@react-stately/virtualizer 4.1.0 → 4.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {ReusableView} from './ReusableView';\nimport {Size} from './Size';\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ReusableView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: ReusableView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext | null;\n private _overscanManager: OverscanManager;\n\n constructor(delegate: VirtualizerDelegate<T, V>) {\n this.delegate = delegate;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new ReusableView(this);\n this._isScrolling = false;\n this._invalidationContext = null;\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getParentView(layoutInfo: LayoutInfo): ReusableView<T, V> | undefined {\n return layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ReusableView<T, V> {\n let parentView = this.getParentView(layoutInfo)!;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n let {type, key, content} = reusableView.layoutInfo;\n reusableView.content = content || this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n\n private _renderContent(type: string, content: T) {\n let cached = this._renderedContent.get(content);\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Update the layout\n this.layout.update(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ReusableView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n let layoutInfo = visibleLayoutInfos.get(key);\n // If a view's parent changed, treat it as a delete and re-create in the new parent.\n if (!layoutInfo || view.parent !== this.getParentView(layoutInfo)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n this._renderedContent.delete(view.content);\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.main.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {ChildView, ReusableView, RootView} from './ReusableView';\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {Size} from './Size';\n\ninterface VirtualizerOptions<T extends object, V> {\n delegate: VirtualizerDelegate<T, V>,\n collection: Collection<T>,\n layout: Layout<T>\n}\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ChildView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: RootView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext;\n private _overscanManager: OverscanManager;\n\n constructor(options: VirtualizerOptions<T, V>) {\n this.delegate = options.delegate;\n this.collection = options.collection;\n this.layout = options.layout;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new RootView(this);\n this._isScrolling = false;\n this._invalidationContext = {};\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo || layoutInfo.parentKey == null) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getParentView(layoutInfo: LayoutInfo): ReusableView<T, V> | undefined {\n return layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ChildView<T, V> {\n let parentView = this.getParentView(layoutInfo)!;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n if (reusableView.layoutInfo) {\n let {type, key, content} = reusableView.layoutInfo;\n reusableView.content = content || this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n }\n\n private _renderContent(type: string, content: T | null) {\n let cached = content != null ? this._renderedContent.get(content) : null;\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Update the layout\n this.layout.update(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ChildView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n let layoutInfo = visibleLayoutInfos.get(key);\n // If a view's parent changed, treat it as a delete and re-create in the new parent.\n if (!layoutInfo || view.parent !== this.getParentView(layoutInfo)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n if (view.content != null) {\n this._renderedContent.delete(view.content);\n }\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout || this.layout.virtualizer !== this) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.main.js.map"}
@@ -1,7 +1,7 @@
1
+ import {RootView as $ad1d98aa8f0c31b4$export$e21886a4eef6b29a} from "./ReusableView.mjs";
1
2
  import {isSetEqual as $fc36f9a046a9ce79$export$a8d0d0c8d1c5df64} from "./utils.mjs";
2
3
  import {OverscanManager as $364191b3decf3697$export$4455ee6afb38dcbb} from "./OverscanManager.mjs";
3
4
  import {Rect as $60423f92c7f9ad87$export$c79fc6492f3af13d} from "./Rect.mjs";
4
- import {ReusableView as $ad1d98aa8f0c31b4$export$1a5223887c560441} from "./ReusableView.mjs";
5
5
  import {Size as $ee1bfa90a957fb8a$export$cb6da89c6af1a8ec} from "./Size.mjs";
6
6
 
7
7
  /*
@@ -26,7 +26,7 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
26
26
  // If not, check if the key is an ancestor of any of the persisted keys.
27
27
  for (let k of this.persistedKeys)while(k != null){
28
28
  let layoutInfo = this.layout.getLayoutInfo(k);
29
- if (!layoutInfo) break;
29
+ if (!layoutInfo || layoutInfo.parentKey == null) break;
30
30
  k = layoutInfo.parentKey;
31
31
  if (k === key) return true;
32
32
  }
@@ -43,12 +43,14 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
43
43
  return view;
44
44
  }
45
45
  _renderView(reusableView) {
46
- let { type: type, key: key, content: content } = reusableView.layoutInfo;
47
- reusableView.content = content || this.collection.getItem(key);
48
- reusableView.rendered = this._renderContent(type, reusableView.content);
46
+ if (reusableView.layoutInfo) {
47
+ let { type: type, key: key, content: content } = reusableView.layoutInfo;
48
+ reusableView.content = content || this.collection.getItem(key);
49
+ reusableView.rendered = this._renderContent(type, reusableView.content);
50
+ }
49
51
  }
50
52
  _renderContent(type, content) {
51
- let cached = this._renderedContent.get(content);
53
+ let cached = content != null ? this._renderedContent.get(content) : null;
52
54
  if (cached != null) return cached;
53
55
  let rendered = this.delegate.renderView(type, content);
54
56
  if (content) this._renderedContent.set(content, rendered);
@@ -118,7 +120,7 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
118
120
  view.layoutInfo = layoutInfo;
119
121
  let item = this.collection.getItem(layoutInfo.key);
120
122
  if (view.content !== item) {
121
- this._renderedContent.delete(view.content);
123
+ if (view.content != null) this._renderedContent.delete(view.content);
122
124
  this._renderView(view);
123
125
  }
124
126
  }
@@ -152,7 +154,7 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
152
154
  mutableThis.collection = opts.collection;
153
155
  needsLayout = true;
154
156
  }
155
- if (opts.layout !== this.layout) {
157
+ if (opts.layout !== this.layout || this.layout.virtualizer !== this) {
156
158
  if (this.layout) this.layout.virtualizer = null;
157
159
  opts.layout.virtualizer = this;
158
160
  mutableThis.layout = opts.layout;
@@ -209,16 +211,18 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
209
211
  itemSizeChanged: true
210
212
  });
211
213
  }
212
- constructor(delegate){
213
- this.delegate = delegate;
214
+ constructor(options){
215
+ this.delegate = options.delegate;
216
+ this.collection = options.collection;
217
+ this.layout = options.layout;
214
218
  this.contentSize = new (0, $ee1bfa90a957fb8a$export$cb6da89c6af1a8ec);
215
219
  this.visibleRect = new (0, $60423f92c7f9ad87$export$c79fc6492f3af13d);
216
220
  this.persistedKeys = new Set();
217
221
  this._visibleViews = new Map();
218
222
  this._renderedContent = new WeakMap();
219
- this._rootView = new (0, $ad1d98aa8f0c31b4$export$1a5223887c560441)(this);
223
+ this._rootView = new (0, $ad1d98aa8f0c31b4$export$e21886a4eef6b29a)(this);
220
224
  this._isScrolling = false;
221
- this._invalidationContext = null;
225
+ this._invalidationContext = {};
222
226
  this._overscanManager = new (0, $364191b3decf3697$export$4455ee6afb38dcbb)();
223
227
  }
224
228
  }
@@ -1,7 +1,7 @@
1
+ import {RootView as $ad1d98aa8f0c31b4$export$e21886a4eef6b29a} from "./ReusableView.module.js";
1
2
  import {isSetEqual as $fc36f9a046a9ce79$export$a8d0d0c8d1c5df64} from "./utils.module.js";
2
3
  import {OverscanManager as $364191b3decf3697$export$4455ee6afb38dcbb} from "./OverscanManager.module.js";
3
4
  import {Rect as $60423f92c7f9ad87$export$c79fc6492f3af13d} from "./Rect.module.js";
4
- import {ReusableView as $ad1d98aa8f0c31b4$export$1a5223887c560441} from "./ReusableView.module.js";
5
5
  import {Size as $ee1bfa90a957fb8a$export$cb6da89c6af1a8ec} from "./Size.module.js";
6
6
 
7
7
  /*
@@ -26,7 +26,7 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
26
26
  // If not, check if the key is an ancestor of any of the persisted keys.
27
27
  for (let k of this.persistedKeys)while(k != null){
28
28
  let layoutInfo = this.layout.getLayoutInfo(k);
29
- if (!layoutInfo) break;
29
+ if (!layoutInfo || layoutInfo.parentKey == null) break;
30
30
  k = layoutInfo.parentKey;
31
31
  if (k === key) return true;
32
32
  }
@@ -43,12 +43,14 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
43
43
  return view;
44
44
  }
45
45
  _renderView(reusableView) {
46
- let { type: type, key: key, content: content } = reusableView.layoutInfo;
47
- reusableView.content = content || this.collection.getItem(key);
48
- reusableView.rendered = this._renderContent(type, reusableView.content);
46
+ if (reusableView.layoutInfo) {
47
+ let { type: type, key: key, content: content } = reusableView.layoutInfo;
48
+ reusableView.content = content || this.collection.getItem(key);
49
+ reusableView.rendered = this._renderContent(type, reusableView.content);
50
+ }
49
51
  }
50
52
  _renderContent(type, content) {
51
- let cached = this._renderedContent.get(content);
53
+ let cached = content != null ? this._renderedContent.get(content) : null;
52
54
  if (cached != null) return cached;
53
55
  let rendered = this.delegate.renderView(type, content);
54
56
  if (content) this._renderedContent.set(content, rendered);
@@ -118,7 +120,7 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
118
120
  view.layoutInfo = layoutInfo;
119
121
  let item = this.collection.getItem(layoutInfo.key);
120
122
  if (view.content !== item) {
121
- this._renderedContent.delete(view.content);
123
+ if (view.content != null) this._renderedContent.delete(view.content);
122
124
  this._renderView(view);
123
125
  }
124
126
  }
@@ -152,7 +154,7 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
152
154
  mutableThis.collection = opts.collection;
153
155
  needsLayout = true;
154
156
  }
155
- if (opts.layout !== this.layout) {
157
+ if (opts.layout !== this.layout || this.layout.virtualizer !== this) {
156
158
  if (this.layout) this.layout.virtualizer = null;
157
159
  opts.layout.virtualizer = this;
158
160
  mutableThis.layout = opts.layout;
@@ -209,16 +211,18 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
209
211
  itemSizeChanged: true
210
212
  });
211
213
  }
212
- constructor(delegate){
213
- this.delegate = delegate;
214
+ constructor(options){
215
+ this.delegate = options.delegate;
216
+ this.collection = options.collection;
217
+ this.layout = options.layout;
214
218
  this.contentSize = new (0, $ee1bfa90a957fb8a$export$cb6da89c6af1a8ec);
215
219
  this.visibleRect = new (0, $60423f92c7f9ad87$export$c79fc6492f3af13d);
216
220
  this.persistedKeys = new Set();
217
221
  this._visibleViews = new Map();
218
222
  this._renderedContent = new WeakMap();
219
- this._rootView = new (0, $ad1d98aa8f0c31b4$export$1a5223887c560441)(this);
223
+ this._rootView = new (0, $ad1d98aa8f0c31b4$export$e21886a4eef6b29a)(this);
220
224
  this._isScrolling = false;
221
- this._invalidationContext = null;
225
+ this._invalidationContext = {};
222
226
  this._overscanManager = new (0, $364191b3decf3697$export$4455ee6afb38dcbb)();
223
227
  }
224
228
  }
@@ -1 +1 @@
1
- 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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {ReusableView} from './ReusableView';\nimport {Size} from './Size';\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ReusableView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: ReusableView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext | null;\n private _overscanManager: OverscanManager;\n\n constructor(delegate: VirtualizerDelegate<T, V>) {\n this.delegate = delegate;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new ReusableView(this);\n this._isScrolling = false;\n this._invalidationContext = null;\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getParentView(layoutInfo: LayoutInfo): ReusableView<T, V> | undefined {\n return layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ReusableView<T, V> {\n let parentView = this.getParentView(layoutInfo)!;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n let {type, key, content} = reusableView.layoutInfo;\n reusableView.content = content || this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n\n private _renderContent(type: string, content: T) {\n let cached = this._renderedContent.get(content);\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Update the layout\n this.layout.update(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ReusableView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n let layoutInfo = visibleLayoutInfos.get(key);\n // If a view's parent changed, treat it as a delete and re-create in the new parent.\n if (!layoutInfo || view.parent !== this.getParentView(layoutInfo)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n this._renderedContent.delete(view.content);\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.module.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {ChildView, ReusableView, RootView} from './ReusableView';\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {Size} from './Size';\n\ninterface VirtualizerOptions<T extends object, V> {\n delegate: VirtualizerDelegate<T, V>,\n collection: Collection<T>,\n layout: Layout<T>\n}\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ChildView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: RootView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext;\n private _overscanManager: OverscanManager;\n\n constructor(options: VirtualizerOptions<T, V>) {\n this.delegate = options.delegate;\n this.collection = options.collection;\n this.layout = options.layout;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new RootView(this);\n this._isScrolling = false;\n this._invalidationContext = {};\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo || layoutInfo.parentKey == null) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getParentView(layoutInfo: LayoutInfo): ReusableView<T, V> | undefined {\n return layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ChildView<T, V> {\n let parentView = this.getParentView(layoutInfo)!;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n if (reusableView.layoutInfo) {\n let {type, key, content} = reusableView.layoutInfo;\n reusableView.content = content || this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n }\n\n private _renderContent(type: string, content: T | null) {\n let cached = content != null ? this._renderedContent.get(content) : null;\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Update the layout\n this.layout.update(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ChildView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n let layoutInfo = visibleLayoutInfos.get(key);\n // If a view's parent changed, treat it as a delete and re-create in the new parent.\n if (!layoutInfo || view.parent !== this.getParentView(layoutInfo)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n if (view.content != null) {\n this._renderedContent.delete(view.content);\n }\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout || this.layout.virtualizer !== this) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.module.js.map"}
package/dist/types.d.ts CHANGED
@@ -190,20 +190,28 @@ export class ReusableView<T extends object, V> {
190
190
  /** The LayoutInfo this view is currently representing. */
191
191
  layoutInfo: LayoutInfo | null;
192
192
  /** The content currently being displayed by this view, set by the virtualizer. */
193
- content: T;
194
- rendered: V;
193
+ content: T | null;
194
+ rendered: V | null;
195
195
  viewType: string;
196
196
  key: Key;
197
- parent: ReusableView<T, V> | null;
198
- children: Set<ReusableView<T, V>>;
199
- reusableViews: Map<string, ReusableView<T, V>[]>;
200
- constructor(virtualizer: Virtualizer<T, V>);
197
+ children: Set<ChildView<T, V>>;
198
+ reusableViews: Map<string, ChildView<T, V>[]>;
199
+ constructor(virtualizer: Virtualizer<T, V>, viewType: string);
201
200
  /**
202
201
  * Prepares the view for reuse. Called just before the view is removed from the DOM.
203
202
  */
204
203
  prepareForReuse(): void;
205
- getReusableView(reuseType: string): ReusableView<T, V>;
206
- reuseChild(child: ReusableView<T, V>): void;
204
+ getReusableView(reuseType: string): ChildView<T, V>;
205
+ reuseChild(child: ChildView<T, V>): void;
206
+ }
207
+ declare class ChildView<T extends object, V> extends ReusableView<T, V> {
208
+ parent: ReusableView<T, V>;
209
+ constructor(virtualizer: Virtualizer<T, V>, parent: ReusableView<T, V>, viewType: string);
210
+ }
211
+ interface VirtualizerOptions<T extends object, V> {
212
+ delegate: VirtualizerDelegate<T, V>;
213
+ collection: Collection<T>;
214
+ layout: Layout<T>;
207
215
  }
208
216
  /**
209
217
  * The Virtualizer class renders a scrollable collection of data using customizable layouts.
@@ -237,7 +245,7 @@ declare class Virtualizer<T extends object, V> {
237
245
  readonly visibleRect: Rect;
238
246
  /** The set of persisted keys that are always present in the DOM, even if not currently in view. */
239
247
  readonly persistedKeys: Set<Key>;
240
- constructor(delegate: VirtualizerDelegate<T, V>);
248
+ constructor(options: VirtualizerOptions<T, V>);
241
249
  /** Returns whether the given key, or an ancestor, is persisted. */
242
250
  isPersistedKey(key: Key): boolean;
243
251
  /**
@@ -266,7 +274,7 @@ declare class Virtualizer<T extends object, V> {
266
274
  */
267
275
  export abstract class Layout<T extends object, O = any> implements LayoutDelegate {
268
276
  /** The Virtualizer the layout is currently attached to. */
269
- virtualizer: Virtualizer<T, any>;
277
+ virtualizer: Virtualizer<T, any> | null;
270
278
  /**
271
279
  * Returns whether the layout should invalidate in response to
272
280
  * visible rectangle changes. By default, it only invalidates
@@ -305,7 +313,7 @@ export abstract class Layout<T extends object, O = any> implements LayoutDelegat
305
313
  * Returns a LayoutInfo for the given drop target.
306
314
  */
307
315
  getDropTargetLayoutInfo?(target: ItemDropTarget): LayoutInfo;
308
- getItemRect(key: Key): Rect;
316
+ getItemRect(key: Key): Rect | null;
309
317
  getVisibleRect(): Rect;
310
318
  }
311
319
  export interface InvalidationContext<O = any> {
@@ -317,20 +325,20 @@ export interface InvalidationContext<O = any> {
317
325
  }
318
326
  interface VirtualizerDelegate<T extends object, V> {
319
327
  setVisibleRect(rect: Rect): void;
320
- renderView(type: string, content: T): V;
328
+ renderView(type: string, content: T | null): V;
321
329
  invalidate(ctx: InvalidationContext): void;
322
330
  }
323
331
  interface VirtualizerRenderOptions<T extends object, O = any> {
324
332
  layout: Layout<T>;
325
333
  collection: Collection<T>;
326
- persistedKeys?: Set<Key>;
334
+ persistedKeys?: Set<Key> | null;
327
335
  visibleRect: Rect;
328
336
  invalidationContext: InvalidationContext;
329
337
  isScrolling: boolean;
330
338
  layoutOptions?: O;
331
339
  }
332
340
  interface VirtualizerProps<T extends object, V, O> {
333
- renderView(type: string, content: T): V;
341
+ renderView(type: string, content: T | null): V;
334
342
  layout: Layout<T>;
335
343
  collection: Collection<T>;
336
344
  onVisibleRectChange(rect: Rect): void;
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport type {InvalidationContext} from './types';\nexport type {VirtualizerState} from './useVirtualizerState';\nexport type {RectCorner} from './Rect';\n\nexport {Layout} from './Layout';\nexport {LayoutInfo} from './LayoutInfo';\nexport {Point} from './Point';\nexport {Rect} from './Rect';\nexport {Size} from './Size';\nexport {ReusableView} from './ReusableView';\nexport {useVirtualizerState} from './useVirtualizerState';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport type {InvalidationContext} from './types';\nexport type {VirtualizerState} from './useVirtualizerState';\nexport type {RectCorner} from './Rect';\n\nexport {Layout} from './Layout';\nexport {LayoutInfo} from './LayoutInfo';\nexport {Point} from './Point';\nexport {Rect} from './Rect';\nexport {Size} from './Size';\nexport {ReusableView} from './ReusableView';\nexport {useVirtualizerState} from './useVirtualizerState';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
@@ -29,13 +29,17 @@ function $f02ef43b5e8eee9b$export$1505db82fe357e65(opts) {
29
29
  let [invalidationContext, setInvalidationContext] = (0, $amfZP$react.useState)({});
30
30
  let visibleRectChanged = (0, $amfZP$react.useRef)(false);
31
31
  let [virtualizer] = (0, $amfZP$react.useState)(()=>new (0, $e1bc15d49d21df0e$exports.Virtualizer)({
32
- setVisibleRect (rect) {
33
- setVisibleRect(rect);
34
- visibleRectChanged.current = true;
35
- },
36
- // TODO: should changing these invalidate the entire cache?
37
- renderView: opts.renderView,
38
- invalidate: setInvalidationContext
32
+ collection: opts.collection,
33
+ layout: opts.layout,
34
+ delegate: {
35
+ setVisibleRect (rect) {
36
+ setVisibleRect(rect);
37
+ visibleRectChanged.current = true;
38
+ },
39
+ // TODO: should changing these invalidate the entire cache?
40
+ renderView: opts.renderView,
41
+ invalidate: setInvalidationContext
42
+ }
39
43
  }));
40
44
  // onVisibleRectChange must be called from an effect, not during render.
41
45
  (0, $amfZP$reactariautils.useLayoutEffect)(()=>{
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext} from './types';\nimport {Layout} from './Layout';\nimport {Rect} from './Rect';\nimport {ReusableView} from './ReusableView';\nimport {Size} from './Size';\nimport {useCallback, useMemo, useRef, useState} from 'react';\nimport {useLayoutEffect} from '@react-aria/utils';\nimport {Virtualizer} from './Virtualizer';\n\ninterface VirtualizerProps<T extends object, V, O> {\n renderView(type: string, content: T | null): V,\n layout: Layout<T>,\n collection: Collection<T>,\n onVisibleRectChange(rect: Rect): void,\n persistedKeys?: Set<Key> | null,\n layoutOptions?: O\n}\n\nexport interface VirtualizerState<T extends object, V> {\n visibleViews: ReusableView<T, V>[],\n setVisibleRect: (rect: Rect) => void,\n contentSize: Size,\n virtualizer: Virtualizer<T, V>,\n isScrolling: boolean,\n startScrolling: () => void,\n endScrolling: () => void\n}\n\nexport function useVirtualizerState<T extends object, V, O = any>(opts: VirtualizerProps<T, V, O>): VirtualizerState<T, V> {\n let [visibleRect, setVisibleRect] = useState(new Rect(0, 0, 0, 0));\n let [isScrolling, setScrolling] = useState(false);\n let [invalidationContext, setInvalidationContext] = useState<InvalidationContext>({});\n let visibleRectChanged = useRef(false);\n let [virtualizer] = useState(() => new Virtualizer<T, V>({\n collection: opts.collection,\n layout: opts.layout,\n delegate: {\n setVisibleRect(rect) {\n setVisibleRect(rect);\n visibleRectChanged.current = true;\n },\n // TODO: should changing these invalidate the entire cache?\n renderView: opts.renderView,\n invalidate: setInvalidationContext\n }\n }));\n\n // onVisibleRectChange must be called from an effect, not during render.\n useLayoutEffect(() => {\n if (visibleRectChanged.current) {\n visibleRectChanged.current = false;\n opts.onVisibleRectChange(visibleRect);\n }\n });\n\n let mergedInvalidationContext = useMemo(() => {\n if (opts.layoutOptions != null) {\n return {...invalidationContext, layoutOptions: opts.layoutOptions};\n }\n return invalidationContext;\n }, [invalidationContext, opts.layoutOptions]);\n\n let visibleViews = virtualizer.render({\n layout: opts.layout,\n collection: opts.collection,\n persistedKeys: opts.persistedKeys,\n layoutOptions: opts.layoutOptions,\n visibleRect,\n invalidationContext: mergedInvalidationContext,\n isScrolling\n });\n\n let contentSize = virtualizer.contentSize;\n\n let startScrolling = useCallback(() => {\n setScrolling(true);\n }, []);\n let endScrolling = useCallback(() => {\n setScrolling(false);\n }, []);\n\n let state = useMemo(() => ({\n virtualizer,\n visibleViews,\n setVisibleRect,\n contentSize,\n isScrolling,\n startScrolling,\n endScrolling\n }), [\n virtualizer,\n visibleViews,\n setVisibleRect,\n contentSize,\n isScrolling,\n startScrolling,\n endScrolling\n ]);\n\n return state;\n}\n"],"names":[],"version":3,"file":"useVirtualizerState.main.js.map"}
@@ -23,13 +23,17 @@ function $fc0b13b484ac1194$export$1505db82fe357e65(opts) {
23
23
  let [invalidationContext, setInvalidationContext] = (0, $3Fik3$useState)({});
24
24
  let visibleRectChanged = (0, $3Fik3$useRef)(false);
25
25
  let [virtualizer] = (0, $3Fik3$useState)(()=>new (0, $38b9490c1cca8fc4$export$89be5a243e59c4b2)({
26
- setVisibleRect (rect) {
27
- setVisibleRect(rect);
28
- visibleRectChanged.current = true;
29
- },
30
- // TODO: should changing these invalidate the entire cache?
31
- renderView: opts.renderView,
32
- invalidate: setInvalidationContext
26
+ collection: opts.collection,
27
+ layout: opts.layout,
28
+ delegate: {
29
+ setVisibleRect (rect) {
30
+ setVisibleRect(rect);
31
+ visibleRectChanged.current = true;
32
+ },
33
+ // TODO: should changing these invalidate the entire cache?
34
+ renderView: opts.renderView,
35
+ invalidate: setInvalidationContext
36
+ }
33
37
  }));
34
38
  // onVisibleRectChange must be called from an effect, not during render.
35
39
  (0, $3Fik3$useLayoutEffect)(()=>{
@@ -23,13 +23,17 @@ function $fc0b13b484ac1194$export$1505db82fe357e65(opts) {
23
23
  let [invalidationContext, setInvalidationContext] = (0, $3Fik3$useState)({});
24
24
  let visibleRectChanged = (0, $3Fik3$useRef)(false);
25
25
  let [virtualizer] = (0, $3Fik3$useState)(()=>new (0, $38b9490c1cca8fc4$export$89be5a243e59c4b2)({
26
- setVisibleRect (rect) {
27
- setVisibleRect(rect);
28
- visibleRectChanged.current = true;
29
- },
30
- // TODO: should changing these invalidate the entire cache?
31
- renderView: opts.renderView,
32
- invalidate: setInvalidationContext
26
+ collection: opts.collection,
27
+ layout: opts.layout,
28
+ delegate: {
29
+ setVisibleRect (rect) {
30
+ setVisibleRect(rect);
31
+ visibleRectChanged.current = true;
32
+ },
33
+ // TODO: should changing these invalidate the entire cache?
34
+ renderView: opts.renderView,
35
+ invalidate: setInvalidationContext
36
+ }
33
37
  }));
34
38
  // onVisibleRectChange must be called from an effect, not during render.
35
39
  (0, $3Fik3$useLayoutEffect)(()=>{
@@ -1 +1 @@
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