@react-three/drei 9.86.2 → 9.86.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/core/AccumulativeShadows.cjs.js +1 -1
- package/core/AccumulativeShadows.js +7 -8
- package/core/ArcballControls.js +1 -1
- package/core/BBAnchor.js +2 -2
- package/core/Billboard.js +1 -1
- package/core/Bounds.js +1 -1
- package/core/CameraControls.js +1 -1
- package/core/CameraShake.js +1 -1
- package/core/CatmullRomLine.js +1 -1
- package/core/Caustics.cjs.js +1 -1
- package/core/Caustics.js +12 -13
- package/core/Center.js +1 -1
- package/core/Clone.js +1 -1
- package/core/Cloud.cjs.js +1 -1
- package/core/Cloud.js +12 -30
- package/core/ContactShadows.js +1 -1
- package/core/CubicBezierLine.js +1 -1
- package/core/CurveModifier.js +1 -1
- package/core/Decal.js +1 -1
- package/core/Detailed.js +1 -1
- package/core/DeviceOrientationControls.js +1 -1
- package/core/Edges.js +1 -1
- package/core/Effects.js +1 -1
- package/core/Example.js +1 -1
- package/core/FaceControls.js +4 -4
- package/core/FaceLandmarker.js +1 -1
- package/core/Facemesh.d.ts +3 -3
- package/core/Facemesh.js +4 -4
- package/core/FirstPersonControls.js +1 -1
- package/core/Float.js +1 -1
- package/core/FlyControls.js +1 -1
- package/core/GizmoHelper.js +7 -7
- package/core/GizmoViewcube.js +3 -3
- package/core/Gltf.js +1 -1
- package/core/GradientTexture.js +1 -4
- package/core/Grid.cjs.js +1 -1
- package/core/Grid.js +7 -8
- package/core/Image.cjs.js +1 -1
- package/core/Image.js +7 -8
- package/core/Instances.js +3 -3
- package/core/Lightformer.js +1 -1
- package/core/Line.js +1 -1
- package/core/MapControls.js +1 -1
- package/core/MarchingCubes.js +4 -4
- package/core/Mask.js +1 -1
- package/core/MeshDiscardMaterial.js +1 -1
- package/core/MeshDistortMaterial.js +1 -1
- package/core/MeshPortalMaterial.cjs.js +1 -1
- package/core/MeshPortalMaterial.js +5 -6
- package/core/MeshReflectorMaterial.cjs.js +1 -1
- package/core/MeshReflectorMaterial.js +2 -2
- package/core/MeshRefractionMaterial.cjs.js +1 -1
- package/core/MeshTransmissionMaterial.js +1 -1
- package/core/MeshWobbleMaterial.js +1 -1
- package/core/MotionPathControls.js +2 -2
- package/core/OrbitControls.js +1 -1
- package/core/OrthographicCamera.js +1 -1
- package/core/Outlines.cjs.js +1 -1
- package/core/Outlines.js +4 -5
- package/core/PerformanceMonitor.js +1 -1
- package/core/PerspectiveCamera.js +1 -1
- package/core/PointMaterial.cjs.js +1 -1
- package/core/PointMaterial.js +3 -4
- package/core/PointerLockControls.js +1 -1
- package/core/Points.js +4 -4
- package/core/PositionalAudio.js +1 -1
- package/core/QuadraticBezierLine.js +3 -3
- package/core/Reflector.cjs.js +1 -1
- package/core/Reflector.js +2 -2
- package/core/RenderTexture.js +1 -1
- package/core/Resize.js +1 -1
- package/core/RoundedBox.js +1 -1
- package/core/ScreenQuad.js +1 -1
- package/core/ScreenSpace.js +1 -1
- package/core/Segments.js +3 -3
- package/core/Shadow.js +1 -1
- package/core/Sky.js +1 -1
- package/core/Sparkles.cjs.js +1 -1
- package/core/Sparkles.js +3 -4
- package/core/SpotLight.cjs.js +1 -1
- package/core/SpotLight.js +1 -1
- package/core/Stage.cjs.js +1 -1
- package/core/Stars.cjs.js +1 -1
- package/core/Stars.js +4 -4
- package/core/Svg.js +1 -1
- package/core/Text.js +1 -1
- package/core/Text3D.js +1 -1
- package/core/TrackballControls.js +1 -1
- package/core/Trail.js +1 -1
- package/core/TransformControls.js +1 -1
- package/core/Wireframe.cjs.js +1 -1
- package/core/Wireframe.js +1 -1
- package/core/index.cjs.js +1 -1
- package/core/index.js +1 -1
- package/core/meshBounds.js +4 -4
- package/core/shapes.js +19 -19
- package/core/useBVH.js +1 -1
- package/core/useProgress.js +1 -1
- package/index.cjs.js +1 -1
- package/materials/BlurPass.cjs.js +1 -1
- package/materials/ConvolutionMaterial.cjs.js +1 -1
- package/materials/ConvolutionMaterial.js +1 -2
- package/materials/DiscardMaterial.js +1 -1
- package/materials/MeshRefractionMaterial.cjs.js +1 -1
- package/materials/MeshRefractionMaterial.js +7 -8
- package/materials/SpotLightMaterial.cjs.js +1 -1
- package/materials/SpotLightMaterial.js +1 -2
- package/materials/WireframeMaterial.js +4 -4
- package/native/index.cjs.js +1 -1
- package/native/index.js +1 -1
- package/package.json +1 -1
- package/react-three-drei-0.0.0-semantic-release.tgz +0 -0
- package/web/Html.cjs.js +1 -1
- package/web/Html.js +6 -6
- package/web/ScrollControls.js +4 -4
- package/web/Select.js +1 -1
- package/web/View.js +1 -1
- package/web/index.cjs.js +1 -1
- package/web/index.js +1 -1
- package/web/pivotControls/AxisArrow.js +4 -4
- package/web/pivotControls/AxisRotator.js +6 -6
- package/web/pivotControls/PlaneSlider.js +3 -3
- package/web/pivotControls/context.js +1 -1
- package/web/pivotControls/index.js +21 -21
- package/helpers/constants.cjs.js +0 -1
- package/helpers/constants.d.ts +0 -1
- package/helpers/constants.js +0 -5
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("three"),r=require("react")
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("three"),r=require("react");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function a(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var n=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,n.get?n:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}var o=n(e),l=a(t),c=a(r);const i=parseInt(l.REVISION.replace(/\D+/g,""))>=154?"opaque_fragment":"output_fragment";class s extends l.PointsMaterial{constructor(e){super(e),this.onBeforeCompile=(e,t)=>{const{isWebGL2:r}=t.capabilities;e.fragmentShader=e.fragmentShader.replace(`#include <${i}>`,`\n ${r?`#include <${i}>`:`#extension GL_OES_standard_derivatives : enable\n#include <${i}>`}\n vec2 cxy = 2.0 * gl_PointCoord - 1.0;\n float r = dot(cxy, cxy);\n float delta = fwidth(r); \n float mask = 1.0 - smoothstep(1.0 - delta, 1.0 + delta, r);\n gl_FragColor = vec4(gl_FragColor.rgb, mask * gl_FragColor.a );\n #include <tonemapping_fragment>\n #include <${parseInt(l.REVISION.replace(/\D+/g,""))>=154?"colorspace_fragment":"encodings_fragment"}>\n `)}}}const u=c.forwardRef(((e,t)=>{const[r]=c.useState((()=>new s(null)));return c.createElement("primitive",o.default({},e,{object:r,ref:t,attach:"material"}))}));exports.PointMaterial=u,exports.PointMaterialImpl=s;
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package/core/PointMaterial.js
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import _extends from '@babel/runtime/helpers/esm/extends';
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const opaque_fragment = parseInt(THREE.REVISION.replace(/\D+/g, '')) >= 154 ? 'opaque_fragment' : 'output_fragment';
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class PointMaterialImpl extends THREE.PointsMaterial {
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gl_FragColor = vec4(gl_FragColor.rgb, mask * gl_FragColor.a );
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#include <tonemapping_fragment>
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#include <${
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#include <${parseInt(THREE.REVISION.replace(/\D+/g, '')) >= 154 ? 'colorspace_fragment' : 'encodings_fragment'}>
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const PointMaterial =
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const PointMaterial = /*#__PURE__*/React.forwardRef((props, ref) => {
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import { PointerLockControls as PointerLockControls$1 } from 'three-stdlib';
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package/core/Points.js
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const PointsInstances = /*#__PURE__*/React.forwardRef(({
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const Point =
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const Point = /*#__PURE__*/React.forwardRef(({
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const Points =
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const Points = /*#__PURE__*/React.forwardRef((props, forwardedRef) => {
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const PositionalAudio = /*#__PURE__*/React.forwardRef(({
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const QuadraticBezierLine = /*#__PURE__*/React.forwardRef(function QuadraticBezierLine({
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package/core/Reflector.cjs.js
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),a=require("@react-three/fiber"),n=require("react-merge-refs"),o=require("../materials/BlurPass.cjs.js");function
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),a=require("@react-three/fiber"),n=require("react-merge-refs"),o=require("../materials/BlurPass.cjs.js"),s=require("../materials/MeshReflectorMaterial.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function l(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var a=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,a.get?a:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}require("../materials/ConvolutionMaterial.cjs.js");var u=i(e),d=l(t),c=i(n);a.extend({MeshReflectorMaterial:s.MeshReflectorMaterial});const p=d.forwardRef((({mixBlur:e=0,mixStrength:t=.5,resolution:n=256,blur:s=[0,0],args:i=[1,1],minDepthThreshold:l=.9,maxDepthThreshold:p=1,depthScale:m=0,depthToBlurRatioBias:h=.25,mirror:f=0,children:x,debug:M=0,distortion:b=1,mixContrast:w=1,distortionMap:y,...T},g)=>{d.useEffect((()=>{console.warn("Reflector has been deprecated and will be removed next major. Replace it with <MeshReflectorMaterial />!")}),[]);const S=a.useThree((({gl:e})=>e)),R=a.useThree((({camera:e})=>e)),j=a.useThree((({scene:e})=>e)),v=(s=Array.isArray(s)?s:[s,s])[0]+s[1]>0,B=d.useRef(null),[D]=d.useState((()=>new r.Plane)),[P]=d.useState((()=>new r.Vector3)),[F]=d.useState((()=>new r.Vector3)),[V]=d.useState((()=>new r.Vector3)),[W]=d.useState((()=>new r.Matrix4)),[E]=d.useState((()=>new r.Vector3(0,0,-1))),[O]=d.useState((()=>new r.Vector4)),[q]=d.useState((()=>new r.Vector3)),[U]=d.useState((()=>new r.Vector3)),[C]=d.useState((()=>new r.Vector4)),[_]=d.useState((()=>new r.Matrix4)),[L]=d.useState((()=>new r.PerspectiveCamera)),k=d.useCallback((()=>{if(F.setFromMatrixPosition(B.current.matrixWorld),V.setFromMatrixPosition(R.matrixWorld),W.extractRotation(B.current.matrixWorld),P.set(0,0,1),P.applyMatrix4(W),q.subVectors(F,V),q.dot(P)>0)return;q.reflect(P).negate(),q.add(F),W.extractRotation(R.matrixWorld),E.set(0,0,-1),E.applyMatrix4(W),E.add(V),U.subVectors(F,E),U.reflect(P).negate(),U.add(F),L.position.copy(q),L.up.set(0,1,0),L.up.applyMatrix4(W),L.up.reflect(P),L.lookAt(U),L.far=R.far,L.updateMatrixWorld(),L.projectionMatrix.copy(R.projectionMatrix),_.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),_.multiply(L.projectionMatrix),_.multiply(L.matrixWorldInverse),_.multiply(B.current.matrixWorld),D.setFromNormalAndCoplanarPoint(P,F),D.applyMatrix4(L.matrixWorldInverse),O.set(D.normal.x,D.normal.y,D.normal.z,D.constant);const e=L.projectionMatrix;C.x=(Math.sign(O.x)+e.elements[8])/e.elements[0],C.y=(Math.sign(O.y)+e.elements[9])/e.elements[5],C.z=-1,C.w=(1+e.elements[10])/e.elements[14],O.multiplyScalar(2/O.dot(C)),e.elements[2]=O.x,e.elements[6]=O.y,e.elements[10]=O.z+1,e.elements[14]=O.w}),[]),[z,A,I,G]=d.useMemo((()=>{const a={type:r.HalfFloatType,minFilter:r.LinearFilter,magFilter:r.LinearFilter},i=new r.WebGLRenderTarget(n,n,a);i.depthBuffer=!0,i.depthTexture=new r.DepthTexture(n,n),i.depthTexture.format=r.DepthFormat,i.depthTexture.type=r.UnsignedShortType;const u=new r.WebGLRenderTarget(n,n,a);return[i,u,new o.BlurPass({gl:S,resolution:n,width:s[0],height:s[1],minDepthThreshold:l,maxDepthThreshold:p,depthScale:m,depthToBlurRatioBias:h}),{mirror:f,textureMatrix:_,mixBlur:e,tDiffuse:i.texture,tDepth:i.depthTexture,tDiffuseBlur:u.texture,hasBlur:v,mixStrength:t,minDepthThreshold:l,maxDepthThreshold:p,depthScale:m,depthToBlurRatioBias:h,transparent:!0,debug:M,distortion:b,distortionMap:y,mixContrast:w,"defines-USE_BLUR":v?"":void 0,"defines-USE_DEPTH":m>0?"":void 0,"defines-USE_DISTORTION":y?"":void 0}]}),[S,s,_,n,f,v,e,t,l,p,m,h,M,b,y,w]);return a.useFrame((()=>{if(null==B||!B.current)return;B.current.visible=!1;const e=S.xr.enabled,t=S.shadowMap.autoUpdate;k(),S.xr.enabled=!1,S.shadowMap.autoUpdate=!1,S.setRenderTarget(z),S.state.buffers.depth.setMask(!0),S.autoClear||S.clear(),S.render(j,L),v&&I.render(S,z,A),S.xr.enabled=e,S.shadowMap.autoUpdate=t,B.current.visible=!0,S.setRenderTarget(null)})),d.createElement("mesh",u.default({ref:c.default([B,g])},T),d.createElement("planeGeometry",{args:i}),x?x("meshReflectorMaterial",G):d.createElement("meshReflectorMaterial",G))}));exports.Reflector=p;
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const Sky = /*#__PURE__*/React.forwardRef(({
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),o=require("@react-three/fiber"),i=require("./shaderMaterial.cjs.js")
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),o=require("@react-three/fiber"),i=require("./shaderMaterial.cjs.js");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function a(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var o=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,o.get?o:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}var l=n(e),s=a(t),c=a(r);const u=i.shaderMaterial({time:0,pixelRatio:1}," uniform float pixelRatio;\n uniform float time;\n attribute float size; \n attribute float speed; \n attribute float opacity;\n attribute vec3 noise;\n attribute vec3 color;\n varying vec3 vColor;\n varying float vOpacity;\n void main() {\n vec4 modelPosition = modelMatrix * vec4(position, 1.0);\n modelPosition.y += sin(time * speed + modelPosition.x * noise.x * 100.0) * 0.2;\n modelPosition.z += cos(time * speed + modelPosition.x * noise.y * 100.0) * 0.2;\n modelPosition.x += cos(time * speed + modelPosition.x * noise.z * 100.0) * 0.2;\n vec4 viewPosition = viewMatrix * modelPosition;\n vec4 projectionPostion = projectionMatrix * viewPosition;\n gl_Position = projectionPostion;\n gl_PointSize = size * 25. * pixelRatio;\n gl_PointSize *= (1.0 / - viewPosition.z);\n vColor = color;\n vOpacity = opacity;\n }",` varying vec3 vColor;\n varying float vOpacity;\n void main() {\n float distanceToCenter = distance(gl_PointCoord, vec2(0.5));\n float strength = 0.05 / distanceToCenter - 0.1;\n gl_FragColor = vec4(vColor, strength * vOpacity);\n #include <tonemapping_fragment>\n #include <${parseInt(c.REVISION.replace(/\D+/g,""))>=154?"colorspace_fragment":"encodings_fragment"}>\n }`),f=e=>e&&e.constructor===Float32Array,m=e=>e instanceof c.Vector2||e instanceof c.Vector3||e instanceof c.Vector4,p=e=>Array.isArray(e)?e:m(e)?e.toArray():[e,e,e];function d(e,t,r){return s.useMemo((()=>{if(void 0!==t){if(f(t))return t;if(t instanceof c.Color){const r=Array.from({length:3*e},(()=>{return[(e=t).r,e.g,e.b];var e})).flat();return Float32Array.from(r)}if(m(t)||Array.isArray(t)){const r=Array.from({length:3*e},(()=>p(t))).flat();return Float32Array.from(r)}return Float32Array.from({length:e},(()=>t))}return Float32Array.from({length:e},r)}),[t])}const v=s.forwardRef((({noise:e=1,count:t=100,speed:r=1,opacity:i=1,scale:n=1,size:a,color:m,children:v,...b},y)=>{s.useMemo((()=>o.extend({SparklesImplMaterial:u})),[]);const g=s.useRef(null),h=o.useThree((e=>e.viewport.dpr)),A=p(n),P=s.useMemo((()=>Float32Array.from(Array.from({length:t},(()=>A.map(c.MathUtils.randFloatSpread))).flat())),[t,...A]),x=d(t,a,Math.random),M=d(t,i),O=d(t,r),j=d(3*t,e),_=d(void 0===m?3*t:t,f(m)?m:new c.Color(m),(()=>1));return o.useFrame((e=>{g.current&&g.current.material&&(g.current.material.time=e.clock.elapsedTime)})),s.useImperativeHandle(y,(()=>g.current),[]),s.createElement("points",l.default({key:`particle-${t}-${JSON.stringify(n)}`},b,{ref:g}),s.createElement("bufferGeometry",null,s.createElement("bufferAttribute",{attach:"attributes-position",args:[P,3]}),s.createElement("bufferAttribute",{attach:"attributes-size",args:[x,1]}),s.createElement("bufferAttribute",{attach:"attributes-opacity",args:[M,1]}),s.createElement("bufferAttribute",{attach:"attributes-speed",args:[O,1]}),s.createElement("bufferAttribute",{attach:"attributes-color",args:[_,3]}),s.createElement("bufferAttribute",{attach:"attributes-noise",args:[j,3]})),v||s.createElement("sparklesImplMaterial",{transparent:!0,pixelRatio:h,depthWrite:!1}))}));exports.Sparkles=v;
|
package/core/Sparkles.js
CHANGED
|
@@ -3,9 +3,8 @@ import * as React from 'react';
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|
|
3
3
|
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|
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import { version } from '../helpers/constants.js';
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const SparklesImplMaterial =
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const SparklesImplMaterial = shaderMaterial({
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#include <${
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#include <${parseInt(THREE.REVISION.replace(/\D+/g, '')) >= 154 ? 'colorspace_fragment' : 'encodings_fragment'}>
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const Sparkles = /*#__PURE__*/React.forwardRef(({
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package/core/SpotLight.cjs.js
CHANGED
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@@ -1 +1 @@
|
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|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),a=require("@react-three/fiber"),n=require("three-stdlib"),o=require("react-merge-refs"),i=require("../materials/SpotLightMaterial.cjs.js");function u(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function l(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var a=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,a.get?a:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}
|
|
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+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),r=require("three"),a=require("@react-three/fiber"),n=require("three-stdlib"),o=require("react-merge-refs"),i=require("../materials/SpotLightMaterial.cjs.js");function u(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function l(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var a=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,a.get?a:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}var s=u(e),c=l(t),p=u(o),d="#define GLSLIFY 1\nvarying vec2 vUv;uniform sampler2D uShadowMap;uniform float uTime;void main(){vec3 color=texture2D(uShadowMap,vUv).xyz;gl_FragColor=vec4(color,1.);}";const m=e=>null==e?void 0:e.isSpotLight;function h({opacity:e=1,radiusTop:t,radiusBottom:n,depthBuffer:o,color:u="white",distance:l=5,angle:s=.15,attenuation:p=5,anglePower:d=5}){const m=c.useRef(null),h=a.useThree((e=>e.size)),f=a.useThree((e=>e.camera)),g=a.useThree((e=>e.viewport.dpr)),[v]=c.useState((()=>new i.SpotLightMaterial)),[w]=c.useState((()=>new r.Vector3));t=void 0===t?.1:t,n=void 0===n?7*s:n,a.useFrame((()=>{v.uniforms.spotPosition.value.copy(m.current.getWorldPosition(w)),m.current.lookAt(m.current.parent.target.getWorldPosition(w))}));const S=c.useMemo((()=>{const e=new r.CylinderGeometry(t,n,l,128,64,!0);return e.applyMatrix4((new r.Matrix4).makeTranslation(0,-l/2,0)),e.applyMatrix4((new r.Matrix4).makeRotationX(-Math.PI/2)),e}),[l,t,n]);return c.createElement(c.Fragment,null,c.createElement("mesh",{ref:m,geometry:S,raycast:()=>null},c.createElement("primitive",{object:v,attach:"material","uniforms-opacity-value":e,"uniforms-lightColor-value":u,"uniforms-attenuation-value":p,"uniforms-anglePower-value":d,"uniforms-depth-value":o,"uniforms-cameraNear-value":f.near,"uniforms-cameraFar-value":f.far,"uniforms-resolution-value":o?[h.width*g,h.height*g]:[0,0]})))}function f(e,t,n,o,i){const[[u,l]]=c.useState((()=>[new r.Vector3,new r.Vector3]));c.useLayoutEffect((()=>{if(!m(e.current))throw new Error("SpotlightShadow must be a child of a SpotLight");e.current.shadow.mapSize.set(n,o),e.current.shadow.needsUpdate=!0}),[e,n,o]),a.useFrame((()=>{if(!e.current)return;const r=e.current.position,a=e.current.target.position;l.copy(a).sub(r);var n=l.length();l.normalize().multiplyScalar(n*i),u.copy(r).add(l),t.current.position.copy(u),t.current.lookAt(e.current.target.position)}))}function g({distance:e=.4,alphaTest:t=.5,map:o,shader:i=d,width:u=512,height:l=512,scale:s=1,children:p,...m}){const h=c.useRef(null),g=m.spotlightRef,v=m.debug;f(g,h,u,l,e);const w=c.useMemo((()=>new r.WebGLRenderTarget(u,l,{format:r.RGBAFormat,encoding:r.LinearEncoding,stencilBuffer:!1})),[u,l]),S=c.useRef({uShadowMap:{value:o},uTime:{value:0}});c.useEffect((()=>{S.current.uShadowMap.value=o}),[o]);const y=c.useMemo((()=>new n.FullScreenQuad(new r.ShaderMaterial({uniforms:S.current,vertexShader:"\n varying vec2 vUv;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }\n ",fragmentShader:i}))),[i]);return c.useEffect((()=>()=>{y.material.dispose(),y.dispose()}),[y]),c.useEffect((()=>()=>w.dispose()),[w]),a.useFrame((({gl:e},t)=>{S.current.uTime.value+=t,e.setRenderTarget(w),y.render(e),e.setRenderTarget(null)})),c.createElement(c.Fragment,null,c.createElement("mesh",{ref:h,scale:s,castShadow:!0},c.createElement("planeGeometry",null),c.createElement("meshBasicMaterial",{transparent:!0,side:r.DoubleSide,alphaTest:t,alphaMap:w.texture,"alphaMap-wrapS":r.RepeatWrapping,"alphaMap-wrapT":r.RepeatWrapping,opacity:v?1:0},p)))}function v({distance:e=.4,alphaTest:t=.5,map:a,width:n=512,height:o=512,scale:i,children:u,...l}){const s=c.useRef(null),p=l.spotlightRef,d=l.debug;return f(p,s,n,o,e),c.createElement(c.Fragment,null,c.createElement("mesh",{ref:s,scale:i,castShadow:!0},c.createElement("planeGeometry",null),c.createElement("meshBasicMaterial",{transparent:!0,side:r.DoubleSide,alphaTest:t,alphaMap:a,"alphaMap-wrapS":r.RepeatWrapping,"alphaMap-wrapT":r.RepeatWrapping,opacity:d?1:0},u)))}const w=c.forwardRef((({opacity:e=1,radiusTop:t,radiusBottom:r,depthBuffer:a,color:n="white",distance:o=5,angle:i=.15,attenuation:u=5,anglePower:l=5,volumetric:d=!0,debug:m=!1,children:f,...g},v)=>{const w=c.useRef(null);return c.createElement("group",null,m&&w.current&&c.createElement("spotLightHelper",{args:[w.current]}),c.createElement("spotLight",s.default({ref:p.default([v,w]),angle:i,color:n,distance:o,castShadow:!0},g),d&&c.createElement(h,{debug:m,opacity:e,radiusTop:t,radiusBottom:r,depthBuffer:a,color:n,distance:o,angle:i,attenuation:u,anglePower:l})),f&&c.cloneElement(f,{spotlightRef:w,debug:m}))}));exports.SpotLight=w,exports.SpotLightShadow=function(e){return e.shader?c.createElement(g,e):c.createElement(v,e)};
|
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CHANGED
|
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package/core/Stage.cjs.js
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),
|
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|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),t=require("react"),i=require("./Environment.cjs.js"),n=require("./ContactShadows.cjs.js"),r=require("./Center.cjs.js"),a=require("./AccumulativeShadows.cjs.js"),s=require("./Bounds.cjs.js");function l(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function u(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(i){if("default"!==i){var n=Object.getOwnPropertyDescriptor(e,i);Object.defineProperty(t,i,n.get?n:{enumerable:!0,get:function(){return e[i]}})}})),t.default=e,Object.freeze(t)}require("@react-three/fiber"),require("three"),require("three-stdlib"),require("./useEnvironment.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("./shaderMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js");var o=l(e),c=u(t);const d={rembrandt:{main:[1,2,1],fill:[-2,-.5,-2]},portrait:{main:[-1,2,.5],fill:[-1,.5,-1.5]},upfront:{main:[0,2,1],fill:[-1,.5,-1.5]},soft:{main:[-2,4,4],fill:[-1,.5,-1.5]}};function m({radius:e,adjustCamera:t}){const i=s.useBounds();return c.useEffect((()=>{t&&i.refresh().clip().fit()}),[e,t]),null}exports.Stage=function({children:e,center:t,adjustCamera:l=!0,intensity:u=.5,shadows:f="contact",environment:p="city",preset:h="rembrandt",...v}){var j,b,g,y,E,q,w,C;const S="string"==typeof h?d[h]:h,[{radius:O,height:z},B]=c.useState({radius:0,width:0,height:0,depth:0}),M=null!==(j=null==f?void 0:f.bias)&&void 0!==j?j:-1e-4,L=null!==(b=null==f?void 0:f.normalBias)&&void 0!==b?b:0,_=null!==(g=null==f?void 0:f.size)&&void 0!==g?g:1024,x=null!==(y=null==f?void 0:f.offset)&&void 0!==y?y:0,P="contact"===f||"contact"===(null==f?void 0:f.type),k="accumulative"===f||"accumulative"===(null==f?void 0:f.type),A={..."object"==typeof f?f:{}},D=p?"string"==typeof p?{preset:p}:p:null,F=c.useCallback((e=>{const{width:i,height:n,depth:r,boundingSphere:a}=e;B({radius:a.radius,width:i,height:n,depth:r}),null!=t&&t.onCentered&&t.onCentered(e)}),[]);return c.createElement(c.Fragment,null,c.createElement("ambientLight",{intensity:u/3}),c.createElement("spotLight",{penumbra:1,position:[S.main[0]*O,S.main[1]*O,S.main[2]*O],intensity:2*u,castShadow:!!f,"shadow-bias":M,"shadow-normalBias":L,"shadow-mapSize":_}),c.createElement("pointLight",{position:[S.fill[0]*O,S.fill[1]*O,S.fill[2]*O],intensity:u}),c.createElement(s.Bounds,o.default({fit:!!l,clip:!!l,margin:Number(l),observe:!0},v),c.createElement(m,{radius:O,adjustCamera:l}),c.createElement(r.Center,o.default({},t,{position:[0,x/2,0],onCentered:F}),e)),c.createElement("group",{position:[0,-z/2-x/2,0]},P&&c.createElement(n.ContactShadows,o.default({scale:4*O,far:O,blur:2},A)),k&&c.createElement(a.AccumulativeShadows,o.default({temporal:!0,frames:100,alphaTest:.9,toneMapped:!0,scale:4*O},A),c.createElement(a.RandomizedLight,{amount:null!==(E=A.amount)&&void 0!==E?E:8,radius:null!==(q=A.radius)&&void 0!==q?q:O,ambient:null!==(w=A.ambient)&&void 0!==w?w:.5,intensity:null!==(C=A.intensity)&&void 0!==C?C:1,position:[S.main[0]*O,S.main[1]*O,S.main[2]*O],size:4*O,bias:-M,mapSize:_}))),p&&c.createElement(i.Environment,D))};
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package/core/Stars.cjs.js
CHANGED
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("
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+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("react"),r=require("@react-three/fiber");function n(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var n=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,n.get?n:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}var a=n(e),o=n(t);class i extends e.ShaderMaterial{constructor(){super({uniforms:{time:{value:0},fade:{value:1}},vertexShader:"\n uniform float time;\n attribute float size;\n varying vec3 vColor;\n void main() {\n vColor = color;\n vec4 mvPosition = modelViewMatrix * vec4(position, 0.5);\n gl_PointSize = size * (30.0 / -mvPosition.z) * (3.0 + sin(time + 100.0));\n gl_Position = projectionMatrix * mvPosition;\n }",fragmentShader:`\n uniform sampler2D pointTexture;\n uniform float fade;\n varying vec3 vColor;\n void main() {\n float opacity = 1.0;\n if (fade == 1.0) {\n float d = distance(gl_PointCoord, vec2(0.5, 0.5));\n opacity = 1.0 / (1.0 + exp(16.0 * (d - 0.25)));\n }\n gl_FragColor = vec4(vColor, opacity);\n\n #include <tonemapping_fragment>\n\t #include <${parseInt(a.REVISION.replace(/\D+/g,""))>=154?"colorspace_fragment":"encodings_fragment"}>\n }`})}}const c=t=>(new e.Vector3).setFromSpherical(new e.Spherical(t,Math.acos(1-2*Math.random()),2*Math.random()*Math.PI)),l=o.forwardRef((({radius:t=100,depth:n=50,count:a=5e3,saturation:l=0,factor:s=4,fade:u=!1,speed:f=1},m)=>{const d=o.useRef(),[p,v,g]=o.useMemo((()=>{const r=[],o=[],i=Array.from({length:a},(()=>(.5+.5*Math.random())*s)),u=new e.Color;let f=t+n;const m=n/a;for(let e=0;e<a;e++)f-=m*Math.random(),r.push(...c(f).toArray()),u.setHSL(e/a,l,.9),o.push(u.r,u.g,u.b);return[new Float32Array(r),new Float32Array(o),new Float32Array(i)]}),[a,n,s,t,l]);r.useFrame((e=>d.current&&(d.current.uniforms.time.value=e.clock.getElapsedTime()*f)));const[h]=o.useState((()=>new i));return o.createElement("points",{ref:m},o.createElement("bufferGeometry",null,o.createElement("bufferAttribute",{attach:"attributes-position",args:[p,3]}),o.createElement("bufferAttribute",{attach:"attributes-color",args:[v,3]}),o.createElement("bufferAttribute",{attach:"attributes-size",args:[g,1]})),o.createElement("primitive",{ref:d,object:h,attach:"material",blending:e.AdditiveBlending,"uniforms-fade-value":u,depthWrite:!1,transparent:!0,vertexColors:!0}))}));exports.Stars=l;
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package/core/Stars.js
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import * as THREE from 'three';
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import { Color, AdditiveBlending, ShaderMaterial, Vector3, Spherical } from 'three';
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import { version } from '../helpers/constants.js';
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package/core/Wireframe.cjs.js
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("react"),t=require("three")
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("react"),t=require("three"),n=require("@react-three/fiber"),o=require("../materials/WireframeMaterial.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function a(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var n=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,n.get?n:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}require("./shaderMaterial.cjs.js");var u=i(e),f=a(r),s=a(t);function c(e){return void 0!==(null==e?void 0:e.current)}function l(e){return"WireframeGeometry"===e.type}function m(e){const r=null!=(t=e)&&t.current?e.current:e;var t;if(function(e){return!(null==e||!e.isBufferGeometry)}(r))return r;{if(l(r))throw new Error("Wireframe: WireframeGeometry is not supported.");const e=r.parent;if(function(e){return!(null==e||!e.geometry)}(e)){if(l(e.geometry))throw new Error("Wireframe: WireframeGeometry is not supported.");return e.geometry}}}function d(e,r){if(e.index){console.warn("Wireframe: Requires non-indexed geometry, converting to non-indexed geometry.");const r=e.toNonIndexed();e.copy(r),e.setIndex(null)}const t=function(e,r){const t=e.getAttribute("position").count,n=[];for(let e=0;e<t;e++){const t=r?1:0;e%2==0?n.push(0,0,1,0,1,0,1,0,t):n.push(0,1,0,0,0,1,1,0,t)}return new s.BufferAttribute(Float32Array.from(n),3)}(e,r);e.setAttribute("barycentric",t)}function y({geometry:e,simplify:r=!1,...t}){const[n,o]=f.useState(null);f.useLayoutEffect((()=>{const t=m(e);if(!t)throw new Error("Wireframe: geometry prop must be a BufferGeometry or a ref to a BufferGeometry.");d(t,r),c(e)&&o(t)}),[r,e]);const i=c(e)?n:e;return f.createElement(f.Fragment,null,i&&f.createElement("mesh",{geometry:i},f.createElement("meshWireframeMaterial",u.default({attach:"material",transparent:!0,side:s.DoubleSide,polygonOffset:!0,polygonOffsetFactor:-4},t,{extensions:{derivatives:!0,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1}}))))}function p({simplify:e=!1,...r}){const t=f.useRef(null),n=f.useMemo((()=>function(){const e={};for(const r in o.WireframeMaterialShaders.uniforms)e[r]={value:o.WireframeMaterialShaders.uniforms[r]};return e}()),[o.WireframeMaterialShaders.uniforms]);return o.useWireframeUniforms(n,r),f.useLayoutEffect((()=>{const r=m(t);if(!r)throw new Error("Wireframe: Must be a child of a Mesh, Line or Points object or specify a geometry prop.");const n=r.clone();return d(r,e),()=>{r.copy(n),n.dispose()}}),[e]),f.useLayoutEffect((()=>{const e=t.current.parent,r=e.material.clone();return o.setWireframeOverride(e.material,n),()=>{e.material.dispose(),e.material=r}}),[]),f.createElement("object3D",{ref:t})}a(n).extend({MeshWireframeMaterial:o.WireframeMaterial}),exports.Wireframe=function({geometry:e,...r}){return e?f.createElement(y,u.default({geometry:e},r)):f.createElement(p,r)};
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CHANGED
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CHANGED
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Billboard.cjs.js"),r=require("./ScreenSpace.cjs.js"),s=require("./QuadraticBezierLine.cjs.js"),t=require("./CubicBezierLine.cjs.js"),o=require("./CatmullRomLine.cjs.js"),i=require("./Line.cjs.js"),a=require("./PositionalAudio.cjs.js"),u=require("./Text.cjs.js"),c=require("./Text3D.cjs.js"),n=require("./Effects.cjs.js"),j=require("./GradientTexture.cjs.js"),p=require("./Image.cjs.js"),l=require("./Edges.cjs.js"),x=require("./Outlines.cjs.js"),q=require("./Trail.cjs.js"),d=require("./Sampler.cjs.js"),m=require("./ComputedAttribute.cjs.js"),h=require("./Clone.cjs.js"),C=require("./MarchingCubes.cjs.js"),M=require("./Decal.cjs.js"),S=require("./Svg.cjs.js"),P=require("./Gltf.cjs.js"),T=require("./AsciiRenderer.cjs.js"),f=require("./OrthographicCamera.cjs.js"),b=require("./PerspectiveCamera.cjs.js"),B=require("./CubeCamera.cjs.js"),g=require("./DeviceOrientationControls.cjs.js"),v=require("./FlyControls.cjs.js"),F=require("./MapControls.cjs.js"),L=require("./OrbitControls.cjs.js"),A=require("./TrackballControls.cjs.js"),k=require("./ArcballControls.cjs.js"),D=require("./TransformControls.cjs.js"),E=require("./PointerLockControls.cjs.js"),G=require("./FirstPersonControls.cjs.js"),R=require("./CameraControls.cjs.js"),w=require("./FaceControls.cjs.js"),z=require("./MotionPathControls.cjs.js"),O=require("./GizmoHelper.cjs.js"),I=require("./GizmoViewcube.cjs.js"),y=require("./GizmoViewport.cjs.js"),H=require("./Grid.cjs.js"),V=require("./useCubeTexture.cjs.js"),W=require("./useFBX.cjs.js"),Q=require("./useGLTF.cjs.js"),X=require("./useKTX2.cjs.js"),K=require("./useProgress.cjs.js"),N=require("./useTexture.cjs.js"),U=require("./useVideoTexture.cjs.js"),_=require("./useFont.cjs.js"),J=require("./Stats.cjs.js"),Y=require("./StatsGl.cjs.js"),Z=require("./useDepthBuffer.cjs.js"),$=require("./useAspect.cjs.js"),ee=require("./useCamera.cjs.js"),re=require("./useDetectGPU.cjs.js"),se=require("./useHelper.cjs.js"),te=require("./useBVH.cjs.js"),oe=require("./useContextBridge.cjs.js"),ie=require("./useAnimations.cjs.js"),ae=require("./useFBO.cjs.js"),ue=require("./useIntersect.cjs.js"),ce=require("./useBoxProjectedEnv.cjs.js"),ne=require("./BBAnchor.cjs.js"),je=require("./useTrailTexture.cjs.js"),pe=require("./useCubeCamera.cjs.js"),le=require("./Example.cjs.js"),xe=require("./SpriteAnimator.cjs.js"),qe=require("./FaceLandmarker.cjs.js"),de=require("./CurveModifier.cjs.js"),me=require("./MeshDistortMaterial.cjs.js"),he=require("./MeshWobbleMaterial.cjs.js"),Ce=require("./MeshReflectorMaterial.cjs.js"),Me=require("./MeshRefractionMaterial.cjs.js"),Se=require("./MeshTransmissionMaterial.cjs.js"),Pe=require("./MeshDiscardMaterial.cjs.js"),Te=require("./PointMaterial.cjs.js"),fe=require("./shaderMaterial.cjs.js"),be=require("./softShadows.cjs.js"),Be=require("./shapes.cjs.js"),ge=require("./Facemesh.cjs.js"),ve=require("./RoundedBox.cjs.js"),Fe=require("./ScreenQuad.cjs.js"),Le=require("./Center.cjs.js"),Ae=require("./Resize.cjs.js"),ke=require("./Bounds.cjs.js"),De=require("./CameraShake.cjs.js"),Ee=require("./Float.cjs.js"),Ge=require("./Stage.cjs.js"),Re=require("./Backdrop.cjs.js"),we=require("./Shadow.cjs.js"),ze=require("./Caustics.cjs.js"),Oe=require("./ContactShadows.cjs.js"),Ie=require("./AccumulativeShadows.cjs.js"),ye=require("./Reflector.cjs.js"),He=require("./SpotLight.cjs.js"),Ve=require("./Environment.cjs.js"),We=require("./Lightformer.cjs.js"),Qe=require("./Sky.cjs.js"),Xe=require("./Stars.cjs.js"),Ke=require("./Cloud.cjs.js"),Ne=require("./Sparkles.cjs.js"),Ue=require("./useEnvironment.cjs.js"),_e=require("./useMatcapTexture.cjs.js"),Je=require("./useNormalTexture.cjs.js"),Ye=require("./Wireframe.cjs.js"),Ze=require("./Points.cjs.js"),$e=require("./Instances.cjs.js"),er=require("./Segments.cjs.js"),rr=require("./Detailed.cjs.js"),sr=require("./Preload.cjs.js"),tr=require("./BakeShadows.cjs.js"),or=require("./meshBounds.cjs.js"),ir=require("./AdaptiveDpr.cjs.js"),ar=require("./AdaptiveEvents.cjs.js"),ur=require("./PerformanceMonitor.cjs.js"),cr=require("./RenderTexture.cjs.js"),nr=require("./Mask.cjs.js"),jr=require("./Hud.cjs.js"),pr=require("./MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("../helpers/constants.cjs.js"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("@mediapipe/tasks-vision"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("stats-gl"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("uuid"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=t.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=u.Text,exports.Text3D=c.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.GradientType=j.GradientType,exports.Image=p.Image,exports.Edges=l.Edges,exports.Outlines=x.Outlines,exports.Trail=q.Trail,exports.useTrail=q.useTrail,exports.Sampler=d.Sampler,exports.useSurfaceSampler=d.useSurfaceSampler,exports.ComputedAttribute=m.ComputedAttribute,exports.Clone=h.Clone,exports.MarchingCube=C.MarchingCube,exports.MarchingCubes=C.MarchingCubes,exports.MarchingPlane=C.MarchingPlane,exports.Decal=M.Decal,exports.Svg=S.Svg,exports.Gltf=P.Gltf,exports.AsciiRenderer=T.AsciiRenderer,exports.OrthographicCamera=f.OrthographicCamera,exports.PerspectiveCamera=b.PerspectiveCamera,exports.CubeCamera=B.CubeCamera,exports.DeviceOrientationControls=g.DeviceOrientationControls,exports.FlyControls=v.FlyControls,exports.MapControls=F.MapControls,exports.OrbitControls=L.OrbitControls,exports.TrackballControls=A.TrackballControls,exports.ArcballControls=k.ArcballControls,exports.TransformControls=D.TransformControls,exports.PointerLockControls=E.PointerLockControls,exports.FirstPersonControls=G.FirstPersonControls,exports.CameraControls=R.CameraControls,exports.FaceControls=w.FaceControls,exports.useFaceControls=w.useFaceControls,exports.MotionPathControls=z.MotionPathControls,exports.useMotion=z.useMotion,exports.GizmoHelper=O.GizmoHelper,exports.useGizmoContext=O.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=y.GizmoViewport,exports.Grid=H.Grid,exports.useCubeTexture=V.useCubeTexture,exports.useFBX=W.useFBX,exports.useGLTF=Q.useGLTF,exports.useKTX2=X.useKTX2,exports.useProgress=K.useProgress,exports.IsObject=N.IsObject,exports.useTexture=N.useTexture,exports.useVideoTexture=U.useVideoTexture,exports.useFont=_.useFont,exports.Stats=J.Stats,exports.StatsGl=Y.StatsGl,exports.useDepthBuffer=Z.useDepthBuffer,exports.useAspect=$.useAspect,exports.useCamera=ee.useCamera,exports.useDetectGPU=re.useDetectGPU,exports.useHelper=se.useHelper,exports.Bvh=te.Bvh,exports.useBVH=te.useBVH,exports.useContextBridge=oe.useContextBridge,exports.useAnimations=ie.useAnimations,exports.useFBO=ae.useFBO,exports.useIntersect=ue.useIntersect,exports.useBoxProjectedEnv=ce.useBoxProjectedEnv,exports.BBAnchor=ne.BBAnchor,exports.useTrailTexture=je.useTrailTexture,exports.useCubeCamera=pe.useCubeCamera,exports.Example=le.Example,exports.SpriteAnimator=xe.SpriteAnimator,exports.FaceLandmarker=qe.FaceLandmarker,exports.FaceLandmarkerDefaults=qe.FaceLandmarkerDefaults,exports.useFaceLandmarker=qe.useFaceLandmarker,exports.CurveModifier=de.CurveModifier,exports.MeshDistortMaterial=me.MeshDistortMaterial,exports.MeshWobbleMaterial=he.MeshWobbleMaterial,exports.MeshReflectorMaterial=Ce.MeshReflectorMaterial,exports.MeshRefractionMaterial=Me.MeshRefractionMaterial,exports.MeshTransmissionMaterial=Se.MeshTransmissionMaterial,exports.MeshDiscardMaterial=Pe.MeshDiscardMaterial,exports.PointMaterial=Te.PointMaterial,exports.PointMaterialImpl=Te.PointMaterialImpl,exports.shaderMaterial=fe.shaderMaterial,exports.SoftShadows=be.SoftShadows,exports.Box=Be.Box,exports.Capsule=Be.Capsule,exports.Circle=Be.Circle,exports.Cone=Be.Cone,exports.Cylinder=Be.Cylinder,exports.Dodecahedron=Be.Dodecahedron,exports.Extrude=Be.Extrude,exports.Icosahedron=Be.Icosahedron,exports.Lathe=Be.Lathe,exports.Octahedron=Be.Octahedron,exports.Plane=Be.Plane,exports.Polyhedron=Be.Polyhedron,exports.Ring=Be.Ring,exports.Shape=Be.Shape,exports.Sphere=Be.Sphere,exports.Tetrahedron=Be.Tetrahedron,exports.Torus=Be.Torus,exports.TorusKnot=Be.TorusKnot,exports.Tube=Be.Tube,exports.Facemesh=ge.Facemesh,exports.FacemeshDatas=ge.FacemeshDatas,exports.FacemeshEye=ge.FacemeshEye,exports.FacemeshEyeDefaults=ge.FacemeshEyeDefaults,exports.RoundedBox=ve.RoundedBox,exports.ScreenQuad=Fe.ScreenQuad,exports.Center=Le.Center,exports.Resize=Ae.Resize,exports.Bounds=ke.Bounds,exports.useBounds=ke.useBounds,exports.CameraShake=De.CameraShake,exports.Float=Ee.Float,exports.Stage=Ge.Stage,exports.Backdrop=Re.Backdrop,exports.Shadow=we.Shadow,exports.Caustics=ze.Caustics,exports.ContactShadows=Oe.ContactShadows,exports.AccumulativeShadows=Ie.AccumulativeShadows,exports.RandomizedLight=Ie.RandomizedLight,exports.accumulativeContext=Ie.accumulativeContext,exports.Reflector=ye.Reflector,exports.SpotLight=He.SpotLight,exports.SpotLightShadow=He.SpotLightShadow,exports.Environment=Ve.Environment,exports.EnvironmentCube=Ve.EnvironmentCube,exports.EnvironmentMap=Ve.EnvironmentMap,exports.EnvironmentPortal=Ve.EnvironmentPortal,exports.Lightformer=We.Lightformer,exports.Sky=Qe.Sky,exports.calcPosFromAngles=Qe.calcPosFromAngles,exports.Stars=Xe.Stars,exports.Cloud=Ke.Cloud,exports.CloudInstance=Ke.CloudInstance,exports.Clouds=Ke.Clouds,exports.Sparkles=Ne.Sparkles,exports.useEnvironment=Ue.useEnvironment,exports.useMatcapTexture=_e.useMatcapTexture,exports.useNormalTexture=Je.useNormalTexture,exports.Wireframe=Ye.Wireframe,exports.Point=Ze.Point,exports.Points=Ze.Points,exports.PointsBuffer=Ze.PointsBuffer,exports.PositionPoint=Ze.PositionPoint,exports.Instance=$e.Instance,exports.Instances=$e.Instances,exports.Merged=$e.Merged,exports.Segment=er.Segment,exports.SegmentObject=er.SegmentObject,exports.Segments=er.Segments,exports.Detailed=rr.Detailed,exports.Preload=sr.Preload,exports.BakeShadows=tr.BakeShadows,exports.meshBounds=or.meshBounds,exports.AdaptiveDpr=ir.AdaptiveDpr,exports.AdaptiveEvents=ar.AdaptiveEvents,exports.PerformanceMonitor=ur.PerformanceMonitor,exports.usePerformanceMonitor=ur.usePerformanceMonitor,exports.RenderTexture=cr.RenderTexture,exports.Mask=nr.Mask,exports.useMask=nr.useMask,exports.Hud=jr.Hud,exports.MeshPortalMaterial=pr.MeshPortalMaterial;
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Billboard.cjs.js"),r=require("./ScreenSpace.cjs.js"),s=require("./QuadraticBezierLine.cjs.js"),t=require("./CubicBezierLine.cjs.js"),o=require("./CatmullRomLine.cjs.js"),i=require("./Line.cjs.js"),a=require("./PositionalAudio.cjs.js"),u=require("./Text.cjs.js"),c=require("./Text3D.cjs.js"),n=require("./Effects.cjs.js"),j=require("./GradientTexture.cjs.js"),p=require("./Image.cjs.js"),l=require("./Edges.cjs.js"),x=require("./Outlines.cjs.js"),q=require("./Trail.cjs.js"),d=require("./Sampler.cjs.js"),m=require("./ComputedAttribute.cjs.js"),h=require("./Clone.cjs.js"),C=require("./MarchingCubes.cjs.js"),M=require("./Decal.cjs.js"),S=require("./Svg.cjs.js"),f=require("./Gltf.cjs.js"),P=require("./AsciiRenderer.cjs.js"),T=require("./OrthographicCamera.cjs.js"),b=require("./PerspectiveCamera.cjs.js"),B=require("./CubeCamera.cjs.js"),g=require("./DeviceOrientationControls.cjs.js"),v=require("./FlyControls.cjs.js"),F=require("./MapControls.cjs.js"),L=require("./OrbitControls.cjs.js"),A=require("./TrackballControls.cjs.js"),k=require("./ArcballControls.cjs.js"),D=require("./TransformControls.cjs.js"),E=require("./PointerLockControls.cjs.js"),G=require("./FirstPersonControls.cjs.js"),R=require("./CameraControls.cjs.js"),w=require("./FaceControls.cjs.js"),z=require("./MotionPathControls.cjs.js"),O=require("./GizmoHelper.cjs.js"),I=require("./GizmoViewcube.cjs.js"),y=require("./GizmoViewport.cjs.js"),H=require("./Grid.cjs.js"),V=require("./useCubeTexture.cjs.js"),W=require("./useFBX.cjs.js"),Q=require("./useGLTF.cjs.js"),X=require("./useKTX2.cjs.js"),K=require("./useProgress.cjs.js"),N=require("./useTexture.cjs.js"),U=require("./useVideoTexture.cjs.js"),_=require("./useFont.cjs.js"),J=require("./Stats.cjs.js"),Y=require("./StatsGl.cjs.js"),Z=require("./useDepthBuffer.cjs.js"),$=require("./useAspect.cjs.js"),ee=require("./useCamera.cjs.js"),re=require("./useDetectGPU.cjs.js"),se=require("./useHelper.cjs.js"),te=require("./useBVH.cjs.js"),oe=require("./useContextBridge.cjs.js"),ie=require("./useAnimations.cjs.js"),ae=require("./useFBO.cjs.js"),ue=require("./useIntersect.cjs.js"),ce=require("./useBoxProjectedEnv.cjs.js"),ne=require("./BBAnchor.cjs.js"),je=require("./useTrailTexture.cjs.js"),pe=require("./useCubeCamera.cjs.js"),le=require("./Example.cjs.js"),xe=require("./SpriteAnimator.cjs.js"),qe=require("./FaceLandmarker.cjs.js"),de=require("./CurveModifier.cjs.js"),me=require("./MeshDistortMaterial.cjs.js"),he=require("./MeshWobbleMaterial.cjs.js"),Ce=require("./MeshReflectorMaterial.cjs.js"),Me=require("./MeshRefractionMaterial.cjs.js"),Se=require("./MeshTransmissionMaterial.cjs.js"),fe=require("./MeshDiscardMaterial.cjs.js"),Pe=require("./PointMaterial.cjs.js"),Te=require("./shaderMaterial.cjs.js"),be=require("./softShadows.cjs.js"),Be=require("./shapes.cjs.js"),ge=require("./Facemesh.cjs.js"),ve=require("./RoundedBox.cjs.js"),Fe=require("./ScreenQuad.cjs.js"),Le=require("./Center.cjs.js"),Ae=require("./Resize.cjs.js"),ke=require("./Bounds.cjs.js"),De=require("./CameraShake.cjs.js"),Ee=require("./Float.cjs.js"),Ge=require("./Stage.cjs.js"),Re=require("./Backdrop.cjs.js"),we=require("./Shadow.cjs.js"),ze=require("./Caustics.cjs.js"),Oe=require("./ContactShadows.cjs.js"),Ie=require("./AccumulativeShadows.cjs.js"),ye=require("./Reflector.cjs.js"),He=require("./SpotLight.cjs.js"),Ve=require("./Environment.cjs.js"),We=require("./Lightformer.cjs.js"),Qe=require("./Sky.cjs.js"),Xe=require("./Stars.cjs.js"),Ke=require("./Cloud.cjs.js"),Ne=require("./Sparkles.cjs.js"),Ue=require("./useEnvironment.cjs.js"),_e=require("./useMatcapTexture.cjs.js"),Je=require("./useNormalTexture.cjs.js"),Ye=require("./Wireframe.cjs.js"),Ze=require("./Points.cjs.js"),$e=require("./Instances.cjs.js"),er=require("./Segments.cjs.js"),rr=require("./Detailed.cjs.js"),sr=require("./Preload.cjs.js"),tr=require("./BakeShadows.cjs.js"),or=require("./meshBounds.cjs.js"),ir=require("./AdaptiveDpr.cjs.js"),ar=require("./AdaptiveEvents.cjs.js"),ur=require("./PerformanceMonitor.cjs.js"),cr=require("./RenderTexture.cjs.js"),nr=require("./Mask.cjs.js"),jr=require("./Hud.cjs.js"),pr=require("./MeshPortalMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("camera-controls"),require("maath"),require("@mediapipe/tasks-vision"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("stats-gl"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../materials/DiscardMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("uuid"),require("../materials/WireframeMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.ScreenSpace=r.ScreenSpace,exports.QuadraticBezierLine=s.QuadraticBezierLine,exports.CubicBezierLine=t.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=i.Line,exports.PositionalAudio=a.PositionalAudio,exports.Text=u.Text,exports.Text3D=c.Text3D,exports.Effects=n.Effects,exports.isWebGL2Available=n.isWebGL2Available,exports.GradientTexture=j.GradientTexture,exports.GradientType=j.GradientType,exports.Image=p.Image,exports.Edges=l.Edges,exports.Outlines=x.Outlines,exports.Trail=q.Trail,exports.useTrail=q.useTrail,exports.Sampler=d.Sampler,exports.useSurfaceSampler=d.useSurfaceSampler,exports.ComputedAttribute=m.ComputedAttribute,exports.Clone=h.Clone,exports.MarchingCube=C.MarchingCube,exports.MarchingCubes=C.MarchingCubes,exports.MarchingPlane=C.MarchingPlane,exports.Decal=M.Decal,exports.Svg=S.Svg,exports.Gltf=f.Gltf,exports.AsciiRenderer=P.AsciiRenderer,exports.OrthographicCamera=T.OrthographicCamera,exports.PerspectiveCamera=b.PerspectiveCamera,exports.CubeCamera=B.CubeCamera,exports.DeviceOrientationControls=g.DeviceOrientationControls,exports.FlyControls=v.FlyControls,exports.MapControls=F.MapControls,exports.OrbitControls=L.OrbitControls,exports.TrackballControls=A.TrackballControls,exports.ArcballControls=k.ArcballControls,exports.TransformControls=D.TransformControls,exports.PointerLockControls=E.PointerLockControls,exports.FirstPersonControls=G.FirstPersonControls,exports.CameraControls=R.CameraControls,exports.FaceControls=w.FaceControls,exports.useFaceControls=w.useFaceControls,exports.MotionPathControls=z.MotionPathControls,exports.useMotion=z.useMotion,exports.GizmoHelper=O.GizmoHelper,exports.useGizmoContext=O.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=y.GizmoViewport,exports.Grid=H.Grid,exports.useCubeTexture=V.useCubeTexture,exports.useFBX=W.useFBX,exports.useGLTF=Q.useGLTF,exports.useKTX2=X.useKTX2,exports.useProgress=K.useProgress,exports.IsObject=N.IsObject,exports.useTexture=N.useTexture,exports.useVideoTexture=U.useVideoTexture,exports.useFont=_.useFont,exports.Stats=J.Stats,exports.StatsGl=Y.StatsGl,exports.useDepthBuffer=Z.useDepthBuffer,exports.useAspect=$.useAspect,exports.useCamera=ee.useCamera,exports.useDetectGPU=re.useDetectGPU,exports.useHelper=se.useHelper,exports.Bvh=te.Bvh,exports.useBVH=te.useBVH,exports.useContextBridge=oe.useContextBridge,exports.useAnimations=ie.useAnimations,exports.useFBO=ae.useFBO,exports.useIntersect=ue.useIntersect,exports.useBoxProjectedEnv=ce.useBoxProjectedEnv,exports.BBAnchor=ne.BBAnchor,exports.useTrailTexture=je.useTrailTexture,exports.useCubeCamera=pe.useCubeCamera,exports.Example=le.Example,exports.SpriteAnimator=xe.SpriteAnimator,exports.FaceLandmarker=qe.FaceLandmarker,exports.FaceLandmarkerDefaults=qe.FaceLandmarkerDefaults,exports.useFaceLandmarker=qe.useFaceLandmarker,exports.CurveModifier=de.CurveModifier,exports.MeshDistortMaterial=me.MeshDistortMaterial,exports.MeshWobbleMaterial=he.MeshWobbleMaterial,exports.MeshReflectorMaterial=Ce.MeshReflectorMaterial,exports.MeshRefractionMaterial=Me.MeshRefractionMaterial,exports.MeshTransmissionMaterial=Se.MeshTransmissionMaterial,exports.MeshDiscardMaterial=fe.MeshDiscardMaterial,exports.PointMaterial=Pe.PointMaterial,exports.PointMaterialImpl=Pe.PointMaterialImpl,exports.shaderMaterial=Te.shaderMaterial,exports.SoftShadows=be.SoftShadows,exports.Box=Be.Box,exports.Capsule=Be.Capsule,exports.Circle=Be.Circle,exports.Cone=Be.Cone,exports.Cylinder=Be.Cylinder,exports.Dodecahedron=Be.Dodecahedron,exports.Extrude=Be.Extrude,exports.Icosahedron=Be.Icosahedron,exports.Lathe=Be.Lathe,exports.Octahedron=Be.Octahedron,exports.Plane=Be.Plane,exports.Polyhedron=Be.Polyhedron,exports.Ring=Be.Ring,exports.Shape=Be.Shape,exports.Sphere=Be.Sphere,exports.Tetrahedron=Be.Tetrahedron,exports.Torus=Be.Torus,exports.TorusKnot=Be.TorusKnot,exports.Tube=Be.Tube,exports.Facemesh=ge.Facemesh,exports.FacemeshDatas=ge.FacemeshDatas,exports.FacemeshEye=ge.FacemeshEye,exports.FacemeshEyeDefaults=ge.FacemeshEyeDefaults,exports.RoundedBox=ve.RoundedBox,exports.ScreenQuad=Fe.ScreenQuad,exports.Center=Le.Center,exports.Resize=Ae.Resize,exports.Bounds=ke.Bounds,exports.useBounds=ke.useBounds,exports.CameraShake=De.CameraShake,exports.Float=Ee.Float,exports.Stage=Ge.Stage,exports.Backdrop=Re.Backdrop,exports.Shadow=we.Shadow,exports.Caustics=ze.Caustics,exports.ContactShadows=Oe.ContactShadows,exports.AccumulativeShadows=Ie.AccumulativeShadows,exports.RandomizedLight=Ie.RandomizedLight,exports.accumulativeContext=Ie.accumulativeContext,exports.Reflector=ye.Reflector,exports.SpotLight=He.SpotLight,exports.SpotLightShadow=He.SpotLightShadow,exports.Environment=Ve.Environment,exports.EnvironmentCube=Ve.EnvironmentCube,exports.EnvironmentMap=Ve.EnvironmentMap,exports.EnvironmentPortal=Ve.EnvironmentPortal,exports.Lightformer=We.Lightformer,exports.Sky=Qe.Sky,exports.calcPosFromAngles=Qe.calcPosFromAngles,exports.Stars=Xe.Stars,exports.Cloud=Ke.Cloud,exports.CloudInstance=Ke.CloudInstance,exports.Clouds=Ke.Clouds,exports.Sparkles=Ne.Sparkles,exports.useEnvironment=Ue.useEnvironment,exports.useMatcapTexture=_e.useMatcapTexture,exports.useNormalTexture=Je.useNormalTexture,exports.Wireframe=Ye.Wireframe,exports.Point=Ze.Point,exports.Points=Ze.Points,exports.PointsBuffer=Ze.PointsBuffer,exports.PositionPoint=Ze.PositionPoint,exports.Instance=$e.Instance,exports.Instances=$e.Instances,exports.Merged=$e.Merged,exports.Segment=er.Segment,exports.SegmentObject=er.SegmentObject,exports.Segments=er.Segments,exports.Detailed=rr.Detailed,exports.Preload=sr.Preload,exports.BakeShadows=tr.BakeShadows,exports.meshBounds=or.meshBounds,exports.AdaptiveDpr=ir.AdaptiveDpr,exports.AdaptiveEvents=ar.AdaptiveEvents,exports.PerformanceMonitor=ur.PerformanceMonitor,exports.usePerformanceMonitor=ur.usePerformanceMonitor,exports.RenderTexture=cr.RenderTexture,exports.Mask=nr.Mask,exports.useMask=nr.useMask,exports.Hud=jr.Hud,exports.MeshPortalMaterial=pr.MeshPortalMaterial;
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package/core/index.js
CHANGED
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@@ -126,7 +126,6 @@ import 'three';
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126
126
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import 'three-stdlib';
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|
127
127
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import 'troika-three-text';
|
|
128
128
|
import 'suspend-react';
|
|
129
|
-
import '../helpers/constants.js';
|
|
130
129
|
import 'meshline';
|
|
131
130
|
import 'lodash.pick';
|
|
132
131
|
import 'lodash.omit';
|
|
@@ -141,6 +140,7 @@ import 'detect-gpu';
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|
|
141
140
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import 'three-mesh-bvh';
|
|
142
141
|
import '../materials/BlurPass.js';
|
|
143
142
|
import '../materials/ConvolutionMaterial.js';
|
|
143
|
+
import '../materials/MeshReflectorMaterial.js';
|
|
144
144
|
import '../materials/MeshRefractionMaterial.js';
|
|
145
145
|
import '../materials/DiscardMaterial.js';
|
|
146
146
|
import '../helpers/environment-assets.js';
|
package/core/meshBounds.js
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { Matrix4, Ray, Sphere, Vector3 } from 'three';
|
|
2
2
|
|
|
3
|
-
const _inverseMatrix =
|
|
4
|
-
const _ray =
|
|
5
|
-
const _sphere =
|
|
6
|
-
const _vA =
|
|
3
|
+
const _inverseMatrix = new Matrix4();
|
|
4
|
+
const _ray = new Ray();
|
|
5
|
+
const _sphere = new Sphere();
|
|
6
|
+
const _vA = new Vector3();
|
|
7
7
|
function meshBounds(raycaster, intersects) {
|
|
8
8
|
const geometry = this.geometry;
|
|
9
9
|
const material = this.material;
|