@react-three/fiber 10.0.0-canary.c3fa45d → 10.0.0-canary.ca63ccd

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -15,6 +15,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  var _documentCurrentScript = typeof document !== 'undefined' ? document.currentScript : null;
@@ -55,10 +56,13 @@ const R3F_BUILD_WEBGPU = true;
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: webgpu.CubeRenderTarget,
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+ CubeRenderTargetCompat: webgpu.CubeRenderTarget,
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  Inspector: Inspector_js.Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: webgpu.RenderTarget,
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+ WebGLCubeRenderTarget: three.WebGLCubeRenderTarget,
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  WebGLRenderTarget: three.WebGLRenderTarget,
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  WebGLRenderer: three.WebGLRenderer
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  }, [webgpu__namespace]);
@@ -332,15 +336,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = fiber.useThree((state) => state.gl);
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+ const renderer = fiber.useThree((state) => state.renderer);
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+ const isLegacy = fiber.useThree((state) => state.isLegacy);
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  const defaultScene = fiber.useThree((state) => state.scene);
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  const camera = React__namespace.useRef(null);
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  const [virtualScene] = React__namespace.useState(() => new webgpu.Scene());
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  const fbo = React__namespace.useMemo(() => {
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- const fbo2 = new webgpu.WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new three.WebGLCubeRenderTarget(resolution) : new webgpu.CubeRenderTarget(resolution);
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  fbo2.texture.type = webgpu.HalfFloatType;
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  return fbo2;
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- }, [resolution]);
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+ }, [resolution, isLegacy]);
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  React__namespace.useEffect(() => {
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  return () => {
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  fbo.dispose();
@@ -348,10 +353,10 @@ function EnvironmentPortal({
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  }, [fbo]);
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  React__namespace.useLayoutEffect(() => {
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  if (frames === 1) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  }
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -368,7 +373,7 @@ function EnvironmentPortal({
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  defaultScene,
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  background,
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  frames,
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- gl,
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+ renderer,
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  blur,
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  backgroundBlurriness,
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  backgroundIntensity,
@@ -379,10 +384,10 @@ function EnvironmentPortal({
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  count++;
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  }
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  });
@@ -446,9 +451,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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- var __defProp$2 = Object.defineProperty;
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- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp = Object.defineProperty;
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+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const act = React__namespace["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
@@ -480,7 +485,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
483
- __publicField$2(this, "state", { error: false });
488
+ __publicField(this, "state", { error: false });
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  }
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -488,7 +493,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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  }
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- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
493
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494
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  const is = {
@@ -625,8 +630,7 @@ function prepare(target, root, type, props) {
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  object,
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  eventCount: 0,
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  handlers: {},
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- isHidden: false,
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- deferredRefs: []
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+ isHidden: false
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  };
631
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  if (object) object.__r3f = instance;
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  }
@@ -783,6 +787,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
784
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  internal.occlusionCache.delete(object);
785
789
  }
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+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
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+ const entry = internal.visibilityRegistry.get(object.uuid);
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+ if (!entry) return false;
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+ entry.handlers = handlers;
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+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
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+ object.occlusionTest = true;
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+ enableOcclusion(store);
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+ }
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+ return true;
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+ }
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  function checkVisibility(state) {
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  const { internal, camera } = state;
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  const registry = internal.visibilityRegistry;
@@ -970,10 +985,7 @@ function applyProps(object, props) {
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  continue;
971
986
  }
972
987
  if (value === void 0) continue;
973
- if (isFromRef(value)) {
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- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
975
- continue;
976
- }
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+ if (isFromRef(value)) continue;
977
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  if (isOnce(value)) {
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  if (instance?.appliedOnce?.has(prop)) continue;
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991
  if (instance) {
@@ -1009,6 +1021,19 @@ function applyProps(object, props) {
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  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
1011
1023
  else target.set(value);
1024
+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
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1037
  } else {
1013
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  root[key] = value;
1014
1039
  if (key.endsWith("Node") && root.isMaterial) {
@@ -1027,6 +1052,9 @@ function applyProps(object, props) {
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  if (instance.eventCount && object2.raycast !== null) {
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  rootState.internal.interaction.push(object2);
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  }
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+ }
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+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
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+ const object2 = instance.object;
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1058
  const root = findInitialRoot(instance);
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1059
  const visibilityHandlers = {
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1060
  onFramed: instance.handlers.onFramed,
@@ -1034,7 +1062,9 @@ function applyProps(object, props) {
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1062
  onVisible: instance.handlers.onVisible
1035
1063
  };
1036
1064
  if (hasVisibilityHandlers(visibilityHandlers)) {
1037
- registerVisibility(root, object2, visibilityHandlers);
1065
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
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+ registerVisibility(root, object2, visibilityHandlers);
1067
+ }
1038
1068
  } else {
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  unregisterVisibility(root, object2);
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  }
@@ -1562,6 +1592,7 @@ function createPointerEvents(store) {
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  set((state) => ({ events: { ...state.events, connected: void 0 } }));
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1593
  }
1564
1594
  },
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+ // PREVIEW (A8): the XR pointer registration API may change before stable.
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1596
  registerPointer: (config) => {
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1597
  const pointerId = nextXRPointerId++;
1567
1598
  xrPointers.set(pointerId, config);
@@ -1648,1036 +1679,11 @@ function notifyAlpha({ message, link }) {
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  }
1649
1680
  }
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1681
 
1651
- var __defProp$1 = Object.defineProperty;
1652
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1653
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1654
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1655
- class PhaseGraph {
1656
- constructor() {
1657
- /** Ordered list of phase nodes */
1658
- __publicField$1(this, "phases", []);
1659
- /** Quick lookup by name */
1660
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1661
- /** Cached ordered names (invalidated on changes) */
1662
- __publicField$1(this, "orderedNamesCache", null);
1663
- this.initializeDefaultPhases();
1664
- }
1665
- //* Initialization --------------------------------
1666
- initializeDefaultPhases() {
1667
- for (const name of DEFAULT_PHASES) {
1668
- const node = { name, isAutoGenerated: false };
1669
- this.phases.push(node);
1670
- this.phaseMap.set(name, node);
1671
- }
1672
- this.invalidateCache();
1673
- }
1674
- //* Public API --------------------------------
1675
- /**
1676
- * Add a named phase to the graph
1677
- * @param name - Phase name (must be unique)
1678
- * @param options - Position options (before or after another phase)
1679
- */
1680
- addPhase(name, options = {}) {
1681
- if (this.phaseMap.has(name)) {
1682
- console.warn(`[useFrame] Phase "${name}" already exists`);
1683
- return;
1684
- }
1685
- const { before, after } = options;
1686
- const node = { name, isAutoGenerated: false };
1687
- let insertIndex = this.phases.length;
1688
- const targetIndex = this.getPhaseIndex(before ?? after);
1689
- if (targetIndex !== -1) {
1690
- insertIndex = before ? targetIndex : targetIndex + 1;
1691
- } else {
1692
- const constraintType = before ? "before" : "after";
1693
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1694
- }
1695
- this.phases.splice(insertIndex, 0, node);
1696
- this.phaseMap.set(name, node);
1697
- this.invalidateCache();
1698
- }
1699
- /**
1700
- * Get ordered list of phase names
1701
- */
1702
- getOrderedPhases() {
1703
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1704
- return this.orderedNamesCache;
1705
- }
1706
- /**
1707
- * Check if a phase exists
1708
- */
1709
- hasPhase(name) {
1710
- return this.phaseMap.has(name);
1711
- }
1712
- /**
1713
- * Get the index of a phase (-1 if not found)
1714
- */
1715
- getPhaseIndex(name) {
1716
- if (!name) return -1;
1717
- return this.phases.findIndex((p) => p.name === name);
1718
- }
1719
- /**
1720
- * Ensure a phase exists, creating an auto-generated one if needed.
1721
- * Used for resolving before/after constraints.
1722
- *
1723
- * @param name - The phase name to ensure exists
1724
- * @returns The phase name (may be auto-generated like 'before:render')
1725
- */
1726
- ensurePhase(name) {
1727
- if (this.phaseMap.has(name)) return name;
1728
- const node = { name, isAutoGenerated: true };
1729
- this.phases.push(node);
1730
- this.phaseMap.set(name, node);
1731
- this.invalidateCache();
1732
- return name;
1733
- }
1734
- /**
1735
- * Resolve where a job with before/after constraints should go.
1736
- * Creates auto-generated phases if needed.
1737
- *
1738
- * @param before - Phase(s) to run before
1739
- * @param after - Phase(s) to run after
1740
- * @returns The resolved phase name
1741
- */
1742
- resolveConstraintPhase(before, after) {
1743
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1744
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1745
- if (beforeArr.length > 0) {
1746
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1747
- }
1748
- if (afterArr.length > 0) {
1749
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1750
- }
1751
- return "update";
1752
- }
1753
- /**
1754
- * Ensure an auto-generated phase exists relative to a target phase.
1755
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1756
- *
1757
- * @param target - The target phase name to position relative to
1758
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1759
- * @param offset - Insertion offset (0 for before, 1 for after)
1760
- * @returns The auto-generated phase name
1761
- */
1762
- ensureAutoPhase(target, prefix, offset) {
1763
- const autoName = `${prefix}:${target}`;
1764
- if (this.phaseMap.has(autoName)) return autoName;
1765
- const node = { name: autoName, isAutoGenerated: true };
1766
- const targetIndex = this.getPhaseIndex(target);
1767
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1768
- else this.phases.push(node);
1769
- this.phaseMap.set(autoName, node);
1770
- this.invalidateCache();
1771
- return autoName;
1772
- }
1773
- // Internal --------------------------------
1774
- invalidateCache() {
1775
- this.orderedNamesCache = null;
1776
- }
1777
- }
1778
-
1779
- function rebuildSortedJobs(jobs, phaseGraph) {
1780
- const orderedPhases = phaseGraph.getOrderedPhases();
1781
- const buckets = /* @__PURE__ */ new Map();
1782
- for (const phase of orderedPhases) {
1783
- buckets.set(phase, []);
1784
- }
1785
- for (const job of jobs.values()) {
1786
- if (!job.enabled) continue;
1787
- let bucket = buckets.get(job.phase);
1788
- if (!bucket) {
1789
- bucket = [];
1790
- buckets.set(job.phase, bucket);
1791
- }
1792
- bucket.push(job);
1793
- }
1794
- const sortedBuckets = [];
1795
- for (const phase of orderedPhases) {
1796
- const bucket = buckets.get(phase);
1797
- if (!bucket || bucket.length === 0) continue;
1798
- bucket.sort((a, b) => {
1799
- if (a.priority !== b.priority) return b.priority - a.priority;
1800
- return a.index - b.index;
1801
- });
1802
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1803
- }
1804
- for (const [phase, bucket] of buckets) {
1805
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1806
- bucket.sort((a, b) => {
1807
- if (a.priority !== b.priority) return b.priority - a.priority;
1808
- return a.index - b.index;
1809
- });
1810
- sortedBuckets.push(bucket);
1811
- }
1812
- }
1813
- return sortedBuckets.flat();
1814
- }
1815
- function hasCrossJobConstraints(bucket) {
1816
- const jobIds = new Set(bucket.map((j) => j.id));
1817
- for (const job of bucket) {
1818
- for (const ref of job.before) {
1819
- if (jobIds.has(ref)) return true;
1820
- }
1821
- for (const ref of job.after) {
1822
- if (jobIds.has(ref)) return true;
1823
- }
1824
- }
1825
- return false;
1826
- }
1827
- function topologicalSort(jobs) {
1828
- const n = jobs.length;
1829
- if (n <= 1) return jobs;
1830
- const jobMap = /* @__PURE__ */ new Map();
1831
- const inDegree = /* @__PURE__ */ new Map();
1832
- const adjacency = /* @__PURE__ */ new Map();
1833
- for (const job of jobs) {
1834
- jobMap.set(job.id, job);
1835
- inDegree.set(job.id, 0);
1836
- adjacency.set(job.id, []);
1837
- }
1838
- for (const job of jobs) {
1839
- for (const ref of job.before) {
1840
- if (jobMap.has(ref)) {
1841
- adjacency.get(job.id).push(ref);
1842
- inDegree.set(ref, inDegree.get(ref) + 1);
1843
- }
1844
- }
1845
- for (const ref of job.after) {
1846
- if (jobMap.has(ref)) {
1847
- adjacency.get(ref).push(job.id);
1848
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1849
- }
1850
- }
1851
- }
1852
- const queue = [];
1853
- for (const job of jobs) {
1854
- if (inDegree.get(job.id) === 0) {
1855
- queue.push(job);
1856
- }
1857
- }
1858
- queue.sort((a, b) => {
1859
- if (a.priority !== b.priority) return b.priority - a.priority;
1860
- return a.index - b.index;
1861
- });
1862
- const result = [];
1863
- while (queue.length > 0) {
1864
- const job = queue.shift();
1865
- result.push(job);
1866
- const neighbors = adjacency.get(job.id) || [];
1867
- for (const neighborId of neighbors) {
1868
- const newDegree = inDegree.get(neighborId) - 1;
1869
- inDegree.set(neighborId, newDegree);
1870
- if (newDegree === 0) {
1871
- const neighbor = jobMap.get(neighborId);
1872
- insertSorted(queue, neighbor);
1873
- }
1874
- }
1875
- }
1876
- if (result.length !== n) {
1877
- console.warn("[useFrame] Circular dependency detected in job constraints");
1878
- const resultIds = new Set(result.map((j) => j.id));
1879
- for (const job of jobs) {
1880
- if (!resultIds.has(job.id)) result.push(job);
1881
- }
1882
- }
1883
- return result;
1884
- }
1885
- function insertSorted(arr, job) {
1886
- let i = 0;
1887
- while (i < arr.length) {
1888
- const cmp = arr[i];
1889
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1890
- break;
1891
- }
1892
- i++;
1893
- }
1894
- arr.splice(i, 0, job);
1895
- }
1896
-
1897
- function shouldRun(job, now) {
1898
- if (!job.enabled) return false;
1899
- if (!job.fps) return true;
1900
- const minInterval = 1e3 / job.fps;
1901
- const lastRun = job.lastRun ?? 0;
1902
- const elapsed = now - lastRun;
1903
- if (elapsed < minInterval - 1) return false;
1904
- if (job.drop) {
1905
- job.lastRun = now;
1906
- } else {
1907
- const steps = Math.floor(elapsed / minInterval);
1908
- job.lastRun = lastRun + steps * minInterval;
1909
- if (job.lastRun < now - minInterval) {
1910
- job.lastRun = now;
1911
- }
1912
- }
1913
- return true;
1914
- }
1915
- function resetJobTiming(job) {
1916
- job.lastRun = void 0;
1917
- }
1918
-
1919
- var __defProp = Object.defineProperty;
1920
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1921
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1922
- const hmrData = (() => {
1923
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1924
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1925
- try {
1926
- return (0, eval)("import.meta.hot");
1927
- } catch {
1928
- return void 0;
1929
- }
1930
- })();
1931
- const _Scheduler = class _Scheduler {
1932
- //* Constructor ================================
1933
- constructor() {
1934
- //* Critical State ================================
1935
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1936
- __publicField(this, "phaseGraph");
1937
- __publicField(this, "loopState", {
1938
- running: false,
1939
- rafHandle: null,
1940
- lastTime: null,
1941
- // null = uninitialized, 0+ = valid timestamp
1942
- frameCount: 0,
1943
- elapsedTime: 0,
1944
- createdAt: performance.now()
1945
- });
1946
- __publicField(this, "stoppedTime", 0);
1947
- //* Private State ================================
1948
- __publicField(this, "nextRootIndex", 0);
1949
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1950
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1951
- __publicField(this, "nextGlobalIndex", 0);
1952
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1953
- __publicField(this, "nextJobIndex", 0);
1954
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1955
- __publicField(this, "pendingFrames", 0);
1956
- __publicField(this, "_frameloop", "always");
1957
- //* Independent Mode & Error Handling State ================================
1958
- __publicField(this, "_independent", false);
1959
- __publicField(this, "errorHandler", null);
1960
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1961
- //* Core Loop Execution Methods ================================
1962
- /**
1963
- * Main RAF loop callback.
1964
- * Executes frame, handles demand mode, and schedules next frame.
1965
- * @param {number} timestamp - RAF timestamp in milliseconds
1966
- * @returns {void}
1967
- * @private
1968
- */
1969
- __publicField(this, "loop", (timestamp) => {
1970
- if (!this.loopState.running) return;
1971
- this.executeFrame(timestamp);
1972
- if (this._frameloop === "demand") {
1973
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1974
- if (this.pendingFrames === 0) {
1975
- this.notifyIdle(timestamp);
1976
- return this.stop();
1977
- }
1978
- }
1979
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1980
- });
1981
- this.phaseGraph = new PhaseGraph();
1982
- }
1983
- static get instance() {
1984
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1985
- }
1986
- static set instance(value) {
1987
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1988
- }
1989
- /**
1990
- * Get the global scheduler instance (creates if doesn't exist).
1991
- * Uses HMR data to preserve instance across hot reloads.
1992
- * @returns {Scheduler} The singleton scheduler instance
1993
- */
1994
- static get() {
1995
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1996
- _Scheduler.instance = hmrData.data.scheduler;
1997
- }
1998
- if (!_Scheduler.instance) {
1999
- _Scheduler.instance = new _Scheduler();
2000
- if (hmrData?.data) {
2001
- hmrData.data.scheduler = _Scheduler.instance;
2002
- }
2003
- }
2004
- return _Scheduler.instance;
2005
- }
2006
- /**
2007
- * Reset the singleton instance. Stops the loop and clears all state.
2008
- * Primarily used for testing to ensure clean state between tests.
2009
- * @returns {void}
2010
- */
2011
- static reset() {
2012
- if (_Scheduler.instance) {
2013
- _Scheduler.instance.stop();
2014
- _Scheduler.instance = null;
2015
- }
2016
- if (hmrData?.data) {
2017
- hmrData.data.scheduler = null;
2018
- }
2019
- }
2020
- //* Getters & Setters ================================
2021
- get phases() {
2022
- return this.phaseGraph.getOrderedPhases();
2023
- }
2024
- get frameloop() {
2025
- return this._frameloop;
2026
- }
2027
- set frameloop(mode) {
2028
- if (this._frameloop === mode) return;
2029
- const wasAlways = this._frameloop === "always";
2030
- this._frameloop = mode;
2031
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2032
- else if (mode !== "always" && wasAlways) this.stop();
2033
- }
2034
- get isRunning() {
2035
- return this.loopState.running;
2036
- }
2037
- get isReady() {
2038
- return this.roots.size > 0;
2039
- }
2040
- get independent() {
2041
- return this._independent;
2042
- }
2043
- set independent(value) {
2044
- this._independent = value;
2045
- if (value) this.ensureDefaultRoot();
2046
- }
2047
- //* Root Management Methods ================================
2048
- /**
2049
- * Register a root (Canvas) with the scheduler.
2050
- * The first root to register starts the RAF loop (if frameloop='always').
2051
- * @param {string} id - Unique identifier for this root
2052
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2053
- * @returns {() => void} Unsubscribe function to remove this root
2054
- */
2055
- registerRoot(id, options = {}) {
2056
- if (this.roots.has(id)) {
2057
- console.warn(`[Scheduler] Root "${id}" already registered`);
2058
- return () => this.unregisterRoot(id);
2059
- }
2060
- const entry = {
2061
- id,
2062
- getState: options.getState ?? (() => ({})),
2063
- jobs: /* @__PURE__ */ new Map(),
2064
- sortedJobs: [],
2065
- needsRebuild: false
2066
- };
2067
- if (options.onError) {
2068
- this.errorHandler = options.onError;
2069
- }
2070
- this.roots.set(id, entry);
2071
- if (this.roots.size === 1) {
2072
- this.notifyRootReady();
2073
- if (this._frameloop === "always") this.start();
2074
- }
2075
- return () => this.unregisterRoot(id);
2076
- }
2077
- /**
2078
- * Unregister a root from the scheduler.
2079
- * Cleans up all job state listeners for this root's jobs.
2080
- * The last root to unregister stops the RAF loop.
2081
- * @param {string} id - The root ID to unregister
2082
- * @returns {void}
2083
- */
2084
- unregisterRoot(id) {
2085
- const root = this.roots.get(id);
2086
- if (!root) return;
2087
- for (const jobId of root.jobs.keys()) {
2088
- this.jobStateListeners.delete(jobId);
2089
- }
2090
- this.roots.delete(id);
2091
- if (this.roots.size === 0) {
2092
- this.stop();
2093
- this.errorHandler = null;
2094
- }
2095
- }
2096
- /**
2097
- * Subscribe to be notified when a root becomes available.
2098
- * Fires immediately if a root already exists.
2099
- * @param {() => void} callback - Function called when first root registers
2100
- * @returns {() => void} Unsubscribe function
2101
- */
2102
- onRootReady(callback) {
2103
- if (this.roots.size > 0) {
2104
- callback();
2105
- return () => {
2106
- };
2107
- }
2108
- this.rootReadyCallbacks.add(callback);
2109
- return () => this.rootReadyCallbacks.delete(callback);
2110
- }
2111
- /**
2112
- * Notify all registered root-ready callbacks.
2113
- * Called when the first root registers.
2114
- * @returns {void}
2115
- * @private
2116
- */
2117
- notifyRootReady() {
2118
- for (const cb of this.rootReadyCallbacks) {
2119
- try {
2120
- cb();
2121
- } catch (error) {
2122
- console.error("[Scheduler] Error in root-ready callback:", error);
2123
- }
2124
- }
2125
- this.rootReadyCallbacks.clear();
2126
- }
2127
- /**
2128
- * Ensure a default root exists for independent mode.
2129
- * Creates a minimal root with no state provider.
2130
- * @returns {void}
2131
- * @private
2132
- */
2133
- ensureDefaultRoot() {
2134
- if (!this.roots.has("__default__")) {
2135
- this.registerRoot("__default__");
2136
- }
2137
- }
2138
- /**
2139
- * Trigger error handling for job errors.
2140
- * Uses the bound error handler if available, otherwise logs to console.
2141
- * @param {Error} error - The error to handle
2142
- * @returns {void}
2143
- */
2144
- triggerError(error) {
2145
- if (this.errorHandler) this.errorHandler(error);
2146
- else console.error("[Scheduler]", error);
2147
- }
2148
- //* Phase Management Methods ================================
2149
- /**
2150
- * Add a named phase to the scheduler's execution order.
2151
- * Marks all roots for rebuild to incorporate the new phase.
2152
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2153
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2154
- * @returns {void}
2155
- * @example
2156
- * scheduler.addPhase('physics', { before: 'update' });
2157
- * scheduler.addPhase('postprocess', { after: 'render' });
2158
- */
2159
- addPhase(name, options) {
2160
- this.phaseGraph.addPhase(name, options);
2161
- for (const root of this.roots.values()) {
2162
- root.needsRebuild = true;
2163
- }
2164
- }
2165
- /**
2166
- * Check if a phase exists in the scheduler.
2167
- * @param {string} name - The phase name to check
2168
- * @returns {boolean} True if the phase exists
2169
- */
2170
- hasPhase(name) {
2171
- return this.phaseGraph.hasPhase(name);
2172
- }
2173
- //* Global Job Registration Methods (Deprecated APIs) ================================
2174
- /**
2175
- * Register a global job that runs once per frame (not per-root).
2176
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2177
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2178
- * @param {string} id - Unique identifier for this global job
2179
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2180
- * @returns {() => void} Unsubscribe function to remove this global job
2181
- * @deprecated Use useFrame with phases instead
2182
- */
2183
- registerGlobal(phase, id, callback) {
2184
- const job = { id, callback };
2185
- if (phase === "before") {
2186
- this.globalBeforeJobs.set(id, job);
2187
- } else {
2188
- this.globalAfterJobs.set(id, job);
2189
- }
2190
- return () => {
2191
- if (phase === "before") this.globalBeforeJobs.delete(id);
2192
- else this.globalAfterJobs.delete(id);
2193
- };
2194
- }
2195
- //* Idle Callback Methods (Deprecated API) ================================
2196
- /**
2197
- * Register an idle callback that fires when the loop stops.
2198
- * Used internally by deprecated addTail API.
2199
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2200
- * @returns {() => void} Unsubscribe function to remove this idle callback
2201
- * @deprecated Use demand mode with invalidate() instead
2202
- */
2203
- onIdle(callback) {
2204
- this.idleCallbacks.add(callback);
2205
- return () => this.idleCallbacks.delete(callback);
2206
- }
2207
- /**
2208
- * Notify all registered idle callbacks.
2209
- * Called when the loop stops in demand mode.
2210
- * @param {number} timestamp - The RAF timestamp when idle occurred
2211
- * @returns {void}
2212
- * @private
2213
- */
2214
- notifyIdle(timestamp) {
2215
- for (const cb of this.idleCallbacks) {
2216
- try {
2217
- cb(timestamp);
2218
- } catch (error) {
2219
- console.error("[Scheduler] Error in idle callback:", error);
2220
- }
2221
- }
2222
- }
2223
- //* Job Registration & Management Methods ================================
2224
- /**
2225
- * Register a job (frame callback) with a specific root.
2226
- * This is the core registration method used by useFrame internally.
2227
- * @param {FrameNextCallback} callback - The function to call each frame
2228
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2229
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2230
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2231
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2232
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2233
- * @param {number} [options.fps] - FPS throttle limit
2234
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2235
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2236
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2237
- * @returns {() => void} Unsubscribe function to remove this job
2238
- */
2239
- register(callback, options = {}) {
2240
- const rootId = options.rootId;
2241
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2242
- if (!root) {
2243
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2244
- return () => {
2245
- };
2246
- }
2247
- const id = options.id ?? this.generateJobId();
2248
- let phase = options.phase ?? "update";
2249
- if (!options.phase && (options.before || options.after)) {
2250
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2251
- }
2252
- const before = this.normalizeConstraints(options.before);
2253
- const after = this.normalizeConstraints(options.after);
2254
- const job = {
2255
- id,
2256
- callback,
2257
- phase,
2258
- before,
2259
- after,
2260
- priority: options.priority ?? 0,
2261
- index: this.nextJobIndex++,
2262
- fps: options.fps,
2263
- drop: options.drop ?? true,
2264
- enabled: options.enabled ?? true,
2265
- system: options.system ?? false
2266
- };
2267
- if (root.jobs.has(id)) {
2268
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2269
- }
2270
- root.jobs.set(id, job);
2271
- root.needsRebuild = true;
2272
- return () => this.unregister(id, root.id);
2273
- }
2274
- /**
2275
- * Unregister a job by its ID.
2276
- * Searches all roots if rootId is not provided.
2277
- * @param {string} id - The job ID to unregister
2278
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2279
- * @returns {void}
2280
- */
2281
- unregister(id, rootId) {
2282
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2283
- if (root?.jobs.delete(id)) {
2284
- root.needsRebuild = true;
2285
- this.jobStateListeners.delete(id);
2286
- }
2287
- }
2288
- /**
2289
- * Update a job's options dynamically.
2290
- * Searches all roots to find the job by ID.
2291
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2292
- * @param {string} id - The job ID to update
2293
- * @param {Partial<JobOptions>} options - The options to update
2294
- * @returns {void}
2295
- */
2296
- updateJob(id, options) {
2297
- let job;
2298
- let root;
2299
- for (const r of this.roots.values()) {
2300
- job = r.jobs.get(id);
2301
- if (job) {
2302
- root = r;
2303
- break;
2304
- }
2305
- }
2306
- if (!job || !root) return;
2307
- if (options.priority !== void 0) job.priority = options.priority;
2308
- if (options.fps !== void 0) job.fps = options.fps;
2309
- if (options.drop !== void 0) job.drop = options.drop;
2310
- if (options.enabled !== void 0) {
2311
- const wasEnabled = job.enabled;
2312
- job.enabled = options.enabled;
2313
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2314
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2315
- }
2316
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2317
- if (options.phase) job.phase = options.phase;
2318
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2319
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2320
- root.needsRebuild = true;
2321
- }
2322
- }
2323
- //* Job State Management Methods ================================
2324
- /**
2325
- * Check if a job is currently paused (disabled).
2326
- * @param {string} id - The job ID to check
2327
- * @returns {boolean} True if the job exists and is paused
2328
- */
2329
- isJobPaused(id) {
2330
- for (const root of this.roots.values()) {
2331
- const job = root.jobs.get(id);
2332
- if (job) return !job.enabled;
2333
- }
2334
- return false;
2335
- }
2336
- /**
2337
- * Subscribe to state changes for a specific job.
2338
- * Listener is called when job is paused or resumed.
2339
- * @param {string} id - The job ID to subscribe to
2340
- * @param {() => void} listener - Callback invoked on state changes
2341
- * @returns {() => void} Unsubscribe function
2342
- */
2343
- subscribeJobState(id, listener) {
2344
- if (!this.jobStateListeners.has(id)) {
2345
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2346
- }
2347
- this.jobStateListeners.get(id).add(listener);
2348
- return () => {
2349
- this.jobStateListeners.get(id)?.delete(listener);
2350
- if (this.jobStateListeners.get(id)?.size === 0) {
2351
- this.jobStateListeners.delete(id);
2352
- }
2353
- };
2354
- }
2355
- /**
2356
- * Notify all listeners that a job's state has changed.
2357
- * @param {string} id - The job ID that changed
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- notifyJobStateChange(id) {
2362
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2363
- }
2364
- /**
2365
- * Pause a job by ID (sets enabled=false).
2366
- * Notifies any subscribed state listeners.
2367
- * @param {string} id - The job ID to pause
2368
- * @returns {void}
2369
- */
2370
- pauseJob(id) {
2371
- this.updateJob(id, { enabled: false });
2372
- this.notifyJobStateChange(id);
2373
- }
2374
- /**
2375
- * Resume a paused job by ID (sets enabled=true).
2376
- * Resets job timing to prevent frame accumulation.
2377
- * Notifies any subscribed state listeners.
2378
- * @param {string} id - The job ID to resume
2379
- * @returns {void}
2380
- */
2381
- resumeJob(id) {
2382
- this.updateJob(id, { enabled: true });
2383
- this.notifyJobStateChange(id);
2384
- }
2385
- //* Frame Loop Control Methods ================================
2386
- /**
2387
- * Start the requestAnimationFrame loop.
2388
- * Resets timing state (elapsedTime, frameCount) on start.
2389
- * No-op if already running.
2390
- * @returns {void}
2391
- */
2392
- start() {
2393
- if (this.loopState.running) return;
2394
- const { elapsedTime, createdAt } = this.loopState;
2395
- let adjustedCreated = 0;
2396
- if (this.stoppedTime > 0) {
2397
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2398
- this.stoppedTime = 0;
2399
- }
2400
- Object.assign(this.loopState, {
2401
- running: true,
2402
- elapsedTime: elapsedTime ?? 0,
2403
- lastTime: performance.now(),
2404
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2405
- frameCount: 0,
2406
- rafHandle: requestAnimationFrame(this.loop)
2407
- });
2408
- }
2409
- /**
2410
- * Stop the requestAnimationFrame loop.
2411
- * Cancels any pending RAF callback.
2412
- * No-op if not running.
2413
- * @returns {void}
2414
- */
2415
- stop() {
2416
- if (!this.loopState.running) return;
2417
- this.loopState.running = false;
2418
- if (this.loopState.rafHandle !== null) {
2419
- cancelAnimationFrame(this.loopState.rafHandle);
2420
- this.loopState.rafHandle = null;
2421
- }
2422
- this.stoppedTime = performance.now();
2423
- }
2424
- /**
2425
- * Request frames to be rendered in demand mode.
2426
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2427
- * No-op if frameloop is not 'demand'.
2428
- * @param {number} [frames=1] - Number of frames to request
2429
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2430
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2431
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2432
- * @returns {void}
2433
- * @example
2434
- * // Request a single frame render
2435
- * scheduler.invalidate();
2436
- *
2437
- * @example
2438
- * // Request 5 frames (e.g., for animations)
2439
- * scheduler.invalidate(5);
2440
- *
2441
- * @example
2442
- * // Set pending frames to exactly 3 (don't stack with existing)
2443
- * scheduler.invalidate(3, false);
2444
- *
2445
- * @example
2446
- * // Add 2 more frames to existing pending count
2447
- * scheduler.invalidate(2, true);
2448
- */
2449
- invalidate(frames = 1, stackFrames = false) {
2450
- if (this._frameloop !== "demand") return;
2451
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2452
- this.pendingFrames = Math.min(60, baseFrames + frames);
2453
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2454
- }
2455
- /**
2456
- * Reset timing state for deterministic testing.
2457
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2458
- * @returns {void}
2459
- */
2460
- resetTiming() {
2461
- this.loopState.lastTime = null;
2462
- this.loopState.frameCount = 0;
2463
- this.loopState.elapsedTime = 0;
2464
- this.loopState.createdAt = performance.now();
2465
- }
2466
- //* Manual Stepping Methods ================================
2467
- /**
2468
- * Manually execute a single frame for all roots.
2469
- * Useful for frameloop='never' mode or testing scenarios.
2470
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2471
- * @returns {void}
2472
- * @example
2473
- * // Manual control mode
2474
- * scheduler.frameloop = 'never';
2475
- * scheduler.step(); // Execute one frame
2476
- */
2477
- step(timestamp) {
2478
- const now = timestamp ?? performance.now();
2479
- this.executeFrame(now);
2480
- }
2481
- /**
2482
- * Manually execute a single job by its ID.
2483
- * Useful for testing individual job callbacks in isolation.
2484
- * @param {string} id - The job ID to step
2485
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2486
- * @returns {void}
2487
- */
2488
- stepJob(id, timestamp) {
2489
- let job;
2490
- let root;
2491
- for (const r of this.roots.values()) {
2492
- job = r.jobs.get(id);
2493
- if (job) {
2494
- root = r;
2495
- break;
2496
- }
2497
- }
2498
- if (!job || !root) {
2499
- console.warn(`[Scheduler] Job "${id}" not found`);
2500
- return;
2501
- }
2502
- const now = timestamp ?? performance.now();
2503
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2504
- const delta = deltaMs / 1e3;
2505
- const elapsed = now - this.loopState.createdAt;
2506
- const providedState = root.getState?.() ?? {};
2507
- const frameState = {
2508
- ...providedState,
2509
- time: now,
2510
- delta,
2511
- elapsed,
2512
- frame: this.loopState.frameCount
2513
- };
2514
- try {
2515
- job.callback(frameState, delta);
2516
- } catch (error) {
2517
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2518
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2519
- }
2520
- }
2521
- /**
2522
- * Execute a single frame across all roots.
2523
- * Order: globalBefore → each root's jobs → globalAfter
2524
- * @param {number} timestamp - RAF timestamp in milliseconds
2525
- * @returns {void}
2526
- * @private
2527
- */
2528
- executeFrame(timestamp) {
2529
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2530
- const delta = deltaMs / 1e3;
2531
- this.loopState.lastTime = timestamp;
2532
- this.loopState.frameCount++;
2533
- this.loopState.elapsedTime += deltaMs;
2534
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2535
- for (const root of this.roots.values()) {
2536
- this.tickRoot(root, timestamp, delta);
2537
- }
2538
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2539
- }
2540
- /**
2541
- * Run all global jobs from a job map.
2542
- * Catches and logs errors without stopping execution.
2543
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2544
- * @param {number} timestamp - RAF timestamp in milliseconds
2545
- * @returns {void}
2546
- * @private
2547
- */
2548
- runGlobalJobs(jobs, timestamp) {
2549
- for (const job of jobs.values()) {
2550
- try {
2551
- job.callback(timestamp);
2552
- } catch (error) {
2553
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2554
- }
2555
- }
2556
- }
2557
- /**
2558
- * Execute all jobs for a single root in sorted order.
2559
- * Rebuilds sorted job list if needed, then dispatches each job.
2560
- * Errors are caught and propagated via triggerError.
2561
- * @param {RootEntry} root - The root entry to tick
2562
- * @param {number} timestamp - RAF timestamp in milliseconds
2563
- * @param {number} delta - Time since last frame in seconds
2564
- * @returns {void}
2565
- * @private
2566
- */
2567
- tickRoot(root, timestamp, delta) {
2568
- if (root.needsRebuild) {
2569
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2570
- root.needsRebuild = false;
2571
- }
2572
- const providedState = root.getState?.() ?? {};
2573
- const frameState = {
2574
- ...providedState,
2575
- time: timestamp,
2576
- delta,
2577
- elapsed: this.loopState.elapsedTime / 1e3,
2578
- // Convert ms to seconds
2579
- frame: this.loopState.frameCount
2580
- };
2581
- for (const job of root.sortedJobs) {
2582
- if (!shouldRun(job, timestamp)) continue;
2583
- try {
2584
- job.callback(frameState, delta);
2585
- } catch (error) {
2586
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2587
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2588
- }
2589
- }
2590
- }
2591
- //* Debug & Inspection Methods ================================
2592
- /**
2593
- * Get the total number of registered jobs across all roots.
2594
- * Includes both per-root jobs and global before/after jobs.
2595
- * @returns {number} Total job count
2596
- */
2597
- getJobCount() {
2598
- let count = 0;
2599
- for (const root of this.roots.values()) {
2600
- count += root.jobs.size;
2601
- }
2602
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2603
- }
2604
- /**
2605
- * Get all registered job IDs across all roots.
2606
- * Includes both per-root jobs and global before/after jobs.
2607
- * @returns {string[]} Array of all job IDs
2608
- */
2609
- getJobIds() {
2610
- const ids = [];
2611
- for (const root of this.roots.values()) {
2612
- ids.push(...root.jobs.keys());
2613
- }
2614
- ids.push(...this.globalBeforeJobs.keys());
2615
- ids.push(...this.globalAfterJobs.keys());
2616
- return ids;
2617
- }
2618
- /**
2619
- * Get the number of registered roots (Canvas instances).
2620
- * @returns {number} Number of registered roots
2621
- */
2622
- getRootCount() {
2623
- return this.roots.size;
2624
- }
2625
- /**
2626
- * Check if any user (non-system) jobs are registered in a specific phase.
2627
- * Used by the default render job to know if a user has taken over rendering.
2628
- *
2629
- * @param phase The phase to check
2630
- * @param rootId Optional root ID to check (checks all roots if not provided)
2631
- * @returns true if any user jobs exist in the phase
2632
- */
2633
- hasUserJobsInPhase(phase, rootId) {
2634
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2635
- return rootsToCheck.some((root) => {
2636
- if (!root) return false;
2637
- for (const job of root.jobs.values()) {
2638
- if (job.phase === phase && !job.system && job.enabled) return true;
2639
- }
2640
- return false;
2641
- });
2642
- }
2643
- //* Utility Methods ================================
2644
- /**
2645
- * Generate a unique root ID for automatic root registration.
2646
- * @returns {string} A unique root ID in the format 'root_N'
2647
- */
2648
- generateRootId() {
2649
- return `root_${this.nextRootIndex++}`;
2650
- }
2651
- /**
2652
- * Generate a unique job ID.
2653
- * @returns {string} A unique job ID in the format 'job_N'
2654
- * @private
2655
- */
2656
- generateJobId() {
2657
- return `job_${this.nextJobIndex}`;
2658
- }
2659
- /**
2660
- * Normalize before/after constraints to a Set.
2661
- * Handles undefined, single string, or array inputs.
2662
- * @param {string | string[] | undefined} value - The constraint value(s)
2663
- * @returns {Set<string>} Normalized Set of constraint strings
2664
- * @private
2665
- */
2666
- normalizeConstraints(value) {
2667
- if (!value) return /* @__PURE__ */ new Set();
2668
- if (Array.isArray(value)) return new Set(value);
2669
- return /* @__PURE__ */ new Set([value]);
2670
- }
2671
- };
2672
- //* Static State & Methods (Singleton Usage) ================================
2673
- //* Cross-Bundle Singleton Key ==============================
2674
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2675
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2676
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2677
- let Scheduler = _Scheduler;
2678
- const getScheduler = () => Scheduler.get();
2679
- if (hmrData) {
2680
- hmrData.accept?.();
1682
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1683
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1684
+ if (!stack) return false;
1685
+ const caller = stack.split("\n")[callerDepth] ?? "";
1686
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2681
1687
  }
2682
1688
 
2683
1689
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2789,7 +1795,7 @@ const createStore = (invalidate, advance) => {
2789
1795
  size: newSize,
2790
1796
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2791
1797
  }));
2792
- getScheduler().invalidate();
1798
+ scheduler.getScheduler().invalidate();
2793
1799
  }
2794
1800
  }
2795
1801
  return;
@@ -2804,7 +1810,7 @@ const createStore = (invalidate, advance) => {
2804
1810
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2805
1811
  _sizeImperative: true
2806
1812
  }));
2807
- getScheduler().invalidate();
1813
+ scheduler.getScheduler().invalidate();
2808
1814
  },
2809
1815
  setDpr: (dpr) => set((state2) => {
2810
1816
  const resolved = calculateDpr(dpr);
@@ -2812,6 +1818,7 @@ const createStore = (invalidate, advance) => {
2812
1818
  }),
2813
1819
  setFrameloop: (frameloop = "always") => {
2814
1820
  set(() => ({ frameloop }));
1821
+ scheduler.getScheduler().frameloop = frameloop;
2815
1822
  },
2816
1823
  setError: (error) => set(() => ({ error })),
2817
1824
  error: null,
@@ -2821,6 +1828,7 @@ const createStore = (invalidate, advance) => {
2821
1828
  buffers: {},
2822
1829
  gpuStorage: {},
2823
1830
  textures: /* @__PURE__ */ new Map(),
1831
+ _textureRefs: /* @__PURE__ */ new Map(),
2824
1832
  renderPipeline: null,
2825
1833
  passes: {},
2826
1834
  _hmrVersion: 0,
@@ -2878,8 +1886,7 @@ const createStore = (invalidate, advance) => {
2878
1886
  const currentState = rootStore.getState();
2879
1887
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2880
1888
  const stack = new Error().stack || "";
2881
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2882
- if (!isInternalAccess) {
1889
+ if (!isInternalRendererAccess(stack)) {
2883
1890
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2884
1891
  notifyDepreciated({
2885
1892
  heading: "Accessing state.gl in WebGPU mode",
@@ -2992,26 +1999,32 @@ function loadingFn(extensions, onProgress) {
2992
1999
  );
2993
2000
  };
2994
2001
  }
2995
- function useLoader(loader, input, extensions, onProgress) {
2996
- const keys = Array.isArray(input) ? input : [input];
2002
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2003
+ const inputs = Array.isArray(input) ? input : [input];
2004
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2997
2005
  const fn = loadingFn(extensions, onProgress);
2998
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
2006
+ const results = cacheKeys.map(
2007
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2008
+ );
2999
2009
  return Array.isArray(input) ? results : results[0];
3000
2010
  }
3001
- useLoader.preload = function(loader, input, extensions, onProgress) {
3002
- const keys = Array.isArray(input) ? input : [input];
3003
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2011
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2012
+ const inputs = Array.isArray(input) ? input : [input];
2013
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2014
+ cacheKeys.forEach(
2015
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2016
+ );
3004
2017
  };
3005
- useLoader.clear = function(loader, input) {
3006
- const keys = Array.isArray(input) ? input : [input];
3007
- keys.forEach((key) => suspendReact.clear([loader, key]));
2018
+ useLoader.clear = function(loader, input, cacheKey) {
2019
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2020
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
3008
2021
  };
3009
2022
  useLoader.loader = getLoader;
3010
2023
 
3011
2024
  function useFrame(callback, priorityOrOptions) {
3012
2025
  const store = React__namespace.useContext(context);
3013
2026
  const isInsideCanvas = store !== null;
3014
- const scheduler = getScheduler();
2027
+ const scheduler$1 = scheduler.getScheduler();
3015
2028
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
3016
2029
  id: priorityOrOptions.id,
3017
2030
  phase: priorityOrOptions.phase,
@@ -3059,7 +2072,7 @@ function useFrame(callback, priorityOrOptions) {
3059
2072
  };
3060
2073
  callbackRef.current?.(mergedState, delta);
3061
2074
  };
3062
- const unregister = scheduler.register(wrappedCallback, {
2075
+ const unregister = scheduler$1.register(wrappedCallback, {
3063
2076
  id,
3064
2077
  rootId,
3065
2078
  ...options
@@ -3080,37 +2093,31 @@ function useFrame(callback, priorityOrOptions) {
3080
2093
  }
3081
2094
  };
3082
2095
  } else {
3083
- const registerOutside = () => {
3084
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3085
- };
3086
- if (scheduler.independent || scheduler.isReady) {
3087
- return registerOutside();
3088
- }
3089
- let unregisterJob = null;
3090
- const unsubReady = scheduler.onRootReady(() => {
3091
- unregisterJob = registerOutside();
3092
- });
3093
- return () => {
3094
- unsubReady();
3095
- unregisterJob?.();
3096
- };
2096
+ return scheduler$1.register(
2097
+ (state, delta) => {
2098
+ const frameState = state;
2099
+ if (!frameState.renderer) return;
2100
+ callbackRef.current?.(frameState, delta);
2101
+ },
2102
+ { id, ...options }
2103
+ );
3097
2104
  }
3098
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2105
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3099
2106
  const isPaused = React__namespace.useSyncExternalStore(
3100
2107
  // Subscribe function
3101
2108
  React__namespace.useCallback(
3102
2109
  (onStoreChange) => {
3103
- return getScheduler().subscribeJobState(id, onStoreChange);
2110
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
3104
2111
  },
3105
2112
  [id]
3106
2113
  ),
3107
2114
  // getSnapshot function
3108
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2115
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
3109
2116
  // getServerSnapshot function (SSR)
3110
2117
  React__namespace.useCallback(() => false, [])
3111
2118
  );
3112
2119
  const controls = React__namespace.useMemo(() => {
3113
- const scheduler2 = getScheduler();
2120
+ const scheduler2 = scheduler.getScheduler();
3114
2121
  return {
3115
2122
  /** The job's unique ID */
3116
2123
  id,
@@ -3125,7 +2132,7 @@ function useFrame(callback, priorityOrOptions) {
3125
2132
  * @param timestamp Optional timestamp (defaults to performance.now())
3126
2133
  */
3127
2134
  step: (timestamp) => {
3128
- getScheduler().stepJob(id, timestamp);
2135
+ scheduler.getScheduler().stepJob(id, timestamp);
3129
2136
  },
3130
2137
  /**
3131
2138
  * Manually step ALL jobs in the scheduler.
@@ -3133,20 +2140,20 @@ function useFrame(callback, priorityOrOptions) {
3133
2140
  * @param timestamp Optional timestamp (defaults to performance.now())
3134
2141
  */
3135
2142
  stepAll: (timestamp) => {
3136
- getScheduler().step(timestamp);
2143
+ scheduler.getScheduler().step(timestamp);
3137
2144
  },
3138
2145
  /**
3139
2146
  * Pause this job (set enabled=false).
3140
2147
  * Job remains registered but won't run.
3141
2148
  */
3142
2149
  pause: () => {
3143
- getScheduler().pauseJob(id);
2150
+ scheduler.getScheduler().pauseJob(id);
3144
2151
  },
3145
2152
  /**
3146
2153
  * Resume this job (set enabled=true).
3147
2154
  */
3148
2155
  resume: () => {
3149
- getScheduler().resumeJob(id);
2156
+ scheduler.getScheduler().resumeJob(id);
3150
2157
  },
3151
2158
  /**
3152
2159
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -3184,18 +2191,18 @@ function buildFromCache(input, textureCache) {
3184
2191
  function useTexture(input, optionsOrOnLoad) {
3185
2192
  const renderer = useThree((state) => state.internal.actualRenderer);
3186
2193
  const store = useStore();
3187
- const textureCache = useThree((state) => state.textures);
3188
2194
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
3189
- const { onLoad, cache = false } = options;
2195
+ const { onLoad, cache = true } = options;
3190
2196
  const onLoadRef = React.useRef(onLoad);
3191
2197
  onLoadRef.current = onLoad;
3192
2198
  const onLoadCalledForRef = React.useRef(null);
3193
2199
  const urls = React.useMemo(() => getUrls(input), [input]);
3194
2200
  const cachedResult = React.useMemo(() => {
3195
2201
  if (!cache) return null;
3196
- if (!allUrlsCached(urls, textureCache)) return null;
3197
- return buildFromCache(input, textureCache);
3198
- }, [cache, urls, textureCache, input]);
2202
+ const textures = store.getState().textures;
2203
+ if (!allUrlsCached(urls, textures)) return null;
2204
+ return buildFromCache(input, textures);
2205
+ }, [cache, urls, input, store]);
3199
2206
  const loadedTextures = useLoader(
3200
2207
  webgpu.TextureLoader,
3201
2208
  IsObject(input) ? Object.values(input) : input
@@ -3239,8 +2246,6 @@ function useTexture(input, optionsOrOnLoad) {
3239
2246
  }, [input, loadedTextures, cachedResult]);
3240
2247
  React.useEffect(() => {
3241
2248
  if (!cache) return;
3242
- if (cachedResult) return;
3243
- const set = store.setState;
3244
2249
  const urlTextureMap = [];
3245
2250
  if (typeof input === "string") {
3246
2251
  urlTextureMap.push([input, mappedTextures]);
@@ -3254,18 +2259,32 @@ function useTexture(input, optionsOrOnLoad) {
3254
2259
  urlTextureMap.push([url, textureRecord[key]]);
3255
2260
  }
3256
2261
  }
3257
- set((state) => {
3258
- const newMap = new Map(state.textures);
3259
- let changed = false;
2262
+ store.setState((state) => {
2263
+ const refs = new Map(state._textureRefs);
2264
+ let textures = state.textures;
2265
+ let added = false;
3260
2266
  for (const [url, texture] of urlTextureMap) {
3261
- if (!newMap.has(url)) {
3262
- newMap.set(url, texture);
3263
- changed = true;
2267
+ if (!textures.has(url)) {
2268
+ if (!added) {
2269
+ textures = new Map(textures);
2270
+ added = true;
2271
+ }
2272
+ textures.set(url, texture);
3264
2273
  }
2274
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3265
2275
  }
3266
- return changed ? { textures: newMap } : state;
2276
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3267
2277
  });
3268
- }, [cache, input, mappedTextures, store, cachedResult]);
2278
+ return () => store.setState((state) => {
2279
+ const refs = new Map(state._textureRefs);
2280
+ for (const [url] of urlTextureMap) {
2281
+ const next = (refs.get(url) ?? 0) - 1;
2282
+ if (next <= 0) refs.delete(url);
2283
+ else refs.set(url, next);
2284
+ }
2285
+ return { _textureRefs: refs };
2286
+ });
2287
+ }, [cache, input, mappedTextures, store]);
3269
2288
  return mappedTextures;
3270
2289
  }
3271
2290
  useTexture.preload = (url) => useLoader.preload(webgpu.TextureLoader, url);
@@ -3281,96 +2300,63 @@ const Texture = ({
3281
2300
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3282
2301
  };
3283
2302
 
3284
- function getTextureValue(entry) {
3285
- if (entry instanceof webgpu.Texture) return entry;
3286
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof webgpu.Texture) {
3287
- return entry.value;
3288
- }
3289
- return null;
3290
- }
3291
- function useTextures() {
2303
+ function useTextures(selector) {
3292
2304
  const store = useStore();
3293
- return React.useMemo(() => {
3294
- const set = store.setState;
2305
+ const registry = React.useMemo(() => {
3295
2306
  const getState = store.getState;
3296
- const add = (key, value) => {
3297
- set((state) => {
3298
- const newMap = new Map(state.textures);
3299
- newMap.set(key, value);
3300
- return { textures: newMap };
3301
- });
3302
- };
3303
- const addMultiple = (items) => {
3304
- set((state) => {
3305
- const newMap = new Map(state.textures);
3306
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3307
- for (const [key, value] of entries) {
3308
- newMap.set(key, value);
3309
- }
3310
- return { textures: newMap };
3311
- });
3312
- };
3313
- const remove = (key) => {
3314
- set((state) => {
3315
- const newMap = new Map(state.textures);
3316
- newMap.delete(key);
3317
- return { textures: newMap };
3318
- });
3319
- };
3320
- const removeMultiple = (keys) => {
3321
- set((state) => {
3322
- const newMap = new Map(state.textures);
3323
- for (const key of keys) newMap.delete(key);
3324
- return { textures: newMap };
3325
- });
3326
- };
3327
- const dispose = (key) => {
3328
- const entry = getState().textures.get(key);
3329
- if (entry) {
3330
- const tex = getTextureValue(entry);
3331
- tex?.dispose();
3332
- }
3333
- remove(key);
3334
- };
3335
- const disposeMultiple = (keys) => {
3336
- const textures = getState().textures;
3337
- for (const key of keys) {
3338
- const entry = textures.get(key);
3339
- if (entry) {
3340
- const tex = getTextureValue(entry);
3341
- tex?.dispose();
3342
- }
3343
- }
3344
- removeMultiple(keys);
3345
- };
3346
- const disposeAll = () => {
3347
- const textures = getState().textures;
3348
- for (const entry of textures.values()) {
3349
- const tex = getTextureValue(entry);
3350
- tex?.dispose();
3351
- }
3352
- set({ textures: /* @__PURE__ */ new Map() });
3353
- };
2307
+ const setState = store.setState;
2308
+ const getOne = (key) => getState().textures.get(key);
3354
2309
  return {
3355
- // Getter for the textures Map (reactive via getState)
3356
- get textures() {
2310
+ get all() {
3357
2311
  return getState().textures;
3358
2312
  },
3359
- // Read
3360
- get: (key) => getState().textures.get(key),
2313
+ get(input) {
2314
+ if (typeof input === "string") return getOne(input);
2315
+ if (Array.isArray(input)) return input.map(getOne);
2316
+ const out = {};
2317
+ for (const name in input) out[name] = getOne(input[name]);
2318
+ return out;
2319
+ },
3361
2320
  has: (key) => getState().textures.has(key),
3362
- // Write
3363
- add,
3364
- addMultiple,
3365
- // Remove (cache only)
3366
- remove,
3367
- removeMultiple,
3368
- // Dispose (GPU + cache)
3369
- dispose,
3370
- disposeMultiple,
3371
- disposeAll
2321
+ add(keyOrRecord, texture) {
2322
+ setState((state) => {
2323
+ const textures = new Map(state.textures);
2324
+ if (typeof keyOrRecord === "string") {
2325
+ textures.set(keyOrRecord, texture);
2326
+ } else {
2327
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2328
+ }
2329
+ return { textures };
2330
+ });
2331
+ },
2332
+ dispose(key, options) {
2333
+ const state = getState();
2334
+ const refs = state._textureRefs.get(key) ?? 0;
2335
+ if (refs > 0 && !options?.force) {
2336
+ console.warn(
2337
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2338
+ );
2339
+ return false;
2340
+ }
2341
+ state.textures.get(key)?.dispose();
2342
+ setState((s) => {
2343
+ const textures = new Map(s.textures);
2344
+ textures.delete(key);
2345
+ const nextRefs = new Map(s._textureRefs);
2346
+ nextRefs.delete(key);
2347
+ return { textures, _textureRefs: nextRefs };
2348
+ });
2349
+ return true;
2350
+ },
2351
+ disposeAll() {
2352
+ for (const texture of getState().textures.values()) texture.dispose();
2353
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2354
+ }
3372
2355
  };
3373
2356
  }, [store]);
2357
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2358
+ const selected = useThree(subscribe);
2359
+ return selector ? selected : registry;
3374
2360
  }
3375
2361
 
3376
2362
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3427,7 +2413,7 @@ function addEffect(callback) {
3427
2413
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3428
2414
  });
3429
2415
  const id = `legacy_effect_${effectId++}`;
3430
- return getScheduler().registerGlobal("before", id, callback);
2416
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3431
2417
  }
3432
2418
  function addAfterEffect(callback) {
3433
2419
  notifyDepreciated({
@@ -3436,7 +2422,7 @@ function addAfterEffect(callback) {
3436
2422
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3437
2423
  });
3438
2424
  const id = `legacy_afterEffect_${effectId++}`;
3439
- return getScheduler().registerGlobal("after", id, callback);
2425
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3440
2426
  }
3441
2427
  function addTail(callback) {
3442
2428
  notifyDepreciated({
@@ -3444,16 +2430,16 @@ function addTail(callback) {
3444
2430
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3445
2431
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3446
2432
  });
3447
- return getScheduler().onIdle(callback);
2433
+ return scheduler.getScheduler().onIdle(callback);
3448
2434
  }
3449
2435
  function invalidate(state, frames = 1, stackFrames = false) {
3450
- getScheduler().invalidate(frames, stackFrames);
2436
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3451
2437
  }
3452
2438
  function advance(timestamp) {
3453
- getScheduler().step(timestamp);
2439
+ scheduler.getScheduler().step(timestamp);
3454
2440
  }
3455
2441
 
3456
- const version = "10.0.0-alpha.2";
2442
+ const version = "10.0.0-alpha.3";
3457
2443
  const packageData = {
3458
2444
  version: version};
3459
2445
 
@@ -14892,6 +13878,7 @@ function swapInstances() {
14892
13878
  }
14893
13879
  }
14894
13880
  if (instance.isHidden) unhideInstance(instance);
13881
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14895
13882
  if (instance.object.__r3f) delete instance.object.__r3f;
14896
13883
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14897
13884
  }
@@ -14904,6 +13891,8 @@ function swapInstances() {
14904
13891
  instance.object.__r3f = instance;
14905
13892
  setFiberRef(fiber, instance.object);
14906
13893
  delete instance.appliedOnce;
13894
+ instance.eventCount = 0;
13895
+ instance.handlers = {};
14907
13896
  applyProps(instance.object, instance.props);
14908
13897
  if (instance.props.attach) {
14909
13898
  attach(parent, instance);
@@ -15119,11 +14108,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
15119
14108
  cloneMutableTextInstance(textInstance) {
15120
14109
  return textInstance;
15121
14110
  },
14111
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14112
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14113
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14114
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14115
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14116
+ // Guarded by a test asserting a full render + unmount never reaches them.
15122
14117
  cloneRootViewTransitionContainer(_rootContainer) {
15123
- throw new Error("Not implemented.");
15124
14118
  },
15125
14119
  removeRootViewTransitionClone(_rootContainer, _clone) {
15126
- throw new Error("Not implemented.");
15127
14120
  },
15128
14121
  // https://github.com/facebook/react/pull/32465
15129
14122
  createFragmentInstance: (_fiber) => null,
@@ -15208,6 +14201,7 @@ function createRoot(canvas) {
15208
14201
  const lastConfiguredProps = {};
15209
14202
  let configured = false;
15210
14203
  let pending = null;
14204
+ let rendererSetup = null;
15211
14205
  return {
15212
14206
  async configure(props = {}) {
15213
14207
  let resolve;
@@ -15238,7 +14232,7 @@ function createRoot(canvas) {
15238
14232
  forceEven
15239
14233
  } = props;
15240
14234
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
15241
- const state = store.getState();
14235
+ let state = store.getState();
15242
14236
  const defaultGLProps = {
15243
14237
  canvas,
15244
14238
  powerPreference: "high-performance",
@@ -15266,56 +14260,68 @@ function createRoot(canvas) {
15266
14260
  "The `primaryCanvas` prop for multi-canvas rendering cannot be used with WebGL. Remove the `gl` prop or use WebGPU."
15267
14261
  );
15268
14262
  }
15269
- if (wantsGL && !state.internal.actualRenderer) {
15270
- renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
15271
- state.internal.actualRenderer = renderer;
15272
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
15273
- } else if (!wantsGL && primaryCanvas && !state.internal.actualRenderer) {
15274
- const primary = await waitForPrimary(primaryCanvas);
15275
- renderer = primary.renderer;
15276
- state.internal.actualRenderer = renderer;
15277
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15278
- primary.store.setState((prev) => ({
15279
- internal: { ...prev.internal, isMultiCanvas: true }
15280
- }));
15281
- state.set((prev) => ({
15282
- webGPUSupported: primary.store.getState().webGPUSupported,
15283
- renderer,
15284
- primaryStore: primary.store,
15285
- internal: {
15286
- ...prev.internal,
15287
- canvasTarget,
15288
- isMultiCanvas: true,
15289
- isSecondary: true,
15290
- targetId: primaryCanvas
15291
- }
15292
- }));
15293
- } else if (!wantsGL && !state.internal.actualRenderer) {
15294
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15295
- if (!renderer.hasInitialized?.()) {
15296
- const size2 = computeInitialSize(canvas, propsSize);
15297
- if (size2.width > 0 && size2.height > 0) {
15298
- const pixelRatio = calculateDpr(dpr);
15299
- canvas.width = size2.width * pixelRatio;
15300
- canvas.height = size2.height * pixelRatio;
15301
- }
15302
- await renderer.init();
15303
- }
15304
- const backend = renderer.backend;
15305
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15306
- state.internal.actualRenderer = renderer;
15307
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15308
- if (canvasId && !state.internal.isSecondary) {
15309
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15310
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15311
- state.set((prev) => ({
15312
- internal: {
15313
- ...prev.internal,
15314
- canvasTarget,
15315
- unregisterPrimary
14263
+ if (!state.internal.actualRenderer) {
14264
+ if (!rendererSetup) {
14265
+ rendererSetup = (async () => {
14266
+ if (wantsGL) {
14267
+ renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
14268
+ state.internal.actualRenderer = renderer;
14269
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14270
+ } else if (!wantsGL && primaryCanvas) {
14271
+ const primary = await waitForPrimary(primaryCanvas);
14272
+ renderer = primary.renderer;
14273
+ state.internal.actualRenderer = renderer;
14274
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14275
+ primary.store.setState((prev) => ({
14276
+ internal: { ...prev.internal, isMultiCanvas: true }
14277
+ }));
14278
+ state.set((prev) => ({
14279
+ webGPUSupported: primary.store.getState().webGPUSupported,
14280
+ renderer,
14281
+ primaryStore: primary.store,
14282
+ internal: {
14283
+ ...prev.internal,
14284
+ canvasTarget,
14285
+ isMultiCanvas: true,
14286
+ isSecondary: true,
14287
+ targetId: primaryCanvas
14288
+ }
14289
+ }));
14290
+ } else if (!wantsGL) {
14291
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14292
+ if (!renderer.hasInitialized?.()) {
14293
+ const size2 = computeInitialSize(canvas, propsSize);
14294
+ if (size2.width > 0 && size2.height > 0) {
14295
+ const pixelRatio = calculateDpr(dpr);
14296
+ canvas.width = size2.width * pixelRatio;
14297
+ canvas.height = size2.height * pixelRatio;
14298
+ }
14299
+ await renderer.init();
14300
+ }
14301
+ const backend = renderer.backend;
14302
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14303
+ state.internal.actualRenderer = renderer;
14304
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14305
+ if (canvasId && !state.internal.isSecondary) {
14306
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14307
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14308
+ state.set((prev) => ({
14309
+ internal: {
14310
+ ...prev.internal,
14311
+ canvasTarget,
14312
+ unregisterPrimary
14313
+ }
14314
+ }));
14315
+ }
15316
14316
  }
15317
- }));
14317
+ })().catch((err) => {
14318
+ rendererSetup = null;
14319
+ throw err;
14320
+ });
15318
14321
  }
14322
+ await rendererSetup;
14323
+ state = store.getState();
14324
+ renderer = state.internal.actualRenderer;
15319
14325
  }
15320
14326
  let raycaster = state.raycaster;
15321
14327
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15495,15 +14501,15 @@ function createRoot(canvas) {
15495
14501
  applyProps(currentRenderer, rendererProps);
15496
14502
  }
15497
14503
  }
15498
- const scheduler = getScheduler();
14504
+ const scheduler$1 = scheduler.getScheduler();
15499
14505
  const rootId = state.internal.rootId;
15500
14506
  if (!rootId) {
15501
- const newRootId = canvasId || scheduler.generateRootId();
15502
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14507
+ const newRootId = canvasId || scheduler$1.generateRootId();
14508
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15503
14509
  getState: () => store.getState(),
15504
14510
  onError: (err) => store.getState().setError(err)
15505
14511
  });
15506
- const unregisterCanvasTarget = scheduler.register(
14512
+ const unregisterCanvasTarget = scheduler$1.register(
15507
14513
  () => {
15508
14514
  const state2 = store.getState();
15509
14515
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15518,7 +14524,7 @@ function createRoot(canvas) {
15518
14524
  system: true
15519
14525
  }
15520
14526
  );
15521
- const unregisterEventsFlush = scheduler.register(
14527
+ const unregisterEventsFlush = scheduler$1.register(
15522
14528
  () => {
15523
14529
  const state2 = store.getState();
15524
14530
  state2.events.flush?.();
@@ -15530,7 +14536,7 @@ function createRoot(canvas) {
15530
14536
  system: true
15531
14537
  }
15532
14538
  );
15533
- const unregisterFrustum = scheduler.register(
14539
+ const unregisterFrustum = scheduler$1.register(
15534
14540
  () => {
15535
14541
  const state2 = store.getState();
15536
14542
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15540,11 +14546,11 @@ function createRoot(canvas) {
15540
14546
  {
15541
14547
  id: `${newRootId}_frustum`,
15542
14548
  rootId: newRootId,
15543
- phase: "preRender",
14549
+ before: "render",
15544
14550
  system: true
15545
14551
  }
15546
14552
  );
15547
- const unregisterVisibility = scheduler.register(
14553
+ const unregisterVisibility = scheduler$1.register(
15548
14554
  () => {
15549
14555
  const state2 = store.getState();
15550
14556
  checkVisibility(state2);
@@ -15552,16 +14558,16 @@ function createRoot(canvas) {
15552
14558
  {
15553
14559
  id: `${newRootId}_visibility`,
15554
14560
  rootId: newRootId,
15555
- phase: "preRender",
14561
+ before: "render",
15556
14562
  system: true,
15557
14563
  after: `${newRootId}_frustum`
15558
14564
  }
15559
14565
  );
15560
- const unregisterRender = scheduler.register(
14566
+ const unregisterRender = scheduler$1.register(
15561
14567
  () => {
15562
14568
  const state2 = store.getState();
15563
14569
  const renderer2 = state2.internal.actualRenderer;
15564
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14570
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15565
14571
  if (userHandlesRender || state2.internal.priority) return;
15566
14572
  try {
15567
14573
  if (state2.renderPipeline?.render) state2.renderPipeline.render();
@@ -15594,11 +14600,11 @@ function createRoot(canvas) {
15594
14600
  unregisterVisibility();
15595
14601
  unregisterRender();
15596
14602
  },
15597
- scheduler
14603
+ scheduler: scheduler$1
15598
14604
  }
15599
14605
  }));
15600
14606
  }
15601
- scheduler.frameloop = frameloop;
14607
+ scheduler$1.frameloop = frameloop;
15602
14608
  onCreated = onCreatedCallback;
15603
14609
  configured = true;
15604
14610
  resolve();
@@ -15665,7 +14671,8 @@ function unmountComponentAtNode(canvas, callback) {
15665
14671
  dispose(state.scene);
15666
14672
  _roots.delete(canvas);
15667
14673
  if (callback) callback(canvas);
15668
- } catch {
14674
+ } catch (error) {
14675
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15669
14676
  }
15670
14677
  }, 500);
15671
14678
  }
@@ -15728,6 +14735,7 @@ function PortalInner({ state = {}, children, container }) {
15728
14735
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15729
14736
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15730
14737
  }
14738
+ const set = injectState.set;
15731
14739
  return {
15732
14740
  // The intersect consists of the previous root state
15733
14741
  ...rootState,
@@ -15746,7 +14754,7 @@ function PortalInner({ state = {}, children, container }) {
15746
14754
  size: resolvedSize,
15747
14755
  viewport: { ...rootState.viewport, ...viewport },
15748
14756
  // Layers are allowed to override events
15749
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14757
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15750
14758
  // Container for child attachment - the portalScene (injected or container itself)
15751
14759
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15752
14760
  };
@@ -15775,6 +14783,59 @@ function flushSync(fn) {
15775
14783
  return reconciler.flushSyncFromReconciler(fn);
15776
14784
  }
15777
14785
 
14786
+ function parseBackground(background) {
14787
+ if (!background) return null;
14788
+ if (typeof background === "object" && !background.isColor) {
14789
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14790
+ return {
14791
+ ...rest,
14792
+ preset,
14793
+ files: envMap || files,
14794
+ backgroundFiles: backgroundMap,
14795
+ background: true
14796
+ };
14797
+ }
14798
+ if (typeof background === "number") {
14799
+ return { color: background, background: true };
14800
+ }
14801
+ if (typeof background === "string") {
14802
+ if (background in presetsObj) {
14803
+ return { preset: background, background: true };
14804
+ }
14805
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14806
+ return { files: background, background: true };
14807
+ }
14808
+ return { color: background, background: true };
14809
+ }
14810
+ if (background.isColor) {
14811
+ return { color: background, background: true };
14812
+ }
14813
+ return null;
14814
+ }
14815
+
14816
+ function parseRendererConfig(rendererProp) {
14817
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14818
+ if (isRendererConfig) {
14819
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14820
+ return {
14821
+ primaryCanvas: pc,
14822
+ scheduler: sc,
14823
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14824
+ };
14825
+ }
14826
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14827
+ }
14828
+
14829
+ function clearHmrCaches(store) {
14830
+ store.setState((state) => ({
14831
+ nodes: {},
14832
+ uniforms: {},
14833
+ buffers: {},
14834
+ gpuStorage: {},
14835
+ _hmrVersion: state._hmrVersion + 1
14836
+ }));
14837
+ }
14838
+
15778
14839
  function CanvasImpl({
15779
14840
  ref,
15780
14841
  children,
@@ -15795,6 +14856,8 @@ function CanvasImpl({
15795
14856
  raycaster,
15796
14857
  camera,
15797
14858
  scene,
14859
+ autoUpdateFrustum,
14860
+ occlusion,
15798
14861
  onPointerMissed,
15799
14862
  onDragOverMissed,
15800
14863
  onDropMissed,
@@ -15806,49 +14869,10 @@ function CanvasImpl({
15806
14869
  forceEven,
15807
14870
  ...props
15808
14871
  }) {
15809
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15810
- let primaryCanvas;
15811
- let scheduler;
15812
- let renderer;
15813
- if (isRendererConfig) {
15814
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15815
- primaryCanvas = pc;
15816
- scheduler = sc;
15817
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15818
- } else {
15819
- renderer = rendererProp;
15820
- }
14872
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15821
14873
  React__namespace.useMemo(() => extend(THREE), []);
15822
14874
  const Bridge = useBridge();
15823
- const backgroundProps = React__namespace.useMemo(() => {
15824
- if (!background) return null;
15825
- if (typeof background === "object" && !background.isColor) {
15826
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15827
- return {
15828
- ...rest,
15829
- preset,
15830
- files: envMap || files,
15831
- backgroundFiles: backgroundMap,
15832
- background: true
15833
- };
15834
- }
15835
- if (typeof background === "number") {
15836
- return { color: background, background: true };
15837
- }
15838
- if (typeof background === "string") {
15839
- if (background in presetsObj) {
15840
- return { preset: background, background: true };
15841
- }
15842
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15843
- return { files: background, background: true };
15844
- }
15845
- return { color: background, background: true };
15846
- }
15847
- if (background.isColor) {
15848
- return { color: background, background: true };
15849
- }
15850
- return null;
15851
- }, [background]);
14875
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15852
14876
  const hasInitialSizeRef = React__namespace.useRef(false);
15853
14877
  const measureConfig = React__namespace.useMemo(() => {
15854
14878
  if (!hasInitialSizeRef.current) {
@@ -15890,6 +14914,7 @@ function CanvasImpl({
15890
14914
  const handleDropMissed = useMutableCallback(onDropMissed);
15891
14915
  const [block, setBlock] = React__namespace.useState(false);
15892
14916
  const [error, setError] = React__namespace.useState(false);
14917
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15893
14918
  if (block) throw block;
15894
14919
  if (error) throw error;
15895
14920
  const root = React__namespace.useRef(null);
@@ -15897,6 +14922,7 @@ function CanvasImpl({
15897
14922
  const unsubscribeErrorRef = React__namespace.useRef(null);
15898
14923
  useIsomorphicLayoutEffect(() => {
15899
14924
  effectActiveRef.current = true;
14925
+ if (fallbackVisible) return;
15900
14926
  const canvas = canvasRef.current;
15901
14927
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15902
14928
  if (!root.current) {
@@ -15917,7 +14943,7 @@ function CanvasImpl({
15917
14943
  }
15918
14944
  async function run() {
15919
14945
  if (!effectActiveRef.current || !root.current) return;
15920
- await root.current.configure({
14946
+ const configured = await root.current.configure({
15921
14947
  id,
15922
14948
  primaryCanvas,
15923
14949
  scheduler,
@@ -15932,6 +14958,8 @@ function CanvasImpl({
15932
14958
  performance,
15933
14959
  raycaster,
15934
14960
  camera,
14961
+ autoUpdateFrustum,
14962
+ occlusion,
15935
14963
  size: effectiveSize,
15936
14964
  // Store size props for reset functionality
15937
14965
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15956,8 +14984,20 @@ function CanvasImpl({
15956
14984
  }
15957
14985
  onCreated?.(state);
15958
14986
  }
15959
- });
15960
- if (!effectActiveRef.current || !root.current) return;
14987
+ }).then(
14988
+ () => true,
14989
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14990
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14991
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14992
+ (setupError) => {
14993
+ if (effectActiveRef.current) {
14994
+ if (fallback != null) setFallbackVisible(true);
14995
+ else setError(setupError);
14996
+ }
14997
+ return false;
14998
+ }
14999
+ );
15000
+ if (!configured || !effectActiveRef.current || !root.current) return;
15961
15001
  root.current.render(
15962
15002
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15963
15003
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15991,14 +15031,7 @@ function CanvasImpl({
15991
15031
  const handleHMR = () => {
15992
15032
  queueMicrotask(() => {
15993
15033
  const rootEntry = _roots.get(canvas);
15994
- if (rootEntry?.store) {
15995
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15996
- rootEntry.store.setState((state) => ({
15997
- nodes: {},
15998
- uniforms: {},
15999
- _hmrVersion: state._hmrVersion + 1
16000
- }));
16001
- }
15034
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
16002
15035
  });
16003
15036
  };
16004
15037
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
@@ -16027,7 +15060,11 @@ function CanvasImpl({
16027
15060
  ...style
16028
15061
  },
16029
15062
  ...props,
16030
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15063
+ children: fallbackVisible ? (
15064
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15065
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15066
+ fallback
15067
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
16031
15068
  "canvas",
16032
15069
  {
16033
15070
  ref: canvasRef,
@@ -16046,6 +15083,8 @@ function Canvas(props) {
16046
15083
 
16047
15084
  extend(THREE);
16048
15085
 
15086
+ exports.Scheduler = scheduler.Scheduler;
15087
+ exports.getScheduler = scheduler.getScheduler;
16049
15088
  exports.Block = Block;
16050
15089
  exports.Canvas = Canvas;
16051
15090
  exports.Environment = Environment;
@@ -16061,7 +15100,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16061
15100
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16062
15101
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16063
15102
  exports.RESERVED_PROPS = RESERVED_PROPS;
16064
- exports.Scheduler = Scheduler;
16065
15103
  exports.Texture = Texture;
16066
15104
  exports._roots = _roots;
16067
15105
  exports.act = act;
@@ -16091,7 +15129,6 @@ exports.getInstanceProps = getInstanceProps;
16091
15129
  exports.getPrimary = getPrimary;
16092
15130
  exports.getPrimaryIds = getPrimaryIds;
16093
15131
  exports.getRootState = getRootState;
16094
- exports.getScheduler = getScheduler;
16095
15132
  exports.getUuidPrefix = getUuidPrefix;
16096
15133
  exports.hasConstructor = hasConstructor;
16097
15134
  exports.hasPrimary = hasPrimary;