@react-three/fiber 10.0.0-canary.0706a92 → 10.0.0-canary.0f7fc9b

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -1,7 +1,8 @@
1
+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
1
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  import * as three_webgpu from 'three/webgpu';
2
- import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
+ import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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  import * as THREE$1 from 'three';
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- import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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+ import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
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  import * as React$1 from 'react';
@@ -12,7 +13,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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  import { Options } from 'react-use-measure';
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  import * as react_jsx_runtime from 'react/jsx-runtime';
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- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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17
 
18
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  function _mergeNamespaces(n, m) {
@@ -48,15 +48,22 @@ function _mergeNamespaces(n, m) {
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  declare const R3F_BUILD_LEGACY = true;
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  declare const R3F_BUILD_WEBGPU = true;
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+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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+
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  var THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: CubeRenderTarget,
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+ CubeRenderTargetCompat: CubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: RenderTarget,
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+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer,
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- WebGLRendererParameters: WebGLRendererParameters
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+ WebGLRendererParameters: WebGLRendererParameters,
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+ loadInspector: loadInspector
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  }, [three_webgpu]);
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  //* Utility Types ==============================
@@ -494,6 +501,18 @@ interface InternalState {
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  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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  */
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  canvasTarget?: CanvasTarget
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+ /**
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+ * Set when this root's canvas target has been resized and the backend's cached render pass
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+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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+ *
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+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
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+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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+ * invalidate some other canvas's descriptor instead.
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+ *
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+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
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+ */
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+ canvasTargetSizeDirty?: boolean
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  /**
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  * Whether multi-canvas rendering is active.
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  * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
@@ -613,7 +632,7 @@ interface RootState {
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  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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  _textureRefs: Map<string, number>
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  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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+ renderPipeline: ThreeRenderPipeline | null
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  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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  passes: Record<string, any>
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  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -1142,10 +1161,21 @@ type RenderTargetOptions = RenderTargetOptions$1
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  //* Global Types ==============================
1143
1162
 
1144
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  declare global {
1145
- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
1146
- interface UniformNode<T = unknown> extends Node {
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- value: T
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- }
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+ /**
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+ * Uniform node type.
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+ *
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+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
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+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
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+ * arity when three made `UniformNode` two-parameter.
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+ *
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+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
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+ * ergonomics. The result is three's structural type, so members stay in sync with the
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+ * installed three instead of needing to be mirrored by hand.
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+ */
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+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
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  /**
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  * ShaderCallable - the return type of Fn()
@@ -1290,13 +1320,14 @@ declare module 'three/tsl' {
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  ): ShaderCallable<R>
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  }
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1322
 
1293
- /**
1294
- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1295
- */
1296
-
1297
-
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-
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  declare global {
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+ /**
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+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
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+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
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+ * is r185, so the new name is the only one.
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+ */
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+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
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+
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  /** Pass record - stores TSL pass nodes for render pipeline */
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  type PassRecord = Record<string, any>
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@@ -1311,7 +1342,7 @@ declare global {
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  /** Current passes from state */
1312
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  passes: PassRecord
1313
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  /** RenderPipeline instance (null if not initialized) */
1314
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1345
+ renderPipeline: ThreeRenderPipeline | null
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  /** Clear all passes from state */
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  clearPasses: () => void
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  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1560,12 +1591,23 @@ type EnvironmentLoaderProps = {
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  * const texture = useEnvironment({ preset: 'sunset' })
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  * ```
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  */
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- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
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+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
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  declare namespace useEnvironment {
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  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
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  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
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  }
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- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
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+ /**
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+ * Options accepted by `useEnvironment.preload`.
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+ *
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+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
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+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
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+ * advertise an option this function silently ignores.
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+ *
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+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
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+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
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+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
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+ */
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+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
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  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
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  /**
@@ -1609,9 +1651,9 @@ type EnvironmentProps = {
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  blur?: number;
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  backgroundBlurriness?: number;
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  backgroundIntensity?: number;
1612
- backgroundRotation?: Euler$3;
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+ backgroundRotation?: Euler;
1613
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  environmentIntensity?: number;
1614
- environmentRotation?: Euler$3;
1656
+ environmentRotation?: Euler;
1615
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  map?: Texture$1;
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  preset?: PresetsType;
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  scene?: Scene | React$1.RefObject<Scene>;
@@ -1695,7 +1737,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
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  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
1696
1738
  declare module '@react-three/fiber' {
1697
1739
  interface ThreeElements {
1698
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
1740
+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
1699
1741
  }
1700
1742
  }
1701
1743
  /**
@@ -1795,6 +1837,24 @@ declare module '@react-three/fiber' {
1795
1837
  */
1796
1838
  declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
1797
1839
 
1840
+ /**
1841
+ * Moves every trace of interactivity from one object to its replacement, for reconstruction.
1842
+ *
1843
+ * When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
1844
+ * instance. Removing the old object from the interaction state and registering the new one from
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+ * scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
1846
+ * the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
1847
+ * is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
1848
+ * swap the user never asked to see (#3744).
1849
+ *
1850
+ * Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
1851
+ * left alone — releasing and re-acquiring it is precisely the glitch being avoided.
1852
+ *
1853
+ * Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
1854
+ * the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
1855
+ * cannot outlive the object it described.
1856
+ */
1857
+ declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
1798
1858
  declare function removeInteractivity(store: RootStore, object: Object3D): void;
1799
1859
  declare function createEvents(store: RootStore): {
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  handlePointer: (name: string) => (event: DomEvent) => void;
@@ -3220,11 +3280,6 @@ declare function flushSync<R>(fn: () => R): R;
3220
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  declare const context: React$1.Context<RootStore>;
3221
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  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3222
3282
 
3223
- /**
3224
- * Safely flush async effects when testing, simulating a legacy root.
3225
- * @deprecated Import from React instead. import { act } from 'react'
3226
- */
3227
- declare const act: typeof React$1.act;
3228
3283
  /**
3229
3284
  * An SSR-friendly useLayoutEffect.
3230
3285
  *
@@ -3708,5 +3763,5 @@ declare function isOnce(value: unknown): value is {
3708
3763
  */
3709
3764
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3710
3765
 
3711
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3766
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3712
3767
  export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
package/dist/index.d.mts CHANGED
@@ -1,7 +1,8 @@
1
+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
1
2
  import * as three_webgpu from 'three/webgpu';
2
- import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
+ import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
4
  import * as THREE$1 from 'three';
4
- import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
5
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
5
6
  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
6
7
  import { Inspector } from 'three/addons/inspector/Inspector.js';
7
8
  import * as React$1 from 'react';
@@ -12,7 +13,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
12
13
  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
13
14
  import { Options } from 'react-use-measure';
14
15
  import * as react_jsx_runtime from 'react/jsx-runtime';
15
- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
16
16
  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
17
17
 
18
18
  function _mergeNamespaces(n, m) {
@@ -48,15 +48,22 @@ function _mergeNamespaces(n, m) {
48
48
  declare const R3F_BUILD_LEGACY = true;
49
49
  declare const R3F_BUILD_WEBGPU = true;
50
50
 
51
+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
52
+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
53
+
51
54
  var THREE = /*#__PURE__*/_mergeNamespaces({
52
55
  __proto__: null,
56
+ CubeRenderTarget: CubeRenderTarget,
57
+ CubeRenderTargetCompat: CubeRenderTarget,
53
58
  Inspector: Inspector,
54
59
  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
55
60
  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
56
61
  RenderTargetCompat: RenderTarget,
62
+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
57
63
  WebGLRenderTarget: WebGLRenderTarget,
58
64
  WebGLRenderer: WebGLRenderer,
59
- WebGLRendererParameters: WebGLRendererParameters
65
+ WebGLRendererParameters: WebGLRendererParameters,
66
+ loadInspector: loadInspector
60
67
  }, [three_webgpu]);
61
68
 
62
69
  //* Utility Types ==============================
@@ -494,6 +501,18 @@ interface InternalState {
494
501
  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
495
502
  */
496
503
  canvasTarget?: CanvasTarget
504
+ /**
505
+ * Set when this root's canvas target has been resized and the backend's cached render pass
506
+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
507
+ *
508
+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
509
+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
510
+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
511
+ * invalidate some other canvas's descriptor instead.
512
+ *
513
+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
514
+ */
515
+ canvasTargetSizeDirty?: boolean
497
516
  /**
498
517
  * Whether multi-canvas rendering is active.
499
518
  * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
@@ -613,7 +632,7 @@ interface RootState {
613
632
  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
614
633
  _textureRefs: Map<string, number>
615
634
  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
616
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
635
+ renderPipeline: ThreeRenderPipeline | null
617
636
  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
618
637
  passes: Record<string, any>
619
638
  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -1142,10 +1161,21 @@ type RenderTargetOptions = RenderTargetOptions$1
1142
1161
  //* Global Types ==============================
1143
1162
 
1144
1163
  declare global {
1145
- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
1146
- interface UniformNode<T = unknown> extends Node {
1147
- value: T
1148
- }
1164
+ /**
1165
+ * Uniform node type.
1166
+ *
1167
+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
1168
+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
1169
+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
1170
+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
1171
+ * arity when three made `UniformNode` two-parameter.
1172
+ *
1173
+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
1174
+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
1175
+ * ergonomics. The result is three's structural type, so members stay in sync with the
1176
+ * installed three instead of needing to be mirrored by hand.
1177
+ */
1178
+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
1149
1179
 
1150
1180
  /**
1151
1181
  * ShaderCallable - the return type of Fn()
@@ -1290,13 +1320,14 @@ declare module 'three/tsl' {
1290
1320
  ): ShaderCallable<R>
1291
1321
  }
1292
1322
 
1293
- /**
1294
- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1295
- */
1296
-
1297
-
1298
-
1299
1323
  declare global {
1324
+ /**
1325
+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
1326
+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
1327
+ * is r185, so the new name is the only one.
1328
+ */
1329
+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
1330
+
1300
1331
  /** Pass record - stores TSL pass nodes for render pipeline */
1301
1332
  type PassRecord = Record<string, any>
1302
1333
 
@@ -1311,7 +1342,7 @@ declare global {
1311
1342
  /** Current passes from state */
1312
1343
  passes: PassRecord
1313
1344
  /** RenderPipeline instance (null if not initialized) */
1314
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1345
+ renderPipeline: ThreeRenderPipeline | null
1315
1346
  /** Clear all passes from state */
1316
1347
  clearPasses: () => void
1317
1348
  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1560,12 +1591,23 @@ type EnvironmentLoaderProps = {
1560
1591
  * const texture = useEnvironment({ preset: 'sunset' })
1561
1592
  * ```
1562
1593
  */
1563
- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
1594
+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
1564
1595
  declare namespace useEnvironment {
1565
1596
  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
1566
1597
  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
1567
1598
  }
1568
- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
1599
+ /**
1600
+ * Options accepted by `useEnvironment.preload`.
1601
+ *
1602
+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
1603
+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
1604
+ * advertise an option this function silently ignores.
1605
+ *
1606
+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
1607
+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
1608
+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
1609
+ */
1610
+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1569
1611
  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
1570
1612
 
1571
1613
  /**
@@ -1609,9 +1651,9 @@ type EnvironmentProps = {
1609
1651
  blur?: number;
1610
1652
  backgroundBlurriness?: number;
1611
1653
  backgroundIntensity?: number;
1612
- backgroundRotation?: Euler$3;
1654
+ backgroundRotation?: Euler;
1613
1655
  environmentIntensity?: number;
1614
- environmentRotation?: Euler$3;
1656
+ environmentRotation?: Euler;
1615
1657
  map?: Texture$1;
1616
1658
  preset?: PresetsType;
1617
1659
  scene?: Scene | React$1.RefObject<Scene>;
@@ -1695,7 +1737,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
1695
1737
  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
1696
1738
  declare module '@react-three/fiber' {
1697
1739
  interface ThreeElements {
1698
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
1740
+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
1699
1741
  }
1700
1742
  }
1701
1743
  /**
@@ -1795,6 +1837,24 @@ declare module '@react-three/fiber' {
1795
1837
  */
1796
1838
  declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
1797
1839
 
1840
+ /**
1841
+ * Moves every trace of interactivity from one object to its replacement, for reconstruction.
1842
+ *
1843
+ * When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
1844
+ * instance. Removing the old object from the interaction state and registering the new one from
1845
+ * scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
1846
+ * the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
1847
+ * is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
1848
+ * swap the user never asked to see (#3744).
1849
+ *
1850
+ * Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
1851
+ * left alone — releasing and re-acquiring it is precisely the glitch being avoided.
1852
+ *
1853
+ * Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
1854
+ * the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
1855
+ * cannot outlive the object it described.
1856
+ */
1857
+ declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
1798
1858
  declare function removeInteractivity(store: RootStore, object: Object3D): void;
1799
1859
  declare function createEvents(store: RootStore): {
1800
1860
  handlePointer: (name: string) => (event: DomEvent) => void;
@@ -3220,11 +3280,6 @@ declare function flushSync<R>(fn: () => R): R;
3220
3280
  declare const context: React$1.Context<RootStore>;
3221
3281
  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3222
3282
 
3223
- /**
3224
- * Safely flush async effects when testing, simulating a legacy root.
3225
- * @deprecated Import from React instead. import { act } from 'react'
3226
- */
3227
- declare const act: typeof React$1.act;
3228
3283
  /**
3229
3284
  * An SSR-friendly useLayoutEffect.
3230
3285
  *
@@ -3708,5 +3763,5 @@ declare function isOnce(value: unknown): value is {
3708
3763
  */
3709
3764
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3710
3765
 
3711
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3766
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3712
3767
  export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };