@react-three/drei 9.92.3 → 9.92.4

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package/README.md CHANGED
@@ -1328,6 +1328,20 @@ To make the material transparent:
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  <Image url="/file.jpg" transparent opacity={0.5} />
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  ```
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+ You can have custom planes, for instance a rounded-corner plane.
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+
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+ ```jsx
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+ import { extend } from '@react-three/fiber'
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+ import { Image } from '@react-three/drei'
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+ import { easing, geometry } from 'maath'
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+
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+ extend({ RoundedPlaneGeometry: geometry.RoundedPlaneGeometry })
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+
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+ <Image url="/file.jpg">
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+ <roundedPlaneGeometry args={[1, 2, 0.15]} />
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+ </Image>
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+ ```
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+
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  #### Text
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  [![](https://img.shields.io/badge/-storybook-%23ff69b4)](https://drei.vercel.app/?path=/story/abstractions-text--text-st) ![](https://img.shields.io/badge/-suspense-brightgreen)
package/core/Image.cjs.js CHANGED
@@ -1 +1 @@
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- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("react"),t=require("three"),n=require("@react-three/fiber"),a=require("./shaderMaterial.cjs.js"),o=require("./useTexture.cjs.js"),c=require("../helpers/constants.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function s(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var n=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,n.get?n:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}var l=i(e),u=s(r),f=s(t);const m=a.shaderMaterial({color:new f.Color("white"),scale:[1,1],imageBounds:[1,1],map:null,zoom:1,grayscale:0,opacity:1},"\n varying vec2 vUv;\n void main() {\n gl_Position = projectionMatrix * viewMatrix * modelMatrix * vec4(position, 1.);\n vUv = uv;\n }\n",`\n // mostly from https://gist.github.com/statico/df64c5d167362ecf7b34fca0b1459a44\n varying vec2 vUv;\n uniform vec2 scale;\n uniform vec2 imageBounds;\n uniform vec3 color;\n uniform sampler2D map;\n uniform float zoom;\n uniform float grayscale;\n uniform float opacity;\n const vec3 luma = vec3(.299, 0.587, 0.114);\n vec4 toGrayscale(vec4 color, float intensity) {\n return vec4(mix(color.rgb, vec3(dot(color.rgb, luma)), intensity), color.a);\n }\n vec2 aspect(vec2 size) {\n return size / min(size.x, size.y);\n }\n void main() {\n vec2 s = aspect(scale);\n vec2 i = aspect(imageBounds);\n float rs = s.x / s.y;\n float ri = i.x / i.y;\n vec2 new = rs < ri ? vec2(i.x * s.y / i.y, s.y) : vec2(s.x, i.y * s.x / i.x);\n vec2 offset = (rs < ri ? vec2((new.x - s.x) / 2.0, 0.0) : vec2(0.0, (new.y - s.y) / 2.0)) / new;\n vec2 uv = vUv * s / new + offset;\n vec2 zUv = (uv - vec2(0.5, 0.5)) / zoom + vec2(0.5, 0.5);\n gl_FragColor = toGrayscale(texture2D(map, zUv) * vec4(color, opacity), grayscale);\n \n #include <tonemapping_fragment>\n #include <${c.version>=154?"colorspace_fragment":"encodings_fragment"}>\n }\n`),v=u.forwardRef((({children:e,color:r,segments:t=1,scale:a=1,zoom:o=1,grayscale:c=0,opacity:i=1,texture:s,toneMapped:f,transparent:v,side:d,...y},g)=>{n.extend({ImageMaterial:m});const p=Array.isArray(a)?[a[0],a[1]]:[a,a],x=[s.image.width,s.image.height];return u.createElement("mesh",l.default({ref:g,scale:Array.isArray(a)?[...a,1]:a},y),u.createElement("planeGeometry",{args:[1,1,t,t]}),u.createElement("imageMaterial",{color:r,map:s,zoom:o,grayscale:c,opacity:i,scale:p,imageBounds:x,toneMapped:f,transparent:v,side:d}),e)})),d=u.forwardRef((({url:e,...r},t)=>{const n=o.useTexture(e);return u.createElement(v,l.default({},r,{texture:n,ref:t}))})),y=u.forwardRef((({url:e,...r},t)=>u.createElement(v,l.default({},r,{ref:t})))),g=u.forwardRef(((e,r)=>{if(e.url)return u.createElement(d,l.default({},e,{ref:r}));if(e.texture)return u.createElement(y,l.default({},e,{ref:r}));throw new Error("<Image /> requires a url or texture")}));exports.Image=g;
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+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("react"),t=require("three"),n=require("@react-three/fiber"),a=require("./shaderMaterial.cjs.js"),o=require("./useTexture.cjs.js"),c=require("../helpers/constants.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function s(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var n=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,n.get?n:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}var l=i(e),u=s(r),f=s(t);const m=a.shaderMaterial({color:new f.Color("white"),scale:new f.Vector2(1,1),imageBounds:new f.Vector2(1,1),map:null,zoom:1,grayscale:0,opacity:1},"\n varying vec2 vUv;\n void main() {\n gl_Position = projectionMatrix * viewMatrix * modelMatrix * vec4(position, 1.);\n vUv = uv;\n }\n",`\n // mostly from https://gist.github.com/statico/df64c5d167362ecf7b34fca0b1459a44\n varying vec2 vUv;\n uniform vec2 scale;\n uniform vec2 imageBounds;\n uniform vec3 color;\n uniform sampler2D map;\n uniform float zoom;\n uniform float grayscale;\n uniform float opacity;\n const vec3 luma = vec3(.299, 0.587, 0.114);\n vec4 toGrayscale(vec4 color, float intensity) {\n return vec4(mix(color.rgb, vec3(dot(color.rgb, luma)), intensity), color.a);\n }\n vec2 aspect(vec2 size) {\n return size / min(size.x, size.y);\n }\n void main() {\n vec2 s = aspect(scale);\n vec2 i = aspect(imageBounds);\n float rs = s.x / s.y;\n float ri = i.x / i.y;\n vec2 new = rs < ri ? vec2(i.x * s.y / i.y, s.y) : vec2(s.x, i.y * s.x / i.x);\n vec2 offset = (rs < ri ? vec2((new.x - s.x) / 2.0, 0.0) : vec2(0.0, (new.y - s.y) / 2.0)) / new;\n vec2 uv = vUv * s / new + offset;\n vec2 zUv = (uv - vec2(0.5, 0.5)) / zoom + vec2(0.5, 0.5);\n gl_FragColor = toGrayscale(texture2D(map, zUv) * vec4(color, opacity), grayscale);\n \n #include <tonemapping_fragment>\n #include <${c.version>=154?"colorspace_fragment":"encodings_fragment"}>\n }\n`),v=u.forwardRef((({children:e,color:r,segments:t=1,scale:a=1,zoom:o=1,grayscale:c=0,opacity:i=1,texture:s,toneMapped:f,transparent:v,side:d,...y},g)=>{n.extend({ImageMaterial:m});const p=u.useRef(null),x=Array.isArray(a)?[a[0],a[1]]:[a,a],h=[s.image.width,s.image.height];return u.useImperativeHandle(g,(()=>p.current),[]),u.useLayoutEffect((()=>{p.current.geometry.parameters&&p.current.material.scale.set(x[0]*p.current.geometry.parameters.width,x[1]*p.current.geometry.parameters.height)}),[]),u.createElement("mesh",l.default({ref:p,scale:Array.isArray(a)?[...a,1]:a},y),u.createElement("planeGeometry",{args:[1,1,t,t]}),u.createElement("imageMaterial",{color:r,map:s,zoom:o,grayscale:c,opacity:i,scale:x,imageBounds:h,toneMapped:f,transparent:v,side:d}),e)})),d=u.forwardRef((({url:e,...r},t)=>{const n=o.useTexture(e);return u.createElement(v,l.default({},r,{texture:n,ref:t}))})),y=u.forwardRef((({url:e,...r},t)=>u.createElement(v,l.default({},r,{ref:t})))),g=u.forwardRef(((e,r)=>{if(e.url)return u.createElement(d,l.default({},e,{ref:r}));if(e.texture)return u.createElement(y,l.default({},e,{ref:r}));throw new Error("<Image /> requires a url or texture")}));exports.Image=g;
package/core/Image.js CHANGED
@@ -10,8 +10,8 @@ import { version } from '../helpers/constants.js';
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  const ImageMaterialImpl = /* @__PURE__ */shaderMaterial({
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  color: /* @__PURE__ */new THREE.Color('white'),
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- scale: [1, 1],
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- imageBounds: [1, 1],
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+ scale: /* @__PURE__ */new THREE.Vector2(1, 1),
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+ imageBounds: /* @__PURE__ */new THREE.Vector2(1, 1),
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  map: null,
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  zoom: 1,
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  grayscale: 0,
@@ -67,12 +67,26 @@ const ImageBase = /* @__PURE__ */React.forwardRef(({
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  transparent,
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  side,
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  ...props
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- }, ref) => {
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+ }, fref) => {
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  extend({
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  ImageMaterial: ImageMaterialImpl
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  });
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+ const ref = React.useRef(null);
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  const planeBounds = Array.isArray(scale) ? [scale[0], scale[1]] : [scale, scale];
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  const imageBounds = [texture.image.width, texture.image.height];
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+ React.useImperativeHandle(fref, () => ref.current, []);
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+ React.useLayoutEffect(() => {
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+ // Support arbitrary plane geometries (for instance with rounded corners)
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+ // @ts-ignore
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+ if (ref.current.geometry.parameters) {
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+ // @ts-ignore
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+ ref.current.material.scale.set(
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+ // @ts-ignore
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+ planeBounds[0] * ref.current.geometry.parameters.width,
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+ // @ts-ignore
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+ planeBounds[1] * ref.current.geometry.parameters.height);
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+ }
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+ }, []);
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  return /*#__PURE__*/React.createElement("mesh", _extends({
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  ref: ref,
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  scale: Array.isArray(scale) ? [...scale, 1] : scale