@react-stately/selection 3.11.1 → 3.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/import.mjs +417 -0
- package/dist/main.js +96 -60
- package/dist/main.js.map +1 -1
- package/dist/module.js +96 -60
- package/dist/module.js.map +1 -1
- package/dist/types.d.ts +1 -1
- package/dist/types.d.ts.map +1 -1
- package/package.json +11 -6
- package/src/SelectionManager.ts +1 -1
package/dist/module.js
CHANGED
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@@ -1,8 +1,38 @@
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1
1
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import {useRef as $Qsto2$useRef, useState as $Qsto2$useState, useMemo as $Qsto2$useMemo, useEffect as $Qsto2$useEffect} from "react";
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import {useControlledState as $Qsto2$useControlledState} from "@react-stately/utils";
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-
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-
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/*
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* Copyright 2020 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/ /*
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* Copyright 2020 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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/*
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* Copyright 2020 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/ class $e40ea825a81a3709$export$52baac22726c72bf extends Set {
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constructor(keys, anchorKey, currentKey){
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super(keys);
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if (keys instanceof $e40ea825a81a3709$export$52baac22726c72bf) {
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@@ -25,34 +55,31 @@ function $7af3f5b51489e0b5$var$equalSets(setA, setB) {
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return true;
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}
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function $7af3f5b51489e0b5$export$253fe78d46329472(props) {
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let { selectionMode: selectionMode =
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let { selectionMode: selectionMode = "none" , disallowEmptySelection: disallowEmptySelection , allowDuplicateSelectionEvents: allowDuplicateSelectionEvents , selectionBehavior: selectionBehaviorProp = "toggle" , disabledBehavior: disabledBehavior = "all" } = props;
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// We want synchronous updates to `isFocused` and `focusedKey` after their setters are called.
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// But we also need to trigger a react re-render. So, we have both a ref (sync) and state (async).
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let isFocusedRef = $Qsto2$useRef(false);
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let [, setFocused] = $Qsto2$useState(false);
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let focusedKeyRef = $Qsto2$useRef(null);
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let childFocusStrategyRef = $Qsto2$useRef(null);
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let [, setFocusedKey] = $Qsto2$useState(null);
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let selectedKeysProp = $Qsto2$useMemo(()=>$7af3f5b51489e0b5$var$convertSelection(props.selectedKeys)
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, [
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let isFocusedRef = (0, $Qsto2$useRef)(false);
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let [, setFocused] = (0, $Qsto2$useState)(false);
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let focusedKeyRef = (0, $Qsto2$useRef)(null);
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let childFocusStrategyRef = (0, $Qsto2$useRef)(null);
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let [, setFocusedKey] = (0, $Qsto2$useState)(null);
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let selectedKeysProp = (0, $Qsto2$useMemo)(()=>$7af3f5b51489e0b5$var$convertSelection(props.selectedKeys), [
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props.selectedKeys
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]);
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let defaultSelectedKeys = $Qsto2$useMemo(()=>$7af3f5b51489e0b5$var$convertSelection(props.defaultSelectedKeys, new $e40ea825a81a3709$export$52baac22726c72bf())
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, [
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let defaultSelectedKeys = (0, $Qsto2$useMemo)(()=>$7af3f5b51489e0b5$var$convertSelection(props.defaultSelectedKeys, new (0, $e40ea825a81a3709$export$52baac22726c72bf)()), [
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props.defaultSelectedKeys
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]);
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let [selectedKeys, setSelectedKeys] = $Qsto2$useControlledState(selectedKeysProp, defaultSelectedKeys, props.onSelectionChange);
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let disabledKeysProp = $Qsto2$useMemo(()=>props.disabledKeys ? new Set(props.disabledKeys) : new Set()
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, [
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let [selectedKeys, setSelectedKeys] = (0, $Qsto2$useControlledState)(selectedKeysProp, defaultSelectedKeys, props.onSelectionChange);
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let disabledKeysProp = (0, $Qsto2$useMemo)(()=>props.disabledKeys ? new Set(props.disabledKeys) : new Set(), [
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props.disabledKeys
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]);
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let [selectionBehavior, setSelectionBehavior] = $Qsto2$useState(selectionBehaviorProp);
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let [selectionBehavior, setSelectionBehavior] = (0, $Qsto2$useState)(selectionBehaviorProp);
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// If the selectionBehavior prop is set to replace, but the current state is toggle (e.g. due to long press
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// to enter selection mode on touch), and the selection becomes empty, reset the selection behavior.
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if (selectionBehaviorProp ===
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if (selectionBehaviorProp === "replace" && selectionBehavior === "toggle" && typeof selectedKeys === "object" && selectedKeys.size === 0) setSelectionBehavior("replace");
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// If the selectionBehavior prop changes, update the state as well.
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let lastSelectionBehavior = $Qsto2$useRef(selectionBehaviorProp);
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$Qsto2$useEffect(()=>{
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let lastSelectionBehavior = (0, $Qsto2$useRef)(selectionBehaviorProp);
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(0, $Qsto2$useEffect)(()=>{
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if (selectionBehaviorProp !== lastSelectionBehavior.current) {
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setSelectionBehavior(selectionBehaviorProp);
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lastSelectionBehavior.current = selectionBehaviorProp;
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@@ -78,7 +105,7 @@ function $7af3f5b51489e0b5$export$253fe78d46329472(props) {
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get childFocusStrategy () {
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return childFocusStrategyRef.current;
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},
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setFocusedKey (k, childFocusStrategy =
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setFocusedKey (k, childFocusStrategy = "first") {
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focusedKeyRef.current = k;
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childFocusStrategyRef.current = childFocusStrategy;
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setFocusedKey(k);
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@@ -93,11 +120,21 @@ function $7af3f5b51489e0b5$export$253fe78d46329472(props) {
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}
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function $7af3f5b51489e0b5$var$convertSelection(selection, defaultValue) {
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if (!selection) return defaultValue;
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return selection ===
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return selection === "all" ? "all" : new (0, $e40ea825a81a3709$export$52baac22726c72bf)(selection);
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}
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-
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/*
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* Copyright 2020 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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class $d496c0a20b6e58ec$export$6c8a5aaad13c9852 {
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/**
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* The type of selection that is allowed in the collection.
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/**
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* The currently selected keys in the collection.
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*/ get selectedKeys() {
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return this.state.selectedKeys ===
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return this.state.selectedKeys === "all" ? new Set(this.getSelectAllKeys()) : this.state.selectedKeys;
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}
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/**
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* The raw selection value for the collection.
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/**
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* Returns whether a key is selected.
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*/ isSelected(key) {
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if (this.state.selectionMode ===
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if (this.state.selectionMode === "none") return false;
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key = this.getKey(key);
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return this.state.selectedKeys ===
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return this.state.selectedKeys === "all" ? this.canSelectItem(key) : this.state.selectedKeys.has(key);
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}
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/**
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* Whether the selection is empty.
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*/ get isEmpty() {
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return this.state.selectedKeys !==
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return this.state.selectedKeys !== "all" && this.state.selectedKeys.size === 0;
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}
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/**
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* Whether all items in the collection are selected.
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*/ get isSelectAll() {
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if (this.isEmpty) return false;
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if (this.state.selectedKeys ===
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if (this.state.selectedKeys === "all") return true;
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if (this._isSelectAll != null) return this._isSelectAll;
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let allKeys = this.getSelectAllKeys();
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let selectedKeys = this.state.selectedKeys;
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this._isSelectAll = allKeys.every((k)=>selectedKeys.has(k)
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);
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this._isSelectAll = allKeys.every((k)=>selectedKeys.has(k));
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return this._isSelectAll;
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}
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get firstSelectedKey() {
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/**
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* Extends the selection to the given key.
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*/ extendSelection(toKey) {
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if (this.selectionMode ===
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if (this.selectionMode ===
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if (this.selectionMode === "none") return;
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if (this.selectionMode === "single") {
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this.replaceSelection(toKey);
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return;
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}
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toKey = this.getKey(toKey);
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let selection;
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// Only select the one key if coming from a select all.
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if (this.state.selectedKeys ===
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if (this.state.selectedKeys === "all") selection = new (0, $e40ea825a81a3709$export$52baac22726c72bf)([
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toKey
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], toKey, toKey);
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else {
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let selectedKeys = this.state.selectedKeys;
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let anchorKey = selectedKeys.anchorKey || toKey;
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selection = new $e40ea825a81a3709$export$52baac22726c72bf(selectedKeys, anchorKey, toKey);
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selection = new (0, $e40ea825a81a3709$export$52baac22726c72bf)(selectedKeys, anchorKey, toKey);
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for (let key of this.getKeyRange(anchorKey, selectedKeys.currentKey || toKey))selection.delete(key);
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for (let key1 of this.getKeyRange(toKey, anchorKey))if (this.canSelectItem(key1)) selection.add(key1);
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}
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let key = from;
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while(key){
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let item = this.collection.getItem(key);
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if (item && item.type ===
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if (item && item.type === "item" || item.type === "cell" && this.allowsCellSelection) keys.push(key);
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if (key === to) return keys;
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key = this.collection.getKeyAfter(key);
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}
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if (!item) // ¯\_(ツ)_/¯
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return key;
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// If cell selection is allowed, just return the key.
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if (item.type ===
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if (item.type === "cell" && this.allowsCellSelection) return key;
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// Find a parent item to select
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while(item.type !==
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if (!item || item.type !==
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while(item.type !== "item" && item.parentKey != null)item = this.collection.getItem(item.parentKey);
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if (!item || item.type !== "item") return null;
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return item.key;
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}
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/**
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* Toggles whether the given key is selected.
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*/ toggleSelection(key) {
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if (this.selectionMode ===
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if (this.selectionMode ===
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if (this.selectionMode === "none") return;
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if (this.selectionMode === "single" && !this.isSelected(key)) {
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this.replaceSelection(key);
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return;
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}
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key = this.getKey(key);
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if (key == null) return;
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let keys = new $e40ea825a81a3709$export$52baac22726c72bf(this.state.selectedKeys ===
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let keys = new (0, $e40ea825a81a3709$export$52baac22726c72bf)(this.state.selectedKeys === "all" ? this.getSelectAllKeys() : this.state.selectedKeys);
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if (keys.has(key)) keys.delete(key);
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else if (this.canSelectItem(key)) {
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keys.add(key);
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/**
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* Replaces the selection with only the given key.
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*/ replaceSelection(key) {
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if (this.selectionMode ===
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if (this.selectionMode === "none") return;
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key = this.getKey(key);
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if (key == null) return;
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let selection = this.canSelectItem(key) ? new $e40ea825a81a3709$export$52baac22726c72bf([
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let selection = this.canSelectItem(key) ? new (0, $e40ea825a81a3709$export$52baac22726c72bf)([
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key
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], key, key) : new $e40ea825a81a3709$export$52baac22726c72bf();
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], key, key) : new (0, $e40ea825a81a3709$export$52baac22726c72bf)();
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this.state.setSelectedKeys(selection);
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}
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/**
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* Replaces the selection with the given keys.
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*/ setSelectedKeys(keys) {
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if (this.selectionMode ===
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let selection = new $e40ea825a81a3709$export$52baac22726c72bf();
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if (this.selectionMode === "none") return;
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let selection = new (0, $e40ea825a81a3709$export$52baac22726c72bf)();
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for (let key of keys){
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key = this.getKey(key);
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if (key != null) {
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selection.add(key);
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if (this.selectionMode ===
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if (this.selectionMode === "single") break;
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}
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}
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this.state.setSelectedKeys(selection);
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@@ -304,9 +340,9 @@ class $d496c0a20b6e58ec$export$6c8a5aaad13c9852 {
|
|
|
304
340
|
while(key){
|
|
305
341
|
if (this.canSelectItem(key)) {
|
|
306
342
|
let item = this.collection.getItem(key);
|
|
307
|
-
if (item.type ===
|
|
343
|
+
if (item.type === "item") keys.push(key);
|
|
308
344
|
// Add child keys. If cell selection is allowed, then include item children too.
|
|
309
|
-
if (item.hasChildNodes && (this.allowsCellSelection || item.type !==
|
|
345
|
+
if (item.hasChildNodes && (this.allowsCellSelection || item.type !== "item")) addKeys([
|
|
310
346
|
...item.childNodes
|
|
311
347
|
][0].key);
|
|
312
348
|
}
|
|
@@ -319,12 +355,12 @@ class $d496c0a20b6e58ec$export$6c8a5aaad13c9852 {
|
|
|
319
355
|
/**
|
|
320
356
|
* Selects all items in the collection.
|
|
321
357
|
*/ selectAll() {
|
|
322
|
-
if (this.selectionMode ===
|
|
358
|
+
if (this.selectionMode === "multiple") this.state.setSelectedKeys("all");
|
|
323
359
|
}
|
|
324
360
|
/**
|
|
325
361
|
* Removes all keys from the selection.
|
|
326
362
|
*/ clearSelection() {
|
|
327
|
-
if (!this.disallowEmptySelection && (this.state.selectedKeys ===
|
|
363
|
+
if (!this.disallowEmptySelection && (this.state.selectedKeys === "all" || this.state.selectedKeys.size > 0)) this.state.setSelectedKeys(new (0, $e40ea825a81a3709$export$52baac22726c72bf)());
|
|
328
364
|
}
|
|
329
365
|
/**
|
|
330
366
|
* Toggles between select all and an empty selection.
|
|
@@ -333,11 +369,11 @@ class $d496c0a20b6e58ec$export$6c8a5aaad13c9852 {
|
|
|
333
369
|
else this.selectAll();
|
|
334
370
|
}
|
|
335
371
|
select(key, e) {
|
|
336
|
-
if (this.selectionMode ===
|
|
337
|
-
if (this.selectionMode ===
|
|
372
|
+
if (this.selectionMode === "none") return;
|
|
373
|
+
if (this.selectionMode === "single") {
|
|
338
374
|
if (this.isSelected(key) && !this.disallowEmptySelection) this.toggleSelection(key);
|
|
339
375
|
else this.replaceSelection(key);
|
|
340
|
-
} else if (this.selectionBehavior ===
|
|
376
|
+
} else if (this.selectionBehavior === "toggle" || e && (e.pointerType === "touch" || e.pointerType === "virtual")) // if touch or virtual (VO) then we just want to toggle, otherwise it's impossible to multi select because they don't have modifier keys
|
|
341
377
|
this.toggleSelection(key);
|
|
342
378
|
else this.replaceSelection(key);
|
|
343
379
|
}
|
|
@@ -351,25 +387,25 @@ class $d496c0a20b6e58ec$export$6c8a5aaad13c9852 {
|
|
|
351
387
|
for (let key of selection){
|
|
352
388
|
if (!selectedKeys.has(key)) return false;
|
|
353
389
|
}
|
|
354
|
-
for (let
|
|
355
|
-
if (!selection.has(
|
|
390
|
+
for (let key1 of selectedKeys){
|
|
391
|
+
if (!selection.has(key1)) return false;
|
|
356
392
|
}
|
|
357
393
|
return true;
|
|
358
394
|
}
|
|
359
395
|
canSelectItem(key) {
|
|
360
|
-
if (this.state.selectionMode ===
|
|
396
|
+
if (this.state.selectionMode === "none" || this.state.disabledKeys.has(key)) return false;
|
|
361
397
|
let item = this.collection.getItem(key);
|
|
362
|
-
if (!item || item.type ===
|
|
398
|
+
if (!item || item.type === "cell" && !this.allowsCellSelection) return false;
|
|
363
399
|
return true;
|
|
364
400
|
}
|
|
365
401
|
isDisabled(key) {
|
|
366
|
-
return this.state.disabledKeys.has(key) && this.state.disabledBehavior ===
|
|
402
|
+
return this.state.disabledKeys.has(key) && this.state.disabledBehavior === "all";
|
|
367
403
|
}
|
|
368
404
|
constructor(collection, state, options){
|
|
369
405
|
this.collection = collection;
|
|
370
406
|
this.state = state;
|
|
371
|
-
var
|
|
372
|
-
this.allowsCellSelection = (
|
|
407
|
+
var _options_allowsCellSelection;
|
|
408
|
+
this.allowsCellSelection = (_options_allowsCellSelection = options === null || options === void 0 ? void 0 : options.allowsCellSelection) !== null && _options_allowsCellSelection !== void 0 ? _options_allowsCellSelection : false;
|
|
373
409
|
this._isSelectAll = null;
|
|
374
410
|
}
|
|
375
411
|
}
|
package/dist/module.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport type {MultipleSelectionStateProps} from './useMultipleSelectionState';\nexport type {FocusState, SingleSelectionState, MultipleSelectionState, MultipleSelectionManager} from './types';\nexport {useMultipleSelectionState} from './useMultipleSelectionState';\nexport {SelectionManager} from './SelectionManager';\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DisabledBehavior, MultipleSelection, SelectionBehavior, SelectionMode} from '@react-types/shared';\nimport {Key, useEffect, useMemo, useRef, useState} from 'react';\nimport {MultipleSelectionState} from './types';\nimport {Selection} from './Selection';\nimport {useControlledState} from '@react-stately/utils';\n\nfunction equalSets(setA, setB) {\n if (setA.size !== setB.size) {\n return false;\n }\n\n for (let item of setA) {\n if (!setB.has(item)) {\n return false;\n }\n }\n\n return true;\n}\n\nexport interface MultipleSelectionStateProps extends MultipleSelection {\n /** How multiple selection should behave in the collection. */\n selectionBehavior?: SelectionBehavior,\n /** Whether onSelectionChange should fire even if the new set of keys is the same as the last. */\n allowDuplicateSelectionEvents?: boolean,\n /** Whether `disabledKeys` applies to all interactions, or only selection. */\n disabledBehavior?: DisabledBehavior\n}\n\n/**\n * Manages state for multiple selection and focus in a collection.\n */\nexport function useMultipleSelectionState(props: MultipleSelectionStateProps): MultipleSelectionState {\n let {\n selectionMode = 'none' as SelectionMode,\n disallowEmptySelection,\n allowDuplicateSelectionEvents,\n selectionBehavior: selectionBehaviorProp = 'toggle',\n disabledBehavior = 'all'\n } = props;\n\n // We want synchronous updates to `isFocused` and `focusedKey` after their setters are called.\n // But we also need to trigger a react re-render. So, we have both a ref (sync) and state (async).\n let isFocusedRef = useRef(false);\n let [, setFocused] = useState(false);\n let focusedKeyRef = useRef(null);\n let childFocusStrategyRef = useRef(null);\n let [, setFocusedKey] = useState(null);\n let selectedKeysProp = useMemo(() => convertSelection(props.selectedKeys), [props.selectedKeys]);\n let defaultSelectedKeys = useMemo(() => convertSelection(props.defaultSelectedKeys, new Selection()), [props.defaultSelectedKeys]);\n let [selectedKeys, setSelectedKeys] = useControlledState(\n selectedKeysProp,\n defaultSelectedKeys,\n props.onSelectionChange\n );\n let disabledKeysProp = useMemo(() =>\n props.disabledKeys ? new Set(props.disabledKeys) : new Set<Key>()\n , [props.disabledKeys]);\n let [selectionBehavior, setSelectionBehavior] = useState(selectionBehaviorProp);\n\n // If the selectionBehavior prop is set to replace, but the current state is toggle (e.g. due to long press\n // to enter selection mode on touch), and the selection becomes empty, reset the selection behavior.\n if (selectionBehaviorProp === 'replace' && selectionBehavior === 'toggle' && typeof selectedKeys === 'object' && selectedKeys.size === 0) {\n setSelectionBehavior('replace');\n }\n\n // If the selectionBehavior prop changes, update the state as well.\n let lastSelectionBehavior = useRef(selectionBehaviorProp);\n useEffect(() => {\n if (selectionBehaviorProp !== lastSelectionBehavior.current) {\n setSelectionBehavior(selectionBehaviorProp);\n lastSelectionBehavior.current = selectionBehaviorProp;\n }\n }, [selectionBehaviorProp]);\n\n return {\n selectionMode,\n disallowEmptySelection,\n selectionBehavior,\n setSelectionBehavior,\n get isFocused() {\n return isFocusedRef.current;\n },\n setFocused(f) {\n isFocusedRef.current = f;\n setFocused(f);\n },\n get focusedKey() {\n return focusedKeyRef.current;\n },\n get childFocusStrategy() {\n return childFocusStrategyRef.current;\n },\n setFocusedKey(k, childFocusStrategy = 'first') {\n focusedKeyRef.current = k;\n childFocusStrategyRef.current = childFocusStrategy;\n setFocusedKey(k);\n },\n selectedKeys,\n setSelectedKeys(keys) {\n if (allowDuplicateSelectionEvents || !equalSets(keys, selectedKeys)) {\n setSelectedKeys(keys);\n }\n },\n disabledKeys: disabledKeysProp,\n disabledBehavior\n };\n}\n\nfunction convertSelection(selection: 'all' | Iterable<Key>, defaultValue?: Selection): 'all' | Selection {\n if (!selection) {\n return defaultValue;\n }\n\n return selection === 'all'\n ? 'all'\n : new Selection(selection);\n}\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Key} from 'react';\n\n/**\n * A Selection is a special Set containing Keys, which also has an anchor\n * and current selected key for use when range selecting.\n */\nexport class Selection extends Set<Key> {\n anchorKey: Key;\n currentKey: Key;\n\n constructor(keys?: Iterable<Key> | Selection, anchorKey?: Key, currentKey?: Key) {\n super(keys);\n if (keys instanceof Selection) {\n this.anchorKey = anchorKey || keys.anchorKey;\n this.currentKey = currentKey || keys.currentKey;\n } else {\n this.anchorKey = anchorKey;\n this.currentKey = currentKey;\n }\n }\n}\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {\n Collection,\n DisabledBehavior,\n FocusStrategy,\n Selection as ISelection,\n LongPressEvent,\n Node,\n PressEvent,\n SelectionBehavior,\n SelectionMode\n} from '@react-types/shared';\nimport {Key} from 'react';\nimport {MultipleSelectionManager, MultipleSelectionState} from './types';\nimport {Selection} from './Selection';\n\ninterface SelectionManagerOptions {\n allowsCellSelection?: boolean\n}\n\n/**\n * An interface for reading and updating multiple selection state.\n */\nexport class SelectionManager implements MultipleSelectionManager {\n private collection: Collection<Node<unknown>>;\n private state: MultipleSelectionState;\n private allowsCellSelection: boolean;\n private _isSelectAll: boolean;\n\n constructor(collection: Collection<Node<unknown>>, state: MultipleSelectionState, options?: SelectionManagerOptions) {\n this.collection = collection;\n this.state = state;\n this.allowsCellSelection = options?.allowsCellSelection ?? false;\n this._isSelectAll = null;\n }\n\n /**\n * The type of selection that is allowed in the collection.\n */\n get selectionMode(): SelectionMode {\n return this.state.selectionMode;\n }\n\n /**\n * Whether the collection allows empty selection.\n */\n get disallowEmptySelection(): boolean {\n return this.state.disallowEmptySelection;\n }\n\n /**\n * The selection behavior for the collection.\n */\n get selectionBehavior(): SelectionBehavior {\n return this.state.selectionBehavior;\n }\n\n /**\n * Sets the selection behavior for the collection.\n */\n setSelectionBehavior(selectionBehavior: SelectionBehavior) {\n this.state.setSelectionBehavior(selectionBehavior);\n }\n\n /**\n * Whether the collection is currently focused.\n */\n get isFocused(): boolean {\n return this.state.isFocused;\n }\n\n /**\n * Sets whether the collection is focused.\n */\n setFocused(isFocused: boolean) {\n this.state.setFocused(isFocused);\n }\n\n /**\n * The current focused key in the collection.\n */\n get focusedKey(): Key {\n return this.state.focusedKey;\n }\n\n /** Whether the first or last child of the focused key should receive focus. */\n get childFocusStrategy(): FocusStrategy {\n return this.state.childFocusStrategy;\n }\n\n /**\n * Sets the focused key.\n */\n setFocusedKey(key: Key, childFocusStrategy?: FocusStrategy) {\n if (key == null || this.collection.getItem(key)) {\n this.state.setFocusedKey(key, childFocusStrategy);\n }\n }\n\n /**\n * The currently selected keys in the collection.\n */\n get selectedKeys(): Set<Key> {\n return this.state.selectedKeys === 'all'\n ? new Set(this.getSelectAllKeys())\n : this.state.selectedKeys;\n }\n\n /**\n * The raw selection value for the collection.\n * Either 'all' for select all, or a set of keys.\n */\n get rawSelection(): ISelection {\n return this.state.selectedKeys;\n }\n\n /**\n * Returns whether a key is selected.\n */\n isSelected(key: Key) {\n if (this.state.selectionMode === 'none') {\n return false;\n }\n\n key = this.getKey(key);\n return this.state.selectedKeys === 'all'\n ? this.canSelectItem(key)\n : this.state.selectedKeys.has(key);\n }\n\n /**\n * Whether the selection is empty.\n */\n get isEmpty(): boolean {\n return this.state.selectedKeys !== 'all' && this.state.selectedKeys.size === 0;\n }\n\n /**\n * Whether all items in the collection are selected.\n */\n get isSelectAll(): boolean {\n if (this.isEmpty) {\n return false;\n }\n\n if (this.state.selectedKeys === 'all') {\n return true;\n }\n\n if (this._isSelectAll != null) {\n return this._isSelectAll;\n }\n\n let allKeys = this.getSelectAllKeys();\n let selectedKeys = this.state.selectedKeys;\n this._isSelectAll = allKeys.every(k => selectedKeys.has(k));\n return this._isSelectAll;\n }\n\n get firstSelectedKey(): Key | null {\n let first: Node<unknown> | null = null;\n for (let key of this.state.selectedKeys) {\n let item = this.collection.getItem(key);\n if (!first || item?.index < first.index) {\n first = item;\n }\n }\n\n return first?.key;\n }\n\n get lastSelectedKey(): Key | null {\n let last: Node<unknown> | null = null;\n for (let key of this.state.selectedKeys) {\n let item = this.collection.getItem(key);\n if (!last || item?.index > last.index) {\n last = item;\n }\n }\n\n return last?.key;\n }\n\n get disabledKeys(): Set<Key> {\n return this.state.disabledKeys;\n }\n\n get disabledBehavior(): DisabledBehavior {\n return this.state.disabledBehavior;\n }\n\n /**\n * Extends the selection to the given key.\n */\n extendSelection(toKey: Key) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n if (this.selectionMode === 'single') {\n this.replaceSelection(toKey);\n return;\n }\n\n toKey = this.getKey(toKey);\n\n let selection: Selection;\n\n // Only select the one key if coming from a select all.\n if (this.state.selectedKeys === 'all') {\n selection = new Selection([toKey], toKey, toKey);\n } else {\n let selectedKeys = this.state.selectedKeys as Selection;\n let anchorKey = selectedKeys.anchorKey || toKey;\n selection = new Selection(selectedKeys, anchorKey, toKey);\n for (let key of this.getKeyRange(anchorKey, selectedKeys.currentKey || toKey)) {\n selection.delete(key);\n }\n\n for (let key of this.getKeyRange(toKey, anchorKey)) {\n if (this.canSelectItem(key)) {\n selection.add(key);\n }\n }\n }\n\n this.state.setSelectedKeys(selection);\n }\n\n private getKeyRange(from: Key, to: Key) {\n let fromItem = this.collection.getItem(from);\n let toItem = this.collection.getItem(to);\n if (fromItem && toItem) {\n if (fromItem.index <= toItem.index) {\n return this.getKeyRangeInternal(from, to);\n }\n\n return this.getKeyRangeInternal(to, from);\n }\n\n return [];\n }\n\n private getKeyRangeInternal(from: Key, to: Key) {\n let keys: Key[] = [];\n let key = from;\n while (key) {\n let item = this.collection.getItem(key);\n if (item && item.type === 'item' || (item.type === 'cell' && this.allowsCellSelection)) {\n keys.push(key);\n }\n\n if (key === to) {\n return keys;\n }\n\n key = this.collection.getKeyAfter(key);\n }\n\n return [];\n }\n\n private getKey(key: Key) {\n let item = this.collection.getItem(key);\n if (!item) {\n // ¯\\_(ツ)_/¯\n return key;\n }\n\n // If cell selection is allowed, just return the key.\n if (item.type === 'cell' && this.allowsCellSelection) {\n return key;\n }\n\n // Find a parent item to select\n while (item.type !== 'item' && item.parentKey != null) {\n item = this.collection.getItem(item.parentKey);\n }\n\n if (!item || item.type !== 'item') {\n return null;\n }\n\n return item.key;\n }\n\n /**\n * Toggles whether the given key is selected.\n */\n toggleSelection(key: Key) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n if (this.selectionMode === 'single' && !this.isSelected(key)) {\n this.replaceSelection(key);\n return;\n }\n\n key = this.getKey(key);\n if (key == null) {\n return;\n }\n\n let keys = new Selection(this.state.selectedKeys === 'all' ? this.getSelectAllKeys() : this.state.selectedKeys);\n if (keys.has(key)) {\n keys.delete(key);\n // TODO: move anchor to last selected key...\n // Does `current` need to move here too?\n } else if (this.canSelectItem(key)) {\n keys.add(key);\n keys.anchorKey = key;\n keys.currentKey = key;\n }\n\n if (this.disallowEmptySelection && keys.size === 0) {\n return;\n }\n\n this.state.setSelectedKeys(keys);\n }\n\n /**\n * Replaces the selection with only the given key.\n */\n replaceSelection(key: Key) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n key = this.getKey(key);\n if (key == null) {\n return;\n }\n\n let selection = this.canSelectItem(key)\n ? new Selection([key], key, key)\n : new Selection();\n\n this.state.setSelectedKeys(selection);\n }\n\n /**\n * Replaces the selection with the given keys.\n */\n setSelectedKeys(keys: Iterable<Key>) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n let selection = new Selection();\n for (let key of keys) {\n key = this.getKey(key);\n if (key != null) {\n selection.add(key);\n if (this.selectionMode === 'single') {\n break;\n }\n }\n }\n\n this.state.setSelectedKeys(selection);\n }\n\n private getSelectAllKeys() {\n let keys: Key[] = [];\n let addKeys = (key: Key) => {\n while (key) {\n if (this.canSelectItem(key)) {\n let item = this.collection.getItem(key);\n if (item.type === 'item') {\n keys.push(key);\n }\n\n // Add child keys. If cell selection is allowed, then include item children too.\n if (item.hasChildNodes && (this.allowsCellSelection || item.type !== 'item')) {\n addKeys([...item.childNodes][0].key);\n }\n }\n\n key = this.collection.getKeyAfter(key);\n }\n };\n\n addKeys(this.collection.getFirstKey());\n return keys;\n }\n\n /**\n * Selects all items in the collection.\n */\n selectAll() {\n if (this.selectionMode === 'multiple') {\n this.state.setSelectedKeys('all');\n }\n }\n\n /**\n * Removes all keys from the selection.\n */\n clearSelection() {\n if (!this.disallowEmptySelection && (this.state.selectedKeys === 'all' || this.state.selectedKeys.size > 0)) {\n this.state.setSelectedKeys(new Selection());\n }\n }\n\n /**\n * Toggles between select all and an empty selection.\n */\n toggleSelectAll() {\n if (this.isSelectAll) {\n this.clearSelection();\n } else {\n this.selectAll();\n }\n }\n\n select(key: Key, e?: PressEvent | LongPressEvent | PointerEvent) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n if (this.selectionMode === 'single') {\n if (this.isSelected(key) && !this.disallowEmptySelection) {\n this.toggleSelection(key);\n } else {\n this.replaceSelection(key);\n }\n } else if (this.selectionBehavior === 'toggle' || (e && (e.pointerType === 'touch' || e.pointerType === 'virtual'))) {\n // if touch or virtual (VO) then we just want to toggle, otherwise it's impossible to multi select because they don't have modifier keys\n this.toggleSelection(key);\n } else {\n this.replaceSelection(key);\n }\n }\n\n /**\n * Returns whether the current selection is equal to the given selection.\n */\n isSelectionEqual(selection: Set<Key>) {\n if (selection === this.state.selectedKeys) {\n return true;\n }\n\n // Check if the set of keys match.\n let selectedKeys = this.selectedKeys;\n if (selection.size !== selectedKeys.size) {\n return false;\n }\n\n for (let key of selection) {\n if (!selectedKeys.has(key)) {\n return false;\n }\n }\n\n for (let key of selectedKeys) {\n if (!selection.has(key)) {\n return false;\n }\n }\n\n return true;\n }\n\n canSelectItem(key: Key) {\n if (this.state.selectionMode === 'none' || this.state.disabledKeys.has(key)) {\n return false;\n }\n\n let item = this.collection.getItem(key);\n if (!item || (item.type === 'cell' && !this.allowsCellSelection)) {\n return false;\n }\n\n return true;\n }\n\n isDisabled(key: Key) {\n return this.state.disabledKeys.has(key) && this.state.disabledBehavior === 'all';\n }\n}\n"],"names":[],"version":3,"file":"module.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport type {MultipleSelectionStateProps} from './useMultipleSelectionState';\nexport type {FocusState, SingleSelectionState, MultipleSelectionState, MultipleSelectionManager} from './types';\nexport {useMultipleSelectionState} from './useMultipleSelectionState';\nexport {SelectionManager} from './SelectionManager';\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DisabledBehavior, MultipleSelection, SelectionBehavior, SelectionMode} from '@react-types/shared';\nimport {Key, useEffect, useMemo, useRef, useState} from 'react';\nimport {MultipleSelectionState} from './types';\nimport {Selection} from './Selection';\nimport {useControlledState} from '@react-stately/utils';\n\nfunction equalSets(setA, setB) {\n if (setA.size !== setB.size) {\n return false;\n }\n\n for (let item of setA) {\n if (!setB.has(item)) {\n return false;\n }\n }\n\n return true;\n}\n\nexport interface MultipleSelectionStateProps extends MultipleSelection {\n /** How multiple selection should behave in the collection. */\n selectionBehavior?: SelectionBehavior,\n /** Whether onSelectionChange should fire even if the new set of keys is the same as the last. */\n allowDuplicateSelectionEvents?: boolean,\n /** Whether `disabledKeys` applies to all interactions, or only selection. */\n disabledBehavior?: DisabledBehavior\n}\n\n/**\n * Manages state for multiple selection and focus in a collection.\n */\nexport function useMultipleSelectionState(props: MultipleSelectionStateProps): MultipleSelectionState {\n let {\n selectionMode = 'none' as SelectionMode,\n disallowEmptySelection,\n allowDuplicateSelectionEvents,\n selectionBehavior: selectionBehaviorProp = 'toggle',\n disabledBehavior = 'all'\n } = props;\n\n // We want synchronous updates to `isFocused` and `focusedKey` after their setters are called.\n // But we also need to trigger a react re-render. So, we have both a ref (sync) and state (async).\n let isFocusedRef = useRef(false);\n let [, setFocused] = useState(false);\n let focusedKeyRef = useRef(null);\n let childFocusStrategyRef = useRef(null);\n let [, setFocusedKey] = useState(null);\n let selectedKeysProp = useMemo(() => convertSelection(props.selectedKeys), [props.selectedKeys]);\n let defaultSelectedKeys = useMemo(() => convertSelection(props.defaultSelectedKeys, new Selection()), [props.defaultSelectedKeys]);\n let [selectedKeys, setSelectedKeys] = useControlledState(\n selectedKeysProp,\n defaultSelectedKeys,\n props.onSelectionChange\n );\n let disabledKeysProp = useMemo(() =>\n props.disabledKeys ? new Set(props.disabledKeys) : new Set<Key>()\n , [props.disabledKeys]);\n let [selectionBehavior, setSelectionBehavior] = useState(selectionBehaviorProp);\n\n // If the selectionBehavior prop is set to replace, but the current state is toggle (e.g. due to long press\n // to enter selection mode on touch), and the selection becomes empty, reset the selection behavior.\n if (selectionBehaviorProp === 'replace' && selectionBehavior === 'toggle' && typeof selectedKeys === 'object' && selectedKeys.size === 0) {\n setSelectionBehavior('replace');\n }\n\n // If the selectionBehavior prop changes, update the state as well.\n let lastSelectionBehavior = useRef(selectionBehaviorProp);\n useEffect(() => {\n if (selectionBehaviorProp !== lastSelectionBehavior.current) {\n setSelectionBehavior(selectionBehaviorProp);\n lastSelectionBehavior.current = selectionBehaviorProp;\n }\n }, [selectionBehaviorProp]);\n\n return {\n selectionMode,\n disallowEmptySelection,\n selectionBehavior,\n setSelectionBehavior,\n get isFocused() {\n return isFocusedRef.current;\n },\n setFocused(f) {\n isFocusedRef.current = f;\n setFocused(f);\n },\n get focusedKey() {\n return focusedKeyRef.current;\n },\n get childFocusStrategy() {\n return childFocusStrategyRef.current;\n },\n setFocusedKey(k, childFocusStrategy = 'first') {\n focusedKeyRef.current = k;\n childFocusStrategyRef.current = childFocusStrategy;\n setFocusedKey(k);\n },\n selectedKeys,\n setSelectedKeys(keys) {\n if (allowDuplicateSelectionEvents || !equalSets(keys, selectedKeys)) {\n setSelectedKeys(keys);\n }\n },\n disabledKeys: disabledKeysProp,\n disabledBehavior\n };\n}\n\nfunction convertSelection(selection: 'all' | Iterable<Key>, defaultValue?: Selection): 'all' | Selection {\n if (!selection) {\n return defaultValue;\n }\n\n return selection === 'all'\n ? 'all'\n : new Selection(selection);\n}\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Key} from 'react';\n\n/**\n * A Selection is a special Set containing Keys, which also has an anchor\n * and current selected key for use when range selecting.\n */\nexport class Selection extends Set<Key> {\n anchorKey: Key;\n currentKey: Key;\n\n constructor(keys?: Iterable<Key> | Selection, anchorKey?: Key, currentKey?: Key) {\n super(keys);\n if (keys instanceof Selection) {\n this.anchorKey = anchorKey || keys.anchorKey;\n this.currentKey = currentKey || keys.currentKey;\n } else {\n this.anchorKey = anchorKey;\n this.currentKey = currentKey;\n }\n }\n}\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {\n Collection,\n DisabledBehavior,\n FocusStrategy,\n Selection as ISelection,\n LongPressEvent,\n Node,\n PressEvent,\n SelectionBehavior,\n SelectionMode\n} from '@react-types/shared';\nimport {Key} from 'react';\nimport {MultipleSelectionManager, MultipleSelectionState} from './types';\nimport {Selection} from './Selection';\n\ninterface SelectionManagerOptions {\n allowsCellSelection?: boolean\n}\n\n/**\n * An interface for reading and updating multiple selection state.\n */\nexport class SelectionManager implements MultipleSelectionManager {\n private collection: Collection<Node<unknown>>;\n private state: MultipleSelectionState;\n private allowsCellSelection: boolean;\n private _isSelectAll: boolean;\n\n constructor(collection: Collection<Node<unknown>>, state: MultipleSelectionState, options?: SelectionManagerOptions) {\n this.collection = collection;\n this.state = state;\n this.allowsCellSelection = options?.allowsCellSelection ?? false;\n this._isSelectAll = null;\n }\n\n /**\n * The type of selection that is allowed in the collection.\n */\n get selectionMode(): SelectionMode {\n return this.state.selectionMode;\n }\n\n /**\n * Whether the collection allows empty selection.\n */\n get disallowEmptySelection(): boolean {\n return this.state.disallowEmptySelection;\n }\n\n /**\n * The selection behavior for the collection.\n */\n get selectionBehavior(): SelectionBehavior {\n return this.state.selectionBehavior;\n }\n\n /**\n * Sets the selection behavior for the collection.\n */\n setSelectionBehavior(selectionBehavior: SelectionBehavior) {\n this.state.setSelectionBehavior(selectionBehavior);\n }\n\n /**\n * Whether the collection is currently focused.\n */\n get isFocused(): boolean {\n return this.state.isFocused;\n }\n\n /**\n * Sets whether the collection is focused.\n */\n setFocused(isFocused: boolean) {\n this.state.setFocused(isFocused);\n }\n\n /**\n * The current focused key in the collection.\n */\n get focusedKey(): Key {\n return this.state.focusedKey;\n }\n\n /** Whether the first or last child of the focused key should receive focus. */\n get childFocusStrategy(): FocusStrategy {\n return this.state.childFocusStrategy;\n }\n\n /**\n * Sets the focused key.\n */\n setFocusedKey(key: Key | null, childFocusStrategy?: FocusStrategy) {\n if (key == null || this.collection.getItem(key)) {\n this.state.setFocusedKey(key, childFocusStrategy);\n }\n }\n\n /**\n * The currently selected keys in the collection.\n */\n get selectedKeys(): Set<Key> {\n return this.state.selectedKeys === 'all'\n ? new Set(this.getSelectAllKeys())\n : this.state.selectedKeys;\n }\n\n /**\n * The raw selection value for the collection.\n * Either 'all' for select all, or a set of keys.\n */\n get rawSelection(): ISelection {\n return this.state.selectedKeys;\n }\n\n /**\n * Returns whether a key is selected.\n */\n isSelected(key: Key) {\n if (this.state.selectionMode === 'none') {\n return false;\n }\n\n key = this.getKey(key);\n return this.state.selectedKeys === 'all'\n ? this.canSelectItem(key)\n : this.state.selectedKeys.has(key);\n }\n\n /**\n * Whether the selection is empty.\n */\n get isEmpty(): boolean {\n return this.state.selectedKeys !== 'all' && this.state.selectedKeys.size === 0;\n }\n\n /**\n * Whether all items in the collection are selected.\n */\n get isSelectAll(): boolean {\n if (this.isEmpty) {\n return false;\n }\n\n if (this.state.selectedKeys === 'all') {\n return true;\n }\n\n if (this._isSelectAll != null) {\n return this._isSelectAll;\n }\n\n let allKeys = this.getSelectAllKeys();\n let selectedKeys = this.state.selectedKeys;\n this._isSelectAll = allKeys.every(k => selectedKeys.has(k));\n return this._isSelectAll;\n }\n\n get firstSelectedKey(): Key | null {\n let first: Node<unknown> | null = null;\n for (let key of this.state.selectedKeys) {\n let item = this.collection.getItem(key);\n if (!first || item?.index < first.index) {\n first = item;\n }\n }\n\n return first?.key;\n }\n\n get lastSelectedKey(): Key | null {\n let last: Node<unknown> | null = null;\n for (let key of this.state.selectedKeys) {\n let item = this.collection.getItem(key);\n if (!last || item?.index > last.index) {\n last = item;\n }\n }\n\n return last?.key;\n }\n\n get disabledKeys(): Set<Key> {\n return this.state.disabledKeys;\n }\n\n get disabledBehavior(): DisabledBehavior {\n return this.state.disabledBehavior;\n }\n\n /**\n * Extends the selection to the given key.\n */\n extendSelection(toKey: Key) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n if (this.selectionMode === 'single') {\n this.replaceSelection(toKey);\n return;\n }\n\n toKey = this.getKey(toKey);\n\n let selection: Selection;\n\n // Only select the one key if coming from a select all.\n if (this.state.selectedKeys === 'all') {\n selection = new Selection([toKey], toKey, toKey);\n } else {\n let selectedKeys = this.state.selectedKeys as Selection;\n let anchorKey = selectedKeys.anchorKey || toKey;\n selection = new Selection(selectedKeys, anchorKey, toKey);\n for (let key of this.getKeyRange(anchorKey, selectedKeys.currentKey || toKey)) {\n selection.delete(key);\n }\n\n for (let key of this.getKeyRange(toKey, anchorKey)) {\n if (this.canSelectItem(key)) {\n selection.add(key);\n }\n }\n }\n\n this.state.setSelectedKeys(selection);\n }\n\n private getKeyRange(from: Key, to: Key) {\n let fromItem = this.collection.getItem(from);\n let toItem = this.collection.getItem(to);\n if (fromItem && toItem) {\n if (fromItem.index <= toItem.index) {\n return this.getKeyRangeInternal(from, to);\n }\n\n return this.getKeyRangeInternal(to, from);\n }\n\n return [];\n }\n\n private getKeyRangeInternal(from: Key, to: Key) {\n let keys: Key[] = [];\n let key = from;\n while (key) {\n let item = this.collection.getItem(key);\n if (item && item.type === 'item' || (item.type === 'cell' && this.allowsCellSelection)) {\n keys.push(key);\n }\n\n if (key === to) {\n return keys;\n }\n\n key = this.collection.getKeyAfter(key);\n }\n\n return [];\n }\n\n private getKey(key: Key) {\n let item = this.collection.getItem(key);\n if (!item) {\n // ¯\\_(ツ)_/¯\n return key;\n }\n\n // If cell selection is allowed, just return the key.\n if (item.type === 'cell' && this.allowsCellSelection) {\n return key;\n }\n\n // Find a parent item to select\n while (item.type !== 'item' && item.parentKey != null) {\n item = this.collection.getItem(item.parentKey);\n }\n\n if (!item || item.type !== 'item') {\n return null;\n }\n\n return item.key;\n }\n\n /**\n * Toggles whether the given key is selected.\n */\n toggleSelection(key: Key) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n if (this.selectionMode === 'single' && !this.isSelected(key)) {\n this.replaceSelection(key);\n return;\n }\n\n key = this.getKey(key);\n if (key == null) {\n return;\n }\n\n let keys = new Selection(this.state.selectedKeys === 'all' ? this.getSelectAllKeys() : this.state.selectedKeys);\n if (keys.has(key)) {\n keys.delete(key);\n // TODO: move anchor to last selected key...\n // Does `current` need to move here too?\n } else if (this.canSelectItem(key)) {\n keys.add(key);\n keys.anchorKey = key;\n keys.currentKey = key;\n }\n\n if (this.disallowEmptySelection && keys.size === 0) {\n return;\n }\n\n this.state.setSelectedKeys(keys);\n }\n\n /**\n * Replaces the selection with only the given key.\n */\n replaceSelection(key: Key) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n key = this.getKey(key);\n if (key == null) {\n return;\n }\n\n let selection = this.canSelectItem(key)\n ? new Selection([key], key, key)\n : new Selection();\n\n this.state.setSelectedKeys(selection);\n }\n\n /**\n * Replaces the selection with the given keys.\n */\n setSelectedKeys(keys: Iterable<Key>) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n let selection = new Selection();\n for (let key of keys) {\n key = this.getKey(key);\n if (key != null) {\n selection.add(key);\n if (this.selectionMode === 'single') {\n break;\n }\n }\n }\n\n this.state.setSelectedKeys(selection);\n }\n\n private getSelectAllKeys() {\n let keys: Key[] = [];\n let addKeys = (key: Key) => {\n while (key) {\n if (this.canSelectItem(key)) {\n let item = this.collection.getItem(key);\n if (item.type === 'item') {\n keys.push(key);\n }\n\n // Add child keys. If cell selection is allowed, then include item children too.\n if (item.hasChildNodes && (this.allowsCellSelection || item.type !== 'item')) {\n addKeys([...item.childNodes][0].key);\n }\n }\n\n key = this.collection.getKeyAfter(key);\n }\n };\n\n addKeys(this.collection.getFirstKey());\n return keys;\n }\n\n /**\n * Selects all items in the collection.\n */\n selectAll() {\n if (this.selectionMode === 'multiple') {\n this.state.setSelectedKeys('all');\n }\n }\n\n /**\n * Removes all keys from the selection.\n */\n clearSelection() {\n if (!this.disallowEmptySelection && (this.state.selectedKeys === 'all' || this.state.selectedKeys.size > 0)) {\n this.state.setSelectedKeys(new Selection());\n }\n }\n\n /**\n * Toggles between select all and an empty selection.\n */\n toggleSelectAll() {\n if (this.isSelectAll) {\n this.clearSelection();\n } else {\n this.selectAll();\n }\n }\n\n select(key: Key, e?: PressEvent | LongPressEvent | PointerEvent) {\n if (this.selectionMode === 'none') {\n return;\n }\n\n if (this.selectionMode === 'single') {\n if (this.isSelected(key) && !this.disallowEmptySelection) {\n this.toggleSelection(key);\n } else {\n this.replaceSelection(key);\n }\n } else if (this.selectionBehavior === 'toggle' || (e && (e.pointerType === 'touch' || e.pointerType === 'virtual'))) {\n // if touch or virtual (VO) then we just want to toggle, otherwise it's impossible to multi select because they don't have modifier keys\n this.toggleSelection(key);\n } else {\n this.replaceSelection(key);\n }\n }\n\n /**\n * Returns whether the current selection is equal to the given selection.\n */\n isSelectionEqual(selection: Set<Key>) {\n if (selection === this.state.selectedKeys) {\n return true;\n }\n\n // Check if the set of keys match.\n let selectedKeys = this.selectedKeys;\n if (selection.size !== selectedKeys.size) {\n return false;\n }\n\n for (let key of selection) {\n if (!selectedKeys.has(key)) {\n return false;\n }\n }\n\n for (let key of selectedKeys) {\n if (!selection.has(key)) {\n return false;\n }\n }\n\n return true;\n }\n\n canSelectItem(key: Key) {\n if (this.state.selectionMode === 'none' || this.state.disabledKeys.has(key)) {\n return false;\n }\n\n let item = this.collection.getItem(key);\n if (!item || (item.type === 'cell' && !this.allowsCellSelection)) {\n return false;\n }\n\n return true;\n }\n\n isDisabled(key: Key) {\n return this.state.disabledKeys.has(key) && this.state.disabledBehavior === 'all';\n }\n}\n"],"names":[],"version":3,"file":"module.js.map"}
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package/dist/types.d.ts
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@@ -142,7 +142,7 @@ export class SelectionManager implements MultipleSelectionManager {
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/**
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* Sets the focused key.
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*/
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setFocusedKey(key: Key, childFocusStrategy?: FocusStrategy): void;
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setFocusedKey(key: Key | null, childFocusStrategy?: FocusStrategy): void;
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/**
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* The currently selected keys in the collection.
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport type {MultipleSelectionStateProps} from './useMultipleSelectionState';\nexport type {FocusState, SingleSelectionState, MultipleSelectionState, MultipleSelectionManager} from './types';\nexport {useMultipleSelectionState} from './useMultipleSelectionState';\nexport {SelectionManager} from './SelectionManager';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
|
package/package.json
CHANGED
|
@@ -1,10 +1,15 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@react-stately/selection",
|
|
3
|
-
"version": "3.
|
|
3
|
+
"version": "3.12.0",
|
|
4
4
|
"description": "Spectrum UI components in React",
|
|
5
5
|
"license": "Apache-2.0",
|
|
6
6
|
"main": "dist/main.js",
|
|
7
7
|
"module": "dist/module.js",
|
|
8
|
+
"exports": {
|
|
9
|
+
"types": "./dist/types.d.ts",
|
|
10
|
+
"import": "./dist/import.mjs",
|
|
11
|
+
"require": "./dist/main.js"
|
|
12
|
+
},
|
|
8
13
|
"types": "dist/types.d.ts",
|
|
9
14
|
"source": "src/index.ts",
|
|
10
15
|
"files": [
|
|
@@ -17,10 +22,10 @@
|
|
|
17
22
|
"url": "https://github.com/adobe/react-spectrum"
|
|
18
23
|
},
|
|
19
24
|
"dependencies": {
|
|
20
|
-
"@
|
|
21
|
-
"@react-stately/
|
|
22
|
-
"@react-
|
|
23
|
-
"@
|
|
25
|
+
"@react-stately/collections": "^3.6.0",
|
|
26
|
+
"@react-stately/utils": "^3.6.0",
|
|
27
|
+
"@react-types/shared": "^3.17.0",
|
|
28
|
+
"@swc/helpers": "^0.4.14"
|
|
24
29
|
},
|
|
25
30
|
"peerDependencies": {
|
|
26
31
|
"react": "^16.8.0 || ^17.0.0-rc.1 || ^18.0.0"
|
|
@@ -28,5 +33,5 @@
|
|
|
28
33
|
"publishConfig": {
|
|
29
34
|
"access": "public"
|
|
30
35
|
},
|
|
31
|
-
"gitHead": "
|
|
36
|
+
"gitHead": "a0efee84aa178cb1a202951dfd6d8de02b292307"
|
|
32
37
|
}
|
package/src/SelectionManager.ts
CHANGED
|
@@ -102,7 +102,7 @@ export class SelectionManager implements MultipleSelectionManager {
|
|
|
102
102
|
/**
|
|
103
103
|
* Sets the focused key.
|
|
104
104
|
*/
|
|
105
|
-
setFocusedKey(key: Key, childFocusStrategy?: FocusStrategy) {
|
|
105
|
+
setFocusedKey(key: Key | null, childFocusStrategy?: FocusStrategy) {
|
|
106
106
|
if (key == null || this.collection.getItem(key)) {
|
|
107
107
|
this.state.setFocusedKey(key, childFocusStrategy);
|
|
108
108
|
}
|