@react-three/fiber 10.0.0-canary.ca63ccd → 10.0.0-canary.ce4bd5f

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,3 +1,4 @@
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+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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  import * as three_webgpu from 'three/webgpu';
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  import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera, WebGPURendererParameters } from 'three/webgpu';
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
@@ -11,7 +12,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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  import { Options } from 'react-use-measure';
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  import * as react_jsx_runtime from 'react/jsx-runtime';
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- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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  function _mergeNamespaces(n, m) {
@@ -41,6 +41,8 @@ function _mergeNamespaces(n, m) {
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  declare const R3F_BUILD_LEGACY = false;
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  declare const R3F_BUILD_WEBGPU = true;
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+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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  declare const WebGLRenderer: {
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  new (): {};
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  };
@@ -62,7 +64,8 @@ var THREE = /*#__PURE__*/_mergeNamespaces({
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer,
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  WebGLRendererParameters: WebGLRendererParameters,
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- WebGLShadowMap: WebGLShadowMap
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+ WebGLShadowMap: WebGLShadowMap,
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+ loadInspector: loadInspector
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  }, [three_webgpu]);
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  //* Utility Types ==============================
@@ -500,6 +503,18 @@ interface InternalState {
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  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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  */
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  canvasTarget?: CanvasTarget
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+ /**
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+ * Set when this root's canvas target has been resized and the backend's cached render pass
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+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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+ *
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+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
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+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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+ * invalidate some other canvas's descriptor instead.
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+ *
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+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
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+ */
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+ canvasTargetSizeDirty?: boolean
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  /**
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  * Whether multi-canvas rendering is active.
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  * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
@@ -709,12 +724,19 @@ type DefaultRendererProps = {
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  */
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  interface CanvasSchedulerConfig {
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  /**
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- * Render this canvas after another canvas completes.
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- * Pass the `id` of another canvas.
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+ * Run this Canvas root before the referenced Canvas root id(s).
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  */
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- after?: string
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+ before?: string | string[]
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  /**
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- * Limit this canvas's render rate (frames per second).
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+ * Run this Canvas root after the referenced Canvas root id(s).
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+ */
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+ after?: string | string[]
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+ /**
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+ * Numeric root order. Lower values run first.
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+ */
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+ order?: number
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+ /**
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+ * Limit this Canvas's default render job (frames per second).
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  */
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  fps?: number
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  }
@@ -1318,11 +1340,16 @@ declare global {
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  /** Pass record - stores TSL pass nodes for render pipeline */
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  type PassRecord = Record<string, any>
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+ /** State passed to pipeline callbacks after the active pipeline has been created */
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+ type RenderPipelineCallbackState = RootState & {
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+ renderPipeline: ThreeRenderPipeline
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+ }
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+
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  /** Setup callback - runs first to configure MRT, create additional passes */
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- type RenderPipelineSetupCallback = (state: RootState) => PassRecord | void
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+ type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => PassRecord | void
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  /** Main callback - runs second to configure outputNode, create effect passes */
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- type RenderPipelineMainCallback = (state: RootState) => PassRecord | void
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+ type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => PassRecord | void
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  /** Return type for useRenderPipeline hook */
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  interface UseRenderPipelineReturn {
@@ -1638,9 +1665,9 @@ type EnvironmentProps = {
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  blur?: number;
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  backgroundBlurriness?: number;
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  backgroundIntensity?: number;
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- backgroundRotation?: Euler$3;
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+ backgroundRotation?: Euler;
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  environmentIntensity?: number;
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- environmentRotation?: Euler$3;
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+ environmentRotation?: Euler;
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  map?: Texture$1;
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  preset?: PresetsType;
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  scene?: Scene | React$1.RefObject<Scene>;
@@ -1724,7 +1751,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
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  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
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  declare module '@react-three/fiber' {
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  interface ThreeElements {
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- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
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+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
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  }
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  }
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  /**
@@ -1824,6 +1851,24 @@ declare module '@react-three/fiber' {
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  */
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  declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
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+ /**
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+ * Moves every trace of interactivity from one object to its replacement, for reconstruction.
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+ *
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+ * When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
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+ * instance. Removing the old object from the interaction state and registering the new one from
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+ * scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
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+ * the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
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+ * is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
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+ * swap the user never asked to see (#3744).
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+ *
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+ * Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
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+ * left alone — releasing and re-acquiring it is precisely the glitch being avoided.
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+ *
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+ * Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
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+ * the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
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+ * cannot outlive the object it described.
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+ */
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+ declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
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  declare function removeInteractivity(store: RootStore, object: Object3D): void;
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  declare function createEvents(store: RootStore): {
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  handlePointer: (name: string) => (event: DomEvent) => void;
@@ -1851,50 +1896,6 @@ declare namespace useLoader {
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  var loader: typeof getLoader;
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  }
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- /**
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- * Frame hook with phase-based ordering, priority, and FPS throttling.
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- *
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- * Always delivers full RootState — works both inside and outside Canvas context:
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- * - Inside Canvas: Full RootState (renderer, scene, camera, etc.)
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- * - Outside Canvas: The job registers immediately but the callback is held until a
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- * Canvas adopts it, then runs with full RootState. For hostless / standalone
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- * frame loops with no Canvas, use `@pmndrs/scheduler` directly.
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- *
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- * Returns a controls object for manual stepping, pausing, and resuming.
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- *
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- * @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
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- * @param priorityOrOptions - Either a priority number (backwards compat) or options object
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- * @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
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- *
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- * @example
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- * // Simple priority (backwards compat)
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- * useFrame((state, delta) => { ... }, 5)
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- *
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- * @example
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- * // With phase-based ordering
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- * useFrame((state, delta) => { ... }, { phase: 'physics' })
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- *
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- * @example
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- * // Outside Canvas - callback waits for a Canvas, then always has full state
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- * function UI() {
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- * useFrame((state, delta) => { syncUI(state.camera) });
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- * return <button>...</button>;
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- * }
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- *
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- * @example
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- * // Hostless / standalone loop (no Canvas) - use @pmndrs/scheduler directly
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- * import { getScheduler } from '@pmndrs/scheduler'
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- * getScheduler().register((state, delta) => { updateGame(delta) })
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- *
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- * @example
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- * // Scheduler-only access (no callback)
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- * const { scheduler } = useFrame()
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- * scheduler.pauseJob('some-job-id')
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- *
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- * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe
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- */
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- declare function useFrame(callback?: FrameNextCallback, priorityOrOptions?: number | UseFrameNextOptions): FrameNextControls;
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-
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  declare const IsObject: (url: unknown) => url is Record<string, string>;
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  type TextureArray<T> = T extends string[] ? Texture$1[] : never;
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  type TextureRecord<T> = T extends Record<string, string> ? {
@@ -2080,11 +2081,6 @@ declare function useRenderTarget(width: number, height: number, options?: Render
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  * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
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  */
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  declare function useStore(): RootStore;
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- /**
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- * Accesses R3F's internal state, containing renderer, canvas, scene, etc.
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- * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usethree
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- */
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- declare function useThree<T = RootState>(selector?: (state: RootState) => T, equalityFn?: <T>(state: T, newState: T) => boolean): T;
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  /**
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  * Exposes an object's {@link Instance}.
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  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#useInstanceHandle
@@ -2160,7 +2156,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
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  * Invalidates the view, requesting a frame to be rendered.
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  * In demand mode, this triggers the scheduler to run frames.
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  *
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- * @param state - Optional root state (ignored in new scheduler, kept for backwards compat)
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+ * With a state argument, only that root's jobs run on the requested frames; other
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+ * roots on 'demand' stay idle. Without one, every registered root is invalidated.
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+ *
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+ * @param state - Optional root state; targets the invalidation at that root
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  * @param frames - Number of frames to request (default: 1)
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  * @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
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  *
@@ -2171,14 +2170,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
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  * Advances the frameloop and runs render effects.
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  * Useful for when manually rendering via `frameloop="never"`.
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  *
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+ * With a state argument, only that root is stepped. Without one, every
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+ * registered root is stepped for backwards compatibility.
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+ *
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  * @param timestamp - The timestamp to use for this frame
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  * @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
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- * @param state - Ignored (kept for backwards compat)
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- * @param frame - Ignored (kept for backwards compat)
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+ * @param state - Optional root state; targets the manual step at that root
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  *
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  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
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  */
2181
- declare function advance(timestamp: number): void;
2182
+ declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
2182
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  /* eslint-disable @definitelytyped/no-unnecessary-generics */
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  declare function ReactReconciler<
@@ -3249,11 +3250,6 @@ declare function flushSync<R>(fn: () => R): R;
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  declare const context: React$1.Context<RootStore>;
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  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
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- /**
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- * Safely flush async effects when testing, simulating a legacy root.
3254
- * @deprecated Import from React instead. import { act } from 'react'
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- */
3256
- declare const act: typeof React$1.act;
3257
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  /**
3258
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  * An SSR-friendly useLayoutEffect.
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  *
@@ -3821,9 +3817,12 @@ declare function useUniforms<T extends UniformInputRecord>(uniforms: T): Uniform
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  declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
3822
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  /**
3823
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  * Global rebuildUniforms function for HMR integration.
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- * Clears cached uniforms and increments _hmrVersion to trigger re-creation.
3820
+ * Invalidates cached uniforms and increments _hmrVersion to trigger re-creation.
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  * Call this when HMR is detected to refresh all uniform creators.
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  *
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+ * Resolves to the primary store so shared TSL resources rebuild on the
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+ * authoritative store.
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+ *
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  * @param store - The R3F store (from useStore or context)
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  * @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
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  */
@@ -3907,9 +3906,12 @@ declare function useNodes<T extends Record<string, TSLNodeLike>>(creator: NodeCr
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  declare function useNodes<T extends Record<string, TSLNodeLike>>(creator: NodeCreator<T>, scope: string): NodesWithUtils<T>;
3908
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  /**
3909
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  * Global rebuildNodes function for HMR integration.
3910
- * Clears cached nodes and increments _hmrVersion to trigger re-creation.
3909
+ * Invalidates cached nodes and increments _hmrVersion to trigger re-creation.
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  * Call this when HMR is detected to refresh all node creators.
3912
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  *
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+ * Resolves to the primary store so shared TSL resources rebuild on the
3913
+ * authoritative store.
3914
+ *
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  * @param store - The R3F store (from useStore or context)
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  * @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
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  */
@@ -3986,9 +3988,12 @@ declare function useBuffers<T extends Record<string, BufferLike>>(creator: Buffe
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  declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>, scope: string): BuffersWithUtils<T>;
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  /**
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  * Global rebuildBuffers function for HMR integration.
3989
- * Clears cached buffers and increments _hmrVersion to trigger re-creation.
3991
+ * Invalidates cached buffers and increments _hmrVersion to trigger re-creation.
3990
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  * Call this when HMR is detected to refresh all buffer creators.
3991
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  *
3994
+ * Resolves to the primary store so shared TSL resources rebuild on the
3995
+ * authoritative store.
3996
+ *
3992
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  * @param store - The R3F store (from useStore or context)
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  * @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
3994
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  */
@@ -4020,9 +4025,12 @@ declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: S
4020
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  declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>, scope: string): StorageWithUtils<T>;
4021
4026
  /**
4022
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  * Global rebuildStorage function for HMR integration.
4023
- * Clears cached storage and increments _hmrVersion to trigger re-creation.
4028
+ * Invalidates cached storage and increments _hmrVersion to trigger re-creation.
4024
4029
  * Call this when HMR is detected to refresh all storage creators.
4025
4030
  *
4031
+ * Resolves to the primary store so shared TSL resources rebuild on the
4032
+ * authoritative store.
4033
+ *
4026
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  * @param store - The R3F store (from useStore or context)
4027
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  * @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
4028
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  */
@@ -4062,6 +4070,10 @@ declare function createTextureOperations(set: StoreApi<RootState>['setState']):
4062
4070
  * - Callbacks receive full RootState for flexibility
4063
4071
  * - No auto-cleanup on unmount - use reset() for explicit cleanup
4064
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  * - Scene/camera changes trigger scenePass recreation
4073
+ * - A replaced scenePass is disposed once the new graph is installed, so rebuild() does not
4074
+ * strand its render target (and MRT attachments) on the GPU
4075
+ * - Any run that changes the output node sets RenderPipeline.needsUpdate, so rebuild() actually
4076
+ * recompiles instead of silently keeping the first compiled graph
4065
4077
  *
4066
4078
  * @param mainCB - Main callback to configure outputNode and create effect passes
4067
4079
  * @param setupCB - Optional setup callback to configure MRT on scenePass
@@ -4139,5 +4151,23 @@ interface WebGPURootState extends Omit<RootState, 'renderer' | 'gl' | 'internal'
4139
4151
  internal: WebGPUInternalState
4140
4152
  }
4141
4153
 
4142
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
4143
- export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeProps, NodeRecord, NodesWithUtils, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
4154
+ /**
4155
+ * @fileoverview WebGPU entry point - WebGPU only, no legacy WebGL
4156
+ *
4157
+ * This entry point is for apps that want to use ONLY WebGPURenderer.
4158
+ * Includes WebGPU-specific hooks (useUniforms, useNodes, useTextures).
4159
+ * Auto-extends THREE with WebGPU node materials (MeshBasicNodeMaterial, etc.)
4160
+ *
4161
+ * Usage:
4162
+ * import { Canvas, useFrame, useUniforms } from '@react-three/fiber/webgpu'
4163
+ */
4164
+
4165
+ /** `useThree` narrowed to WebGPU state — `state.renderer` is a `WebGPURenderer`. */
4166
+ type UseThreeWebGPU = <T = WebGPURootState>(selector?: (state: WebGPURootState) => T, equalityFn?: <U>(state: U, newState: U) => boolean) => T;
4167
+ /** `useFrame` narrowed to WebGPU state — the callback's `state.renderer` is a `WebGPURenderer`. */
4168
+ type UseFrameWebGPU = (callback?: FrameCallback$1<WebGPURootState>, priorityOrOptions?: number | UseFrameNextOptions) => FrameNextControls;
4169
+ declare const useThree: UseThreeWebGPU;
4170
+ declare const useFrame: UseFrameWebGPU;
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+
4172
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
4173
+ export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeProps, NodeRecord, NodesWithUtils, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };