@react-stately/layout 3.13.10-nightly.4673 → 3.13.10-nightly.4681

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -115,7 +115,7 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  skipped++;
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  continue;
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  }
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- let layoutNode = this.buildChild(node, 0, y);
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+ let layoutNode = this.buildChild(node, 0, y, null);
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  y = layoutNode.layoutInfo.rect.maxY;
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  nodes.push(layoutNode);
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  if (node.type === 'item' && y > this.validRect.maxY) {
@@ -133,7 +133,7 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  });
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  y = loader.rect.maxY;
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  }
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- if (nodes.length === 0) {
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+ if (nodes.length === 0 && this.enableEmptyState) {
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  var _this_placeholderHeight;
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  let rect = new (0, $img26$Rect)(0, y, this.virtualizer.visibleRect.width, (_this_placeholderHeight = this.placeholderHeight) !== null && _this_placeholderHeight !== void 0 ? _this_placeholderHeight : this.virtualizer.visibleRect.height);
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  let placeholder = new (0, $img26$LayoutInfo)('placeholder', 'placeholder', rect);
@@ -150,12 +150,11 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  let cached = this.layoutNodes.get(node.key);
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  return !this.invalidateEverything && cached && cached.node === node && y === (cached.header || cached.layoutInfo).rect.y && cached.layoutInfo.rect.intersects(this.lastValidRect) && cached.validRect.containsRect(cached.layoutInfo.rect.intersection(this.validRect));
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  }
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- buildChild(node, x, y) {
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+ buildChild(node, x, y, parentKey) {
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  if (this.isValid(node, y)) return this.layoutNodes.get(node.key);
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  let layoutNode = this.buildNode(node, x, y);
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  layoutNode.node = node;
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- var _node_parentKey;
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- layoutNode.layoutInfo.parentKey = (_node_parentKey = node.parentKey) !== null && _node_parentKey !== void 0 ? _node_parentKey : null;
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+ layoutNode.layoutInfo.parentKey = parentKey !== null && parentKey !== void 0 ? parentKey : null;
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  this.layoutInfos.set(layoutNode.layoutInfo.key, layoutNode.layoutInfo);
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  if (layoutNode.header) this.layoutInfos.set(layoutNode.header.key, layoutNode.header);
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  this.layoutNodes.set(node.key, layoutNode);
@@ -168,14 +167,14 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  case 'item':
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  return this.buildItem(node, x, y);
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  case 'header':
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- return this.buildHeader(node, x, y);
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+ return this.buildSectionHeader(node, x, y);
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  }
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  }
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  buildSection(node, x, y) {
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  let width = this.virtualizer.visibleRect.width;
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  let header = null;
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  if (node.rendered || this.forceSectionHeaders) {
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- let headerNode = this.buildHeader(node, x, y);
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+ let headerNode = this.buildSectionHeader(node, x, y);
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  header = headerNode.layoutInfo;
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  header.key += ':header';
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  header.parentKey = node.key;
@@ -195,7 +194,7 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  skipped++;
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  continue;
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  }
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- let layoutNode = this.buildChild(child, x, y);
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+ let layoutNode = this.buildChild(child, x, y, layoutInfo.key);
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  y = layoutNode.layoutInfo.rect.maxY;
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  children.push(layoutNode);
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  if (y > this.validRect.maxY) {
@@ -214,14 +213,14 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  validRect: layoutInfo.rect.intersection(this.validRect)
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  };
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  }
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- buildHeader(node, x, y) {
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+ buildSectionHeader(node, x, y) {
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  let width = this.virtualizer.visibleRect.width;
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  let rectHeight = this.headingHeight;
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  let isEstimated = false;
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  // If no explicit height is available, use an estimated height.
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  if (rectHeight == null) {
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  // If a previous version of this layout info exists, reuse its height.
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- // Mark as estimated if the size of the overall collection view changed,
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+ // Mark as estimated if the size of the overall virtualizer changed,
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  // or the content of the item changed.
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  let previousLayoutNode = this.layoutNodes.get(node.key);
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  let previousLayoutInfo = (previousLayoutNode === null || previousLayoutNode === void 0 ? void 0 : previousLayoutNode.header) || (previousLayoutNode === null || previousLayoutNode === void 0 ? void 0 : previousLayoutNode.layoutInfo);
@@ -252,7 +251,7 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  // If no explicit height is available, use an estimated height.
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  if (rectHeight == null) {
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  // If a previous version of this layout info exists, reuse its height.
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- // Mark as estimated if the size of the overall collection view changed,
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+ // Mark as estimated if the size of the overall virtualizer changed,
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  // or the content of the item changed.
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  let previousLayoutNode = this.layoutNodes.get(node.key);
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  if (previousLayoutNode) {
@@ -309,78 +308,6 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  getContentSize() {
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  return this.contentSize;
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  }
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- getKeyAbove(key) {
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- let collection = this.collection;
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- key = collection.getKeyBefore(key);
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- while(key != null){
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- let item = collection.getItem(key);
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- if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) return key;
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- key = collection.getKeyBefore(key);
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- }
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- }
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- getKeyBelow(key) {
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- let collection = this.collection;
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- key = collection.getKeyAfter(key);
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- while(key != null){
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- let item = collection.getItem(key);
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- if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) return key;
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- key = collection.getKeyAfter(key);
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- }
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- }
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- getKeyPageAbove(key) {
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- let layoutInfo = this.getLayoutInfo(key);
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- if (layoutInfo) {
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- let pageY = Math.max(0, layoutInfo.rect.y + layoutInfo.rect.height - this.virtualizer.visibleRect.height);
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- while(layoutInfo && layoutInfo.rect.y > pageY){
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- let keyAbove = this.getKeyAbove(layoutInfo.key);
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- layoutInfo = this.getLayoutInfo(keyAbove);
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- }
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- if (layoutInfo) return layoutInfo.key;
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- }
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- return this.getFirstKey();
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- }
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- getKeyPageBelow(key) {
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- let layoutInfo = this.getLayoutInfo(key != null ? key : this.getFirstKey());
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- if (layoutInfo) {
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- let pageY = Math.min(this.virtualizer.contentSize.height, layoutInfo.rect.y - layoutInfo.rect.height + this.virtualizer.visibleRect.height);
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- while(layoutInfo && layoutInfo.rect.y < pageY){
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- let keyBelow = this.getKeyBelow(layoutInfo.key);
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- layoutInfo = this.getLayoutInfo(keyBelow);
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- }
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- if (layoutInfo) return layoutInfo.key;
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- }
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- return this.getLastKey();
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- }
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- getFirstKey() {
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- let collection = this.collection;
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- let key = collection.getFirstKey();
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- while(key != null){
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- let item = collection.getItem(key);
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- if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) return key;
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- key = collection.getKeyAfter(key);
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- }
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- }
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- getLastKey() {
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- let collection = this.collection;
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- let key = collection.getLastKey();
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- while(key != null){
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- let item = collection.getItem(key);
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- if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) return key;
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- key = collection.getKeyBefore(key);
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- }
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- }
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- getKeyForSearch(search, fromKey) {
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- if (!this.collator) return null;
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- let collection = this.collection;
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- let key = fromKey || this.getFirstKey();
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- while(key != null){
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- let item = collection.getItem(key);
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- let substring = item.textValue.slice(0, search.length);
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- if (item.textValue && this.collator.compare(substring, search) === 0) return key;
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- key = this.getKeyBelow(key);
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- }
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- return null;
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- }
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  getDropTargetFromPoint(x, y, isValidDropTarget) {
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  x += this.virtualizer.visibleRect.x;
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  y += this.virtualizer.visibleRect.y;
@@ -422,8 +349,6 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  * of the options that can be provided.
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  */ constructor(options = {}){
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  super();
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- this.disabledKeys = new Set();
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- this.allowDisabledKeyFocus = false;
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  this.rowHeight = options.rowHeight;
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  this.estimatedRowHeight = options.estimatedRowHeight;
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  this.headingHeight = options.headingHeight;
@@ -431,15 +356,14 @@ class $61ef60fc9b1041f4$export$cacbb3924155d68e extends (0, $img26$Layout) {
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  this.forceSectionHeaders = options.forceSectionHeaders;
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  this.padding = options.padding || 0;
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  this.indentationForItem = options.indentationForItem;
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- this.collator = options.collator;
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  this.loaderHeight = options.loaderHeight;
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  this.placeholderHeight = options.placeholderHeight;
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+ this.enableEmptyState = options.enableEmptyState || false;
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  this.layoutInfos = new Map();
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  this.layoutNodes = new Map();
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  this.rootNodes = [];
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  this.lastWidth = 0;
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  this.lastCollection = null;
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- this.allowDisabledKeyFocus = options.allowDisabledKeyFocus;
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  this.lastValidRect = new (0, $img26$Rect)();
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  this.validRect = new (0, $img26$Rect)();
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  this.contentSize = new (0, $img26$Size)();
@@ -1 +1 @@
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, DropTarget, DropTargetDelegate, Key, KeyboardDelegate, Node} from '@react-types/shared';\nimport {getChildNodes} from '@react-stately/collections';\nimport {InvalidationContext, Layout, LayoutInfo, Point, Rect, Size} from '@react-stately/virtualizer';\n\nexport type ListLayoutOptions<T> = {\n /** The height of a row in px. */\n rowHeight?: number,\n estimatedRowHeight?: number,\n headingHeight?: number,\n estimatedHeadingHeight?: number,\n padding?: number,\n indentationForItem?: (collection: Collection<Node<T>>, key: Key) => number,\n collator?: Intl.Collator,\n loaderHeight?: number,\n placeholderHeight?: number,\n allowDisabledKeyFocus?: boolean,\n forceSectionHeaders?: boolean\n};\n\n// A wrapper around LayoutInfo that supports hierarchy\nexport interface LayoutNode {\n node?: Node<unknown>,\n layoutInfo: LayoutInfo,\n header?: LayoutInfo,\n children?: LayoutNode[],\n validRect: Rect,\n index?: number\n}\n\ninterface ListLayoutProps {\n isLoading?: boolean\n}\n\nconst DEFAULT_HEIGHT = 48;\n\n/**\n * The ListLayout class is an implementation of a collection view {@link Layout}\n * it is used for creating lists and lists with indented sub-lists.\n *\n * To configure a ListLayout, you can use the properties to define the\n * layouts and/or use the method for defining indentation.\n * The {@link ListKeyboardDelegate} extends the existing collection view\n * delegate with an additional method to do this (it uses the same delegate object as\n * the collection view itself).\n */\nexport class ListLayout<T> extends Layout<Node<T>, ListLayoutProps> implements KeyboardDelegate, DropTargetDelegate {\n protected rowHeight: number;\n protected estimatedRowHeight: number;\n protected headingHeight: number;\n protected estimatedHeadingHeight: number;\n protected forceSectionHeaders: boolean;\n protected padding: number;\n protected indentationForItem?: (collection: Collection<Node<T>>, key: Key) => number;\n protected layoutInfos: Map<Key, LayoutInfo>;\n protected layoutNodes: Map<Key, LayoutNode>;\n protected contentSize: Size;\n collection: Collection<Node<T>>;\n disabledKeys: Set<Key> = new Set();\n allowDisabledKeyFocus: boolean = false;\n isLoading: boolean;\n protected lastWidth: number;\n protected lastCollection: Collection<Node<T>>;\n protected rootNodes: LayoutNode[];\n protected collator: Intl.Collator;\n protected invalidateEverything: boolean;\n protected loaderHeight: number;\n protected placeholderHeight: number;\n protected lastValidRect: Rect;\n protected validRect: Rect;\n\n /**\n * Creates a new ListLayout with options. See the list of properties below for a description\n * of the options that can be provided.\n */\n constructor(options: ListLayoutOptions<T> = {}) {\n super();\n this.rowHeight = options.rowHeight;\n this.estimatedRowHeight = options.estimatedRowHeight;\n this.headingHeight = options.headingHeight;\n this.estimatedHeadingHeight = options.estimatedHeadingHeight;\n this.forceSectionHeaders = options.forceSectionHeaders;\n this.padding = options.padding || 0;\n this.indentationForItem = options.indentationForItem;\n this.collator = options.collator;\n this.loaderHeight = options.loaderHeight;\n this.placeholderHeight = options.placeholderHeight;\n this.layoutInfos = new Map();\n this.layoutNodes = new Map();\n this.rootNodes = [];\n this.lastWidth = 0;\n this.lastCollection = null;\n this.allowDisabledKeyFocus = options.allowDisabledKeyFocus;\n this.lastValidRect = new Rect();\n this.validRect = new Rect();\n this.contentSize = new Size();\n }\n\n getLayoutInfo(key: Key) {\n this.ensureLayoutInfo(key);\n return this.layoutInfos.get(key)!;\n }\n\n getVisibleLayoutInfos(rect: Rect) {\n // Adjust rect to keep number of visible rows consistent.\n // (only if height > 1 for getDropTargetFromPoint)\n if (rect.height > 1) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight);\n rect.y = Math.floor(rect.y / rowHeight) * rowHeight;\n rect.height = Math.ceil(rect.height / rowHeight) * rowHeight;\n }\n\n // If layout hasn't yet been done for the requested rect, union the\n // new rect with the existing valid rect, and recompute.\n this.layoutIfNeeded(rect);\n\n let res: LayoutInfo[] = [];\n\n let addNodes = (nodes: LayoutNode[]) => {\n for (let node of nodes) {\n if (this.isVisible(node, rect)) {\n res.push(node.layoutInfo);\n if (node.header) {\n res.push(node.header);\n }\n\n if (node.children) {\n addNodes(node.children);\n }\n }\n }\n };\n\n addNodes(this.rootNodes);\n return res;\n }\n\n layoutIfNeeded(rect: Rect) {\n if (!this.lastCollection) {\n return;\n }\n\n if (!this.validRect.containsRect(rect)) {\n this.lastValidRect = this.validRect;\n this.validRect = this.validRect.union(rect);\n this.rootNodes = this.buildCollection();\n } else {\n // Ensure all of the persisted keys are available.\n for (let key of this.virtualizer.persistedKeys) {\n if (this.ensureLayoutInfo(key)) {\n break;\n }\n }\n }\n }\n\n ensureLayoutInfo(key: Key) {\n // If the layout info wasn't found, it might be outside the bounds of the area that we've\n // computed layout for so far. This can happen when accessing a random key, e.g pressing Home/End.\n // Compute the full layout and try again.\n if (!this.layoutInfos.has(key) && this.validRect.area < this.contentSize.area && this.lastCollection) {\n this.lastValidRect = this.validRect;\n this.validRect = new Rect(0, 0, Infinity, Infinity);\n this.rootNodes = this.buildCollection();\n this.validRect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n return true;\n }\n\n return false;\n }\n\n isVisible(node: LayoutNode, rect: Rect) {\n return node.layoutInfo.rect.intersects(rect) || node.layoutInfo.isSticky || this.virtualizer.isPersistedKey(node.layoutInfo.key);\n }\n\n protected shouldInvalidateEverything(invalidationContext: InvalidationContext<ListLayoutProps>) {\n // Invalidate cache if the size of the collection changed.\n // In this case, we need to recalculate the entire layout.\n return invalidationContext.sizeChanged;\n }\n\n validate(invalidationContext: InvalidationContext<ListLayoutProps>) {\n this.collection = this.virtualizer.collection;\n this.isLoading = invalidationContext.layoutOptions?.isLoading || false;\n\n // Reset valid rect if we will have to invalidate everything.\n // Otherwise we can reuse cached layout infos outside the current visible rect.\n this.invalidateEverything = this.shouldInvalidateEverything(invalidationContext);\n if (this.invalidateEverything) {\n this.lastValidRect = this.validRect;\n this.validRect = this.virtualizer.visibleRect.copy();\n }\n\n this.rootNodes = this.buildCollection();\n\n // Remove deleted layout nodes\n if (this.lastCollection && this.collection !== this.lastCollection) {\n for (let key of this.lastCollection.getKeys()) {\n if (!this.collection.getItem(key)) {\n let layoutNode = this.layoutNodes.get(key);\n if (layoutNode) {\n this.layoutInfos.delete(layoutNode.layoutInfo.key);\n this.layoutInfos.delete(layoutNode.header?.key);\n this.layoutNodes.delete(key);\n }\n }\n }\n }\n\n this.lastWidth = this.virtualizer.visibleRect.width;\n this.lastCollection = this.collection;\n this.invalidateEverything = false;\n }\n\n buildCollection(): LayoutNode[] {\n let y = this.padding;\n let skipped = 0;\n let nodes = [];\n for (let node of this.collection) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight);\n\n // Skip rows before the valid rectangle unless they are already cached.\n if (node.type === 'item' && y + rowHeight < this.validRect.y && !this.isValid(node, y)) {\n y += rowHeight;\n skipped++;\n continue;\n }\n\n let layoutNode = this.buildChild(node, 0, y);\n y = layoutNode.layoutInfo.rect.maxY;\n nodes.push(layoutNode);\n\n if (node.type === 'item' && y > this.validRect.maxY) {\n y += (this.collection.size - (nodes.length + skipped)) * rowHeight;\n break;\n }\n }\n\n if (this.isLoading) {\n let rect = new Rect(0, y, this.virtualizer.visibleRect.width,\n this.loaderHeight ?? this.virtualizer.visibleRect.height);\n let loader = new LayoutInfo('loader', 'loader', rect);\n this.layoutInfos.set('loader', loader);\n nodes.push({layoutInfo: loader});\n y = loader.rect.maxY;\n }\n\n if (nodes.length === 0) {\n let rect = new Rect(0, y, this.virtualizer.visibleRect.width,\n this.placeholderHeight ?? this.virtualizer.visibleRect.height);\n let placeholder = new LayoutInfo('placeholder', 'placeholder', rect);\n this.layoutInfos.set('placeholder', placeholder);\n nodes.push({layoutInfo: placeholder});\n y = placeholder.rect.maxY;\n }\n\n this.contentSize = new Size(this.virtualizer.visibleRect.width, y + this.padding);\n return nodes;\n }\n\n isValid(node: Node<T>, y: number) {\n let cached = this.layoutNodes.get(node.key);\n return (\n !this.invalidateEverything &&\n cached &&\n cached.node === node &&\n y === (cached.header || cached.layoutInfo).rect.y &&\n cached.layoutInfo.rect.intersects(this.lastValidRect) &&\n cached.validRect.containsRect(cached.layoutInfo.rect.intersection(this.validRect))\n );\n }\n\n buildChild(node: Node<T>, x: number, y: number): LayoutNode {\n if (this.isValid(node, y)) {\n return this.layoutNodes.get(node.key);\n }\n\n let layoutNode = this.buildNode(node, x, y);\n layoutNode.node = node;\n\n layoutNode.layoutInfo.parentKey = node.parentKey ?? null;\n this.layoutInfos.set(layoutNode.layoutInfo.key, layoutNode.layoutInfo);\n if (layoutNode.header) {\n this.layoutInfos.set(layoutNode.header.key, layoutNode.header);\n }\n\n this.layoutNodes.set(node.key, layoutNode);\n return layoutNode;\n }\n\n buildNode(node: Node<T>, x: number, y: number): LayoutNode {\n switch (node.type) {\n case 'section':\n return this.buildSection(node, x, y);\n case 'item':\n return this.buildItem(node, x, y);\n case 'header':\n return this.buildHeader(node, x, y);\n }\n }\n\n buildSection(node: Node<T>, x: number, y: number): LayoutNode {\n let width = this.virtualizer.visibleRect.width;\n let header = null;\n if (node.rendered || this.forceSectionHeaders) {\n let headerNode = this.buildHeader(node, x, y);\n header = headerNode.layoutInfo;\n header.key += ':header';\n header.parentKey = node.key;\n y += header.rect.height;\n }\n\n let rect = new Rect(0, y, width, 0);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n\n let startY = y;\n let skipped = 0;\n let children = [];\n for (let child of getChildNodes(node, this.collection)) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight);\n\n // Skip rows before the valid rectangle unless they are already cached.\n if (y + rowHeight < this.validRect.y && !this.isValid(node, y)) {\n y += rowHeight;\n skipped++;\n continue;\n }\n\n let layoutNode = this.buildChild(child, x, y);\n y = layoutNode.layoutInfo.rect.maxY;\n children.push(layoutNode);\n\n if (y > this.validRect.maxY) {\n // Estimate the remaining height for rows that we don't need to layout right now.\n y += ([...getChildNodes(node, this.collection)].length - (children.length + skipped)) * rowHeight;\n break;\n }\n }\n\n rect.height = y - startY;\n\n return {\n header,\n layoutInfo,\n children,\n validRect: layoutInfo.rect.intersection(this.validRect)\n };\n }\n\n buildHeader(node: Node<T>, x: number, y: number): LayoutNode {\n let width = this.virtualizer.visibleRect.width;\n let rectHeight = this.headingHeight;\n let isEstimated = false;\n\n // If no explicit height is available, use an estimated height.\n if (rectHeight == null) {\n // If a previous version of this layout info exists, reuse its height.\n // Mark as estimated if the size of the overall collection view changed,\n // or the content of the item changed.\n let previousLayoutNode = this.layoutNodes.get(node.key);\n let previousLayoutInfo = previousLayoutNode?.header || previousLayoutNode?.layoutInfo;\n if (previousLayoutInfo) {\n let curNode = this.collection.getItem(node.key);\n let lastNode = this.lastCollection ? this.lastCollection.getItem(node.key) : null;\n rectHeight = previousLayoutInfo.rect.height;\n isEstimated = width !== this.lastWidth || curNode !== lastNode || previousLayoutInfo.estimatedSize;\n } else {\n rectHeight = (node.rendered ? this.estimatedHeadingHeight : 0);\n isEstimated = true;\n }\n }\n\n if (rectHeight == null) {\n rectHeight = DEFAULT_HEIGHT;\n }\n\n let headerRect = new Rect(0, y, width, rectHeight);\n let header = new LayoutInfo('header', node.key, headerRect);\n header.estimatedSize = isEstimated;\n return {\n layoutInfo: header,\n children: [],\n validRect: header.rect.intersection(this.validRect)\n };\n }\n\n buildItem(node: Node<T>, x: number, y: number): LayoutNode {\n let width = this.virtualizer.visibleRect.width;\n let rectHeight = this.rowHeight;\n let isEstimated = false;\n\n // If no explicit height is available, use an estimated height.\n if (rectHeight == null) {\n // If a previous version of this layout info exists, reuse its height.\n // Mark as estimated if the size of the overall collection view changed,\n // or the content of the item changed.\n let previousLayoutNode = this.layoutNodes.get(node.key);\n if (previousLayoutNode) {\n rectHeight = previousLayoutNode.layoutInfo.rect.height;\n isEstimated = width !== this.lastWidth || node !== previousLayoutNode.node || previousLayoutNode.layoutInfo.estimatedSize;\n } else {\n rectHeight = this.estimatedRowHeight;\n isEstimated = true;\n }\n }\n\n if (rectHeight == null) {\n rectHeight = DEFAULT_HEIGHT;\n }\n\n if (typeof this.indentationForItem === 'function') {\n x += this.indentationForItem(this.collection, node.key) || 0;\n }\n\n let rect = new Rect(x, y, width - x, rectHeight);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n // allow overflow so the focus ring/selection ring can extend outside to overlap with the adjacent items borders\n layoutInfo.allowOverflow = true;\n layoutInfo.estimatedSize = isEstimated;\n return {\n layoutInfo,\n validRect: layoutInfo.rect\n };\n }\n\n updateItemSize(key: Key, size: Size) {\n let layoutInfo = this.layoutInfos.get(key);\n // If no layoutInfo, item has been deleted/removed.\n if (!layoutInfo) {\n return false;\n }\n\n layoutInfo.estimatedSize = false;\n if (layoutInfo.rect.height !== size.height) {\n // Copy layout info rather than mutating so that later caches are invalidated.\n let newLayoutInfo = layoutInfo.copy();\n newLayoutInfo.rect.height = size.height;\n this.layoutInfos.set(key, newLayoutInfo);\n\n // Invalidate layout for this layout node and all parents\n this.updateLayoutNode(key, layoutInfo, newLayoutInfo);\n\n let node = this.collection.getItem(layoutInfo.parentKey);\n while (node) {\n this.updateLayoutNode(node.key, layoutInfo, newLayoutInfo);\n node = this.collection.getItem(node.parentKey);\n }\n\n return true;\n }\n\n return false;\n }\n\n updateLayoutNode(key: Key, oldLayoutInfo: LayoutInfo, newLayoutInfo: LayoutInfo) {\n let n = this.layoutNodes.get(key);\n if (n) {\n // Invalidate by reseting validRect.\n n.validRect = new Rect();\n\n // Replace layout info in LayoutNode\n if (n.header === oldLayoutInfo) {\n n.header = newLayoutInfo;\n } else if (n.layoutInfo === oldLayoutInfo) {\n n.layoutInfo = newLayoutInfo;\n }\n }\n }\n\n getContentSize() {\n return this.contentSize;\n }\n\n getKeyAbove(key: Key): Key | null {\n let collection = this.collection;\n\n key = collection.getKeyBefore(key);\n while (key != null) {\n let item = collection.getItem(key);\n if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) {\n return key;\n }\n\n key = collection.getKeyBefore(key);\n }\n }\n\n getKeyBelow(key: Key): Key | null {\n let collection = this.collection;\n\n key = collection.getKeyAfter(key);\n while (key != null) {\n let item = collection.getItem(key);\n if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) {\n return key;\n }\n\n key = collection.getKeyAfter(key);\n }\n }\n\n getKeyPageAbove(key: Key): Key | null {\n let layoutInfo = this.getLayoutInfo(key);\n\n if (layoutInfo) {\n let pageY = Math.max(0, layoutInfo.rect.y + layoutInfo.rect.height - this.virtualizer.visibleRect.height);\n while (layoutInfo && layoutInfo.rect.y > pageY) {\n let keyAbove = this.getKeyAbove(layoutInfo.key);\n layoutInfo = this.getLayoutInfo(keyAbove);\n }\n\n if (layoutInfo) {\n return layoutInfo.key;\n }\n }\n\n return this.getFirstKey();\n }\n\n getKeyPageBelow(key: Key): Key | null {\n let layoutInfo = this.getLayoutInfo(key != null ? key : this.getFirstKey());\n\n if (layoutInfo) {\n let pageY = Math.min(this.virtualizer.contentSize.height, layoutInfo.rect.y - layoutInfo.rect.height + this.virtualizer.visibleRect.height);\n while (layoutInfo && layoutInfo.rect.y < pageY) {\n let keyBelow = this.getKeyBelow(layoutInfo.key);\n layoutInfo = this.getLayoutInfo(keyBelow);\n }\n\n if (layoutInfo) {\n return layoutInfo.key;\n }\n }\n\n return this.getLastKey();\n }\n\n getFirstKey(): Key | null {\n let collection = this.collection;\n let key = collection.getFirstKey();\n while (key != null) {\n let item = collection.getItem(key);\n if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) {\n return key;\n }\n\n key = collection.getKeyAfter(key);\n }\n }\n\n getLastKey(): Key | null {\n let collection = this.collection;\n let key = collection.getLastKey();\n while (key != null) {\n let item = collection.getItem(key);\n if (item.type === 'item' && (this.allowDisabledKeyFocus || !this.disabledKeys.has(item.key))) {\n return key;\n }\n\n key = collection.getKeyBefore(key);\n }\n }\n\n getKeyForSearch(search: string, fromKey?: Key): Key | null {\n if (!this.collator) {\n return null;\n }\n\n let collection = this.collection;\n let key = fromKey || this.getFirstKey();\n while (key != null) {\n let item = collection.getItem(key);\n let substring = item.textValue.slice(0, search.length);\n if (item.textValue && this.collator.compare(substring, search) === 0) {\n return key;\n }\n\n key = this.getKeyBelow(key);\n }\n\n return null;\n }\n\n getDropTargetFromPoint(x: number, y: number, isValidDropTarget: (target: DropTarget) => boolean): DropTarget {\n x += this.virtualizer.visibleRect.x;\n y += this.virtualizer.visibleRect.y;\n\n let key = this.virtualizer.keyAtPoint(new Point(x, y));\n if (key == null || this.collection.size === 0) {\n return {type: 'root'};\n }\n\n let layoutInfo = this.getLayoutInfo(key);\n let rect = layoutInfo.rect;\n let target: DropTarget = {\n type: 'item',\n key: layoutInfo.key,\n dropPosition: 'on'\n };\n\n // If dropping on the item isn't accepted, try the target before or after depending on the y position.\n // Otherwise, if dropping on the item is accepted, still try the before/after positions if within 10px\n // of the top or bottom of the item.\n if (!isValidDropTarget(target)) {\n if (y <= rect.y + rect.height / 2 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n } else if (y <= rect.y + 10 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (y >= rect.maxY - 10 && isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n\n return target;\n }\n}\n"],"names":[],"version":3,"file":"ListLayout.module.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, DropTarget, DropTargetDelegate, Key, Node} from '@react-types/shared';\nimport {getChildNodes} from '@react-stately/collections';\nimport {InvalidationContext, Layout, LayoutInfo, Point, Rect, Size} from '@react-stately/virtualizer';\n\nexport type ListLayoutOptions<T> = {\n /** The height of a row in px. */\n rowHeight?: number,\n estimatedRowHeight?: number,\n headingHeight?: number,\n estimatedHeadingHeight?: number,\n padding?: number,\n indentationForItem?: (collection: Collection<Node<T>>, key: Key) => number,\n loaderHeight?: number,\n placeholderHeight?: number,\n forceSectionHeaders?: boolean,\n enableEmptyState?: boolean\n};\n\n// A wrapper around LayoutInfo that supports hierarchy\nexport interface LayoutNode {\n node?: Node<unknown>,\n layoutInfo: LayoutInfo,\n header?: LayoutInfo,\n children?: LayoutNode[],\n validRect: Rect,\n index?: number\n}\n\nexport interface ListLayoutProps {\n isLoading?: boolean\n}\n\nconst DEFAULT_HEIGHT = 48;\n\n/**\n * The ListLayout class is an implementation of a virtualizer {@link Layout}\n * it is used for creating lists and lists with indented sub-lists.\n *\n * To configure a ListLayout, you can use the properties to define the\n * layouts and/or use the method for defining indentation.\n * The {@link ListKeyboardDelegate} extends the existing virtualizer\n * delegate with an additional method to do this (it uses the same delegate object as\n * the virtualizer itself).\n */\nexport class ListLayout<T> extends Layout<Node<T>, ListLayoutProps> implements DropTargetDelegate {\n protected rowHeight: number;\n protected estimatedRowHeight: number;\n protected headingHeight: number;\n protected estimatedHeadingHeight: number;\n protected forceSectionHeaders: boolean;\n protected padding: number;\n protected indentationForItem?: (collection: Collection<Node<T>>, key: Key) => number;\n protected layoutInfos: Map<Key, LayoutInfo>;\n protected layoutNodes: Map<Key, LayoutNode>;\n protected contentSize: Size;\n protected collection: Collection<Node<T>>;\n protected isLoading: boolean;\n protected lastWidth: number;\n protected lastCollection: Collection<Node<T>>;\n protected rootNodes: LayoutNode[];\n protected invalidateEverything: boolean;\n protected loaderHeight: number;\n protected placeholderHeight: number;\n protected enableEmptyState: boolean;\n protected lastValidRect: Rect;\n protected validRect: Rect;\n\n /**\n * Creates a new ListLayout with options. See the list of properties below for a description\n * of the options that can be provided.\n */\n constructor(options: ListLayoutOptions<T> = {}) {\n super();\n this.rowHeight = options.rowHeight;\n this.estimatedRowHeight = options.estimatedRowHeight;\n this.headingHeight = options.headingHeight;\n this.estimatedHeadingHeight = options.estimatedHeadingHeight;\n this.forceSectionHeaders = options.forceSectionHeaders;\n this.padding = options.padding || 0;\n this.indentationForItem = options.indentationForItem;\n this.loaderHeight = options.loaderHeight;\n this.placeholderHeight = options.placeholderHeight;\n this.enableEmptyState = options.enableEmptyState || false;\n this.layoutInfos = new Map();\n this.layoutNodes = new Map();\n this.rootNodes = [];\n this.lastWidth = 0;\n this.lastCollection = null;\n this.lastValidRect = new Rect();\n this.validRect = new Rect();\n this.contentSize = new Size();\n }\n\n getLayoutInfo(key: Key) {\n this.ensureLayoutInfo(key);\n return this.layoutInfos.get(key)!;\n }\n\n getVisibleLayoutInfos(rect: Rect) {\n // Adjust rect to keep number of visible rows consistent.\n // (only if height > 1 for getDropTargetFromPoint)\n if (rect.height > 1) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight);\n rect.y = Math.floor(rect.y / rowHeight) * rowHeight;\n rect.height = Math.ceil(rect.height / rowHeight) * rowHeight;\n }\n\n // If layout hasn't yet been done for the requested rect, union the\n // new rect with the existing valid rect, and recompute.\n this.layoutIfNeeded(rect);\n\n let res: LayoutInfo[] = [];\n\n let addNodes = (nodes: LayoutNode[]) => {\n for (let node of nodes) {\n if (this.isVisible(node, rect)) {\n res.push(node.layoutInfo);\n if (node.header) {\n res.push(node.header);\n }\n\n if (node.children) {\n addNodes(node.children);\n }\n }\n }\n };\n\n addNodes(this.rootNodes);\n return res;\n }\n\n protected layoutIfNeeded(rect: Rect) {\n if (!this.lastCollection) {\n return;\n }\n\n if (!this.validRect.containsRect(rect)) {\n this.lastValidRect = this.validRect;\n this.validRect = this.validRect.union(rect);\n this.rootNodes = this.buildCollection();\n } else {\n // Ensure all of the persisted keys are available.\n for (let key of this.virtualizer.persistedKeys) {\n if (this.ensureLayoutInfo(key)) {\n break;\n }\n }\n }\n }\n\n private ensureLayoutInfo(key: Key) {\n // If the layout info wasn't found, it might be outside the bounds of the area that we've\n // computed layout for so far. This can happen when accessing a random key, e.g pressing Home/End.\n // Compute the full layout and try again.\n if (!this.layoutInfos.has(key) && this.validRect.area < this.contentSize.area && this.lastCollection) {\n this.lastValidRect = this.validRect;\n this.validRect = new Rect(0, 0, Infinity, Infinity);\n this.rootNodes = this.buildCollection();\n this.validRect = new Rect(0, 0, this.contentSize.width, this.contentSize.height);\n return true;\n }\n\n return false;\n }\n\n private isVisible(node: LayoutNode, rect: Rect) {\n return node.layoutInfo.rect.intersects(rect) || node.layoutInfo.isSticky || this.virtualizer.isPersistedKey(node.layoutInfo.key);\n }\n\n protected shouldInvalidateEverything(invalidationContext: InvalidationContext<ListLayoutProps>) {\n // Invalidate cache if the size of the collection changed.\n // In this case, we need to recalculate the entire layout.\n return invalidationContext.sizeChanged;\n }\n\n validate(invalidationContext: InvalidationContext<ListLayoutProps>) {\n this.collection = this.virtualizer.collection;\n this.isLoading = invalidationContext.layoutOptions?.isLoading || false;\n\n // Reset valid rect if we will have to invalidate everything.\n // Otherwise we can reuse cached layout infos outside the current visible rect.\n this.invalidateEverything = this.shouldInvalidateEverything(invalidationContext);\n if (this.invalidateEverything) {\n this.lastValidRect = this.validRect;\n this.validRect = this.virtualizer.visibleRect.copy();\n }\n\n this.rootNodes = this.buildCollection();\n\n // Remove deleted layout nodes\n if (this.lastCollection && this.collection !== this.lastCollection) {\n for (let key of this.lastCollection.getKeys()) {\n if (!this.collection.getItem(key)) {\n let layoutNode = this.layoutNodes.get(key);\n if (layoutNode) {\n this.layoutInfos.delete(layoutNode.layoutInfo.key);\n this.layoutInfos.delete(layoutNode.header?.key);\n this.layoutNodes.delete(key);\n }\n }\n }\n }\n\n this.lastWidth = this.virtualizer.visibleRect.width;\n this.lastCollection = this.collection;\n this.invalidateEverything = false;\n }\n\n protected buildCollection(): LayoutNode[] {\n let y = this.padding;\n let skipped = 0;\n let nodes = [];\n for (let node of this.collection) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight);\n\n // Skip rows before the valid rectangle unless they are already cached.\n if (node.type === 'item' && y + rowHeight < this.validRect.y && !this.isValid(node, y)) {\n y += rowHeight;\n skipped++;\n continue;\n }\n\n let layoutNode = this.buildChild(node, 0, y, null);\n y = layoutNode.layoutInfo.rect.maxY;\n nodes.push(layoutNode);\n\n if (node.type === 'item' && y > this.validRect.maxY) {\n y += (this.collection.size - (nodes.length + skipped)) * rowHeight;\n break;\n }\n }\n\n if (this.isLoading) {\n let rect = new Rect(0, y, this.virtualizer.visibleRect.width,\n this.loaderHeight ?? this.virtualizer.visibleRect.height);\n let loader = new LayoutInfo('loader', 'loader', rect);\n this.layoutInfos.set('loader', loader);\n nodes.push({layoutInfo: loader});\n y = loader.rect.maxY;\n }\n\n if (nodes.length === 0 && this.enableEmptyState) {\n let rect = new Rect(0, y, this.virtualizer.visibleRect.width,\n this.placeholderHeight ?? this.virtualizer.visibleRect.height);\n let placeholder = new LayoutInfo('placeholder', 'placeholder', rect);\n this.layoutInfos.set('placeholder', placeholder);\n nodes.push({layoutInfo: placeholder});\n y = placeholder.rect.maxY;\n }\n\n this.contentSize = new Size(this.virtualizer.visibleRect.width, y + this.padding);\n return nodes;\n }\n\n protected isValid(node: Node<T>, y: number) {\n let cached = this.layoutNodes.get(node.key);\n return (\n !this.invalidateEverything &&\n cached &&\n cached.node === node &&\n y === (cached.header || cached.layoutInfo).rect.y &&\n cached.layoutInfo.rect.intersects(this.lastValidRect) &&\n cached.validRect.containsRect(cached.layoutInfo.rect.intersection(this.validRect))\n );\n }\n\n protected buildChild(node: Node<T>, x: number, y: number, parentKey: Key | null): LayoutNode {\n if (this.isValid(node, y)) {\n return this.layoutNodes.get(node.key);\n }\n\n let layoutNode = this.buildNode(node, x, y);\n layoutNode.node = node;\n\n layoutNode.layoutInfo.parentKey = parentKey ?? null;\n this.layoutInfos.set(layoutNode.layoutInfo.key, layoutNode.layoutInfo);\n if (layoutNode.header) {\n this.layoutInfos.set(layoutNode.header.key, layoutNode.header);\n }\n\n this.layoutNodes.set(node.key, layoutNode);\n return layoutNode;\n }\n\n protected buildNode(node: Node<T>, x: number, y: number): LayoutNode {\n switch (node.type) {\n case 'section':\n return this.buildSection(node, x, y);\n case 'item':\n return this.buildItem(node, x, y);\n case 'header':\n return this.buildSectionHeader(node, x, y);\n }\n }\n\n private buildSection(node: Node<T>, x: number, y: number): LayoutNode {\n let width = this.virtualizer.visibleRect.width;\n let header = null;\n if (node.rendered || this.forceSectionHeaders) {\n let headerNode = this.buildSectionHeader(node, x, y);\n header = headerNode.layoutInfo;\n header.key += ':header';\n header.parentKey = node.key;\n y += header.rect.height;\n }\n\n let rect = new Rect(0, y, width, 0);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n\n let startY = y;\n let skipped = 0;\n let children = [];\n for (let child of getChildNodes(node, this.collection)) {\n let rowHeight = (this.rowHeight ?? this.estimatedRowHeight);\n\n // Skip rows before the valid rectangle unless they are already cached.\n if (y + rowHeight < this.validRect.y && !this.isValid(node, y)) {\n y += rowHeight;\n skipped++;\n continue;\n }\n\n let layoutNode = this.buildChild(child, x, y, layoutInfo.key);\n y = layoutNode.layoutInfo.rect.maxY;\n children.push(layoutNode);\n\n if (y > this.validRect.maxY) {\n // Estimate the remaining height for rows that we don't need to layout right now.\n y += ([...getChildNodes(node, this.collection)].length - (children.length + skipped)) * rowHeight;\n break;\n }\n }\n\n rect.height = y - startY;\n\n return {\n header,\n layoutInfo,\n children,\n validRect: layoutInfo.rect.intersection(this.validRect)\n };\n }\n\n private buildSectionHeader(node: Node<T>, x: number, y: number): LayoutNode {\n let width = this.virtualizer.visibleRect.width;\n let rectHeight = this.headingHeight;\n let isEstimated = false;\n\n // If no explicit height is available, use an estimated height.\n if (rectHeight == null) {\n // If a previous version of this layout info exists, reuse its height.\n // Mark as estimated if the size of the overall virtualizer changed,\n // or the content of the item changed.\n let previousLayoutNode = this.layoutNodes.get(node.key);\n let previousLayoutInfo = previousLayoutNode?.header || previousLayoutNode?.layoutInfo;\n if (previousLayoutInfo) {\n let curNode = this.collection.getItem(node.key);\n let lastNode = this.lastCollection ? this.lastCollection.getItem(node.key) : null;\n rectHeight = previousLayoutInfo.rect.height;\n isEstimated = width !== this.lastWidth || curNode !== lastNode || previousLayoutInfo.estimatedSize;\n } else {\n rectHeight = (node.rendered ? this.estimatedHeadingHeight : 0);\n isEstimated = true;\n }\n }\n\n if (rectHeight == null) {\n rectHeight = DEFAULT_HEIGHT;\n }\n\n let headerRect = new Rect(0, y, width, rectHeight);\n let header = new LayoutInfo('header', node.key, headerRect);\n header.estimatedSize = isEstimated;\n return {\n layoutInfo: header,\n children: [],\n validRect: header.rect.intersection(this.validRect)\n };\n }\n\n private buildItem(node: Node<T>, x: number, y: number): LayoutNode {\n let width = this.virtualizer.visibleRect.width;\n let rectHeight = this.rowHeight;\n let isEstimated = false;\n\n // If no explicit height is available, use an estimated height.\n if (rectHeight == null) {\n // If a previous version of this layout info exists, reuse its height.\n // Mark as estimated if the size of the overall virtualizer changed,\n // or the content of the item changed.\n let previousLayoutNode = this.layoutNodes.get(node.key);\n if (previousLayoutNode) {\n rectHeight = previousLayoutNode.layoutInfo.rect.height;\n isEstimated = width !== this.lastWidth || node !== previousLayoutNode.node || previousLayoutNode.layoutInfo.estimatedSize;\n } else {\n rectHeight = this.estimatedRowHeight;\n isEstimated = true;\n }\n }\n\n if (rectHeight == null) {\n rectHeight = DEFAULT_HEIGHT;\n }\n\n if (typeof this.indentationForItem === 'function') {\n x += this.indentationForItem(this.collection, node.key) || 0;\n }\n\n let rect = new Rect(x, y, width - x, rectHeight);\n let layoutInfo = new LayoutInfo(node.type, node.key, rect);\n // allow overflow so the focus ring/selection ring can extend outside to overlap with the adjacent items borders\n layoutInfo.allowOverflow = true;\n layoutInfo.estimatedSize = isEstimated;\n return {\n layoutInfo,\n validRect: layoutInfo.rect\n };\n }\n\n updateItemSize(key: Key, size: Size) {\n let layoutInfo = this.layoutInfos.get(key);\n // If no layoutInfo, item has been deleted/removed.\n if (!layoutInfo) {\n return false;\n }\n\n layoutInfo.estimatedSize = false;\n if (layoutInfo.rect.height !== size.height) {\n // Copy layout info rather than mutating so that later caches are invalidated.\n let newLayoutInfo = layoutInfo.copy();\n newLayoutInfo.rect.height = size.height;\n this.layoutInfos.set(key, newLayoutInfo);\n\n // Invalidate layout for this layout node and all parents\n this.updateLayoutNode(key, layoutInfo, newLayoutInfo);\n\n let node = this.collection.getItem(layoutInfo.parentKey);\n while (node) {\n this.updateLayoutNode(node.key, layoutInfo, newLayoutInfo);\n node = this.collection.getItem(node.parentKey);\n }\n\n return true;\n }\n\n return false;\n }\n\n private updateLayoutNode(key: Key, oldLayoutInfo: LayoutInfo, newLayoutInfo: LayoutInfo) {\n let n = this.layoutNodes.get(key);\n if (n) {\n // Invalidate by reseting validRect.\n n.validRect = new Rect();\n\n // Replace layout info in LayoutNode\n if (n.header === oldLayoutInfo) {\n n.header = newLayoutInfo;\n } else if (n.layoutInfo === oldLayoutInfo) {\n n.layoutInfo = newLayoutInfo;\n }\n }\n }\n\n getContentSize() {\n return this.contentSize;\n }\n\n getDropTargetFromPoint(x: number, y: number, isValidDropTarget: (target: DropTarget) => boolean): DropTarget {\n x += this.virtualizer.visibleRect.x;\n y += this.virtualizer.visibleRect.y;\n\n let key = this.virtualizer.keyAtPoint(new Point(x, y));\n if (key == null || this.collection.size === 0) {\n return {type: 'root'};\n }\n\n let layoutInfo = this.getLayoutInfo(key);\n let rect = layoutInfo.rect;\n let target: DropTarget = {\n type: 'item',\n key: layoutInfo.key,\n dropPosition: 'on'\n };\n\n // If dropping on the item isn't accepted, try the target before or after depending on the y position.\n // Otherwise, if dropping on the item is accepted, still try the before/after positions if within 10px\n // of the top or bottom of the item.\n if (!isValidDropTarget(target)) {\n if (y <= rect.y + rect.height / 2 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n } else if (y <= rect.y + 10 && isValidDropTarget({...target, dropPosition: 'before'})) {\n target.dropPosition = 'before';\n } else if (y >= rect.maxY - 10 && isValidDropTarget({...target, dropPosition: 'after'})) {\n target.dropPosition = 'after';\n }\n\n return target;\n }\n}\n"],"names":[],"version":3,"file":"ListLayout.module.js.map"}
@@ -1,6 +1,7 @@
1
1
  var $fe69e47e38ed0ac4$exports = require("./ListLayout.main.js");
2
2
  var $9lycG$reactstatelycollections = require("@react-stately/collections");
3
3
  var $9lycG$reactstatelyvirtualizer = require("@react-stately/virtualizer");
4
+ var $9lycG$reactstatelytable = require("@react-stately/table");
4
5
 
5
6
 
6
7
  function $parcel$export(e, n, v, s) {
@@ -21,72 +22,38 @@ $parcel$export(module.exports, "TableLayout", () => $67c493497dcda343$export$624
21
22
  */
22
23
 
23
24
 
25
+
24
26
  class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$exports.ListLayout) {
25
- shouldInvalidateEverything(invalidationContext) {
26
- // If columns changed, clear layout cache.
27
- return super.shouldInvalidateEverything(invalidationContext) || !this.lastCollection || this.collection.columns.length !== this.lastCollection.columns.length || this.collection.columns.some((c, i)=>c.key !== this.lastCollection.columns[i].key || c.props.width !== this.lastCollection.columns[i].props.width || c.props.minWidth !== this.lastCollection.columns[i].props.minWidth || c.props.maxWidth !== this.lastCollection.columns[i].props.maxWidth);
28
- }
29
- getResizerPosition() {
30
- var _this_getLayoutInfo;
31
- return (_this_getLayoutInfo = this.getLayoutInfo(this.resizingColumn)) === null || _this_getLayoutInfo === void 0 ? void 0 : _this_getLayoutInfo.rect.maxX;
32
- }
33
- getColumnWidth(key) {
34
- var _this_columnLayout_getColumnWidth;
35
- return (_this_columnLayout_getColumnWidth = this.columnLayout.getColumnWidth(key)) !== null && _this_columnLayout_getColumnWidth !== void 0 ? _this_columnLayout_getColumnWidth : 0;
36
- }
37
- getColumnMinWidth(key) {
38
- let column = this.collection.columns.find((col)=>col.key === key);
39
- if (!column) return 0;
40
- return this.columnLayout.getColumnMinWidth(key);
41
- }
42
- getColumnMaxWidth(key) {
43
- let column = this.collection.columns.find((col)=>col.key === key);
44
- if (!column) return 0;
45
- return this.columnLayout.getColumnMaxWidth(key);
46
- }
47
- // outside, where this is called, should call props.onColumnResizeStart...
48
- startResize(key) {
49
- this.resizingColumn = key;
50
- }
51
- // only way to call props.onColumnResize with the new size outside of Layout is to send the result back
52
- updateResizedColumns(key, width) {
53
- let newControlled = new Map(Array.from(this.controlledColumns).map(([key, entry])=>[
54
- key,
55
- entry.props.width
56
- ]));
57
- let newSizes = this.columnLayout.resizeColumnWidth(this.virtualizer.visibleRect.width, this.collection, newControlled, this.uncontrolledWidths, key, width);
58
- let map = new Map(Array.from(this.uncontrolledColumns).map(([key])=>[
59
- key,
60
- newSizes.get(key)
61
- ]));
62
- map.set(key, width);
63
- this.uncontrolledWidths = map;
64
- // invalidate still uses setState, should happen at the same time the parent
65
- // component's state is processed as a result of props.onColumnResize
66
- if (this.uncontrolledWidths.size > 0) this.virtualizer.invalidate({
67
- sizeChanged: true
68
- });
69
- return newSizes;
27
+ columnsChanged(newCollection, oldCollection) {
28
+ return !oldCollection || newCollection.columns !== oldCollection.columns && newCollection.columns.length !== oldCollection.columns.length || newCollection.columns.some((c, i)=>c.key !== oldCollection.columns[i].key || c.props.width !== oldCollection.columns[i].props.width || c.props.minWidth !== oldCollection.columns[i].props.minWidth || c.props.maxWidth !== oldCollection.columns[i].props.maxWidth);
70
29
  }
71
- endResize() {
72
- this.resizingColumn = null;
30
+ validate(invalidationContext) {
31
+ var _invalidationContext_layoutOptions;
32
+ let newCollection = this.virtualizer.collection;
33
+ // If columnWidths were provided via layoutOptions, update those.
34
+ // Otherwise, calculate column widths ourselves.
35
+ if ((_invalidationContext_layoutOptions = invalidationContext.layoutOptions) === null || _invalidationContext_layoutOptions === void 0 ? void 0 : _invalidationContext_layoutOptions.columnWidths) {
36
+ if (invalidationContext.layoutOptions.columnWidths !== this.columnWidths) {
37
+ this.columnWidths = invalidationContext.layoutOptions.columnWidths;
38
+ invalidationContext.sizeChanged = true;
39
+ }
40
+ } else if (invalidationContext.sizeChanged || this.columnsChanged(newCollection, this.collection)) {
41
+ let columnLayout = new (0, $9lycG$reactstatelytable.TableColumnLayout)({});
42
+ this.columnWidths = columnLayout.buildColumnWidths(this.virtualizer.visibleRect.width, newCollection, new Map());
43
+ invalidationContext.sizeChanged = true;
44
+ }
45
+ super.validate(invalidationContext);
73
46
  }
74
47
  buildCollection() {
75
48
  // Track whether we were previously loading. This is used to adjust the animations of async loading vs inserts.
76
49
  let loadingState = this.collection.body.props.loadingState;
77
- this.wasLoading = this.isLoading;
78
50
  this.isLoading = loadingState === 'loading' || loadingState === 'loadingMore';
79
51
  this.stickyColumnIndices = [];
80
52
  for (let column of this.collection.columns)// The selection cell and any other sticky columns always need to be visible.
81
53
  // In addition, row headers need to be in the DOM for accessibility labeling.
82
54
  if (column.props.isDragButtonCell || column.props.isSelectionCell || this.collection.rowHeaderColumnKeys.has(column.key)) this.stickyColumnIndices.push(column.index);
83
- let [controlledColumns, uncontrolledColumns] = this.columnLayout.splitColumnsIntoControlledAndUncontrolled(this.collection.columns);
84
- this.controlledColumns = controlledColumns;
85
- this.uncontrolledColumns = uncontrolledColumns;
86
- let colWidths = this.columnLayout.recombineColumns(this.collection.columns, this.uncontrolledWidths, uncontrolledColumns, controlledColumns);
87
- this.columnWidths = this.columnLayout.buildColumnWidths(this.virtualizer.visibleRect.width, this.collection, colWidths);
88
- let header = this.buildHeader();
89
- let body = this.buildBody(0);
55
+ let header = this.buildColumnHeader();
56
+ let body = this.buildBody(this.scrollContainer === 'body' ? 0 : header.layoutInfo.rect.height);
90
57
  this.lastPersistedKeys = null;
91
58
  body.layoutInfo.rect.width = Math.max(header.layoutInfo.rect.width, body.layoutInfo.rect.width);
92
59
  this.contentSize = new (0, $9lycG$reactstatelyvirtualizer.Size)(body.layoutInfo.rect.width, body.layoutInfo.rect.maxY);
@@ -95,15 +62,19 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
95
62
  body
96
63
  ];
97
64
  }
98
- buildHeader() {
65
+ buildColumnHeader() {
66
+ var _this_collection_head;
99
67
  let rect = new (0, $9lycG$reactstatelyvirtualizer.Rect)(0, 0, 0, 0);
100
- let layoutInfo = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('header', 'header', rect);
68
+ var _this_collection_head_key;
69
+ let layoutInfo = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('header', (_this_collection_head_key = (_this_collection_head = this.collection.head) === null || _this_collection_head === void 0 ? void 0 : _this_collection_head.key) !== null && _this_collection_head_key !== void 0 ? _this_collection_head_key : 'header', rect);
70
+ layoutInfo.isSticky = true;
71
+ layoutInfo.zIndex = 1;
101
72
  let y = 0;
102
73
  let width = 0;
103
74
  let children = [];
104
75
  for (let headerRow of this.collection.headerRows){
105
- let layoutNode = this.buildChild(headerRow, 0, y);
106
- layoutNode.layoutInfo.parentKey = 'header';
76
+ let layoutNode = this.buildChild(headerRow, 0, y, layoutInfo.key);
77
+ layoutNode.layoutInfo.parentKey = layoutInfo.key;
107
78
  y = layoutNode.layoutInfo.rect.maxY;
108
79
  width = Math.max(width, layoutNode.layoutInfo.rect.width);
109
80
  layoutNode.index = children.length;
@@ -111,7 +82,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
111
82
  }
112
83
  rect.width = width;
113
84
  rect.height = y;
114
- this.layoutInfos.set('header', layoutInfo);
85
+ this.layoutInfos.set(layoutInfo.key, layoutInfo);
115
86
  return {
116
87
  layoutInfo: layoutInfo,
117
88
  children: children,
@@ -124,7 +95,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
124
95
  let height = 0;
125
96
  let columns = [];
126
97
  for (let cell of (0, $9lycG$reactstatelycollections.getChildNodes)(headerRow, this.collection)){
127
- let layoutNode = this.buildChild(cell, x, y);
98
+ let layoutNode = this.buildChild(cell, x, y, row.key);
128
99
  layoutNode.layoutInfo.parentKey = row.key;
129
100
  x = layoutNode.layoutInfo.rect.maxX;
130
101
  height = Math.max(height, layoutNode.layoutInfo.rect.height);
@@ -192,6 +163,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
192
163
  layoutInfo.isSticky = !this.disableSticky && (((_node_props = node.props) === null || _node_props === void 0 ? void 0 : _node_props.isDragButtonCell) || ((_node_props1 = node.props) === null || _node_props1 === void 0 ? void 0 : _node_props1.isSelectionCell));
193
164
  layoutInfo.zIndex = layoutInfo.isSticky ? 2 : 1;
194
165
  layoutInfo.estimatedSize = isEstimated;
166
+ layoutInfo.allowOverflow = true;
195
167
  return {
196
168
  layoutInfo: layoutInfo,
197
169
  validRect: layoutInfo.rect
@@ -199,13 +171,13 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
199
171
  }
200
172
  buildBody(y) {
201
173
  let rect = new (0, $9lycG$reactstatelyvirtualizer.Rect)(0, y, 0, 0);
202
- let layoutInfo = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('rowgroup', 'body', rect);
174
+ let layoutInfo = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('rowgroup', this.collection.body.key, rect);
203
175
  let startY = y;
204
176
  let skipped = 0;
205
177
  let width = 0;
206
178
  let children = [];
207
179
  for (let [i, node] of [
208
- ...this.collection
180
+ ...(0, $9lycG$reactstatelycollections.getChildNodes)(this.collection.body, this.collection)
209
181
  ].entries()){
210
182
  var _this_rowHeight;
211
183
  let rowHeight = ((_this_rowHeight = this.rowHeight) !== null && _this_rowHeight !== void 0 ? _this_rowHeight : this.estimatedRowHeight) + 1;
@@ -215,8 +187,8 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
215
187
  skipped++;
216
188
  continue;
217
189
  }
218
- let layoutNode = this.buildChild(node, 0, y);
219
- layoutNode.layoutInfo.parentKey = 'body';
190
+ let layoutNode = this.buildChild(node, 0, y, layoutInfo.key);
191
+ layoutNode.layoutInfo.parentKey = layoutInfo.key;
220
192
  layoutNode.index = i;
221
193
  y = layoutNode.layoutInfo.rect.maxY;
222
194
  width = Math.max(width, layoutNode.layoutInfo.rect.width);
@@ -231,7 +203,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
231
203
  // Add some margin around the loader to ensure that scrollbars don't flicker in and out.
232
204
  let rect = new (0, $9lycG$reactstatelyvirtualizer.Rect)(40, Math.max(y, 40), (width || this.virtualizer.visibleRect.width) - 80, children.length === 0 ? this.virtualizer.visibleRect.height - 80 : 60);
233
205
  let loader = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('loader', 'loader', rect);
234
- loader.parentKey = 'body';
206
+ loader.parentKey = layoutInfo.key;
235
207
  loader.isSticky = !this.disableSticky && children.length === 0;
236
208
  this.layoutInfos.set('loader', loader);
237
209
  children.push({
@@ -241,21 +213,23 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
241
213
  y = loader.rect.maxY;
242
214
  width = Math.max(width, rect.width);
243
215
  } else if (children.length === 0) {
244
- let rect = new (0, $9lycG$reactstatelyvirtualizer.Rect)(40, Math.max(y, 40), this.virtualizer.visibleRect.width - 80, this.virtualizer.visibleRect.height - 80);
245
- let empty = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('empty', 'empty', rect);
246
- empty.parentKey = 'body';
247
- empty.isSticky = !this.disableSticky;
248
- this.layoutInfos.set('empty', empty);
249
- children.push({
250
- layoutInfo: empty,
251
- validRect: empty.rect
252
- });
253
- y = empty.rect.maxY;
254
- width = Math.max(width, rect.width);
216
+ if (this.enableEmptyState) {
217
+ let rect = new (0, $9lycG$reactstatelyvirtualizer.Rect)(40, Math.max(y, 40), this.virtualizer.visibleRect.width - 80, this.virtualizer.visibleRect.height - 80);
218
+ let empty = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('empty', 'empty', rect);
219
+ empty.parentKey = layoutInfo.key;
220
+ empty.isSticky = !this.disableSticky;
221
+ this.layoutInfos.set('empty', empty);
222
+ children.push({
223
+ layoutInfo: empty,
224
+ validRect: empty.rect
225
+ });
226
+ y = empty.rect.maxY;
227
+ width = Math.max(width, rect.width);
228
+ } else y = this.virtualizer.visibleRect.maxY;
255
229
  }
256
230
  rect.width = width;
257
231
  rect.height = y - startY;
258
- this.layoutInfos.set('body', layoutInfo);
232
+ this.layoutInfos.set(layoutInfo.key, layoutInfo);
259
233
  return {
260
234
  layoutInfo: layoutInfo,
261
235
  children: children,
@@ -278,6 +252,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
278
252
  }
279
253
  }
280
254
  buildRow(node, x, y) {
255
+ var _this_collection_head;
281
256
  let rect = new (0, $9lycG$reactstatelyvirtualizer.Rect)(x, y, 0, 0);
282
257
  let layoutInfo = new (0, $9lycG$reactstatelyvirtualizer.LayoutInfo)('row', node.key, rect);
283
258
  let children = [];
@@ -294,7 +269,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
294
269
  x += layoutNode.layoutInfo.rect.width;
295
270
  }
296
271
  } else {
297
- let layoutNode = this.buildChild(child, x, y);
272
+ let layoutNode = this.buildChild(child, x, y, layoutInfo.key);
298
273
  x = layoutNode.layoutInfo.rect.maxX;
299
274
  height = Math.max(height, layoutNode.layoutInfo.rect.height);
300
275
  layoutNode.index = i;
@@ -302,7 +277,8 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
302
277
  }
303
278
  }
304
279
  this.setChildHeights(children, height);
305
- rect.width = this.layoutInfos.get('header').rect.width;
280
+ var _this_collection_head_key;
281
+ rect.width = this.layoutInfos.get((_this_collection_head_key = (_this_collection_head = this.collection.head) === null || _this_collection_head === void 0 ? void 0 : _this_collection_head.key) !== null && _this_collection_head_key !== void 0 ? _this_collection_head_key : 'header').rect.width;
306
282
  rect.height = height + 1; // +1 for bottom border
307
283
  return {
308
284
  layoutInfo: layoutInfo,
@@ -335,11 +311,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
335
311
  }
336
312
  // If layout hasn't yet been done for the requested rect, union the
337
313
  // new rect with the existing valid rect, and recompute.
338
- if (!this.validRect.containsRect(rect) && this.lastCollection) {
339
- this.lastValidRect = this.validRect;
340
- this.validRect = this.validRect.union(rect);
341
- this.rootNodes = this.buildCollection();
342
- }
314
+ this.layoutIfNeeded(rect);
343
315
  let res = [];
344
316
  this.buildPersistedIndices();
345
317
  for (let node of this.rootNodes){
@@ -442,7 +414,7 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
442
414
  let indices = this.persistedIndices.get(layoutInfo.parentKey);
443
415
  if (!indices) {
444
416
  // stickyColumnIndices are always persisted along with any cells from persistedKeys.
445
- indices = collectionNode.type === 'cell' || collectionNode.type === 'column' ? [
417
+ indices = (collectionNode === null || collectionNode === void 0 ? void 0 : collectionNode.type) === 'cell' || (collectionNode === null || collectionNode === void 0 ? void 0 : collectionNode.type) === 'column' ? [
446
418
  ...this.stickyColumnIndices
447
419
  ] : [];
448
420
  this.persistedIndices.set(layoutInfo.parentKey, indices);
@@ -515,19 +487,12 @@ class $67c493497dcda343$export$62444c3c724b1b20 extends (0, $fe69e47e38ed0ac4$ex
515
487
  }
516
488
  constructor(options){
517
489
  super(options);
518
- this.columnWidths = new Map();
519
- this.wasLoading = false;
520
490
  this.isLoading = false;
521
491
  this.lastPersistedKeys = null;
522
492
  this.persistedIndices = new Map();
523
- this.collection = options.initialCollection;
493
+ this.scrollContainer = options.scrollContainer || 'table';
524
494
  this.stickyColumnIndices = [];
525
495
  this.disableSticky = this.checkChrome105();
526
- this.columnLayout = options.columnLayout;
527
- let [controlledColumns, uncontrolledColumns] = this.columnLayout.splitColumnsIntoControlledAndUncontrolled(this.collection.columns);
528
- this.controlledColumns = controlledColumns;
529
- this.uncontrolledColumns = uncontrolledColumns;
530
- this.uncontrolledWidths = this.columnLayout.getInitialUncontrolledWidths(uncontrolledColumns);
531
496
  }
532
497
  }
533
498