@react-three/fiber 10.0.0-alpha.2 → 10.0.0-canary.0706a92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,13 +1,21 @@
1
1
  import * as webgpu from 'three/webgpu';
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- import { RenderTarget, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, SRGBColorSpace, Raycaster, OrthographicCamera, PerspectiveCamera, Scene, PCFSoftShadowMap, VSMShadowMap, PCFShadowMap, BasicShadowMap, WebGPURenderer, Color, Vector4, PostProcessing } from 'three/webgpu';
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+ import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, RenderPipeline, PostProcessing } from 'three/webgpu';
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
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- import { jsx, Fragment } from 'react/jsx-runtime';
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+ import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
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  import * as React from 'react';
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- import React__default, { useMemo, useLayoutEffect, useEffect, useContext, useRef, useImperativeHandle, useCallback, useState } from 'react';
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+ import React__default, { useLayoutEffect, useRef, useMemo, useEffect, useContext, useImperativeHandle, useCallback, useState } from 'react';
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  import useMeasure from 'react-use-measure';
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  import { useFiber, useContextBridge, traverseFiber, FiberProvider } from 'its-fine';
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+ import { useThree as useThree$1, useLoader as useLoader$1, useFrame as useFrame$1, createPortal as createPortal$1, applyProps as applyProps$1, extend as extend$1 } from '@react-three/fiber';
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+ import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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+ import { HDRLoader } from 'three/examples/jsm/loaders/HDRLoader.js';
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+ import { EXRLoader } from 'three/examples/jsm/loaders/EXRLoader.js';
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+ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
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+ import { GainMapLoader } from '@monogrid/gainmap-js';
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  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
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  import { suspend, preload, clear } from 'suspend-react';
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  import { dequal } from 'dequal/lite';
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  import 'zustand/shallow';
@@ -46,9 +54,392 @@ const THREE = /*#__PURE__*/_mergeNamespaces({
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  WebGLRenderer: WebGLRenderer
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  }, [webgpu]);
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- var __defProp$3 = Object.defineProperty;
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- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ const primaryRegistry = /* @__PURE__ */ new Map();
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+ const pendingSubscribers = /* @__PURE__ */ new Map();
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+ function registerPrimary(id, renderer, store) {
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+ if (primaryRegistry.has(id)) {
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+ console.warn(`Canvas with id="${id}" already registered. Overwriting.`);
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+ }
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+ const entry = { renderer, store };
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+ primaryRegistry.set(id, entry);
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+ const subscribers = pendingSubscribers.get(id);
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+ if (subscribers) {
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+ subscribers.forEach((callback) => callback(entry));
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+ pendingSubscribers.delete(id);
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+ }
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+ return () => {
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+ const currentEntry = primaryRegistry.get(id);
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+ if (currentEntry?.renderer === renderer) {
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+ primaryRegistry.delete(id);
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+ }
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+ };
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+ }
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+ function getPrimary(id) {
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+ return primaryRegistry.get(id);
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+ }
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+ function waitForPrimary(id, timeout = 5e3) {
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+ const existing = primaryRegistry.get(id);
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+ if (existing) {
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+ return Promise.resolve(existing);
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+ }
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+ return new Promise((resolve, reject) => {
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+ const timeoutId = setTimeout(() => {
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+ const subscribers = pendingSubscribers.get(id);
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+ if (subscribers) {
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+ const index = subscribers.indexOf(callback);
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+ if (index !== -1) subscribers.splice(index, 1);
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+ if (subscribers.length === 0) pendingSubscribers.delete(id);
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+ }
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+ reject(new Error(`Timeout waiting for canvas with id="${id}". Make sure a <Canvas id="${id}"> is mounted.`));
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+ }, timeout);
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+ const callback = (entry) => {
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+ clearTimeout(timeoutId);
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+ resolve(entry);
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+ };
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+ if (!pendingSubscribers.has(id)) {
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+ pendingSubscribers.set(id, []);
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+ }
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+ pendingSubscribers.get(id).push(callback);
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+ });
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+ }
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+ function hasPrimary(id) {
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+ return primaryRegistry.has(id);
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+ }
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+ function unregisterPrimary(id) {
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+ primaryRegistry.delete(id);
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+ }
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+ function getPrimaryIds() {
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+ return Array.from(primaryRegistry.keys());
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+ }
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+
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+ const presetsObj = {
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+ apartment: "lebombo_1k.hdr",
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+ city: "potsdamer_platz_1k.hdr",
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+ dawn: "kiara_1_dawn_1k.hdr",
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+ forest: "forest_slope_1k.hdr",
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+ lobby: "st_fagans_interior_1k.hdr",
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+ night: "dikhololo_night_1k.hdr",
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+ park: "rooitou_park_1k.hdr",
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+ studio: "studio_small_03_1k.hdr",
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+ sunset: "venice_sunset_1k.hdr",
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+ warehouse: "empty_warehouse_01_1k.hdr"
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+ };
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+
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+ const CUBEMAP_ROOT = "https://raw.githack.com/pmndrs/drei-assets/456060a26bbeb8fdf79326f224b6d99b8bcce736/hdri/";
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+ const isArray = (arr) => Array.isArray(arr);
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+ const defaultFiles = ["/px.png", "/nx.png", "/py.png", "/ny.png", "/pz.png", "/nz.png"];
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+ function useEnvironment({
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+ files = defaultFiles,
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+ path = "",
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+ preset = void 0,
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+ colorSpace = void 0,
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+ extensions
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+ } = {}) {
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+ if (preset) {
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+ validatePreset(preset);
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+ files = presetsObj[preset];
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+ path = CUBEMAP_ROOT;
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+ }
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+ const multiFile = isArray(files);
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+ const { extension, isCubemap } = getExtension(files);
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+ const loader = getLoader$1(extension);
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+ if (!loader) throw new Error("useEnvironment: Unrecognized file extension: " + files);
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+ const renderer = useThree$1((state) => state.renderer);
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+ useLayoutEffect(() => {
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+ if (extension !== "webp" && extension !== "jpg" && extension !== "jpeg") return;
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+ function clearGainmapTexture() {
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+ useLoader$1.clear(loader, multiFile ? [files] : files);
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+ }
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+ renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
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+ const loaderResult = useLoader$1(
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+ loader,
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+ multiFile ? [files] : files,
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+ (loader2) => {
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+ if (extension === "webp" || extension === "jpg" || extension === "jpeg") {
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+ loader2.setRenderer?.(renderer);
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+ }
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+ loader2.setPath?.(path);
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+ if (extensions) extensions(loader2);
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+ }
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+ );
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+ let texture = multiFile ? (
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+ // @ts-ignore
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+ loaderResult[0]
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+ ) : loaderResult;
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+ if (extension === "jpg" || extension === "jpeg" || extension === "webp") {
171
+ texture = texture.renderTarget?.texture;
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+ }
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+ texture.mapping = isCubemap ? CubeReflectionMapping : EquirectangularReflectionMapping;
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+ texture.colorSpace = colorSpace ?? (isCubemap ? "srgb" : "srgb-linear");
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+ return texture;
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+ }
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+ const preloadDefaultOptions = {
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+ files: defaultFiles,
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+ path: "",
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+ preset: void 0,
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+ extensions: void 0
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+ };
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+ useEnvironment.preload = (preloadOptions) => {
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+ const options = { ...preloadDefaultOptions, ...preloadOptions };
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+ let { files, path = "" } = options;
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+ const { preset, extensions } = options;
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+ if (preset) {
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+ validatePreset(preset);
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+ files = presetsObj[preset];
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+ path = CUBEMAP_ROOT;
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+ }
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+ const { extension } = getExtension(files);
193
+ if (extension === "webp" || extension === "jpg" || extension === "jpeg") {
194
+ throw new Error("useEnvironment: Preloading gainmaps is not supported");
195
+ }
196
+ const loader = getLoader$1(extension);
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+ if (!loader) throw new Error("useEnvironment: Unrecognized file extension: " + files);
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+ useLoader$1.preload(loader, isArray(files) ? [files] : files, (loader2) => {
199
+ loader2.setPath?.(path);
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+ if (extensions) extensions(loader2);
201
+ });
202
+ };
203
+ const clearDefaultOptins = {
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+ files: defaultFiles,
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+ preset: void 0
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+ };
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+ useEnvironment.clear = (clearOptions) => {
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+ const options = { ...clearDefaultOptins, ...clearOptions };
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+ let { files } = options;
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+ const { preset } = options;
211
+ if (preset) {
212
+ validatePreset(preset);
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+ files = presetsObj[preset];
214
+ }
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+ const { extension } = getExtension(files);
216
+ const loader = getLoader$1(extension);
217
+ if (!loader) throw new Error("useEnvironment: Unrecognized file extension: " + files);
218
+ useLoader$1.clear(loader, isArray(files) ? [files] : files);
219
+ };
220
+ function validatePreset(preset) {
221
+ if (!(preset in presetsObj)) throw new Error("Preset must be one of: " + Object.keys(presetsObj).join(", "));
222
+ }
223
+ function getExtension(files) {
224
+ const isCubemap = isArray(files) && files.length === 6;
225
+ const isGainmap = isArray(files) && files.length === 3 && files.some((file) => file.endsWith("json"));
226
+ const firstEntry = isArray(files) ? files[0] : files;
227
+ const extension = isCubemap ? "cube" : isGainmap ? "webp" : firstEntry.startsWith("data:application/exr") ? "exr" : firstEntry.startsWith("data:application/hdr") ? "hdr" : firstEntry.startsWith("data:image/jpeg") ? "jpg" : firstEntry.split(".").pop()?.split("?")?.shift()?.toLowerCase();
228
+ return { extension, isCubemap, isGainmap };
229
+ }
230
+ function getLoader$1(extension) {
231
+ const loader = extension === "cube" ? CubeTextureLoader : extension === "hdr" ? HDRLoader : extension === "exr" ? EXRLoader : extension === "jpg" || extension === "jpeg" ? UltraHDRLoader : extension === "webp" ? GainMapLoader : null;
232
+ return loader;
233
+ }
234
+
235
+ const isRef$1 = (obj) => obj.current && obj.current.isScene;
236
+ const resolveScene = (scene) => isRef$1(scene) ? scene.current : scene;
237
+ function setEnvProps(background, scene, defaultScene, texture, sceneProps = {}) {
238
+ sceneProps = {
239
+ backgroundBlurriness: 0,
240
+ backgroundIntensity: 1,
241
+ backgroundRotation: [0, 0, 0],
242
+ environmentIntensity: 1,
243
+ environmentRotation: [0, 0, 0],
244
+ ...sceneProps
245
+ };
246
+ const target = resolveScene(scene || defaultScene);
247
+ const oldbg = target.background;
248
+ const oldenv = target.environment;
249
+ const oldSceneProps = {
250
+ // @ts-ignore
251
+ backgroundBlurriness: target.backgroundBlurriness,
252
+ // @ts-ignore
253
+ backgroundIntensity: target.backgroundIntensity,
254
+ // @ts-ignore
255
+ backgroundRotation: target.backgroundRotation?.clone?.() ?? [0, 0, 0],
256
+ // @ts-ignore
257
+ environmentIntensity: target.environmentIntensity,
258
+ // @ts-ignore
259
+ environmentRotation: target.environmentRotation?.clone?.() ?? [0, 0, 0]
260
+ };
261
+ if (background !== "only") target.environment = texture;
262
+ if (background) target.background = texture;
263
+ applyProps$1(target, sceneProps);
264
+ return () => {
265
+ if (background !== "only") target.environment = oldenv;
266
+ if (background) target.background = oldbg;
267
+ applyProps$1(target, oldSceneProps);
268
+ };
269
+ }
270
+ function EnvironmentMap({ scene, background = false, map, ...config }) {
271
+ const defaultScene = useThree$1((state) => state.scene);
272
+ React.useLayoutEffect(() => {
273
+ if (map) return setEnvProps(background, scene, defaultScene, map, config);
274
+ });
275
+ return null;
276
+ }
277
+ function EnvironmentCube({
278
+ background = false,
279
+ scene,
280
+ blur,
281
+ backgroundBlurriness,
282
+ backgroundIntensity,
283
+ backgroundRotation,
284
+ environmentIntensity,
285
+ environmentRotation,
286
+ ...rest
287
+ }) {
288
+ const texture = useEnvironment(rest);
289
+ const defaultScene = useThree$1((state) => state.scene);
290
+ React.useLayoutEffect(() => {
291
+ return setEnvProps(background, scene, defaultScene, texture, {
292
+ backgroundBlurriness: blur ?? backgroundBlurriness,
293
+ backgroundIntensity,
294
+ backgroundRotation,
295
+ environmentIntensity,
296
+ environmentRotation
297
+ });
298
+ });
299
+ React.useEffect(() => {
300
+ return () => {
301
+ texture.dispose();
302
+ };
303
+ }, [texture]);
304
+ return null;
305
+ }
306
+ function EnvironmentPortal({
307
+ children,
308
+ near = 0.1,
309
+ far = 1e3,
310
+ resolution = 256,
311
+ frames = 1,
312
+ map,
313
+ background = false,
314
+ blur,
315
+ backgroundBlurriness,
316
+ backgroundIntensity,
317
+ backgroundRotation,
318
+ environmentIntensity,
319
+ environmentRotation,
320
+ scene,
321
+ files,
322
+ path,
323
+ preset = void 0,
324
+ extensions
325
+ }) {
326
+ const gl = useThree$1((state) => state.gl);
327
+ const defaultScene = useThree$1((state) => state.scene);
328
+ const camera = React.useRef(null);
329
+ const [virtualScene] = React.useState(() => new Scene());
330
+ const fbo = React.useMemo(() => {
331
+ const fbo2 = new WebGLCubeRenderTarget(resolution);
332
+ fbo2.texture.type = HalfFloatType;
333
+ return fbo2;
334
+ }, [resolution]);
335
+ React.useEffect(() => {
336
+ return () => {
337
+ fbo.dispose();
338
+ };
339
+ }, [fbo]);
340
+ React.useLayoutEffect(() => {
341
+ if (frames === 1) {
342
+ const autoClear = gl.autoClear;
343
+ gl.autoClear = true;
344
+ camera.current.update(gl, virtualScene);
345
+ gl.autoClear = autoClear;
346
+ }
347
+ return setEnvProps(background, scene, defaultScene, fbo.texture, {
348
+ backgroundBlurriness: blur ?? backgroundBlurriness,
349
+ backgroundIntensity,
350
+ backgroundRotation,
351
+ environmentIntensity,
352
+ environmentRotation
353
+ });
354
+ }, [
355
+ children,
356
+ virtualScene,
357
+ fbo.texture,
358
+ scene,
359
+ defaultScene,
360
+ background,
361
+ frames,
362
+ gl,
363
+ blur,
364
+ backgroundBlurriness,
365
+ backgroundIntensity,
366
+ backgroundRotation,
367
+ environmentIntensity,
368
+ environmentRotation
369
+ ]);
370
+ let count = 1;
371
+ useFrame$1(() => {
372
+ if (frames === Infinity || count < frames) {
373
+ const autoClear = gl.autoClear;
374
+ gl.autoClear = true;
375
+ camera.current.update(gl, virtualScene);
376
+ gl.autoClear = autoClear;
377
+ count++;
378
+ }
379
+ });
380
+ return /* @__PURE__ */ jsx(Fragment, { children: createPortal$1(
381
+ /* @__PURE__ */ jsxs(Fragment, { children: [
382
+ children,
383
+ /* @__PURE__ */ jsx("cubeCamera", { ref: camera, args: [near, far, fbo] }),
384
+ files || preset ? /* @__PURE__ */ jsx(EnvironmentCube, { background: true, files, preset, path, extensions }) : map ? /* @__PURE__ */ jsx(EnvironmentMap, { background: true, map, extensions }) : null
385
+ ] }),
386
+ virtualScene
387
+ ) });
388
+ }
389
+ function EnvironmentGround(props) {
390
+ const textureDefault = useEnvironment(props);
391
+ const texture = props.map || textureDefault;
392
+ React.useMemo(() => extend$1({ GroundProjectedEnvImpl: GroundedSkybox }), []);
393
+ React.useEffect(() => {
394
+ return () => {
395
+ textureDefault.dispose();
396
+ };
397
+ }, [textureDefault]);
398
+ const height = props.ground?.height ?? 15;
399
+ const radius = props.ground?.radius ?? 60;
400
+ const scale = props.ground?.scale ?? 1e3;
401
+ const args = React.useMemo(
402
+ () => [texture, height, radius],
403
+ [texture, height, radius]
404
+ );
405
+ return /* @__PURE__ */ jsxs(Fragment, { children: [
406
+ /* @__PURE__ */ jsx(EnvironmentMap, { ...props, map: texture }),
407
+ /* @__PURE__ */ jsx("groundProjectedEnvImpl", { args, scale })
408
+ ] });
409
+ }
410
+ function EnvironmentColor({ color, scene }) {
411
+ const defaultScene = useThree$1((state) => state.scene);
412
+ React.useLayoutEffect(() => {
413
+ if (color === void 0) return;
414
+ const target = resolveScene(scene || defaultScene);
415
+ const oldBg = target.background;
416
+ target.background = new Color(color);
417
+ return () => {
418
+ target.background = oldBg;
419
+ };
420
+ });
421
+ return null;
422
+ }
423
+ function EnvironmentDualSource(props) {
424
+ const { backgroundFiles, ...envProps } = props;
425
+ return /* @__PURE__ */ jsxs(Fragment, { children: [
426
+ /* @__PURE__ */ jsx(EnvironmentCube, { ...envProps, background: false }),
427
+ /* @__PURE__ */ jsx(EnvironmentCube, { ...props, files: backgroundFiles, background: "only" })
428
+ ] });
429
+ }
430
+ function Environment(props) {
431
+ if (props.color && !props.files && !props.preset && !props.map) {
432
+ return /* @__PURE__ */ jsx(EnvironmentColor, { ...props });
433
+ }
434
+ if (props.backgroundFiles && props.backgroundFiles !== props.files) {
435
+ return /* @__PURE__ */ jsx(EnvironmentDualSource, { ...props });
436
+ }
437
+ return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
438
+ }
439
+
440
+ var __defProp$1 = Object.defineProperty;
441
+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
442
+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
52
443
  const act = React["act"];
53
444
  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
54
445
  function useMutableCallback(fn) {
@@ -80,7 +471,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
80
471
  return _a = class extends React.Component {
81
472
  constructor() {
82
473
  super(...arguments);
83
- __publicField$3(this, "state", { error: false });
474
+ __publicField$1(this, "state", { error: false });
84
475
  }
85
476
  componentDidCatch(err) {
86
477
  this.props.set(err);
@@ -88,7 +479,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
88
479
  render() {
89
480
  return this.state.error ? null : this.props.children;
90
481
  }
91
- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
482
+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
92
483
  })();
93
484
 
94
485
  const is = {
@@ -274,7 +665,7 @@ function createOcclusionObserverNode(store, uniform) {
274
665
  let occlusionSetupPromise = null;
275
666
  function enableOcclusion(store) {
276
667
  const state = store.getState();
277
- const { internal, renderer, rootScene } = state;
668
+ const { internal, renderer } = state;
278
669
  if (internal.occlusionEnabled || occlusionSetupPromise) return;
279
670
  const hasOcclusionSupport = typeof renderer?.isOccluded === "function";
280
671
  if (!hasOcclusionSupport) {
@@ -382,6 +773,17 @@ function unregisterVisibility(store, object) {
382
773
  internal.visibilityRegistry.delete(object.uuid);
383
774
  internal.occlusionCache.delete(object);
384
775
  }
776
+ function updateVisibilityHandlers(store, object, handlers) {
777
+ const { internal } = store.getState();
778
+ const entry = internal.visibilityRegistry.get(object.uuid);
779
+ if (!entry) return false;
780
+ entry.handlers = handlers;
781
+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
782
+ object.occlusionTest = true;
783
+ enableOcclusion(store);
784
+ }
785
+ return true;
786
+ }
385
787
  function checkVisibility(state) {
386
788
  const { internal, camera } = state;
387
789
  const registry = internal.visibilityRegistry;
@@ -437,6 +839,22 @@ function hasVisibilityHandlers(handlers) {
437
839
  return !!(handlers.onFramed || handlers.onOccluded || handlers.onVisible);
438
840
  }
439
841
 
842
+ const FROM_REF = Symbol.for("@react-three/fiber.fromRef");
843
+ function fromRef(ref) {
844
+ return { [FROM_REF]: ref };
845
+ }
846
+ function isFromRef(value) {
847
+ return value !== null && typeof value === "object" && FROM_REF in value;
848
+ }
849
+
850
+ const ONCE = Symbol.for("@react-three/fiber.once");
851
+ function once(...args) {
852
+ return { [ONCE]: args.length ? args : true };
853
+ }
854
+ function isOnce(value) {
855
+ return value !== null && typeof value === "object" && ONCE in value;
856
+ }
857
+
440
858
  const RESERVED_PROPS = [
441
859
  "children",
442
860
  "key",
@@ -507,7 +925,7 @@ function getMemoizedPrototype(root) {
507
925
  ctor = new root.constructor();
508
926
  MEMOIZED_PROTOTYPES.set(root.constructor, ctor);
509
927
  }
510
- } catch (e) {
928
+ } catch {
511
929
  }
512
930
  return ctor;
513
931
  }
@@ -553,6 +971,22 @@ function applyProps(object, props) {
553
971
  continue;
554
972
  }
555
973
  if (value === void 0) continue;
974
+ if (isFromRef(value)) continue;
975
+ if (isOnce(value)) {
976
+ if (instance?.appliedOnce?.has(prop)) continue;
977
+ if (instance) {
978
+ instance.appliedOnce ?? (instance.appliedOnce = /* @__PURE__ */ new Set());
979
+ instance.appliedOnce.add(prop);
980
+ }
981
+ const { root: targetRoot, key: targetKey } = resolve(object, prop);
982
+ const args = value[ONCE];
983
+ if (typeof targetRoot[targetKey] === "function") {
984
+ targetRoot[targetKey](...args === true ? [] : args);
985
+ } else if (args !== true && args.length > 0) {
986
+ targetRoot[targetKey] = args[0];
987
+ }
988
+ continue;
989
+ }
556
990
  let { root, key, target } = resolve(object, prop);
557
991
  if (target === void 0 && (typeof root !== "object" || root === null)) {
558
992
  throw Error(`R3F: Cannot set "${prop}". Ensure it is an object before setting "${key}".`);
@@ -573,9 +1007,25 @@ function applyProps(object, props) {
573
1007
  } else if (isVectorLike(target) && is.num(value)) {
574
1008
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
575
1009
  else target.set(value);
1010
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1011
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1012
+ const uniforms = root.uniforms;
1013
+ const nextUniforms = value;
1014
+ for (const name in nextUniforms) {
1015
+ const uniform = nextUniforms[name];
1016
+ const targetUniform = uniforms[name];
1017
+ if (targetUniform) Object.assign(targetUniform, uniform);
1018
+ else {
1019
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1020
+ uniforms[name] = nextUniform;
1021
+ }
1022
+ }
576
1023
  } else {
577
1024
  root[key] = value;
578
- if (rootState && !rootState.linear && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
1025
+ if (key.endsWith("Node") && root.isMaterial) {
1026
+ root.needsUpdate = true;
1027
+ }
1028
+ if (rootState && rootState.renderer?.outputColorSpace === SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
579
1029
  root[key].format === RGBAFormat && root[key].type === UnsignedByteType) {
580
1030
  root[key].colorSpace = rootState.textureColorSpace;
581
1031
  }
@@ -588,6 +1038,9 @@ function applyProps(object, props) {
588
1038
  if (instance.eventCount && object2.raycast !== null) {
589
1039
  rootState.internal.interaction.push(object2);
590
1040
  }
1041
+ }
1042
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1043
+ const object2 = instance.object;
591
1044
  const root = findInitialRoot(instance);
592
1045
  const visibilityHandlers = {
593
1046
  onFramed: instance.handlers.onFramed,
@@ -595,7 +1048,9 @@ function applyProps(object, props) {
595
1048
  onVisible: instance.handlers.onVisible
596
1049
  };
597
1050
  if (hasVisibilityHandlers(visibilityHandlers)) {
598
- registerVisibility(root, object2, visibilityHandlers);
1051
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1052
+ registerVisibility(root, object2, visibilityHandlers);
1053
+ }
599
1054
  } else {
600
1055
  unregisterVisibility(root, object2);
601
1056
  }
@@ -608,38 +1063,60 @@ function applyProps(object, props) {
608
1063
  return object;
609
1064
  }
610
1065
 
1066
+ const DEFAULT_POINTER_ID = 0;
1067
+ const XR_POINTER_ID_START = 1e3;
1068
+ function getPointerState(internal, pointerId) {
1069
+ let state = internal.pointerMap.get(pointerId);
1070
+ if (!state) {
1071
+ state = {
1072
+ hovered: /* @__PURE__ */ new Map(),
1073
+ captured: /* @__PURE__ */ new Map(),
1074
+ initialClick: [0, 0],
1075
+ initialHits: []
1076
+ };
1077
+ internal.pointerMap.set(pointerId, state);
1078
+ }
1079
+ return state;
1080
+ }
1081
+ function getPointerId(event) {
1082
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1083
+ }
611
1084
  function makeId(event) {
612
1085
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
613
1086
  }
614
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
615
- const captureData = captures.get(obj);
1087
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1088
+ const pointerState = internal.pointerMap.get(pointerId);
1089
+ if (!pointerState) return;
1090
+ const captureData = pointerState.captured.get(obj);
616
1091
  if (captureData) {
617
- captures.delete(obj);
618
- if (captures.size === 0) {
619
- capturedMap.delete(pointerId);
620
- captureData.target.releasePointerCapture(pointerId);
621
- }
1092
+ pointerState.captured.delete(obj);
1093
+ captureData.target.releasePointerCapture(pointerId);
622
1094
  }
623
1095
  }
624
1096
  function removeInteractivity(store, object) {
625
1097
  const { internal } = store.getState();
626
1098
  internal.interaction = internal.interaction.filter((o) => o !== object);
627
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
628
- internal.hovered.forEach((value, key) => {
629
- if (value.eventObject === object || value.object === object) {
630
- internal.hovered.delete(key);
1099
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1100
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1101
+ pointerState.hovered.forEach((value, key) => {
1102
+ if (value.eventObject === object || value.object === object) {
1103
+ pointerState.hovered.delete(key);
1104
+ }
1105
+ });
1106
+ if (pointerState.captured.has(object)) {
1107
+ releaseInternalPointerCapture(internal, object, pointerId);
631
1108
  }
632
- });
633
- internal.capturedMap.forEach((captures, pointerId) => {
634
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
635
- });
1109
+ }
636
1110
  unregisterVisibility(store, object);
637
1111
  }
638
1112
  function createEvents(store) {
639
- function calculateDistance(event) {
1113
+ function calculateDistance(event, pointerId) {
640
1114
  const { internal } = store.getState();
641
- const dx = event.offsetX - internal.initialClick[0];
642
- const dy = event.offsetY - internal.initialClick[1];
1115
+ const pointerState = internal.pointerMap.get(pointerId);
1116
+ if (!pointerState) return 0;
1117
+ const [initialX, initialY] = pointerState.initialClick;
1118
+ const dx = event.offsetX - initialX;
1119
+ const dy = event.offsetY - initialY;
643
1120
  return Math.round(Math.sqrt(dx * dx + dy * dy));
644
1121
  }
645
1122
  function filterPointerEvents(objects) {
@@ -675,6 +1152,15 @@ function createEvents(store) {
675
1152
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
676
1153
  }
677
1154
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1155
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1156
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1157
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1158
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1159
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1160
+ if (aInteractivePriority !== bInteractivePriority) {
1161
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1162
+ }
1163
+ }
678
1164
  const aState = getRootState(a.object);
679
1165
  const bState = getRootState(b.object);
680
1166
  const aPriority = aState?.events?.priority ?? 1;
@@ -696,9 +1182,13 @@ function createEvents(store) {
696
1182
  eventObject = eventObject.parent;
697
1183
  }
698
1184
  }
699
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
700
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
701
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1185
+ if ("pointerId" in event) {
1186
+ const pointerId = event.pointerId;
1187
+ const pointerState = state.internal.pointerMap.get(pointerId);
1188
+ if (pointerState?.captured.size) {
1189
+ for (const captureData of pointerState.captured.values()) {
1190
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1191
+ }
702
1192
  }
703
1193
  }
704
1194
  return intersections;
@@ -711,27 +1201,25 @@ function createEvents(store) {
711
1201
  if (state) {
712
1202
  const { raycaster, pointer, camera, internal } = state;
713
1203
  const unprojectedPoint = new Vector3(pointer.x, pointer.y, 0).unproject(camera);
714
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1204
+ const hasPointerCapture = (id) => {
1205
+ const pointerState = internal.pointerMap.get(id);
1206
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1207
+ };
715
1208
  const setPointerCapture = (id) => {
716
1209
  const captureData = { intersection: hit, target: event.target };
717
- if (internal.capturedMap.has(id)) {
718
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
719
- } else {
720
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
721
- }
1210
+ const pointerState = getPointerState(internal, id);
1211
+ pointerState.captured.set(hit.eventObject, captureData);
722
1212
  event.target.setPointerCapture(id);
723
1213
  };
724
1214
  const releasePointerCapture = (id) => {
725
- const captures = internal.capturedMap.get(id);
726
- if (captures) {
727
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
728
- }
1215
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
729
1216
  };
730
1217
  const extractEventProps = {};
731
1218
  for (const prop in event) {
732
1219
  const property = event[prop];
733
1220
  if (typeof property !== "function") extractEventProps[prop] = property;
734
1221
  }
1222
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
735
1223
  const raycastEvent = {
736
1224
  ...hit,
737
1225
  ...extractEventProps,
@@ -742,18 +1230,19 @@ function createEvents(store) {
742
1230
  unprojectedPoint,
743
1231
  ray: raycaster.ray,
744
1232
  camera,
1233
+ pointerId: eventPointerId,
745
1234
  // Hijack stopPropagation, which just sets a flag
746
1235
  stopPropagation() {
747
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1236
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
748
1237
  if (
749
1238
  // ...if this pointer hasn't been captured
750
- !capturesForPointer || // ... or if the hit object is capturing the pointer
751
- capturesForPointer.has(hit.eventObject)
1239
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1240
+ pointerState.captured.has(hit.eventObject)
752
1241
  ) {
753
1242
  raycastEvent.stopped = localState.stopped = true;
754
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1243
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
755
1244
  const higher = intersections.slice(0, intersections.indexOf(hit));
756
- cancelPointer([...higher, hit]);
1245
+ cancelPointer([...higher, hit], eventPointerId);
757
1246
  }
758
1247
  }
759
1248
  },
@@ -769,15 +1258,18 @@ function createEvents(store) {
769
1258
  }
770
1259
  return intersections;
771
1260
  }
772
- function cancelPointer(intersections) {
1261
+ function cancelPointer(intersections, pointerId) {
773
1262
  const { internal } = store.getState();
774
- for (const hoveredObj of internal.hovered.values()) {
1263
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1264
+ const pointerState = internal.pointerMap.get(pid);
1265
+ if (!pointerState) return;
1266
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
775
1267
  if (!intersections.length || !intersections.find(
776
1268
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
777
1269
  )) {
778
1270
  const eventObject = hoveredObj.eventObject;
779
1271
  const instance = eventObject.__r3f;
780
- internal.hovered.delete(makeId(hoveredObj));
1272
+ pointerState.hovered.delete(hoveredId);
781
1273
  if (instance?.eventCount) {
782
1274
  const handlers = instance.handlers;
783
1275
  const data = { ...hoveredObj, intersections };
@@ -806,41 +1298,118 @@ function createEvents(store) {
806
1298
  instance?.handlers.onDropMissed?.(event);
807
1299
  }
808
1300
  }
1301
+ function cleanupPointer(pointerId) {
1302
+ const { internal } = store.getState();
1303
+ const pointerState = internal.pointerMap.get(pointerId);
1304
+ if (pointerState) {
1305
+ for (const [, hoveredObj] of pointerState.hovered) {
1306
+ const eventObject = hoveredObj.eventObject;
1307
+ const instance = eventObject.__r3f;
1308
+ if (instance?.eventCount) {
1309
+ const handlers = instance.handlers;
1310
+ const data = { ...hoveredObj, intersections: [] };
1311
+ handlers.onPointerOut?.(data);
1312
+ handlers.onPointerLeave?.(data);
1313
+ }
1314
+ }
1315
+ internal.pointerMap.delete(pointerId);
1316
+ }
1317
+ internal.pointerDirty.delete(pointerId);
1318
+ }
1319
+ function processDeferredPointer(event, pointerId) {
1320
+ const state = store.getState();
1321
+ const { internal } = state;
1322
+ if (!state.events.enabled) return;
1323
+ const filter = filterPointerEvents;
1324
+ const hits = intersect(event, filter);
1325
+ cancelPointer(hits, pointerId);
1326
+ function onIntersect(data) {
1327
+ const eventObject = data.eventObject;
1328
+ const instance = eventObject.__r3f;
1329
+ if (!instance?.eventCount) return;
1330
+ const handlers = instance.handlers;
1331
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1332
+ const id = makeId(data);
1333
+ const pointerState = getPointerState(internal, pointerId);
1334
+ const hoveredItem = pointerState.hovered.get(id);
1335
+ if (!hoveredItem) {
1336
+ pointerState.hovered.set(id, data);
1337
+ handlers.onPointerOver?.(data);
1338
+ handlers.onPointerEnter?.(data);
1339
+ } else if (hoveredItem.stopped) {
1340
+ data.stopPropagation();
1341
+ }
1342
+ }
1343
+ handlers.onPointerMove?.(data);
1344
+ }
1345
+ handleIntersects(hits, event, 0, onIntersect);
1346
+ }
809
1347
  function handlePointer(name) {
810
1348
  switch (name) {
811
1349
  case "onPointerLeave":
812
- case "onPointerCancel":
813
1350
  case "onDragLeave":
814
1351
  return () => cancelPointer([]);
1352
+ // Global cancel of these events
1353
+ case "onPointerCancel":
1354
+ return (event) => {
1355
+ const pointerId = getPointerId(event);
1356
+ cleanupPointer(pointerId);
1357
+ };
815
1358
  case "onLostPointerCapture":
816
1359
  return (event) => {
817
1360
  const { internal } = store.getState();
818
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1361
+ const pointerId = getPointerId(event);
1362
+ const pointerState = internal.pointerMap.get(pointerId);
1363
+ if (pointerState?.captured.size) {
819
1364
  requestAnimationFrame(() => {
820
- if (internal.capturedMap.has(event.pointerId)) {
821
- internal.capturedMap.delete(event.pointerId);
822
- cancelPointer([]);
1365
+ const pointerState2 = internal.pointerMap.get(pointerId);
1366
+ if (pointerState2?.captured.size) {
1367
+ pointerState2.captured.clear();
823
1368
  }
1369
+ cancelPointer([], pointerId);
824
1370
  });
825
1371
  }
826
1372
  };
827
1373
  }
828
1374
  return function handleEvent(event) {
829
1375
  const state = store.getState();
830
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1376
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1377
+ const pointerId = getPointerId(event);
831
1378
  internal.lastEvent.current = event;
832
- if (!state.events.enabled) return;
1379
+ if (!events.enabled) return;
833
1380
  const isPointerMove = name === "onPointerMove";
834
1381
  const isDragOver = name === "onDragOver";
835
1382
  const isDrop = name === "onDrop";
836
1383
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1384
+ const isPointerDown = name === "onPointerDown";
1385
+ const isPointerUp = name === "onPointerUp";
1386
+ const isWheel = name === "onWheel";
1387
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1388
+ if (isPointerMove && canDeferRaycasts) {
1389
+ events.compute?.(event, state);
1390
+ internal.pointerDirty.set(pointerId, event);
1391
+ return;
1392
+ }
1393
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1394
+ events.compute?.(event, state);
1395
+ internal.pointerDirty.set(pointerId, event);
1396
+ return;
1397
+ }
1398
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1399
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1400
+ internal.pointerDirty.delete(pointerId);
1401
+ processDeferredPointer(deferredEvent, pointerId);
1402
+ }
837
1403
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
838
1404
  const hits = intersect(event, filter);
839
- const delta = isClickEvent ? calculateDistance(event) : 0;
840
- if (name === "onPointerDown") {
841
- internal.initialClick = [event.offsetX, event.offsetY];
842
- internal.initialHits = hits.map((hit) => hit.eventObject);
843
- }
1405
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1406
+ if (isPointerDown) {
1407
+ const pointerState2 = getPointerState(internal, pointerId);
1408
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1409
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1410
+ }
1411
+ const pointerState = internal.pointerMap.get(pointerId);
1412
+ const initialHits = pointerState?.initialHits ?? [];
844
1413
  if (isClickEvent && !hits.length) {
845
1414
  if (delta <= 2) {
846
1415
  pointerMissed(event, internal.interaction);
@@ -855,7 +1424,9 @@ function createEvents(store) {
855
1424
  dropMissed(event, internal.interaction);
856
1425
  if (onDropMissed) onDropMissed(event);
857
1426
  }
858
- if (isPointerMove || isDragOver) cancelPointer(hits);
1427
+ if (isPointerMove || isDragOver) {
1428
+ cancelPointer(hits, pointerId);
1429
+ }
859
1430
  function onIntersect(data) {
860
1431
  const eventObject = data.eventObject;
861
1432
  const instance = eventObject.__r3f;
@@ -864,9 +1435,10 @@ function createEvents(store) {
864
1435
  if (isPointerMove) {
865
1436
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
866
1437
  const id = makeId(data);
867
- const hoveredItem = internal.hovered.get(id);
1438
+ const pointerState2 = getPointerState(internal, pointerId);
1439
+ const hoveredItem = pointerState2.hovered.get(id);
868
1440
  if (!hoveredItem) {
869
- internal.hovered.set(id, data);
1441
+ pointerState2.hovered.set(id, data);
870
1442
  handlers.onPointerOver?.(data);
871
1443
  handlers.onPointerEnter?.(data);
872
1444
  } else if (hoveredItem.stopped) {
@@ -876,9 +1448,10 @@ function createEvents(store) {
876
1448
  handlers.onPointerMove?.(data);
877
1449
  } else if (isDragOver) {
878
1450
  const id = makeId(data);
879
- const hoveredItem = internal.hovered.get(id);
1451
+ const pointerState2 = getPointerState(internal, pointerId);
1452
+ const hoveredItem = pointerState2.hovered.get(id);
880
1453
  if (!hoveredItem) {
881
- internal.hovered.set(id, data);
1454
+ pointerState2.hovered.set(id, data);
882
1455
  handlers.onDragOverEnter?.(data);
883
1456
  } else if (hoveredItem.stopped) {
884
1457
  data.stopPropagation();
@@ -889,18 +1462,18 @@ function createEvents(store) {
889
1462
  } else {
890
1463
  const handler = handlers[name];
891
1464
  if (handler) {
892
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1465
+ if (!isClickEvent || initialHits.includes(eventObject)) {
893
1466
  pointerMissed(
894
1467
  event,
895
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1468
+ internal.interaction.filter((object) => !initialHits.includes(object))
896
1469
  );
897
1470
  handler(data);
898
1471
  }
899
1472
  } else {
900
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1473
+ if (isClickEvent && initialHits.includes(eventObject)) {
901
1474
  pointerMissed(
902
1475
  event,
903
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1476
+ internal.interaction.filter((object) => !initialHits.includes(object))
904
1477
  );
905
1478
  }
906
1479
  }
@@ -909,7 +1482,15 @@ function createEvents(store) {
909
1482
  handleIntersects(hits, event, delta, onIntersect);
910
1483
  };
911
1484
  }
912
- return { handlePointer };
1485
+ function flushDeferredPointers() {
1486
+ const { internal, events } = store.getState();
1487
+ if (!events.frameTimedRaycasts) return;
1488
+ for (const [pointerId, event] of internal.pointerDirty) {
1489
+ processDeferredPointer(event, pointerId);
1490
+ }
1491
+ internal.pointerDirty.clear();
1492
+ }
1493
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
913
1494
  }
914
1495
  const DOM_EVENTS = {
915
1496
  onClick: ["click", false],
@@ -928,11 +1509,16 @@ const DOM_EVENTS = {
928
1509
  onLostPointerCapture: ["lostpointercapture", true]
929
1510
  };
930
1511
  function createPointerEvents(store) {
931
- const { handlePointer } = createEvents(store);
1512
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1513
+ let nextXRPointerId = XR_POINTER_ID_START;
1514
+ const xrPointers = /* @__PURE__ */ new Map();
932
1515
  return {
933
1516
  priority: 1,
934
1517
  enabled: true,
935
- compute(event, state, previous) {
1518
+ frameTimedRaycasts: true,
1519
+ alwaysFireOnScroll: true,
1520
+ updateOnFrame: false,
1521
+ compute(event, state) {
936
1522
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
937
1523
  state.raycaster.setFromCamera(state.pointer, state.camera);
938
1524
  },
@@ -941,11 +1527,33 @@ function createPointerEvents(store) {
941
1527
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
942
1528
  {}
943
1529
  ),
944
- update: () => {
1530
+ update: (pointerId) => {
945
1531
  const { events, internal } = store.getState();
946
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1532
+ if (!events.handlers) return;
1533
+ if (pointerId !== void 0) {
1534
+ const event = internal.pointerDirty.get(pointerId);
1535
+ if (event) {
1536
+ internal.pointerDirty.delete(pointerId);
1537
+ processDeferredPointer(event, pointerId);
1538
+ } else if (internal.lastEvent?.current) {
1539
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1540
+ }
1541
+ } else {
1542
+ flushDeferredPointers();
1543
+ if (internal.lastEvent?.current) {
1544
+ events.handlers.onPointerMove(internal.lastEvent.current);
1545
+ }
1546
+ }
1547
+ },
1548
+ flush: () => {
1549
+ const { events, internal } = store.getState();
1550
+ flushDeferredPointers();
1551
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1552
+ events.handlers.onPointerMove(internal.lastEvent.current);
1553
+ }
947
1554
  },
948
1555
  connect: (target) => {
1556
+ if (!target) return;
949
1557
  const { set, events } = store.getState();
950
1558
  events.disconnect?.();
951
1559
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -969,6 +1577,33 @@ function createPointerEvents(store) {
969
1577
  }
970
1578
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
971
1579
  }
1580
+ },
1581
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1582
+ registerPointer: (config) => {
1583
+ const pointerId = nextXRPointerId++;
1584
+ xrPointers.set(pointerId, config);
1585
+ const { internal } = store.getState();
1586
+ getPointerState(internal, pointerId);
1587
+ return pointerId;
1588
+ },
1589
+ unregisterPointer: (pointerId) => {
1590
+ xrPointers.delete(pointerId);
1591
+ const { internal } = store.getState();
1592
+ const pointerState = internal.pointerMap.get(pointerId);
1593
+ if (pointerState) {
1594
+ for (const [, hoveredObj] of pointerState.hovered) {
1595
+ const eventObject = hoveredObj.eventObject;
1596
+ const instance = eventObject.__r3f;
1597
+ if (instance?.eventCount) {
1598
+ const handlers = instance.handlers;
1599
+ const data = { ...hoveredObj, intersections: [] };
1600
+ handlers.onPointerOut?.(data);
1601
+ handlers.onPointerLeave?.(data);
1602
+ }
1603
+ }
1604
+ internal.pointerMap.delete(pointerId);
1605
+ }
1606
+ internal.pointerDirty.delete(pointerId);
972
1607
  }
973
1608
  };
974
1609
  }
@@ -1030,6 +1665,14 @@ function notifyAlpha({ message, link }) {
1030
1665
  }
1031
1666
  }
1032
1667
 
1668
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1669
+ const INTERNAL_FIBER_MARKERS = ["packages/fiber/src", "packages/fiber/dist", "@react-three/fiber", "@react-three_fiber"];
1670
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1671
+ if (!stack) return false;
1672
+ const caller = stack.split("\n")[callerDepth] ?? "";
1673
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m)) || INTERNAL_FIBER_MARKERS.some((m) => caller.includes(m));
1674
+ }
1675
+
1033
1676
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
1034
1677
  const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React.createContext(null));
1035
1678
  const createStore = (invalidate, advance) => {
@@ -1059,23 +1702,29 @@ const createStore = (invalidate, advance) => {
1059
1702
  set,
1060
1703
  get,
1061
1704
  // Mock objects that have to be configured
1705
+ // primaryStore is set after store creation (self-reference for primary, primary's store for secondary)
1706
+ primaryStore: null,
1062
1707
  gl: null,
1063
1708
  renderer: null,
1064
1709
  camera: null,
1065
1710
  frustum: new Frustum(),
1066
1711
  autoUpdateFrustum: true,
1067
1712
  raycaster: null,
1068
- events: { priority: 1, enabled: true, connected: false },
1713
+ events: {
1714
+ priority: 1,
1715
+ enabled: true,
1716
+ connected: false,
1717
+ frameTimedRaycasts: true,
1718
+ alwaysFireOnScroll: true,
1719
+ updateOnFrame: false
1720
+ },
1069
1721
  scene: null,
1070
1722
  rootScene: null,
1071
1723
  xr: null,
1072
1724
  inspector: null,
1073
1725
  invalidate: (frames = 1, stackFrames = false) => invalidate(get(), frames, stackFrames),
1074
1726
  advance: (timestamp, runGlobalEffects) => advance(timestamp, runGlobalEffects, get()),
1075
- legacy: false,
1076
- linear: false,
1077
- flat: false,
1078
- textureColorSpace: "srgb",
1727
+ textureColorSpace: SRGBColorSpace,
1079
1728
  isLegacy: false,
1080
1729
  webGPUSupported: false,
1081
1730
  isNative: false,
@@ -1133,6 +1782,7 @@ const createStore = (invalidate, advance) => {
1133
1782
  size: newSize,
1134
1783
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
1135
1784
  }));
1785
+ getScheduler().invalidate();
1136
1786
  }
1137
1787
  }
1138
1788
  return;
@@ -1147,6 +1797,7 @@ const createStore = (invalidate, advance) => {
1147
1797
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
1148
1798
  _sizeImperative: true
1149
1799
  }));
1800
+ getScheduler().invalidate();
1150
1801
  },
1151
1802
  setDpr: (dpr) => set((state2) => {
1152
1803
  const resolved = calculateDpr(dpr);
@@ -1154,14 +1805,18 @@ const createStore = (invalidate, advance) => {
1154
1805
  }),
1155
1806
  setFrameloop: (frameloop = "always") => {
1156
1807
  set(() => ({ frameloop }));
1808
+ getScheduler().frameloop = frameloop;
1157
1809
  },
1158
1810
  setError: (error) => set(() => ({ error })),
1159
1811
  error: null,
1160
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1812
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
1161
1813
  uniforms: {},
1162
1814
  nodes: {},
1815
+ buffers: {},
1816
+ gpuStorage: {},
1163
1817
  textures: /* @__PURE__ */ new Map(),
1164
- postProcessing: null,
1818
+ _textureRefs: /* @__PURE__ */ new Map(),
1819
+ renderPipeline: null,
1165
1820
  passes: {},
1166
1821
  _hmrVersion: 0,
1167
1822
  _sizeImperative: false,
@@ -1170,12 +1825,16 @@ const createStore = (invalidate, advance) => {
1170
1825
  internal: {
1171
1826
  // Events
1172
1827
  interaction: [],
1173
- hovered: /* @__PURE__ */ new Map(),
1174
1828
  subscribers: [],
1829
+ // Per-pointer state (new unified structure)
1830
+ pointerMap: /* @__PURE__ */ new Map(),
1831
+ pointerDirty: /* @__PURE__ */ new Map(),
1832
+ lastEvent: React.createRef(),
1833
+ // Deprecated but kept for backwards compatibility
1834
+ hovered: /* @__PURE__ */ new Map(),
1175
1835
  initialClick: [0, 0],
1176
1836
  initialHits: [],
1177
1837
  capturedMap: /* @__PURE__ */ new Map(),
1178
- lastEvent: React.createRef(),
1179
1838
  // Visibility tracking (onFramed, onOccluded, onVisible)
1180
1839
  visibilityRegistry: /* @__PURE__ */ new Map(),
1181
1840
  // Occlusion system (WebGPU only)
@@ -1214,8 +1873,7 @@ const createStore = (invalidate, advance) => {
1214
1873
  const currentState = rootStore.getState();
1215
1874
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
1216
1875
  const stack = new Error().stack || "";
1217
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
1218
- if (!isInternalAccess) {
1876
+ if (!isInternalRendererAccess(stack)) {
1219
1877
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
1220
1878
  notifyDepreciated({
1221
1879
  heading: "Accessing state.gl in WebGPU mode",
@@ -1258,13 +1916,22 @@ const createStore = (invalidate, advance) => {
1258
1916
  rootStore.subscribe(() => {
1259
1917
  const { camera, size, viewport, set, internal } = rootStore.getState();
1260
1918
  const actualRenderer = internal.actualRenderer;
1919
+ const canvasTarget = internal.canvasTarget;
1261
1920
  if (size.width !== oldSize.width || size.height !== oldSize.height || viewport.dpr !== oldDpr) {
1262
1921
  oldSize = size;
1263
1922
  oldDpr = viewport.dpr;
1264
1923
  updateCamera(camera, size);
1265
- if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
1266
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
1267
- actualRenderer.setSize(size.width, size.height, updateStyle);
1924
+ if (internal.isSecondary && canvasTarget) {
1925
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1926
+ canvasTarget.setSize(size.width, size.height, false);
1927
+ } else {
1928
+ if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
1929
+ actualRenderer.setSize(size.width, size.height, false);
1930
+ if (canvasTarget) {
1931
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1932
+ canvasTarget.setSize(size.width, size.height, false);
1933
+ }
1934
+ }
1268
1935
  }
1269
1936
  if (camera !== oldCamera) {
1270
1937
  oldCamera = camera;
@@ -1319,1140 +1986,108 @@ function loadingFn(extensions, onProgress) {
1319
1986
  );
1320
1987
  };
1321
1988
  }
1322
- function useLoader(loader, input, extensions, onProgress) {
1323
- const keys = Array.isArray(input) ? input : [input];
1989
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1990
+ const inputs = Array.isArray(input) ? input : [input];
1991
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1324
1992
  const fn = loadingFn(extensions, onProgress);
1325
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1993
+ const results = cacheKeys.map(
1994
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1995
+ );
1326
1996
  return Array.isArray(input) ? results : results[0];
1327
1997
  }
1328
- useLoader.preload = function(loader, input, extensions, onProgress) {
1329
- const keys = Array.isArray(input) ? input : [input];
1330
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
1998
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
1999
+ const inputs = Array.isArray(input) ? input : [input];
2000
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2001
+ cacheKeys.forEach(
2002
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2003
+ );
1331
2004
  };
1332
- useLoader.clear = function(loader, input) {
1333
- const keys = Array.isArray(input) ? input : [input];
1334
- keys.forEach((key) => clear([loader, key]));
2005
+ useLoader.clear = function(loader, input, cacheKey) {
2006
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2007
+ cacheKeys.forEach((key) => clear([loader, key]));
1335
2008
  };
1336
2009
  useLoader.loader = getLoader;
1337
2010
 
1338
- var __defProp$2 = Object.defineProperty;
1339
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1340
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1341
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1342
- class PhaseGraph {
1343
- constructor() {
1344
- /** Ordered list of phase nodes */
1345
- __publicField$2(this, "phases", []);
1346
- /** Quick lookup by name */
1347
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1348
- /** Cached ordered names (invalidated on changes) */
1349
- __publicField$2(this, "orderedNamesCache", null);
1350
- this.initializeDefaultPhases();
1351
- }
1352
- //* Initialization --------------------------------
1353
- initializeDefaultPhases() {
1354
- for (const name of DEFAULT_PHASES) {
1355
- const node = { name, isAutoGenerated: false };
1356
- this.phases.push(node);
1357
- this.phaseMap.set(name, node);
1358
- }
1359
- this.invalidateCache();
1360
- }
1361
- //* Public API --------------------------------
1362
- /**
1363
- * Add a named phase to the graph
1364
- * @param name - Phase name (must be unique)
1365
- * @param options - Position options (before or after another phase)
1366
- */
1367
- addPhase(name, options = {}) {
1368
- if (this.phaseMap.has(name)) {
1369
- console.warn(`[useFrame] Phase "${name}" already exists`);
1370
- return;
1371
- }
1372
- const { before, after } = options;
1373
- const node = { name, isAutoGenerated: false };
1374
- let insertIndex = this.phases.length;
1375
- const targetIndex = this.getPhaseIndex(before ?? after);
1376
- if (targetIndex !== -1) {
1377
- insertIndex = before ? targetIndex : targetIndex + 1;
2011
+ function useFrame(callback, priorityOrOptions) {
2012
+ const store = React.useContext(context);
2013
+ const isInsideCanvas = store !== null;
2014
+ const scheduler = getScheduler();
2015
+ const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2016
+ id: priorityOrOptions.id,
2017
+ phase: priorityOrOptions.phase,
2018
+ priority: priorityOrOptions.priority,
2019
+ fps: priorityOrOptions.fps,
2020
+ drop: priorityOrOptions.drop,
2021
+ enabled: priorityOrOptions.enabled,
2022
+ before: priorityOrOptions.before,
2023
+ after: priorityOrOptions.after
2024
+ }) : "";
2025
+ const options = React.useMemo(() => {
2026
+ return typeof priorityOrOptions === "number" ? { priority: priorityOrOptions } : priorityOrOptions ?? {};
2027
+ }, [optionsKey]);
2028
+ const reactId = React.useId();
2029
+ const id = options.id ?? reactId;
2030
+ const callbackRef = useMutableCallback(callback);
2031
+ const isLegacyPriority = typeof priorityOrOptions === "number" && priorityOrOptions > 0;
2032
+ useIsomorphicLayoutEffect(() => {
2033
+ if (!callback) return;
2034
+ if (isInsideCanvas) {
2035
+ const state = store.getState();
2036
+ const rootId = state.internal.rootId;
2037
+ if (isLegacyPriority) {
2038
+ state.internal.priority++;
2039
+ let parentRoot = state.previousRoot;
2040
+ while (parentRoot) {
2041
+ const parentState = parentRoot.getState();
2042
+ if (parentState?.internal) parentState.internal.priority++;
2043
+ parentRoot = parentState?.previousRoot;
2044
+ }
2045
+ notifyDepreciated({
2046
+ heading: "useFrame with numeric priority is deprecated",
2047
+ body: 'Using useFrame(callback, number) to control render order is deprecated.\n\nFor custom rendering, use: useFrame(callback, { phase: "render" })\nFor execution order within update phase, use: useFrame(callback, { priority: number })',
2048
+ link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
2049
+ });
2050
+ }
2051
+ const wrappedCallback = (frameState, delta) => {
2052
+ const localState = store.getState();
2053
+ const mergedState = {
2054
+ ...localState,
2055
+ time: frameState.time,
2056
+ delta: frameState.delta,
2057
+ elapsed: frameState.elapsed,
2058
+ frame: frameState.frame
2059
+ };
2060
+ callbackRef.current?.(mergedState, delta);
2061
+ };
2062
+ const unregister = scheduler.register(wrappedCallback, {
2063
+ id,
2064
+ rootId,
2065
+ ...options
2066
+ });
2067
+ return () => {
2068
+ unregister();
2069
+ if (isLegacyPriority) {
2070
+ const currentState = store.getState();
2071
+ if (currentState.internal) {
2072
+ currentState.internal.priority--;
2073
+ let parentRoot = currentState.previousRoot;
2074
+ while (parentRoot) {
2075
+ const parentState = parentRoot.getState();
2076
+ if (parentState?.internal) parentState.internal.priority--;
2077
+ parentRoot = parentState?.previousRoot;
2078
+ }
2079
+ }
2080
+ }
2081
+ };
1378
2082
  } else {
1379
- const constraintType = before ? "before" : "after";
1380
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1381
- }
1382
- this.phases.splice(insertIndex, 0, node);
1383
- this.phaseMap.set(name, node);
1384
- this.invalidateCache();
1385
- }
1386
- /**
1387
- * Get ordered list of phase names
1388
- */
1389
- getOrderedPhases() {
1390
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1391
- return this.orderedNamesCache;
1392
- }
1393
- /**
1394
- * Check if a phase exists
1395
- */
1396
- hasPhase(name) {
1397
- return this.phaseMap.has(name);
1398
- }
1399
- /**
1400
- * Get the index of a phase (-1 if not found)
1401
- */
1402
- getPhaseIndex(name) {
1403
- if (!name) return -1;
1404
- return this.phases.findIndex((p) => p.name === name);
1405
- }
1406
- /**
1407
- * Ensure a phase exists, creating an auto-generated one if needed.
1408
- * Used for resolving before/after constraints.
1409
- *
1410
- * @param name - The phase name to ensure exists
1411
- * @returns The phase name (may be auto-generated like 'before:render')
1412
- */
1413
- ensurePhase(name) {
1414
- if (this.phaseMap.has(name)) return name;
1415
- const node = { name, isAutoGenerated: true };
1416
- this.phases.push(node);
1417
- this.phaseMap.set(name, node);
1418
- this.invalidateCache();
1419
- return name;
1420
- }
1421
- /**
1422
- * Resolve where a job with before/after constraints should go.
1423
- * Creates auto-generated phases if needed.
1424
- *
1425
- * @param before - Phase(s) to run before
1426
- * @param after - Phase(s) to run after
1427
- * @returns The resolved phase name
1428
- */
1429
- resolveConstraintPhase(before, after) {
1430
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1431
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1432
- if (beforeArr.length > 0) {
1433
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1434
- }
1435
- if (afterArr.length > 0) {
1436
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1437
- }
1438
- return "update";
1439
- }
1440
- /**
1441
- * Ensure an auto-generated phase exists relative to a target phase.
1442
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1443
- *
1444
- * @param target - The target phase name to position relative to
1445
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1446
- * @param offset - Insertion offset (0 for before, 1 for after)
1447
- * @returns The auto-generated phase name
1448
- */
1449
- ensureAutoPhase(target, prefix, offset) {
1450
- const autoName = `${prefix}:${target}`;
1451
- if (this.phaseMap.has(autoName)) return autoName;
1452
- const node = { name: autoName, isAutoGenerated: true };
1453
- const targetIndex = this.getPhaseIndex(target);
1454
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1455
- else this.phases.push(node);
1456
- this.phaseMap.set(autoName, node);
1457
- this.invalidateCache();
1458
- return autoName;
1459
- }
1460
- // Internal --------------------------------
1461
- invalidateCache() {
1462
- this.orderedNamesCache = null;
1463
- }
1464
- }
1465
-
1466
- function rebuildSortedJobs(jobs, phaseGraph) {
1467
- const orderedPhases = phaseGraph.getOrderedPhases();
1468
- const buckets = /* @__PURE__ */ new Map();
1469
- for (const phase of orderedPhases) {
1470
- buckets.set(phase, []);
1471
- }
1472
- for (const job of jobs.values()) {
1473
- if (!job.enabled) continue;
1474
- let bucket = buckets.get(job.phase);
1475
- if (!bucket) {
1476
- bucket = [];
1477
- buckets.set(job.phase, bucket);
1478
- }
1479
- bucket.push(job);
1480
- }
1481
- const sortedBuckets = [];
1482
- for (const phase of orderedPhases) {
1483
- const bucket = buckets.get(phase);
1484
- if (!bucket || bucket.length === 0) continue;
1485
- bucket.sort((a, b) => {
1486
- if (a.priority !== b.priority) return b.priority - a.priority;
1487
- return a.index - b.index;
1488
- });
1489
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1490
- }
1491
- for (const [phase, bucket] of buckets) {
1492
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1493
- bucket.sort((a, b) => {
1494
- if (a.priority !== b.priority) return b.priority - a.priority;
1495
- return a.index - b.index;
1496
- });
1497
- sortedBuckets.push(bucket);
1498
- }
1499
- }
1500
- return sortedBuckets.flat();
1501
- }
1502
- function hasCrossJobConstraints(bucket) {
1503
- const jobIds = new Set(bucket.map((j) => j.id));
1504
- for (const job of bucket) {
1505
- for (const ref of job.before) {
1506
- if (jobIds.has(ref)) return true;
1507
- }
1508
- for (const ref of job.after) {
1509
- if (jobIds.has(ref)) return true;
1510
- }
1511
- }
1512
- return false;
1513
- }
1514
- function topologicalSort(jobs) {
1515
- const n = jobs.length;
1516
- if (n <= 1) return jobs;
1517
- const jobMap = /* @__PURE__ */ new Map();
1518
- const inDegree = /* @__PURE__ */ new Map();
1519
- const adjacency = /* @__PURE__ */ new Map();
1520
- for (const job of jobs) {
1521
- jobMap.set(job.id, job);
1522
- inDegree.set(job.id, 0);
1523
- adjacency.set(job.id, []);
1524
- }
1525
- for (const job of jobs) {
1526
- for (const ref of job.before) {
1527
- if (jobMap.has(ref)) {
1528
- adjacency.get(job.id).push(ref);
1529
- inDegree.set(ref, inDegree.get(ref) + 1);
1530
- }
1531
- }
1532
- for (const ref of job.after) {
1533
- if (jobMap.has(ref)) {
1534
- adjacency.get(ref).push(job.id);
1535
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1536
- }
1537
- }
1538
- }
1539
- const queue = [];
1540
- for (const job of jobs) {
1541
- if (inDegree.get(job.id) === 0) {
1542
- queue.push(job);
1543
- }
1544
- }
1545
- queue.sort((a, b) => {
1546
- if (a.priority !== b.priority) return b.priority - a.priority;
1547
- return a.index - b.index;
1548
- });
1549
- const result = [];
1550
- while (queue.length > 0) {
1551
- const job = queue.shift();
1552
- result.push(job);
1553
- const neighbors = adjacency.get(job.id) || [];
1554
- for (const neighborId of neighbors) {
1555
- const newDegree = inDegree.get(neighborId) - 1;
1556
- inDegree.set(neighborId, newDegree);
1557
- if (newDegree === 0) {
1558
- const neighbor = jobMap.get(neighborId);
1559
- insertSorted(queue, neighbor);
1560
- }
1561
- }
1562
- }
1563
- if (result.length !== n) {
1564
- console.warn("[useFrame] Circular dependency detected in job constraints");
1565
- const resultIds = new Set(result.map((j) => j.id));
1566
- for (const job of jobs) {
1567
- if (!resultIds.has(job.id)) result.push(job);
1568
- }
1569
- }
1570
- return result;
1571
- }
1572
- function insertSorted(arr, job) {
1573
- let i = 0;
1574
- while (i < arr.length) {
1575
- const cmp = arr[i];
1576
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1577
- break;
1578
- }
1579
- i++;
1580
- }
1581
- arr.splice(i, 0, job);
1582
- }
1583
-
1584
- function shouldRun(job, now) {
1585
- if (!job.enabled) return false;
1586
- if (!job.fps) return true;
1587
- const minInterval = 1e3 / job.fps;
1588
- const lastRun = job.lastRun ?? 0;
1589
- const elapsed = now - lastRun;
1590
- if (elapsed < minInterval) return false;
1591
- if (job.drop) {
1592
- job.lastRun = now;
1593
- } else {
1594
- const steps = Math.floor(elapsed / minInterval);
1595
- job.lastRun = lastRun + steps * minInterval;
1596
- if (job.lastRun < now - minInterval) {
1597
- job.lastRun = now;
1598
- }
1599
- }
1600
- return true;
1601
- }
1602
- function resetJobTiming(job) {
1603
- job.lastRun = void 0;
1604
- }
1605
-
1606
- var __defProp$1 = Object.defineProperty;
1607
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1608
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1609
- const hmrData = (() => {
1610
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1611
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1612
- try {
1613
- return (0, eval)("import.meta.hot");
1614
- } catch {
1615
- return void 0;
1616
- }
1617
- })();
1618
- const _Scheduler = class _Scheduler {
1619
- //* Constructor ================================
1620
- constructor() {
1621
- //* Critical State ================================
1622
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1623
- __publicField$1(this, "phaseGraph");
1624
- __publicField$1(this, "loopState", {
1625
- running: false,
1626
- rafHandle: null,
1627
- lastTime: null,
1628
- // null = uninitialized, 0+ = valid timestamp
1629
- frameCount: 0,
1630
- elapsedTime: 0,
1631
- createdAt: performance.now()
1632
- });
1633
- __publicField$1(this, "stoppedTime", 0);
1634
- //* Private State ================================
1635
- __publicField$1(this, "nextRootIndex", 0);
1636
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1637
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1638
- __publicField$1(this, "nextGlobalIndex", 0);
1639
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1640
- __publicField$1(this, "nextJobIndex", 0);
1641
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1642
- __publicField$1(this, "pendingFrames", 0);
1643
- __publicField$1(this, "_frameloop", "always");
1644
- //* Independent Mode & Error Handling State ================================
1645
- __publicField$1(this, "_independent", false);
1646
- __publicField$1(this, "errorHandler", null);
1647
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1648
- //* Core Loop Execution Methods ================================
1649
- /**
1650
- * Main RAF loop callback.
1651
- * Executes frame, handles demand mode, and schedules next frame.
1652
- * @param {number} timestamp - RAF timestamp in milliseconds
1653
- * @returns {void}
1654
- * @private
1655
- */
1656
- __publicField$1(this, "loop", (timestamp) => {
1657
- if (!this.loopState.running) return;
1658
- this.executeFrame(timestamp);
1659
- if (this._frameloop === "demand") {
1660
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1661
- if (this.pendingFrames === 0) {
1662
- this.notifyIdle(timestamp);
1663
- return this.stop();
1664
- }
1665
- }
1666
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1667
- });
1668
- this.phaseGraph = new PhaseGraph();
1669
- }
1670
- static get instance() {
1671
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1672
- }
1673
- static set instance(value) {
1674
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1675
- }
1676
- /**
1677
- * Get the global scheduler instance (creates if doesn't exist).
1678
- * Uses HMR data to preserve instance across hot reloads.
1679
- * @returns {Scheduler} The singleton scheduler instance
1680
- */
1681
- static get() {
1682
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1683
- _Scheduler.instance = hmrData.data.scheduler;
1684
- }
1685
- if (!_Scheduler.instance) {
1686
- _Scheduler.instance = new _Scheduler();
1687
- if (hmrData?.data) {
1688
- hmrData.data.scheduler = _Scheduler.instance;
1689
- }
1690
- }
1691
- return _Scheduler.instance;
1692
- }
1693
- /**
1694
- * Reset the singleton instance. Stops the loop and clears all state.
1695
- * Primarily used for testing to ensure clean state between tests.
1696
- * @returns {void}
1697
- */
1698
- static reset() {
1699
- if (_Scheduler.instance) {
1700
- _Scheduler.instance.stop();
1701
- _Scheduler.instance = null;
1702
- }
1703
- if (hmrData?.data) {
1704
- hmrData.data.scheduler = null;
1705
- }
1706
- }
1707
- //* Getters & Setters ================================
1708
- get phases() {
1709
- return this.phaseGraph.getOrderedPhases();
1710
- }
1711
- get frameloop() {
1712
- return this._frameloop;
1713
- }
1714
- set frameloop(mode) {
1715
- if (this._frameloop === mode) return;
1716
- const wasAlways = this._frameloop === "always";
1717
- this._frameloop = mode;
1718
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1719
- else if (mode !== "always" && wasAlways) this.stop();
1720
- }
1721
- get isRunning() {
1722
- return this.loopState.running;
1723
- }
1724
- get isReady() {
1725
- return this.roots.size > 0;
1726
- }
1727
- get independent() {
1728
- return this._independent;
1729
- }
1730
- set independent(value) {
1731
- this._independent = value;
1732
- if (value) this.ensureDefaultRoot();
1733
- }
1734
- //* Root Management Methods ================================
1735
- /**
1736
- * Register a root (Canvas) with the scheduler.
1737
- * The first root to register starts the RAF loop (if frameloop='always').
1738
- * @param {string} id - Unique identifier for this root
1739
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1740
- * @returns {() => void} Unsubscribe function to remove this root
1741
- */
1742
- registerRoot(id, options = {}) {
1743
- if (this.roots.has(id)) {
1744
- console.warn(`[Scheduler] Root "${id}" already registered`);
1745
- return () => this.unregisterRoot(id);
1746
- }
1747
- const entry = {
1748
- id,
1749
- getState: options.getState ?? (() => ({})),
1750
- jobs: /* @__PURE__ */ new Map(),
1751
- sortedJobs: [],
1752
- needsRebuild: false
1753
- };
1754
- if (options.onError) {
1755
- this.errorHandler = options.onError;
1756
- }
1757
- this.roots.set(id, entry);
1758
- if (this.roots.size === 1) {
1759
- this.notifyRootReady();
1760
- if (this._frameloop === "always") this.start();
1761
- }
1762
- return () => this.unregisterRoot(id);
1763
- }
1764
- /**
1765
- * Unregister a root from the scheduler.
1766
- * Cleans up all job state listeners for this root's jobs.
1767
- * The last root to unregister stops the RAF loop.
1768
- * @param {string} id - The root ID to unregister
1769
- * @returns {void}
1770
- */
1771
- unregisterRoot(id) {
1772
- const root = this.roots.get(id);
1773
- if (!root) return;
1774
- for (const jobId of root.jobs.keys()) {
1775
- this.jobStateListeners.delete(jobId);
1776
- }
1777
- this.roots.delete(id);
1778
- if (this.roots.size === 0) {
1779
- this.stop();
1780
- this.errorHandler = null;
1781
- }
1782
- }
1783
- /**
1784
- * Subscribe to be notified when a root becomes available.
1785
- * Fires immediately if a root already exists.
1786
- * @param {() => void} callback - Function called when first root registers
1787
- * @returns {() => void} Unsubscribe function
1788
- */
1789
- onRootReady(callback) {
1790
- if (this.roots.size > 0) {
1791
- callback();
1792
- return () => {
1793
- };
1794
- }
1795
- this.rootReadyCallbacks.add(callback);
1796
- return () => this.rootReadyCallbacks.delete(callback);
1797
- }
1798
- /**
1799
- * Notify all registered root-ready callbacks.
1800
- * Called when the first root registers.
1801
- * @returns {void}
1802
- * @private
1803
- */
1804
- notifyRootReady() {
1805
- for (const cb of this.rootReadyCallbacks) {
1806
- try {
1807
- cb();
1808
- } catch (error) {
1809
- console.error("[Scheduler] Error in root-ready callback:", error);
1810
- }
1811
- }
1812
- this.rootReadyCallbacks.clear();
1813
- }
1814
- /**
1815
- * Ensure a default root exists for independent mode.
1816
- * Creates a minimal root with no state provider.
1817
- * @returns {void}
1818
- * @private
1819
- */
1820
- ensureDefaultRoot() {
1821
- if (!this.roots.has("__default__")) {
1822
- this.registerRoot("__default__");
1823
- }
1824
- }
1825
- /**
1826
- * Trigger error handling for job errors.
1827
- * Uses the bound error handler if available, otherwise logs to console.
1828
- * @param {Error} error - The error to handle
1829
- * @returns {void}
1830
- */
1831
- triggerError(error) {
1832
- if (this.errorHandler) this.errorHandler(error);
1833
- else console.error("[Scheduler]", error);
1834
- }
1835
- //* Phase Management Methods ================================
1836
- /**
1837
- * Add a named phase to the scheduler's execution order.
1838
- * Marks all roots for rebuild to incorporate the new phase.
1839
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1840
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1841
- * @returns {void}
1842
- * @example
1843
- * scheduler.addPhase('physics', { before: 'update' });
1844
- * scheduler.addPhase('postprocess', { after: 'render' });
1845
- */
1846
- addPhase(name, options) {
1847
- this.phaseGraph.addPhase(name, options);
1848
- for (const root of this.roots.values()) {
1849
- root.needsRebuild = true;
1850
- }
1851
- }
1852
- /**
1853
- * Check if a phase exists in the scheduler.
1854
- * @param {string} name - The phase name to check
1855
- * @returns {boolean} True if the phase exists
1856
- */
1857
- hasPhase(name) {
1858
- return this.phaseGraph.hasPhase(name);
1859
- }
1860
- //* Global Job Registration Methods (Deprecated APIs) ================================
1861
- /**
1862
- * Register a global job that runs once per frame (not per-root).
1863
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1864
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1865
- * @param {string} id - Unique identifier for this global job
1866
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1867
- * @returns {() => void} Unsubscribe function to remove this global job
1868
- * @deprecated Use useFrame with phases instead
1869
- */
1870
- registerGlobal(phase, id, callback) {
1871
- const job = { id, callback };
1872
- if (phase === "before") {
1873
- this.globalBeforeJobs.set(id, job);
1874
- } else {
1875
- this.globalAfterJobs.set(id, job);
1876
- }
1877
- return () => {
1878
- if (phase === "before") this.globalBeforeJobs.delete(id);
1879
- else this.globalAfterJobs.delete(id);
1880
- };
1881
- }
1882
- //* Idle Callback Methods (Deprecated API) ================================
1883
- /**
1884
- * Register an idle callback that fires when the loop stops.
1885
- * Used internally by deprecated addTail API.
1886
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
1887
- * @returns {() => void} Unsubscribe function to remove this idle callback
1888
- * @deprecated Use demand mode with invalidate() instead
1889
- */
1890
- onIdle(callback) {
1891
- this.idleCallbacks.add(callback);
1892
- return () => this.idleCallbacks.delete(callback);
1893
- }
1894
- /**
1895
- * Notify all registered idle callbacks.
1896
- * Called when the loop stops in demand mode.
1897
- * @param {number} timestamp - The RAF timestamp when idle occurred
1898
- * @returns {void}
1899
- * @private
1900
- */
1901
- notifyIdle(timestamp) {
1902
- for (const cb of this.idleCallbacks) {
1903
- try {
1904
- cb(timestamp);
1905
- } catch (error) {
1906
- console.error("[Scheduler] Error in idle callback:", error);
1907
- }
1908
- }
1909
- }
1910
- //* Job Registration & Management Methods ================================
1911
- /**
1912
- * Register a job (frame callback) with a specific root.
1913
- * This is the core registration method used by useFrame internally.
1914
- * @param {FrameNextCallback} callback - The function to call each frame
1915
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
1916
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
1917
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
1918
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
1919
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
1920
- * @param {number} [options.fps] - FPS throttle limit
1921
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
1922
- * @param {boolean} [options.enabled] - Whether job is active (default true)
1923
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
1924
- * @returns {() => void} Unsubscribe function to remove this job
1925
- */
1926
- register(callback, options = {}) {
1927
- const rootId = options.rootId;
1928
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
1929
- if (!root) {
1930
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
1931
- return () => {
1932
- };
1933
- }
1934
- const id = options.id ?? this.generateJobId();
1935
- let phase = options.phase ?? "update";
1936
- if (!options.phase && (options.before || options.after)) {
1937
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
1938
- }
1939
- const before = this.normalizeConstraints(options.before);
1940
- const after = this.normalizeConstraints(options.after);
1941
- const job = {
1942
- id,
1943
- callback,
1944
- phase,
1945
- before,
1946
- after,
1947
- priority: options.priority ?? 0,
1948
- index: this.nextJobIndex++,
1949
- fps: options.fps,
1950
- drop: options.drop ?? true,
1951
- enabled: options.enabled ?? true,
1952
- system: options.system ?? false
1953
- };
1954
- if (root.jobs.has(id)) {
1955
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
1956
- }
1957
- root.jobs.set(id, job);
1958
- root.needsRebuild = true;
1959
- return () => this.unregister(id, root.id);
1960
- }
1961
- /**
1962
- * Unregister a job by its ID.
1963
- * Searches all roots if rootId is not provided.
1964
- * @param {string} id - The job ID to unregister
1965
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
1966
- * @returns {void}
1967
- */
1968
- unregister(id, rootId) {
1969
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
1970
- if (root?.jobs.delete(id)) {
1971
- root.needsRebuild = true;
1972
- this.jobStateListeners.delete(id);
1973
- }
1974
- }
1975
- /**
1976
- * Update a job's options dynamically.
1977
- * Searches all roots to find the job by ID.
1978
- * Phase/constraint changes trigger a rebuild of the sorted job list.
1979
- * @param {string} id - The job ID to update
1980
- * @param {Partial<JobOptions>} options - The options to update
1981
- * @returns {void}
1982
- */
1983
- updateJob(id, options) {
1984
- let job;
1985
- let root;
1986
- for (const r of this.roots.values()) {
1987
- job = r.jobs.get(id);
1988
- if (job) {
1989
- root = r;
1990
- break;
1991
- }
1992
- }
1993
- if (!job || !root) return;
1994
- if (options.priority !== void 0) job.priority = options.priority;
1995
- if (options.fps !== void 0) job.fps = options.fps;
1996
- if (options.drop !== void 0) job.drop = options.drop;
1997
- if (options.enabled !== void 0) {
1998
- const wasEnabled = job.enabled;
1999
- job.enabled = options.enabled;
2000
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2001
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2002
- }
2003
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2004
- if (options.phase) job.phase = options.phase;
2005
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2006
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2007
- root.needsRebuild = true;
2008
- }
2009
- }
2010
- //* Job State Management Methods ================================
2011
- /**
2012
- * Check if a job is currently paused (disabled).
2013
- * @param {string} id - The job ID to check
2014
- * @returns {boolean} True if the job exists and is paused
2015
- */
2016
- isJobPaused(id) {
2017
- for (const root of this.roots.values()) {
2018
- const job = root.jobs.get(id);
2019
- if (job) return !job.enabled;
2020
- }
2021
- return false;
2022
- }
2023
- /**
2024
- * Subscribe to state changes for a specific job.
2025
- * Listener is called when job is paused or resumed.
2026
- * @param {string} id - The job ID to subscribe to
2027
- * @param {() => void} listener - Callback invoked on state changes
2028
- * @returns {() => void} Unsubscribe function
2029
- */
2030
- subscribeJobState(id, listener) {
2031
- if (!this.jobStateListeners.has(id)) {
2032
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2033
- }
2034
- this.jobStateListeners.get(id).add(listener);
2035
- return () => {
2036
- this.jobStateListeners.get(id)?.delete(listener);
2037
- if (this.jobStateListeners.get(id)?.size === 0) {
2038
- this.jobStateListeners.delete(id);
2039
- }
2040
- };
2041
- }
2042
- /**
2043
- * Notify all listeners that a job's state has changed.
2044
- * @param {string} id - The job ID that changed
2045
- * @returns {void}
2046
- * @private
2047
- */
2048
- notifyJobStateChange(id) {
2049
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2050
- }
2051
- /**
2052
- * Pause a job by ID (sets enabled=false).
2053
- * Notifies any subscribed state listeners.
2054
- * @param {string} id - The job ID to pause
2055
- * @returns {void}
2056
- */
2057
- pauseJob(id) {
2058
- this.updateJob(id, { enabled: false });
2059
- this.notifyJobStateChange(id);
2060
- }
2061
- /**
2062
- * Resume a paused job by ID (sets enabled=true).
2063
- * Resets job timing to prevent frame accumulation.
2064
- * Notifies any subscribed state listeners.
2065
- * @param {string} id - The job ID to resume
2066
- * @returns {void}
2067
- */
2068
- resumeJob(id) {
2069
- this.updateJob(id, { enabled: true });
2070
- this.notifyJobStateChange(id);
2071
- }
2072
- //* Frame Loop Control Methods ================================
2073
- /**
2074
- * Start the requestAnimationFrame loop.
2075
- * Resets timing state (elapsedTime, frameCount) on start.
2076
- * No-op if already running.
2077
- * @returns {void}
2078
- */
2079
- start() {
2080
- if (this.loopState.running) return;
2081
- const { elapsedTime, createdAt } = this.loopState;
2082
- let adjustedCreated = 0;
2083
- if (this.stoppedTime > 0) {
2084
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2085
- this.stoppedTime = 0;
2086
- }
2087
- Object.assign(this.loopState, {
2088
- running: true,
2089
- elapsedTime: elapsedTime ?? 0,
2090
- lastTime: performance.now(),
2091
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2092
- frameCount: 0,
2093
- rafHandle: requestAnimationFrame(this.loop)
2094
- });
2095
- }
2096
- /**
2097
- * Stop the requestAnimationFrame loop.
2098
- * Cancels any pending RAF callback.
2099
- * No-op if not running.
2100
- * @returns {void}
2101
- */
2102
- stop() {
2103
- if (!this.loopState.running) return;
2104
- this.loopState.running = false;
2105
- if (this.loopState.rafHandle !== null) {
2106
- cancelAnimationFrame(this.loopState.rafHandle);
2107
- this.loopState.rafHandle = null;
2108
- }
2109
- this.stoppedTime = performance.now();
2110
- }
2111
- /**
2112
- * Request frames to be rendered in demand mode.
2113
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2114
- * No-op if frameloop is not 'demand'.
2115
- * @param {number} [frames=1] - Number of frames to request
2116
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2117
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2118
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2119
- * @returns {void}
2120
- * @example
2121
- * // Request a single frame render
2122
- * scheduler.invalidate();
2123
- *
2124
- * @example
2125
- * // Request 5 frames (e.g., for animations)
2126
- * scheduler.invalidate(5);
2127
- *
2128
- * @example
2129
- * // Set pending frames to exactly 3 (don't stack with existing)
2130
- * scheduler.invalidate(3, false);
2131
- *
2132
- * @example
2133
- * // Add 2 more frames to existing pending count
2134
- * scheduler.invalidate(2, true);
2135
- */
2136
- invalidate(frames = 1, stackFrames = false) {
2137
- if (this._frameloop !== "demand") return;
2138
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2139
- this.pendingFrames = Math.min(60, baseFrames + frames);
2140
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2141
- }
2142
- /**
2143
- * Reset timing state for deterministic testing.
2144
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2145
- * @returns {void}
2146
- */
2147
- resetTiming() {
2148
- this.loopState.lastTime = null;
2149
- this.loopState.frameCount = 0;
2150
- this.loopState.elapsedTime = 0;
2151
- this.loopState.createdAt = performance.now();
2152
- }
2153
- //* Manual Stepping Methods ================================
2154
- /**
2155
- * Manually execute a single frame for all roots.
2156
- * Useful for frameloop='never' mode or testing scenarios.
2157
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2158
- * @returns {void}
2159
- * @example
2160
- * // Manual control mode
2161
- * scheduler.frameloop = 'never';
2162
- * scheduler.step(); // Execute one frame
2163
- */
2164
- step(timestamp) {
2165
- const now = timestamp ?? performance.now();
2166
- this.executeFrame(now);
2167
- }
2168
- /**
2169
- * Manually execute a single job by its ID.
2170
- * Useful for testing individual job callbacks in isolation.
2171
- * @param {string} id - The job ID to step
2172
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2173
- * @returns {void}
2174
- */
2175
- stepJob(id, timestamp) {
2176
- let job;
2177
- let root;
2178
- for (const r of this.roots.values()) {
2179
- job = r.jobs.get(id);
2180
- if (job) {
2181
- root = r;
2182
- break;
2183
- }
2184
- }
2185
- if (!job || !root) {
2186
- console.warn(`[Scheduler] Job "${id}" not found`);
2187
- return;
2188
- }
2189
- const now = timestamp ?? performance.now();
2190
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2191
- const delta = deltaMs / 1e3;
2192
- const elapsed = now - this.loopState.createdAt;
2193
- const providedState = root.getState?.() ?? {};
2194
- const frameState = {
2195
- ...providedState,
2196
- time: now,
2197
- delta,
2198
- elapsed,
2199
- frame: this.loopState.frameCount
2200
- };
2201
- try {
2202
- job.callback(frameState, delta);
2203
- } catch (error) {
2204
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2205
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2206
- }
2207
- }
2208
- /**
2209
- * Execute a single frame across all roots.
2210
- * Order: globalBefore → each root's jobs → globalAfter
2211
- * @param {number} timestamp - RAF timestamp in milliseconds
2212
- * @returns {void}
2213
- * @private
2214
- */
2215
- executeFrame(timestamp) {
2216
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2217
- const delta = deltaMs / 1e3;
2218
- this.loopState.lastTime = timestamp;
2219
- this.loopState.frameCount++;
2220
- this.loopState.elapsedTime += deltaMs;
2221
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2222
- for (const root of this.roots.values()) {
2223
- this.tickRoot(root, timestamp, delta);
2224
- }
2225
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2226
- }
2227
- /**
2228
- * Run all global jobs from a job map.
2229
- * Catches and logs errors without stopping execution.
2230
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2231
- * @param {number} timestamp - RAF timestamp in milliseconds
2232
- * @returns {void}
2233
- * @private
2234
- */
2235
- runGlobalJobs(jobs, timestamp) {
2236
- for (const job of jobs.values()) {
2237
- try {
2238
- job.callback(timestamp);
2239
- } catch (error) {
2240
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2241
- }
2242
- }
2243
- }
2244
- /**
2245
- * Execute all jobs for a single root in sorted order.
2246
- * Rebuilds sorted job list if needed, then dispatches each job.
2247
- * Errors are caught and propagated via triggerError.
2248
- * @param {RootEntry} root - The root entry to tick
2249
- * @param {number} timestamp - RAF timestamp in milliseconds
2250
- * @param {number} delta - Time since last frame in seconds
2251
- * @returns {void}
2252
- * @private
2253
- */
2254
- tickRoot(root, timestamp, delta) {
2255
- if (root.needsRebuild) {
2256
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2257
- root.needsRebuild = false;
2258
- }
2259
- const providedState = root.getState?.() ?? {};
2260
- const frameState = {
2261
- ...providedState,
2262
- time: timestamp,
2263
- delta,
2264
- elapsed: this.loopState.elapsedTime / 1e3,
2265
- // Convert ms to seconds
2266
- frame: this.loopState.frameCount
2267
- };
2268
- for (const job of root.sortedJobs) {
2269
- if (!shouldRun(job, timestamp)) continue;
2270
- try {
2271
- job.callback(frameState, delta);
2272
- } catch (error) {
2273
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2274
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2275
- }
2276
- }
2277
- }
2278
- //* Debug & Inspection Methods ================================
2279
- /**
2280
- * Get the total number of registered jobs across all roots.
2281
- * Includes both per-root jobs and global before/after jobs.
2282
- * @returns {number} Total job count
2283
- */
2284
- getJobCount() {
2285
- let count = 0;
2286
- for (const root of this.roots.values()) {
2287
- count += root.jobs.size;
2288
- }
2289
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2290
- }
2291
- /**
2292
- * Get all registered job IDs across all roots.
2293
- * Includes both per-root jobs and global before/after jobs.
2294
- * @returns {string[]} Array of all job IDs
2295
- */
2296
- getJobIds() {
2297
- const ids = [];
2298
- for (const root of this.roots.values()) {
2299
- ids.push(...root.jobs.keys());
2300
- }
2301
- ids.push(...this.globalBeforeJobs.keys());
2302
- ids.push(...this.globalAfterJobs.keys());
2303
- return ids;
2304
- }
2305
- /**
2306
- * Get the number of registered roots (Canvas instances).
2307
- * @returns {number} Number of registered roots
2308
- */
2309
- getRootCount() {
2310
- return this.roots.size;
2311
- }
2312
- /**
2313
- * Check if any user (non-system) jobs are registered in a specific phase.
2314
- * Used by the default render job to know if a user has taken over rendering.
2315
- *
2316
- * @param phase The phase to check
2317
- * @param rootId Optional root ID to check (checks all roots if not provided)
2318
- * @returns true if any user jobs exist in the phase
2319
- */
2320
- hasUserJobsInPhase(phase, rootId) {
2321
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2322
- return rootsToCheck.some((root) => {
2323
- if (!root) return false;
2324
- for (const job of root.jobs.values()) {
2325
- if (job.phase === phase && !job.system && job.enabled) return true;
2326
- }
2327
- return false;
2328
- });
2329
- }
2330
- //* Utility Methods ================================
2331
- /**
2332
- * Generate a unique root ID for automatic root registration.
2333
- * @returns {string} A unique root ID in the format 'root_N'
2334
- */
2335
- generateRootId() {
2336
- return `root_${this.nextRootIndex++}`;
2337
- }
2338
- /**
2339
- * Generate a unique job ID.
2340
- * @returns {string} A unique job ID in the format 'job_N'
2341
- * @private
2342
- */
2343
- generateJobId() {
2344
- return `job_${this.nextJobIndex}`;
2345
- }
2346
- /**
2347
- * Normalize before/after constraints to a Set.
2348
- * Handles undefined, single string, or array inputs.
2349
- * @param {string | string[] | undefined} value - The constraint value(s)
2350
- * @returns {Set<string>} Normalized Set of constraint strings
2351
- * @private
2352
- */
2353
- normalizeConstraints(value) {
2354
- if (!value) return /* @__PURE__ */ new Set();
2355
- if (Array.isArray(value)) return new Set(value);
2356
- return /* @__PURE__ */ new Set([value]);
2357
- }
2358
- };
2359
- //* Static State & Methods (Singleton Usage) ================================
2360
- //* Cross-Bundle Singleton Key ==============================
2361
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2362
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2363
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2364
- let Scheduler = _Scheduler;
2365
- const getScheduler = () => Scheduler.get();
2366
- if (hmrData) {
2367
- hmrData.accept?.();
2368
- }
2369
-
2370
- function useFrame(callback, priorityOrOptions) {
2371
- const store = React.useContext(context);
2372
- const isInsideCanvas = store !== null;
2373
- const scheduler = getScheduler();
2374
- const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2375
- id: priorityOrOptions.id,
2376
- phase: priorityOrOptions.phase,
2377
- priority: priorityOrOptions.priority,
2378
- fps: priorityOrOptions.fps,
2379
- drop: priorityOrOptions.drop,
2380
- enabled: priorityOrOptions.enabled,
2381
- before: priorityOrOptions.before,
2382
- after: priorityOrOptions.after
2383
- }) : "";
2384
- const options = React.useMemo(() => {
2385
- return typeof priorityOrOptions === "number" ? { priority: priorityOrOptions } : priorityOrOptions ?? {};
2386
- }, [optionsKey]);
2387
- const reactId = React.useId();
2388
- const id = options.id ?? reactId;
2389
- const callbackRef = useMutableCallback(callback);
2390
- const isLegacyPriority = typeof priorityOrOptions === "number" && priorityOrOptions > 0;
2391
- useIsomorphicLayoutEffect(() => {
2392
- if (!callback) return;
2393
- if (isInsideCanvas) {
2394
- const state = store.getState();
2395
- const rootId = state.internal.rootId;
2396
- if (isLegacyPriority) {
2397
- state.internal.priority++;
2398
- let parentRoot = state.previousRoot;
2399
- while (parentRoot) {
2400
- const parentState = parentRoot.getState();
2401
- if (parentState?.internal) parentState.internal.priority++;
2402
- parentRoot = parentState?.previousRoot;
2403
- }
2404
- notifyDepreciated({
2405
- heading: "useFrame with numeric priority is deprecated",
2406
- body: 'Using useFrame(callback, number) to control render order is deprecated.\n\nFor custom rendering, use: useFrame(callback, { phase: "render" })\nFor execution order within update phase, use: useFrame(callback, { priority: number })',
2407
- link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
2408
- });
2409
- }
2410
- const wrappedCallback = (frameState, delta) => {
2411
- const localState = store.getState();
2412
- const mergedState = {
2413
- ...localState,
2414
- time: frameState.time,
2415
- delta: frameState.delta,
2416
- elapsed: frameState.elapsed,
2417
- frame: frameState.frame
2418
- };
2419
- callbackRef.current?.(mergedState, delta);
2420
- };
2421
- const unregister = scheduler.register(wrappedCallback, {
2422
- id,
2423
- rootId,
2424
- ...options
2425
- });
2426
- return () => {
2427
- unregister();
2428
- if (isLegacyPriority) {
2429
- const currentState = store.getState();
2430
- if (currentState.internal) {
2431
- currentState.internal.priority--;
2432
- let parentRoot = currentState.previousRoot;
2433
- while (parentRoot) {
2434
- const parentState = parentRoot.getState();
2435
- if (parentState?.internal) parentState.internal.priority--;
2436
- parentRoot = parentState?.previousRoot;
2437
- }
2438
- }
2439
- }
2440
- };
2441
- } else {
2442
- const registerOutside = () => {
2443
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2444
- };
2445
- if (scheduler.independent || scheduler.isReady) {
2446
- return registerOutside();
2447
- }
2448
- let unregisterJob = null;
2449
- const unsubReady = scheduler.onRootReady(() => {
2450
- unregisterJob = registerOutside();
2451
- });
2452
- return () => {
2453
- unsubReady();
2454
- unregisterJob?.();
2455
- };
2083
+ return scheduler.register(
2084
+ (state, delta) => {
2085
+ const frameState = state;
2086
+ if (!frameState.renderer) return;
2087
+ callbackRef.current?.(frameState, delta);
2088
+ },
2089
+ { id, ...options }
2090
+ );
2456
2091
  }
2457
2092
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2458
2093
  const isPaused = React.useSyncExternalStore(
@@ -2543,22 +2178,29 @@ function buildFromCache(input, textureCache) {
2543
2178
  function useTexture(input, optionsOrOnLoad) {
2544
2179
  const renderer = useThree((state) => state.internal.actualRenderer);
2545
2180
  const store = useStore();
2546
- const textureCache = useThree((state) => state.textures);
2547
2181
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2548
- const { onLoad, cache = false } = options;
2182
+ const { onLoad, cache = true } = options;
2183
+ const onLoadRef = useRef(onLoad);
2184
+ onLoadRef.current = onLoad;
2185
+ const onLoadCalledForRef = useRef(null);
2549
2186
  const urls = useMemo(() => getUrls(input), [input]);
2550
2187
  const cachedResult = useMemo(() => {
2551
2188
  if (!cache) return null;
2552
- if (!allUrlsCached(urls, textureCache)) return null;
2553
- return buildFromCache(input, textureCache);
2554
- }, [cache, urls, textureCache, input]);
2189
+ const textures = store.getState().textures;
2190
+ if (!allUrlsCached(urls, textures)) return null;
2191
+ return buildFromCache(input, textures);
2192
+ }, [cache, urls, input, store]);
2555
2193
  const loadedTextures = useLoader(
2556
2194
  TextureLoader,
2557
2195
  IsObject(input) ? Object.values(input) : input
2558
2196
  );
2197
+ const inputKey = urls.join("\0");
2559
2198
  useLayoutEffect(() => {
2560
- if (!cachedResult) onLoad?.(loadedTextures);
2561
- }, [onLoad, cachedResult, loadedTextures]);
2199
+ if (cachedResult) return;
2200
+ if (onLoadCalledForRef.current === inputKey) return;
2201
+ onLoadCalledForRef.current = inputKey;
2202
+ onLoadRef.current?.(loadedTextures);
2203
+ }, [cachedResult, loadedTextures, inputKey]);
2562
2204
  useEffect(() => {
2563
2205
  if (cachedResult) return;
2564
2206
  if ("initTexture" in renderer) {
@@ -2591,8 +2233,6 @@ function useTexture(input, optionsOrOnLoad) {
2591
2233
  }, [input, loadedTextures, cachedResult]);
2592
2234
  useEffect(() => {
2593
2235
  if (!cache) return;
2594
- if (cachedResult) return;
2595
- const set = store.setState;
2596
2236
  const urlTextureMap = [];
2597
2237
  if (typeof input === "string") {
2598
2238
  urlTextureMap.push([input, mappedTextures]);
@@ -2606,18 +2246,32 @@ function useTexture(input, optionsOrOnLoad) {
2606
2246
  urlTextureMap.push([url, textureRecord[key]]);
2607
2247
  }
2608
2248
  }
2609
- set((state) => {
2610
- const newMap = new Map(state.textures);
2611
- let changed = false;
2249
+ store.setState((state) => {
2250
+ const refs = new Map(state._textureRefs);
2251
+ let textures = state.textures;
2252
+ let added = false;
2612
2253
  for (const [url, texture] of urlTextureMap) {
2613
- if (!newMap.has(url)) {
2614
- newMap.set(url, texture);
2615
- changed = true;
2254
+ if (!textures.has(url)) {
2255
+ if (!added) {
2256
+ textures = new Map(textures);
2257
+ added = true;
2258
+ }
2259
+ textures.set(url, texture);
2616
2260
  }
2261
+ refs.set(url, (refs.get(url) ?? 0) + 1);
2617
2262
  }
2618
- return changed ? { textures: newMap } : state;
2263
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
2264
+ });
2265
+ return () => store.setState((state) => {
2266
+ const refs = new Map(state._textureRefs);
2267
+ for (const [url] of urlTextureMap) {
2268
+ const next = (refs.get(url) ?? 0) - 1;
2269
+ if (next <= 0) refs.delete(url);
2270
+ else refs.set(url, next);
2271
+ }
2272
+ return { _textureRefs: refs };
2619
2273
  });
2620
- }, [cache, input, mappedTextures, store, cachedResult]);
2274
+ }, [cache, input, mappedTextures, store]);
2621
2275
  return mappedTextures;
2622
2276
  }
2623
2277
  useTexture.preload = (url) => useLoader.preload(TextureLoader, url);
@@ -2633,106 +2287,90 @@ const Texture = ({
2633
2287
  return /* @__PURE__ */ jsx(Fragment, { children: children?.(ret) });
2634
2288
  };
2635
2289
 
2636
- function getTextureValue(entry) {
2637
- if (entry instanceof Texture$1) return entry;
2638
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof Texture$1) {
2639
- return entry.value;
2640
- }
2641
- return null;
2642
- }
2643
- function useTextures() {
2290
+ function useTextures(selector) {
2644
2291
  const store = useStore();
2645
- return useMemo(() => {
2646
- const set = store.setState;
2292
+ const registry = useMemo(() => {
2647
2293
  const getState = store.getState;
2648
- const add = (key, value) => {
2649
- set((state) => {
2650
- const newMap = new Map(state.textures);
2651
- newMap.set(key, value);
2652
- return { textures: newMap };
2653
- });
2654
- };
2655
- const addMultiple = (items) => {
2656
- set((state) => {
2657
- const newMap = new Map(state.textures);
2658
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
2659
- for (const [key, value] of entries) {
2660
- newMap.set(key, value);
2661
- }
2662
- return { textures: newMap };
2663
- });
2664
- };
2665
- const remove = (key) => {
2666
- set((state) => {
2667
- const newMap = new Map(state.textures);
2668
- newMap.delete(key);
2669
- return { textures: newMap };
2670
- });
2671
- };
2672
- const removeMultiple = (keys) => {
2673
- set((state) => {
2674
- const newMap = new Map(state.textures);
2675
- for (const key of keys) newMap.delete(key);
2676
- return { textures: newMap };
2677
- });
2678
- };
2679
- const dispose = (key) => {
2680
- const entry = getState().textures.get(key);
2681
- if (entry) {
2682
- const tex = getTextureValue(entry);
2683
- tex?.dispose();
2684
- }
2685
- remove(key);
2686
- };
2687
- const disposeMultiple = (keys) => {
2688
- const textures = getState().textures;
2689
- for (const key of keys) {
2690
- const entry = textures.get(key);
2691
- if (entry) {
2692
- const tex = getTextureValue(entry);
2693
- tex?.dispose();
2694
- }
2695
- }
2696
- removeMultiple(keys);
2697
- };
2698
- const disposeAll = () => {
2699
- const textures = getState().textures;
2700
- for (const entry of textures.values()) {
2701
- const tex = getTextureValue(entry);
2702
- tex?.dispose();
2703
- }
2704
- set({ textures: /* @__PURE__ */ new Map() });
2705
- };
2294
+ const setState = store.setState;
2295
+ const getOne = (key) => getState().textures.get(key);
2706
2296
  return {
2707
- // Getter for the textures Map (reactive via getState)
2708
- get textures() {
2297
+ get all() {
2709
2298
  return getState().textures;
2710
2299
  },
2711
- // Read
2712
- get: (key) => getState().textures.get(key),
2300
+ get(input) {
2301
+ if (typeof input === "string") return getOne(input);
2302
+ if (Array.isArray(input)) return input.map(getOne);
2303
+ const out = {};
2304
+ for (const name in input) out[name] = getOne(input[name]);
2305
+ return out;
2306
+ },
2713
2307
  has: (key) => getState().textures.has(key),
2714
- // Write
2715
- add,
2716
- addMultiple,
2717
- // Remove (cache only)
2718
- remove,
2719
- removeMultiple,
2720
- // Dispose (GPU + cache)
2721
- dispose,
2722
- disposeMultiple,
2723
- disposeAll
2308
+ add(keyOrRecord, texture) {
2309
+ setState((state) => {
2310
+ const textures = new Map(state.textures);
2311
+ if (typeof keyOrRecord === "string") {
2312
+ textures.set(keyOrRecord, texture);
2313
+ } else {
2314
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2315
+ }
2316
+ return { textures };
2317
+ });
2318
+ },
2319
+ dispose(key, options) {
2320
+ const state = getState();
2321
+ const refs = state._textureRefs.get(key) ?? 0;
2322
+ if (refs > 0 && !options?.force) {
2323
+ console.warn(
2324
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2325
+ );
2326
+ return false;
2327
+ }
2328
+ state.textures.get(key)?.dispose();
2329
+ setState((s) => {
2330
+ const textures = new Map(s.textures);
2331
+ textures.delete(key);
2332
+ const nextRefs = new Map(s._textureRefs);
2333
+ nextRefs.delete(key);
2334
+ return { textures, _textureRefs: nextRefs };
2335
+ });
2336
+ return true;
2337
+ },
2338
+ disposeAll() {
2339
+ for (const texture of getState().textures.values()) texture.dispose();
2340
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2341
+ }
2724
2342
  };
2725
2343
  }, [store]);
2344
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2345
+ const selected = useThree(subscribe);
2346
+ return selector ? selected : registry;
2726
2347
  }
2727
2348
 
2728
- function useRenderTarget(width, height, options) {
2349
+ function useRenderTarget(widthOrOptions, heightOrOptions, options) {
2729
2350
  const isLegacy = useThree((s) => s.isLegacy);
2730
2351
  const size = useThree((s) => s.size);
2352
+ let width;
2353
+ let height;
2354
+ let opts;
2355
+ if (typeof widthOrOptions === "object") {
2356
+ opts = widthOrOptions;
2357
+ } else if (typeof widthOrOptions === "number") {
2358
+ width = widthOrOptions;
2359
+ if (typeof heightOrOptions === "object") {
2360
+ height = widthOrOptions;
2361
+ opts = heightOrOptions;
2362
+ } else if (typeof heightOrOptions === "number") {
2363
+ height = heightOrOptions;
2364
+ opts = options;
2365
+ } else {
2366
+ height = widthOrOptions;
2367
+ }
2368
+ }
2731
2369
  return useMemo(() => {
2732
2370
  const w = width ?? size.width;
2733
2371
  const h = height ?? size.height;
2734
- return new RenderTarget(w, h, options);
2735
- }, [width, height, size.width, size.height, options, isLegacy]);
2372
+ return new RenderTarget(w, h, opts);
2373
+ }, [width, height, size.width, size.height, opts, isLegacy]);
2736
2374
  }
2737
2375
 
2738
2376
  function useStore() {
@@ -2782,11 +2420,11 @@ function addTail(callback) {
2782
2420
  function invalidate(state, frames = 1, stackFrames = false) {
2783
2421
  getScheduler().invalidate(frames, stackFrames);
2784
2422
  }
2785
- function advance(timestamp, runGlobalEffects = true, state, frame) {
2423
+ function advance(timestamp) {
2786
2424
  getScheduler().step(timestamp);
2787
2425
  }
2788
2426
 
2789
- const version = "10.0.0-alpha.2";
2427
+ const version = "10.0.0-alpha.3";
2790
2428
  const packageData = {
2791
2429
  version: version};
2792
2430
 
@@ -14225,6 +13863,7 @@ function swapInstances() {
14225
13863
  }
14226
13864
  }
14227
13865
  if (instance.isHidden) unhideInstance(instance);
13866
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14228
13867
  if (instance.object.__r3f) delete instance.object.__r3f;
14229
13868
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14230
13869
  }
@@ -14236,6 +13875,9 @@ function swapInstances() {
14236
13875
  instance.object = instance.props.object ?? new target(...instance.props.args ?? []);
14237
13876
  instance.object.__r3f = instance;
14238
13877
  setFiberRef(fiber, instance.object);
13878
+ delete instance.appliedOnce;
13879
+ instance.eventCount = 0;
13880
+ instance.handlers = {};
14239
13881
  applyProps(instance.object, instance.props);
14240
13882
  if (instance.props.attach) {
14241
13883
  attach(parent, instance);
@@ -14309,8 +13951,22 @@ const reconciler = /* @__PURE__ */ createReconciler({
14309
13951
  const isTailSibling = fiber.sibling === null || (fiber.flags & Update) === NoFlags;
14310
13952
  if (isTailSibling) swapInstances();
14311
13953
  },
14312
- finalizeInitialChildren: () => false,
14313
- commitMount() {
13954
+ finalizeInitialChildren: (instance) => {
13955
+ for (const prop in instance.props) {
13956
+ if (isFromRef(instance.props[prop])) return true;
13957
+ }
13958
+ return false;
13959
+ },
13960
+ commitMount(instance) {
13961
+ const resolved = {};
13962
+ for (const prop in instance.props) {
13963
+ const value = instance.props[prop];
13964
+ if (isFromRef(value)) {
13965
+ const ref = value[FROM_REF];
13966
+ if (ref.current != null) resolved[prop] = ref.current;
13967
+ }
13968
+ }
13969
+ if (Object.keys(resolved).length) applyProps(instance.object, resolved);
14314
13970
  },
14315
13971
  getPublicInstance: (instance) => instance?.object,
14316
13972
  prepareForCommit: () => null,
@@ -14437,11 +14093,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14437
14093
  cloneMutableTextInstance(textInstance) {
14438
14094
  return textInstance;
14439
14095
  },
14096
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14097
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14098
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14099
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14100
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14101
+ // Guarded by a test asserting a full render + unmount never reaches them.
14440
14102
  cloneRootViewTransitionContainer(_rootContainer) {
14441
- throw new Error("Not implemented.");
14442
14103
  },
14443
14104
  removeRootViewTransitionClone(_rootContainer, _clone) {
14444
- throw new Error("Not implemented.");
14445
14105
  },
14446
14106
  // https://github.com/facebook/react/pull/32465
14447
14107
  createFragmentInstance: (_fiber) => null,
@@ -14526,11 +14186,15 @@ function createRoot(canvas) {
14526
14186
  const lastConfiguredProps = {};
14527
14187
  let configured = false;
14528
14188
  let pending = null;
14189
+ let rendererSetup = null;
14529
14190
  return {
14530
14191
  async configure(props = {}) {
14531
14192
  let resolve;
14532
14193
  pending = new Promise((_resolve) => resolve = _resolve);
14533
14194
  const {
14195
+ id: canvasId,
14196
+ primaryCanvas,
14197
+ scheduler: schedulerConfig,
14534
14198
  gl: glConfig,
14535
14199
  renderer: rendererConfig,
14536
14200
  size: propsSize,
@@ -14538,10 +14202,6 @@ function createRoot(canvas) {
14538
14202
  events,
14539
14203
  onCreated: onCreatedCallback,
14540
14204
  shadows = false,
14541
- linear = false,
14542
- flat = false,
14543
- textureColorSpace = SRGBColorSpace,
14544
- legacy = false,
14545
14205
  orthographic = false,
14546
14206
  frameloop = "always",
14547
14207
  dpr = [1, 2],
@@ -14553,11 +14213,14 @@ function createRoot(canvas) {
14553
14213
  onDropMissed,
14554
14214
  autoUpdateFrustum = true,
14555
14215
  occlusion = false,
14556
- _sizeProps
14216
+ _sizeProps,
14217
+ forceEven
14557
14218
  } = props;
14558
- const state = store.getState();
14219
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
14220
+ let state = store.getState();
14559
14221
  const defaultGPUProps = {
14560
- canvas
14222
+ canvas,
14223
+ antialias: true
14561
14224
  };
14562
14225
  if (glConfig && !R3F_BUILD_LEGACY) {
14563
14226
  throw new Error(
@@ -14569,14 +14232,63 @@ function createRoot(canvas) {
14569
14232
  }
14570
14233
  let renderer = state.internal.actualRenderer;
14571
14234
  if (!state.internal.actualRenderer) {
14572
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
14573
- if (!renderer.hasInitialized?.()) {
14574
- await renderer.init();
14235
+ if (!rendererSetup) {
14236
+ rendererSetup = (async () => {
14237
+ if (primaryCanvas) {
14238
+ const primary = await waitForPrimary(primaryCanvas);
14239
+ renderer = primary.renderer;
14240
+ state.internal.actualRenderer = renderer;
14241
+ const canvasTarget = new CanvasTarget(canvas);
14242
+ primary.store.setState((prev) => ({
14243
+ internal: { ...prev.internal, isMultiCanvas: true }
14244
+ }));
14245
+ state.set((prev) => ({
14246
+ webGPUSupported: primary.store.getState().webGPUSupported,
14247
+ renderer,
14248
+ primaryStore: primary.store,
14249
+ internal: {
14250
+ ...prev.internal,
14251
+ canvasTarget,
14252
+ isMultiCanvas: true,
14253
+ isSecondary: true,
14254
+ targetId: primaryCanvas
14255
+ }
14256
+ }));
14257
+ } else {
14258
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
14259
+ if (!renderer.hasInitialized?.()) {
14260
+ const size2 = computeInitialSize(canvas, propsSize);
14261
+ if (size2.width > 0 && size2.height > 0) {
14262
+ const pixelRatio = calculateDpr(dpr);
14263
+ canvas.width = size2.width * pixelRatio;
14264
+ canvas.height = size2.height * pixelRatio;
14265
+ }
14266
+ await renderer.init();
14267
+ }
14268
+ const backend = renderer.backend;
14269
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14270
+ state.internal.actualRenderer = renderer;
14271
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14272
+ if (canvasId && !state.internal.isSecondary) {
14273
+ const canvasTarget = new CanvasTarget(canvas);
14274
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14275
+ state.set((prev) => ({
14276
+ internal: {
14277
+ ...prev.internal,
14278
+ canvasTarget,
14279
+ unregisterPrimary
14280
+ }
14281
+ }));
14282
+ }
14283
+ }
14284
+ })().catch((err) => {
14285
+ rendererSetup = null;
14286
+ throw err;
14287
+ });
14575
14288
  }
14576
- const backend = renderer.backend;
14577
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14578
- state.internal.actualRenderer = renderer;
14579
- state.set({ webGPUSupported: isWebGPUBackend, renderer });
14289
+ await rendererSetup;
14290
+ state = store.getState();
14291
+ renderer = state.internal.actualRenderer;
14580
14292
  }
14581
14293
  let raycaster = state.raycaster;
14582
14294
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -14585,6 +14297,7 @@ function createRoot(canvas) {
14585
14297
  if (!is.equ(params, raycaster.params, shallowLoose)) {
14586
14298
  applyProps(raycaster, { params: { ...raycaster.params, ...params } });
14587
14299
  }
14300
+ let tempCamera = state.camera;
14588
14301
  if (!state.camera || state.camera === lastCamera && !is.equ(lastCamera, cameraOptions, shallowLoose)) {
14589
14302
  lastCamera = cameraOptions;
14590
14303
  const isCamera = cameraOptions?.isCamera;
@@ -14604,6 +14317,7 @@ function createRoot(canvas) {
14604
14317
  if (!state.camera && !cameraOptions?.rotation) camera.lookAt(0, 0, 0);
14605
14318
  }
14606
14319
  state.set({ camera });
14320
+ tempCamera = camera;
14607
14321
  raycaster.camera = camera;
14608
14322
  }
14609
14323
  if (!state.scene) {
@@ -14621,7 +14335,7 @@ function createRoot(canvas) {
14621
14335
  rootScene: scene,
14622
14336
  internal: { ...prev.internal, container: scene }
14623
14337
  }));
14624
- const camera = state.camera;
14338
+ const camera = tempCamera;
14625
14339
  if (camera && !camera.parent) scene.add(camera);
14626
14340
  }
14627
14341
  if (events && !state.events.handlers) {
@@ -14638,6 +14352,9 @@ function createRoot(canvas) {
14638
14352
  if (_sizeProps !== void 0) {
14639
14353
  state.set({ _sizeProps });
14640
14354
  }
14355
+ if (forceEven !== void 0 && state.internal.forceEven !== forceEven) {
14356
+ state.set((prev) => ({ internal: { ...prev.internal, forceEven } }));
14357
+ }
14641
14358
  const size = computeInitialSize(canvas, propsSize);
14642
14359
  if (!state._sizeImperative && !is.equ(size, state.size, shallowLoose)) {
14643
14360
  const wasImperative = state._sizeImperative;
@@ -14664,10 +14381,10 @@ function createRoot(canvas) {
14664
14381
  lastConfiguredProps.performance = performance;
14665
14382
  }
14666
14383
  if (!state.xr) {
14667
- const handleXRFrame = (timestamp, frame) => {
14384
+ const handleXRFrame = (timestamp, _frame) => {
14668
14385
  const state2 = store.getState();
14669
14386
  if (state2.frameloop === "never") return;
14670
- advance(timestamp, true);
14387
+ advance(timestamp);
14671
14388
  };
14672
14389
  const actualRenderer = state.internal.actualRenderer;
14673
14390
  const handleSessionChange = () => {
@@ -14679,16 +14396,16 @@ function createRoot(canvas) {
14679
14396
  };
14680
14397
  const xr = {
14681
14398
  connect() {
14682
- const { gl, renderer: renderer2, isLegacy } = store.getState();
14683
- const actualRenderer2 = renderer2 || gl;
14684
- actualRenderer2.xr.addEventListener("sessionstart", handleSessionChange);
14685
- actualRenderer2.xr.addEventListener("sessionend", handleSessionChange);
14399
+ const { gl, renderer: renderer2 } = store.getState();
14400
+ const xrManager = (renderer2 || gl).xr;
14401
+ xrManager.addEventListener("sessionstart", handleSessionChange);
14402
+ xrManager.addEventListener("sessionend", handleSessionChange);
14686
14403
  },
14687
14404
  disconnect() {
14688
- const { gl, renderer: renderer2, isLegacy } = store.getState();
14689
- const actualRenderer2 = renderer2 || gl;
14690
- actualRenderer2.xr.removeEventListener("sessionstart", handleSessionChange);
14691
- actualRenderer2.xr.removeEventListener("sessionend", handleSessionChange);
14405
+ const { gl, renderer: renderer2 } = store.getState();
14406
+ const xrManager = (renderer2 || gl).xr;
14407
+ xrManager.removeEventListener("sessionstart", handleSessionChange);
14408
+ xrManager.removeEventListener("sessionend", handleSessionChange);
14692
14409
  }
14693
14410
  };
14694
14411
  if (typeof renderer.xr?.addEventListener === "function") xr.connect();
@@ -14700,15 +14417,22 @@ function createRoot(canvas) {
14700
14417
  const oldType = renderer.shadowMap.type;
14701
14418
  renderer.shadowMap.enabled = !!shadows;
14702
14419
  if (is.boo(shadows)) {
14703
- renderer.shadowMap.type = PCFSoftShadowMap;
14420
+ renderer.shadowMap.type = PCFShadowMap;
14704
14421
  } else if (is.str(shadows)) {
14422
+ if (shadows === "soft") {
14423
+ notifyDepreciated({
14424
+ heading: 'shadows="soft" is deprecated',
14425
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14426
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14427
+ });
14428
+ }
14705
14429
  const types = {
14706
14430
  basic: BasicShadowMap,
14707
14431
  percentage: PCFShadowMap,
14708
- soft: PCFSoftShadowMap,
14432
+ soft: PCFShadowMap,
14709
14433
  variance: VSMShadowMap
14710
14434
  };
14711
- renderer.shadowMap.type = types[shadows] ?? PCFSoftShadowMap;
14435
+ renderer.shadowMap.type = types[shadows] ?? PCFShadowMap;
14712
14436
  } else if (is.obj(shadows)) {
14713
14437
  Object.assign(renderer.shadowMap, shadows);
14714
14438
  }
@@ -14716,27 +14440,69 @@ function createRoot(canvas) {
14716
14440
  renderer.shadowMap.needsUpdate = true;
14717
14441
  }
14718
14442
  }
14443
+ if (!configured) {
14444
+ renderer.outputColorSpace = SRGBColorSpace;
14445
+ renderer.toneMapping = ACESFilmicToneMapping;
14446
+ }
14719
14447
  if (textureColorSpace !== lastConfiguredProps.textureColorSpace) {
14720
14448
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
14721
14449
  lastConfiguredProps.textureColorSpace = textureColorSpace;
14722
14450
  }
14451
+ const r3fProps = ["textureColorSpace"];
14452
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14453
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
14723
14454
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
14724
- applyProps(renderer, glConfig);
14455
+ const glProps = {};
14456
+ for (const key in glConfig) {
14457
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14458
+ }
14459
+ applyProps(renderer, glProps);
14725
14460
  }
14726
14461
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
14727
14462
  const currentRenderer = state.renderer;
14728
14463
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
14729
- applyProps(currentRenderer, rendererConfig);
14464
+ const rendererProps = {};
14465
+ for (const key in rendererConfig) {
14466
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14467
+ }
14468
+ applyProps(currentRenderer, rendererProps);
14730
14469
  }
14731
14470
  }
14732
14471
  const scheduler = getScheduler();
14733
14472
  const rootId = state.internal.rootId;
14734
14473
  if (!rootId) {
14735
- const newRootId = scheduler.generateRootId();
14474
+ const newRootId = canvasId || scheduler.generateRootId();
14736
14475
  const unregisterRoot = scheduler.registerRoot(newRootId, {
14737
14476
  getState: () => store.getState(),
14738
14477
  onError: (err) => store.getState().setError(err)
14739
14478
  });
14479
+ const unregisterCanvasTarget = scheduler.register(
14480
+ () => {
14481
+ const state2 = store.getState();
14482
+ if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
14483
+ const renderer2 = state2.internal.actualRenderer;
14484
+ renderer2.setCanvasTarget(state2.internal.canvasTarget);
14485
+ }
14486
+ },
14487
+ {
14488
+ id: `${newRootId}_canvasTarget`,
14489
+ rootId: newRootId,
14490
+ phase: "start",
14491
+ system: true
14492
+ }
14493
+ );
14494
+ const unregisterEventsFlush = scheduler.register(
14495
+ () => {
14496
+ const state2 = store.getState();
14497
+ state2.events.flush?.();
14498
+ },
14499
+ {
14500
+ id: `${newRootId}_events`,
14501
+ rootId: newRootId,
14502
+ phase: "input",
14503
+ system: true
14504
+ }
14505
+ );
14740
14506
  const unregisterFrustum = scheduler.register(
14741
14507
  () => {
14742
14508
  const state2 = store.getState();
@@ -14747,7 +14513,7 @@ function createRoot(canvas) {
14747
14513
  {
14748
14514
  id: `${newRootId}_frustum`,
14749
14515
  rootId: newRootId,
14750
- phase: "preRender",
14516
+ before: "render",
14751
14517
  system: true
14752
14518
  }
14753
14519
  );
@@ -14759,7 +14525,7 @@ function createRoot(canvas) {
14759
14525
  {
14760
14526
  id: `${newRootId}_visibility`,
14761
14527
  rootId: newRootId,
14762
- phase: "preRender",
14528
+ before: "render",
14763
14529
  system: true,
14764
14530
  after: `${newRootId}_frustum`
14765
14531
  }
@@ -14771,18 +14537,22 @@ function createRoot(canvas) {
14771
14537
  const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14772
14538
  if (userHandlesRender || state2.internal.priority) return;
14773
14539
  try {
14774
- if (state2.postProcessing?.render) state2.postProcessing.render();
14540
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
14775
14541
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
14776
14542
  } catch (error) {
14777
14543
  state2.setError(error instanceof Error ? error : new Error(String(error)));
14778
14544
  }
14779
14545
  },
14780
14546
  {
14781
- id: `${newRootId}_render`,
14547
+ // Use canvas ID directly as job ID if available, otherwise use generated rootId
14548
+ id: canvasId || `${newRootId}_render`,
14782
14549
  rootId: newRootId,
14783
14550
  phase: "render",
14784
- system: true
14551
+ system: true,
14785
14552
  // Internal flag: this is a system job, not user-controlled
14553
+ // Apply scheduler config for render ordering and rate limiting
14554
+ ...schedulerConfig?.after && { after: schedulerConfig.after },
14555
+ ...schedulerConfig?.fps && { fps: schedulerConfig.fps }
14786
14556
  }
14787
14557
  );
14788
14558
  state.set((state2) => ({
@@ -14791,6 +14561,8 @@ function createRoot(canvas) {
14791
14561
  rootId: newRootId,
14792
14562
  unregisterRoot: () => {
14793
14563
  unregisterRoot();
14564
+ unregisterCanvasTarget();
14565
+ unregisterEventsFlush();
14794
14566
  unregisterFrustum();
14795
14567
  unregisterVisibility();
14796
14568
  unregisterRender();
@@ -14849,15 +14621,24 @@ function unmountComponentAtNode(canvas, callback) {
14849
14621
  const renderer = state.internal.actualRenderer;
14850
14622
  const unregisterRoot = state.internal.unregisterRoot;
14851
14623
  if (unregisterRoot) unregisterRoot();
14624
+ const unregisterPrimary = state.internal.unregisterPrimary;
14625
+ if (unregisterPrimary) unregisterPrimary();
14626
+ const canvasTarget = state.internal.canvasTarget;
14627
+ if (canvasTarget?.dispose) canvasTarget.dispose();
14852
14628
  state.events.disconnect?.();
14853
14629
  cleanupHelperGroup(root.store);
14854
- renderer?.renderLists?.dispose?.();
14855
- renderer?.forceContextLoss?.();
14856
- if (renderer?.xr) state.xr.disconnect();
14630
+ if (state.isLegacy && renderer) {
14631
+ ;
14632
+ renderer.renderLists?.dispose?.();
14633
+ renderer.forceContextLoss?.();
14634
+ }
14635
+ if (!state.internal.isSecondary) {
14636
+ if (renderer?.xr) state.xr.disconnect();
14637
+ }
14857
14638
  dispose(state.scene);
14858
14639
  _roots.delete(canvas);
14859
14640
  if (callback) callback(canvas);
14860
- } catch (e) {
14641
+ } catch {
14861
14642
  }
14862
14643
  }, 500);
14863
14644
  }
@@ -14865,36 +14646,34 @@ function unmountComponentAtNode(canvas, callback) {
14865
14646
  }
14866
14647
  }
14867
14648
  function createPortal(children, container, state) {
14868
- return /* @__PURE__ */ jsx(PortalWrapper, { children, container, state });
14649
+ return /* @__PURE__ */ jsx(Portal, { children, container, state });
14869
14650
  }
14870
- function PortalWrapper({ children, container, state }) {
14651
+ function Portal({ children, container, state }) {
14871
14652
  const isRef = useCallback((obj) => obj && "current" in obj, []);
14872
- const [resolvedContainer, setResolvedContainer] = useState(() => {
14653
+ const [resolvedContainer, _setResolvedContainer] = useState(() => {
14873
14654
  if (isRef(container)) return container.current ?? null;
14874
14655
  return container;
14875
14656
  });
14657
+ const setResolvedContainer = useCallback(
14658
+ (newContainer) => {
14659
+ if (!newContainer || newContainer === resolvedContainer) return;
14660
+ _setResolvedContainer(isRef(newContainer) ? newContainer.current : newContainer);
14661
+ },
14662
+ [resolvedContainer, _setResolvedContainer, isRef]
14663
+ );
14876
14664
  useMemo(() => {
14877
- if (isRef(container)) {
14878
- const current = container.current;
14879
- if (!current) {
14880
- queueMicrotask(() => {
14881
- const updated = container.current;
14882
- if (updated && updated !== resolvedContainer) {
14883
- setResolvedContainer(updated);
14884
- }
14885
- });
14886
- } else if (current !== resolvedContainer) {
14887
- setResolvedContainer(current);
14888
- }
14889
- } else if (container !== resolvedContainer) {
14890
- setResolvedContainer(container);
14665
+ if (isRef(container) && !container.current) {
14666
+ return queueMicrotask(() => {
14667
+ setResolvedContainer(container.current);
14668
+ });
14891
14669
  }
14892
- }, [container, resolvedContainer, isRef]);
14670
+ setResolvedContainer(container);
14671
+ }, [container, isRef, setResolvedContainer]);
14893
14672
  if (!resolvedContainer) return /* @__PURE__ */ jsx(Fragment, {});
14894
14673
  const portalKey = resolvedContainer.uuid ?? `portal-${resolvedContainer.id ?? "unknown"}`;
14895
- return /* @__PURE__ */ jsx(Portal, { children, container: resolvedContainer, state }, portalKey);
14674
+ return /* @__PURE__ */ jsx(PortalInner, { children, container: resolvedContainer, state }, portalKey);
14896
14675
  }
14897
- function Portal({ state = {}, children, container }) {
14676
+ function PortalInner({ state = {}, children, container }) {
14898
14677
  const { events, size, injectScene = true, ...rest } = state;
14899
14678
  const previousRoot = useStore();
14900
14679
  const [raycaster] = useState(() => new Raycaster());
@@ -14915,12 +14694,14 @@ function Portal({ state = {}, children, container }) {
14915
14694
  };
14916
14695
  }, [portalScene, container, injectScene]);
14917
14696
  const inject = useMutableCallback((rootState, injectState) => {
14697
+ const resolvedSize = { ...rootState.size, ...injectState.size, ...size };
14918
14698
  let viewport = void 0;
14919
- if (injectState.camera && size) {
14699
+ if (injectState.camera && (size || injectState.size)) {
14920
14700
  const camera = injectState.camera;
14921
- viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), size);
14922
- if (camera !== rootState.camera) updateCamera(camera, size);
14701
+ viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
14702
+ if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
14923
14703
  }
14704
+ const set = injectState.set;
14924
14705
  return {
14925
14706
  // The intersect consists of the previous root state
14926
14707
  ...rootState,
@@ -14936,10 +14717,10 @@ function Portal({ state = {}, children, container }) {
14936
14717
  previousRoot,
14937
14718
  // Events, size and viewport can be overridden by the inject layer
14938
14719
  events: { ...rootState.events, ...injectState.events, ...events },
14939
- size: { ...rootState.size, ...size },
14720
+ size: resolvedSize,
14940
14721
  viewport: { ...rootState.viewport, ...viewport },
14941
14722
  // Layers are allowed to override events
14942
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14723
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14943
14724
  // Container for child attachment - the portalScene (injected or container itself)
14944
14725
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
14945
14726
  };
@@ -14948,9 +14729,13 @@ function Portal({ state = {}, children, container }) {
14948
14729
  const store = createWithEqualityFn((set, get) => ({ ...rest, set, get }));
14949
14730
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
14950
14731
  onMutate(previousRoot.getState());
14951
- previousRoot.subscribe(onMutate);
14952
14732
  return store;
14953
14733
  }, [previousRoot, container]);
14734
+ useIsomorphicLayoutEffect(() => {
14735
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14736
+ const unsubscribe = previousRoot.subscribe(onMutate);
14737
+ return unsubscribe;
14738
+ }, [previousRoot, usePortalStore]);
14954
14739
  return (
14955
14740
  // @ts-ignore, reconciler types are not maintained
14956
14741
  /* @__PURE__ */ jsx(Fragment, { children: reconciler.createPortal(
@@ -14964,21 +14749,72 @@ function flushSync(fn) {
14964
14749
  return reconciler.flushSyncFromReconciler(fn);
14965
14750
  }
14966
14751
 
14752
+ function parseBackground(background) {
14753
+ if (!background) return null;
14754
+ if (typeof background === "object" && !background.isColor) {
14755
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14756
+ return {
14757
+ ...rest,
14758
+ preset,
14759
+ files: envMap || files,
14760
+ backgroundFiles: backgroundMap,
14761
+ background: true
14762
+ };
14763
+ }
14764
+ if (typeof background === "number") {
14765
+ return { color: background, background: true };
14766
+ }
14767
+ if (typeof background === "string") {
14768
+ if (background in presetsObj) {
14769
+ return { preset: background, background: true };
14770
+ }
14771
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14772
+ return { files: background, background: true };
14773
+ }
14774
+ return { color: background, background: true };
14775
+ }
14776
+ if (background.isColor) {
14777
+ return { color: background, background: true };
14778
+ }
14779
+ return null;
14780
+ }
14781
+
14782
+ function parseRendererConfig(rendererProp) {
14783
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14784
+ if (isRendererConfig) {
14785
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14786
+ return {
14787
+ primaryCanvas: pc,
14788
+ scheduler: sc,
14789
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14790
+ };
14791
+ }
14792
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14793
+ }
14794
+
14795
+ function clearHmrCaches(store) {
14796
+ store.setState((state) => ({
14797
+ nodes: {},
14798
+ uniforms: {},
14799
+ buffers: {},
14800
+ gpuStorage: {},
14801
+ _hmrVersion: state._hmrVersion + 1
14802
+ }));
14803
+ }
14804
+
14967
14805
  function CanvasImpl({
14968
14806
  ref,
14969
14807
  children,
14970
14808
  fallback,
14971
14809
  resize,
14972
14810
  style,
14811
+ id,
14973
14812
  gl,
14974
- renderer,
14813
+ renderer: rendererProp,
14975
14814
  events = createPointerEvents,
14976
14815
  eventSource,
14977
14816
  eventPrefix,
14978
14817
  shadows,
14979
- linear,
14980
- flat,
14981
- legacy,
14982
14818
  orthographic,
14983
14819
  frameloop,
14984
14820
  dpr,
@@ -14986,6 +14822,8 @@ function CanvasImpl({
14986
14822
  raycaster,
14987
14823
  camera,
14988
14824
  scene,
14825
+ autoUpdateFrustum,
14826
+ occlusion,
14989
14827
  onPointerMissed,
14990
14828
  onDragOverMissed,
14991
14829
  onDropMissed,
@@ -14993,10 +14831,14 @@ function CanvasImpl({
14993
14831
  hmr,
14994
14832
  width,
14995
14833
  height,
14834
+ background,
14835
+ forceEven,
14996
14836
  ...props
14997
14837
  }) {
14838
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
14998
14839
  React.useMemo(() => extend(THREE), []);
14999
14840
  const Bridge = useBridge();
14841
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15000
14842
  const hasInitialSizeRef = React.useRef(false);
15001
14843
  const measureConfig = React.useMemo(() => {
15002
14844
  if (!hasInitialSizeRef.current) {
@@ -15013,15 +14855,20 @@ function CanvasImpl({
15013
14855
  };
15014
14856
  }, [resize, hasInitialSizeRef.current]);
15015
14857
  const [containerRef, containerRect] = useMeasure(measureConfig);
15016
- const effectiveSize = React.useMemo(
15017
- () => ({
15018
- width: width ?? containerRect.width,
15019
- height: height ?? containerRect.height,
14858
+ const effectiveSize = React.useMemo(() => {
14859
+ let w = width ?? containerRect.width;
14860
+ let h = height ?? containerRect.height;
14861
+ if (forceEven) {
14862
+ w = Math.ceil(w / 2) * 2;
14863
+ h = Math.ceil(h / 2) * 2;
14864
+ }
14865
+ return {
14866
+ width: w,
14867
+ height: h,
15020
14868
  top: containerRect.top,
15021
14869
  left: containerRect.left
15022
- }),
15023
- [width, height, containerRect]
15024
- );
14870
+ };
14871
+ }, [width, height, containerRect, forceEven]);
15025
14872
  if (!hasInitialSizeRef.current && effectiveSize.width > 0 && effectiveSize.height > 0) {
15026
14873
  hasInitialSizeRef.current = true;
15027
14874
  }
@@ -15033,6 +14880,7 @@ function CanvasImpl({
15033
14880
  const handleDropMissed = useMutableCallback(onDropMissed);
15034
14881
  const [block, setBlock] = React.useState(false);
15035
14882
  const [error, setError] = React.useState(false);
14883
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15036
14884
  if (block) throw block;
15037
14885
  if (error) throw error;
15038
14886
  const root = React.useRef(null);
@@ -15040,6 +14888,7 @@ function CanvasImpl({
15040
14888
  const unsubscribeErrorRef = React.useRef(null);
15041
14889
  useIsomorphicLayoutEffect(() => {
15042
14890
  effectActiveRef.current = true;
14891
+ if (fallbackVisible) return;
15043
14892
  const canvas = canvasRef.current;
15044
14893
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15045
14894
  if (!root.current) {
@@ -15060,24 +14909,27 @@ function CanvasImpl({
15060
14909
  }
15061
14910
  async function run() {
15062
14911
  if (!effectActiveRef.current || !root.current) return;
15063
- await root.current.configure({
14912
+ const configured = await root.current.configure({
14913
+ id,
14914
+ primaryCanvas,
14915
+ scheduler,
15064
14916
  gl,
15065
14917
  renderer,
15066
14918
  scene,
15067
14919
  events,
15068
14920
  shadows,
15069
- linear,
15070
- flat,
15071
- legacy,
15072
14921
  orthographic,
15073
14922
  frameloop,
15074
14923
  dpr,
15075
14924
  performance,
15076
14925
  raycaster,
15077
14926
  camera,
14927
+ autoUpdateFrustum,
14928
+ occlusion,
15078
14929
  size: effectiveSize,
15079
14930
  // Store size props for reset functionality
15080
14931
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
14932
+ forceEven,
15081
14933
  // Pass mutable reference to onPointerMissed so it's free to update
15082
14934
  onPointerMissed: (...args) => handlePointerMissed.current?.(...args),
15083
14935
  onDragOverMissed: (...args) => handleDragOverMissed.current?.(...args),
@@ -15098,10 +14950,25 @@ function CanvasImpl({
15098
14950
  }
15099
14951
  onCreated?.(state);
15100
14952
  }
15101
- });
15102
- if (!effectActiveRef.current || !root.current) return;
14953
+ }).then(
14954
+ () => true,
14955
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14956
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14957
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14958
+ (setupError) => {
14959
+ if (effectActiveRef.current) {
14960
+ if (fallback != null) setFallbackVisible(true);
14961
+ else setError(setupError);
14962
+ }
14963
+ return false;
14964
+ }
14965
+ );
14966
+ if (!configured || !effectActiveRef.current || !root.current) return;
15103
14967
  root.current.render(
15104
- /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsx(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: children ?? null }) }) })
14968
+ /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
14969
+ backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
14970
+ children ?? null
14971
+ ] }) }) })
15105
14972
  );
15106
14973
  }
15107
14974
  run();
@@ -15128,20 +14995,15 @@ function CanvasImpl({
15128
14995
  const canvas = canvasRef.current;
15129
14996
  if (!canvas) return;
15130
14997
  const handleHMR = () => {
15131
- const rootEntry = _roots.get(canvas);
15132
- if (rootEntry?.store) {
15133
- rootEntry.store.setState((state) => ({
15134
- nodes: {},
15135
- uniforms: {},
15136
- _hmrVersion: state._hmrVersion + 1
15137
- }));
15138
- }
14998
+ queueMicrotask(() => {
14999
+ const rootEntry = _roots.get(canvas);
15000
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15001
+ });
15139
15002
  };
15140
15003
  if (typeof import.meta !== "undefined" && import.meta.hot) {
15141
15004
  const hot = import.meta.hot;
15142
15005
  hot.on("vite:afterUpdate", handleHMR);
15143
- return () => hot.dispose?.(() => {
15144
- });
15006
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15145
15007
  }
15146
15008
  if (typeof module !== "undefined" && module.hot) {
15147
15009
  const hot = module.hot;
@@ -15164,7 +15026,20 @@ function CanvasImpl({
15164
15026
  ...style
15165
15027
  },
15166
15028
  ...props,
15167
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx("canvas", { ref: canvasRef, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15029
+ children: fallbackVisible ? (
15030
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15031
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15032
+ fallback
15033
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15034
+ "canvas",
15035
+ {
15036
+ ref: canvasRef,
15037
+ id,
15038
+ className: "r3f-canvas",
15039
+ style: { display: "block", width: "100%", height: "100%" },
15040
+ children: fallback
15041
+ }
15042
+ ) })
15168
15043
  }
15169
15044
  );
15170
15045
  }
@@ -15237,6 +15112,48 @@ let ScopedStore = _ScopedStore;
15237
15112
  function createScopedStore(data) {
15238
15113
  return new ScopedStore(data);
15239
15114
  }
15115
+ function createLazyCreatorState(state) {
15116
+ let _uniforms = null;
15117
+ let _nodes = null;
15118
+ let _buffers = null;
15119
+ let _gpuStorage = null;
15120
+ return Object.create(state, {
15121
+ uniforms: {
15122
+ get() {
15123
+ return _uniforms ?? (_uniforms = createScopedStore(state.uniforms));
15124
+ }
15125
+ },
15126
+ nodes: {
15127
+ get() {
15128
+ return _nodes ?? (_nodes = createScopedStore(state.nodes));
15129
+ }
15130
+ },
15131
+ buffers: {
15132
+ get() {
15133
+ return _buffers ?? (_buffers = createScopedStore(state.buffers));
15134
+ }
15135
+ },
15136
+ gpuStorage: {
15137
+ get() {
15138
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(state.gpuStorage));
15139
+ }
15140
+ }
15141
+ });
15142
+ }
15143
+
15144
+ function resolvePrimary(local) {
15145
+ return local.getState().primaryStore ?? local;
15146
+ }
15147
+ function usePrimaryStore() {
15148
+ const local = useStore();
15149
+ const primary = local.getState().primaryStore;
15150
+ return useMemo(() => primary ?? local, [primary, local]);
15151
+ }
15152
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15153
+ const local = useStore();
15154
+ const primary = resolvePrimary(local);
15155
+ return primary(selector, equalityFn);
15156
+ }
15240
15157
 
15241
15158
  function addTexture(set, key, value) {
15242
15159
  set((state) => {
@@ -15277,6 +15194,27 @@ function createTextureOperations(set) {
15277
15194
  removeMultiple: (keys) => removeTextures(set, keys)
15278
15195
  };
15279
15196
  }
15197
+ function extractTSLValue(value) {
15198
+ if (value === null || value === void 0) return value;
15199
+ if (typeof value !== "object") return value;
15200
+ const node = value;
15201
+ if (!node.isNode) return value;
15202
+ if (node.isConstNode) {
15203
+ return node.value;
15204
+ }
15205
+ if ("value" in node) {
15206
+ let extractedValue = node.value;
15207
+ if (typeof node.traverse === "function") {
15208
+ node.traverse((n) => {
15209
+ if (n.isConstNode) {
15210
+ extractedValue = n.value;
15211
+ }
15212
+ });
15213
+ }
15214
+ return extractedValue;
15215
+ }
15216
+ return value;
15217
+ }
15280
15218
  function vectorize(inObject) {
15281
15219
  if (inObject === null || inObject === void 0) return inObject;
15282
15220
  if (typeof inObject === "string") {
@@ -15289,9 +15227,16 @@ function vectorize(inObject) {
15289
15227
  }
15290
15228
  if (typeof inObject !== "object") return inObject;
15291
15229
  const obj = inObject;
15230
+ if (obj.isNode) {
15231
+ return extractTSLValue(inObject);
15232
+ }
15292
15233
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15293
15234
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15294
15235
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15236
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15237
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15238
+ return new Color(obj.r * scale, obj.g * scale, obj.b * scale);
15239
+ }
15295
15240
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15296
15241
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15297
15242
  return new Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15315,7 +15260,7 @@ function useCompareMemoize(value, deep) {
15315
15260
 
15316
15261
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15317
15262
  function useUniforms(creatorOrScope, scope) {
15318
- const store = useStore();
15263
+ const store = usePrimaryStore();
15319
15264
  const removeUniforms2 = useCallback(
15320
15265
  (names, targetScope) => {
15321
15266
  const nameArray = Array.isArray(names) ? names : [names];
@@ -15354,17 +15299,14 @@ function useUniforms(creatorOrScope, scope) {
15354
15299
  const rebuildUniforms = useCallback(
15355
15300
  (targetScope) => {
15356
15301
  store.setState((state) => {
15357
- let newUniforms = state.uniforms;
15302
+ let newUniforms = {};
15358
15303
  if (targetScope && targetScope !== "root") {
15359
15304
  const { [targetScope]: _, ...rest } = state.uniforms;
15360
15305
  newUniforms = rest;
15361
15306
  } else if (targetScope === "root") {
15362
- newUniforms = {};
15363
15307
  for (const [key, value] of Object.entries(state.uniforms)) {
15364
15308
  if (!isUniformNode$1(value)) newUniforms[key] = value;
15365
15309
  }
15366
- } else {
15367
- newUniforms = {};
15368
15310
  }
15369
15311
  return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
15370
15312
  });
@@ -15372,20 +15314,26 @@ function useUniforms(creatorOrScope, scope) {
15372
15314
  [store]
15373
15315
  );
15374
15316
  const inputForMemoization = useMemo(() => {
15317
+ let raw = creatorOrScope;
15375
15318
  if (is.fun(creatorOrScope)) {
15376
- const state = store.getState();
15377
- const wrappedState = {
15378
- ...state,
15379
- uniforms: createScopedStore(state.uniforms),
15380
- nodes: createScopedStore(state.nodes)
15381
- };
15382
- return creatorOrScope(wrappedState);
15319
+ const wrappedState = createLazyCreatorState(store.getState());
15320
+ raw = creatorOrScope(wrappedState);
15321
+ }
15322
+ if (raw && typeof raw === "object" && !Array.isArray(raw)) {
15323
+ const normalized = {};
15324
+ for (const [key, value] of Object.entries(raw)) {
15325
+ normalized[key] = vectorize(value);
15326
+ }
15327
+ return normalized;
15383
15328
  }
15384
- return creatorOrScope;
15329
+ return raw;
15385
15330
  }, [creatorOrScope, store]);
15386
15331
  const memoizedInput = useCompareMemoize(inputForMemoization);
15387
15332
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
15388
- const storeUniforms = useThree((s) => s.uniforms);
15333
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15334
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15335
+ const readerDep = isReader ? storeUniforms : null;
15336
+ const creatorDep = isReader ? null : hmrVersion;
15389
15337
  const uniforms = useMemo(() => {
15390
15338
  if (memoizedInput === void 0) {
15391
15339
  return storeUniforms;
@@ -15440,28 +15388,20 @@ function useUniforms(creatorOrScope, scope) {
15440
15388
  }
15441
15389
  }
15442
15390
  return result;
15443
- }, [
15444
- store,
15445
- memoizedInput,
15446
- scope,
15447
- // Only include storeUniforms in deps for reader modes to enable reactivity
15448
- isReader ? storeUniforms : null
15449
- ]);
15391
+ }, [store, memoizedInput, scope, readerDep, creatorDep]);
15450
15392
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
15451
15393
  }
15452
15394
  function rebuildAllUniforms(store, scope) {
15395
+ store = store.getState().primaryStore ?? store;
15453
15396
  store.setState((state) => {
15454
- let newUniforms = state.uniforms;
15397
+ let newUniforms = {};
15455
15398
  if (scope && scope !== "root") {
15456
15399
  const { [scope]: _, ...rest } = state.uniforms;
15457
15400
  newUniforms = rest;
15458
15401
  } else if (scope === "root") {
15459
- newUniforms = {};
15460
15402
  for (const [key, value] of Object.entries(state.uniforms)) {
15461
15403
  if (!isUniformNode$1(value)) newUniforms[key] = value;
15462
15404
  }
15463
- } else {
15464
- newUniforms = {};
15465
15405
  }
15466
15406
  return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
15467
15407
  });
@@ -15529,15 +15469,17 @@ function isSameThreeType(a, b) {
15529
15469
  }
15530
15470
 
15531
15471
  const isUniformNode = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15472
+ const isTSLNode$1 = (value) => value !== null && typeof value === "object" && "uuid" in value && "nodeType" in value;
15532
15473
  function useUniform(name, value) {
15533
15474
  const store = useStore();
15475
+ const hmrVersion = useThree((s) => s._hmrVersion);
15534
15476
  return useMemo(() => {
15535
15477
  const state = store.getState();
15536
15478
  const set = store.setState;
15537
15479
  const existing = state.uniforms[name];
15538
15480
  if (existing && isUniformNode(existing)) {
15539
- if (value !== void 0) {
15540
- existing.value = value;
15481
+ if (value !== void 0 && !isTSLNode$1(value) && !isUniformNode(value)) {
15482
+ existing.value = typeof value === "string" ? new Color(value) : value;
15541
15483
  }
15542
15484
  return existing;
15543
15485
  }
@@ -15546,7 +15488,24 @@ function useUniform(name, value) {
15546
15488
  `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
15547
15489
  );
15548
15490
  }
15549
- const node = uniform(value);
15491
+ if (isUniformNode(value)) {
15492
+ const node2 = value;
15493
+ if (typeof node2.setName === "function") {
15494
+ node2.setName(name);
15495
+ }
15496
+ set((s) => ({
15497
+ uniforms: { ...s.uniforms, [name]: node2 }
15498
+ }));
15499
+ return node2;
15500
+ }
15501
+ let node;
15502
+ if (isTSLNode$1(value)) {
15503
+ node = uniform(value);
15504
+ } else if (typeof value === "string") {
15505
+ node = uniform(new Color(value));
15506
+ } else {
15507
+ node = uniform(value);
15508
+ }
15550
15509
  if (typeof node.setName === "function") {
15551
15510
  node.setName(name);
15552
15511
  }
@@ -15557,12 +15516,12 @@ function useUniform(name, value) {
15557
15516
  }
15558
15517
  }));
15559
15518
  return node;
15560
- }, [store, name]);
15519
+ }, [store, name, hmrVersion]);
15561
15520
  }
15562
15521
 
15563
15522
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
15564
15523
  function useNodes(creatorOrScope, scope) {
15565
- const store = useStore();
15524
+ const store = usePrimaryStore();
15566
15525
  const removeNodes2 = useCallback(
15567
15526
  (names, targetScope) => {
15568
15527
  const nameArray = Array.isArray(names) ? names : [names];
@@ -15619,8 +15578,11 @@ function useNodes(creatorOrScope, scope) {
15619
15578
  [store]
15620
15579
  );
15621
15580
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15622
- const storeNodes = useThree((s) => s.nodes);
15623
- const hmrVersion = useThree((s) => s._hmrVersion);
15581
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15582
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15583
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15584
+ const readerDep = isReader ? storeNodes : null;
15585
+ const creatorDep = isReader ? null : hmrVersion;
15624
15586
  const nodes = useMemo(() => {
15625
15587
  if (creatorOrScope === void 0) {
15626
15588
  return storeNodes;
@@ -15633,11 +15595,7 @@ function useNodes(creatorOrScope, scope) {
15633
15595
  const state = store.getState();
15634
15596
  const set = store.setState;
15635
15597
  const creator = creatorOrScope;
15636
- const wrappedState = {
15637
- ...state,
15638
- uniforms: createScopedStore(state.uniforms),
15639
- nodes: createScopedStore(state.nodes)
15640
- };
15598
+ const wrappedState = createLazyCreatorState(state);
15641
15599
  const created = creator(wrappedState);
15642
15600
  const result = {};
15643
15601
  let hasNewNodes = false;
@@ -15647,7 +15605,7 @@ function useNodes(creatorOrScope, scope) {
15647
15605
  if (currentScope[name]) {
15648
15606
  result[name] = currentScope[name];
15649
15607
  } else {
15650
- if (typeof node.label === "function") node.setName(`${scope}.${name}`);
15608
+ node.setName?.(`${scope}.${name}`);
15651
15609
  result[name] = node;
15652
15610
  hasNewNodes = true;
15653
15611
  }
@@ -15667,7 +15625,7 @@ function useNodes(creatorOrScope, scope) {
15667
15625
  if (existing && isTSLNode(existing)) {
15668
15626
  result[name] = existing;
15669
15627
  } else {
15670
- if (typeof node.label === "function") node.setName(name);
15628
+ node.setName?.(name);
15671
15629
  result[name] = node;
15672
15630
  hasNewNodes = true;
15673
15631
  }
@@ -15676,18 +15634,11 @@ function useNodes(creatorOrScope, scope) {
15676
15634
  set((s) => ({ nodes: { ...s.nodes, ...result } }));
15677
15635
  }
15678
15636
  return result;
15679
- }, [
15680
- store,
15681
- typeof creatorOrScope === "string" ? creatorOrScope : scope,
15682
- // Only include storeNodes in deps for reader modes to enable reactivity
15683
- // Creator mode intentionally excludes it to avoid re-running creator on unrelated changes
15684
- isReader ? storeNodes : null,
15685
- // Include hmrVersion for creator modes to allow rebuildNodes() to bust the cache
15686
- isReader ? null : hmrVersion
15687
- ]);
15637
+ }, [store, scopeDep, readerDep, creatorDep]);
15688
15638
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
15689
15639
  }
15690
15640
  function rebuildAllNodes(store, scope) {
15641
+ store = store.getState().primaryStore ?? store;
15691
15642
  store.setState((state) => {
15692
15643
  let newNodes = state.nodes;
15693
15644
  if (scope && scope !== "root") {
@@ -15732,22 +15683,365 @@ function clearRootNodes(set) {
15732
15683
  });
15733
15684
  }
15734
15685
  function useLocalNodes(creator) {
15735
- const store = useStore();
15736
- const uniforms = useThree((s) => s.uniforms);
15737
- const nodes = useThree((s) => s.nodes);
15738
- const textures = useThree((s) => s.textures);
15686
+ const store = usePrimaryStore();
15687
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15688
+ const nodes = usePrimaryThree((s) => s.nodes);
15689
+ const textures = usePrimaryThree((s) => s.textures);
15690
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15739
15691
  return useMemo(() => {
15740
- const state = store.getState();
15741
- const wrappedState = {
15742
- ...state,
15743
- uniforms: createScopedStore(state.uniforms),
15744
- nodes: createScopedStore(state.nodes)
15745
- };
15692
+ const wrappedState = createLazyCreatorState(store.getState());
15746
15693
  return creator(wrappedState);
15747
- }, [store, creator, uniforms, nodes, textures]);
15694
+ }, [store, creator, uniforms, nodes, textures, hmrVersion]);
15695
+ }
15696
+
15697
+ const isBufferLike = (value) => {
15698
+ if (value === null || typeof value !== "object") return false;
15699
+ if (ArrayBuffer.isView(value)) return true;
15700
+ if ("isBufferAttribute" in value) return true;
15701
+ if ("uuid" in value || "nodeType" in value) return true;
15702
+ return false;
15703
+ };
15704
+ const disposeBuffer = (buffer) => {
15705
+ if (buffer === null || typeof buffer !== "object") return;
15706
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15707
+ buffer.dispose();
15708
+ }
15709
+ };
15710
+ function useBuffers(creatorOrScope, scope) {
15711
+ const store = usePrimaryStore();
15712
+ const removeBuffers = useCallback(
15713
+ (names, targetScope) => {
15714
+ const nameArray = Array.isArray(names) ? names : [names];
15715
+ store.setState((state) => {
15716
+ if (targetScope) {
15717
+ const currentScope = { ...state.buffers[targetScope] };
15718
+ for (const name of nameArray) delete currentScope[name];
15719
+ return { buffers: { ...state.buffers, [targetScope]: currentScope } };
15720
+ }
15721
+ const buffers2 = { ...state.buffers };
15722
+ for (const name of nameArray) if (isBufferLike(buffers2[name])) delete buffers2[name];
15723
+ return { buffers: buffers2 };
15724
+ });
15725
+ },
15726
+ [store]
15727
+ );
15728
+ const clearBuffers = useCallback(
15729
+ (targetScope) => {
15730
+ store.setState((state) => {
15731
+ if (targetScope && targetScope !== "root") {
15732
+ const { [targetScope]: _, ...rest } = state.buffers;
15733
+ return { buffers: rest };
15734
+ }
15735
+ if (targetScope === "root") {
15736
+ const buffers2 = {};
15737
+ for (const [key, value] of Object.entries(state.buffers)) {
15738
+ if (!isBufferLike(value)) buffers2[key] = value;
15739
+ }
15740
+ return { buffers: buffers2 };
15741
+ }
15742
+ return { buffers: {} };
15743
+ });
15744
+ },
15745
+ [store]
15746
+ );
15747
+ const rebuildBuffers = useCallback(
15748
+ (targetScope) => {
15749
+ store.setState((state) => {
15750
+ let newBuffers = state.buffers;
15751
+ if (targetScope && targetScope !== "root") {
15752
+ const { [targetScope]: _, ...rest } = state.buffers;
15753
+ newBuffers = rest;
15754
+ } else if (targetScope === "root") {
15755
+ newBuffers = {};
15756
+ for (const [key, value] of Object.entries(state.buffers)) {
15757
+ if (!isBufferLike(value)) newBuffers[key] = value;
15758
+ }
15759
+ } else {
15760
+ newBuffers = {};
15761
+ }
15762
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15763
+ });
15764
+ },
15765
+ [store]
15766
+ );
15767
+ const disposeBuffers = useCallback(
15768
+ (names, targetScope) => {
15769
+ const nameArray = Array.isArray(names) ? names : [names];
15770
+ const state = store.getState();
15771
+ for (const name of nameArray) {
15772
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15773
+ if (buffer && isBufferLike(buffer)) {
15774
+ disposeBuffer(buffer);
15775
+ }
15776
+ }
15777
+ removeBuffers(names, targetScope);
15778
+ },
15779
+ [store, removeBuffers]
15780
+ );
15781
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15782
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15783
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15784
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15785
+ const readerDep = isReader ? storeBuffers : null;
15786
+ const creatorDep = isReader ? null : hmrVersion;
15787
+ const buffers = useMemo(() => {
15788
+ if (creatorOrScope === void 0) {
15789
+ return storeBuffers;
15790
+ }
15791
+ if (typeof creatorOrScope === "string") {
15792
+ const scopeData = storeBuffers[creatorOrScope];
15793
+ if (scopeData && !isBufferLike(scopeData)) return scopeData;
15794
+ return {};
15795
+ }
15796
+ const state = store.getState();
15797
+ const set = store.setState;
15798
+ const creator = creatorOrScope;
15799
+ const wrappedState = createLazyCreatorState(state);
15800
+ const created = creator(wrappedState);
15801
+ const result = {};
15802
+ let hasNewBuffers = false;
15803
+ if (scope) {
15804
+ const currentScope = state.buffers[scope] ?? {};
15805
+ for (const [name, buffer] of Object.entries(created)) {
15806
+ if (currentScope[name]) {
15807
+ result[name] = currentScope[name];
15808
+ } else {
15809
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15810
+ buffer.setName(`${scope}.${name}`);
15811
+ }
15812
+ result[name] = buffer;
15813
+ hasNewBuffers = true;
15814
+ }
15815
+ }
15816
+ if (hasNewBuffers) {
15817
+ set((s) => ({
15818
+ buffers: {
15819
+ ...s.buffers,
15820
+ [scope]: { ...s.buffers[scope], ...result }
15821
+ }
15822
+ }));
15823
+ }
15824
+ return result;
15825
+ }
15826
+ for (const [name, buffer] of Object.entries(created)) {
15827
+ const existing = state.buffers[name];
15828
+ if (existing && isBufferLike(existing)) {
15829
+ result[name] = existing;
15830
+ } else {
15831
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15832
+ buffer.setName(name);
15833
+ }
15834
+ result[name] = buffer;
15835
+ hasNewBuffers = true;
15836
+ }
15837
+ }
15838
+ if (hasNewBuffers) {
15839
+ set((s) => ({ buffers: { ...s.buffers, ...result } }));
15840
+ }
15841
+ return result;
15842
+ }, [store, scopeDep, readerDep, creatorDep]);
15843
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15844
+ }
15845
+ function rebuildAllBuffers(store, scope) {
15846
+ store = store.getState().primaryStore ?? store;
15847
+ store.setState((state) => {
15848
+ let newBuffers = state.buffers;
15849
+ if (scope && scope !== "root") {
15850
+ const { [scope]: _, ...rest } = state.buffers;
15851
+ newBuffers = rest;
15852
+ } else if (scope === "root") {
15853
+ newBuffers = {};
15854
+ for (const [key, value] of Object.entries(state.buffers)) {
15855
+ if (!isBufferLike(value)) newBuffers[key] = value;
15856
+ }
15857
+ } else {
15858
+ newBuffers = {};
15859
+ }
15860
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15861
+ });
15862
+ }
15863
+
15864
+ const isStorageLike = (value) => {
15865
+ if (value === null || typeof value !== "object") return false;
15866
+ if ("isTexture" in value) return true;
15867
+ if ("isData3DTexture" in value) return true;
15868
+ if ("uuid" in value || "nodeType" in value) return true;
15869
+ return false;
15870
+ };
15871
+ const disposeStorage = (storage) => {
15872
+ if (storage === null || typeof storage !== "object") return;
15873
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15874
+ storage.dispose();
15875
+ }
15876
+ };
15877
+ function useGPUStorage(creatorOrScope, scope) {
15878
+ const store = usePrimaryStore();
15879
+ const removeStorage = useCallback(
15880
+ (names, targetScope) => {
15881
+ const nameArray = Array.isArray(names) ? names : [names];
15882
+ store.setState((state) => {
15883
+ if (targetScope) {
15884
+ const currentScope = { ...state.gpuStorage[targetScope] };
15885
+ for (const name of nameArray) delete currentScope[name];
15886
+ return { gpuStorage: { ...state.gpuStorage, [targetScope]: currentScope } };
15887
+ }
15888
+ const gpuStorage2 = { ...state.gpuStorage };
15889
+ for (const name of nameArray) if (isStorageLike(gpuStorage2[name])) delete gpuStorage2[name];
15890
+ return { gpuStorage: gpuStorage2 };
15891
+ });
15892
+ },
15893
+ [store]
15894
+ );
15895
+ const clearStorage = useCallback(
15896
+ (targetScope) => {
15897
+ store.setState((state) => {
15898
+ if (targetScope && targetScope !== "root") {
15899
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15900
+ return { gpuStorage: rest };
15901
+ }
15902
+ if (targetScope === "root") {
15903
+ const gpuStorage2 = {};
15904
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15905
+ if (!isStorageLike(value)) gpuStorage2[key] = value;
15906
+ }
15907
+ return { gpuStorage: gpuStorage2 };
15908
+ }
15909
+ return { gpuStorage: {} };
15910
+ });
15911
+ },
15912
+ [store]
15913
+ );
15914
+ const rebuildStorage = useCallback(
15915
+ (targetScope) => {
15916
+ store.setState((state) => {
15917
+ let newStorage = state.gpuStorage;
15918
+ if (targetScope && targetScope !== "root") {
15919
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15920
+ newStorage = rest;
15921
+ } else if (targetScope === "root") {
15922
+ newStorage = {};
15923
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15924
+ if (!isStorageLike(value)) newStorage[key] = value;
15925
+ }
15926
+ } else {
15927
+ newStorage = {};
15928
+ }
15929
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
15930
+ });
15931
+ },
15932
+ [store]
15933
+ );
15934
+ const disposeStorageFn = useCallback(
15935
+ (names, targetScope) => {
15936
+ const nameArray = Array.isArray(names) ? names : [names];
15937
+ const state = store.getState();
15938
+ for (const name of nameArray) {
15939
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15940
+ if (storage && isStorageLike(storage)) {
15941
+ disposeStorage(storage);
15942
+ }
15943
+ }
15944
+ removeStorage(names, targetScope);
15945
+ },
15946
+ [store, removeStorage]
15947
+ );
15948
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15949
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15950
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15951
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15952
+ const readerDep = isReader ? storeStorage : null;
15953
+ const creatorDep = isReader ? null : hmrVersion;
15954
+ const gpuStorage = useMemo(() => {
15955
+ if (creatorOrScope === void 0) {
15956
+ return storeStorage;
15957
+ }
15958
+ if (typeof creatorOrScope === "string") {
15959
+ const scopeData = storeStorage[creatorOrScope];
15960
+ if (scopeData && !isStorageLike(scopeData)) return scopeData;
15961
+ return {};
15962
+ }
15963
+ const state = store.getState();
15964
+ const set = store.setState;
15965
+ const creator = creatorOrScope;
15966
+ const wrappedState = createLazyCreatorState(state);
15967
+ const created = creator(wrappedState);
15968
+ const result = {};
15969
+ let hasNewStorage = false;
15970
+ if (scope) {
15971
+ const currentScope = state.gpuStorage[scope] ?? {};
15972
+ for (const [name, storage] of Object.entries(created)) {
15973
+ if (currentScope[name]) {
15974
+ result[name] = currentScope[name];
15975
+ } else {
15976
+ if ("setName" in storage && typeof storage.setName === "function") {
15977
+ storage.setName(`${scope}.${name}`);
15978
+ }
15979
+ if ("name" in storage && typeof storage.name === "string") {
15980
+ storage.name = `${scope}.${name}`;
15981
+ }
15982
+ result[name] = storage;
15983
+ hasNewStorage = true;
15984
+ }
15985
+ }
15986
+ if (hasNewStorage) {
15987
+ set((s) => ({
15988
+ gpuStorage: {
15989
+ ...s.gpuStorage,
15990
+ [scope]: { ...s.gpuStorage[scope], ...result }
15991
+ }
15992
+ }));
15993
+ }
15994
+ return result;
15995
+ }
15996
+ for (const [name, storage] of Object.entries(created)) {
15997
+ const existing = state.gpuStorage[name];
15998
+ if (existing && isStorageLike(existing)) {
15999
+ result[name] = existing;
16000
+ } else {
16001
+ if ("setName" in storage && typeof storage.setName === "function") {
16002
+ storage.setName(name);
16003
+ }
16004
+ if ("name" in storage && typeof storage.name === "string") {
16005
+ storage.name = name;
16006
+ }
16007
+ result[name] = storage;
16008
+ hasNewStorage = true;
16009
+ }
16010
+ }
16011
+ if (hasNewStorage) {
16012
+ set((s) => ({ gpuStorage: { ...s.gpuStorage, ...result } }));
16013
+ }
16014
+ return result;
16015
+ }, [store, scopeDep, readerDep, creatorDep]);
16016
+ return {
16017
+ ...gpuStorage,
16018
+ removeStorage,
16019
+ clearStorage,
16020
+ rebuildStorage,
16021
+ disposeStorage: disposeStorageFn
16022
+ };
16023
+ }
16024
+ function rebuildAllStorage(store, scope) {
16025
+ store = store.getState().primaryStore ?? store;
16026
+ store.setState((state) => {
16027
+ let newStorage = state.gpuStorage;
16028
+ if (scope && scope !== "root") {
16029
+ const { [scope]: _, ...rest } = state.gpuStorage;
16030
+ newStorage = rest;
16031
+ } else if (scope === "root") {
16032
+ newStorage = {};
16033
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
16034
+ if (!isStorageLike(value)) newStorage[key] = value;
16035
+ }
16036
+ } else {
16037
+ newStorage = {};
16038
+ }
16039
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
16040
+ });
15748
16041
  }
15749
16042
 
15750
- function usePostProcessing(mainCB, setupCB) {
16043
+ const RenderPipelineCtor = RenderPipeline ?? PostProcessing;
16044
+ function useRenderPipeline(mainCB, setupCB) {
15751
16045
  const store = useStore();
15752
16046
  const { scene, camera, renderer, isLegacy } = useThree();
15753
16047
  const callbacksRanRef = useRef(false);
@@ -15766,7 +16060,7 @@ function usePostProcessing(mainCB, setupCB) {
15766
16060
  }, [store]);
15767
16061
  const reset = useCallback(() => {
15768
16062
  store.setState({
15769
- postProcessing: null,
16063
+ renderPipeline: null,
15770
16064
  passes: {}
15771
16065
  });
15772
16066
  callbacksRanRef.current = false;
@@ -15779,18 +16073,18 @@ function usePostProcessing(mainCB, setupCB) {
15779
16073
  }, []);
15780
16074
  useLayoutEffect(() => {
15781
16075
  if (isLegacy) {
15782
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
16076
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
15783
16077
  }
15784
16078
  if (!renderer || !scene || !camera) return;
15785
16079
  const state = store.getState();
15786
16080
  const set = store.setState;
15787
16081
  try {
15788
- let pp = state.postProcessing;
16082
+ let pipeline = state.renderPipeline;
15789
16083
  let currentPasses = { ...state.passes };
15790
- let justCreatedPP = false;
15791
- if (!pp) {
15792
- pp = new PostProcessing(renderer);
15793
- justCreatedPP = true;
16084
+ let justCreatedPipeline = false;
16085
+ if (!pipeline) {
16086
+ pipeline = new RenderPipelineCtor(renderer);
16087
+ justCreatedPipeline = true;
15794
16088
  }
15795
16089
  const cacheValid = scenePassCacheRef.current && scenePassCacheRef.current.sceneUuid === scene.uuid && scenePassCacheRef.current.cameraUuid === camera.uuid;
15796
16090
  let scenePass;
@@ -15801,9 +16095,9 @@ function usePostProcessing(mainCB, setupCB) {
15801
16095
  scenePassCacheRef.current = { sceneUuid: scene.uuid, cameraUuid: camera.uuid, scenePass };
15802
16096
  }
15803
16097
  currentPasses.scenePass = scenePass;
15804
- if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
15805
- set({ postProcessing: pp, passes: currentPasses });
15806
- const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
16098
+ if (!pipeline.outputNode || justCreatedPipeline) pipeline.outputNode = scenePass;
16099
+ set({ renderPipeline: pipeline, passes: currentPasses });
16100
+ const shouldRunCallbacks = justCreatedPipeline || !callbacksRanRef.current || !cacheValid;
15807
16101
  if (shouldRunCallbacks) {
15808
16102
  if (setupCBRef.current) {
15809
16103
  const freshState = store.getState();
@@ -15824,22 +16118,22 @@ function usePostProcessing(mainCB, setupCB) {
15824
16118
  callbacksRanRef.current = true;
15825
16119
  }
15826
16120
  } catch (error) {
15827
- console.error("[usePostProcessing] Setup error:", error);
16121
+ console.error("[useRenderPipeline] Setup error:", error);
15828
16122
  }
15829
16123
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
15830
16124
  const passes = useThree((s) => s.passes);
15831
- const postProcessing = useThree((s) => s.postProcessing);
16125
+ const renderPipeline = useThree((s) => s.renderPipeline);
15832
16126
  return {
15833
16127
  passes,
15834
- postProcessing,
16128
+ renderPipeline,
15835
16129
  clearPasses,
15836
16130
  reset,
15837
16131
  rebuild,
15838
- // isReady indicates if PostProcessing is configured and ready for rendering
15839
- isReady: postProcessing !== null
16132
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16133
+ isReady: renderPipeline !== null
15840
16134
  };
15841
16135
  }
15842
16136
 
15843
16137
  extend(THREE);
15844
16138
 
15845
- export { Block, Canvas, ErrorBoundary, IsObject, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, getInstanceProps, getRootState, getScheduler, getUuidPrefix, hasConstructor, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isObject3D, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, prepare, rebuildAllNodes, rebuildAllUniforms, reconciler, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, updateCamera, updateFrustum, useBridge, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, usePostProcessing, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms };
16139
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };