@react-three/drei 9.91.1 → 9.92.0

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package/README.md CHANGED
@@ -227,6 +227,7 @@ The `native` route of the library **does not** export `Html` or `Loader`. The de
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  <li><a href="#useenvironment">useEnvironment</a></li>
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  <li><a href="#usematcaptexture">useMatcapTexture</a></li>
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  <li><a href="#usenormaltexture">useNormalTexture</a></li>
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+ <li><a href="#shadowalpha">ShadowAlpha</a></li>
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  </ul>
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  </ul>
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  </td>
@@ -4767,3 +4768,21 @@ return (
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  ...
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  )
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  ```
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+
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+ #### ShadowAlpha
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+
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+ Makes an object's shadow respect its opacity and alphaMap.
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+
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+ ```jsx
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+ <mesh>
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+ <geometry />
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+ <material transparent opacity={0.5} />
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+
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+ <ShadowAlpha
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+ opacity={undefined} // number. Override the opacity of the shadow.
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+ alphaMap={undefined} // THREE.Texture. Override the alphaMap of the shadow
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+ />
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+ </mesh>
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+ ```
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+
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+ > Note: This component uses Screendoor transparency using a dither pattern. This pattern is notacible when the camera gets close to the shadow.
@@ -0,0 +1 @@
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+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@react-three/fiber"),r=require("react"),a=require("three");function t(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(a){if("default"!==a){var t=Object.getOwnPropertyDescriptor(e,a);Object.defineProperty(r,a,t.get?t:{enumerable:!0,get:function(){return e[a]}})}})),r.default=e,Object.freeze(r)}var n=t(r),u=t(a);exports.ShadowAlpha=function({opacity:r,alphaMap:a}){const t=n.useRef(null),o=n.useRef(null),c=n.useRef({value:1}),l=n.useRef({value:null}),i=n.useRef({value:!1});return n.useLayoutEffect((()=>{t.current.onBeforeCompile=o.current.onBeforeCompile=e=>{const r=e.fragmentShader.indexOf("void main");let a,t="",n=r;for(;"\n"!==a&&n<r+100;)a=e.fragmentShader.charAt(n),t+=a,n++;t=t.trim(),e.vertexShader=e.vertexShader.replace("void main() {","\n varying vec2 custom_vUv;\n\n void main() {\n custom_vUv = uv;\n \n "),e.fragmentShader=e.fragmentShader.replace(t,"\n uniform float uShadowOpacity;\n uniform sampler2D uAlphaMap;\n uniform bool uHasAlphaMap;\n\n varying vec2 custom_vUv;\n \n float bayerDither2x2( vec2 v ) {\n return mod( 3.0 * v.y + 2.0 * v.x, 4.0 );\n }\n \n float bayerDither4x4( vec2 v ) {\n vec2 P1 = mod( v, 2.0 );\n vec2 P2 = mod( floor( 0.5 * v ), 2.0 );\n return 4.0 * bayerDither2x2( P1 ) + bayerDither2x2( P2 );\n }\n \n void main() {\n float alpha = \n uHasAlphaMap ? \n uShadowOpacity * texture2D(uAlphaMap, custom_vUv).x\n : uShadowOpacity;\n\n if( ( bayerDither4x4( floor( mod( gl_FragCoord.xy, 4.0 ) ) ) ) / 16.0 >= alpha ) discard;\n \n "),e.uniforms.uShadowOpacity=c.current,e.uniforms.uAlphaMap=l.current,e.uniforms.uHasAlphaMap=i.current}}),[]),e.useFrame((()=>{var e;const n=null==(e=t.current.__r3f)?void 0:e.parent;if(n){const e=n.material;e&&(c.current.value=null!=r?r:e.opacity,!1===a?(l.current.value=null,i.current.value=!1):(l.current.value=a||e.alphaMap,i.current.value=!!l.current.value))}})),n.createElement(n.Fragment,null,n.createElement("meshDepthMaterial",{ref:t,attach:"customDepthMaterial",depthPacking:u.RGBADepthPacking}),n.createElement("meshDistanceMaterial",{ref:o,attach:"customDistanceMaterial"}))};
@@ -0,0 +1,8 @@
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+ import * as React from 'react';
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+ import * as THREE from 'three';
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+ interface ShadowAlphaProps {
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+ opacity?: number;
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+ alphaMap?: THREE.Texture | boolean;
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+ }
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+ export declare function ShadowAlpha({ opacity, alphaMap }: ShadowAlphaProps): React.JSX.Element;
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+ export {};
@@ -0,0 +1,108 @@
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+ import { useFrame } from '@react-three/fiber';
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+ import * as React from 'react';
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+ import * as THREE from 'three';
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+
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+ /**
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+ * Integration and compilation: Faraz Shaikh (https://twitter.com/CantBeFaraz)
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+ *
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+ * Based on:
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+ * - https://gkjohnson.github.io/threejs-sandbox/screendoor-transparency/ by Garrett Johnson (https://github.com/gkjohnson)
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+ *
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+ * Note:
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+ * - Must depreciate in favor of https://github.com/mrdoob/three.js/issues/10600 when it's ready.
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+ */
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+ function ShadowAlpha({
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+ opacity,
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+ alphaMap
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+ }) {
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+ const depthMaterialRef = React.useRef(null);
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+ const distanceMaterialRef = React.useRef(null);
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+ const uShadowOpacity = React.useRef({
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+ value: 1
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+ });
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+ const uAlphaMap = React.useRef({
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+ value: null
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+ });
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+ const uHasAlphaMap = React.useRef({
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+ value: false
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+ });
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+ React.useLayoutEffect(() => {
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+ depthMaterialRef.current.onBeforeCompile = distanceMaterialRef.current.onBeforeCompile = shader => {
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+ // Need to get the "void main" line dynamically because the lines for
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+ // MeshDistanceMaterial and MeshDepthMaterial are different 🤦‍♂️
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+ const mainLineStart = shader.fragmentShader.indexOf('void main');
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+ let mainLine = '';
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+ let ch;
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+ let i = mainLineStart;
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+ while (ch !== '\n' && i < mainLineStart + 100) {
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+ ch = shader.fragmentShader.charAt(i);
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+ mainLine += ch;
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+ i++;
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+ }
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+ mainLine = mainLine.trim();
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+ shader.vertexShader = shader.vertexShader.replace('void main() {', `
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+ varying vec2 custom_vUv;
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+
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+ void main() {
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+ custom_vUv = uv;
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+
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+ `);
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+ shader.fragmentShader = shader.fragmentShader.replace(mainLine, `
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+ uniform float uShadowOpacity;
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+ uniform sampler2D uAlphaMap;
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+ uniform bool uHasAlphaMap;
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+
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+ varying vec2 custom_vUv;
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+
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+ float bayerDither2x2( vec2 v ) {
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+ return mod( 3.0 * v.y + 2.0 * v.x, 4.0 );
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+ }
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+
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+ float bayerDither4x4( vec2 v ) {
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+ vec2 P1 = mod( v, 2.0 );
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+ vec2 P2 = mod( floor( 0.5 * v ), 2.0 );
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+ return 4.0 * bayerDither2x2( P1 ) + bayerDither2x2( P2 );
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+ }
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+
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+ void main() {
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+ float alpha =
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+ uHasAlphaMap ?
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+ uShadowOpacity * texture2D(uAlphaMap, custom_vUv).x
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+ : uShadowOpacity;
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+
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+ if( ( bayerDither4x4( floor( mod( gl_FragCoord.xy, 4.0 ) ) ) ) / 16.0 >= alpha ) discard;
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+
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+ `);
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+ shader.uniforms['uShadowOpacity'] = uShadowOpacity.current;
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+ shader.uniforms['uAlphaMap'] = uAlphaMap.current;
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+ shader.uniforms['uHasAlphaMap'] = uHasAlphaMap.current;
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+ };
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+ }, []);
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+ useFrame(() => {
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+ var _r3f;
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+ const parent = (_r3f = depthMaterialRef.current.__r3f) == null ? void 0 : _r3f.parent;
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+ if (parent) {
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+ const parentMainMaterial = parent.material;
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+ if (parentMainMaterial) {
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+ uShadowOpacity.current.value = opacity !== null && opacity !== void 0 ? opacity : parentMainMaterial.opacity;
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+ if (alphaMap === false) {
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+ uAlphaMap.current.value = null;
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+ uHasAlphaMap.current.value = false;
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+ } else {
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+ uAlphaMap.current.value = alphaMap || parentMainMaterial.alphaMap;
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+ uHasAlphaMap.current.value = !!uAlphaMap.current.value;
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+ }
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+ }
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+ }
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+ });
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+ return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement("meshDepthMaterial", {
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+ ref: depthMaterialRef,
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+ attach: "customDepthMaterial",
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+ depthPacking: THREE.RGBADepthPacking
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+ }), /*#__PURE__*/React.createElement("meshDistanceMaterial", {
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+ ref: distanceMaterialRef,
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+ attach: "customDistanceMaterial"
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+ }));
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+ }
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+
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+ export { ShadowAlpha };
package/core/index.cjs.js CHANGED
@@ -1 +1 @@
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- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Billboard.cjs.js"),r=require("./ScreenSpace.cjs.js"),s=require("./QuadraticBezierLine.cjs.js"),t=require("./CubicBezierLine.cjs.js"),o=require("./CatmullRomLine.cjs.js"),i=require("./Line.cjs.js"),a=require("./PositionalAudio.cjs.js"),u=require("./Text.cjs.js"),c=require("./Text3D.cjs.js"),n=require("./Effects.cjs.js"),j=require("./GradientTexture.cjs.js"),p=require("./Image.cjs.js"),l=require("./Edges.cjs.js"),x=require("./Outlines.cjs.js"),q=require("./Trail.cjs.js"),d=require("./Sampler.cjs.js"),m=require("./ComputedAttribute.cjs.js"),h=require("./Clone.cjs.js"),C=require("./MarchingCubes.cjs.js"),M=require("./Decal.cjs.js"),S=require("./Svg.cjs.js"),T=require("./Gltf.cjs.js"),f=require("./AsciiRenderer.cjs.js"),P=require("./Splat.cjs.js"),b=require("./OrthographicCamera.cjs.js"),B=require("./PerspectiveCamera.cjs.js"),g=require("./CubeCamera.cjs.js"),v=require("./DeviceOrientationControls.cjs.js"),F=require("./FlyControls.cjs.js"),L=require("./MapControls.cjs.js"),A=require("./OrbitControls.cjs.js"),D=require("./TrackballControls.cjs.js"),k=require("./ArcballControls.cjs.js"),E=require("./TransformControls.cjs.js"),G=require("./PointerLockControls.cjs.js"),R=require("./FirstPersonControls.cjs.js"),w=require("./CameraControls.cjs.js"),z=require("./FaceControls.cjs.js"),O=require("./MotionPathControls.cjs.js"),y=require("./GizmoHelper.cjs.js"),I=require("./GizmoViewcube.cjs.js"),H=require("./GizmoViewport.cjs.js"),V=require("./Grid.cjs.js"),W=require("./useCubeTexture.cjs.js"),Q=require("./useFBX.cjs.js"),X=require("./useGLTF.cjs.js"),K=require("./useKTX2.cjs.js"),N=require("./useProgress.cjs.js"),U=require("./useTexture.cjs.js"),_=require("./useVideoTexture.cjs.js"),J=require("./useFont.cjs.js"),Y=require("./Stats.cjs.js"),Z=require("./StatsGl.cjs.js"),$=require("./useDepthBuffer.cjs.js"),ee=require("./useAspect.cjs.js"),re=require("./useCamera.cjs.js"),se=require("./useDetectGPU.cjs.js"),te=require("./useHelper.cjs.js"),oe=require("./useBVH.cjs.js"),ie=require("./useContextBridge.cjs.js"),ae=require("./useAnimations.cjs.js"),ue=require("./useFBO.cjs.js"),ce=require("./useIntersect.cjs.js"),ne=require("./useBoxProjectedEnv.cjs.js"),je=require("./BBAnchor.cjs.js"),pe=require("./useTrailTexture.cjs.js"),le=require("./useCubeCamera.cjs.js"),xe=require("./Example.cjs.js"),qe=require("./SpriteAnimator.cjs.js"),de=require("./FaceLandmarker.cjs.js"),me=require("./CurveModifier.cjs.js"),he=require("./MeshDistortMaterial.cjs.js"),Ce=require("./MeshWobbleMaterial.cjs.js"),Me=require("./MeshReflectorMaterial.cjs.js"),Se=require("./MeshRefractionMaterial.cjs.js"),Te=require("./MeshTransmissionMaterial.cjs.js"),fe=require("./MeshDiscardMaterial.cjs.js"),Pe=require("./PointMaterial.cjs.js"),be=require("./shaderMaterial.cjs.js"),Be=require("./softShadows.cjs.js"),ge=require("./shapes.cjs.js"),ve=require("./Facemesh.cjs.js"),Fe=require("./RoundedBox.cjs.js"),Le=require("./ScreenQuad.cjs.js"),Ae=require("./Center.cjs.js"),De=require("./Resize.cjs.js"),ke=require("./Bounds.cjs.js"),Ee=require("./CameraShake.cjs.js"),Ge=require("./Float.cjs.js"),Re=require("./Stage.cjs.js"),we=require("./Backdrop.cjs.js"),ze=require("./Shadow.cjs.js"),Oe=require("./Caustics.cjs.js"),ye=require("./ContactShadows.cjs.js"),Ie=require("./AccumulativeShadows.cjs.js"),He=require("./Reflector.cjs.js"),Ve=require("./SpotLight.cjs.js"),We=require("./Environment.cjs.js"),Qe=require("./Lightformer.cjs.js"),Xe=require("./Sky.cjs.js"),Ke=require("./Stars.cjs.js"),Ne=require("./Cloud.cjs.js"),Ue=require("./Sparkles.cjs.js"),_e=require("./useEnvironment.cjs.js"),Je=require("./useMatcapTexture.cjs.js"),Ye=require("./useNormalTexture.cjs.js"),Ze=require("./Wireframe.cjs.js"),$e=require("./Points.cjs.js"),er=require("./Instances.cjs.js"),rr=require("./Segments.cjs.js"),sr=require("./Detailed.cjs.js"),tr=require("./Preload.cjs.js"),or=require("./BakeShadows.cjs.js"),ir=require("./meshBounds.cjs.js"),ar=require("./AdaptiveDpr.cjs.js"),ur=require("./AdaptiveEvents.cjs.js"),cr=require("./PerformanceMonitor.cjs.js"),nr=require("./RenderTexture.cjs.js"),jr=require("./RenderCubeTexture.cjs.js"),pr=require("./Mask.cjs.js"),lr=require("./Hud.cjs.js"),xr=require("./Fisheye.cjs.js"),qr=require("./MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("suspend-react"),require("../helpers/constants.cjs.js"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("stats-gl"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("uuid"),require("../helpers/deprecated.cjs.js"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=t.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=u.Text,exports.Text3D=c.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.GradientType=j.GradientType,exports.Image=p.Image,exports.Edges=l.Edges,exports.Outlines=x.Outlines,exports.Trail=q.Trail,exports.useTrail=q.useTrail,exports.Sampler=d.Sampler,exports.useSurfaceSampler=d.useSurfaceSampler,exports.ComputedAttribute=m.ComputedAttribute,exports.Clone=h.Clone,exports.MarchingCube=C.MarchingCube,exports.MarchingCubes=C.MarchingCubes,exports.MarchingPlane=C.MarchingPlane,exports.Decal=M.Decal,exports.Svg=S.Svg,exports.Gltf=T.Gltf,exports.AsciiRenderer=f.AsciiRenderer,exports.Splat=P.Splat,exports.OrthographicCamera=b.OrthographicCamera,exports.PerspectiveCamera=B.PerspectiveCamera,exports.CubeCamera=g.CubeCamera,exports.DeviceOrientationControls=v.DeviceOrientationControls,exports.FlyControls=F.FlyControls,exports.MapControls=L.MapControls,exports.OrbitControls=A.OrbitControls,exports.TrackballControls=D.TrackballControls,exports.ArcballControls=k.ArcballControls,exports.TransformControls=E.TransformControls,exports.PointerLockControls=G.PointerLockControls,exports.FirstPersonControls=R.FirstPersonControls,exports.CameraControls=w.CameraControls,exports.FaceControls=z.FaceControls,exports.useFaceControls=z.useFaceControls,exports.MotionPathControls=O.MotionPathControls,exports.useMotion=O.useMotion,exports.GizmoHelper=y.GizmoHelper,exports.useGizmoContext=y.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=H.GizmoViewport,exports.Grid=V.Grid,exports.useCubeTexture=W.useCubeTexture,exports.useFBX=Q.useFBX,exports.useGLTF=X.useGLTF,exports.useKTX2=K.useKTX2,exports.useProgress=N.useProgress,exports.IsObject=U.IsObject,exports.useTexture=U.useTexture,exports.useVideoTexture=_.useVideoTexture,exports.useFont=J.useFont,exports.Stats=Y.Stats,exports.StatsGl=Z.StatsGl,exports.useDepthBuffer=$.useDepthBuffer,exports.useAspect=ee.useAspect,exports.useCamera=re.useCamera,exports.useDetectGPU=se.useDetectGPU,exports.useHelper=te.useHelper,exports.Bvh=oe.Bvh,exports.useBVH=oe.useBVH,exports.useContextBridge=ie.useContextBridge,exports.useAnimations=ae.useAnimations,exports.useFBO=ue.useFBO,exports.useIntersect=ce.useIntersect,exports.useBoxProjectedEnv=ne.useBoxProjectedEnv,exports.BBAnchor=je.BBAnchor,exports.useTrailTexture=pe.useTrailTexture,exports.useCubeCamera=le.useCubeCamera,exports.Example=xe.Example,exports.SpriteAnimator=qe.SpriteAnimator,exports.FaceLandmarker=de.FaceLandmarker,exports.FaceLandmarkerDefaults=de.FaceLandmarkerDefaults,exports.useFaceLandmarker=de.useFaceLandmarker,exports.CurveModifier=me.CurveModifier,exports.MeshDistortMaterial=he.MeshDistortMaterial,exports.MeshWobbleMaterial=Ce.MeshWobbleMaterial,exports.MeshReflectorMaterial=Me.MeshReflectorMaterial,exports.MeshRefractionMaterial=Se.MeshRefractionMaterial,exports.MeshTransmissionMaterial=Te.MeshTransmissionMaterial,exports.MeshDiscardMaterial=fe.MeshDiscardMaterial,exports.PointMaterial=Pe.PointMaterial,exports.PointMaterialImpl=Pe.PointMaterialImpl,exports.shaderMaterial=be.shaderMaterial,exports.SoftShadows=Be.SoftShadows,exports.Box=ge.Box,exports.Capsule=ge.Capsule,exports.Circle=ge.Circle,exports.Cone=ge.Cone,exports.Cylinder=ge.Cylinder,exports.Dodecahedron=ge.Dodecahedron,exports.Extrude=ge.Extrude,exports.Icosahedron=ge.Icosahedron,exports.Lathe=ge.Lathe,exports.Octahedron=ge.Octahedron,exports.Plane=ge.Plane,exports.Polyhedron=ge.Polyhedron,exports.Ring=ge.Ring,exports.Shape=ge.Shape,exports.Sphere=ge.Sphere,exports.Tetrahedron=ge.Tetrahedron,exports.Torus=ge.Torus,exports.TorusKnot=ge.TorusKnot,exports.Tube=ge.Tube,exports.Facemesh=ve.Facemesh,exports.FacemeshDatas=ve.FacemeshDatas,exports.FacemeshEye=ve.FacemeshEye,exports.FacemeshEyeDefaults=ve.FacemeshEyeDefaults,exports.RoundedBox=Fe.RoundedBox,exports.ScreenQuad=Le.ScreenQuad,exports.Center=Ae.Center,exports.Resize=De.Resize,exports.Bounds=ke.Bounds,exports.useBounds=ke.useBounds,exports.CameraShake=Ee.CameraShake,exports.Float=Ge.Float,exports.Stage=Re.Stage,exports.Backdrop=we.Backdrop,exports.Shadow=ze.Shadow,exports.Caustics=Oe.Caustics,exports.ContactShadows=ye.ContactShadows,exports.AccumulativeShadows=Ie.AccumulativeShadows,exports.RandomizedLight=Ie.RandomizedLight,exports.accumulativeContext=Ie.accumulativeContext,exports.Reflector=He.Reflector,exports.SpotLight=Ve.SpotLight,exports.SpotLightShadow=Ve.SpotLightShadow,exports.Environment=We.Environment,exports.EnvironmentCube=We.EnvironmentCube,exports.EnvironmentMap=We.EnvironmentMap,exports.EnvironmentPortal=We.EnvironmentPortal,exports.Lightformer=Qe.Lightformer,exports.Sky=Xe.Sky,exports.calcPosFromAngles=Xe.calcPosFromAngles,exports.Stars=Ke.Stars,exports.Cloud=Ne.Cloud,exports.CloudInstance=Ne.CloudInstance,exports.Clouds=Ne.Clouds,exports.Sparkles=Ue.Sparkles,exports.useEnvironment=_e.useEnvironment,exports.useMatcapTexture=Je.useMatcapTexture,exports.useNormalTexture=Ye.useNormalTexture,exports.Wireframe=Ze.Wireframe,exports.Point=$e.Point,exports.Points=$e.Points,exports.PointsBuffer=$e.PointsBuffer,exports.PositionPoint=$e.PositionPoint,exports.Instance=er.Instance,exports.Instances=er.Instances,exports.Merged=er.Merged,exports.Segment=rr.Segment,exports.SegmentObject=rr.SegmentObject,exports.Segments=rr.Segments,exports.Detailed=sr.Detailed,exports.Preload=tr.Preload,exports.BakeShadows=or.BakeShadows,exports.meshBounds=ir.meshBounds,exports.AdaptiveDpr=ar.AdaptiveDpr,exports.AdaptiveEvents=ur.AdaptiveEvents,exports.PerformanceMonitor=cr.PerformanceMonitor,exports.usePerformanceMonitor=cr.usePerformanceMonitor,exports.RenderTexture=nr.RenderTexture,exports.RenderCubeTexture=jr.RenderCubeTexture,exports.Mask=pr.Mask,exports.useMask=pr.useMask,exports.Hud=lr.Hud,exports.Fisheye=xr.Fisheye,exports.MeshPortalMaterial=qr.MeshPortalMaterial;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Billboard.cjs.js"),r=require("./ScreenSpace.cjs.js"),s=require("./QuadraticBezierLine.cjs.js"),t=require("./CubicBezierLine.cjs.js"),o=require("./CatmullRomLine.cjs.js"),i=require("./Line.cjs.js"),a=require("./PositionalAudio.cjs.js"),u=require("./Text.cjs.js"),c=require("./Text3D.cjs.js"),n=require("./Effects.cjs.js"),j=require("./GradientTexture.cjs.js"),p=require("./Image.cjs.js"),l=require("./Edges.cjs.js"),x=require("./Outlines.cjs.js"),d=require("./Trail.cjs.js"),q=require("./Sampler.cjs.js"),m=require("./ComputedAttribute.cjs.js"),h=require("./Clone.cjs.js"),C=require("./MarchingCubes.cjs.js"),M=require("./Decal.cjs.js"),S=require("./Svg.cjs.js"),T=require("./Gltf.cjs.js"),f=require("./AsciiRenderer.cjs.js"),P=require("./Splat.cjs.js"),b=require("./OrthographicCamera.cjs.js"),B=require("./PerspectiveCamera.cjs.js"),g=require("./CubeCamera.cjs.js"),v=require("./DeviceOrientationControls.cjs.js"),F=require("./FlyControls.cjs.js"),A=require("./MapControls.cjs.js"),L=require("./OrbitControls.cjs.js"),D=require("./TrackballControls.cjs.js"),k=require("./ArcballControls.cjs.js"),E=require("./TransformControls.cjs.js"),G=require("./PointerLockControls.cjs.js"),R=require("./FirstPersonControls.cjs.js"),w=require("./CameraControls.cjs.js"),z=require("./FaceControls.cjs.js"),O=require("./MotionPathControls.cjs.js"),y=require("./GizmoHelper.cjs.js"),I=require("./GizmoViewcube.cjs.js"),H=require("./GizmoViewport.cjs.js"),V=require("./Grid.cjs.js"),W=require("./useCubeTexture.cjs.js"),Q=require("./useFBX.cjs.js"),X=require("./useGLTF.cjs.js"),K=require("./useKTX2.cjs.js"),N=require("./useProgress.cjs.js"),U=require("./useTexture.cjs.js"),_=require("./useVideoTexture.cjs.js"),J=require("./useFont.cjs.js"),Y=require("./Stats.cjs.js"),Z=require("./StatsGl.cjs.js"),$=require("./useDepthBuffer.cjs.js"),ee=require("./useAspect.cjs.js"),re=require("./useCamera.cjs.js"),se=require("./useDetectGPU.cjs.js"),te=require("./useHelper.cjs.js"),oe=require("./useBVH.cjs.js"),ie=require("./useContextBridge.cjs.js"),ae=require("./useAnimations.cjs.js"),ue=require("./useFBO.cjs.js"),ce=require("./useIntersect.cjs.js"),ne=require("./useBoxProjectedEnv.cjs.js"),je=require("./BBAnchor.cjs.js"),pe=require("./useTrailTexture.cjs.js"),le=require("./useCubeCamera.cjs.js"),xe=require("./Example.cjs.js"),de=require("./SpriteAnimator.cjs.js"),qe=require("./FaceLandmarker.cjs.js"),me=require("./CurveModifier.cjs.js"),he=require("./MeshDistortMaterial.cjs.js"),Ce=require("./MeshWobbleMaterial.cjs.js"),Me=require("./MeshReflectorMaterial.cjs.js"),Se=require("./MeshRefractionMaterial.cjs.js"),Te=require("./MeshTransmissionMaterial.cjs.js"),fe=require("./MeshDiscardMaterial.cjs.js"),Pe=require("./PointMaterial.cjs.js"),be=require("./shaderMaterial.cjs.js"),Be=require("./softShadows.cjs.js"),ge=require("./shapes.cjs.js"),ve=require("./Facemesh.cjs.js"),Fe=require("./RoundedBox.cjs.js"),Ae=require("./ScreenQuad.cjs.js"),Le=require("./Center.cjs.js"),De=require("./Resize.cjs.js"),ke=require("./Bounds.cjs.js"),Ee=require("./CameraShake.cjs.js"),Ge=require("./Float.cjs.js"),Re=require("./Stage.cjs.js"),we=require("./Backdrop.cjs.js"),ze=require("./Shadow.cjs.js"),Oe=require("./Caustics.cjs.js"),ye=require("./ContactShadows.cjs.js"),Ie=require("./AccumulativeShadows.cjs.js"),He=require("./Reflector.cjs.js"),Ve=require("./SpotLight.cjs.js"),We=require("./Environment.cjs.js"),Qe=require("./Lightformer.cjs.js"),Xe=require("./Sky.cjs.js"),Ke=require("./Stars.cjs.js"),Ne=require("./Cloud.cjs.js"),Ue=require("./Sparkles.cjs.js"),_e=require("./useEnvironment.cjs.js"),Je=require("./useMatcapTexture.cjs.js"),Ye=require("./useNormalTexture.cjs.js"),Ze=require("./Wireframe.cjs.js"),$e=require("./ShadowAlpha.cjs.js"),er=require("./Points.cjs.js"),rr=require("./Instances.cjs.js"),sr=require("./Segments.cjs.js"),tr=require("./Detailed.cjs.js"),or=require("./Preload.cjs.js"),ir=require("./BakeShadows.cjs.js"),ar=require("./meshBounds.cjs.js"),ur=require("./AdaptiveDpr.cjs.js"),cr=require("./AdaptiveEvents.cjs.js"),nr=require("./PerformanceMonitor.cjs.js"),jr=require("./RenderTexture.cjs.js"),pr=require("./RenderCubeTexture.cjs.js"),lr=require("./Mask.cjs.js"),xr=require("./Hud.cjs.js"),dr=require("./Fisheye.cjs.js"),qr=require("./MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("suspend-react"),require("../helpers/constants.cjs.js"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("stats-gl"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("uuid"),require("../helpers/deprecated.cjs.js"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=t.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=u.Text,exports.Text3D=c.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.GradientType=j.GradientType,exports.Image=p.Image,exports.Edges=l.Edges,exports.Outlines=x.Outlines,exports.Trail=d.Trail,exports.useTrail=d.useTrail,exports.Sampler=q.Sampler,exports.useSurfaceSampler=q.useSurfaceSampler,exports.ComputedAttribute=m.ComputedAttribute,exports.Clone=h.Clone,exports.MarchingCube=C.MarchingCube,exports.MarchingCubes=C.MarchingCubes,exports.MarchingPlane=C.MarchingPlane,exports.Decal=M.Decal,exports.Svg=S.Svg,exports.Gltf=T.Gltf,exports.AsciiRenderer=f.AsciiRenderer,exports.Splat=P.Splat,exports.OrthographicCamera=b.OrthographicCamera,exports.PerspectiveCamera=B.PerspectiveCamera,exports.CubeCamera=g.CubeCamera,exports.DeviceOrientationControls=v.DeviceOrientationControls,exports.FlyControls=F.FlyControls,exports.MapControls=A.MapControls,exports.OrbitControls=L.OrbitControls,exports.TrackballControls=D.TrackballControls,exports.ArcballControls=k.ArcballControls,exports.TransformControls=E.TransformControls,exports.PointerLockControls=G.PointerLockControls,exports.FirstPersonControls=R.FirstPersonControls,exports.CameraControls=w.CameraControls,exports.FaceControls=z.FaceControls,exports.useFaceControls=z.useFaceControls,exports.MotionPathControls=O.MotionPathControls,exports.useMotion=O.useMotion,exports.GizmoHelper=y.GizmoHelper,exports.useGizmoContext=y.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=H.GizmoViewport,exports.Grid=V.Grid,exports.useCubeTexture=W.useCubeTexture,exports.useFBX=Q.useFBX,exports.useGLTF=X.useGLTF,exports.useKTX2=K.useKTX2,exports.useProgress=N.useProgress,exports.IsObject=U.IsObject,exports.useTexture=U.useTexture,exports.useVideoTexture=_.useVideoTexture,exports.useFont=J.useFont,exports.Stats=Y.Stats,exports.StatsGl=Z.StatsGl,exports.useDepthBuffer=$.useDepthBuffer,exports.useAspect=ee.useAspect,exports.useCamera=re.useCamera,exports.useDetectGPU=se.useDetectGPU,exports.useHelper=te.useHelper,exports.Bvh=oe.Bvh,exports.useBVH=oe.useBVH,exports.useContextBridge=ie.useContextBridge,exports.useAnimations=ae.useAnimations,exports.useFBO=ue.useFBO,exports.useIntersect=ce.useIntersect,exports.useBoxProjectedEnv=ne.useBoxProjectedEnv,exports.BBAnchor=je.BBAnchor,exports.useTrailTexture=pe.useTrailTexture,exports.useCubeCamera=le.useCubeCamera,exports.Example=xe.Example,exports.SpriteAnimator=de.SpriteAnimator,exports.FaceLandmarker=qe.FaceLandmarker,exports.FaceLandmarkerDefaults=qe.FaceLandmarkerDefaults,exports.useFaceLandmarker=qe.useFaceLandmarker,exports.CurveModifier=me.CurveModifier,exports.MeshDistortMaterial=he.MeshDistortMaterial,exports.MeshWobbleMaterial=Ce.MeshWobbleMaterial,exports.MeshReflectorMaterial=Me.MeshReflectorMaterial,exports.MeshRefractionMaterial=Se.MeshRefractionMaterial,exports.MeshTransmissionMaterial=Te.MeshTransmissionMaterial,exports.MeshDiscardMaterial=fe.MeshDiscardMaterial,exports.PointMaterial=Pe.PointMaterial,exports.PointMaterialImpl=Pe.PointMaterialImpl,exports.shaderMaterial=be.shaderMaterial,exports.SoftShadows=Be.SoftShadows,exports.Box=ge.Box,exports.Capsule=ge.Capsule,exports.Circle=ge.Circle,exports.Cone=ge.Cone,exports.Cylinder=ge.Cylinder,exports.Dodecahedron=ge.Dodecahedron,exports.Extrude=ge.Extrude,exports.Icosahedron=ge.Icosahedron,exports.Lathe=ge.Lathe,exports.Octahedron=ge.Octahedron,exports.Plane=ge.Plane,exports.Polyhedron=ge.Polyhedron,exports.Ring=ge.Ring,exports.Shape=ge.Shape,exports.Sphere=ge.Sphere,exports.Tetrahedron=ge.Tetrahedron,exports.Torus=ge.Torus,exports.TorusKnot=ge.TorusKnot,exports.Tube=ge.Tube,exports.Facemesh=ve.Facemesh,exports.FacemeshDatas=ve.FacemeshDatas,exports.FacemeshEye=ve.FacemeshEye,exports.FacemeshEyeDefaults=ve.FacemeshEyeDefaults,exports.RoundedBox=Fe.RoundedBox,exports.ScreenQuad=Ae.ScreenQuad,exports.Center=Le.Center,exports.Resize=De.Resize,exports.Bounds=ke.Bounds,exports.useBounds=ke.useBounds,exports.CameraShake=Ee.CameraShake,exports.Float=Ge.Float,exports.Stage=Re.Stage,exports.Backdrop=we.Backdrop,exports.Shadow=ze.Shadow,exports.Caustics=Oe.Caustics,exports.ContactShadows=ye.ContactShadows,exports.AccumulativeShadows=Ie.AccumulativeShadows,exports.RandomizedLight=Ie.RandomizedLight,exports.accumulativeContext=Ie.accumulativeContext,exports.Reflector=He.Reflector,exports.SpotLight=Ve.SpotLight,exports.SpotLightShadow=Ve.SpotLightShadow,exports.Environment=We.Environment,exports.EnvironmentCube=We.EnvironmentCube,exports.EnvironmentMap=We.EnvironmentMap,exports.EnvironmentPortal=We.EnvironmentPortal,exports.Lightformer=Qe.Lightformer,exports.Sky=Xe.Sky,exports.calcPosFromAngles=Xe.calcPosFromAngles,exports.Stars=Ke.Stars,exports.Cloud=Ne.Cloud,exports.CloudInstance=Ne.CloudInstance,exports.Clouds=Ne.Clouds,exports.Sparkles=Ue.Sparkles,exports.useEnvironment=_e.useEnvironment,exports.useMatcapTexture=Je.useMatcapTexture,exports.useNormalTexture=Ye.useNormalTexture,exports.Wireframe=Ze.Wireframe,exports.ShadowAlpha=$e.ShadowAlpha,exports.Point=er.Point,exports.Points=er.Points,exports.PointsBuffer=er.PointsBuffer,exports.PositionPoint=er.PositionPoint,exports.Instance=rr.Instance,exports.Instances=rr.Instances,exports.Merged=rr.Merged,exports.Segment=sr.Segment,exports.SegmentObject=sr.SegmentObject,exports.Segments=sr.Segments,exports.Detailed=tr.Detailed,exports.Preload=or.Preload,exports.BakeShadows=ir.BakeShadows,exports.meshBounds=ar.meshBounds,exports.AdaptiveDpr=ur.AdaptiveDpr,exports.AdaptiveEvents=cr.AdaptiveEvents,exports.PerformanceMonitor=nr.PerformanceMonitor,exports.usePerformanceMonitor=nr.usePerformanceMonitor,exports.RenderTexture=jr.RenderTexture,exports.RenderCubeTexture=pr.RenderCubeTexture,exports.Mask=lr.Mask,exports.useMask=lr.useMask,exports.Hud=xr.Hud,exports.Fisheye=dr.Fisheye,exports.MeshPortalMaterial=qr.MeshPortalMaterial;
package/core/index.d.ts CHANGED
@@ -105,6 +105,7 @@ export * from './useEnvironment';
105
105
  export * from './useMatcapTexture';
106
106
  export * from './useNormalTexture';
107
107
  export * from './Wireframe';
108
+ export * from './ShadowAlpha';
108
109
  export * from './Points';
109
110
  export * from './Instances';
110
111
  export * from './Segments';
package/core/index.js CHANGED
@@ -105,6 +105,7 @@ export { useEnvironment } from './useEnvironment.js';
105
105
  export { useMatcapTexture } from './useMatcapTexture.js';
106
106
  export { useNormalTexture } from './useNormalTexture.js';
107
107
  export { Wireframe } from './Wireframe.js';
108
+ export { ShadowAlpha } from './ShadowAlpha.js';
108
109
  export { Point, Points, PointsBuffer, PositionPoint } from './Points.js';
109
110
  export { Instance, Instances, Merged } from './Instances.js';
110
111
  export { Segment, SegmentObject, Segments } from './Segments.js';