@react-three/drei 9.105.6 → 9.106.0

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package/README.md CHANGED
@@ -437,6 +437,8 @@ type ScrollControlsProps = {
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  * then a maxSpeed of e.g. 0.1 which will clamp the speed to 0.1 units per second, it may now
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  * take much longer than damping to reach the target if it is far away. Default: Infinity */
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  maxSpeed?: number
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+ /** If true attaches the scroll container before the canvas */
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+ prepend?: boolean
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  enabled?: boolean
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  style?: React.CSSProperties
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  children: React.ReactNode
@@ -3231,11 +3233,11 @@ const envMap = useCubeTexture(['px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png',
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  <a href="https://codesandbox.io/s/2cemck"><img width="20%" src="https://codesandbox.io/api/v1/sandboxes/2cemck/screenshot.png?v2" alt="Demo"/></a>
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  </p>
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- A convenience hook that returns a `THREE.VideoTexture` and integrates loading into suspense. By default it falls back until the `canplay` event. Then it starts playing the video, which, if the video is muted, is allowed in the browser without user interaction.
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+ A convenience hook that returns a `THREE.VideoTexture` and integrates loading into suspense. By default it falls back until the `loadedmetadata` event. Then it starts playing the video, which, if the video is muted, is allowed in the browser without user interaction.
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  ```tsx
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  type VideoTextureProps = {
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- unsuspend?: 'canplay' | 'canplaythrough' | 'loadedmetadata'
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+ unsuspend?: 'canplay' | 'canplaythrough' | 'loadstart' | 'loadedmetadata'
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  muted?: boolean
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  loop?: boolean
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  start?: boolean
@@ -3244,7 +3246,7 @@ type VideoTextureProps = {
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  export function useVideoTexture(src: string, props: VideoTextureProps) {
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  const { unsuspend, start, crossOrigin, muted, loop } = {
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- unsuspend: 'canplay',
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+ unsuspend: 'loadedmetadata',
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  crossOrigin: 'Anonymous',
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  muted: true,
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  loop: true,