@react-stately/layout 3.13.10-nightly.4685 → 3.13.10-nightly.4691
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ListLayout.main.js +14 -63
- package/dist/ListLayout.main.js.map +1 -1
- package/dist/ListLayout.mjs +15 -64
- package/dist/ListLayout.module.js +15 -64
- package/dist/ListLayout.module.js.map +1 -1
- package/dist/TableLayout.main.js +25 -67
- package/dist/TableLayout.main.js.map +1 -1
- package/dist/TableLayout.mjs +25 -67
- package/dist/TableLayout.module.js +25 -67
- package/dist/TableLayout.module.js.map +1 -1
- package/dist/main.js.map +1 -1
- package/dist/module.js.map +1 -1
- package/dist/types.d.ts +29 -47
- package/dist/types.d.ts.map +1 -1
- package/package.json +8 -8
- package/src/ListLayout.ts +32 -104
- package/src/TableLayout.ts +41 -90
- package/src/index.ts +2 -2
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DropTarget, Key} from '@react-types/shared';\nimport {getChildNodes} from '@react-stately/collections';\nimport {GridNode} from '@react-types/grid';\nimport {InvalidationContext, LayoutInfo, Point, Rect, Size} from '@react-stately/virtualizer';\nimport {LayoutNode, ListLayout, ListLayoutOptions, ListLayoutProps} from './ListLayout';\nimport {TableCollection} from '@react-types/table';\nimport {TableColumnLayout} from '@react-stately/table';\n\nexport interface TableLayoutOptions<T> extends ListLayoutOptions<T> {\n scrollContainer?: 'table' | 'body'\n}\n\nexport interface TableLayoutProps extends ListLayoutProps {\n columnWidths?: Map<Key, number>\n}\n\nexport class TableLayout<T> extends ListLayout<T> {\n collection: TableCollection<T>;\n lastCollection: TableCollection<T>;\n columnWidths: Map<Key, number>;\n stickyColumnIndices: number[];\n isLoading = false;\n lastPersistedKeys: Set<Key> = null;\n persistedIndices: Map<Key, number[]> = new Map();\n scrollContainer: 'table' | 'body';\n private disableSticky: boolean;\n\n constructor(options: TableLayoutOptions<T>) {\n super(options);\n this.scrollContainer = options.scrollContainer || 'table';\n this.stickyColumnIndices = [];\n this.disableSticky = this.checkChrome105();\n }\n\n private columnsChanged(newCollection: TableCollection<T>, oldCollection: TableCollection<T> | null) {\n return !oldCollection || \n newCollection.columns !== oldCollection.columns &&\n newCollection.columns.length !== oldCollection.columns.length ||\n newCollection.columns.some((c, i) =>\n c.key !== oldCollection.columns[i].key ||\n c.props.width !== oldCollection.columns[i].props.width ||\n c.props.minWidth !== oldCollection.columns[i].props.minWidth ||\n c.props.maxWidth !== oldCollection.columns[i].props.maxWidth\n );\n }\n\n validate(invalidationContext: InvalidationContext<TableLayoutProps>): void {\n let newCollection = this.virtualizer.collection as TableCollection<T>;\n\n // If columnWidths were provided via layoutOptions, update those.\n // Otherwise, calculate column widths ourselves.\n if (invalidationContext.layoutOptions?.columnWidths) {\n if (invalidationContext.layoutOptions.columnWidths !== this.columnWidths) {\n this.columnWidths = invalidationContext.layoutOptions.columnWidths;\n invalidationContext.sizeChanged = true;\n }\n } else if (invalidationContext.sizeChanged || this.columnsChanged(newCollection, this.collection)) {\n let columnLayout = new TableColumnLayout({});\n this.columnWidths = columnLayout.buildColumnWidths(this.virtualizer.visibleRect.width, newCollection, new Map());\n invalidationContext.sizeChanged = true;\n }\n\n super.validate(invalidationContext);\n }\n\n protected buildCollection(): LayoutNode[] {\n // Track whether we were previously loading. This is used to adjust the animations of async loading vs inserts.\n let loadingState = this.collection.body.props.loadingState;\n this.isLoading = loadingState === 'loading' || loadingState === 'loadingMore';\n this.stickyColumnIndices = [];\n\n for (let column of this.collection.columns) {\n // The selection cell and any other sticky columns always need to be visible.\n // In addition, row headers need to be in the DOM for accessibility labeling.\n if (column.props.isDragButtonCell || column.props.isSelectionCell || this.collection.rowHeaderColumnKeys.has(column.key)) {\n this.stickyColumnIndices.push(column.index);\n }\n }\n\n let header = this.buildColumnHeader();\n let body = this.buildBody(this.scrollContainer === 'body' ? 0 : header.layoutInfo.rect.height);\n this.lastPersistedKeys = null;\n\n body.layoutInfo.rect.width = Math.max(header.layoutInfo.rect.width, body.layoutInfo.rect.width);\n this.contentSize = new Size(body.layoutInfo.rect.width, body.layoutInfo.rect.maxY);\n return [\n header,\n body\n ];\n }\n\n private buildColumnHeader(): LayoutNode {\n let rect = new Rect(0, 0, 0, 0);\n let layoutInfo = new LayoutInfo('header', this.collection.head?.key ?? 'header', rect);\n layoutInfo.isSticky = true;\n layoutInfo.zIndex = 1;\n\n let y = 0;\n let width = 0;\n let children: LayoutNode[] = [];\n for (let headerRow of this.collection.headerRows) {\n let layoutNode = this.buildChild(headerRow, 0, y, layoutInfo.key);\n layoutNode.layoutInfo.parentKey = layoutInfo.key;\n y = layoutNode.layoutInfo.rect.maxY;\n width = Math.max(width, layoutNode.layoutInfo.rect.width);\n layoutNode.index = children.length;\n children.push(layoutNode);\n }\n\n rect.width = width;\n rect.height = y;\n\n this.layoutInfos.set(layoutInfo.key, layoutInfo);\n\n return {\n layoutInfo,\n children,\n validRect: layoutInfo.rect\n };\n }\n\n private buildHeaderRow(headerRow: GridNode<T>, x: number, y: number): LayoutNode {\n let rect = new Rect(0, y, 0, 0);\n let row = new LayoutInfo('headerrow', headerRow.key, rect);\n\n let height = 0;\n let columns: LayoutNode[] = [];\n for (let cell of getChildNodes(headerRow, this.collection)) {\n let layoutNode = this.buildChild(cell, x, y, row.key);\n layoutNode.layoutInfo.parentKey = row.key;\n x = layoutNode.layoutInfo.rect.maxX;\n height = Math.max(height, layoutNode.layoutInfo.rect.height);\n layoutNode.index = columns.length;\n columns.push(layoutNode);\n }\n for (let [i, layout] of columns.entries()) {\n layout.layoutInfo.zIndex = columns.length - i + 1;\n }\n\n this.setChildHeights(columns, height);\n\n rect.height = height;\n rect.width = x;\n\n return {\n layoutInfo: row,\n children: columns,\n validRect: rect\n };\n }\n\n private setChildHeights(children: LayoutNode[], height: number) {\n for (let child of children) {\n if (child.layoutInfo.rect.height !== height) {\n // Need to copy the layout info before we mutate it.\n child.layoutInfo = child.layoutInfo.copy();\n this.layoutInfos.set(child.layoutInfo.key, child.layoutInfo);\n\n child.layoutInfo.rect.height = height;\n }\n }\n }\n\n // used to get the column widths when rendering to the DOM\n private getRenderedColumnWidth(node: GridNode<T>) {\n let colspan = node.colspan ?? 1;\n let colIndex = node.colIndex ?? node.index;\n let width = 0;\n for (let i = colIndex; i < colIndex + colspan; i++) {\n let column = this.collection.columns[i];\n if (column?.key != null) {\n width += this.columnWidths.get(column.key);\n }\n }\n\n return width;\n }\n\n private getEstimatedHeight(node: GridNode<T>, width: number, height: number, estimatedHeight: number) {\n let isEstimated = false;\n\n // If no explicit height is available, use an estimated height.\n if (height == null) {\n // If a previous version of this layout info exists, reuse its height.\n // Mark as estimated if the size of the overall collection view changed,\n // or the content of the item changed.\n let previousLayoutNode = this.layoutNodes.get(node.key);\n if (previousLayoutNode) {\n height = previousLayoutNode.layoutInfo.rect.height;\n isEstimated = node !== previousLayoutNode.node || width !== previousLayoutNode.layoutInfo.rect.width || previousLayoutNode.layoutInfo.estimatedSize;\n } else {\n height = estimatedHeight;\n isEstimated = true;\n }\n }\n\n return {height, isEstimated};\n }\n\n private buildColumn(node: GridNode<T>, x: number, y: number): LayoutNode {\n let width = this.getRenderedColumnWidth(node);\n let {height, isEstimated} = this.getEstimatedHeight(node, width, this.headingHeight, this.estimatedHeadingHeight);\n let rect = new Rect(x, y, width, height);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n layoutInfo.isSticky = !this.disableSticky && (node.props?.isDragButtonCell || node.props?.isSelectionCell);\n layoutInfo.zIndex = layoutInfo.isSticky ? 2 : 1;\n layoutInfo.estimatedSize = isEstimated;\n layoutInfo.allowOverflow = true;\n\n return {\n layoutInfo,\n validRect: layoutInfo.rect\n };\n }\n\n private buildBody(y: number): LayoutNode {\n let rect = new Rect(0, y, 0, 0);\n let layoutInfo = new LayoutInfo('rowgroup', this.collection.body.key, rect);\n\n let startY = y;\n let skipped = 0;\n let width = 0;\n let children: LayoutNode[] = [];\n for (let [i, node] of [...getChildNodes(this.collection.body, this.collection)].entries()) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight) + 1;\n\n // Skip rows before the valid rectangle unless they are already cached.\n if (y + rowHeight < this.requestedRect.y && !this.isValid(node, y)) {\n y += rowHeight;\n skipped++;\n continue;\n }\n\n let layoutNode = this.buildChild(node, 0, y, layoutInfo.key);\n layoutNode.layoutInfo.parentKey = layoutInfo.key;\n layoutNode.index = i;\n y = layoutNode.layoutInfo.rect.maxY;\n width = Math.max(width, layoutNode.layoutInfo.rect.width);\n children.push(layoutNode);\n\n if (y > this.requestedRect.maxY) {\n // Estimate the remaining height for rows that we don't need to layout right now.\n y += (this.collection.size - (skipped + children.length)) * rowHeight;\n break;\n }\n }\n\n if (this.isLoading) {\n // Add some margin around the loader to ensure that scrollbars don't flicker in and out.\n let rect = new Rect(40, Math.max(y, 40), (width || this.virtualizer.visibleRect.width) - 80, children.length === 0 ? this.virtualizer.visibleRect.height - 80 : 60);\n let loader = new LayoutInfo('loader', 'loader', rect);\n loader.parentKey = layoutInfo.key;\n loader.isSticky = !this.disableSticky && children.length === 0;\n this.layoutInfos.set('loader', loader);\n children.push({layoutInfo: loader, validRect: loader.rect});\n y = loader.rect.maxY;\n width = Math.max(width, rect.width);\n } else if (children.length === 0) {\n if (this.enableEmptyState) {\n let rect = new Rect(40, Math.max(y, 40), this.virtualizer.visibleRect.width - 80, this.virtualizer.visibleRect.height - 80);\n let empty = new LayoutInfo('empty', 'empty', rect);\n empty.parentKey = layoutInfo.key;\n empty.isSticky = !this.disableSticky;\n this.layoutInfos.set('empty', empty);\n children.push({layoutInfo: empty, validRect: empty.rect});\n y = empty.rect.maxY;\n width = Math.max(width, rect.width);\n } else {\n y = this.virtualizer.visibleRect.maxY;\n }\n }\n\n rect.width = width;\n rect.height = y - startY;\n\n this.layoutInfos.set(layoutInfo.key, layoutInfo);\n\n return {\n layoutInfo,\n children,\n validRect: layoutInfo.rect.intersection(this.requestedRect)\n };\n }\n\n protected buildNode(node: GridNode<T>, x: number, y: number): LayoutNode {\n switch (node.type) {\n case 'headerrow':\n return this.buildHeaderRow(node, x, y);\n case 'item':\n return this.buildRow(node, x, y);\n case 'column':\n case 'placeholder':\n return this.buildColumn(node, x, y);\n case 'cell':\n return this.buildCell(node, x, y);\n default:\n throw new Error('Unknown node type ' + node.type);\n }\n }\n\n private buildRow(node: GridNode<T>, x: number, y: number): LayoutNode {\n let rect = new Rect(x, y, 0, 0);\n let layoutInfo = new LayoutInfo('row', node.key, rect);\n\n let children: LayoutNode[] = [];\n let height = 0;\n for (let [i, child] of [...getChildNodes(node, this.collection)].entries()) {\n if (child.type === 'cell') {\n if (x > this.requestedRect.maxX) {\n // Adjust existing cached layoutInfo to ensure that it is out of view.\n // This can happen due to column resizing.\n let layoutNode = this.layoutNodes.get(child.key);\n if (layoutNode) {\n layoutNode.layoutInfo.rect.x = x;\n x += layoutNode.layoutInfo.rect.width;\n }\n } else {\n let layoutNode = this.buildChild(child, x, y, layoutInfo.key);\n x = layoutNode.layoutInfo.rect.maxX;\n height = Math.max(height, layoutNode.layoutInfo.rect.height);\n layoutNode.index = i;\n children.push(layoutNode);\n }\n }\n }\n\n this.setChildHeights(children, height);\n\n rect.width = this.layoutInfos.get(this.collection.head?.key ?? 'header').rect.width;\n rect.height = height + 1; // +1 for bottom border\n\n return {\n layoutInfo,\n children,\n validRect: rect.intersection(this.requestedRect)\n };\n }\n\n private buildCell(node: GridNode<T>, x: number, y: number): LayoutNode {\n let width = this.getRenderedColumnWidth(node);\n let {height, isEstimated} = this.getEstimatedHeight(node, width, this.rowHeight, this.estimatedRowHeight);\n let rect = new Rect(x, y, width, height);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n layoutInfo.isSticky = !this.disableSticky && (node.props?.isDragButtonCell || node.props?.isSelectionCell);\n layoutInfo.zIndex = layoutInfo.isSticky ? 2 : 1;\n layoutInfo.estimatedSize = isEstimated;\n\n return {\n layoutInfo,\n validRect: rect\n };\n }\n\n getVisibleLayoutInfos(rect: Rect) {\n // Adjust rect to keep number of visible rows consistent.\n // (only if height > 1 for getDropTargetFromPoint)\n if (rect.height > 1) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight) + 1; // +1 for border\n rect.y = Math.floor(rect.y / rowHeight) * rowHeight;\n rect.height = Math.ceil(rect.height / rowHeight) * rowHeight;\n }\n\n // If layout hasn't yet been done for the requested rect, union the\n // new rect with the existing valid rect, and recompute.\n this.layoutIfNeeded(rect);\n\n let res: LayoutInfo[] = [];\n\n this.buildPersistedIndices();\n for (let node of this.rootNodes) {\n res.push(node.layoutInfo);\n this.addVisibleLayoutInfos(res, node, rect);\n }\n\n return res;\n }\n\n private addVisibleLayoutInfos(res: LayoutInfo[], node: LayoutNode, rect: Rect) {\n if (!node.children || node.children.length === 0) {\n return;\n }\n\n switch (node.layoutInfo.type) {\n case 'header': {\n for (let child of node.children) {\n res.push(child.layoutInfo);\n this.addVisibleLayoutInfos(res, child, rect);\n }\n break;\n }\n case 'rowgroup': {\n let firstVisibleRow = this.binarySearch(node.children, rect.topLeft, 'y');\n let lastVisibleRow = this.binarySearch(node.children, rect.bottomRight, 'y');\n\n // Add persisted rows before the visible rows.\n let persistedRowIndices = this.persistedIndices.get(node.layoutInfo.key);\n let persistIndex = 0;\n while (\n persistedRowIndices &&\n persistIndex < persistedRowIndices.length &&\n persistedRowIndices[persistIndex] < firstVisibleRow\n ) {\n let idx = persistedRowIndices[persistIndex];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n this.addVisibleLayoutInfos(res, node.children[idx], rect);\n }\n persistIndex++;\n }\n\n for (let i = firstVisibleRow; i <= lastVisibleRow; i++) {\n // Skip persisted rows that overlap with visible cells.\n while (persistedRowIndices && persistIndex < persistedRowIndices.length && persistedRowIndices[persistIndex] < i) {\n persistIndex++;\n }\n\n res.push(node.children[i].layoutInfo);\n this.addVisibleLayoutInfos(res, node.children[i], rect);\n }\n\n // Add persisted rows after the visible rows.\n while (persistedRowIndices && persistIndex < persistedRowIndices.length) {\n let idx = persistedRowIndices[persistIndex++];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n this.addVisibleLayoutInfos(res, node.children[idx], rect);\n }\n }\n break;\n }\n case 'headerrow':\n case 'row': {\n let firstVisibleCell = this.binarySearch(node.children, rect.topLeft, 'x');\n let lastVisibleCell = this.binarySearch(node.children, rect.topRight, 'x');\n let stickyIndex = 0;\n\n // Add persisted/sticky cells before the visible cells.\n let persistedCellIndices = this.persistedIndices.get(node.layoutInfo.key) || this.stickyColumnIndices;\n while (stickyIndex < persistedCellIndices.length && persistedCellIndices[stickyIndex] < firstVisibleCell) {\n let idx = persistedCellIndices[stickyIndex];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n }\n stickyIndex++;\n }\n\n for (let i = firstVisibleCell; i <= lastVisibleCell; i++) {\n // Skip sticky cells that overlap with visible cells.\n while (stickyIndex < persistedCellIndices.length && persistedCellIndices[stickyIndex] < i) {\n stickyIndex++;\n }\n\n res.push(node.children[i].layoutInfo);\n }\n\n // Add any remaining sticky cells after the visible cells.\n while (stickyIndex < persistedCellIndices.length) {\n let idx = persistedCellIndices[stickyIndex++];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n }\n }\n break;\n }\n default:\n throw new Error('Unknown node type ' + node.layoutInfo.type);\n }\n }\n\n private binarySearch(items: LayoutNode[], point: Point, axis: 'x' | 'y') {\n let low = 0;\n let high = items.length - 1;\n while (low <= high) {\n let mid = (low + high) >> 1;\n let item = items[mid];\n\n if ((axis === 'x' && item.layoutInfo.rect.maxX <= point.x) || (axis === 'y' && item.layoutInfo.rect.maxY <= point.y)) {\n low = mid + 1;\n } else if ((axis === 'x' && item.layoutInfo.rect.x > point.x) || (axis === 'y' && item.layoutInfo.rect.y > point.y)) {\n high = mid - 1;\n } else {\n return mid;\n }\n }\n\n return Math.max(0, Math.min(items.length - 1, low));\n }\n\n private buildPersistedIndices() {\n if (this.virtualizer.persistedKeys === this.lastPersistedKeys) {\n return;\n }\n\n this.lastPersistedKeys = this.virtualizer.persistedKeys;\n this.persistedIndices.clear();\n\n // Build a map of parentKey => indices of children to persist.\n for (let key of this.virtualizer.persistedKeys) {\n let layoutInfo = this.layoutInfos.get(key);\n\n // Walk up ancestors so parents are also persisted if children are.\n while (layoutInfo && layoutInfo.parentKey) {\n let collectionNode = this.collection.getItem(layoutInfo.key);\n let indices = this.persistedIndices.get(layoutInfo.parentKey);\n if (!indices) {\n // stickyColumnIndices are always persisted along with any cells from persistedKeys.\n indices = collectionNode?.type === 'cell' || collectionNode?.type === 'column' ? [...this.stickyColumnIndices] : [];\n this.persistedIndices.set(layoutInfo.parentKey, indices);\n }\n\n let index = this.layoutNodes.get(layoutInfo.key).index;\n\n if (!indices.includes(index)) {\n indices.push(index);\n }\n\n layoutInfo = this.layoutInfos.get(layoutInfo.parentKey);\n }\n }\n\n for (let indices of this.persistedIndices.values()) {\n indices.sort((a, b) => a - b);\n }\n }\n\n // Checks if Chrome version is 105 or greater\n private checkChrome105() {\n if (typeof window === 'undefined' || window.navigator == null) {\n return false;\n }\n\n let isChrome105;\n if (window.navigator['userAgentData']) {\n isChrome105 = window.navigator['userAgentData']?.brands.some(b => b.brand === 'Chromium' && Number(b.version) === 105);\n } else {\n let regex = /Chrome\\/(\\d+)/;\n let matches = regex.exec(window.navigator.userAgent);\n isChrome105 = matches && matches.length >= 2 && Number(matches[1]) === 105;\n }\n\n return isChrome105;\n }\n\n getDropTargetFromPoint(x: number, y: number, isValidDropTarget: (target: DropTarget) => boolean): DropTarget {\n x += this.virtualizer.visibleRect.x;\n y += this.virtualizer.visibleRect.y;\n\n // Offset for height of header row\n y -= this.virtualizer.layout.getVisibleLayoutInfos(new Rect(x, y, 1, 1)).find(info => info.type === 'headerrow')?.rect.height;\n\n // Custom variation of this.virtualizer.keyAtPoint that ignores body\n let key: Key;\n let point = new Point(x, y);\n let rectAtPoint = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = this.virtualizer.layout.getVisibleLayoutInfos(rectAtPoint).filter(info => info.type === 'row');\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rectAtPoint)) {\n key = layoutInfo.key;\n }\n }\n\n if (key == null || this.collection.size === 0) {\n return {type: 'root'};\n }\n\n let layoutInfo = this.getLayoutInfo(key);\n let rect = layoutInfo.rect;\n let target: DropTarget = {\n type: 'item',\n key: layoutInfo.key,\n dropPosition: 'on'\n };\n\n // If dropping on the item isn't accepted, try the target before or after depending on the y position.\n // Otherwise, if dropping on the item is accepted, still try the before/after positions if within 10px\n // of the top or bottom of the item.\n if (!isValidDropTarget(target)) {\n if (y <= rect.y + rect.height / 2 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n } else if (y <= rect.y + 10 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (y >= rect.maxY - 10 && isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n\n return target;\n }\n}\n"],"names":[],"version":3,"file":"TableLayout.module.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DropTarget, Key} from '@react-types/shared';\nimport {getChildNodes} from '@react-stately/collections';\nimport {GridNode} from '@react-types/grid';\nimport {InvalidationContext, LayoutInfo, Point, Rect, Size} from '@react-stately/virtualizer';\nimport {LayoutNode, ListLayout, ListLayoutOptions} from './ListLayout';\nimport {TableCollection} from '@react-types/table';\nimport {TableColumnLayout} from '@react-stately/table';\n\nexport interface TableLayoutProps {\n columnWidths?: Map<Key, number>\n}\n\nexport class TableLayout<T, O extends TableLayoutProps = TableLayoutProps> extends ListLayout<T, O> {\n protected collection: TableCollection<T>;\n private columnWidths: Map<Key, number>;\n private stickyColumnIndices: number[];\n private lastPersistedKeys: Set<Key> = null;\n private persistedIndices: Map<Key, number[]> = new Map();\n\n constructor(options: ListLayoutOptions) {\n super(options);\n this.stickyColumnIndices = [];\n }\n\n private columnsChanged(newCollection: TableCollection<T>, oldCollection: TableCollection<T> | null) {\n return !oldCollection || \n newCollection.columns !== oldCollection.columns &&\n newCollection.columns.length !== oldCollection.columns.length ||\n newCollection.columns.some((c, i) =>\n c.key !== oldCollection.columns[i].key ||\n c.props.width !== oldCollection.columns[i].props.width ||\n c.props.minWidth !== oldCollection.columns[i].props.minWidth ||\n c.props.maxWidth !== oldCollection.columns[i].props.maxWidth\n );\n }\n\n validate(invalidationContext: InvalidationContext<O>): void {\n let newCollection = this.virtualizer.collection as TableCollection<T>;\n\n // If columnWidths were provided via layoutOptions, update those.\n // Otherwise, calculate column widths ourselves.\n if (invalidationContext.layoutOptions?.columnWidths) {\n if (invalidationContext.layoutOptions.columnWidths !== this.columnWidths) {\n this.columnWidths = invalidationContext.layoutOptions.columnWidths;\n invalidationContext.sizeChanged = true;\n }\n } else if (invalidationContext.sizeChanged || this.columnsChanged(newCollection, this.collection)) {\n let columnLayout = new TableColumnLayout({});\n this.columnWidths = columnLayout.buildColumnWidths(this.virtualizer.visibleRect.width, newCollection, new Map());\n invalidationContext.sizeChanged = true;\n }\n\n super.validate(invalidationContext);\n }\n\n protected buildCollection(): LayoutNode[] {\n this.stickyColumnIndices = [];\n\n for (let column of this.collection.columns) {\n // The selection cell and any other sticky columns always need to be visible.\n // In addition, row headers need to be in the DOM for accessibility labeling.\n if (this.isStickyColumn(column) || this.collection.rowHeaderColumnKeys.has(column.key)) {\n this.stickyColumnIndices.push(column.index);\n }\n }\n\n let header = this.buildTableHeader();\n this.layoutNodes.set(header.layoutInfo.key, header);\n let body = this.buildBody(header.layoutInfo.rect.height);\n this.lastPersistedKeys = null;\n\n body.layoutInfo.rect.width = Math.max(header.layoutInfo.rect.width, body.layoutInfo.rect.width);\n this.contentSize = new Size(body.layoutInfo.rect.width, body.layoutInfo.rect.maxY);\n return [\n header,\n body\n ];\n }\n\n protected buildTableHeader(): LayoutNode {\n let rect = new Rect(0, 0, 0, 0);\n let layoutInfo = new LayoutInfo('header', this.collection.head?.key ?? 'header', rect);\n layoutInfo.isSticky = true;\n layoutInfo.zIndex = 1;\n\n let y = 0;\n let width = 0;\n let children: LayoutNode[] = [];\n for (let headerRow of this.collection.headerRows) {\n let layoutNode = this.buildChild(headerRow, 0, y, layoutInfo.key);\n layoutNode.layoutInfo.parentKey = layoutInfo.key;\n y = layoutNode.layoutInfo.rect.maxY;\n width = Math.max(width, layoutNode.layoutInfo.rect.width);\n layoutNode.index = children.length;\n children.push(layoutNode);\n }\n\n rect.width = width;\n rect.height = y;\n\n return {\n layoutInfo,\n children,\n validRect: layoutInfo.rect\n };\n }\n\n protected buildHeaderRow(headerRow: GridNode<T>, x: number, y: number): LayoutNode {\n let rect = new Rect(0, y, 0, 0);\n let row = new LayoutInfo('headerrow', headerRow.key, rect);\n\n let height = 0;\n let columns: LayoutNode[] = [];\n for (let cell of getChildNodes(headerRow, this.collection)) {\n let layoutNode = this.buildChild(cell, x, y, row.key);\n layoutNode.layoutInfo.parentKey = row.key;\n x = layoutNode.layoutInfo.rect.maxX;\n height = Math.max(height, layoutNode.layoutInfo.rect.height);\n layoutNode.index = columns.length;\n columns.push(layoutNode);\n }\n for (let [i, layout] of columns.entries()) {\n layout.layoutInfo.zIndex = columns.length - i + 1;\n }\n\n this.setChildHeights(columns, height);\n\n rect.height = height;\n rect.width = x;\n\n return {\n layoutInfo: row,\n children: columns,\n validRect: rect\n };\n }\n\n private setChildHeights(children: LayoutNode[], height: number) {\n for (let child of children) {\n if (child.layoutInfo.rect.height !== height) {\n // Need to copy the layout info before we mutate it.\n child.layoutInfo = child.layoutInfo.copy();\n child.layoutInfo.rect.height = height;\n }\n }\n }\n\n // used to get the column widths when rendering to the DOM\n private getRenderedColumnWidth(node: GridNode<T>) {\n let colspan = node.colspan ?? 1;\n let colIndex = node.colIndex ?? node.index;\n let width = 0;\n for (let i = colIndex; i < colIndex + colspan; i++) {\n let column = this.collection.columns[i];\n if (column?.key != null) {\n width += this.columnWidths.get(column.key);\n }\n }\n\n return width;\n }\n\n private getEstimatedHeight(node: GridNode<T>, width: number, height: number, estimatedHeight: number) {\n let isEstimated = false;\n\n // If no explicit height is available, use an estimated height.\n if (height == null) {\n // If a previous version of this layout info exists, reuse its height.\n // Mark as estimated if the size of the overall collection view changed,\n // or the content of the item changed.\n let previousLayoutNode = this.layoutNodes.get(node.key);\n if (previousLayoutNode) {\n height = previousLayoutNode.layoutInfo.rect.height;\n isEstimated = node !== previousLayoutNode.node || width !== previousLayoutNode.layoutInfo.rect.width || previousLayoutNode.layoutInfo.estimatedSize;\n } else {\n height = estimatedHeight;\n isEstimated = true;\n }\n }\n\n return {height, isEstimated};\n }\n\n protected getEstimatedRowHeight(): number {\n return this.rowHeight ?? this.estimatedRowHeight;\n }\n\n protected buildColumn(node: GridNode<T>, x: number, y: number): LayoutNode {\n let width = this.getRenderedColumnWidth(node);\n let {height, isEstimated} = this.getEstimatedHeight(node, width, this.headingHeight, this.estimatedHeadingHeight);\n let rect = new Rect(x, y, width, height);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n layoutInfo.isSticky = this.isStickyColumn(node);\n layoutInfo.zIndex = layoutInfo.isSticky ? 2 : 1;\n layoutInfo.estimatedSize = isEstimated;\n\n return {\n layoutInfo,\n validRect: layoutInfo.rect\n };\n }\n\n // For subclasses.\n // eslint-disable-next-line\n protected isStickyColumn(node: GridNode<T>) {\n return false;\n }\n\n protected buildBody(y: number): LayoutNode {\n let rect = new Rect(0, y, 0, 0);\n let layoutInfo = new LayoutInfo('rowgroup', this.collection.body.key, rect);\n\n let startY = y;\n let skipped = 0;\n let width = 0;\n let children: LayoutNode[] = [];\n let rowHeight = this.getEstimatedRowHeight();\n for (let [i, node] of [...getChildNodes(this.collection.body, this.collection)].entries()) {\n // Skip rows before the valid rectangle unless they are already cached.\n if (y + rowHeight < this.requestedRect.y && !this.isValid(node, y)) {\n y += rowHeight;\n skipped++;\n continue;\n }\n\n let layoutNode = this.buildChild(node, 0, y, layoutInfo.key);\n layoutNode.layoutInfo.parentKey = layoutInfo.key;\n layoutNode.index = i;\n y = layoutNode.layoutInfo.rect.maxY;\n width = Math.max(width, layoutNode.layoutInfo.rect.width);\n children.push(layoutNode);\n\n if (y > this.requestedRect.maxY) {\n // Estimate the remaining height for rows that we don't need to layout right now.\n y += (this.collection.size - (skipped + children.length)) * rowHeight;\n break;\n }\n }\n\n if (children.length === 0) {\n y = this.virtualizer.visibleRect.maxY;\n }\n\n rect.width = width;\n rect.height = y - startY;\n\n return {\n layoutInfo,\n children,\n validRect: layoutInfo.rect.intersection(this.requestedRect)\n };\n }\n\n protected buildNode(node: GridNode<T>, x: number, y: number): LayoutNode {\n switch (node.type) {\n case 'headerrow':\n return this.buildHeaderRow(node, x, y);\n case 'item':\n return this.buildRow(node, x, y);\n case 'column':\n case 'placeholder':\n return this.buildColumn(node, x, y);\n case 'cell':\n return this.buildCell(node, x, y);\n default:\n throw new Error('Unknown node type ' + node.type);\n }\n }\n\n protected buildRow(node: GridNode<T>, x: number, y: number): LayoutNode {\n let rect = new Rect(x, y, 0, 0);\n let layoutInfo = new LayoutInfo('row', node.key, rect);\n\n let children: LayoutNode[] = [];\n let height = 0;\n for (let [i, child] of [...getChildNodes(node, this.collection)].entries()) {\n if (child.type === 'cell') {\n if (x > this.requestedRect.maxX) {\n // Adjust existing cached layoutInfo to ensure that it is out of view.\n // This can happen due to column resizing.\n let layoutNode = this.layoutNodes.get(child.key);\n if (layoutNode) {\n layoutNode.layoutInfo.rect.x = x;\n x += layoutNode.layoutInfo.rect.width;\n }\n } else {\n let layoutNode = this.buildChild(child, x, y, layoutInfo.key);\n x = layoutNode.layoutInfo.rect.maxX;\n height = Math.max(height, layoutNode.layoutInfo.rect.height);\n layoutNode.index = i;\n children.push(layoutNode);\n }\n }\n }\n\n this.setChildHeights(children, height);\n\n rect.width = this.layoutNodes.get(this.collection.head?.key ?? 'header').layoutInfo.rect.width;\n rect.height = height;\n\n return {\n layoutInfo,\n children,\n validRect: rect.intersection(this.requestedRect)\n };\n }\n\n protected buildCell(node: GridNode<T>, x: number, y: number): LayoutNode {\n let width = this.getRenderedColumnWidth(node);\n let {height, isEstimated} = this.getEstimatedHeight(node, width, this.rowHeight, this.estimatedRowHeight);\n let rect = new Rect(x, y, width, height);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n layoutInfo.isSticky = this.isStickyColumn(node);\n layoutInfo.zIndex = layoutInfo.isSticky ? 2 : 1;\n layoutInfo.estimatedSize = isEstimated;\n\n return {\n layoutInfo,\n validRect: rect\n };\n }\n\n getVisibleLayoutInfos(rect: Rect) {\n // Adjust rect to keep number of visible rows consistent.\n // (only if height > 1 for getDropTargetFromPoint)\n if (rect.height > 1) {\n let rowHeight = this.getEstimatedRowHeight();\n rect.y = Math.floor(rect.y / rowHeight) * rowHeight;\n rect.height = Math.ceil(rect.height / rowHeight) * rowHeight;\n }\n\n // If layout hasn't yet been done for the requested rect, union the\n // new rect with the existing valid rect, and recompute.\n this.layoutIfNeeded(rect);\n\n let res: LayoutInfo[] = [];\n\n this.buildPersistedIndices();\n for (let node of this.rootNodes) {\n res.push(node.layoutInfo);\n this.addVisibleLayoutInfos(res, node, rect);\n }\n\n return res;\n }\n\n private addVisibleLayoutInfos(res: LayoutInfo[], node: LayoutNode, rect: Rect) {\n if (!node.children || node.children.length === 0) {\n return;\n }\n\n switch (node.layoutInfo.type) {\n case 'header': {\n for (let child of node.children) {\n res.push(child.layoutInfo);\n this.addVisibleLayoutInfos(res, child, rect);\n }\n break;\n }\n case 'rowgroup': {\n let firstVisibleRow = this.binarySearch(node.children, rect.topLeft, 'y');\n let lastVisibleRow = this.binarySearch(node.children, rect.bottomRight, 'y');\n\n // Add persisted rows before the visible rows.\n let persistedRowIndices = this.persistedIndices.get(node.layoutInfo.key);\n let persistIndex = 0;\n while (\n persistedRowIndices &&\n persistIndex < persistedRowIndices.length &&\n persistedRowIndices[persistIndex] < firstVisibleRow\n ) {\n let idx = persistedRowIndices[persistIndex];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n this.addVisibleLayoutInfos(res, node.children[idx], rect);\n }\n persistIndex++;\n }\n\n for (let i = firstVisibleRow; i <= lastVisibleRow; i++) {\n // Skip persisted rows that overlap with visible cells.\n while (persistedRowIndices && persistIndex < persistedRowIndices.length && persistedRowIndices[persistIndex] < i) {\n persistIndex++;\n }\n\n res.push(node.children[i].layoutInfo);\n this.addVisibleLayoutInfos(res, node.children[i], rect);\n }\n\n // Add persisted rows after the visible rows.\n while (persistedRowIndices && persistIndex < persistedRowIndices.length) {\n let idx = persistedRowIndices[persistIndex++];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n this.addVisibleLayoutInfos(res, node.children[idx], rect);\n }\n }\n break;\n }\n case 'headerrow':\n case 'row': {\n let firstVisibleCell = this.binarySearch(node.children, rect.topLeft, 'x');\n let lastVisibleCell = this.binarySearch(node.children, rect.topRight, 'x');\n let stickyIndex = 0;\n\n // Add persisted/sticky cells before the visible cells.\n let persistedCellIndices = this.persistedIndices.get(node.layoutInfo.key) || this.stickyColumnIndices;\n while (stickyIndex < persistedCellIndices.length && persistedCellIndices[stickyIndex] < firstVisibleCell) {\n let idx = persistedCellIndices[stickyIndex];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n }\n stickyIndex++;\n }\n\n for (let i = firstVisibleCell; i <= lastVisibleCell; i++) {\n // Skip sticky cells that overlap with visible cells.\n while (stickyIndex < persistedCellIndices.length && persistedCellIndices[stickyIndex] < i) {\n stickyIndex++;\n }\n\n res.push(node.children[i].layoutInfo);\n }\n\n // Add any remaining sticky cells after the visible cells.\n while (stickyIndex < persistedCellIndices.length) {\n let idx = persistedCellIndices[stickyIndex++];\n if (idx < node.children.length) {\n res.push(node.children[idx].layoutInfo);\n }\n }\n break;\n }\n default:\n throw new Error('Unknown node type ' + node.layoutInfo.type);\n }\n }\n\n private binarySearch(items: LayoutNode[], point: Point, axis: 'x' | 'y') {\n let low = 0;\n let high = items.length - 1;\n while (low <= high) {\n let mid = (low + high) >> 1;\n let item = items[mid];\n\n if ((axis === 'x' && item.layoutInfo.rect.maxX <= point.x) || (axis === 'y' && item.layoutInfo.rect.maxY <= point.y)) {\n low = mid + 1;\n } else if ((axis === 'x' && item.layoutInfo.rect.x > point.x) || (axis === 'y' && item.layoutInfo.rect.y > point.y)) {\n high = mid - 1;\n } else {\n return mid;\n }\n }\n\n return Math.max(0, Math.min(items.length - 1, low));\n }\n\n private buildPersistedIndices() {\n if (this.virtualizer.persistedKeys === this.lastPersistedKeys) {\n return;\n }\n\n this.lastPersistedKeys = this.virtualizer.persistedKeys;\n this.persistedIndices.clear();\n\n // Build a map of parentKey => indices of children to persist.\n for (let key of this.virtualizer.persistedKeys) {\n let layoutInfo = this.layoutNodes.get(key)?.layoutInfo;\n\n // Walk up ancestors so parents are also persisted if children are.\n while (layoutInfo && layoutInfo.parentKey) {\n let collectionNode = this.collection.getItem(layoutInfo.key);\n let indices = this.persistedIndices.get(layoutInfo.parentKey);\n if (!indices) {\n // stickyColumnIndices are always persisted along with any cells from persistedKeys.\n indices = collectionNode?.type === 'cell' || collectionNode?.type === 'column' ? [...this.stickyColumnIndices] : [];\n this.persistedIndices.set(layoutInfo.parentKey, indices);\n }\n\n let index = this.layoutNodes.get(layoutInfo.key).index;\n\n if (!indices.includes(index)) {\n indices.push(index);\n }\n\n layoutInfo = this.layoutNodes.get(layoutInfo.parentKey)?.layoutInfo;\n }\n }\n\n for (let indices of this.persistedIndices.values()) {\n indices.sort((a, b) => a - b);\n }\n }\n\n getDropTargetFromPoint(x: number, y: number, isValidDropTarget: (target: DropTarget) => boolean): DropTarget {\n x += this.virtualizer.visibleRect.x;\n y += this.virtualizer.visibleRect.y;\n\n // Offset for height of header row\n y -= this.virtualizer.layout.getVisibleLayoutInfos(new Rect(x, y, 1, 1)).find(info => info.type === 'headerrow')?.rect.height;\n\n // Custom variation of this.virtualizer.keyAtPoint that ignores body\n let key: Key;\n let point = new Point(x, y);\n let rectAtPoint = new Rect(point.x, point.y, 1, 1);\n let layoutInfos = this.virtualizer.layout.getVisibleLayoutInfos(rectAtPoint).filter(info => info.type === 'row');\n\n // Layout may return multiple layout infos in the case of\n // persisted keys, so find the first one that actually intersects.\n for (let layoutInfo of layoutInfos) {\n if (layoutInfo.rect.intersects(rectAtPoint)) {\n key = layoutInfo.key;\n }\n }\n\n if (key == null || this.collection.size === 0) {\n return {type: 'root'};\n }\n\n let layoutInfo = this.getLayoutInfo(key);\n let rect = layoutInfo.rect;\n let target: DropTarget = {\n type: 'item',\n key: layoutInfo.key,\n dropPosition: 'on'\n };\n\n // If dropping on the item isn't accepted, try the target before or after depending on the y position.\n // Otherwise, if dropping on the item is accepted, still try the before/after positions if within 10px\n // of the top or bottom of the item.\n if (!isValidDropTarget(target)) {\n if (y <= rect.y + rect.height / 2 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n } else if (y <= rect.y + 10 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (y >= rect.maxY - 10 && isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n\n return target;\n }\n}\n"],"names":[],"version":3,"file":"TableLayout.module.js.map"}
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package/dist/main.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"mappings":";;;;;;;;;;AAAA;;;;;;;;;;CAUC","sources":["packages/@react-stately/layout/src/index.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\nexport type {ListLayoutOptions,
|
|
1
|
+
{"mappings":";;;;;;;;;;AAAA;;;;;;;;;;CAUC","sources":["packages/@react-stately/layout/src/index.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\nexport type {ListLayoutOptions, LayoutNode} from './ListLayout';\nexport type {TableLayoutProps} from './TableLayout';\nexport {ListLayout} from './ListLayout';\nexport {TableLayout} from './TableLayout';\n"],"names":[],"version":3,"file":"main.js.map"}
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package/dist/module.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"mappings":";;;AAAA;;;;;;;;;;CAUC","sources":["packages/@react-stately/layout/src/index.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\nexport type {ListLayoutOptions,
|
|
1
|
+
{"mappings":";;;AAAA;;;;;;;;;;CAUC","sources":["packages/@react-stately/layout/src/index.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\nexport type {ListLayoutOptions, LayoutNode} from './ListLayout';\nexport type {TableLayoutProps} from './TableLayout';\nexport {ListLayout} from './ListLayout';\nexport {TableLayout} from './TableLayout';\n"],"names":[],"version":3,"file":"module.js.map"}
|
package/dist/types.d.ts
CHANGED
|
@@ -2,60 +2,40 @@ import { Collection, DropTarget, DropTargetDelegate, Key, Node } from "@react-ty
|
|
|
2
2
|
import { InvalidationContext, Layout, LayoutInfo, Rect, Size } from "@react-stately/virtualizer";
|
|
3
3
|
import { GridNode } from "@react-types/grid";
|
|
4
4
|
import { TableCollection } from "@react-types/table";
|
|
5
|
-
export
|
|
6
|
-
/** The height of a row in px. */
|
|
5
|
+
export interface ListLayoutOptions {
|
|
6
|
+
/** The fixed height of a row in px. */
|
|
7
7
|
rowHeight?: number;
|
|
8
|
+
/** The estimated height of a row, when row heights are variable. */
|
|
8
9
|
estimatedRowHeight?: number;
|
|
10
|
+
/** The fixed height of a section header in px. */
|
|
9
11
|
headingHeight?: number;
|
|
12
|
+
/** The estimated height of a section header, when the height is variable. */
|
|
10
13
|
estimatedHeadingHeight?: number;
|
|
11
|
-
|
|
12
|
-
indentationForItem?: (collection: Collection<Node<T>>, key: Key) => number;
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|
13
|
-
loaderHeight?: number;
|
|
14
|
-
placeholderHeight?: number;
|
|
15
|
-
forceSectionHeaders?: boolean;
|
|
16
|
-
enableEmptyState?: boolean;
|
|
17
|
-
};
|
|
14
|
+
}
|
|
18
15
|
export interface LayoutNode {
|
|
19
16
|
node?: Node<unknown>;
|
|
20
17
|
layoutInfo: LayoutInfo;
|
|
21
|
-
header?: LayoutInfo;
|
|
22
18
|
children?: LayoutNode[];
|
|
23
19
|
validRect: Rect;
|
|
24
20
|
index?: number;
|
|
25
21
|
}
|
|
26
|
-
export interface ListLayoutProps {
|
|
27
|
-
isLoading?: boolean;
|
|
28
|
-
}
|
|
29
22
|
/**
|
|
30
|
-
* The ListLayout class is an implementation of a virtualizer {@link Layout}
|
|
31
|
-
* it is used for creating lists and lists with indented sub-lists.
|
|
32
|
-
*
|
|
23
|
+
* The ListLayout class is an implementation of a virtualizer {@link Layout}.
|
|
33
24
|
* To configure a ListLayout, you can use the properties to define the
|
|
34
25
|
* layouts and/or use the method for defining indentation.
|
|
35
26
|
* The {@link ListKeyboardDelegate} extends the existing virtualizer
|
|
36
27
|
* delegate with an additional method to do this (it uses the same delegate object as
|
|
37
28
|
* the virtualizer itself).
|
|
38
29
|
*/
|
|
39
|
-
export class ListLayout<T> extends Layout<Node<T>,
|
|
30
|
+
export class ListLayout<T, O = any> extends Layout<Node<T>, O> implements DropTargetDelegate {
|
|
40
31
|
protected rowHeight: number;
|
|
41
32
|
protected estimatedRowHeight: number;
|
|
42
33
|
protected headingHeight: number;
|
|
43
34
|
protected estimatedHeadingHeight: number;
|
|
44
|
-
protected forceSectionHeaders: boolean;
|
|
45
|
-
protected padding: number;
|
|
46
|
-
protected indentationForItem?: (collection: Collection<Node<T>>, key: Key) => number;
|
|
47
|
-
protected layoutInfos: Map<Key, LayoutInfo>;
|
|
48
35
|
protected layoutNodes: Map<Key, LayoutNode>;
|
|
49
36
|
protected contentSize: Size;
|
|
50
37
|
protected collection: Collection<Node<T>>;
|
|
51
|
-
protected isLoading: boolean;
|
|
52
|
-
protected lastWidth: number;
|
|
53
|
-
protected lastCollection: Collection<Node<T>>;
|
|
54
38
|
protected rootNodes: LayoutNode[];
|
|
55
|
-
protected invalidateEverything: boolean;
|
|
56
|
-
protected loaderHeight: number;
|
|
57
|
-
protected placeholderHeight: number;
|
|
58
|
-
protected enableEmptyState: boolean;
|
|
59
39
|
/** The rectangle containing currently valid layout infos. */
|
|
60
40
|
protected validRect: Rect;
|
|
61
41
|
/** The rectangle of requested layout infos so far. */
|
|
@@ -64,39 +44,41 @@ export class ListLayout<T> extends Layout<Node<T>, ListLayoutProps> implements D
|
|
|
64
44
|
* Creates a new ListLayout with options. See the list of properties below for a description
|
|
65
45
|
* of the options that can be provided.
|
|
66
46
|
*/
|
|
67
|
-
constructor(options?: ListLayoutOptions
|
|
47
|
+
constructor(options?: ListLayoutOptions);
|
|
68
48
|
getLayoutInfo(key: Key): LayoutInfo;
|
|
69
49
|
getVisibleLayoutInfos(rect: Rect): LayoutInfo[];
|
|
70
50
|
protected layoutIfNeeded(rect: Rect): void;
|
|
71
|
-
protected
|
|
72
|
-
|
|
73
|
-
|
|
51
|
+
protected isVisible(node: LayoutNode, rect: Rect): boolean;
|
|
52
|
+
protected shouldInvalidateEverything(invalidationContext: InvalidationContext<O>): boolean;
|
|
53
|
+
validate(invalidationContext: InvalidationContext<O>): void;
|
|
54
|
+
protected buildCollection(y?: number): LayoutNode[];
|
|
74
55
|
protected isValid(node: Node<T>, y: number): boolean;
|
|
75
56
|
protected buildChild(node: Node<T>, x: number, y: number, parentKey: Key | null): LayoutNode;
|
|
76
57
|
protected buildNode(node: Node<T>, x: number, y: number): LayoutNode;
|
|
58
|
+
protected buildSection(node: Node<T>, x: number, y: number): LayoutNode;
|
|
59
|
+
protected buildSectionHeader(node: Node<T>, x: number, y: number): LayoutNode;
|
|
60
|
+
protected buildItem(node: Node<T>, x: number, y: number): LayoutNode;
|
|
77
61
|
updateItemSize(key: Key, size: Size): boolean;
|
|
78
62
|
getContentSize(): Size;
|
|
79
63
|
getDropTargetFromPoint(x: number, y: number, isValidDropTarget: (target: DropTarget) => boolean): DropTarget;
|
|
80
64
|
}
|
|
81
|
-
export interface
|
|
82
|
-
scrollContainer?: 'table' | 'body';
|
|
83
|
-
}
|
|
84
|
-
export interface TableLayoutProps extends ListLayoutProps {
|
|
65
|
+
export interface TableLayoutProps {
|
|
85
66
|
columnWidths?: Map<Key, number>;
|
|
86
67
|
}
|
|
87
|
-
export class TableLayout<T> extends ListLayout<T> {
|
|
88
|
-
collection: TableCollection<T>;
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
stickyColumnIndices: number[];
|
|
92
|
-
isLoading: boolean;
|
|
93
|
-
lastPersistedKeys: Set<Key>;
|
|
94
|
-
persistedIndices: Map<Key, number[]>;
|
|
95
|
-
scrollContainer: 'table' | 'body';
|
|
96
|
-
constructor(options: TableLayoutOptions<T>);
|
|
97
|
-
validate(invalidationContext: InvalidationContext<TableLayoutProps>): void;
|
|
68
|
+
export class TableLayout<T, O extends TableLayoutProps = TableLayoutProps> extends ListLayout<T, O> {
|
|
69
|
+
protected collection: TableCollection<T>;
|
|
70
|
+
constructor(options: ListLayoutOptions);
|
|
71
|
+
validate(invalidationContext: InvalidationContext<O>): void;
|
|
98
72
|
protected buildCollection(): LayoutNode[];
|
|
73
|
+
protected buildTableHeader(): LayoutNode;
|
|
74
|
+
protected buildHeaderRow(headerRow: GridNode<T>, x: number, y: number): LayoutNode;
|
|
75
|
+
protected getEstimatedRowHeight(): number;
|
|
76
|
+
protected buildColumn(node: GridNode<T>, x: number, y: number): LayoutNode;
|
|
77
|
+
protected isStickyColumn(node: GridNode<T>): boolean;
|
|
78
|
+
protected buildBody(y: number): LayoutNode;
|
|
99
79
|
protected buildNode(node: GridNode<T>, x: number, y: number): LayoutNode;
|
|
80
|
+
protected buildRow(node: GridNode<T>, x: number, y: number): LayoutNode;
|
|
81
|
+
protected buildCell(node: GridNode<T>, x: number, y: number): LayoutNode;
|
|
100
82
|
getVisibleLayoutInfos(rect: Rect): LayoutInfo[];
|
|
101
83
|
getDropTargetFromPoint(x: number, y: number, isValidDropTarget: (target: DropTarget) => boolean): DropTarget;
|
|
102
84
|
}
|
package/dist/types.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"mappings":";;;;AAgBA
|
|
1
|
+
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|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@react-stately/layout",
|
|
3
|
-
"version": "3.13.10-nightly.
|
|
3
|
+
"version": "3.13.10-nightly.4691+fabca84b9",
|
|
4
4
|
"description": "Spectrum UI components in React",
|
|
5
5
|
"license": "Apache-2.0",
|
|
6
6
|
"main": "dist/main.js",
|
|
@@ -22,12 +22,12 @@
|
|
|
22
22
|
"url": "https://github.com/adobe/react-spectrum"
|
|
23
23
|
},
|
|
24
24
|
"dependencies": {
|
|
25
|
-
"@react-stately/collections": "3.0.0-nightly.
|
|
26
|
-
"@react-stately/table": "3.11.9-nightly.
|
|
27
|
-
"@react-stately/virtualizer": "3.7.2-nightly.
|
|
28
|
-
"@react-types/grid": "3.2.7-nightly.
|
|
29
|
-
"@react-types/shared": "3.0.0-nightly.
|
|
30
|
-
"@react-types/table": "3.9.6-nightly.
|
|
25
|
+
"@react-stately/collections": "3.0.0-nightly.2979+fabca84b9",
|
|
26
|
+
"@react-stately/table": "3.11.9-nightly.4691+fabca84b9",
|
|
27
|
+
"@react-stately/virtualizer": "3.7.2-nightly.4691+fabca84b9",
|
|
28
|
+
"@react-types/grid": "3.2.7-nightly.4691+fabca84b9",
|
|
29
|
+
"@react-types/shared": "3.0.0-nightly.2979+fabca84b9",
|
|
30
|
+
"@react-types/table": "3.9.6-nightly.4691+fabca84b9",
|
|
31
31
|
"@swc/helpers": "^0.5.0"
|
|
32
32
|
},
|
|
33
33
|
"peerDependencies": {
|
|
@@ -36,5 +36,5 @@
|
|
|
36
36
|
"publishConfig": {
|
|
37
37
|
"access": "public"
|
|
38
38
|
},
|
|
39
|
-
"gitHead": "
|
|
39
|
+
"gitHead": "fabca84b95c9c61f9062d5f1e66ebe2c920a2a5d"
|
|
40
40
|
}
|