@react-three/drei 9.31.0 → 9.31.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/index.js CHANGED
@@ -89,7 +89,7 @@ export { Cloud } from './core/Cloud.js';
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  export { Sparkles } from './core/Sparkles.js';
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  export { useMatcapTexture } from './core/useMatcapTexture.js';
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  export { useNormalTexture } from './core/useNormalTexture.js';
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- export { Point, Points, PointsBuffer } from './core/Points.js';
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+ export { Point, Points, PointsBuffer, PositionPoint } from './core/Points.js';
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  export { Instance, Instances, Merged } from './core/Instances.js';
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  export { Segment, SegmentObject, Segments } from './core/Segments.js';
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  export { Detailed } from './core/Detailed.js';
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("../core/shaderMaterial.cjs.js"),n=require("three-mesh-bvh");function i(e){if(e&&e.__esModule)return e;var r=Object.create(null);return e&&Object.keys(e).forEach((function(n){if("default"!==n){var i=Object.getOwnPropertyDescriptor(e,n);Object.defineProperty(r,n,i.get?i:{enumerable:!0,get:function(){return e[n]}})}})),r.default=e,Object.freeze(r)}var t=i(e);const o=r.shaderMaterial({envMap:null,bounces:3,ior:2.4,correctMips:!0,aberrationStrength:.01,fresnel:0,bvh:new n.MeshBVHUniformStruct,color:new t.Color("white"),resolution:new t.Vector2},"\n varying vec3 vWorldPosition; \n varying vec3 vNormal;\n varying mat4 projectionMatrixInv;\n varying mat4 viewMatrixInv;\n varying vec3 viewDirection;\n varying mat4 vInstanceMatrix;\n \n void main() { \n vec4 transformedNormal = vec4(normal, 0.0);\n vec4 transformedPosition = vec4(position, 1.0);\n #ifdef USE_INSTANCING\n vInstanceMatrix = instanceMatrix;\n transformedNormal = instanceMatrix * transformedNormal;\n transformedPosition = instanceMatrix * transformedPosition;\n #else\n vInstanceMatrix = mat4(1.0);\n #endif\n \n projectionMatrixInv = inverse(projectionMatrix);\n viewMatrixInv = inverse(viewMatrix);\n \n vWorldPosition = (modelMatrix * transformedPosition).xyz; \n vNormal = (viewMatrixInv * vec4(normalMatrix * transformedNormal.xyz, 0.0)).xyz;\n viewDirection = normalize(vWorldPosition - cameraPosition);\n gl_Position = projectionMatrix * viewMatrix * modelMatrix * transformedPosition;\n }",`\n #define ENVMAP_TYPE_CUBE_UV\n precision highp isampler2D;\n precision highp usampler2D;\n varying vec3 vWorldPosition;\n varying vec3 vNormal;\n \n #ifdef ENVMAP_TYPE_CUBEM\n uniform samplerCube envMap;\n #else\n uniform sampler2D envMap;\n #endif\n \n uniform float bounces;\n ${n.shaderStructs}\n ${n.shaderIntersectFunction}\n uniform BVH bvh;\n uniform float ior;\n uniform vec3 color;\n uniform bool correctMips;\n uniform vec2 resolution;\n uniform float fresnel;\n uniform mat4 modelMatrix;\n \n uniform float aberrationStrength;\n varying mat4 projectionMatrixInv;\n varying mat4 viewMatrixInv;\n varying vec3 viewDirection; \n varying mat4 vInstanceMatrix;\n \n float fresnelFunc(vec3 viewDirection, vec3 worldNormal) {\n return pow( 1.0 + dot( viewDirection, worldNormal), 10.0 );\n }\n \n vec3 totalInternalReflection(vec3 ro, vec3 rd, vec3 normal, float ior, mat4 modelMatrixInverse) {\n vec3 rayOrigin = ro;\n vec3 rayDirection = rd;\n rayDirection = refract(rayDirection, normal, 1.0 / ior);\n rayOrigin = vWorldPosition + rayDirection * 0.001;\n rayOrigin = (modelMatrixInverse * vec4(rayOrigin, 1.0)).xyz;\n rayDirection = normalize((modelMatrixInverse * vec4(rayDirection, 0.0)).xyz);\n for(float i = 0.0; i < bounces; i++) {\n uvec4 faceIndices = uvec4( 0u );\n vec3 faceNormal = vec3( 0.0, 0.0, 1.0 );\n vec3 barycoord = vec3( 0.0 );\n float side = 1.0;\n float dist = 0.0;\n bvhIntersectFirstHit( bvh, rayOrigin, rayDirection, faceIndices, faceNormal, barycoord, side, dist );\n vec3 hitPos = rayOrigin + rayDirection * max(dist - 0.001, 0.0); \n vec3 tempDir = refract(rayDirection, faceNormal, ior);\n if (length(tempDir) != 0.0) {\n rayDirection = tempDir;\n break;\n }\n rayDirection = reflect(rayDirection, faceNormal);\n rayOrigin = hitPos + rayDirection * 0.01;\n }\n rayDirection = normalize((modelMatrix * vec4(rayDirection, 0.0)).xyz);\n return rayDirection;\n }\n \n #include <common>\n #include <cube_uv_reflection_fragment>\n \n #ifdef ENVMAP_TYPE_CUBEM\n vec4 textureGradient(samplerCube envMap, vec3 rayDirection, vec3 directionCamPerfect) {\n return textureGrad(envMap, rayDirection, dFdx(correctMips ? directionCamPerfect: rayDirection), dFdy(correctMips ? directionCamPerfect: rayDirection));\n }\n #else\n vec4 textureGradient(sampler2D envMap, vec3 rayDirection, vec3 directionCamPerfect) {\n vec2 uvv = equirectUv( rayDirection );\n vec2 smoothUv = equirectUv( directionCamPerfect );\n return textureGrad(envMap, uvv, dFdx(correctMips ? smoothUv : uvv), dFdy(correctMips ? smoothUv : uvv));\n }\n #endif\n \n void main() {\n mat4 modelMatrixInverse = inverse(modelMatrix * vInstanceMatrix);\n vec2 uv = gl_FragCoord.xy / resolution;\n vec3 directionCamPerfect = (projectionMatrixInv * vec4(uv * 2.0 - 1.0, 0.0, 1.0)).xyz;\n directionCamPerfect = (viewMatrixInv * vec4(directionCamPerfect, 0.0)).xyz;\n directionCamPerfect = normalize(directionCamPerfect);\n vec3 normal = vNormal;\n vec3 rayOrigin = cameraPosition;\n vec3 rayDirection = normalize(vWorldPosition - cameraPosition);\n vec3 finalColor;\n #ifdef CHROMATIC_ABERRATIONS\n vec3 rayDirectionG = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior, 1.0), modelMatrixInverse);\n #ifdef FAST_CHROMA \n vec3 rayDirectionR = normalize(rayDirectionG + 1.0 * vec3(aberrationStrength / 2.0));\n vec3 rayDirectionB = normalize(rayDirectionG - 1.0 * vec3(aberrationStrength / 2.0));\n #else\n vec3 rayDirectionR = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior * (1.0 - aberrationStrength), 1.0), modelMatrixInverse);\n vec3 rayDirectionB = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior * (1.0 + aberrationStrength), 1.0), modelMatrixInverse);\n #endif\n float finalColorR = textureGradient(envMap, rayDirectionR, directionCamPerfect).r;\n float finalColorG = textureGradient(envMap, rayDirectionG, directionCamPerfect).g;\n float finalColorB = textureGradient(envMap, rayDirectionB, directionCamPerfect).b;\n finalColor = vec3(finalColorR, finalColorG, finalColorB) * color;\n #else\n rayDirection = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior, 1.0), modelMatrixInverse);\n finalColor = textureGradient(envMap, rayDirection, directionCamPerfect).rgb; \n finalColor *= color;\n #endif\n float nFresnel = fresnelFunc(viewDirection, normal) * fresnel;\n gl_FragColor = vec4(mix(finalColor, vec3(1.0), nFresnel), 1.0); \n #include <tonemapping_fragment>\n #include <encodings_fragment>\n }`);exports.MeshRefractionMaterial=o;
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+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var r=require("three"),e=require("../core/shaderMaterial.cjs.js"),n=require("three-mesh-bvh");function i(r){if(r&&r.__esModule)return r;var e=Object.create(null);return r&&Object.keys(r).forEach((function(n){if("default"!==n){var i=Object.getOwnPropertyDescriptor(r,n);Object.defineProperty(e,n,i.get?i:{enumerable:!0,get:function(){return r[n]}})}})),e.default=r,Object.freeze(e)}var o=i(r);const t=e.shaderMaterial({envMap:null,bounces:3,ior:2.4,correctMips:!0,aberrationStrength:.01,fresnel:0,bvh:new n.MeshBVHUniformStruct,color:new o.Color("white"),resolution:new o.Vector2},"\n #ifndef USE_COLOR\n uniform vec3 color;\n #endif\n varying vec3 vWorldPosition; \n varying vec3 vNormal;\n varying mat4 projectionMatrixInv;\n varying mat4 viewMatrixInv;\n varying vec3 viewDirection;\n varying mat4 vInstanceMatrix;\n varying vec3 vColor;\n \n void main() { \n vec4 transformedNormal = vec4(normal, 0.0);\n vec4 transformedPosition = vec4(position, 1.0);\n #ifdef USE_INSTANCING\n vInstanceMatrix = instanceMatrix;\n transformedNormal = instanceMatrix * transformedNormal;\n transformedPosition = instanceMatrix * transformedPosition;\n #else\n vInstanceMatrix = mat4(1.0);\n #endif\n\n vColor = color;\n #ifdef USE_INSTANCING_COLOR\n vColor *= instanceColor.rgb;\n #endif\n \n projectionMatrixInv = inverse(projectionMatrix);\n viewMatrixInv = inverse(viewMatrix);\n \n vWorldPosition = (modelMatrix * transformedPosition).xyz; \n vNormal = (viewMatrixInv * vec4(normalMatrix * transformedNormal.xyz, 0.0)).xyz;\n viewDirection = normalize(vWorldPosition - cameraPosition);\n gl_Position = projectionMatrix * viewMatrix * modelMatrix * transformedPosition;\n }",`\n #define ENVMAP_TYPE_CUBE_UV\n precision highp isampler2D;\n precision highp usampler2D;\n varying vec3 vWorldPosition;\n varying vec3 vNormal;\n \n #ifdef ENVMAP_TYPE_CUBEM\n uniform samplerCube envMap;\n #else\n uniform sampler2D envMap;\n #endif\n \n uniform float bounces;\n ${n.shaderStructs}\n ${n.shaderIntersectFunction}\n uniform BVH bvh;\n uniform float ior;\n uniform bool correctMips;\n uniform vec2 resolution;\n uniform float fresnel;\n uniform mat4 modelMatrix;\n \n uniform float aberrationStrength;\n varying mat4 projectionMatrixInv;\n varying mat4 viewMatrixInv;\n varying vec3 viewDirection; \n varying mat4 vInstanceMatrix;\n varying vec3 vColor;\n \n float fresnelFunc(vec3 viewDirection, vec3 worldNormal) {\n return pow( 1.0 + dot( viewDirection, worldNormal), 10.0 );\n }\n \n vec3 totalInternalReflection(vec3 ro, vec3 rd, vec3 normal, float ior, mat4 modelMatrixInverse) {\n vec3 rayOrigin = ro;\n vec3 rayDirection = rd;\n rayDirection = refract(rayDirection, normal, 1.0 / ior);\n rayOrigin = vWorldPosition + rayDirection * 0.001;\n rayOrigin = (modelMatrixInverse * vec4(rayOrigin, 1.0)).xyz;\n rayDirection = normalize((modelMatrixInverse * vec4(rayDirection, 0.0)).xyz);\n for(float i = 0.0; i < bounces; i++) {\n uvec4 faceIndices = uvec4( 0u );\n vec3 faceNormal = vec3( 0.0, 0.0, 1.0 );\n vec3 barycoord = vec3( 0.0 );\n float side = 1.0;\n float dist = 0.0;\n bvhIntersectFirstHit( bvh, rayOrigin, rayDirection, faceIndices, faceNormal, barycoord, side, dist );\n vec3 hitPos = rayOrigin + rayDirection * max(dist - 0.001, 0.0); \n vec3 tempDir = refract(rayDirection, faceNormal, ior);\n if (length(tempDir) != 0.0) {\n rayDirection = tempDir;\n break;\n }\n rayDirection = reflect(rayDirection, faceNormal);\n rayOrigin = hitPos + rayDirection * 0.01;\n }\n rayDirection = normalize((modelMatrix * vec4(rayDirection, 0.0)).xyz);\n return rayDirection;\n }\n \n #include <common>\n #include <cube_uv_reflection_fragment>\n \n #ifdef ENVMAP_TYPE_CUBEM\n vec4 textureGradient(samplerCube envMap, vec3 rayDirection, vec3 directionCamPerfect) {\n return textureGrad(envMap, rayDirection, dFdx(correctMips ? directionCamPerfect: rayDirection), dFdy(correctMips ? directionCamPerfect: rayDirection));\n }\n #else\n vec4 textureGradient(sampler2D envMap, vec3 rayDirection, vec3 directionCamPerfect) {\n vec2 uvv = equirectUv( rayDirection );\n vec2 smoothUv = equirectUv( directionCamPerfect );\n return textureGrad(envMap, uvv, dFdx(correctMips ? smoothUv : uvv), dFdy(correctMips ? smoothUv : uvv));\n }\n #endif\n \n void main() {\n mat4 modelMatrixInverse = inverse(modelMatrix * vInstanceMatrix);\n vec2 uv = gl_FragCoord.xy / resolution;\n vec3 directionCamPerfect = (projectionMatrixInv * vec4(uv * 2.0 - 1.0, 0.0, 1.0)).xyz;\n directionCamPerfect = (viewMatrixInv * vec4(directionCamPerfect, 0.0)).xyz;\n directionCamPerfect = normalize(directionCamPerfect);\n vec3 normal = vNormal;\n vec3 rayOrigin = cameraPosition;\n vec3 rayDirection = normalize(vWorldPosition - cameraPosition);\n vec3 finalColor;\n #ifdef CHROMATIC_ABERRATIONS\n vec3 rayDirectionG = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior, 1.0), modelMatrixInverse);\n #ifdef FAST_CHROMA \n vec3 rayDirectionR = normalize(rayDirectionG + 1.0 * vec3(aberrationStrength / 2.0));\n vec3 rayDirectionB = normalize(rayDirectionG - 1.0 * vec3(aberrationStrength / 2.0));\n #else\n vec3 rayDirectionR = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior * (1.0 - aberrationStrength), 1.0), modelMatrixInverse);\n vec3 rayDirectionB = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior * (1.0 + aberrationStrength), 1.0), modelMatrixInverse);\n #endif\n float finalColorR = textureGradient(envMap, rayDirectionR, directionCamPerfect).r;\n float finalColorG = textureGradient(envMap, rayDirectionG, directionCamPerfect).g;\n float finalColorB = textureGradient(envMap, rayDirectionB, directionCamPerfect).b;\n finalColor = vec3(finalColorR, finalColorG, finalColorB) * vColor;\n #else\n rayDirection = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior, 1.0), modelMatrixInverse);\n finalColor = textureGradient(envMap, rayDirection, directionCamPerfect).rgb; \n finalColor *= vColor;\n #endif\n float nFresnel = fresnelFunc(viewDirection, normal) * fresnel;\n gl_FragColor = vec4(mix(finalColor, vec3(1.0), nFresnel), 1.0); \n #include <tonemapping_fragment>\n #include <encodings_fragment>\n }`);exports.MeshRefractionMaterial=t;
@@ -16,12 +16,16 @@ const MeshRefractionMaterial = shaderMaterial({
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  },
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  /*glsl*/
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  `
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+ #ifndef USE_COLOR
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+ uniform vec3 color;
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+ #endif
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  varying vec3 vWorldPosition;
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  varying vec3 vNormal;
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  varying mat4 projectionMatrixInv;
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  varying mat4 viewMatrixInv;
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  varying vec3 viewDirection;
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  varying mat4 vInstanceMatrix;
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+ varying vec3 vColor;
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  void main() {
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  vec4 transformedNormal = vec4(normal, 0.0);
@@ -33,6 +37,11 @@ const MeshRefractionMaterial = shaderMaterial({
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  #else
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  vInstanceMatrix = mat4(1.0);
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  #endif
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+
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+ vColor = color;
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+ #ifdef USE_INSTANCING_COLOR
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+ vColor *= instanceColor.rgb;
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+ #endif
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  projectionMatrixInv = inverse(projectionMatrix);
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  viewMatrixInv = inverse(viewMatrix);
@@ -61,7 +70,6 @@ const MeshRefractionMaterial = shaderMaterial({
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  ${shaderIntersectFunction}
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  uniform BVH bvh;
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  uniform float ior;
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- uniform vec3 color;
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  uniform bool correctMips;
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  uniform vec2 resolution;
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  uniform float fresnel;
@@ -72,6 +80,7 @@ const MeshRefractionMaterial = shaderMaterial({
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  varying mat4 viewMatrixInv;
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  varying vec3 viewDirection;
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  varying mat4 vInstanceMatrix;
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+ varying vec3 vColor;
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  float fresnelFunc(vec3 viewDirection, vec3 worldNormal) {
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  return pow( 1.0 + dot( viewDirection, worldNormal), 10.0 );
@@ -141,11 +150,11 @@ const MeshRefractionMaterial = shaderMaterial({
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  float finalColorR = textureGradient(envMap, rayDirectionR, directionCamPerfect).r;
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  float finalColorG = textureGradient(envMap, rayDirectionG, directionCamPerfect).g;
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  float finalColorB = textureGradient(envMap, rayDirectionB, directionCamPerfect).b;
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- finalColor = vec3(finalColorR, finalColorG, finalColorB) * color;
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+ finalColor = vec3(finalColorR, finalColorG, finalColorB) * vColor;
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  #else
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  rayDirection = totalInternalReflection(rayOrigin, rayDirection, normal, max(ior, 1.0), modelMatrixInverse);
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  finalColor = textureGradient(envMap, rayDirection, directionCamPerfect).rgb;
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- finalColor *= color;
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+ finalColor *= vColor;
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  #endif
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  float nFresnel = fresnelFunc(viewDirection, normal) * fresnel;
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  gl_FragColor = vec4(mix(finalColor, vec3(1.0), nFresnel), 1.0);
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Billboard.cjs.js"),r=require("../core/QuadraticBezierLine.cjs.js"),s=require("../core/CubicBezierLine.cjs.js"),o=require("../core/CatmullRomLine.cjs.js"),t=require("../core/Line.cjs.js"),i=require("../core/PositionalAudio.cjs.js"),c=require("../core/Text.cjs.js"),u=require("../core/Text3D.cjs.js"),a=require("../core/Effects.cjs.js"),n=require("../core/GradientTexture.cjs.js"),j=require("../core/Image.cjs.js"),p=require("../core/Edges.cjs.js"),l=require("../core/Trail.cjs.js"),x=require("../core/Sampler.cjs.js"),q=require("../core/ComputedAttribute.cjs.js"),d=require("../core/Clone.cjs.js"),m=require("../core/MarchingCubes.cjs.js"),C=require("../core/Decal.cjs.js"),h=require("../core/OrthographicCamera.cjs.js"),M=require("../core/PerspectiveCamera.cjs.js"),S=require("../core/CubeCamera.cjs.js"),b=require("../core/DeviceOrientationControls.cjs.js"),P=require("../core/FlyControls.cjs.js"),B=require("../core/MapControls.cjs.js"),f=require("../core/OrbitControls.cjs.js"),T=require("../core/TrackballControls.cjs.js"),v=require("../core/ArcballControls.cjs.js"),g=require("../core/TransformControls.cjs.js"),A=require("../core/PointerLockControls.cjs.js"),L=require("../core/FirstPersonControls.cjs.js"),k=require("../core/pivotControls/index.cjs.js"),D=require("../core/GizmoHelper.cjs.js"),E=require("../core/GizmoViewcube.cjs.js"),R=require("../core/GizmoViewport.cjs.js"),w=require("../core/useCubeTexture.cjs.js"),F=require("../core/useFBX.cjs.js"),G=require("../core/useGLTF.cjs.js"),z=require("../core/useKTX2.cjs.js"),O=require("../core/useProgress.cjs.js"),I=require("../core/useTexture.cjs.js"),V=require("../core/useVideoTexture.cjs.js"),y=require("../core/Stats.cjs.js"),H=require("../core/useDepthBuffer.cjs.js"),Q=require("../core/useAspect.cjs.js"),X=require("../core/useCamera.cjs.js"),K=require("../core/useDetectGPU.cjs.js"),W=require("../core/useHelper.cjs.js"),N=require("../core/useBVH.cjs.js"),U=require("../core/useContextBridge.cjs.js"),_=require("../core/useAnimations.cjs.js"),J=require("../core/useFBO.cjs.js"),Y=require("../core/useIntersect.cjs.js"),Z=require("../core/useBoxProjectedEnv.cjs.js"),$=require("../core/BBAnchor.cjs.js"),ee=require("../core/CurveModifier.cjs.js"),re=require("../core/MeshDistortMaterial.cjs.js"),se=require("../core/MeshWobbleMaterial.cjs.js"),oe=require("../core/MeshReflectorMaterial.cjs.js"),te=require("../core/MeshRefractionMaterial.cjs.js"),ie=require("../core/PointMaterial.cjs.js"),ce=require("../core/shaderMaterial.cjs.js"),ue=require("../core/softShadows.cjs.js"),ae=require("../core/shapes.cjs.js"),ne=require("../core/RoundedBox.cjs.js"),je=require("../core/ScreenQuad.cjs.js"),pe=require("../core/Center.cjs.js"),le=require("../core/Bounds.cjs.js"),xe=require("../core/CameraShake.cjs.js"),qe=require("../core/Float.cjs.js"),de=require("../core/Stage.cjs.js"),me=require("../core/Backdrop.cjs.js"),Ce=require("../core/Shadow.cjs.js"),he=require("../core/ContactShadows.cjs.js"),Me=require("../core/AccumulativeShadows.cjs.js"),Se=require("../core/Reflector.cjs.js"),be=require("../core/SpotLight.cjs.js"),Pe=require("../core/Environment.cjs.js"),Be=require("../core/Lightformer.cjs.js"),fe=require("../core/Sky.cjs.js"),Te=require("../core/Stars.cjs.js"),ve=require("../core/Cloud.cjs.js"),ge=require("../core/Sparkles.cjs.js"),Ae=require("../core/useMatcapTexture.cjs.js"),Le=require("../core/useNormalTexture.cjs.js"),ke=require("../core/Points.cjs.js"),De=require("../core/Instances.cjs.js"),Ee=require("../core/Segments.cjs.js"),Re=require("../core/Detailed.cjs.js"),we=require("../core/Preload.cjs.js"),Fe=require("../core/BakeShadows.cjs.js"),Ge=require("../core/meshBounds.cjs.js"),ze=require("../core/AdaptiveDpr.cjs.js"),Oe=require("../core/AdaptiveEvents.cjs.js"),Ie=require("../core/PerformanceMonitor.cjs.js"),Ve=require("../core/RenderTexture.cjs.js"),ye=require("../core/Mask.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("../core/pivotControls/AxisArrow.cjs.js"),require("../web/Html.cjs.js"),require("react-dom/client"),require("../core/pivotControls/context.cjs.js"),require("../core/pivotControls/PlaneSlider.cjs.js"),require("../core/pivotControls/AxisRotator.cjs.js"),require("lodash.clamp"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("../helpers/Position.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.QuadraticBezierLine=r.QuadraticBezierLine,exports.CubicBezierLine=s.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=t.Line,exports.PositionalAudio=i.PositionalAudio,exports.Text=c.Text,exports.Text3D=u.Text3D,exports.Effects=a.Effects,exports.isWebGL2Available=a.isWebGL2Available,exports.GradientTexture=n.GradientTexture,exports.Image=j.Image,exports.Edges=p.Edges,exports.Trail=l.Trail,exports.useTrail=l.useTrail,exports.Sampler=x.Sampler,exports.useSurfaceSampler=x.useSurfaceSampler,exports.ComputedAttribute=q.ComputedAttribute,exports.Clone=d.Clone,exports.MarchingCube=m.MarchingCube,exports.MarchingCubes=m.MarchingCubes,exports.MarchingPlane=m.MarchingPlane,exports.Decal=C.Decal,exports.OrthographicCamera=h.OrthographicCamera,exports.PerspectiveCamera=M.PerspectiveCamera,exports.CubeCamera=S.CubeCamera,exports.DeviceOrientationControls=b.DeviceOrientationControls,exports.FlyControls=P.FlyControls,exports.MapControls=B.MapControls,exports.OrbitControls=f.OrbitControls,exports.TrackballControls=T.TrackballControls,exports.ArcballControls=v.ArcballControls,exports.TransformControls=g.TransformControls,exports.PointerLockControls=A.PointerLockControls,exports.FirstPersonControls=L.FirstPersonControls,exports.PivotControls=k.PivotControls,exports.calculateScaleFactor=k.calculateScaleFactor,exports.GizmoHelper=D.GizmoHelper,exports.useGizmoContext=D.useGizmoContext,exports.GizmoViewcube=E.GizmoViewcube,exports.GizmoViewport=R.GizmoViewport,exports.useCubeTexture=w.useCubeTexture,exports.useFBX=F.useFBX,exports.useGLTF=G.useGLTF,exports.useKTX2=z.useKTX2,exports.useProgress=O.useProgress,exports.IsObject=I.IsObject,exports.useTexture=I.useTexture,exports.useVideoTexture=V.useVideoTexture,exports.Stats=y.Stats,exports.useDepthBuffer=H.useDepthBuffer,exports.useAspect=Q.useAspect,exports.useCamera=X.useCamera,exports.useDetectGPU=K.useDetectGPU,exports.useHelper=W.useHelper,exports.useBVH=N.useBVH,exports.useContextBridge=U.useContextBridge,exports.useAnimations=_.useAnimations,exports.useFBO=J.useFBO,exports.useIntersect=Y.useIntersect,exports.useBoxProjectedEnv=Z.useBoxProjectedEnv,exports.BBAnchor=$.BBAnchor,exports.CurveModifier=ee.CurveModifier,exports.MeshDistortMaterial=re.MeshDistortMaterial,exports.MeshWobbleMaterial=se.MeshWobbleMaterial,exports.MeshReflectorMaterial=oe.MeshReflectorMaterial,exports.MeshRefractionMaterial=te.MeshRefractionMaterial,exports.PointMaterial=ie.PointMaterial,exports.PointMaterialImpl=ie.PointMaterialImpl,exports.shaderMaterial=ce.shaderMaterial,exports.softShadows=ue.softShadows,exports.Box=ae.Box,exports.Capsule=ae.Capsule,exports.Circle=ae.Circle,exports.Cone=ae.Cone,exports.Cylinder=ae.Cylinder,exports.Dodecahedron=ae.Dodecahedron,exports.Extrude=ae.Extrude,exports.Icosahedron=ae.Icosahedron,exports.Lathe=ae.Lathe,exports.Octahedron=ae.Octahedron,exports.Plane=ae.Plane,exports.Polyhedron=ae.Polyhedron,exports.Ring=ae.Ring,exports.Sphere=ae.Sphere,exports.Tetrahedron=ae.Tetrahedron,exports.Torus=ae.Torus,exports.TorusKnot=ae.TorusKnot,exports.Tube=ae.Tube,exports.RoundedBox=ne.RoundedBox,exports.ScreenQuad=je.ScreenQuad,exports.Center=pe.Center,exports.Bounds=le.Bounds,exports.useBounds=le.useBounds,exports.CameraShake=xe.CameraShake,exports.Float=qe.Float,exports.Stage=de.Stage,exports.Backdrop=me.Backdrop,exports.Shadow=Ce.Shadow,exports.ContactShadows=he.ContactShadows,exports.AccumulativeShadows=Me.AccumulativeShadows,exports.RandomizedLight=Me.RandomizedLight,exports.accumulativeContext=Me.accumulativeContext,exports.Reflector=Se.Reflector,exports.SpotLight=be.SpotLight,exports.Environment=Pe.Environment,exports.EnvironmentCube=Pe.EnvironmentCube,exports.EnvironmentMap=Pe.EnvironmentMap,exports.EnvironmentPortal=Pe.EnvironmentPortal,exports.useEnvironment=Pe.useEnvironment,exports.Lightformer=Be.Lightformer,exports.Sky=fe.Sky,exports.calcPosFromAngles=fe.calcPosFromAngles,exports.Stars=Te.Stars,exports.Cloud=ve.Cloud,exports.Sparkles=ge.Sparkles,exports.useMatcapTexture=Ae.useMatcapTexture,exports.useNormalTexture=Le.useNormalTexture,exports.Point=ke.Point,exports.Points=ke.Points,exports.PointsBuffer=ke.PointsBuffer,exports.Instance=De.Instance,exports.Instances=De.Instances,exports.Merged=De.Merged,exports.Segment=Ee.Segment,exports.SegmentObject=Ee.SegmentObject,exports.Segments=Ee.Segments,exports.Detailed=Re.Detailed,exports.Preload=we.Preload,exports.BakeShadows=Fe.BakeShadows,exports.meshBounds=Ge.meshBounds,exports.AdaptiveDpr=ze.AdaptiveDpr,exports.AdaptiveEvents=Oe.AdaptiveEvents,exports.PerformanceMonitor=Ie.PerformanceMonitor,exports.usePerformanceMonitor=Ie.usePerformanceMonitor,exports.RenderTexture=Ve.RenderTexture,exports.Mask=ye.Mask,exports.useMask=ye.useMask;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Billboard.cjs.js"),r=require("../core/QuadraticBezierLine.cjs.js"),s=require("../core/CubicBezierLine.cjs.js"),o=require("../core/CatmullRomLine.cjs.js"),t=require("../core/Line.cjs.js"),i=require("../core/PositionalAudio.cjs.js"),c=require("../core/Text.cjs.js"),u=require("../core/Text3D.cjs.js"),a=require("../core/Effects.cjs.js"),n=require("../core/GradientTexture.cjs.js"),j=require("../core/Image.cjs.js"),p=require("../core/Edges.cjs.js"),l=require("../core/Trail.cjs.js"),x=require("../core/Sampler.cjs.js"),q=require("../core/ComputedAttribute.cjs.js"),d=require("../core/Clone.cjs.js"),m=require("../core/MarchingCubes.cjs.js"),C=require("../core/Decal.cjs.js"),h=require("../core/OrthographicCamera.cjs.js"),M=require("../core/PerspectiveCamera.cjs.js"),P=require("../core/CubeCamera.cjs.js"),S=require("../core/DeviceOrientationControls.cjs.js"),b=require("../core/FlyControls.cjs.js"),B=require("../core/MapControls.cjs.js"),f=require("../core/OrbitControls.cjs.js"),T=require("../core/TrackballControls.cjs.js"),v=require("../core/ArcballControls.cjs.js"),g=require("../core/TransformControls.cjs.js"),A=require("../core/PointerLockControls.cjs.js"),L=require("../core/FirstPersonControls.cjs.js"),k=require("../core/pivotControls/index.cjs.js"),D=require("../core/GizmoHelper.cjs.js"),E=require("../core/GizmoViewcube.cjs.js"),R=require("../core/GizmoViewport.cjs.js"),w=require("../core/useCubeTexture.cjs.js"),F=require("../core/useFBX.cjs.js"),G=require("../core/useGLTF.cjs.js"),z=require("../core/useKTX2.cjs.js"),O=require("../core/useProgress.cjs.js"),I=require("../core/useTexture.cjs.js"),V=require("../core/useVideoTexture.cjs.js"),y=require("../core/Stats.cjs.js"),H=require("../core/useDepthBuffer.cjs.js"),Q=require("../core/useAspect.cjs.js"),X=require("../core/useCamera.cjs.js"),K=require("../core/useDetectGPU.cjs.js"),W=require("../core/useHelper.cjs.js"),N=require("../core/useBVH.cjs.js"),U=require("../core/useContextBridge.cjs.js"),_=require("../core/useAnimations.cjs.js"),J=require("../core/useFBO.cjs.js"),Y=require("../core/useIntersect.cjs.js"),Z=require("../core/useBoxProjectedEnv.cjs.js"),$=require("../core/BBAnchor.cjs.js"),ee=require("../core/CurveModifier.cjs.js"),re=require("../core/MeshDistortMaterial.cjs.js"),se=require("../core/MeshWobbleMaterial.cjs.js"),oe=require("../core/MeshReflectorMaterial.cjs.js"),te=require("../core/MeshRefractionMaterial.cjs.js"),ie=require("../core/PointMaterial.cjs.js"),ce=require("../core/shaderMaterial.cjs.js"),ue=require("../core/softShadows.cjs.js"),ae=require("../core/shapes.cjs.js"),ne=require("../core/RoundedBox.cjs.js"),je=require("../core/ScreenQuad.cjs.js"),pe=require("../core/Center.cjs.js"),le=require("../core/Bounds.cjs.js"),xe=require("../core/CameraShake.cjs.js"),qe=require("../core/Float.cjs.js"),de=require("../core/Stage.cjs.js"),me=require("../core/Backdrop.cjs.js"),Ce=require("../core/Shadow.cjs.js"),he=require("../core/ContactShadows.cjs.js"),Me=require("../core/AccumulativeShadows.cjs.js"),Pe=require("../core/Reflector.cjs.js"),Se=require("../core/SpotLight.cjs.js"),be=require("../core/Environment.cjs.js"),Be=require("../core/Lightformer.cjs.js"),fe=require("../core/Sky.cjs.js"),Te=require("../core/Stars.cjs.js"),ve=require("../core/Cloud.cjs.js"),ge=require("../core/Sparkles.cjs.js"),Ae=require("../core/useMatcapTexture.cjs.js"),Le=require("../core/useNormalTexture.cjs.js"),ke=require("../core/Points.cjs.js"),De=require("../core/Instances.cjs.js"),Ee=require("../core/Segments.cjs.js"),Re=require("../core/Detailed.cjs.js"),we=require("../core/Preload.cjs.js"),Fe=require("../core/BakeShadows.cjs.js"),Ge=require("../core/meshBounds.cjs.js"),ze=require("../core/AdaptiveDpr.cjs.js"),Oe=require("../core/AdaptiveEvents.cjs.js"),Ie=require("../core/PerformanceMonitor.cjs.js"),Ve=require("../core/RenderTexture.cjs.js"),ye=require("../core/Mask.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("../core/pivotControls/AxisArrow.cjs.js"),require("../web/Html.cjs.js"),require("react-dom/client"),require("../core/pivotControls/context.cjs.js"),require("../core/pivotControls/PlaneSlider.cjs.js"),require("../core/pivotControls/AxisRotator.cjs.js"),require("lodash.clamp"),require("zustand"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.QuadraticBezierLine=r.QuadraticBezierLine,exports.CubicBezierLine=s.CubicBezierLine,exports.CatmullRomLine=o.CatmullRomLine,exports.Line=t.Line,exports.PositionalAudio=i.PositionalAudio,exports.Text=c.Text,exports.Text3D=u.Text3D,exports.Effects=a.Effects,exports.isWebGL2Available=a.isWebGL2Available,exports.GradientTexture=n.GradientTexture,exports.Image=j.Image,exports.Edges=p.Edges,exports.Trail=l.Trail,exports.useTrail=l.useTrail,exports.Sampler=x.Sampler,exports.useSurfaceSampler=x.useSurfaceSampler,exports.ComputedAttribute=q.ComputedAttribute,exports.Clone=d.Clone,exports.MarchingCube=m.MarchingCube,exports.MarchingCubes=m.MarchingCubes,exports.MarchingPlane=m.MarchingPlane,exports.Decal=C.Decal,exports.OrthographicCamera=h.OrthographicCamera,exports.PerspectiveCamera=M.PerspectiveCamera,exports.CubeCamera=P.CubeCamera,exports.DeviceOrientationControls=S.DeviceOrientationControls,exports.FlyControls=b.FlyControls,exports.MapControls=B.MapControls,exports.OrbitControls=f.OrbitControls,exports.TrackballControls=T.TrackballControls,exports.ArcballControls=v.ArcballControls,exports.TransformControls=g.TransformControls,exports.PointerLockControls=A.PointerLockControls,exports.FirstPersonControls=L.FirstPersonControls,exports.PivotControls=k.PivotControls,exports.calculateScaleFactor=k.calculateScaleFactor,exports.GizmoHelper=D.GizmoHelper,exports.useGizmoContext=D.useGizmoContext,exports.GizmoViewcube=E.GizmoViewcube,exports.GizmoViewport=R.GizmoViewport,exports.useCubeTexture=w.useCubeTexture,exports.useFBX=F.useFBX,exports.useGLTF=G.useGLTF,exports.useKTX2=z.useKTX2,exports.useProgress=O.useProgress,exports.IsObject=I.IsObject,exports.useTexture=I.useTexture,exports.useVideoTexture=V.useVideoTexture,exports.Stats=y.Stats,exports.useDepthBuffer=H.useDepthBuffer,exports.useAspect=Q.useAspect,exports.useCamera=X.useCamera,exports.useDetectGPU=K.useDetectGPU,exports.useHelper=W.useHelper,exports.useBVH=N.useBVH,exports.useContextBridge=U.useContextBridge,exports.useAnimations=_.useAnimations,exports.useFBO=J.useFBO,exports.useIntersect=Y.useIntersect,exports.useBoxProjectedEnv=Z.useBoxProjectedEnv,exports.BBAnchor=$.BBAnchor,exports.CurveModifier=ee.CurveModifier,exports.MeshDistortMaterial=re.MeshDistortMaterial,exports.MeshWobbleMaterial=se.MeshWobbleMaterial,exports.MeshReflectorMaterial=oe.MeshReflectorMaterial,exports.MeshRefractionMaterial=te.MeshRefractionMaterial,exports.PointMaterial=ie.PointMaterial,exports.PointMaterialImpl=ie.PointMaterialImpl,exports.shaderMaterial=ce.shaderMaterial,exports.softShadows=ue.softShadows,exports.Box=ae.Box,exports.Capsule=ae.Capsule,exports.Circle=ae.Circle,exports.Cone=ae.Cone,exports.Cylinder=ae.Cylinder,exports.Dodecahedron=ae.Dodecahedron,exports.Extrude=ae.Extrude,exports.Icosahedron=ae.Icosahedron,exports.Lathe=ae.Lathe,exports.Octahedron=ae.Octahedron,exports.Plane=ae.Plane,exports.Polyhedron=ae.Polyhedron,exports.Ring=ae.Ring,exports.Sphere=ae.Sphere,exports.Tetrahedron=ae.Tetrahedron,exports.Torus=ae.Torus,exports.TorusKnot=ae.TorusKnot,exports.Tube=ae.Tube,exports.RoundedBox=ne.RoundedBox,exports.ScreenQuad=je.ScreenQuad,exports.Center=pe.Center,exports.Bounds=le.Bounds,exports.useBounds=le.useBounds,exports.CameraShake=xe.CameraShake,exports.Float=qe.Float,exports.Stage=de.Stage,exports.Backdrop=me.Backdrop,exports.Shadow=Ce.Shadow,exports.ContactShadows=he.ContactShadows,exports.AccumulativeShadows=Me.AccumulativeShadows,exports.RandomizedLight=Me.RandomizedLight,exports.accumulativeContext=Me.accumulativeContext,exports.Reflector=Pe.Reflector,exports.SpotLight=Se.SpotLight,exports.Environment=be.Environment,exports.EnvironmentCube=be.EnvironmentCube,exports.EnvironmentMap=be.EnvironmentMap,exports.EnvironmentPortal=be.EnvironmentPortal,exports.useEnvironment=be.useEnvironment,exports.Lightformer=Be.Lightformer,exports.Sky=fe.Sky,exports.calcPosFromAngles=fe.calcPosFromAngles,exports.Stars=Te.Stars,exports.Cloud=ve.Cloud,exports.Sparkles=ge.Sparkles,exports.useMatcapTexture=Ae.useMatcapTexture,exports.useNormalTexture=Le.useNormalTexture,exports.Point=ke.Point,exports.Points=ke.Points,exports.PointsBuffer=ke.PointsBuffer,exports.PositionPoint=ke.PositionPoint,exports.Instance=De.Instance,exports.Instances=De.Instances,exports.Merged=De.Merged,exports.Segment=Ee.Segment,exports.SegmentObject=Ee.SegmentObject,exports.Segments=Ee.Segments,exports.Detailed=Re.Detailed,exports.Preload=we.Preload,exports.BakeShadows=Fe.BakeShadows,exports.meshBounds=Ge.meshBounds,exports.AdaptiveDpr=ze.AdaptiveDpr,exports.AdaptiveEvents=Oe.AdaptiveEvents,exports.PerformanceMonitor=Ie.PerformanceMonitor,exports.usePerformanceMonitor=Ie.usePerformanceMonitor,exports.RenderTexture=Ve.RenderTexture,exports.Mask=ye.Mask,exports.useMask=ye.useMask;
package/native/index.js CHANGED
@@ -82,7 +82,7 @@ export { Cloud } from '../core/Cloud.js';
82
82
  export { Sparkles } from '../core/Sparkles.js';
83
83
  export { useMatcapTexture } from '../core/useMatcapTexture.js';
84
84
  export { useNormalTexture } from '../core/useNormalTexture.js';
85
- export { Point, Points, PointsBuffer } from '../core/Points.js';
85
+ export { Point, Points, PointsBuffer, PositionPoint } from '../core/Points.js';
86
86
  export { Instance, Instances, Merged } from '../core/Instances.js';
87
87
  export { Segment, SegmentObject, Segments } from '../core/Segments.js';
88
88
  export { Detailed } from '../core/Detailed.js';
@@ -123,5 +123,4 @@ import '../materials/MeshReflectorMaterial.js';
123
123
  import '../materials/MeshRefractionMaterial.js';
124
124
  import '../helpers/environment-assets.js';
125
125
  import '../materials/SpotLightMaterial.js';
126
- import '../helpers/Position.js';
127
126
  import 'react-composer';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@react-three/drei",
3
- "version": "9.31.0",
3
+ "version": "9.31.2",
4
4
  "private": false,
5
5
  "description": "useful add-ons for react-three-fiber",
6
6
  "keywords": [
package/web/index.cjs.js CHANGED
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Html.cjs.js"),r=require("./CycleRaycast.cjs.js"),s=require("./useCursor.cjs.js"),o=require("./Loader.cjs.js"),t=require("./ScrollControls.cjs.js"),i=require("./PresentationControls.cjs.js"),c=require("./Select.cjs.js"),u=require("./View.cjs.js"),a=require("../core/Billboard.cjs.js"),n=require("../core/QuadraticBezierLine.cjs.js"),j=require("../core/CubicBezierLine.cjs.js"),l=require("../core/CatmullRomLine.cjs.js"),p=require("../core/Line.cjs.js"),x=require("../core/PositionalAudio.cjs.js"),q=require("../core/Text.cjs.js"),d=require("../core/Text3D.cjs.js"),C=require("../core/Effects.cjs.js"),m=require("../core/GradientTexture.cjs.js"),h=require("../core/Image.cjs.js"),S=require("../core/Edges.cjs.js"),M=require("../core/Trail.cjs.js"),P=require("../core/Sampler.cjs.js"),b=require("../core/ComputedAttribute.cjs.js"),B=require("../core/Clone.cjs.js"),f=require("../core/MarchingCubes.cjs.js"),T=require("../core/Decal.cjs.js"),g=require("../core/OrthographicCamera.cjs.js"),v=require("../core/PerspectiveCamera.cjs.js"),A=require("../core/CubeCamera.cjs.js"),L=require("../core/DeviceOrientationControls.cjs.js"),k=require("../core/FlyControls.cjs.js"),R=require("../core/MapControls.cjs.js"),w=require("../core/OrbitControls.cjs.js"),D=require("../core/TrackballControls.cjs.js"),E=require("../core/ArcballControls.cjs.js"),F=require("../core/TransformControls.cjs.js"),G=require("../core/PointerLockControls.cjs.js"),z=require("../core/FirstPersonControls.cjs.js"),O=require("../core/pivotControls/index.cjs.js"),y=require("../core/GizmoHelper.cjs.js"),I=require("../core/GizmoViewcube.cjs.js"),V=require("../core/GizmoViewport.cjs.js"),H=require("../core/useCubeTexture.cjs.js"),Q=require("../core/useFBX.cjs.js"),X=require("../core/useGLTF.cjs.js"),K=require("../core/useKTX2.cjs.js"),W=require("../core/useProgress.cjs.js"),N=require("../core/useTexture.cjs.js"),U=require("../core/useVideoTexture.cjs.js"),_=require("../core/Stats.cjs.js"),J=require("../core/useDepthBuffer.cjs.js"),Y=require("../core/useAspect.cjs.js"),Z=require("../core/useCamera.cjs.js"),$=require("../core/useDetectGPU.cjs.js"),ee=require("../core/useHelper.cjs.js"),re=require("../core/useBVH.cjs.js"),se=require("../core/useContextBridge.cjs.js"),oe=require("../core/useAnimations.cjs.js"),te=require("../core/useFBO.cjs.js"),ie=require("../core/useIntersect.cjs.js"),ce=require("../core/useBoxProjectedEnv.cjs.js"),ue=require("../core/BBAnchor.cjs.js"),ae=require("../core/CurveModifier.cjs.js"),ne=require("../core/MeshDistortMaterial.cjs.js"),je=require("../core/MeshWobbleMaterial.cjs.js"),le=require("../core/MeshReflectorMaterial.cjs.js"),pe=require("../core/MeshRefractionMaterial.cjs.js"),xe=require("../core/PointMaterial.cjs.js"),qe=require("../core/shaderMaterial.cjs.js"),de=require("../core/softShadows.cjs.js"),Ce=require("../core/shapes.cjs.js"),me=require("../core/RoundedBox.cjs.js"),he=require("../core/ScreenQuad.cjs.js"),Se=require("../core/Center.cjs.js"),Me=require("../core/Bounds.cjs.js"),Pe=require("../core/CameraShake.cjs.js"),be=require("../core/Float.cjs.js"),Be=require("../core/Stage.cjs.js"),fe=require("../core/Backdrop.cjs.js"),Te=require("../core/Shadow.cjs.js"),ge=require("../core/ContactShadows.cjs.js"),ve=require("../core/AccumulativeShadows.cjs.js"),Ae=require("../core/Reflector.cjs.js"),Le=require("../core/SpotLight.cjs.js"),ke=require("../core/Environment.cjs.js"),Re=require("../core/Lightformer.cjs.js"),we=require("../core/Sky.cjs.js"),De=require("../core/Stars.cjs.js"),Ee=require("../core/Cloud.cjs.js"),Fe=require("../core/Sparkles.cjs.js"),Ge=require("../core/useMatcapTexture.cjs.js"),ze=require("../core/useNormalTexture.cjs.js"),Oe=require("../core/Points.cjs.js"),ye=require("../core/Instances.cjs.js"),Ie=require("../core/Segments.cjs.js"),Ve=require("../core/Detailed.cjs.js"),He=require("../core/Preload.cjs.js"),Qe=require("../core/BakeShadows.cjs.js"),Xe=require("../core/meshBounds.cjs.js"),Ke=require("../core/AdaptiveDpr.cjs.js"),We=require("../core/AdaptiveEvents.cjs.js"),Ne=require("../core/PerformanceMonitor.cjs.js"),Ue=require("../core/RenderTexture.cjs.js"),_e=require("../core/Mask.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("react-dom/client"),require("three"),require("@react-three/fiber"),require("zustand"),require("react-merge-refs"),require("@react-spring/three"),require("@use-gesture/react"),require("three-stdlib"),require("zustand/shallow"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("../core/pivotControls/AxisArrow.cjs.js"),require("../core/pivotControls/context.cjs.js"),require("../core/pivotControls/PlaneSlider.cjs.js"),require("../core/pivotControls/AxisRotator.cjs.js"),require("lodash.clamp"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("../helpers/Position.cjs.js"),require("react-composer"),exports.Html=e.Html,exports.CycleRaycast=r.CycleRaycast,exports.useCursor=s.useCursor,exports.Loader=o.Loader,exports.Scroll=t.Scroll,exports.ScrollControls=t.ScrollControls,exports.useScroll=t.useScroll,exports.PresentationControls=i.PresentationControls,exports.Select=c.Select,exports.useSelect=c.useSelect,exports.View=u.View,exports.Billboard=a.Billboard,exports.QuadraticBezierLine=n.QuadraticBezierLine,exports.CubicBezierLine=j.CubicBezierLine,exports.CatmullRomLine=l.CatmullRomLine,exports.Line=p.Line,exports.PositionalAudio=x.PositionalAudio,exports.Text=q.Text,exports.Text3D=d.Text3D,exports.Effects=C.Effects,exports.isWebGL2Available=C.isWebGL2Available,exports.GradientTexture=m.GradientTexture,exports.Image=h.Image,exports.Edges=S.Edges,exports.Trail=M.Trail,exports.useTrail=M.useTrail,exports.Sampler=P.Sampler,exports.useSurfaceSampler=P.useSurfaceSampler,exports.ComputedAttribute=b.ComputedAttribute,exports.Clone=B.Clone,exports.MarchingCube=f.MarchingCube,exports.MarchingCubes=f.MarchingCubes,exports.MarchingPlane=f.MarchingPlane,exports.Decal=T.Decal,exports.OrthographicCamera=g.OrthographicCamera,exports.PerspectiveCamera=v.PerspectiveCamera,exports.CubeCamera=A.CubeCamera,exports.DeviceOrientationControls=L.DeviceOrientationControls,exports.FlyControls=k.FlyControls,exports.MapControls=R.MapControls,exports.OrbitControls=w.OrbitControls,exports.TrackballControls=D.TrackballControls,exports.ArcballControls=E.ArcballControls,exports.TransformControls=F.TransformControls,exports.PointerLockControls=G.PointerLockControls,exports.FirstPersonControls=z.FirstPersonControls,exports.PivotControls=O.PivotControls,exports.calculateScaleFactor=O.calculateScaleFactor,exports.GizmoHelper=y.GizmoHelper,exports.useGizmoContext=y.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=V.GizmoViewport,exports.useCubeTexture=H.useCubeTexture,exports.useFBX=Q.useFBX,exports.useGLTF=X.useGLTF,exports.useKTX2=K.useKTX2,exports.useProgress=W.useProgress,exports.IsObject=N.IsObject,exports.useTexture=N.useTexture,exports.useVideoTexture=U.useVideoTexture,exports.Stats=_.Stats,exports.useDepthBuffer=J.useDepthBuffer,exports.useAspect=Y.useAspect,exports.useCamera=Z.useCamera,exports.useDetectGPU=$.useDetectGPU,exports.useHelper=ee.useHelper,exports.useBVH=re.useBVH,exports.useContextBridge=se.useContextBridge,exports.useAnimations=oe.useAnimations,exports.useFBO=te.useFBO,exports.useIntersect=ie.useIntersect,exports.useBoxProjectedEnv=ce.useBoxProjectedEnv,exports.BBAnchor=ue.BBAnchor,exports.CurveModifier=ae.CurveModifier,exports.MeshDistortMaterial=ne.MeshDistortMaterial,exports.MeshWobbleMaterial=je.MeshWobbleMaterial,exports.MeshReflectorMaterial=le.MeshReflectorMaterial,exports.MeshRefractionMaterial=pe.MeshRefractionMaterial,exports.PointMaterial=xe.PointMaterial,exports.PointMaterialImpl=xe.PointMaterialImpl,exports.shaderMaterial=qe.shaderMaterial,exports.softShadows=de.softShadows,exports.Box=Ce.Box,exports.Capsule=Ce.Capsule,exports.Circle=Ce.Circle,exports.Cone=Ce.Cone,exports.Cylinder=Ce.Cylinder,exports.Dodecahedron=Ce.Dodecahedron,exports.Extrude=Ce.Extrude,exports.Icosahedron=Ce.Icosahedron,exports.Lathe=Ce.Lathe,exports.Octahedron=Ce.Octahedron,exports.Plane=Ce.Plane,exports.Polyhedron=Ce.Polyhedron,exports.Ring=Ce.Ring,exports.Sphere=Ce.Sphere,exports.Tetrahedron=Ce.Tetrahedron,exports.Torus=Ce.Torus,exports.TorusKnot=Ce.TorusKnot,exports.Tube=Ce.Tube,exports.RoundedBox=me.RoundedBox,exports.ScreenQuad=he.ScreenQuad,exports.Center=Se.Center,exports.Bounds=Me.Bounds,exports.useBounds=Me.useBounds,exports.CameraShake=Pe.CameraShake,exports.Float=be.Float,exports.Stage=Be.Stage,exports.Backdrop=fe.Backdrop,exports.Shadow=Te.Shadow,exports.ContactShadows=ge.ContactShadows,exports.AccumulativeShadows=ve.AccumulativeShadows,exports.RandomizedLight=ve.RandomizedLight,exports.accumulativeContext=ve.accumulativeContext,exports.Reflector=Ae.Reflector,exports.SpotLight=Le.SpotLight,exports.Environment=ke.Environment,exports.EnvironmentCube=ke.EnvironmentCube,exports.EnvironmentMap=ke.EnvironmentMap,exports.EnvironmentPortal=ke.EnvironmentPortal,exports.useEnvironment=ke.useEnvironment,exports.Lightformer=Re.Lightformer,exports.Sky=we.Sky,exports.calcPosFromAngles=we.calcPosFromAngles,exports.Stars=De.Stars,exports.Cloud=Ee.Cloud,exports.Sparkles=Fe.Sparkles,exports.useMatcapTexture=Ge.useMatcapTexture,exports.useNormalTexture=ze.useNormalTexture,exports.Point=Oe.Point,exports.Points=Oe.Points,exports.PointsBuffer=Oe.PointsBuffer,exports.Instance=ye.Instance,exports.Instances=ye.Instances,exports.Merged=ye.Merged,exports.Segment=Ie.Segment,exports.SegmentObject=Ie.SegmentObject,exports.Segments=Ie.Segments,exports.Detailed=Ve.Detailed,exports.Preload=He.Preload,exports.BakeShadows=Qe.BakeShadows,exports.meshBounds=Xe.meshBounds,exports.AdaptiveDpr=Ke.AdaptiveDpr,exports.AdaptiveEvents=We.AdaptiveEvents,exports.PerformanceMonitor=Ne.PerformanceMonitor,exports.usePerformanceMonitor=Ne.usePerformanceMonitor,exports.RenderTexture=Ue.RenderTexture,exports.Mask=_e.Mask,exports.useMask=_e.useMask;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Html.cjs.js"),r=require("./CycleRaycast.cjs.js"),s=require("./useCursor.cjs.js"),o=require("./Loader.cjs.js"),t=require("./ScrollControls.cjs.js"),i=require("./PresentationControls.cjs.js"),c=require("./Select.cjs.js"),u=require("./View.cjs.js"),a=require("../core/Billboard.cjs.js"),n=require("../core/QuadraticBezierLine.cjs.js"),j=require("../core/CubicBezierLine.cjs.js"),l=require("../core/CatmullRomLine.cjs.js"),p=require("../core/Line.cjs.js"),x=require("../core/PositionalAudio.cjs.js"),q=require("../core/Text.cjs.js"),d=require("../core/Text3D.cjs.js"),C=require("../core/Effects.cjs.js"),m=require("../core/GradientTexture.cjs.js"),h=require("../core/Image.cjs.js"),S=require("../core/Edges.cjs.js"),M=require("../core/Trail.cjs.js"),P=require("../core/Sampler.cjs.js"),b=require("../core/ComputedAttribute.cjs.js"),B=require("../core/Clone.cjs.js"),f=require("../core/MarchingCubes.cjs.js"),T=require("../core/Decal.cjs.js"),g=require("../core/OrthographicCamera.cjs.js"),v=require("../core/PerspectiveCamera.cjs.js"),A=require("../core/CubeCamera.cjs.js"),L=require("../core/DeviceOrientationControls.cjs.js"),k=require("../core/FlyControls.cjs.js"),R=require("../core/MapControls.cjs.js"),w=require("../core/OrbitControls.cjs.js"),D=require("../core/TrackballControls.cjs.js"),E=require("../core/ArcballControls.cjs.js"),F=require("../core/TransformControls.cjs.js"),G=require("../core/PointerLockControls.cjs.js"),z=require("../core/FirstPersonControls.cjs.js"),O=require("../core/pivotControls/index.cjs.js"),y=require("../core/GizmoHelper.cjs.js"),I=require("../core/GizmoViewcube.cjs.js"),V=require("../core/GizmoViewport.cjs.js"),H=require("../core/useCubeTexture.cjs.js"),Q=require("../core/useFBX.cjs.js"),X=require("../core/useGLTF.cjs.js"),K=require("../core/useKTX2.cjs.js"),W=require("../core/useProgress.cjs.js"),N=require("../core/useTexture.cjs.js"),U=require("../core/useVideoTexture.cjs.js"),_=require("../core/Stats.cjs.js"),J=require("../core/useDepthBuffer.cjs.js"),Y=require("../core/useAspect.cjs.js"),Z=require("../core/useCamera.cjs.js"),$=require("../core/useDetectGPU.cjs.js"),ee=require("../core/useHelper.cjs.js"),re=require("../core/useBVH.cjs.js"),se=require("../core/useContextBridge.cjs.js"),oe=require("../core/useAnimations.cjs.js"),te=require("../core/useFBO.cjs.js"),ie=require("../core/useIntersect.cjs.js"),ce=require("../core/useBoxProjectedEnv.cjs.js"),ue=require("../core/BBAnchor.cjs.js"),ae=require("../core/CurveModifier.cjs.js"),ne=require("../core/MeshDistortMaterial.cjs.js"),je=require("../core/MeshWobbleMaterial.cjs.js"),le=require("../core/MeshReflectorMaterial.cjs.js"),pe=require("../core/MeshRefractionMaterial.cjs.js"),xe=require("../core/PointMaterial.cjs.js"),qe=require("../core/shaderMaterial.cjs.js"),de=require("../core/softShadows.cjs.js"),Ce=require("../core/shapes.cjs.js"),me=require("../core/RoundedBox.cjs.js"),he=require("../core/ScreenQuad.cjs.js"),Se=require("../core/Center.cjs.js"),Me=require("../core/Bounds.cjs.js"),Pe=require("../core/CameraShake.cjs.js"),be=require("../core/Float.cjs.js"),Be=require("../core/Stage.cjs.js"),fe=require("../core/Backdrop.cjs.js"),Te=require("../core/Shadow.cjs.js"),ge=require("../core/ContactShadows.cjs.js"),ve=require("../core/AccumulativeShadows.cjs.js"),Ae=require("../core/Reflector.cjs.js"),Le=require("../core/SpotLight.cjs.js"),ke=require("../core/Environment.cjs.js"),Re=require("../core/Lightformer.cjs.js"),we=require("../core/Sky.cjs.js"),De=require("../core/Stars.cjs.js"),Ee=require("../core/Cloud.cjs.js"),Fe=require("../core/Sparkles.cjs.js"),Ge=require("../core/useMatcapTexture.cjs.js"),ze=require("../core/useNormalTexture.cjs.js"),Oe=require("../core/Points.cjs.js"),ye=require("../core/Instances.cjs.js"),Ie=require("../core/Segments.cjs.js"),Ve=require("../core/Detailed.cjs.js"),He=require("../core/Preload.cjs.js"),Qe=require("../core/BakeShadows.cjs.js"),Xe=require("../core/meshBounds.cjs.js"),Ke=require("../core/AdaptiveDpr.cjs.js"),We=require("../core/AdaptiveEvents.cjs.js"),Ne=require("../core/PerformanceMonitor.cjs.js"),Ue=require("../core/RenderTexture.cjs.js"),_e=require("../core/Mask.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("react-dom/client"),require("three"),require("@react-three/fiber"),require("zustand"),require("react-merge-refs"),require("@react-spring/three"),require("@use-gesture/react"),require("three-stdlib"),require("zustand/shallow"),require("troika-three-text"),require("suspend-react"),require("meshline"),require("lodash.pick"),require("lodash.omit"),require("../core/pivotControls/AxisArrow.cjs.js"),require("../core/pivotControls/context.cjs.js"),require("../core/pivotControls/PlaneSlider.cjs.js"),require("../core/pivotControls/AxisRotator.cjs.js"),require("lodash.clamp"),require("stats.js"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("three-mesh-bvh"),require("../materials/BlurPass.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/MeshReflectorMaterial.cjs.js"),require("../materials/MeshRefractionMaterial.cjs.js"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("react-composer"),exports.Html=e.Html,exports.CycleRaycast=r.CycleRaycast,exports.useCursor=s.useCursor,exports.Loader=o.Loader,exports.Scroll=t.Scroll,exports.ScrollControls=t.ScrollControls,exports.useScroll=t.useScroll,exports.PresentationControls=i.PresentationControls,exports.Select=c.Select,exports.useSelect=c.useSelect,exports.View=u.View,exports.Billboard=a.Billboard,exports.QuadraticBezierLine=n.QuadraticBezierLine,exports.CubicBezierLine=j.CubicBezierLine,exports.CatmullRomLine=l.CatmullRomLine,exports.Line=p.Line,exports.PositionalAudio=x.PositionalAudio,exports.Text=q.Text,exports.Text3D=d.Text3D,exports.Effects=C.Effects,exports.isWebGL2Available=C.isWebGL2Available,exports.GradientTexture=m.GradientTexture,exports.Image=h.Image,exports.Edges=S.Edges,exports.Trail=M.Trail,exports.useTrail=M.useTrail,exports.Sampler=P.Sampler,exports.useSurfaceSampler=P.useSurfaceSampler,exports.ComputedAttribute=b.ComputedAttribute,exports.Clone=B.Clone,exports.MarchingCube=f.MarchingCube,exports.MarchingCubes=f.MarchingCubes,exports.MarchingPlane=f.MarchingPlane,exports.Decal=T.Decal,exports.OrthographicCamera=g.OrthographicCamera,exports.PerspectiveCamera=v.PerspectiveCamera,exports.CubeCamera=A.CubeCamera,exports.DeviceOrientationControls=L.DeviceOrientationControls,exports.FlyControls=k.FlyControls,exports.MapControls=R.MapControls,exports.OrbitControls=w.OrbitControls,exports.TrackballControls=D.TrackballControls,exports.ArcballControls=E.ArcballControls,exports.TransformControls=F.TransformControls,exports.PointerLockControls=G.PointerLockControls,exports.FirstPersonControls=z.FirstPersonControls,exports.PivotControls=O.PivotControls,exports.calculateScaleFactor=O.calculateScaleFactor,exports.GizmoHelper=y.GizmoHelper,exports.useGizmoContext=y.useGizmoContext,exports.GizmoViewcube=I.GizmoViewcube,exports.GizmoViewport=V.GizmoViewport,exports.useCubeTexture=H.useCubeTexture,exports.useFBX=Q.useFBX,exports.useGLTF=X.useGLTF,exports.useKTX2=K.useKTX2,exports.useProgress=W.useProgress,exports.IsObject=N.IsObject,exports.useTexture=N.useTexture,exports.useVideoTexture=U.useVideoTexture,exports.Stats=_.Stats,exports.useDepthBuffer=J.useDepthBuffer,exports.useAspect=Y.useAspect,exports.useCamera=Z.useCamera,exports.useDetectGPU=$.useDetectGPU,exports.useHelper=ee.useHelper,exports.useBVH=re.useBVH,exports.useContextBridge=se.useContextBridge,exports.useAnimations=oe.useAnimations,exports.useFBO=te.useFBO,exports.useIntersect=ie.useIntersect,exports.useBoxProjectedEnv=ce.useBoxProjectedEnv,exports.BBAnchor=ue.BBAnchor,exports.CurveModifier=ae.CurveModifier,exports.MeshDistortMaterial=ne.MeshDistortMaterial,exports.MeshWobbleMaterial=je.MeshWobbleMaterial,exports.MeshReflectorMaterial=le.MeshReflectorMaterial,exports.MeshRefractionMaterial=pe.MeshRefractionMaterial,exports.PointMaterial=xe.PointMaterial,exports.PointMaterialImpl=xe.PointMaterialImpl,exports.shaderMaterial=qe.shaderMaterial,exports.softShadows=de.softShadows,exports.Box=Ce.Box,exports.Capsule=Ce.Capsule,exports.Circle=Ce.Circle,exports.Cone=Ce.Cone,exports.Cylinder=Ce.Cylinder,exports.Dodecahedron=Ce.Dodecahedron,exports.Extrude=Ce.Extrude,exports.Icosahedron=Ce.Icosahedron,exports.Lathe=Ce.Lathe,exports.Octahedron=Ce.Octahedron,exports.Plane=Ce.Plane,exports.Polyhedron=Ce.Polyhedron,exports.Ring=Ce.Ring,exports.Sphere=Ce.Sphere,exports.Tetrahedron=Ce.Tetrahedron,exports.Torus=Ce.Torus,exports.TorusKnot=Ce.TorusKnot,exports.Tube=Ce.Tube,exports.RoundedBox=me.RoundedBox,exports.ScreenQuad=he.ScreenQuad,exports.Center=Se.Center,exports.Bounds=Me.Bounds,exports.useBounds=Me.useBounds,exports.CameraShake=Pe.CameraShake,exports.Float=be.Float,exports.Stage=Be.Stage,exports.Backdrop=fe.Backdrop,exports.Shadow=Te.Shadow,exports.ContactShadows=ge.ContactShadows,exports.AccumulativeShadows=ve.AccumulativeShadows,exports.RandomizedLight=ve.RandomizedLight,exports.accumulativeContext=ve.accumulativeContext,exports.Reflector=Ae.Reflector,exports.SpotLight=Le.SpotLight,exports.Environment=ke.Environment,exports.EnvironmentCube=ke.EnvironmentCube,exports.EnvironmentMap=ke.EnvironmentMap,exports.EnvironmentPortal=ke.EnvironmentPortal,exports.useEnvironment=ke.useEnvironment,exports.Lightformer=Re.Lightformer,exports.Sky=we.Sky,exports.calcPosFromAngles=we.calcPosFromAngles,exports.Stars=De.Stars,exports.Cloud=Ee.Cloud,exports.Sparkles=Fe.Sparkles,exports.useMatcapTexture=Ge.useMatcapTexture,exports.useNormalTexture=ze.useNormalTexture,exports.Point=Oe.Point,exports.Points=Oe.Points,exports.PointsBuffer=Oe.PointsBuffer,exports.PositionPoint=Oe.PositionPoint,exports.Instance=ye.Instance,exports.Instances=ye.Instances,exports.Merged=ye.Merged,exports.Segment=Ie.Segment,exports.SegmentObject=Ie.SegmentObject,exports.Segments=Ie.Segments,exports.Detailed=Ve.Detailed,exports.Preload=He.Preload,exports.BakeShadows=Qe.BakeShadows,exports.meshBounds=Xe.meshBounds,exports.AdaptiveDpr=Ke.AdaptiveDpr,exports.AdaptiveEvents=We.AdaptiveEvents,exports.PerformanceMonitor=Ne.PerformanceMonitor,exports.usePerformanceMonitor=Ne.usePerformanceMonitor,exports.RenderTexture=Ue.RenderTexture,exports.Mask=_e.Mask,exports.useMask=_e.useMask;
package/web/index.js CHANGED
@@ -90,7 +90,7 @@ export { Cloud } from '../core/Cloud.js';
90
90
  export { Sparkles } from '../core/Sparkles.js';
91
91
  export { useMatcapTexture } from '../core/useMatcapTexture.js';
92
92
  export { useNormalTexture } from '../core/useNormalTexture.js';
93
- export { Point, Points, PointsBuffer } from '../core/Points.js';
93
+ export { Point, Points, PointsBuffer, PositionPoint } from '../core/Points.js';
94
94
  export { Instance, Instances, Merged } from '../core/Instances.js';
95
95
  export { Segment, SegmentObject, Segments } from '../core/Segments.js';
96
96
  export { Detailed } from '../core/Detailed.js';
@@ -133,5 +133,4 @@ import '../materials/MeshReflectorMaterial.js';
133
133
  import '../materials/MeshRefractionMaterial.js';
134
134
  import '../helpers/environment-assets.js';
135
135
  import '../materials/SpotLightMaterial.js';
136
- import '../helpers/Position.js';
137
136
  import 'react-composer';
@@ -1 +0,0 @@
1
- "use strict";function e(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(r){if("default"!==r){var n=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,n.get?n:{enumerable:!0,get:function(){return e[r]}})}})),t.default=e,Object.freeze(t)}Object.defineProperty(exports,"__esModule",{value:!0});var t=e(require("three"));const r=new t.Matrix4,n=new t.Matrix4,i=[],s=new t.Mesh;class o extends t.Group{constructor(){super(),this.color=new t.Color("white"),this.instance={current:void 0},this.instanceKey={current:void 0}}get geometry(){var e;return null==(e=this.instance.current)?void 0:e.geometry}raycast(e,t){const o=this.instance.current;if(!o)return;if(!o.geometry||!o.material)return;s.geometry=o.geometry;const c=o.matrixWorld;let a=o.userData.instances.indexOf(this.instanceKey);if(!(-1===a||a>o.count)){o.getMatrixAt(a,r),n.multiplyMatrices(c,r),s.matrixWorld=n,s.raycast(e,i);for(let e=0,r=i.length;e<r;e++){const r=i[e];r.instanceId=a,r.object=this,t.push(r)}i.length=0}}}exports.Position=o;
@@ -1,18 +0,0 @@
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- /// <reference types="react" />
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- import * as THREE from 'three';
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- import { ReactThreeFiber } from '@react-three/fiber';
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- declare global {
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- namespace JSX {
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- interface IntrinsicElements {
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- position: ReactThreeFiber.Object3DNode<Position, typeof Position>;
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- }
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- }
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- }
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- export declare class Position extends THREE.Group {
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- color: THREE.Color;
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- instance: React.MutableRefObject<THREE.InstancedMesh | undefined>;
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- instanceKey: React.MutableRefObject<JSX.IntrinsicElements['position'] | undefined>;
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- constructor();
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- get geometry(): THREE.BufferGeometry | undefined;
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- raycast(raycaster: any, intersects: any): void;
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- }
@@ -1,63 +0,0 @@
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- import * as THREE from 'three';
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-
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- const _instanceLocalMatrix = /*@__PURE__*/new THREE.Matrix4();
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-
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- const _instanceWorldMatrix = /*@__PURE__*/new THREE.Matrix4();
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-
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- const _instanceIntersects = [];
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-
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- const _mesh = /*@__PURE__*/new THREE.Mesh();
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-
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- class Position extends THREE.Group {
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- constructor() {
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- super();
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- this.color = new THREE.Color('white');
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- this.instance = {
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- current: undefined
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- };
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- this.instanceKey = {
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- current: undefined
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- };
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- } // This will allow the virtual instance have bounds
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-
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-
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- get geometry() {
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- var _this$instance$curren;
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-
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- return (_this$instance$curren = this.instance.current) == null ? void 0 : _this$instance$curren.geometry;
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- } // And this will allow the virtual instance to receive events
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-
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-
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- raycast(raycaster, intersects) {
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- const parent = this.instance.current;
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- if (!parent) return;
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- if (!parent.geometry || !parent.material) return;
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- _mesh.geometry = parent.geometry;
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- const matrixWorld = parent.matrixWorld;
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- let instanceId = parent.userData.instances.indexOf(this.instanceKey); // If the instance wasn't found or exceeds the parents draw range, bail out
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-
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- if (instanceId === -1 || instanceId > parent.count) return; // calculate the world matrix for each instance
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-
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- parent.getMatrixAt(instanceId, _instanceLocalMatrix);
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-
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- _instanceWorldMatrix.multiplyMatrices(matrixWorld, _instanceLocalMatrix); // the mesh represents this single instance
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-
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-
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- _mesh.matrixWorld = _instanceWorldMatrix;
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-
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- _mesh.raycast(raycaster, _instanceIntersects); // process the result of raycast
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-
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-
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- for (let i = 0, l = _instanceIntersects.length; i < l; i++) {
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- const intersect = _instanceIntersects[i];
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- intersect.instanceId = instanceId;
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- intersect.object = this;
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- intersects.push(intersect);
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- }
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-
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- _instanceIntersects.length = 0;
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- }
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-
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- }
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-
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- export { Position };