@react-stately/combobox 3.7.2-nightly.4256 → 3.7.2-nightly.4274

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/import.mjs CHANGED
@@ -116,12 +116,12 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
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  triggerState,
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  filteredCollection
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  ]);
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- let lastValue = (0, $k6Ppu$useRef)(inputValue);
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+ let [lastValue, setLastValue] = (0, $k6Ppu$useState)(inputValue);
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  let resetInputValue = ()=>{
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  var _collection_getItem;
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  var _collection_getItem_textValue;
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  let itemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
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- lastValue.current = itemText;
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+ setLastValue(itemText);
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  setInputValue(itemText);
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  };
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  var _props_selectedKey, _ref1;
@@ -134,14 +134,14 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
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  var _collection_getItem;
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  // Open and close menu automatically when the input value changes if the input is focused,
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  // and there are items in the collection or allowEmptyCollection is true.
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- if (isFocused && (filteredCollection.size > 0 || allowsEmptyCollection) && !triggerState.isOpen && inputValue !== lastValue.current && menuTrigger !== "manual") open(null, "input");
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+ if (isFocused && (filteredCollection.size > 0 || allowsEmptyCollection) && !triggerState.isOpen && inputValue !== lastValue && menuTrigger !== "manual") open(null, "input");
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  // Close the menu if the collection is empty. Don't close menu if filtered collection size is 0
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  // but we are currently showing all items via button press
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  if (!showAllItems && !allowsEmptyCollection && triggerState.isOpen && filteredCollection.size === 0) closeMenu();
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  // Close when an item is selected.
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  if (selectedKey != null && selectedKey !== lastSelectedKey.current) closeMenu();
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  // Clear focused key when input value changes and display filtered collection again.
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- if (inputValue !== lastValue.current) {
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+ if (inputValue !== lastValue) {
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  selectionManager.setFocusedKey(null);
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  setShowAllItems(false);
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  // Set selectedKey to null when the user clears the input.
@@ -152,7 +152,7 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
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  // Do nothing if both inputValue and selectedKey are controlled.
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  // In this case, it's the user's responsibility to update inputValue in onSelectionChange.
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  if (selectedKey !== lastSelectedKey.current && (props.inputValue === undefined || props.selectedKey === undefined)) resetInputValue();
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- else lastValue.current = inputValue;
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+ else if (lastValue !== inputValue) setLastValue(inputValue);
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  var _collection_getItem_textValue;
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  // Update the inputValue if the selected item's text changes from its last tracked value.
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  // This is to handle cases where a selectedKey is specified but the items aren't available (async loading) or the selected item's text value updates.
@@ -161,7 +161,7 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
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  let selectedItemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
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  if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {
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  if (lastSelectedKeyText.current !== selectedItemText) {
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- lastValue.current = selectedItemText;
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+ setLastValue(selectedItemText);
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  setInputValue(selectedItemText);
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  }
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  }
@@ -196,7 +196,7 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
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  var _collection_getItem_textValue;
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  // Stop menu from reopening from useEffect
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  let itemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
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- lastValue.current = itemText;
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+ setLastValue(itemText);
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  closeMenu();
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  } else {
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  // If only a single aspect of combobox is controlled, reset input value and close menu for the user
package/dist/main.js CHANGED
@@ -122,12 +122,12 @@ function $e563f9c9469ad14c$export$b453a3bfd4a5fa9e(props) {
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  triggerState,
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  filteredCollection
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  ]);
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- let lastValue = (0, $5XAuq$react.useRef)(inputValue);
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+ let [lastValue, setLastValue] = (0, $5XAuq$react.useState)(inputValue);
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  let resetInputValue = ()=>{
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  var _collection_getItem;
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  var _collection_getItem_textValue;
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  let itemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
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- lastValue.current = itemText;
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+ setLastValue(itemText);
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  setInputValue(itemText);
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  };
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  var _props_selectedKey, _ref1;
@@ -140,14 +140,14 @@ function $e563f9c9469ad14c$export$b453a3bfd4a5fa9e(props) {
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  var _collection_getItem;
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  // Open and close menu automatically when the input value changes if the input is focused,
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  // and there are items in the collection or allowEmptyCollection is true.
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- if (isFocused && (filteredCollection.size > 0 || allowsEmptyCollection) && !triggerState.isOpen && inputValue !== lastValue.current && menuTrigger !== "manual") open(null, "input");
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+ if (isFocused && (filteredCollection.size > 0 || allowsEmptyCollection) && !triggerState.isOpen && inputValue !== lastValue && menuTrigger !== "manual") open(null, "input");
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  // Close the menu if the collection is empty. Don't close menu if filtered collection size is 0
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  // but we are currently showing all items via button press
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  if (!showAllItems && !allowsEmptyCollection && triggerState.isOpen && filteredCollection.size === 0) closeMenu();
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  // Close when an item is selected.
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  if (selectedKey != null && selectedKey !== lastSelectedKey.current) closeMenu();
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  // Clear focused key when input value changes and display filtered collection again.
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- if (inputValue !== lastValue.current) {
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+ if (inputValue !== lastValue) {
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  selectionManager.setFocusedKey(null);
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  setShowAllItems(false);
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  // Set selectedKey to null when the user clears the input.
@@ -158,7 +158,7 @@ function $e563f9c9469ad14c$export$b453a3bfd4a5fa9e(props) {
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  // Do nothing if both inputValue and selectedKey are controlled.
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  // In this case, it's the user's responsibility to update inputValue in onSelectionChange.
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  if (selectedKey !== lastSelectedKey.current && (props.inputValue === undefined || props.selectedKey === undefined)) resetInputValue();
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- else lastValue.current = inputValue;
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+ else if (lastValue !== inputValue) setLastValue(inputValue);
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  var _collection_getItem_textValue;
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  // Update the inputValue if the selected item's text changes from its last tracked value.
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  // This is to handle cases where a selectedKey is specified but the items aren't available (async loading) or the selected item's text value updates.
@@ -167,7 +167,7 @@ function $e563f9c9469ad14c$export$b453a3bfd4a5fa9e(props) {
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  let selectedItemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
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  if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {
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  if (lastSelectedKeyText.current !== selectedItemText) {
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- lastValue.current = selectedItemText;
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+ setLastValue(selectedItemText);
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  setInputValue(selectedItemText);
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  }
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  }
@@ -202,7 +202,7 @@ function $e563f9c9469ad14c$export$b453a3bfd4a5fa9e(props) {
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  var _collection_getItem_textValue;
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  // Stop menu from reopening from useEffect
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  let itemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
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- lastValue.current = itemText;
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+ setLastValue(itemText);
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  closeMenu();
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  } else {
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  // If only a single aspect of combobox is controlled, reset input value and close menu for the user
package/dist/main.js.map CHANGED
@@ -1 +1 @@
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport {useComboBoxState} from './useComboBoxState';\n\nexport type {ComboBoxStateOptions, ComboBoxState} from './useComboBoxState';\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, CollectionStateBase, FocusStrategy, Node} from '@react-types/shared';\nimport {ComboBoxProps, MenuTriggerAction} from '@react-types/combobox';\nimport {FormValidationState, useFormValidationState} from '@react-stately/form';\nimport {getChildNodes} from '@react-stately/collections';\nimport {ListCollection, useSingleSelectListState} from '@react-stately/list';\nimport {SelectState} from '@react-stately/select';\nimport {useCallback, useEffect, useMemo, useRef, useState} from 'react';\nimport {useControlledState} from '@react-stately/utils';\nimport {useMenuTriggerState} from '@react-stately/menu';\n\nexport interface ComboBoxState<T> extends SelectState<T>, FormValidationState{\n /** The current value of the combo box input. */\n inputValue: string,\n /** Sets the value of the combo box input. */\n setInputValue(value: string): void,\n /** Selects the currently focused item and updates the input value. */\n commit(): void,\n /** Opens the menu. */\n open(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Toggles the menu. */\n toggle(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Resets the input value to the previously selected item's text if any and closes the menu. */\n revert(): void\n}\n\ntype FilterFn = (textValue: string, inputValue: string) => boolean;\n\nexport interface ComboBoxStateOptions<T> extends Omit<ComboBoxProps<T>, 'children'>, CollectionStateBase<T> {\n /** The filter function used to determine if a option should be included in the combo box list. */\n defaultFilter?: FilterFn,\n /** Whether the combo box allows the menu to be open when the collection is empty. */\n allowsEmptyCollection?: boolean,\n /** Whether the combo box menu should close on blur. */\n shouldCloseOnBlur?: boolean\n}\n\n/**\n * Provides state management for a combo box component. Handles building a collection\n * of items from props and manages the option selection state of the combo box. In addition, it tracks the input value,\n * focus state, and other properties of the combo box.\n */\nexport function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T>): ComboBoxState<T> {\n let {\n defaultFilter,\n menuTrigger = 'input',\n allowsEmptyCollection = false,\n allowsCustomValue,\n shouldCloseOnBlur = true\n } = props;\n\n let [showAllItems, setShowAllItems] = useState(false);\n let [isFocused, setFocusedState] = useState(false);\n\n let onSelectionChange = (key) => {\n if (props.onSelectionChange) {\n props.onSelectionChange(key);\n }\n\n // If key is the same, reset the inputValue and close the menu\n // (scenario: user clicks on already selected option)\n if (key === selectedKey) {\n resetInputValue();\n closeMenu();\n }\n };\n\n let {collection, selectionManager, selectedKey, setSelectedKey, selectedItem, disabledKeys} = useSingleSelectListState({\n ...props,\n onSelectionChange,\n items: props.items ?? props.defaultItems\n });\n\n let [inputValue, setInputValue] = useControlledState(\n props.inputValue,\n props.defaultInputValue ?? collection.getItem(selectedKey)?.textValue ?? '',\n props.onInputChange\n );\n\n // Preserve original collection so we can show all items on demand\n let originalCollection = collection;\n let filteredCollection = useMemo(() => (\n // No default filter if items are controlled.\n props.items != null || !defaultFilter\n ? collection\n : filterCollection(collection, inputValue, defaultFilter)\n ), [collection, inputValue, defaultFilter, props.items]);\n let [lastCollection, setLastCollection] = useState(filteredCollection);\n\n // Track what action is attempting to open the menu\n let menuOpenTrigger = useRef('focus' as MenuTriggerAction);\n let onOpenChange = (open: boolean) => {\n if (props.onOpenChange) {\n props.onOpenChange(open, open ? menuOpenTrigger.current : undefined);\n }\n\n selectionManager.setFocused(open);\n if (!open) {\n selectionManager.setFocusedKey(null);\n }\n };\n\n let triggerState = useMenuTriggerState({...props, onOpenChange, isOpen: undefined, defaultOpen: undefined});\n let open = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // Prevent open operations from triggering if there is nothing to display\n // Also prevent open operations from triggering if items are uncontrolled but defaultItems is empty, even if displayAllItems is true.\n // This is to prevent comboboxes with empty defaultItems from opening but allow controlled items comboboxes to open even if the inital list is empty (assumption is user will provide swap the empty list with a base list via onOpenChange returning `menuTrigger` manual)\n if (allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) {\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is manually opened. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n menuOpenTrigger.current = trigger;\n triggerState.open(focusStrategy);\n }\n };\n\n let toggle = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // If the menu is closed and there is nothing to display, early return so toggle isn't called to prevent extraneous onOpenChange\n if (!(allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) && !triggerState.isOpen) {\n return;\n }\n\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is toggled open. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n // Only update the menuOpenTrigger if menu is currently closed\n if (!triggerState.isOpen) {\n menuOpenTrigger.current = trigger;\n }\n\n toggleMenu(focusStrategy);\n };\n\n // If menu is going to close, save the current collection so we can freeze the displayed collection when the\n // user clicks outside the popover to close the menu. Prevents the menu contents from updating as the menu closes.\n let toggleMenu = useCallback((focusStrategy) => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n }\n\n triggerState.toggle(focusStrategy);\n }, [triggerState, filteredCollection]);\n\n let closeMenu = useCallback(() => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n triggerState.close();\n }\n }, [triggerState, filteredCollection]);\n\n let lastValue = useRef(inputValue);\n let resetInputValue = () => {\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n lastValue.current = itemText;\n setInputValue(itemText);\n };\n\n let lastSelectedKey = useRef(props.selectedKey ?? props.defaultSelectedKey ?? null);\n let lastSelectedKeyText = useRef(collection.getItem(selectedKey)?.textValue ?? '');\n // intentional omit dependency array, want this to happen on every render\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useEffect(() => {\n // Open and close menu automatically when the input value changes if the input is focused,\n // and there are items in the collection or allowEmptyCollection is true.\n if (\n isFocused &&\n (filteredCollection.size > 0 || allowsEmptyCollection) &&\n !triggerState.isOpen &&\n inputValue !== lastValue.current &&\n menuTrigger !== 'manual'\n ) {\n open(null, 'input');\n }\n\n // Close the menu if the collection is empty. Don't close menu if filtered collection size is 0\n // but we are currently showing all items via button press\n if (\n !showAllItems &&\n !allowsEmptyCollection &&\n triggerState.isOpen &&\n filteredCollection.size === 0\n ) {\n closeMenu();\n }\n\n // Close when an item is selected.\n if (\n selectedKey != null &&\n selectedKey !== lastSelectedKey.current\n ) {\n closeMenu();\n }\n\n // Clear focused key when input value changes and display filtered collection again.\n if (inputValue !== lastValue.current) {\n selectionManager.setFocusedKey(null);\n setShowAllItems(false);\n\n // Set selectedKey to null when the user clears the input.\n // If controlled, this is the application developer's responsibility.\n if (inputValue === '' && (props.inputValue === undefined || props.selectedKey === undefined)) {\n setSelectedKey(null);\n }\n }\n\n // If the selectedKey changed, update the input value.\n // Do nothing if both inputValue and selectedKey are controlled.\n // In this case, it's the user's responsibility to update inputValue in onSelectionChange.\n if (\n selectedKey !== lastSelectedKey.current &&\n (props.inputValue === undefined || props.selectedKey === undefined)\n ) {\n resetInputValue();\n } else {\n lastValue.current = inputValue;\n }\n\n // Update the inputValue if the selected item's text changes from its last tracked value.\n // This is to handle cases where a selectedKey is specified but the items aren't available (async loading) or the selected item's text value updates.\n // Only reset if the user isn't currently within the field so we don't erroneously modify user input.\n // If inputValue is controlled, it is the user's responsibility to update the inputValue when items change.\n let selectedItemText = collection.getItem(selectedKey)?.textValue ?? '';\n if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {\n if (lastSelectedKeyText.current !== selectedItemText) {\n lastValue.current = selectedItemText;\n setInputValue(selectedItemText);\n }\n }\n\n lastSelectedKey.current = selectedKey;\n lastSelectedKeyText.current = selectedItemText;\n });\n\n let validation = useFormValidationState({\n ...props,\n value: useMemo(() => ({inputValue, selectedKey}), [inputValue, selectedKey])\n });\n\n // Revert input value and close menu\n let revert = () => {\n if (allowsCustomValue && selectedKey == null) {\n commitCustomValue();\n } else {\n commitSelection();\n }\n };\n\n let commitCustomValue = () => {\n lastSelectedKey.current = null;\n setSelectedKey(null);\n closeMenu();\n };\n\n let commitSelection = () => {\n // If multiple things are controlled, call onSelectionChange\n if (props.selectedKey !== undefined && props.inputValue !== undefined) {\n props.onSelectionChange(selectedKey);\n\n // Stop menu from reopening from useEffect\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n lastValue.current = itemText;\n closeMenu();\n } else {\n // If only a single aspect of combobox is controlled, reset input value and close menu for the user\n resetInputValue();\n closeMenu();\n }\n };\n\n const commitValue = () => {\n if (allowsCustomValue) {\n const itemText = collection.getItem(selectedKey)?.textValue ?? '';\n (inputValue === itemText) ? commitSelection() : commitCustomValue();\n } else {\n // Reset inputValue and close menu\n commitSelection();\n }\n };\n\n let commit = () => {\n if (triggerState.isOpen && selectionManager.focusedKey != null) {\n // Reset inputValue and close menu here if the selected key is already the focused key. Otherwise\n // fire onSelectionChange to allow the application to control the closing.\n if (selectedKey === selectionManager.focusedKey) {\n commitSelection();\n } else {\n setSelectedKey(selectionManager.focusedKey);\n }\n } else {\n commitValue();\n }\n };\n\n let valueOnFocus = useRef(inputValue);\n let setFocused = (isFocused: boolean) => {\n if (isFocused) {\n valueOnFocus.current = inputValue;\n if (menuTrigger === 'focus') {\n open(null, 'focus');\n }\n } else {\n if (shouldCloseOnBlur) {\n commitValue();\n }\n\n if (inputValue !== valueOnFocus.current) {\n validation.commitValidation();\n }\n }\n\n setFocusedState(isFocused);\n };\n\n let displayedCollection = useMemo(() => {\n if (triggerState.isOpen) {\n if (showAllItems) {\n return originalCollection;\n } else {\n return filteredCollection;\n }\n } else {\n return lastCollection;\n }\n }, [triggerState.isOpen, originalCollection, filteredCollection, showAllItems, lastCollection]);\n\n return {\n ...validation,\n ...triggerState,\n toggle,\n open,\n close: commitValue,\n selectionManager,\n selectedKey,\n setSelectedKey,\n disabledKeys,\n isFocused,\n setFocused,\n selectedItem,\n collection: displayedCollection,\n inputValue,\n setInputValue,\n commit,\n revert\n };\n}\n\nfunction filterCollection<T extends object>(collection: Collection<Node<T>>, inputValue: string, filter: FilterFn): Collection<Node<T>> {\n return new ListCollection(filterNodes(collection, collection, inputValue, filter));\n}\n\nfunction filterNodes<T>(collection: Collection<Node<T>>, nodes: Iterable<Node<T>>, inputValue: string, filter: FilterFn): Iterable<Node<T>> {\n let filteredNode = [];\n for (let node of nodes) {\n if (node.type === 'section' && node.hasChildNodes) {\n let filtered = filterNodes(collection, getChildNodes(node, collection), inputValue, filter);\n if ([...filtered].some(node => node.type === 'item')) {\n filteredNode.push({...node, childNodes: filtered});\n }\n } else if (node.type === 'item' && filter(node.textValue, inputValue)) {\n filteredNode.push({...node});\n } else if (node.type !== 'item') {\n filteredNode.push({...node});\n }\n }\n return filteredNode;\n}\n"],"names":[],"version":3,"file":"main.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport {useComboBoxState} from './useComboBoxState';\n\nexport type {ComboBoxStateOptions, ComboBoxState} from './useComboBoxState';\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, CollectionStateBase, FocusStrategy, Node} from '@react-types/shared';\nimport {ComboBoxProps, MenuTriggerAction} from '@react-types/combobox';\nimport {FormValidationState, useFormValidationState} from '@react-stately/form';\nimport {getChildNodes} from '@react-stately/collections';\nimport {ListCollection, useSingleSelectListState} from '@react-stately/list';\nimport {SelectState} from '@react-stately/select';\nimport {useCallback, useEffect, useMemo, useRef, useState} from 'react';\nimport {useControlledState} from '@react-stately/utils';\nimport {useMenuTriggerState} from '@react-stately/menu';\n\nexport interface ComboBoxState<T> extends SelectState<T>, FormValidationState{\n /** The current value of the combo box input. */\n inputValue: string,\n /** Sets the value of the combo box input. */\n setInputValue(value: string): void,\n /** Selects the currently focused item and updates the input value. */\n commit(): void,\n /** Opens the menu. */\n open(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Toggles the menu. */\n toggle(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Resets the input value to the previously selected item's text if any and closes the menu. */\n revert(): void\n}\n\ntype FilterFn = (textValue: string, inputValue: string) => boolean;\n\nexport interface ComboBoxStateOptions<T> extends Omit<ComboBoxProps<T>, 'children'>, CollectionStateBase<T> {\n /** The filter function used to determine if a option should be included in the combo box list. */\n defaultFilter?: FilterFn,\n /** Whether the combo box allows the menu to be open when the collection is empty. */\n allowsEmptyCollection?: boolean,\n /** Whether the combo box menu should close on blur. */\n shouldCloseOnBlur?: boolean\n}\n\n/**\n * Provides state management for a combo box component. Handles building a collection\n * of items from props and manages the option selection state of the combo box. In addition, it tracks the input value,\n * focus state, and other properties of the combo box.\n */\nexport function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T>): ComboBoxState<T> {\n let {\n defaultFilter,\n menuTrigger = 'input',\n allowsEmptyCollection = false,\n allowsCustomValue,\n shouldCloseOnBlur = true\n } = props;\n\n let [showAllItems, setShowAllItems] = useState(false);\n let [isFocused, setFocusedState] = useState(false);\n\n let onSelectionChange = (key) => {\n if (props.onSelectionChange) {\n props.onSelectionChange(key);\n }\n\n // If key is the same, reset the inputValue and close the menu\n // (scenario: user clicks on already selected option)\n if (key === selectedKey) {\n resetInputValue();\n closeMenu();\n }\n };\n\n let {collection, selectionManager, selectedKey, setSelectedKey, selectedItem, disabledKeys} = useSingleSelectListState({\n ...props,\n onSelectionChange,\n items: props.items ?? props.defaultItems\n });\n\n let [inputValue, setInputValue] = useControlledState(\n props.inputValue,\n props.defaultInputValue ?? collection.getItem(selectedKey)?.textValue ?? '',\n props.onInputChange\n );\n\n // Preserve original collection so we can show all items on demand\n let originalCollection = collection;\n let filteredCollection = useMemo(() => (\n // No default filter if items are controlled.\n props.items != null || !defaultFilter\n ? collection\n : filterCollection(collection, inputValue, defaultFilter)\n ), [collection, inputValue, defaultFilter, props.items]);\n let [lastCollection, setLastCollection] = useState(filteredCollection);\n\n // Track what action is attempting to open the menu\n let menuOpenTrigger = useRef('focus' as MenuTriggerAction);\n let onOpenChange = (open: boolean) => {\n if (props.onOpenChange) {\n props.onOpenChange(open, open ? menuOpenTrigger.current : undefined);\n }\n\n selectionManager.setFocused(open);\n if (!open) {\n selectionManager.setFocusedKey(null);\n }\n };\n\n let triggerState = useMenuTriggerState({...props, onOpenChange, isOpen: undefined, defaultOpen: undefined});\n let open = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // Prevent open operations from triggering if there is nothing to display\n // Also prevent open operations from triggering if items are uncontrolled but defaultItems is empty, even if displayAllItems is true.\n // This is to prevent comboboxes with empty defaultItems from opening but allow controlled items comboboxes to open even if the inital list is empty (assumption is user will provide swap the empty list with a base list via onOpenChange returning `menuTrigger` manual)\n if (allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) {\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is manually opened. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n menuOpenTrigger.current = trigger;\n triggerState.open(focusStrategy);\n }\n };\n\n let toggle = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // If the menu is closed and there is nothing to display, early return so toggle isn't called to prevent extraneous onOpenChange\n if (!(allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) && !triggerState.isOpen) {\n return;\n }\n\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is toggled open. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n // Only update the menuOpenTrigger if menu is currently closed\n if (!triggerState.isOpen) {\n menuOpenTrigger.current = trigger;\n }\n\n toggleMenu(focusStrategy);\n };\n\n // If menu is going to close, save the current collection so we can freeze the displayed collection when the\n // user clicks outside the popover to close the menu. Prevents the menu contents from updating as the menu closes.\n let toggleMenu = useCallback((focusStrategy) => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n }\n\n triggerState.toggle(focusStrategy);\n }, [triggerState, filteredCollection]);\n\n let closeMenu = useCallback(() => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n triggerState.close();\n }\n }, [triggerState, filteredCollection]);\n\n let [lastValue, setLastValue] = useState(inputValue);\n let resetInputValue = () => {\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n setLastValue(itemText);\n setInputValue(itemText);\n };\n\n let lastSelectedKey = useRef(props.selectedKey ?? props.defaultSelectedKey ?? null);\n let lastSelectedKeyText = useRef(collection.getItem(selectedKey)?.textValue ?? '');\n // intentional omit dependency array, want this to happen on every render\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useEffect(() => {\n // Open and close menu automatically when the input value changes if the input is focused,\n // and there are items in the collection or allowEmptyCollection is true.\n if (\n isFocused &&\n (filteredCollection.size > 0 || allowsEmptyCollection) &&\n !triggerState.isOpen &&\n inputValue !== lastValue &&\n menuTrigger !== 'manual'\n ) {\n open(null, 'input');\n }\n\n // Close the menu if the collection is empty. Don't close menu if filtered collection size is 0\n // but we are currently showing all items via button press\n if (\n !showAllItems &&\n !allowsEmptyCollection &&\n triggerState.isOpen &&\n filteredCollection.size === 0\n ) {\n closeMenu();\n }\n\n // Close when an item is selected.\n if (\n selectedKey != null &&\n selectedKey !== lastSelectedKey.current\n ) {\n closeMenu();\n }\n\n // Clear focused key when input value changes and display filtered collection again.\n if (inputValue !== lastValue) {\n selectionManager.setFocusedKey(null);\n setShowAllItems(false);\n\n // Set selectedKey to null when the user clears the input.\n // If controlled, this is the application developer's responsibility.\n if (inputValue === '' && (props.inputValue === undefined || props.selectedKey === undefined)) {\n setSelectedKey(null);\n }\n }\n\n // If the selectedKey changed, update the input value.\n // Do nothing if both inputValue and selectedKey are controlled.\n // In this case, it's the user's responsibility to update inputValue in onSelectionChange.\n if (\n selectedKey !== lastSelectedKey.current &&\n (props.inputValue === undefined || props.selectedKey === undefined)\n ) {\n resetInputValue();\n } else if (lastValue !== inputValue) {\n setLastValue(inputValue);\n }\n\n // Update the inputValue if the selected item's text changes from its last tracked value.\n // This is to handle cases where a selectedKey is specified but the items aren't available (async loading) or the selected item's text value updates.\n // Only reset if the user isn't currently within the field so we don't erroneously modify user input.\n // If inputValue is controlled, it is the user's responsibility to update the inputValue when items change.\n let selectedItemText = collection.getItem(selectedKey)?.textValue ?? '';\n if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {\n if (lastSelectedKeyText.current !== selectedItemText) {\n setLastValue(selectedItemText);\n setInputValue(selectedItemText);\n }\n }\n\n lastSelectedKey.current = selectedKey;\n lastSelectedKeyText.current = selectedItemText;\n });\n\n let validation = useFormValidationState({\n ...props,\n value: useMemo(() => ({inputValue, selectedKey}), [inputValue, selectedKey])\n });\n\n // Revert input value and close menu\n let revert = () => {\n if (allowsCustomValue && selectedKey == null) {\n commitCustomValue();\n } else {\n commitSelection();\n }\n };\n\n let commitCustomValue = () => {\n lastSelectedKey.current = null;\n setSelectedKey(null);\n closeMenu();\n };\n\n let commitSelection = () => {\n // If multiple things are controlled, call onSelectionChange\n if (props.selectedKey !== undefined && props.inputValue !== undefined) {\n props.onSelectionChange(selectedKey);\n\n // Stop menu from reopening from useEffect\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n setLastValue(itemText);\n closeMenu();\n } else {\n // If only a single aspect of combobox is controlled, reset input value and close menu for the user\n resetInputValue();\n closeMenu();\n }\n };\n\n const commitValue = () => {\n if (allowsCustomValue) {\n const itemText = collection.getItem(selectedKey)?.textValue ?? '';\n (inputValue === itemText) ? commitSelection() : commitCustomValue();\n } else {\n // Reset inputValue and close menu\n commitSelection();\n }\n };\n\n let commit = () => {\n if (triggerState.isOpen && selectionManager.focusedKey != null) {\n // Reset inputValue and close menu here if the selected key is already the focused key. Otherwise\n // fire onSelectionChange to allow the application to control the closing.\n if (selectedKey === selectionManager.focusedKey) {\n commitSelection();\n } else {\n setSelectedKey(selectionManager.focusedKey);\n }\n } else {\n commitValue();\n }\n };\n\n let valueOnFocus = useRef(inputValue);\n let setFocused = (isFocused: boolean) => {\n if (isFocused) {\n valueOnFocus.current = inputValue;\n if (menuTrigger === 'focus') {\n open(null, 'focus');\n }\n } else {\n if (shouldCloseOnBlur) {\n commitValue();\n }\n\n if (inputValue !== valueOnFocus.current) {\n validation.commitValidation();\n }\n }\n\n setFocusedState(isFocused);\n };\n\n let displayedCollection = useMemo(() => {\n if (triggerState.isOpen) {\n if (showAllItems) {\n return originalCollection;\n } else {\n return filteredCollection;\n }\n } else {\n return lastCollection;\n }\n }, [triggerState.isOpen, originalCollection, filteredCollection, showAllItems, lastCollection]);\n\n return {\n ...validation,\n ...triggerState,\n toggle,\n open,\n close: commitValue,\n selectionManager,\n selectedKey,\n setSelectedKey,\n disabledKeys,\n isFocused,\n setFocused,\n selectedItem,\n collection: displayedCollection,\n inputValue,\n setInputValue,\n commit,\n revert\n };\n}\n\nfunction filterCollection<T extends object>(collection: Collection<Node<T>>, inputValue: string, filter: FilterFn): Collection<Node<T>> {\n return new ListCollection(filterNodes(collection, collection, inputValue, filter));\n}\n\nfunction filterNodes<T>(collection: Collection<Node<T>>, nodes: Iterable<Node<T>>, inputValue: string, filter: FilterFn): Iterable<Node<T>> {\n let filteredNode = [];\n for (let node of nodes) {\n if (node.type === 'section' && node.hasChildNodes) {\n let filtered = filterNodes(collection, getChildNodes(node, collection), inputValue, filter);\n if ([...filtered].some(node => node.type === 'item')) {\n filteredNode.push({...node, childNodes: filtered});\n }\n } else if (node.type === 'item' && filter(node.textValue, inputValue)) {\n filteredNode.push({...node});\n } else if (node.type !== 'item') {\n filteredNode.push({...node});\n }\n }\n return filteredNode;\n}\n"],"names":[],"version":3,"file":"main.js.map"}
package/dist/module.js CHANGED
@@ -116,12 +116,12 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
116
116
  triggerState,
117
117
  filteredCollection
118
118
  ]);
119
- let lastValue = (0, $k6Ppu$useRef)(inputValue);
119
+ let [lastValue, setLastValue] = (0, $k6Ppu$useState)(inputValue);
120
120
  let resetInputValue = ()=>{
121
121
  var _collection_getItem;
122
122
  var _collection_getItem_textValue;
123
123
  let itemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
124
- lastValue.current = itemText;
124
+ setLastValue(itemText);
125
125
  setInputValue(itemText);
126
126
  };
127
127
  var _props_selectedKey, _ref1;
@@ -134,14 +134,14 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
134
134
  var _collection_getItem;
135
135
  // Open and close menu automatically when the input value changes if the input is focused,
136
136
  // and there are items in the collection or allowEmptyCollection is true.
137
- if (isFocused && (filteredCollection.size > 0 || allowsEmptyCollection) && !triggerState.isOpen && inputValue !== lastValue.current && menuTrigger !== "manual") open(null, "input");
137
+ if (isFocused && (filteredCollection.size > 0 || allowsEmptyCollection) && !triggerState.isOpen && inputValue !== lastValue && menuTrigger !== "manual") open(null, "input");
138
138
  // Close the menu if the collection is empty. Don't close menu if filtered collection size is 0
139
139
  // but we are currently showing all items via button press
140
140
  if (!showAllItems && !allowsEmptyCollection && triggerState.isOpen && filteredCollection.size === 0) closeMenu();
141
141
  // Close when an item is selected.
142
142
  if (selectedKey != null && selectedKey !== lastSelectedKey.current) closeMenu();
143
143
  // Clear focused key when input value changes and display filtered collection again.
144
- if (inputValue !== lastValue.current) {
144
+ if (inputValue !== lastValue) {
145
145
  selectionManager.setFocusedKey(null);
146
146
  setShowAllItems(false);
147
147
  // Set selectedKey to null when the user clears the input.
@@ -152,7 +152,7 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
152
152
  // Do nothing if both inputValue and selectedKey are controlled.
153
153
  // In this case, it's the user's responsibility to update inputValue in onSelectionChange.
154
154
  if (selectedKey !== lastSelectedKey.current && (props.inputValue === undefined || props.selectedKey === undefined)) resetInputValue();
155
- else lastValue.current = inputValue;
155
+ else if (lastValue !== inputValue) setLastValue(inputValue);
156
156
  var _collection_getItem_textValue;
157
157
  // Update the inputValue if the selected item's text changes from its last tracked value.
158
158
  // This is to handle cases where a selectedKey is specified but the items aren't available (async loading) or the selected item's text value updates.
@@ -161,7 +161,7 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
161
161
  let selectedItemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
162
162
  if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {
163
163
  if (lastSelectedKeyText.current !== selectedItemText) {
164
- lastValue.current = selectedItemText;
164
+ setLastValue(selectedItemText);
165
165
  setInputValue(selectedItemText);
166
166
  }
167
167
  }
@@ -196,7 +196,7 @@ function $a9e7382a7d111cb5$export$b453a3bfd4a5fa9e(props) {
196
196
  var _collection_getItem_textValue;
197
197
  // Stop menu from reopening from useEffect
198
198
  let itemText = (_collection_getItem_textValue = (_collection_getItem = collection.getItem(selectedKey)) === null || _collection_getItem === void 0 ? void 0 : _collection_getItem.textValue) !== null && _collection_getItem_textValue !== void 0 ? _collection_getItem_textValue : "";
199
- lastValue.current = itemText;
199
+ setLastValue(itemText);
200
200
  closeMenu();
201
201
  } else {
202
202
  // If only a single aspect of combobox is controlled, reset input value and close menu for the user
@@ -1 +1 @@
1
- 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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport {useComboBoxState} from './useComboBoxState';\n\nexport type {ComboBoxStateOptions, ComboBoxState} from './useComboBoxState';\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, CollectionStateBase, FocusStrategy, Node} from '@react-types/shared';\nimport {ComboBoxProps, MenuTriggerAction} from '@react-types/combobox';\nimport {FormValidationState, useFormValidationState} from '@react-stately/form';\nimport {getChildNodes} from '@react-stately/collections';\nimport {ListCollection, useSingleSelectListState} from '@react-stately/list';\nimport {SelectState} from '@react-stately/select';\nimport {useCallback, useEffect, useMemo, useRef, useState} from 'react';\nimport {useControlledState} from '@react-stately/utils';\nimport {useMenuTriggerState} from '@react-stately/menu';\n\nexport interface ComboBoxState<T> extends SelectState<T>, FormValidationState{\n /** The current value of the combo box input. */\n inputValue: string,\n /** Sets the value of the combo box input. */\n setInputValue(value: string): void,\n /** Selects the currently focused item and updates the input value. */\n commit(): void,\n /** Opens the menu. */\n open(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Toggles the menu. */\n toggle(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Resets the input value to the previously selected item's text if any and closes the menu. */\n revert(): void\n}\n\ntype FilterFn = (textValue: string, inputValue: string) => boolean;\n\nexport interface ComboBoxStateOptions<T> extends Omit<ComboBoxProps<T>, 'children'>, CollectionStateBase<T> {\n /** The filter function used to determine if a option should be included in the combo box list. */\n defaultFilter?: FilterFn,\n /** Whether the combo box allows the menu to be open when the collection is empty. */\n allowsEmptyCollection?: boolean,\n /** Whether the combo box menu should close on blur. */\n shouldCloseOnBlur?: boolean\n}\n\n/**\n * Provides state management for a combo box component. Handles building a collection\n * of items from props and manages the option selection state of the combo box. In addition, it tracks the input value,\n * focus state, and other properties of the combo box.\n */\nexport function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T>): ComboBoxState<T> {\n let {\n defaultFilter,\n menuTrigger = 'input',\n allowsEmptyCollection = false,\n allowsCustomValue,\n shouldCloseOnBlur = true\n } = props;\n\n let [showAllItems, setShowAllItems] = useState(false);\n let [isFocused, setFocusedState] = useState(false);\n\n let onSelectionChange = (key) => {\n if (props.onSelectionChange) {\n props.onSelectionChange(key);\n }\n\n // If key is the same, reset the inputValue and close the menu\n // (scenario: user clicks on already selected option)\n if (key === selectedKey) {\n resetInputValue();\n closeMenu();\n }\n };\n\n let {collection, selectionManager, selectedKey, setSelectedKey, selectedItem, disabledKeys} = useSingleSelectListState({\n ...props,\n onSelectionChange,\n items: props.items ?? props.defaultItems\n });\n\n let [inputValue, setInputValue] = useControlledState(\n props.inputValue,\n props.defaultInputValue ?? collection.getItem(selectedKey)?.textValue ?? '',\n props.onInputChange\n );\n\n // Preserve original collection so we can show all items on demand\n let originalCollection = collection;\n let filteredCollection = useMemo(() => (\n // No default filter if items are controlled.\n props.items != null || !defaultFilter\n ? collection\n : filterCollection(collection, inputValue, defaultFilter)\n ), [collection, inputValue, defaultFilter, props.items]);\n let [lastCollection, setLastCollection] = useState(filteredCollection);\n\n // Track what action is attempting to open the menu\n let menuOpenTrigger = useRef('focus' as MenuTriggerAction);\n let onOpenChange = (open: boolean) => {\n if (props.onOpenChange) {\n props.onOpenChange(open, open ? menuOpenTrigger.current : undefined);\n }\n\n selectionManager.setFocused(open);\n if (!open) {\n selectionManager.setFocusedKey(null);\n }\n };\n\n let triggerState = useMenuTriggerState({...props, onOpenChange, isOpen: undefined, defaultOpen: undefined});\n let open = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // Prevent open operations from triggering if there is nothing to display\n // Also prevent open operations from triggering if items are uncontrolled but defaultItems is empty, even if displayAllItems is true.\n // This is to prevent comboboxes with empty defaultItems from opening but allow controlled items comboboxes to open even if the inital list is empty (assumption is user will provide swap the empty list with a base list via onOpenChange returning `menuTrigger` manual)\n if (allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) {\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is manually opened. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n menuOpenTrigger.current = trigger;\n triggerState.open(focusStrategy);\n }\n };\n\n let toggle = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // If the menu is closed and there is nothing to display, early return so toggle isn't called to prevent extraneous onOpenChange\n if (!(allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) && !triggerState.isOpen) {\n return;\n }\n\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is toggled open. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n // Only update the menuOpenTrigger if menu is currently closed\n if (!triggerState.isOpen) {\n menuOpenTrigger.current = trigger;\n }\n\n toggleMenu(focusStrategy);\n };\n\n // If menu is going to close, save the current collection so we can freeze the displayed collection when the\n // user clicks outside the popover to close the menu. Prevents the menu contents from updating as the menu closes.\n let toggleMenu = useCallback((focusStrategy) => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n }\n\n triggerState.toggle(focusStrategy);\n }, [triggerState, filteredCollection]);\n\n let closeMenu = useCallback(() => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n triggerState.close();\n }\n }, [triggerState, filteredCollection]);\n\n let lastValue = useRef(inputValue);\n let resetInputValue = () => {\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n lastValue.current = itemText;\n setInputValue(itemText);\n };\n\n let lastSelectedKey = useRef(props.selectedKey ?? props.defaultSelectedKey ?? null);\n let lastSelectedKeyText = useRef(collection.getItem(selectedKey)?.textValue ?? '');\n // intentional omit dependency array, want this to happen on every render\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useEffect(() => {\n // Open and close menu automatically when the input value changes if the input is focused,\n // and there are items in the collection or allowEmptyCollection is true.\n if (\n isFocused &&\n (filteredCollection.size > 0 || allowsEmptyCollection) &&\n !triggerState.isOpen &&\n inputValue !== lastValue.current &&\n menuTrigger !== 'manual'\n ) {\n open(null, 'input');\n }\n\n // Close the menu if the collection is empty. Don't close menu if filtered collection size is 0\n // but we are currently showing all items via button press\n if (\n !showAllItems &&\n !allowsEmptyCollection &&\n triggerState.isOpen &&\n filteredCollection.size === 0\n ) {\n closeMenu();\n }\n\n // Close when an item is selected.\n if (\n selectedKey != null &&\n selectedKey !== lastSelectedKey.current\n ) {\n closeMenu();\n }\n\n // Clear focused key when input value changes and display filtered collection again.\n if (inputValue !== lastValue.current) {\n selectionManager.setFocusedKey(null);\n setShowAllItems(false);\n\n // Set selectedKey to null when the user clears the input.\n // If controlled, this is the application developer's responsibility.\n if (inputValue === '' && (props.inputValue === undefined || props.selectedKey === undefined)) {\n setSelectedKey(null);\n }\n }\n\n // If the selectedKey changed, update the input value.\n // Do nothing if both inputValue and selectedKey are controlled.\n // In this case, it's the user's responsibility to update inputValue in onSelectionChange.\n if (\n selectedKey !== lastSelectedKey.current &&\n (props.inputValue === undefined || props.selectedKey === undefined)\n ) {\n resetInputValue();\n } else {\n lastValue.current = inputValue;\n }\n\n // Update the inputValue if the selected item's text changes from its last tracked value.\n // This is to handle cases where a selectedKey is specified but the items aren't available (async loading) or the selected item's text value updates.\n // Only reset if the user isn't currently within the field so we don't erroneously modify user input.\n // If inputValue is controlled, it is the user's responsibility to update the inputValue when items change.\n let selectedItemText = collection.getItem(selectedKey)?.textValue ?? '';\n if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {\n if (lastSelectedKeyText.current !== selectedItemText) {\n lastValue.current = selectedItemText;\n setInputValue(selectedItemText);\n }\n }\n\n lastSelectedKey.current = selectedKey;\n lastSelectedKeyText.current = selectedItemText;\n });\n\n let validation = useFormValidationState({\n ...props,\n value: useMemo(() => ({inputValue, selectedKey}), [inputValue, selectedKey])\n });\n\n // Revert input value and close menu\n let revert = () => {\n if (allowsCustomValue && selectedKey == null) {\n commitCustomValue();\n } else {\n commitSelection();\n }\n };\n\n let commitCustomValue = () => {\n lastSelectedKey.current = null;\n setSelectedKey(null);\n closeMenu();\n };\n\n let commitSelection = () => {\n // If multiple things are controlled, call onSelectionChange\n if (props.selectedKey !== undefined && props.inputValue !== undefined) {\n props.onSelectionChange(selectedKey);\n\n // Stop menu from reopening from useEffect\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n lastValue.current = itemText;\n closeMenu();\n } else {\n // If only a single aspect of combobox is controlled, reset input value and close menu for the user\n resetInputValue();\n closeMenu();\n }\n };\n\n const commitValue = () => {\n if (allowsCustomValue) {\n const itemText = collection.getItem(selectedKey)?.textValue ?? '';\n (inputValue === itemText) ? commitSelection() : commitCustomValue();\n } else {\n // Reset inputValue and close menu\n commitSelection();\n }\n };\n\n let commit = () => {\n if (triggerState.isOpen && selectionManager.focusedKey != null) {\n // Reset inputValue and close menu here if the selected key is already the focused key. Otherwise\n // fire onSelectionChange to allow the application to control the closing.\n if (selectedKey === selectionManager.focusedKey) {\n commitSelection();\n } else {\n setSelectedKey(selectionManager.focusedKey);\n }\n } else {\n commitValue();\n }\n };\n\n let valueOnFocus = useRef(inputValue);\n let setFocused = (isFocused: boolean) => {\n if (isFocused) {\n valueOnFocus.current = inputValue;\n if (menuTrigger === 'focus') {\n open(null, 'focus');\n }\n } else {\n if (shouldCloseOnBlur) {\n commitValue();\n }\n\n if (inputValue !== valueOnFocus.current) {\n validation.commitValidation();\n }\n }\n\n setFocusedState(isFocused);\n };\n\n let displayedCollection = useMemo(() => {\n if (triggerState.isOpen) {\n if (showAllItems) {\n return originalCollection;\n } else {\n return filteredCollection;\n }\n } else {\n return lastCollection;\n }\n }, [triggerState.isOpen, originalCollection, filteredCollection, showAllItems, lastCollection]);\n\n return {\n ...validation,\n ...triggerState,\n toggle,\n open,\n close: commitValue,\n selectionManager,\n selectedKey,\n setSelectedKey,\n disabledKeys,\n isFocused,\n setFocused,\n selectedItem,\n collection: displayedCollection,\n inputValue,\n setInputValue,\n commit,\n revert\n };\n}\n\nfunction filterCollection<T extends object>(collection: Collection<Node<T>>, inputValue: string, filter: FilterFn): Collection<Node<T>> {\n return new ListCollection(filterNodes(collection, collection, inputValue, filter));\n}\n\nfunction filterNodes<T>(collection: Collection<Node<T>>, nodes: Iterable<Node<T>>, inputValue: string, filter: FilterFn): Iterable<Node<T>> {\n let filteredNode = [];\n for (let node of nodes) {\n if (node.type === 'section' && node.hasChildNodes) {\n let filtered = filterNodes(collection, getChildNodes(node, collection), inputValue, filter);\n if ([...filtered].some(node => node.type === 'item')) {\n filteredNode.push({...node, childNodes: filtered});\n }\n } else if (node.type === 'item' && filter(node.textValue, inputValue)) {\n filteredNode.push({...node});\n } else if (node.type !== 'item') {\n filteredNode.push({...node});\n }\n }\n return filteredNode;\n}\n"],"names":[],"version":3,"file":"module.js.map"}
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* Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport {useComboBoxState} from './useComboBoxState';\n\nexport type {ComboBoxStateOptions, ComboBoxState} from './useComboBoxState';\n","/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection, CollectionStateBase, FocusStrategy, Node} from '@react-types/shared';\nimport {ComboBoxProps, MenuTriggerAction} from '@react-types/combobox';\nimport {FormValidationState, useFormValidationState} from '@react-stately/form';\nimport {getChildNodes} from '@react-stately/collections';\nimport {ListCollection, useSingleSelectListState} from '@react-stately/list';\nimport {SelectState} from '@react-stately/select';\nimport {useCallback, useEffect, useMemo, useRef, useState} from 'react';\nimport {useControlledState} from '@react-stately/utils';\nimport {useMenuTriggerState} from '@react-stately/menu';\n\nexport interface ComboBoxState<T> extends SelectState<T>, FormValidationState{\n /** The current value of the combo box input. */\n inputValue: string,\n /** Sets the value of the combo box input. */\n setInputValue(value: string): void,\n /** Selects the currently focused item and updates the input value. */\n commit(): void,\n /** Opens the menu. */\n open(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Toggles the menu. */\n toggle(focusStrategy?: FocusStrategy | null, trigger?: MenuTriggerAction): void,\n /** Resets the input value to the previously selected item's text if any and closes the menu. */\n revert(): void\n}\n\ntype FilterFn = (textValue: string, inputValue: string) => boolean;\n\nexport interface ComboBoxStateOptions<T> extends Omit<ComboBoxProps<T>, 'children'>, CollectionStateBase<T> {\n /** The filter function used to determine if a option should be included in the combo box list. */\n defaultFilter?: FilterFn,\n /** Whether the combo box allows the menu to be open when the collection is empty. */\n allowsEmptyCollection?: boolean,\n /** Whether the combo box menu should close on blur. */\n shouldCloseOnBlur?: boolean\n}\n\n/**\n * Provides state management for a combo box component. Handles building a collection\n * of items from props and manages the option selection state of the combo box. In addition, it tracks the input value,\n * focus state, and other properties of the combo box.\n */\nexport function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T>): ComboBoxState<T> {\n let {\n defaultFilter,\n menuTrigger = 'input',\n allowsEmptyCollection = false,\n allowsCustomValue,\n shouldCloseOnBlur = true\n } = props;\n\n let [showAllItems, setShowAllItems] = useState(false);\n let [isFocused, setFocusedState] = useState(false);\n\n let onSelectionChange = (key) => {\n if (props.onSelectionChange) {\n props.onSelectionChange(key);\n }\n\n // If key is the same, reset the inputValue and close the menu\n // (scenario: user clicks on already selected option)\n if (key === selectedKey) {\n resetInputValue();\n closeMenu();\n }\n };\n\n let {collection, selectionManager, selectedKey, setSelectedKey, selectedItem, disabledKeys} = useSingleSelectListState({\n ...props,\n onSelectionChange,\n items: props.items ?? props.defaultItems\n });\n\n let [inputValue, setInputValue] = useControlledState(\n props.inputValue,\n props.defaultInputValue ?? collection.getItem(selectedKey)?.textValue ?? '',\n props.onInputChange\n );\n\n // Preserve original collection so we can show all items on demand\n let originalCollection = collection;\n let filteredCollection = useMemo(() => (\n // No default filter if items are controlled.\n props.items != null || !defaultFilter\n ? collection\n : filterCollection(collection, inputValue, defaultFilter)\n ), [collection, inputValue, defaultFilter, props.items]);\n let [lastCollection, setLastCollection] = useState(filteredCollection);\n\n // Track what action is attempting to open the menu\n let menuOpenTrigger = useRef('focus' as MenuTriggerAction);\n let onOpenChange = (open: boolean) => {\n if (props.onOpenChange) {\n props.onOpenChange(open, open ? menuOpenTrigger.current : undefined);\n }\n\n selectionManager.setFocused(open);\n if (!open) {\n selectionManager.setFocusedKey(null);\n }\n };\n\n let triggerState = useMenuTriggerState({...props, onOpenChange, isOpen: undefined, defaultOpen: undefined});\n let open = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // Prevent open operations from triggering if there is nothing to display\n // Also prevent open operations from triggering if items are uncontrolled but defaultItems is empty, even if displayAllItems is true.\n // This is to prevent comboboxes with empty defaultItems from opening but allow controlled items comboboxes to open even if the inital list is empty (assumption is user will provide swap the empty list with a base list via onOpenChange returning `menuTrigger` manual)\n if (allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) {\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is manually opened. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n menuOpenTrigger.current = trigger;\n triggerState.open(focusStrategy);\n }\n };\n\n let toggle = (focusStrategy?: FocusStrategy, trigger?: MenuTriggerAction) => {\n let displayAllItems = (trigger === 'manual' || (trigger === 'focus' && menuTrigger === 'focus'));\n // If the menu is closed and there is nothing to display, early return so toggle isn't called to prevent extraneous onOpenChange\n if (!(allowsEmptyCollection || filteredCollection.size > 0 || (displayAllItems && originalCollection.size > 0) || props.items) && !triggerState.isOpen) {\n return;\n }\n\n if (displayAllItems && !triggerState.isOpen && props.items === undefined) {\n // Show all items if menu is toggled open. Only care about this if items are undefined\n setShowAllItems(true);\n }\n\n // Only update the menuOpenTrigger if menu is currently closed\n if (!triggerState.isOpen) {\n menuOpenTrigger.current = trigger;\n }\n\n toggleMenu(focusStrategy);\n };\n\n // If menu is going to close, save the current collection so we can freeze the displayed collection when the\n // user clicks outside the popover to close the menu. Prevents the menu contents from updating as the menu closes.\n let toggleMenu = useCallback((focusStrategy) => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n }\n\n triggerState.toggle(focusStrategy);\n }, [triggerState, filteredCollection]);\n\n let closeMenu = useCallback(() => {\n if (triggerState.isOpen) {\n setLastCollection(filteredCollection);\n triggerState.close();\n }\n }, [triggerState, filteredCollection]);\n\n let [lastValue, setLastValue] = useState(inputValue);\n let resetInputValue = () => {\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n setLastValue(itemText);\n setInputValue(itemText);\n };\n\n let lastSelectedKey = useRef(props.selectedKey ?? props.defaultSelectedKey ?? null);\n let lastSelectedKeyText = useRef(collection.getItem(selectedKey)?.textValue ?? '');\n // intentional omit dependency array, want this to happen on every render\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useEffect(() => {\n // Open and close menu automatically when the input value changes if the input is focused,\n // and there are items in the collection or allowEmptyCollection is true.\n if (\n isFocused &&\n (filteredCollection.size > 0 || allowsEmptyCollection) &&\n !triggerState.isOpen &&\n inputValue !== lastValue &&\n menuTrigger !== 'manual'\n ) {\n open(null, 'input');\n }\n\n // Close the menu if the collection is empty. Don't close menu if filtered collection size is 0\n // but we are currently showing all items via button press\n if (\n !showAllItems &&\n !allowsEmptyCollection &&\n triggerState.isOpen &&\n filteredCollection.size === 0\n ) {\n closeMenu();\n }\n\n // Close when an item is selected.\n if (\n selectedKey != null &&\n selectedKey !== lastSelectedKey.current\n ) {\n closeMenu();\n }\n\n // Clear focused key when input value changes and display filtered collection again.\n if (inputValue !== lastValue) {\n selectionManager.setFocusedKey(null);\n setShowAllItems(false);\n\n // Set selectedKey to null when the user clears the input.\n // If controlled, this is the application developer's responsibility.\n if (inputValue === '' && (props.inputValue === undefined || props.selectedKey === undefined)) {\n setSelectedKey(null);\n }\n }\n\n // If the selectedKey changed, update the input value.\n // Do nothing if both inputValue and selectedKey are controlled.\n // In this case, it's the user's responsibility to update inputValue in onSelectionChange.\n if (\n selectedKey !== lastSelectedKey.current &&\n (props.inputValue === undefined || props.selectedKey === undefined)\n ) {\n resetInputValue();\n } else if (lastValue !== inputValue) {\n setLastValue(inputValue);\n }\n\n // Update the inputValue if the selected item's text changes from its last tracked value.\n // This is to handle cases where a selectedKey is specified but the items aren't available (async loading) or the selected item's text value updates.\n // Only reset if the user isn't currently within the field so we don't erroneously modify user input.\n // If inputValue is controlled, it is the user's responsibility to update the inputValue when items change.\n let selectedItemText = collection.getItem(selectedKey)?.textValue ?? '';\n if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {\n if (lastSelectedKeyText.current !== selectedItemText) {\n setLastValue(selectedItemText);\n setInputValue(selectedItemText);\n }\n }\n\n lastSelectedKey.current = selectedKey;\n lastSelectedKeyText.current = selectedItemText;\n });\n\n let validation = useFormValidationState({\n ...props,\n value: useMemo(() => ({inputValue, selectedKey}), [inputValue, selectedKey])\n });\n\n // Revert input value and close menu\n let revert = () => {\n if (allowsCustomValue && selectedKey == null) {\n commitCustomValue();\n } else {\n commitSelection();\n }\n };\n\n let commitCustomValue = () => {\n lastSelectedKey.current = null;\n setSelectedKey(null);\n closeMenu();\n };\n\n let commitSelection = () => {\n // If multiple things are controlled, call onSelectionChange\n if (props.selectedKey !== undefined && props.inputValue !== undefined) {\n props.onSelectionChange(selectedKey);\n\n // Stop menu from reopening from useEffect\n let itemText = collection.getItem(selectedKey)?.textValue ?? '';\n setLastValue(itemText);\n closeMenu();\n } else {\n // If only a single aspect of combobox is controlled, reset input value and close menu for the user\n resetInputValue();\n closeMenu();\n }\n };\n\n const commitValue = () => {\n if (allowsCustomValue) {\n const itemText = collection.getItem(selectedKey)?.textValue ?? '';\n (inputValue === itemText) ? commitSelection() : commitCustomValue();\n } else {\n // Reset inputValue and close menu\n commitSelection();\n }\n };\n\n let commit = () => {\n if (triggerState.isOpen && selectionManager.focusedKey != null) {\n // Reset inputValue and close menu here if the selected key is already the focused key. Otherwise\n // fire onSelectionChange to allow the application to control the closing.\n if (selectedKey === selectionManager.focusedKey) {\n commitSelection();\n } else {\n setSelectedKey(selectionManager.focusedKey);\n }\n } else {\n commitValue();\n }\n };\n\n let valueOnFocus = useRef(inputValue);\n let setFocused = (isFocused: boolean) => {\n if (isFocused) {\n valueOnFocus.current = inputValue;\n if (menuTrigger === 'focus') {\n open(null, 'focus');\n }\n } else {\n if (shouldCloseOnBlur) {\n commitValue();\n }\n\n if (inputValue !== valueOnFocus.current) {\n validation.commitValidation();\n }\n }\n\n setFocusedState(isFocused);\n };\n\n let displayedCollection = useMemo(() => {\n if (triggerState.isOpen) {\n if (showAllItems) {\n return originalCollection;\n } else {\n return filteredCollection;\n }\n } else {\n return lastCollection;\n }\n }, [triggerState.isOpen, originalCollection, filteredCollection, showAllItems, lastCollection]);\n\n return {\n ...validation,\n ...triggerState,\n toggle,\n open,\n close: commitValue,\n selectionManager,\n selectedKey,\n setSelectedKey,\n disabledKeys,\n isFocused,\n setFocused,\n selectedItem,\n collection: displayedCollection,\n inputValue,\n setInputValue,\n commit,\n revert\n };\n}\n\nfunction filterCollection<T extends object>(collection: Collection<Node<T>>, inputValue: string, filter: FilterFn): Collection<Node<T>> {\n return new ListCollection(filterNodes(collection, collection, inputValue, filter));\n}\n\nfunction filterNodes<T>(collection: Collection<Node<T>>, nodes: Iterable<Node<T>>, inputValue: string, filter: FilterFn): Iterable<Node<T>> {\n let filteredNode = [];\n for (let node of nodes) {\n if (node.type === 'section' && node.hasChildNodes) {\n let filtered = filterNodes(collection, getChildNodes(node, collection), inputValue, filter);\n if ([...filtered].some(node => node.type === 'item')) {\n filteredNode.push({...node, childNodes: filtered});\n }\n } else if (node.type === 'item' && filter(node.textValue, inputValue)) {\n filteredNode.push({...node});\n } else if (node.type !== 'item') {\n filteredNode.push({...node});\n }\n }\n return filteredNode;\n}\n"],"names":[],"version":3,"file":"module.js.map"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@react-stately/combobox",
3
- "version": "3.7.2-nightly.4256+4dede01e2",
3
+ "version": "3.7.2-nightly.4274+6c61f5b1d",
4
4
  "description": "Spectrum UI components in React",
5
5
  "license": "Apache-2.0",
6
6
  "main": "dist/main.js",
@@ -22,14 +22,14 @@
22
22
  "url": "https://github.com/adobe/react-spectrum"
23
23
  },
24
24
  "dependencies": {
25
- "@react-stately/collections": "3.0.0-nightly.2545+4dede01e2",
26
- "@react-stately/form": "3.0.0-nightly.4256+4dede01e2",
27
- "@react-stately/list": "3.10.1-nightly.4256+4dede01e2",
28
- "@react-stately/menu": "3.5.7-nightly.4256+4dede01e2",
29
- "@react-stately/select": "3.5.6-nightly.4256+4dede01e2",
30
- "@react-stately/utils": "3.0.0-nightly.2545+4dede01e2",
31
- "@react-types/combobox": "3.8.2-nightly.4256+4dede01e2",
32
- "@react-types/shared": "3.0.0-nightly.2545+4dede01e2",
25
+ "@react-stately/collections": "3.0.0-nightly.2563+6c61f5b1d",
26
+ "@react-stately/form": "3.0.0-nightly.4274+6c61f5b1d",
27
+ "@react-stately/list": "3.10.1-nightly.4274+6c61f5b1d",
28
+ "@react-stately/menu": "3.5.7-nightly.4274+6c61f5b1d",
29
+ "@react-stately/select": "3.5.6-nightly.4274+6c61f5b1d",
30
+ "@react-stately/utils": "3.0.0-nightly.2563+6c61f5b1d",
31
+ "@react-types/combobox": "3.8.2-nightly.4274+6c61f5b1d",
32
+ "@react-types/shared": "3.0.0-nightly.2563+6c61f5b1d",
33
33
  "@swc/helpers": "^0.5.0"
34
34
  },
35
35
  "peerDependencies": {
@@ -38,5 +38,5 @@
38
38
  "publishConfig": {
39
39
  "access": "public"
40
40
  },
41
- "gitHead": "4dede01e242937311970bd495319a89bb48e33a5"
41
+ "gitHead": "6c61f5b1db5f52ebc654bf754a15594bb0662f6f"
42
42
  }
@@ -165,10 +165,10 @@ export function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T
165
165
  }
166
166
  }, [triggerState, filteredCollection]);
167
167
 
168
- let lastValue = useRef(inputValue);
168
+ let [lastValue, setLastValue] = useState(inputValue);
169
169
  let resetInputValue = () => {
170
170
  let itemText = collection.getItem(selectedKey)?.textValue ?? '';
171
- lastValue.current = itemText;
171
+ setLastValue(itemText);
172
172
  setInputValue(itemText);
173
173
  };
174
174
 
@@ -183,7 +183,7 @@ export function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T
183
183
  isFocused &&
184
184
  (filteredCollection.size > 0 || allowsEmptyCollection) &&
185
185
  !triggerState.isOpen &&
186
- inputValue !== lastValue.current &&
186
+ inputValue !== lastValue &&
187
187
  menuTrigger !== 'manual'
188
188
  ) {
189
189
  open(null, 'input');
@@ -209,7 +209,7 @@ export function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T
209
209
  }
210
210
 
211
211
  // Clear focused key when input value changes and display filtered collection again.
212
- if (inputValue !== lastValue.current) {
212
+ if (inputValue !== lastValue) {
213
213
  selectionManager.setFocusedKey(null);
214
214
  setShowAllItems(false);
215
215
 
@@ -228,8 +228,8 @@ export function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T
228
228
  (props.inputValue === undefined || props.selectedKey === undefined)
229
229
  ) {
230
230
  resetInputValue();
231
- } else {
232
- lastValue.current = inputValue;
231
+ } else if (lastValue !== inputValue) {
232
+ setLastValue(inputValue);
233
233
  }
234
234
 
235
235
  // Update the inputValue if the selected item's text changes from its last tracked value.
@@ -239,7 +239,7 @@ export function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T
239
239
  let selectedItemText = collection.getItem(selectedKey)?.textValue ?? '';
240
240
  if (!isFocused && selectedKey != null && props.inputValue === undefined && selectedKey === lastSelectedKey.current) {
241
241
  if (lastSelectedKeyText.current !== selectedItemText) {
242
- lastValue.current = selectedItemText;
242
+ setLastValue(selectedItemText);
243
243
  setInputValue(selectedItemText);
244
244
  }
245
245
  }
@@ -275,7 +275,7 @@ export function useComboBoxState<T extends object>(props: ComboBoxStateOptions<T
275
275
 
276
276
  // Stop menu from reopening from useEffect
277
277
  let itemText = collection.getItem(selectedKey)?.textValue ?? '';
278
- lastValue.current = itemText;
278
+ setLastValue(itemText);
279
279
  closeMenu();
280
280
  } else {
281
281
  // If only a single aspect of combobox is controlled, reset input value and close menu for the user