@react-three/fiber 10.0.0-canary.2c50459 → 10.0.0-canary.4bc4a97
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +2247 -2004
- package/dist/index.d.cts +71 -35
- package/dist/index.d.mts +71 -35
- package/dist/index.d.ts +71 -35
- package/dist/index.mjs +2250 -2007
- package/dist/legacy.cjs +2282 -2039
- package/dist/legacy.d.cts +71 -34
- package/dist/legacy.d.mts +71 -34
- package/dist/legacy.d.ts +71 -34
- package/dist/legacy.mjs +2284 -2041
- package/dist/webgpu/index.cjs +2615 -2613
- package/dist/webgpu/index.d.cts +105 -39
- package/dist/webgpu/index.d.mts +105 -39
- package/dist/webgpu/index.d.ts +105 -39
- package/dist/webgpu/index.mjs +2618 -2616
- package/package.json +5 -5
- package/readme.md +1 -2
- package/react-reconciler/constants.d.ts +0 -7
- package/react-reconciler/constants.js +0 -1
- package/react-reconciler/index.d.ts +0 -1044
- package/react-reconciler/index.js +0 -208
package/dist/webgpu/index.d.cts
CHANGED
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@@ -1,5 +1,5 @@
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import * as three_webgpu from 'three/webgpu';
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import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera, WebGPURendererParameters } from 'three/webgpu';
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera, WebGPURendererParameters } from 'three/webgpu';
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import { Inspector } from 'three/addons/inspector/Inspector.js';
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import * as THREE$1 from 'three';
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import { Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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@@ -11,7 +11,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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import { Options } from 'react-use-measure';
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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function _mergeNamespaces(n, m) {
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@@ -49,12 +48,16 @@ type WebGLShadowMap = never;
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declare const WebGLRenderTarget: any;
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declare const WebGLCubeRenderTarget: any;
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var THREE = /*#__PURE__*/_mergeNamespaces({
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__proto__: null,
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CubeRenderTargetCompat: CubeRenderTarget,
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Inspector: Inspector,
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R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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RenderTargetCompat: RenderTarget,
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WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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WebGLRenderTarget: WebGLRenderTarget,
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WebGLRenderer: WebGLRenderer,
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WebGLRendererParameters: WebGLRendererParameters,
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@@ -498,7 +501,7 @@ interface InternalState {
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canvasTarget?: CanvasTarget
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/**
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* Whether multi-canvas rendering is active.
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* True when any canvas uses `
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* True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
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* When true, setCanvasTarget is called before each render.
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*/
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isMultiCanvas?: boolean
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@@ -596,8 +599,8 @@ interface RootState {
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setSize: (width?: number, height?: number, top?: number, left?: number) => void
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/** Shortcut to manual setting the pixel ratio */
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setDpr: (dpr: Dpr) => void
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/** Shortcut to setting frameloop flags */
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setFrameloop: (frameloop
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/** Shortcut to setting frameloop flags. No args resets to 'always'. */
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setFrameloop: (frameloop?: Frameloop) => void
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/** Set error state to propagate to error boundary */
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setError: (error: Error | null) => void
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/** Current error state (null when no error) */
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@@ -615,7 +618,7 @@ interface RootState {
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/** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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_textureRefs: Map<string, number>
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/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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renderPipeline:
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renderPipeline: ThreeRenderPipeline | null
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/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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passes: Record<string, any>
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/** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
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@@ -908,8 +911,6 @@ interface Instance<O = any> {
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attach?: AttachType<O>
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previousAttach?: any
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isHidden: boolean
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/** Deferred ref props to apply in commitMount */
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deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
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/** Set of props that have been applied via once() */
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appliedOnce?: Set<string>
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}
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@@ -1146,10 +1147,21 @@ type RenderTargetOptions = RenderTargetOptions$1
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//* Global Types ==============================
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declare global {
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/**
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-
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-
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/**
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* Uniform node type.
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*
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* This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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* hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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* exported type globally — so R3F's ~58 references resolved to an approximation that was
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* missing members three actually ships (`setName` among them) and had drifted to the wrong
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* arity when three made `UniformNode` two-parameter.
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*
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* three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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* so the node type is fixed to `unknown` and the single parameter is kept for call-site
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* ergonomics. The result is three's structural type, so members stay in sync with the
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* installed three instead of needing to be mirrored by hand.
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*/
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type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
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/**
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* ShaderCallable - the return type of Fn()
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@@ -1294,13 +1306,14 @@ declare module 'three/tsl' {
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): ShaderCallable<R>
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}
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/**
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* RenderPipeline Types for useRenderPipeline hook (WebGPU only)
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*/
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declare global {
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/**
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* three's own render pipeline type. Named here so the rest of R3F refers to three's shape
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* rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
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* is r185, so the new name is the only one.
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*/
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type ThreeRenderPipeline = three_webgpu.RenderPipeline
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/** Pass record - stores TSL pass nodes for render pipeline */
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type PassRecord = Record<string, any>
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/** Current passes from state */
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passes: PassRecord
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/** RenderPipeline instance (null if not initialized) */
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renderPipeline:
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renderPipeline: ThreeRenderPipeline | null
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/** Clear all passes from state */
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clearPasses: () => void
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/** Reset RenderPipeline entirely (clears PP + passes) */
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* a single WebGPURenderer using Three.js CanvasTarget API.
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*
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* Primary canvas: Has `id` prop, creates its own renderer, registers here
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* Secondary canvas: Has `
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* Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
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*/
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interface PrimaryCanvasEntry {
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@@ -1564,12 +1577,23 @@ type EnvironmentLoaderProps = {
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* const texture = useEnvironment({ preset: 'sunset' })
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* ```
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*/
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declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture
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declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
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declare namespace useEnvironment {
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var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
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var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
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}
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/**
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* Options accepted by `useEnvironment.preload`.
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*
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* `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
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* applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
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* advertise an option this function silently ignores.
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*
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* This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
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* `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
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* type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
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*/
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type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
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type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
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/**
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blur?: number;
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backgroundBlurriness?: number;
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backgroundIntensity?: number;
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backgroundRotation?: Euler
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backgroundRotation?: Euler;
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environmentIntensity?: number;
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environmentRotation?: Euler
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environmentRotation?: Euler;
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map?: Texture$1;
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preset?: PresetsType;
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scene?: Scene | React$1.RefObject<Scene>;
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declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
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declare module '@react-three/fiber' {
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interface ThreeElements {
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groundProjectedEnvImpl: ThreeElement
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groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
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}
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}
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/**
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declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
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/**
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* Moves every trace of interactivity from one object to its replacement, for reconstruction.
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*
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* When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
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* instance. Removing the old object from the interaction state and registering the new one from
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* scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
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* the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
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* is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
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* swap the user never asked to see (#3744).
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*
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* Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
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* left alone — releasing and re-acquiring it is precisely the glitch being avoided.
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*
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* Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
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* the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
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* cannot outlive the object it described.
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*/
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declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
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declare function removeInteractivity(store: RootStore, object: Object3D): void;
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declare function createEvents(store: RootStore): {
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handlePointer: (name: string) => (event: DomEvent) => void;
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* Note: this hook's caller must be wrapped with `React.Suspense`
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* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
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*/
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declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
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declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
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declare namespace useLoader {
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var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
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var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
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var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
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var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
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var loader: typeof getLoader;
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}
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declare const context: React$1.Context<RootStore>;
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declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
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* Safely flush async effects when testing, simulating a legacy root.
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* @deprecated Import from React instead. import { act } from 'react'
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declare const act: typeof React$1.act;
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/**
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*
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declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
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/**
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*
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* Invalidates cached uniforms and increments _hmrVersion to trigger re-creation.
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* Call this when HMR is detected to refresh all uniform creators.
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*
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* Resolves to the primary store so shared TSL resources rebuild on the
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* authoritative store.
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*
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3802
3842
|
* @param store - The R3F store (from useStore or context)
|
|
3803
3843
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
3804
3844
|
*/
|
|
@@ -3882,9 +3922,12 @@ declare function useNodes<T extends Record<string, TSLNodeLike>>(creator: NodeCr
|
|
|
3882
3922
|
declare function useNodes<T extends Record<string, TSLNodeLike>>(creator: NodeCreator<T>, scope: string): NodesWithUtils<T>;
|
|
3883
3923
|
/**
|
|
3884
3924
|
* Global rebuildNodes function for HMR integration.
|
|
3885
|
-
*
|
|
3925
|
+
* Invalidates cached nodes and increments _hmrVersion to trigger re-creation.
|
|
3886
3926
|
* Call this when HMR is detected to refresh all node creators.
|
|
3887
3927
|
*
|
|
3928
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
3929
|
+
* authoritative store.
|
|
3930
|
+
*
|
|
3888
3931
|
* @param store - The R3F store (from useStore or context)
|
|
3889
3932
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
3890
3933
|
*/
|
|
@@ -3961,9 +4004,12 @@ declare function useBuffers<T extends Record<string, BufferLike>>(creator: Buffe
|
|
|
3961
4004
|
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>, scope: string): BuffersWithUtils<T>;
|
|
3962
4005
|
/**
|
|
3963
4006
|
* Global rebuildBuffers function for HMR integration.
|
|
3964
|
-
*
|
|
4007
|
+
* Invalidates cached buffers and increments _hmrVersion to trigger re-creation.
|
|
3965
4008
|
* Call this when HMR is detected to refresh all buffer creators.
|
|
3966
4009
|
*
|
|
4010
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4011
|
+
* authoritative store.
|
|
4012
|
+
*
|
|
3967
4013
|
* @param store - The R3F store (from useStore or context)
|
|
3968
4014
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
3969
4015
|
*/
|
|
@@ -3995,14 +4041,34 @@ declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: S
|
|
|
3995
4041
|
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>, scope: string): StorageWithUtils<T>;
|
|
3996
4042
|
/**
|
|
3997
4043
|
* Global rebuildStorage function for HMR integration.
|
|
3998
|
-
*
|
|
4044
|
+
* Invalidates cached storage and increments _hmrVersion to trigger re-creation.
|
|
3999
4045
|
* Call this when HMR is detected to refresh all storage creators.
|
|
4000
4046
|
*
|
|
4047
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4048
|
+
* authoritative store.
|
|
4049
|
+
*
|
|
4001
4050
|
* @param store - The R3F store (from useStore or context)
|
|
4002
4051
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4003
4052
|
*/
|
|
4004
4053
|
declare function rebuildAllStorage(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
4005
4054
|
|
|
4055
|
+
/**
|
|
4056
|
+
* Re-export from core - useTextures is now a core R3F hook (a reactive Texture registry).
|
|
4057
|
+
*
|
|
4058
|
+
* This file maintains backwards compatibility for existing webgpu imports.
|
|
4059
|
+
*/
|
|
4060
|
+
|
|
4061
|
+
/**
|
|
4062
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4063
|
+
* Kept as an alias for backwards compatibility.
|
|
4064
|
+
*/
|
|
4065
|
+
type TextureEntry = Texture$1;
|
|
4066
|
+
/**
|
|
4067
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4068
|
+
* Kept as an alias for backwards compatibility.
|
|
4069
|
+
*/
|
|
4070
|
+
type TextureNode = Texture$1;
|
|
4071
|
+
|
|
4006
4072
|
interface TextureOperations {
|
|
4007
4073
|
add: (key: string, value: any) => void;
|
|
4008
4074
|
addMultiple: (items: Map<string, any> | Record<string, any>) => void;
|
|
@@ -4097,5 +4163,5 @@ interface WebGPURootState extends Omit<RootState, 'renderer' | 'gl' | 'internal'
|
|
|
4097
4163
|
internal: WebGPUInternalState
|
|
4098
4164
|
}
|
|
4099
4165
|
|
|
4100
|
-
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots,
|
|
4101
|
-
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeProps, NodeRecord, NodesWithUtils, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TextureInput, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|
|
4166
|
+
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
|
|
4167
|
+
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeProps, NodeRecord, NodesWithUtils, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|