@react-three/fiber 10.0.0-canary.b0fafc8 → 10.0.0-canary.c3fa45d

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as three_webgpu from 'three/webgpu';
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- import { RenderTarget, WebGPURenderer, CanvasTarget, Node, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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+ import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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  import * as THREE$1 from 'three';
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  import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
@@ -149,6 +149,8 @@ interface IntersectionEvent<TSourceEvent> extends Intersection {
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  unprojectedPoint: THREE$1.Vector3
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  /** Normalized event coordinates */
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  pointer: THREE$1.Vector2
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+ /** pointerId of the original event for multiple pointer events */
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+ pointerId: number
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  /** Delta between first click and this event */
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  delta: number
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  /** The ray that pierced it */
@@ -225,6 +227,18 @@ interface EventHandlers {
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  type FilterFunction = (items: THREE$1.Intersection[], state: RootState) => THREE$1.Intersection[]
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  type ComputeFunction = (event: DomEvent, root: RootState, previous?: RootState) => void
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+ /** Configuration for XR pointer registration (controllers/hands) */
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+ interface XRPointerConfig {
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+ /** Ray origin (updated each frame by XR system) */
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+ ray: THREE$1.Ray
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+ /** Optional: custom compute function for this pointer */
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+ compute?: (state: RootState) => void
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+ /** Pointer type identifier */
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+ type: 'controller' | 'hand' | 'gaze'
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+ /** Which hand (for controller/hand types) */
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+ handedness?: 'left' | 'right'
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+ }
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+
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  interface EventManager<TTarget> {
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  /** Determines if the event layer is active */
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  enabled: boolean
@@ -244,8 +258,21 @@ interface EventManager<TTarget> {
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  disconnect?: () => void
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  /** Triggers a onPointerMove with the last known event. This can be useful to enable raycasting without
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  * explicit user interaction, for instance when the camera moves a hoverable object underneath the cursor.
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+ * @param pointerId - Optional pointer ID to update specific pointer only
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  */
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- update?: () => void
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+ update?: (pointerId?: number) => void
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+ /** Defer pointer move raycasting to frame start (default: true) */
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+ frameTimedRaycasts?: boolean
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+ /** Always fire raycaster immediately on scroll events (default: true) */
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+ alwaysFireOnScroll?: boolean
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+ /** Automatically re-raycast every frame to detect hover changes from moving objects/camera (default: false) */
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+ updateOnFrame?: boolean
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+ /** Flush deferred pointer raycasts. Called by scheduler at frame start (input phase). */
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+ flush?: () => void
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+ /** Register an XR pointer (controller/hand). Returns assigned pointerId */
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+ registerPointer?: (config: XRPointerConfig) => number
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+ /** Unregister an XR pointer */
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+ unregisterPointer?: (pointerId: number) => void
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  }
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251
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  interface PointerCaptureTarget {
@@ -487,6 +514,68 @@ interface SchedulerApi {
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  subscribeJobState(id: string, listener: () => void): () => void
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  }
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517
+ //* Buffer Types (useBuffers) ========================================
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+
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+ /**
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+ * Buffer-like types for GPU compute and storage operations.
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+ * Includes raw CPU arrays, Three.js buffer attributes, and TSL buffer nodes.
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+ *
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+ * @example
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+ * ```tsx
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+ * const { positions, velocities } = useBuffers(() => ({
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+ * positions: instancedArray(count, 'vec3'), // StorageBufferNode
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+ * velocities: new Float32Array(count * 3), // TypedArray
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+ * }), 'particles')
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+ * ```
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+ */
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+ type BufferLike =
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+ | Float32Array
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+ | Uint32Array
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+ | Int32Array
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+ | Float64Array
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+ | Uint8Array
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+ | Int8Array
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+ | Uint16Array
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+ | Int16Array
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+ | THREE$1.BufferAttribute // Base class for all buffer attributes
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+ | Node // TSL buffer nodes (instancedArray, storage)
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+
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+ /** Flat record of buffer-like values (no nested scopes) */
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+ type BufferRecord = Record<string, BufferLike>
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+
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+ /**
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+ * Buffer store that can contain both root-level buffers and scoped buffer objects.
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+ * Structure: { positions: Float32Array, particles: { vel: StorageBufferNode } }
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+ */
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+ type BufferStore = Record<string, BufferLike | BufferRecord>
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+
552
+ //* Storage Types (useGPUStorage) ========================================
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+
554
+ /**
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+ * GPU storage types for texture-based storage operations.
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+ * Includes Three.js storage textures and TSL storage texture nodes.
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+ *
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+ * @example
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+ * ```tsx
560
+ * const { heightMap } = useGPUStorage(() => ({
561
+ * heightMap: new StorageTexture(512, 512),
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+ * }), 'terrain')
563
+ * ```
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+ */
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+ type StorageLike =
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+ | StorageTexture // GPU storage texture
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+ | Data3DTexture // 3D texture (can be used as storage)
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+ | Node // TSL storage texture nodes (storageTexture)
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+
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+ /** Flat record of storage-like values (no nested scopes) */
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+ type StorageRecord = Record<string, StorageLike>
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+
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+ /**
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+ * Storage store that can contain both root-level storage and scoped storage objects.
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+ * Structure: { heightMap: StorageTexture, terrain: { normal: StorageTextureNode } }
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+ */
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+ type StorageStore = Record<string, StorageLike | StorageRecord>
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+
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  //* Renderer Types ========================================
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492
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  /** Default renderer type - union of WebGL and WebGPU renderers */
@@ -500,6 +589,18 @@ type Subscription = {
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  store: RootStore
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  }
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+ /** Per-pointer state for multi-touch and XR support */
593
+ type PointerState = {
594
+ /** Objects currently hovered by this pointer */
595
+ hovered: Map<string, ThreeEvent<DomEvent>>
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+ /** Objects capturing this pointer */
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+ captured: Map<THREE$1.Object3D, PointerCaptureTarget>
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+ /** Initial click position [x, y] */
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+ initialClick: [x: number, y: number]
600
+ /** Objects hit on initial click */
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+ initialHits: THREE$1.Object3D[]
602
+ }
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+
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  type Dpr = number | [min: number, max: number]
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505
606
  interface Size {
@@ -541,12 +642,21 @@ interface Performance {
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542
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  interface InternalState {
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  interaction: THREE$1.Object3D[]
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- hovered: Map<string, ThreeEvent<DomEvent>>
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  subscribers: Subscription[]
646
+ /** Per-pointer state (hover, capture, click tracking) - replaces hovered, capturedMap, initialClick, initialHits */
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+ pointerMap: Map<number, PointerState>
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+ /** Pointers needing raycast this frame (used with frameTimedRaycasts) */
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+ pointerDirty: Map<number, DomEvent>
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+ /** Last event received (for events.update() compatibility) */
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+ lastEvent: React$1.RefObject<DomEvent | null>
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+ /** @deprecated Use pointerMap.get(pointerId).hovered instead */
653
+ hovered: Map<string, ThreeEvent<DomEvent>>
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+ /** @deprecated Use pointerMap.get(pointerId).captured instead */
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  capturedMap: Map<number, Map<THREE$1.Object3D, PointerCaptureTarget>>
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+ /** @deprecated Use pointerMap.get(pointerId).initialClick instead */
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  initialClick: [x: number, y: number]
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+ /** @deprecated Use pointerMap.get(pointerId).initialHits instead */
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  initialHits: THREE$1.Object3D[]
549
- lastEvent: React$1.RefObject<DomEvent | null>
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  /** Visibility event registry (onFramed, onOccluded, onVisible) */
551
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  visibilityRegistry: Map<string, VisibilityEntry>
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  /** Whether occlusion queries are enabled (WebGPU only) */
@@ -687,11 +797,15 @@ interface RootState {
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  uniforms: UniformStore
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  /** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
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  nodes: Record<string, any>
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+ /** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
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+ buffers: BufferStore
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+ /** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
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+ gpuStorage: StorageStore
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  /** Global TSL texture nodes - use useTextures() hook for operations */
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  textures: Map<string, any>
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- /** WebGPU PostProcessing instance - use usePostProcessing() hook */
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- postProcessing: any | null // THREE.PostProcessing when available
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- /** Global TSL pass nodes for post-processing - use usePostProcessing() hook */
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+ /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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+ renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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+ /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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  passes: Record<string, any>
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  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
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  _hmrVersion: number
@@ -741,6 +855,20 @@ interface Renderer {
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  render: (scene: THREE$1.Scene, camera: THREE$1.Camera) => any
742
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  }
743
857
 
858
+ //* Color Management Config ==============================
859
+
860
+ /**
861
+ * Color management configuration shared by both WebGL and WebGPU renderers.
862
+ */
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+ interface ColorManagementConfig {
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+ /**
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+ * Color space assigned to 8-bit input textures (color maps).
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+ * Defaults to sRGB. Most textures are authored in sRGB.
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+ * @default THREE.SRGBColorSpace
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+ */
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+ textureColorSpace?: THREE$1.ColorSpace
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+ }
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+
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  //* WebGL Renderer Props ==============================
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  type DefaultGLProps = Omit<THREE$1.WebGLRendererParameters, 'canvas'> & {
@@ -751,7 +879,7 @@ type GLProps =
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  | Renderer
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  | ((defaultProps: DefaultGLProps) => Renderer)
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  | ((defaultProps: DefaultGLProps) => Promise<Renderer>)
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- | Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters>
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+ | (Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters> & ColorManagementConfig)
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  //* WebGPU Renderer Props ==============================
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@@ -777,9 +905,9 @@ interface CanvasSchedulerConfig {
777
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  }
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906
 
779
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  /**
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- * Extended renderer configuration for multi-canvas support.
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+ * Extended renderer configuration for multi-canvas support and color management.
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  */
782
- interface RendererConfigExtended {
910
+ interface RendererConfigExtended extends ColorManagementConfig {
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  /** Share renderer from another canvas (WebGPU only) */
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  primaryCanvas?: string
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  /** Canvas-level scheduler options */
@@ -844,8 +972,6 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
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  * @see https://threejs.org/docs/#api/en/renderers/WebGLRenderer.shadowMap
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  */
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  shadows?: boolean | 'basic' | 'percentage' | 'soft' | 'variance' | Partial<THREE$1.WebGLShadowMap>
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- /** Color space assigned to 8-bit input textures (color maps). Defaults to sRGB. Most textures are authored in sRGB. */
848
- textureColorSpace?: THREE$1.ColorSpace
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  /** Creates an orthographic camera */
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  orthographic?: boolean
851
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  /**
@@ -1098,7 +1224,7 @@ interface CanvasProps
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  */
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  resize?: Options
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  /** The target where events are being subscribed to, default: the div that wraps canvas */
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- eventSource?: HTMLElement | React$1.RefObject<HTMLElement>
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+ eventSource?: HTMLElement | React$1.RefObject<HTMLElement | null>
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  /** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
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  eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
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  /** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
@@ -1312,6 +1438,7 @@ declare global {
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  | three_webgpu.Euler
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  | three_webgpu.Quaternion
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  | { x: number; y?: number; z?: number; w?: number } // Plain objects converted to vectors
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+ | { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
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  | Node // TSL nodes like color(), vec3(), float() for type casting
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  | UniformNode
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@@ -1357,34 +1484,34 @@ declare module 'three/tsl' {
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  }
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  /**
1360
- * PostProcessing Types for usePostProcessing hook (WebGPU only)
1487
+ * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1361
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  */
1362
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1363
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1364
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1365
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  declare global {
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- /** Pass record - stores TSL pass nodes for post-processing */
1493
+ /** Pass record - stores TSL pass nodes for render pipeline */
1367
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  type PassRecord = Record<string, any>
1368
1495
 
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  /** Setup callback - runs first to configure MRT, create additional passes */
1370
- type PostProcessingSetupCallback = (state: RootState) => PassRecord | void
1497
+ type RenderPipelineSetupCallback = (state: RootState) => PassRecord | void
1371
1498
 
1372
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  /** Main callback - runs second to configure outputNode, create effect passes */
1373
- type PostProcessingMainCallback = (state: RootState) => PassRecord | void
1500
+ type RenderPipelineMainCallback = (state: RootState) => PassRecord | void
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1501
 
1375
- /** Return type for usePostProcessing hook */
1376
- interface UsePostProcessingReturn {
1502
+ /** Return type for useRenderPipeline hook */
1503
+ interface UseRenderPipelineReturn {
1377
1504
  /** Current passes from state */
1378
1505
  passes: PassRecord
1379
- /** PostProcessing instance (null if not initialized) */
1380
- postProcessing: any | null // THREE.PostProcessing
1506
+ /** RenderPipeline instance (null if not initialized) */
1507
+ renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1381
1508
  /** Clear all passes from state */
1382
1509
  clearPasses: () => void
1383
- /** Reset PostProcessing entirely (clears PP + passes) */
1510
+ /** Reset RenderPipeline entirely (clears PP + passes) */
1384
1511
  reset: () => void
1385
1512
  /** Re-run setup/main callbacks with current closure values */
1386
1513
  rebuild: () => void
1387
- /** True when PostProcessing is configured and ready */
1514
+ /** True when RenderPipeline is configured and ready */
1388
1515
  isReady: boolean
1389
1516
  }
1390
1517
  }
@@ -2004,6 +2131,8 @@ declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Ele
2004
2131
  declare function removeInteractivity(store: RootStore, object: Object3D): void;
2005
2132
  declare function createEvents(store: RootStore): {
2006
2133
  handlePointer: (name: string) => (event: DomEvent) => void;
2134
+ flushDeferredPointers: () => void;
2135
+ processDeferredPointer: (event: DomEvent, pointerId: number) => void;
2007
2136
  };
2008
2137
  /** Default R3F event manager for web */
2009
2138
  declare function createPointerEvents(store: RootStore): EventManager<HTMLElement>;
@@ -2583,9 +2712,9 @@ declare function useTextures(): UseTexturesReturn;
2583
2712
  * const fbo = useRenderTarget(512, 256, { samples: 4 })
2584
2713
  * ```
2585
2714
  */
2586
- declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget | WebGLRenderTarget;
2587
- declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget | WebGLRenderTarget;
2588
- declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget | WebGLRenderTarget;
2715
+ declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget;
2716
+ declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget;
2717
+ declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget;
2589
2718
 
2590
2719
  /**
2591
2720
  * Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
@@ -4250,4 +4379,4 @@ declare function isOnce(value: unknown): value is {
4250
4379
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
4251
4380
 
4252
4381
  export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
4253
- export type { Act, AddPhaseOptions, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameControls, FrameNextCallback, FrameNextControls, FrameNextState, FrameState, FrameTimingState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootOptions, RootState, RootStore, SchedulerApi, SetBlock, Size, Subscription, TSLNodeInput, TextureEntry, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseFrameNextOptions, UseFrameOptions, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager };
4382
+ export type { Act, AddPhaseOptions, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameControls, FrameNextCallback, FrameNextControls, FrameNextState, FrameState, FrameTimingState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootOptions, RootState, RootStore, SchedulerApi, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureEntry, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseFrameNextOptions, UseFrameOptions, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
package/dist/index.d.mts CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as three_webgpu from 'three/webgpu';
2
- import { RenderTarget, WebGPURenderer, CanvasTarget, Node, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
2
+ import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
3
  import * as THREE$1 from 'three';
4
4
  import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
5
5
  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
@@ -149,6 +149,8 @@ interface IntersectionEvent<TSourceEvent> extends Intersection {
149
149
  unprojectedPoint: THREE$1.Vector3
150
150
  /** Normalized event coordinates */
151
151
  pointer: THREE$1.Vector2
152
+ /** pointerId of the original event for multiple pointer events */
153
+ pointerId: number
152
154
  /** Delta between first click and this event */
153
155
  delta: number
154
156
  /** The ray that pierced it */
@@ -225,6 +227,18 @@ interface EventHandlers {
225
227
  type FilterFunction = (items: THREE$1.Intersection[], state: RootState) => THREE$1.Intersection[]
226
228
  type ComputeFunction = (event: DomEvent, root: RootState, previous?: RootState) => void
227
229
 
230
+ /** Configuration for XR pointer registration (controllers/hands) */
231
+ interface XRPointerConfig {
232
+ /** Ray origin (updated each frame by XR system) */
233
+ ray: THREE$1.Ray
234
+ /** Optional: custom compute function for this pointer */
235
+ compute?: (state: RootState) => void
236
+ /** Pointer type identifier */
237
+ type: 'controller' | 'hand' | 'gaze'
238
+ /** Which hand (for controller/hand types) */
239
+ handedness?: 'left' | 'right'
240
+ }
241
+
228
242
  interface EventManager<TTarget> {
229
243
  /** Determines if the event layer is active */
230
244
  enabled: boolean
@@ -244,8 +258,21 @@ interface EventManager<TTarget> {
244
258
  disconnect?: () => void
245
259
  /** Triggers a onPointerMove with the last known event. This can be useful to enable raycasting without
246
260
  * explicit user interaction, for instance when the camera moves a hoverable object underneath the cursor.
261
+ * @param pointerId - Optional pointer ID to update specific pointer only
247
262
  */
248
- update?: () => void
263
+ update?: (pointerId?: number) => void
264
+ /** Defer pointer move raycasting to frame start (default: true) */
265
+ frameTimedRaycasts?: boolean
266
+ /** Always fire raycaster immediately on scroll events (default: true) */
267
+ alwaysFireOnScroll?: boolean
268
+ /** Automatically re-raycast every frame to detect hover changes from moving objects/camera (default: false) */
269
+ updateOnFrame?: boolean
270
+ /** Flush deferred pointer raycasts. Called by scheduler at frame start (input phase). */
271
+ flush?: () => void
272
+ /** Register an XR pointer (controller/hand). Returns assigned pointerId */
273
+ registerPointer?: (config: XRPointerConfig) => number
274
+ /** Unregister an XR pointer */
275
+ unregisterPointer?: (pointerId: number) => void
249
276
  }
250
277
 
251
278
  interface PointerCaptureTarget {
@@ -487,6 +514,68 @@ interface SchedulerApi {
487
514
  subscribeJobState(id: string, listener: () => void): () => void
488
515
  }
489
516
 
517
+ //* Buffer Types (useBuffers) ========================================
518
+
519
+ /**
520
+ * Buffer-like types for GPU compute and storage operations.
521
+ * Includes raw CPU arrays, Three.js buffer attributes, and TSL buffer nodes.
522
+ *
523
+ * @example
524
+ * ```tsx
525
+ * const { positions, velocities } = useBuffers(() => ({
526
+ * positions: instancedArray(count, 'vec3'), // StorageBufferNode
527
+ * velocities: new Float32Array(count * 3), // TypedArray
528
+ * }), 'particles')
529
+ * ```
530
+ */
531
+ type BufferLike =
532
+ | Float32Array
533
+ | Uint32Array
534
+ | Int32Array
535
+ | Float64Array
536
+ | Uint8Array
537
+ | Int8Array
538
+ | Uint16Array
539
+ | Int16Array
540
+ | THREE$1.BufferAttribute // Base class for all buffer attributes
541
+ | Node // TSL buffer nodes (instancedArray, storage)
542
+
543
+ /** Flat record of buffer-like values (no nested scopes) */
544
+ type BufferRecord = Record<string, BufferLike>
545
+
546
+ /**
547
+ * Buffer store that can contain both root-level buffers and scoped buffer objects.
548
+ * Structure: { positions: Float32Array, particles: { vel: StorageBufferNode } }
549
+ */
550
+ type BufferStore = Record<string, BufferLike | BufferRecord>
551
+
552
+ //* Storage Types (useGPUStorage) ========================================
553
+
554
+ /**
555
+ * GPU storage types for texture-based storage operations.
556
+ * Includes Three.js storage textures and TSL storage texture nodes.
557
+ *
558
+ * @example
559
+ * ```tsx
560
+ * const { heightMap } = useGPUStorage(() => ({
561
+ * heightMap: new StorageTexture(512, 512),
562
+ * }), 'terrain')
563
+ * ```
564
+ */
565
+ type StorageLike =
566
+ | StorageTexture // GPU storage texture
567
+ | Data3DTexture // 3D texture (can be used as storage)
568
+ | Node // TSL storage texture nodes (storageTexture)
569
+
570
+ /** Flat record of storage-like values (no nested scopes) */
571
+ type StorageRecord = Record<string, StorageLike>
572
+
573
+ /**
574
+ * Storage store that can contain both root-level storage and scoped storage objects.
575
+ * Structure: { heightMap: StorageTexture, terrain: { normal: StorageTextureNode } }
576
+ */
577
+ type StorageStore = Record<string, StorageLike | StorageRecord>
578
+
490
579
  //* Renderer Types ========================================
491
580
 
492
581
  /** Default renderer type - union of WebGL and WebGPU renderers */
@@ -500,6 +589,18 @@ type Subscription = {
500
589
  store: RootStore
501
590
  }
502
591
 
592
+ /** Per-pointer state for multi-touch and XR support */
593
+ type PointerState = {
594
+ /** Objects currently hovered by this pointer */
595
+ hovered: Map<string, ThreeEvent<DomEvent>>
596
+ /** Objects capturing this pointer */
597
+ captured: Map<THREE$1.Object3D, PointerCaptureTarget>
598
+ /** Initial click position [x, y] */
599
+ initialClick: [x: number, y: number]
600
+ /** Objects hit on initial click */
601
+ initialHits: THREE$1.Object3D[]
602
+ }
603
+
503
604
  type Dpr = number | [min: number, max: number]
504
605
 
505
606
  interface Size {
@@ -541,12 +642,21 @@ interface Performance {
541
642
 
542
643
  interface InternalState {
543
644
  interaction: THREE$1.Object3D[]
544
- hovered: Map<string, ThreeEvent<DomEvent>>
545
645
  subscribers: Subscription[]
646
+ /** Per-pointer state (hover, capture, click tracking) - replaces hovered, capturedMap, initialClick, initialHits */
647
+ pointerMap: Map<number, PointerState>
648
+ /** Pointers needing raycast this frame (used with frameTimedRaycasts) */
649
+ pointerDirty: Map<number, DomEvent>
650
+ /** Last event received (for events.update() compatibility) */
651
+ lastEvent: React$1.RefObject<DomEvent | null>
652
+ /** @deprecated Use pointerMap.get(pointerId).hovered instead */
653
+ hovered: Map<string, ThreeEvent<DomEvent>>
654
+ /** @deprecated Use pointerMap.get(pointerId).captured instead */
546
655
  capturedMap: Map<number, Map<THREE$1.Object3D, PointerCaptureTarget>>
656
+ /** @deprecated Use pointerMap.get(pointerId).initialClick instead */
547
657
  initialClick: [x: number, y: number]
658
+ /** @deprecated Use pointerMap.get(pointerId).initialHits instead */
548
659
  initialHits: THREE$1.Object3D[]
549
- lastEvent: React$1.RefObject<DomEvent | null>
550
660
  /** Visibility event registry (onFramed, onOccluded, onVisible) */
551
661
  visibilityRegistry: Map<string, VisibilityEntry>
552
662
  /** Whether occlusion queries are enabled (WebGPU only) */
@@ -687,11 +797,15 @@ interface RootState {
687
797
  uniforms: UniformStore
688
798
  /** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
689
799
  nodes: Record<string, any>
800
+ /** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
801
+ buffers: BufferStore
802
+ /** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
803
+ gpuStorage: StorageStore
690
804
  /** Global TSL texture nodes - use useTextures() hook for operations */
691
805
  textures: Map<string, any>
692
- /** WebGPU PostProcessing instance - use usePostProcessing() hook */
693
- postProcessing: any | null // THREE.PostProcessing when available
694
- /** Global TSL pass nodes for post-processing - use usePostProcessing() hook */
806
+ /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
807
+ renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
808
+ /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
695
809
  passes: Record<string, any>
696
810
  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
697
811
  _hmrVersion: number
@@ -741,6 +855,20 @@ interface Renderer {
741
855
  render: (scene: THREE$1.Scene, camera: THREE$1.Camera) => any
742
856
  }
743
857
 
858
+ //* Color Management Config ==============================
859
+
860
+ /**
861
+ * Color management configuration shared by both WebGL and WebGPU renderers.
862
+ */
863
+ interface ColorManagementConfig {
864
+ /**
865
+ * Color space assigned to 8-bit input textures (color maps).
866
+ * Defaults to sRGB. Most textures are authored in sRGB.
867
+ * @default THREE.SRGBColorSpace
868
+ */
869
+ textureColorSpace?: THREE$1.ColorSpace
870
+ }
871
+
744
872
  //* WebGL Renderer Props ==============================
745
873
 
746
874
  type DefaultGLProps = Omit<THREE$1.WebGLRendererParameters, 'canvas'> & {
@@ -751,7 +879,7 @@ type GLProps =
751
879
  | Renderer
752
880
  | ((defaultProps: DefaultGLProps) => Renderer)
753
881
  | ((defaultProps: DefaultGLProps) => Promise<Renderer>)
754
- | Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters>
882
+ | (Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters> & ColorManagementConfig)
755
883
 
756
884
  //* WebGPU Renderer Props ==============================
757
885
 
@@ -777,9 +905,9 @@ interface CanvasSchedulerConfig {
777
905
  }
778
906
 
779
907
  /**
780
- * Extended renderer configuration for multi-canvas support.
908
+ * Extended renderer configuration for multi-canvas support and color management.
781
909
  */
782
- interface RendererConfigExtended {
910
+ interface RendererConfigExtended extends ColorManagementConfig {
783
911
  /** Share renderer from another canvas (WebGPU only) */
784
912
  primaryCanvas?: string
785
913
  /** Canvas-level scheduler options */
@@ -844,8 +972,6 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
844
972
  * @see https://threejs.org/docs/#api/en/renderers/WebGLRenderer.shadowMap
845
973
  */
846
974
  shadows?: boolean | 'basic' | 'percentage' | 'soft' | 'variance' | Partial<THREE$1.WebGLShadowMap>
847
- /** Color space assigned to 8-bit input textures (color maps). Defaults to sRGB. Most textures are authored in sRGB. */
848
- textureColorSpace?: THREE$1.ColorSpace
849
975
  /** Creates an orthographic camera */
850
976
  orthographic?: boolean
851
977
  /**
@@ -1098,7 +1224,7 @@ interface CanvasProps
1098
1224
  */
1099
1225
  resize?: Options
1100
1226
  /** The target where events are being subscribed to, default: the div that wraps canvas */
1101
- eventSource?: HTMLElement | React$1.RefObject<HTMLElement>
1227
+ eventSource?: HTMLElement | React$1.RefObject<HTMLElement | null>
1102
1228
  /** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
1103
1229
  eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
1104
1230
  /** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
@@ -1312,6 +1438,7 @@ declare global {
1312
1438
  | three_webgpu.Euler
1313
1439
  | three_webgpu.Quaternion
1314
1440
  | { x: number; y?: number; z?: number; w?: number } // Plain objects converted to vectors
1441
+ | { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
1315
1442
  | Node // TSL nodes like color(), vec3(), float() for type casting
1316
1443
  | UniformNode
1317
1444
 
@@ -1357,34 +1484,34 @@ declare module 'three/tsl' {
1357
1484
  }
1358
1485
 
1359
1486
  /**
1360
- * PostProcessing Types for usePostProcessing hook (WebGPU only)
1487
+ * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1361
1488
  */
1362
1489
 
1363
1490
 
1364
1491
 
1365
1492
  declare global {
1366
- /** Pass record - stores TSL pass nodes for post-processing */
1493
+ /** Pass record - stores TSL pass nodes for render pipeline */
1367
1494
  type PassRecord = Record<string, any>
1368
1495
 
1369
1496
  /** Setup callback - runs first to configure MRT, create additional passes */
1370
- type PostProcessingSetupCallback = (state: RootState) => PassRecord | void
1497
+ type RenderPipelineSetupCallback = (state: RootState) => PassRecord | void
1371
1498
 
1372
1499
  /** Main callback - runs second to configure outputNode, create effect passes */
1373
- type PostProcessingMainCallback = (state: RootState) => PassRecord | void
1500
+ type RenderPipelineMainCallback = (state: RootState) => PassRecord | void
1374
1501
 
1375
- /** Return type for usePostProcessing hook */
1376
- interface UsePostProcessingReturn {
1502
+ /** Return type for useRenderPipeline hook */
1503
+ interface UseRenderPipelineReturn {
1377
1504
  /** Current passes from state */
1378
1505
  passes: PassRecord
1379
- /** PostProcessing instance (null if not initialized) */
1380
- postProcessing: any | null // THREE.PostProcessing
1506
+ /** RenderPipeline instance (null if not initialized) */
1507
+ renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1381
1508
  /** Clear all passes from state */
1382
1509
  clearPasses: () => void
1383
- /** Reset PostProcessing entirely (clears PP + passes) */
1510
+ /** Reset RenderPipeline entirely (clears PP + passes) */
1384
1511
  reset: () => void
1385
1512
  /** Re-run setup/main callbacks with current closure values */
1386
1513
  rebuild: () => void
1387
- /** True when PostProcessing is configured and ready */
1514
+ /** True when RenderPipeline is configured and ready */
1388
1515
  isReady: boolean
1389
1516
  }
1390
1517
  }
@@ -2004,6 +2131,8 @@ declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Ele
2004
2131
  declare function removeInteractivity(store: RootStore, object: Object3D): void;
2005
2132
  declare function createEvents(store: RootStore): {
2006
2133
  handlePointer: (name: string) => (event: DomEvent) => void;
2134
+ flushDeferredPointers: () => void;
2135
+ processDeferredPointer: (event: DomEvent, pointerId: number) => void;
2007
2136
  };
2008
2137
  /** Default R3F event manager for web */
2009
2138
  declare function createPointerEvents(store: RootStore): EventManager<HTMLElement>;
@@ -2583,9 +2712,9 @@ declare function useTextures(): UseTexturesReturn;
2583
2712
  * const fbo = useRenderTarget(512, 256, { samples: 4 })
2584
2713
  * ```
2585
2714
  */
2586
- declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget | WebGLRenderTarget;
2587
- declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget | WebGLRenderTarget;
2588
- declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget | WebGLRenderTarget;
2715
+ declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget;
2716
+ declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget;
2717
+ declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget;
2589
2718
 
2590
2719
  /**
2591
2720
  * Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
@@ -4250,4 +4379,4 @@ declare function isOnce(value: unknown): value is {
4250
4379
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
4251
4380
 
4252
4381
  export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
4253
- export type { Act, AddPhaseOptions, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameControls, FrameNextCallback, FrameNextControls, FrameNextState, FrameState, FrameTimingState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootOptions, RootState, RootStore, SchedulerApi, SetBlock, Size, Subscription, TSLNodeInput, TextureEntry, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseFrameNextOptions, UseFrameOptions, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager };
4382
+ export type { Act, AddPhaseOptions, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameControls, FrameNextCallback, FrameNextControls, FrameNextState, FrameState, FrameTimingState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootOptions, RootState, RootStore, SchedulerApi, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureEntry, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseFrameNextOptions, UseFrameOptions, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };