@react-three/drei 9.68.3 → 9.68.4
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- package/core/MeshRefractionMaterial.cjs.js +1 -1
- package/core/MeshRefractionMaterial.js +3 -2
- package/core/shaderMaterial.cjs.js +1 -1
- package/core/shaderMaterial.js +3 -2
- package/index.cjs.js +1 -1
- package/materials/BlurPass.cjs.js +1 -1
- package/materials/BlurPass.js +2 -1
- package/materials/MeshReflectorMaterial.cjs.js +1 -1
- package/materials/MeshReflectorMaterial.js +46 -45
- package/package.json +1 -1
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@@ -1 +1 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("react"),t=require("@react-three/fiber"),a=require("three-mesh-bvh"),n=require("../materials/MeshRefractionMaterial.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function o(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var a=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,a.get?a:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}require("three"),require("./shaderMaterial.cjs.js");var u=i(e),s=o(r);exports.MeshRefractionMaterial=function({aberrationStrength:e=0,fastChroma:i=!0,envMap:o,...c}){t.extend({MeshRefractionMaterial:n.MeshRefractionMaterial});const l=r.useRef(),{size:f}=t.useThree(),
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/extends"),r=require("react"),t=require("@react-three/fiber"),a=require("three-mesh-bvh"),n=require("../materials/MeshRefractionMaterial.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}function o(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(t){if("default"!==t){var a=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(r,t,a.get?a:{enumerable:!0,get:function(){return e[t]}})}})),r.default=e,Object.freeze(r)}require("three"),require("./shaderMaterial.cjs.js");var u=i(e),s=o(r);exports.MeshRefractionMaterial=function({aberrationStrength:e=0,fastChroma:i=!0,envMap:o,...c}){t.extend({MeshRefractionMaterial:n.MeshRefractionMaterial});const l=r.useRef(),{size:f}=t.useThree(),h=r.useMemo((()=>{var r,t;const a={},n=(u=o)&&u.isCubeTexture;var u;const s=(null!==(r=n?null==(t=o.image[0])?void 0:t.width:o.image.width)&&void 0!==r?r:1024)/4,c=Math.floor(Math.log2(s)),l=Math.pow(2,c),f=3*Math.max(l,112),h=4*l;return n&&(a.ENVMAP_TYPE_CUBEM=""),a.CUBEUV_TEXEL_WIDTH=""+1/f,a.CUBEUV_TEXEL_HEIGHT=""+1/h,a.CUBEUV_MAX_MIP=`${c}.0`,e>0&&(a.CHROMATIC_ABERRATIONS=""),i&&(a.FAST_CHROMA=""),a}),[e,i]);return r.useLayoutEffect((()=>{var e,r,t;const n=null==(e=l.current)||null==(r=e.__r3f)||null==(t=r.parent)?void 0:t.geometry;n&&(l.current.bvh=new a.MeshBVHUniformStruct,l.current.bvh.updateFrom(new a.MeshBVH(n.clone().toNonIndexed(),{lazyGeneration:!1,strategy:a.SAH})))}),[]),t.useFrame((({camera:e})=>{l.current.viewMatrixInverse=e.matrixWorld,l.current.projectionMatrixInverse=e.projectionMatrixInverse})),s.createElement("meshRefractionMaterial",u.default({key:JSON.stringify(h),defines:h,ref:l,resolution:[f.width,f.height],aberrationStrength:e,envMap:o},c))};
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@@ -2,7 +2,7 @@ import _extends from '@babel/runtime/helpers/esm/extends';
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import * as React from 'react';
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import { useRef, useMemo, useLayoutEffect } from 'react';
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import { extend, useThree, useFrame } from '@react-three/fiber';
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import { MeshBVH, SAH } from 'three-mesh-bvh';
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import { MeshBVHUniformStruct, MeshBVH, SAH } from 'three-mesh-bvh';
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import { MeshRefractionMaterial as MeshRefractionMaterial$1 } from '../materials/MeshRefractionMaterial.js';
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const isCubeTexture = def => def && def.isCubeTexture;
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@@ -51,7 +51,8 @@ function MeshRefractionMaterial({
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const geometry = (_material$current = material.current) == null ? void 0 : (_material$current$__r = _material$current.__r3f) == null ? void 0 : (_material$current$__r2 = _material$current$__r.parent) == null ? void 0 : _material$current$__r2.geometry; // Update the BVH
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if (geometry) {
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material.current.bvh
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material.current.bvh = new MeshBVHUniformStruct();
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material.current.bvh.updateFrom(new MeshBVH(geometry.clone().toNonIndexed(), {
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lazyGeneration: false,
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strategy: SAH
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}));
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@@ -1 +1 @@
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"use strict";function e(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var
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"use strict";function e(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var n=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,n.get?n:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}Object.defineProperty(exports,"__esModule",{value:!0});var t=e(require("three"));exports.shaderMaterial=function(e,r,n,s){const i=class extends t.ShaderMaterial{key="";constructor(i={}){const a=Object.entries(e);super({uniforms:a.reduce(((e,[r,n])=>({...e,...t.UniformsUtils.clone({[r]:{value:n}})})),{}),vertexShader:r,fragmentShader:n}),a.forEach((([e])=>Object.defineProperty(this,e,{get:()=>this.uniforms[e].value,set:t=>this.uniforms[e].value=t}))),Object.assign(this,i),s&&s(this)}};return i.key=t.MathUtils.generateUUID(),i};
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package/core/shaderMaterial.js
CHANGED
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@@ -1,7 +1,9 @@
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import * as THREE from 'three';
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function shaderMaterial(uniforms, vertexShader, fragmentShader, onInit) {
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const material = class
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const material = class extends THREE.ShaderMaterial {
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key = '';
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constructor(parameters = {}) {
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const entries = Object.entries(uniforms); // Create unforms and shaders
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@@ -20,7 +22,6 @@ function shaderMaterial(uniforms, vertexShader, fragmentShader, onInit) {
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fragmentShader
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}); // Create getter/setters
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this.key = '';
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entries.forEach(([name]) => Object.defineProperty(this, name, {
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get: () => this.uniforms[name].value,
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set: v => this.uniforms[name].value = v
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