@react-three/fiber 10.0.0-canary.b0fafc8 → 10.0.0-canary.b6c54f2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/legacy.mjs CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as three from 'three';
2
- import { WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFSoftShadowMap, VSMShadowMap, PCFShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
2
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
3
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  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
4
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  import * as React from 'react';
5
5
  import React__default, { useLayoutEffect, useRef, useMemo, useEffect, useContext, useImperativeHandle, useCallback, useState } from 'react';
@@ -13,6 +13,8 @@ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
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  import { GainMapLoader } from '@monogrid/gainmap-js';
14
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  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
15
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
16
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  import { suspend, preload, clear } from 'suspend-react';
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19
 
18
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  function _mergeNamespaces(n, m) {
@@ -40,9 +42,12 @@ const WebGPURenderer = class WebGPURenderer2 {
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  }
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  };
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  const RenderTarget = null;
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+ const CubeRenderTarget = null;
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46
 
44
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: CubeRenderTarget,
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+ CubeRenderTargetCompat: WebGLCubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
@@ -148,7 +153,7 @@ function useEnvironment({
148
153
  useLoader$1.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
151
- }, [files, renderer.domElement]);
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
152
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  const loaderResult = useLoader$1(
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  loader,
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  multiFile ? [files] : files,
@@ -320,15 +325,16 @@ function EnvironmentPortal({
320
325
  preset = void 0,
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  extensions
322
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  }) {
323
- const gl = useThree$1((state) => state.gl);
328
+ const renderer = useThree$1((state) => state.renderer);
329
+ const isLegacy = useThree$1((state) => state.isLegacy);
324
330
  const defaultScene = useThree$1((state) => state.scene);
325
331
  const camera = React.useRef(null);
326
332
  const [virtualScene] = React.useState(() => new Scene());
327
333
  const fbo = React.useMemo(() => {
328
- const fbo2 = new WebGLCubeRenderTarget(resolution);
334
+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new CubeRenderTarget(resolution);
329
335
  fbo2.texture.type = HalfFloatType;
330
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  return fbo2;
331
- }, [resolution]);
337
+ }, [resolution, isLegacy]);
332
338
  React.useEffect(() => {
333
339
  return () => {
334
340
  fbo.dispose();
@@ -336,10 +342,10 @@ function EnvironmentPortal({
336
342
  }, [fbo]);
337
343
  React.useLayoutEffect(() => {
338
344
  if (frames === 1) {
339
- const autoClear = gl.autoClear;
340
- gl.autoClear = true;
341
- camera.current.update(gl, virtualScene);
342
- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
347
+ camera.current.update(renderer, virtualScene);
348
+ renderer.autoClear = autoClear;
343
349
  }
344
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
345
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -348,14 +354,29 @@ function EnvironmentPortal({
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  environmentIntensity,
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  environmentRotation
350
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  });
351
- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
357
+ }, [
358
+ children,
359
+ virtualScene,
360
+ fbo.texture,
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+ scene,
362
+ defaultScene,
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+ background,
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+ frames,
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+ renderer,
366
+ blur,
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+ backgroundBlurriness,
368
+ backgroundIntensity,
369
+ backgroundRotation,
370
+ environmentIntensity,
371
+ environmentRotation
372
+ ]);
352
373
  let count = 1;
353
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  useFrame$1(() => {
354
375
  if (frames === Infinity || count < frames) {
355
- const autoClear = gl.autoClear;
356
- gl.autoClear = true;
357
- camera.current.update(gl, virtualScene);
358
- gl.autoClear = autoClear;
376
+ const autoClear = renderer.autoClear;
377
+ renderer.autoClear = true;
378
+ camera.current.update(renderer, virtualScene);
379
+ renderer.autoClear = autoClear;
359
380
  count++;
360
381
  }
361
382
  });
@@ -419,9 +440,9 @@ function Environment(props) {
419
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  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
420
441
  }
421
442
 
422
- var __defProp$2 = Object.defineProperty;
423
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
424
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
443
+ var __defProp = Object.defineProperty;
444
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
445
+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
425
446
  const act = React["act"];
426
447
  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
427
448
  function useMutableCallback(fn) {
@@ -453,7 +474,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React.Component {
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475
  constructor() {
455
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  super(...arguments);
456
- __publicField$2(this, "state", { error: false });
477
+ __publicField(this, "state", { error: false });
457
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  }
458
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  componentDidCatch(err) {
459
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  this.props.set(err);
@@ -461,7 +482,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
461
482
  render() {
462
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  return this.state.error ? null : this.props.children;
463
484
  }
464
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
485
+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
465
486
  })();
466
487
 
467
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  const is = {
@@ -598,8 +619,7 @@ function prepare(target, root, type, props) {
598
619
  object,
599
620
  eventCount: 0,
600
621
  handlers: {},
601
- isHidden: false,
602
- deferredRefs: []
622
+ isHidden: false
603
623
  };
604
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  if (object) object.__r3f = instance;
605
625
  }
@@ -756,6 +776,17 @@ function unregisterVisibility(store, object) {
756
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  internal.visibilityRegistry.delete(object.uuid);
757
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  internal.occlusionCache.delete(object);
758
778
  }
779
+ function updateVisibilityHandlers(store, object, handlers) {
780
+ const { internal } = store.getState();
781
+ const entry = internal.visibilityRegistry.get(object.uuid);
782
+ if (!entry) return false;
783
+ entry.handlers = handlers;
784
+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
785
+ object.occlusionTest = true;
786
+ enableOcclusion(store);
787
+ }
788
+ return true;
789
+ }
759
790
  function checkVisibility(state) {
760
791
  const { internal, camera } = state;
761
792
  const registry = internal.visibilityRegistry;
@@ -943,10 +974,7 @@ function applyProps(object, props) {
943
974
  continue;
944
975
  }
945
976
  if (value === void 0) continue;
946
- if (isFromRef(value)) {
947
- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
948
- continue;
949
- }
977
+ if (isFromRef(value)) continue;
950
978
  if (isOnce(value)) {
951
979
  if (instance?.appliedOnce?.has(prop)) continue;
952
980
  if (instance) {
@@ -982,8 +1010,24 @@ function applyProps(object, props) {
982
1010
  } else if (isVectorLike(target) && is.num(value)) {
983
1011
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
984
1012
  else target.set(value);
1013
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1014
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1015
+ const uniforms = root.uniforms;
1016
+ const nextUniforms = value;
1017
+ for (const name in nextUniforms) {
1018
+ const uniform = nextUniforms[name];
1019
+ const targetUniform = uniforms[name];
1020
+ if (targetUniform) Object.assign(targetUniform, uniform);
1021
+ else {
1022
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1023
+ uniforms[name] = nextUniform;
1024
+ }
1025
+ }
985
1026
  } else {
986
1027
  root[key] = value;
1028
+ if (key.endsWith("Node") && root.isMaterial) {
1029
+ root.needsUpdate = true;
1030
+ }
987
1031
  if (rootState && rootState.renderer?.outputColorSpace === SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
988
1032
  root[key].format === RGBAFormat && root[key].type === UnsignedByteType) {
989
1033
  root[key].colorSpace = rootState.textureColorSpace;
@@ -997,6 +1041,9 @@ function applyProps(object, props) {
997
1041
  if (instance.eventCount && object2.raycast !== null) {
998
1042
  rootState.internal.interaction.push(object2);
999
1043
  }
1044
+ }
1045
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1046
+ const object2 = instance.object;
1000
1047
  const root = findInitialRoot(instance);
1001
1048
  const visibilityHandlers = {
1002
1049
  onFramed: instance.handlers.onFramed,
@@ -1004,7 +1051,9 @@ function applyProps(object, props) {
1004
1051
  onVisible: instance.handlers.onVisible
1005
1052
  };
1006
1053
  if (hasVisibilityHandlers(visibilityHandlers)) {
1007
- registerVisibility(root, object2, visibilityHandlers);
1054
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1055
+ registerVisibility(root, object2, visibilityHandlers);
1056
+ }
1008
1057
  } else {
1009
1058
  unregisterVisibility(root, object2);
1010
1059
  }
@@ -1017,38 +1066,60 @@ function applyProps(object, props) {
1017
1066
  return object;
1018
1067
  }
1019
1068
 
1069
+ const DEFAULT_POINTER_ID = 0;
1070
+ const XR_POINTER_ID_START = 1e3;
1071
+ function getPointerState(internal, pointerId) {
1072
+ let state = internal.pointerMap.get(pointerId);
1073
+ if (!state) {
1074
+ state = {
1075
+ hovered: /* @__PURE__ */ new Map(),
1076
+ captured: /* @__PURE__ */ new Map(),
1077
+ initialClick: [0, 0],
1078
+ initialHits: []
1079
+ };
1080
+ internal.pointerMap.set(pointerId, state);
1081
+ }
1082
+ return state;
1083
+ }
1084
+ function getPointerId(event) {
1085
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1086
+ }
1020
1087
  function makeId(event) {
1021
1088
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1022
1089
  }
1023
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1024
- const captureData = captures.get(obj);
1090
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1091
+ const pointerState = internal.pointerMap.get(pointerId);
1092
+ if (!pointerState) return;
1093
+ const captureData = pointerState.captured.get(obj);
1025
1094
  if (captureData) {
1026
- captures.delete(obj);
1027
- if (captures.size === 0) {
1028
- capturedMap.delete(pointerId);
1029
- captureData.target.releasePointerCapture(pointerId);
1030
- }
1095
+ pointerState.captured.delete(obj);
1096
+ captureData.target.releasePointerCapture(pointerId);
1031
1097
  }
1032
1098
  }
1033
1099
  function removeInteractivity(store, object) {
1034
1100
  const { internal } = store.getState();
1035
1101
  internal.interaction = internal.interaction.filter((o) => o !== object);
1036
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1037
- internal.hovered.forEach((value, key) => {
1038
- if (value.eventObject === object || value.object === object) {
1039
- internal.hovered.delete(key);
1102
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1103
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1104
+ pointerState.hovered.forEach((value, key) => {
1105
+ if (value.eventObject === object || value.object === object) {
1106
+ pointerState.hovered.delete(key);
1107
+ }
1108
+ });
1109
+ if (pointerState.captured.has(object)) {
1110
+ releaseInternalPointerCapture(internal, object, pointerId);
1040
1111
  }
1041
- });
1042
- internal.capturedMap.forEach((captures, pointerId) => {
1043
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1044
- });
1112
+ }
1045
1113
  unregisterVisibility(store, object);
1046
1114
  }
1047
1115
  function createEvents(store) {
1048
- function calculateDistance(event) {
1116
+ function calculateDistance(event, pointerId) {
1049
1117
  const { internal } = store.getState();
1050
- const dx = event.offsetX - internal.initialClick[0];
1051
- const dy = event.offsetY - internal.initialClick[1];
1118
+ const pointerState = internal.pointerMap.get(pointerId);
1119
+ if (!pointerState) return 0;
1120
+ const [initialX, initialY] = pointerState.initialClick;
1121
+ const dx = event.offsetX - initialX;
1122
+ const dy = event.offsetY - initialY;
1052
1123
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1053
1124
  }
1054
1125
  function filterPointerEvents(objects) {
@@ -1084,6 +1155,15 @@ function createEvents(store) {
1084
1155
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1085
1156
  }
1086
1157
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1158
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1159
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1160
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1161
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1162
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1163
+ if (aInteractivePriority !== bInteractivePriority) {
1164
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1165
+ }
1166
+ }
1087
1167
  const aState = getRootState(a.object);
1088
1168
  const bState = getRootState(b.object);
1089
1169
  const aPriority = aState?.events?.priority ?? 1;
@@ -1105,9 +1185,13 @@ function createEvents(store) {
1105
1185
  eventObject = eventObject.parent;
1106
1186
  }
1107
1187
  }
1108
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1109
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1110
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1188
+ if ("pointerId" in event) {
1189
+ const pointerId = event.pointerId;
1190
+ const pointerState = state.internal.pointerMap.get(pointerId);
1191
+ if (pointerState?.captured.size) {
1192
+ for (const captureData of pointerState.captured.values()) {
1193
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1194
+ }
1111
1195
  }
1112
1196
  }
1113
1197
  return intersections;
@@ -1120,27 +1204,25 @@ function createEvents(store) {
1120
1204
  if (state) {
1121
1205
  const { raycaster, pointer, camera, internal } = state;
1122
1206
  const unprojectedPoint = new Vector3(pointer.x, pointer.y, 0).unproject(camera);
1123
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1207
+ const hasPointerCapture = (id) => {
1208
+ const pointerState = internal.pointerMap.get(id);
1209
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1210
+ };
1124
1211
  const setPointerCapture = (id) => {
1125
1212
  const captureData = { intersection: hit, target: event.target };
1126
- if (internal.capturedMap.has(id)) {
1127
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1128
- } else {
1129
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1130
- }
1213
+ const pointerState = getPointerState(internal, id);
1214
+ pointerState.captured.set(hit.eventObject, captureData);
1131
1215
  event.target.setPointerCapture(id);
1132
1216
  };
1133
1217
  const releasePointerCapture = (id) => {
1134
- const captures = internal.capturedMap.get(id);
1135
- if (captures) {
1136
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1137
- }
1218
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1138
1219
  };
1139
1220
  const extractEventProps = {};
1140
1221
  for (const prop in event) {
1141
1222
  const property = event[prop];
1142
1223
  if (typeof property !== "function") extractEventProps[prop] = property;
1143
1224
  }
1225
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1144
1226
  const raycastEvent = {
1145
1227
  ...hit,
1146
1228
  ...extractEventProps,
@@ -1151,18 +1233,19 @@ function createEvents(store) {
1151
1233
  unprojectedPoint,
1152
1234
  ray: raycaster.ray,
1153
1235
  camera,
1236
+ pointerId: eventPointerId,
1154
1237
  // Hijack stopPropagation, which just sets a flag
1155
1238
  stopPropagation() {
1156
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1239
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1157
1240
  if (
1158
1241
  // ...if this pointer hasn't been captured
1159
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1160
- capturesForPointer.has(hit.eventObject)
1242
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1243
+ pointerState.captured.has(hit.eventObject)
1161
1244
  ) {
1162
1245
  raycastEvent.stopped = localState.stopped = true;
1163
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1246
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1164
1247
  const higher = intersections.slice(0, intersections.indexOf(hit));
1165
- cancelPointer([...higher, hit]);
1248
+ cancelPointer([...higher, hit], eventPointerId);
1166
1249
  }
1167
1250
  }
1168
1251
  },
@@ -1178,15 +1261,18 @@ function createEvents(store) {
1178
1261
  }
1179
1262
  return intersections;
1180
1263
  }
1181
- function cancelPointer(intersections) {
1264
+ function cancelPointer(intersections, pointerId) {
1182
1265
  const { internal } = store.getState();
1183
- for (const hoveredObj of internal.hovered.values()) {
1266
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1267
+ const pointerState = internal.pointerMap.get(pid);
1268
+ if (!pointerState) return;
1269
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1184
1270
  if (!intersections.length || !intersections.find(
1185
1271
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1186
1272
  )) {
1187
1273
  const eventObject = hoveredObj.eventObject;
1188
1274
  const instance = eventObject.__r3f;
1189
- internal.hovered.delete(makeId(hoveredObj));
1275
+ pointerState.hovered.delete(hoveredId);
1190
1276
  if (instance?.eventCount) {
1191
1277
  const handlers = instance.handlers;
1192
1278
  const data = { ...hoveredObj, intersections };
@@ -1215,41 +1301,118 @@ function createEvents(store) {
1215
1301
  instance?.handlers.onDropMissed?.(event);
1216
1302
  }
1217
1303
  }
1304
+ function cleanupPointer(pointerId) {
1305
+ const { internal } = store.getState();
1306
+ const pointerState = internal.pointerMap.get(pointerId);
1307
+ if (pointerState) {
1308
+ for (const [, hoveredObj] of pointerState.hovered) {
1309
+ const eventObject = hoveredObj.eventObject;
1310
+ const instance = eventObject.__r3f;
1311
+ if (instance?.eventCount) {
1312
+ const handlers = instance.handlers;
1313
+ const data = { ...hoveredObj, intersections: [] };
1314
+ handlers.onPointerOut?.(data);
1315
+ handlers.onPointerLeave?.(data);
1316
+ }
1317
+ }
1318
+ internal.pointerMap.delete(pointerId);
1319
+ }
1320
+ internal.pointerDirty.delete(pointerId);
1321
+ }
1322
+ function processDeferredPointer(event, pointerId) {
1323
+ const state = store.getState();
1324
+ const { internal } = state;
1325
+ if (!state.events.enabled) return;
1326
+ const filter = filterPointerEvents;
1327
+ const hits = intersect(event, filter);
1328
+ cancelPointer(hits, pointerId);
1329
+ function onIntersect(data) {
1330
+ const eventObject = data.eventObject;
1331
+ const instance = eventObject.__r3f;
1332
+ if (!instance?.eventCount) return;
1333
+ const handlers = instance.handlers;
1334
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1335
+ const id = makeId(data);
1336
+ const pointerState = getPointerState(internal, pointerId);
1337
+ const hoveredItem = pointerState.hovered.get(id);
1338
+ if (!hoveredItem) {
1339
+ pointerState.hovered.set(id, data);
1340
+ handlers.onPointerOver?.(data);
1341
+ handlers.onPointerEnter?.(data);
1342
+ } else if (hoveredItem.stopped) {
1343
+ data.stopPropagation();
1344
+ }
1345
+ }
1346
+ handlers.onPointerMove?.(data);
1347
+ }
1348
+ handleIntersects(hits, event, 0, onIntersect);
1349
+ }
1218
1350
  function handlePointer(name) {
1219
1351
  switch (name) {
1220
1352
  case "onPointerLeave":
1221
- case "onPointerCancel":
1222
1353
  case "onDragLeave":
1223
1354
  return () => cancelPointer([]);
1355
+ // Global cancel of these events
1356
+ case "onPointerCancel":
1357
+ return (event) => {
1358
+ const pointerId = getPointerId(event);
1359
+ cleanupPointer(pointerId);
1360
+ };
1224
1361
  case "onLostPointerCapture":
1225
1362
  return (event) => {
1226
1363
  const { internal } = store.getState();
1227
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1364
+ const pointerId = getPointerId(event);
1365
+ const pointerState = internal.pointerMap.get(pointerId);
1366
+ if (pointerState?.captured.size) {
1228
1367
  requestAnimationFrame(() => {
1229
- if (internal.capturedMap.has(event.pointerId)) {
1230
- internal.capturedMap.delete(event.pointerId);
1231
- cancelPointer([]);
1368
+ const pointerState2 = internal.pointerMap.get(pointerId);
1369
+ if (pointerState2?.captured.size) {
1370
+ pointerState2.captured.clear();
1232
1371
  }
1372
+ cancelPointer([], pointerId);
1233
1373
  });
1234
1374
  }
1235
1375
  };
1236
1376
  }
1237
1377
  return function handleEvent(event) {
1238
1378
  const state = store.getState();
1239
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1379
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1380
+ const pointerId = getPointerId(event);
1240
1381
  internal.lastEvent.current = event;
1241
- if (!state.events.enabled) return;
1382
+ if (!events.enabled) return;
1242
1383
  const isPointerMove = name === "onPointerMove";
1243
1384
  const isDragOver = name === "onDragOver";
1244
1385
  const isDrop = name === "onDrop";
1245
1386
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1387
+ const isPointerDown = name === "onPointerDown";
1388
+ const isPointerUp = name === "onPointerUp";
1389
+ const isWheel = name === "onWheel";
1390
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1391
+ if (isPointerMove && canDeferRaycasts) {
1392
+ events.compute?.(event, state);
1393
+ internal.pointerDirty.set(pointerId, event);
1394
+ return;
1395
+ }
1396
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1397
+ events.compute?.(event, state);
1398
+ internal.pointerDirty.set(pointerId, event);
1399
+ return;
1400
+ }
1401
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1402
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1403
+ internal.pointerDirty.delete(pointerId);
1404
+ processDeferredPointer(deferredEvent, pointerId);
1405
+ }
1246
1406
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1247
1407
  const hits = intersect(event, filter);
1248
- const delta = isClickEvent ? calculateDistance(event) : 0;
1249
- if (name === "onPointerDown") {
1250
- internal.initialClick = [event.offsetX, event.offsetY];
1251
- internal.initialHits = hits.map((hit) => hit.eventObject);
1252
- }
1408
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1409
+ if (isPointerDown) {
1410
+ const pointerState2 = getPointerState(internal, pointerId);
1411
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1412
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1413
+ }
1414
+ const pointerState = internal.pointerMap.get(pointerId);
1415
+ const initialHits = pointerState?.initialHits ?? [];
1253
1416
  if (isClickEvent && !hits.length) {
1254
1417
  if (delta <= 2) {
1255
1418
  pointerMissed(event, internal.interaction);
@@ -1264,7 +1427,9 @@ function createEvents(store) {
1264
1427
  dropMissed(event, internal.interaction);
1265
1428
  if (onDropMissed) onDropMissed(event);
1266
1429
  }
1267
- if (isPointerMove || isDragOver) cancelPointer(hits);
1430
+ if (isPointerMove || isDragOver) {
1431
+ cancelPointer(hits, pointerId);
1432
+ }
1268
1433
  function onIntersect(data) {
1269
1434
  const eventObject = data.eventObject;
1270
1435
  const instance = eventObject.__r3f;
@@ -1273,9 +1438,10 @@ function createEvents(store) {
1273
1438
  if (isPointerMove) {
1274
1439
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1275
1440
  const id = makeId(data);
1276
- const hoveredItem = internal.hovered.get(id);
1441
+ const pointerState2 = getPointerState(internal, pointerId);
1442
+ const hoveredItem = pointerState2.hovered.get(id);
1277
1443
  if (!hoveredItem) {
1278
- internal.hovered.set(id, data);
1444
+ pointerState2.hovered.set(id, data);
1279
1445
  handlers.onPointerOver?.(data);
1280
1446
  handlers.onPointerEnter?.(data);
1281
1447
  } else if (hoveredItem.stopped) {
@@ -1285,9 +1451,10 @@ function createEvents(store) {
1285
1451
  handlers.onPointerMove?.(data);
1286
1452
  } else if (isDragOver) {
1287
1453
  const id = makeId(data);
1288
- const hoveredItem = internal.hovered.get(id);
1454
+ const pointerState2 = getPointerState(internal, pointerId);
1455
+ const hoveredItem = pointerState2.hovered.get(id);
1289
1456
  if (!hoveredItem) {
1290
- internal.hovered.set(id, data);
1457
+ pointerState2.hovered.set(id, data);
1291
1458
  handlers.onDragOverEnter?.(data);
1292
1459
  } else if (hoveredItem.stopped) {
1293
1460
  data.stopPropagation();
@@ -1298,18 +1465,18 @@ function createEvents(store) {
1298
1465
  } else {
1299
1466
  const handler = handlers[name];
1300
1467
  if (handler) {
1301
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1468
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1302
1469
  pointerMissed(
1303
1470
  event,
1304
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1471
+ internal.interaction.filter((object) => !initialHits.includes(object))
1305
1472
  );
1306
1473
  handler(data);
1307
1474
  }
1308
1475
  } else {
1309
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1476
+ if (isClickEvent && initialHits.includes(eventObject)) {
1310
1477
  pointerMissed(
1311
1478
  event,
1312
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1479
+ internal.interaction.filter((object) => !initialHits.includes(object))
1313
1480
  );
1314
1481
  }
1315
1482
  }
@@ -1318,7 +1485,15 @@ function createEvents(store) {
1318
1485
  handleIntersects(hits, event, delta, onIntersect);
1319
1486
  };
1320
1487
  }
1321
- return { handlePointer };
1488
+ function flushDeferredPointers() {
1489
+ const { internal, events } = store.getState();
1490
+ if (!events.frameTimedRaycasts) return;
1491
+ for (const [pointerId, event] of internal.pointerDirty) {
1492
+ processDeferredPointer(event, pointerId);
1493
+ }
1494
+ internal.pointerDirty.clear();
1495
+ }
1496
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1322
1497
  }
1323
1498
  const DOM_EVENTS = {
1324
1499
  onClick: ["click", false],
@@ -1337,10 +1512,15 @@ const DOM_EVENTS = {
1337
1512
  onLostPointerCapture: ["lostpointercapture", true]
1338
1513
  };
1339
1514
  function createPointerEvents(store) {
1340
- const { handlePointer } = createEvents(store);
1515
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1516
+ let nextXRPointerId = XR_POINTER_ID_START;
1517
+ const xrPointers = /* @__PURE__ */ new Map();
1341
1518
  return {
1342
1519
  priority: 1,
1343
1520
  enabled: true,
1521
+ frameTimedRaycasts: true,
1522
+ alwaysFireOnScroll: true,
1523
+ updateOnFrame: false,
1344
1524
  compute(event, state) {
1345
1525
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1346
1526
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1350,11 +1530,33 @@ function createPointerEvents(store) {
1350
1530
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1351
1531
  {}
1352
1532
  ),
1353
- update: () => {
1533
+ update: (pointerId) => {
1354
1534
  const { events, internal } = store.getState();
1355
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1535
+ if (!events.handlers) return;
1536
+ if (pointerId !== void 0) {
1537
+ const event = internal.pointerDirty.get(pointerId);
1538
+ if (event) {
1539
+ internal.pointerDirty.delete(pointerId);
1540
+ processDeferredPointer(event, pointerId);
1541
+ } else if (internal.lastEvent?.current) {
1542
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1543
+ }
1544
+ } else {
1545
+ flushDeferredPointers();
1546
+ if (internal.lastEvent?.current) {
1547
+ events.handlers.onPointerMove(internal.lastEvent.current);
1548
+ }
1549
+ }
1550
+ },
1551
+ flush: () => {
1552
+ const { events, internal } = store.getState();
1553
+ flushDeferredPointers();
1554
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1555
+ events.handlers.onPointerMove(internal.lastEvent.current);
1556
+ }
1356
1557
  },
1357
1558
  connect: (target) => {
1559
+ if (!target) return;
1358
1560
  const { set, events } = store.getState();
1359
1561
  events.disconnect?.();
1360
1562
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1378,6 +1580,33 @@ function createPointerEvents(store) {
1378
1580
  }
1379
1581
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1380
1582
  }
1583
+ },
1584
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1585
+ registerPointer: (config) => {
1586
+ const pointerId = nextXRPointerId++;
1587
+ xrPointers.set(pointerId, config);
1588
+ const { internal } = store.getState();
1589
+ getPointerState(internal, pointerId);
1590
+ return pointerId;
1591
+ },
1592
+ unregisterPointer: (pointerId) => {
1593
+ xrPointers.delete(pointerId);
1594
+ const { internal } = store.getState();
1595
+ const pointerState = internal.pointerMap.get(pointerId);
1596
+ if (pointerState) {
1597
+ for (const [, hoveredObj] of pointerState.hovered) {
1598
+ const eventObject = hoveredObj.eventObject;
1599
+ const instance = eventObject.__r3f;
1600
+ if (instance?.eventCount) {
1601
+ const handlers = instance.handlers;
1602
+ const data = { ...hoveredObj, intersections: [] };
1603
+ handlers.onPointerOut?.(data);
1604
+ handlers.onPointerLeave?.(data);
1605
+ }
1606
+ }
1607
+ internal.pointerMap.delete(pointerId);
1608
+ }
1609
+ internal.pointerDirty.delete(pointerId);
1381
1610
  }
1382
1611
  };
1383
1612
  }
@@ -1439,1036 +1668,11 @@ function notifyAlpha({ message, link }) {
1439
1668
  }
1440
1669
  }
1441
1670
 
1442
- var __defProp$1 = Object.defineProperty;
1443
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1444
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1445
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1446
- class PhaseGraph {
1447
- constructor() {
1448
- /** Ordered list of phase nodes */
1449
- __publicField$1(this, "phases", []);
1450
- /** Quick lookup by name */
1451
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1452
- /** Cached ordered names (invalidated on changes) */
1453
- __publicField$1(this, "orderedNamesCache", null);
1454
- this.initializeDefaultPhases();
1455
- }
1456
- //* Initialization --------------------------------
1457
- initializeDefaultPhases() {
1458
- for (const name of DEFAULT_PHASES) {
1459
- const node = { name, isAutoGenerated: false };
1460
- this.phases.push(node);
1461
- this.phaseMap.set(name, node);
1462
- }
1463
- this.invalidateCache();
1464
- }
1465
- //* Public API --------------------------------
1466
- /**
1467
- * Add a named phase to the graph
1468
- * @param name - Phase name (must be unique)
1469
- * @param options - Position options (before or after another phase)
1470
- */
1471
- addPhase(name, options = {}) {
1472
- if (this.phaseMap.has(name)) {
1473
- console.warn(`[useFrame] Phase "${name}" already exists`);
1474
- return;
1475
- }
1476
- const { before, after } = options;
1477
- const node = { name, isAutoGenerated: false };
1478
- let insertIndex = this.phases.length;
1479
- const targetIndex = this.getPhaseIndex(before ?? after);
1480
- if (targetIndex !== -1) {
1481
- insertIndex = before ? targetIndex : targetIndex + 1;
1482
- } else {
1483
- const constraintType = before ? "before" : "after";
1484
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1485
- }
1486
- this.phases.splice(insertIndex, 0, node);
1487
- this.phaseMap.set(name, node);
1488
- this.invalidateCache();
1489
- }
1490
- /**
1491
- * Get ordered list of phase names
1492
- */
1493
- getOrderedPhases() {
1494
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1495
- return this.orderedNamesCache;
1496
- }
1497
- /**
1498
- * Check if a phase exists
1499
- */
1500
- hasPhase(name) {
1501
- return this.phaseMap.has(name);
1502
- }
1503
- /**
1504
- * Get the index of a phase (-1 if not found)
1505
- */
1506
- getPhaseIndex(name) {
1507
- if (!name) return -1;
1508
- return this.phases.findIndex((p) => p.name === name);
1509
- }
1510
- /**
1511
- * Ensure a phase exists, creating an auto-generated one if needed.
1512
- * Used for resolving before/after constraints.
1513
- *
1514
- * @param name - The phase name to ensure exists
1515
- * @returns The phase name (may be auto-generated like 'before:render')
1516
- */
1517
- ensurePhase(name) {
1518
- if (this.phaseMap.has(name)) return name;
1519
- const node = { name, isAutoGenerated: true };
1520
- this.phases.push(node);
1521
- this.phaseMap.set(name, node);
1522
- this.invalidateCache();
1523
- return name;
1524
- }
1525
- /**
1526
- * Resolve where a job with before/after constraints should go.
1527
- * Creates auto-generated phases if needed.
1528
- *
1529
- * @param before - Phase(s) to run before
1530
- * @param after - Phase(s) to run after
1531
- * @returns The resolved phase name
1532
- */
1533
- resolveConstraintPhase(before, after) {
1534
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1535
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1536
- if (beforeArr.length > 0) {
1537
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1538
- }
1539
- if (afterArr.length > 0) {
1540
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1541
- }
1542
- return "update";
1543
- }
1544
- /**
1545
- * Ensure an auto-generated phase exists relative to a target phase.
1546
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1547
- *
1548
- * @param target - The target phase name to position relative to
1549
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1550
- * @param offset - Insertion offset (0 for before, 1 for after)
1551
- * @returns The auto-generated phase name
1552
- */
1553
- ensureAutoPhase(target, prefix, offset) {
1554
- const autoName = `${prefix}:${target}`;
1555
- if (this.phaseMap.has(autoName)) return autoName;
1556
- const node = { name: autoName, isAutoGenerated: true };
1557
- const targetIndex = this.getPhaseIndex(target);
1558
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1559
- else this.phases.push(node);
1560
- this.phaseMap.set(autoName, node);
1561
- this.invalidateCache();
1562
- return autoName;
1563
- }
1564
- // Internal --------------------------------
1565
- invalidateCache() {
1566
- this.orderedNamesCache = null;
1567
- }
1568
- }
1569
-
1570
- function rebuildSortedJobs(jobs, phaseGraph) {
1571
- const orderedPhases = phaseGraph.getOrderedPhases();
1572
- const buckets = /* @__PURE__ */ new Map();
1573
- for (const phase of orderedPhases) {
1574
- buckets.set(phase, []);
1575
- }
1576
- for (const job of jobs.values()) {
1577
- if (!job.enabled) continue;
1578
- let bucket = buckets.get(job.phase);
1579
- if (!bucket) {
1580
- bucket = [];
1581
- buckets.set(job.phase, bucket);
1582
- }
1583
- bucket.push(job);
1584
- }
1585
- const sortedBuckets = [];
1586
- for (const phase of orderedPhases) {
1587
- const bucket = buckets.get(phase);
1588
- if (!bucket || bucket.length === 0) continue;
1589
- bucket.sort((a, b) => {
1590
- if (a.priority !== b.priority) return b.priority - a.priority;
1591
- return a.index - b.index;
1592
- });
1593
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1594
- }
1595
- for (const [phase, bucket] of buckets) {
1596
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1597
- bucket.sort((a, b) => {
1598
- if (a.priority !== b.priority) return b.priority - a.priority;
1599
- return a.index - b.index;
1600
- });
1601
- sortedBuckets.push(bucket);
1602
- }
1603
- }
1604
- return sortedBuckets.flat();
1605
- }
1606
- function hasCrossJobConstraints(bucket) {
1607
- const jobIds = new Set(bucket.map((j) => j.id));
1608
- for (const job of bucket) {
1609
- for (const ref of job.before) {
1610
- if (jobIds.has(ref)) return true;
1611
- }
1612
- for (const ref of job.after) {
1613
- if (jobIds.has(ref)) return true;
1614
- }
1615
- }
1616
- return false;
1617
- }
1618
- function topologicalSort(jobs) {
1619
- const n = jobs.length;
1620
- if (n <= 1) return jobs;
1621
- const jobMap = /* @__PURE__ */ new Map();
1622
- const inDegree = /* @__PURE__ */ new Map();
1623
- const adjacency = /* @__PURE__ */ new Map();
1624
- for (const job of jobs) {
1625
- jobMap.set(job.id, job);
1626
- inDegree.set(job.id, 0);
1627
- adjacency.set(job.id, []);
1628
- }
1629
- for (const job of jobs) {
1630
- for (const ref of job.before) {
1631
- if (jobMap.has(ref)) {
1632
- adjacency.get(job.id).push(ref);
1633
- inDegree.set(ref, inDegree.get(ref) + 1);
1634
- }
1635
- }
1636
- for (const ref of job.after) {
1637
- if (jobMap.has(ref)) {
1638
- adjacency.get(ref).push(job.id);
1639
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1640
- }
1641
- }
1642
- }
1643
- const queue = [];
1644
- for (const job of jobs) {
1645
- if (inDegree.get(job.id) === 0) {
1646
- queue.push(job);
1647
- }
1648
- }
1649
- queue.sort((a, b) => {
1650
- if (a.priority !== b.priority) return b.priority - a.priority;
1651
- return a.index - b.index;
1652
- });
1653
- const result = [];
1654
- while (queue.length > 0) {
1655
- const job = queue.shift();
1656
- result.push(job);
1657
- const neighbors = adjacency.get(job.id) || [];
1658
- for (const neighborId of neighbors) {
1659
- const newDegree = inDegree.get(neighborId) - 1;
1660
- inDegree.set(neighborId, newDegree);
1661
- if (newDegree === 0) {
1662
- const neighbor = jobMap.get(neighborId);
1663
- insertSorted(queue, neighbor);
1664
- }
1665
- }
1666
- }
1667
- if (result.length !== n) {
1668
- console.warn("[useFrame] Circular dependency detected in job constraints");
1669
- const resultIds = new Set(result.map((j) => j.id));
1670
- for (const job of jobs) {
1671
- if (!resultIds.has(job.id)) result.push(job);
1672
- }
1673
- }
1674
- return result;
1675
- }
1676
- function insertSorted(arr, job) {
1677
- let i = 0;
1678
- while (i < arr.length) {
1679
- const cmp = arr[i];
1680
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1681
- break;
1682
- }
1683
- i++;
1684
- }
1685
- arr.splice(i, 0, job);
1686
- }
1687
-
1688
- function shouldRun(job, now) {
1689
- if (!job.enabled) return false;
1690
- if (!job.fps) return true;
1691
- const minInterval = 1e3 / job.fps;
1692
- const lastRun = job.lastRun ?? 0;
1693
- const elapsed = now - lastRun;
1694
- if (elapsed < minInterval) return false;
1695
- if (job.drop) {
1696
- job.lastRun = now;
1697
- } else {
1698
- const steps = Math.floor(elapsed / minInterval);
1699
- job.lastRun = lastRun + steps * minInterval;
1700
- if (job.lastRun < now - minInterval) {
1701
- job.lastRun = now;
1702
- }
1703
- }
1704
- return true;
1705
- }
1706
- function resetJobTiming(job) {
1707
- job.lastRun = void 0;
1708
- }
1709
-
1710
- var __defProp = Object.defineProperty;
1711
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1712
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1713
- const hmrData = (() => {
1714
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1715
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1716
- try {
1717
- return (0, eval)("import.meta.hot");
1718
- } catch {
1719
- return void 0;
1720
- }
1721
- })();
1722
- const _Scheduler = class _Scheduler {
1723
- //* Constructor ================================
1724
- constructor() {
1725
- //* Critical State ================================
1726
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1727
- __publicField(this, "phaseGraph");
1728
- __publicField(this, "loopState", {
1729
- running: false,
1730
- rafHandle: null,
1731
- lastTime: null,
1732
- // null = uninitialized, 0+ = valid timestamp
1733
- frameCount: 0,
1734
- elapsedTime: 0,
1735
- createdAt: performance.now()
1736
- });
1737
- __publicField(this, "stoppedTime", 0);
1738
- //* Private State ================================
1739
- __publicField(this, "nextRootIndex", 0);
1740
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1741
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1742
- __publicField(this, "nextGlobalIndex", 0);
1743
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1744
- __publicField(this, "nextJobIndex", 0);
1745
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1746
- __publicField(this, "pendingFrames", 0);
1747
- __publicField(this, "_frameloop", "always");
1748
- //* Independent Mode & Error Handling State ================================
1749
- __publicField(this, "_independent", false);
1750
- __publicField(this, "errorHandler", null);
1751
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1752
- //* Core Loop Execution Methods ================================
1753
- /**
1754
- * Main RAF loop callback.
1755
- * Executes frame, handles demand mode, and schedules next frame.
1756
- * @param {number} timestamp - RAF timestamp in milliseconds
1757
- * @returns {void}
1758
- * @private
1759
- */
1760
- __publicField(this, "loop", (timestamp) => {
1761
- if (!this.loopState.running) return;
1762
- this.executeFrame(timestamp);
1763
- if (this._frameloop === "demand") {
1764
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1765
- if (this.pendingFrames === 0) {
1766
- this.notifyIdle(timestamp);
1767
- return this.stop();
1768
- }
1769
- }
1770
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1771
- });
1772
- this.phaseGraph = new PhaseGraph();
1773
- }
1774
- static get instance() {
1775
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1776
- }
1777
- static set instance(value) {
1778
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1779
- }
1780
- /**
1781
- * Get the global scheduler instance (creates if doesn't exist).
1782
- * Uses HMR data to preserve instance across hot reloads.
1783
- * @returns {Scheduler} The singleton scheduler instance
1784
- */
1785
- static get() {
1786
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1787
- _Scheduler.instance = hmrData.data.scheduler;
1788
- }
1789
- if (!_Scheduler.instance) {
1790
- _Scheduler.instance = new _Scheduler();
1791
- if (hmrData?.data) {
1792
- hmrData.data.scheduler = _Scheduler.instance;
1793
- }
1794
- }
1795
- return _Scheduler.instance;
1796
- }
1797
- /**
1798
- * Reset the singleton instance. Stops the loop and clears all state.
1799
- * Primarily used for testing to ensure clean state between tests.
1800
- * @returns {void}
1801
- */
1802
- static reset() {
1803
- if (_Scheduler.instance) {
1804
- _Scheduler.instance.stop();
1805
- _Scheduler.instance = null;
1806
- }
1807
- if (hmrData?.data) {
1808
- hmrData.data.scheduler = null;
1809
- }
1810
- }
1811
- //* Getters & Setters ================================
1812
- get phases() {
1813
- return this.phaseGraph.getOrderedPhases();
1814
- }
1815
- get frameloop() {
1816
- return this._frameloop;
1817
- }
1818
- set frameloop(mode) {
1819
- if (this._frameloop === mode) return;
1820
- const wasAlways = this._frameloop === "always";
1821
- this._frameloop = mode;
1822
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1823
- else if (mode !== "always" && wasAlways) this.stop();
1824
- }
1825
- get isRunning() {
1826
- return this.loopState.running;
1827
- }
1828
- get isReady() {
1829
- return this.roots.size > 0;
1830
- }
1831
- get independent() {
1832
- return this._independent;
1833
- }
1834
- set independent(value) {
1835
- this._independent = value;
1836
- if (value) this.ensureDefaultRoot();
1837
- }
1838
- //* Root Management Methods ================================
1839
- /**
1840
- * Register a root (Canvas) with the scheduler.
1841
- * The first root to register starts the RAF loop (if frameloop='always').
1842
- * @param {string} id - Unique identifier for this root
1843
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1844
- * @returns {() => void} Unsubscribe function to remove this root
1845
- */
1846
- registerRoot(id, options = {}) {
1847
- if (this.roots.has(id)) {
1848
- console.warn(`[Scheduler] Root "${id}" already registered`);
1849
- return () => this.unregisterRoot(id);
1850
- }
1851
- const entry = {
1852
- id,
1853
- getState: options.getState ?? (() => ({})),
1854
- jobs: /* @__PURE__ */ new Map(),
1855
- sortedJobs: [],
1856
- needsRebuild: false
1857
- };
1858
- if (options.onError) {
1859
- this.errorHandler = options.onError;
1860
- }
1861
- this.roots.set(id, entry);
1862
- if (this.roots.size === 1) {
1863
- this.notifyRootReady();
1864
- if (this._frameloop === "always") this.start();
1865
- }
1866
- return () => this.unregisterRoot(id);
1867
- }
1868
- /**
1869
- * Unregister a root from the scheduler.
1870
- * Cleans up all job state listeners for this root's jobs.
1871
- * The last root to unregister stops the RAF loop.
1872
- * @param {string} id - The root ID to unregister
1873
- * @returns {void}
1874
- */
1875
- unregisterRoot(id) {
1876
- const root = this.roots.get(id);
1877
- if (!root) return;
1878
- for (const jobId of root.jobs.keys()) {
1879
- this.jobStateListeners.delete(jobId);
1880
- }
1881
- this.roots.delete(id);
1882
- if (this.roots.size === 0) {
1883
- this.stop();
1884
- this.errorHandler = null;
1885
- }
1886
- }
1887
- /**
1888
- * Subscribe to be notified when a root becomes available.
1889
- * Fires immediately if a root already exists.
1890
- * @param {() => void} callback - Function called when first root registers
1891
- * @returns {() => void} Unsubscribe function
1892
- */
1893
- onRootReady(callback) {
1894
- if (this.roots.size > 0) {
1895
- callback();
1896
- return () => {
1897
- };
1898
- }
1899
- this.rootReadyCallbacks.add(callback);
1900
- return () => this.rootReadyCallbacks.delete(callback);
1901
- }
1902
- /**
1903
- * Notify all registered root-ready callbacks.
1904
- * Called when the first root registers.
1905
- * @returns {void}
1906
- * @private
1907
- */
1908
- notifyRootReady() {
1909
- for (const cb of this.rootReadyCallbacks) {
1910
- try {
1911
- cb();
1912
- } catch (error) {
1913
- console.error("[Scheduler] Error in root-ready callback:", error);
1914
- }
1915
- }
1916
- this.rootReadyCallbacks.clear();
1917
- }
1918
- /**
1919
- * Ensure a default root exists for independent mode.
1920
- * Creates a minimal root with no state provider.
1921
- * @returns {void}
1922
- * @private
1923
- */
1924
- ensureDefaultRoot() {
1925
- if (!this.roots.has("__default__")) {
1926
- this.registerRoot("__default__");
1927
- }
1928
- }
1929
- /**
1930
- * Trigger error handling for job errors.
1931
- * Uses the bound error handler if available, otherwise logs to console.
1932
- * @param {Error} error - The error to handle
1933
- * @returns {void}
1934
- */
1935
- triggerError(error) {
1936
- if (this.errorHandler) this.errorHandler(error);
1937
- else console.error("[Scheduler]", error);
1938
- }
1939
- //* Phase Management Methods ================================
1940
- /**
1941
- * Add a named phase to the scheduler's execution order.
1942
- * Marks all roots for rebuild to incorporate the new phase.
1943
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1944
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1945
- * @returns {void}
1946
- * @example
1947
- * scheduler.addPhase('physics', { before: 'update' });
1948
- * scheduler.addPhase('postprocess', { after: 'render' });
1949
- */
1950
- addPhase(name, options) {
1951
- this.phaseGraph.addPhase(name, options);
1952
- for (const root of this.roots.values()) {
1953
- root.needsRebuild = true;
1954
- }
1955
- }
1956
- /**
1957
- * Check if a phase exists in the scheduler.
1958
- * @param {string} name - The phase name to check
1959
- * @returns {boolean} True if the phase exists
1960
- */
1961
- hasPhase(name) {
1962
- return this.phaseGraph.hasPhase(name);
1963
- }
1964
- //* Global Job Registration Methods (Deprecated APIs) ================================
1965
- /**
1966
- * Register a global job that runs once per frame (not per-root).
1967
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1968
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1969
- * @param {string} id - Unique identifier for this global job
1970
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1971
- * @returns {() => void} Unsubscribe function to remove this global job
1972
- * @deprecated Use useFrame with phases instead
1973
- */
1974
- registerGlobal(phase, id, callback) {
1975
- const job = { id, callback };
1976
- if (phase === "before") {
1977
- this.globalBeforeJobs.set(id, job);
1978
- } else {
1979
- this.globalAfterJobs.set(id, job);
1980
- }
1981
- return () => {
1982
- if (phase === "before") this.globalBeforeJobs.delete(id);
1983
- else this.globalAfterJobs.delete(id);
1984
- };
1985
- }
1986
- //* Idle Callback Methods (Deprecated API) ================================
1987
- /**
1988
- * Register an idle callback that fires when the loop stops.
1989
- * Used internally by deprecated addTail API.
1990
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
1991
- * @returns {() => void} Unsubscribe function to remove this idle callback
1992
- * @deprecated Use demand mode with invalidate() instead
1993
- */
1994
- onIdle(callback) {
1995
- this.idleCallbacks.add(callback);
1996
- return () => this.idleCallbacks.delete(callback);
1997
- }
1998
- /**
1999
- * Notify all registered idle callbacks.
2000
- * Called when the loop stops in demand mode.
2001
- * @param {number} timestamp - The RAF timestamp when idle occurred
2002
- * @returns {void}
2003
- * @private
2004
- */
2005
- notifyIdle(timestamp) {
2006
- for (const cb of this.idleCallbacks) {
2007
- try {
2008
- cb(timestamp);
2009
- } catch (error) {
2010
- console.error("[Scheduler] Error in idle callback:", error);
2011
- }
2012
- }
2013
- }
2014
- //* Job Registration & Management Methods ================================
2015
- /**
2016
- * Register a job (frame callback) with a specific root.
2017
- * This is the core registration method used by useFrame internally.
2018
- * @param {FrameNextCallback} callback - The function to call each frame
2019
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2020
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2021
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2022
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2023
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2024
- * @param {number} [options.fps] - FPS throttle limit
2025
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2026
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2027
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2028
- * @returns {() => void} Unsubscribe function to remove this job
2029
- */
2030
- register(callback, options = {}) {
2031
- const rootId = options.rootId;
2032
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2033
- if (!root) {
2034
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2035
- return () => {
2036
- };
2037
- }
2038
- const id = options.id ?? this.generateJobId();
2039
- let phase = options.phase ?? "update";
2040
- if (!options.phase && (options.before || options.after)) {
2041
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2042
- }
2043
- const before = this.normalizeConstraints(options.before);
2044
- const after = this.normalizeConstraints(options.after);
2045
- const job = {
2046
- id,
2047
- callback,
2048
- phase,
2049
- before,
2050
- after,
2051
- priority: options.priority ?? 0,
2052
- index: this.nextJobIndex++,
2053
- fps: options.fps,
2054
- drop: options.drop ?? true,
2055
- enabled: options.enabled ?? true,
2056
- system: options.system ?? false
2057
- };
2058
- if (root.jobs.has(id)) {
2059
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2060
- }
2061
- root.jobs.set(id, job);
2062
- root.needsRebuild = true;
2063
- return () => this.unregister(id, root.id);
2064
- }
2065
- /**
2066
- * Unregister a job by its ID.
2067
- * Searches all roots if rootId is not provided.
2068
- * @param {string} id - The job ID to unregister
2069
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2070
- * @returns {void}
2071
- */
2072
- unregister(id, rootId) {
2073
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2074
- if (root?.jobs.delete(id)) {
2075
- root.needsRebuild = true;
2076
- this.jobStateListeners.delete(id);
2077
- }
2078
- }
2079
- /**
2080
- * Update a job's options dynamically.
2081
- * Searches all roots to find the job by ID.
2082
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2083
- * @param {string} id - The job ID to update
2084
- * @param {Partial<JobOptions>} options - The options to update
2085
- * @returns {void}
2086
- */
2087
- updateJob(id, options) {
2088
- let job;
2089
- let root;
2090
- for (const r of this.roots.values()) {
2091
- job = r.jobs.get(id);
2092
- if (job) {
2093
- root = r;
2094
- break;
2095
- }
2096
- }
2097
- if (!job || !root) return;
2098
- if (options.priority !== void 0) job.priority = options.priority;
2099
- if (options.fps !== void 0) job.fps = options.fps;
2100
- if (options.drop !== void 0) job.drop = options.drop;
2101
- if (options.enabled !== void 0) {
2102
- const wasEnabled = job.enabled;
2103
- job.enabled = options.enabled;
2104
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2105
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2106
- }
2107
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2108
- if (options.phase) job.phase = options.phase;
2109
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2110
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2111
- root.needsRebuild = true;
2112
- }
2113
- }
2114
- //* Job State Management Methods ================================
2115
- /**
2116
- * Check if a job is currently paused (disabled).
2117
- * @param {string} id - The job ID to check
2118
- * @returns {boolean} True if the job exists and is paused
2119
- */
2120
- isJobPaused(id) {
2121
- for (const root of this.roots.values()) {
2122
- const job = root.jobs.get(id);
2123
- if (job) return !job.enabled;
2124
- }
2125
- return false;
2126
- }
2127
- /**
2128
- * Subscribe to state changes for a specific job.
2129
- * Listener is called when job is paused or resumed.
2130
- * @param {string} id - The job ID to subscribe to
2131
- * @param {() => void} listener - Callback invoked on state changes
2132
- * @returns {() => void} Unsubscribe function
2133
- */
2134
- subscribeJobState(id, listener) {
2135
- if (!this.jobStateListeners.has(id)) {
2136
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2137
- }
2138
- this.jobStateListeners.get(id).add(listener);
2139
- return () => {
2140
- this.jobStateListeners.get(id)?.delete(listener);
2141
- if (this.jobStateListeners.get(id)?.size === 0) {
2142
- this.jobStateListeners.delete(id);
2143
- }
2144
- };
2145
- }
2146
- /**
2147
- * Notify all listeners that a job's state has changed.
2148
- * @param {string} id - The job ID that changed
2149
- * @returns {void}
2150
- * @private
2151
- */
2152
- notifyJobStateChange(id) {
2153
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2154
- }
2155
- /**
2156
- * Pause a job by ID (sets enabled=false).
2157
- * Notifies any subscribed state listeners.
2158
- * @param {string} id - The job ID to pause
2159
- * @returns {void}
2160
- */
2161
- pauseJob(id) {
2162
- this.updateJob(id, { enabled: false });
2163
- this.notifyJobStateChange(id);
2164
- }
2165
- /**
2166
- * Resume a paused job by ID (sets enabled=true).
2167
- * Resets job timing to prevent frame accumulation.
2168
- * Notifies any subscribed state listeners.
2169
- * @param {string} id - The job ID to resume
2170
- * @returns {void}
2171
- */
2172
- resumeJob(id) {
2173
- this.updateJob(id, { enabled: true });
2174
- this.notifyJobStateChange(id);
2175
- }
2176
- //* Frame Loop Control Methods ================================
2177
- /**
2178
- * Start the requestAnimationFrame loop.
2179
- * Resets timing state (elapsedTime, frameCount) on start.
2180
- * No-op if already running.
2181
- * @returns {void}
2182
- */
2183
- start() {
2184
- if (this.loopState.running) return;
2185
- const { elapsedTime, createdAt } = this.loopState;
2186
- let adjustedCreated = 0;
2187
- if (this.stoppedTime > 0) {
2188
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2189
- this.stoppedTime = 0;
2190
- }
2191
- Object.assign(this.loopState, {
2192
- running: true,
2193
- elapsedTime: elapsedTime ?? 0,
2194
- lastTime: performance.now(),
2195
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2196
- frameCount: 0,
2197
- rafHandle: requestAnimationFrame(this.loop)
2198
- });
2199
- }
2200
- /**
2201
- * Stop the requestAnimationFrame loop.
2202
- * Cancels any pending RAF callback.
2203
- * No-op if not running.
2204
- * @returns {void}
2205
- */
2206
- stop() {
2207
- if (!this.loopState.running) return;
2208
- this.loopState.running = false;
2209
- if (this.loopState.rafHandle !== null) {
2210
- cancelAnimationFrame(this.loopState.rafHandle);
2211
- this.loopState.rafHandle = null;
2212
- }
2213
- this.stoppedTime = performance.now();
2214
- }
2215
- /**
2216
- * Request frames to be rendered in demand mode.
2217
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2218
- * No-op if frameloop is not 'demand'.
2219
- * @param {number} [frames=1] - Number of frames to request
2220
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2221
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2222
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2223
- * @returns {void}
2224
- * @example
2225
- * // Request a single frame render
2226
- * scheduler.invalidate();
2227
- *
2228
- * @example
2229
- * // Request 5 frames (e.g., for animations)
2230
- * scheduler.invalidate(5);
2231
- *
2232
- * @example
2233
- * // Set pending frames to exactly 3 (don't stack with existing)
2234
- * scheduler.invalidate(3, false);
2235
- *
2236
- * @example
2237
- * // Add 2 more frames to existing pending count
2238
- * scheduler.invalidate(2, true);
2239
- */
2240
- invalidate(frames = 1, stackFrames = false) {
2241
- if (this._frameloop !== "demand") return;
2242
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2243
- this.pendingFrames = Math.min(60, baseFrames + frames);
2244
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2245
- }
2246
- /**
2247
- * Reset timing state for deterministic testing.
2248
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2249
- * @returns {void}
2250
- */
2251
- resetTiming() {
2252
- this.loopState.lastTime = null;
2253
- this.loopState.frameCount = 0;
2254
- this.loopState.elapsedTime = 0;
2255
- this.loopState.createdAt = performance.now();
2256
- }
2257
- //* Manual Stepping Methods ================================
2258
- /**
2259
- * Manually execute a single frame for all roots.
2260
- * Useful for frameloop='never' mode or testing scenarios.
2261
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2262
- * @returns {void}
2263
- * @example
2264
- * // Manual control mode
2265
- * scheduler.frameloop = 'never';
2266
- * scheduler.step(); // Execute one frame
2267
- */
2268
- step(timestamp) {
2269
- const now = timestamp ?? performance.now();
2270
- this.executeFrame(now);
2271
- }
2272
- /**
2273
- * Manually execute a single job by its ID.
2274
- * Useful for testing individual job callbacks in isolation.
2275
- * @param {string} id - The job ID to step
2276
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2277
- * @returns {void}
2278
- */
2279
- stepJob(id, timestamp) {
2280
- let job;
2281
- let root;
2282
- for (const r of this.roots.values()) {
2283
- job = r.jobs.get(id);
2284
- if (job) {
2285
- root = r;
2286
- break;
2287
- }
2288
- }
2289
- if (!job || !root) {
2290
- console.warn(`[Scheduler] Job "${id}" not found`);
2291
- return;
2292
- }
2293
- const now = timestamp ?? performance.now();
2294
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2295
- const delta = deltaMs / 1e3;
2296
- const elapsed = now - this.loopState.createdAt;
2297
- const providedState = root.getState?.() ?? {};
2298
- const frameState = {
2299
- ...providedState,
2300
- time: now,
2301
- delta,
2302
- elapsed,
2303
- frame: this.loopState.frameCount
2304
- };
2305
- try {
2306
- job.callback(frameState, delta);
2307
- } catch (error) {
2308
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2309
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2310
- }
2311
- }
2312
- /**
2313
- * Execute a single frame across all roots.
2314
- * Order: globalBefore → each root's jobs → globalAfter
2315
- * @param {number} timestamp - RAF timestamp in milliseconds
2316
- * @returns {void}
2317
- * @private
2318
- */
2319
- executeFrame(timestamp) {
2320
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2321
- const delta = deltaMs / 1e3;
2322
- this.loopState.lastTime = timestamp;
2323
- this.loopState.frameCount++;
2324
- this.loopState.elapsedTime += deltaMs;
2325
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2326
- for (const root of this.roots.values()) {
2327
- this.tickRoot(root, timestamp, delta);
2328
- }
2329
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2330
- }
2331
- /**
2332
- * Run all global jobs from a job map.
2333
- * Catches and logs errors without stopping execution.
2334
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2335
- * @param {number} timestamp - RAF timestamp in milliseconds
2336
- * @returns {void}
2337
- * @private
2338
- */
2339
- runGlobalJobs(jobs, timestamp) {
2340
- for (const job of jobs.values()) {
2341
- try {
2342
- job.callback(timestamp);
2343
- } catch (error) {
2344
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2345
- }
2346
- }
2347
- }
2348
- /**
2349
- * Execute all jobs for a single root in sorted order.
2350
- * Rebuilds sorted job list if needed, then dispatches each job.
2351
- * Errors are caught and propagated via triggerError.
2352
- * @param {RootEntry} root - The root entry to tick
2353
- * @param {number} timestamp - RAF timestamp in milliseconds
2354
- * @param {number} delta - Time since last frame in seconds
2355
- * @returns {void}
2356
- * @private
2357
- */
2358
- tickRoot(root, timestamp, delta) {
2359
- if (root.needsRebuild) {
2360
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2361
- root.needsRebuild = false;
2362
- }
2363
- const providedState = root.getState?.() ?? {};
2364
- const frameState = {
2365
- ...providedState,
2366
- time: timestamp,
2367
- delta,
2368
- elapsed: this.loopState.elapsedTime / 1e3,
2369
- // Convert ms to seconds
2370
- frame: this.loopState.frameCount
2371
- };
2372
- for (const job of root.sortedJobs) {
2373
- if (!shouldRun(job, timestamp)) continue;
2374
- try {
2375
- job.callback(frameState, delta);
2376
- } catch (error) {
2377
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2378
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2379
- }
2380
- }
2381
- }
2382
- //* Debug & Inspection Methods ================================
2383
- /**
2384
- * Get the total number of registered jobs across all roots.
2385
- * Includes both per-root jobs and global before/after jobs.
2386
- * @returns {number} Total job count
2387
- */
2388
- getJobCount() {
2389
- let count = 0;
2390
- for (const root of this.roots.values()) {
2391
- count += root.jobs.size;
2392
- }
2393
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2394
- }
2395
- /**
2396
- * Get all registered job IDs across all roots.
2397
- * Includes both per-root jobs and global before/after jobs.
2398
- * @returns {string[]} Array of all job IDs
2399
- */
2400
- getJobIds() {
2401
- const ids = [];
2402
- for (const root of this.roots.values()) {
2403
- ids.push(...root.jobs.keys());
2404
- }
2405
- ids.push(...this.globalBeforeJobs.keys());
2406
- ids.push(...this.globalAfterJobs.keys());
2407
- return ids;
2408
- }
2409
- /**
2410
- * Get the number of registered roots (Canvas instances).
2411
- * @returns {number} Number of registered roots
2412
- */
2413
- getRootCount() {
2414
- return this.roots.size;
2415
- }
2416
- /**
2417
- * Check if any user (non-system) jobs are registered in a specific phase.
2418
- * Used by the default render job to know if a user has taken over rendering.
2419
- *
2420
- * @param phase The phase to check
2421
- * @param rootId Optional root ID to check (checks all roots if not provided)
2422
- * @returns true if any user jobs exist in the phase
2423
- */
2424
- hasUserJobsInPhase(phase, rootId) {
2425
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2426
- return rootsToCheck.some((root) => {
2427
- if (!root) return false;
2428
- for (const job of root.jobs.values()) {
2429
- if (job.phase === phase && !job.system && job.enabled) return true;
2430
- }
2431
- return false;
2432
- });
2433
- }
2434
- //* Utility Methods ================================
2435
- /**
2436
- * Generate a unique root ID for automatic root registration.
2437
- * @returns {string} A unique root ID in the format 'root_N'
2438
- */
2439
- generateRootId() {
2440
- return `root_${this.nextRootIndex++}`;
2441
- }
2442
- /**
2443
- * Generate a unique job ID.
2444
- * @returns {string} A unique job ID in the format 'job_N'
2445
- * @private
2446
- */
2447
- generateJobId() {
2448
- return `job_${this.nextJobIndex}`;
2449
- }
2450
- /**
2451
- * Normalize before/after constraints to a Set.
2452
- * Handles undefined, single string, or array inputs.
2453
- * @param {string | string[] | undefined} value - The constraint value(s)
2454
- * @returns {Set<string>} Normalized Set of constraint strings
2455
- * @private
2456
- */
2457
- normalizeConstraints(value) {
2458
- if (!value) return /* @__PURE__ */ new Set();
2459
- if (Array.isArray(value)) return new Set(value);
2460
- return /* @__PURE__ */ new Set([value]);
2461
- }
2462
- };
2463
- //* Static State & Methods (Singleton Usage) ================================
2464
- //* Cross-Bundle Singleton Key ==============================
2465
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2466
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2467
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2468
- let Scheduler = _Scheduler;
2469
- const getScheduler = () => Scheduler.get();
2470
- if (hmrData) {
2471
- hmrData.accept?.();
1671
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1672
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1673
+ if (!stack) return false;
1674
+ const caller = stack.split("\n")[callerDepth] ?? "";
1675
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2472
1676
  }
2473
1677
 
2474
1678
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2508,7 +1712,14 @@ const createStore = (invalidate, advance) => {
2508
1712
  frustum: new Frustum(),
2509
1713
  autoUpdateFrustum: true,
2510
1714
  raycaster: null,
2511
- events: { priority: 1, enabled: true, connected: false },
1715
+ events: {
1716
+ priority: 1,
1717
+ enabled: true,
1718
+ connected: false,
1719
+ frameTimedRaycasts: true,
1720
+ alwaysFireOnScroll: true,
1721
+ updateOnFrame: false
1722
+ },
2512
1723
  scene: null,
2513
1724
  rootScene: null,
2514
1725
  xr: null,
@@ -2596,14 +1807,18 @@ const createStore = (invalidate, advance) => {
2596
1807
  }),
2597
1808
  setFrameloop: (frameloop = "always") => {
2598
1809
  set(() => ({ frameloop }));
1810
+ getScheduler().frameloop = frameloop;
2599
1811
  },
2600
1812
  setError: (error) => set(() => ({ error })),
2601
1813
  error: null,
2602
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1814
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2603
1815
  uniforms: {},
2604
1816
  nodes: {},
1817
+ buffers: {},
1818
+ gpuStorage: {},
2605
1819
  textures: /* @__PURE__ */ new Map(),
2606
- postProcessing: null,
1820
+ _textureRefs: /* @__PURE__ */ new Map(),
1821
+ renderPipeline: null,
2607
1822
  passes: {},
2608
1823
  _hmrVersion: 0,
2609
1824
  _sizeImperative: false,
@@ -2612,12 +1827,16 @@ const createStore = (invalidate, advance) => {
2612
1827
  internal: {
2613
1828
  // Events
2614
1829
  interaction: [],
2615
- hovered: /* @__PURE__ */ new Map(),
2616
1830
  subscribers: [],
1831
+ // Per-pointer state (new unified structure)
1832
+ pointerMap: /* @__PURE__ */ new Map(),
1833
+ pointerDirty: /* @__PURE__ */ new Map(),
1834
+ lastEvent: React.createRef(),
1835
+ // Deprecated but kept for backwards compatibility
1836
+ hovered: /* @__PURE__ */ new Map(),
2617
1837
  initialClick: [0, 0],
2618
1838
  initialHits: [],
2619
1839
  capturedMap: /* @__PURE__ */ new Map(),
2620
- lastEvent: React.createRef(),
2621
1840
  // Visibility tracking (onFramed, onOccluded, onVisible)
2622
1841
  visibilityRegistry: /* @__PURE__ */ new Map(),
2623
1842
  // Occlusion system (WebGPU only)
@@ -2656,8 +1875,7 @@ const createStore = (invalidate, advance) => {
2656
1875
  const currentState = rootStore.getState();
2657
1876
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2658
1877
  const stack = new Error().stack || "";
2659
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2660
- if (!isInternalAccess) {
1878
+ if (!isInternalRendererAccess(stack)) {
2661
1879
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2662
1880
  notifyDepreciated({
2663
1881
  heading: "Accessing state.gl in WebGPU mode",
@@ -2705,14 +1923,16 @@ const createStore = (invalidate, advance) => {
2705
1923
  oldSize = size;
2706
1924
  oldDpr = viewport.dpr;
2707
1925
  updateCamera(camera, size);
2708
- if (canvasTarget) {
1926
+ if (internal.isSecondary && canvasTarget) {
2709
1927
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2710
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2711
- canvasTarget.setSize(size.width, size.height, updateStyle);
1928
+ canvasTarget.setSize(size.width, size.height, false);
2712
1929
  } else {
2713
1930
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2714
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2715
- actualRenderer.setSize(size.width, size.height, updateStyle);
1931
+ actualRenderer.setSize(size.width, size.height, false);
1932
+ if (canvasTarget) {
1933
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1934
+ canvasTarget.setSize(size.width, size.height, false);
1935
+ }
2716
1936
  }
2717
1937
  }
2718
1938
  if (camera !== oldCamera) {
@@ -2768,19 +1988,25 @@ function loadingFn(extensions, onProgress) {
2768
1988
  );
2769
1989
  };
2770
1990
  }
2771
- function useLoader(loader, input, extensions, onProgress) {
2772
- const keys = Array.isArray(input) ? input : [input];
1991
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1992
+ const inputs = Array.isArray(input) ? input : [input];
1993
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2773
1994
  const fn = loadingFn(extensions, onProgress);
2774
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1995
+ const results = cacheKeys.map(
1996
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1997
+ );
2775
1998
  return Array.isArray(input) ? results : results[0];
2776
1999
  }
2777
- useLoader.preload = function(loader, input, extensions, onProgress) {
2778
- const keys = Array.isArray(input) ? input : [input];
2779
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
2000
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2001
+ const inputs = Array.isArray(input) ? input : [input];
2002
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2003
+ cacheKeys.forEach(
2004
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2005
+ );
2780
2006
  };
2781
- useLoader.clear = function(loader, input) {
2782
- const keys = Array.isArray(input) ? input : [input];
2783
- keys.forEach((key) => clear([loader, key]));
2007
+ useLoader.clear = function(loader, input, cacheKey) {
2008
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2009
+ cacheKeys.forEach((key) => clear([loader, key]));
2784
2010
  };
2785
2011
  useLoader.loader = getLoader;
2786
2012
 
@@ -2856,20 +2082,14 @@ function useFrame(callback, priorityOrOptions) {
2856
2082
  }
2857
2083
  };
2858
2084
  } else {
2859
- const registerOutside = () => {
2860
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2861
- };
2862
- if (scheduler.independent || scheduler.isReady) {
2863
- return registerOutside();
2864
- }
2865
- let unregisterJob = null;
2866
- const unsubReady = scheduler.onRootReady(() => {
2867
- unregisterJob = registerOutside();
2868
- });
2869
- return () => {
2870
- unsubReady();
2871
- unregisterJob?.();
2872
- };
2085
+ return scheduler.register(
2086
+ (state, delta) => {
2087
+ const frameState = state;
2088
+ if (!frameState.renderer) return;
2089
+ callbackRef.current?.(frameState, delta);
2090
+ },
2091
+ { id, ...options }
2092
+ );
2873
2093
  }
2874
2094
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2875
2095
  const isPaused = React.useSyncExternalStore(
@@ -2960,18 +2180,18 @@ function buildFromCache(input, textureCache) {
2960
2180
  function useTexture(input, optionsOrOnLoad) {
2961
2181
  const renderer = useThree((state) => state.internal.actualRenderer);
2962
2182
  const store = useStore();
2963
- const textureCache = useThree((state) => state.textures);
2964
2183
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2965
- const { onLoad, cache = false } = options;
2184
+ const { onLoad, cache = true } = options;
2966
2185
  const onLoadRef = useRef(onLoad);
2967
2186
  onLoadRef.current = onLoad;
2968
2187
  const onLoadCalledForRef = useRef(null);
2969
2188
  const urls = useMemo(() => getUrls(input), [input]);
2970
2189
  const cachedResult = useMemo(() => {
2971
2190
  if (!cache) return null;
2972
- if (!allUrlsCached(urls, textureCache)) return null;
2973
- return buildFromCache(input, textureCache);
2974
- }, [cache, urls, textureCache, input]);
2191
+ const textures = store.getState().textures;
2192
+ if (!allUrlsCached(urls, textures)) return null;
2193
+ return buildFromCache(input, textures);
2194
+ }, [cache, urls, input, store]);
2975
2195
  const loadedTextures = useLoader(
2976
2196
  TextureLoader,
2977
2197
  IsObject(input) ? Object.values(input) : input
@@ -3015,8 +2235,6 @@ function useTexture(input, optionsOrOnLoad) {
3015
2235
  }, [input, loadedTextures, cachedResult]);
3016
2236
  useEffect(() => {
3017
2237
  if (!cache) return;
3018
- if (cachedResult) return;
3019
- const set = store.setState;
3020
2238
  const urlTextureMap = [];
3021
2239
  if (typeof input === "string") {
3022
2240
  urlTextureMap.push([input, mappedTextures]);
@@ -3030,18 +2248,32 @@ function useTexture(input, optionsOrOnLoad) {
3030
2248
  urlTextureMap.push([url, textureRecord[key]]);
3031
2249
  }
3032
2250
  }
3033
- set((state) => {
3034
- const newMap = new Map(state.textures);
3035
- let changed = false;
2251
+ store.setState((state) => {
2252
+ const refs = new Map(state._textureRefs);
2253
+ let textures = state.textures;
2254
+ let added = false;
3036
2255
  for (const [url, texture] of urlTextureMap) {
3037
- if (!newMap.has(url)) {
3038
- newMap.set(url, texture);
3039
- changed = true;
2256
+ if (!textures.has(url)) {
2257
+ if (!added) {
2258
+ textures = new Map(textures);
2259
+ added = true;
2260
+ }
2261
+ textures.set(url, texture);
3040
2262
  }
2263
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3041
2264
  }
3042
- return changed ? { textures: newMap } : state;
2265
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
2266
+ });
2267
+ return () => store.setState((state) => {
2268
+ const refs = new Map(state._textureRefs);
2269
+ for (const [url] of urlTextureMap) {
2270
+ const next = (refs.get(url) ?? 0) - 1;
2271
+ if (next <= 0) refs.delete(url);
2272
+ else refs.set(url, next);
2273
+ }
2274
+ return { _textureRefs: refs };
3043
2275
  });
3044
- }, [cache, input, mappedTextures, store, cachedResult]);
2276
+ }, [cache, input, mappedTextures, store]);
3045
2277
  return mappedTextures;
3046
2278
  }
3047
2279
  useTexture.preload = (url) => useLoader.preload(TextureLoader, url);
@@ -3057,96 +2289,63 @@ const Texture = ({
3057
2289
  return /* @__PURE__ */ jsx(Fragment, { children: children?.(ret) });
3058
2290
  };
3059
2291
 
3060
- function getTextureValue(entry) {
3061
- if (entry instanceof Texture$1) return entry;
3062
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof Texture$1) {
3063
- return entry.value;
3064
- }
3065
- return null;
3066
- }
3067
- function useTextures() {
2292
+ function useTextures(selector) {
3068
2293
  const store = useStore();
3069
- return useMemo(() => {
3070
- const set = store.setState;
2294
+ const registry = useMemo(() => {
3071
2295
  const getState = store.getState;
3072
- const add = (key, value) => {
3073
- set((state) => {
3074
- const newMap = new Map(state.textures);
3075
- newMap.set(key, value);
3076
- return { textures: newMap };
3077
- });
3078
- };
3079
- const addMultiple = (items) => {
3080
- set((state) => {
3081
- const newMap = new Map(state.textures);
3082
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3083
- for (const [key, value] of entries) {
3084
- newMap.set(key, value);
3085
- }
3086
- return { textures: newMap };
3087
- });
3088
- };
3089
- const remove = (key) => {
3090
- set((state) => {
3091
- const newMap = new Map(state.textures);
3092
- newMap.delete(key);
3093
- return { textures: newMap };
3094
- });
3095
- };
3096
- const removeMultiple = (keys) => {
3097
- set((state) => {
3098
- const newMap = new Map(state.textures);
3099
- for (const key of keys) newMap.delete(key);
3100
- return { textures: newMap };
3101
- });
3102
- };
3103
- const dispose = (key) => {
3104
- const entry = getState().textures.get(key);
3105
- if (entry) {
3106
- const tex = getTextureValue(entry);
3107
- tex?.dispose();
3108
- }
3109
- remove(key);
3110
- };
3111
- const disposeMultiple = (keys) => {
3112
- const textures = getState().textures;
3113
- for (const key of keys) {
3114
- const entry = textures.get(key);
3115
- if (entry) {
3116
- const tex = getTextureValue(entry);
3117
- tex?.dispose();
3118
- }
3119
- }
3120
- removeMultiple(keys);
3121
- };
3122
- const disposeAll = () => {
3123
- const textures = getState().textures;
3124
- for (const entry of textures.values()) {
3125
- const tex = getTextureValue(entry);
3126
- tex?.dispose();
3127
- }
3128
- set({ textures: /* @__PURE__ */ new Map() });
3129
- };
2296
+ const setState = store.setState;
2297
+ const getOne = (key) => getState().textures.get(key);
3130
2298
  return {
3131
- // Getter for the textures Map (reactive via getState)
3132
- get textures() {
2299
+ get all() {
3133
2300
  return getState().textures;
3134
2301
  },
3135
- // Read
3136
- get: (key) => getState().textures.get(key),
2302
+ get(input) {
2303
+ if (typeof input === "string") return getOne(input);
2304
+ if (Array.isArray(input)) return input.map(getOne);
2305
+ const out = {};
2306
+ for (const name in input) out[name] = getOne(input[name]);
2307
+ return out;
2308
+ },
3137
2309
  has: (key) => getState().textures.has(key),
3138
- // Write
3139
- add,
3140
- addMultiple,
3141
- // Remove (cache only)
3142
- remove,
3143
- removeMultiple,
3144
- // Dispose (GPU + cache)
3145
- dispose,
3146
- disposeMultiple,
3147
- disposeAll
2310
+ add(keyOrRecord, texture) {
2311
+ setState((state) => {
2312
+ const textures = new Map(state.textures);
2313
+ if (typeof keyOrRecord === "string") {
2314
+ textures.set(keyOrRecord, texture);
2315
+ } else {
2316
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2317
+ }
2318
+ return { textures };
2319
+ });
2320
+ },
2321
+ dispose(key, options) {
2322
+ const state = getState();
2323
+ const refs = state._textureRefs.get(key) ?? 0;
2324
+ if (refs > 0 && !options?.force) {
2325
+ console.warn(
2326
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2327
+ );
2328
+ return false;
2329
+ }
2330
+ state.textures.get(key)?.dispose();
2331
+ setState((s) => {
2332
+ const textures = new Map(s.textures);
2333
+ textures.delete(key);
2334
+ const nextRefs = new Map(s._textureRefs);
2335
+ nextRefs.delete(key);
2336
+ return { textures, _textureRefs: nextRefs };
2337
+ });
2338
+ return true;
2339
+ },
2340
+ disposeAll() {
2341
+ for (const texture of getState().textures.values()) texture.dispose();
2342
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2343
+ }
3148
2344
  };
3149
2345
  }, [store]);
2346
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2347
+ const selected = useThree(subscribe);
2348
+ return selector ? selected : registry;
3150
2349
  }
3151
2350
 
3152
2351
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3227,7 +2426,7 @@ function advance(timestamp) {
3227
2426
  getScheduler().step(timestamp);
3228
2427
  }
3229
2428
 
3230
- const version = "10.0.0-alpha.2";
2429
+ const version = "10.0.0-alpha.3";
3231
2430
  const packageData = {
3232
2431
  version: version};
3233
2432
 
@@ -14666,6 +13865,7 @@ function swapInstances() {
14666
13865
  }
14667
13866
  }
14668
13867
  if (instance.isHidden) unhideInstance(instance);
13868
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14669
13869
  if (instance.object.__r3f) delete instance.object.__r3f;
14670
13870
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14671
13871
  }
@@ -14678,6 +13878,8 @@ function swapInstances() {
14678
13878
  instance.object.__r3f = instance;
14679
13879
  setFiberRef(fiber, instance.object);
14680
13880
  delete instance.appliedOnce;
13881
+ instance.eventCount = 0;
13882
+ instance.handlers = {};
14681
13883
  applyProps(instance.object, instance.props);
14682
13884
  if (instance.props.attach) {
14683
13885
  attach(parent, instance);
@@ -14893,11 +14095,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14893
14095
  cloneMutableTextInstance(textInstance) {
14894
14096
  return textInstance;
14895
14097
  },
14098
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14099
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14100
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14101
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14102
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14103
+ // Guarded by a test asserting a full render + unmount never reaches them.
14896
14104
  cloneRootViewTransitionContainer(_rootContainer) {
14897
- throw new Error("Not implemented.");
14898
14105
  },
14899
14106
  removeRootViewTransitionClone(_rootContainer, _clone) {
14900
- throw new Error("Not implemented.");
14901
14107
  },
14902
14108
  // https://github.com/facebook/react/pull/32465
14903
14109
  createFragmentInstance: (_fiber) => null,
@@ -14982,6 +14188,7 @@ function createRoot(canvas) {
14982
14188
  const lastConfiguredProps = {};
14983
14189
  let configured = false;
14984
14190
  let pending = null;
14191
+ let rendererSetup = null;
14985
14192
  return {
14986
14193
  async configure(props = {}) {
14987
14194
  let resolve;
@@ -14997,7 +14204,6 @@ function createRoot(canvas) {
14997
14204
  events,
14998
14205
  onCreated: onCreatedCallback,
14999
14206
  shadows = false,
15000
- textureColorSpace = SRGBColorSpace,
15001
14207
  orthographic = false,
15002
14208
  frameloop = "always",
15003
14209
  dpr = [1, 2],
@@ -15012,7 +14218,8 @@ function createRoot(canvas) {
15012
14218
  _sizeProps,
15013
14219
  forceEven
15014
14220
  } = props;
15015
- const state = store.getState();
14221
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
14222
+ let state = store.getState();
15016
14223
  const defaultGLProps = {
15017
14224
  canvas,
15018
14225
  powerPreference: "high-performance",
@@ -15040,9 +14247,21 @@ function createRoot(canvas) {
15040
14247
  );
15041
14248
  }
15042
14249
  if (!state.internal.actualRenderer) {
15043
- renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
15044
- state.internal.actualRenderer = renderer;
15045
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14250
+ if (!rendererSetup) {
14251
+ rendererSetup = (async () => {
14252
+ {
14253
+ renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
14254
+ state.internal.actualRenderer = renderer;
14255
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14256
+ }
14257
+ })().catch((err) => {
14258
+ rendererSetup = null;
14259
+ throw err;
14260
+ });
14261
+ }
14262
+ await rendererSetup;
14263
+ state = store.getState();
14264
+ renderer = state.internal.actualRenderer;
15046
14265
  }
15047
14266
  let raycaster = state.raycaster;
15048
14267
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15135,7 +14354,7 @@ function createRoot(canvas) {
15135
14354
  lastConfiguredProps.performance = performance;
15136
14355
  }
15137
14356
  if (!state.xr) {
15138
- const handleXRFrame = (timestamp, frame) => {
14357
+ const handleXRFrame = (timestamp, _frame) => {
15139
14358
  const state2 = store.getState();
15140
14359
  if (state2.frameloop === "never") return;
15141
14360
  advance(timestamp);
@@ -15171,15 +14390,22 @@ function createRoot(canvas) {
15171
14390
  const oldType = renderer.shadowMap.type;
15172
14391
  renderer.shadowMap.enabled = !!shadows;
15173
14392
  if (is.boo(shadows)) {
15174
- renderer.shadowMap.type = PCFSoftShadowMap;
14393
+ renderer.shadowMap.type = PCFShadowMap;
15175
14394
  } else if (is.str(shadows)) {
14395
+ if (shadows === "soft") {
14396
+ notifyDepreciated({
14397
+ heading: 'shadows="soft" is deprecated',
14398
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14399
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14400
+ });
14401
+ }
15176
14402
  const types = {
15177
14403
  basic: BasicShadowMap,
15178
14404
  percentage: PCFShadowMap,
15179
- soft: PCFSoftShadowMap,
14405
+ soft: PCFShadowMap,
15180
14406
  variance: VSMShadowMap
15181
14407
  };
15182
- renderer.shadowMap.type = types[shadows] ?? PCFSoftShadowMap;
14408
+ renderer.shadowMap.type = types[shadows] ?? PCFShadowMap;
15183
14409
  } else if (is.obj(shadows)) {
15184
14410
  Object.assign(renderer.shadowMap, shadows);
15185
14411
  }
@@ -15195,13 +14421,24 @@ function createRoot(canvas) {
15195
14421
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15196
14422
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15197
14423
  }
14424
+ const r3fProps = ["textureColorSpace"];
14425
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14426
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15198
14427
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15199
- applyProps(renderer, glConfig);
14428
+ const glProps = {};
14429
+ for (const key in glConfig) {
14430
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14431
+ }
14432
+ applyProps(renderer, glProps);
15200
14433
  }
15201
14434
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15202
14435
  const currentRenderer = state.renderer;
15203
14436
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15204
- applyProps(currentRenderer, rendererConfig);
14437
+ const rendererProps = {};
14438
+ for (const key in rendererConfig) {
14439
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14440
+ }
14441
+ applyProps(currentRenderer, rendererProps);
15205
14442
  }
15206
14443
  }
15207
14444
  const scheduler = getScheduler();
@@ -15227,6 +14464,18 @@ function createRoot(canvas) {
15227
14464
  system: true
15228
14465
  }
15229
14466
  );
14467
+ const unregisterEventsFlush = scheduler.register(
14468
+ () => {
14469
+ const state2 = store.getState();
14470
+ state2.events.flush?.();
14471
+ },
14472
+ {
14473
+ id: `${newRootId}_events`,
14474
+ rootId: newRootId,
14475
+ phase: "input",
14476
+ system: true
14477
+ }
14478
+ );
15230
14479
  const unregisterFrustum = scheduler.register(
15231
14480
  () => {
15232
14481
  const state2 = store.getState();
@@ -15237,7 +14486,7 @@ function createRoot(canvas) {
15237
14486
  {
15238
14487
  id: `${newRootId}_frustum`,
15239
14488
  rootId: newRootId,
15240
- phase: "preRender",
14489
+ before: "render",
15241
14490
  system: true
15242
14491
  }
15243
14492
  );
@@ -15249,7 +14498,7 @@ function createRoot(canvas) {
15249
14498
  {
15250
14499
  id: `${newRootId}_visibility`,
15251
14500
  rootId: newRootId,
15252
- phase: "preRender",
14501
+ before: "render",
15253
14502
  system: true,
15254
14503
  after: `${newRootId}_frustum`
15255
14504
  }
@@ -15261,7 +14510,7 @@ function createRoot(canvas) {
15261
14510
  const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
15262
14511
  if (userHandlesRender || state2.internal.priority) return;
15263
14512
  try {
15264
- if (state2.postProcessing?.render) state2.postProcessing.render();
14513
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15265
14514
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15266
14515
  } catch (error) {
15267
14516
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15286,6 +14535,7 @@ function createRoot(canvas) {
15286
14535
  unregisterRoot: () => {
15287
14536
  unregisterRoot();
15288
14537
  unregisterCanvasTarget();
14538
+ unregisterEventsFlush();
15289
14539
  unregisterFrustum();
15290
14540
  unregisterVisibility();
15291
14541
  unregisterRender();
@@ -15361,7 +14611,8 @@ function unmountComponentAtNode(canvas, callback) {
15361
14611
  dispose(state.scene);
15362
14612
  _roots.delete(canvas);
15363
14613
  if (callback) callback(canvas);
15364
- } catch {
14614
+ } catch (error) {
14615
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15365
14616
  }
15366
14617
  }, 500);
15367
14618
  }
@@ -15424,6 +14675,7 @@ function PortalInner({ state = {}, children, container }) {
15424
14675
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15425
14676
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15426
14677
  }
14678
+ const set = injectState.set;
15427
14679
  return {
15428
14680
  // The intersect consists of the previous root state
15429
14681
  ...rootState,
@@ -15442,7 +14694,7 @@ function PortalInner({ state = {}, children, container }) {
15442
14694
  size: resolvedSize,
15443
14695
  viewport: { ...rootState.viewport, ...viewport },
15444
14696
  // Layers are allowed to override events
15445
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14697
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15446
14698
  // Container for child attachment - the portalScene (injected or container itself)
15447
14699
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15448
14700
  };
@@ -15451,9 +14703,13 @@ function PortalInner({ state = {}, children, container }) {
15451
14703
  const store = createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15452
14704
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15453
14705
  onMutate(previousRoot.getState());
15454
- previousRoot.subscribe(onMutate);
15455
14706
  return store;
15456
14707
  }, [previousRoot, container]);
14708
+ useIsomorphicLayoutEffect(() => {
14709
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14710
+ const unsubscribe = previousRoot.subscribe(onMutate);
14711
+ return unsubscribe;
14712
+ }, [previousRoot, usePortalStore]);
15457
14713
  return (
15458
14714
  // @ts-ignore, reconciler types are not maintained
15459
14715
  /* @__PURE__ */ jsx(Fragment, { children: reconciler.createPortal(
@@ -15467,6 +14723,81 @@ function flushSync(fn) {
15467
14723
  return reconciler.flushSyncFromReconciler(fn);
15468
14724
  }
15469
14725
 
14726
+ function parseBackground(background) {
14727
+ if (!background) return null;
14728
+ if (typeof background === "object" && !background.isColor) {
14729
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14730
+ return {
14731
+ ...rest,
14732
+ preset,
14733
+ files: envMap || files,
14734
+ backgroundFiles: backgroundMap,
14735
+ background: true
14736
+ };
14737
+ }
14738
+ if (typeof background === "number") {
14739
+ return { color: background, background: true };
14740
+ }
14741
+ if (typeof background === "string") {
14742
+ if (background in presetsObj) {
14743
+ return { preset: background, background: true };
14744
+ }
14745
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14746
+ return { files: background, background: true };
14747
+ }
14748
+ return { color: background, background: true };
14749
+ }
14750
+ if (background.isColor) {
14751
+ return { color: background, background: true };
14752
+ }
14753
+ return null;
14754
+ }
14755
+
14756
+ function parseRendererConfig(rendererProp) {
14757
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14758
+ if (isRendererConfig) {
14759
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14760
+ return {
14761
+ primaryCanvas: pc,
14762
+ scheduler: sc,
14763
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14764
+ };
14765
+ }
14766
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14767
+ }
14768
+
14769
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14770
+ const registries = /* @__PURE__ */ new WeakMap();
14771
+ function getKindRegistry(store, kind) {
14772
+ let registry = registries.get(store);
14773
+ if (!registry) {
14774
+ registry = {
14775
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14776
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14777
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14778
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14779
+ };
14780
+ registries.set(store, registry);
14781
+ }
14782
+ return registry[kind];
14783
+ }
14784
+ function invalidateResource(store, kind, scopeKey) {
14785
+ const registry = getKindRegistry(store, kind);
14786
+ {
14787
+ registry.valid.clear();
14788
+ registry.staged.clear();
14789
+ }
14790
+ }
14791
+ function invalidateAllResources(store) {
14792
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
14793
+ }
14794
+
14795
+ function clearHmrCaches(store) {
14796
+ const primary = store.getState().primaryStore ?? store;
14797
+ invalidateAllResources(primary);
14798
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
14799
+ }
14800
+
15470
14801
  function CanvasImpl({
15471
14802
  ref,
15472
14803
  children,
@@ -15487,6 +14818,8 @@ function CanvasImpl({
15487
14818
  raycaster,
15488
14819
  camera,
15489
14820
  scene,
14821
+ autoUpdateFrustum,
14822
+ occlusion,
15490
14823
  onPointerMissed,
15491
14824
  onDragOverMissed,
15492
14825
  onDropMissed,
@@ -15498,39 +14831,10 @@ function CanvasImpl({
15498
14831
  forceEven,
15499
14832
  ...props
15500
14833
  }) {
15501
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15502
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14834
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15503
14835
  React.useMemo(() => extend(THREE), []);
15504
14836
  const Bridge = useBridge();
15505
- const backgroundProps = React.useMemo(() => {
15506
- if (!background) return null;
15507
- if (typeof background === "object" && !background.isColor) {
15508
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15509
- return {
15510
- ...rest,
15511
- preset,
15512
- files: envMap || files,
15513
- backgroundFiles: backgroundMap,
15514
- background: true
15515
- };
15516
- }
15517
- if (typeof background === "number") {
15518
- return { color: background, background: true };
15519
- }
15520
- if (typeof background === "string") {
15521
- if (background in presetsObj) {
15522
- return { preset: background, background: true };
15523
- }
15524
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15525
- return { files: background, background: true };
15526
- }
15527
- return { color: background, background: true };
15528
- }
15529
- if (background.isColor) {
15530
- return { color: background, background: true };
15531
- }
15532
- return null;
15533
- }, [background]);
14837
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15534
14838
  const hasInitialSizeRef = React.useRef(false);
15535
14839
  const measureConfig = React.useMemo(() => {
15536
14840
  if (!hasInitialSizeRef.current) {
@@ -15572,6 +14876,7 @@ function CanvasImpl({
15572
14876
  const handleDropMissed = useMutableCallback(onDropMissed);
15573
14877
  const [block, setBlock] = React.useState(false);
15574
14878
  const [error, setError] = React.useState(false);
14879
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15575
14880
  if (block) throw block;
15576
14881
  if (error) throw error;
15577
14882
  const root = React.useRef(null);
@@ -15579,6 +14884,7 @@ function CanvasImpl({
15579
14884
  const unsubscribeErrorRef = React.useRef(null);
15580
14885
  useIsomorphicLayoutEffect(() => {
15581
14886
  effectActiveRef.current = true;
14887
+ if (fallbackVisible) return;
15582
14888
  const canvas = canvasRef.current;
15583
14889
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15584
14890
  if (!root.current) {
@@ -15599,7 +14905,7 @@ function CanvasImpl({
15599
14905
  }
15600
14906
  async function run() {
15601
14907
  if (!effectActiveRef.current || !root.current) return;
15602
- await root.current.configure({
14908
+ const configured = await root.current.configure({
15603
14909
  id,
15604
14910
  primaryCanvas,
15605
14911
  scheduler,
@@ -15614,6 +14920,8 @@ function CanvasImpl({
15614
14920
  performance,
15615
14921
  raycaster,
15616
14922
  camera,
14923
+ autoUpdateFrustum,
14924
+ occlusion,
15617
14925
  size: effectiveSize,
15618
14926
  // Store size props for reset functionality
15619
14927
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15638,8 +14946,20 @@ function CanvasImpl({
15638
14946
  }
15639
14947
  onCreated?.(state);
15640
14948
  }
15641
- });
15642
- if (!effectActiveRef.current || !root.current) return;
14949
+ }).then(
14950
+ () => true,
14951
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14952
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14953
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14954
+ (setupError) => {
14955
+ if (effectActiveRef.current) {
14956
+ if (fallback != null) setFallbackVisible(true);
14957
+ else setError(setupError);
14958
+ }
14959
+ return false;
14960
+ }
14961
+ );
14962
+ if (!configured || !effectActiveRef.current || !root.current) return;
15643
14963
  root.current.render(
15644
14964
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15645
14965
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15673,20 +14993,13 @@ function CanvasImpl({
15673
14993
  const handleHMR = () => {
15674
14994
  queueMicrotask(() => {
15675
14995
  const rootEntry = _roots.get(canvas);
15676
- if (rootEntry?.store) {
15677
- rootEntry.store.setState((state) => ({
15678
- nodes: {},
15679
- uniforms: {},
15680
- _hmrVersion: state._hmrVersion + 1
15681
- }));
15682
- }
14996
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15683
14997
  });
15684
14998
  };
15685
14999
  if (typeof import.meta !== "undefined" && import.meta.hot) {
15686
15000
  const hot = import.meta.hot;
15687
15001
  hot.on("vite:afterUpdate", handleHMR);
15688
- return () => hot.dispose?.(() => {
15689
- });
15002
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15690
15003
  }
15691
15004
  if (typeof module !== "undefined" && module.hot) {
15692
15005
  const hot = module.hot;
@@ -15709,7 +15022,20 @@ function CanvasImpl({
15709
15022
  ...style
15710
15023
  },
15711
15024
  ...props,
15712
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15025
+ children: fallbackVisible ? (
15026
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15027
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15028
+ fallback
15029
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15030
+ "canvas",
15031
+ {
15032
+ ref: canvasRef,
15033
+ id,
15034
+ className: "r3f-canvas",
15035
+ style: { display: "block", width: "100%", height: "100%" },
15036
+ children: fallback
15037
+ }
15038
+ ) })
15713
15039
  }
15714
15040
  );
15715
15041
  }
@@ -15719,4 +15045,4 @@ function Canvas(props) {
15719
15045
 
15720
15046
  extend(THREE);
15721
15047
 
15722
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
15048
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };