@react-three/fiber 10.0.0-canary.604355a → 10.0.0-canary.6d6e5ab

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -14,6 +14,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  const lite = require('dequal/lite');
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  require('zustand/shallow');
@@ -62,13 +63,16 @@ const WebGLRenderer = class WebGLRenderer2 {
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  }
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  };
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  const WebGLRenderTarget = null;
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+ const WebGLCubeRenderTarget = null;
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTargetCompat: webgpu.CubeRenderTarget,
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  Inspector: Inspector_js.Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: webgpu.RenderTarget,
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+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer
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  }, [webgpu__namespace]);
@@ -170,7 +174,7 @@ function useEnvironment({
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  fiber.useLoader.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
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- }, [files, renderer.domElement]);
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
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  const loaderResult = fiber.useLoader(
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  loader,
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  multiFile ? [files] : files,
@@ -342,15 +346,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = fiber.useThree((state) => state.gl);
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+ const renderer = fiber.useThree((state) => state.renderer);
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+ const isLegacy = fiber.useThree((state) => state.isLegacy);
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  const defaultScene = fiber.useThree((state) => state.scene);
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  const camera = React__namespace.useRef(null);
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  const [virtualScene] = React__namespace.useState(() => new webgpu.Scene());
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  const fbo = React__namespace.useMemo(() => {
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- const fbo2 = new webgpu.WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new webgpu.CubeRenderTarget(resolution);
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  fbo2.texture.type = webgpu.HalfFloatType;
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  return fbo2;
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- }, [resolution]);
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+ }, [resolution, isLegacy]);
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  React__namespace.useEffect(() => {
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  return () => {
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  fbo.dispose();
@@ -358,10 +363,10 @@ function EnvironmentPortal({
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  }, [fbo]);
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  React__namespace.useLayoutEffect(() => {
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  if (frames === 1) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  }
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -370,14 +375,29 @@ function EnvironmentPortal({
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  environmentIntensity,
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  environmentRotation
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  });
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- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
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+ }, [
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+ children,
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+ virtualScene,
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+ fbo.texture,
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+ scene,
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+ defaultScene,
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+ background,
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+ frames,
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+ renderer,
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+ blur,
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+ backgroundBlurriness,
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+ backgroundIntensity,
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+ backgroundRotation,
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+ environmentIntensity,
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+ environmentRotation
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+ ]);
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  count++;
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  }
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  });
@@ -441,10 +461,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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- var __defProp$3 = Object.defineProperty;
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- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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- const act = React__namespace["act"];
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+ var __defProp$1 = Object.defineProperty;
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+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
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  const ref = React__namespace.useRef(fn);
@@ -475,7 +494,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
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- __publicField$3(this, "state", { error: false });
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+ __publicField$1(this, "state", { error: false });
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  }
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -483,7 +502,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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  }
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- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
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  const is = {
@@ -620,8 +639,7 @@ function prepare(target, root, type, props) {
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  object,
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  eventCount: 0,
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  handlers: {},
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- isHidden: false,
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- deferredRefs: []
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+ isHidden: false
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  };
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  if (object) object.__r3f = instance;
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  }
@@ -778,6 +796,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
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  internal.occlusionCache.delete(object);
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  }
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+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
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+ const entry = internal.visibilityRegistry.get(object.uuid);
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+ if (!entry) return false;
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+ entry.handlers = handlers;
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+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
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+ object.occlusionTest = true;
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+ enableOcclusion(store);
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+ }
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+ return true;
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+ }
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  function checkVisibility(state) {
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  const { internal, camera } = state;
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  const registry = internal.visibilityRegistry;
@@ -938,9 +967,9 @@ function diffProps(instance, newProps) {
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  const { root, key } = resolve(instance.object, prop);
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  if (root.constructor && root.constructor.length === 0) {
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  const ctor = getMemoizedPrototype(root);
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- if (!is.und(ctor)) changedProps[key] = ctor[key];
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+ if (!is.und(ctor)) changedProps[prop] = ctor[key];
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  } else {
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- changedProps[key] = 0;
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+ changedProps[prop] = 0;
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  }
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  }
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  return changedProps;
@@ -965,10 +994,7 @@ function applyProps(object, props) {
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  continue;
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  }
967
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  if (value === void 0) continue;
968
- if (isFromRef(value)) {
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- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
970
- continue;
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- }
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+ if (isFromRef(value)) continue;
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  if (isOnce(value)) {
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  if (instance?.appliedOnce?.has(prop)) continue;
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  if (instance) {
@@ -1004,8 +1030,24 @@ function applyProps(object, props) {
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1030
  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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  else target.set(value);
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+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
1007
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  } else {
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  root[key] = value;
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+ if (key.endsWith("Node") && root.isMaterial) {
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+ root.needsUpdate = true;
1050
+ }
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  if (rootState && rootState.renderer?.outputColorSpace === webgpu.SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
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  root[key].format === webgpu.RGBAFormat && root[key].type === webgpu.UnsignedByteType) {
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  root[key].colorSpace = rootState.textureColorSpace;
@@ -1019,6 +1061,9 @@ function applyProps(object, props) {
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  if (instance.eventCount && object2.raycast !== null) {
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  rootState.internal.interaction.push(object2);
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  }
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+ }
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+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
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+ const object2 = instance.object;
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  const root = findInitialRoot(instance);
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  const visibilityHandlers = {
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  onFramed: instance.handlers.onFramed,
@@ -1026,7 +1071,9 @@ function applyProps(object, props) {
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  onVisible: instance.handlers.onVisible
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  };
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  if (hasVisibilityHandlers(visibilityHandlers)) {
1029
- registerVisibility(root, object2, visibilityHandlers);
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+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
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+ registerVisibility(root, object2, visibilityHandlers);
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+ }
1030
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  } else {
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  unregisterVisibility(root, object2);
1032
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  }
@@ -1039,38 +1086,60 @@ function applyProps(object, props) {
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  return object;
1040
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  }
1041
1088
 
1089
+ const DEFAULT_POINTER_ID = 0;
1090
+ const XR_POINTER_ID_START = 1e3;
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+ function getPointerState(internal, pointerId) {
1092
+ let state = internal.pointerMap.get(pointerId);
1093
+ if (!state) {
1094
+ state = {
1095
+ hovered: /* @__PURE__ */ new Map(),
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+ captured: /* @__PURE__ */ new Map(),
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+ initialClick: [0, 0],
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+ initialHits: []
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+ };
1100
+ internal.pointerMap.set(pointerId, state);
1101
+ }
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+ return state;
1103
+ }
1104
+ function getPointerId(event) {
1105
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1106
+ }
1042
1107
  function makeId(event) {
1043
1108
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1044
1109
  }
1045
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1046
- const captureData = captures.get(obj);
1110
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1111
+ const pointerState = internal.pointerMap.get(pointerId);
1112
+ if (!pointerState) return;
1113
+ const captureData = pointerState.captured.get(obj);
1047
1114
  if (captureData) {
1048
- captures.delete(obj);
1049
- if (captures.size === 0) {
1050
- capturedMap.delete(pointerId);
1051
- captureData.target.releasePointerCapture(pointerId);
1052
- }
1115
+ pointerState.captured.delete(obj);
1116
+ captureData.target.releasePointerCapture(pointerId);
1053
1117
  }
1054
1118
  }
1055
1119
  function removeInteractivity(store, object) {
1056
1120
  const { internal } = store.getState();
1057
1121
  internal.interaction = internal.interaction.filter((o) => o !== object);
1058
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1059
- internal.hovered.forEach((value, key) => {
1060
- if (value.eventObject === object || value.object === object) {
1061
- internal.hovered.delete(key);
1122
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1123
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1124
+ pointerState.hovered.forEach((value, key) => {
1125
+ if (value.eventObject === object || value.object === object) {
1126
+ pointerState.hovered.delete(key);
1127
+ }
1128
+ });
1129
+ if (pointerState.captured.has(object)) {
1130
+ releaseInternalPointerCapture(internal, object, pointerId);
1062
1131
  }
1063
- });
1064
- internal.capturedMap.forEach((captures, pointerId) => {
1065
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1066
- });
1132
+ }
1067
1133
  unregisterVisibility(store, object);
1068
1134
  }
1069
1135
  function createEvents(store) {
1070
- function calculateDistance(event) {
1136
+ function calculateDistance(event, pointerId) {
1071
1137
  const { internal } = store.getState();
1072
- const dx = event.offsetX - internal.initialClick[0];
1073
- const dy = event.offsetY - internal.initialClick[1];
1138
+ const pointerState = internal.pointerMap.get(pointerId);
1139
+ if (!pointerState) return 0;
1140
+ const [initialX, initialY] = pointerState.initialClick;
1141
+ const dx = event.offsetX - initialX;
1142
+ const dy = event.offsetY - initialY;
1074
1143
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1075
1144
  }
1076
1145
  function filterPointerEvents(objects) {
@@ -1106,6 +1175,15 @@ function createEvents(store) {
1106
1175
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1107
1176
  }
1108
1177
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1178
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1179
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1180
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1181
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1182
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1183
+ if (aInteractivePriority !== bInteractivePriority) {
1184
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1185
+ }
1186
+ }
1109
1187
  const aState = getRootState(a.object);
1110
1188
  const bState = getRootState(b.object);
1111
1189
  const aPriority = aState?.events?.priority ?? 1;
@@ -1127,9 +1205,13 @@ function createEvents(store) {
1127
1205
  eventObject = eventObject.parent;
1128
1206
  }
1129
1207
  }
1130
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1131
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1132
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1208
+ if ("pointerId" in event) {
1209
+ const pointerId = event.pointerId;
1210
+ const pointerState = state.internal.pointerMap.get(pointerId);
1211
+ if (pointerState?.captured.size) {
1212
+ for (const captureData of pointerState.captured.values()) {
1213
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1214
+ }
1133
1215
  }
1134
1216
  }
1135
1217
  return intersections;
@@ -1142,27 +1224,25 @@ function createEvents(store) {
1142
1224
  if (state) {
1143
1225
  const { raycaster, pointer, camera, internal } = state;
1144
1226
  const unprojectedPoint = new webgpu.Vector3(pointer.x, pointer.y, 0).unproject(camera);
1145
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1227
+ const hasPointerCapture = (id) => {
1228
+ const pointerState = internal.pointerMap.get(id);
1229
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1230
+ };
1146
1231
  const setPointerCapture = (id) => {
1147
1232
  const captureData = { intersection: hit, target: event.target };
1148
- if (internal.capturedMap.has(id)) {
1149
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1150
- } else {
1151
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1152
- }
1233
+ const pointerState = getPointerState(internal, id);
1234
+ pointerState.captured.set(hit.eventObject, captureData);
1153
1235
  event.target.setPointerCapture(id);
1154
1236
  };
1155
1237
  const releasePointerCapture = (id) => {
1156
- const captures = internal.capturedMap.get(id);
1157
- if (captures) {
1158
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1159
- }
1238
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1160
1239
  };
1161
1240
  const extractEventProps = {};
1162
1241
  for (const prop in event) {
1163
1242
  const property = event[prop];
1164
1243
  if (typeof property !== "function") extractEventProps[prop] = property;
1165
1244
  }
1245
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1166
1246
  const raycastEvent = {
1167
1247
  ...hit,
1168
1248
  ...extractEventProps,
@@ -1173,18 +1253,19 @@ function createEvents(store) {
1173
1253
  unprojectedPoint,
1174
1254
  ray: raycaster.ray,
1175
1255
  camera,
1256
+ pointerId: eventPointerId,
1176
1257
  // Hijack stopPropagation, which just sets a flag
1177
1258
  stopPropagation() {
1178
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1259
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1179
1260
  if (
1180
1261
  // ...if this pointer hasn't been captured
1181
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1182
- capturesForPointer.has(hit.eventObject)
1262
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1263
+ pointerState.captured.has(hit.eventObject)
1183
1264
  ) {
1184
1265
  raycastEvent.stopped = localState.stopped = true;
1185
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1266
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1186
1267
  const higher = intersections.slice(0, intersections.indexOf(hit));
1187
- cancelPointer([...higher, hit]);
1268
+ cancelPointer([...higher, hit], eventPointerId);
1188
1269
  }
1189
1270
  }
1190
1271
  },
@@ -1200,15 +1281,18 @@ function createEvents(store) {
1200
1281
  }
1201
1282
  return intersections;
1202
1283
  }
1203
- function cancelPointer(intersections) {
1284
+ function cancelPointer(intersections, pointerId) {
1204
1285
  const { internal } = store.getState();
1205
- for (const hoveredObj of internal.hovered.values()) {
1286
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1287
+ const pointerState = internal.pointerMap.get(pid);
1288
+ if (!pointerState) return;
1289
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1206
1290
  if (!intersections.length || !intersections.find(
1207
1291
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1208
1292
  )) {
1209
1293
  const eventObject = hoveredObj.eventObject;
1210
1294
  const instance = eventObject.__r3f;
1211
- internal.hovered.delete(makeId(hoveredObj));
1295
+ pointerState.hovered.delete(hoveredId);
1212
1296
  if (instance?.eventCount) {
1213
1297
  const handlers = instance.handlers;
1214
1298
  const data = { ...hoveredObj, intersections };
@@ -1237,41 +1321,118 @@ function createEvents(store) {
1237
1321
  instance?.handlers.onDropMissed?.(event);
1238
1322
  }
1239
1323
  }
1324
+ function cleanupPointer(pointerId) {
1325
+ const { internal } = store.getState();
1326
+ const pointerState = internal.pointerMap.get(pointerId);
1327
+ if (pointerState) {
1328
+ for (const [, hoveredObj] of pointerState.hovered) {
1329
+ const eventObject = hoveredObj.eventObject;
1330
+ const instance = eventObject.__r3f;
1331
+ if (instance?.eventCount) {
1332
+ const handlers = instance.handlers;
1333
+ const data = { ...hoveredObj, intersections: [] };
1334
+ handlers.onPointerOut?.(data);
1335
+ handlers.onPointerLeave?.(data);
1336
+ }
1337
+ }
1338
+ internal.pointerMap.delete(pointerId);
1339
+ }
1340
+ internal.pointerDirty.delete(pointerId);
1341
+ }
1342
+ function processDeferredPointer(event, pointerId) {
1343
+ const state = store.getState();
1344
+ const { internal } = state;
1345
+ if (!state.events.enabled) return;
1346
+ const filter = filterPointerEvents;
1347
+ const hits = intersect(event, filter);
1348
+ cancelPointer(hits, pointerId);
1349
+ function onIntersect(data) {
1350
+ const eventObject = data.eventObject;
1351
+ const instance = eventObject.__r3f;
1352
+ if (!instance?.eventCount) return;
1353
+ const handlers = instance.handlers;
1354
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1355
+ const id = makeId(data);
1356
+ const pointerState = getPointerState(internal, pointerId);
1357
+ const hoveredItem = pointerState.hovered.get(id);
1358
+ if (!hoveredItem) {
1359
+ pointerState.hovered.set(id, data);
1360
+ handlers.onPointerOver?.(data);
1361
+ handlers.onPointerEnter?.(data);
1362
+ } else if (hoveredItem.stopped) {
1363
+ data.stopPropagation();
1364
+ }
1365
+ }
1366
+ handlers.onPointerMove?.(data);
1367
+ }
1368
+ handleIntersects(hits, event, 0, onIntersect);
1369
+ }
1240
1370
  function handlePointer(name) {
1241
1371
  switch (name) {
1242
1372
  case "onPointerLeave":
1243
- case "onPointerCancel":
1244
1373
  case "onDragLeave":
1245
1374
  return () => cancelPointer([]);
1375
+ // Global cancel of these events
1376
+ case "onPointerCancel":
1377
+ return (event) => {
1378
+ const pointerId = getPointerId(event);
1379
+ cleanupPointer(pointerId);
1380
+ };
1246
1381
  case "onLostPointerCapture":
1247
1382
  return (event) => {
1248
1383
  const { internal } = store.getState();
1249
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1384
+ const pointerId = getPointerId(event);
1385
+ const pointerState = internal.pointerMap.get(pointerId);
1386
+ if (pointerState?.captured.size) {
1250
1387
  requestAnimationFrame(() => {
1251
- if (internal.capturedMap.has(event.pointerId)) {
1252
- internal.capturedMap.delete(event.pointerId);
1253
- cancelPointer([]);
1388
+ const pointerState2 = internal.pointerMap.get(pointerId);
1389
+ if (pointerState2?.captured.size) {
1390
+ pointerState2.captured.clear();
1254
1391
  }
1392
+ cancelPointer([], pointerId);
1255
1393
  });
1256
1394
  }
1257
1395
  };
1258
1396
  }
1259
1397
  return function handleEvent(event) {
1260
1398
  const state = store.getState();
1261
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1399
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1400
+ const pointerId = getPointerId(event);
1262
1401
  internal.lastEvent.current = event;
1263
- if (!state.events.enabled) return;
1402
+ if (!events.enabled) return;
1264
1403
  const isPointerMove = name === "onPointerMove";
1265
1404
  const isDragOver = name === "onDragOver";
1266
1405
  const isDrop = name === "onDrop";
1267
1406
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1407
+ const isPointerDown = name === "onPointerDown";
1408
+ const isPointerUp = name === "onPointerUp";
1409
+ const isWheel = name === "onWheel";
1410
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1411
+ if (isPointerMove && canDeferRaycasts) {
1412
+ events.compute?.(event, state);
1413
+ internal.pointerDirty.set(pointerId, event);
1414
+ return;
1415
+ }
1416
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1417
+ events.compute?.(event, state);
1418
+ internal.pointerDirty.set(pointerId, event);
1419
+ return;
1420
+ }
1421
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1422
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1423
+ internal.pointerDirty.delete(pointerId);
1424
+ processDeferredPointer(deferredEvent, pointerId);
1425
+ }
1268
1426
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1269
1427
  const hits = intersect(event, filter);
1270
- const delta = isClickEvent ? calculateDistance(event) : 0;
1271
- if (name === "onPointerDown") {
1272
- internal.initialClick = [event.offsetX, event.offsetY];
1273
- internal.initialHits = hits.map((hit) => hit.eventObject);
1274
- }
1428
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1429
+ if (isPointerDown) {
1430
+ const pointerState2 = getPointerState(internal, pointerId);
1431
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1432
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1433
+ }
1434
+ const pointerState = internal.pointerMap.get(pointerId);
1435
+ const initialHits = pointerState?.initialHits ?? [];
1275
1436
  if (isClickEvent && !hits.length) {
1276
1437
  if (delta <= 2) {
1277
1438
  pointerMissed(event, internal.interaction);
@@ -1286,7 +1447,9 @@ function createEvents(store) {
1286
1447
  dropMissed(event, internal.interaction);
1287
1448
  if (onDropMissed) onDropMissed(event);
1288
1449
  }
1289
- if (isPointerMove || isDragOver) cancelPointer(hits);
1450
+ if (isPointerMove || isDragOver) {
1451
+ cancelPointer(hits, pointerId);
1452
+ }
1290
1453
  function onIntersect(data) {
1291
1454
  const eventObject = data.eventObject;
1292
1455
  const instance = eventObject.__r3f;
@@ -1295,9 +1458,10 @@ function createEvents(store) {
1295
1458
  if (isPointerMove) {
1296
1459
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1297
1460
  const id = makeId(data);
1298
- const hoveredItem = internal.hovered.get(id);
1461
+ const pointerState2 = getPointerState(internal, pointerId);
1462
+ const hoveredItem = pointerState2.hovered.get(id);
1299
1463
  if (!hoveredItem) {
1300
- internal.hovered.set(id, data);
1464
+ pointerState2.hovered.set(id, data);
1301
1465
  handlers.onPointerOver?.(data);
1302
1466
  handlers.onPointerEnter?.(data);
1303
1467
  } else if (hoveredItem.stopped) {
@@ -1307,9 +1471,10 @@ function createEvents(store) {
1307
1471
  handlers.onPointerMove?.(data);
1308
1472
  } else if (isDragOver) {
1309
1473
  const id = makeId(data);
1310
- const hoveredItem = internal.hovered.get(id);
1474
+ const pointerState2 = getPointerState(internal, pointerId);
1475
+ const hoveredItem = pointerState2.hovered.get(id);
1311
1476
  if (!hoveredItem) {
1312
- internal.hovered.set(id, data);
1477
+ pointerState2.hovered.set(id, data);
1313
1478
  handlers.onDragOverEnter?.(data);
1314
1479
  } else if (hoveredItem.stopped) {
1315
1480
  data.stopPropagation();
@@ -1320,18 +1485,18 @@ function createEvents(store) {
1320
1485
  } else {
1321
1486
  const handler = handlers[name];
1322
1487
  if (handler) {
1323
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1488
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1324
1489
  pointerMissed(
1325
1490
  event,
1326
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1491
+ internal.interaction.filter((object) => !initialHits.includes(object))
1327
1492
  );
1328
1493
  handler(data);
1329
1494
  }
1330
1495
  } else {
1331
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1496
+ if (isClickEvent && initialHits.includes(eventObject)) {
1332
1497
  pointerMissed(
1333
1498
  event,
1334
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1499
+ internal.interaction.filter((object) => !initialHits.includes(object))
1335
1500
  );
1336
1501
  }
1337
1502
  }
@@ -1340,7 +1505,15 @@ function createEvents(store) {
1340
1505
  handleIntersects(hits, event, delta, onIntersect);
1341
1506
  };
1342
1507
  }
1343
- return { handlePointer };
1508
+ function flushDeferredPointers() {
1509
+ const { internal, events } = store.getState();
1510
+ if (!events.frameTimedRaycasts) return;
1511
+ for (const [pointerId, event] of internal.pointerDirty) {
1512
+ processDeferredPointer(event, pointerId);
1513
+ }
1514
+ internal.pointerDirty.clear();
1515
+ }
1516
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1344
1517
  }
1345
1518
  const DOM_EVENTS = {
1346
1519
  onClick: ["click", false],
@@ -1359,10 +1532,15 @@ const DOM_EVENTS = {
1359
1532
  onLostPointerCapture: ["lostpointercapture", true]
1360
1533
  };
1361
1534
  function createPointerEvents(store) {
1362
- const { handlePointer } = createEvents(store);
1535
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1536
+ let nextXRPointerId = XR_POINTER_ID_START;
1537
+ const xrPointers = /* @__PURE__ */ new Map();
1363
1538
  return {
1364
1539
  priority: 1,
1365
1540
  enabled: true,
1541
+ frameTimedRaycasts: true,
1542
+ alwaysFireOnScroll: true,
1543
+ updateOnFrame: false,
1366
1544
  compute(event, state) {
1367
1545
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1368
1546
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1372,11 +1550,33 @@ function createPointerEvents(store) {
1372
1550
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1373
1551
  {}
1374
1552
  ),
1375
- update: () => {
1553
+ update: (pointerId) => {
1554
+ const { events, internal } = store.getState();
1555
+ if (!events.handlers) return;
1556
+ if (pointerId !== void 0) {
1557
+ const event = internal.pointerDirty.get(pointerId);
1558
+ if (event) {
1559
+ internal.pointerDirty.delete(pointerId);
1560
+ processDeferredPointer(event, pointerId);
1561
+ } else if (internal.lastEvent?.current) {
1562
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1563
+ }
1564
+ } else {
1565
+ flushDeferredPointers();
1566
+ if (internal.lastEvent?.current) {
1567
+ events.handlers.onPointerMove(internal.lastEvent.current);
1568
+ }
1569
+ }
1570
+ },
1571
+ flush: () => {
1376
1572
  const { events, internal } = store.getState();
1377
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1573
+ flushDeferredPointers();
1574
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1575
+ events.handlers.onPointerMove(internal.lastEvent.current);
1576
+ }
1378
1577
  },
1379
1578
  connect: (target) => {
1579
+ if (!target) return;
1380
1580
  const { set, events } = store.getState();
1381
1581
  events.disconnect?.();
1382
1582
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1400,6 +1600,33 @@ function createPointerEvents(store) {
1400
1600
  }
1401
1601
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1402
1602
  }
1603
+ },
1604
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1605
+ registerPointer: (config) => {
1606
+ const pointerId = nextXRPointerId++;
1607
+ xrPointers.set(pointerId, config);
1608
+ const { internal } = store.getState();
1609
+ getPointerState(internal, pointerId);
1610
+ return pointerId;
1611
+ },
1612
+ unregisterPointer: (pointerId) => {
1613
+ xrPointers.delete(pointerId);
1614
+ const { internal } = store.getState();
1615
+ const pointerState = internal.pointerMap.get(pointerId);
1616
+ if (pointerState) {
1617
+ for (const [, hoveredObj] of pointerState.hovered) {
1618
+ const eventObject = hoveredObj.eventObject;
1619
+ const instance = eventObject.__r3f;
1620
+ if (instance?.eventCount) {
1621
+ const handlers = instance.handlers;
1622
+ const data = { ...hoveredObj, intersections: [] };
1623
+ handlers.onPointerOut?.(data);
1624
+ handlers.onPointerLeave?.(data);
1625
+ }
1626
+ }
1627
+ internal.pointerMap.delete(pointerId);
1628
+ }
1629
+ internal.pointerDirty.delete(pointerId);
1403
1630
  }
1404
1631
  };
1405
1632
  }
@@ -1461,1058 +1688,33 @@ function notifyAlpha({ message, link }) {
1461
1688
  }
1462
1689
  }
1463
1690
 
1464
- var __defProp$2 = Object.defineProperty;
1465
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1466
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1467
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1468
- class PhaseGraph {
1469
- constructor() {
1470
- /** Ordered list of phase nodes */
1471
- __publicField$2(this, "phases", []);
1472
- /** Quick lookup by name */
1473
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1474
- /** Cached ordered names (invalidated on changes) */
1475
- __publicField$2(this, "orderedNamesCache", null);
1476
- this.initializeDefaultPhases();
1477
- }
1478
- //* Initialization --------------------------------
1479
- initializeDefaultPhases() {
1480
- for (const name of DEFAULT_PHASES) {
1481
- const node = { name, isAutoGenerated: false };
1482
- this.phases.push(node);
1483
- this.phaseMap.set(name, node);
1484
- }
1485
- this.invalidateCache();
1486
- }
1487
- //* Public API --------------------------------
1488
- /**
1489
- * Add a named phase to the graph
1490
- * @param name - Phase name (must be unique)
1491
- * @param options - Position options (before or after another phase)
1492
- */
1493
- addPhase(name, options = {}) {
1494
- if (this.phaseMap.has(name)) {
1495
- console.warn(`[useFrame] Phase "${name}" already exists`);
1496
- return;
1497
- }
1498
- const { before, after } = options;
1499
- const node = { name, isAutoGenerated: false };
1500
- let insertIndex = this.phases.length;
1501
- const targetIndex = this.getPhaseIndex(before ?? after);
1502
- if (targetIndex !== -1) {
1503
- insertIndex = before ? targetIndex : targetIndex + 1;
1504
- } else {
1505
- const constraintType = before ? "before" : "after";
1506
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1507
- }
1508
- this.phases.splice(insertIndex, 0, node);
1509
- this.phaseMap.set(name, node);
1510
- this.invalidateCache();
1511
- }
1512
- /**
1513
- * Get ordered list of phase names
1514
- */
1515
- getOrderedPhases() {
1516
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1517
- return this.orderedNamesCache;
1518
- }
1519
- /**
1520
- * Check if a phase exists
1521
- */
1522
- hasPhase(name) {
1523
- return this.phaseMap.has(name);
1524
- }
1525
- /**
1526
- * Get the index of a phase (-1 if not found)
1527
- */
1528
- getPhaseIndex(name) {
1529
- if (!name) return -1;
1530
- return this.phases.findIndex((p) => p.name === name);
1531
- }
1532
- /**
1533
- * Ensure a phase exists, creating an auto-generated one if needed.
1534
- * Used for resolving before/after constraints.
1535
- *
1536
- * @param name - The phase name to ensure exists
1537
- * @returns The phase name (may be auto-generated like 'before:render')
1538
- */
1539
- ensurePhase(name) {
1540
- if (this.phaseMap.has(name)) return name;
1541
- const node = { name, isAutoGenerated: true };
1542
- this.phases.push(node);
1543
- this.phaseMap.set(name, node);
1544
- this.invalidateCache();
1545
- return name;
1546
- }
1547
- /**
1548
- * Resolve where a job with before/after constraints should go.
1549
- * Creates auto-generated phases if needed.
1550
- *
1551
- * @param before - Phase(s) to run before
1552
- * @param after - Phase(s) to run after
1553
- * @returns The resolved phase name
1554
- */
1555
- resolveConstraintPhase(before, after) {
1556
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1557
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1558
- if (beforeArr.length > 0) {
1559
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1560
- }
1561
- if (afterArr.length > 0) {
1562
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1563
- }
1564
- return "update";
1565
- }
1566
- /**
1567
- * Ensure an auto-generated phase exists relative to a target phase.
1568
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1569
- *
1570
- * @param target - The target phase name to position relative to
1571
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1572
- * @param offset - Insertion offset (0 for before, 1 for after)
1573
- * @returns The auto-generated phase name
1574
- */
1575
- ensureAutoPhase(target, prefix, offset) {
1576
- const autoName = `${prefix}:${target}`;
1577
- if (this.phaseMap.has(autoName)) return autoName;
1578
- const node = { name: autoName, isAutoGenerated: true };
1579
- const targetIndex = this.getPhaseIndex(target);
1580
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1581
- else this.phases.push(node);
1582
- this.phaseMap.set(autoName, node);
1583
- this.invalidateCache();
1584
- return autoName;
1585
- }
1586
- // Internal --------------------------------
1587
- invalidateCache() {
1588
- this.orderedNamesCache = null;
1589
- }
1590
- }
1591
-
1592
- function rebuildSortedJobs(jobs, phaseGraph) {
1593
- const orderedPhases = phaseGraph.getOrderedPhases();
1594
- const buckets = /* @__PURE__ */ new Map();
1595
- for (const phase of orderedPhases) {
1596
- buckets.set(phase, []);
1597
- }
1598
- for (const job of jobs.values()) {
1599
- if (!job.enabled) continue;
1600
- let bucket = buckets.get(job.phase);
1601
- if (!bucket) {
1602
- bucket = [];
1603
- buckets.set(job.phase, bucket);
1604
- }
1605
- bucket.push(job);
1606
- }
1607
- const sortedBuckets = [];
1608
- for (const phase of orderedPhases) {
1609
- const bucket = buckets.get(phase);
1610
- if (!bucket || bucket.length === 0) continue;
1611
- bucket.sort((a, b) => {
1612
- if (a.priority !== b.priority) return b.priority - a.priority;
1613
- return a.index - b.index;
1614
- });
1615
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1616
- }
1617
- for (const [phase, bucket] of buckets) {
1618
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1619
- bucket.sort((a, b) => {
1620
- if (a.priority !== b.priority) return b.priority - a.priority;
1621
- return a.index - b.index;
1622
- });
1623
- sortedBuckets.push(bucket);
1624
- }
1625
- }
1626
- return sortedBuckets.flat();
1627
- }
1628
- function hasCrossJobConstraints(bucket) {
1629
- const jobIds = new Set(bucket.map((j) => j.id));
1630
- for (const job of bucket) {
1631
- for (const ref of job.before) {
1632
- if (jobIds.has(ref)) return true;
1633
- }
1634
- for (const ref of job.after) {
1635
- if (jobIds.has(ref)) return true;
1636
- }
1637
- }
1638
- return false;
1639
- }
1640
- function topologicalSort(jobs) {
1641
- const n = jobs.length;
1642
- if (n <= 1) return jobs;
1643
- const jobMap = /* @__PURE__ */ new Map();
1644
- const inDegree = /* @__PURE__ */ new Map();
1645
- const adjacency = /* @__PURE__ */ new Map();
1646
- for (const job of jobs) {
1647
- jobMap.set(job.id, job);
1648
- inDegree.set(job.id, 0);
1649
- adjacency.set(job.id, []);
1650
- }
1651
- for (const job of jobs) {
1652
- for (const ref of job.before) {
1653
- if (jobMap.has(ref)) {
1654
- adjacency.get(job.id).push(ref);
1655
- inDegree.set(ref, inDegree.get(ref) + 1);
1656
- }
1657
- }
1658
- for (const ref of job.after) {
1659
- if (jobMap.has(ref)) {
1660
- adjacency.get(ref).push(job.id);
1661
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1662
- }
1663
- }
1664
- }
1665
- const queue = [];
1666
- for (const job of jobs) {
1667
- if (inDegree.get(job.id) === 0) {
1668
- queue.push(job);
1669
- }
1670
- }
1671
- queue.sort((a, b) => {
1672
- if (a.priority !== b.priority) return b.priority - a.priority;
1673
- return a.index - b.index;
1674
- });
1675
- const result = [];
1676
- while (queue.length > 0) {
1677
- const job = queue.shift();
1678
- result.push(job);
1679
- const neighbors = adjacency.get(job.id) || [];
1680
- for (const neighborId of neighbors) {
1681
- const newDegree = inDegree.get(neighborId) - 1;
1682
- inDegree.set(neighborId, newDegree);
1683
- if (newDegree === 0) {
1684
- const neighbor = jobMap.get(neighborId);
1685
- insertSorted(queue, neighbor);
1686
- }
1687
- }
1688
- }
1689
- if (result.length !== n) {
1690
- console.warn("[useFrame] Circular dependency detected in job constraints");
1691
- const resultIds = new Set(result.map((j) => j.id));
1692
- for (const job of jobs) {
1693
- if (!resultIds.has(job.id)) result.push(job);
1694
- }
1695
- }
1696
- return result;
1697
- }
1698
- function insertSorted(arr, job) {
1699
- let i = 0;
1700
- while (i < arr.length) {
1701
- const cmp = arr[i];
1702
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1703
- break;
1704
- }
1705
- i++;
1706
- }
1707
- arr.splice(i, 0, job);
1708
- }
1709
-
1710
- function shouldRun(job, now) {
1711
- if (!job.enabled) return false;
1712
- if (!job.fps) return true;
1713
- const minInterval = 1e3 / job.fps;
1714
- const lastRun = job.lastRun ?? 0;
1715
- const elapsed = now - lastRun;
1716
- if (elapsed < minInterval) return false;
1717
- if (job.drop) {
1718
- job.lastRun = now;
1719
- } else {
1720
- const steps = Math.floor(elapsed / minInterval);
1721
- job.lastRun = lastRun + steps * minInterval;
1722
- if (job.lastRun < now - minInterval) {
1723
- job.lastRun = now;
1724
- }
1725
- }
1726
- return true;
1727
- }
1728
- function resetJobTiming(job) {
1729
- job.lastRun = void 0;
1691
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1692
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1693
+ if (!stack) return false;
1694
+ const caller = stack.split("\n")[callerDepth] ?? "";
1695
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
1730
1696
  }
1731
1697
 
1732
- var __defProp$1 = Object.defineProperty;
1733
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1734
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1735
- const hmrData = (() => {
1736
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1737
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1738
- try {
1739
- return (0, eval)("import.meta.hot");
1740
- } catch {
1741
- return void 0;
1742
- }
1743
- })();
1744
- const _Scheduler = class _Scheduler {
1745
- //* Constructor ================================
1746
- constructor() {
1747
- //* Critical State ================================
1748
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1749
- __publicField$1(this, "phaseGraph");
1750
- __publicField$1(this, "loopState", {
1751
- running: false,
1752
- rafHandle: null,
1753
- lastTime: null,
1754
- // null = uninitialized, 0+ = valid timestamp
1755
- frameCount: 0,
1756
- elapsedTime: 0,
1757
- createdAt: performance.now()
1758
- });
1759
- __publicField$1(this, "stoppedTime", 0);
1760
- //* Private State ================================
1761
- __publicField$1(this, "nextRootIndex", 0);
1762
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1763
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1764
- __publicField$1(this, "nextGlobalIndex", 0);
1765
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1766
- __publicField$1(this, "nextJobIndex", 0);
1767
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1768
- __publicField$1(this, "pendingFrames", 0);
1769
- __publicField$1(this, "_frameloop", "always");
1770
- //* Independent Mode & Error Handling State ================================
1771
- __publicField$1(this, "_independent", false);
1772
- __publicField$1(this, "errorHandler", null);
1773
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1774
- //* Core Loop Execution Methods ================================
1775
- /**
1776
- * Main RAF loop callback.
1777
- * Executes frame, handles demand mode, and schedules next frame.
1778
- * @param {number} timestamp - RAF timestamp in milliseconds
1779
- * @returns {void}
1780
- * @private
1781
- */
1782
- __publicField$1(this, "loop", (timestamp) => {
1783
- if (!this.loopState.running) return;
1784
- this.executeFrame(timestamp);
1785
- if (this._frameloop === "demand") {
1786
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1787
- if (this.pendingFrames === 0) {
1788
- this.notifyIdle(timestamp);
1789
- return this.stop();
1790
- }
1791
- }
1792
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1793
- });
1794
- this.phaseGraph = new PhaseGraph();
1795
- }
1796
- static get instance() {
1797
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1798
- }
1799
- static set instance(value) {
1800
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1801
- }
1802
- /**
1803
- * Get the global scheduler instance (creates if doesn't exist).
1804
- * Uses HMR data to preserve instance across hot reloads.
1805
- * @returns {Scheduler} The singleton scheduler instance
1806
- */
1807
- static get() {
1808
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1809
- _Scheduler.instance = hmrData.data.scheduler;
1810
- }
1811
- if (!_Scheduler.instance) {
1812
- _Scheduler.instance = new _Scheduler();
1813
- if (hmrData?.data) {
1814
- hmrData.data.scheduler = _Scheduler.instance;
1815
- }
1816
- }
1817
- return _Scheduler.instance;
1818
- }
1819
- /**
1820
- * Reset the singleton instance. Stops the loop and clears all state.
1821
- * Primarily used for testing to ensure clean state between tests.
1822
- * @returns {void}
1823
- */
1824
- static reset() {
1825
- if (_Scheduler.instance) {
1826
- _Scheduler.instance.stop();
1827
- _Scheduler.instance = null;
1828
- }
1829
- if (hmrData?.data) {
1830
- hmrData.data.scheduler = null;
1831
- }
1832
- }
1833
- //* Getters & Setters ================================
1834
- get phases() {
1835
- return this.phaseGraph.getOrderedPhases();
1836
- }
1837
- get frameloop() {
1838
- return this._frameloop;
1839
- }
1840
- set frameloop(mode) {
1841
- if (this._frameloop === mode) return;
1842
- const wasAlways = this._frameloop === "always";
1843
- this._frameloop = mode;
1844
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1845
- else if (mode !== "always" && wasAlways) this.stop();
1846
- }
1847
- get isRunning() {
1848
- return this.loopState.running;
1849
- }
1850
- get isReady() {
1851
- return this.roots.size > 0;
1852
- }
1853
- get independent() {
1854
- return this._independent;
1855
- }
1856
- set independent(value) {
1857
- this._independent = value;
1858
- if (value) this.ensureDefaultRoot();
1859
- }
1860
- //* Root Management Methods ================================
1861
- /**
1862
- * Register a root (Canvas) with the scheduler.
1863
- * The first root to register starts the RAF loop (if frameloop='always').
1864
- * @param {string} id - Unique identifier for this root
1865
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1866
- * @returns {() => void} Unsubscribe function to remove this root
1867
- */
1868
- registerRoot(id, options = {}) {
1869
- if (this.roots.has(id)) {
1870
- console.warn(`[Scheduler] Root "${id}" already registered`);
1871
- return () => this.unregisterRoot(id);
1872
- }
1873
- const entry = {
1874
- id,
1875
- getState: options.getState ?? (() => ({})),
1876
- jobs: /* @__PURE__ */ new Map(),
1877
- sortedJobs: [],
1878
- needsRebuild: false
1879
- };
1880
- if (options.onError) {
1881
- this.errorHandler = options.onError;
1882
- }
1883
- this.roots.set(id, entry);
1884
- if (this.roots.size === 1) {
1885
- this.notifyRootReady();
1886
- if (this._frameloop === "always") this.start();
1887
- }
1888
- return () => this.unregisterRoot(id);
1889
- }
1890
- /**
1891
- * Unregister a root from the scheduler.
1892
- * Cleans up all job state listeners for this root's jobs.
1893
- * The last root to unregister stops the RAF loop.
1894
- * @param {string} id - The root ID to unregister
1895
- * @returns {void}
1896
- */
1897
- unregisterRoot(id) {
1898
- const root = this.roots.get(id);
1899
- if (!root) return;
1900
- for (const jobId of root.jobs.keys()) {
1901
- this.jobStateListeners.delete(jobId);
1902
- }
1903
- this.roots.delete(id);
1904
- if (this.roots.size === 0) {
1905
- this.stop();
1906
- this.errorHandler = null;
1907
- }
1908
- }
1909
- /**
1910
- * Subscribe to be notified when a root becomes available.
1911
- * Fires immediately if a root already exists.
1912
- * @param {() => void} callback - Function called when first root registers
1913
- * @returns {() => void} Unsubscribe function
1914
- */
1915
- onRootReady(callback) {
1916
- if (this.roots.size > 0) {
1917
- callback();
1918
- return () => {
1919
- };
1920
- }
1921
- this.rootReadyCallbacks.add(callback);
1922
- return () => this.rootReadyCallbacks.delete(callback);
1923
- }
1924
- /**
1925
- * Notify all registered root-ready callbacks.
1926
- * Called when the first root registers.
1927
- * @returns {void}
1928
- * @private
1929
- */
1930
- notifyRootReady() {
1931
- for (const cb of this.rootReadyCallbacks) {
1932
- try {
1933
- cb();
1934
- } catch (error) {
1935
- console.error("[Scheduler] Error in root-ready callback:", error);
1936
- }
1937
- }
1938
- this.rootReadyCallbacks.clear();
1939
- }
1940
- /**
1941
- * Ensure a default root exists for independent mode.
1942
- * Creates a minimal root with no state provider.
1943
- * @returns {void}
1944
- * @private
1945
- */
1946
- ensureDefaultRoot() {
1947
- if (!this.roots.has("__default__")) {
1948
- this.registerRoot("__default__");
1949
- }
1950
- }
1951
- /**
1952
- * Trigger error handling for job errors.
1953
- * Uses the bound error handler if available, otherwise logs to console.
1954
- * @param {Error} error - The error to handle
1955
- * @returns {void}
1956
- */
1957
- triggerError(error) {
1958
- if (this.errorHandler) this.errorHandler(error);
1959
- else console.error("[Scheduler]", error);
1960
- }
1961
- //* Phase Management Methods ================================
1962
- /**
1963
- * Add a named phase to the scheduler's execution order.
1964
- * Marks all roots for rebuild to incorporate the new phase.
1965
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1966
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1967
- * @returns {void}
1968
- * @example
1969
- * scheduler.addPhase('physics', { before: 'update' });
1970
- * scheduler.addPhase('postprocess', { after: 'render' });
1971
- */
1972
- addPhase(name, options) {
1973
- this.phaseGraph.addPhase(name, options);
1974
- for (const root of this.roots.values()) {
1975
- root.needsRebuild = true;
1976
- }
1977
- }
1978
- /**
1979
- * Check if a phase exists in the scheduler.
1980
- * @param {string} name - The phase name to check
1981
- * @returns {boolean} True if the phase exists
1982
- */
1983
- hasPhase(name) {
1984
- return this.phaseGraph.hasPhase(name);
1985
- }
1986
- //* Global Job Registration Methods (Deprecated APIs) ================================
1987
- /**
1988
- * Register a global job that runs once per frame (not per-root).
1989
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1990
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1991
- * @param {string} id - Unique identifier for this global job
1992
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1993
- * @returns {() => void} Unsubscribe function to remove this global job
1994
- * @deprecated Use useFrame with phases instead
1995
- */
1996
- registerGlobal(phase, id, callback) {
1997
- const job = { id, callback };
1998
- if (phase === "before") {
1999
- this.globalBeforeJobs.set(id, job);
2000
- } else {
2001
- this.globalAfterJobs.set(id, job);
2002
- }
2003
- return () => {
2004
- if (phase === "before") this.globalBeforeJobs.delete(id);
2005
- else this.globalAfterJobs.delete(id);
2006
- };
2007
- }
2008
- //* Idle Callback Methods (Deprecated API) ================================
2009
- /**
2010
- * Register an idle callback that fires when the loop stops.
2011
- * Used internally by deprecated addTail API.
2012
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2013
- * @returns {() => void} Unsubscribe function to remove this idle callback
2014
- * @deprecated Use demand mode with invalidate() instead
2015
- */
2016
- onIdle(callback) {
2017
- this.idleCallbacks.add(callback);
2018
- return () => this.idleCallbacks.delete(callback);
2019
- }
2020
- /**
2021
- * Notify all registered idle callbacks.
2022
- * Called when the loop stops in demand mode.
2023
- * @param {number} timestamp - The RAF timestamp when idle occurred
2024
- * @returns {void}
2025
- * @private
2026
- */
2027
- notifyIdle(timestamp) {
2028
- for (const cb of this.idleCallbacks) {
2029
- try {
2030
- cb(timestamp);
2031
- } catch (error) {
2032
- console.error("[Scheduler] Error in idle callback:", error);
2033
- }
2034
- }
2035
- }
2036
- //* Job Registration & Management Methods ================================
2037
- /**
2038
- * Register a job (frame callback) with a specific root.
2039
- * This is the core registration method used by useFrame internally.
2040
- * @param {FrameNextCallback} callback - The function to call each frame
2041
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2042
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2043
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2044
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2045
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2046
- * @param {number} [options.fps] - FPS throttle limit
2047
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2048
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2049
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2050
- * @returns {() => void} Unsubscribe function to remove this job
2051
- */
2052
- register(callback, options = {}) {
2053
- const rootId = options.rootId;
2054
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2055
- if (!root) {
2056
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2057
- return () => {
2058
- };
2059
- }
2060
- const id = options.id ?? this.generateJobId();
2061
- let phase = options.phase ?? "update";
2062
- if (!options.phase && (options.before || options.after)) {
2063
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2064
- }
2065
- const before = this.normalizeConstraints(options.before);
2066
- const after = this.normalizeConstraints(options.after);
2067
- const job = {
2068
- id,
2069
- callback,
2070
- phase,
2071
- before,
2072
- after,
2073
- priority: options.priority ?? 0,
2074
- index: this.nextJobIndex++,
2075
- fps: options.fps,
2076
- drop: options.drop ?? true,
2077
- enabled: options.enabled ?? true,
2078
- system: options.system ?? false
2079
- };
2080
- if (root.jobs.has(id)) {
2081
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2082
- }
2083
- root.jobs.set(id, job);
2084
- root.needsRebuild = true;
2085
- return () => this.unregister(id, root.id);
2086
- }
2087
- /**
2088
- * Unregister a job by its ID.
2089
- * Searches all roots if rootId is not provided.
2090
- * @param {string} id - The job ID to unregister
2091
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2092
- * @returns {void}
2093
- */
2094
- unregister(id, rootId) {
2095
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2096
- if (root?.jobs.delete(id)) {
2097
- root.needsRebuild = true;
2098
- this.jobStateListeners.delete(id);
2099
- }
2100
- }
2101
- /**
2102
- * Update a job's options dynamically.
2103
- * Searches all roots to find the job by ID.
2104
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2105
- * @param {string} id - The job ID to update
2106
- * @param {Partial<JobOptions>} options - The options to update
2107
- * @returns {void}
2108
- */
2109
- updateJob(id, options) {
2110
- let job;
2111
- let root;
2112
- for (const r of this.roots.values()) {
2113
- job = r.jobs.get(id);
2114
- if (job) {
2115
- root = r;
2116
- break;
2117
- }
2118
- }
2119
- if (!job || !root) return;
2120
- if (options.priority !== void 0) job.priority = options.priority;
2121
- if (options.fps !== void 0) job.fps = options.fps;
2122
- if (options.drop !== void 0) job.drop = options.drop;
2123
- if (options.enabled !== void 0) {
2124
- const wasEnabled = job.enabled;
2125
- job.enabled = options.enabled;
2126
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2127
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2128
- }
2129
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2130
- if (options.phase) job.phase = options.phase;
2131
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2132
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2133
- root.needsRebuild = true;
2134
- }
2135
- }
2136
- //* Job State Management Methods ================================
2137
- /**
2138
- * Check if a job is currently paused (disabled).
2139
- * @param {string} id - The job ID to check
2140
- * @returns {boolean} True if the job exists and is paused
2141
- */
2142
- isJobPaused(id) {
2143
- for (const root of this.roots.values()) {
2144
- const job = root.jobs.get(id);
2145
- if (job) return !job.enabled;
2146
- }
2147
- return false;
2148
- }
2149
- /**
2150
- * Subscribe to state changes for a specific job.
2151
- * Listener is called when job is paused or resumed.
2152
- * @param {string} id - The job ID to subscribe to
2153
- * @param {() => void} listener - Callback invoked on state changes
2154
- * @returns {() => void} Unsubscribe function
2155
- */
2156
- subscribeJobState(id, listener) {
2157
- if (!this.jobStateListeners.has(id)) {
2158
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2159
- }
2160
- this.jobStateListeners.get(id).add(listener);
2161
- return () => {
2162
- this.jobStateListeners.get(id)?.delete(listener);
2163
- if (this.jobStateListeners.get(id)?.size === 0) {
2164
- this.jobStateListeners.delete(id);
2165
- }
2166
- };
2167
- }
2168
- /**
2169
- * Notify all listeners that a job's state has changed.
2170
- * @param {string} id - The job ID that changed
2171
- * @returns {void}
2172
- * @private
2173
- */
2174
- notifyJobStateChange(id) {
2175
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2176
- }
2177
- /**
2178
- * Pause a job by ID (sets enabled=false).
2179
- * Notifies any subscribed state listeners.
2180
- * @param {string} id - The job ID to pause
2181
- * @returns {void}
2182
- */
2183
- pauseJob(id) {
2184
- this.updateJob(id, { enabled: false });
2185
- this.notifyJobStateChange(id);
2186
- }
2187
- /**
2188
- * Resume a paused job by ID (sets enabled=true).
2189
- * Resets job timing to prevent frame accumulation.
2190
- * Notifies any subscribed state listeners.
2191
- * @param {string} id - The job ID to resume
2192
- * @returns {void}
2193
- */
2194
- resumeJob(id) {
2195
- this.updateJob(id, { enabled: true });
2196
- this.notifyJobStateChange(id);
2197
- }
2198
- //* Frame Loop Control Methods ================================
2199
- /**
2200
- * Start the requestAnimationFrame loop.
2201
- * Resets timing state (elapsedTime, frameCount) on start.
2202
- * No-op if already running.
2203
- * @returns {void}
2204
- */
2205
- start() {
2206
- if (this.loopState.running) return;
2207
- const { elapsedTime, createdAt } = this.loopState;
2208
- let adjustedCreated = 0;
2209
- if (this.stoppedTime > 0) {
2210
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2211
- this.stoppedTime = 0;
2212
- }
2213
- Object.assign(this.loopState, {
2214
- running: true,
2215
- elapsedTime: elapsedTime ?? 0,
2216
- lastTime: performance.now(),
2217
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2218
- frameCount: 0,
2219
- rafHandle: requestAnimationFrame(this.loop)
2220
- });
2221
- }
2222
- /**
2223
- * Stop the requestAnimationFrame loop.
2224
- * Cancels any pending RAF callback.
2225
- * No-op if not running.
2226
- * @returns {void}
2227
- */
2228
- stop() {
2229
- if (!this.loopState.running) return;
2230
- this.loopState.running = false;
2231
- if (this.loopState.rafHandle !== null) {
2232
- cancelAnimationFrame(this.loopState.rafHandle);
2233
- this.loopState.rafHandle = null;
2234
- }
2235
- this.stoppedTime = performance.now();
2236
- }
2237
- /**
2238
- * Request frames to be rendered in demand mode.
2239
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2240
- * No-op if frameloop is not 'demand'.
2241
- * @param {number} [frames=1] - Number of frames to request
2242
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2243
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2244
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2245
- * @returns {void}
2246
- * @example
2247
- * // Request a single frame render
2248
- * scheduler.invalidate();
2249
- *
2250
- * @example
2251
- * // Request 5 frames (e.g., for animations)
2252
- * scheduler.invalidate(5);
2253
- *
2254
- * @example
2255
- * // Set pending frames to exactly 3 (don't stack with existing)
2256
- * scheduler.invalidate(3, false);
2257
- *
2258
- * @example
2259
- * // Add 2 more frames to existing pending count
2260
- * scheduler.invalidate(2, true);
2261
- */
2262
- invalidate(frames = 1, stackFrames = false) {
2263
- if (this._frameloop !== "demand") return;
2264
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2265
- this.pendingFrames = Math.min(60, baseFrames + frames);
2266
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2267
- }
2268
- /**
2269
- * Reset timing state for deterministic testing.
2270
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2271
- * @returns {void}
2272
- */
2273
- resetTiming() {
2274
- this.loopState.lastTime = null;
2275
- this.loopState.frameCount = 0;
2276
- this.loopState.elapsedTime = 0;
2277
- this.loopState.createdAt = performance.now();
2278
- }
2279
- //* Manual Stepping Methods ================================
2280
- /**
2281
- * Manually execute a single frame for all roots.
2282
- * Useful for frameloop='never' mode or testing scenarios.
2283
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2284
- * @returns {void}
2285
- * @example
2286
- * // Manual control mode
2287
- * scheduler.frameloop = 'never';
2288
- * scheduler.step(); // Execute one frame
2289
- */
2290
- step(timestamp) {
2291
- const now = timestamp ?? performance.now();
2292
- this.executeFrame(now);
2293
- }
2294
- /**
2295
- * Manually execute a single job by its ID.
2296
- * Useful for testing individual job callbacks in isolation.
2297
- * @param {string} id - The job ID to step
2298
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2299
- * @returns {void}
2300
- */
2301
- stepJob(id, timestamp) {
2302
- let job;
2303
- let root;
2304
- for (const r of this.roots.values()) {
2305
- job = r.jobs.get(id);
2306
- if (job) {
2307
- root = r;
2308
- break;
2309
- }
2310
- }
2311
- if (!job || !root) {
2312
- console.warn(`[Scheduler] Job "${id}" not found`);
2313
- return;
2314
- }
2315
- const now = timestamp ?? performance.now();
2316
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2317
- const delta = deltaMs / 1e3;
2318
- const elapsed = now - this.loopState.createdAt;
2319
- const providedState = root.getState?.() ?? {};
2320
- const frameState = {
2321
- ...providedState,
2322
- time: now,
2323
- delta,
2324
- elapsed,
2325
- frame: this.loopState.frameCount
2326
- };
2327
- try {
2328
- job.callback(frameState, delta);
2329
- } catch (error) {
2330
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2331
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2332
- }
2333
- }
2334
- /**
2335
- * Execute a single frame across all roots.
2336
- * Order: globalBefore → each root's jobs → globalAfter
2337
- * @param {number} timestamp - RAF timestamp in milliseconds
2338
- * @returns {void}
2339
- * @private
2340
- */
2341
- executeFrame(timestamp) {
2342
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2343
- const delta = deltaMs / 1e3;
2344
- this.loopState.lastTime = timestamp;
2345
- this.loopState.frameCount++;
2346
- this.loopState.elapsedTime += deltaMs;
2347
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2348
- for (const root of this.roots.values()) {
2349
- this.tickRoot(root, timestamp, delta);
2350
- }
2351
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2352
- }
2353
- /**
2354
- * Run all global jobs from a job map.
2355
- * Catches and logs errors without stopping execution.
2356
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2357
- * @param {number} timestamp - RAF timestamp in milliseconds
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- runGlobalJobs(jobs, timestamp) {
2362
- for (const job of jobs.values()) {
2363
- try {
2364
- job.callback(timestamp);
2365
- } catch (error) {
2366
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2367
- }
2368
- }
2369
- }
2370
- /**
2371
- * Execute all jobs for a single root in sorted order.
2372
- * Rebuilds sorted job list if needed, then dispatches each job.
2373
- * Errors are caught and propagated via triggerError.
2374
- * @param {RootEntry} root - The root entry to tick
2375
- * @param {number} timestamp - RAF timestamp in milliseconds
2376
- * @param {number} delta - Time since last frame in seconds
2377
- * @returns {void}
2378
- * @private
2379
- */
2380
- tickRoot(root, timestamp, delta) {
2381
- if (root.needsRebuild) {
2382
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2383
- root.needsRebuild = false;
2384
- }
2385
- const providedState = root.getState?.() ?? {};
2386
- const frameState = {
2387
- ...providedState,
2388
- time: timestamp,
2389
- delta,
2390
- elapsed: this.loopState.elapsedTime / 1e3,
2391
- // Convert ms to seconds
2392
- frame: this.loopState.frameCount
2393
- };
2394
- for (const job of root.sortedJobs) {
2395
- if (!shouldRun(job, timestamp)) continue;
2396
- try {
2397
- job.callback(frameState, delta);
2398
- } catch (error) {
2399
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2400
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2401
- }
2402
- }
2403
- }
2404
- //* Debug & Inspection Methods ================================
2405
- /**
2406
- * Get the total number of registered jobs across all roots.
2407
- * Includes both per-root jobs and global before/after jobs.
2408
- * @returns {number} Total job count
2409
- */
2410
- getJobCount() {
2411
- let count = 0;
2412
- for (const root of this.roots.values()) {
2413
- count += root.jobs.size;
2414
- }
2415
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2416
- }
2417
- /**
2418
- * Get all registered job IDs across all roots.
2419
- * Includes both per-root jobs and global before/after jobs.
2420
- * @returns {string[]} Array of all job IDs
2421
- */
2422
- getJobIds() {
2423
- const ids = [];
2424
- for (const root of this.roots.values()) {
2425
- ids.push(...root.jobs.keys());
2426
- }
2427
- ids.push(...this.globalBeforeJobs.keys());
2428
- ids.push(...this.globalAfterJobs.keys());
2429
- return ids;
2430
- }
2431
- /**
2432
- * Get the number of registered roots (Canvas instances).
2433
- * @returns {number} Number of registered roots
2434
- */
2435
- getRootCount() {
2436
- return this.roots.size;
2437
- }
2438
- /**
2439
- * Check if any user (non-system) jobs are registered in a specific phase.
2440
- * Used by the default render job to know if a user has taken over rendering.
2441
- *
2442
- * @param phase The phase to check
2443
- * @param rootId Optional root ID to check (checks all roots if not provided)
2444
- * @returns true if any user jobs exist in the phase
2445
- */
2446
- hasUserJobsInPhase(phase, rootId) {
2447
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2448
- return rootsToCheck.some((root) => {
2449
- if (!root) return false;
2450
- for (const job of root.jobs.values()) {
2451
- if (job.phase === phase && !job.system && job.enabled) return true;
2452
- }
2453
- return false;
2454
- });
2455
- }
2456
- //* Utility Methods ================================
2457
- /**
2458
- * Generate a unique root ID for automatic root registration.
2459
- * @returns {string} A unique root ID in the format 'root_N'
2460
- */
2461
- generateRootId() {
2462
- return `root_${this.nextRootIndex++}`;
2463
- }
2464
- /**
2465
- * Generate a unique job ID.
2466
- * @returns {string} A unique job ID in the format 'job_N'
2467
- * @private
2468
- */
2469
- generateJobId() {
2470
- return `job_${this.nextJobIndex}`;
2471
- }
2472
- /**
2473
- * Normalize before/after constraints to a Set.
2474
- * Handles undefined, single string, or array inputs.
2475
- * @param {string | string[] | undefined} value - The constraint value(s)
2476
- * @returns {Set<string>} Normalized Set of constraint strings
2477
- * @private
2478
- */
2479
- normalizeConstraints(value) {
2480
- if (!value) return /* @__PURE__ */ new Set();
2481
- if (Array.isArray(value)) return new Set(value);
2482
- return /* @__PURE__ */ new Set([value]);
2483
- }
2484
- };
2485
- //* Static State & Methods (Singleton Usage) ================================
2486
- //* Cross-Bundle Singleton Key ==============================
2487
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2488
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2489
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2490
- let Scheduler = _Scheduler;
2491
- const getScheduler = () => Scheduler.get();
2492
- if (hmrData) {
2493
- hmrData.accept?.();
2494
- }
2495
-
2496
- const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
2497
- const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React__namespace.createContext(null));
2498
- const createStore = (invalidate, advance) => {
2499
- const rootStore = traditional.createWithEqualityFn((set, get) => {
2500
- const position = new webgpu.Vector3();
2501
- const defaultTarget = new webgpu.Vector3();
2502
- const tempTarget = new webgpu.Vector3();
2503
- function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
2504
- const { width, height, top, left } = size;
2505
- const aspect = width / height;
2506
- if (target.isVector3) tempTarget.copy(target);
2507
- else tempTarget.set(...target);
2508
- const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
2509
- if (isOrthographicCamera(camera)) {
2510
- return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
2511
- } else {
2512
- const fov = camera.fov * Math.PI / 180;
2513
- const h = 2 * Math.tan(fov / 2) * distance;
2514
- const w = h * (width / height);
2515
- return { width: w, height: h, top, left, factor: width / w, distance, aspect };
1698
+ const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
1699
+ const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React__namespace.createContext(null));
1700
+ const createStore = (invalidate, advance) => {
1701
+ const rootStore = traditional.createWithEqualityFn((set, get) => {
1702
+ const position = new webgpu.Vector3();
1703
+ const defaultTarget = new webgpu.Vector3();
1704
+ const tempTarget = new webgpu.Vector3();
1705
+ function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
1706
+ const { width, height, top, left } = size;
1707
+ const aspect = width / height;
1708
+ if (target.isVector3) tempTarget.copy(target);
1709
+ else tempTarget.set(...target);
1710
+ const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
1711
+ if (isOrthographicCamera(camera)) {
1712
+ return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
1713
+ } else {
1714
+ const fov = camera.fov * Math.PI / 180;
1715
+ const h = 2 * Math.tan(fov / 2) * distance;
1716
+ const w = h * (width / height);
1717
+ return { width: w, height: h, top, left, factor: width / w, distance, aspect };
2516
1718
  }
2517
1719
  }
2518
1720
  let performanceTimeout = void 0;
@@ -2530,7 +1732,14 @@ const createStore = (invalidate, advance) => {
2530
1732
  frustum: new webgpu.Frustum(),
2531
1733
  autoUpdateFrustum: true,
2532
1734
  raycaster: null,
2533
- events: { priority: 1, enabled: true, connected: false },
1735
+ events: {
1736
+ priority: 1,
1737
+ enabled: true,
1738
+ connected: false,
1739
+ frameTimedRaycasts: true,
1740
+ alwaysFireOnScroll: true,
1741
+ updateOnFrame: false
1742
+ },
2534
1743
  scene: null,
2535
1744
  rootScene: null,
2536
1745
  xr: null,
@@ -2595,7 +1804,7 @@ const createStore = (invalidate, advance) => {
2595
1804
  size: newSize,
2596
1805
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2597
1806
  }));
2598
- getScheduler().invalidate();
1807
+ scheduler.getScheduler().invalidate();
2599
1808
  }
2600
1809
  }
2601
1810
  return;
@@ -2610,7 +1819,7 @@ const createStore = (invalidate, advance) => {
2610
1819
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2611
1820
  _sizeImperative: true
2612
1821
  }));
2613
- getScheduler().invalidate();
1822
+ scheduler.getScheduler().invalidate();
2614
1823
  },
2615
1824
  setDpr: (dpr) => set((state2) => {
2616
1825
  const resolved = calculateDpr(dpr);
@@ -2618,14 +1827,18 @@ const createStore = (invalidate, advance) => {
2618
1827
  }),
2619
1828
  setFrameloop: (frameloop = "always") => {
2620
1829
  set(() => ({ frameloop }));
1830
+ scheduler.getScheduler().frameloop = frameloop;
2621
1831
  },
2622
1832
  setError: (error) => set(() => ({ error })),
2623
1833
  error: null,
2624
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1834
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2625
1835
  uniforms: {},
2626
1836
  nodes: {},
1837
+ buffers: {},
1838
+ gpuStorage: {},
2627
1839
  textures: /* @__PURE__ */ new Map(),
2628
- postProcessing: null,
1840
+ _textureRefs: /* @__PURE__ */ new Map(),
1841
+ renderPipeline: null,
2629
1842
  passes: {},
2630
1843
  _hmrVersion: 0,
2631
1844
  _sizeImperative: false,
@@ -2634,12 +1847,16 @@ const createStore = (invalidate, advance) => {
2634
1847
  internal: {
2635
1848
  // Events
2636
1849
  interaction: [],
2637
- hovered: /* @__PURE__ */ new Map(),
2638
1850
  subscribers: [],
1851
+ // Per-pointer state (new unified structure)
1852
+ pointerMap: /* @__PURE__ */ new Map(),
1853
+ pointerDirty: /* @__PURE__ */ new Map(),
1854
+ lastEvent: React__namespace.createRef(),
1855
+ // Deprecated but kept for backwards compatibility
1856
+ hovered: /* @__PURE__ */ new Map(),
2639
1857
  initialClick: [0, 0],
2640
1858
  initialHits: [],
2641
1859
  capturedMap: /* @__PURE__ */ new Map(),
2642
- lastEvent: React__namespace.createRef(),
2643
1860
  // Visibility tracking (onFramed, onOccluded, onVisible)
2644
1861
  visibilityRegistry: /* @__PURE__ */ new Map(),
2645
1862
  // Occlusion system (WebGPU only)
@@ -2678,8 +1895,7 @@ const createStore = (invalidate, advance) => {
2678
1895
  const currentState = rootStore.getState();
2679
1896
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2680
1897
  const stack = new Error().stack || "";
2681
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2682
- if (!isInternalAccess) {
1898
+ if (!isInternalRendererAccess(stack)) {
2683
1899
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2684
1900
  notifyDepreciated({
2685
1901
  heading: "Accessing state.gl in WebGPU mode",
@@ -2727,14 +1943,16 @@ const createStore = (invalidate, advance) => {
2727
1943
  oldSize = size;
2728
1944
  oldDpr = viewport.dpr;
2729
1945
  updateCamera(camera, size);
2730
- if (canvasTarget) {
1946
+ if (internal.isSecondary && canvasTarget) {
2731
1947
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2732
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2733
- canvasTarget.setSize(size.width, size.height, updateStyle);
1948
+ canvasTarget.setSize(size.width, size.height, false);
2734
1949
  } else {
2735
1950
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2736
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2737
- actualRenderer.setSize(size.width, size.height, updateStyle);
1951
+ actualRenderer.setSize(size.width, size.height, false);
1952
+ if (canvasTarget) {
1953
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1954
+ canvasTarget.setSize(size.width, size.height, false);
1955
+ }
2738
1956
  }
2739
1957
  }
2740
1958
  if (camera !== oldCamera) {
@@ -2790,26 +2008,32 @@ function loadingFn(extensions, onProgress) {
2790
2008
  );
2791
2009
  };
2792
2010
  }
2793
- function useLoader(loader, input, extensions, onProgress) {
2794
- const keys = Array.isArray(input) ? input : [input];
2011
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2012
+ const inputs = Array.isArray(input) ? input : [input];
2013
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2795
2014
  const fn = loadingFn(extensions, onProgress);
2796
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
2015
+ const results = cacheKeys.map(
2016
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2017
+ );
2797
2018
  return Array.isArray(input) ? results : results[0];
2798
2019
  }
2799
- useLoader.preload = function(loader, input, extensions, onProgress) {
2800
- const keys = Array.isArray(input) ? input : [input];
2801
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2020
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2021
+ const inputs = Array.isArray(input) ? input : [input];
2022
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2023
+ cacheKeys.forEach(
2024
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2025
+ );
2802
2026
  };
2803
- useLoader.clear = function(loader, input) {
2804
- const keys = Array.isArray(input) ? input : [input];
2805
- keys.forEach((key) => suspendReact.clear([loader, key]));
2027
+ useLoader.clear = function(loader, input, cacheKey) {
2028
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2029
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
2806
2030
  };
2807
2031
  useLoader.loader = getLoader;
2808
2032
 
2809
2033
  function useFrame(callback, priorityOrOptions) {
2810
2034
  const store = React__namespace.useContext(context);
2811
2035
  const isInsideCanvas = store !== null;
2812
- const scheduler = getScheduler();
2036
+ const scheduler$1 = scheduler.getScheduler();
2813
2037
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2814
2038
  id: priorityOrOptions.id,
2815
2039
  phase: priorityOrOptions.phase,
@@ -2857,7 +2081,7 @@ function useFrame(callback, priorityOrOptions) {
2857
2081
  };
2858
2082
  callbackRef.current?.(mergedState, delta);
2859
2083
  };
2860
- const unregister = scheduler.register(wrappedCallback, {
2084
+ const unregister = scheduler$1.register(wrappedCallback, {
2861
2085
  id,
2862
2086
  rootId,
2863
2087
  ...options
@@ -2878,37 +2102,31 @@ function useFrame(callback, priorityOrOptions) {
2878
2102
  }
2879
2103
  };
2880
2104
  } else {
2881
- const registerOutside = () => {
2882
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2883
- };
2884
- if (scheduler.independent || scheduler.isReady) {
2885
- return registerOutside();
2886
- }
2887
- let unregisterJob = null;
2888
- const unsubReady = scheduler.onRootReady(() => {
2889
- unregisterJob = registerOutside();
2890
- });
2891
- return () => {
2892
- unsubReady();
2893
- unregisterJob?.();
2894
- };
2105
+ return scheduler$1.register(
2106
+ (state, delta) => {
2107
+ const frameState = state;
2108
+ if (!frameState.renderer) return;
2109
+ callbackRef.current?.(frameState, delta);
2110
+ },
2111
+ { id, ...options }
2112
+ );
2895
2113
  }
2896
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2114
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2897
2115
  const isPaused = React__namespace.useSyncExternalStore(
2898
2116
  // Subscribe function
2899
2117
  React__namespace.useCallback(
2900
2118
  (onStoreChange) => {
2901
- return getScheduler().subscribeJobState(id, onStoreChange);
2119
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
2902
2120
  },
2903
2121
  [id]
2904
2122
  ),
2905
2123
  // getSnapshot function
2906
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2124
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
2907
2125
  // getServerSnapshot function (SSR)
2908
2126
  React__namespace.useCallback(() => false, [])
2909
2127
  );
2910
2128
  const controls = React__namespace.useMemo(() => {
2911
- const scheduler2 = getScheduler();
2129
+ const scheduler2 = scheduler.getScheduler();
2912
2130
  return {
2913
2131
  /** The job's unique ID */
2914
2132
  id,
@@ -2923,7 +2141,7 @@ function useFrame(callback, priorityOrOptions) {
2923
2141
  * @param timestamp Optional timestamp (defaults to performance.now())
2924
2142
  */
2925
2143
  step: (timestamp) => {
2926
- getScheduler().stepJob(id, timestamp);
2144
+ scheduler.getScheduler().stepJob(id, timestamp);
2927
2145
  },
2928
2146
  /**
2929
2147
  * Manually step ALL jobs in the scheduler.
@@ -2931,20 +2149,20 @@ function useFrame(callback, priorityOrOptions) {
2931
2149
  * @param timestamp Optional timestamp (defaults to performance.now())
2932
2150
  */
2933
2151
  stepAll: (timestamp) => {
2934
- getScheduler().step(timestamp);
2152
+ scheduler.getScheduler().step(timestamp);
2935
2153
  },
2936
2154
  /**
2937
2155
  * Pause this job (set enabled=false).
2938
2156
  * Job remains registered but won't run.
2939
2157
  */
2940
2158
  pause: () => {
2941
- getScheduler().pauseJob(id);
2159
+ scheduler.getScheduler().pauseJob(id);
2942
2160
  },
2943
2161
  /**
2944
2162
  * Resume this job (set enabled=true).
2945
2163
  */
2946
2164
  resume: () => {
2947
- getScheduler().resumeJob(id);
2165
+ scheduler.getScheduler().resumeJob(id);
2948
2166
  },
2949
2167
  /**
2950
2168
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -2982,18 +2200,18 @@ function buildFromCache(input, textureCache) {
2982
2200
  function useTexture(input, optionsOrOnLoad) {
2983
2201
  const renderer = useThree((state) => state.internal.actualRenderer);
2984
2202
  const store = useStore();
2985
- const textureCache = useThree((state) => state.textures);
2986
2203
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2987
- const { onLoad, cache = false } = options;
2204
+ const { onLoad, cache = true } = options;
2988
2205
  const onLoadRef = React.useRef(onLoad);
2989
2206
  onLoadRef.current = onLoad;
2990
2207
  const onLoadCalledForRef = React.useRef(null);
2991
2208
  const urls = React.useMemo(() => getUrls(input), [input]);
2992
2209
  const cachedResult = React.useMemo(() => {
2993
2210
  if (!cache) return null;
2994
- if (!allUrlsCached(urls, textureCache)) return null;
2995
- return buildFromCache(input, textureCache);
2996
- }, [cache, urls, textureCache, input]);
2211
+ const textures = store.getState().textures;
2212
+ if (!allUrlsCached(urls, textures)) return null;
2213
+ return buildFromCache(input, textures);
2214
+ }, [cache, urls, input, store]);
2997
2215
  const loadedTextures = useLoader(
2998
2216
  webgpu.TextureLoader,
2999
2217
  IsObject(input) ? Object.values(input) : input
@@ -3037,8 +2255,6 @@ function useTexture(input, optionsOrOnLoad) {
3037
2255
  }, [input, loadedTextures, cachedResult]);
3038
2256
  React.useEffect(() => {
3039
2257
  if (!cache) return;
3040
- if (cachedResult) return;
3041
- const set = store.setState;
3042
2258
  const urlTextureMap = [];
3043
2259
  if (typeof input === "string") {
3044
2260
  urlTextureMap.push([input, mappedTextures]);
@@ -3052,18 +2268,32 @@ function useTexture(input, optionsOrOnLoad) {
3052
2268
  urlTextureMap.push([url, textureRecord[key]]);
3053
2269
  }
3054
2270
  }
3055
- set((state) => {
3056
- const newMap = new Map(state.textures);
3057
- let changed = false;
2271
+ store.setState((state) => {
2272
+ const refs = new Map(state._textureRefs);
2273
+ let textures = state.textures;
2274
+ let added = false;
3058
2275
  for (const [url, texture] of urlTextureMap) {
3059
- if (!newMap.has(url)) {
3060
- newMap.set(url, texture);
3061
- changed = true;
2276
+ if (!textures.has(url)) {
2277
+ if (!added) {
2278
+ textures = new Map(textures);
2279
+ added = true;
2280
+ }
2281
+ textures.set(url, texture);
3062
2282
  }
2283
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3063
2284
  }
3064
- return changed ? { textures: newMap } : state;
2285
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3065
2286
  });
3066
- }, [cache, input, mappedTextures, store, cachedResult]);
2287
+ return () => store.setState((state) => {
2288
+ const refs = new Map(state._textureRefs);
2289
+ for (const [url] of urlTextureMap) {
2290
+ const next = (refs.get(url) ?? 0) - 1;
2291
+ if (next <= 0) refs.delete(url);
2292
+ else refs.set(url, next);
2293
+ }
2294
+ return { _textureRefs: refs };
2295
+ });
2296
+ }, [cache, input, mappedTextures, store]);
3067
2297
  return mappedTextures;
3068
2298
  }
3069
2299
  useTexture.preload = (url) => useLoader.preload(webgpu.TextureLoader, url);
@@ -3079,96 +2309,63 @@ const Texture = ({
3079
2309
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3080
2310
  };
3081
2311
 
3082
- function getTextureValue(entry) {
3083
- if (entry instanceof webgpu.Texture) return entry;
3084
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof webgpu.Texture) {
3085
- return entry.value;
3086
- }
3087
- return null;
3088
- }
3089
- function useTextures() {
2312
+ function useTextures(selector) {
3090
2313
  const store = useStore();
3091
- return React.useMemo(() => {
3092
- const set = store.setState;
2314
+ const registry = React.useMemo(() => {
3093
2315
  const getState = store.getState;
3094
- const add = (key, value) => {
3095
- set((state) => {
3096
- const newMap = new Map(state.textures);
3097
- newMap.set(key, value);
3098
- return { textures: newMap };
3099
- });
3100
- };
3101
- const addMultiple = (items) => {
3102
- set((state) => {
3103
- const newMap = new Map(state.textures);
3104
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3105
- for (const [key, value] of entries) {
3106
- newMap.set(key, value);
3107
- }
3108
- return { textures: newMap };
3109
- });
3110
- };
3111
- const remove = (key) => {
3112
- set((state) => {
3113
- const newMap = new Map(state.textures);
3114
- newMap.delete(key);
3115
- return { textures: newMap };
3116
- });
3117
- };
3118
- const removeMultiple = (keys) => {
3119
- set((state) => {
3120
- const newMap = new Map(state.textures);
3121
- for (const key of keys) newMap.delete(key);
3122
- return { textures: newMap };
3123
- });
3124
- };
3125
- const dispose = (key) => {
3126
- const entry = getState().textures.get(key);
3127
- if (entry) {
3128
- const tex = getTextureValue(entry);
3129
- tex?.dispose();
3130
- }
3131
- remove(key);
3132
- };
3133
- const disposeMultiple = (keys) => {
3134
- const textures = getState().textures;
3135
- for (const key of keys) {
3136
- const entry = textures.get(key);
3137
- if (entry) {
3138
- const tex = getTextureValue(entry);
3139
- tex?.dispose();
3140
- }
3141
- }
3142
- removeMultiple(keys);
3143
- };
3144
- const disposeAll = () => {
3145
- const textures = getState().textures;
3146
- for (const entry of textures.values()) {
3147
- const tex = getTextureValue(entry);
3148
- tex?.dispose();
3149
- }
3150
- set({ textures: /* @__PURE__ */ new Map() });
3151
- };
2316
+ const setState = store.setState;
2317
+ const getOne = (key) => getState().textures.get(key);
3152
2318
  return {
3153
- // Getter for the textures Map (reactive via getState)
3154
- get textures() {
2319
+ get all() {
3155
2320
  return getState().textures;
3156
2321
  },
3157
- // Read
3158
- get: (key) => getState().textures.get(key),
2322
+ get(input) {
2323
+ if (typeof input === "string") return getOne(input);
2324
+ if (Array.isArray(input)) return input.map(getOne);
2325
+ const out = {};
2326
+ for (const name in input) out[name] = getOne(input[name]);
2327
+ return out;
2328
+ },
3159
2329
  has: (key) => getState().textures.has(key),
3160
- // Write
3161
- add,
3162
- addMultiple,
3163
- // Remove (cache only)
3164
- remove,
3165
- removeMultiple,
3166
- // Dispose (GPU + cache)
3167
- dispose,
3168
- disposeMultiple,
3169
- disposeAll
2330
+ add(keyOrRecord, texture) {
2331
+ setState((state) => {
2332
+ const textures = new Map(state.textures);
2333
+ if (typeof keyOrRecord === "string") {
2334
+ textures.set(keyOrRecord, texture);
2335
+ } else {
2336
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2337
+ }
2338
+ return { textures };
2339
+ });
2340
+ },
2341
+ dispose(key, options) {
2342
+ const state = getState();
2343
+ const refs = state._textureRefs.get(key) ?? 0;
2344
+ if (refs > 0 && !options?.force) {
2345
+ console.warn(
2346
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2347
+ );
2348
+ return false;
2349
+ }
2350
+ state.textures.get(key)?.dispose();
2351
+ setState((s) => {
2352
+ const textures = new Map(s.textures);
2353
+ textures.delete(key);
2354
+ const nextRefs = new Map(s._textureRefs);
2355
+ nextRefs.delete(key);
2356
+ return { textures, _textureRefs: nextRefs };
2357
+ });
2358
+ return true;
2359
+ },
2360
+ disposeAll() {
2361
+ for (const texture of getState().textures.values()) texture.dispose();
2362
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2363
+ }
3170
2364
  };
3171
2365
  }, [store]);
2366
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2367
+ const selected = useThree(subscribe);
2368
+ return selector ? selected : registry;
3172
2369
  }
3173
2370
 
3174
2371
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3223,7 +2420,7 @@ function addEffect(callback) {
3223
2420
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3224
2421
  });
3225
2422
  const id = `legacy_effect_${effectId++}`;
3226
- return getScheduler().registerGlobal("before", id, callback);
2423
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3227
2424
  }
3228
2425
  function addAfterEffect(callback) {
3229
2426
  notifyDepreciated({
@@ -3232,7 +2429,7 @@ function addAfterEffect(callback) {
3232
2429
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3233
2430
  });
3234
2431
  const id = `legacy_afterEffect_${effectId++}`;
3235
- return getScheduler().registerGlobal("after", id, callback);
2432
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3236
2433
  }
3237
2434
  function addTail(callback) {
3238
2435
  notifyDepreciated({
@@ -3240,16 +2437,16 @@ function addTail(callback) {
3240
2437
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3241
2438
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3242
2439
  });
3243
- return getScheduler().onIdle(callback);
2440
+ return scheduler.getScheduler().onIdle(callback);
3244
2441
  }
3245
2442
  function invalidate(state, frames = 1, stackFrames = false) {
3246
- getScheduler().invalidate(frames, stackFrames);
2443
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3247
2444
  }
3248
2445
  function advance(timestamp) {
3249
- getScheduler().step(timestamp);
2446
+ scheduler.getScheduler().step(timestamp);
3250
2447
  }
3251
2448
 
3252
- const version = "10.0.0-alpha.2";
2449
+ const version = "10.0.0-alpha.3";
3253
2450
  const packageData = {
3254
2451
  version: version};
3255
2452
 
@@ -14505,7 +13702,7 @@ function n0() {
14505
13702
  var t0 = n0();
14506
13703
  const r0 = Xb(t0);
14507
13704
 
14508
- const t = 1, o = 8, r = 32, e = 2;
13705
+ const t = 1, o = 8, r = 32, e = 2, i$1 = 268435456;
14509
13706
 
14510
13707
  function createReconciler(config) {
14511
13708
  const reconciler2 = r0(config);
@@ -14670,7 +13867,15 @@ function setFiberRef(fiber, publicInstance) {
14670
13867
  }
14671
13868
  }
14672
13869
  const reconstructed = [];
14673
- function swapInstances() {
13870
+ function flushReconstructedInstances() {
13871
+ if (reconstructed.length === 0) return;
13872
+ try {
13873
+ swapReconstructedInstances();
13874
+ } finally {
13875
+ reconstructed.length = 0;
13876
+ }
13877
+ }
13878
+ function swapReconstructedInstances() {
14674
13879
  for (const [instance] of reconstructed) {
14675
13880
  const parent = instance.parent;
14676
13881
  if (parent) {
@@ -14688,6 +13893,7 @@ function swapInstances() {
14688
13893
  }
14689
13894
  }
14690
13895
  if (instance.isHidden) unhideInstance(instance);
13896
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14691
13897
  if (instance.object.__r3f) delete instance.object.__r3f;
14692
13898
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14693
13899
  }
@@ -14700,6 +13906,8 @@ function swapInstances() {
14700
13906
  instance.object.__r3f = instance;
14701
13907
  setFiberRef(fiber, instance.object);
14702
13908
  delete instance.appliedOnce;
13909
+ instance.eventCount = 0;
13910
+ instance.handlers = {};
14703
13911
  applyProps(instance.object, instance.props);
14704
13912
  if (instance.props.attach) {
14705
13913
  attach(parent, instance);
@@ -14716,14 +13924,114 @@ function swapInstances() {
14716
13924
  invalidateInstance(instance);
14717
13925
  }
14718
13926
  }
14719
- reconstructed.length = 0;
14720
13927
  }
14721
13928
  const handleTextInstance = () => {
14722
13929
  };
14723
13930
  const NO_CONTEXT = {};
14724
13931
  let currentUpdatePriority = NoEventPriority;
14725
- const NoFlags = 0;
14726
- const Update = 4;
13932
+ function getEventPriority(type) {
13933
+ switch (type) {
13934
+ case "beforetoggle":
13935
+ case "cancel":
13936
+ case "click":
13937
+ case "close":
13938
+ case "contextmenu":
13939
+ case "copy":
13940
+ case "cut":
13941
+ case "auxclick":
13942
+ case "dblclick":
13943
+ case "dragend":
13944
+ case "dragstart":
13945
+ case "drop":
13946
+ case "focusin":
13947
+ case "focusout":
13948
+ case "input":
13949
+ case "invalid":
13950
+ case "keydown":
13951
+ case "keypress":
13952
+ case "keyup":
13953
+ case "mousedown":
13954
+ case "mouseup":
13955
+ case "paste":
13956
+ case "pause":
13957
+ case "play":
13958
+ case "pointercancel":
13959
+ case "pointerdown":
13960
+ case "pointerup":
13961
+ case "ratechange":
13962
+ case "reset":
13963
+ case "resize":
13964
+ case "seeked":
13965
+ case "submit":
13966
+ case "touchcancel":
13967
+ case "touchend":
13968
+ case "touchstart":
13969
+ case "volumechange":
13970
+ case "change":
13971
+ case "selectionchange":
13972
+ case "compositionstart":
13973
+ case "compositionend":
13974
+ case "compositionupdate":
13975
+ case "beforeinput":
13976
+ case "blur":
13977
+ case "fullscreenchange":
13978
+ case "focus":
13979
+ case "hashchange":
13980
+ case "popstate":
13981
+ case "select":
13982
+ case "selectstart":
13983
+ return e;
13984
+ case "drag":
13985
+ case "dragenter":
13986
+ case "dragexit":
13987
+ case "dragleave":
13988
+ case "dragover":
13989
+ case "mousemove":
13990
+ case "mouseout":
13991
+ case "mouseover":
13992
+ case "pointermove":
13993
+ case "pointerout":
13994
+ case "pointerover":
13995
+ case "scroll":
13996
+ case "touchmove":
13997
+ case "wheel":
13998
+ case "mouseenter":
13999
+ case "mouseleave":
14000
+ case "pointerenter":
14001
+ case "pointerleave":
14002
+ return o;
14003
+ case "message": {
14004
+ switch (Tb.unstable_getCurrentPriorityLevel()) {
14005
+ case Tb.unstable_ImmediatePriority:
14006
+ return e;
14007
+ case Tb.unstable_UserBlockingPriority:
14008
+ return o;
14009
+ case Tb.unstable_NormalPriority:
14010
+ case Tb.unstable_LowPriority:
14011
+ return r;
14012
+ case Tb.unstable_IdlePriority:
14013
+ return i$1;
14014
+ default:
14015
+ return r;
14016
+ }
14017
+ }
14018
+ default:
14019
+ return r;
14020
+ }
14021
+ }
14022
+ function scheduleMicrotask(callback) {
14023
+ if (typeof queueMicrotask === "function") {
14024
+ queueMicrotask(callback);
14025
+ } else if (typeof Promise !== "undefined") {
14026
+ Promise.resolve().then(callback).catch((error) => {
14027
+ setTimeout(() => {
14028
+ throw error;
14029
+ });
14030
+ });
14031
+ } else {
14032
+ setTimeout(callback);
14033
+ }
14034
+ }
14727
14035
  const reconciler = /* @__PURE__ */ createReconciler({
14728
14036
  isPrimaryRenderer: false,
14729
14037
  warnsIfNotActing: false,
@@ -14762,16 +14070,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14762
14070
  else if (newProps.args?.length !== oldProps.args?.length) reconstruct = true;
14763
14071
  else if (newProps.args?.some((value, index) => value !== oldProps.args?.[index])) reconstruct = true;
14764
14072
  if (reconstruct) {
14765
- reconstructed.push([instance, { ...newProps }, fiber]);
14073
+ reconstructed.push([instance, getInstanceProps(newProps), fiber]);
14766
14074
  } else {
14767
14075
  const changedProps = diffProps(instance, newProps);
14768
- if (Object.keys(changedProps).length) {
14769
- Object.assign(instance.props, changedProps);
14770
- applyProps(instance.object, changedProps);
14771
- }
14076
+ const attach2 = instance.props.attach;
14077
+ instance.props = getInstanceProps(newProps);
14078
+ if (attach2 !== void 0) instance.props.attach = attach2;
14079
+ else delete instance.props.attach;
14080
+ if (Object.keys(changedProps).length) applyProps(instance.object, changedProps);
14772
14081
  }
14773
- const isTailSibling = fiber.sibling === null || (fiber.flags & Update) === NoFlags;
14774
- if (isTailSibling) swapInstances();
14775
14082
  },
14776
14083
  finalizeInitialChildren: (instance) => {
14777
14084
  for (const prop in instance.props) {
@@ -14796,8 +14103,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14796
14103
  const target = container.getState().internal.container ?? container.getState().scene;
14797
14104
  return prepare(target, container, "", {});
14798
14105
  },
14799
- resetAfterCommit: () => {
14800
- },
14106
+ // Reconstructed instances are swapped once all mutations are committed,
14107
+ // before layout effects run so refs point to the new objects
14108
+ resetAfterCommit: flushReconstructedInstances,
14801
14109
  shouldSetTextContent: () => false,
14802
14110
  clearContainer: () => false,
14803
14111
  hideInstance,
@@ -14805,6 +14113,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14805
14113
  createTextInstance: handleTextInstance,
14806
14114
  hideTextInstance: handleTextInstance,
14807
14115
  unhideTextInstance: handleTextInstance,
14116
+ // Mirrors react-dom, which flushes discrete work in microtasks
14117
+ supportsMicrotasks: true,
14118
+ scheduleMicrotask,
14808
14119
  scheduleTimeout: typeof setTimeout === "function" ? setTimeout : void 0,
14809
14120
  cancelTimeout: typeof clearTimeout === "function" ? clearTimeout : void 0,
14810
14121
  noTimeout: -1,
@@ -14845,28 +14156,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14845
14156
  },
14846
14157
  resolveUpdatePriority() {
14847
14158
  if (currentUpdatePriority !== NoEventPriority) return currentUpdatePriority;
14848
- switch (typeof window !== "undefined" && window.event?.type) {
14849
- case "click":
14850
- case "contextmenu":
14851
- case "dblclick":
14852
- case "dragenter":
14853
- case "dragleave":
14854
- case "drop":
14855
- case "pointercancel":
14856
- case "pointerdown":
14857
- case "pointerup":
14858
- return e;
14859
- case "dragover":
14860
- case "pointermove":
14861
- case "pointerout":
14862
- case "pointerover":
14863
- case "pointerenter":
14864
- case "pointerleave":
14865
- case "wheel":
14866
- return o;
14867
- default:
14868
- return r;
14869
- }
14159
+ const eventType = typeof window !== "undefined" ? window.event?.type : void 0;
14160
+ if (eventType === void 0) return r;
14161
+ return getEventPriority(eventType);
14870
14162
  },
14871
14163
  resetFormInstance() {
14872
14164
  },
@@ -14915,11 +14207,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14915
14207
  cloneMutableTextInstance(textInstance) {
14916
14208
  return textInstance;
14917
14209
  },
14210
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14211
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14212
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14213
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14214
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14215
+ // Guarded by a test asserting a full render + unmount never reaches them.
14918
14216
  cloneRootViewTransitionContainer(_rootContainer) {
14919
- throw new Error("Not implemented.");
14920
14217
  },
14921
14218
  removeRootViewTransitionClone(_rootContainer, _clone) {
14922
- throw new Error("Not implemented.");
14923
14219
  },
14924
14220
  // https://github.com/facebook/react/pull/32465
14925
14221
  createFragmentInstance: (_fiber) => null,
@@ -15004,6 +14300,7 @@ function createRoot(canvas) {
15004
14300
  const lastConfiguredProps = {};
15005
14301
  let configured = false;
15006
14302
  let pending = null;
14303
+ let rendererSetup = null;
15007
14304
  return {
15008
14305
  async configure(props = {}) {
15009
14306
  let resolve;
@@ -15019,7 +14316,6 @@ function createRoot(canvas) {
15019
14316
  events,
15020
14317
  onCreated: onCreatedCallback,
15021
14318
  shadows = false,
15022
- textureColorSpace = webgpu.SRGBColorSpace,
15023
14319
  orthographic = false,
15024
14320
  frameloop = "always",
15025
14321
  dpr = [1, 2],
@@ -15034,7 +14330,8 @@ function createRoot(canvas) {
15034
14330
  _sizeProps,
15035
14331
  forceEven
15036
14332
  } = props;
15037
- const state = store.getState();
14333
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
14334
+ let state = store.getState();
15038
14335
  const defaultGPUProps = {
15039
14336
  canvas,
15040
14337
  antialias: true
@@ -15048,46 +14345,64 @@ function createRoot(canvas) {
15048
14345
  throw new Error("Cannot use both gl and renderer props at the same time");
15049
14346
  }
15050
14347
  let renderer = state.internal.actualRenderer;
15051
- if (primaryCanvas && !state.internal.actualRenderer) {
15052
- const primary = await waitForPrimary(primaryCanvas);
15053
- renderer = primary.renderer;
15054
- state.internal.actualRenderer = renderer;
15055
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15056
- primary.store.setState((prev) => ({
15057
- internal: { ...prev.internal, isMultiCanvas: true }
15058
- }));
15059
- state.set((prev) => ({
15060
- webGPUSupported: primary.store.getState().webGPUSupported,
15061
- renderer,
15062
- primaryStore: primary.store,
15063
- internal: {
15064
- ...prev.internal,
15065
- canvasTarget,
15066
- isMultiCanvas: true,
15067
- isSecondary: true,
15068
- targetId: primaryCanvas
15069
- }
15070
- }));
15071
- } else if (!state.internal.actualRenderer) {
15072
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15073
- if (!renderer.hasInitialized?.()) {
15074
- await renderer.init();
15075
- }
15076
- const backend = renderer.backend;
15077
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15078
- state.internal.actualRenderer = renderer;
15079
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15080
- if (canvasId && !state.internal.isSecondary) {
15081
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15082
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15083
- state.set((prev) => ({
15084
- internal: {
15085
- ...prev.internal,
15086
- canvasTarget,
15087
- unregisterPrimary
14348
+ if (!state.internal.actualRenderer) {
14349
+ if (!rendererSetup) {
14350
+ rendererSetup = (async () => {
14351
+ if (primaryCanvas) {
14352
+ const primary = await waitForPrimary(primaryCanvas);
14353
+ renderer = primary.renderer;
14354
+ state.internal.actualRenderer = renderer;
14355
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14356
+ primary.store.setState((prev) => ({
14357
+ internal: { ...prev.internal, isMultiCanvas: true }
14358
+ }));
14359
+ state.set((prev) => ({
14360
+ webGPUSupported: primary.store.getState().webGPUSupported,
14361
+ renderer,
14362
+ primaryStore: primary.store,
14363
+ internal: {
14364
+ ...prev.internal,
14365
+ canvasTarget,
14366
+ isMultiCanvas: true,
14367
+ isSecondary: true,
14368
+ targetId: primaryCanvas
14369
+ }
14370
+ }));
14371
+ } else {
14372
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14373
+ if (!renderer.hasInitialized?.()) {
14374
+ const size2 = computeInitialSize(canvas, propsSize);
14375
+ if (size2.width > 0 && size2.height > 0) {
14376
+ const pixelRatio = calculateDpr(dpr);
14377
+ canvas.width = size2.width * pixelRatio;
14378
+ canvas.height = size2.height * pixelRatio;
14379
+ }
14380
+ await renderer.init();
14381
+ }
14382
+ const backend = renderer.backend;
14383
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14384
+ state.internal.actualRenderer = renderer;
14385
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14386
+ if (canvasId && !state.internal.isSecondary) {
14387
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14388
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14389
+ state.set((prev) => ({
14390
+ internal: {
14391
+ ...prev.internal,
14392
+ canvasTarget,
14393
+ unregisterPrimary
14394
+ }
14395
+ }));
14396
+ }
15088
14397
  }
15089
- }));
14398
+ })().catch((err) => {
14399
+ rendererSetup = null;
14400
+ throw err;
14401
+ });
15090
14402
  }
14403
+ await rendererSetup;
14404
+ state = store.getState();
14405
+ renderer = state.internal.actualRenderer;
15091
14406
  }
15092
14407
  let raycaster = state.raycaster;
15093
14408
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15180,7 +14495,7 @@ function createRoot(canvas) {
15180
14495
  lastConfiguredProps.performance = performance;
15181
14496
  }
15182
14497
  if (!state.xr) {
15183
- const handleXRFrame = (timestamp, frame) => {
14498
+ const handleXRFrame = (timestamp, _frame) => {
15184
14499
  const state2 = store.getState();
15185
14500
  if (state2.frameloop === "never") return;
15186
14501
  advance(timestamp);
@@ -15216,15 +14531,22 @@ function createRoot(canvas) {
15216
14531
  const oldType = renderer.shadowMap.type;
15217
14532
  renderer.shadowMap.enabled = !!shadows;
15218
14533
  if (is.boo(shadows)) {
15219
- renderer.shadowMap.type = webgpu.PCFSoftShadowMap;
14534
+ renderer.shadowMap.type = webgpu.PCFShadowMap;
15220
14535
  } else if (is.str(shadows)) {
14536
+ if (shadows === "soft") {
14537
+ notifyDepreciated({
14538
+ heading: 'shadows="soft" is deprecated',
14539
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14540
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14541
+ });
14542
+ }
15221
14543
  const types = {
15222
14544
  basic: webgpu.BasicShadowMap,
15223
14545
  percentage: webgpu.PCFShadowMap,
15224
- soft: webgpu.PCFSoftShadowMap,
14546
+ soft: webgpu.PCFShadowMap,
15225
14547
  variance: webgpu.VSMShadowMap
15226
14548
  };
15227
- renderer.shadowMap.type = types[shadows] ?? webgpu.PCFSoftShadowMap;
14549
+ renderer.shadowMap.type = types[shadows] ?? webgpu.PCFShadowMap;
15228
14550
  } else if (is.obj(shadows)) {
15229
14551
  Object.assign(renderer.shadowMap, shadows);
15230
14552
  }
@@ -15240,24 +14562,35 @@ function createRoot(canvas) {
15240
14562
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15241
14563
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15242
14564
  }
14565
+ const r3fProps = ["textureColorSpace"];
14566
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14567
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15243
14568
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15244
- applyProps(renderer, glConfig);
14569
+ const glProps = {};
14570
+ for (const key in glConfig) {
14571
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14572
+ }
14573
+ applyProps(renderer, glProps);
15245
14574
  }
15246
14575
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15247
14576
  const currentRenderer = state.renderer;
15248
14577
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15249
- applyProps(currentRenderer, rendererConfig);
14578
+ const rendererProps = {};
14579
+ for (const key in rendererConfig) {
14580
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14581
+ }
14582
+ applyProps(currentRenderer, rendererProps);
15250
14583
  }
15251
14584
  }
15252
- const scheduler = getScheduler();
14585
+ const scheduler$1 = scheduler.getScheduler();
15253
14586
  const rootId = state.internal.rootId;
15254
14587
  if (!rootId) {
15255
- const newRootId = canvasId || scheduler.generateRootId();
15256
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14588
+ const newRootId = canvasId || scheduler$1.generateRootId();
14589
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15257
14590
  getState: () => store.getState(),
15258
14591
  onError: (err) => store.getState().setError(err)
15259
14592
  });
15260
- const unregisterCanvasTarget = scheduler.register(
14593
+ const unregisterCanvasTarget = scheduler$1.register(
15261
14594
  () => {
15262
14595
  const state2 = store.getState();
15263
14596
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15272,7 +14605,19 @@ function createRoot(canvas) {
15272
14605
  system: true
15273
14606
  }
15274
14607
  );
15275
- const unregisterFrustum = scheduler.register(
14608
+ const unregisterEventsFlush = scheduler$1.register(
14609
+ () => {
14610
+ const state2 = store.getState();
14611
+ state2.events.flush?.();
14612
+ },
14613
+ {
14614
+ id: `${newRootId}_events`,
14615
+ rootId: newRootId,
14616
+ phase: "input",
14617
+ system: true
14618
+ }
14619
+ );
14620
+ const unregisterFrustum = scheduler$1.register(
15276
14621
  () => {
15277
14622
  const state2 = store.getState();
15278
14623
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15282,11 +14627,11 @@ function createRoot(canvas) {
15282
14627
  {
15283
14628
  id: `${newRootId}_frustum`,
15284
14629
  rootId: newRootId,
15285
- phase: "preRender",
14630
+ before: "render",
15286
14631
  system: true
15287
14632
  }
15288
14633
  );
15289
- const unregisterVisibility = scheduler.register(
14634
+ const unregisterVisibility = scheduler$1.register(
15290
14635
  () => {
15291
14636
  const state2 = store.getState();
15292
14637
  checkVisibility(state2);
@@ -15294,19 +14639,19 @@ function createRoot(canvas) {
15294
14639
  {
15295
14640
  id: `${newRootId}_visibility`,
15296
14641
  rootId: newRootId,
15297
- phase: "preRender",
14642
+ before: "render",
15298
14643
  system: true,
15299
14644
  after: `${newRootId}_frustum`
15300
14645
  }
15301
14646
  );
15302
- const unregisterRender = scheduler.register(
14647
+ const unregisterRender = scheduler$1.register(
15303
14648
  () => {
15304
14649
  const state2 = store.getState();
15305
14650
  const renderer2 = state2.internal.actualRenderer;
15306
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14651
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15307
14652
  if (userHandlesRender || state2.internal.priority) return;
15308
14653
  try {
15309
- if (state2.postProcessing?.render) state2.postProcessing.render();
14654
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15310
14655
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15311
14656
  } catch (error) {
15312
14657
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15331,15 +14676,16 @@ function createRoot(canvas) {
15331
14676
  unregisterRoot: () => {
15332
14677
  unregisterRoot();
15333
14678
  unregisterCanvasTarget();
14679
+ unregisterEventsFlush();
15334
14680
  unregisterFrustum();
15335
14681
  unregisterVisibility();
15336
14682
  unregisterRender();
15337
14683
  },
15338
- scheduler
14684
+ scheduler: scheduler$1
15339
14685
  }
15340
14686
  }));
15341
14687
  }
15342
- scheduler.frameloop = frameloop;
14688
+ scheduler$1.frameloop = frameloop;
15343
14689
  onCreated = onCreatedCallback;
15344
14690
  configured = true;
15345
14691
  resolve();
@@ -15406,7 +14752,8 @@ function unmountComponentAtNode(canvas, callback) {
15406
14752
  dispose(state.scene);
15407
14753
  _roots.delete(canvas);
15408
14754
  if (callback) callback(canvas);
15409
- } catch {
14755
+ } catch (error) {
14756
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15410
14757
  }
15411
14758
  }, 500);
15412
14759
  }
@@ -15469,6 +14816,7 @@ function PortalInner({ state = {}, children, container }) {
15469
14816
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15470
14817
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15471
14818
  }
14819
+ const set = injectState.set;
15472
14820
  return {
15473
14821
  // The intersect consists of the previous root state
15474
14822
  ...rootState,
@@ -15487,7 +14835,7 @@ function PortalInner({ state = {}, children, container }) {
15487
14835
  size: resolvedSize,
15488
14836
  viewport: { ...rootState.viewport, ...viewport },
15489
14837
  // Layers are allowed to override events
15490
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14838
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15491
14839
  // Container for child attachment - the portalScene (injected or container itself)
15492
14840
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15493
14841
  };
@@ -15496,9 +14844,13 @@ function PortalInner({ state = {}, children, container }) {
15496
14844
  const store = traditional.createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15497
14845
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15498
14846
  onMutate(previousRoot.getState());
15499
- previousRoot.subscribe(onMutate);
15500
14847
  return store;
15501
14848
  }, [previousRoot, container]);
14849
+ useIsomorphicLayoutEffect(() => {
14850
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14851
+ const unsubscribe = previousRoot.subscribe(onMutate);
14852
+ return unsubscribe;
14853
+ }, [previousRoot, usePortalStore]);
15502
14854
  return (
15503
14855
  // @ts-ignore, reconciler types are not maintained
15504
14856
  /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: reconciler.createPortal(
@@ -15512,6 +14864,178 @@ function flushSync(fn) {
15512
14864
  return reconciler.flushSyncFromReconciler(fn);
15513
14865
  }
15514
14866
 
14867
+ function parseBackground(background) {
14868
+ if (!background) return null;
14869
+ if (typeof background === "object" && !background.isColor) {
14870
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14871
+ return {
14872
+ ...rest,
14873
+ preset,
14874
+ files: envMap || files,
14875
+ backgroundFiles: backgroundMap,
14876
+ background: true
14877
+ };
14878
+ }
14879
+ if (typeof background === "number") {
14880
+ return { color: background, background: true };
14881
+ }
14882
+ if (typeof background === "string") {
14883
+ if (background in presetsObj) {
14884
+ return { preset: background, background: true };
14885
+ }
14886
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14887
+ return { files: background, background: true };
14888
+ }
14889
+ return { color: background, background: true };
14890
+ }
14891
+ if (background.isColor) {
14892
+ return { color: background, background: true };
14893
+ }
14894
+ return null;
14895
+ }
14896
+
14897
+ function parseRendererConfig(rendererProp) {
14898
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14899
+ if (isRendererConfig) {
14900
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14901
+ return {
14902
+ primaryCanvas: pc,
14903
+ scheduler: sc,
14904
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14905
+ };
14906
+ }
14907
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14908
+ }
14909
+
14910
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14911
+ const ROOT_SCOPE = "";
14912
+ const registries = /* @__PURE__ */ new WeakMap();
14913
+ function getKindRegistry(store, kind) {
14914
+ let registry = registries.get(store);
14915
+ if (!registry) {
14916
+ registry = {
14917
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14918
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14919
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14920
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14921
+ };
14922
+ registries.set(store, registry);
14923
+ }
14924
+ return registry[kind];
14925
+ }
14926
+ function resolvePrimary$1(store) {
14927
+ return store.getState().primaryStore ?? store;
14928
+ }
14929
+ function isScopeValid(store, kind, scopeKey) {
14930
+ return getKindRegistry(store, kind).valid.has(scopeKey);
14931
+ }
14932
+ function peekStaged(store, kind, scopeKey) {
14933
+ return getKindRegistry(store, kind).staged.get(scopeKey);
14934
+ }
14935
+ function stageEntries(store, kind, scopeKey, entries) {
14936
+ const { staged } = getKindRegistry(store, kind);
14937
+ const current = staged.get(scopeKey);
14938
+ if (current) Object.assign(current, entries);
14939
+ else staged.set(scopeKey, { ...entries });
14940
+ }
14941
+ function readCommittedScope(map, scopeKey, isLeaf) {
14942
+ if (scopeKey === ROOT_SCOPE) {
14943
+ const leaves = {};
14944
+ for (const [key, value] of Object.entries(map)) if (isLeaf(value)) leaves[key] = value;
14945
+ return leaves;
14946
+ }
14947
+ const scopeData = map[scopeKey];
14948
+ if (scopeData && typeof scopeData === "object" && !isLeaf(scopeData)) return scopeData;
14949
+ return {};
14950
+ }
14951
+ function withStagedOverlay(store, kind, committed) {
14952
+ const { staged } = getKindRegistry(store, kind);
14953
+ if (staged.size === 0) return committed;
14954
+ const view = { ...committed };
14955
+ for (const [scopeKey, entries] of staged) {
14956
+ if (scopeKey === ROOT_SCOPE) Object.assign(view, entries);
14957
+ else view[scopeKey] = { ...view[scopeKey], ...entries };
14958
+ }
14959
+ return view;
14960
+ }
14961
+ function flushStagedScope(store, kind, scopeKey, isLeaf) {
14962
+ const registry = getKindRegistry(store, kind);
14963
+ const staged = registry.staged.get(scopeKey);
14964
+ if (!staged) return;
14965
+ registry.staged.delete(scopeKey);
14966
+ const replace = !registry.valid.has(scopeKey);
14967
+ store.setState((state) => {
14968
+ const map = state[kind];
14969
+ if (scopeKey === ROOT_SCOPE) {
14970
+ if (!replace) return { [kind]: { ...map, ...staged } };
14971
+ const next = {};
14972
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
14973
+ return { [kind]: { ...next, ...staged } };
14974
+ }
14975
+ const current = replace ? {} : map[scopeKey] ?? {};
14976
+ return { [kind]: { ...map, [scopeKey]: { ...current, ...staged } } };
14977
+ });
14978
+ registry.valid.add(scopeKey);
14979
+ }
14980
+ function invalidateResource(store, kind, scopeKey) {
14981
+ const registry = getKindRegistry(store, kind);
14982
+ if (scopeKey === void 0) {
14983
+ registry.valid.clear();
14984
+ registry.staged.clear();
14985
+ } else {
14986
+ registry.valid.delete(scopeKey);
14987
+ registry.staged.delete(scopeKey);
14988
+ }
14989
+ }
14990
+ function rebuildResource(store, kind, userScope) {
14991
+ const primary = resolvePrimary$1(store);
14992
+ invalidateResource(primary, kind, userScope === "root" ? ROOT_SCOPE : userScope);
14993
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
14994
+ }
14995
+ function invalidateAllResources(store) {
14996
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
14997
+ }
14998
+ function removeResourceEntries(store, kind, names, scope, isLeaf) {
14999
+ const staged = peekStaged(store, kind, scope ?? ROOT_SCOPE);
15000
+ if (staged) for (const name of names) delete staged[name];
15001
+ store.setState((state) => {
15002
+ const map = state[kind];
15003
+ if (scope) {
15004
+ const currentScope = { ...map[scope] };
15005
+ for (const name of names) delete currentScope[name];
15006
+ return { [kind]: { ...map, [scope]: currentScope } };
15007
+ }
15008
+ const next = { ...map };
15009
+ for (const name of names) if (isLeaf(next[name])) delete next[name];
15010
+ return { [kind]: next };
15011
+ });
15012
+ }
15013
+ function clearResourceEntries(store, kind, scope, isLeaf) {
15014
+ const registry = getKindRegistry(store, kind);
15015
+ if (scope && scope !== "root") registry.staged.delete(scope);
15016
+ else if (scope === "root") registry.staged.delete(ROOT_SCOPE);
15017
+ else registry.staged.clear();
15018
+ store.setState((state) => {
15019
+ const map = state[kind];
15020
+ if (scope && scope !== "root") {
15021
+ const { [scope]: _, ...rest } = map;
15022
+ return { [kind]: rest };
15023
+ }
15024
+ if (scope === "root") {
15025
+ const next = {};
15026
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
15027
+ return { [kind]: next };
15028
+ }
15029
+ return { [kind]: {} };
15030
+ });
15031
+ }
15032
+
15033
+ function clearHmrCaches(store) {
15034
+ const primary = store.getState().primaryStore ?? store;
15035
+ invalidateAllResources(primary);
15036
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
15037
+ }
15038
+
15515
15039
  function CanvasImpl({
15516
15040
  ref,
15517
15041
  children,
@@ -15532,6 +15056,8 @@ function CanvasImpl({
15532
15056
  raycaster,
15533
15057
  camera,
15534
15058
  scene,
15059
+ autoUpdateFrustum,
15060
+ occlusion,
15535
15061
  onPointerMissed,
15536
15062
  onDragOverMissed,
15537
15063
  onDropMissed,
@@ -15543,39 +15069,10 @@ function CanvasImpl({
15543
15069
  forceEven,
15544
15070
  ...props
15545
15071
  }) {
15546
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15547
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
15072
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15548
15073
  React__namespace.useMemo(() => extend(THREE), []);
15549
15074
  const Bridge = useBridge();
15550
- const backgroundProps = React__namespace.useMemo(() => {
15551
- if (!background) return null;
15552
- if (typeof background === "object" && !background.isColor) {
15553
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15554
- return {
15555
- ...rest,
15556
- preset,
15557
- files: envMap || files,
15558
- backgroundFiles: backgroundMap,
15559
- background: true
15560
- };
15561
- }
15562
- if (typeof background === "number") {
15563
- return { color: background, background: true };
15564
- }
15565
- if (typeof background === "string") {
15566
- if (background in presetsObj) {
15567
- return { preset: background, background: true };
15568
- }
15569
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15570
- return { files: background, background: true };
15571
- }
15572
- return { color: background, background: true };
15573
- }
15574
- if (background.isColor) {
15575
- return { color: background, background: true };
15576
- }
15577
- return null;
15578
- }, [background]);
15075
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15579
15076
  const hasInitialSizeRef = React__namespace.useRef(false);
15580
15077
  const measureConfig = React__namespace.useMemo(() => {
15581
15078
  if (!hasInitialSizeRef.current) {
@@ -15617,6 +15114,7 @@ function CanvasImpl({
15617
15114
  const handleDropMissed = useMutableCallback(onDropMissed);
15618
15115
  const [block, setBlock] = React__namespace.useState(false);
15619
15116
  const [error, setError] = React__namespace.useState(false);
15117
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15620
15118
  if (block) throw block;
15621
15119
  if (error) throw error;
15622
15120
  const root = React__namespace.useRef(null);
@@ -15624,6 +15122,7 @@ function CanvasImpl({
15624
15122
  const unsubscribeErrorRef = React__namespace.useRef(null);
15625
15123
  useIsomorphicLayoutEffect(() => {
15626
15124
  effectActiveRef.current = true;
15125
+ if (fallbackVisible) return;
15627
15126
  const canvas = canvasRef.current;
15628
15127
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15629
15128
  if (!root.current) {
@@ -15644,7 +15143,7 @@ function CanvasImpl({
15644
15143
  }
15645
15144
  async function run() {
15646
15145
  if (!effectActiveRef.current || !root.current) return;
15647
- await root.current.configure({
15146
+ const configured = await root.current.configure({
15648
15147
  id,
15649
15148
  primaryCanvas,
15650
15149
  scheduler,
@@ -15659,6 +15158,8 @@ function CanvasImpl({
15659
15158
  performance,
15660
15159
  raycaster,
15661
15160
  camera,
15161
+ autoUpdateFrustum,
15162
+ occlusion,
15662
15163
  size: effectiveSize,
15663
15164
  // Store size props for reset functionality
15664
15165
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15683,8 +15184,20 @@ function CanvasImpl({
15683
15184
  }
15684
15185
  onCreated?.(state);
15685
15186
  }
15686
- });
15687
- if (!effectActiveRef.current || !root.current) return;
15187
+ }).then(
15188
+ () => true,
15189
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
15190
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
15191
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
15192
+ (setupError) => {
15193
+ if (effectActiveRef.current) {
15194
+ if (fallback != null) setFallbackVisible(true);
15195
+ else setError(setupError);
15196
+ }
15197
+ return false;
15198
+ }
15199
+ );
15200
+ if (!configured || !effectActiveRef.current || !root.current) return;
15688
15201
  root.current.render(
15689
15202
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15690
15203
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15718,20 +15231,13 @@ function CanvasImpl({
15718
15231
  const handleHMR = () => {
15719
15232
  queueMicrotask(() => {
15720
15233
  const rootEntry = _roots.get(canvas);
15721
- if (rootEntry?.store) {
15722
- rootEntry.store.setState((state) => ({
15723
- nodes: {},
15724
- uniforms: {},
15725
- _hmrVersion: state._hmrVersion + 1
15726
- }));
15727
- }
15234
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15728
15235
  });
15729
15236
  };
15730
15237
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
15731
15238
  const hot = undefined;
15732
15239
  hot.on("vite:afterUpdate", handleHMR);
15733
- return () => hot.dispose?.(() => {
15734
- });
15240
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15735
15241
  }
15736
15242
  if (typeof module !== "undefined" && module.hot) {
15737
15243
  const hot = module.hot;
@@ -15754,7 +15260,20 @@ function CanvasImpl({
15754
15260
  ...style
15755
15261
  },
15756
15262
  ...props,
15757
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15263
+ children: fallbackVisible ? (
15264
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15265
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15266
+ fallback
15267
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15268
+ "canvas",
15269
+ {
15270
+ ref: canvasRef,
15271
+ id,
15272
+ className: "r3f-canvas",
15273
+ style: { display: "block", width: "100%", height: "100%" },
15274
+ children: fallback
15275
+ }
15276
+ ) })
15758
15277
  }
15759
15278
  );
15760
15279
  }
@@ -15827,23 +15346,50 @@ let ScopedStore = _ScopedStore;
15827
15346
  function createScopedStore(data) {
15828
15347
  return new ScopedStore(data);
15829
15348
  }
15830
- function createLazyCreatorState(state) {
15349
+ function createLazyCreatorState(state, store) {
15831
15350
  let _uniforms = null;
15832
15351
  let _nodes = null;
15352
+ let _buffers = null;
15353
+ let _gpuStorage = null;
15354
+ const view = (kind) => store ? withStagedOverlay(store, kind, state[kind]) : state[kind];
15833
15355
  return Object.create(state, {
15834
15356
  uniforms: {
15835
15357
  get() {
15836
- return _uniforms ?? (_uniforms = createScopedStore(state.uniforms));
15358
+ return _uniforms ?? (_uniforms = createScopedStore(view("uniforms")));
15837
15359
  }
15838
15360
  },
15839
15361
  nodes: {
15840
15362
  get() {
15841
- return _nodes ?? (_nodes = createScopedStore(state.nodes));
15363
+ return _nodes ?? (_nodes = createScopedStore(view("nodes")));
15364
+ }
15365
+ },
15366
+ buffers: {
15367
+ get() {
15368
+ return _buffers ?? (_buffers = createScopedStore(view("buffers")));
15369
+ }
15370
+ },
15371
+ gpuStorage: {
15372
+ get() {
15373
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(view("gpuStorage")));
15842
15374
  }
15843
15375
  }
15844
15376
  });
15845
15377
  }
15846
15378
 
15379
+ function resolvePrimary(local) {
15380
+ return local.getState().primaryStore ?? local;
15381
+ }
15382
+ function usePrimaryStore() {
15383
+ const local = useStore();
15384
+ const primary = local.getState().primaryStore;
15385
+ return React.useMemo(() => primary ?? local, [primary, local]);
15386
+ }
15387
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15388
+ const local = useStore();
15389
+ const primary = resolvePrimary(local);
15390
+ return primary(selector, equalityFn);
15391
+ }
15392
+
15847
15393
  function addTexture(set, key, value) {
15848
15394
  set((state) => {
15849
15395
  const newMap = new Map(state.textures);
@@ -15922,6 +15468,10 @@ function vectorize(inObject) {
15922
15468
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15923
15469
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15924
15470
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15471
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15472
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15473
+ return new webgpu.Color(obj.r * scale, obj.g * scale, obj.b * scale);
15474
+ }
15925
15475
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15926
15476
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15927
15477
  return new webgpu.Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15943,65 +15493,56 @@ function useCompareMemoize(value, deep) {
15943
15493
  return ref.current;
15944
15494
  }
15945
15495
 
15496
+ function useScopedResource(options) {
15497
+ const { store, kind, scope, isLeaf, create, prepare, reconcile, input } = options;
15498
+ const scopeKey = scope ?? ROOT_SCOPE;
15499
+ const version = store((s) => s._hmrVersion);
15500
+ const entries = React.useMemo(() => {
15501
+ const staged = peekStaged(store, kind, scopeKey);
15502
+ const reusable = isScopeValid(store, kind, scopeKey);
15503
+ const map = store.getState()[kind];
15504
+ const committed = reusable ? readCommittedScope(map, scopeKey, isLeaf) : void 0;
15505
+ const result = {};
15506
+ let fresh = null;
15507
+ for (const [name, candidate] of Object.entries(create())) {
15508
+ const existing = staged?.[name] ?? committed?.[name];
15509
+ if (existing !== void 0) {
15510
+ result[name] = existing;
15511
+ reconcile?.(existing, candidate);
15512
+ } else {
15513
+ const value = prepare ? prepare(name, candidate) : candidate;
15514
+ result[name] = value;
15515
+ (fresh ?? (fresh = {}))[name] = value;
15516
+ }
15517
+ }
15518
+ if (fresh) stageEntries(store, kind, scopeKey, fresh);
15519
+ return result;
15520
+ }, [store, kind, scopeKey, version, input]);
15521
+ useIsomorphicLayoutEffect(() => {
15522
+ flushStagedScope(store, kind, scopeKey, isLeaf);
15523
+ });
15524
+ return entries;
15525
+ }
15526
+
15946
15527
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15947
15528
  function useUniforms(creatorOrScope, scope) {
15948
- const store = useStore();
15529
+ const store = usePrimaryStore();
15949
15530
  const removeUniforms2 = React.useCallback(
15950
- (names, targetScope) => {
15951
- const nameArray = Array.isArray(names) ? names : [names];
15952
- store.setState((state) => {
15953
- if (targetScope) {
15954
- const currentScope = { ...state.uniforms[targetScope] };
15955
- for (const name of nameArray) delete currentScope[name];
15956
- return { uniforms: { ...state.uniforms, [targetScope]: currentScope } };
15957
- }
15958
- const uniforms2 = { ...state.uniforms };
15959
- for (const name of nameArray) if (isUniformNode$1(uniforms2[name])) delete uniforms2[name];
15960
- return { uniforms: uniforms2 };
15961
- });
15962
- },
15531
+ (names, targetScope) => removeResourceEntries(store, "uniforms", Array.isArray(names) ? names : [names], targetScope, isUniformNode$1),
15963
15532
  [store]
15964
15533
  );
15965
15534
  const clearUniforms = React.useCallback(
15966
- (targetScope) => {
15967
- store.setState((state) => {
15968
- if (targetScope && targetScope !== "root") {
15969
- const { [targetScope]: _, ...rest } = state.uniforms;
15970
- return { uniforms: rest };
15971
- }
15972
- if (targetScope === "root") {
15973
- const uniforms2 = {};
15974
- for (const [key, value] of Object.entries(state.uniforms)) {
15975
- if (!isUniformNode$1(value)) uniforms2[key] = value;
15976
- }
15977
- return { uniforms: uniforms2 };
15978
- }
15979
- return { uniforms: {} };
15980
- });
15981
- },
15535
+ (targetScope) => clearResourceEntries(store, "uniforms", targetScope, isUniformNode$1),
15982
15536
  [store]
15983
15537
  );
15984
15538
  const rebuildUniforms = React.useCallback(
15985
- (targetScope) => {
15986
- store.setState((state) => {
15987
- let newUniforms = {};
15988
- if (targetScope && targetScope !== "root") {
15989
- const { [targetScope]: _, ...rest } = state.uniforms;
15990
- newUniforms = rest;
15991
- } else if (targetScope === "root") {
15992
- for (const [key, value] of Object.entries(state.uniforms)) {
15993
- if (!isUniformNode$1(value)) newUniforms[key] = value;
15994
- }
15995
- }
15996
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
15997
- });
15998
- },
15539
+ (targetScope) => rebuildResource(store, "uniforms", targetScope),
15999
15540
  [store]
16000
15541
  );
16001
15542
  const inputForMemoization = React.useMemo(() => {
16002
15543
  let raw = creatorOrScope;
16003
15544
  if (is.fun(creatorOrScope)) {
16004
- const wrappedState = createLazyCreatorState(store.getState());
15545
+ const wrappedState = createLazyCreatorState(store.getState(), store);
16005
15546
  raw = creatorOrScope(wrappedState);
16006
15547
  }
16007
15548
  if (raw && typeof raw === "object" && !Array.isArray(raw)) {
@@ -16015,80 +15556,44 @@ function useUniforms(creatorOrScope, scope) {
16015
15556
  }, [creatorOrScope, store]);
16016
15557
  const memoizedInput = useCompareMemoize(inputForMemoization);
16017
15558
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
16018
- const storeUniforms = useThree((s) => s.uniforms);
16019
- const hmrVersion = useThree((s) => s._hmrVersion);
16020
- const readerDep = isReader ? storeUniforms : null;
16021
- const creatorDep = isReader ? null : hmrVersion;
16022
- const uniforms = React.useMemo(() => {
16023
- if (memoizedInput === void 0) {
16024
- return storeUniforms;
16025
- }
16026
- if (typeof memoizedInput === "string") {
16027
- const scopeData = storeUniforms[memoizedInput];
16028
- if (scopeData && !isUniformNode$1(scopeData)) return scopeData;
16029
- return {};
16030
- }
16031
- const state = store.getState();
16032
- const set = store.setState;
16033
- if (typeof memoizedInput !== "object" || memoizedInput === null) {
16034
- throw new Error("Invalid uniform input");
16035
- }
16036
- const created = memoizedInput;
16037
- const result = {};
16038
- let hasNewUniforms = false;
16039
- let targetRecord = state.uniforms;
16040
- if (scope) {
16041
- if (!state.uniforms[scope]) state.uniforms[scope] = {};
16042
- targetRecord = state.uniforms[scope];
16043
- }
16044
- for (const [name, node] of Object.entries(created)) {
16045
- if (targetRecord[name]) {
16046
- result[name] = targetRecord[name];
16047
- const existingVal = result[name].value;
16048
- const newVal = vectorize(node);
16049
- let equals = newVal === existingVal;
16050
- if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
16051
- if (isThreeVector(existingVal) && isThreeVector(newVal)) {
16052
- equals = vectorEquals(existingVal, newVal);
16053
- } else if (isSameThreeType(existingVal, newVal)) {
16054
- equals = existingVal.equals(newVal);
16055
- }
15559
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15560
+ const created = useScopedResource({
15561
+ store,
15562
+ kind: "uniforms",
15563
+ scope: isReader ? void 0 : scope,
15564
+ isLeaf: isUniformNode$1,
15565
+ input: memoizedInput,
15566
+ create: () => {
15567
+ if (isReader) return {};
15568
+ if (typeof memoizedInput !== "object" || memoizedInput === null) throw new Error("Invalid uniform input");
15569
+ return memoizedInput;
15570
+ },
15571
+ prepare: (name, candidate) => createUniform(name, candidate, scope),
15572
+ reconcile: (existing, candidate) => {
15573
+ const existingVal = existing.value;
15574
+ const newVal = vectorize(candidate);
15575
+ let equals = newVal === existingVal;
15576
+ if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
15577
+ if (isThreeVector(existingVal) && isThreeVector(newVal)) {
15578
+ equals = vectorEquals(existingVal, newVal);
15579
+ } else if (isSameThreeType(existingVal, newVal)) {
15580
+ equals = existingVal.equals(newVal);
16056
15581
  }
16057
- if (!equals) result[name].value = newVal;
16058
- } else {
16059
- result[name] = createUniform(name, node, scope);
16060
- hasNewUniforms = true;
16061
15582
  }
15583
+ if (!equals) existing.value = newVal;
16062
15584
  }
16063
- if (hasNewUniforms) {
16064
- if (scope) {
16065
- set((s) => ({
16066
- uniforms: {
16067
- ...s.uniforms,
16068
- [scope]: { ...s.uniforms[scope], ...result }
16069
- }
16070
- }));
16071
- } else {
16072
- set((s) => ({ uniforms: { ...s.uniforms, ...result } }));
16073
- }
16074
- }
16075
- return result;
16076
- }, [store, memoizedInput, scope, readerDep, creatorDep]);
15585
+ });
15586
+ let uniforms = created;
15587
+ if (memoizedInput === void 0) {
15588
+ uniforms = storeUniforms;
15589
+ } else if (typeof memoizedInput === "string") {
15590
+ const scopeData = storeUniforms[memoizedInput];
15591
+ uniforms = scopeData && !isUniformNode$1(scopeData) ? scopeData : {};
15592
+ }
16077
15593
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16078
15594
  }
16079
15595
  function rebuildAllUniforms(store, scope) {
16080
- store.setState((state) => {
16081
- let newUniforms = {};
16082
- if (scope && scope !== "root") {
16083
- const { [scope]: _, ...rest } = state.uniforms;
16084
- newUniforms = rest;
16085
- } else if (scope === "root") {
16086
- for (const [key, value] of Object.entries(state.uniforms)) {
16087
- if (!isUniformNode$1(value)) newUniforms[key] = value;
16088
- }
16089
- }
16090
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
16091
- });
15596
+ rebuildResource(store, "uniforms", scope);
16092
15597
  }
16093
15598
  function removeUniforms(set, names, scope) {
16094
15599
  set((state) => {
@@ -16152,191 +15657,91 @@ function isSameThreeType(a, b) {
16152
15657
  return obj_a.isColor && obj_b.isColor || obj_a.isMatrix3 && obj_b.isMatrix3 || obj_a.isMatrix4 && obj_b.isMatrix4 || obj_a.isEuler && obj_b.isEuler || obj_a.isQuaternion && obj_b.isQuaternion;
16153
15658
  }
16154
15659
 
15660
+ const uniformOf = tsl.uniform;
16155
15661
  const isUniformNode = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
16156
15662
  const isTSLNode$1 = (value) => value !== null && typeof value === "object" && "uuid" in value && "nodeType" in value;
16157
15663
  function useUniform(name, value) {
16158
15664
  const store = useStore();
16159
- const hmrVersion = useThree((s) => s._hmrVersion);
16160
- return React.useMemo(() => {
16161
- const state = store.getState();
16162
- const set = store.setState;
16163
- const existing = state.uniforms[name];
16164
- if (existing && isUniformNode(existing)) {
15665
+ const registered = useScopedResource({
15666
+ store,
15667
+ kind: "uniforms",
15668
+ scope: void 0,
15669
+ isLeaf: isUniformNode,
15670
+ input: name,
15671
+ create: () => value === void 0 ? {} : { [name]: value },
15672
+ prepare: createNamedUniform,
15673
+ reconcile: (existing2) => {
16165
15674
  if (value !== void 0 && !isTSLNode$1(value) && !isUniformNode(value)) {
16166
- existing.value = typeof value === "string" ? new webgpu.Color(value) : value;
15675
+ existing2.value = typeof value === "string" ? new webgpu.Color(value) : value;
16167
15676
  }
16168
- return existing;
16169
- }
16170
- if (value === void 0) {
16171
- throw new Error(
16172
- `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
16173
- );
16174
- }
16175
- if (isUniformNode(value)) {
16176
- const node2 = value;
16177
- if (typeof node2.setName === "function") {
16178
- node2.setName(name);
16179
- }
16180
- set((s) => ({
16181
- uniforms: { ...s.uniforms, [name]: node2 }
16182
- }));
16183
- return node2;
16184
15677
  }
16185
- let node;
16186
- if (isTSLNode$1(value)) {
16187
- node = tsl.uniform(value);
16188
- } else if (typeof value === "string") {
16189
- node = tsl.uniform(new webgpu.Color(value));
16190
- } else {
16191
- node = tsl.uniform(value);
16192
- }
16193
- if (typeof node.setName === "function") {
16194
- node.setName(name);
16195
- }
16196
- set((s) => ({
16197
- uniforms: {
16198
- ...s.uniforms,
16199
- [name]: node
16200
- }
16201
- }));
16202
- return node;
16203
- }, [store, name, hmrVersion]);
15678
+ });
15679
+ if (registered[name]) return registered[name];
15680
+ const existing = peekStaged(store, "uniforms", ROOT_SCOPE)?.[name] ?? store.getState().uniforms[name];
15681
+ if (existing && isUniformNode(existing)) return existing;
15682
+ throw new Error(
15683
+ `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
15684
+ );
15685
+ }
15686
+ function createNamedUniform(name, value) {
15687
+ let node;
15688
+ if (isUniformNode(value)) {
15689
+ node = value;
15690
+ } else if (isTSLNode$1(value)) {
15691
+ node = uniformOf(value);
15692
+ } else if (typeof value === "string") {
15693
+ node = tsl.uniform(new webgpu.Color(value));
15694
+ } else {
15695
+ node = uniformOf(value);
15696
+ }
15697
+ if (typeof node.setName === "function") {
15698
+ node.setName(name);
15699
+ }
15700
+ return node;
16204
15701
  }
16205
15702
 
16206
15703
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16207
15704
  function useNodes(creatorOrScope, scope) {
16208
- const store = useStore();
15705
+ const store = usePrimaryStore();
16209
15706
  const removeNodes2 = React.useCallback(
16210
- (names, targetScope) => {
16211
- const nameArray = Array.isArray(names) ? names : [names];
16212
- store.setState((state) => {
16213
- if (targetScope) {
16214
- const currentScope = { ...state.nodes[targetScope] };
16215
- for (const name of nameArray) delete currentScope[name];
16216
- return { nodes: { ...state.nodes, [targetScope]: currentScope } };
16217
- }
16218
- const nodes2 = { ...state.nodes };
16219
- for (const name of nameArray) if (isTSLNode(nodes2[name])) delete nodes2[name];
16220
- return { nodes: nodes2 };
16221
- });
16222
- },
15707
+ (names, targetScope) => removeResourceEntries(store, "nodes", Array.isArray(names) ? names : [names], targetScope, isTSLNode),
16223
15708
  [store]
16224
15709
  );
16225
15710
  const clearNodes = React.useCallback(
16226
- (targetScope) => {
16227
- store.setState((state) => {
16228
- if (targetScope && targetScope !== "root") {
16229
- const { [targetScope]: _, ...rest } = state.nodes;
16230
- return { nodes: rest };
16231
- }
16232
- if (targetScope === "root") {
16233
- const nodes2 = {};
16234
- for (const [key, value] of Object.entries(state.nodes)) {
16235
- if (!isTSLNode(value)) nodes2[key] = value;
16236
- }
16237
- return { nodes: nodes2 };
16238
- }
16239
- return { nodes: {} };
16240
- });
16241
- },
15711
+ (targetScope) => clearResourceEntries(store, "nodes", targetScope, isTSLNode),
16242
15712
  [store]
16243
15713
  );
16244
15714
  const rebuildNodes = React.useCallback(
16245
- (targetScope) => {
16246
- store.setState((state) => {
16247
- let newNodes = state.nodes;
16248
- if (targetScope && targetScope !== "root") {
16249
- const { [targetScope]: _, ...rest } = state.nodes;
16250
- newNodes = rest;
16251
- } else if (targetScope === "root") {
16252
- newNodes = {};
16253
- for (const [key, value] of Object.entries(state.nodes)) {
16254
- if (!isTSLNode(value)) newNodes[key] = value;
16255
- }
16256
- } else {
16257
- newNodes = {};
16258
- }
16259
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16260
- });
16261
- },
15715
+ (targetScope) => rebuildResource(store, "nodes", targetScope),
16262
15716
  [store]
16263
15717
  );
16264
15718
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16265
- const storeNodes = useThree((s) => s.nodes);
16266
- const hmrVersion = useThree((s) => s._hmrVersion);
16267
- const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16268
- const readerDep = isReader ? storeNodes : null;
16269
- const creatorDep = isReader ? null : hmrVersion;
16270
- const nodes = React.useMemo(() => {
16271
- if (creatorOrScope === void 0) {
16272
- return storeNodes;
16273
- }
16274
- if (typeof creatorOrScope === "string") {
16275
- const scopeData = storeNodes[creatorOrScope];
16276
- if (scopeData && !isTSLNode(scopeData)) return scopeData;
16277
- return {};
16278
- }
16279
- const state = store.getState();
16280
- const set = store.setState;
16281
- const creator = creatorOrScope;
16282
- const wrappedState = createLazyCreatorState(state);
16283
- const created = creator(wrappedState);
16284
- const result = {};
16285
- let hasNewNodes = false;
16286
- if (scope) {
16287
- const currentScope = state.nodes[scope] ?? {};
16288
- for (const [name, node] of Object.entries(created)) {
16289
- if (currentScope[name]) {
16290
- result[name] = currentScope[name];
16291
- } else {
16292
- node.setName?.(`${scope}.${name}`);
16293
- result[name] = node;
16294
- hasNewNodes = true;
16295
- }
16296
- }
16297
- if (hasNewNodes) {
16298
- set((s) => ({
16299
- nodes: {
16300
- ...s.nodes,
16301
- [scope]: { ...s.nodes[scope], ...result }
16302
- }
16303
- }));
16304
- }
16305
- return result;
16306
- }
16307
- for (const [name, node] of Object.entries(created)) {
16308
- const existing = state.nodes[name];
16309
- if (existing && isTSLNode(existing)) {
16310
- result[name] = existing;
16311
- } else {
16312
- node.setName?.(name);
16313
- result[name] = node;
16314
- hasNewNodes = true;
16315
- }
16316
- }
16317
- if (hasNewNodes) {
16318
- set((s) => ({ nodes: { ...s.nodes, ...result } }));
15719
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15720
+ const created = useScopedResource({
15721
+ store,
15722
+ kind: "nodes",
15723
+ scope: isReader ? void 0 : scope,
15724
+ isLeaf: isTSLNode,
15725
+ create: () => {
15726
+ if (isReader) return {};
15727
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15728
+ },
15729
+ prepare: (name, node) => {
15730
+ node.setName?.(scope ? `${scope}.${name}` : name);
15731
+ return node;
16319
15732
  }
16320
- return result;
16321
- }, [store, scopeDep, readerDep, creatorDep]);
15733
+ });
15734
+ let nodes = created;
15735
+ if (creatorOrScope === void 0) {
15736
+ nodes = storeNodes;
15737
+ } else if (typeof creatorOrScope === "string") {
15738
+ const scopeData = storeNodes[creatorOrScope];
15739
+ nodes = scopeData && !isTSLNode(scopeData) ? scopeData : {};
15740
+ }
16322
15741
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16323
15742
  }
16324
15743
  function rebuildAllNodes(store, scope) {
16325
- store.setState((state) => {
16326
- let newNodes = state.nodes;
16327
- if (scope && scope !== "root") {
16328
- const { [scope]: _, ...rest } = state.nodes;
16329
- newNodes = rest;
16330
- } else if (scope === "root") {
16331
- newNodes = {};
16332
- for (const [key, value] of Object.entries(state.nodes)) {
16333
- if (!isTSLNode(value)) newNodes[key] = value;
16334
- }
16335
- } else {
16336
- newNodes = {};
16337
- }
16338
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16339
- });
15744
+ rebuildResource(store, "nodes", scope);
16340
15745
  }
16341
15746
  function removeNodes(set, names, scope) {
16342
15747
  set((state) => {
@@ -16366,18 +15771,172 @@ function clearRootNodes(set) {
16366
15771
  });
16367
15772
  }
16368
15773
  function useLocalNodes(creator) {
16369
- const store = useStore();
16370
- const uniforms = useThree((s) => s.uniforms);
16371
- const nodes = useThree((s) => s.nodes);
16372
- const textures = useThree((s) => s.textures);
16373
- const hmrVersion = useThree((s) => s._hmrVersion);
15774
+ const store = usePrimaryStore();
15775
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15776
+ const nodes = usePrimaryThree((s) => s.nodes);
15777
+ const textures = usePrimaryThree((s) => s.textures);
15778
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16374
15779
  return React.useMemo(() => {
16375
- const wrappedState = createLazyCreatorState(store.getState());
15780
+ const wrappedState = createLazyCreatorState(store.getState(), store);
16376
15781
  return creator(wrappedState);
16377
15782
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16378
15783
  }
16379
15784
 
16380
- function usePostProcessing(mainCB, setupCB) {
15785
+ const isBufferLike = (value) => {
15786
+ if (value === null || typeof value !== "object") return false;
15787
+ if (ArrayBuffer.isView(value)) return true;
15788
+ if ("isBufferAttribute" in value) return true;
15789
+ if ("uuid" in value || "nodeType" in value) return true;
15790
+ return false;
15791
+ };
15792
+ const disposeBuffer = (buffer) => {
15793
+ if (buffer === null || typeof buffer !== "object") return;
15794
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15795
+ buffer.dispose();
15796
+ }
15797
+ };
15798
+ function useBuffers(creatorOrScope, scope) {
15799
+ const store = usePrimaryStore();
15800
+ const removeBuffers = React.useCallback(
15801
+ (names, targetScope) => removeResourceEntries(store, "buffers", Array.isArray(names) ? names : [names], targetScope, isBufferLike),
15802
+ [store]
15803
+ );
15804
+ const clearBuffers = React.useCallback(
15805
+ (targetScope) => clearResourceEntries(store, "buffers", targetScope, isBufferLike),
15806
+ [store]
15807
+ );
15808
+ const rebuildBuffers = React.useCallback(
15809
+ (targetScope) => rebuildResource(store, "buffers", targetScope),
15810
+ [store]
15811
+ );
15812
+ const disposeBuffers = React.useCallback(
15813
+ (names, targetScope) => {
15814
+ const nameArray = Array.isArray(names) ? names : [names];
15815
+ const state = store.getState();
15816
+ for (const name of nameArray) {
15817
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15818
+ if (buffer && isBufferLike(buffer)) {
15819
+ disposeBuffer(buffer);
15820
+ }
15821
+ }
15822
+ removeBuffers(names, targetScope);
15823
+ },
15824
+ [store, removeBuffers]
15825
+ );
15826
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15827
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15828
+ const created = useScopedResource({
15829
+ store,
15830
+ kind: "buffers",
15831
+ scope: isReader ? void 0 : scope,
15832
+ isLeaf: isBufferLike,
15833
+ create: () => {
15834
+ if (isReader) return {};
15835
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15836
+ },
15837
+ prepare: (name, buffer) => {
15838
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15839
+ buffer.setName(scope ? `${scope}.${name}` : name);
15840
+ }
15841
+ return buffer;
15842
+ }
15843
+ });
15844
+ let buffers = created;
15845
+ if (creatorOrScope === void 0) {
15846
+ buffers = storeBuffers;
15847
+ } else if (typeof creatorOrScope === "string") {
15848
+ const scopeData = storeBuffers[creatorOrScope];
15849
+ buffers = scopeData && !isBufferLike(scopeData) ? scopeData : {};
15850
+ }
15851
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15852
+ }
15853
+ function rebuildAllBuffers(store, scope) {
15854
+ rebuildResource(store, "buffers", scope);
15855
+ }
15856
+
15857
+ const isStorageLike = (value) => {
15858
+ if (value === null || typeof value !== "object") return false;
15859
+ if ("isTexture" in value) return true;
15860
+ if ("isData3DTexture" in value) return true;
15861
+ if ("uuid" in value || "nodeType" in value) return true;
15862
+ return false;
15863
+ };
15864
+ const disposeStorage = (storage) => {
15865
+ if (storage === null || typeof storage !== "object") return;
15866
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15867
+ storage.dispose();
15868
+ }
15869
+ };
15870
+ function useGPUStorage(creatorOrScope, scope) {
15871
+ const store = usePrimaryStore();
15872
+ const removeStorage = React.useCallback(
15873
+ (names, targetScope) => removeResourceEntries(store, "gpuStorage", Array.isArray(names) ? names : [names], targetScope, isStorageLike),
15874
+ [store]
15875
+ );
15876
+ const clearStorage = React.useCallback(
15877
+ (targetScope) => clearResourceEntries(store, "gpuStorage", targetScope, isStorageLike),
15878
+ [store]
15879
+ );
15880
+ const rebuildStorage = React.useCallback(
15881
+ (targetScope) => rebuildResource(store, "gpuStorage", targetScope),
15882
+ [store]
15883
+ );
15884
+ const disposeStorageFn = React.useCallback(
15885
+ (names, targetScope) => {
15886
+ const nameArray = Array.isArray(names) ? names : [names];
15887
+ const state = store.getState();
15888
+ for (const name of nameArray) {
15889
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15890
+ if (storage && isStorageLike(storage)) {
15891
+ disposeStorage(storage);
15892
+ }
15893
+ }
15894
+ removeStorage(names, targetScope);
15895
+ },
15896
+ [store, removeStorage]
15897
+ );
15898
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15899
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15900
+ const created = useScopedResource({
15901
+ store,
15902
+ kind: "gpuStorage",
15903
+ scope: isReader ? void 0 : scope,
15904
+ isLeaf: isStorageLike,
15905
+ create: () => {
15906
+ if (isReader) return {};
15907
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15908
+ },
15909
+ prepare: (name, storage) => {
15910
+ const label = scope ? `${scope}.${name}` : name;
15911
+ if ("setName" in storage && typeof storage.setName === "function") {
15912
+ storage.setName(label);
15913
+ }
15914
+ if ("name" in storage && typeof storage.name === "string") {
15915
+ storage.name = label;
15916
+ }
15917
+ return storage;
15918
+ }
15919
+ });
15920
+ let gpuStorage = created;
15921
+ if (creatorOrScope === void 0) {
15922
+ gpuStorage = storeStorage;
15923
+ } else if (typeof creatorOrScope === "string") {
15924
+ const scopeData = storeStorage[creatorOrScope];
15925
+ gpuStorage = scopeData && !isStorageLike(scopeData) ? scopeData : {};
15926
+ }
15927
+ return {
15928
+ ...gpuStorage,
15929
+ removeStorage,
15930
+ clearStorage,
15931
+ rebuildStorage,
15932
+ disposeStorage: disposeStorageFn
15933
+ };
15934
+ }
15935
+ function rebuildAllStorage(store, scope) {
15936
+ rebuildResource(store, "gpuStorage", scope);
15937
+ }
15938
+
15939
+ function useRenderPipeline(mainCB, setupCB) {
16381
15940
  const store = useStore();
16382
15941
  const { scene, camera, renderer, isLegacy } = useThree();
16383
15942
  const callbacksRanRef = React.useRef(false);
@@ -16396,7 +15955,7 @@ function usePostProcessing(mainCB, setupCB) {
16396
15955
  }, [store]);
16397
15956
  const reset = React.useCallback(() => {
16398
15957
  store.setState({
16399
- postProcessing: null,
15958
+ renderPipeline: null,
16400
15959
  passes: {}
16401
15960
  });
16402
15961
  callbacksRanRef.current = false;
@@ -16409,18 +15968,18 @@ function usePostProcessing(mainCB, setupCB) {
16409
15968
  }, []);
16410
15969
  React.useLayoutEffect(() => {
16411
15970
  if (isLegacy) {
16412
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
15971
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
16413
15972
  }
16414
15973
  if (!renderer || !scene || !camera) return;
16415
15974
  const state = store.getState();
16416
15975
  const set = store.setState;
16417
15976
  try {
16418
- let pp = state.postProcessing;
15977
+ let pipeline = state.renderPipeline;
16419
15978
  let currentPasses = { ...state.passes };
16420
- let justCreatedPP = false;
16421
- if (!pp) {
16422
- pp = new webgpu.PostProcessing(renderer);
16423
- justCreatedPP = true;
15979
+ let justCreatedPipeline = false;
15980
+ if (!pipeline) {
15981
+ pipeline = new webgpu.RenderPipeline(renderer);
15982
+ justCreatedPipeline = true;
16424
15983
  }
16425
15984
  const cacheValid = scenePassCacheRef.current && scenePassCacheRef.current.sceneUuid === scene.uuid && scenePassCacheRef.current.cameraUuid === camera.uuid;
16426
15985
  let scenePass;
@@ -16431,9 +15990,9 @@ function usePostProcessing(mainCB, setupCB) {
16431
15990
  scenePassCacheRef.current = { sceneUuid: scene.uuid, cameraUuid: camera.uuid, scenePass };
16432
15991
  }
16433
15992
  currentPasses.scenePass = scenePass;
16434
- if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
16435
- set({ postProcessing: pp, passes: currentPasses });
16436
- const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
15993
+ if (!pipeline.outputNode || justCreatedPipeline) pipeline.outputNode = scenePass;
15994
+ set({ renderPipeline: pipeline, passes: currentPasses });
15995
+ const shouldRunCallbacks = justCreatedPipeline || !callbacksRanRef.current || !cacheValid;
16437
15996
  if (shouldRunCallbacks) {
16438
15997
  if (setupCBRef.current) {
16439
15998
  const freshState = store.getState();
@@ -16454,24 +16013,26 @@ function usePostProcessing(mainCB, setupCB) {
16454
16013
  callbacksRanRef.current = true;
16455
16014
  }
16456
16015
  } catch (error) {
16457
- console.error("[usePostProcessing] Setup error:", error);
16016
+ console.warn("[useRenderPipeline] Setup failed; the render pipeline was not configured:", error);
16458
16017
  }
16459
16018
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
16460
16019
  const passes = useThree((s) => s.passes);
16461
- const postProcessing = useThree((s) => s.postProcessing);
16020
+ const renderPipeline = useThree((s) => s.renderPipeline);
16462
16021
  return {
16463
16022
  passes,
16464
- postProcessing,
16023
+ renderPipeline,
16465
16024
  clearPasses,
16466
16025
  reset,
16467
16026
  rebuild,
16468
- // isReady indicates if PostProcessing is configured and ready for rendering
16469
- isReady: postProcessing !== null
16027
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16028
+ isReady: renderPipeline !== null
16470
16029
  };
16471
16030
  }
16472
16031
 
16473
16032
  extend(THREE);
16474
16033
 
16034
+ exports.Scheduler = scheduler.Scheduler;
16035
+ exports.getScheduler = scheduler.getScheduler;
16475
16036
  exports.Block = Block;
16476
16037
  exports.Canvas = Canvas;
16477
16038
  exports.Environment = Environment;
@@ -16487,10 +16048,8 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16487
16048
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16488
16049
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16489
16050
  exports.RESERVED_PROPS = RESERVED_PROPS;
16490
- exports.Scheduler = Scheduler;
16491
16051
  exports.Texture = Texture;
16492
16052
  exports._roots = _roots;
16493
- exports.act = act;
16494
16053
  exports.addAfterEffect = addAfterEffect;
16495
16054
  exports.addEffect = addEffect;
16496
16055
  exports.addTail = addTail;
@@ -16523,7 +16082,6 @@ exports.getInstanceProps = getInstanceProps;
16523
16082
  exports.getPrimary = getPrimary;
16524
16083
  exports.getPrimaryIds = getPrimaryIds;
16525
16084
  exports.getRootState = getRootState;
16526
- exports.getScheduler = getScheduler;
16527
16085
  exports.getUuidPrefix = getUuidPrefix;
16528
16086
  exports.hasConstructor = hasConstructor;
16529
16087
  exports.hasPrimary = hasPrimary;
@@ -16543,7 +16101,9 @@ exports.isVectorLike = isVectorLike;
16543
16101
  exports.once = once;
16544
16102
  exports.prepare = prepare;
16545
16103
  exports.presetsObj = presetsObj;
16104
+ exports.rebuildAllBuffers = rebuildAllBuffers;
16546
16105
  exports.rebuildAllNodes = rebuildAllNodes;
16106
+ exports.rebuildAllStorage = rebuildAllStorage;
16547
16107
  exports.rebuildAllUniforms = rebuildAllUniforms;
16548
16108
  exports.reconciler = reconciler;
16549
16109
  exports.registerPrimary = registerPrimary;
@@ -16556,8 +16116,10 @@ exports.unregisterPrimary = unregisterPrimary;
16556
16116
  exports.updateCamera = updateCamera;
16557
16117
  exports.updateFrustum = updateFrustum;
16558
16118
  exports.useBridge = useBridge;
16119
+ exports.useBuffers = useBuffers;
16559
16120
  exports.useEnvironment = useEnvironment;
16560
16121
  exports.useFrame = useFrame;
16122
+ exports.useGPUStorage = useGPUStorage;
16561
16123
  exports.useGraph = useGraph;
16562
16124
  exports.useInstanceHandle = useInstanceHandle;
16563
16125
  exports.useIsomorphicLayoutEffect = useIsomorphicLayoutEffect;
@@ -16565,7 +16127,7 @@ exports.useLoader = useLoader;
16565
16127
  exports.useLocalNodes = useLocalNodes;
16566
16128
  exports.useMutableCallback = useMutableCallback;
16567
16129
  exports.useNodes = useNodes;
16568
- exports.usePostProcessing = usePostProcessing;
16130
+ exports.useRenderPipeline = useRenderPipeline;
16569
16131
  exports.useRenderTarget = useRenderTarget;
16570
16132
  exports.useStore = useStore;
16571
16133
  exports.useTexture = useTexture;