@react-three/drei 9.88.0 → 9.88.1

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package/README.md CHANGED
@@ -3662,9 +3662,11 @@ export type FisheyeProps = JSX.IntrinsicElements['mesh'] & {
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  This component will take over system rendering. It portals its children into a cubemap which is then projected onto a sphere. The sphere is rendered out on the screen, filling it. You can lower the resolution to increase performance. Six renders per frame are necessary to construct a full fisheye view, and since each facet of the cubemap only takes a portion of the screen full resolution is not necessary. You can also reduce the amount of segments (resulting in edgier rounds).
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  ```jsx
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- <Fisheye>
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- <YourScene />
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- </Fisheye>
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+ <Canvas camera={{ position: [0, 0, 5] }}>
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+ <Fisheye>
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+ <YourScene />
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+ </Fisheye>
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+ <OrbitControls />
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  ```
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  #### Mask
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@react-three/drei",
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- "version": "9.88.0",
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+ "version": "9.88.1",
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  "private": false,
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  "description": "useful add-ons for react-three-fiber",
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  "keywords": [
@@ -58,7 +58,7 @@
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  "stats.js": "^0.17.0",
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  "suspend-react": "^0.1.3",
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  "three-mesh-bvh": "^0.6.7",
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- "three-stdlib": "^2.26.6",
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+ "three-stdlib": "^2.27.2",
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  "troika-three-text": "^0.47.2",
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  "utility-types": "^3.10.0",
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  "uuid": "^9.0.1",