@react-three/fiber 10.0.0-canary.aecbafb → 10.0.0-canary.b6c54f2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/legacy.mjs CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as three from 'three';
2
- import { WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFSoftShadowMap, VSMShadowMap, PCFShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
2
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
3
3
  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
4
4
  import * as React from 'react';
5
5
  import React__default, { useLayoutEffect, useRef, useMemo, useEffect, useContext, useImperativeHandle, useCallback, useState } from 'react';
@@ -13,6 +13,8 @@ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
13
13
  import { GainMapLoader } from '@monogrid/gainmap-js';
14
14
  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
15
15
  import { createWithEqualityFn } from 'zustand/traditional';
16
+ import { getScheduler } from '@pmndrs/scheduler';
17
+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
16
18
  import { suspend, preload, clear } from 'suspend-react';
17
19
 
18
20
  function _mergeNamespaces(n, m) {
@@ -40,9 +42,12 @@ const WebGPURenderer = class WebGPURenderer2 {
40
42
  }
41
43
  };
42
44
  const RenderTarget = null;
45
+ const CubeRenderTarget = null;
43
46
 
44
47
  const THREE = /*#__PURE__*/_mergeNamespaces({
45
48
  __proto__: null,
49
+ CubeRenderTarget: CubeRenderTarget,
50
+ CubeRenderTargetCompat: WebGLCubeRenderTarget,
46
51
  Inspector: Inspector,
47
52
  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
48
53
  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
@@ -148,7 +153,7 @@ function useEnvironment({
148
153
  useLoader$1.clear(loader, multiFile ? [files] : files);
149
154
  }
150
155
  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
151
- }, [files, renderer.domElement]);
156
+ }, [extension, files, loader, multiFile, renderer.domElement]);
152
157
  const loaderResult = useLoader$1(
153
158
  loader,
154
159
  multiFile ? [files] : files,
@@ -320,15 +325,16 @@ function EnvironmentPortal({
320
325
  preset = void 0,
321
326
  extensions
322
327
  }) {
323
- const gl = useThree$1((state) => state.gl);
328
+ const renderer = useThree$1((state) => state.renderer);
329
+ const isLegacy = useThree$1((state) => state.isLegacy);
324
330
  const defaultScene = useThree$1((state) => state.scene);
325
331
  const camera = React.useRef(null);
326
332
  const [virtualScene] = React.useState(() => new Scene());
327
333
  const fbo = React.useMemo(() => {
328
- const fbo2 = new WebGLCubeRenderTarget(resolution);
334
+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new CubeRenderTarget(resolution);
329
335
  fbo2.texture.type = HalfFloatType;
330
336
  return fbo2;
331
- }, [resolution]);
337
+ }, [resolution, isLegacy]);
332
338
  React.useEffect(() => {
333
339
  return () => {
334
340
  fbo.dispose();
@@ -336,10 +342,10 @@ function EnvironmentPortal({
336
342
  }, [fbo]);
337
343
  React.useLayoutEffect(() => {
338
344
  if (frames === 1) {
339
- const autoClear = gl.autoClear;
340
- gl.autoClear = true;
341
- camera.current.update(gl, virtualScene);
342
- gl.autoClear = autoClear;
345
+ const autoClear = renderer.autoClear;
346
+ renderer.autoClear = true;
347
+ camera.current.update(renderer, virtualScene);
348
+ renderer.autoClear = autoClear;
343
349
  }
344
350
  return setEnvProps(background, scene, defaultScene, fbo.texture, {
345
351
  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -348,14 +354,29 @@ function EnvironmentPortal({
348
354
  environmentIntensity,
349
355
  environmentRotation
350
356
  });
351
- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
357
+ }, [
358
+ children,
359
+ virtualScene,
360
+ fbo.texture,
361
+ scene,
362
+ defaultScene,
363
+ background,
364
+ frames,
365
+ renderer,
366
+ blur,
367
+ backgroundBlurriness,
368
+ backgroundIntensity,
369
+ backgroundRotation,
370
+ environmentIntensity,
371
+ environmentRotation
372
+ ]);
352
373
  let count = 1;
353
374
  useFrame$1(() => {
354
375
  if (frames === Infinity || count < frames) {
355
- const autoClear = gl.autoClear;
356
- gl.autoClear = true;
357
- camera.current.update(gl, virtualScene);
358
- gl.autoClear = autoClear;
376
+ const autoClear = renderer.autoClear;
377
+ renderer.autoClear = true;
378
+ camera.current.update(renderer, virtualScene);
379
+ renderer.autoClear = autoClear;
359
380
  count++;
360
381
  }
361
382
  });
@@ -419,9 +440,9 @@ function Environment(props) {
419
440
  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
420
441
  }
421
442
 
422
- var __defProp$2 = Object.defineProperty;
423
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
424
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
443
+ var __defProp = Object.defineProperty;
444
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
445
+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
425
446
  const act = React["act"];
426
447
  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
427
448
  function useMutableCallback(fn) {
@@ -453,7 +474,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
453
474
  return _a = class extends React.Component {
454
475
  constructor() {
455
476
  super(...arguments);
456
- __publicField$2(this, "state", { error: false });
477
+ __publicField(this, "state", { error: false });
457
478
  }
458
479
  componentDidCatch(err) {
459
480
  this.props.set(err);
@@ -461,7 +482,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
461
482
  render() {
462
483
  return this.state.error ? null : this.props.children;
463
484
  }
464
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
485
+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
465
486
  })();
466
487
 
467
488
  const is = {
@@ -598,8 +619,7 @@ function prepare(target, root, type, props) {
598
619
  object,
599
620
  eventCount: 0,
600
621
  handlers: {},
601
- isHidden: false,
602
- deferredRefs: []
622
+ isHidden: false
603
623
  };
604
624
  if (object) object.__r3f = instance;
605
625
  }
@@ -756,6 +776,17 @@ function unregisterVisibility(store, object) {
756
776
  internal.visibilityRegistry.delete(object.uuid);
757
777
  internal.occlusionCache.delete(object);
758
778
  }
779
+ function updateVisibilityHandlers(store, object, handlers) {
780
+ const { internal } = store.getState();
781
+ const entry = internal.visibilityRegistry.get(object.uuid);
782
+ if (!entry) return false;
783
+ entry.handlers = handlers;
784
+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
785
+ object.occlusionTest = true;
786
+ enableOcclusion(store);
787
+ }
788
+ return true;
789
+ }
759
790
  function checkVisibility(state) {
760
791
  const { internal, camera } = state;
761
792
  const registry = internal.visibilityRegistry;
@@ -943,10 +974,7 @@ function applyProps(object, props) {
943
974
  continue;
944
975
  }
945
976
  if (value === void 0) continue;
946
- if (isFromRef(value)) {
947
- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
948
- continue;
949
- }
977
+ if (isFromRef(value)) continue;
950
978
  if (isOnce(value)) {
951
979
  if (instance?.appliedOnce?.has(prop)) continue;
952
980
  if (instance) {
@@ -982,6 +1010,19 @@ function applyProps(object, props) {
982
1010
  } else if (isVectorLike(target) && is.num(value)) {
983
1011
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
984
1012
  else target.set(value);
1013
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1014
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1015
+ const uniforms = root.uniforms;
1016
+ const nextUniforms = value;
1017
+ for (const name in nextUniforms) {
1018
+ const uniform = nextUniforms[name];
1019
+ const targetUniform = uniforms[name];
1020
+ if (targetUniform) Object.assign(targetUniform, uniform);
1021
+ else {
1022
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1023
+ uniforms[name] = nextUniform;
1024
+ }
1025
+ }
985
1026
  } else {
986
1027
  root[key] = value;
987
1028
  if (key.endsWith("Node") && root.isMaterial) {
@@ -1000,6 +1041,9 @@ function applyProps(object, props) {
1000
1041
  if (instance.eventCount && object2.raycast !== null) {
1001
1042
  rootState.internal.interaction.push(object2);
1002
1043
  }
1044
+ }
1045
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1046
+ const object2 = instance.object;
1003
1047
  const root = findInitialRoot(instance);
1004
1048
  const visibilityHandlers = {
1005
1049
  onFramed: instance.handlers.onFramed,
@@ -1007,7 +1051,9 @@ function applyProps(object, props) {
1007
1051
  onVisible: instance.handlers.onVisible
1008
1052
  };
1009
1053
  if (hasVisibilityHandlers(visibilityHandlers)) {
1010
- registerVisibility(root, object2, visibilityHandlers);
1054
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1055
+ registerVisibility(root, object2, visibilityHandlers);
1056
+ }
1011
1057
  } else {
1012
1058
  unregisterVisibility(root, object2);
1013
1059
  }
@@ -1275,7 +1321,7 @@ function createEvents(store) {
1275
1321
  }
1276
1322
  function processDeferredPointer(event, pointerId) {
1277
1323
  const state = store.getState();
1278
- const { onPointerMissed, onDragOverMissed, internal } = state;
1324
+ const { internal } = state;
1279
1325
  if (!state.events.enabled) return;
1280
1326
  const filter = filterPointerEvents;
1281
1327
  const hits = intersect(event, filter);
@@ -1510,6 +1556,7 @@ function createPointerEvents(store) {
1510
1556
  }
1511
1557
  },
1512
1558
  connect: (target) => {
1559
+ if (!target) return;
1513
1560
  const { set, events } = store.getState();
1514
1561
  events.disconnect?.();
1515
1562
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1534,6 +1581,7 @@ function createPointerEvents(store) {
1534
1581
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1535
1582
  }
1536
1583
  },
1584
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1537
1585
  registerPointer: (config) => {
1538
1586
  const pointerId = nextXRPointerId++;
1539
1587
  xrPointers.set(pointerId, config);
@@ -1620,1036 +1668,11 @@ function notifyAlpha({ message, link }) {
1620
1668
  }
1621
1669
  }
1622
1670
 
1623
- var __defProp$1 = Object.defineProperty;
1624
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1625
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1626
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1627
- class PhaseGraph {
1628
- constructor() {
1629
- /** Ordered list of phase nodes */
1630
- __publicField$1(this, "phases", []);
1631
- /** Quick lookup by name */
1632
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1633
- /** Cached ordered names (invalidated on changes) */
1634
- __publicField$1(this, "orderedNamesCache", null);
1635
- this.initializeDefaultPhases();
1636
- }
1637
- //* Initialization --------------------------------
1638
- initializeDefaultPhases() {
1639
- for (const name of DEFAULT_PHASES) {
1640
- const node = { name, isAutoGenerated: false };
1641
- this.phases.push(node);
1642
- this.phaseMap.set(name, node);
1643
- }
1644
- this.invalidateCache();
1645
- }
1646
- //* Public API --------------------------------
1647
- /**
1648
- * Add a named phase to the graph
1649
- * @param name - Phase name (must be unique)
1650
- * @param options - Position options (before or after another phase)
1651
- */
1652
- addPhase(name, options = {}) {
1653
- if (this.phaseMap.has(name)) {
1654
- console.warn(`[useFrame] Phase "${name}" already exists`);
1655
- return;
1656
- }
1657
- const { before, after } = options;
1658
- const node = { name, isAutoGenerated: false };
1659
- let insertIndex = this.phases.length;
1660
- const targetIndex = this.getPhaseIndex(before ?? after);
1661
- if (targetIndex !== -1) {
1662
- insertIndex = before ? targetIndex : targetIndex + 1;
1663
- } else {
1664
- const constraintType = before ? "before" : "after";
1665
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1666
- }
1667
- this.phases.splice(insertIndex, 0, node);
1668
- this.phaseMap.set(name, node);
1669
- this.invalidateCache();
1670
- }
1671
- /**
1672
- * Get ordered list of phase names
1673
- */
1674
- getOrderedPhases() {
1675
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1676
- return this.orderedNamesCache;
1677
- }
1678
- /**
1679
- * Check if a phase exists
1680
- */
1681
- hasPhase(name) {
1682
- return this.phaseMap.has(name);
1683
- }
1684
- /**
1685
- * Get the index of a phase (-1 if not found)
1686
- */
1687
- getPhaseIndex(name) {
1688
- if (!name) return -1;
1689
- return this.phases.findIndex((p) => p.name === name);
1690
- }
1691
- /**
1692
- * Ensure a phase exists, creating an auto-generated one if needed.
1693
- * Used for resolving before/after constraints.
1694
- *
1695
- * @param name - The phase name to ensure exists
1696
- * @returns The phase name (may be auto-generated like 'before:render')
1697
- */
1698
- ensurePhase(name) {
1699
- if (this.phaseMap.has(name)) return name;
1700
- const node = { name, isAutoGenerated: true };
1701
- this.phases.push(node);
1702
- this.phaseMap.set(name, node);
1703
- this.invalidateCache();
1704
- return name;
1705
- }
1706
- /**
1707
- * Resolve where a job with before/after constraints should go.
1708
- * Creates auto-generated phases if needed.
1709
- *
1710
- * @param before - Phase(s) to run before
1711
- * @param after - Phase(s) to run after
1712
- * @returns The resolved phase name
1713
- */
1714
- resolveConstraintPhase(before, after) {
1715
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1716
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1717
- if (beforeArr.length > 0) {
1718
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1719
- }
1720
- if (afterArr.length > 0) {
1721
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1722
- }
1723
- return "update";
1724
- }
1725
- /**
1726
- * Ensure an auto-generated phase exists relative to a target phase.
1727
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1728
- *
1729
- * @param target - The target phase name to position relative to
1730
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1731
- * @param offset - Insertion offset (0 for before, 1 for after)
1732
- * @returns The auto-generated phase name
1733
- */
1734
- ensureAutoPhase(target, prefix, offset) {
1735
- const autoName = `${prefix}:${target}`;
1736
- if (this.phaseMap.has(autoName)) return autoName;
1737
- const node = { name: autoName, isAutoGenerated: true };
1738
- const targetIndex = this.getPhaseIndex(target);
1739
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1740
- else this.phases.push(node);
1741
- this.phaseMap.set(autoName, node);
1742
- this.invalidateCache();
1743
- return autoName;
1744
- }
1745
- // Internal --------------------------------
1746
- invalidateCache() {
1747
- this.orderedNamesCache = null;
1748
- }
1749
- }
1750
-
1751
- function rebuildSortedJobs(jobs, phaseGraph) {
1752
- const orderedPhases = phaseGraph.getOrderedPhases();
1753
- const buckets = /* @__PURE__ */ new Map();
1754
- for (const phase of orderedPhases) {
1755
- buckets.set(phase, []);
1756
- }
1757
- for (const job of jobs.values()) {
1758
- if (!job.enabled) continue;
1759
- let bucket = buckets.get(job.phase);
1760
- if (!bucket) {
1761
- bucket = [];
1762
- buckets.set(job.phase, bucket);
1763
- }
1764
- bucket.push(job);
1765
- }
1766
- const sortedBuckets = [];
1767
- for (const phase of orderedPhases) {
1768
- const bucket = buckets.get(phase);
1769
- if (!bucket || bucket.length === 0) continue;
1770
- bucket.sort((a, b) => {
1771
- if (a.priority !== b.priority) return b.priority - a.priority;
1772
- return a.index - b.index;
1773
- });
1774
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1775
- }
1776
- for (const [phase, bucket] of buckets) {
1777
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1778
- bucket.sort((a, b) => {
1779
- if (a.priority !== b.priority) return b.priority - a.priority;
1780
- return a.index - b.index;
1781
- });
1782
- sortedBuckets.push(bucket);
1783
- }
1784
- }
1785
- return sortedBuckets.flat();
1786
- }
1787
- function hasCrossJobConstraints(bucket) {
1788
- const jobIds = new Set(bucket.map((j) => j.id));
1789
- for (const job of bucket) {
1790
- for (const ref of job.before) {
1791
- if (jobIds.has(ref)) return true;
1792
- }
1793
- for (const ref of job.after) {
1794
- if (jobIds.has(ref)) return true;
1795
- }
1796
- }
1797
- return false;
1798
- }
1799
- function topologicalSort(jobs) {
1800
- const n = jobs.length;
1801
- if (n <= 1) return jobs;
1802
- const jobMap = /* @__PURE__ */ new Map();
1803
- const inDegree = /* @__PURE__ */ new Map();
1804
- const adjacency = /* @__PURE__ */ new Map();
1805
- for (const job of jobs) {
1806
- jobMap.set(job.id, job);
1807
- inDegree.set(job.id, 0);
1808
- adjacency.set(job.id, []);
1809
- }
1810
- for (const job of jobs) {
1811
- for (const ref of job.before) {
1812
- if (jobMap.has(ref)) {
1813
- adjacency.get(job.id).push(ref);
1814
- inDegree.set(ref, inDegree.get(ref) + 1);
1815
- }
1816
- }
1817
- for (const ref of job.after) {
1818
- if (jobMap.has(ref)) {
1819
- adjacency.get(ref).push(job.id);
1820
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1821
- }
1822
- }
1823
- }
1824
- const queue = [];
1825
- for (const job of jobs) {
1826
- if (inDegree.get(job.id) === 0) {
1827
- queue.push(job);
1828
- }
1829
- }
1830
- queue.sort((a, b) => {
1831
- if (a.priority !== b.priority) return b.priority - a.priority;
1832
- return a.index - b.index;
1833
- });
1834
- const result = [];
1835
- while (queue.length > 0) {
1836
- const job = queue.shift();
1837
- result.push(job);
1838
- const neighbors = adjacency.get(job.id) || [];
1839
- for (const neighborId of neighbors) {
1840
- const newDegree = inDegree.get(neighborId) - 1;
1841
- inDegree.set(neighborId, newDegree);
1842
- if (newDegree === 0) {
1843
- const neighbor = jobMap.get(neighborId);
1844
- insertSorted(queue, neighbor);
1845
- }
1846
- }
1847
- }
1848
- if (result.length !== n) {
1849
- console.warn("[useFrame] Circular dependency detected in job constraints");
1850
- const resultIds = new Set(result.map((j) => j.id));
1851
- for (const job of jobs) {
1852
- if (!resultIds.has(job.id)) result.push(job);
1853
- }
1854
- }
1855
- return result;
1856
- }
1857
- function insertSorted(arr, job) {
1858
- let i = 0;
1859
- while (i < arr.length) {
1860
- const cmp = arr[i];
1861
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1862
- break;
1863
- }
1864
- i++;
1865
- }
1866
- arr.splice(i, 0, job);
1867
- }
1868
-
1869
- function shouldRun(job, now) {
1870
- if (!job.enabled) return false;
1871
- if (!job.fps) return true;
1872
- const minInterval = 1e3 / job.fps;
1873
- const lastRun = job.lastRun ?? 0;
1874
- const elapsed = now - lastRun;
1875
- if (elapsed < minInterval) return false;
1876
- if (job.drop) {
1877
- job.lastRun = now;
1878
- } else {
1879
- const steps = Math.floor(elapsed / minInterval);
1880
- job.lastRun = lastRun + steps * minInterval;
1881
- if (job.lastRun < now - minInterval) {
1882
- job.lastRun = now;
1883
- }
1884
- }
1885
- return true;
1886
- }
1887
- function resetJobTiming(job) {
1888
- job.lastRun = void 0;
1889
- }
1890
-
1891
- var __defProp = Object.defineProperty;
1892
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1893
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1894
- const hmrData = (() => {
1895
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1896
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1897
- try {
1898
- return (0, eval)("import.meta.hot");
1899
- } catch {
1900
- return void 0;
1901
- }
1902
- })();
1903
- const _Scheduler = class _Scheduler {
1904
- //* Constructor ================================
1905
- constructor() {
1906
- //* Critical State ================================
1907
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1908
- __publicField(this, "phaseGraph");
1909
- __publicField(this, "loopState", {
1910
- running: false,
1911
- rafHandle: null,
1912
- lastTime: null,
1913
- // null = uninitialized, 0+ = valid timestamp
1914
- frameCount: 0,
1915
- elapsedTime: 0,
1916
- createdAt: performance.now()
1917
- });
1918
- __publicField(this, "stoppedTime", 0);
1919
- //* Private State ================================
1920
- __publicField(this, "nextRootIndex", 0);
1921
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1922
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1923
- __publicField(this, "nextGlobalIndex", 0);
1924
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1925
- __publicField(this, "nextJobIndex", 0);
1926
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1927
- __publicField(this, "pendingFrames", 0);
1928
- __publicField(this, "_frameloop", "always");
1929
- //* Independent Mode & Error Handling State ================================
1930
- __publicField(this, "_independent", false);
1931
- __publicField(this, "errorHandler", null);
1932
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1933
- //* Core Loop Execution Methods ================================
1934
- /**
1935
- * Main RAF loop callback.
1936
- * Executes frame, handles demand mode, and schedules next frame.
1937
- * @param {number} timestamp - RAF timestamp in milliseconds
1938
- * @returns {void}
1939
- * @private
1940
- */
1941
- __publicField(this, "loop", (timestamp) => {
1942
- if (!this.loopState.running) return;
1943
- this.executeFrame(timestamp);
1944
- if (this._frameloop === "demand") {
1945
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1946
- if (this.pendingFrames === 0) {
1947
- this.notifyIdle(timestamp);
1948
- return this.stop();
1949
- }
1950
- }
1951
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1952
- });
1953
- this.phaseGraph = new PhaseGraph();
1954
- }
1955
- static get instance() {
1956
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1957
- }
1958
- static set instance(value) {
1959
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1960
- }
1961
- /**
1962
- * Get the global scheduler instance (creates if doesn't exist).
1963
- * Uses HMR data to preserve instance across hot reloads.
1964
- * @returns {Scheduler} The singleton scheduler instance
1965
- */
1966
- static get() {
1967
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1968
- _Scheduler.instance = hmrData.data.scheduler;
1969
- }
1970
- if (!_Scheduler.instance) {
1971
- _Scheduler.instance = new _Scheduler();
1972
- if (hmrData?.data) {
1973
- hmrData.data.scheduler = _Scheduler.instance;
1974
- }
1975
- }
1976
- return _Scheduler.instance;
1977
- }
1978
- /**
1979
- * Reset the singleton instance. Stops the loop and clears all state.
1980
- * Primarily used for testing to ensure clean state between tests.
1981
- * @returns {void}
1982
- */
1983
- static reset() {
1984
- if (_Scheduler.instance) {
1985
- _Scheduler.instance.stop();
1986
- _Scheduler.instance = null;
1987
- }
1988
- if (hmrData?.data) {
1989
- hmrData.data.scheduler = null;
1990
- }
1991
- }
1992
- //* Getters & Setters ================================
1993
- get phases() {
1994
- return this.phaseGraph.getOrderedPhases();
1995
- }
1996
- get frameloop() {
1997
- return this._frameloop;
1998
- }
1999
- set frameloop(mode) {
2000
- if (this._frameloop === mode) return;
2001
- const wasAlways = this._frameloop === "always";
2002
- this._frameloop = mode;
2003
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2004
- else if (mode !== "always" && wasAlways) this.stop();
2005
- }
2006
- get isRunning() {
2007
- return this.loopState.running;
2008
- }
2009
- get isReady() {
2010
- return this.roots.size > 0;
2011
- }
2012
- get independent() {
2013
- return this._independent;
2014
- }
2015
- set independent(value) {
2016
- this._independent = value;
2017
- if (value) this.ensureDefaultRoot();
2018
- }
2019
- //* Root Management Methods ================================
2020
- /**
2021
- * Register a root (Canvas) with the scheduler.
2022
- * The first root to register starts the RAF loop (if frameloop='always').
2023
- * @param {string} id - Unique identifier for this root
2024
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2025
- * @returns {() => void} Unsubscribe function to remove this root
2026
- */
2027
- registerRoot(id, options = {}) {
2028
- if (this.roots.has(id)) {
2029
- console.warn(`[Scheduler] Root "${id}" already registered`);
2030
- return () => this.unregisterRoot(id);
2031
- }
2032
- const entry = {
2033
- id,
2034
- getState: options.getState ?? (() => ({})),
2035
- jobs: /* @__PURE__ */ new Map(),
2036
- sortedJobs: [],
2037
- needsRebuild: false
2038
- };
2039
- if (options.onError) {
2040
- this.errorHandler = options.onError;
2041
- }
2042
- this.roots.set(id, entry);
2043
- if (this.roots.size === 1) {
2044
- this.notifyRootReady();
2045
- if (this._frameloop === "always") this.start();
2046
- }
2047
- return () => this.unregisterRoot(id);
2048
- }
2049
- /**
2050
- * Unregister a root from the scheduler.
2051
- * Cleans up all job state listeners for this root's jobs.
2052
- * The last root to unregister stops the RAF loop.
2053
- * @param {string} id - The root ID to unregister
2054
- * @returns {void}
2055
- */
2056
- unregisterRoot(id) {
2057
- const root = this.roots.get(id);
2058
- if (!root) return;
2059
- for (const jobId of root.jobs.keys()) {
2060
- this.jobStateListeners.delete(jobId);
2061
- }
2062
- this.roots.delete(id);
2063
- if (this.roots.size === 0) {
2064
- this.stop();
2065
- this.errorHandler = null;
2066
- }
2067
- }
2068
- /**
2069
- * Subscribe to be notified when a root becomes available.
2070
- * Fires immediately if a root already exists.
2071
- * @param {() => void} callback - Function called when first root registers
2072
- * @returns {() => void} Unsubscribe function
2073
- */
2074
- onRootReady(callback) {
2075
- if (this.roots.size > 0) {
2076
- callback();
2077
- return () => {
2078
- };
2079
- }
2080
- this.rootReadyCallbacks.add(callback);
2081
- return () => this.rootReadyCallbacks.delete(callback);
2082
- }
2083
- /**
2084
- * Notify all registered root-ready callbacks.
2085
- * Called when the first root registers.
2086
- * @returns {void}
2087
- * @private
2088
- */
2089
- notifyRootReady() {
2090
- for (const cb of this.rootReadyCallbacks) {
2091
- try {
2092
- cb();
2093
- } catch (error) {
2094
- console.error("[Scheduler] Error in root-ready callback:", error);
2095
- }
2096
- }
2097
- this.rootReadyCallbacks.clear();
2098
- }
2099
- /**
2100
- * Ensure a default root exists for independent mode.
2101
- * Creates a minimal root with no state provider.
2102
- * @returns {void}
2103
- * @private
2104
- */
2105
- ensureDefaultRoot() {
2106
- if (!this.roots.has("__default__")) {
2107
- this.registerRoot("__default__");
2108
- }
2109
- }
2110
- /**
2111
- * Trigger error handling for job errors.
2112
- * Uses the bound error handler if available, otherwise logs to console.
2113
- * @param {Error} error - The error to handle
2114
- * @returns {void}
2115
- */
2116
- triggerError(error) {
2117
- if (this.errorHandler) this.errorHandler(error);
2118
- else console.error("[Scheduler]", error);
2119
- }
2120
- //* Phase Management Methods ================================
2121
- /**
2122
- * Add a named phase to the scheduler's execution order.
2123
- * Marks all roots for rebuild to incorporate the new phase.
2124
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2125
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2126
- * @returns {void}
2127
- * @example
2128
- * scheduler.addPhase('physics', { before: 'update' });
2129
- * scheduler.addPhase('postprocess', { after: 'render' });
2130
- */
2131
- addPhase(name, options) {
2132
- this.phaseGraph.addPhase(name, options);
2133
- for (const root of this.roots.values()) {
2134
- root.needsRebuild = true;
2135
- }
2136
- }
2137
- /**
2138
- * Check if a phase exists in the scheduler.
2139
- * @param {string} name - The phase name to check
2140
- * @returns {boolean} True if the phase exists
2141
- */
2142
- hasPhase(name) {
2143
- return this.phaseGraph.hasPhase(name);
2144
- }
2145
- //* Global Job Registration Methods (Deprecated APIs) ================================
2146
- /**
2147
- * Register a global job that runs once per frame (not per-root).
2148
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2149
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2150
- * @param {string} id - Unique identifier for this global job
2151
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2152
- * @returns {() => void} Unsubscribe function to remove this global job
2153
- * @deprecated Use useFrame with phases instead
2154
- */
2155
- registerGlobal(phase, id, callback) {
2156
- const job = { id, callback };
2157
- if (phase === "before") {
2158
- this.globalBeforeJobs.set(id, job);
2159
- } else {
2160
- this.globalAfterJobs.set(id, job);
2161
- }
2162
- return () => {
2163
- if (phase === "before") this.globalBeforeJobs.delete(id);
2164
- else this.globalAfterJobs.delete(id);
2165
- };
2166
- }
2167
- //* Idle Callback Methods (Deprecated API) ================================
2168
- /**
2169
- * Register an idle callback that fires when the loop stops.
2170
- * Used internally by deprecated addTail API.
2171
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2172
- * @returns {() => void} Unsubscribe function to remove this idle callback
2173
- * @deprecated Use demand mode with invalidate() instead
2174
- */
2175
- onIdle(callback) {
2176
- this.idleCallbacks.add(callback);
2177
- return () => this.idleCallbacks.delete(callback);
2178
- }
2179
- /**
2180
- * Notify all registered idle callbacks.
2181
- * Called when the loop stops in demand mode.
2182
- * @param {number} timestamp - The RAF timestamp when idle occurred
2183
- * @returns {void}
2184
- * @private
2185
- */
2186
- notifyIdle(timestamp) {
2187
- for (const cb of this.idleCallbacks) {
2188
- try {
2189
- cb(timestamp);
2190
- } catch (error) {
2191
- console.error("[Scheduler] Error in idle callback:", error);
2192
- }
2193
- }
2194
- }
2195
- //* Job Registration & Management Methods ================================
2196
- /**
2197
- * Register a job (frame callback) with a specific root.
2198
- * This is the core registration method used by useFrame internally.
2199
- * @param {FrameNextCallback} callback - The function to call each frame
2200
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2201
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2202
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2203
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2204
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2205
- * @param {number} [options.fps] - FPS throttle limit
2206
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2207
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2208
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2209
- * @returns {() => void} Unsubscribe function to remove this job
2210
- */
2211
- register(callback, options = {}) {
2212
- const rootId = options.rootId;
2213
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2214
- if (!root) {
2215
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2216
- return () => {
2217
- };
2218
- }
2219
- const id = options.id ?? this.generateJobId();
2220
- let phase = options.phase ?? "update";
2221
- if (!options.phase && (options.before || options.after)) {
2222
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2223
- }
2224
- const before = this.normalizeConstraints(options.before);
2225
- const after = this.normalizeConstraints(options.after);
2226
- const job = {
2227
- id,
2228
- callback,
2229
- phase,
2230
- before,
2231
- after,
2232
- priority: options.priority ?? 0,
2233
- index: this.nextJobIndex++,
2234
- fps: options.fps,
2235
- drop: options.drop ?? true,
2236
- enabled: options.enabled ?? true,
2237
- system: options.system ?? false
2238
- };
2239
- if (root.jobs.has(id)) {
2240
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2241
- }
2242
- root.jobs.set(id, job);
2243
- root.needsRebuild = true;
2244
- return () => this.unregister(id, root.id);
2245
- }
2246
- /**
2247
- * Unregister a job by its ID.
2248
- * Searches all roots if rootId is not provided.
2249
- * @param {string} id - The job ID to unregister
2250
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2251
- * @returns {void}
2252
- */
2253
- unregister(id, rootId) {
2254
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2255
- if (root?.jobs.delete(id)) {
2256
- root.needsRebuild = true;
2257
- this.jobStateListeners.delete(id);
2258
- }
2259
- }
2260
- /**
2261
- * Update a job's options dynamically.
2262
- * Searches all roots to find the job by ID.
2263
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2264
- * @param {string} id - The job ID to update
2265
- * @param {Partial<JobOptions>} options - The options to update
2266
- * @returns {void}
2267
- */
2268
- updateJob(id, options) {
2269
- let job;
2270
- let root;
2271
- for (const r of this.roots.values()) {
2272
- job = r.jobs.get(id);
2273
- if (job) {
2274
- root = r;
2275
- break;
2276
- }
2277
- }
2278
- if (!job || !root) return;
2279
- if (options.priority !== void 0) job.priority = options.priority;
2280
- if (options.fps !== void 0) job.fps = options.fps;
2281
- if (options.drop !== void 0) job.drop = options.drop;
2282
- if (options.enabled !== void 0) {
2283
- const wasEnabled = job.enabled;
2284
- job.enabled = options.enabled;
2285
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2286
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2287
- }
2288
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2289
- if (options.phase) job.phase = options.phase;
2290
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2291
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2292
- root.needsRebuild = true;
2293
- }
2294
- }
2295
- //* Job State Management Methods ================================
2296
- /**
2297
- * Check if a job is currently paused (disabled).
2298
- * @param {string} id - The job ID to check
2299
- * @returns {boolean} True if the job exists and is paused
2300
- */
2301
- isJobPaused(id) {
2302
- for (const root of this.roots.values()) {
2303
- const job = root.jobs.get(id);
2304
- if (job) return !job.enabled;
2305
- }
2306
- return false;
2307
- }
2308
- /**
2309
- * Subscribe to state changes for a specific job.
2310
- * Listener is called when job is paused or resumed.
2311
- * @param {string} id - The job ID to subscribe to
2312
- * @param {() => void} listener - Callback invoked on state changes
2313
- * @returns {() => void} Unsubscribe function
2314
- */
2315
- subscribeJobState(id, listener) {
2316
- if (!this.jobStateListeners.has(id)) {
2317
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2318
- }
2319
- this.jobStateListeners.get(id).add(listener);
2320
- return () => {
2321
- this.jobStateListeners.get(id)?.delete(listener);
2322
- if (this.jobStateListeners.get(id)?.size === 0) {
2323
- this.jobStateListeners.delete(id);
2324
- }
2325
- };
2326
- }
2327
- /**
2328
- * Notify all listeners that a job's state has changed.
2329
- * @param {string} id - The job ID that changed
2330
- * @returns {void}
2331
- * @private
2332
- */
2333
- notifyJobStateChange(id) {
2334
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2335
- }
2336
- /**
2337
- * Pause a job by ID (sets enabled=false).
2338
- * Notifies any subscribed state listeners.
2339
- * @param {string} id - The job ID to pause
2340
- * @returns {void}
2341
- */
2342
- pauseJob(id) {
2343
- this.updateJob(id, { enabled: false });
2344
- this.notifyJobStateChange(id);
2345
- }
2346
- /**
2347
- * Resume a paused job by ID (sets enabled=true).
2348
- * Resets job timing to prevent frame accumulation.
2349
- * Notifies any subscribed state listeners.
2350
- * @param {string} id - The job ID to resume
2351
- * @returns {void}
2352
- */
2353
- resumeJob(id) {
2354
- this.updateJob(id, { enabled: true });
2355
- this.notifyJobStateChange(id);
2356
- }
2357
- //* Frame Loop Control Methods ================================
2358
- /**
2359
- * Start the requestAnimationFrame loop.
2360
- * Resets timing state (elapsedTime, frameCount) on start.
2361
- * No-op if already running.
2362
- * @returns {void}
2363
- */
2364
- start() {
2365
- if (this.loopState.running) return;
2366
- const { elapsedTime, createdAt } = this.loopState;
2367
- let adjustedCreated = 0;
2368
- if (this.stoppedTime > 0) {
2369
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2370
- this.stoppedTime = 0;
2371
- }
2372
- Object.assign(this.loopState, {
2373
- running: true,
2374
- elapsedTime: elapsedTime ?? 0,
2375
- lastTime: performance.now(),
2376
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2377
- frameCount: 0,
2378
- rafHandle: requestAnimationFrame(this.loop)
2379
- });
2380
- }
2381
- /**
2382
- * Stop the requestAnimationFrame loop.
2383
- * Cancels any pending RAF callback.
2384
- * No-op if not running.
2385
- * @returns {void}
2386
- */
2387
- stop() {
2388
- if (!this.loopState.running) return;
2389
- this.loopState.running = false;
2390
- if (this.loopState.rafHandle !== null) {
2391
- cancelAnimationFrame(this.loopState.rafHandle);
2392
- this.loopState.rafHandle = null;
2393
- }
2394
- this.stoppedTime = performance.now();
2395
- }
2396
- /**
2397
- * Request frames to be rendered in demand mode.
2398
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2399
- * No-op if frameloop is not 'demand'.
2400
- * @param {number} [frames=1] - Number of frames to request
2401
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2402
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2403
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2404
- * @returns {void}
2405
- * @example
2406
- * // Request a single frame render
2407
- * scheduler.invalidate();
2408
- *
2409
- * @example
2410
- * // Request 5 frames (e.g., for animations)
2411
- * scheduler.invalidate(5);
2412
- *
2413
- * @example
2414
- * // Set pending frames to exactly 3 (don't stack with existing)
2415
- * scheduler.invalidate(3, false);
2416
- *
2417
- * @example
2418
- * // Add 2 more frames to existing pending count
2419
- * scheduler.invalidate(2, true);
2420
- */
2421
- invalidate(frames = 1, stackFrames = false) {
2422
- if (this._frameloop !== "demand") return;
2423
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2424
- this.pendingFrames = Math.min(60, baseFrames + frames);
2425
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2426
- }
2427
- /**
2428
- * Reset timing state for deterministic testing.
2429
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2430
- * @returns {void}
2431
- */
2432
- resetTiming() {
2433
- this.loopState.lastTime = null;
2434
- this.loopState.frameCount = 0;
2435
- this.loopState.elapsedTime = 0;
2436
- this.loopState.createdAt = performance.now();
2437
- }
2438
- //* Manual Stepping Methods ================================
2439
- /**
2440
- * Manually execute a single frame for all roots.
2441
- * Useful for frameloop='never' mode or testing scenarios.
2442
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2443
- * @returns {void}
2444
- * @example
2445
- * // Manual control mode
2446
- * scheduler.frameloop = 'never';
2447
- * scheduler.step(); // Execute one frame
2448
- */
2449
- step(timestamp) {
2450
- const now = timestamp ?? performance.now();
2451
- this.executeFrame(now);
2452
- }
2453
- /**
2454
- * Manually execute a single job by its ID.
2455
- * Useful for testing individual job callbacks in isolation.
2456
- * @param {string} id - The job ID to step
2457
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2458
- * @returns {void}
2459
- */
2460
- stepJob(id, timestamp) {
2461
- let job;
2462
- let root;
2463
- for (const r of this.roots.values()) {
2464
- job = r.jobs.get(id);
2465
- if (job) {
2466
- root = r;
2467
- break;
2468
- }
2469
- }
2470
- if (!job || !root) {
2471
- console.warn(`[Scheduler] Job "${id}" not found`);
2472
- return;
2473
- }
2474
- const now = timestamp ?? performance.now();
2475
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2476
- const delta = deltaMs / 1e3;
2477
- const elapsed = now - this.loopState.createdAt;
2478
- const providedState = root.getState?.() ?? {};
2479
- const frameState = {
2480
- ...providedState,
2481
- time: now,
2482
- delta,
2483
- elapsed,
2484
- frame: this.loopState.frameCount
2485
- };
2486
- try {
2487
- job.callback(frameState, delta);
2488
- } catch (error) {
2489
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2490
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2491
- }
2492
- }
2493
- /**
2494
- * Execute a single frame across all roots.
2495
- * Order: globalBefore → each root's jobs → globalAfter
2496
- * @param {number} timestamp - RAF timestamp in milliseconds
2497
- * @returns {void}
2498
- * @private
2499
- */
2500
- executeFrame(timestamp) {
2501
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2502
- const delta = deltaMs / 1e3;
2503
- this.loopState.lastTime = timestamp;
2504
- this.loopState.frameCount++;
2505
- this.loopState.elapsedTime += deltaMs;
2506
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2507
- for (const root of this.roots.values()) {
2508
- this.tickRoot(root, timestamp, delta);
2509
- }
2510
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2511
- }
2512
- /**
2513
- * Run all global jobs from a job map.
2514
- * Catches and logs errors without stopping execution.
2515
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2516
- * @param {number} timestamp - RAF timestamp in milliseconds
2517
- * @returns {void}
2518
- * @private
2519
- */
2520
- runGlobalJobs(jobs, timestamp) {
2521
- for (const job of jobs.values()) {
2522
- try {
2523
- job.callback(timestamp);
2524
- } catch (error) {
2525
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2526
- }
2527
- }
2528
- }
2529
- /**
2530
- * Execute all jobs for a single root in sorted order.
2531
- * Rebuilds sorted job list if needed, then dispatches each job.
2532
- * Errors are caught and propagated via triggerError.
2533
- * @param {RootEntry} root - The root entry to tick
2534
- * @param {number} timestamp - RAF timestamp in milliseconds
2535
- * @param {number} delta - Time since last frame in seconds
2536
- * @returns {void}
2537
- * @private
2538
- */
2539
- tickRoot(root, timestamp, delta) {
2540
- if (root.needsRebuild) {
2541
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2542
- root.needsRebuild = false;
2543
- }
2544
- const providedState = root.getState?.() ?? {};
2545
- const frameState = {
2546
- ...providedState,
2547
- time: timestamp,
2548
- delta,
2549
- elapsed: this.loopState.elapsedTime / 1e3,
2550
- // Convert ms to seconds
2551
- frame: this.loopState.frameCount
2552
- };
2553
- for (const job of root.sortedJobs) {
2554
- if (!shouldRun(job, timestamp)) continue;
2555
- try {
2556
- job.callback(frameState, delta);
2557
- } catch (error) {
2558
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2559
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2560
- }
2561
- }
2562
- }
2563
- //* Debug & Inspection Methods ================================
2564
- /**
2565
- * Get the total number of registered jobs across all roots.
2566
- * Includes both per-root jobs and global before/after jobs.
2567
- * @returns {number} Total job count
2568
- */
2569
- getJobCount() {
2570
- let count = 0;
2571
- for (const root of this.roots.values()) {
2572
- count += root.jobs.size;
2573
- }
2574
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2575
- }
2576
- /**
2577
- * Get all registered job IDs across all roots.
2578
- * Includes both per-root jobs and global before/after jobs.
2579
- * @returns {string[]} Array of all job IDs
2580
- */
2581
- getJobIds() {
2582
- const ids = [];
2583
- for (const root of this.roots.values()) {
2584
- ids.push(...root.jobs.keys());
2585
- }
2586
- ids.push(...this.globalBeforeJobs.keys());
2587
- ids.push(...this.globalAfterJobs.keys());
2588
- return ids;
2589
- }
2590
- /**
2591
- * Get the number of registered roots (Canvas instances).
2592
- * @returns {number} Number of registered roots
2593
- */
2594
- getRootCount() {
2595
- return this.roots.size;
2596
- }
2597
- /**
2598
- * Check if any user (non-system) jobs are registered in a specific phase.
2599
- * Used by the default render job to know if a user has taken over rendering.
2600
- *
2601
- * @param phase The phase to check
2602
- * @param rootId Optional root ID to check (checks all roots if not provided)
2603
- * @returns true if any user jobs exist in the phase
2604
- */
2605
- hasUserJobsInPhase(phase, rootId) {
2606
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2607
- return rootsToCheck.some((root) => {
2608
- if (!root) return false;
2609
- for (const job of root.jobs.values()) {
2610
- if (job.phase === phase && !job.system && job.enabled) return true;
2611
- }
2612
- return false;
2613
- });
2614
- }
2615
- //* Utility Methods ================================
2616
- /**
2617
- * Generate a unique root ID for automatic root registration.
2618
- * @returns {string} A unique root ID in the format 'root_N'
2619
- */
2620
- generateRootId() {
2621
- return `root_${this.nextRootIndex++}`;
2622
- }
2623
- /**
2624
- * Generate a unique job ID.
2625
- * @returns {string} A unique job ID in the format 'job_N'
2626
- * @private
2627
- */
2628
- generateJobId() {
2629
- return `job_${this.nextJobIndex}`;
2630
- }
2631
- /**
2632
- * Normalize before/after constraints to a Set.
2633
- * Handles undefined, single string, or array inputs.
2634
- * @param {string | string[] | undefined} value - The constraint value(s)
2635
- * @returns {Set<string>} Normalized Set of constraint strings
2636
- * @private
2637
- */
2638
- normalizeConstraints(value) {
2639
- if (!value) return /* @__PURE__ */ new Set();
2640
- if (Array.isArray(value)) return new Set(value);
2641
- return /* @__PURE__ */ new Set([value]);
2642
- }
2643
- };
2644
- //* Static State & Methods (Singleton Usage) ================================
2645
- //* Cross-Bundle Singleton Key ==============================
2646
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2647
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2648
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2649
- let Scheduler = _Scheduler;
2650
- const getScheduler = () => Scheduler.get();
2651
- if (hmrData) {
2652
- hmrData.accept?.();
1671
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1672
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1673
+ if (!stack) return false;
1674
+ const caller = stack.split("\n")[callerDepth] ?? "";
1675
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2653
1676
  }
2654
1677
 
2655
1678
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2784,6 +1807,7 @@ const createStore = (invalidate, advance) => {
2784
1807
  }),
2785
1808
  setFrameloop: (frameloop = "always") => {
2786
1809
  set(() => ({ frameloop }));
1810
+ getScheduler().frameloop = frameloop;
2787
1811
  },
2788
1812
  setError: (error) => set(() => ({ error })),
2789
1813
  error: null,
@@ -2793,6 +1817,7 @@ const createStore = (invalidate, advance) => {
2793
1817
  buffers: {},
2794
1818
  gpuStorage: {},
2795
1819
  textures: /* @__PURE__ */ new Map(),
1820
+ _textureRefs: /* @__PURE__ */ new Map(),
2796
1821
  renderPipeline: null,
2797
1822
  passes: {},
2798
1823
  _hmrVersion: 0,
@@ -2850,8 +1875,7 @@ const createStore = (invalidate, advance) => {
2850
1875
  const currentState = rootStore.getState();
2851
1876
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2852
1877
  const stack = new Error().stack || "";
2853
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2854
- if (!isInternalAccess) {
1878
+ if (!isInternalRendererAccess(stack)) {
2855
1879
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2856
1880
  notifyDepreciated({
2857
1881
  heading: "Accessing state.gl in WebGPU mode",
@@ -2899,14 +1923,16 @@ const createStore = (invalidate, advance) => {
2899
1923
  oldSize = size;
2900
1924
  oldDpr = viewport.dpr;
2901
1925
  updateCamera(camera, size);
2902
- if (canvasTarget) {
1926
+ if (internal.isSecondary && canvasTarget) {
2903
1927
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2904
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2905
- canvasTarget.setSize(size.width, size.height, updateStyle);
1928
+ canvasTarget.setSize(size.width, size.height, false);
2906
1929
  } else {
2907
1930
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2908
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2909
- actualRenderer.setSize(size.width, size.height, updateStyle);
1931
+ actualRenderer.setSize(size.width, size.height, false);
1932
+ if (canvasTarget) {
1933
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1934
+ canvasTarget.setSize(size.width, size.height, false);
1935
+ }
2910
1936
  }
2911
1937
  }
2912
1938
  if (camera !== oldCamera) {
@@ -2962,19 +1988,25 @@ function loadingFn(extensions, onProgress) {
2962
1988
  );
2963
1989
  };
2964
1990
  }
2965
- function useLoader(loader, input, extensions, onProgress) {
2966
- const keys = Array.isArray(input) ? input : [input];
1991
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1992
+ const inputs = Array.isArray(input) ? input : [input];
1993
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2967
1994
  const fn = loadingFn(extensions, onProgress);
2968
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1995
+ const results = cacheKeys.map(
1996
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1997
+ );
2969
1998
  return Array.isArray(input) ? results : results[0];
2970
1999
  }
2971
- useLoader.preload = function(loader, input, extensions, onProgress) {
2972
- const keys = Array.isArray(input) ? input : [input];
2973
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
2000
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2001
+ const inputs = Array.isArray(input) ? input : [input];
2002
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2003
+ cacheKeys.forEach(
2004
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2005
+ );
2974
2006
  };
2975
- useLoader.clear = function(loader, input) {
2976
- const keys = Array.isArray(input) ? input : [input];
2977
- keys.forEach((key) => clear([loader, key]));
2007
+ useLoader.clear = function(loader, input, cacheKey) {
2008
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2009
+ cacheKeys.forEach((key) => clear([loader, key]));
2978
2010
  };
2979
2011
  useLoader.loader = getLoader;
2980
2012
 
@@ -3050,20 +2082,14 @@ function useFrame(callback, priorityOrOptions) {
3050
2082
  }
3051
2083
  };
3052
2084
  } else {
3053
- const registerOutside = () => {
3054
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3055
- };
3056
- if (scheduler.independent || scheduler.isReady) {
3057
- return registerOutside();
3058
- }
3059
- let unregisterJob = null;
3060
- const unsubReady = scheduler.onRootReady(() => {
3061
- unregisterJob = registerOutside();
3062
- });
3063
- return () => {
3064
- unsubReady();
3065
- unregisterJob?.();
3066
- };
2085
+ return scheduler.register(
2086
+ (state, delta) => {
2087
+ const frameState = state;
2088
+ if (!frameState.renderer) return;
2089
+ callbackRef.current?.(frameState, delta);
2090
+ },
2091
+ { id, ...options }
2092
+ );
3067
2093
  }
3068
2094
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3069
2095
  const isPaused = React.useSyncExternalStore(
@@ -3154,18 +2180,18 @@ function buildFromCache(input, textureCache) {
3154
2180
  function useTexture(input, optionsOrOnLoad) {
3155
2181
  const renderer = useThree((state) => state.internal.actualRenderer);
3156
2182
  const store = useStore();
3157
- const textureCache = useThree((state) => state.textures);
3158
2183
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
3159
- const { onLoad, cache = false } = options;
2184
+ const { onLoad, cache = true } = options;
3160
2185
  const onLoadRef = useRef(onLoad);
3161
2186
  onLoadRef.current = onLoad;
3162
2187
  const onLoadCalledForRef = useRef(null);
3163
2188
  const urls = useMemo(() => getUrls(input), [input]);
3164
2189
  const cachedResult = useMemo(() => {
3165
2190
  if (!cache) return null;
3166
- if (!allUrlsCached(urls, textureCache)) return null;
3167
- return buildFromCache(input, textureCache);
3168
- }, [cache, urls, textureCache, input]);
2191
+ const textures = store.getState().textures;
2192
+ if (!allUrlsCached(urls, textures)) return null;
2193
+ return buildFromCache(input, textures);
2194
+ }, [cache, urls, input, store]);
3169
2195
  const loadedTextures = useLoader(
3170
2196
  TextureLoader,
3171
2197
  IsObject(input) ? Object.values(input) : input
@@ -3209,8 +2235,6 @@ function useTexture(input, optionsOrOnLoad) {
3209
2235
  }, [input, loadedTextures, cachedResult]);
3210
2236
  useEffect(() => {
3211
2237
  if (!cache) return;
3212
- if (cachedResult) return;
3213
- const set = store.setState;
3214
2238
  const urlTextureMap = [];
3215
2239
  if (typeof input === "string") {
3216
2240
  urlTextureMap.push([input, mappedTextures]);
@@ -3224,18 +2248,32 @@ function useTexture(input, optionsOrOnLoad) {
3224
2248
  urlTextureMap.push([url, textureRecord[key]]);
3225
2249
  }
3226
2250
  }
3227
- set((state) => {
3228
- const newMap = new Map(state.textures);
3229
- let changed = false;
2251
+ store.setState((state) => {
2252
+ const refs = new Map(state._textureRefs);
2253
+ let textures = state.textures;
2254
+ let added = false;
3230
2255
  for (const [url, texture] of urlTextureMap) {
3231
- if (!newMap.has(url)) {
3232
- newMap.set(url, texture);
3233
- changed = true;
2256
+ if (!textures.has(url)) {
2257
+ if (!added) {
2258
+ textures = new Map(textures);
2259
+ added = true;
2260
+ }
2261
+ textures.set(url, texture);
3234
2262
  }
2263
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3235
2264
  }
3236
- return changed ? { textures: newMap } : state;
2265
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3237
2266
  });
3238
- }, [cache, input, mappedTextures, store, cachedResult]);
2267
+ return () => store.setState((state) => {
2268
+ const refs = new Map(state._textureRefs);
2269
+ for (const [url] of urlTextureMap) {
2270
+ const next = (refs.get(url) ?? 0) - 1;
2271
+ if (next <= 0) refs.delete(url);
2272
+ else refs.set(url, next);
2273
+ }
2274
+ return { _textureRefs: refs };
2275
+ });
2276
+ }, [cache, input, mappedTextures, store]);
3239
2277
  return mappedTextures;
3240
2278
  }
3241
2279
  useTexture.preload = (url) => useLoader.preload(TextureLoader, url);
@@ -3251,96 +2289,63 @@ const Texture = ({
3251
2289
  return /* @__PURE__ */ jsx(Fragment, { children: children?.(ret) });
3252
2290
  };
3253
2291
 
3254
- function getTextureValue(entry) {
3255
- if (entry instanceof Texture$1) return entry;
3256
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof Texture$1) {
3257
- return entry.value;
3258
- }
3259
- return null;
3260
- }
3261
- function useTextures() {
2292
+ function useTextures(selector) {
3262
2293
  const store = useStore();
3263
- return useMemo(() => {
3264
- const set = store.setState;
2294
+ const registry = useMemo(() => {
3265
2295
  const getState = store.getState;
3266
- const add = (key, value) => {
3267
- set((state) => {
3268
- const newMap = new Map(state.textures);
3269
- newMap.set(key, value);
3270
- return { textures: newMap };
3271
- });
3272
- };
3273
- const addMultiple = (items) => {
3274
- set((state) => {
3275
- const newMap = new Map(state.textures);
3276
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3277
- for (const [key, value] of entries) {
3278
- newMap.set(key, value);
3279
- }
3280
- return { textures: newMap };
3281
- });
3282
- };
3283
- const remove = (key) => {
3284
- set((state) => {
3285
- const newMap = new Map(state.textures);
3286
- newMap.delete(key);
3287
- return { textures: newMap };
3288
- });
3289
- };
3290
- const removeMultiple = (keys) => {
3291
- set((state) => {
3292
- const newMap = new Map(state.textures);
3293
- for (const key of keys) newMap.delete(key);
3294
- return { textures: newMap };
3295
- });
3296
- };
3297
- const dispose = (key) => {
3298
- const entry = getState().textures.get(key);
3299
- if (entry) {
3300
- const tex = getTextureValue(entry);
3301
- tex?.dispose();
3302
- }
3303
- remove(key);
3304
- };
3305
- const disposeMultiple = (keys) => {
3306
- const textures = getState().textures;
3307
- for (const key of keys) {
3308
- const entry = textures.get(key);
3309
- if (entry) {
3310
- const tex = getTextureValue(entry);
3311
- tex?.dispose();
3312
- }
3313
- }
3314
- removeMultiple(keys);
3315
- };
3316
- const disposeAll = () => {
3317
- const textures = getState().textures;
3318
- for (const entry of textures.values()) {
3319
- const tex = getTextureValue(entry);
3320
- tex?.dispose();
3321
- }
3322
- set({ textures: /* @__PURE__ */ new Map() });
3323
- };
2296
+ const setState = store.setState;
2297
+ const getOne = (key) => getState().textures.get(key);
3324
2298
  return {
3325
- // Getter for the textures Map (reactive via getState)
3326
- get textures() {
2299
+ get all() {
3327
2300
  return getState().textures;
3328
2301
  },
3329
- // Read
3330
- get: (key) => getState().textures.get(key),
2302
+ get(input) {
2303
+ if (typeof input === "string") return getOne(input);
2304
+ if (Array.isArray(input)) return input.map(getOne);
2305
+ const out = {};
2306
+ for (const name in input) out[name] = getOne(input[name]);
2307
+ return out;
2308
+ },
3331
2309
  has: (key) => getState().textures.has(key),
3332
- // Write
3333
- add,
3334
- addMultiple,
3335
- // Remove (cache only)
3336
- remove,
3337
- removeMultiple,
3338
- // Dispose (GPU + cache)
3339
- dispose,
3340
- disposeMultiple,
3341
- disposeAll
2310
+ add(keyOrRecord, texture) {
2311
+ setState((state) => {
2312
+ const textures = new Map(state.textures);
2313
+ if (typeof keyOrRecord === "string") {
2314
+ textures.set(keyOrRecord, texture);
2315
+ } else {
2316
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2317
+ }
2318
+ return { textures };
2319
+ });
2320
+ },
2321
+ dispose(key, options) {
2322
+ const state = getState();
2323
+ const refs = state._textureRefs.get(key) ?? 0;
2324
+ if (refs > 0 && !options?.force) {
2325
+ console.warn(
2326
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2327
+ );
2328
+ return false;
2329
+ }
2330
+ state.textures.get(key)?.dispose();
2331
+ setState((s) => {
2332
+ const textures = new Map(s.textures);
2333
+ textures.delete(key);
2334
+ const nextRefs = new Map(s._textureRefs);
2335
+ nextRefs.delete(key);
2336
+ return { textures, _textureRefs: nextRefs };
2337
+ });
2338
+ return true;
2339
+ },
2340
+ disposeAll() {
2341
+ for (const texture of getState().textures.values()) texture.dispose();
2342
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2343
+ }
3342
2344
  };
3343
2345
  }, [store]);
2346
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2347
+ const selected = useThree(subscribe);
2348
+ return selector ? selected : registry;
3344
2349
  }
3345
2350
 
3346
2351
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3421,7 +2426,7 @@ function advance(timestamp) {
3421
2426
  getScheduler().step(timestamp);
3422
2427
  }
3423
2428
 
3424
- const version = "10.0.0-alpha.2";
2429
+ const version = "10.0.0-alpha.3";
3425
2430
  const packageData = {
3426
2431
  version: version};
3427
2432
 
@@ -14860,6 +13865,7 @@ function swapInstances() {
14860
13865
  }
14861
13866
  }
14862
13867
  if (instance.isHidden) unhideInstance(instance);
13868
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14863
13869
  if (instance.object.__r3f) delete instance.object.__r3f;
14864
13870
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14865
13871
  }
@@ -14872,6 +13878,8 @@ function swapInstances() {
14872
13878
  instance.object.__r3f = instance;
14873
13879
  setFiberRef(fiber, instance.object);
14874
13880
  delete instance.appliedOnce;
13881
+ instance.eventCount = 0;
13882
+ instance.handlers = {};
14875
13883
  applyProps(instance.object, instance.props);
14876
13884
  if (instance.props.attach) {
14877
13885
  attach(parent, instance);
@@ -15087,11 +14095,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
15087
14095
  cloneMutableTextInstance(textInstance) {
15088
14096
  return textInstance;
15089
14097
  },
14098
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14099
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14100
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14101
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14102
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14103
+ // Guarded by a test asserting a full render + unmount never reaches them.
15090
14104
  cloneRootViewTransitionContainer(_rootContainer) {
15091
- throw new Error("Not implemented.");
15092
14105
  },
15093
14106
  removeRootViewTransitionClone(_rootContainer, _clone) {
15094
- throw new Error("Not implemented.");
15095
14107
  },
15096
14108
  // https://github.com/facebook/react/pull/32465
15097
14109
  createFragmentInstance: (_fiber) => null,
@@ -15176,6 +14188,7 @@ function createRoot(canvas) {
15176
14188
  const lastConfiguredProps = {};
15177
14189
  let configured = false;
15178
14190
  let pending = null;
14191
+ let rendererSetup = null;
15179
14192
  return {
15180
14193
  async configure(props = {}) {
15181
14194
  let resolve;
@@ -15191,7 +14204,6 @@ function createRoot(canvas) {
15191
14204
  events,
15192
14205
  onCreated: onCreatedCallback,
15193
14206
  shadows = false,
15194
- textureColorSpace = SRGBColorSpace,
15195
14207
  orthographic = false,
15196
14208
  frameloop = "always",
15197
14209
  dpr = [1, 2],
@@ -15206,7 +14218,8 @@ function createRoot(canvas) {
15206
14218
  _sizeProps,
15207
14219
  forceEven
15208
14220
  } = props;
15209
- const state = store.getState();
14221
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
14222
+ let state = store.getState();
15210
14223
  const defaultGLProps = {
15211
14224
  canvas,
15212
14225
  powerPreference: "high-performance",
@@ -15234,9 +14247,21 @@ function createRoot(canvas) {
15234
14247
  );
15235
14248
  }
15236
14249
  if (!state.internal.actualRenderer) {
15237
- renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
15238
- state.internal.actualRenderer = renderer;
15239
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14250
+ if (!rendererSetup) {
14251
+ rendererSetup = (async () => {
14252
+ {
14253
+ renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
14254
+ state.internal.actualRenderer = renderer;
14255
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14256
+ }
14257
+ })().catch((err) => {
14258
+ rendererSetup = null;
14259
+ throw err;
14260
+ });
14261
+ }
14262
+ await rendererSetup;
14263
+ state = store.getState();
14264
+ renderer = state.internal.actualRenderer;
15240
14265
  }
15241
14266
  let raycaster = state.raycaster;
15242
14267
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15329,7 +14354,7 @@ function createRoot(canvas) {
15329
14354
  lastConfiguredProps.performance = performance;
15330
14355
  }
15331
14356
  if (!state.xr) {
15332
- const handleXRFrame = (timestamp, frame) => {
14357
+ const handleXRFrame = (timestamp, _frame) => {
15333
14358
  const state2 = store.getState();
15334
14359
  if (state2.frameloop === "never") return;
15335
14360
  advance(timestamp);
@@ -15365,15 +14390,22 @@ function createRoot(canvas) {
15365
14390
  const oldType = renderer.shadowMap.type;
15366
14391
  renderer.shadowMap.enabled = !!shadows;
15367
14392
  if (is.boo(shadows)) {
15368
- renderer.shadowMap.type = PCFSoftShadowMap;
14393
+ renderer.shadowMap.type = PCFShadowMap;
15369
14394
  } else if (is.str(shadows)) {
14395
+ if (shadows === "soft") {
14396
+ notifyDepreciated({
14397
+ heading: 'shadows="soft" is deprecated',
14398
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14399
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14400
+ });
14401
+ }
15370
14402
  const types = {
15371
14403
  basic: BasicShadowMap,
15372
14404
  percentage: PCFShadowMap,
15373
- soft: PCFSoftShadowMap,
14405
+ soft: PCFShadowMap,
15374
14406
  variance: VSMShadowMap
15375
14407
  };
15376
- renderer.shadowMap.type = types[shadows] ?? PCFSoftShadowMap;
14408
+ renderer.shadowMap.type = types[shadows] ?? PCFShadowMap;
15377
14409
  } else if (is.obj(shadows)) {
15378
14410
  Object.assign(renderer.shadowMap, shadows);
15379
14411
  }
@@ -15389,13 +14421,24 @@ function createRoot(canvas) {
15389
14421
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15390
14422
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15391
14423
  }
14424
+ const r3fProps = ["textureColorSpace"];
14425
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14426
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15392
14427
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15393
- applyProps(renderer, glConfig);
14428
+ const glProps = {};
14429
+ for (const key in glConfig) {
14430
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14431
+ }
14432
+ applyProps(renderer, glProps);
15394
14433
  }
15395
14434
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15396
14435
  const currentRenderer = state.renderer;
15397
14436
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15398
- applyProps(currentRenderer, rendererConfig);
14437
+ const rendererProps = {};
14438
+ for (const key in rendererConfig) {
14439
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14440
+ }
14441
+ applyProps(currentRenderer, rendererProps);
15399
14442
  }
15400
14443
  }
15401
14444
  const scheduler = getScheduler();
@@ -15443,7 +14486,7 @@ function createRoot(canvas) {
15443
14486
  {
15444
14487
  id: `${newRootId}_frustum`,
15445
14488
  rootId: newRootId,
15446
- phase: "preRender",
14489
+ before: "render",
15447
14490
  system: true
15448
14491
  }
15449
14492
  );
@@ -15455,7 +14498,7 @@ function createRoot(canvas) {
15455
14498
  {
15456
14499
  id: `${newRootId}_visibility`,
15457
14500
  rootId: newRootId,
15458
- phase: "preRender",
14501
+ before: "render",
15459
14502
  system: true,
15460
14503
  after: `${newRootId}_frustum`
15461
14504
  }
@@ -15568,7 +14611,8 @@ function unmountComponentAtNode(canvas, callback) {
15568
14611
  dispose(state.scene);
15569
14612
  _roots.delete(canvas);
15570
14613
  if (callback) callback(canvas);
15571
- } catch {
14614
+ } catch (error) {
14615
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15572
14616
  }
15573
14617
  }, 500);
15574
14618
  }
@@ -15631,6 +14675,7 @@ function PortalInner({ state = {}, children, container }) {
15631
14675
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15632
14676
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15633
14677
  }
14678
+ const set = injectState.set;
15634
14679
  return {
15635
14680
  // The intersect consists of the previous root state
15636
14681
  ...rootState,
@@ -15649,7 +14694,7 @@ function PortalInner({ state = {}, children, container }) {
15649
14694
  size: resolvedSize,
15650
14695
  viewport: { ...rootState.viewport, ...viewport },
15651
14696
  // Layers are allowed to override events
15652
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14697
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15653
14698
  // Container for child attachment - the portalScene (injected or container itself)
15654
14699
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15655
14700
  };
@@ -15678,6 +14723,81 @@ function flushSync(fn) {
15678
14723
  return reconciler.flushSyncFromReconciler(fn);
15679
14724
  }
15680
14725
 
14726
+ function parseBackground(background) {
14727
+ if (!background) return null;
14728
+ if (typeof background === "object" && !background.isColor) {
14729
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14730
+ return {
14731
+ ...rest,
14732
+ preset,
14733
+ files: envMap || files,
14734
+ backgroundFiles: backgroundMap,
14735
+ background: true
14736
+ };
14737
+ }
14738
+ if (typeof background === "number") {
14739
+ return { color: background, background: true };
14740
+ }
14741
+ if (typeof background === "string") {
14742
+ if (background in presetsObj) {
14743
+ return { preset: background, background: true };
14744
+ }
14745
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14746
+ return { files: background, background: true };
14747
+ }
14748
+ return { color: background, background: true };
14749
+ }
14750
+ if (background.isColor) {
14751
+ return { color: background, background: true };
14752
+ }
14753
+ return null;
14754
+ }
14755
+
14756
+ function parseRendererConfig(rendererProp) {
14757
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14758
+ if (isRendererConfig) {
14759
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14760
+ return {
14761
+ primaryCanvas: pc,
14762
+ scheduler: sc,
14763
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14764
+ };
14765
+ }
14766
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14767
+ }
14768
+
14769
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14770
+ const registries = /* @__PURE__ */ new WeakMap();
14771
+ function getKindRegistry(store, kind) {
14772
+ let registry = registries.get(store);
14773
+ if (!registry) {
14774
+ registry = {
14775
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14776
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14777
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14778
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14779
+ };
14780
+ registries.set(store, registry);
14781
+ }
14782
+ return registry[kind];
14783
+ }
14784
+ function invalidateResource(store, kind, scopeKey) {
14785
+ const registry = getKindRegistry(store, kind);
14786
+ {
14787
+ registry.valid.clear();
14788
+ registry.staged.clear();
14789
+ }
14790
+ }
14791
+ function invalidateAllResources(store) {
14792
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
14793
+ }
14794
+
14795
+ function clearHmrCaches(store) {
14796
+ const primary = store.getState().primaryStore ?? store;
14797
+ invalidateAllResources(primary);
14798
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
14799
+ }
14800
+
15681
14801
  function CanvasImpl({
15682
14802
  ref,
15683
14803
  children,
@@ -15698,6 +14818,8 @@ function CanvasImpl({
15698
14818
  raycaster,
15699
14819
  camera,
15700
14820
  scene,
14821
+ autoUpdateFrustum,
14822
+ occlusion,
15701
14823
  onPointerMissed,
15702
14824
  onDragOverMissed,
15703
14825
  onDropMissed,
@@ -15709,39 +14831,10 @@ function CanvasImpl({
15709
14831
  forceEven,
15710
14832
  ...props
15711
14833
  }) {
15712
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15713
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14834
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15714
14835
  React.useMemo(() => extend(THREE), []);
15715
14836
  const Bridge = useBridge();
15716
- const backgroundProps = React.useMemo(() => {
15717
- if (!background) return null;
15718
- if (typeof background === "object" && !background.isColor) {
15719
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15720
- return {
15721
- ...rest,
15722
- preset,
15723
- files: envMap || files,
15724
- backgroundFiles: backgroundMap,
15725
- background: true
15726
- };
15727
- }
15728
- if (typeof background === "number") {
15729
- return { color: background, background: true };
15730
- }
15731
- if (typeof background === "string") {
15732
- if (background in presetsObj) {
15733
- return { preset: background, background: true };
15734
- }
15735
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15736
- return { files: background, background: true };
15737
- }
15738
- return { color: background, background: true };
15739
- }
15740
- if (background.isColor) {
15741
- return { color: background, background: true };
15742
- }
15743
- return null;
15744
- }, [background]);
14837
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15745
14838
  const hasInitialSizeRef = React.useRef(false);
15746
14839
  const measureConfig = React.useMemo(() => {
15747
14840
  if (!hasInitialSizeRef.current) {
@@ -15783,6 +14876,7 @@ function CanvasImpl({
15783
14876
  const handleDropMissed = useMutableCallback(onDropMissed);
15784
14877
  const [block, setBlock] = React.useState(false);
15785
14878
  const [error, setError] = React.useState(false);
14879
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15786
14880
  if (block) throw block;
15787
14881
  if (error) throw error;
15788
14882
  const root = React.useRef(null);
@@ -15790,6 +14884,7 @@ function CanvasImpl({
15790
14884
  const unsubscribeErrorRef = React.useRef(null);
15791
14885
  useIsomorphicLayoutEffect(() => {
15792
14886
  effectActiveRef.current = true;
14887
+ if (fallbackVisible) return;
15793
14888
  const canvas = canvasRef.current;
15794
14889
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15795
14890
  if (!root.current) {
@@ -15810,7 +14905,7 @@ function CanvasImpl({
15810
14905
  }
15811
14906
  async function run() {
15812
14907
  if (!effectActiveRef.current || !root.current) return;
15813
- await root.current.configure({
14908
+ const configured = await root.current.configure({
15814
14909
  id,
15815
14910
  primaryCanvas,
15816
14911
  scheduler,
@@ -15825,6 +14920,8 @@ function CanvasImpl({
15825
14920
  performance,
15826
14921
  raycaster,
15827
14922
  camera,
14923
+ autoUpdateFrustum,
14924
+ occlusion,
15828
14925
  size: effectiveSize,
15829
14926
  // Store size props for reset functionality
15830
14927
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15849,8 +14946,20 @@ function CanvasImpl({
15849
14946
  }
15850
14947
  onCreated?.(state);
15851
14948
  }
15852
- });
15853
- if (!effectActiveRef.current || !root.current) return;
14949
+ }).then(
14950
+ () => true,
14951
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14952
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14953
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14954
+ (setupError) => {
14955
+ if (effectActiveRef.current) {
14956
+ if (fallback != null) setFallbackVisible(true);
14957
+ else setError(setupError);
14958
+ }
14959
+ return false;
14960
+ }
14961
+ );
14962
+ if (!configured || !effectActiveRef.current || !root.current) return;
15854
14963
  root.current.render(
15855
14964
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15856
14965
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15884,14 +14993,7 @@ function CanvasImpl({
15884
14993
  const handleHMR = () => {
15885
14994
  queueMicrotask(() => {
15886
14995
  const rootEntry = _roots.get(canvas);
15887
- if (rootEntry?.store) {
15888
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15889
- rootEntry.store.setState((state) => ({
15890
- nodes: {},
15891
- uniforms: {},
15892
- _hmrVersion: state._hmrVersion + 1
15893
- }));
15894
- }
14996
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15895
14997
  });
15896
14998
  };
15897
14999
  if (typeof import.meta !== "undefined" && import.meta.hot) {
@@ -15920,7 +15022,20 @@ function CanvasImpl({
15920
15022
  ...style
15921
15023
  },
15922
15024
  ...props,
15923
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15025
+ children: fallbackVisible ? (
15026
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15027
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15028
+ fallback
15029
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15030
+ "canvas",
15031
+ {
15032
+ ref: canvasRef,
15033
+ id,
15034
+ className: "r3f-canvas",
15035
+ style: { display: "block", width: "100%", height: "100%" },
15036
+ children: fallback
15037
+ }
15038
+ ) })
15924
15039
  }
15925
15040
  );
15926
15041
  }
@@ -15930,4 +15045,4 @@ function Canvas(props) {
15930
15045
 
15931
15046
  extend(THREE);
15932
15047
 
15933
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
15048
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };