@react-three/fiber 10.0.0-canary.164c7be → 10.0.0-canary.1be335a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/legacy.d.cts CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as THREE$1 from 'three';
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- import { WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Node as Node$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three';
2
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Node as Node$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three';
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  import * as React$1 from 'react';
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  import { ReactNode, Component, RefObject, JSX } from 'react';
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  import * as three_webgpu from 'three/webgpu';
@@ -48,8 +48,12 @@ declare const WebGPURenderer: {
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  declare const RenderTarget: any;
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+ declare const CubeRenderTarget: any;
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+
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  var THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: CubeRenderTarget,
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+ CubeRenderTargetCompat: WebGLCubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
@@ -495,7 +499,7 @@ interface InternalState {
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  canvasTarget?: CanvasTarget
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  /**
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  * Whether multi-canvas rendering is active.
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- * True when any canvas uses `target` prop to share a renderer.
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+ * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
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  * When true, setCanvasTarget is called before each render.
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  */
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  isMultiCanvas?: boolean
@@ -593,8 +597,8 @@ interface RootState {
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  setSize: (width?: number, height?: number, top?: number, left?: number) => void
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  /** Shortcut to manual setting the pixel ratio */
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  setDpr: (dpr: Dpr) => void
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- /** Shortcut to setting frameloop flags */
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- setFrameloop: (frameloop: Frameloop) => void
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+ /** Shortcut to setting frameloop flags. No args resets to 'always'. */
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+ setFrameloop: (frameloop?: Frameloop) => void
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  /** Set error state to propagate to error boundary */
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  setError: (error: Error | null) => void
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  /** Current error state (null when no error) */
@@ -612,7 +616,7 @@ interface RootState {
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  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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  _textureRefs: Map<string, number>
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  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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+ renderPipeline: ThreeRenderPipeline | null
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  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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  passes: Record<string, any>
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  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -905,8 +909,6 @@ interface Instance<O = any> {
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  attach?: AttachType<O>
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  previousAttach?: any
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  isHidden: boolean
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- /** Deferred ref props to apply in commitMount */
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- deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
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  /** Set of props that have been applied via once() */
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  appliedOnce?: Set<string>
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  }
@@ -1143,10 +1145,21 @@ type RenderTargetOptions = RenderTargetOptions$1
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  //* Global Types ==============================
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  declare global {
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- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
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- interface UniformNode<T = unknown> extends Node {
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- value: T
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- }
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+ /**
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+ * Uniform node type.
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+ *
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+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
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+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
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+ * arity when three made `UniformNode` two-parameter.
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+ *
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+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
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+ * ergonomics. The result is three's structural type, so members stay in sync with the
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+ * installed three instead of needing to be mirrored by hand.
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+ */
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+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
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  /**
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  * ShaderCallable - the return type of Fn()
@@ -1291,13 +1304,14 @@ declare module 'three/tsl' {
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  ): ShaderCallable<R>
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  }
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- /**
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- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
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- */
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-
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-
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-
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  declare global {
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+ /**
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+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
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+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
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+ * is r185, so the new name is the only one.
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+ */
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+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
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+
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  /** Pass record - stores TSL pass nodes for render pipeline */
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  type PassRecord = Record<string, any>
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@@ -1312,7 +1326,7 @@ declare global {
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  /** Current passes from state */
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  passes: PassRecord
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  /** RenderPipeline instance (null if not initialized) */
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- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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+ renderPipeline: ThreeRenderPipeline | null
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  /** Clear all passes from state */
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  clearPasses: () => void
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  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1493,7 +1507,7 @@ declare namespace three_d {
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  * a single WebGPURenderer using Three.js CanvasTarget API.
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  *
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  * Primary canvas: Has `id` prop, creates its own renderer, registers here
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- * Secondary canvas: Has `target="id"` prop, shares primary's renderer via CanvasTarget
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+ * Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
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  */
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  interface PrimaryCanvasEntry {
@@ -1561,12 +1575,23 @@ type EnvironmentLoaderProps = {
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  * const texture = useEnvironment({ preset: 'sunset' })
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  * ```
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  */
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- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
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+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
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  declare namespace useEnvironment {
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  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
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  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
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  }
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- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
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+ /**
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+ * Options accepted by `useEnvironment.preload`.
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+ *
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+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
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+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
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+ * advertise an option this function silently ignores.
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+ *
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+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
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+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
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+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
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+ */
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+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1570
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  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
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  /**
@@ -1816,10 +1841,10 @@ declare function getLoader<L extends LoaderLike | ConstructorRepresentation<Load
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  * Note: this hook's caller must be wrapped with `React.Suspense`
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  * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
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  */
1819
- declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1844
+ declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1820
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  declare namespace useLoader {
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- var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
1822
- var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
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+ var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
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+ var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
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  var loader: typeof getLoader;
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  }
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package/dist/legacy.d.mts CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as THREE$1 from 'three';
2
- import { WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Node as Node$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three';
2
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Node as Node$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three';
3
3
  import * as React$1 from 'react';
4
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  import { ReactNode, Component, RefObject, JSX } from 'react';
5
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  import * as three_webgpu from 'three/webgpu';
@@ -48,8 +48,12 @@ declare const WebGPURenderer: {
48
48
 
49
49
  declare const RenderTarget: any;
50
50
 
51
+ declare const CubeRenderTarget: any;
52
+
51
53
  var THREE = /*#__PURE__*/_mergeNamespaces({
52
54
  __proto__: null,
55
+ CubeRenderTarget: CubeRenderTarget,
56
+ CubeRenderTargetCompat: WebGLCubeRenderTarget,
53
57
  Inspector: Inspector,
54
58
  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
55
59
  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
@@ -495,7 +499,7 @@ interface InternalState {
495
499
  canvasTarget?: CanvasTarget
496
500
  /**
497
501
  * Whether multi-canvas rendering is active.
498
- * True when any canvas uses `target` prop to share a renderer.
502
+ * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
499
503
  * When true, setCanvasTarget is called before each render.
500
504
  */
501
505
  isMultiCanvas?: boolean
@@ -593,8 +597,8 @@ interface RootState {
593
597
  setSize: (width?: number, height?: number, top?: number, left?: number) => void
594
598
  /** Shortcut to manual setting the pixel ratio */
595
599
  setDpr: (dpr: Dpr) => void
596
- /** Shortcut to setting frameloop flags */
597
- setFrameloop: (frameloop: Frameloop) => void
600
+ /** Shortcut to setting frameloop flags. No args resets to 'always'. */
601
+ setFrameloop: (frameloop?: Frameloop) => void
598
602
  /** Set error state to propagate to error boundary */
599
603
  setError: (error: Error | null) => void
600
604
  /** Current error state (null when no error) */
@@ -612,7 +616,7 @@ interface RootState {
612
616
  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
613
617
  _textureRefs: Map<string, number>
614
618
  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
615
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
619
+ renderPipeline: ThreeRenderPipeline | null
616
620
  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
617
621
  passes: Record<string, any>
618
622
  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -905,8 +909,6 @@ interface Instance<O = any> {
905
909
  attach?: AttachType<O>
906
910
  previousAttach?: any
907
911
  isHidden: boolean
908
- /** Deferred ref props to apply in commitMount */
909
- deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
910
912
  /** Set of props that have been applied via once() */
911
913
  appliedOnce?: Set<string>
912
914
  }
@@ -1143,10 +1145,21 @@ type RenderTargetOptions = RenderTargetOptions$1
1143
1145
  //* Global Types ==============================
1144
1146
 
1145
1147
  declare global {
1146
- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
1147
- interface UniformNode<T = unknown> extends Node {
1148
- value: T
1149
- }
1148
+ /**
1149
+ * Uniform node type.
1150
+ *
1151
+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
1152
+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
1153
+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
1154
+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
1155
+ * arity when three made `UniformNode` two-parameter.
1156
+ *
1157
+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
1158
+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
1159
+ * ergonomics. The result is three's structural type, so members stay in sync with the
1160
+ * installed three instead of needing to be mirrored by hand.
1161
+ */
1162
+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
1150
1163
 
1151
1164
  /**
1152
1165
  * ShaderCallable - the return type of Fn()
@@ -1291,13 +1304,14 @@ declare module 'three/tsl' {
1291
1304
  ): ShaderCallable<R>
1292
1305
  }
1293
1306
 
1294
- /**
1295
- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1296
- */
1297
-
1298
-
1299
-
1300
1307
  declare global {
1308
+ /**
1309
+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
1310
+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
1311
+ * is r185, so the new name is the only one.
1312
+ */
1313
+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
1314
+
1301
1315
  /** Pass record - stores TSL pass nodes for render pipeline */
1302
1316
  type PassRecord = Record<string, any>
1303
1317
 
@@ -1312,7 +1326,7 @@ declare global {
1312
1326
  /** Current passes from state */
1313
1327
  passes: PassRecord
1314
1328
  /** RenderPipeline instance (null if not initialized) */
1315
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1329
+ renderPipeline: ThreeRenderPipeline | null
1316
1330
  /** Clear all passes from state */
1317
1331
  clearPasses: () => void
1318
1332
  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1493,7 +1507,7 @@ declare namespace three_d {
1493
1507
  * a single WebGPURenderer using Three.js CanvasTarget API.
1494
1508
  *
1495
1509
  * Primary canvas: Has `id` prop, creates its own renderer, registers here
1496
- * Secondary canvas: Has `target="id"` prop, shares primary's renderer via CanvasTarget
1510
+ * Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
1497
1511
  */
1498
1512
 
1499
1513
  interface PrimaryCanvasEntry {
@@ -1561,12 +1575,23 @@ type EnvironmentLoaderProps = {
1561
1575
  * const texture = useEnvironment({ preset: 'sunset' })
1562
1576
  * ```
1563
1577
  */
1564
- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
1578
+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
1565
1579
  declare namespace useEnvironment {
1566
1580
  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
1567
1581
  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
1568
1582
  }
1569
- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
1583
+ /**
1584
+ * Options accepted by `useEnvironment.preload`.
1585
+ *
1586
+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
1587
+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
1588
+ * advertise an option this function silently ignores.
1589
+ *
1590
+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
1591
+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
1592
+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
1593
+ */
1594
+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1570
1595
  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
1571
1596
 
1572
1597
  /**
@@ -1816,10 +1841,10 @@ declare function getLoader<L extends LoaderLike | ConstructorRepresentation<Load
1816
1841
  * Note: this hook's caller must be wrapped with `React.Suspense`
1817
1842
  * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
1818
1843
  */
1819
- declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1844
+ declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1820
1845
  declare namespace useLoader {
1821
- var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
1822
- var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
1846
+ var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
1847
+ var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
1823
1848
  var loader: typeof getLoader;
1824
1849
  }
1825
1850
 
package/dist/legacy.d.ts CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as THREE$1 from 'three';
2
- import { WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Node as Node$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three';
2
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Node as Node$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three';
3
3
  import * as React$1 from 'react';
4
4
  import { ReactNode, Component, RefObject, JSX } from 'react';
5
5
  import * as three_webgpu from 'three/webgpu';
@@ -48,8 +48,12 @@ declare const WebGPURenderer: {
48
48
 
49
49
  declare const RenderTarget: any;
50
50
 
51
+ declare const CubeRenderTarget: any;
52
+
51
53
  var THREE = /*#__PURE__*/_mergeNamespaces({
52
54
  __proto__: null,
55
+ CubeRenderTarget: CubeRenderTarget,
56
+ CubeRenderTargetCompat: WebGLCubeRenderTarget,
53
57
  Inspector: Inspector,
54
58
  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
55
59
  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
@@ -495,7 +499,7 @@ interface InternalState {
495
499
  canvasTarget?: CanvasTarget
496
500
  /**
497
501
  * Whether multi-canvas rendering is active.
498
- * True when any canvas uses `target` prop to share a renderer.
502
+ * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
499
503
  * When true, setCanvasTarget is called before each render.
500
504
  */
501
505
  isMultiCanvas?: boolean
@@ -593,8 +597,8 @@ interface RootState {
593
597
  setSize: (width?: number, height?: number, top?: number, left?: number) => void
594
598
  /** Shortcut to manual setting the pixel ratio */
595
599
  setDpr: (dpr: Dpr) => void
596
- /** Shortcut to setting frameloop flags */
597
- setFrameloop: (frameloop: Frameloop) => void
600
+ /** Shortcut to setting frameloop flags. No args resets to 'always'. */
601
+ setFrameloop: (frameloop?: Frameloop) => void
598
602
  /** Set error state to propagate to error boundary */
599
603
  setError: (error: Error | null) => void
600
604
  /** Current error state (null when no error) */
@@ -612,7 +616,7 @@ interface RootState {
612
616
  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
613
617
  _textureRefs: Map<string, number>
614
618
  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
615
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
619
+ renderPipeline: ThreeRenderPipeline | null
616
620
  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
617
621
  passes: Record<string, any>
618
622
  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -905,8 +909,6 @@ interface Instance<O = any> {
905
909
  attach?: AttachType<O>
906
910
  previousAttach?: any
907
911
  isHidden: boolean
908
- /** Deferred ref props to apply in commitMount */
909
- deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
910
912
  /** Set of props that have been applied via once() */
911
913
  appliedOnce?: Set<string>
912
914
  }
@@ -1143,10 +1145,21 @@ type RenderTargetOptions = RenderTargetOptions$1
1143
1145
  //* Global Types ==============================
1144
1146
 
1145
1147
  declare global {
1146
- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
1147
- interface UniformNode<T = unknown> extends Node {
1148
- value: T
1149
- }
1148
+ /**
1149
+ * Uniform node type.
1150
+ *
1151
+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
1152
+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
1153
+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
1154
+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
1155
+ * arity when three made `UniformNode` two-parameter.
1156
+ *
1157
+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
1158
+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
1159
+ * ergonomics. The result is three's structural type, so members stay in sync with the
1160
+ * installed three instead of needing to be mirrored by hand.
1161
+ */
1162
+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
1150
1163
 
1151
1164
  /**
1152
1165
  * ShaderCallable - the return type of Fn()
@@ -1291,13 +1304,14 @@ declare module 'three/tsl' {
1291
1304
  ): ShaderCallable<R>
1292
1305
  }
1293
1306
 
1294
- /**
1295
- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1296
- */
1297
-
1298
-
1299
-
1300
1307
  declare global {
1308
+ /**
1309
+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
1310
+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
1311
+ * is r185, so the new name is the only one.
1312
+ */
1313
+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
1314
+
1301
1315
  /** Pass record - stores TSL pass nodes for render pipeline */
1302
1316
  type PassRecord = Record<string, any>
1303
1317
 
@@ -1312,7 +1326,7 @@ declare global {
1312
1326
  /** Current passes from state */
1313
1327
  passes: PassRecord
1314
1328
  /** RenderPipeline instance (null if not initialized) */
1315
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1329
+ renderPipeline: ThreeRenderPipeline | null
1316
1330
  /** Clear all passes from state */
1317
1331
  clearPasses: () => void
1318
1332
  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1493,7 +1507,7 @@ declare namespace three_d {
1493
1507
  * a single WebGPURenderer using Three.js CanvasTarget API.
1494
1508
  *
1495
1509
  * Primary canvas: Has `id` prop, creates its own renderer, registers here
1496
- * Secondary canvas: Has `target="id"` prop, shares primary's renderer via CanvasTarget
1510
+ * Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
1497
1511
  */
1498
1512
 
1499
1513
  interface PrimaryCanvasEntry {
@@ -1561,12 +1575,23 @@ type EnvironmentLoaderProps = {
1561
1575
  * const texture = useEnvironment({ preset: 'sunset' })
1562
1576
  * ```
1563
1577
  */
1564
- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
1578
+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
1565
1579
  declare namespace useEnvironment {
1566
1580
  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
1567
1581
  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
1568
1582
  }
1569
- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
1583
+ /**
1584
+ * Options accepted by `useEnvironment.preload`.
1585
+ *
1586
+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
1587
+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
1588
+ * advertise an option this function silently ignores.
1589
+ *
1590
+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
1591
+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
1592
+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
1593
+ */
1594
+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1570
1595
  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
1571
1596
 
1572
1597
  /**
@@ -1816,10 +1841,10 @@ declare function getLoader<L extends LoaderLike | ConstructorRepresentation<Load
1816
1841
  * Note: this hook's caller must be wrapped with `React.Suspense`
1817
1842
  * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
1818
1843
  */
1819
- declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1844
+ declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
1820
1845
  declare namespace useLoader {
1821
- var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
1822
- var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
1846
+ var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
1847
+ var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
1823
1848
  var loader: typeof getLoader;
1824
1849
  }
1825
1850