@react-spectrum/card 3.0.0-nightly.3070 → 3.0.0-nightly.3074

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
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1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\n/// <reference types=\"css-module-types\" />\n\nexport * from './CardView';\nexport * from './GalleryLayout';\nexport * from './GridLayout';\nexport * from './WaterfallLayout';\nexport * from './Card';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@react-spectrum/card",
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- "version": "3.0.0-nightly.3070+3366ae36b",
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+ "version": "3.0.0-nightly.3074+df9eb3253",
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  "description": "Spectrum UI components in React",
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  "license": "Apache-2.0",
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  "main": "dist/main.js",
@@ -32,28 +32,28 @@
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  },
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  "dependencies": {
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  "@babel/runtime": "^7.6.2",
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- "@react-aria/focus": "3.0.0-nightly.1379+3366ae36b",
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- "@react-aria/grid": "3.2.1-nightly.3070+3366ae36b",
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- "@react-aria/i18n": "3.0.0-nightly.1379+3366ae36b",
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- "@react-aria/interactions": "3.0.0-nightly.1379+3366ae36b",
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- "@react-aria/utils": "3.0.0-nightly.1379+3366ae36b",
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- "@react-aria/virtualizer": "3.3.6-nightly.3070+3366ae36b",
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- "@react-spectrum/checkbox": "3.0.0-nightly.1379+3366ae36b",
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- "@react-spectrum/divider": "3.0.0-nightly.1379+3366ae36b",
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- "@react-spectrum/layout": "3.2.2-nightly.3070+3366ae36b",
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- "@react-spectrum/progress": "3.0.0-nightly.1379+3366ae36b",
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- "@react-spectrum/utils": "3.0.0-nightly.1379+3366ae36b",
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- "@react-stately/collections": "3.0.0-nightly.1379+3366ae36b",
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- "@react-stately/grid": "3.1.1-nightly.3070+3366ae36b",
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- "@react-stately/list": "3.4.2-nightly.3070+3366ae36b",
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- "@react-stately/utils": "3.0.0-nightly.1379+3366ae36b",
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- "@react-stately/virtualizer": "3.1.7-nightly.3070+3366ae36b",
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- "@react-types/card": "3.0.0-nightly.3070+3366ae36b",
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- "@react-types/provider": "3.3.3-nightly.3070+3366ae36b",
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- "@react-types/shared": "3.0.0-nightly.1379+3366ae36b"
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+ "@react-aria/focus": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-aria/grid": "3.2.1-nightly.3074+df9eb3253",
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+ "@react-aria/i18n": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-aria/interactions": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-aria/utils": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-aria/virtualizer": "3.3.6-nightly.3074+df9eb3253",
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+ "@react-spectrum/checkbox": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-spectrum/divider": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-spectrum/layout": "3.2.2-nightly.3074+df9eb3253",
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+ "@react-spectrum/progress": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-spectrum/utils": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-stately/collections": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-stately/grid": "3.1.1-nightly.3074+df9eb3253",
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+ "@react-stately/list": "3.4.2-nightly.3074+df9eb3253",
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+ "@react-stately/utils": "3.0.0-nightly.1383+df9eb3253",
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+ "@react-stately/virtualizer": "3.1.7-nightly.3074+df9eb3253",
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+ "@react-types/card": "3.0.0-nightly.3074+df9eb3253",
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+ "@react-types/provider": "3.3.3-nightly.3074+df9eb3253",
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+ "@react-types/shared": "3.0.0-nightly.1383+df9eb3253"
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  },
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  "devDependencies": {
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- "@adobe/spectrum-css-temp": "3.0.0-nightly.1379+3366ae36b"
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+ "@adobe/spectrum-css-temp": "3.0.0-nightly.1383+df9eb3253"
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  },
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  "peerDependencies": {
59
59
  "@react-spectrum/provider": "^3.0.0",
@@ -62,5 +62,5 @@
62
62
  "publishConfig": {
63
63
  "access": "public"
64
64
  },
65
- "gitHead": "3366ae36b3ddefbf67bfd084caaf58bb89ed345b"
65
+ "gitHead": "df9eb3253328c2aee23de4ff3d48c63b4d8222e8"
66
66
  }
@@ -138,105 +138,107 @@ export class GalleryLayout<T> extends BaseLayout<T> {
138
138
  let y = this.margin;
139
139
  let availableWidth = visibleWidth - this.margin * 2;
140
140
 
141
- // Compute aspect ratios for all of the items, and the total width if all items were on in a single row.
142
- let ratios = [];
143
- let totalWidth = 0;
144
- let minRatio = this.minItemSize.width / this.minItemSize.height;
145
- let maxRatio = availableWidth / this.minItemSize.height;
146
-
147
- for (let node of this.collection) {
148
- let ratio = node.props.width / node.props.height;
149
- if (ratio < minRatio) {
150
- ratio = minRatio;
151
- } else if (ratio > maxRatio && ratio !== minRatio) {
152
- ratio = maxRatio;
141
+ // If avaliable width is not greater than 0, skip node layout calculations
142
+ if (availableWidth > 0) {
143
+ // Compute aspect ratios for all of the items, and the total width if all items were on in a single row.
144
+ let ratios = [];
145
+ let totalWidth = 0;
146
+ let minRatio = this.minItemSize.width / this.minItemSize.height;
147
+ let maxRatio = availableWidth / this.minItemSize.height;
148
+
149
+ for (let node of this.collection) {
150
+ let ratio = node.props.width / node.props.height;
151
+ if (ratio < minRatio) {
152
+ ratio = minRatio;
153
+ } else if (ratio > maxRatio && ratio !== minRatio) {
154
+ ratio = maxRatio;
155
+ }
156
+
157
+ let itemWidth = ratio * this.minItemSize.height;
158
+ ratios.push(ratio);
159
+ totalWidth += itemWidth;
153
160
  }
154
161
 
155
- let itemWidth = ratio * this.minItemSize.height;
156
- ratios.push(ratio);
157
- totalWidth += itemWidth;
158
- }
162
+ totalWidth += this.itemSpacing.width * (this.collection.size - 1);
159
163
 
160
- totalWidth += this.itemSpacing.width * (this.collection.size - 1);
164
+ // Determine how many rows we'll need, and partition the items into rows
165
+ // using the aspect ratios as weights.
166
+ let rows = Math.max(1, Math.ceil(totalWidth / availableWidth));
167
+ // if the available width can't hold two items, then every item will get its own row
168
+ // this leads to a faster run through linear partition and more dependable output for small row widths
169
+ if (availableWidth <= (this.minItemSize.width * 2) + (this.itemPadding * 2)) {
170
+ rows = this.collection.size;
171
+ }
161
172
 
162
- // Determine how many rows we'll need, and partition the items into rows
163
- // using the aspect ratios as weights.
164
- let rows = Math.max(1, Math.ceil(totalWidth / availableWidth));
165
- // if the available width can't hold two items, then every item will get its own row
166
- // this leads to a faster run through linear partition and more dependable output for small row widths
167
- if (availableWidth <= (this.minItemSize.width * 2) + (this.itemPadding * 2)) {
168
- rows = this.collection.size;
169
- }
173
+ let weightedRatios = ratios.map(ratio => ratio < this.threshold ? ratio + (0.5 * (1 / ratio)) : ratio);
174
+ let partition = linearPartition(weightedRatios, rows);
170
175
 
171
- let weightedRatios = ratios.map(ratio => ratio < this.threshold ? ratio + (0.5 * (1 / ratio)) : ratio);
172
- let partition = linearPartition(weightedRatios, rows);
176
+ let index = 0;
177
+ for (let row of partition) {
178
+ // Compute the total weight for this row
179
+ let totalWeight = 0;
180
+ for (let j = index; j < index + row.length; j++) {
181
+ totalWeight += ratios[j];
182
+ }
173
183
 
174
- let index = 0;
175
- for (let row of partition) {
176
- // Compute the total weight for this row
177
- let totalWeight = 0;
178
- for (let j = index; j < index + row.length; j++) {
179
- totalWeight += ratios[j];
180
- }
184
+ // Determine the row height based on the total available width and weight of this row.
185
+ let bestRowHeight = (availableWidth - (row.length - 1) * this.itemSpacing.width) / totalWeight;
181
186
 
182
- // Determine the row height based on the total available width and weight of this row.
183
- let bestRowHeight = (availableWidth - (row.length - 1) * this.itemSpacing.width) / totalWeight;
187
+ // if this is the last row and the row height is >2x the ideal row height, then cap to the ideal height
188
+ // probably doing this because if the last row has one extremely tall image, then the row becomes huge
189
+ // though that can happen anywhere if a row has lots of tall images... so i'm not sure why this one matters
190
+ if (row === partition[partition.length - 1] && bestRowHeight > this.idealRowHeight * 2) {
191
+ bestRowHeight = this.idealRowHeight;
192
+ }
193
+ let itemHeight = Math.round(bestRowHeight) + this.itemPadding;
194
+ let x = this.margin;
195
+
196
+ // if any items are going to end up too small, add a bit of width to them and subtract it from wider objects
197
+ let widths = [];
198
+ for (let j = index; j < index + row.length; j++) {
199
+ let width = Math.round(bestRowHeight * ratios[j]);
200
+ widths.push([j - index, width]);
201
+ }
202
+ this._distributeWidths(widths);
203
+
204
+ // Create items for this row.
205
+ for (let j = index; j < index + row.length; j++) {
206
+ let node = this.collection.rows[j];
207
+ let itemWidth = Math.max(widths[j - index][1], this.minItemSize.width);
208
+ let rect = new Rect(x, y, itemWidth, itemHeight);
209
+ let layoutInfo = new LayoutInfo(node.type, node.key, rect);
210
+ layoutInfo.allowOverflow = true;
211
+ this.layoutInfos.set(node.key, layoutInfo);
212
+ x += itemWidth + this.itemSpacing.width;
213
+ }
184
214
 
185
- // if this is the last row and the row height is >2x the ideal row height, then cap to the ideal height
186
- // probably doing this because if the last row has one extremely tall image, then the row becomes huge
187
- // though that can happen anywhere if a row has lots of tall images... so i'm not sure why this one matters
188
- if (row === partition[partition.length - 1] && bestRowHeight > this.idealRowHeight * 2) {
189
- bestRowHeight = this.idealRowHeight;
190
- }
191
- let itemHeight = Math.round(bestRowHeight) + this.itemPadding;
192
- let x = this.margin;
193
-
194
- // if any items are going to end up too small, add a bit of width to them and subtract it from wider objects
195
- let widths = [];
196
- for (let j = index; j < index + row.length; j++) {
197
- let width = Math.round(bestRowHeight * ratios[j]);
198
- widths.push([j - index, width]);
199
- }
200
- this._distributeWidths(widths);
201
-
202
- // Create items for this row.
203
- for (let j = index; j < index + row.length; j++) {
204
- let node = this.collection.rows[j];
205
- let itemWidth = Math.max(widths[j - index][1], this.minItemSize.width);
206
- let rect = new Rect(x, y, itemWidth, itemHeight);
207
- let layoutInfo = new LayoutInfo(node.type, node.key, rect);
208
- layoutInfo.allowOverflow = true;
209
- this.layoutInfos.set(node.key, layoutInfo);
210
- x += itemWidth + this.itemSpacing.width;
215
+ y += itemHeight + this.itemSpacing.height;
216
+ index += row.length;
211
217
  }
212
218
 
213
- y += itemHeight + this.itemSpacing.height;
214
- index += row.length;
215
- }
219
+ if (this.isLoading) {
220
+ let loaderY = y;
221
+ let loaderHeight = 60;
222
+ // If there aren't any items, make loader take all avaliable room and remove margin from y calculation
223
+ // so it doesn't scroll
224
+ if (this.collection.size === 0) {
225
+ loaderY = 0;
226
+ loaderHeight = visibleHeight || 60;
227
+ }
216
228
 
217
- if (this.isLoading) {
218
- let loaderY = y;
219
- let loaderHeight = 60;
220
- // If there aren't any items, make loader take all avaliable room and remove margin from y calculation
221
- // so it doesn't scroll
222
- if (this.collection.size === 0) {
223
- loaderY = 0;
224
- loaderHeight = visibleHeight || 60;
229
+ let rect = new Rect(0, loaderY, visibleWidth, loaderHeight);
230
+ let loader = new LayoutInfo('loader', 'loader', rect);
231
+ this.layoutInfos.set('loader', loader);
232
+ y = loader.rect.maxY;
225
233
  }
226
234
 
227
- let rect = new Rect(0, loaderY, visibleWidth, loaderHeight);
228
- let loader = new LayoutInfo('loader', 'loader', rect);
229
- this.layoutInfos.set('loader', loader);
230
- y = loader.rect.maxY;
231
- }
232
-
233
- if (this.collection.size === 0 && !this.isLoading) {
234
- let rect = new Rect(0, 0, visibleWidth, visibleHeight);
235
- let placeholder = new LayoutInfo('placeholder', 'placeholder', rect);
236
- this.layoutInfos.set('placeholder', placeholder);
237
- y = placeholder.rect.maxY;
235
+ if (this.collection.size === 0 && !this.isLoading) {
236
+ let rect = new Rect(0, 0, visibleWidth, visibleHeight);
237
+ let placeholder = new LayoutInfo('placeholder', 'placeholder', rect);
238
+ this.layoutInfos.set('placeholder', placeholder);
239
+ y = placeholder.rect.maxY;
240
+ }
238
241
  }
239
-
240
242
  this.contentSize = new Size(visibleWidth, y);
241
243
  }
242
244
  }