@react-three/fiber 10.0.0-canary.2c50459 → 10.0.0-canary.471df95

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package/dist/index.d.cts CHANGED
@@ -1,7 +1,8 @@
1
+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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  import * as three_webgpu from 'three/webgpu';
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- import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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+ import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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  import * as THREE$1 from 'three';
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- import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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+ import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
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  import * as React$1 from 'react';
@@ -12,7 +13,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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  import { Options } from 'react-use-measure';
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  import * as react_jsx_runtime from 'react/jsx-runtime';
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- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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  function _mergeNamespaces(n, m) {
@@ -48,15 +48,22 @@ function _mergeNamespaces(n, m) {
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  declare const R3F_BUILD_LEGACY = true;
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  declare const R3F_BUILD_WEBGPU = true;
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+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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+
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  var THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: CubeRenderTarget,
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+ CubeRenderTargetCompat: CubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: RenderTarget,
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+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer,
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- WebGLRendererParameters: WebGLRendererParameters
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+ WebGLRendererParameters: WebGLRendererParameters,
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+ loadInspector: loadInspector
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  }, [three_webgpu]);
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  //* Utility Types ==============================
@@ -494,9 +501,21 @@ interface InternalState {
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  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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  */
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  canvasTarget?: CanvasTarget
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+ /**
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+ * Set when this root's canvas target has been resized and the backend's cached render pass
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+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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+ *
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+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
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+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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+ * invalidate some other canvas's descriptor instead.
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+ *
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+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
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+ */
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+ canvasTargetSizeDirty?: boolean
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  /**
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  * Whether multi-canvas rendering is active.
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- * True when any canvas uses `target` prop to share a renderer.
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+ * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
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  * When true, setCanvasTarget is called before each render.
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  */
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  isMultiCanvas?: boolean
@@ -594,8 +613,8 @@ interface RootState {
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  setSize: (width?: number, height?: number, top?: number, left?: number) => void
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  /** Shortcut to manual setting the pixel ratio */
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  setDpr: (dpr: Dpr) => void
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- /** Shortcut to setting frameloop flags */
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- setFrameloop: (frameloop: Frameloop) => void
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+ /** Shortcut to setting frameloop flags. No args resets to 'always'. */
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+ setFrameloop: (frameloop?: Frameloop) => void
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  /** Set error state to propagate to error boundary */
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  setError: (error: Error | null) => void
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  /** Current error state (null when no error) */
@@ -613,7 +632,7 @@ interface RootState {
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  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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  _textureRefs: Map<string, number>
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  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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+ renderPipeline: ThreeRenderPipeline | null
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  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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  passes: Record<string, any>
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  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -906,8 +925,6 @@ interface Instance<O = any> {
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  attach?: AttachType<O>
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  previousAttach?: any
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  isHidden: boolean
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- /** Deferred ref props to apply in commitMount */
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- deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
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  /** Set of props that have been applied via once() */
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  appliedOnce?: Set<string>
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  }
@@ -1144,10 +1161,21 @@ type RenderTargetOptions = RenderTargetOptions$1
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  //* Global Types ==============================
1145
1162
 
1146
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  declare global {
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- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
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- interface UniformNode<T = unknown> extends Node {
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- value: T
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- }
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+ /**
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+ * Uniform node type.
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+ *
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+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
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+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
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+ * arity when three made `UniformNode` two-parameter.
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+ *
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+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
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+ * ergonomics. The result is three's structural type, so members stay in sync with the
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+ * installed three instead of needing to be mirrored by hand.
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+ */
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+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
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  /**
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  * ShaderCallable - the return type of Fn()
@@ -1292,28 +1320,34 @@ declare module 'three/tsl' {
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  ): ShaderCallable<R>
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  }
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- /**
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- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
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- */
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-
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-
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-
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  declare global {
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+ /**
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+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
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+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
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+ * is r185, so the new name is the only one.
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+ */
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+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
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+
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  /** Pass record - stores TSL pass nodes for render pipeline */
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  type PassRecord = Record<string, any>
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+ /** State passed to pipeline callbacks after the active pipeline has been created */
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+ type RenderPipelineCallbackState = RootState & {
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+ renderPipeline: ThreeRenderPipeline
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+ }
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+
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  /** Setup callback - runs first to configure MRT, create additional passes */
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- type RenderPipelineSetupCallback = (state: RootState) => PassRecord | void
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+ type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => PassRecord | void
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  /** Main callback - runs second to configure outputNode, create effect passes */
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- type RenderPipelineMainCallback = (state: RootState) => PassRecord | void
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+ type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => PassRecord | void
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  /** Return type for useRenderPipeline hook */
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  interface UseRenderPipelineReturn {
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  /** Current passes from state */
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  passes: PassRecord
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  /** RenderPipeline instance (null if not initialized) */
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- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1350
+ renderPipeline: ThreeRenderPipeline | null
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  /** Clear all passes from state */
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  clearPasses: () => void
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  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1494,7 +1528,7 @@ declare namespace three_d {
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  * a single WebGPURenderer using Three.js CanvasTarget API.
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  *
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  * Primary canvas: Has `id` prop, creates its own renderer, registers here
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- * Secondary canvas: Has `target="id"` prop, shares primary's renderer via CanvasTarget
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+ * Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
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  */
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  interface PrimaryCanvasEntry {
@@ -1562,12 +1596,23 @@ type EnvironmentLoaderProps = {
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  * const texture = useEnvironment({ preset: 'sunset' })
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  * ```
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  */
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- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
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+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
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  declare namespace useEnvironment {
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  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
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  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
1569
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  }
1570
- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
1604
+ /**
1605
+ * Options accepted by `useEnvironment.preload`.
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+ *
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+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
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+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
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+ * advertise an option this function silently ignores.
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+ *
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+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
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+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
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+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
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+ */
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+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1571
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  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
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1573
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  /**
@@ -1611,9 +1656,9 @@ type EnvironmentProps = {
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  blur?: number;
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  backgroundBlurriness?: number;
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  backgroundIntensity?: number;
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- backgroundRotation?: Euler$3;
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+ backgroundRotation?: Euler;
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  environmentIntensity?: number;
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- environmentRotation?: Euler$3;
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+ environmentRotation?: Euler;
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  map?: Texture$1;
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  preset?: PresetsType;
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  scene?: Scene | React$1.RefObject<Scene>;
@@ -1697,7 +1742,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
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  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
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  declare module '@react-three/fiber' {
1699
1744
  interface ThreeElements {
1700
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
1745
+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
1701
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  }
1702
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  }
1703
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  /**
@@ -1797,6 +1842,24 @@ declare module '@react-three/fiber' {
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  */
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  declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
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1844
 
1845
+ /**
1846
+ * Moves every trace of interactivity from one object to its replacement, for reconstruction.
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+ *
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+ * When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
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+ * instance. Removing the old object from the interaction state and registering the new one from
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+ * scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
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+ * the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
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+ * is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
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+ * swap the user never asked to see (#3744).
1854
+ *
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+ * Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
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+ * left alone — releasing and re-acquiring it is precisely the glitch being avoided.
1857
+ *
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+ * Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
1859
+ * the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
1860
+ * cannot outlive the object it described.
1861
+ */
1862
+ declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
1800
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  declare function removeInteractivity(store: RootStore, object: Object3D): void;
1801
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  declare function createEvents(store: RootStore): {
1802
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  handlePointer: (name: string) => (event: DomEvent) => void;
@@ -1817,10 +1880,10 @@ declare function getLoader<L extends LoaderLike | ConstructorRepresentation<Load
1817
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  * Note: this hook's caller must be wrapped with `React.Suspense`
1818
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  * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
1819
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  */
1820
- declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1883
+ declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1821
1884
  declare namespace useLoader {
1822
- var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
1823
- var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
1885
+ var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
1886
+ var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
1824
1887
  var loader: typeof getLoader;
1825
1888
  }
1826
1889
 
@@ -1837,7 +1900,7 @@ declare namespace useLoader {
1837
1900
  *
1838
1901
  * @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
1839
1902
  * @param priorityOrOptions - Either a priority number (backwards compat) or options object
1840
- * @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
1903
+ * @returns Controls object with step(), stepAll(), invalidate(), pause(), resume(), isPaused, id, rootId, scheduler
1841
1904
  *
1842
1905
  * @example
1843
1906
  * // Simple priority (backwards compat)
@@ -2133,7 +2196,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
2133
2196
  * Invalidates the view, requesting a frame to be rendered.
2134
2197
  * In demand mode, this triggers the scheduler to run frames.
2135
2198
  *
2136
- * @param state - Optional root state (ignored in new scheduler, kept for backwards compat)
2199
+ * With a state argument, only that root's jobs run on the requested frames; other
2200
+ * roots on 'demand' stay idle. Without one, every registered root is invalidated.
2201
+ *
2202
+ * @param state - Optional root state; targets the invalidation at that root
2137
2203
  * @param frames - Number of frames to request (default: 1)
2138
2204
  * @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
2139
2205
  *
@@ -2144,14 +2210,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
2144
2210
  * Advances the frameloop and runs render effects.
2145
2211
  * Useful for when manually rendering via `frameloop="never"`.
2146
2212
  *
2213
+ * With a state argument, only that root is stepped. Without one, every
2214
+ * registered root is stepped for backwards compatibility.
2215
+ *
2147
2216
  * @param timestamp - The timestamp to use for this frame
2148
2217
  * @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
2149
- * @param state - Ignored (kept for backwards compat)
2150
- * @param frame - Ignored (kept for backwards compat)
2218
+ * @param state - Optional root state; targets the manual step at that root
2151
2219
  *
2152
2220
  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
2153
2221
  */
2154
- declare function advance(timestamp: number): void;
2222
+ declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
2155
2223
 
2156
2224
  /* eslint-disable @definitelytyped/no-unnecessary-generics */
2157
2225
  declare function ReactReconciler<
@@ -3222,11 +3290,6 @@ declare function flushSync<R>(fn: () => R): R;
3222
3290
  declare const context: React$1.Context<RootStore>;
3223
3291
  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3224
3292
 
3225
- /**
3226
- * Safely flush async effects when testing, simulating a legacy root.
3227
- * @deprecated Import from React instead. import { act } from 'react'
3228
- */
3229
- declare const act: typeof React$1.act;
3230
3293
  /**
3231
3294
  * An SSR-friendly useLayoutEffect.
3232
3295
  *
@@ -3710,5 +3773,5 @@ declare function isOnce(value: unknown): value is {
3710
3773
  */
3711
3774
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3712
3775
 
3713
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3776
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3714
3777
  export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
package/dist/index.d.mts CHANGED
@@ -1,7 +1,8 @@
1
+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
1
2
  import * as three_webgpu from 'three/webgpu';
2
- import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
+ import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
4
  import * as THREE$1 from 'three';
4
- import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
5
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
5
6
  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
6
7
  import { Inspector } from 'three/addons/inspector/Inspector.js';
7
8
  import * as React$1 from 'react';
@@ -12,7 +13,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
12
13
  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
13
14
  import { Options } from 'react-use-measure';
14
15
  import * as react_jsx_runtime from 'react/jsx-runtime';
15
- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
16
16
  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
17
17
 
18
18
  function _mergeNamespaces(n, m) {
@@ -48,15 +48,22 @@ function _mergeNamespaces(n, m) {
48
48
  declare const R3F_BUILD_LEGACY = true;
49
49
  declare const R3F_BUILD_WEBGPU = true;
50
50
 
51
+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
52
+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
53
+
51
54
  var THREE = /*#__PURE__*/_mergeNamespaces({
52
55
  __proto__: null,
56
+ CubeRenderTarget: CubeRenderTarget,
57
+ CubeRenderTargetCompat: CubeRenderTarget,
53
58
  Inspector: Inspector,
54
59
  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
55
60
  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
56
61
  RenderTargetCompat: RenderTarget,
62
+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
57
63
  WebGLRenderTarget: WebGLRenderTarget,
58
64
  WebGLRenderer: WebGLRenderer,
59
- WebGLRendererParameters: WebGLRendererParameters
65
+ WebGLRendererParameters: WebGLRendererParameters,
66
+ loadInspector: loadInspector
60
67
  }, [three_webgpu]);
61
68
 
62
69
  //* Utility Types ==============================
@@ -494,9 +501,21 @@ interface InternalState {
494
501
  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
495
502
  */
496
503
  canvasTarget?: CanvasTarget
504
+ /**
505
+ * Set when this root's canvas target has been resized and the backend's cached render pass
506
+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
507
+ *
508
+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
509
+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
510
+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
511
+ * invalidate some other canvas's descriptor instead.
512
+ *
513
+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
514
+ */
515
+ canvasTargetSizeDirty?: boolean
497
516
  /**
498
517
  * Whether multi-canvas rendering is active.
499
- * True when any canvas uses `target` prop to share a renderer.
518
+ * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
500
519
  * When true, setCanvasTarget is called before each render.
501
520
  */
502
521
  isMultiCanvas?: boolean
@@ -594,8 +613,8 @@ interface RootState {
594
613
  setSize: (width?: number, height?: number, top?: number, left?: number) => void
595
614
  /** Shortcut to manual setting the pixel ratio */
596
615
  setDpr: (dpr: Dpr) => void
597
- /** Shortcut to setting frameloop flags */
598
- setFrameloop: (frameloop: Frameloop) => void
616
+ /** Shortcut to setting frameloop flags. No args resets to 'always'. */
617
+ setFrameloop: (frameloop?: Frameloop) => void
599
618
  /** Set error state to propagate to error boundary */
600
619
  setError: (error: Error | null) => void
601
620
  /** Current error state (null when no error) */
@@ -613,7 +632,7 @@ interface RootState {
613
632
  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
614
633
  _textureRefs: Map<string, number>
615
634
  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
616
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
635
+ renderPipeline: ThreeRenderPipeline | null
617
636
  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
618
637
  passes: Record<string, any>
619
638
  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -906,8 +925,6 @@ interface Instance<O = any> {
906
925
  attach?: AttachType<O>
907
926
  previousAttach?: any
908
927
  isHidden: boolean
909
- /** Deferred ref props to apply in commitMount */
910
- deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
911
928
  /** Set of props that have been applied via once() */
912
929
  appliedOnce?: Set<string>
913
930
  }
@@ -1144,10 +1161,21 @@ type RenderTargetOptions = RenderTargetOptions$1
1144
1161
  //* Global Types ==============================
1145
1162
 
1146
1163
  declare global {
1147
- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
1148
- interface UniformNode<T = unknown> extends Node {
1149
- value: T
1150
- }
1164
+ /**
1165
+ * Uniform node type.
1166
+ *
1167
+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
1168
+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
1169
+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
1170
+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
1171
+ * arity when three made `UniformNode` two-parameter.
1172
+ *
1173
+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
1174
+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
1175
+ * ergonomics. The result is three's structural type, so members stay in sync with the
1176
+ * installed three instead of needing to be mirrored by hand.
1177
+ */
1178
+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
1151
1179
 
1152
1180
  /**
1153
1181
  * ShaderCallable - the return type of Fn()
@@ -1292,28 +1320,34 @@ declare module 'three/tsl' {
1292
1320
  ): ShaderCallable<R>
1293
1321
  }
1294
1322
 
1295
- /**
1296
- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1297
- */
1298
-
1299
-
1300
-
1301
1323
  declare global {
1324
+ /**
1325
+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
1326
+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
1327
+ * is r185, so the new name is the only one.
1328
+ */
1329
+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
1330
+
1302
1331
  /** Pass record - stores TSL pass nodes for render pipeline */
1303
1332
  type PassRecord = Record<string, any>
1304
1333
 
1334
+ /** State passed to pipeline callbacks after the active pipeline has been created */
1335
+ type RenderPipelineCallbackState = RootState & {
1336
+ renderPipeline: ThreeRenderPipeline
1337
+ }
1338
+
1305
1339
  /** Setup callback - runs first to configure MRT, create additional passes */
1306
- type RenderPipelineSetupCallback = (state: RootState) => PassRecord | void
1340
+ type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => PassRecord | void
1307
1341
 
1308
1342
  /** Main callback - runs second to configure outputNode, create effect passes */
1309
- type RenderPipelineMainCallback = (state: RootState) => PassRecord | void
1343
+ type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => PassRecord | void
1310
1344
 
1311
1345
  /** Return type for useRenderPipeline hook */
1312
1346
  interface UseRenderPipelineReturn {
1313
1347
  /** Current passes from state */
1314
1348
  passes: PassRecord
1315
1349
  /** RenderPipeline instance (null if not initialized) */
1316
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1350
+ renderPipeline: ThreeRenderPipeline | null
1317
1351
  /** Clear all passes from state */
1318
1352
  clearPasses: () => void
1319
1353
  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1494,7 +1528,7 @@ declare namespace three_d {
1494
1528
  * a single WebGPURenderer using Three.js CanvasTarget API.
1495
1529
  *
1496
1530
  * Primary canvas: Has `id` prop, creates its own renderer, registers here
1497
- * Secondary canvas: Has `target="id"` prop, shares primary's renderer via CanvasTarget
1531
+ * Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
1498
1532
  */
1499
1533
 
1500
1534
  interface PrimaryCanvasEntry {
@@ -1562,12 +1596,23 @@ type EnvironmentLoaderProps = {
1562
1596
  * const texture = useEnvironment({ preset: 'sunset' })
1563
1597
  * ```
1564
1598
  */
1565
- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
1599
+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
1566
1600
  declare namespace useEnvironment {
1567
1601
  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
1568
1602
  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
1569
1603
  }
1570
- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
1604
+ /**
1605
+ * Options accepted by `useEnvironment.preload`.
1606
+ *
1607
+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
1608
+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
1609
+ * advertise an option this function silently ignores.
1610
+ *
1611
+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
1612
+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
1613
+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
1614
+ */
1615
+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1571
1616
  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
1572
1617
 
1573
1618
  /**
@@ -1611,9 +1656,9 @@ type EnvironmentProps = {
1611
1656
  blur?: number;
1612
1657
  backgroundBlurriness?: number;
1613
1658
  backgroundIntensity?: number;
1614
- backgroundRotation?: Euler$3;
1659
+ backgroundRotation?: Euler;
1615
1660
  environmentIntensity?: number;
1616
- environmentRotation?: Euler$3;
1661
+ environmentRotation?: Euler;
1617
1662
  map?: Texture$1;
1618
1663
  preset?: PresetsType;
1619
1664
  scene?: Scene | React$1.RefObject<Scene>;
@@ -1697,7 +1742,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
1697
1742
  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
1698
1743
  declare module '@react-three/fiber' {
1699
1744
  interface ThreeElements {
1700
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
1745
+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
1701
1746
  }
1702
1747
  }
1703
1748
  /**
@@ -1797,6 +1842,24 @@ declare module '@react-three/fiber' {
1797
1842
  */
1798
1843
  declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
1799
1844
 
1845
+ /**
1846
+ * Moves every trace of interactivity from one object to its replacement, for reconstruction.
1847
+ *
1848
+ * When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
1849
+ * instance. Removing the old object from the interaction state and registering the new one from
1850
+ * scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
1851
+ * the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
1852
+ * is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
1853
+ * swap the user never asked to see (#3744).
1854
+ *
1855
+ * Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
1856
+ * left alone — releasing and re-acquiring it is precisely the glitch being avoided.
1857
+ *
1858
+ * Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
1859
+ * the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
1860
+ * cannot outlive the object it described.
1861
+ */
1862
+ declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
1800
1863
  declare function removeInteractivity(store: RootStore, object: Object3D): void;
1801
1864
  declare function createEvents(store: RootStore): {
1802
1865
  handlePointer: (name: string) => (event: DomEvent) => void;
@@ -1817,10 +1880,10 @@ declare function getLoader<L extends LoaderLike | ConstructorRepresentation<Load
1817
1880
  * Note: this hook's caller must be wrapped with `React.Suspense`
1818
1881
  * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
1819
1882
  */
1820
- declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1883
+ declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1821
1884
  declare namespace useLoader {
1822
- var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
1823
- var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
1885
+ var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
1886
+ var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
1824
1887
  var loader: typeof getLoader;
1825
1888
  }
1826
1889
 
@@ -1837,7 +1900,7 @@ declare namespace useLoader {
1837
1900
  *
1838
1901
  * @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
1839
1902
  * @param priorityOrOptions - Either a priority number (backwards compat) or options object
1840
- * @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
1903
+ * @returns Controls object with step(), stepAll(), invalidate(), pause(), resume(), isPaused, id, rootId, scheduler
1841
1904
  *
1842
1905
  * @example
1843
1906
  * // Simple priority (backwards compat)
@@ -2133,7 +2196,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
2133
2196
  * Invalidates the view, requesting a frame to be rendered.
2134
2197
  * In demand mode, this triggers the scheduler to run frames.
2135
2198
  *
2136
- * @param state - Optional root state (ignored in new scheduler, kept for backwards compat)
2199
+ * With a state argument, only that root's jobs run on the requested frames; other
2200
+ * roots on 'demand' stay idle. Without one, every registered root is invalidated.
2201
+ *
2202
+ * @param state - Optional root state; targets the invalidation at that root
2137
2203
  * @param frames - Number of frames to request (default: 1)
2138
2204
  * @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
2139
2205
  *
@@ -2144,14 +2210,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
2144
2210
  * Advances the frameloop and runs render effects.
2145
2211
  * Useful for when manually rendering via `frameloop="never"`.
2146
2212
  *
2213
+ * With a state argument, only that root is stepped. Without one, every
2214
+ * registered root is stepped for backwards compatibility.
2215
+ *
2147
2216
  * @param timestamp - The timestamp to use for this frame
2148
2217
  * @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
2149
- * @param state - Ignored (kept for backwards compat)
2150
- * @param frame - Ignored (kept for backwards compat)
2218
+ * @param state - Optional root state; targets the manual step at that root
2151
2219
  *
2152
2220
  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
2153
2221
  */
2154
- declare function advance(timestamp: number): void;
2222
+ declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
2155
2223
 
2156
2224
  /* eslint-disable @definitelytyped/no-unnecessary-generics */
2157
2225
  declare function ReactReconciler<
@@ -3222,11 +3290,6 @@ declare function flushSync<R>(fn: () => R): R;
3222
3290
  declare const context: React$1.Context<RootStore>;
3223
3291
  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3224
3292
 
3225
- /**
3226
- * Safely flush async effects when testing, simulating a legacy root.
3227
- * @deprecated Import from React instead. import { act } from 'react'
3228
- */
3229
- declare const act: typeof React$1.act;
3230
3293
  /**
3231
3294
  * An SSR-friendly useLayoutEffect.
3232
3295
  *
@@ -3710,5 +3773,5 @@ declare function isOnce(value: unknown): value is {
3710
3773
  */
3711
3774
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3712
3775
 
3713
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3776
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
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3777
  export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };