@react-three/drei 7.25.1 → 7.25.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1620 -0
- package/core/ArcballControls.d.ts +1 -1
- package/core/Bounds.cjs.js +1 -1
- package/core/Bounds.js +1 -1
- package/core/ContactShadows.cjs.js +1 -1
- package/core/ContactShadows.d.ts +2 -20
- package/core/ContactShadows.js +4 -1
- package/core/MapControls.d.ts +1 -1
- package/core/MeshDistortMaterial.d.ts +1 -1
- package/core/OrbitControls.d.ts +1 -1
- package/core/Reflector.cjs.js +1 -1
- package/core/Reflector.d.ts +1 -1
- package/core/Reflector.js +31 -49
- package/core/Sky.cjs.js +1 -1
- package/core/Sky.js +5 -5
- package/core/Text.d.ts +1 -1
- package/core/TrackballControls.d.ts +1 -1
- package/core/index.cjs.js +1 -1
- package/core/index.js +2 -0
- package/index.cjs.js +1 -1
- package/index.js +1 -0
- package/materials/BlurPass.cjs.js +1 -0
- package/materials/BlurPass.d.ts +23 -0
- package/materials/BlurPass.js +75 -0
- package/materials/ConvolutionMaterial.cjs.js +1 -0
- package/materials/ConvolutionMaterial.d.ts +7 -0
- package/materials/ConvolutionMaterial.js +97 -0
- package/materials/MeshReflectorMaterial.cjs.js +1 -1
- package/materials/MeshReflectorMaterial.d.ts +9 -65
- package/materials/MeshReflectorMaterial.js +65 -313
- package/materials/index.cjs.js +1 -1
- package/materials/index.d.ts +1 -0
- package/materials/index.js +2 -0
- package/native/index.cjs.js +1 -1
- package/native/index.js +2 -0
- package/package.json +2 -2
- package/web/index.cjs.js +1 -1
- package/web/index.js +2 -0
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@@ -15,57 +15,15 @@ class MeshReflectorMaterial extends MeshStandardMaterial {
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this._tDiffuse = {
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value: null
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};
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this.
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value: null
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};
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this._u_mipmap_1 = {
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value: null
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};
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this._u_mipmap_2 = {
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value: null
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};
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this._u_mipmap_3 = {
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value: null
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};
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this._u_mipmap_4 = {
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value: null
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};
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this._u_mipmap_5 = {
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value: null
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};
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this._u_mipmap_6 = {
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value: null
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};
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this._u_mipmap_7 = {
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value: null
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};
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this._u_mipmap_res_0 = {
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value: null
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};
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this._u_mipmap_res_1 = {
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value: null
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};
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this._u_mipmap_res_2 = {
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value: null
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};
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this._u_mipmap_res_3 = {
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value: null
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};
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this._u_mipmap_res_4 = {
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value: null
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};
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this._u_mipmap_res_5 = {
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value: null
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};
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this._u_mipmap_res_6 = {
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value: null
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};
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this._u_mipmap_res_7 = {
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this._tDiffuseBlur = {
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value: null
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};
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this._textureMatrix = {
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value: null
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};
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this._hasBlur = {
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value: false
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};
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this._mirror = {
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value: 0.0
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};
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@@ -101,25 +59,11 @@ class MeshReflectorMaterial extends MeshStandardMaterial {
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}
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shader.uniforms.debug = this._debug;
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shader.uniforms.hasBlur = this._hasBlur;
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shader.uniforms.tDiffuse = this._tDiffuse;
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shader.uniforms.tDepth = this._tDepth;
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shader.uniforms.distortionMap = this._distortionMap;
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shader.uniforms.
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shader.uniforms.u_mipmap_1 = this._u_mipmap_1;
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shader.uniforms.u_mipmap_2 = this._u_mipmap_2;
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shader.uniforms.u_mipmap_3 = this._u_mipmap_3;
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shader.uniforms.u_mipmap_4 = this._u_mipmap_4;
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shader.uniforms.u_mipmap_5 = this._u_mipmap_5;
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shader.uniforms.u_mipmap_6 = this._u_mipmap_6;
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shader.uniforms.u_mipmap_7 = this._u_mipmap_7;
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shader.uniforms.u_mipmap_res_0 = this._u_mipmap_res_0;
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shader.uniforms.u_mipmap_res_1 = this._u_mipmap_res_1;
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shader.uniforms.u_mipmap_res_2 = this._u_mipmap_res_2;
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shader.uniforms.u_mipmap_res_3 = this._u_mipmap_res_3;
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shader.uniforms.u_mipmap_res_4 = this._u_mipmap_res_4;
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shader.uniforms.u_mipmap_res_5 = this._u_mipmap_res_5;
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shader.uniforms.u_mipmap_res_6 = this._u_mipmap_res_6;
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shader.uniforms.u_mipmap_res_7 = this._u_mipmap_res_7;
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shader.uniforms.tDiffuseBlur = this._tDiffuseBlur;
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shader.uniforms.textureMatrix = this._textureMatrix;
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shader.uniforms.mirror = this._mirror;
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shader.uniforms.mixBlur = this._mixBlur;
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@@ -139,27 +83,13 @@ class MeshReflectorMaterial extends MeshStandardMaterial {
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shader.fragmentShader = `
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uniform int debug;
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uniform sampler2D tDiffuse;
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uniform sampler2D tDiffuseBlur;
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uniform sampler2D tDepth;
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uniform sampler2D distortionMap;
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uniform sampler2D u_mipmap_0;
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uniform sampler2D u_mipmap_1;
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uniform sampler2D u_mipmap_2;
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uniform sampler2D u_mipmap_3;
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uniform sampler2D u_mipmap_4;
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uniform sampler2D u_mipmap_5;
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uniform sampler2D u_mipmap_6;
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uniform sampler2D u_mipmap_7;
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uniform vec2 u_mipmap_res_0;
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uniform vec2 u_mipmap_res_1;
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uniform vec2 u_mipmap_res_2;
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uniform vec2 u_mipmap_res_3;
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uniform vec2 u_mipmap_res_4;
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uniform vec2 u_mipmap_res_5;
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uniform vec2 u_mipmap_res_6;
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uniform vec2 u_mipmap_res_7;
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uniform float distortion;
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uniform float cameraNear;
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uniform float cameraFar;
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uniform bool hasBlur;
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uniform float mixBlur;
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uniform float mirror;
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uniform float mixStrength;
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@@ -167,145 +97,79 @@ class MeshReflectorMaterial extends MeshStandardMaterial {
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uniform float maxDepthThreshold;
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uniform float depthScale;
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uniform float depthToBlurRatioBias;
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varying vec4 my_vUv;
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// from http://www.java-gaming.org/index.php?topic=35123.0
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vec4 cubic( float v ) {
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vec4 n = vec4( 1.0, 2.0, 3.0, 4.0 ) - v;
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vec4 s = n * n * n;
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float x = s.x;
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float y = s.y - 4.0 * s.x;
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float z = s.z - 4.0 * s.y + 6.0 * s.x;
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float w = 6.0 - x - y - z;
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return vec4( x, y, z, w ) * ( 1.0 / 6.0 );
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}
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vec4 textureBicubic( sampler2D sampler, vec2 texCoords, vec2 texSize ) {
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vec2 invTexSize = 1.0 / texSize;
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texCoords = texCoords * texSize - 0.5;
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vec2 fxy = fract( texCoords );
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texCoords -= fxy;
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vec4 xcubic = cubic( fxy.x );
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vec4 ycubic = cubic( fxy.y );
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vec4 c = texCoords.xxyy + vec2 ( - 0.5, + 1.5 ).xyxy;
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vec4 s = vec4( xcubic.xz + xcubic.yw, ycubic.xz + ycubic.yw );
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vec4 offset = c + vec4( xcubic.yw, ycubic.yw ) / s;
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offset *= invTexSize.xxyy;
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vec4 sample0 = texture2D( sampler, offset.xz);
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vec4 sample1 = texture2D( sampler, offset.yz);
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vec4 sample2 = texture2D( sampler, offset.xw);
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vec4 sample3 = texture2D( sampler, offset.yw);
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float sx = s.x / ( s.x + s.y );
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float sy = s.z / ( s.z + s.w );
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return mix(
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mix(
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sample3,
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sample2,
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sx
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),
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mix(
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sample1,
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sample0,
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sx
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),
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sy
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);
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}
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varying vec4 my_vUv;
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${shader.fragmentShader}`;
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shader.fragmentShader = shader.fragmentShader.replace('#include <emissivemap_fragment>', `#include <emissivemap_fragment>
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float depthFactor = 1.0;
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float distortionFactor = 0.0;
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vec3 my_normal = vec3(0.0);
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float reflectorRoughnessFactor = roughness;
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vec3 coord = my_vUv.xyz / my_vUv.w;
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#ifdef USE_DISTORTION
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distortionFactor = texture2D(distortionMap, vUv).r * distortion;
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#endif
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vec4 new_vUv = my_vUv;
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new_vUv.x += distortionFactor;
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new_vUv.y += distortionFactor;
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vec4 base = texture2DProj(tDiffuse, new_vUv);
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vec4 blur = texture2DProj(tDiffuseBlur, new_vUv);
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vec4 merge = base;
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#ifdef USE_NORMALMAP
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vec2 normal_uv = vec2(0.0);
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vec4 normalColor = texture2D(normalMap, vUv * normalScale);
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my_normal = normalize( vec3( normalColor.r * 2.0 - 1.0, normalColor.b
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vec3 my_normal = normalize( vec3( normalColor.r * 2.0 - 1.0, normalColor.b, normalColor.g * 2.0 - 1.0 ) );
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vec3 coord = new_vUv.xyz / new_vUv.w;
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normal_uv = coord.xy + coord.z * my_normal.xz * 0.05;
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vec4 base_normal = texture2D(tDiffuse, normal_uv);
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vec4 blur_normal = texture2D(tDiffuseBlur, normal_uv);
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merge = base_normal;
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blur = blur_normal;
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#endif
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reflectorRoughnessFactor *= reflectorTexelRoughness.g;
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#endif
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vec2 proj_vUv = coord.xy + coord.z * my_normal.xz * 0.01;
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proj_vUv.x += distortionFactor;
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proj_vUv.y += distortionFactor;
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float lod = 1.0 - min(1.0, mixBlur * reflectorRoughnessFactor);
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float depthFactor = 0.0001;
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float blurFactor = 0.0;
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#ifdef USE_DEPTH
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vec4 depth =
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vec4 depth = texture2DProj(tDepth, new_vUv);
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depthFactor = smoothstep(minDepthThreshold, maxDepthThreshold, 1.0-(depth.r * depth.a));
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depthFactor *= depthScale;
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depthFactor = max(0.0001, min(1.0, depthFactor
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depthFactor = max(0.0001, min(1.0, depthFactor));
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#ifdef USE_BLUR
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blur = blur * min(1.0, depthFactor + depthToBlurRatioBias);
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merge = merge * min(1.0, depthFactor + 0.5);;
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#else
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merge = merge * depthFactor;
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#endif
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#endif
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vec4 two = textureBicubic(u_mipmap_5, proj_vUv, u_mipmap_res_5);
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mixedColor = mix(one, two, _lod - 1.0);
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} else if (_lod < 3.) {
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vec4 one = textureBicubic(u_mipmap_5, proj_vUv, u_mipmap_res_5);
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vec4 two = textureBicubic(u_mipmap_4, proj_vUv, u_mipmap_res_4);
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mixedColor = mix(one, two, _lod - 2.0);
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} else if (_lod < 4.) {
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vec4 one = textureBicubic(u_mipmap_4, proj_vUv, u_mipmap_res_4);
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vec4 two = textureBicubic(u_mipmap_3, proj_vUv, u_mipmap_res_3);
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mixedColor = mix(one, two, _lod - 3.0);
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} else if (_lod < 5.) {
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vec4 one = textureBicubic(u_mipmap_3, proj_vUv, u_mipmap_res_3);
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vec4 two = textureBicubic(u_mipmap_2, proj_vUv, u_mipmap_res_2);
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mixedColor = mix(one, two, _lod - 4.0);
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} else if (_lod < 6.) {
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vec4 one = textureBicubic(u_mipmap_2, proj_vUv, u_mipmap_res_2);
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vec4 two = textureBicubic(u_mipmap_1, proj_vUv, u_mipmap_res_1);
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mixedColor = mix(one, two, _lod - 5.0);
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} else if (_lod < 7.) {
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vec4 one = textureBicubic(u_mipmap_1, proj_vUv, u_mipmap_res_1);
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vec4 two = textureBicubic(u_mipmap_0, proj_vUv, u_mipmap_res_0);
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mixedColor = mix(one, two, _lod - 6.0);
|
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} else {
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vec4 one = textureBicubic(u_mipmap_0, proj_vUv, u_mipmap_res_0);
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mixedColor = mix(one, baseColor, _lod - 7.0);
|
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}
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|
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float reflectorRoughnessFactor = roughness;
|
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#ifdef USE_ROUGHNESSMAP
|
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vec4 reflectorTexelRoughness = texture2D( roughnessMap, vUv );
|
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reflectorRoughnessFactor *= reflectorTexelRoughness.g;
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#endif
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#ifdef USE_BLUR
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blurFactor = min(1.0, mixBlur * reflectorRoughnessFactor);
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merge = mix(merge, blur, blurFactor);
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#endif
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diffuseColor.rgb = diffuseColor.rgb * ((1.0 - min(1.0, mirror)) + mixedColor.rgb * mixStrength);
|
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+
diffuseColor.rgb = diffuseColor.rgb * ((1.0 - min(1.0, mirror)) + merge.rgb * mixStrength);
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diffuseColor = sRGBToLinear(diffuseColor);
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diffuseColor = sRGBToLinear(vec4(vec3(depthFactor), 1.0));
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diffuseColor = sRGBToLinear(
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diffuseColor = sRGBToLinear(vec4(vec3(blurFactor), 1.0));
|
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|
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if (debug == 3) {
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diffuseColor = sRGBToLinear(
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+
diffuseColor = sRGBToLinear(texture2DProj(tDiffuse, new_vUv));
|
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|
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|
if (debug == 4) {
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diffuseColor = sRGBToLinear(
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diffuseColor = sRGBToLinear(texture2DProj(tDiffuseBlur, new_vUv));
|
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|
}
|
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|
`);
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}
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@@ -334,132 +198,12 @@ class MeshReflectorMaterial extends MeshStandardMaterial {
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|
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|
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|
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|
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|
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}
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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}
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|
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|
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|
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set u_mipmap_4(v) {
|
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|
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|
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|
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|
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|
|
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|
-
get u_mipmap_5() {
|
|
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|
-
return this._u_mipmap_5.value;
|
|
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|
+
get tDiffuseBlur() {
|
|
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|
+
return this._tDiffuseBlur.value;
|
|
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|
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|
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|
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set
|
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|
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this.
|
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|
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|
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|
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|
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|
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|
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return this._u_mipmap_6.value;
|
|
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|
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}
|
|
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|
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|
|
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|
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set u_mipmap_6(v) {
|
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|
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this._u_mipmap_6.value = v;
|
|
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|
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}
|
|
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|
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|
|
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|
-
get u_mipmap_7() {
|
|
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|
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return this._u_mipmap_7.value;
|
|
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|
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}
|
|
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|
-
|
|
397
|
-
set u_mipmap_7(v) {
|
|
398
|
-
this._u_mipmap_7.value = v;
|
|
399
|
-
}
|
|
400
|
-
|
|
401
|
-
get u_mipmap_res_0() {
|
|
402
|
-
return this._u_mipmap_res_0.value;
|
|
403
|
-
}
|
|
404
|
-
|
|
405
|
-
set u_mipmap_res_0(v) {
|
|
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|
-
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|
|
407
|
-
}
|
|
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|
-
|
|
409
|
-
get u_mipmap_res_1() {
|
|
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|
-
return this._u_mipmap_res_1.value;
|
|
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|
-
}
|
|
412
|
-
|
|
413
|
-
set u_mipmap_res_1(v) {
|
|
414
|
-
this._u_mipmap_res_1.value = v;
|
|
415
|
-
}
|
|
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|
-
|
|
417
|
-
get u_mipmap_res_2() {
|
|
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|
-
return this._u_mipmap_res_2.value;
|
|
419
|
-
}
|
|
420
|
-
|
|
421
|
-
set u_mipmap_res_2(v) {
|
|
422
|
-
this._u_mipmap_res_2.value = v;
|
|
423
|
-
}
|
|
424
|
-
|
|
425
|
-
get u_mipmap_res_3() {
|
|
426
|
-
return this._u_mipmap_res_3.value;
|
|
427
|
-
}
|
|
428
|
-
|
|
429
|
-
set u_mipmap_res_3(v) {
|
|
430
|
-
this._u_mipmap_res_3.value = v;
|
|
431
|
-
}
|
|
432
|
-
|
|
433
|
-
get u_mipmap_res_4() {
|
|
434
|
-
return this._u_mipmap_res_4.value;
|
|
435
|
-
}
|
|
436
|
-
|
|
437
|
-
set u_mipmap_res_4(v) {
|
|
438
|
-
this._u_mipmap_res_4.value = v;
|
|
439
|
-
}
|
|
440
|
-
|
|
441
|
-
get u_mipmap_res_5() {
|
|
442
|
-
return this._u_mipmap_res_5.value;
|
|
443
|
-
}
|
|
444
|
-
|
|
445
|
-
set u_mipmap_res_5(v) {
|
|
446
|
-
this._u_mipmap_res_5.value = v;
|
|
447
|
-
}
|
|
448
|
-
|
|
449
|
-
get u_mipmap_res_6() {
|
|
450
|
-
return this._u_mipmap_res_6.value;
|
|
451
|
-
}
|
|
452
|
-
|
|
453
|
-
set u_mipmap_res_6(v) {
|
|
454
|
-
this._u_mipmap_res_6.value = v;
|
|
455
|
-
}
|
|
456
|
-
|
|
457
|
-
get u_mipmap_res_7() {
|
|
458
|
-
return this._u_mipmap_res_7.value;
|
|
459
|
-
}
|
|
460
|
-
|
|
461
|
-
set u_mipmap_res_7(v) {
|
|
462
|
-
this._u_mipmap_res_7.value = v;
|
|
205
|
+
set tDiffuseBlur(v) {
|
|
206
|
+
this._tDiffuseBlur.value = v;
|
|
463
207
|
}
|
|
464
208
|
|
|
465
209
|
get textureMatrix() {
|
|
@@ -470,6 +214,14 @@ class MeshReflectorMaterial extends MeshStandardMaterial {
|
|
|
470
214
|
this._textureMatrix.value = v;
|
|
471
215
|
}
|
|
472
216
|
|
|
217
|
+
get hasBlur() {
|
|
218
|
+
return this._hasBlur.value;
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
set hasBlur(v) {
|
|
222
|
+
this._hasBlur.value = v;
|
|
223
|
+
}
|
|
224
|
+
|
|
473
225
|
get mirror() {
|
|
474
226
|
return this._mirror.value;
|
|
475
227
|
}
|
package/materials/index.cjs.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./MeshReflectorMaterial.cjs.js");require("three"),exports.
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./BlurPass.cjs.js"),r=require("./MeshReflectorMaterial.cjs.js");require("three"),require("./ConvolutionMaterial.cjs.js"),exports.BlurPass=e.BlurPass,exports.MeshReflectorMaterial=r.MeshReflectorMaterial;
|
package/materials/index.d.ts
CHANGED
package/materials/index.js
CHANGED
package/native/index.cjs.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Billboard.cjs.js"),r=require("../core/QuadraticBezierLine.cjs.js"),s=require("../core/CubicBezierLine.cjs.js"),o=require("../core/Line.cjs.js"),t=require("../core/PositionalAudio.cjs.js"),i=require("../core/Text.cjs.js"),c=require("../core/Effects.cjs.js"),u=require("../core/GradientTexture.cjs.js"),a=require("../core/Image.cjs.js"),
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Billboard.cjs.js"),r=require("../core/QuadraticBezierLine.cjs.js"),s=require("../core/CubicBezierLine.cjs.js"),o=require("../core/Line.cjs.js"),t=require("../core/PositionalAudio.cjs.js"),i=require("../core/Text.cjs.js"),c=require("../core/Effects.cjs.js"),u=require("../core/GradientTexture.cjs.js"),a=require("../core/Image.cjs.js"),j=require("../core/OrthographicCamera.cjs.js"),p=require("../core/PerspectiveCamera.cjs.js"),n=require("../core/CubeCamera.cjs.js"),l=require("../core/DeviceOrientationControls.cjs.js"),x=require("../core/FlyControls.cjs.js"),q=require("../core/MapControls.cjs.js"),d=require("../core/OrbitControls.cjs.js"),h=require("../core/TrackballControls.cjs.js"),C=require("../core/ArcballControls.cjs.js"),m=require("../core/TransformControls.cjs.js"),B=require("../core/PointerLockControls.cjs.js"),S=require("../core/FirstPersonControls.cjs.js"),b=require("../core/GizmoHelper.cjs.js"),f=require("../core/GizmoViewcube.cjs.js"),P=require("../core/GizmoViewport.cjs.js"),M=require("../core/useCubeTexture.cjs.js"),T=require("../core/useFBX.cjs.js"),g=require("../core/useGLTF.cjs.js"),v=require("../core/useProgress.cjs.js"),D=require("../core/useTexture.cjs.js"),L=require("../core/Stats.cjs.js"),A=require("../core/DepthBuffer.cjs.js"),G=require("../core/useDepthBuffer.cjs.js"),k=require("../core/useAspect.cjs.js"),F=require("../core/useCamera.cjs.js"),w=require("../core/useDetectGPU.cjs.js"),z=require("../core/useHelper.cjs.js"),I=require("../core/useBVH.cjs.js"),O=require("../core/useContextBridge.cjs.js"),E=require("../core/useAnimations.cjs.js"),y=require("../core/useFBO.cjs.js"),R=require("../core/useIntersect.cjs.js"),H=require("../core/useSimplification.cjs.js"),V=require("../core/useTessellation.cjs.js"),Q=require("../core/useEdgeSplit.cjs.js"),W=require("../core/CurveModifier.cjs.js"),N=require("../core/MeshDistortMaterial.cjs.js"),U=require("../core/MeshWobbleMaterial.cjs.js"),X=require("../core/PointMaterial.cjs.js"),K=require("../core/shaderMaterial.cjs.js"),_=require("../core/softShadows.cjs.js"),J=require("../core/shapes.cjs.js"),Y=require("../core/RoundedBox.cjs.js"),Z=require("../core/ScreenQuad.cjs.js"),$=require("../core/Center.cjs.js"),ee=require("../core/Bounds.cjs.js"),re=require("../core/CameraShake.cjs.js"),se=require("../core/Float.cjs.js"),oe=require("../core/Stage.cjs.js"),te=require("../core/Backdrop.cjs.js"),ie=require("../core/Shadow.cjs.js"),ce=require("../core/ContactShadows.cjs.js"),ue=require("../core/Reflector.cjs.js"),ae=require("../core/SpotLight.cjs.js"),je=require("../core/Environment.cjs.js"),pe=require("../core/Sky.cjs.js"),ne=require("../core/Stars.cjs.js"),le=require("../core/Cloud.cjs.js"),xe=require("../core/useMatcapTexture.cjs.js"),qe=require("../core/useNormalTexture.cjs.js"),de=require("../core/Points.cjs.js"),he=require("../core/Instances.cjs.js"),Ce=require("../core/Segments.cjs.js"),me=require("../core/Detailed.cjs.js"),Be=require("../core/Preload.cjs.js"),Se=require("../core/BakeShadows.cjs.js"),be=require("../core/meshBounds.cjs.js"),fe=require("../core/AdaptiveDpr.cjs.js"),Pe=require("../core/AdaptiveEvents.cjs.js"),Me=require("../materials/BlurPass.cjs.js"),Te=require("../materials/MeshReflectorMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("@react-three/fiber"),require("react-merge-refs"),require("three"),require("three-stdlib"),require("troika-three-text"),require("lodash.omit"),require("lodash.pick"),require("zustand"),require("three/examples/js/libs/stats.min"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("use-asset"),require("three-mesh-bvh"),require("../helpers/environment-assets.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("../assets/cloud.base64.cjs.js"),require("../helpers/matcap-assets.cjs.js"),require("../helpers/normal-assets.cjs.js"),require("../helpers/Position.cjs.js"),require("react-composer"),exports.Billboard=e.Billboard,exports.QuadraticBezierLine=r.QuadraticBezierLine,exports.CubicBezierLine=s.CubicBezierLine,exports.Line=o.Line,exports.PositionalAudio=t.PositionalAudio,exports.Text=i.Text,exports.Effects=c.Effects,exports.isWebGL2Available=c.isWebGL2Available,exports.GradientTexture=u.GradientTexture,exports.Image=a.Image,exports.OrthographicCamera=j.OrthographicCamera,exports.PerspectiveCamera=p.PerspectiveCamera,exports.CubeCamera=n.CubeCamera,exports.DeviceOrientationControls=l.DeviceOrientationControls,exports.FlyControls=x.FlyControls,exports.MapControls=q.MapControls,exports.OrbitControls=d.OrbitControls,exports.TrackballControls=h.TrackballControls,exports.ArcballControls=C.ArcballControls,exports.TransformControls=m.TransformControls,exports.PointerLockControls=B.PointerLockControls,exports.FirstPersonControls=S.FirstPersonControls,exports.GizmoHelper=b.GizmoHelper,exports.useGizmoContext=b.useGizmoContext,exports.GizmoViewcube=f.GizmoViewcube,exports.GizmoViewport=P.GizmoViewport,exports.useCubeTexture=M.useCubeTexture,exports.useFBX=T.useFBX,exports.useGLTF=g.useGLTF,exports.useProgress=v.useProgress,exports.IsObject=D.IsObject,exports.useTexture=D.useTexture,exports.Stats=L.Stats,exports.DepthBuffer=A.DepthBuffer,exports.useDepthBuffer=G.useDepthBuffer,exports.useAspect=k.useAspect,exports.useCamera=F.useCamera,exports.useDetectGPU=w.useDetectGPU,exports.useHelper=z.useHelper,exports.useBVH=I.useBVH,exports.useContextBridge=O.useContextBridge,exports.useAnimations=E.useAnimations,exports.useFBO=y.useFBO,exports.useIntersect=R.useIntersect,exports.useSimplification=H.useSimplification,exports.useTessellation=V.useTessellation,exports.useEdgeSplit=Q.useEdgeSplit,exports.CurveModifier=W.CurveModifier,exports.MeshDistortMaterial=N.MeshDistortMaterial,exports.MeshWobbleMaterial=U.MeshWobbleMaterial,exports.PointMaterial=X.PointMaterial,exports.PointMaterialImpl=X.PointMaterialImpl,exports.shaderMaterial=K.shaderMaterial,exports.softShadows=_.softShadows,exports.Box=J.Box,exports.Circle=J.Circle,exports.Cone=J.Cone,exports.Cylinder=J.Cylinder,exports.Dodecahedron=J.Dodecahedron,exports.Extrude=J.Extrude,exports.Icosahedron=J.Icosahedron,exports.Lathe=J.Lathe,exports.Octahedron=J.Octahedron,exports.Parametric=J.Parametric,exports.Plane=J.Plane,exports.Polyhedron=J.Polyhedron,exports.Ring=J.Ring,exports.Sphere=J.Sphere,exports.Tetrahedron=J.Tetrahedron,exports.Torus=J.Torus,exports.TorusKnot=J.TorusKnot,exports.Tube=J.Tube,exports.RoundedBox=Y.RoundedBox,exports.ScreenQuad=Z.ScreenQuad,exports.Center=$.Center,exports.Bounds=ee.Bounds,exports.useBounds=ee.useBounds,exports.CameraShake=re.CameraShake,exports.Float=se.Float,exports.Stage=oe.Stage,exports.Backdrop=te.Backdrop,exports.Shadow=ie.Shadow,exports.ContactShadows=ce.ContactShadows,exports.Reflector=ue.Reflector,exports.SpotLight=ae.SpotLight,exports.Environment=je.Environment,exports.Sky=pe.Sky,exports.calcPosFromAngles=pe.calcPosFromAngles,exports.Stars=ne.Stars,exports.Cloud=le.Cloud,exports.useMatcapTexture=xe.useMatcapTexture,exports.useNormalTexture=qe.useNormalTexture,exports.Point=de.Point,exports.Points=de.Points,exports.PointsBuffer=de.PointsBuffer,exports.Instance=he.Instance,exports.Instances=he.Instances,exports.Merged=he.Merged,exports.Segment=Ce.Segment,exports.Segments=Ce.Segments,exports.Detailed=me.Detailed,exports.Preload=Be.Preload,exports.BakeShadows=Se.BakeShadows,exports.meshBounds=be.meshBounds,exports.AdaptiveDpr=fe.AdaptiveDpr,exports.AdaptiveEvents=Pe.AdaptiveEvents,exports.BlurPass=Me.BlurPass,exports.MeshReflectorMaterial=Te.MeshReflectorMaterial;
|
package/native/index.js
CHANGED
|
@@ -76,6 +76,7 @@ export { BakeShadows } from '../core/BakeShadows.js';
|
|
|
76
76
|
export { meshBounds } from '../core/meshBounds.js';
|
|
77
77
|
export { AdaptiveDpr } from '../core/AdaptiveDpr.js';
|
|
78
78
|
export { AdaptiveEvents } from '../core/AdaptiveEvents.js';
|
|
79
|
+
export { BlurPass } from '../materials/BlurPass.js';
|
|
79
80
|
export { MeshReflectorMaterial } from '../materials/MeshReflectorMaterial.js';
|
|
80
81
|
import '@babel/runtime/helpers/esm/extends';
|
|
81
82
|
import 'react';
|
|
@@ -93,6 +94,7 @@ import 'detect-gpu';
|
|
|
93
94
|
import 'use-asset';
|
|
94
95
|
import 'three-mesh-bvh';
|
|
95
96
|
import '../helpers/environment-assets.js';
|
|
97
|
+
import '../materials/ConvolutionMaterial.js';
|
|
96
98
|
import '../materials/SpotLightMaterial.js';
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|
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import '../assets/cloud.base64.js';
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98
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import '../helpers/matcap-assets.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@react-three/drei",
|
|
3
|
-
"version": "7.25.
|
|
3
|
+
"version": "7.25.5",
|
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4
4
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"private": false,
|
|
5
5
|
"description": "useful add-ons for react-three-fiber",
|
|
6
6
|
"keywords": [
|
|
@@ -48,7 +48,7 @@
|
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48
48
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"react-merge-refs": "^1.1.0",
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49
49
|
"stats.js": "^0.17.0",
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50
50
|
"three-mesh-bvh": "^0.5.2",
|
|
51
|
-
"three-stdlib": "^2.6.
|
|
51
|
+
"three-stdlib": "^2.6.1",
|
|
52
52
|
"troika-three-text": "^0.44.0",
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53
53
|
"use-asset": "^1.0.4",
|
|
54
54
|
"utility-types": "^3.10.0",
|
package/web/index.cjs.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Html.cjs.js"),r=require("./CycleRaycast.cjs.js"),s=require("./useCursor.cjs.js"),o=require("./Loader.cjs.js"),t=require("./ScrollControls.cjs.js"),i=require("../core/Billboard.cjs.js"),c=require("../core/QuadraticBezierLine.cjs.js"),u=require("../core/CubicBezierLine.cjs.js"),a=require("../core/Line.cjs.js"),j=require("../core/PositionalAudio.cjs.js"),p=require("../core/Text.cjs.js"),l=require("../core/Effects.cjs.js"),n=require("../core/GradientTexture.cjs.js"),x=require("../core/Image.cjs.js"),q=require("../core/OrthographicCamera.cjs.js"),d=require("../core/PerspectiveCamera.cjs.js"),C=require("../core/CubeCamera.cjs.js"),h=require("../core/DeviceOrientationControls.cjs.js"),m=require("../core/FlyControls.cjs.js"),S=require("../core/MapControls.cjs.js"),B=require("../core/OrbitControls.cjs.js"),b=require("../core/TrackballControls.cjs.js"),f=require("../core/ArcballControls.cjs.js"),P=require("../core/TransformControls.cjs.js"),M=require("../core/PointerLockControls.cjs.js"),T=require("../core/FirstPersonControls.cjs.js"),g=require("../core/GizmoHelper.cjs.js"),v=require("../core/GizmoViewcube.cjs.js"),L=require("../core/GizmoViewport.cjs.js"),D=require("../core/useCubeTexture.cjs.js"),A=require("../core/useFBX.cjs.js"),G=require("../core/useGLTF.cjs.js"),k=require("../core/useProgress.cjs.js"),F=require("../core/useTexture.cjs.js"),w=require("../core/Stats.cjs.js"),z=require("../core/DepthBuffer.cjs.js"),y=require("../core/useDepthBuffer.cjs.js"),I=require("../core/useAspect.cjs.js"),O=require("../core/useCamera.cjs.js"),E=require("../core/useDetectGPU.cjs.js"),R=require("../core/useHelper.cjs.js"),H=require("../core/useBVH.cjs.js"),V=require("../core/useContextBridge.cjs.js"),Q=require("../core/useAnimations.cjs.js"),W=require("../core/useFBO.cjs.js"),N=require("../core/useIntersect.cjs.js"),U=require("../core/useSimplification.cjs.js"),X=require("../core/useTessellation.cjs.js"),K=require("../core/useEdgeSplit.cjs.js"),_=require("../core/CurveModifier.cjs.js"),J=require("../core/MeshDistortMaterial.cjs.js"),Y=require("../core/MeshWobbleMaterial.cjs.js"),Z=require("../core/PointMaterial.cjs.js"),$=require("../core/shaderMaterial.cjs.js"),ee=require("../core/softShadows.cjs.js"),re=require("../core/shapes.cjs.js"),se=require("../core/RoundedBox.cjs.js"),oe=require("../core/ScreenQuad.cjs.js"),te=require("../core/Center.cjs.js"),ie=require("../core/Bounds.cjs.js"),ce=require("../core/CameraShake.cjs.js"),ue=require("../core/Float.cjs.js"),ae=require("../core/Stage.cjs.js"),je=require("../core/Backdrop.cjs.js"),pe=require("../core/Shadow.cjs.js"),le=require("../core/ContactShadows.cjs.js"),ne=require("../core/Reflector.cjs.js"),xe=require("../core/SpotLight.cjs.js"),qe=require("../core/Environment.cjs.js"),de=require("../core/Sky.cjs.js"),Ce=require("../core/Stars.cjs.js"),he=require("../core/Cloud.cjs.js"),me=require("../core/useMatcapTexture.cjs.js"),Se=require("../core/useNormalTexture.cjs.js"),Be=require("../core/Points.cjs.js"),be=require("../core/Instances.cjs.js"),fe=require("../core/Segments.cjs.js"),Pe=require("../core/Detailed.cjs.js"),Me=require("../core/Preload.cjs.js"),Te=require("../core/BakeShadows.cjs.js"),ge=require("../core/meshBounds.cjs.js"),ve=require("../core/AdaptiveDpr.cjs.js"),Le=require("../core/AdaptiveEvents.cjs.js"),De=require("../materials/MeshReflectorMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("react-dom"),require("three"),require("@react-three/fiber"),require("zustand"),require("react-merge-refs"),require("three-stdlib"),require("troika-three-text"),require("lodash.omit"),require("lodash.pick"),require("three/examples/js/libs/stats.min"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("use-asset"),require("three-mesh-bvh"),require("../helpers/environment-assets.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("../assets/cloud.base64.cjs.js"),require("../helpers/matcap-assets.cjs.js"),require("../helpers/normal-assets.cjs.js"),require("../helpers/Position.cjs.js"),require("react-composer"),exports.Html=e.Html,exports.CycleRaycast=r.CycleRaycast,exports.useCursor=s.useCursor,exports.Loader=o.Loader,exports.Scroll=t.Scroll,exports.ScrollControls=t.ScrollControls,exports.useScroll=t.useScroll,exports.Billboard=i.Billboard,exports.QuadraticBezierLine=c.QuadraticBezierLine,exports.CubicBezierLine=u.CubicBezierLine,exports.Line=a.Line,exports.PositionalAudio=j.PositionalAudio,exports.Text=p.Text,exports.Effects=l.Effects,exports.isWebGL2Available=l.isWebGL2Available,exports.GradientTexture=n.GradientTexture,exports.Image=x.Image,exports.OrthographicCamera=q.OrthographicCamera,exports.PerspectiveCamera=d.PerspectiveCamera,exports.CubeCamera=C.CubeCamera,exports.DeviceOrientationControls=h.DeviceOrientationControls,exports.FlyControls=m.FlyControls,exports.MapControls=S.MapControls,exports.OrbitControls=B.OrbitControls,exports.TrackballControls=b.TrackballControls,exports.ArcballControls=f.ArcballControls,exports.TransformControls=P.TransformControls,exports.PointerLockControls=M.PointerLockControls,exports.FirstPersonControls=T.FirstPersonControls,exports.GizmoHelper=g.GizmoHelper,exports.useGizmoContext=g.useGizmoContext,exports.GizmoViewcube=v.GizmoViewcube,exports.GizmoViewport=L.GizmoViewport,exports.useCubeTexture=D.useCubeTexture,exports.useFBX=A.useFBX,exports.useGLTF=G.useGLTF,exports.useProgress=k.useProgress,exports.IsObject=F.IsObject,exports.useTexture=F.useTexture,exports.Stats=w.Stats,exports.DepthBuffer=z.DepthBuffer,exports.useDepthBuffer=y.useDepthBuffer,exports.useAspect=I.useAspect,exports.useCamera=O.useCamera,exports.useDetectGPU=E.useDetectGPU,exports.useHelper=R.useHelper,exports.useBVH=H.useBVH,exports.useContextBridge=V.useContextBridge,exports.useAnimations=Q.useAnimations,exports.useFBO=W.useFBO,exports.useIntersect=N.useIntersect,exports.useSimplification=U.useSimplification,exports.useTessellation=X.useTessellation,exports.useEdgeSplit=K.useEdgeSplit,exports.CurveModifier=_.CurveModifier,exports.MeshDistortMaterial=J.MeshDistortMaterial,exports.MeshWobbleMaterial=Y.MeshWobbleMaterial,exports.PointMaterial=Z.PointMaterial,exports.PointMaterialImpl=Z.PointMaterialImpl,exports.shaderMaterial=$.shaderMaterial,exports.softShadows=ee.softShadows,exports.Box=re.Box,exports.Circle=re.Circle,exports.Cone=re.Cone,exports.Cylinder=re.Cylinder,exports.Dodecahedron=re.Dodecahedron,exports.Extrude=re.Extrude,exports.Icosahedron=re.Icosahedron,exports.Lathe=re.Lathe,exports.Octahedron=re.Octahedron,exports.Parametric=re.Parametric,exports.Plane=re.Plane,exports.Polyhedron=re.Polyhedron,exports.Ring=re.Ring,exports.Sphere=re.Sphere,exports.Tetrahedron=re.Tetrahedron,exports.Torus=re.Torus,exports.TorusKnot=re.TorusKnot,exports.Tube=re.Tube,exports.RoundedBox=se.RoundedBox,exports.ScreenQuad=oe.ScreenQuad,exports.Center=te.Center,exports.Bounds=ie.Bounds,exports.useBounds=ie.useBounds,exports.CameraShake=ce.CameraShake,exports.Float=ue.Float,exports.Stage=ae.Stage,exports.Backdrop=je.Backdrop,exports.Shadow=pe.Shadow,exports.ContactShadows=le.ContactShadows,exports.Reflector=ne.Reflector,exports.SpotLight=xe.SpotLight,exports.Environment=qe.Environment,exports.Sky=de.Sky,exports.calcPosFromAngles=de.calcPosFromAngles,exports.Stars=Ce.Stars,exports.Cloud=he.Cloud,exports.useMatcapTexture=me.useMatcapTexture,exports.useNormalTexture=Se.useNormalTexture,exports.Point=Be.Point,exports.Points=Be.Points,exports.PointsBuffer=Be.PointsBuffer,exports.Instance=be.Instance,exports.Instances=be.Instances,exports.Merged=be.Merged,exports.Segment=fe.Segment,exports.Segments=fe.Segments,exports.Detailed=Pe.Detailed,exports.Preload=Me.Preload,exports.BakeShadows=Te.BakeShadows,exports.meshBounds=ge.meshBounds,exports.AdaptiveDpr=ve.AdaptiveDpr,exports.AdaptiveEvents=Le.AdaptiveEvents,exports.
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./Html.cjs.js"),r=require("./CycleRaycast.cjs.js"),s=require("./useCursor.cjs.js"),o=require("./Loader.cjs.js"),t=require("./ScrollControls.cjs.js"),i=require("../core/Billboard.cjs.js"),c=require("../core/QuadraticBezierLine.cjs.js"),u=require("../core/CubicBezierLine.cjs.js"),a=require("../core/Line.cjs.js"),j=require("../core/PositionalAudio.cjs.js"),p=require("../core/Text.cjs.js"),l=require("../core/Effects.cjs.js"),n=require("../core/GradientTexture.cjs.js"),x=require("../core/Image.cjs.js"),q=require("../core/OrthographicCamera.cjs.js"),d=require("../core/PerspectiveCamera.cjs.js"),C=require("../core/CubeCamera.cjs.js"),h=require("../core/DeviceOrientationControls.cjs.js"),m=require("../core/FlyControls.cjs.js"),S=require("../core/MapControls.cjs.js"),B=require("../core/OrbitControls.cjs.js"),b=require("../core/TrackballControls.cjs.js"),f=require("../core/ArcballControls.cjs.js"),P=require("../core/TransformControls.cjs.js"),M=require("../core/PointerLockControls.cjs.js"),T=require("../core/FirstPersonControls.cjs.js"),g=require("../core/GizmoHelper.cjs.js"),v=require("../core/GizmoViewcube.cjs.js"),L=require("../core/GizmoViewport.cjs.js"),D=require("../core/useCubeTexture.cjs.js"),A=require("../core/useFBX.cjs.js"),G=require("../core/useGLTF.cjs.js"),k=require("../core/useProgress.cjs.js"),F=require("../core/useTexture.cjs.js"),w=require("../core/Stats.cjs.js"),z=require("../core/DepthBuffer.cjs.js"),y=require("../core/useDepthBuffer.cjs.js"),I=require("../core/useAspect.cjs.js"),O=require("../core/useCamera.cjs.js"),E=require("../core/useDetectGPU.cjs.js"),R=require("../core/useHelper.cjs.js"),H=require("../core/useBVH.cjs.js"),V=require("../core/useContextBridge.cjs.js"),Q=require("../core/useAnimations.cjs.js"),W=require("../core/useFBO.cjs.js"),N=require("../core/useIntersect.cjs.js"),U=require("../core/useSimplification.cjs.js"),X=require("../core/useTessellation.cjs.js"),K=require("../core/useEdgeSplit.cjs.js"),_=require("../core/CurveModifier.cjs.js"),J=require("../core/MeshDistortMaterial.cjs.js"),Y=require("../core/MeshWobbleMaterial.cjs.js"),Z=require("../core/PointMaterial.cjs.js"),$=require("../core/shaderMaterial.cjs.js"),ee=require("../core/softShadows.cjs.js"),re=require("../core/shapes.cjs.js"),se=require("../core/RoundedBox.cjs.js"),oe=require("../core/ScreenQuad.cjs.js"),te=require("../core/Center.cjs.js"),ie=require("../core/Bounds.cjs.js"),ce=require("../core/CameraShake.cjs.js"),ue=require("../core/Float.cjs.js"),ae=require("../core/Stage.cjs.js"),je=require("../core/Backdrop.cjs.js"),pe=require("../core/Shadow.cjs.js"),le=require("../core/ContactShadows.cjs.js"),ne=require("../core/Reflector.cjs.js"),xe=require("../core/SpotLight.cjs.js"),qe=require("../core/Environment.cjs.js"),de=require("../core/Sky.cjs.js"),Ce=require("../core/Stars.cjs.js"),he=require("../core/Cloud.cjs.js"),me=require("../core/useMatcapTexture.cjs.js"),Se=require("../core/useNormalTexture.cjs.js"),Be=require("../core/Points.cjs.js"),be=require("../core/Instances.cjs.js"),fe=require("../core/Segments.cjs.js"),Pe=require("../core/Detailed.cjs.js"),Me=require("../core/Preload.cjs.js"),Te=require("../core/BakeShadows.cjs.js"),ge=require("../core/meshBounds.cjs.js"),ve=require("../core/AdaptiveDpr.cjs.js"),Le=require("../core/AdaptiveEvents.cjs.js"),De=require("../materials/BlurPass.cjs.js"),Ae=require("../materials/MeshReflectorMaterial.cjs.js");require("@babel/runtime/helpers/extends"),require("react"),require("react-dom"),require("three"),require("@react-three/fiber"),require("zustand"),require("react-merge-refs"),require("three-stdlib"),require("troika-three-text"),require("lodash.omit"),require("lodash.pick"),require("three/examples/js/libs/stats.min"),require("../helpers/useEffectfulState.cjs.js"),require("detect-gpu"),require("use-asset"),require("three-mesh-bvh"),require("../helpers/environment-assets.cjs.js"),require("../materials/ConvolutionMaterial.cjs.js"),require("../materials/SpotLightMaterial.cjs.js"),require("../assets/cloud.base64.cjs.js"),require("../helpers/matcap-assets.cjs.js"),require("../helpers/normal-assets.cjs.js"),require("../helpers/Position.cjs.js"),require("react-composer"),exports.Html=e.Html,exports.CycleRaycast=r.CycleRaycast,exports.useCursor=s.useCursor,exports.Loader=o.Loader,exports.Scroll=t.Scroll,exports.ScrollControls=t.ScrollControls,exports.useScroll=t.useScroll,exports.Billboard=i.Billboard,exports.QuadraticBezierLine=c.QuadraticBezierLine,exports.CubicBezierLine=u.CubicBezierLine,exports.Line=a.Line,exports.PositionalAudio=j.PositionalAudio,exports.Text=p.Text,exports.Effects=l.Effects,exports.isWebGL2Available=l.isWebGL2Available,exports.GradientTexture=n.GradientTexture,exports.Image=x.Image,exports.OrthographicCamera=q.OrthographicCamera,exports.PerspectiveCamera=d.PerspectiveCamera,exports.CubeCamera=C.CubeCamera,exports.DeviceOrientationControls=h.DeviceOrientationControls,exports.FlyControls=m.FlyControls,exports.MapControls=S.MapControls,exports.OrbitControls=B.OrbitControls,exports.TrackballControls=b.TrackballControls,exports.ArcballControls=f.ArcballControls,exports.TransformControls=P.TransformControls,exports.PointerLockControls=M.PointerLockControls,exports.FirstPersonControls=T.FirstPersonControls,exports.GizmoHelper=g.GizmoHelper,exports.useGizmoContext=g.useGizmoContext,exports.GizmoViewcube=v.GizmoViewcube,exports.GizmoViewport=L.GizmoViewport,exports.useCubeTexture=D.useCubeTexture,exports.useFBX=A.useFBX,exports.useGLTF=G.useGLTF,exports.useProgress=k.useProgress,exports.IsObject=F.IsObject,exports.useTexture=F.useTexture,exports.Stats=w.Stats,exports.DepthBuffer=z.DepthBuffer,exports.useDepthBuffer=y.useDepthBuffer,exports.useAspect=I.useAspect,exports.useCamera=O.useCamera,exports.useDetectGPU=E.useDetectGPU,exports.useHelper=R.useHelper,exports.useBVH=H.useBVH,exports.useContextBridge=V.useContextBridge,exports.useAnimations=Q.useAnimations,exports.useFBO=W.useFBO,exports.useIntersect=N.useIntersect,exports.useSimplification=U.useSimplification,exports.useTessellation=X.useTessellation,exports.useEdgeSplit=K.useEdgeSplit,exports.CurveModifier=_.CurveModifier,exports.MeshDistortMaterial=J.MeshDistortMaterial,exports.MeshWobbleMaterial=Y.MeshWobbleMaterial,exports.PointMaterial=Z.PointMaterial,exports.PointMaterialImpl=Z.PointMaterialImpl,exports.shaderMaterial=$.shaderMaterial,exports.softShadows=ee.softShadows,exports.Box=re.Box,exports.Circle=re.Circle,exports.Cone=re.Cone,exports.Cylinder=re.Cylinder,exports.Dodecahedron=re.Dodecahedron,exports.Extrude=re.Extrude,exports.Icosahedron=re.Icosahedron,exports.Lathe=re.Lathe,exports.Octahedron=re.Octahedron,exports.Parametric=re.Parametric,exports.Plane=re.Plane,exports.Polyhedron=re.Polyhedron,exports.Ring=re.Ring,exports.Sphere=re.Sphere,exports.Tetrahedron=re.Tetrahedron,exports.Torus=re.Torus,exports.TorusKnot=re.TorusKnot,exports.Tube=re.Tube,exports.RoundedBox=se.RoundedBox,exports.ScreenQuad=oe.ScreenQuad,exports.Center=te.Center,exports.Bounds=ie.Bounds,exports.useBounds=ie.useBounds,exports.CameraShake=ce.CameraShake,exports.Float=ue.Float,exports.Stage=ae.Stage,exports.Backdrop=je.Backdrop,exports.Shadow=pe.Shadow,exports.ContactShadows=le.ContactShadows,exports.Reflector=ne.Reflector,exports.SpotLight=xe.SpotLight,exports.Environment=qe.Environment,exports.Sky=de.Sky,exports.calcPosFromAngles=de.calcPosFromAngles,exports.Stars=Ce.Stars,exports.Cloud=he.Cloud,exports.useMatcapTexture=me.useMatcapTexture,exports.useNormalTexture=Se.useNormalTexture,exports.Point=Be.Point,exports.Points=Be.Points,exports.PointsBuffer=Be.PointsBuffer,exports.Instance=be.Instance,exports.Instances=be.Instances,exports.Merged=be.Merged,exports.Segment=fe.Segment,exports.Segments=fe.Segments,exports.Detailed=Pe.Detailed,exports.Preload=Me.Preload,exports.BakeShadows=Te.BakeShadows,exports.meshBounds=ge.meshBounds,exports.AdaptiveDpr=ve.AdaptiveDpr,exports.AdaptiveEvents=Le.AdaptiveEvents,exports.BlurPass=De.BlurPass,exports.MeshReflectorMaterial=Ae.MeshReflectorMaterial;
|
package/web/index.js
CHANGED
|
@@ -81,6 +81,7 @@ export { BakeShadows } from '../core/BakeShadows.js';
|
|
|
81
81
|
export { meshBounds } from '../core/meshBounds.js';
|
|
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82
|
export { AdaptiveDpr } from '../core/AdaptiveDpr.js';
|
|
83
83
|
export { AdaptiveEvents } from '../core/AdaptiveEvents.js';
|
|
84
|
+
export { BlurPass } from '../materials/BlurPass.js';
|
|
84
85
|
export { MeshReflectorMaterial } from '../materials/MeshReflectorMaterial.js';
|
|
85
86
|
import '@babel/runtime/helpers/esm/extends';
|
|
86
87
|
import 'react';
|
|
@@ -99,6 +100,7 @@ import 'detect-gpu';
|
|
|
99
100
|
import 'use-asset';
|
|
100
101
|
import 'three-mesh-bvh';
|
|
101
102
|
import '../helpers/environment-assets.js';
|
|
103
|
+
import '../materials/ConvolutionMaterial.js';
|
|
102
104
|
import '../materials/SpotLightMaterial.js';
|
|
103
105
|
import '../assets/cloud.base64.js';
|
|
104
106
|
import '../helpers/matcap-assets.js';
|