@react-three/fiber 10.0.0-canary.c3fa45d → 10.0.0-canary.c49d4cb

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/legacy.cjs CHANGED
@@ -13,6 +13,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
13
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  var _documentCurrentScript = typeof document !== 'undefined' ? document.currentScript : null;
@@ -61,9 +62,12 @@ const WebGPURenderer = class WebGPURenderer2 {
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  }
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  };
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  const RenderTarget = null;
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+ const CubeRenderTarget = null;
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: CubeRenderTarget,
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+ CubeRenderTargetCompat: three.WebGLCubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
@@ -341,15 +345,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = fiber.useThree((state) => state.gl);
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+ const renderer = fiber.useThree((state) => state.renderer);
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+ const isLegacy = fiber.useThree((state) => state.isLegacy);
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  const defaultScene = fiber.useThree((state) => state.scene);
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  const camera = React__namespace.useRef(null);
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  const [virtualScene] = React__namespace.useState(() => new three.Scene());
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  const fbo = React__namespace.useMemo(() => {
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- const fbo2 = new three.WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new three.WebGLCubeRenderTarget(resolution) : new CubeRenderTarget(resolution);
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  fbo2.texture.type = three.HalfFloatType;
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  return fbo2;
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- }, [resolution]);
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+ }, [resolution, isLegacy]);
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  React__namespace.useEffect(() => {
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  return () => {
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  fbo.dispose();
@@ -357,10 +362,10 @@ function EnvironmentPortal({
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  }, [fbo]);
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  React__namespace.useLayoutEffect(() => {
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  if (frames === 1) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  }
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -377,7 +382,7 @@ function EnvironmentPortal({
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  defaultScene,
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  background,
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  frames,
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- gl,
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+ renderer,
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  blur,
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  backgroundBlurriness,
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  backgroundIntensity,
@@ -388,10 +393,10 @@ function EnvironmentPortal({
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  count++;
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  }
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  });
@@ -455,9 +460,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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- var __defProp$2 = Object.defineProperty;
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- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp = Object.defineProperty;
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+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const act = React__namespace["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
@@ -489,7 +494,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
492
- __publicField$2(this, "state", { error: false });
497
+ __publicField(this, "state", { error: false });
493
498
  }
494
499
  componentDidCatch(err) {
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  this.props.set(err);
@@ -497,7 +502,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
499
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  }
500
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
502
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503
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  const is = {
@@ -634,8 +639,7 @@ function prepare(target, root, type, props) {
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  object,
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  eventCount: 0,
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  handlers: {},
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- isHidden: false,
638
- deferredRefs: []
642
+ isHidden: false
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  };
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  if (object) object.__r3f = instance;
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  }
@@ -792,6 +796,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
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  internal.occlusionCache.delete(object);
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  }
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+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
801
+ const entry = internal.visibilityRegistry.get(object.uuid);
802
+ if (!entry) return false;
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+ entry.handlers = handlers;
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+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
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+ object.occlusionTest = true;
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+ enableOcclusion(store);
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+ }
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+ return true;
809
+ }
795
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  function checkVisibility(state) {
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  const { internal, camera } = state;
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  const registry = internal.visibilityRegistry;
@@ -979,10 +994,7 @@ function applyProps(object, props) {
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  continue;
980
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  }
981
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  if (value === void 0) continue;
982
- if (isFromRef(value)) {
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- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
984
- continue;
985
- }
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+ if (isFromRef(value)) continue;
986
998
  if (isOnce(value)) {
987
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  if (instance?.appliedOnce?.has(prop)) continue;
988
1000
  if (instance) {
@@ -1018,6 +1030,19 @@ function applyProps(object, props) {
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1030
  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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1032
  else target.set(value);
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+ } else if (root instanceof three.ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
1038
+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
1040
+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof three.Uniform ? uniform.clone() : new three.Uniform(uniform.value);
1043
+ uniforms[name] = nextUniform;
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+ }
1045
+ }
1021
1046
  } else {
1022
1047
  root[key] = value;
1023
1048
  if (key.endsWith("Node") && root.isMaterial) {
@@ -1036,6 +1061,9 @@ function applyProps(object, props) {
1036
1061
  if (instance.eventCount && object2.raycast !== null) {
1037
1062
  rootState.internal.interaction.push(object2);
1038
1063
  }
1064
+ }
1065
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1066
+ const object2 = instance.object;
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1067
  const root = findInitialRoot(instance);
1040
1068
  const visibilityHandlers = {
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1069
  onFramed: instance.handlers.onFramed,
@@ -1043,7 +1071,9 @@ function applyProps(object, props) {
1043
1071
  onVisible: instance.handlers.onVisible
1044
1072
  };
1045
1073
  if (hasVisibilityHandlers(visibilityHandlers)) {
1046
- registerVisibility(root, object2, visibilityHandlers);
1074
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1075
+ registerVisibility(root, object2, visibilityHandlers);
1076
+ }
1047
1077
  } else {
1048
1078
  unregisterVisibility(root, object2);
1049
1079
  }
@@ -1571,6 +1601,7 @@ function createPointerEvents(store) {
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1601
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1572
1602
  }
1573
1603
  },
1604
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
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1605
  registerPointer: (config) => {
1575
1606
  const pointerId = nextXRPointerId++;
1576
1607
  xrPointers.set(pointerId, config);
@@ -1657,1036 +1688,11 @@ function notifyAlpha({ message, link }) {
1657
1688
  }
1658
1689
  }
1659
1690
 
1660
- var __defProp$1 = Object.defineProperty;
1661
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1662
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1663
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1664
- class PhaseGraph {
1665
- constructor() {
1666
- /** Ordered list of phase nodes */
1667
- __publicField$1(this, "phases", []);
1668
- /** Quick lookup by name */
1669
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1670
- /** Cached ordered names (invalidated on changes) */
1671
- __publicField$1(this, "orderedNamesCache", null);
1672
- this.initializeDefaultPhases();
1673
- }
1674
- //* Initialization --------------------------------
1675
- initializeDefaultPhases() {
1676
- for (const name of DEFAULT_PHASES) {
1677
- const node = { name, isAutoGenerated: false };
1678
- this.phases.push(node);
1679
- this.phaseMap.set(name, node);
1680
- }
1681
- this.invalidateCache();
1682
- }
1683
- //* Public API --------------------------------
1684
- /**
1685
- * Add a named phase to the graph
1686
- * @param name - Phase name (must be unique)
1687
- * @param options - Position options (before or after another phase)
1688
- */
1689
- addPhase(name, options = {}) {
1690
- if (this.phaseMap.has(name)) {
1691
- console.warn(`[useFrame] Phase "${name}" already exists`);
1692
- return;
1693
- }
1694
- const { before, after } = options;
1695
- const node = { name, isAutoGenerated: false };
1696
- let insertIndex = this.phases.length;
1697
- const targetIndex = this.getPhaseIndex(before ?? after);
1698
- if (targetIndex !== -1) {
1699
- insertIndex = before ? targetIndex : targetIndex + 1;
1700
- } else {
1701
- const constraintType = before ? "before" : "after";
1702
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1703
- }
1704
- this.phases.splice(insertIndex, 0, node);
1705
- this.phaseMap.set(name, node);
1706
- this.invalidateCache();
1707
- }
1708
- /**
1709
- * Get ordered list of phase names
1710
- */
1711
- getOrderedPhases() {
1712
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1713
- return this.orderedNamesCache;
1714
- }
1715
- /**
1716
- * Check if a phase exists
1717
- */
1718
- hasPhase(name) {
1719
- return this.phaseMap.has(name);
1720
- }
1721
- /**
1722
- * Get the index of a phase (-1 if not found)
1723
- */
1724
- getPhaseIndex(name) {
1725
- if (!name) return -1;
1726
- return this.phases.findIndex((p) => p.name === name);
1727
- }
1728
- /**
1729
- * Ensure a phase exists, creating an auto-generated one if needed.
1730
- * Used for resolving before/after constraints.
1731
- *
1732
- * @param name - The phase name to ensure exists
1733
- * @returns The phase name (may be auto-generated like 'before:render')
1734
- */
1735
- ensurePhase(name) {
1736
- if (this.phaseMap.has(name)) return name;
1737
- const node = { name, isAutoGenerated: true };
1738
- this.phases.push(node);
1739
- this.phaseMap.set(name, node);
1740
- this.invalidateCache();
1741
- return name;
1742
- }
1743
- /**
1744
- * Resolve where a job with before/after constraints should go.
1745
- * Creates auto-generated phases if needed.
1746
- *
1747
- * @param before - Phase(s) to run before
1748
- * @param after - Phase(s) to run after
1749
- * @returns The resolved phase name
1750
- */
1751
- resolveConstraintPhase(before, after) {
1752
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1753
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1754
- if (beforeArr.length > 0) {
1755
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1756
- }
1757
- if (afterArr.length > 0) {
1758
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1759
- }
1760
- return "update";
1761
- }
1762
- /**
1763
- * Ensure an auto-generated phase exists relative to a target phase.
1764
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1765
- *
1766
- * @param target - The target phase name to position relative to
1767
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1768
- * @param offset - Insertion offset (0 for before, 1 for after)
1769
- * @returns The auto-generated phase name
1770
- */
1771
- ensureAutoPhase(target, prefix, offset) {
1772
- const autoName = `${prefix}:${target}`;
1773
- if (this.phaseMap.has(autoName)) return autoName;
1774
- const node = { name: autoName, isAutoGenerated: true };
1775
- const targetIndex = this.getPhaseIndex(target);
1776
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1777
- else this.phases.push(node);
1778
- this.phaseMap.set(autoName, node);
1779
- this.invalidateCache();
1780
- return autoName;
1781
- }
1782
- // Internal --------------------------------
1783
- invalidateCache() {
1784
- this.orderedNamesCache = null;
1785
- }
1786
- }
1787
-
1788
- function rebuildSortedJobs(jobs, phaseGraph) {
1789
- const orderedPhases = phaseGraph.getOrderedPhases();
1790
- const buckets = /* @__PURE__ */ new Map();
1791
- for (const phase of orderedPhases) {
1792
- buckets.set(phase, []);
1793
- }
1794
- for (const job of jobs.values()) {
1795
- if (!job.enabled) continue;
1796
- let bucket = buckets.get(job.phase);
1797
- if (!bucket) {
1798
- bucket = [];
1799
- buckets.set(job.phase, bucket);
1800
- }
1801
- bucket.push(job);
1802
- }
1803
- const sortedBuckets = [];
1804
- for (const phase of orderedPhases) {
1805
- const bucket = buckets.get(phase);
1806
- if (!bucket || bucket.length === 0) continue;
1807
- bucket.sort((a, b) => {
1808
- if (a.priority !== b.priority) return b.priority - a.priority;
1809
- return a.index - b.index;
1810
- });
1811
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1812
- }
1813
- for (const [phase, bucket] of buckets) {
1814
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1815
- bucket.sort((a, b) => {
1816
- if (a.priority !== b.priority) return b.priority - a.priority;
1817
- return a.index - b.index;
1818
- });
1819
- sortedBuckets.push(bucket);
1820
- }
1821
- }
1822
- return sortedBuckets.flat();
1823
- }
1824
- function hasCrossJobConstraints(bucket) {
1825
- const jobIds = new Set(bucket.map((j) => j.id));
1826
- for (const job of bucket) {
1827
- for (const ref of job.before) {
1828
- if (jobIds.has(ref)) return true;
1829
- }
1830
- for (const ref of job.after) {
1831
- if (jobIds.has(ref)) return true;
1832
- }
1833
- }
1834
- return false;
1835
- }
1836
- function topologicalSort(jobs) {
1837
- const n = jobs.length;
1838
- if (n <= 1) return jobs;
1839
- const jobMap = /* @__PURE__ */ new Map();
1840
- const inDegree = /* @__PURE__ */ new Map();
1841
- const adjacency = /* @__PURE__ */ new Map();
1842
- for (const job of jobs) {
1843
- jobMap.set(job.id, job);
1844
- inDegree.set(job.id, 0);
1845
- adjacency.set(job.id, []);
1846
- }
1847
- for (const job of jobs) {
1848
- for (const ref of job.before) {
1849
- if (jobMap.has(ref)) {
1850
- adjacency.get(job.id).push(ref);
1851
- inDegree.set(ref, inDegree.get(ref) + 1);
1852
- }
1853
- }
1854
- for (const ref of job.after) {
1855
- if (jobMap.has(ref)) {
1856
- adjacency.get(ref).push(job.id);
1857
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1858
- }
1859
- }
1860
- }
1861
- const queue = [];
1862
- for (const job of jobs) {
1863
- if (inDegree.get(job.id) === 0) {
1864
- queue.push(job);
1865
- }
1866
- }
1867
- queue.sort((a, b) => {
1868
- if (a.priority !== b.priority) return b.priority - a.priority;
1869
- return a.index - b.index;
1870
- });
1871
- const result = [];
1872
- while (queue.length > 0) {
1873
- const job = queue.shift();
1874
- result.push(job);
1875
- const neighbors = adjacency.get(job.id) || [];
1876
- for (const neighborId of neighbors) {
1877
- const newDegree = inDegree.get(neighborId) - 1;
1878
- inDegree.set(neighborId, newDegree);
1879
- if (newDegree === 0) {
1880
- const neighbor = jobMap.get(neighborId);
1881
- insertSorted(queue, neighbor);
1882
- }
1883
- }
1884
- }
1885
- if (result.length !== n) {
1886
- console.warn("[useFrame] Circular dependency detected in job constraints");
1887
- const resultIds = new Set(result.map((j) => j.id));
1888
- for (const job of jobs) {
1889
- if (!resultIds.has(job.id)) result.push(job);
1890
- }
1891
- }
1892
- return result;
1893
- }
1894
- function insertSorted(arr, job) {
1895
- let i = 0;
1896
- while (i < arr.length) {
1897
- const cmp = arr[i];
1898
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1899
- break;
1900
- }
1901
- i++;
1902
- }
1903
- arr.splice(i, 0, job);
1904
- }
1905
-
1906
- function shouldRun(job, now) {
1907
- if (!job.enabled) return false;
1908
- if (!job.fps) return true;
1909
- const minInterval = 1e3 / job.fps;
1910
- const lastRun = job.lastRun ?? 0;
1911
- const elapsed = now - lastRun;
1912
- if (elapsed < minInterval - 1) return false;
1913
- if (job.drop) {
1914
- job.lastRun = now;
1915
- } else {
1916
- const steps = Math.floor(elapsed / minInterval);
1917
- job.lastRun = lastRun + steps * minInterval;
1918
- if (job.lastRun < now - minInterval) {
1919
- job.lastRun = now;
1920
- }
1921
- }
1922
- return true;
1923
- }
1924
- function resetJobTiming(job) {
1925
- job.lastRun = void 0;
1926
- }
1927
-
1928
- var __defProp = Object.defineProperty;
1929
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1930
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1931
- const hmrData = (() => {
1932
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1933
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1934
- try {
1935
- return (0, eval)("import.meta.hot");
1936
- } catch {
1937
- return void 0;
1938
- }
1939
- })();
1940
- const _Scheduler = class _Scheduler {
1941
- //* Constructor ================================
1942
- constructor() {
1943
- //* Critical State ================================
1944
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1945
- __publicField(this, "phaseGraph");
1946
- __publicField(this, "loopState", {
1947
- running: false,
1948
- rafHandle: null,
1949
- lastTime: null,
1950
- // null = uninitialized, 0+ = valid timestamp
1951
- frameCount: 0,
1952
- elapsedTime: 0,
1953
- createdAt: performance.now()
1954
- });
1955
- __publicField(this, "stoppedTime", 0);
1956
- //* Private State ================================
1957
- __publicField(this, "nextRootIndex", 0);
1958
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1959
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1960
- __publicField(this, "nextGlobalIndex", 0);
1961
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1962
- __publicField(this, "nextJobIndex", 0);
1963
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1964
- __publicField(this, "pendingFrames", 0);
1965
- __publicField(this, "_frameloop", "always");
1966
- //* Independent Mode & Error Handling State ================================
1967
- __publicField(this, "_independent", false);
1968
- __publicField(this, "errorHandler", null);
1969
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1970
- //* Core Loop Execution Methods ================================
1971
- /**
1972
- * Main RAF loop callback.
1973
- * Executes frame, handles demand mode, and schedules next frame.
1974
- * @param {number} timestamp - RAF timestamp in milliseconds
1975
- * @returns {void}
1976
- * @private
1977
- */
1978
- __publicField(this, "loop", (timestamp) => {
1979
- if (!this.loopState.running) return;
1980
- this.executeFrame(timestamp);
1981
- if (this._frameloop === "demand") {
1982
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1983
- if (this.pendingFrames === 0) {
1984
- this.notifyIdle(timestamp);
1985
- return this.stop();
1986
- }
1987
- }
1988
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1989
- });
1990
- this.phaseGraph = new PhaseGraph();
1991
- }
1992
- static get instance() {
1993
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1994
- }
1995
- static set instance(value) {
1996
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1997
- }
1998
- /**
1999
- * Get the global scheduler instance (creates if doesn't exist).
2000
- * Uses HMR data to preserve instance across hot reloads.
2001
- * @returns {Scheduler} The singleton scheduler instance
2002
- */
2003
- static get() {
2004
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
2005
- _Scheduler.instance = hmrData.data.scheduler;
2006
- }
2007
- if (!_Scheduler.instance) {
2008
- _Scheduler.instance = new _Scheduler();
2009
- if (hmrData?.data) {
2010
- hmrData.data.scheduler = _Scheduler.instance;
2011
- }
2012
- }
2013
- return _Scheduler.instance;
2014
- }
2015
- /**
2016
- * Reset the singleton instance. Stops the loop and clears all state.
2017
- * Primarily used for testing to ensure clean state between tests.
2018
- * @returns {void}
2019
- */
2020
- static reset() {
2021
- if (_Scheduler.instance) {
2022
- _Scheduler.instance.stop();
2023
- _Scheduler.instance = null;
2024
- }
2025
- if (hmrData?.data) {
2026
- hmrData.data.scheduler = null;
2027
- }
2028
- }
2029
- //* Getters & Setters ================================
2030
- get phases() {
2031
- return this.phaseGraph.getOrderedPhases();
2032
- }
2033
- get frameloop() {
2034
- return this._frameloop;
2035
- }
2036
- set frameloop(mode) {
2037
- if (this._frameloop === mode) return;
2038
- const wasAlways = this._frameloop === "always";
2039
- this._frameloop = mode;
2040
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2041
- else if (mode !== "always" && wasAlways) this.stop();
2042
- }
2043
- get isRunning() {
2044
- return this.loopState.running;
2045
- }
2046
- get isReady() {
2047
- return this.roots.size > 0;
2048
- }
2049
- get independent() {
2050
- return this._independent;
2051
- }
2052
- set independent(value) {
2053
- this._independent = value;
2054
- if (value) this.ensureDefaultRoot();
2055
- }
2056
- //* Root Management Methods ================================
2057
- /**
2058
- * Register a root (Canvas) with the scheduler.
2059
- * The first root to register starts the RAF loop (if frameloop='always').
2060
- * @param {string} id - Unique identifier for this root
2061
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2062
- * @returns {() => void} Unsubscribe function to remove this root
2063
- */
2064
- registerRoot(id, options = {}) {
2065
- if (this.roots.has(id)) {
2066
- console.warn(`[Scheduler] Root "${id}" already registered`);
2067
- return () => this.unregisterRoot(id);
2068
- }
2069
- const entry = {
2070
- id,
2071
- getState: options.getState ?? (() => ({})),
2072
- jobs: /* @__PURE__ */ new Map(),
2073
- sortedJobs: [],
2074
- needsRebuild: false
2075
- };
2076
- if (options.onError) {
2077
- this.errorHandler = options.onError;
2078
- }
2079
- this.roots.set(id, entry);
2080
- if (this.roots.size === 1) {
2081
- this.notifyRootReady();
2082
- if (this._frameloop === "always") this.start();
2083
- }
2084
- return () => this.unregisterRoot(id);
2085
- }
2086
- /**
2087
- * Unregister a root from the scheduler.
2088
- * Cleans up all job state listeners for this root's jobs.
2089
- * The last root to unregister stops the RAF loop.
2090
- * @param {string} id - The root ID to unregister
2091
- * @returns {void}
2092
- */
2093
- unregisterRoot(id) {
2094
- const root = this.roots.get(id);
2095
- if (!root) return;
2096
- for (const jobId of root.jobs.keys()) {
2097
- this.jobStateListeners.delete(jobId);
2098
- }
2099
- this.roots.delete(id);
2100
- if (this.roots.size === 0) {
2101
- this.stop();
2102
- this.errorHandler = null;
2103
- }
2104
- }
2105
- /**
2106
- * Subscribe to be notified when a root becomes available.
2107
- * Fires immediately if a root already exists.
2108
- * @param {() => void} callback - Function called when first root registers
2109
- * @returns {() => void} Unsubscribe function
2110
- */
2111
- onRootReady(callback) {
2112
- if (this.roots.size > 0) {
2113
- callback();
2114
- return () => {
2115
- };
2116
- }
2117
- this.rootReadyCallbacks.add(callback);
2118
- return () => this.rootReadyCallbacks.delete(callback);
2119
- }
2120
- /**
2121
- * Notify all registered root-ready callbacks.
2122
- * Called when the first root registers.
2123
- * @returns {void}
2124
- * @private
2125
- */
2126
- notifyRootReady() {
2127
- for (const cb of this.rootReadyCallbacks) {
2128
- try {
2129
- cb();
2130
- } catch (error) {
2131
- console.error("[Scheduler] Error in root-ready callback:", error);
2132
- }
2133
- }
2134
- this.rootReadyCallbacks.clear();
2135
- }
2136
- /**
2137
- * Ensure a default root exists for independent mode.
2138
- * Creates a minimal root with no state provider.
2139
- * @returns {void}
2140
- * @private
2141
- */
2142
- ensureDefaultRoot() {
2143
- if (!this.roots.has("__default__")) {
2144
- this.registerRoot("__default__");
2145
- }
2146
- }
2147
- /**
2148
- * Trigger error handling for job errors.
2149
- * Uses the bound error handler if available, otherwise logs to console.
2150
- * @param {Error} error - The error to handle
2151
- * @returns {void}
2152
- */
2153
- triggerError(error) {
2154
- if (this.errorHandler) this.errorHandler(error);
2155
- else console.error("[Scheduler]", error);
2156
- }
2157
- //* Phase Management Methods ================================
2158
- /**
2159
- * Add a named phase to the scheduler's execution order.
2160
- * Marks all roots for rebuild to incorporate the new phase.
2161
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2162
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2163
- * @returns {void}
2164
- * @example
2165
- * scheduler.addPhase('physics', { before: 'update' });
2166
- * scheduler.addPhase('postprocess', { after: 'render' });
2167
- */
2168
- addPhase(name, options) {
2169
- this.phaseGraph.addPhase(name, options);
2170
- for (const root of this.roots.values()) {
2171
- root.needsRebuild = true;
2172
- }
2173
- }
2174
- /**
2175
- * Check if a phase exists in the scheduler.
2176
- * @param {string} name - The phase name to check
2177
- * @returns {boolean} True if the phase exists
2178
- */
2179
- hasPhase(name) {
2180
- return this.phaseGraph.hasPhase(name);
2181
- }
2182
- //* Global Job Registration Methods (Deprecated APIs) ================================
2183
- /**
2184
- * Register a global job that runs once per frame (not per-root).
2185
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2186
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2187
- * @param {string} id - Unique identifier for this global job
2188
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2189
- * @returns {() => void} Unsubscribe function to remove this global job
2190
- * @deprecated Use useFrame with phases instead
2191
- */
2192
- registerGlobal(phase, id, callback) {
2193
- const job = { id, callback };
2194
- if (phase === "before") {
2195
- this.globalBeforeJobs.set(id, job);
2196
- } else {
2197
- this.globalAfterJobs.set(id, job);
2198
- }
2199
- return () => {
2200
- if (phase === "before") this.globalBeforeJobs.delete(id);
2201
- else this.globalAfterJobs.delete(id);
2202
- };
2203
- }
2204
- //* Idle Callback Methods (Deprecated API) ================================
2205
- /**
2206
- * Register an idle callback that fires when the loop stops.
2207
- * Used internally by deprecated addTail API.
2208
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2209
- * @returns {() => void} Unsubscribe function to remove this idle callback
2210
- * @deprecated Use demand mode with invalidate() instead
2211
- */
2212
- onIdle(callback) {
2213
- this.idleCallbacks.add(callback);
2214
- return () => this.idleCallbacks.delete(callback);
2215
- }
2216
- /**
2217
- * Notify all registered idle callbacks.
2218
- * Called when the loop stops in demand mode.
2219
- * @param {number} timestamp - The RAF timestamp when idle occurred
2220
- * @returns {void}
2221
- * @private
2222
- */
2223
- notifyIdle(timestamp) {
2224
- for (const cb of this.idleCallbacks) {
2225
- try {
2226
- cb(timestamp);
2227
- } catch (error) {
2228
- console.error("[Scheduler] Error in idle callback:", error);
2229
- }
2230
- }
2231
- }
2232
- //* Job Registration & Management Methods ================================
2233
- /**
2234
- * Register a job (frame callback) with a specific root.
2235
- * This is the core registration method used by useFrame internally.
2236
- * @param {FrameNextCallback} callback - The function to call each frame
2237
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2238
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2239
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2240
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2241
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2242
- * @param {number} [options.fps] - FPS throttle limit
2243
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2244
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2245
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2246
- * @returns {() => void} Unsubscribe function to remove this job
2247
- */
2248
- register(callback, options = {}) {
2249
- const rootId = options.rootId;
2250
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2251
- if (!root) {
2252
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2253
- return () => {
2254
- };
2255
- }
2256
- const id = options.id ?? this.generateJobId();
2257
- let phase = options.phase ?? "update";
2258
- if (!options.phase && (options.before || options.after)) {
2259
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2260
- }
2261
- const before = this.normalizeConstraints(options.before);
2262
- const after = this.normalizeConstraints(options.after);
2263
- const job = {
2264
- id,
2265
- callback,
2266
- phase,
2267
- before,
2268
- after,
2269
- priority: options.priority ?? 0,
2270
- index: this.nextJobIndex++,
2271
- fps: options.fps,
2272
- drop: options.drop ?? true,
2273
- enabled: options.enabled ?? true,
2274
- system: options.system ?? false
2275
- };
2276
- if (root.jobs.has(id)) {
2277
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2278
- }
2279
- root.jobs.set(id, job);
2280
- root.needsRebuild = true;
2281
- return () => this.unregister(id, root.id);
2282
- }
2283
- /**
2284
- * Unregister a job by its ID.
2285
- * Searches all roots if rootId is not provided.
2286
- * @param {string} id - The job ID to unregister
2287
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2288
- * @returns {void}
2289
- */
2290
- unregister(id, rootId) {
2291
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2292
- if (root?.jobs.delete(id)) {
2293
- root.needsRebuild = true;
2294
- this.jobStateListeners.delete(id);
2295
- }
2296
- }
2297
- /**
2298
- * Update a job's options dynamically.
2299
- * Searches all roots to find the job by ID.
2300
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2301
- * @param {string} id - The job ID to update
2302
- * @param {Partial<JobOptions>} options - The options to update
2303
- * @returns {void}
2304
- */
2305
- updateJob(id, options) {
2306
- let job;
2307
- let root;
2308
- for (const r of this.roots.values()) {
2309
- job = r.jobs.get(id);
2310
- if (job) {
2311
- root = r;
2312
- break;
2313
- }
2314
- }
2315
- if (!job || !root) return;
2316
- if (options.priority !== void 0) job.priority = options.priority;
2317
- if (options.fps !== void 0) job.fps = options.fps;
2318
- if (options.drop !== void 0) job.drop = options.drop;
2319
- if (options.enabled !== void 0) {
2320
- const wasEnabled = job.enabled;
2321
- job.enabled = options.enabled;
2322
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2323
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2324
- }
2325
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2326
- if (options.phase) job.phase = options.phase;
2327
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2328
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2329
- root.needsRebuild = true;
2330
- }
2331
- }
2332
- //* Job State Management Methods ================================
2333
- /**
2334
- * Check if a job is currently paused (disabled).
2335
- * @param {string} id - The job ID to check
2336
- * @returns {boolean} True if the job exists and is paused
2337
- */
2338
- isJobPaused(id) {
2339
- for (const root of this.roots.values()) {
2340
- const job = root.jobs.get(id);
2341
- if (job) return !job.enabled;
2342
- }
2343
- return false;
2344
- }
2345
- /**
2346
- * Subscribe to state changes for a specific job.
2347
- * Listener is called when job is paused or resumed.
2348
- * @param {string} id - The job ID to subscribe to
2349
- * @param {() => void} listener - Callback invoked on state changes
2350
- * @returns {() => void} Unsubscribe function
2351
- */
2352
- subscribeJobState(id, listener) {
2353
- if (!this.jobStateListeners.has(id)) {
2354
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2355
- }
2356
- this.jobStateListeners.get(id).add(listener);
2357
- return () => {
2358
- this.jobStateListeners.get(id)?.delete(listener);
2359
- if (this.jobStateListeners.get(id)?.size === 0) {
2360
- this.jobStateListeners.delete(id);
2361
- }
2362
- };
2363
- }
2364
- /**
2365
- * Notify all listeners that a job's state has changed.
2366
- * @param {string} id - The job ID that changed
2367
- * @returns {void}
2368
- * @private
2369
- */
2370
- notifyJobStateChange(id) {
2371
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2372
- }
2373
- /**
2374
- * Pause a job by ID (sets enabled=false).
2375
- * Notifies any subscribed state listeners.
2376
- * @param {string} id - The job ID to pause
2377
- * @returns {void}
2378
- */
2379
- pauseJob(id) {
2380
- this.updateJob(id, { enabled: false });
2381
- this.notifyJobStateChange(id);
2382
- }
2383
- /**
2384
- * Resume a paused job by ID (sets enabled=true).
2385
- * Resets job timing to prevent frame accumulation.
2386
- * Notifies any subscribed state listeners.
2387
- * @param {string} id - The job ID to resume
2388
- * @returns {void}
2389
- */
2390
- resumeJob(id) {
2391
- this.updateJob(id, { enabled: true });
2392
- this.notifyJobStateChange(id);
2393
- }
2394
- //* Frame Loop Control Methods ================================
2395
- /**
2396
- * Start the requestAnimationFrame loop.
2397
- * Resets timing state (elapsedTime, frameCount) on start.
2398
- * No-op if already running.
2399
- * @returns {void}
2400
- */
2401
- start() {
2402
- if (this.loopState.running) return;
2403
- const { elapsedTime, createdAt } = this.loopState;
2404
- let adjustedCreated = 0;
2405
- if (this.stoppedTime > 0) {
2406
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2407
- this.stoppedTime = 0;
2408
- }
2409
- Object.assign(this.loopState, {
2410
- running: true,
2411
- elapsedTime: elapsedTime ?? 0,
2412
- lastTime: performance.now(),
2413
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2414
- frameCount: 0,
2415
- rafHandle: requestAnimationFrame(this.loop)
2416
- });
2417
- }
2418
- /**
2419
- * Stop the requestAnimationFrame loop.
2420
- * Cancels any pending RAF callback.
2421
- * No-op if not running.
2422
- * @returns {void}
2423
- */
2424
- stop() {
2425
- if (!this.loopState.running) return;
2426
- this.loopState.running = false;
2427
- if (this.loopState.rafHandle !== null) {
2428
- cancelAnimationFrame(this.loopState.rafHandle);
2429
- this.loopState.rafHandle = null;
2430
- }
2431
- this.stoppedTime = performance.now();
2432
- }
2433
- /**
2434
- * Request frames to be rendered in demand mode.
2435
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2436
- * No-op if frameloop is not 'demand'.
2437
- * @param {number} [frames=1] - Number of frames to request
2438
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2439
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2440
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2441
- * @returns {void}
2442
- * @example
2443
- * // Request a single frame render
2444
- * scheduler.invalidate();
2445
- *
2446
- * @example
2447
- * // Request 5 frames (e.g., for animations)
2448
- * scheduler.invalidate(5);
2449
- *
2450
- * @example
2451
- * // Set pending frames to exactly 3 (don't stack with existing)
2452
- * scheduler.invalidate(3, false);
2453
- *
2454
- * @example
2455
- * // Add 2 more frames to existing pending count
2456
- * scheduler.invalidate(2, true);
2457
- */
2458
- invalidate(frames = 1, stackFrames = false) {
2459
- if (this._frameloop !== "demand") return;
2460
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2461
- this.pendingFrames = Math.min(60, baseFrames + frames);
2462
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2463
- }
2464
- /**
2465
- * Reset timing state for deterministic testing.
2466
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2467
- * @returns {void}
2468
- */
2469
- resetTiming() {
2470
- this.loopState.lastTime = null;
2471
- this.loopState.frameCount = 0;
2472
- this.loopState.elapsedTime = 0;
2473
- this.loopState.createdAt = performance.now();
2474
- }
2475
- //* Manual Stepping Methods ================================
2476
- /**
2477
- * Manually execute a single frame for all roots.
2478
- * Useful for frameloop='never' mode or testing scenarios.
2479
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2480
- * @returns {void}
2481
- * @example
2482
- * // Manual control mode
2483
- * scheduler.frameloop = 'never';
2484
- * scheduler.step(); // Execute one frame
2485
- */
2486
- step(timestamp) {
2487
- const now = timestamp ?? performance.now();
2488
- this.executeFrame(now);
2489
- }
2490
- /**
2491
- * Manually execute a single job by its ID.
2492
- * Useful for testing individual job callbacks in isolation.
2493
- * @param {string} id - The job ID to step
2494
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2495
- * @returns {void}
2496
- */
2497
- stepJob(id, timestamp) {
2498
- let job;
2499
- let root;
2500
- for (const r of this.roots.values()) {
2501
- job = r.jobs.get(id);
2502
- if (job) {
2503
- root = r;
2504
- break;
2505
- }
2506
- }
2507
- if (!job || !root) {
2508
- console.warn(`[Scheduler] Job "${id}" not found`);
2509
- return;
2510
- }
2511
- const now = timestamp ?? performance.now();
2512
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2513
- const delta = deltaMs / 1e3;
2514
- const elapsed = now - this.loopState.createdAt;
2515
- const providedState = root.getState?.() ?? {};
2516
- const frameState = {
2517
- ...providedState,
2518
- time: now,
2519
- delta,
2520
- elapsed,
2521
- frame: this.loopState.frameCount
2522
- };
2523
- try {
2524
- job.callback(frameState, delta);
2525
- } catch (error) {
2526
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2527
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2528
- }
2529
- }
2530
- /**
2531
- * Execute a single frame across all roots.
2532
- * Order: globalBefore → each root's jobs → globalAfter
2533
- * @param {number} timestamp - RAF timestamp in milliseconds
2534
- * @returns {void}
2535
- * @private
2536
- */
2537
- executeFrame(timestamp) {
2538
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2539
- const delta = deltaMs / 1e3;
2540
- this.loopState.lastTime = timestamp;
2541
- this.loopState.frameCount++;
2542
- this.loopState.elapsedTime += deltaMs;
2543
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2544
- for (const root of this.roots.values()) {
2545
- this.tickRoot(root, timestamp, delta);
2546
- }
2547
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2548
- }
2549
- /**
2550
- * Run all global jobs from a job map.
2551
- * Catches and logs errors without stopping execution.
2552
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2553
- * @param {number} timestamp - RAF timestamp in milliseconds
2554
- * @returns {void}
2555
- * @private
2556
- */
2557
- runGlobalJobs(jobs, timestamp) {
2558
- for (const job of jobs.values()) {
2559
- try {
2560
- job.callback(timestamp);
2561
- } catch (error) {
2562
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2563
- }
2564
- }
2565
- }
2566
- /**
2567
- * Execute all jobs for a single root in sorted order.
2568
- * Rebuilds sorted job list if needed, then dispatches each job.
2569
- * Errors are caught and propagated via triggerError.
2570
- * @param {RootEntry} root - The root entry to tick
2571
- * @param {number} timestamp - RAF timestamp in milliseconds
2572
- * @param {number} delta - Time since last frame in seconds
2573
- * @returns {void}
2574
- * @private
2575
- */
2576
- tickRoot(root, timestamp, delta) {
2577
- if (root.needsRebuild) {
2578
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2579
- root.needsRebuild = false;
2580
- }
2581
- const providedState = root.getState?.() ?? {};
2582
- const frameState = {
2583
- ...providedState,
2584
- time: timestamp,
2585
- delta,
2586
- elapsed: this.loopState.elapsedTime / 1e3,
2587
- // Convert ms to seconds
2588
- frame: this.loopState.frameCount
2589
- };
2590
- for (const job of root.sortedJobs) {
2591
- if (!shouldRun(job, timestamp)) continue;
2592
- try {
2593
- job.callback(frameState, delta);
2594
- } catch (error) {
2595
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2596
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2597
- }
2598
- }
2599
- }
2600
- //* Debug & Inspection Methods ================================
2601
- /**
2602
- * Get the total number of registered jobs across all roots.
2603
- * Includes both per-root jobs and global before/after jobs.
2604
- * @returns {number} Total job count
2605
- */
2606
- getJobCount() {
2607
- let count = 0;
2608
- for (const root of this.roots.values()) {
2609
- count += root.jobs.size;
2610
- }
2611
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2612
- }
2613
- /**
2614
- * Get all registered job IDs across all roots.
2615
- * Includes both per-root jobs and global before/after jobs.
2616
- * @returns {string[]} Array of all job IDs
2617
- */
2618
- getJobIds() {
2619
- const ids = [];
2620
- for (const root of this.roots.values()) {
2621
- ids.push(...root.jobs.keys());
2622
- }
2623
- ids.push(...this.globalBeforeJobs.keys());
2624
- ids.push(...this.globalAfterJobs.keys());
2625
- return ids;
2626
- }
2627
- /**
2628
- * Get the number of registered roots (Canvas instances).
2629
- * @returns {number} Number of registered roots
2630
- */
2631
- getRootCount() {
2632
- return this.roots.size;
2633
- }
2634
- /**
2635
- * Check if any user (non-system) jobs are registered in a specific phase.
2636
- * Used by the default render job to know if a user has taken over rendering.
2637
- *
2638
- * @param phase The phase to check
2639
- * @param rootId Optional root ID to check (checks all roots if not provided)
2640
- * @returns true if any user jobs exist in the phase
2641
- */
2642
- hasUserJobsInPhase(phase, rootId) {
2643
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2644
- return rootsToCheck.some((root) => {
2645
- if (!root) return false;
2646
- for (const job of root.jobs.values()) {
2647
- if (job.phase === phase && !job.system && job.enabled) return true;
2648
- }
2649
- return false;
2650
- });
2651
- }
2652
- //* Utility Methods ================================
2653
- /**
2654
- * Generate a unique root ID for automatic root registration.
2655
- * @returns {string} A unique root ID in the format 'root_N'
2656
- */
2657
- generateRootId() {
2658
- return `root_${this.nextRootIndex++}`;
2659
- }
2660
- /**
2661
- * Generate a unique job ID.
2662
- * @returns {string} A unique job ID in the format 'job_N'
2663
- * @private
2664
- */
2665
- generateJobId() {
2666
- return `job_${this.nextJobIndex}`;
2667
- }
2668
- /**
2669
- * Normalize before/after constraints to a Set.
2670
- * Handles undefined, single string, or array inputs.
2671
- * @param {string | string[] | undefined} value - The constraint value(s)
2672
- * @returns {Set<string>} Normalized Set of constraint strings
2673
- * @private
2674
- */
2675
- normalizeConstraints(value) {
2676
- if (!value) return /* @__PURE__ */ new Set();
2677
- if (Array.isArray(value)) return new Set(value);
2678
- return /* @__PURE__ */ new Set([value]);
2679
- }
2680
- };
2681
- //* Static State & Methods (Singleton Usage) ================================
2682
- //* Cross-Bundle Singleton Key ==============================
2683
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2684
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2685
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2686
- let Scheduler = _Scheduler;
2687
- const getScheduler = () => Scheduler.get();
2688
- if (hmrData) {
2689
- hmrData.accept?.();
1691
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1692
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1693
+ if (!stack) return false;
1694
+ const caller = stack.split("\n")[callerDepth] ?? "";
1695
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2690
1696
  }
2691
1697
 
2692
1698
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2798,7 +1804,7 @@ const createStore = (invalidate, advance) => {
2798
1804
  size: newSize,
2799
1805
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2800
1806
  }));
2801
- getScheduler().invalidate();
1807
+ scheduler.getScheduler().invalidate();
2802
1808
  }
2803
1809
  }
2804
1810
  return;
@@ -2813,7 +1819,7 @@ const createStore = (invalidate, advance) => {
2813
1819
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2814
1820
  _sizeImperative: true
2815
1821
  }));
2816
- getScheduler().invalidate();
1822
+ scheduler.getScheduler().invalidate();
2817
1823
  },
2818
1824
  setDpr: (dpr) => set((state2) => {
2819
1825
  const resolved = calculateDpr(dpr);
@@ -2821,6 +1827,7 @@ const createStore = (invalidate, advance) => {
2821
1827
  }),
2822
1828
  setFrameloop: (frameloop = "always") => {
2823
1829
  set(() => ({ frameloop }));
1830
+ scheduler.getScheduler().frameloop = frameloop;
2824
1831
  },
2825
1832
  setError: (error) => set(() => ({ error })),
2826
1833
  error: null,
@@ -2830,6 +1837,7 @@ const createStore = (invalidate, advance) => {
2830
1837
  buffers: {},
2831
1838
  gpuStorage: {},
2832
1839
  textures: /* @__PURE__ */ new Map(),
1840
+ _textureRefs: /* @__PURE__ */ new Map(),
2833
1841
  renderPipeline: null,
2834
1842
  passes: {},
2835
1843
  _hmrVersion: 0,
@@ -2887,8 +1895,7 @@ const createStore = (invalidate, advance) => {
2887
1895
  const currentState = rootStore.getState();
2888
1896
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2889
1897
  const stack = new Error().stack || "";
2890
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2891
- if (!isInternalAccess) {
1898
+ if (!isInternalRendererAccess(stack)) {
2892
1899
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2893
1900
  notifyDepreciated({
2894
1901
  heading: "Accessing state.gl in WebGPU mode",
@@ -3001,26 +2008,32 @@ function loadingFn(extensions, onProgress) {
3001
2008
  );
3002
2009
  };
3003
2010
  }
3004
- function useLoader(loader, input, extensions, onProgress) {
3005
- const keys = Array.isArray(input) ? input : [input];
2011
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2012
+ const inputs = Array.isArray(input) ? input : [input];
2013
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
3006
2014
  const fn = loadingFn(extensions, onProgress);
3007
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
2015
+ const results = cacheKeys.map(
2016
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2017
+ );
3008
2018
  return Array.isArray(input) ? results : results[0];
3009
2019
  }
3010
- useLoader.preload = function(loader, input, extensions, onProgress) {
3011
- const keys = Array.isArray(input) ? input : [input];
3012
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2020
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2021
+ const inputs = Array.isArray(input) ? input : [input];
2022
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2023
+ cacheKeys.forEach(
2024
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2025
+ );
3013
2026
  };
3014
- useLoader.clear = function(loader, input) {
3015
- const keys = Array.isArray(input) ? input : [input];
3016
- keys.forEach((key) => suspendReact.clear([loader, key]));
2027
+ useLoader.clear = function(loader, input, cacheKey) {
2028
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2029
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
3017
2030
  };
3018
2031
  useLoader.loader = getLoader;
3019
2032
 
3020
2033
  function useFrame(callback, priorityOrOptions) {
3021
2034
  const store = React__namespace.useContext(context);
3022
2035
  const isInsideCanvas = store !== null;
3023
- const scheduler = getScheduler();
2036
+ const scheduler$1 = scheduler.getScheduler();
3024
2037
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
3025
2038
  id: priorityOrOptions.id,
3026
2039
  phase: priorityOrOptions.phase,
@@ -3068,7 +2081,7 @@ function useFrame(callback, priorityOrOptions) {
3068
2081
  };
3069
2082
  callbackRef.current?.(mergedState, delta);
3070
2083
  };
3071
- const unregister = scheduler.register(wrappedCallback, {
2084
+ const unregister = scheduler$1.register(wrappedCallback, {
3072
2085
  id,
3073
2086
  rootId,
3074
2087
  ...options
@@ -3089,37 +2102,31 @@ function useFrame(callback, priorityOrOptions) {
3089
2102
  }
3090
2103
  };
3091
2104
  } else {
3092
- const registerOutside = () => {
3093
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3094
- };
3095
- if (scheduler.independent || scheduler.isReady) {
3096
- return registerOutside();
3097
- }
3098
- let unregisterJob = null;
3099
- const unsubReady = scheduler.onRootReady(() => {
3100
- unregisterJob = registerOutside();
3101
- });
3102
- return () => {
3103
- unsubReady();
3104
- unregisterJob?.();
3105
- };
2105
+ return scheduler$1.register(
2106
+ (state, delta) => {
2107
+ const frameState = state;
2108
+ if (!frameState.renderer) return;
2109
+ callbackRef.current?.(frameState, delta);
2110
+ },
2111
+ { id, ...options }
2112
+ );
3106
2113
  }
3107
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2114
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3108
2115
  const isPaused = React__namespace.useSyncExternalStore(
3109
2116
  // Subscribe function
3110
2117
  React__namespace.useCallback(
3111
2118
  (onStoreChange) => {
3112
- return getScheduler().subscribeJobState(id, onStoreChange);
2119
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
3113
2120
  },
3114
2121
  [id]
3115
2122
  ),
3116
2123
  // getSnapshot function
3117
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2124
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
3118
2125
  // getServerSnapshot function (SSR)
3119
2126
  React__namespace.useCallback(() => false, [])
3120
2127
  );
3121
2128
  const controls = React__namespace.useMemo(() => {
3122
- const scheduler2 = getScheduler();
2129
+ const scheduler2 = scheduler.getScheduler();
3123
2130
  return {
3124
2131
  /** The job's unique ID */
3125
2132
  id,
@@ -3134,7 +2141,7 @@ function useFrame(callback, priorityOrOptions) {
3134
2141
  * @param timestamp Optional timestamp (defaults to performance.now())
3135
2142
  */
3136
2143
  step: (timestamp) => {
3137
- getScheduler().stepJob(id, timestamp);
2144
+ scheduler.getScheduler().stepJob(id, timestamp);
3138
2145
  },
3139
2146
  /**
3140
2147
  * Manually step ALL jobs in the scheduler.
@@ -3142,20 +2149,20 @@ function useFrame(callback, priorityOrOptions) {
3142
2149
  * @param timestamp Optional timestamp (defaults to performance.now())
3143
2150
  */
3144
2151
  stepAll: (timestamp) => {
3145
- getScheduler().step(timestamp);
2152
+ scheduler.getScheduler().step(timestamp);
3146
2153
  },
3147
2154
  /**
3148
2155
  * Pause this job (set enabled=false).
3149
2156
  * Job remains registered but won't run.
3150
2157
  */
3151
2158
  pause: () => {
3152
- getScheduler().pauseJob(id);
2159
+ scheduler.getScheduler().pauseJob(id);
3153
2160
  },
3154
2161
  /**
3155
2162
  * Resume this job (set enabled=true).
3156
2163
  */
3157
2164
  resume: () => {
3158
- getScheduler().resumeJob(id);
2165
+ scheduler.getScheduler().resumeJob(id);
3159
2166
  },
3160
2167
  /**
3161
2168
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -3193,18 +2200,18 @@ function buildFromCache(input, textureCache) {
3193
2200
  function useTexture(input, optionsOrOnLoad) {
3194
2201
  const renderer = useThree((state) => state.internal.actualRenderer);
3195
2202
  const store = useStore();
3196
- const textureCache = useThree((state) => state.textures);
3197
2203
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
3198
- const { onLoad, cache = false } = options;
2204
+ const { onLoad, cache = true } = options;
3199
2205
  const onLoadRef = React.useRef(onLoad);
3200
2206
  onLoadRef.current = onLoad;
3201
2207
  const onLoadCalledForRef = React.useRef(null);
3202
2208
  const urls = React.useMemo(() => getUrls(input), [input]);
3203
2209
  const cachedResult = React.useMemo(() => {
3204
2210
  if (!cache) return null;
3205
- if (!allUrlsCached(urls, textureCache)) return null;
3206
- return buildFromCache(input, textureCache);
3207
- }, [cache, urls, textureCache, input]);
2211
+ const textures = store.getState().textures;
2212
+ if (!allUrlsCached(urls, textures)) return null;
2213
+ return buildFromCache(input, textures);
2214
+ }, [cache, urls, input, store]);
3208
2215
  const loadedTextures = useLoader(
3209
2216
  three.TextureLoader,
3210
2217
  IsObject(input) ? Object.values(input) : input
@@ -3248,8 +2255,6 @@ function useTexture(input, optionsOrOnLoad) {
3248
2255
  }, [input, loadedTextures, cachedResult]);
3249
2256
  React.useEffect(() => {
3250
2257
  if (!cache) return;
3251
- if (cachedResult) return;
3252
- const set = store.setState;
3253
2258
  const urlTextureMap = [];
3254
2259
  if (typeof input === "string") {
3255
2260
  urlTextureMap.push([input, mappedTextures]);
@@ -3263,18 +2268,32 @@ function useTexture(input, optionsOrOnLoad) {
3263
2268
  urlTextureMap.push([url, textureRecord[key]]);
3264
2269
  }
3265
2270
  }
3266
- set((state) => {
3267
- const newMap = new Map(state.textures);
3268
- let changed = false;
2271
+ store.setState((state) => {
2272
+ const refs = new Map(state._textureRefs);
2273
+ let textures = state.textures;
2274
+ let added = false;
3269
2275
  for (const [url, texture] of urlTextureMap) {
3270
- if (!newMap.has(url)) {
3271
- newMap.set(url, texture);
3272
- changed = true;
2276
+ if (!textures.has(url)) {
2277
+ if (!added) {
2278
+ textures = new Map(textures);
2279
+ added = true;
2280
+ }
2281
+ textures.set(url, texture);
3273
2282
  }
2283
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3274
2284
  }
3275
- return changed ? { textures: newMap } : state;
2285
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
2286
+ });
2287
+ return () => store.setState((state) => {
2288
+ const refs = new Map(state._textureRefs);
2289
+ for (const [url] of urlTextureMap) {
2290
+ const next = (refs.get(url) ?? 0) - 1;
2291
+ if (next <= 0) refs.delete(url);
2292
+ else refs.set(url, next);
2293
+ }
2294
+ return { _textureRefs: refs };
3276
2295
  });
3277
- }, [cache, input, mappedTextures, store, cachedResult]);
2296
+ }, [cache, input, mappedTextures, store]);
3278
2297
  return mappedTextures;
3279
2298
  }
3280
2299
  useTexture.preload = (url) => useLoader.preload(three.TextureLoader, url);
@@ -3290,96 +2309,63 @@ const Texture = ({
3290
2309
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3291
2310
  };
3292
2311
 
3293
- function getTextureValue(entry) {
3294
- if (entry instanceof three.Texture) return entry;
3295
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof three.Texture) {
3296
- return entry.value;
3297
- }
3298
- return null;
3299
- }
3300
- function useTextures() {
2312
+ function useTextures(selector) {
3301
2313
  const store = useStore();
3302
- return React.useMemo(() => {
3303
- const set = store.setState;
2314
+ const registry = React.useMemo(() => {
3304
2315
  const getState = store.getState;
3305
- const add = (key, value) => {
3306
- set((state) => {
3307
- const newMap = new Map(state.textures);
3308
- newMap.set(key, value);
3309
- return { textures: newMap };
3310
- });
3311
- };
3312
- const addMultiple = (items) => {
3313
- set((state) => {
3314
- const newMap = new Map(state.textures);
3315
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3316
- for (const [key, value] of entries) {
3317
- newMap.set(key, value);
3318
- }
3319
- return { textures: newMap };
3320
- });
3321
- };
3322
- const remove = (key) => {
3323
- set((state) => {
3324
- const newMap = new Map(state.textures);
3325
- newMap.delete(key);
3326
- return { textures: newMap };
3327
- });
3328
- };
3329
- const removeMultiple = (keys) => {
3330
- set((state) => {
3331
- const newMap = new Map(state.textures);
3332
- for (const key of keys) newMap.delete(key);
3333
- return { textures: newMap };
3334
- });
3335
- };
3336
- const dispose = (key) => {
3337
- const entry = getState().textures.get(key);
3338
- if (entry) {
3339
- const tex = getTextureValue(entry);
3340
- tex?.dispose();
3341
- }
3342
- remove(key);
3343
- };
3344
- const disposeMultiple = (keys) => {
3345
- const textures = getState().textures;
3346
- for (const key of keys) {
3347
- const entry = textures.get(key);
3348
- if (entry) {
3349
- const tex = getTextureValue(entry);
3350
- tex?.dispose();
3351
- }
3352
- }
3353
- removeMultiple(keys);
3354
- };
3355
- const disposeAll = () => {
3356
- const textures = getState().textures;
3357
- for (const entry of textures.values()) {
3358
- const tex = getTextureValue(entry);
3359
- tex?.dispose();
3360
- }
3361
- set({ textures: /* @__PURE__ */ new Map() });
3362
- };
2316
+ const setState = store.setState;
2317
+ const getOne = (key) => getState().textures.get(key);
3363
2318
  return {
3364
- // Getter for the textures Map (reactive via getState)
3365
- get textures() {
2319
+ get all() {
3366
2320
  return getState().textures;
3367
2321
  },
3368
- // Read
3369
- get: (key) => getState().textures.get(key),
2322
+ get(input) {
2323
+ if (typeof input === "string") return getOne(input);
2324
+ if (Array.isArray(input)) return input.map(getOne);
2325
+ const out = {};
2326
+ for (const name in input) out[name] = getOne(input[name]);
2327
+ return out;
2328
+ },
3370
2329
  has: (key) => getState().textures.has(key),
3371
- // Write
3372
- add,
3373
- addMultiple,
3374
- // Remove (cache only)
3375
- remove,
3376
- removeMultiple,
3377
- // Dispose (GPU + cache)
3378
- dispose,
3379
- disposeMultiple,
3380
- disposeAll
2330
+ add(keyOrRecord, texture) {
2331
+ setState((state) => {
2332
+ const textures = new Map(state.textures);
2333
+ if (typeof keyOrRecord === "string") {
2334
+ textures.set(keyOrRecord, texture);
2335
+ } else {
2336
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2337
+ }
2338
+ return { textures };
2339
+ });
2340
+ },
2341
+ dispose(key, options) {
2342
+ const state = getState();
2343
+ const refs = state._textureRefs.get(key) ?? 0;
2344
+ if (refs > 0 && !options?.force) {
2345
+ console.warn(
2346
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2347
+ );
2348
+ return false;
2349
+ }
2350
+ state.textures.get(key)?.dispose();
2351
+ setState((s) => {
2352
+ const textures = new Map(s.textures);
2353
+ textures.delete(key);
2354
+ const nextRefs = new Map(s._textureRefs);
2355
+ nextRefs.delete(key);
2356
+ return { textures, _textureRefs: nextRefs };
2357
+ });
2358
+ return true;
2359
+ },
2360
+ disposeAll() {
2361
+ for (const texture of getState().textures.values()) texture.dispose();
2362
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2363
+ }
3381
2364
  };
3382
2365
  }, [store]);
2366
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2367
+ const selected = useThree(subscribe);
2368
+ return selector ? selected : registry;
3383
2369
  }
3384
2370
 
3385
2371
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3434,7 +2420,7 @@ function addEffect(callback) {
3434
2420
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3435
2421
  });
3436
2422
  const id = `legacy_effect_${effectId++}`;
3437
- return getScheduler().registerGlobal("before", id, callback);
2423
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3438
2424
  }
3439
2425
  function addAfterEffect(callback) {
3440
2426
  notifyDepreciated({
@@ -3443,7 +2429,7 @@ function addAfterEffect(callback) {
3443
2429
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3444
2430
  });
3445
2431
  const id = `legacy_afterEffect_${effectId++}`;
3446
- return getScheduler().registerGlobal("after", id, callback);
2432
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3447
2433
  }
3448
2434
  function addTail(callback) {
3449
2435
  notifyDepreciated({
@@ -3451,16 +2437,16 @@ function addTail(callback) {
3451
2437
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3452
2438
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3453
2439
  });
3454
- return getScheduler().onIdle(callback);
2440
+ return scheduler.getScheduler().onIdle(callback);
3455
2441
  }
3456
2442
  function invalidate(state, frames = 1, stackFrames = false) {
3457
- getScheduler().invalidate(frames, stackFrames);
2443
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3458
2444
  }
3459
2445
  function advance(timestamp) {
3460
- getScheduler().step(timestamp);
2446
+ scheduler.getScheduler().step(timestamp);
3461
2447
  }
3462
2448
 
3463
- const version = "10.0.0-alpha.2";
2449
+ const version = "10.0.0-alpha.3";
3464
2450
  const packageData = {
3465
2451
  version: version};
3466
2452
 
@@ -14899,6 +13885,7 @@ function swapInstances() {
14899
13885
  }
14900
13886
  }
14901
13887
  if (instance.isHidden) unhideInstance(instance);
13888
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14902
13889
  if (instance.object.__r3f) delete instance.object.__r3f;
14903
13890
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14904
13891
  }
@@ -14911,6 +13898,8 @@ function swapInstances() {
14911
13898
  instance.object.__r3f = instance;
14912
13899
  setFiberRef(fiber, instance.object);
14913
13900
  delete instance.appliedOnce;
13901
+ instance.eventCount = 0;
13902
+ instance.handlers = {};
14914
13903
  applyProps(instance.object, instance.props);
14915
13904
  if (instance.props.attach) {
14916
13905
  attach(parent, instance);
@@ -15126,11 +14115,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
15126
14115
  cloneMutableTextInstance(textInstance) {
15127
14116
  return textInstance;
15128
14117
  },
14118
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14119
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14120
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14121
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14122
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14123
+ // Guarded by a test asserting a full render + unmount never reaches them.
15129
14124
  cloneRootViewTransitionContainer(_rootContainer) {
15130
- throw new Error("Not implemented.");
15131
14125
  },
15132
14126
  removeRootViewTransitionClone(_rootContainer, _clone) {
15133
- throw new Error("Not implemented.");
15134
14127
  },
15135
14128
  // https://github.com/facebook/react/pull/32465
15136
14129
  createFragmentInstance: (_fiber) => null,
@@ -15215,6 +14208,7 @@ function createRoot(canvas) {
15215
14208
  const lastConfiguredProps = {};
15216
14209
  let configured = false;
15217
14210
  let pending = null;
14211
+ let rendererSetup = null;
15218
14212
  return {
15219
14213
  async configure(props = {}) {
15220
14214
  let resolve;
@@ -15245,7 +14239,7 @@ function createRoot(canvas) {
15245
14239
  forceEven
15246
14240
  } = props;
15247
14241
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || three.SRGBColorSpace;
15248
- const state = store.getState();
14242
+ let state = store.getState();
15249
14243
  const defaultGLProps = {
15250
14244
  canvas,
15251
14245
  powerPreference: "high-performance",
@@ -15273,9 +14267,21 @@ function createRoot(canvas) {
15273
14267
  );
15274
14268
  }
15275
14269
  if (!state.internal.actualRenderer) {
15276
- renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
15277
- state.internal.actualRenderer = renderer;
15278
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14270
+ if (!rendererSetup) {
14271
+ rendererSetup = (async () => {
14272
+ {
14273
+ renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
14274
+ state.internal.actualRenderer = renderer;
14275
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14276
+ }
14277
+ })().catch((err) => {
14278
+ rendererSetup = null;
14279
+ throw err;
14280
+ });
14281
+ }
14282
+ await rendererSetup;
14283
+ state = store.getState();
14284
+ renderer = state.internal.actualRenderer;
15279
14285
  }
15280
14286
  let raycaster = state.raycaster;
15281
14287
  if (!raycaster) state.set({ raycaster: raycaster = new three.Raycaster() });
@@ -15455,15 +14461,15 @@ function createRoot(canvas) {
15455
14461
  applyProps(currentRenderer, rendererProps);
15456
14462
  }
15457
14463
  }
15458
- const scheduler = getScheduler();
14464
+ const scheduler$1 = scheduler.getScheduler();
15459
14465
  const rootId = state.internal.rootId;
15460
14466
  if (!rootId) {
15461
- const newRootId = canvasId || scheduler.generateRootId();
15462
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14467
+ const newRootId = canvasId || scheduler$1.generateRootId();
14468
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15463
14469
  getState: () => store.getState(),
15464
14470
  onError: (err) => store.getState().setError(err)
15465
14471
  });
15466
- const unregisterCanvasTarget = scheduler.register(
14472
+ const unregisterCanvasTarget = scheduler$1.register(
15467
14473
  () => {
15468
14474
  const state2 = store.getState();
15469
14475
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15478,7 +14484,7 @@ function createRoot(canvas) {
15478
14484
  system: true
15479
14485
  }
15480
14486
  );
15481
- const unregisterEventsFlush = scheduler.register(
14487
+ const unregisterEventsFlush = scheduler$1.register(
15482
14488
  () => {
15483
14489
  const state2 = store.getState();
15484
14490
  state2.events.flush?.();
@@ -15490,7 +14496,7 @@ function createRoot(canvas) {
15490
14496
  system: true
15491
14497
  }
15492
14498
  );
15493
- const unregisterFrustum = scheduler.register(
14499
+ const unregisterFrustum = scheduler$1.register(
15494
14500
  () => {
15495
14501
  const state2 = store.getState();
15496
14502
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15500,11 +14506,11 @@ function createRoot(canvas) {
15500
14506
  {
15501
14507
  id: `${newRootId}_frustum`,
15502
14508
  rootId: newRootId,
15503
- phase: "preRender",
14509
+ before: "render",
15504
14510
  system: true
15505
14511
  }
15506
14512
  );
15507
- const unregisterVisibility = scheduler.register(
14513
+ const unregisterVisibility = scheduler$1.register(
15508
14514
  () => {
15509
14515
  const state2 = store.getState();
15510
14516
  checkVisibility(state2);
@@ -15512,16 +14518,16 @@ function createRoot(canvas) {
15512
14518
  {
15513
14519
  id: `${newRootId}_visibility`,
15514
14520
  rootId: newRootId,
15515
- phase: "preRender",
14521
+ before: "render",
15516
14522
  system: true,
15517
14523
  after: `${newRootId}_frustum`
15518
14524
  }
15519
14525
  );
15520
- const unregisterRender = scheduler.register(
14526
+ const unregisterRender = scheduler$1.register(
15521
14527
  () => {
15522
14528
  const state2 = store.getState();
15523
14529
  const renderer2 = state2.internal.actualRenderer;
15524
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14530
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15525
14531
  if (userHandlesRender || state2.internal.priority) return;
15526
14532
  try {
15527
14533
  if (state2.renderPipeline?.render) state2.renderPipeline.render();
@@ -15554,11 +14560,11 @@ function createRoot(canvas) {
15554
14560
  unregisterVisibility();
15555
14561
  unregisterRender();
15556
14562
  },
15557
- scheduler
14563
+ scheduler: scheduler$1
15558
14564
  }
15559
14565
  }));
15560
14566
  }
15561
- scheduler.frameloop = frameloop;
14567
+ scheduler$1.frameloop = frameloop;
15562
14568
  onCreated = onCreatedCallback;
15563
14569
  configured = true;
15564
14570
  resolve();
@@ -15625,7 +14631,8 @@ function unmountComponentAtNode(canvas, callback) {
15625
14631
  dispose(state.scene);
15626
14632
  _roots.delete(canvas);
15627
14633
  if (callback) callback(canvas);
15628
- } catch {
14634
+ } catch (error) {
14635
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15629
14636
  }
15630
14637
  }, 500);
15631
14638
  }
@@ -15688,6 +14695,7 @@ function PortalInner({ state = {}, children, container }) {
15688
14695
  viewport = rootState.viewport.getCurrentViewport(camera, new three.Vector3(), resolvedSize);
15689
14696
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15690
14697
  }
14698
+ const set = injectState.set;
15691
14699
  return {
15692
14700
  // The intersect consists of the previous root state
15693
14701
  ...rootState,
@@ -15706,7 +14714,7 @@ function PortalInner({ state = {}, children, container }) {
15706
14714
  size: resolvedSize,
15707
14715
  viewport: { ...rootState.viewport, ...viewport },
15708
14716
  // Layers are allowed to override events
15709
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14717
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15710
14718
  // Container for child attachment - the portalScene (injected or container itself)
15711
14719
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15712
14720
  };
@@ -15735,6 +14743,59 @@ function flushSync(fn) {
15735
14743
  return reconciler.flushSyncFromReconciler(fn);
15736
14744
  }
15737
14745
 
14746
+ function parseBackground(background) {
14747
+ if (!background) return null;
14748
+ if (typeof background === "object" && !background.isColor) {
14749
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14750
+ return {
14751
+ ...rest,
14752
+ preset,
14753
+ files: envMap || files,
14754
+ backgroundFiles: backgroundMap,
14755
+ background: true
14756
+ };
14757
+ }
14758
+ if (typeof background === "number") {
14759
+ return { color: background, background: true };
14760
+ }
14761
+ if (typeof background === "string") {
14762
+ if (background in presetsObj) {
14763
+ return { preset: background, background: true };
14764
+ }
14765
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14766
+ return { files: background, background: true };
14767
+ }
14768
+ return { color: background, background: true };
14769
+ }
14770
+ if (background.isColor) {
14771
+ return { color: background, background: true };
14772
+ }
14773
+ return null;
14774
+ }
14775
+
14776
+ function parseRendererConfig(rendererProp) {
14777
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14778
+ if (isRendererConfig) {
14779
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14780
+ return {
14781
+ primaryCanvas: pc,
14782
+ scheduler: sc,
14783
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14784
+ };
14785
+ }
14786
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14787
+ }
14788
+
14789
+ function clearHmrCaches(store) {
14790
+ store.setState((state) => ({
14791
+ nodes: {},
14792
+ uniforms: {},
14793
+ buffers: {},
14794
+ gpuStorage: {},
14795
+ _hmrVersion: state._hmrVersion + 1
14796
+ }));
14797
+ }
14798
+
15738
14799
  function CanvasImpl({
15739
14800
  ref,
15740
14801
  children,
@@ -15755,6 +14816,8 @@ function CanvasImpl({
15755
14816
  raycaster,
15756
14817
  camera,
15757
14818
  scene,
14819
+ autoUpdateFrustum,
14820
+ occlusion,
15758
14821
  onPointerMissed,
15759
14822
  onDragOverMissed,
15760
14823
  onDropMissed,
@@ -15766,49 +14829,10 @@ function CanvasImpl({
15766
14829
  forceEven,
15767
14830
  ...props
15768
14831
  }) {
15769
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15770
- let primaryCanvas;
15771
- let scheduler;
15772
- let renderer;
15773
- if (isRendererConfig) {
15774
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15775
- primaryCanvas = pc;
15776
- scheduler = sc;
15777
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15778
- } else {
15779
- renderer = rendererProp;
15780
- }
14832
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15781
14833
  React__namespace.useMemo(() => extend(THREE), []);
15782
14834
  const Bridge = useBridge();
15783
- const backgroundProps = React__namespace.useMemo(() => {
15784
- if (!background) return null;
15785
- if (typeof background === "object" && !background.isColor) {
15786
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15787
- return {
15788
- ...rest,
15789
- preset,
15790
- files: envMap || files,
15791
- backgroundFiles: backgroundMap,
15792
- background: true
15793
- };
15794
- }
15795
- if (typeof background === "number") {
15796
- return { color: background, background: true };
15797
- }
15798
- if (typeof background === "string") {
15799
- if (background in presetsObj) {
15800
- return { preset: background, background: true };
15801
- }
15802
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15803
- return { files: background, background: true };
15804
- }
15805
- return { color: background, background: true };
15806
- }
15807
- if (background.isColor) {
15808
- return { color: background, background: true };
15809
- }
15810
- return null;
15811
- }, [background]);
14835
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15812
14836
  const hasInitialSizeRef = React__namespace.useRef(false);
15813
14837
  const measureConfig = React__namespace.useMemo(() => {
15814
14838
  if (!hasInitialSizeRef.current) {
@@ -15850,6 +14874,7 @@ function CanvasImpl({
15850
14874
  const handleDropMissed = useMutableCallback(onDropMissed);
15851
14875
  const [block, setBlock] = React__namespace.useState(false);
15852
14876
  const [error, setError] = React__namespace.useState(false);
14877
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15853
14878
  if (block) throw block;
15854
14879
  if (error) throw error;
15855
14880
  const root = React__namespace.useRef(null);
@@ -15857,6 +14882,7 @@ function CanvasImpl({
15857
14882
  const unsubscribeErrorRef = React__namespace.useRef(null);
15858
14883
  useIsomorphicLayoutEffect(() => {
15859
14884
  effectActiveRef.current = true;
14885
+ if (fallbackVisible) return;
15860
14886
  const canvas = canvasRef.current;
15861
14887
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15862
14888
  if (!root.current) {
@@ -15877,7 +14903,7 @@ function CanvasImpl({
15877
14903
  }
15878
14904
  async function run() {
15879
14905
  if (!effectActiveRef.current || !root.current) return;
15880
- await root.current.configure({
14906
+ const configured = await root.current.configure({
15881
14907
  id,
15882
14908
  primaryCanvas,
15883
14909
  scheduler,
@@ -15892,6 +14918,8 @@ function CanvasImpl({
15892
14918
  performance,
15893
14919
  raycaster,
15894
14920
  camera,
14921
+ autoUpdateFrustum,
14922
+ occlusion,
15895
14923
  size: effectiveSize,
15896
14924
  // Store size props for reset functionality
15897
14925
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15916,8 +14944,20 @@ function CanvasImpl({
15916
14944
  }
15917
14945
  onCreated?.(state);
15918
14946
  }
15919
- });
15920
- if (!effectActiveRef.current || !root.current) return;
14947
+ }).then(
14948
+ () => true,
14949
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14950
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14951
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14952
+ (setupError) => {
14953
+ if (effectActiveRef.current) {
14954
+ if (fallback != null) setFallbackVisible(true);
14955
+ else setError(setupError);
14956
+ }
14957
+ return false;
14958
+ }
14959
+ );
14960
+ if (!configured || !effectActiveRef.current || !root.current) return;
15921
14961
  root.current.render(
15922
14962
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15923
14963
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15951,14 +14991,7 @@ function CanvasImpl({
15951
14991
  const handleHMR = () => {
15952
14992
  queueMicrotask(() => {
15953
14993
  const rootEntry = _roots.get(canvas);
15954
- if (rootEntry?.store) {
15955
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15956
- rootEntry.store.setState((state) => ({
15957
- nodes: {},
15958
- uniforms: {},
15959
- _hmrVersion: state._hmrVersion + 1
15960
- }));
15961
- }
14994
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15962
14995
  });
15963
14996
  };
15964
14997
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('legacy.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
@@ -15987,7 +15020,11 @@ function CanvasImpl({
15987
15020
  ...style
15988
15021
  },
15989
15022
  ...props,
15990
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15023
+ children: fallbackVisible ? (
15024
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15025
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15026
+ fallback
15027
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15991
15028
  "canvas",
15992
15029
  {
15993
15030
  ref: canvasRef,
@@ -16006,6 +15043,8 @@ function Canvas(props) {
16006
15043
 
16007
15044
  extend(THREE);
16008
15045
 
15046
+ exports.Scheduler = scheduler.Scheduler;
15047
+ exports.getScheduler = scheduler.getScheduler;
16009
15048
  exports.Block = Block;
16010
15049
  exports.Canvas = Canvas;
16011
15050
  exports.Environment = Environment;
@@ -16021,7 +15060,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16021
15060
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16022
15061
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16023
15062
  exports.RESERVED_PROPS = RESERVED_PROPS;
16024
- exports.Scheduler = Scheduler;
16025
15063
  exports.Texture = Texture;
16026
15064
  exports._roots = _roots;
16027
15065
  exports.act = act;
@@ -16051,7 +15089,6 @@ exports.getInstanceProps = getInstanceProps;
16051
15089
  exports.getPrimary = getPrimary;
16052
15090
  exports.getPrimaryIds = getPrimaryIds;
16053
15091
  exports.getRootState = getRootState;
16054
- exports.getScheduler = getScheduler;
16055
15092
  exports.getUuidPrefix = getUuidPrefix;
16056
15093
  exports.hasConstructor = hasConstructor;
16057
15094
  exports.hasPrimary = hasPrimary;