@react-spectrum/s2 3.0.0-nightly-73414999f-240916 → 3.0.0-nightly-9e79420c1-240918

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/CardView.mjs CHANGED
@@ -3,9 +3,10 @@ import {CardContext as $68e4e6fe083e22fd$export$d0b2ee33ebf7d64, CardViewContext
3
3
  import {ImageCoordinator as $4b5e069e9e001e8b$export$1b926c015f09611d} from "./ImageCoordinator.mjs";
4
4
  import {jsx as $aG2ym$jsx} from "react/jsx-runtime";
5
5
  import {UNSTABLE_Virtualizer as $aG2ym$UNSTABLE_Virtualizer, GridListItem as $aG2ym$GridListItem, GridList as $aG2ym$GridList} from "react-aria-components";
6
+ import {useMemo as $aG2ym$useMemo, useState as $aG2ym$useState, forwardRef as $aG2ym$forwardRef} from "react";
6
7
  import {Size as $aG2ym$Size, Rect as $aG2ym$Rect, LayoutInfo as $aG2ym$LayoutInfo, Layout as $aG2ym$Layout} from "@react-stately/virtualizer";
7
- import {useLoadMore as $aG2ym$useLoadMore} from "@react-aria/utils";
8
- import {useMemo as $aG2ym$useMemo, useRef as $aG2ym$useRef} from "react";
8
+ import {useDOMRef as $aG2ym$useDOMRef} from "@react-spectrum/utils";
9
+ import {useEffectEvent as $aG2ym$useEffectEvent, useResizeObserver as $aG2ym$useResizeObserver, useLayoutEffect as $aG2ym$useLayoutEffect, useLoadMore as $aG2ym$useLoadMore} from "@react-aria/utils";
9
10
 
10
11
  /*
11
12
  * Copyright 2024 Adobe. All rights reserved.
@@ -24,40 +25,32 @@ import {useMemo as $aG2ym$useMemo, useRef as $aG2ym$useRef} from "react";
24
25
 
25
26
 
26
27
 
28
+
27
29
  class $bbcff092fe610ff3$var$FlexibleGridLayout extends (0, $aG2ym$Layout) {
28
- constructor(options){
29
- super();
30
- this.contentSize = new (0, $aG2ym$Size)();
31
- this.layoutInfos = new Map();
32
- this.minItemSize = options.minItemSize || new (0, $aG2ym$Size)(200, 200);
33
- this.maxItemSize = options.maxItemSize || new (0, $aG2ym$Size)(Infinity, Infinity);
34
- this.minSpace = options.minSpace || new (0, $aG2ym$Size)(18, 18);
35
- this.maxColumns = options.maxColumns || Infinity;
36
- this.dropIndicatorThickness = options.dropIndicatorThickness || 2;
37
- }
38
30
  update(invalidationContext) {
31
+ let { minItemSize: minItemSize = new (0, $aG2ym$Size)(200, 200), maxItemSize: maxItemSize = new (0, $aG2ym$Size)(Infinity, Infinity), minSpace: minSpace = new (0, $aG2ym$Size)(18, 18), maxColumns: maxColumns = Infinity } = invalidationContext.layoutOptions || {};
39
32
  let visibleWidth = this.virtualizer.visibleRect.width;
40
33
  // The max item width is always the entire viewport.
41
34
  // If the max item height is infinity, scale in proportion to the max width.
42
- let maxItemWidth = Math.min(this.maxItemSize.width, visibleWidth);
43
- let maxItemHeight = Number.isFinite(this.maxItemSize.height) ? this.maxItemSize.height : Math.floor(this.minItemSize.height / this.minItemSize.width * maxItemWidth);
35
+ let maxItemWidth = Math.min(maxItemSize.width, visibleWidth);
36
+ let maxItemHeight = Number.isFinite(maxItemSize.height) ? maxItemSize.height : Math.floor(minItemSize.height / minItemSize.width * maxItemWidth);
44
37
  // Compute the number of rows and columns needed to display the content
45
- let columns = Math.floor(visibleWidth / (this.minItemSize.width + this.minSpace.width));
46
- let numColumns = Math.max(1, Math.min(this.maxColumns, columns));
38
+ let columns = Math.floor(visibleWidth / (minItemSize.width + minSpace.width));
39
+ let numColumns = Math.max(1, Math.min(maxColumns, columns));
47
40
  // Compute the available width (minus the space between items)
48
- let width = visibleWidth - this.minSpace.width * Math.max(0, numColumns);
41
+ let width = visibleWidth - minSpace.width * Math.max(0, numColumns);
49
42
  // Compute the item width based on the space available
50
43
  let itemWidth = Math.floor(width / numColumns);
51
- itemWidth = Math.max(this.minItemSize.width, Math.min(maxItemWidth, itemWidth));
44
+ itemWidth = Math.max(minItemSize.width, Math.min(maxItemWidth, itemWidth));
52
45
  // Compute the item height, which is proportional to the item width
53
- let t = (itemWidth - this.minItemSize.width) / Math.max(1, maxItemWidth - this.minItemSize.width);
54
- let itemHeight = this.minItemSize.height + Math.floor((maxItemHeight - this.minItemSize.height) * t);
55
- itemHeight = Math.max(this.minItemSize.height, Math.min(maxItemHeight, itemHeight));
46
+ let t = (itemWidth - minItemSize.width) / Math.max(1, maxItemWidth - minItemSize.width);
47
+ let itemHeight = minItemSize.height + Math.floor((maxItemHeight - minItemSize.height) * t);
48
+ itemHeight = Math.max(minItemSize.height, Math.min(maxItemHeight, itemHeight));
56
49
  // Compute the horizontal spacing and content height
57
50
  let horizontalSpacing = Math.floor((visibleWidth - numColumns * itemWidth) / (numColumns + 1));
58
51
  let rows = Math.ceil(this.virtualizer.collection.size / numColumns);
59
52
  let iterator = this.virtualizer.collection[Symbol.iterator]();
60
- let y = rows > 0 ? this.minSpace.height : 0;
53
+ let y = rows > 0 ? minSpace.height : 0;
61
54
  let newLayoutInfos = new Map();
62
55
  let skeleton = null;
63
56
  let skeletonCount = 0;
@@ -70,27 +63,28 @@ class $bbcff092fe610ff3$var$FlexibleGridLayout extends (0, $aG2ym$Layout) {
70
63
  if (!node) break;
71
64
  if (node.type === 'skeleton') skeleton = node;
72
65
  let key = skeleton ? `${skeleton.key}-${skeletonCount++}` : node.key;
66
+ let content = skeleton ? {
67
+ ...skeleton
68
+ } : node;
73
69
  let x = horizontalSpacing + col * (itemWidth + horizontalSpacing);
74
70
  let oldLayoutInfo = this.layoutInfos.get(key);
75
71
  let height = itemHeight;
76
72
  let estimatedSize = true;
77
73
  if (oldLayoutInfo) {
78
74
  height = oldLayoutInfo.rect.height;
79
- estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize;
75
+ estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize || oldLayoutInfo.content !== content;
80
76
  }
81
77
  let rect = new (0, $aG2ym$Rect)(x, y, itemWidth, height);
82
78
  let layoutInfo = new (0, $aG2ym$LayoutInfo)(node.type, key, rect);
83
79
  layoutInfo.estimatedSize = estimatedSize;
84
80
  layoutInfo.allowOverflow = true;
85
- if (skeleton) layoutInfo.content = {
86
- ...skeleton
87
- };
81
+ layoutInfo.content = content;
88
82
  newLayoutInfos.set(key, layoutInfo);
89
83
  rowLayoutInfos.push(layoutInfo);
90
84
  maxHeight = Math.max(maxHeight, rect.height);
91
85
  }
92
86
  for (let layoutInfo of rowLayoutInfos)layoutInfo.rect.height = maxHeight;
93
- y += maxHeight + this.minSpace.height;
87
+ y += maxHeight + minSpace.height;
94
88
  // Keep adding skeleton rows until we fill the viewport
95
89
  if (skeleton && row === rows - 1 && y < this.virtualizer.visibleRect.height) rows++;
96
90
  }
@@ -120,40 +114,36 @@ class $bbcff092fe610ff3$var$FlexibleGridLayout extends (0, $aG2ym$Layout) {
120
114
  }
121
115
  return false;
122
116
  }
123
- }
124
- class $bbcff092fe610ff3$var$WaterfallLayout extends (0, $aG2ym$Layout) {
125
- constructor(options){
126
- super();
117
+ constructor(...args){
118
+ super(...args);
127
119
  this.contentSize = new (0, $aG2ym$Size)();
128
120
  this.layoutInfos = new Map();
129
- this.minItemSize = options.minItemSize || new (0, $aG2ym$Size)(200, 200);
130
- this.maxItemSize = options.maxItemSize || new (0, $aG2ym$Size)(Infinity, Infinity);
131
- this.minSpace = options.minSpace || new (0, $aG2ym$Size)(18, 18);
132
- this.maxColumns = options.maxColumns || Infinity;
133
- this.dropIndicatorThickness = options.dropIndicatorThickness || 2;
134
121
  }
122
+ }
123
+ class $bbcff092fe610ff3$var$WaterfallLayout extends (0, $aG2ym$Layout) {
135
124
  update(invalidationContext) {
125
+ let { minItemSize: minItemSize = new (0, $aG2ym$Size)(200, 200), maxItemSize: maxItemSize = new (0, $aG2ym$Size)(Infinity, Infinity), minSpace: minSpace = new (0, $aG2ym$Size)(18, 18), maxColumns: maxColumns = Infinity } = invalidationContext.layoutOptions || {};
136
126
  let visibleWidth = this.virtualizer.visibleRect.width;
137
127
  // The max item width is always the entire viewport.
138
128
  // If the max item height is infinity, scale in proportion to the max width.
139
- let maxItemWidth = Math.min(this.maxItemSize.width, visibleWidth);
140
- let maxItemHeight = Number.isFinite(this.maxItemSize.height) ? this.maxItemSize.height : Math.floor(this.minItemSize.height / this.minItemSize.width * maxItemWidth);
129
+ let maxItemWidth = Math.min(maxItemSize.width, visibleWidth);
130
+ let maxItemHeight = Number.isFinite(maxItemSize.height) ? maxItemSize.height : Math.floor(minItemSize.height / minItemSize.width * maxItemWidth);
141
131
  // Compute the number of rows and columns needed to display the content
142
- let columns = Math.floor(visibleWidth / (this.minItemSize.width + this.minSpace.width));
143
- let numColumns = Math.max(1, Math.min(this.maxColumns, columns));
132
+ let columns = Math.floor(visibleWidth / (minItemSize.width + minSpace.width));
133
+ let numColumns = Math.max(1, Math.min(maxColumns, columns));
144
134
  // Compute the available width (minus the space between items)
145
- let width = visibleWidth - this.minSpace.width * Math.max(0, numColumns);
135
+ let width = visibleWidth - minSpace.width * Math.max(0, numColumns);
146
136
  // Compute the item width based on the space available
147
137
  let itemWidth = Math.floor(width / numColumns);
148
- itemWidth = Math.max(this.minItemSize.width, Math.min(maxItemWidth, itemWidth));
138
+ itemWidth = Math.max(minItemSize.width, Math.min(maxItemWidth, itemWidth));
149
139
  // Compute the item height, which is proportional to the item width
150
- let t = (itemWidth - this.minItemSize.width) / Math.max(1, maxItemWidth - this.minItemSize.width);
151
- let itemHeight = this.minItemSize.height + Math.floor((maxItemHeight - this.minItemSize.height) * t);
152
- itemHeight = Math.max(this.minItemSize.height, Math.min(maxItemHeight, itemHeight));
140
+ let t = (itemWidth - minItemSize.width) / Math.max(1, maxItemWidth - minItemSize.width);
141
+ let itemHeight = minItemSize.height + Math.floor((maxItemHeight - minItemSize.height) * t);
142
+ itemHeight = Math.max(minItemSize.height, Math.min(maxItemHeight, itemHeight));
153
143
  // Compute the horizontal spacing and content height
154
144
  let horizontalSpacing = Math.floor((visibleWidth - numColumns * itemWidth) / (numColumns + 1));
155
145
  // Setup an array of column heights
156
- let columnHeights = Array(numColumns).fill(this.minSpace.height);
146
+ let columnHeights = Array(numColumns).fill(minSpace.height);
157
147
  let newLayoutInfos = new Map();
158
148
  let addNode = (key, node)=>{
159
149
  let oldLayoutInfo = this.layoutInfos.get(key);
@@ -161,7 +151,7 @@ class $bbcff092fe610ff3$var$WaterfallLayout extends (0, $aG2ym$Layout) {
161
151
  let estimatedSize = true;
162
152
  if (oldLayoutInfo) {
163
153
  height = oldLayoutInfo.rect.height;
164
- estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize;
154
+ estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize || oldLayoutInfo.content !== node;
165
155
  }
166
156
  // Figure out which column to place the item in, and compute its position.
167
157
  let column = columnHeights.reduce((minIndex, h, i)=>h < columnHeights[minIndex] ? i : minIndex, 0);
@@ -171,9 +161,9 @@ class $bbcff092fe610ff3$var$WaterfallLayout extends (0, $aG2ym$Layout) {
171
161
  let layoutInfo = new (0, $aG2ym$LayoutInfo)(node.type, key, rect);
172
162
  layoutInfo.estimatedSize = estimatedSize;
173
163
  layoutInfo.allowOverflow = true;
164
+ layoutInfo.content = node;
174
165
  newLayoutInfos.set(key, layoutInfo);
175
- columnHeights[column] += layoutInfo.rect.height + this.minSpace.height;
176
- return layoutInfo;
166
+ columnHeights[column] += layoutInfo.rect.height + minSpace.height;
177
167
  };
178
168
  let skeletonCount = 0;
179
169
  for (let node of this.virtualizer.collection)if (node.type === 'skeleton') {
@@ -182,10 +172,11 @@ class $bbcff092fe610ff3$var$WaterfallLayout extends (0, $aG2ym$Layout) {
182
172
  ...columnHeights
183
173
  ];
184
174
  while(!columnHeights.every((h, i)=>h !== startingHeights[i]) || Math.min(...columnHeights) < this.virtualizer.visibleRect.height){
185
- let layoutInfo = addNode(`${node.key}-${skeletonCount++}`, node);
186
- layoutInfo.content = this.layoutInfos.get(layoutInfo.key)?.content || {
175
+ let key = `${node.key}-${skeletonCount++}`;
176
+ let content = this.layoutInfos.get(key)?.content || {
187
177
  ...node
188
178
  };
179
+ addNode(key, content);
189
180
  }
190
181
  break;
191
182
  } else addNode(node.key, node);
@@ -258,6 +249,24 @@ class $bbcff092fe610ff3$var$WaterfallLayout extends (0, $aG2ym$Layout) {
258
249
  }
259
250
  return bestKey;
260
251
  }
252
+ // This overrides the default behavior of shift selection to work spacially
253
+ // rather than following the order of the items in the collection (which may appear unpredictable).
254
+ getKeyRange(from, to) {
255
+ let fromLayoutInfo = this.getLayoutInfo(from);
256
+ let toLayoutInfo = this.getLayoutInfo(to);
257
+ if (!fromLayoutInfo || !toLayoutInfo) return [];
258
+ // Find items where half of the area intersects the rectangle
259
+ // formed from the first item to the last item in the range.
260
+ let rect = fromLayoutInfo.rect.union(toLayoutInfo.rect);
261
+ let keys = [];
262
+ for (let layoutInfo of this.layoutInfos.values())if (rect.intersection(layoutInfo.rect).area > layoutInfo.rect.area / 2) keys.push(layoutInfo.key);
263
+ return keys;
264
+ }
265
+ constructor(...args){
266
+ super(...args);
267
+ this.contentSize = new (0, $aG2ym$Size)();
268
+ this.layoutInfos = new Map();
269
+ }
261
270
  }
262
271
  const $bbcff092fe610ff3$var$layoutOptions = {
263
272
  XS: {
@@ -346,6 +355,13 @@ const $bbcff092fe610ff3$var$layoutOptions = {
346
355
  }
347
356
  }
348
357
  };
358
+ const $bbcff092fe610ff3$var$SIZES = [
359
+ 'XS',
360
+ 'S',
361
+ 'M',
362
+ 'L',
363
+ 'XL'
364
+ ];
349
365
  const $bbcff092fe610ff3$var$cardViewStyles = function anonymous(props, overrides) {
350
366
  let rules = " .";
351
367
  let matches = (overrides || '').match(/(?:^|\s)(?:y|z|A|B|_9|_8|h|_5|_4|__A|__c|__d|__a|__b|U|__Q|X|Z|V|W|l|q|r|k|o|p)[^\s]+/g) || [];
@@ -365,35 +381,61 @@ const $bbcff092fe610ff3$var$cardViewStyles = function anonymous(props, overrides
365
381
  rules += ' _M-3hmpw';
366
382
  return rules;
367
383
  };
368
- function $bbcff092fe610ff3$export$7e52c821f7b6f422(props) {
369
- let { children: children, layout: layoutName = 'grid', size: size = 'M', density: density = 'regular', variant: variant = 'primary', selectionStyle: selectionStyle = 'checkbox', UNSAFE_className: UNSAFE_className = '', UNSAFE_style: UNSAFE_style, styles: styles, ...otherProps } = props;
370
- let options = $bbcff092fe610ff3$var$layoutOptions[size][density];
384
+ function $bbcff092fe610ff3$var$CardView(props, ref) {
385
+ let { children: children, layout: layoutName = 'grid', size: sizeProp = 'M', density: density = 'regular', variant: variant = 'primary', selectionStyle: selectionStyle = 'checkbox', UNSAFE_className: UNSAFE_className = '', UNSAFE_style: UNSAFE_style, styles: styles, ...otherProps } = props;
386
+ let domRef = (0, $aG2ym$useDOMRef)(ref);
371
387
  let layout = (0, $aG2ym$useMemo)(()=>{
372
- variant; // needed to invalidate useMemo
373
- return layoutName === 'waterfall' ? new $bbcff092fe610ff3$var$WaterfallLayout(options) : new $bbcff092fe610ff3$var$FlexibleGridLayout(options);
388
+ return layoutName === 'waterfall' ? new $bbcff092fe610ff3$var$WaterfallLayout() : new $bbcff092fe610ff3$var$FlexibleGridLayout();
374
389
  }, [
375
- options,
376
- variant,
377
390
  layoutName
378
391
  ]);
379
- let ref = (0, $aG2ym$useRef)(null);
392
+ // This calculates the maximum t-shirt size where at least two columns fit in the available width.
393
+ let [maxSizeIndex, setMaxSizeIndex] = (0, $aG2ym$useState)($bbcff092fe610ff3$var$SIZES.length - 1);
394
+ let updateSize = (0, $aG2ym$useEffectEvent)(()=>{
395
+ let w = domRef.current?.clientWidth ?? 0;
396
+ let i = $bbcff092fe610ff3$var$SIZES.length - 1;
397
+ while(i > 0){
398
+ let opts = $bbcff092fe610ff3$var$layoutOptions[$bbcff092fe610ff3$var$SIZES[i]][density];
399
+ if (w >= opts.minItemSize.width * 2 + opts.minSpace.width * 3) break;
400
+ i--;
401
+ }
402
+ setMaxSizeIndex(i);
403
+ });
404
+ (0, $aG2ym$useResizeObserver)({
405
+ ref: domRef,
406
+ box: 'border-box',
407
+ onResize: updateSize
408
+ });
409
+ (0, $aG2ym$useLayoutEffect)(()=>{
410
+ updateSize();
411
+ }, [
412
+ updateSize
413
+ ]);
414
+ // The actual rendered t-shirt size is the minimum between the size prop and the maximum possible size.
415
+ let size = $bbcff092fe610ff3$var$SIZES[Math.min(maxSizeIndex, $bbcff092fe610ff3$var$SIZES.indexOf(sizeProp))];
416
+ let options = $bbcff092fe610ff3$var$layoutOptions[size][density];
380
417
  (0, $aG2ym$useLoadMore)({
381
418
  isLoading: props.loadingState !== 'idle' && props.loadingState !== 'error',
382
419
  items: props.items,
383
420
  onLoadMore: props.onLoadMore
384
- }, ref);
421
+ }, domRef);
422
+ let ctx = (0, $aG2ym$useMemo)(()=>({
423
+ size: size,
424
+ variant: variant
425
+ }), [
426
+ size,
427
+ variant
428
+ ]);
385
429
  return /*#__PURE__*/ (0, $aG2ym$jsx)((0, $aG2ym$UNSTABLE_Virtualizer), {
386
430
  layout: layout,
431
+ layoutOptions: options,
387
432
  children: /*#__PURE__*/ (0, $aG2ym$jsx)((0, $68e4e6fe083e22fd$export$64992ac69f286e5c).Provider, {
388
433
  value: (0, $aG2ym$GridListItem),
389
434
  children: /*#__PURE__*/ (0, $aG2ym$jsx)((0, $68e4e6fe083e22fd$export$d0b2ee33ebf7d64).Provider, {
390
- value: {
391
- size: size,
392
- variant: variant
393
- },
435
+ value: ctx,
394
436
  children: /*#__PURE__*/ (0, $aG2ym$jsx)((0, $4b5e069e9e001e8b$export$1b926c015f09611d), {
395
437
  children: /*#__PURE__*/ (0, $aG2ym$jsx)((0, $aG2ym$GridList), {
396
- ref: ref,
438
+ ref: domRef,
397
439
  ...otherProps,
398
440
  layout: "grid",
399
441
  selectionBehavior: selectionStyle === 'highlight' ? 'replace' : 'toggle',
@@ -412,6 +454,7 @@ function $bbcff092fe610ff3$export$7e52c821f7b6f422(props) {
412
454
  })
413
455
  });
414
456
  }
457
+ const $bbcff092fe610ff3$export$7e52c821f7b6f422 = /*#__PURE__*/ (0, $aG2ym$forwardRef)($bbcff092fe610ff3$var$CardView);
415
458
 
416
459
 
417
460
  export {$bbcff092fe610ff3$export$7e52c821f7b6f422 as CardView};
@@ -1 +1 @@
1
- {"mappings":";;;;;;;;;AAAA;;;;;;;;;;CAUC;;;;;;;AAoDD,MAAM,iDAAgD,CAAA,GAAA,aAAK;IASzD,YAAY,OAA0B,CAAE;QACtC,KAAK;aAJG,cAAoB,IAAI,CAAA,GAAA,WAAG;aAC3B,cAAoC,IAAI;QAIhD,IAAI,CAAC,WAAW,GAAG,QAAQ,WAAW,IAAI,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QACxD,IAAI,CAAC,WAAW,GAAG,QAAQ,WAAW,IAAI,IAAI,CAAA,GAAA,WAAG,EAAE,UAAU;QAC7D,IAAI,CAAC,QAAQ,GAAG,QAAQ,QAAQ,IAAI,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;QACjD,IAAI,CAAC,UAAU,GAAG,QAAQ,UAAU,IAAI;QACxC,IAAI,CAAC,sBAAsB,GAAG,QAAQ,sBAAsB,IAAI;IAClE;IAEA,OAAO,mBAAwC,EAAQ;QACrD,IAAI,eAAe,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK;QAErD,oDAAoD;QACpD,4EAA4E;QAC5E,IAAI,eAAe,KAAK,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE;QACpD,IAAI,gBAAgB,OAAO,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,IACvD,IAAI,CAAC,WAAW,CAAC,MAAM,GACvB,KAAK,KAAK,CAAC,AAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,GAAI;QAEpE,uEAAuE;QACvE,IAAI,UAAU,KAAK,KAAK,CAAC,eAAgB,CAAA,IAAI,CAAC,WAAW,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,AAAD;QACpF,IAAI,aAAa,KAAK,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE;QAEvD,8DAA8D;QAC9D,IAAI,QAAQ,eAAgB,IAAI,CAAC,QAAQ,CAAC,KAAK,GAAG,KAAK,GAAG,CAAC,GAAG;QAE9D,sDAAsD;QACtD,IAAI,YAAY,KAAK,KAAK,CAAC,QAAQ;QACnC,YAAY,KAAK,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,KAAK,GAAG,CAAC,cAAc;QAEpE,mEAAmE;QACnE,IAAI,IAAK,AAAC,CAAA,YAAY,IAAI,CAAC,WAAW,CAAC,KAAK,AAAD,IAAK,KAAK,GAAG,CAAC,GAAG,eAAe,IAAI,CAAC,WAAW,CAAC,KAAK;QACjG,IAAI,aAAa,IAAI,CAAC,WAAW,CAAC,MAAM,GAAI,KAAK,KAAK,CAAC,AAAC,CAAA,gBAAgB,IAAI,CAAC,WAAW,CAAC,MAAM,AAAD,IAAK;QACnG,aAAa,KAAK,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,KAAK,GAAG,CAAC,eAAe;QAEvE,oDAAoD;QACpD,IAAI,oBAAoB,KAAK,KAAK,CAAC,AAAC,CAAA,eAAe,aAAa,SAAQ,IAAM,CAAA,aAAa,CAAA;QAE3F,IAAI,OAAO,KAAK,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,IAAI,GAAG;QACxD,IAAI,WAAW,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,OAAO,QAAQ,CAAC;QAC3D,IAAI,IAAI,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG;QAC1C,IAAI,iBAAiB,IAAI;QACzB,IAAI,WAA2B;QAC/B,IAAI,gBAAgB;QACpB,IAAK,IAAI,MAAM,GAAG,MAAM,MAAM,MAAO;YACnC,IAAI,YAAY;YAChB,IAAI,iBAA+B,EAAE;YACrC,IAAK,IAAI,MAAM,GAAG,MAAM,YAAY,MAAO;gBACzC,oDAAoD;gBACpD,IAAI,OAAO,YAAY,SAAS,IAAI,GAAG,KAAK;gBAC5C,IAAI,CAAC,MACH;gBAGF,IAAI,KAAK,IAAI,KAAK,YAChB,WAAW;gBAGb,IAAI,MAAM,WAAW,CAAC,EAAE,SAAS,GAAG,CAAC,CAAC,EAAE,gBAAgB,CAAC,GAAG,KAAK,GAAG;gBACpE,IAAI,IAAI,oBAAoB,MAAO,CAAA,YAAY,iBAAgB;gBAC/D,IAAI,gBAAgB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;gBACzC,IAAI,SAAS;gBACb,IAAI,gBAAgB;gBACpB,IAAI,eAAe;oBACjB,SAAS,cAAc,IAAI,CAAC,MAAM;oBAClC,gBAAgB,oBAAoB,WAAW,IAAI,cAAc,aAAa;gBAChF;gBAEA,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG,GAAG,WAAW;gBACrC,IAAI,aAAa,IAAI,CAAA,GAAA,iBAAS,EAAE,KAAK,IAAI,EAAE,KAAK;gBAChD,WAAW,aAAa,GAAG;gBAC3B,WAAW,aAAa,GAAG;gBAC3B,IAAI,UACF,WAAW,OAAO,GAAG;oBAAC,GAAG,QAAQ;gBAAA;gBAEnC,eAAe,GAAG,CAAC,KAAK;gBACxB,eAAe,IAAI,CAAC;gBAEpB,YAAY,KAAK,GAAG,CAAC,WAAW,KAAK,MAAM;YAC7C;YAEA,KAAK,IAAI,cAAc,eACrB,WAAW,IAAI,CAAC,MAAM,GAAG;YAG3B,KAAK,YAAY,IAAI,CAAC,QAAQ,CAAC,MAAM;YAErC,uDAAuD;YACvD,IAAI,YAAY,QAAQ,OAAO,KAAK,IAAI,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,EACzE;QAEJ;QAEA,IAAI,CAAC,WAAW,GAAG;QACnB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK,EAAE;IAClE;IAEA,cAAc,GAAQ,EAAc;QAClC,OAAO,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;IAC9B;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW;IACzB;IAEA,sBAAsB,IAAU,EAAgB;QAC9C,IAAI,cAA4B,EAAE;QAClC,KAAK,IAAI,cAAc,IAAI,CAAC,WAAW,CAAC,MAAM,GAC5C,IAAI,WAAW,IAAI,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,WAAW,GAAG,GACpF,YAAY,IAAI,CAAC;QAGrB,OAAO;IACT;IAEA,eAAe,GAAQ,EAAE,IAAU,EAAE;QACnC,IAAI,aAAa,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;QACtC,IAAI,CAAC,QAAQ,CAAC,YACZ,OAAO;QAGT,IAAI,KAAK,MAAM,KAAK,WAAW,IAAI,CAAC,MAAM,EAAE;YAC1C,IAAI,gBAAgB,WAAW,IAAI;YACnC,cAAc,IAAI,CAAC,MAAM,GAAG,KAAK,MAAM;YACvC,cAAc,aAAa,GAAG;YAC9B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,KAAK;YAC1B,OAAO;QACT;QAEA,OAAO;IACT;AACF;AAEA,MAAM,8CAA6C,CAAA,GAAA,aAAK;IAStD,YAAY,OAA0B,CAAE;QACtC,KAAK;aAJG,cAAoB,IAAI,CAAA,GAAA,WAAG;aAC3B,cAAoC,IAAI;QAIhD,IAAI,CAAC,WAAW,GAAG,QAAQ,WAAW,IAAI,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QACxD,IAAI,CAAC,WAAW,GAAG,QAAQ,WAAW,IAAI,IAAI,CAAA,GAAA,WAAG,EAAE,UAAU;QAC7D,IAAI,CAAC,QAAQ,GAAG,QAAQ,QAAQ,IAAI,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;QACjD,IAAI,CAAC,UAAU,GAAG,QAAQ,UAAU,IAAI;QACxC,IAAI,CAAC,sBAAsB,GAAG,QAAQ,sBAAsB,IAAI;IAClE;IAEA,OAAO,mBAAwC,EAAQ;QACrD,IAAI,eAAe,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK;QAErD,oDAAoD;QACpD,4EAA4E;QAC5E,IAAI,eAAe,KAAK,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE;QACpD,IAAI,gBAAgB,OAAO,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,IACvD,IAAI,CAAC,WAAW,CAAC,MAAM,GACvB,KAAK,KAAK,CAAC,AAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,GAAI;QAEpE,uEAAuE;QACvE,IAAI,UAAU,KAAK,KAAK,CAAC,eAAgB,CAAA,IAAI,CAAC,WAAW,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,AAAD;QACpF,IAAI,aAAa,KAAK,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE;QAEvD,8DAA8D;QAC9D,IAAI,QAAQ,eAAgB,IAAI,CAAC,QAAQ,CAAC,KAAK,GAAG,KAAK,GAAG,CAAC,GAAG;QAE9D,sDAAsD;QACtD,IAAI,YAAY,KAAK,KAAK,CAAC,QAAQ;QACnC,YAAY,KAAK,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,KAAK,GAAG,CAAC,cAAc;QAEpE,mEAAmE;QACnE,IAAI,IAAK,AAAC,CAAA,YAAY,IAAI,CAAC,WAAW,CAAC,KAAK,AAAD,IAAK,KAAK,GAAG,CAAC,GAAG,eAAe,IAAI,CAAC,WAAW,CAAC,KAAK;QACjG,IAAI,aAAa,IAAI,CAAC,WAAW,CAAC,MAAM,GAAI,KAAK,KAAK,CAAC,AAAC,CAAA,gBAAgB,IAAI,CAAC,WAAW,CAAC,MAAM,AAAD,IAAK;QACnG,aAAa,KAAK,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,EAAE,KAAK,GAAG,CAAC,eAAe;QAEvE,oDAAoD;QACpD,IAAI,oBAAoB,KAAK,KAAK,CAAC,AAAC,CAAA,eAAe,aAAa,SAAQ,IAAM,CAAA,aAAa,CAAA;QAE3F,mCAAmC;QACnC,IAAI,gBAAgB,MAAM,YAAY,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM;QAC/D,IAAI,iBAAiB,IAAI;QACzB,IAAI,UAAU,CAAC,KAAK;YAClB,IAAI,gBAAgB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;YACzC,IAAI,SAAS;YACb,IAAI,gBAAgB;YACpB,IAAI,eAAe;gBACjB,SAAS,cAAc,IAAI,CAAC,MAAM;gBAClC,gBAAgB,oBAAoB,WAAW,IAAI,cAAc,aAAa;YAChF;YAEA,0EAA0E;YAC1E,IAAI,SAAS,cAAc,MAAM,CAAC,CAAC,UAAU,GAAG,IAAM,IAAI,aAAa,CAAC,SAAS,GAAG,IAAI,UAAU;YAClG,IAAI,IAAI,oBAAoB,SAAU,CAAA,YAAY,iBAAgB;YAClE,IAAI,IAAI,aAAa,CAAC,OAAO;YAE7B,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG,GAAG,WAAW;YACrC,IAAI,aAAa,IAAI,CAAA,GAAA,iBAAS,EAAE,KAAK,IAAI,EAAE,KAAK;YAChD,WAAW,aAAa,GAAG;YAC3B,WAAW,aAAa,GAAG;YAC3B,eAAe,GAAG,CAAC,KAAK;YAExB,aAAa,CAAC,OAAO,IAAI,WAAW,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM;YACtE,OAAO;QACT;QAEA,IAAI,gBAAgB;QACpB,KAAK,IAAI,QAAQ,IAAI,CAAC,WAAW,CAAC,UAAU,CAC1C,IAAI,KAAK,IAAI,KAAK,YAAY;YAC5B,oFAAoF;YACpF,IAAI,kBAAkB;mBAAI;aAAc;YACxC,MACE,CAAC,cAAc,KAAK,CAAC,CAAC,GAAG,IAAM,MAAM,eAAe,CAAC,EAAE,KACvD,KAAK,GAAG,IAAI,iBAAiB,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,CAChE;gBACA,IAAI,aAAa,QAAQ,CAAC,EAAE,KAAK,GAAG,CAAC,CAAC,EAAE,gBAAgB,CAAC,EAAE;gBAC3D,WAAW,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,WAAW,GAAG,GAAG,WAAW;oBAAC,GAAG,IAAI;gBAAA;YAChF;YACA;QACF,OACE,QAAQ,KAAK,GAAG,EAAE;QAItB,wDAAwD;QACxD,IAAI,YAAY,KAAK,GAAG,IAAI;QAC5B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK,EAAE;QAChE,IAAI,CAAC,WAAW,GAAG;IACrB;IAEA,cAAc,GAAQ,EAAc;QAClC,OAAO,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;IAC9B;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW;IACzB;IAEA,sBAAsB,IAAU,EAAgB;QAC9C,IAAI,cAA4B,EAAE;QAClC,KAAK,IAAI,cAAc,IAAI,CAAC,WAAW,CAAC,MAAM,GAC5C,IAAI,WAAW,IAAI,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,WAAW,GAAG,GACpF,YAAY,IAAI,CAAC;QAGrB,OAAO;IACT;IAEA,eAAe,GAAQ,EAAE,IAAU,EAAE;QACnC,IAAI,aAAa,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;QACtC,IAAI,CAAC,QAAQ,CAAC,YACZ,OAAO;QAGT,IAAI,KAAK,MAAM,KAAK,WAAW,IAAI,CAAC,MAAM,EAAE;YAC1C,IAAI,gBAAgB,WAAW,IAAI;YACnC,cAAc,IAAI,CAAC,MAAM,GAAG,KAAK,MAAM;YACvC,cAAc,aAAa,GAAG;YAC9B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,KAAK;YAC1B,OAAO;QACT;QAEA,OAAO;IACT;IAEA,kDAAkD;IAClD,cAAc,GAAQ,EAAc;QAClC,IAAI,aAAa,IAAI,CAAC,aAAa,CAAC;QACpC,IAAI,CAAC,YACH,OAAO;QAGT,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,WAAW,IAAI,CAAC,IAAI,EAAE,WAAW,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,GAAG,WAAW,IAAI,CAAC,IAAI,EAAE,WAAW,IAAI,CAAC,MAAM;QAC7I,IAAI,cAAc,IAAI,CAAC,qBAAqB,CAAC;QAC7C,IAAI,UAAsB;QAC1B,IAAI,eAAe;QACnB,KAAK,IAAI,aAAa,YAAa;YACjC,IAAI,UAAU,GAAG,KAAK,KACpB;YAGF,qFAAqF;YACrF,IAAI,SAAS,UAAU,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC;YACtC,IAAI,WAAW,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,IAAI,EAAE,KAAK,IAAI,IAAI,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC;YAC3F,IAAI,WAAW,SAAS;YACxB,IAAI,WAAW,cAAc;gBAC3B,eAAe;gBACf,UAAU,UAAU,GAAG;YACzB;QACF;QAEA,OAAO;IACT;IAEA,aAAa,GAAQ,EAAc;QACjC,IAAI,aAAa,IAAI,CAAC,aAAa,CAAC;QACpC,IAAI,CAAC,YACH,OAAO;QAGT,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG,WAAW,IAAI,CAAC,CAAC,EAAE,WAAW,IAAI,CAAC,CAAC,EAAE,WAAW,IAAI,CAAC,MAAM;QACnF,IAAI,cAAc,IAAI,CAAC,qBAAqB,CAAC;QAC7C,IAAI,UAAsB;QAC1B,IAAI,eAAe;QACnB,KAAK,IAAI,aAAa,YAAa;YACjC,IAAI,UAAU,GAAG,KAAK,KACpB;YAGF,qFAAqF;YACrF,IAAI,SAAS,KAAK,IAAI,GAAG,UAAU,IAAI,CAAC,IAAI;YAC5C,IAAI,WAAW,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,IAAI,EAAE,KAAK,IAAI,IAAI,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC;YAC3F,IAAI,WAAW,SAAS;YACxB,IAAI,WAAW,cAAc;gBAC3B,eAAe;gBACf,UAAU,UAAU,GAAG;YACzB;QACF;QAEA,OAAO;IACT;AACF;AAEA,MAAM,sCAAgB;IACpB,IAAI;QACF,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG;YACtB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG;YACtB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,GAAG;QACD,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG;YACtB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,GAAG;QACD,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,GAAG;QACD,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,IAAI;QACF,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;AACF;AAEA,MAAM;;;;;;;;;;;;;;;;;;;AAqBC,SAAS,0CAA2B,KAAuB;IAChE,IAAI,YAAC,QAAQ,EAAE,QAAQ,aAAa,MAAM,QAAE,OAAO,cAAK,UAAU,oBAAW,UAAU,2BAAW,iBAAiB,8BAAY,mBAAmB,kBAAI,YAAY,UAAE,MAAM,EAAE,GAAG,YAAW,GAAG;IAC7L,IAAI,UAAU,mCAAa,CAAC,KAAK,CAAC,QAAQ;IAC1C,IAAI,SAAS,CAAA,GAAA,cAAM,EAAE;QACnB,SAAS,+BAA+B;QACxC,OAAO,eAAe,cAAc,IAAI,sCAAgB,WAAW,IAAI,yCAAmB;IAC5F,GAAG;QAAC;QAAS;QAAS;KAAW;IAEjC,IAAI,MAAM,CAAA,GAAA,aAAK,EAAE;IACjB,CAAA,GAAA,kBAAU,EAAE;QACV,WAAW,MAAM,YAAY,KAAK,UAAU,MAAM,YAAY,KAAK;QACnE,OAAO,MAAM,KAAK;QAClB,YAAY,MAAM,UAAU;IAC9B,GAAG;IAEH,qBACE,gBAAC,CAAA,GAAA,2BAAmB;QAAE,QAAQ;kBAC5B,cAAA,gBAAC,CAAA,GAAA,yCAAc,EAAE,QAAQ;YAAC,OAAO,CAAA,GAAA,mBAAW;sBAC1C,cAAA,gBAAC,CAAA,GAAA,wCAAU,EAAE,QAAQ;gBAAC,OAAO;0BAAC;6BAAM;gBAAO;0BACzC,cAAA,gBAAC,CAAA,GAAA,yCAAe;8BACd,cAAA,gBAAC,CAAA,GAAA,eAAW;wBACV,KAAK;wBACJ,GAAG,UAAU;wBACd,QAAO;wBACP,mBAAmB,mBAAmB,cAAc,YAAY;wBAChE,OAAO;4BACL,GAAG,YAAY;4BACf,eAAe,QAAQ,QAAQ,CAAC,MAAM;wBACxC;wBACA,WAAW,CAAA,cAAe,mBAAmB,qCAAe;gCAAC,GAAG,WAAW;gCAAE,WAAW,MAAM,YAAY,KAAK;4BAAS,GAAG;kCAC1H;;;;;;AAOf","sources":["packages/@react-spectrum/s2/src/CardView.tsx"],"sourcesContent":["/*\n * Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {\n GridList as AriaGridList,\n GridLayoutOptions,\n GridListItem,\n GridListProps,\n UNSTABLE_Virtualizer\n} from 'react-aria-components';\nimport {CardContext, CardViewContext} from './Card';\nimport {focusRing, getAllowedOverrides, StylesPropWithHeight, UnsafeStyles} from './style-utils' with {type: 'macro'};\nimport {ImageCoordinator} from './ImageCoordinator';\nimport {InvalidationContext, Layout, LayoutInfo, Rect, Size} from '@react-stately/virtualizer';\nimport {Key, LoadingState, Node} from '@react-types/shared';\nimport {style} from '../style/spectrum-theme' with {type: 'macro'};\nimport {useLoadMore} from '@react-aria/utils';\nimport {useMemo, useRef} from 'react';\n\nexport interface CardViewProps<T> extends Omit<GridListProps<T>, 'layout' | 'keyboardNavigationBehavior' | 'selectionBehavior' | 'className' | 'style'>, UnsafeStyles {\n /**\n * The layout of the cards.\n * @default 'grid'\n */\n layout?: 'grid' | 'waterfall',\n /**\n * The size of the cards.\n * @default 'M'\n */\n size?: 'XS' | 'S' | 'M' | 'L' | 'XL',\n /**\n * The amount of space between the cards.\n * @default 'regular'\n */\n density?: 'compact' | 'regular' | 'spacious',\n /**\n * The visual style of the cards.\n * @default 'primary'\n */\n variant?: 'primary' | 'secondary' | 'tertiary' | 'quiet',\n /**\n * How selection should be displayed.\n * @default 'checkbox'\n */\n selectionStyle?: 'checkbox' | 'highlight',\n /** The loading state of the CardView. */\n loadingState?: LoadingState,\n /** Handler that is called when more items should be loaded, e.g. while scrolling near the bottom. */\n onLoadMore?: () => void,\n /** Spectrum-defined styles, returned by the `style()` macro. */\n styles?: StylesPropWithHeight\n}\n\nclass FlexibleGridLayout<T extends object, O> extends Layout<Node<T>, O> {\n protected minItemSize: Size;\n protected maxItemSize: Size;\n protected minSpace: Size;\n protected maxColumns: number;\n protected dropIndicatorThickness: number;\n protected contentSize: Size = new Size();\n protected layoutInfos: Map<Key, LayoutInfo> = new Map();\n\n constructor(options: GridLayoutOptions) {\n super();\n this.minItemSize = options.minItemSize || new Size(200, 200);\n this.maxItemSize = options.maxItemSize || new Size(Infinity, Infinity);\n this.minSpace = options.minSpace || new Size(18, 18);\n this.maxColumns = options.maxColumns || Infinity;\n this.dropIndicatorThickness = options.dropIndicatorThickness || 2;\n }\n\n update(invalidationContext: InvalidationContext): void {\n let visibleWidth = this.virtualizer.visibleRect.width;\n\n // The max item width is always the entire viewport.\n // If the max item height is infinity, scale in proportion to the max width.\n let maxItemWidth = Math.min(this.maxItemSize.width, visibleWidth);\n let maxItemHeight = Number.isFinite(this.maxItemSize.height) \n ? this.maxItemSize.height\n : Math.floor((this.minItemSize.height / this.minItemSize.width) * maxItemWidth);\n\n // Compute the number of rows and columns needed to display the content\n let columns = Math.floor(visibleWidth / (this.minItemSize.width + this.minSpace.width));\n let numColumns = Math.max(1, Math.min(this.maxColumns, columns));\n\n // Compute the available width (minus the space between items)\n let width = visibleWidth - (this.minSpace.width * Math.max(0, numColumns));\n\n // Compute the item width based on the space available\n let itemWidth = Math.floor(width / numColumns);\n itemWidth = Math.max(this.minItemSize.width, Math.min(maxItemWidth, itemWidth));\n\n // Compute the item height, which is proportional to the item width\n let t = ((itemWidth - this.minItemSize.width) / Math.max(1, maxItemWidth - this.minItemSize.width));\n let itemHeight = this.minItemSize.height + Math.floor((maxItemHeight - this.minItemSize.height) * t);\n itemHeight = Math.max(this.minItemSize.height, Math.min(maxItemHeight, itemHeight)); \n\n // Compute the horizontal spacing and content height\n let horizontalSpacing = Math.floor((visibleWidth - numColumns * itemWidth) / (numColumns + 1));\n\n let rows = Math.ceil(this.virtualizer.collection.size / numColumns);\n let iterator = this.virtualizer.collection[Symbol.iterator]();\n let y = rows > 0 ? this.minSpace.height : 0;\n let newLayoutInfos = new Map();\n let skeleton: Node<T> | null = null;\n let skeletonCount = 0;\n for (let row = 0; row < rows; row++) {\n let maxHeight = 0;\n let rowLayoutInfos: LayoutInfo[] = [];\n for (let col = 0; col < numColumns; col++) {\n // Repeat skeleton until the end of the current row.\n let node = skeleton || iterator.next().value;\n if (!node) {\n break;\n }\n\n if (node.type === 'skeleton') {\n skeleton = node;\n }\n\n let key = skeleton ? `${skeleton.key}-${skeletonCount++}` : node.key;\n let x = horizontalSpacing + col * (itemWidth + horizontalSpacing);\n let oldLayoutInfo = this.layoutInfos.get(key);\n let height = itemHeight;\n let estimatedSize = true;\n if (oldLayoutInfo) {\n height = oldLayoutInfo.rect.height;\n estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize;\n }\n\n let rect = new Rect(x, y, itemWidth, height);\n let layoutInfo = new LayoutInfo(node.type, key, rect);\n layoutInfo.estimatedSize = estimatedSize;\n layoutInfo.allowOverflow = true;\n if (skeleton) {\n layoutInfo.content = {...skeleton};\n }\n newLayoutInfos.set(key, layoutInfo);\n rowLayoutInfos.push(layoutInfo);\n\n maxHeight = Math.max(maxHeight, rect.height);\n }\n\n for (let layoutInfo of rowLayoutInfos) {\n layoutInfo.rect.height = maxHeight;\n }\n\n y += maxHeight + this.minSpace.height;\n\n // Keep adding skeleton rows until we fill the viewport\n if (skeleton && row === rows - 1 && y < this.virtualizer.visibleRect.height) {\n rows++;\n }\n }\n\n this.layoutInfos = newLayoutInfos;\n this.contentSize = new Size(this.virtualizer.visibleRect.width, y);\n }\n\n getLayoutInfo(key: Key): LayoutInfo {\n return this.layoutInfos.get(key)!;\n }\n\n getContentSize(): Size {\n return this.contentSize;\n }\n\n getVisibleLayoutInfos(rect: Rect): LayoutInfo[] {\n let layoutInfos: LayoutInfo[] = [];\n for (let layoutInfo of this.layoutInfos.values()) {\n if (layoutInfo.rect.intersects(rect) || this.virtualizer.isPersistedKey(layoutInfo.key)) {\n layoutInfos.push(layoutInfo);\n }\n }\n return layoutInfos;\n }\n\n updateItemSize(key: Key, size: Size) {\n let layoutInfo = this.layoutInfos.get(key);\n if (!size || !layoutInfo) {\n return false;\n }\n\n if (size.height !== layoutInfo.rect.height) {\n let newLayoutInfo = layoutInfo.copy();\n newLayoutInfo.rect.height = size.height;\n newLayoutInfo.estimatedSize = false;\n this.layoutInfos.set(key, newLayoutInfo);\n return true;\n }\n\n return false;\n }\n}\n\nclass WaterfallLayout<T extends object, O> extends Layout<Node<T>, O> {\n protected minItemSize: Size;\n protected maxItemSize: Size;\n protected minSpace: Size;\n protected maxColumns: number;\n protected dropIndicatorThickness: number;\n protected contentSize: Size = new Size();\n protected layoutInfos: Map<Key, LayoutInfo> = new Map();\n\n constructor(options: GridLayoutOptions) {\n super();\n this.minItemSize = options.minItemSize || new Size(200, 200);\n this.maxItemSize = options.maxItemSize || new Size(Infinity, Infinity);\n this.minSpace = options.minSpace || new Size(18, 18);\n this.maxColumns = options.maxColumns || Infinity;\n this.dropIndicatorThickness = options.dropIndicatorThickness || 2;\n }\n\n update(invalidationContext: InvalidationContext): void {\n let visibleWidth = this.virtualizer.visibleRect.width;\n\n // The max item width is always the entire viewport.\n // If the max item height is infinity, scale in proportion to the max width.\n let maxItemWidth = Math.min(this.maxItemSize.width, visibleWidth);\n let maxItemHeight = Number.isFinite(this.maxItemSize.height) \n ? this.maxItemSize.height\n : Math.floor((this.minItemSize.height / this.minItemSize.width) * maxItemWidth);\n\n // Compute the number of rows and columns needed to display the content\n let columns = Math.floor(visibleWidth / (this.minItemSize.width + this.minSpace.width));\n let numColumns = Math.max(1, Math.min(this.maxColumns, columns));\n\n // Compute the available width (minus the space between items)\n let width = visibleWidth - (this.minSpace.width * Math.max(0, numColumns));\n\n // Compute the item width based on the space available\n let itemWidth = Math.floor(width / numColumns);\n itemWidth = Math.max(this.minItemSize.width, Math.min(maxItemWidth, itemWidth));\n\n // Compute the item height, which is proportional to the item width\n let t = ((itemWidth - this.minItemSize.width) / Math.max(1, maxItemWidth - this.minItemSize.width));\n let itemHeight = this.minItemSize.height + Math.floor((maxItemHeight - this.minItemSize.height) * t);\n itemHeight = Math.max(this.minItemSize.height, Math.min(maxItemHeight, itemHeight)); \n\n // Compute the horizontal spacing and content height\n let horizontalSpacing = Math.floor((visibleWidth - numColumns * itemWidth) / (numColumns + 1));\n\n // Setup an array of column heights\n let columnHeights = Array(numColumns).fill(this.minSpace.height);\n let newLayoutInfos = new Map();\n let addNode = (key, node) => {\n let oldLayoutInfo = this.layoutInfos.get(key);\n let height = itemHeight;\n let estimatedSize = true;\n if (oldLayoutInfo) {\n height = oldLayoutInfo.rect.height;\n estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize;\n }\n\n // Figure out which column to place the item in, and compute its position.\n let column = columnHeights.reduce((minIndex, h, i) => h < columnHeights[minIndex] ? i : minIndex, 0);\n let x = horizontalSpacing + column * (itemWidth + horizontalSpacing);\n let y = columnHeights[column];\n\n let rect = new Rect(x, y, itemWidth, height);\n let layoutInfo = new LayoutInfo(node.type, key, rect);\n layoutInfo.estimatedSize = estimatedSize;\n layoutInfo.allowOverflow = true;\n newLayoutInfos.set(key, layoutInfo);\n\n columnHeights[column] += layoutInfo.rect.height + this.minSpace.height;\n return layoutInfo;\n };\n\n let skeletonCount = 0;\n for (let node of this.virtualizer.collection) {\n if (node.type === 'skeleton') {\n // Add skeleton cards until every column has at least one, and we fill the viewport.\n let startingHeights = [...columnHeights];\n while (\n !columnHeights.every((h, i) => h !== startingHeights[i]) ||\n Math.min(...columnHeights) < this.virtualizer.visibleRect.height\n ) {\n let layoutInfo = addNode(`${node.key}-${skeletonCount++}`, node);\n layoutInfo.content = this.layoutInfos.get(layoutInfo.key)?.content || {...node};\n }\n break;\n } else {\n addNode(node.key, node);\n }\n }\n\n // Reset all columns to the maximum for the next section\n let maxHeight = Math.max(...columnHeights);\n this.contentSize = new Size(this.virtualizer.visibleRect.width, maxHeight);\n this.layoutInfos = newLayoutInfos;\n }\n\n getLayoutInfo(key: Key): LayoutInfo {\n return this.layoutInfos.get(key)!;\n }\n\n getContentSize(): Size {\n return this.contentSize;\n }\n\n getVisibleLayoutInfos(rect: Rect): LayoutInfo[] {\n let layoutInfos: LayoutInfo[] = [];\n for (let layoutInfo of this.layoutInfos.values()) {\n if (layoutInfo.rect.intersects(rect) || this.virtualizer.isPersistedKey(layoutInfo.key)) {\n layoutInfos.push(layoutInfo);\n }\n }\n return layoutInfos;\n }\n\n updateItemSize(key: Key, size: Size) {\n let layoutInfo = this.layoutInfos.get(key);\n if (!size || !layoutInfo) {\n return false;\n }\n\n if (size.height !== layoutInfo.rect.height) {\n let newLayoutInfo = layoutInfo.copy();\n newLayoutInfo.rect.height = size.height;\n newLayoutInfo.estimatedSize = false;\n this.layoutInfos.set(key, newLayoutInfo);\n return true;\n }\n\n return false;\n }\n\n // Override keyboard navigation to work spacially.\n getKeyRightOf(key: Key): Key | null {\n let layoutInfo = this.getLayoutInfo(key);\n if (!layoutInfo) {\n return null;\n }\n\n let rect = new Rect(layoutInfo.rect.maxX, layoutInfo.rect.y, this.virtualizer.visibleRect.maxX - layoutInfo.rect.maxX, layoutInfo.rect.height);\n let layoutInfos = this.getVisibleLayoutInfos(rect);\n let bestKey: Key | null = null;\n let bestDistance = Infinity;\n for (let candidate of layoutInfos) {\n if (candidate.key === key) {\n continue;\n }\n\n // Find the closest item in the x direction with the most overlap in the y direction.\n let deltaX = candidate.rect.x - rect.x;\n let overlapY = Math.min(candidate.rect.maxY, rect.maxY) - Math.max(candidate.rect.y, rect.y);\n let distance = deltaX - overlapY;\n if (distance < bestDistance) {\n bestDistance = distance;\n bestKey = candidate.key;\n }\n }\n\n return bestKey;\n }\n\n getKeyLeftOf(key: Key): Key | null {\n let layoutInfo = this.getLayoutInfo(key);\n if (!layoutInfo) {\n return null;\n }\n\n let rect = new Rect(0, layoutInfo.rect.y, layoutInfo.rect.x, layoutInfo.rect.height);\n let layoutInfos = this.getVisibleLayoutInfos(rect);\n let bestKey: Key | null = null;\n let bestDistance = Infinity;\n for (let candidate of layoutInfos) {\n if (candidate.key === key) {\n continue;\n }\n\n // Find the closest item in the x direction with the most overlap in the y direction.\n let deltaX = rect.maxX - candidate.rect.maxX;\n let overlapY = Math.min(candidate.rect.maxY, rect.maxY) - Math.max(candidate.rect.y, rect.y);\n let distance = deltaX - overlapY;\n if (distance < bestDistance) {\n bestDistance = distance;\n bestKey = candidate.key;\n }\n }\n\n return bestKey;\n }\n}\n\nconst layoutOptions = {\n XS: {\n compact: {\n minSpace: new Size(6, 6),\n minItemSize: new Size(100, 100),\n maxItemSize: new Size(140, 140)\n },\n regular: {\n minSpace: new Size(8, 8),\n minItemSize: new Size(100, 100),\n maxItemSize: new Size(140, 140)\n },\n spacious: {\n minSpace: new Size(12, 12),\n minItemSize: new Size(100, 100),\n maxItemSize: new Size(140, 140)\n }\n },\n S: {\n compact: {\n minSpace: new Size(8, 8),\n minItemSize: new Size(150, 150),\n maxItemSize: new Size(210, 210)\n },\n regular: {\n minSpace: new Size(12, 12),\n minItemSize: new Size(150, 150),\n maxItemSize: new Size(210, 210)\n },\n spacious: {\n minSpace: new Size(16, 16),\n minItemSize: new Size(150, 150),\n maxItemSize: new Size(210, 210)\n }\n },\n M: {\n compact: {\n minSpace: new Size(12, 12),\n minItemSize: new Size(200, 200),\n maxItemSize: new Size(280, 280)\n },\n regular: {\n minSpace: new Size(16, 16),\n minItemSize: new Size(200, 200),\n maxItemSize: new Size(280, 280)\n },\n spacious: {\n minSpace: new Size(20, 20),\n minItemSize: new Size(200, 200),\n maxItemSize: new Size(280, 280)\n }\n },\n L: {\n compact: {\n minSpace: new Size(16, 16),\n minItemSize: new Size(270, 270),\n maxItemSize: new Size(370, 370)\n },\n regular: {\n minSpace: new Size(20, 20),\n minItemSize: new Size(270, 270),\n maxItemSize: new Size(370, 370)\n },\n spacious: {\n minSpace: new Size(24, 24),\n minItemSize: new Size(270, 270),\n maxItemSize: new Size(370, 370)\n }\n },\n XL: {\n compact: {\n minSpace: new Size(20, 20),\n minItemSize: new Size(340, 340),\n maxItemSize: new Size(460, 460)\n },\n regular: {\n minSpace: new Size(24, 24),\n minItemSize: new Size(340, 340),\n maxItemSize: new Size(460, 460)\n },\n spacious: {\n minSpace: new Size(28, 28),\n minItemSize: new Size(340, 340),\n maxItemSize: new Size(460, 460)\n }\n }\n};\n\nconst cardViewStyles = style({\n overflowY: {\n default: 'auto',\n isLoading: 'hidden'\n },\n display: {\n isEmpty: 'flex'\n },\n flexDirection: 'column',\n alignItems: 'center',\n justifyContent: 'center',\n ...focusRing(),\n outlineStyle: {\n default: 'none',\n isEmpty: {\n isFocusVisible: 'solid'\n }\n },\n outlineOffset: -2\n}, getAllowedOverrides({height: true}));\n\nexport function CardView<T extends object>(props: CardViewProps<T>) {\n let {children, layout: layoutName = 'grid', size = 'M', density = 'regular', variant = 'primary', selectionStyle = 'checkbox', UNSAFE_className = '', UNSAFE_style, styles, ...otherProps} = props;\n let options = layoutOptions[size][density];\n let layout = useMemo(() => {\n variant; // needed to invalidate useMemo\n return layoutName === 'waterfall' ? new WaterfallLayout(options) : new FlexibleGridLayout(options);\n }, [options, variant, layoutName]);\n\n let ref = useRef(null);\n useLoadMore({\n isLoading: props.loadingState !== 'idle' && props.loadingState !== 'error',\n items: props.items, // TODO: ideally this would be the collection. items won't exist for static collections, or those using <Collection>\n onLoadMore: props.onLoadMore\n }, ref);\n\n return (\n <UNSTABLE_Virtualizer layout={layout}>\n <CardViewContext.Provider value={GridListItem}>\n <CardContext.Provider value={{size, variant}}>\n <ImageCoordinator>\n <AriaGridList\n ref={ref}\n {...otherProps}\n layout=\"grid\"\n selectionBehavior={selectionStyle === 'highlight' ? 'replace' : 'toggle'}\n style={{\n ...UNSAFE_style,\n scrollPadding: options.minSpace.height\n }}\n className={renderProps => UNSAFE_className + cardViewStyles({...renderProps, isLoading: props.loadingState === 'loading'}, styles)}>\n {children}\n </AriaGridList>\n </ImageCoordinator>\n </CardContext.Provider>\n </CardViewContext.Provider>\n </UNSTABLE_Virtualizer>\n );\n}\n"],"names":[],"version":3,"file":"CardView.mjs.map"}
1
+ {"mappings":";;;;;;;;;;AAAA;;;;;;;;;;CAUC;;;;;;;;AAqDD,MAAM,iDAA6C,CAAA,GAAA,aAAK;IAItD,OAAO,mBAA2D,EAAQ;QACxE,IAAI,eACF,cAAc,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK,mBAC5B,cAAc,IAAI,CAAA,GAAA,WAAG,EAAE,UAAU,qBACjC,WAAW,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI,iBACxB,aAAa,UACd,GAAG,oBAAoB,aAAa,IAAI,CAAC;QAC1C,IAAI,eAAe,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK;QAErD,oDAAoD;QACpD,4EAA4E;QAC5E,IAAI,eAAe,KAAK,GAAG,CAAC,YAAY,KAAK,EAAE;QAC/C,IAAI,gBAAgB,OAAO,QAAQ,CAAC,YAAY,MAAM,IAClD,YAAY,MAAM,GAClB,KAAK,KAAK,CAAC,AAAC,YAAY,MAAM,GAAG,YAAY,KAAK,GAAI;QAE1D,uEAAuE;QACvE,IAAI,UAAU,KAAK,KAAK,CAAC,eAAgB,CAAA,YAAY,KAAK,GAAG,SAAS,KAAK,AAAD;QAC1E,IAAI,aAAa,KAAK,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,YAAY;QAElD,8DAA8D;QAC9D,IAAI,QAAQ,eAAgB,SAAS,KAAK,GAAG,KAAK,GAAG,CAAC,GAAG;QAEzD,sDAAsD;QACtD,IAAI,YAAY,KAAK,KAAK,CAAC,QAAQ;QACnC,YAAY,KAAK,GAAG,CAAC,YAAY,KAAK,EAAE,KAAK,GAAG,CAAC,cAAc;QAE/D,mEAAmE;QACnE,IAAI,IAAK,AAAC,CAAA,YAAY,YAAY,KAAK,AAAD,IAAK,KAAK,GAAG,CAAC,GAAG,eAAe,YAAY,KAAK;QACvF,IAAI,aAAa,YAAY,MAAM,GAAI,KAAK,KAAK,CAAC,AAAC,CAAA,gBAAgB,YAAY,MAAM,AAAD,IAAK;QACzF,aAAa,KAAK,GAAG,CAAC,YAAY,MAAM,EAAE,KAAK,GAAG,CAAC,eAAe;QAElE,oDAAoD;QACpD,IAAI,oBAAoB,KAAK,KAAK,CAAC,AAAC,CAAA,eAAe,aAAa,SAAQ,IAAM,CAAA,aAAa,CAAA;QAE3F,IAAI,OAAO,KAAK,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,IAAI,GAAG;QACxD,IAAI,WAAW,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,OAAO,QAAQ,CAAC;QAC3D,IAAI,IAAI,OAAO,IAAI,SAAS,MAAM,GAAG;QACrC,IAAI,iBAAiB,IAAI;QACzB,IAAI,WAA2B;QAC/B,IAAI,gBAAgB;QACpB,IAAK,IAAI,MAAM,GAAG,MAAM,MAAM,MAAO;YACnC,IAAI,YAAY;YAChB,IAAI,iBAA+B,EAAE;YACrC,IAAK,IAAI,MAAM,GAAG,MAAM,YAAY,MAAO;gBACzC,oDAAoD;gBACpD,IAAI,OAAO,YAAY,SAAS,IAAI,GAAG,KAAK;gBAC5C,IAAI,CAAC,MACH;gBAGF,IAAI,KAAK,IAAI,KAAK,YAChB,WAAW;gBAGb,IAAI,MAAM,WAAW,CAAC,EAAE,SAAS,GAAG,CAAC,CAAC,EAAE,gBAAgB,CAAC,GAAG,KAAK,GAAG;gBACpE,IAAI,UAAU,WAAW;oBAAC,GAAG,QAAQ;gBAAA,IAAI;gBACzC,IAAI,IAAI,oBAAoB,MAAO,CAAA,YAAY,iBAAgB;gBAC/D,IAAI,gBAAgB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;gBACzC,IAAI,SAAS;gBACb,IAAI,gBAAgB;gBACpB,IAAI,eAAe;oBACjB,SAAS,cAAc,IAAI,CAAC,MAAM;oBAClC,gBAAgB,oBAAoB,WAAW,IAAI,cAAc,aAAa,IAAK,cAAc,OAAO,KAAK;gBAC/G;gBAEA,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG,GAAG,WAAW;gBACrC,IAAI,aAAa,IAAI,CAAA,GAAA,iBAAS,EAAE,KAAK,IAAI,EAAE,KAAK;gBAChD,WAAW,aAAa,GAAG;gBAC3B,WAAW,aAAa,GAAG;gBAC3B,WAAW,OAAO,GAAG;gBACrB,eAAe,GAAG,CAAC,KAAK;gBACxB,eAAe,IAAI,CAAC;gBAEpB,YAAY,KAAK,GAAG,CAAC,WAAW,KAAK,MAAM;YAC7C;YAEA,KAAK,IAAI,cAAc,eACrB,WAAW,IAAI,CAAC,MAAM,GAAG;YAG3B,KAAK,YAAY,SAAS,MAAM;YAEhC,uDAAuD;YACvD,IAAI,YAAY,QAAQ,OAAO,KAAK,IAAI,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,EACzE;QAEJ;QAEA,IAAI,CAAC,WAAW,GAAG;QACnB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK,EAAE;IAClE;IAEA,cAAc,GAAQ,EAAc;QAClC,OAAO,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;IAC9B;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW;IACzB;IAEA,sBAAsB,IAAU,EAAgB;QAC9C,IAAI,cAA4B,EAAE;QAClC,KAAK,IAAI,cAAc,IAAI,CAAC,WAAW,CAAC,MAAM,GAC5C,IAAI,WAAW,IAAI,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,WAAW,GAAG,GACpF,YAAY,IAAI,CAAC;QAGrB,OAAO;IACT;IAEA,eAAe,GAAQ,EAAE,IAAU,EAAE;QACnC,IAAI,aAAa,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;QACtC,IAAI,CAAC,QAAQ,CAAC,YACZ,OAAO;QAGT,IAAI,KAAK,MAAM,KAAK,WAAW,IAAI,CAAC,MAAM,EAAE;YAC1C,IAAI,gBAAgB,WAAW,IAAI;YACnC,cAAc,IAAI,CAAC,MAAM,GAAG,KAAK,MAAM;YACvC,cAAc,aAAa,GAAG;YAC9B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,KAAK;YAC1B,OAAO;QACT;QAEA,OAAO;IACT;;;aAjIU,cAAoB,IAAI,CAAA,GAAA,WAAG;aAC3B,cAAoC,IAAI;;AAiIpD;AAEA,MAAM,8CAA0C,CAAA,GAAA,aAAK;IAInD,OAAO,mBAA2D,EAAQ;QACxE,IAAI,eACF,cAAc,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK,mBAC5B,cAAc,IAAI,CAAA,GAAA,WAAG,EAAE,UAAU,qBACjC,WAAW,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI,iBACxB,aAAa,UACd,GAAG,oBAAoB,aAAa,IAAI,CAAC;QAC1C,IAAI,eAAe,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK;QAErD,oDAAoD;QACpD,4EAA4E;QAC5E,IAAI,eAAe,KAAK,GAAG,CAAC,YAAY,KAAK,EAAE;QAC/C,IAAI,gBAAgB,OAAO,QAAQ,CAAC,YAAY,MAAM,IAClD,YAAY,MAAM,GAClB,KAAK,KAAK,CAAC,AAAC,YAAY,MAAM,GAAG,YAAY,KAAK,GAAI;QAE1D,uEAAuE;QACvE,IAAI,UAAU,KAAK,KAAK,CAAC,eAAgB,CAAA,YAAY,KAAK,GAAG,SAAS,KAAK,AAAD;QAC1E,IAAI,aAAa,KAAK,GAAG,CAAC,GAAG,KAAK,GAAG,CAAC,YAAY;QAElD,8DAA8D;QAC9D,IAAI,QAAQ,eAAgB,SAAS,KAAK,GAAG,KAAK,GAAG,CAAC,GAAG;QAEzD,sDAAsD;QACtD,IAAI,YAAY,KAAK,KAAK,CAAC,QAAQ;QACnC,YAAY,KAAK,GAAG,CAAC,YAAY,KAAK,EAAE,KAAK,GAAG,CAAC,cAAc;QAE/D,mEAAmE;QACnE,IAAI,IAAK,AAAC,CAAA,YAAY,YAAY,KAAK,AAAD,IAAK,KAAK,GAAG,CAAC,GAAG,eAAe,YAAY,KAAK;QACvF,IAAI,aAAa,YAAY,MAAM,GAAI,KAAK,KAAK,CAAC,AAAC,CAAA,gBAAgB,YAAY,MAAM,AAAD,IAAK;QACzF,aAAa,KAAK,GAAG,CAAC,YAAY,MAAM,EAAE,KAAK,GAAG,CAAC,eAAe;QAElE,oDAAoD;QACpD,IAAI,oBAAoB,KAAK,KAAK,CAAC,AAAC,CAAA,eAAe,aAAa,SAAQ,IAAM,CAAA,aAAa,CAAA;QAE3F,mCAAmC;QACnC,IAAI,gBAAgB,MAAM,YAAY,IAAI,CAAC,SAAS,MAAM;QAC1D,IAAI,iBAAiB,IAAI;QACzB,IAAI,UAAU,CAAC,KAAU;YACvB,IAAI,gBAAgB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;YACzC,IAAI,SAAS;YACb,IAAI,gBAAgB;YACpB,IAAI,eAAe;gBACjB,SAAS,cAAc,IAAI,CAAC,MAAM;gBAClC,gBAAgB,oBAAoB,WAAW,IAAI,cAAc,aAAa,IAAI,cAAc,OAAO,KAAK;YAC9G;YAEA,0EAA0E;YAC1E,IAAI,SAAS,cAAc,MAAM,CAAC,CAAC,UAAU,GAAG,IAAM,IAAI,aAAa,CAAC,SAAS,GAAG,IAAI,UAAU;YAClG,IAAI,IAAI,oBAAoB,SAAU,CAAA,YAAY,iBAAgB;YAClE,IAAI,IAAI,aAAa,CAAC,OAAO;YAE7B,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG,GAAG,WAAW;YACrC,IAAI,aAAa,IAAI,CAAA,GAAA,iBAAS,EAAE,KAAK,IAAI,EAAE,KAAK;YAChD,WAAW,aAAa,GAAG;YAC3B,WAAW,aAAa,GAAG;YAC3B,WAAW,OAAO,GAAG;YACrB,eAAe,GAAG,CAAC,KAAK;YAExB,aAAa,CAAC,OAAO,IAAI,WAAW,IAAI,CAAC,MAAM,GAAG,SAAS,MAAM;QACnE;QAEA,IAAI,gBAAgB;QACpB,KAAK,IAAI,QAAQ,IAAI,CAAC,WAAW,CAAC,UAAU,CAC1C,IAAI,KAAK,IAAI,KAAK,YAAY;YAC5B,oFAAoF;YACpF,IAAI,kBAAkB;mBAAI;aAAc;YACxC,MACE,CAAC,cAAc,KAAK,CAAC,CAAC,GAAG,IAAM,MAAM,eAAe,CAAC,EAAE,KACvD,KAAK,GAAG,IAAI,iBAAiB,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,CAChE;gBACA,IAAI,MAAM,CAAC,EAAE,KAAK,GAAG,CAAC,CAAC,EAAE,gBAAgB,CAAC;gBAC1C,IAAI,UAAU,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,MAAM,WAAW;oBAAC,GAAG,IAAI;gBAAA;gBAC5D,QAAQ,KAAK;YACf;YACA;QACF,OACE,QAAQ,KAAK,GAAG,EAAE;QAItB,wDAAwD;QACxD,IAAI,YAAY,KAAK,GAAG,IAAI;QAC5B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,KAAK,EAAE;QAChE,IAAI,CAAC,WAAW,GAAG;IACrB;IAEA,cAAc,GAAQ,EAAc;QAClC,OAAO,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;IAC9B;IAEA,iBAAuB;QACrB,OAAO,IAAI,CAAC,WAAW;IACzB;IAEA,sBAAsB,IAAU,EAAgB;QAC9C,IAAI,cAA4B,EAAE;QAClC,KAAK,IAAI,cAAc,IAAI,CAAC,WAAW,CAAC,MAAM,GAC5C,IAAI,WAAW,IAAI,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,WAAW,GAAG,GACpF,YAAY,IAAI,CAAC;QAGrB,OAAO;IACT;IAEA,eAAe,GAAQ,EAAE,IAAU,EAAE;QACnC,IAAI,aAAa,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC;QACtC,IAAI,CAAC,QAAQ,CAAC,YACZ,OAAO;QAGT,IAAI,KAAK,MAAM,KAAK,WAAW,IAAI,CAAC,MAAM,EAAE;YAC1C,IAAI,gBAAgB,WAAW,IAAI;YACnC,cAAc,IAAI,CAAC,MAAM,GAAG,KAAK,MAAM;YACvC,cAAc,aAAa,GAAG;YAC9B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,KAAK;YAC1B,OAAO;QACT;QAEA,OAAO;IACT;IAEA,kDAAkD;IAClD,cAAc,GAAQ,EAAc;QAClC,IAAI,aAAa,IAAI,CAAC,aAAa,CAAC;QACpC,IAAI,CAAC,YACH,OAAO;QAGT,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,WAAW,IAAI,CAAC,IAAI,EAAE,WAAW,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,GAAG,WAAW,IAAI,CAAC,IAAI,EAAE,WAAW,IAAI,CAAC,MAAM;QAC7I,IAAI,cAAc,IAAI,CAAC,qBAAqB,CAAC;QAC7C,IAAI,UAAsB;QAC1B,IAAI,eAAe;QACnB,KAAK,IAAI,aAAa,YAAa;YACjC,IAAI,UAAU,GAAG,KAAK,KACpB;YAGF,qFAAqF;YACrF,IAAI,SAAS,UAAU,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC;YACtC,IAAI,WAAW,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,IAAI,EAAE,KAAK,IAAI,IAAI,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC;YAC3F,IAAI,WAAW,SAAS;YACxB,IAAI,WAAW,cAAc;gBAC3B,eAAe;gBACf,UAAU,UAAU,GAAG;YACzB;QACF;QAEA,OAAO;IACT;IAEA,aAAa,GAAQ,EAAc;QACjC,IAAI,aAAa,IAAI,CAAC,aAAa,CAAC;QACpC,IAAI,CAAC,YACH,OAAO;QAGT,IAAI,OAAO,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG,WAAW,IAAI,CAAC,CAAC,EAAE,WAAW,IAAI,CAAC,CAAC,EAAE,WAAW,IAAI,CAAC,MAAM;QACnF,IAAI,cAAc,IAAI,CAAC,qBAAqB,CAAC;QAC7C,IAAI,UAAsB;QAC1B,IAAI,eAAe;QACnB,KAAK,IAAI,aAAa,YAAa;YACjC,IAAI,UAAU,GAAG,KAAK,KACpB;YAGF,qFAAqF;YACrF,IAAI,SAAS,KAAK,IAAI,GAAG,UAAU,IAAI,CAAC,IAAI;YAC5C,IAAI,WAAW,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,IAAI,EAAE,KAAK,IAAI,IAAI,KAAK,GAAG,CAAC,UAAU,IAAI,CAAC,CAAC,EAAE,KAAK,CAAC;YAC3F,IAAI,WAAW,SAAS;YACxB,IAAI,WAAW,cAAc;gBAC3B,eAAe;gBACf,UAAU,UAAU,GAAG;YACzB;QACF;QAEA,OAAO;IACT;IAEA,2EAA2E;IAC3E,mGAAmG;IACnG,YAAY,IAAS,EAAE,EAAO,EAAS;QACrC,IAAI,iBAAiB,IAAI,CAAC,aAAa,CAAC;QACxC,IAAI,eAAe,IAAI,CAAC,aAAa,CAAC;QACtC,IAAI,CAAC,kBAAkB,CAAC,cACtB,OAAO,EAAE;QAGX,8DAA8D;QAC9D,4DAA4D;QAC5D,IAAI,OAAO,eAAe,IAAI,CAAC,KAAK,CAAC,aAAa,IAAI;QACtD,IAAI,OAAc,EAAE;QACpB,KAAK,IAAI,cAAc,IAAI,CAAC,WAAW,CAAC,MAAM,GAC5C,IAAI,KAAK,YAAY,CAAC,WAAW,IAAI,EAAE,IAAI,GAAG,WAAW,IAAI,CAAC,IAAI,GAAG,GACnE,KAAK,IAAI,CAAC,WAAW,GAAG;QAG5B,OAAO;IACT;;;aAzMU,cAAoB,IAAI,CAAA,GAAA,WAAG;aAC3B,cAAoC,IAAI;;AAyMpD;AAEA,MAAM,sCAAgB;IACpB,IAAI;QACF,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG;YACtB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG;YACtB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,GAAG;QACD,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,GAAG;YACtB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,GAAG;QACD,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,GAAG;QACD,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;IACA,IAAI;QACF,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,SAAS;YACP,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;QACA,UAAU;YACR,UAAU,IAAI,CAAA,GAAA,WAAG,EAAE,IAAI;YACvB,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;YAC3B,aAAa,IAAI,CAAA,GAAA,WAAG,EAAE,KAAK;QAC7B;IACF;AACF;AAEA,MAAM,8BAAQ;IAAC;IAAM;IAAK;IAAK;IAAK;CAAK;AAEzC,MAAM;;;;;;;;;;;;;;;;;;;AAqBN,SAAS,+BAA2B,KAAuB,EAAE,GAA2B;IACtF,IAAI,YAAC,QAAQ,EAAE,QAAQ,aAAa,MAAM,EAAE,MAAM,WAAW,GAAG,WAAE,UAAU,oBAAW,UAAU,2BAAW,iBAAiB,8BAAY,mBAAmB,kBAAI,YAAY,UAAE,MAAM,EAAE,GAAG,YAAW,GAAG;IACvM,IAAI,SAAS,CAAA,GAAA,gBAAQ,EAAE;IACvB,IAAI,SAAS,CAAA,GAAA,cAAM,EAAE;QACnB,OAAO,eAAe,cAAc,IAAI,0CAAoB,IAAI;IAClE,GAAG;QAAC;KAAW;IAEf,kGAAkG;IAClG,IAAI,CAAC,cAAc,gBAAgB,GAAG,CAAA,GAAA,eAAO,EAAE,4BAAM,MAAM,GAAG;IAC9D,IAAI,aAAa,CAAA,GAAA,qBAAa,EAAE;QAC9B,IAAI,IAAI,OAAO,OAAO,EAAE,eAAe;QACvC,IAAI,IAAI,4BAAM,MAAM,GAAG;QACvB,MAAO,IAAI,EAAG;YACZ,IAAI,OAAO,mCAAa,CAAC,2BAAK,CAAC,EAAE,CAAC,CAAC,QAAQ;YAC3C,IAAI,KAAK,KAAK,WAAW,CAAC,KAAK,GAAG,IAAI,KAAK,QAAQ,CAAC,KAAK,GAAG,GAC1D;YAEF;QACF;QACA,gBAAgB;IAClB;IAEA,CAAA,GAAA,wBAAgB,EAAE;QAChB,KAAK;QACL,KAAK;QACL,UAAU;IACZ;IAEA,CAAA,GAAA,sBAAc,EAAE;QACd;IACF,GAAG;QAAC;KAAW;IAEf,uGAAuG;IACvG,IAAI,OAAO,2BAAK,CAAC,KAAK,GAAG,CAAC,cAAc,4BAAM,OAAO,CAAC,WAAW;IACjE,IAAI,UAAU,mCAAa,CAAC,KAAK,CAAC,QAAQ;IAE1C,CAAA,GAAA,kBAAU,EAAE;QACV,WAAW,MAAM,YAAY,KAAK,UAAU,MAAM,YAAY,KAAK;QACnE,OAAO,MAAM,KAAK;QAClB,YAAY,MAAM,UAAU;IAC9B,GAAG;IAEH,IAAI,MAAM,CAAA,GAAA,cAAM,EAAE,IAAO,CAAA;kBAAC;qBAAM;QAAO,CAAA,GAAI;QAAC;QAAM;KAAQ;IAE1D,qBACE,gBAAC,CAAA,GAAA,2BAAmB;QAAE,QAAQ;QAAQ,eAAe;kBACnD,cAAA,gBAAC,CAAA,GAAA,yCAAc,EAAE,QAAQ;YAAC,OAAO,CAAA,GAAA,mBAAW;sBAC1C,cAAA,gBAAC,CAAA,GAAA,wCAAU,EAAE,QAAQ;gBAAC,OAAO;0BAC3B,cAAA,gBAAC,CAAA,GAAA,yCAAe;8BACd,cAAA,gBAAC,CAAA,GAAA,eAAW;wBACV,KAAK;wBACJ,GAAG,UAAU;wBACd,QAAO;wBACP,mBAAmB,mBAAmB,cAAc,YAAY;wBAChE,OAAO;4BACL,GAAG,YAAY;4BACf,eAAe,QAAQ,QAAQ,CAAC,MAAM;wBACxC;wBACA,WAAW,CAAA,cAAe,mBAAmB,qCAAe;gCAAC,GAAG,WAAW;gCAAE,WAAW,MAAM,YAAY,KAAK;4BAAS,GAAG;kCAC1H;;;;;;AAOf;AAEA,MAAM,4CAA0B,AAAd,WAAW,GAAI,CAAA,GAAA,iBAAS,EAAqB","sources":["packages/@react-spectrum/s2/src/CardView.tsx"],"sourcesContent":["/*\n * Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {\n GridList as AriaGridList,\n GridLayoutOptions,\n GridListItem,\n GridListProps,\n UNSTABLE_Virtualizer\n} from 'react-aria-components';\nimport {CardContext, CardViewContext} from './Card';\nimport {DOMRef, forwardRefType, Key, LayoutDelegate, LoadingState, Node} from '@react-types/shared';\nimport {focusRing, getAllowedOverrides, StylesPropWithHeight, UnsafeStyles} from './style-utils' with {type: 'macro'};\nimport {forwardRef, useMemo, useState} from 'react';\nimport {ImageCoordinator} from './ImageCoordinator';\nimport {InvalidationContext, Layout, LayoutInfo, Rect, Size} from '@react-stately/virtualizer';\nimport {style} from '../style/spectrum-theme' with {type: 'macro'};\nimport {useDOMRef} from '@react-spectrum/utils';\nimport {useEffectEvent, useLayoutEffect, useLoadMore, useResizeObserver} from '@react-aria/utils';\n\nexport interface CardViewProps<T> extends Omit<GridListProps<T>, 'layout' | 'keyboardNavigationBehavior' | 'selectionBehavior' | 'className' | 'style'>, UnsafeStyles {\n /**\n * The layout of the cards.\n * @default 'grid'\n */\n layout?: 'grid' | 'waterfall',\n /**\n * The size of the cards.\n * @default 'M'\n */\n size?: 'XS' | 'S' | 'M' | 'L' | 'XL',\n /**\n * The amount of space between the cards.\n * @default 'regular'\n */\n density?: 'compact' | 'regular' | 'spacious',\n /**\n * The visual style of the cards.\n * @default 'primary'\n */\n variant?: 'primary' | 'secondary' | 'tertiary' | 'quiet',\n /**\n * How selection should be displayed.\n * @default 'checkbox'\n */\n selectionStyle?: 'checkbox' | 'highlight',\n /** The loading state of the CardView. */\n loadingState?: LoadingState,\n /** Handler that is called when more items should be loaded, e.g. while scrolling near the bottom. */\n onLoadMore?: () => void,\n /** Spectrum-defined styles, returned by the `style()` macro. */\n styles?: StylesPropWithHeight\n}\n\nclass FlexibleGridLayout<T extends object> extends Layout<Node<T>, GridLayoutOptions> {\n protected contentSize: Size = new Size();\n protected layoutInfos: Map<Key, LayoutInfo> = new Map();\n\n update(invalidationContext: InvalidationContext<GridLayoutOptions>): void {\n let {\n minItemSize = new Size(200, 200),\n maxItemSize = new Size(Infinity, Infinity),\n minSpace = new Size(18, 18),\n maxColumns = Infinity\n } = invalidationContext.layoutOptions || {};\n let visibleWidth = this.virtualizer.visibleRect.width;\n\n // The max item width is always the entire viewport.\n // If the max item height is infinity, scale in proportion to the max width.\n let maxItemWidth = Math.min(maxItemSize.width, visibleWidth);\n let maxItemHeight = Number.isFinite(maxItemSize.height) \n ? maxItemSize.height\n : Math.floor((minItemSize.height / minItemSize.width) * maxItemWidth);\n\n // Compute the number of rows and columns needed to display the content\n let columns = Math.floor(visibleWidth / (minItemSize.width + minSpace.width));\n let numColumns = Math.max(1, Math.min(maxColumns, columns));\n\n // Compute the available width (minus the space between items)\n let width = visibleWidth - (minSpace.width * Math.max(0, numColumns));\n\n // Compute the item width based on the space available\n let itemWidth = Math.floor(width / numColumns);\n itemWidth = Math.max(minItemSize.width, Math.min(maxItemWidth, itemWidth));\n\n // Compute the item height, which is proportional to the item width\n let t = ((itemWidth - minItemSize.width) / Math.max(1, maxItemWidth - minItemSize.width));\n let itemHeight = minItemSize.height + Math.floor((maxItemHeight - minItemSize.height) * t);\n itemHeight = Math.max(minItemSize.height, Math.min(maxItemHeight, itemHeight)); \n\n // Compute the horizontal spacing and content height\n let horizontalSpacing = Math.floor((visibleWidth - numColumns * itemWidth) / (numColumns + 1));\n\n let rows = Math.ceil(this.virtualizer.collection.size / numColumns);\n let iterator = this.virtualizer.collection[Symbol.iterator]();\n let y = rows > 0 ? minSpace.height : 0;\n let newLayoutInfos = new Map();\n let skeleton: Node<T> | null = null;\n let skeletonCount = 0;\n for (let row = 0; row < rows; row++) {\n let maxHeight = 0;\n let rowLayoutInfos: LayoutInfo[] = [];\n for (let col = 0; col < numColumns; col++) {\n // Repeat skeleton until the end of the current row.\n let node = skeleton || iterator.next().value;\n if (!node) {\n break;\n }\n\n if (node.type === 'skeleton') {\n skeleton = node;\n }\n\n let key = skeleton ? `${skeleton.key}-${skeletonCount++}` : node.key;\n let content = skeleton ? {...skeleton} : node;\n let x = horizontalSpacing + col * (itemWidth + horizontalSpacing);\n let oldLayoutInfo = this.layoutInfos.get(key);\n let height = itemHeight;\n let estimatedSize = true;\n if (oldLayoutInfo) {\n height = oldLayoutInfo.rect.height;\n estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize || (oldLayoutInfo.content !== content);\n }\n\n let rect = new Rect(x, y, itemWidth, height);\n let layoutInfo = new LayoutInfo(node.type, key, rect);\n layoutInfo.estimatedSize = estimatedSize;\n layoutInfo.allowOverflow = true;\n layoutInfo.content = content;\n newLayoutInfos.set(key, layoutInfo);\n rowLayoutInfos.push(layoutInfo);\n\n maxHeight = Math.max(maxHeight, rect.height);\n }\n\n for (let layoutInfo of rowLayoutInfos) {\n layoutInfo.rect.height = maxHeight;\n }\n\n y += maxHeight + minSpace.height;\n\n // Keep adding skeleton rows until we fill the viewport\n if (skeleton && row === rows - 1 && y < this.virtualizer.visibleRect.height) {\n rows++;\n }\n }\n\n this.layoutInfos = newLayoutInfos;\n this.contentSize = new Size(this.virtualizer.visibleRect.width, y);\n }\n\n getLayoutInfo(key: Key): LayoutInfo {\n return this.layoutInfos.get(key)!;\n }\n\n getContentSize(): Size {\n return this.contentSize;\n }\n\n getVisibleLayoutInfos(rect: Rect): LayoutInfo[] {\n let layoutInfos: LayoutInfo[] = [];\n for (let layoutInfo of this.layoutInfos.values()) {\n if (layoutInfo.rect.intersects(rect) || this.virtualizer.isPersistedKey(layoutInfo.key)) {\n layoutInfos.push(layoutInfo);\n }\n }\n return layoutInfos;\n }\n\n updateItemSize(key: Key, size: Size) {\n let layoutInfo = this.layoutInfos.get(key);\n if (!size || !layoutInfo) {\n return false;\n }\n\n if (size.height !== layoutInfo.rect.height) {\n let newLayoutInfo = layoutInfo.copy();\n newLayoutInfo.rect.height = size.height;\n newLayoutInfo.estimatedSize = false;\n this.layoutInfos.set(key, newLayoutInfo);\n return true;\n }\n\n return false;\n }\n}\n\nclass WaterfallLayout<T extends object> extends Layout<Node<T>, GridLayoutOptions> implements LayoutDelegate {\n protected contentSize: Size = new Size();\n protected layoutInfos: Map<Key, LayoutInfo> = new Map();\n\n update(invalidationContext: InvalidationContext<GridLayoutOptions>): void {\n let {\n minItemSize = new Size(200, 200),\n maxItemSize = new Size(Infinity, Infinity),\n minSpace = new Size(18, 18),\n maxColumns = Infinity\n } = invalidationContext.layoutOptions || {};\n let visibleWidth = this.virtualizer.visibleRect.width;\n\n // The max item width is always the entire viewport.\n // If the max item height is infinity, scale in proportion to the max width.\n let maxItemWidth = Math.min(maxItemSize.width, visibleWidth);\n let maxItemHeight = Number.isFinite(maxItemSize.height) \n ? maxItemSize.height\n : Math.floor((minItemSize.height / minItemSize.width) * maxItemWidth);\n\n // Compute the number of rows and columns needed to display the content\n let columns = Math.floor(visibleWidth / (minItemSize.width + minSpace.width));\n let numColumns = Math.max(1, Math.min(maxColumns, columns));\n\n // Compute the available width (minus the space between items)\n let width = visibleWidth - (minSpace.width * Math.max(0, numColumns));\n\n // Compute the item width based on the space available\n let itemWidth = Math.floor(width / numColumns);\n itemWidth = Math.max(minItemSize.width, Math.min(maxItemWidth, itemWidth));\n\n // Compute the item height, which is proportional to the item width\n let t = ((itemWidth - minItemSize.width) / Math.max(1, maxItemWidth - minItemSize.width));\n let itemHeight = minItemSize.height + Math.floor((maxItemHeight - minItemSize.height) * t);\n itemHeight = Math.max(minItemSize.height, Math.min(maxItemHeight, itemHeight)); \n\n // Compute the horizontal spacing and content height\n let horizontalSpacing = Math.floor((visibleWidth - numColumns * itemWidth) / (numColumns + 1));\n\n // Setup an array of column heights\n let columnHeights = Array(numColumns).fill(minSpace.height);\n let newLayoutInfos = new Map();\n let addNode = (key: Key, node: Node<T>) => {\n let oldLayoutInfo = this.layoutInfos.get(key);\n let height = itemHeight;\n let estimatedSize = true;\n if (oldLayoutInfo) {\n height = oldLayoutInfo.rect.height;\n estimatedSize = invalidationContext.sizeChanged || oldLayoutInfo.estimatedSize || oldLayoutInfo.content !== node;\n }\n\n // Figure out which column to place the item in, and compute its position.\n let column = columnHeights.reduce((minIndex, h, i) => h < columnHeights[minIndex] ? i : minIndex, 0);\n let x = horizontalSpacing + column * (itemWidth + horizontalSpacing);\n let y = columnHeights[column];\n\n let rect = new Rect(x, y, itemWidth, height);\n let layoutInfo = new LayoutInfo(node.type, key, rect);\n layoutInfo.estimatedSize = estimatedSize;\n layoutInfo.allowOverflow = true;\n layoutInfo.content = node;\n newLayoutInfos.set(key, layoutInfo);\n\n columnHeights[column] += layoutInfo.rect.height + minSpace.height;\n };\n\n let skeletonCount = 0;\n for (let node of this.virtualizer.collection) {\n if (node.type === 'skeleton') {\n // Add skeleton cards until every column has at least one, and we fill the viewport.\n let startingHeights = [...columnHeights];\n while (\n !columnHeights.every((h, i) => h !== startingHeights[i]) ||\n Math.min(...columnHeights) < this.virtualizer.visibleRect.height\n ) {\n let key = `${node.key}-${skeletonCount++}`;\n let content = this.layoutInfos.get(key)?.content || {...node};\n addNode(key, content);\n }\n break;\n } else {\n addNode(node.key, node);\n }\n }\n\n // Reset all columns to the maximum for the next section\n let maxHeight = Math.max(...columnHeights);\n this.contentSize = new Size(this.virtualizer.visibleRect.width, maxHeight);\n this.layoutInfos = newLayoutInfos;\n }\n\n getLayoutInfo(key: Key): LayoutInfo {\n return this.layoutInfos.get(key)!;\n }\n\n getContentSize(): Size {\n return this.contentSize;\n }\n\n getVisibleLayoutInfos(rect: Rect): LayoutInfo[] {\n let layoutInfos: LayoutInfo[] = [];\n for (let layoutInfo of this.layoutInfos.values()) {\n if (layoutInfo.rect.intersects(rect) || this.virtualizer.isPersistedKey(layoutInfo.key)) {\n layoutInfos.push(layoutInfo);\n }\n }\n return layoutInfos;\n }\n\n updateItemSize(key: Key, size: Size) {\n let layoutInfo = this.layoutInfos.get(key);\n if (!size || !layoutInfo) {\n return false;\n }\n\n if (size.height !== layoutInfo.rect.height) {\n let newLayoutInfo = layoutInfo.copy();\n newLayoutInfo.rect.height = size.height;\n newLayoutInfo.estimatedSize = false;\n this.layoutInfos.set(key, newLayoutInfo);\n return true;\n }\n\n return false;\n }\n\n // Override keyboard navigation to work spacially.\n getKeyRightOf(key: Key): Key | null {\n let layoutInfo = this.getLayoutInfo(key);\n if (!layoutInfo) {\n return null;\n }\n\n let rect = new Rect(layoutInfo.rect.maxX, layoutInfo.rect.y, this.virtualizer.visibleRect.maxX - layoutInfo.rect.maxX, layoutInfo.rect.height);\n let layoutInfos = this.getVisibleLayoutInfos(rect);\n let bestKey: Key | null = null;\n let bestDistance = Infinity;\n for (let candidate of layoutInfos) {\n if (candidate.key === key) {\n continue;\n }\n\n // Find the closest item in the x direction with the most overlap in the y direction.\n let deltaX = candidate.rect.x - rect.x;\n let overlapY = Math.min(candidate.rect.maxY, rect.maxY) - Math.max(candidate.rect.y, rect.y);\n let distance = deltaX - overlapY;\n if (distance < bestDistance) {\n bestDistance = distance;\n bestKey = candidate.key;\n }\n }\n\n return bestKey;\n }\n\n getKeyLeftOf(key: Key): Key | null {\n let layoutInfo = this.getLayoutInfo(key);\n if (!layoutInfo) {\n return null;\n }\n\n let rect = new Rect(0, layoutInfo.rect.y, layoutInfo.rect.x, layoutInfo.rect.height);\n let layoutInfos = this.getVisibleLayoutInfos(rect);\n let bestKey: Key | null = null;\n let bestDistance = Infinity;\n for (let candidate of layoutInfos) {\n if (candidate.key === key) {\n continue;\n }\n\n // Find the closest item in the x direction with the most overlap in the y direction.\n let deltaX = rect.maxX - candidate.rect.maxX;\n let overlapY = Math.min(candidate.rect.maxY, rect.maxY) - Math.max(candidate.rect.y, rect.y);\n let distance = deltaX - overlapY;\n if (distance < bestDistance) {\n bestDistance = distance;\n bestKey = candidate.key;\n }\n }\n\n return bestKey;\n }\n\n // This overrides the default behavior of shift selection to work spacially\n // rather than following the order of the items in the collection (which may appear unpredictable).\n getKeyRange(from: Key, to: Key): Key[] {\n let fromLayoutInfo = this.getLayoutInfo(from);\n let toLayoutInfo = this.getLayoutInfo(to);\n if (!fromLayoutInfo || !toLayoutInfo) {\n return [];\n }\n\n // Find items where half of the area intersects the rectangle \n // formed from the first item to the last item in the range.\n let rect = fromLayoutInfo.rect.union(toLayoutInfo.rect);\n let keys: Key[] = [];\n for (let layoutInfo of this.layoutInfos.values()) {\n if (rect.intersection(layoutInfo.rect).area > layoutInfo.rect.area / 2) {\n keys.push(layoutInfo.key);\n }\n }\n return keys;\n }\n}\n\nconst layoutOptions = {\n XS: {\n compact: {\n minSpace: new Size(6, 6),\n minItemSize: new Size(100, 100),\n maxItemSize: new Size(140, 140)\n },\n regular: {\n minSpace: new Size(8, 8),\n minItemSize: new Size(100, 100),\n maxItemSize: new Size(140, 140)\n },\n spacious: {\n minSpace: new Size(12, 12),\n minItemSize: new Size(100, 100),\n maxItemSize: new Size(140, 140)\n }\n },\n S: {\n compact: {\n minSpace: new Size(8, 8),\n minItemSize: new Size(150, 150),\n maxItemSize: new Size(210, 210)\n },\n regular: {\n minSpace: new Size(12, 12),\n minItemSize: new Size(150, 150),\n maxItemSize: new Size(210, 210)\n },\n spacious: {\n minSpace: new Size(16, 16),\n minItemSize: new Size(150, 150),\n maxItemSize: new Size(210, 210)\n }\n },\n M: {\n compact: {\n minSpace: new Size(12, 12),\n minItemSize: new Size(200, 200),\n maxItemSize: new Size(280, 280)\n },\n regular: {\n minSpace: new Size(16, 16),\n minItemSize: new Size(200, 200),\n maxItemSize: new Size(280, 280)\n },\n spacious: {\n minSpace: new Size(20, 20),\n minItemSize: new Size(200, 200),\n maxItemSize: new Size(280, 280)\n }\n },\n L: {\n compact: {\n minSpace: new Size(16, 16),\n minItemSize: new Size(270, 270),\n maxItemSize: new Size(370, 370)\n },\n regular: {\n minSpace: new Size(20, 20),\n minItemSize: new Size(270, 270),\n maxItemSize: new Size(370, 370)\n },\n spacious: {\n minSpace: new Size(24, 24),\n minItemSize: new Size(270, 270),\n maxItemSize: new Size(370, 370)\n }\n },\n XL: {\n compact: {\n minSpace: new Size(20, 20),\n minItemSize: new Size(340, 340),\n maxItemSize: new Size(460, 460)\n },\n regular: {\n minSpace: new Size(24, 24),\n minItemSize: new Size(340, 340),\n maxItemSize: new Size(460, 460)\n },\n spacious: {\n minSpace: new Size(28, 28),\n minItemSize: new Size(340, 340),\n maxItemSize: new Size(460, 460)\n }\n }\n};\n\nconst SIZES = ['XS', 'S', 'M', 'L', 'XL'] as const;\n\nconst cardViewStyles = style({\n overflowY: {\n default: 'auto',\n isLoading: 'hidden'\n },\n display: {\n isEmpty: 'flex'\n },\n flexDirection: 'column',\n alignItems: 'center',\n justifyContent: 'center',\n ...focusRing(),\n outlineStyle: {\n default: 'none',\n isEmpty: {\n isFocusVisible: 'solid'\n }\n },\n outlineOffset: -2\n}, getAllowedOverrides({height: true}));\n\nfunction CardView<T extends object>(props: CardViewProps<T>, ref: DOMRef<HTMLDivElement>) {\n let {children, layout: layoutName = 'grid', size: sizeProp = 'M', density = 'regular', variant = 'primary', selectionStyle = 'checkbox', UNSAFE_className = '', UNSAFE_style, styles, ...otherProps} = props;\n let domRef = useDOMRef(ref);\n let layout = useMemo(() => {\n return layoutName === 'waterfall' ? new WaterfallLayout() : new FlexibleGridLayout();\n }, [layoutName]);\n \n // This calculates the maximum t-shirt size where at least two columns fit in the available width.\n let [maxSizeIndex, setMaxSizeIndex] = useState(SIZES.length - 1);\n let updateSize = useEffectEvent(() => {\n let w = domRef.current?.clientWidth ?? 0;\n let i = SIZES.length - 1;\n while (i > 0) {\n let opts = layoutOptions[SIZES[i]][density];\n if (w >= opts.minItemSize.width * 2 + opts.minSpace.width * 3) {\n break;\n }\n i--;\n }\n setMaxSizeIndex(i);\n });\n\n useResizeObserver({\n ref: domRef,\n box: 'border-box',\n onResize: updateSize\n });\n\n useLayoutEffect(() => {\n updateSize();\n }, [updateSize]);\n\n // The actual rendered t-shirt size is the minimum between the size prop and the maximum possible size.\n let size = SIZES[Math.min(maxSizeIndex, SIZES.indexOf(sizeProp))];\n let options = layoutOptions[size][density];\n\n useLoadMore({\n isLoading: props.loadingState !== 'idle' && props.loadingState !== 'error',\n items: props.items, // TODO: ideally this would be the collection. items won't exist for static collections, or those using <Collection>\n onLoadMore: props.onLoadMore\n }, domRef);\n\n let ctx = useMemo(() => ({size, variant}), [size, variant]);\n \n return (\n <UNSTABLE_Virtualizer layout={layout} layoutOptions={options}>\n <CardViewContext.Provider value={GridListItem}>\n <CardContext.Provider value={ctx}>\n <ImageCoordinator>\n <AriaGridList\n ref={domRef}\n {...otherProps}\n layout=\"grid\"\n selectionBehavior={selectionStyle === 'highlight' ? 'replace' : 'toggle'}\n style={{\n ...UNSAFE_style,\n scrollPadding: options.minSpace.height\n }}\n className={renderProps => UNSAFE_className + cardViewStyles({...renderProps, isLoading: props.loadingState === 'loading'}, styles)}>\n {children}\n </AriaGridList>\n </ImageCoordinator>\n </CardContext.Provider>\n </CardViewContext.Provider>\n </UNSTABLE_Virtualizer>\n );\n}\n\nconst _CardView = /*#__PURE__*/ (forwardRef as forwardRefType)(CardView);\nexport {_CardView as CardView};\n"],"names":[],"version":3,"file":"CardView.mjs.map"}