@react-stately/virtualizer 3.7.2-nightly.4695 → 3.7.2-nightly.4700

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -29,7 +29,7 @@ $parcel$export(module.exports, "Layout", () => $ac14d65a0ec196dd$export$c84671f4
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  * it needs to in order to prepare {@link LayoutInfo}s for retrieval.
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  * Called by the virtualizer before {@link getVisibleLayoutInfos}
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  * or {@link getLayoutInfo} are called.
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- */ validate(invalidationContext) {}
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+ */ update(invalidationContext) {}
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  getItemRect(key) {
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  var _this_getLayoutInfo;
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  return (_this_getLayoutInfo = this.getLayoutInfo(key)) === null || _this_getLayoutInfo === void 0 ? void 0 : _this_getLayoutInfo.rect;
@@ -1 +1 @@
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- {"mappings":";;;;;;AAAA;;;;;;;;;;CAUC,GAsBM,MAAe;IAIpB;;;;;GAKC,GACD,iBAAiB,OAAa,EAAE,OAAa,EAAW;QACtD,+CAA+C;QAC/C,OAAO,QAAQ,KAAK,KAAK,QAAQ,KAAK,IAC/B,QAAQ,MAAM,KAAK,QAAQ,MAAM;IAC1C;IAEA;;;;;GAKC,GACD,SAAS,mBAA2C,EAAE,CAAC;IA+BvD,YAAY,GAAQ,EAAQ;YACnB;QAAP,QAAO,sBAAA,IAAI,CAAC,aAAa,CAAC,kBAAnB,0CAAA,oBAAyB,IAAI;IACtC;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW,CAAC,WAAW;IACrC;AACF","sources":["packages/@react-stately/virtualizer/src/Layout.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {InvalidationContext} from './types';\nimport {ItemDropTarget, Key, LayoutDelegate} from '@react-types/shared';\nimport {LayoutInfo} from './LayoutInfo';\nimport {Rect} from './Rect';\nimport {Size} from './Size';\nimport {Virtualizer} from './Virtualizer';\n\n/**\n * [Virtualizer]{@link Virtualizer} supports arbitrary layout objects, which compute what views are visible, and how\n * to position and style them. However, layouts do not create the views themselves directly. Instead,\n * layouts produce lightweight {@link LayoutInfo} objects which describe various properties of a view,\n * such as its position and size. The {@link Virtualizer} is then responsible for creating the actual\n * views as needed, based on this layout information.\n *\n * Every layout extends from the {@link Layout} abstract base class. Layouts must implement a minimum of the\n * two methods listed below. All other methods can be optionally overridden to implement custom behavior.\n *\n * @see {@link getVisibleLayoutInfos}\n * @see {@link getLayoutInfo}\n */\nexport abstract class Layout<T extends object, O = any> implements LayoutDelegate {\n /** The Virtualizer the layout is currently attached to. */\n virtualizer: Virtualizer<T, any>;\n\n /**\n * Returns whether the layout should invalidate in response to\n * visible rectangle changes. By default, it only invalidates\n * when the virtualizer's size changes. Return true always\n * to make the layout invalidate while scrolling (e.g. sticky headers).\n */\n shouldInvalidate(newRect: Rect, oldRect: Rect): boolean {\n // By default, invalidate when the size changes\n return newRect.width !== oldRect.width\n || newRect.height !== oldRect.height;\n }\n\n /**\n * This method allows the layout to perform any pre-computation\n * it needs to in order to prepare {@link LayoutInfo}s for retrieval.\n * Called by the virtualizer before {@link getVisibleLayoutInfos}\n * or {@link getLayoutInfo} are called.\n */\n validate(invalidationContext: InvalidationContext<O>) {} // eslint-disable-line @typescript-eslint/no-unused-vars\n\n /**\n * Returns an array of {@link LayoutInfo} objects which are inside the given rectangle.\n * Should be implemented by subclasses.\n * @param rect The rectangle that should contain the returned LayoutInfo objects.\n */\n abstract getVisibleLayoutInfos(rect: Rect): LayoutInfo[];\n\n /**\n * Returns a {@link LayoutInfo} for the given key.\n * Should be implemented by subclasses.\n * @param key The key of the LayoutInfo to retrieve.\n */\n abstract getLayoutInfo(key: Key): LayoutInfo | null;\n\n /**\n * Returns size of the content. By default, it returns collectionView's size.\n */\n abstract getContentSize(): Size;\n\n /** \n * Updates the size of the given item.\n */\n updateItemSize?(key: Key, size: Size): boolean;\n\n /**\n * Returns a LayoutInfo for the given drop target.\n */\n getDropTargetLayoutInfo?(target: ItemDropTarget): LayoutInfo;\n\n getItemRect(key: Key): Rect {\n return this.getLayoutInfo(key)?.rect;\n }\n\n getVisibleRect(): Rect {\n return this.virtualizer.visibleRect;\n }\n}\n"],"names":[],"version":3,"file":"Layout.main.js.map"}
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+ {"mappings":";;;;;;AAAA;;;;;;;;;;CAUC,GAsBM,MAAe;IAIpB;;;;;GAKC,GACD,iBAAiB,OAAa,EAAE,OAAa,EAAW;QACtD,+CAA+C;QAC/C,OAAO,QAAQ,KAAK,KAAK,QAAQ,KAAK,IAC/B,QAAQ,MAAM,KAAK,QAAQ,MAAM;IAC1C;IAEA;;;;;GAKC,GACD,OAAO,mBAA2C,EAAE,CAAC;IA+BrD,YAAY,GAAQ,EAAQ;YACnB;QAAP,QAAO,sBAAA,IAAI,CAAC,aAAa,CAAC,kBAAnB,0CAAA,oBAAyB,IAAI;IACtC;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW,CAAC,WAAW;IACrC;AACF","sources":["packages/@react-stately/virtualizer/src/Layout.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {InvalidationContext} from './types';\nimport {ItemDropTarget, Key, LayoutDelegate} from '@react-types/shared';\nimport {LayoutInfo} from './LayoutInfo';\nimport {Rect} from './Rect';\nimport {Size} from './Size';\nimport {Virtualizer} from './Virtualizer';\n\n/**\n * [Virtualizer]{@link Virtualizer} supports arbitrary layout objects, which compute what views are visible, and how\n * to position and style them. However, layouts do not create the views themselves directly. Instead,\n * layouts produce lightweight {@link LayoutInfo} objects which describe various properties of a view,\n * such as its position and size. The {@link Virtualizer} is then responsible for creating the actual\n * views as needed, based on this layout information.\n *\n * Every layout extends from the {@link Layout} abstract base class. Layouts must implement a minimum of the\n * two methods listed below. All other methods can be optionally overridden to implement custom behavior.\n *\n * @see {@link getVisibleLayoutInfos}\n * @see {@link getLayoutInfo}\n */\nexport abstract class Layout<T extends object, O = any> implements LayoutDelegate {\n /** The Virtualizer the layout is currently attached to. */\n virtualizer: Virtualizer<T, any>;\n\n /**\n * Returns whether the layout should invalidate in response to\n * visible rectangle changes. By default, it only invalidates\n * when the virtualizer's size changes. Return true always\n * to make the layout invalidate while scrolling (e.g. sticky headers).\n */\n shouldInvalidate(newRect: Rect, oldRect: Rect): boolean {\n // By default, invalidate when the size changes\n return newRect.width !== oldRect.width\n || newRect.height !== oldRect.height;\n }\n\n /**\n * This method allows the layout to perform any pre-computation\n * it needs to in order to prepare {@link LayoutInfo}s for retrieval.\n * Called by the virtualizer before {@link getVisibleLayoutInfos}\n * or {@link getLayoutInfo} are called.\n */\n update(invalidationContext: InvalidationContext<O>) {} // eslint-disable-line @typescript-eslint/no-unused-vars\n\n /**\n * Returns an array of {@link LayoutInfo} objects which are inside the given rectangle.\n * Should be implemented by subclasses.\n * @param rect The rectangle that should contain the returned LayoutInfo objects.\n */\n abstract getVisibleLayoutInfos(rect: Rect): LayoutInfo[];\n\n /**\n * Returns a {@link LayoutInfo} for the given key.\n * Should be implemented by subclasses.\n * @param key The key of the LayoutInfo to retrieve.\n */\n abstract getLayoutInfo(key: Key): LayoutInfo | null;\n\n /**\n * Returns size of the content. By default, it returns collectionView's size.\n */\n abstract getContentSize(): Size;\n\n /** \n * Updates the size of the given item.\n */\n updateItemSize?(key: Key, size: Size): boolean;\n\n /**\n * Returns a LayoutInfo for the given drop target.\n */\n getDropTargetLayoutInfo?(target: ItemDropTarget): LayoutInfo;\n\n getItemRect(key: Key): Rect {\n return this.getLayoutInfo(key)?.rect;\n }\n\n getVisibleRect(): Rect {\n return this.virtualizer.visibleRect;\n }\n}\n"],"names":[],"version":3,"file":"Layout.main.js.map"}
package/dist/Layout.mjs CHANGED
@@ -23,7 +23,7 @@
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  * it needs to in order to prepare {@link LayoutInfo}s for retrieval.
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  * Called by the virtualizer before {@link getVisibleLayoutInfos}
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  * or {@link getLayoutInfo} are called.
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- */ validate(invalidationContext) {}
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+ */ update(invalidationContext) {}
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  getItemRect(key) {
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  var _this_getLayoutInfo;
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  return (_this_getLayoutInfo = this.getLayoutInfo(key)) === null || _this_getLayoutInfo === void 0 ? void 0 : _this_getLayoutInfo.rect;
@@ -23,7 +23,7 @@
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  * it needs to in order to prepare {@link LayoutInfo}s for retrieval.
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  * Called by the virtualizer before {@link getVisibleLayoutInfos}
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  * or {@link getLayoutInfo} are called.
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- */ validate(invalidationContext) {}
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+ */ update(invalidationContext) {}
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  getItemRect(key) {
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  var _this_getLayoutInfo;
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  return (_this_getLayoutInfo = this.getLayoutInfo(key)) === null || _this_getLayoutInfo === void 0 ? void 0 : _this_getLayoutInfo.rect;
@@ -1 +1 @@
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- {"mappings":"AAAA;;;;;;;;;;CAUC,GAsBM,MAAe;IAIpB;;;;;GAKC,GACD,iBAAiB,OAAa,EAAE,OAAa,EAAW;QACtD,+CAA+C;QAC/C,OAAO,QAAQ,KAAK,KAAK,QAAQ,KAAK,IAC/B,QAAQ,MAAM,KAAK,QAAQ,MAAM;IAC1C;IAEA;;;;;GAKC,GACD,SAAS,mBAA2C,EAAE,CAAC;IA+BvD,YAAY,GAAQ,EAAQ;YACnB;QAAP,QAAO,sBAAA,IAAI,CAAC,aAAa,CAAC,kBAAnB,0CAAA,oBAAyB,IAAI;IACtC;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW,CAAC,WAAW;IACrC;AACF","sources":["packages/@react-stately/virtualizer/src/Layout.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {InvalidationContext} from './types';\nimport {ItemDropTarget, Key, LayoutDelegate} from '@react-types/shared';\nimport {LayoutInfo} from './LayoutInfo';\nimport {Rect} from './Rect';\nimport {Size} from './Size';\nimport {Virtualizer} from './Virtualizer';\n\n/**\n * [Virtualizer]{@link Virtualizer} supports arbitrary layout objects, which compute what views are visible, and how\n * to position and style them. However, layouts do not create the views themselves directly. Instead,\n * layouts produce lightweight {@link LayoutInfo} objects which describe various properties of a view,\n * such as its position and size. The {@link Virtualizer} is then responsible for creating the actual\n * views as needed, based on this layout information.\n *\n * Every layout extends from the {@link Layout} abstract base class. Layouts must implement a minimum of the\n * two methods listed below. All other methods can be optionally overridden to implement custom behavior.\n *\n * @see {@link getVisibleLayoutInfos}\n * @see {@link getLayoutInfo}\n */\nexport abstract class Layout<T extends object, O = any> implements LayoutDelegate {\n /** The Virtualizer the layout is currently attached to. */\n virtualizer: Virtualizer<T, any>;\n\n /**\n * Returns whether the layout should invalidate in response to\n * visible rectangle changes. By default, it only invalidates\n * when the virtualizer's size changes. Return true always\n * to make the layout invalidate while scrolling (e.g. sticky headers).\n */\n shouldInvalidate(newRect: Rect, oldRect: Rect): boolean {\n // By default, invalidate when the size changes\n return newRect.width !== oldRect.width\n || newRect.height !== oldRect.height;\n }\n\n /**\n * This method allows the layout to perform any pre-computation\n * it needs to in order to prepare {@link LayoutInfo}s for retrieval.\n * Called by the virtualizer before {@link getVisibleLayoutInfos}\n * or {@link getLayoutInfo} are called.\n */\n validate(invalidationContext: InvalidationContext<O>) {} // eslint-disable-line @typescript-eslint/no-unused-vars\n\n /**\n * Returns an array of {@link LayoutInfo} objects which are inside the given rectangle.\n * Should be implemented by subclasses.\n * @param rect The rectangle that should contain the returned LayoutInfo objects.\n */\n abstract getVisibleLayoutInfos(rect: Rect): LayoutInfo[];\n\n /**\n * Returns a {@link LayoutInfo} for the given key.\n * Should be implemented by subclasses.\n * @param key The key of the LayoutInfo to retrieve.\n */\n abstract getLayoutInfo(key: Key): LayoutInfo | null;\n\n /**\n * Returns size of the content. By default, it returns collectionView's size.\n */\n abstract getContentSize(): Size;\n\n /** \n * Updates the size of the given item.\n */\n updateItemSize?(key: Key, size: Size): boolean;\n\n /**\n * Returns a LayoutInfo for the given drop target.\n */\n getDropTargetLayoutInfo?(target: ItemDropTarget): LayoutInfo;\n\n getItemRect(key: Key): Rect {\n return this.getLayoutInfo(key)?.rect;\n }\n\n getVisibleRect(): Rect {\n return this.virtualizer.visibleRect;\n }\n}\n"],"names":[],"version":3,"file":"Layout.module.js.map"}
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+ {"mappings":"AAAA;;;;;;;;;;CAUC,GAsBM,MAAe;IAIpB;;;;;GAKC,GACD,iBAAiB,OAAa,EAAE,OAAa,EAAW;QACtD,+CAA+C;QAC/C,OAAO,QAAQ,KAAK,KAAK,QAAQ,KAAK,IAC/B,QAAQ,MAAM,KAAK,QAAQ,MAAM;IAC1C;IAEA;;;;;GAKC,GACD,OAAO,mBAA2C,EAAE,CAAC;IA+BrD,YAAY,GAAQ,EAAQ;YACnB;QAAP,QAAO,sBAAA,IAAI,CAAC,aAAa,CAAC,kBAAnB,0CAAA,oBAAyB,IAAI;IACtC;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW,CAAC,WAAW;IACrC;AACF","sources":["packages/@react-stately/virtualizer/src/Layout.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {InvalidationContext} from './types';\nimport {ItemDropTarget, Key, LayoutDelegate} from '@react-types/shared';\nimport {LayoutInfo} from './LayoutInfo';\nimport {Rect} from './Rect';\nimport {Size} from './Size';\nimport {Virtualizer} from './Virtualizer';\n\n/**\n * [Virtualizer]{@link Virtualizer} supports arbitrary layout objects, which compute what views are visible, and how\n * to position and style them. However, layouts do not create the views themselves directly. Instead,\n * layouts produce lightweight {@link LayoutInfo} objects which describe various properties of a view,\n * such as its position and size. The {@link Virtualizer} is then responsible for creating the actual\n * views as needed, based on this layout information.\n *\n * Every layout extends from the {@link Layout} abstract base class. Layouts must implement a minimum of the\n * two methods listed below. All other methods can be optionally overridden to implement custom behavior.\n *\n * @see {@link getVisibleLayoutInfos}\n * @see {@link getLayoutInfo}\n */\nexport abstract class Layout<T extends object, O = any> implements LayoutDelegate {\n /** The Virtualizer the layout is currently attached to. */\n virtualizer: Virtualizer<T, any>;\n\n /**\n * Returns whether the layout should invalidate in response to\n * visible rectangle changes. By default, it only invalidates\n * when the virtualizer's size changes. Return true always\n * to make the layout invalidate while scrolling (e.g. sticky headers).\n */\n shouldInvalidate(newRect: Rect, oldRect: Rect): boolean {\n // By default, invalidate when the size changes\n return newRect.width !== oldRect.width\n || newRect.height !== oldRect.height;\n }\n\n /**\n * This method allows the layout to perform any pre-computation\n * it needs to in order to prepare {@link LayoutInfo}s for retrieval.\n * Called by the virtualizer before {@link getVisibleLayoutInfos}\n * or {@link getLayoutInfo} are called.\n */\n update(invalidationContext: InvalidationContext<O>) {} // eslint-disable-line @typescript-eslint/no-unused-vars\n\n /**\n * Returns an array of {@link LayoutInfo} objects which are inside the given rectangle.\n * Should be implemented by subclasses.\n * @param rect The rectangle that should contain the returned LayoutInfo objects.\n */\n abstract getVisibleLayoutInfos(rect: Rect): LayoutInfo[];\n\n /**\n * Returns a {@link LayoutInfo} for the given key.\n * Should be implemented by subclasses.\n * @param key The key of the LayoutInfo to retrieve.\n */\n abstract getLayoutInfo(key: Key): LayoutInfo | null;\n\n /**\n * Returns size of the content. By default, it returns collectionView's size.\n */\n abstract getContentSize(): Size;\n\n /** \n * Updates the size of the given item.\n */\n updateItemSize?(key: Key, size: Size): boolean;\n\n /**\n * Returns a LayoutInfo for the given drop target.\n */\n getDropTargetLayoutInfo?(target: ItemDropTarget): LayoutInfo;\n\n getItemRect(key: Key): Rect {\n return this.getLayoutInfo(key)?.rect;\n }\n\n getVisibleRect(): Rect {\n return this.virtualizer.visibleRect;\n }\n}\n"],"names":[],"version":3,"file":"Layout.module.js.map"}
@@ -70,8 +70,8 @@ class $e1bc15d49d21df0e$export$89be5a243e59c4b2 {
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  return null;
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  }
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  relayout(context = {}) {
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- // Validate the layout
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- this.layout.validate(context);
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+ // Update the layout
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+ this.layout.update(context);
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  this.contentSize = this.layout.getContentSize();
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  // Constrain scroll position.
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  // If the content changed, scroll to the top.
@@ -1 +1 @@
1
- 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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {ReusableView} from './ReusableView';\nimport {Size} from './Size';\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ReusableView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: ReusableView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext | null;\n private _overscanManager: OverscanManager;\n\n constructor(delegate: VirtualizerDelegate<T, V>) {\n this.delegate = delegate;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new ReusableView(this);\n this._isScrolling = false;\n this._invalidationContext = null;\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ReusableView<T, V> {\n let parentView = layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n let {type, key} = reusableView.layoutInfo;\n reusableView.content = this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n\n private _renderContent(type: string, content: T) {\n let cached = this._renderedContent.get(content);\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Validate the layout\n this.layout.validate(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ReusableView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n if (!visibleLayoutInfos.has(key)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n this._renderedContent.delete(view.content);\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.main.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {ReusableView} from './ReusableView';\nimport {Size} from './Size';\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ReusableView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: ReusableView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext | null;\n private _overscanManager: OverscanManager;\n\n constructor(delegate: VirtualizerDelegate<T, V>) {\n this.delegate = delegate;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new ReusableView(this);\n this._isScrolling = false;\n this._invalidationContext = null;\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ReusableView<T, V> {\n let parentView = layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n let {type, key} = reusableView.layoutInfo;\n reusableView.content = this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n\n private _renderContent(type: string, content: T) {\n let cached = this._renderedContent.get(content);\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Update the layout\n this.layout.update(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ReusableView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n if (!visibleLayoutInfos.has(key)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n this._renderedContent.delete(view.content);\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.main.js.map"}
@@ -64,8 +64,8 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
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  return null;
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  }
66
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  relayout(context = {}) {
67
- // Validate the layout
68
- this.layout.validate(context);
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+ // Update the layout
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+ this.layout.update(context);
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  this.contentSize = this.layout.getContentSize();
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  // Constrain scroll position.
71
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  // If the content changed, scroll to the top.
@@ -64,8 +64,8 @@ class $38b9490c1cca8fc4$export$89be5a243e59c4b2 {
64
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  return null;
65
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  }
66
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  relayout(context = {}) {
67
- // Validate the layout
68
- this.layout.validate(context);
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+ // Update the layout
68
+ this.layout.update(context);
69
69
  this.contentSize = this.layout.getContentSize();
70
70
  // Constrain scroll position.
71
71
  // If the content changed, scroll to the top.
@@ -1 +1 @@
1
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {ReusableView} from './ReusableView';\nimport {Size} from './Size';\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ReusableView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: ReusableView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext | null;\n private _overscanManager: OverscanManager;\n\n constructor(delegate: VirtualizerDelegate<T, V>) {\n this.delegate = delegate;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new ReusableView(this);\n this._isScrolling = false;\n this._invalidationContext = null;\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ReusableView<T, V> {\n let parentView = layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n let {type, key} = reusableView.layoutInfo;\n reusableView.content = this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n\n private _renderContent(type: string, content: T) {\n let cached = this._renderedContent.get(content);\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Validate the layout\n this.layout.validate(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ReusableView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n if (!visibleLayoutInfos.has(key)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n this._renderedContent.delete(view.content);\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.module.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, Key} from '@react-types/shared';\nimport {InvalidationContext, Mutable, VirtualizerDelegate, VirtualizerRenderOptions} from './types';\nimport {isSetEqual} from './utils';\nimport {Layout} from './Layout';\nimport {LayoutInfo} from './LayoutInfo';\nimport {OverscanManager} from './OverscanManager';\nimport {Point} from './Point';\nimport {Rect} from './Rect';\nimport {ReusableView} from './ReusableView';\nimport {Size} from './Size';\n\n/**\n * The Virtualizer class renders a scrollable collection of data using customizable layouts.\n * It supports very large collections by only rendering visible views to the DOM, reusing\n * them as you scroll. Virtualizer can present any type of view, including non-item views\n * such as section headers and footers.\n *\n * Virtualizer uses {@link Layout} objects to compute what views should be visible, and how\n * to position and style them. This means that virtualizer can have its items arranged in\n * a stack, a grid, a circle, or any other layout you can think of. The layout can be changed\n * dynamically at runtime as well.\n *\n * Layouts produce information on what views should appear in the virtualizer, but do not create\n * the views themselves directly. It is the responsibility of the {@link VirtualizerDelegate} object\n * to render elements for each layout info. The virtualizer manages a set of {@link ReusableView} objects,\n * which are reused as the user scrolls by swapping their content with cached elements returned by the delegate.\n */\nexport class Virtualizer<T extends object, V> {\n /**\n * The virtualizer delegate. The delegate is used by the virtualizer\n * to create and configure views.\n */\n delegate: VirtualizerDelegate<T, V>;\n\n /** The current content of the virtualizer. */\n readonly collection: Collection<T>;\n /** The layout object that determines the visible views. */\n readonly layout: Layout<T>;\n /** The size of the scrollable content. */\n readonly contentSize: Size;\n /** The currently visible rectangle. */\n readonly visibleRect: Rect;\n /** The set of persisted keys that are always present in the DOM, even if not currently in view. */\n readonly persistedKeys: Set<Key>;\n\n private _visibleViews: Map<Key, ReusableView<T, V>>;\n private _renderedContent: WeakMap<T, V>;\n private _rootView: ReusableView<T, V>;\n private _isScrolling: boolean;\n private _invalidationContext: InvalidationContext | null;\n private _overscanManager: OverscanManager;\n\n constructor(delegate: VirtualizerDelegate<T, V>) {\n this.delegate = delegate;\n this.contentSize = new Size;\n this.visibleRect = new Rect;\n this.persistedKeys = new Set();\n this._visibleViews = new Map();\n this._renderedContent = new WeakMap();\n this._rootView = new ReusableView(this);\n this._isScrolling = false;\n this._invalidationContext = null;\n this._overscanManager = new OverscanManager();\n }\n\n /** Returns whether the given key, or an ancestor, is persisted. */\n isPersistedKey(key: Key) {\n // Quick check if the key is directly in the set of persisted keys.\n if (this.persistedKeys.has(key)) {\n return true;\n }\n\n // If not, check if the key is an ancestor of any of the persisted keys.\n for (let k of this.persistedKeys) {\n while (k != null) {\n let layoutInfo = this.layout.getLayoutInfo(k);\n if (!layoutInfo) {\n break;\n }\n\n k = layoutInfo.parentKey;\n\n if (k === key) {\n return true;\n }\n }\n }\n\n return false;\n }\n\n private getReusableView(layoutInfo: LayoutInfo): ReusableView<T, V> {\n let parentView = layoutInfo.parentKey != null ? this._visibleViews.get(layoutInfo.parentKey) : this._rootView;\n let view = parentView.getReusableView(layoutInfo.type);\n view.layoutInfo = layoutInfo;\n this._renderView(view);\n return view;\n }\n\n private _renderView(reusableView: ReusableView<T, V>) {\n let {type, key} = reusableView.layoutInfo;\n reusableView.content = this.collection.getItem(key);\n reusableView.rendered = this._renderContent(type, reusableView.content);\n }\n\n private _renderContent(type: string, content: T) {\n let cached = this._renderedContent.get(content);\n if (cached != null) {\n return cached;\n }\n\n let rendered = this.delegate.renderView(type, content);\n if (content) {\n this._renderedContent.set(content, rendered);\n }\n return rendered;\n }\n\n /**\n * Returns the key for the item view currently at the given point.\n */\n keyAtPoint(point: Point): Key | null {\n let rect = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rect)) {\n return layoutInfo.key;\n }\n }\n\n return null;\n }\n\n private relayout(context: InvalidationContext = {}) {\n // Update the layout\n this.layout.update(context);\n (this as Mutable<this>).contentSize = this.layout.getContentSize();\n\n // Constrain scroll position.\n // If the content changed, scroll to the top.\n let visibleRect = this.visibleRect;\n let contentOffsetX = context.contentChanged ? 0 : visibleRect.x;\n let contentOffsetY = context.contentChanged ? 0 : visibleRect.y;\n contentOffsetX = Math.max(0, Math.min(this.contentSize.width - visibleRect.width, contentOffsetX));\n contentOffsetY = Math.max(0, Math.min(this.contentSize.height - visibleRect.height, contentOffsetY));\n\n if (contentOffsetX !== visibleRect.x || contentOffsetY !== visibleRect.y) {\n // If the offset changed, trigger a new re-render.\n let rect = new Rect(contentOffsetX, contentOffsetY, visibleRect.width, visibleRect.height);\n this.delegate.setVisibleRect(rect);\n } else {\n this.updateSubviews();\n }\n }\n\n getVisibleLayoutInfos() {\n let isTestEnv = process.env.NODE_ENV === 'test' && !process.env.VIRT_ON;\n let isClientWidthMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientWidth');\n let isClientHeightMocked = isTestEnv && typeof HTMLElement !== 'undefined' && Object.getOwnPropertyNames(HTMLElement.prototype).includes('clientHeight');\n\n let rect: Rect;\n if (isTestEnv && !(isClientWidthMocked && isClientHeightMocked)) {\n rect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n } else {\n rect = this._overscanManager.getOverscannedRect();\n }\n\n let layoutInfos = rect.area === 0 ? [] : this.layout.getVisibleLayoutInfos(rect);\n let map = new Map;\n for (let layoutInfo of layoutInfos) {\n map.set(layoutInfo.key, layoutInfo);\n }\n\n return map;\n }\n\n private updateSubviews() {\n let visibleLayoutInfos = this.getVisibleLayoutInfos();\n\n let removed = new Set<ReusableView<T, V>>();\n for (let [key, view] of this._visibleViews) {\n if (!visibleLayoutInfos.has(key)) {\n this._visibleViews.delete(key);\n view.parent.reuseChild(view);\n removed.add(view); // Defer removing in case we reuse this view.\n }\n }\n\n for (let [key, layoutInfo] of visibleLayoutInfos) {\n let view = this._visibleViews.get(key);\n if (!view) {\n view = this.getReusableView(layoutInfo);\n view.parent.children.add(view);\n this._visibleViews.set(key, view);\n removed.delete(view);\n } else {\n view.layoutInfo = layoutInfo;\n\n let item = this.collection.getItem(layoutInfo.key);\n if (view.content !== item) {\n this._renderedContent.delete(view.content);\n this._renderView(view);\n }\n }\n }\n\n // The remaining views in `removed` were not reused to render new items.\n // They should be removed from the DOM. We also clear the reusable view queue\n // here since there's no point holding onto views that have been removed.\n // Doing so hurts performance in the future when reusing elements due to FIFO order.\n for (let view of removed) {\n view.parent.children.delete(view);\n view.parent.reusableViews.clear();\n }\n\n // Reordering DOM nodes is costly, so we defer this until scrolling stops.\n // DOM order does not affect visual order (due to absolute positioning),\n // but does matter for assistive technology users.\n if (!this._isScrolling) {\n // Layout infos must be in topological order (parents before children).\n for (let key of visibleLayoutInfos.keys()) {\n let view = this._visibleViews.get(key)!;\n view.parent.children.delete(view);\n view.parent.children.add(view);\n }\n }\n }\n\n /** Performs layout and updates visible views as needed. */\n render(opts: VirtualizerRenderOptions<T>): ReusableView<T, V>[] {\n let mutableThis: Mutable<this> = this;\n let needsLayout = false;\n let offsetChanged = false;\n let sizeChanged = false;\n let itemSizeChanged = false;\n let needsUpdate = false;\n\n if (opts.collection !== this.collection) {\n mutableThis.collection = opts.collection;\n needsLayout = true;\n }\n\n if (opts.layout !== this.layout) {\n if (this.layout) {\n this.layout.virtualizer = null;\n }\n\n opts.layout.virtualizer = this;\n mutableThis.layout = opts.layout;\n needsLayout = true;\n }\n\n if (opts.persistedKeys && !isSetEqual(opts.persistedKeys, this.persistedKeys)) {\n mutableThis.persistedKeys = opts.persistedKeys;\n needsUpdate = true;\n }\n\n if (!this.visibleRect.equals(opts.visibleRect)) {\n this._overscanManager.setVisibleRect(opts.visibleRect);\n let shouldInvalidate = this.layout.shouldInvalidate(opts.visibleRect, this.visibleRect);\n\n if (shouldInvalidate) {\n offsetChanged = !opts.visibleRect.pointEquals(this.visibleRect);\n sizeChanged = !opts.visibleRect.sizeEquals(this.visibleRect);\n needsLayout = true;\n } else {\n needsUpdate = true;\n }\n\n mutableThis.visibleRect = opts.visibleRect;\n }\n\n if (opts.invalidationContext !== this._invalidationContext) {\n if (opts.invalidationContext) {\n sizeChanged ||= opts.invalidationContext.sizeChanged || false;\n offsetChanged ||= opts.invalidationContext.offsetChanged || false;\n itemSizeChanged ||= opts.invalidationContext.itemSizeChanged || false;\n needsLayout ||= itemSizeChanged || sizeChanged || offsetChanged;\n needsLayout ||= opts.invalidationContext.layoutOptions !== this._invalidationContext.layoutOptions;\n }\n this._invalidationContext = opts.invalidationContext;\n }\n\n if (opts.isScrolling !== this._isScrolling) {\n this._isScrolling = opts.isScrolling;\n if (!opts.isScrolling) {\n // Update to fix the DOM order after scrolling.\n needsUpdate = true;\n }\n }\n\n if (needsLayout) {\n this.relayout({\n offsetChanged,\n sizeChanged,\n itemSizeChanged,\n layoutOptions: this._invalidationContext.layoutOptions\n });\n } else if (needsUpdate) {\n this.updateSubviews();\n }\n\n return Array.from(this._rootView.children);\n }\n\n getVisibleView(key: Key): ReusableView<T, V> | undefined {\n return this._visibleViews.get(key);\n }\n\n invalidate(context: InvalidationContext) {\n this.delegate.invalidate(context);\n }\n\n updateItemSize(key: Key, size: Size) {\n if (!this.layout.updateItemSize) {\n return;\n }\n\n let changed = this.layout.updateItemSize(key, size);\n if (changed) {\n this.invalidate({\n itemSizeChanged: true\n });\n }\n }\n}\n"],"names":[],"version":3,"file":"Virtualizer.module.js.map"}
package/dist/types.d.ts CHANGED
@@ -276,7 +276,7 @@ export abstract class Layout<T extends object, O = any> implements LayoutDelegat
276
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  * Called by the virtualizer before {@link getVisibleLayoutInfos}
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  * or {@link getLayoutInfo} are called.
278
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  */
279
- validate(invalidationContext: InvalidationContext<O>): void;
279
+ update(invalidationContext: InvalidationContext<O>): void;
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  /**
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  * Returns an array of {@link LayoutInfo} objects which are inside the given rectangle.
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  * Should be implemented by subclasses.
@@ -330,7 +330,7 @@ interface VirtualizerProps<T extends object, V, O> {
330
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  layout: Layout<T>;
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  collection: Collection<T>;
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  onVisibleRectChange(rect: Rect): void;
333
- persistedKeys?: Set<Key>;
333
+ persistedKeys?: Set<Key> | null;
334
334
  layoutOptions?: O;
335
335
  }
336
336
  export interface VirtualizerState<T extends object, V> {
@@ -1 +1 @@
1
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport type {InvalidationContext} from './types';\nexport type {VirtualizerState} from './useVirtualizerState';\nexport type {RectCorner} from './Rect';\n\nexport {Layout} from './Layout';\nexport {LayoutInfo} from './LayoutInfo';\nexport {Point} from './Point';\nexport {Rect} from './Rect';\nexport {Size} from './Size';\nexport {ReusableView} from './ReusableView';\nexport {useVirtualizerState} from './useVirtualizerState';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport type {InvalidationContext} from './types';\nexport type {VirtualizerState} from './useVirtualizerState';\nexport type {RectCorner} from './Rect';\n\nexport {Layout} from './Layout';\nexport {LayoutInfo} from './LayoutInfo';\nexport {Point} from './Point';\nexport {Rect} from './Rect';\nexport {Size} from './Size';\nexport {ReusableView} from './ReusableView';\nexport {useVirtualizerState} from './useVirtualizerState';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@react-stately/virtualizer",
3
- "version": "3.7.2-nightly.4695+2964e9aaf",
3
+ "version": "3.7.2-nightly.4700+81abb2185",
4
4
  "description": "Spectrum UI components in React",
5
5
  "license": "Apache-2.0",
6
6
  "main": "dist/main.js",
@@ -22,8 +22,8 @@
22
22
  "url": "https://github.com/adobe/react-spectrum"
23
23
  },
24
24
  "dependencies": {
25
- "@react-aria/utils": "3.0.0-nightly.2983+2964e9aaf",
26
- "@react-types/shared": "3.0.0-nightly.2983+2964e9aaf",
25
+ "@react-aria/utils": "3.0.0-nightly.2988+81abb2185",
26
+ "@react-types/shared": "3.0.0-nightly.2988+81abb2185",
27
27
  "@swc/helpers": "^0.5.0"
28
28
  },
29
29
  "peerDependencies": {
@@ -32,5 +32,5 @@
32
32
  "publishConfig": {
33
33
  "access": "public"
34
34
  },
35
- "gitHead": "2964e9aafc281888cd65da5bd77512e7f999bd84"
35
+ "gitHead": "81abb2185cb3a9c52a8feaf76a136c64852aea13"
36
36
  }
package/src/Layout.ts CHANGED
@@ -52,7 +52,7 @@ export abstract class Layout<T extends object, O = any> implements LayoutDelegat
52
52
  * Called by the virtualizer before {@link getVisibleLayoutInfos}
53
53
  * or {@link getLayoutInfo} are called.
54
54
  */
55
- validate(invalidationContext: InvalidationContext<O>) {} // eslint-disable-line @typescript-eslint/no-unused-vars
55
+ update(invalidationContext: InvalidationContext<O>) {} // eslint-disable-line @typescript-eslint/no-unused-vars
56
56
 
57
57
  /**
58
58
  * Returns an array of {@link LayoutInfo} objects which are inside the given rectangle.
@@ -147,8 +147,8 @@ export class Virtualizer<T extends object, V> {
147
147
  }
148
148
 
149
149
  private relayout(context: InvalidationContext = {}) {
150
- // Validate the layout
151
- this.layout.validate(context);
150
+ // Update the layout
151
+ this.layout.update(context);
152
152
  (this as Mutable<this>).contentSize = this.layout.getContentSize();
153
153
 
154
154
  // Constrain scroll position.
@@ -25,7 +25,7 @@ interface VirtualizerProps<T extends object, V, O> {
25
25
  layout: Layout<T>,
26
26
  collection: Collection<T>,
27
27
  onVisibleRectChange(rect: Rect): void,
28
- persistedKeys?: Set<Key>,
28
+ persistedKeys?: Set<Key> | null,
29
29
  layoutOptions?: O
30
30
  }
31
31