@react-three/drei 9.86.4 → 9.87.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +58 -0
- package/core/RenderCubeTexture.cjs.js +1 -0
- package/core/RenderCubeTexture.d.ts +30 -0
- package/core/RenderCubeTexture.js +102 -0
- package/core/index.cjs.js +1 -1
- package/core/index.d.ts +1 -0
- package/core/index.js +1 -0
- package/index.cjs.js +1 -1
- package/index.js +1 -0
- package/native/index.cjs.js +1 -1
- package/native/index.js +1 -0
- package/package.json +1 -1
- package/react-three-drei-0.0.0-semantic-release.tgz +0 -0
- package/web/index.cjs.js +1 -1
- package/web/index.js +1 -0
package/README.md
CHANGED
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@@ -159,6 +159,7 @@ The `native` route of the library **does not** export `Html` or `Loader`. The de
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<li><a href="#hud">Hud</a></li>
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<li><a href="#view">View</a></li>
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<li><a href="#rendertexture">RenderTexture</a></li>
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<li><a href="#rendercubetexture">RenderCubeTexture</a></li>
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<li><a href="#mask">Mask</a></li>
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<li><a href="#meshportalmaterial">MeshPortalMaterial</a></li>
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</ul>
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@@ -3583,6 +3584,63 @@ type Props = JSX.IntrinsicElements['texture'] & {
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<mesh />
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```
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#### RenderCubeTexture
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<p>
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<a href="https://codesandbox.io/s/7qytdw"><img width="20%" src="https://codesandbox.io/api/v1/sandboxes/7qytdw/screenshot.png" alt="Demo"/></a>
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</p>
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This component allows you to render a live scene into a cubetexture which you can then apply to a material, for instance as an environment map (via the envMap property). The contents of it run inside a portal and are separate from the rest of the canvas, therefore you can have events in there, environment maps, etc.
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```tsx
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export type RenderCubeTextureProps = Omit<JSX.IntrinsicElements['texture'], 'rotation'> & {
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/** Optional stencil buffer, defaults to false */
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stencilBuffer?: boolean
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/** Optional depth buffer, defaults to true */
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depthBuffer?: boolean
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/** Optional generate mipmaps, defaults to false */
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generateMipmaps?: boolean
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/** Optional render priority, defaults to 0 */
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renderPriority?: number
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/** Optional event priority, defaults to 0 */
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eventPriority?: number
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/** Optional frame count, defaults to Infinity. If you set it to 1, it would only render a single frame, etc */
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frames?: number
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/** Optional event compute, defaults to undefined */
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compute?: (event: any, state: any, previous: any) => false | undefined
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/** Flip cubemap, see https://github.com/mrdoob/three.js/blob/master/src/renderers/WebGLCubeRenderTarget.js */
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flip?: boolean
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/** Cubemap resolution (for each of the 6 takes), null === full screen resolution, default: 896 */
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resolution?: number
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/** Children will be rendered into a portal */
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children: React.ReactNode
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near?: number
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far?: number
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position?: ReactThreeFiber.Vector3
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rotation?: ReactThreeFiber.Euler
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scale?: ReactThreeFiber.Vector3
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quaternion?: ReactThreeFiber.Quaternion
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matrix?: ReactThreeFiber.Matrix4
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matrixAutoUpdate?: boolean
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}
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export type RenderCubeTextureApi = {
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scene: THREE.Scene
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fbo: THREE.WebGLCubeRenderTarget
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camera: THREE.CubeCamera
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}
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```
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```jsx
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const api = useRef<RenderCubeTextureApi>(null!)
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// ...
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<mesh ref={api}>
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<sphereGeometry args={[1, 64, 64]} />
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<meshBasicMaterial>
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<RenderCubeTexture attach="envMap" flip>
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<mesh />
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```
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#### Mask
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<p>
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@@ -0,0 +1 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("three"),t=require("react"),n=require("@react-three/fiber");function a(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function i(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var n=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,n.get?n:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}var u=a(e),o=i(r),c=i(t);const s=c.forwardRef((({children:e,compute:r,renderPriority:t=-1,eventPriority:a=0,frames:i=1/0,stencilBuffer:s=!1,depthBuffer:l=!0,generateMipmaps:p=!1,resolution:m=896,near:d=.1,far:b=1e3,flip:h=!1,position:g,rotation:x,scale:y,quaternion:v,matrix:P,matrixAutoUpdate:j,...E},O)=>{const{size:w,viewport:q}=n.useThree(),M=c.useRef(null),T=c.useMemo((()=>{const e=new o.WebGLCubeRenderTarget(Math.max((m||w.width)*q.dpr,(m||w.height)*q.dpr),{stencilBuffer:s,depthBuffer:l,generateMipmaps:p});return e.texture.isRenderTargetTexture=!h,e.texture.flipY=!0,e.texture.type=o.HalfFloatType,e}),[m,h]);c.useEffect((()=>()=>T.dispose()),[T]);const[C]=c.useState((()=>new o.Scene)),F=c.useCallback(((e,r,t)=>{r.pointer.set(e.offsetX/r.size.width*2-1,-e.offsetY/r.size.height*2+1),r.raycaster.setFromCamera(r.pointer,r.camera)}),[]);return c.useImperativeHandle(O,(()=>({scene:C,fbo:T,camera:M.current})),[T]),c.createElement(c.Fragment,null,n.createPortal(c.createElement(f,{renderPriority:t,frames:i,camera:M},e,c.createElement("group",{onPointerOver:()=>null})),C,{events:{compute:r||F,priority:a}}),c.createElement("primitive",u.default({object:T.texture},E)),c.createElement("cubeCamera",{ref:M,args:[d,b,T],position:g,rotation:x,scale:y,quaternion:v,matrix:P,matrixAutoUpdate:j}))}));function f({frames:e,renderPriority:r,children:t,camera:a}){let i=0;return n.useFrame((r=>{(e===1/0||i<e)&&(a.current.update(r.gl,r.scene),i++)}),r),c.createElement(c.Fragment,null,t)}exports.RenderCubeTexture=s;
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@@ -0,0 +1,30 @@
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import * as THREE from 'three';
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import * as React from 'react';
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import { ReactThreeFiber } from '@react-three/fiber';
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import { ForwardRefComponent } from '../helpers/ts-utils';
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export type RenderCubeTextureProps = Omit<JSX.IntrinsicElements['texture'], 'rotation'> & {
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stencilBuffer?: boolean;
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depthBuffer?: boolean;
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generateMipmaps?: boolean;
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renderPriority?: number;
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eventPriority?: number;
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frames?: number;
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compute?: (event: any, state: any, previous: any) => false | undefined;
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flip?: boolean;
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resolution?: number;
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children: React.ReactNode;
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near?: number;
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far?: number;
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position?: ReactThreeFiber.Vector3;
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rotation?: ReactThreeFiber.Euler;
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scale?: ReactThreeFiber.Vector3;
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quaternion?: ReactThreeFiber.Quaternion;
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matrix?: ReactThreeFiber.Matrix4;
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matrixAutoUpdate?: boolean;
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};
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export type RenderCubeTextureApi = {
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scene: THREE.Scene;
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fbo: THREE.WebGLCubeRenderTarget;
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camera: THREE.CubeCamera;
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};
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export declare const RenderCubeTexture: ForwardRefComponent<RenderCubeTextureProps, RenderCubeTextureApi>;
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import _extends from '@babel/runtime/helpers/esm/extends';
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import * as THREE from 'three';
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import * as React from 'react';
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import { useThree, createPortal, useFrame } from '@react-three/fiber';
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const RenderCubeTexture = /*#__PURE__*/React.forwardRef(({
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children,
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compute,
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renderPriority = -1,
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eventPriority = 0,
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frames = Infinity,
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stencilBuffer = false,
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depthBuffer = true,
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generateMipmaps = false,
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resolution = 896,
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near = 0.1,
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far = 1000,
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flip = false,
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position,
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rotation,
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scale,
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quaternion,
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matrix,
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matrixAutoUpdate,
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...props
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}, forwardRef) => {
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const {
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size,
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viewport
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} = useThree();
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const camera = React.useRef(null);
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const fbo = React.useMemo(() => {
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const fbo = new THREE.WebGLCubeRenderTarget(Math.max((resolution || size.width) * viewport.dpr, (resolution || size.height) * viewport.dpr), {
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stencilBuffer,
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depthBuffer,
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generateMipmaps
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});
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fbo.texture.isRenderTargetTexture = !flip;
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fbo.texture.flipY = true;
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fbo.texture.type = THREE.HalfFloatType;
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return fbo;
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}, [resolution, flip]);
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React.useEffect(() => {
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return () => fbo.dispose();
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}, [fbo]);
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const [vScene] = React.useState(() => new THREE.Scene());
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const uvCompute = React.useCallback((event, state, previous) => {
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// https://github.com/pmndrs/react-three-fiber/pull/782
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// Events trigger outside of canvas when moved, use offsetX/Y by default and allow overrides
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state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
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state.raycaster.setFromCamera(state.pointer, state.camera);
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}, []);
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React.useImperativeHandle(forwardRef, () => ({
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scene: vScene,
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fbo,
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camera: camera.current
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}), [fbo]);
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return /*#__PURE__*/React.createElement(React.Fragment, null, createPortal( /*#__PURE__*/React.createElement(Container, {
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renderPriority: renderPriority,
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frames: frames,
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camera: camera
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}, children, /*#__PURE__*/React.createElement("group", {
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onPointerOver: () => null
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})), vScene, {
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events: {
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compute: compute || uvCompute,
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priority: eventPriority
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}
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}), /*#__PURE__*/React.createElement("primitive", _extends({
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object: fbo.texture
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}, props)), /*#__PURE__*/React.createElement("cubeCamera", {
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ref: camera,
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args: [near, far, fbo],
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position: position,
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rotation: rotation,
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scale: scale,
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quaternion: quaternion,
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matrix: matrix,
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matrixAutoUpdate: matrixAutoUpdate
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}));
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});
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// The container component has to be separate, it can not be inlined because "useFrame(state" when run inside createPortal will return
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// the portals own state which includes user-land overrides (custom cameras etc), but if it is executed in <RenderTexture>'s render function
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// it would return the default state.
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function Container({
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frames,
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renderPriority,
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children,
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camera
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}) {
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let count = 0;
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useFrame(state => {
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if (frames === Infinity || count < frames) {
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camera.current.update(state.gl, state.scene);
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count++;
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}
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}, renderPriority);
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return /*#__PURE__*/React.createElement(React.Fragment, null, children);
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}
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export { RenderCubeTexture };
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package/core/index.cjs.js
CHANGED
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@@ -1 +1 @@
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1
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-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Billboard.cjs.js"),r=require("./ScreenSpace.cjs.js"),s=require("./QuadraticBezierLine.cjs.js"),t=require("./CubicBezierLine.cjs.js"),o=require("./CatmullRomLine.cjs.js"),i=require("./Line.cjs.js"),a=require("./PositionalAudio.cjs.js"),u=require("./Text.cjs.js"),c=require("./Text3D.cjs.js"),n=require("./Effects.cjs.js"),j=require("./GradientTexture.cjs.js"),p=require("./Image.cjs.js"),l=require("./Edges.cjs.js"),x=require("./Outlines.cjs.js"),q=require("./Trail.cjs.js"),d=require("./Sampler.cjs.js"),m=require("./ComputedAttribute.cjs.js"),h=require("./Clone.cjs.js"),C=require("./MarchingCubes.cjs.js"),M=require("./Decal.cjs.js"),S=require("./Svg.cjs.js"),f=require("./Gltf.cjs.js"),P=require("./AsciiRenderer.cjs.js"),T=require("./OrthographicCamera.cjs.js"),b=require("./PerspectiveCamera.cjs.js"),B=require("./CubeCamera.cjs.js"),g=require("./DeviceOrientationControls.cjs.js"),v=require("./FlyControls.cjs.js"),F=require("./MapControls.cjs.js"),L=require("./OrbitControls.cjs.js"),A=require("./TrackballControls.cjs.js"),k=require("./ArcballControls.cjs.js"),D=require("./TransformControls.cjs.js"),E=require("./PointerLockControls.cjs.js"),G=require("./FirstPersonControls.cjs.js"),R=require("./CameraControls.cjs.js"),w=require("./FaceControls.cjs.js"),z=require("./MotionPathControls.cjs.js"),O=require("./GizmoHelper.cjs.js"),I=require("./GizmoViewcube.cjs.js"),y=require("./GizmoViewport.cjs.js"),H=require("./Grid.cjs.js"),V=require("./useCubeTexture.cjs.js"),W=require("./useFBX.cjs.js"),Q=require("./useGLTF.cjs.js"),X=require("./useKTX2.cjs.js"),K=require("./useProgress.cjs.js"),N=require("./useTexture.cjs.js"),U=require("./useVideoTexture.cjs.js"),_=require("./useFont.cjs.js"),J=require("./Stats.cjs.js"),Y=require("./StatsGl.cjs.js"),Z=require("./useDepthBuffer.cjs.js"),$=require("./useAspect.cjs.js"),ee=require("./useCamera.cjs.js"),re=require("./useDetectGPU.cjs.js"),se=require("./useHelper.cjs.js"),te=require("./useBVH.cjs.js"),oe=require("./useContextBridge.cjs.js"),ie=require("./useAnimations.cjs.js"),ae=require("./useFBO.cjs.js"),ue=require("./useIntersect.cjs.js"),ce=require("./useBoxProjectedEnv.cjs.js"),ne=require("./BBAnchor.cjs.js"),je=require("./useTrailTexture.cjs.js"),pe=require("./useCubeCamera.cjs.js"),le=require("./Example.cjs.js"),xe=require("./SpriteAnimator.cjs.js"),qe=require("./FaceLandmarker.cjs.js"),de=require("./CurveModifier.cjs.js"),me=require("./MeshDistortMaterial.cjs.js"),he=require("./MeshWobbleMaterial.cjs.js"),Ce=require("./MeshReflectorMaterial.cjs.js"),Me=require("./MeshRefractionMaterial.cjs.js"),Se=require("./MeshTransmissionMaterial.cjs.js"),fe=require("./MeshDiscardMaterial.cjs.js"),Pe=require("./PointMaterial.cjs.js"),Te=require("./shaderMaterial.cjs.js"),be=require("./softShadows.cjs.js"),Be=require("./shapes.cjs.js"),ge=require("./Facemesh.cjs.js"),ve=require("./RoundedBox.cjs.js"),Fe=require("./ScreenQuad.cjs.js"),Le=require("./Center.cjs.js"),Ae=require("./Resize.cjs.js"),ke=require("./Bounds.cjs.js"),De=require("./CameraShake.cjs.js"),Ee=require("./Float.cjs.js"),Ge=require("./Stage.cjs.js"),Re=require("./Backdrop.cjs.js"),we=require("./Shadow.cjs.js"),ze=require("./Caustics.cjs.js"),Oe=require("./ContactShadows.cjs.js"),Ie=require("./AccumulativeShadows.cjs.js"),ye=require("./Reflector.cjs.js"),He=require("./SpotLight.cjs.js"),Ve=require("./Environment.cjs.js"),We=require("./Lightformer.cjs.js"),Qe=require("./Sky.cjs.js"),Xe=require("./Stars.cjs.js"),Ke=require("./Cloud.cjs.js"),Ne=require("./Sparkles.cjs.js"),Ue=require("./useEnvironment.cjs.js"),_e=require("./useMatcapTexture.cjs.js"),Je=require("./useNormalTexture.cjs.js"),Ye=require("./Wireframe.cjs.js"),Ze=require("./Points.cjs.js"),$e=require("./Instances.cjs.js"),er=require("./Segments.cjs.js"),rr=require("./Detailed.cjs.js"),sr=require("./Preload.cjs.js"),tr=require("./BakeShadows.cjs.js"),or=require("./meshBounds.cjs.js"),ir=require("./AdaptiveDpr.cjs.js"),ar=require("./AdaptiveEvents.cjs.js"),ur=require("./PerformanceMonitor.cjs.js"),cr=require("./RenderTexture.cjs.js"),nr=require("./Mask.cjs.js"),jr=require("./Hud.cjs.js"),pr=require("./MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("@mediapipe/tasks-vision"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("stats-gl"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("uuid"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=t.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=u.Text,exports.Text3D=c.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.GradientType=j.GradientType,exports.Image=p.Image,exports.Edges=l.Edges,exports.Outlines=x.Outlines,exports.Trail=q.Trail,exports.useTrail=q.useTrail,exports.Sampler=d.Sampler,exports.useSurfaceSampler=d.useSurfaceSampler,exports.ComputedAttribute=m.ComputedAttribute,exports.Clone=h.Clone,exports.MarchingCube=C.MarchingCube,exports.MarchingCubes=C.MarchingCubes,exports.MarchingPlane=C.MarchingPlane,exports.Decal=M.Decal,exports.Svg=S.Svg,exports.Gltf=f.Gltf,exports.AsciiRenderer=P.AsciiRenderer,exports.OrthographicCamera=T.OrthographicCamera,exports.PerspectiveCamera=b.PerspectiveCamera,exports.CubeCamera=B.CubeCamera,exports.DeviceOrientationControls=g.DeviceOrientationControls,exports.FlyControls=v.FlyControls,exports.MapControls=F.MapControls,exports.OrbitControls=L.OrbitControls,exports.TrackballControls=A.TrackballControls,exports.ArcballControls=k.ArcballControls,exports.TransformControls=D.TransformControls,exports.PointerLockControls=E.PointerLockControls,exports.FirstPersonControls=G.FirstPersonControls,exports.CameraControls=R.CameraControls,exports.FaceControls=w.FaceControls,exports.useFaceControls=w.useFaceControls,exports.MotionPathControls=z.MotionPathControls,exports.useMotion=z.useMotion,exports.GizmoHelper=O.GizmoHelper,exports.useGizmoContext=O.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=y.GizmoViewport,exports.Grid=H.Grid,exports.useCubeTexture=V.useCubeTexture,exports.useFBX=W.useFBX,exports.useGLTF=Q.useGLTF,exports.useKTX2=X.useKTX2,exports.useProgress=K.useProgress,exports.IsObject=N.IsObject,exports.useTexture=N.useTexture,exports.useVideoTexture=U.useVideoTexture,exports.useFont=_.useFont,exports.Stats=J.Stats,exports.StatsGl=Y.StatsGl,exports.useDepthBuffer=Z.useDepthBuffer,exports.useAspect=$.useAspect,exports.useCamera=ee.useCamera,exports.useDetectGPU=re.useDetectGPU,exports.useHelper=se.useHelper,exports.Bvh=te.Bvh,exports.useBVH=te.useBVH,exports.useContextBridge=oe.useContextBridge,exports.useAnimations=ie.useAnimations,exports.useFBO=ae.useFBO,exports.useIntersect=ue.useIntersect,exports.useBoxProjectedEnv=ce.useBoxProjectedEnv,exports.BBAnchor=ne.BBAnchor,exports.useTrailTexture=je.useTrailTexture,exports.useCubeCamera=pe.useCubeCamera,exports.Example=le.Example,exports.SpriteAnimator=xe.SpriteAnimator,exports.FaceLandmarker=qe.FaceLandmarker,exports.FaceLandmarkerDefaults=qe.FaceLandmarkerDefaults,exports.useFaceLandmarker=qe.useFaceLandmarker,exports.CurveModifier=de.CurveModifier,exports.MeshDistortMaterial=me.MeshDistortMaterial,exports.MeshWobbleMaterial=he.MeshWobbleMaterial,exports.MeshReflectorMaterial=Ce.MeshReflectorMaterial,exports.MeshRefractionMaterial=Me.MeshRefractionMaterial,exports.MeshTransmissionMaterial=Se.MeshTransmissionMaterial,exports.MeshDiscardMaterial=fe.MeshDiscardMaterial,exports.PointMaterial=Pe.PointMaterial,exports.PointMaterialImpl=Pe.PointMaterialImpl,exports.shaderMaterial=Te.shaderMaterial,exports.SoftShadows=be.SoftShadows,exports.Box=Be.Box,exports.Capsule=Be.Capsule,exports.Circle=Be.Circle,exports.Cone=Be.Cone,exports.Cylinder=Be.Cylinder,exports.Dodecahedron=Be.Dodecahedron,exports.Extrude=Be.Extrude,exports.Icosahedron=Be.Icosahedron,exports.Lathe=Be.Lathe,exports.Octahedron=Be.Octahedron,exports.Plane=Be.Plane,exports.Polyhedron=Be.Polyhedron,exports.Ring=Be.Ring,exports.Shape=Be.Shape,exports.Sphere=Be.Sphere,exports.Tetrahedron=Be.Tetrahedron,exports.Torus=Be.Torus,exports.TorusKnot=Be.TorusKnot,exports.Tube=Be.Tube,exports.Facemesh=ge.Facemesh,exports.FacemeshDatas=ge.FacemeshDatas,exports.FacemeshEye=ge.FacemeshEye,exports.FacemeshEyeDefaults=ge.FacemeshEyeDefaults,exports.RoundedBox=ve.RoundedBox,exports.ScreenQuad=Fe.ScreenQuad,exports.Center=Le.Center,exports.Resize=Ae.Resize,exports.Bounds=ke.Bounds,exports.useBounds=ke.useBounds,exports.CameraShake=De.CameraShake,exports.Float=Ee.Float,exports.Stage=Ge.Stage,exports.Backdrop=Re.Backdrop,exports.Shadow=we.Shadow,exports.Caustics=ze.Caustics,exports.ContactShadows=Oe.ContactShadows,exports.AccumulativeShadows=Ie.AccumulativeShadows,exports.RandomizedLight=Ie.RandomizedLight,exports.accumulativeContext=Ie.accumulativeContext,exports.Reflector=ye.Reflector,exports.SpotLight=He.SpotLight,exports.SpotLightShadow=He.SpotLightShadow,exports.Environment=Ve.Environment,exports.EnvironmentCube=Ve.EnvironmentCube,exports.EnvironmentMap=Ve.EnvironmentMap,exports.EnvironmentPortal=Ve.EnvironmentPortal,exports.Lightformer=We.Lightformer,exports.Sky=Qe.Sky,exports.calcPosFromAngles=Qe.calcPosFromAngles,exports.Stars=Xe.Stars,exports.Cloud=Ke.Cloud,exports.CloudInstance=Ke.CloudInstance,exports.Clouds=Ke.Clouds,exports.Sparkles=Ne.Sparkles,exports.useEnvironment=Ue.useEnvironment,exports.useMatcapTexture=_e.useMatcapTexture,exports.useNormalTexture=Je.useNormalTexture,exports.Wireframe=Ye.Wireframe,exports.Point=Ze.Point,exports.Points=Ze.Points,exports.PointsBuffer=Ze.PointsBuffer,exports.PositionPoint=Ze.PositionPoint,exports.Instance=$e.Instance,exports.Instances=$e.Instances,exports.Merged=$e.Merged,exports.Segment=er.Segment,exports.SegmentObject=er.SegmentObject,exports.Segments=er.Segments,exports.Detailed=rr.Detailed,exports.Preload=sr.Preload,exports.BakeShadows=tr.BakeShadows,exports.meshBounds=or.meshBounds,exports.AdaptiveDpr=ir.AdaptiveDpr,exports.AdaptiveEvents=ar.AdaptiveEvents,exports.PerformanceMonitor=ur.PerformanceMonitor,exports.usePerformanceMonitor=ur.usePerformanceMonitor,exports.RenderTexture=cr.RenderTexture,exports.Mask=nr.Mask,exports.useMask=nr.useMask,exports.Hud=jr.Hud,exports.MeshPortalMaterial=pr.MeshPortalMaterial;
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1
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+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Billboard.cjs.js"),r=require("./ScreenSpace.cjs.js"),s=require("./QuadraticBezierLine.cjs.js"),t=require("./CubicBezierLine.cjs.js"),o=require("./CatmullRomLine.cjs.js"),i=require("./Line.cjs.js"),a=require("./PositionalAudio.cjs.js"),u=require("./Text.cjs.js"),c=require("./Text3D.cjs.js"),n=require("./Effects.cjs.js"),j=require("./GradientTexture.cjs.js"),p=require("./Image.cjs.js"),x=require("./Edges.cjs.js"),l=require("./Outlines.cjs.js"),q=require("./Trail.cjs.js"),d=require("./Sampler.cjs.js"),m=require("./ComputedAttribute.cjs.js"),C=require("./Clone.cjs.js"),h=require("./MarchingCubes.cjs.js"),M=require("./Decal.cjs.js"),S=require("./Svg.cjs.js"),T=require("./Gltf.cjs.js"),f=require("./AsciiRenderer.cjs.js"),P=require("./OrthographicCamera.cjs.js"),b=require("./PerspectiveCamera.cjs.js"),B=require("./CubeCamera.cjs.js"),g=require("./DeviceOrientationControls.cjs.js"),v=require("./FlyControls.cjs.js"),F=require("./MapControls.cjs.js"),L=require("./OrbitControls.cjs.js"),A=require("./TrackballControls.cjs.js"),k=require("./ArcballControls.cjs.js"),D=require("./TransformControls.cjs.js"),E=require("./PointerLockControls.cjs.js"),G=require("./FirstPersonControls.cjs.js"),R=require("./CameraControls.cjs.js"),w=require("./FaceControls.cjs.js"),z=require("./MotionPathControls.cjs.js"),O=require("./GizmoHelper.cjs.js"),I=require("./GizmoViewcube.cjs.js"),y=require("./GizmoViewport.cjs.js"),H=require("./Grid.cjs.js"),V=require("./useCubeTexture.cjs.js"),W=require("./useFBX.cjs.js"),Q=require("./useGLTF.cjs.js"),X=require("./useKTX2.cjs.js"),K=require("./useProgress.cjs.js"),N=require("./useTexture.cjs.js"),U=require("./useVideoTexture.cjs.js"),_=require("./useFont.cjs.js"),J=require("./Stats.cjs.js"),Y=require("./StatsGl.cjs.js"),Z=require("./useDepthBuffer.cjs.js"),$=require("./useAspect.cjs.js"),ee=require("./useCamera.cjs.js"),re=require("./useDetectGPU.cjs.js"),se=require("./useHelper.cjs.js"),te=require("./useBVH.cjs.js"),oe=require("./useContextBridge.cjs.js"),ie=require("./useAnimations.cjs.js"),ae=require("./useFBO.cjs.js"),ue=require("./useIntersect.cjs.js"),ce=require("./useBoxProjectedEnv.cjs.js"),ne=require("./BBAnchor.cjs.js"),je=require("./useTrailTexture.cjs.js"),pe=require("./useCubeCamera.cjs.js"),xe=require("./Example.cjs.js"),le=require("./SpriteAnimator.cjs.js"),qe=require("./FaceLandmarker.cjs.js"),de=require("./CurveModifier.cjs.js"),me=require("./MeshDistortMaterial.cjs.js"),Ce=require("./MeshWobbleMaterial.cjs.js"),he=require("./MeshReflectorMaterial.cjs.js"),Me=require("./MeshRefractionMaterial.cjs.js"),Se=require("./MeshTransmissionMaterial.cjs.js"),Te=require("./MeshDiscardMaterial.cjs.js"),fe=require("./PointMaterial.cjs.js"),Pe=require("./shaderMaterial.cjs.js"),be=require("./softShadows.cjs.js"),Be=require("./shapes.cjs.js"),ge=require("./Facemesh.cjs.js"),ve=require("./RoundedBox.cjs.js"),Fe=require("./ScreenQuad.cjs.js"),Le=require("./Center.cjs.js"),Ae=require("./Resize.cjs.js"),ke=require("./Bounds.cjs.js"),De=require("./CameraShake.cjs.js"),Ee=require("./Float.cjs.js"),Ge=require("./Stage.cjs.js"),Re=require("./Backdrop.cjs.js"),we=require("./Shadow.cjs.js"),ze=require("./Caustics.cjs.js"),Oe=require("./ContactShadows.cjs.js"),Ie=require("./AccumulativeShadows.cjs.js"),ye=require("./Reflector.cjs.js"),He=require("./SpotLight.cjs.js"),Ve=require("./Environment.cjs.js"),We=require("./Lightformer.cjs.js"),Qe=require("./Sky.cjs.js"),Xe=require("./Stars.cjs.js"),Ke=require("./Cloud.cjs.js"),Ne=require("./Sparkles.cjs.js"),Ue=require("./useEnvironment.cjs.js"),_e=require("./useMatcapTexture.cjs.js"),Je=require("./useNormalTexture.cjs.js"),Ye=require("./Wireframe.cjs.js"),Ze=require("./Points.cjs.js"),$e=require("./Instances.cjs.js"),er=require("./Segments.cjs.js"),rr=require("./Detailed.cjs.js"),sr=require("./Preload.cjs.js"),tr=require("./BakeShadows.cjs.js"),or=require("./meshBounds.cjs.js"),ir=require("./AdaptiveDpr.cjs.js"),ar=require("./AdaptiveEvents.cjs.js"),ur=require("./PerformanceMonitor.cjs.js"),cr=require("./RenderTexture.cjs.js"),nr=require("./RenderCubeTexture.cjs.js"),jr=require("./Mask.cjs.js"),pr=require("./Hud.cjs.js"),xr=require("./MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("@mediapipe/tasks-vision"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("stats-gl"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("uuid"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=t.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=u.Text,exports.Text3D=c.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.GradientType=j.GradientType,exports.Image=p.Image,exports.Edges=x.Edges,exports.Outlines=l.Outlines,exports.Trail=q.Trail,exports.useTrail=q.useTrail,exports.Sampler=d.Sampler,exports.useSurfaceSampler=d.useSurfaceSampler,exports.ComputedAttribute=m.ComputedAttribute,exports.Clone=C.Clone,exports.MarchingCube=h.MarchingCube,exports.MarchingCubes=h.MarchingCubes,exports.MarchingPlane=h.MarchingPlane,exports.Decal=M.Decal,exports.Svg=S.Svg,exports.Gltf=T.Gltf,exports.AsciiRenderer=f.AsciiRenderer,exports.OrthographicCamera=P.OrthographicCamera,exports.PerspectiveCamera=b.PerspectiveCamera,exports.CubeCamera=B.CubeCamera,exports.DeviceOrientationControls=g.DeviceOrientationControls,exports.FlyControls=v.FlyControls,exports.MapControls=F.MapControls,exports.OrbitControls=L.OrbitControls,exports.TrackballControls=A.TrackballControls,exports.ArcballControls=k.ArcballControls,exports.TransformControls=D.TransformControls,exports.PointerLockControls=E.PointerLockControls,exports.FirstPersonControls=G.FirstPersonControls,exports.CameraControls=R.CameraControls,exports.FaceControls=w.FaceControls,exports.useFaceControls=w.useFaceControls,exports.MotionPathControls=z.MotionPathControls,exports.useMotion=z.useMotion,exports.GizmoHelper=O.GizmoHelper,exports.useGizmoContext=O.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=y.GizmoViewport,exports.Grid=H.Grid,exports.useCubeTexture=V.useCubeTexture,exports.useFBX=W.useFBX,exports.useGLTF=Q.useGLTF,exports.useKTX2=X.useKTX2,exports.useProgress=K.useProgress,exports.IsObject=N.IsObject,exports.useTexture=N.useTexture,exports.useVideoTexture=U.useVideoTexture,exports.useFont=_.useFont,exports.Stats=J.Stats,exports.StatsGl=Y.StatsGl,exports.useDepthBuffer=Z.useDepthBuffer,exports.useAspect=$.useAspect,exports.useCamera=ee.useCamera,exports.useDetectGPU=re.useDetectGPU,exports.useHelper=se.useHelper,exports.Bvh=te.Bvh,exports.useBVH=te.useBVH,exports.useContextBridge=oe.useContextBridge,exports.useAnimations=ie.useAnimations,exports.useFBO=ae.useFBO,exports.useIntersect=ue.useIntersect,exports.useBoxProjectedEnv=ce.useBoxProjectedEnv,exports.BBAnchor=ne.BBAnchor,exports.useTrailTexture=je.useTrailTexture,exports.useCubeCamera=pe.useCubeCamera,exports.Example=xe.Example,exports.SpriteAnimator=le.SpriteAnimator,exports.FaceLandmarker=qe.FaceLandmarker,exports.FaceLandmarkerDefaults=qe.FaceLandmarkerDefaults,exports.useFaceLandmarker=qe.useFaceLandmarker,exports.CurveModifier=de.CurveModifier,exports.MeshDistortMaterial=me.MeshDistortMaterial,exports.MeshWobbleMaterial=Ce.MeshWobbleMaterial,exports.MeshReflectorMaterial=he.MeshReflectorMaterial,exports.MeshRefractionMaterial=Me.MeshRefractionMaterial,exports.MeshTransmissionMaterial=Se.MeshTransmissionMaterial,exports.MeshDiscardMaterial=Te.MeshDiscardMaterial,exports.PointMaterial=fe.PointMaterial,exports.PointMaterialImpl=fe.PointMaterialImpl,exports.shaderMaterial=Pe.shaderMaterial,exports.SoftShadows=be.SoftShadows,exports.Box=Be.Box,exports.Capsule=Be.Capsule,exports.Circle=Be.Circle,exports.Cone=Be.Cone,exports.Cylinder=Be.Cylinder,exports.Dodecahedron=Be.Dodecahedron,exports.Extrude=Be.Extrude,exports.Icosahedron=Be.Icosahedron,exports.Lathe=Be.Lathe,exports.Octahedron=Be.Octahedron,exports.Plane=Be.Plane,exports.Polyhedron=Be.Polyhedron,exports.Ring=Be.Ring,exports.Shape=Be.Shape,exports.Sphere=Be.Sphere,exports.Tetrahedron=Be.Tetrahedron,exports.Torus=Be.Torus,exports.TorusKnot=Be.TorusKnot,exports.Tube=Be.Tube,exports.Facemesh=ge.Facemesh,exports.FacemeshDatas=ge.FacemeshDatas,exports.FacemeshEye=ge.FacemeshEye,exports.FacemeshEyeDefaults=ge.FacemeshEyeDefaults,exports.RoundedBox=ve.RoundedBox,exports.ScreenQuad=Fe.ScreenQuad,exports.Center=Le.Center,exports.Resize=Ae.Resize,exports.Bounds=ke.Bounds,exports.useBounds=ke.useBounds,exports.CameraShake=De.CameraShake,exports.Float=Ee.Float,exports.Stage=Ge.Stage,exports.Backdrop=Re.Backdrop,exports.Shadow=we.Shadow,exports.Caustics=ze.Caustics,exports.ContactShadows=Oe.ContactShadows,exports.AccumulativeShadows=Ie.AccumulativeShadows,exports.RandomizedLight=Ie.RandomizedLight,exports.accumulativeContext=Ie.accumulativeContext,exports.Reflector=ye.Reflector,exports.SpotLight=He.SpotLight,exports.SpotLightShadow=He.SpotLightShadow,exports.Environment=Ve.Environment,exports.EnvironmentCube=Ve.EnvironmentCube,exports.EnvironmentMap=Ve.EnvironmentMap,exports.EnvironmentPortal=Ve.EnvironmentPortal,exports.Lightformer=We.Lightformer,exports.Sky=Qe.Sky,exports.calcPosFromAngles=Qe.calcPosFromAngles,exports.Stars=Xe.Stars,exports.Cloud=Ke.Cloud,exports.CloudInstance=Ke.CloudInstance,exports.Clouds=Ke.Clouds,exports.Sparkles=Ne.Sparkles,exports.useEnvironment=Ue.useEnvironment,exports.useMatcapTexture=_e.useMatcapTexture,exports.useNormalTexture=Je.useNormalTexture,exports.Wireframe=Ye.Wireframe,exports.Point=Ze.Point,exports.Points=Ze.Points,exports.PointsBuffer=Ze.PointsBuffer,exports.PositionPoint=Ze.PositionPoint,exports.Instance=$e.Instance,exports.Instances=$e.Instances,exports.Merged=$e.Merged,exports.Segment=er.Segment,exports.SegmentObject=er.SegmentObject,exports.Segments=er.Segments,exports.Detailed=rr.Detailed,exports.Preload=sr.Preload,exports.BakeShadows=tr.BakeShadows,exports.meshBounds=or.meshBounds,exports.AdaptiveDpr=ir.AdaptiveDpr,exports.AdaptiveEvents=ar.AdaptiveEvents,exports.PerformanceMonitor=ur.PerformanceMonitor,exports.usePerformanceMonitor=ur.usePerformanceMonitor,exports.RenderTexture=cr.RenderTexture,exports.RenderCubeTexture=nr.RenderCubeTexture,exports.Mask=jr.Mask,exports.useMask=jr.useMask,exports.Hud=pr.Hud,exports.MeshPortalMaterial=xr.MeshPortalMaterial;
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package/core/index.d.ts
CHANGED
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@@ -115,6 +115,7 @@ export * from './AdaptiveDpr';
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115
115
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export * from './AdaptiveEvents';
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116
116
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export * from './PerformanceMonitor';
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117
117
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export * from './RenderTexture';
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118
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+
export * from './RenderCubeTexture';
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118
119
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export * from './Mask';
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119
120
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export * from './Hud';
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120
121
|
export * from './MeshPortalMaterial';
|
package/core/index.js
CHANGED
|
@@ -115,6 +115,7 @@ export { AdaptiveDpr } from './AdaptiveDpr.js';
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|
|
115
115
|
export { AdaptiveEvents } from './AdaptiveEvents.js';
|
|
116
116
|
export { PerformanceMonitor, usePerformanceMonitor } from './PerformanceMonitor.js';
|
|
117
117
|
export { RenderTexture } from './RenderTexture.js';
|
|
118
|
+
export { RenderCubeTexture } from './RenderCubeTexture.js';
|
|
118
119
|
export { Mask, useMask } from './Mask.js';
|
|
119
120
|
export { Hud } from './Hud.js';
|
|
120
121
|
export { MeshPortalMaterial } from './MeshPortalMaterial.js';
|