@react-shimeji/core 0.2.3 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +1058 -339
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +73 -27
- package/dist/index.d.ts +73 -27
- package/dist/index.js +1058 -339
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.cjs
CHANGED
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@@ -47,68 +47,83 @@ module.exports = __toCommonJS(index_exports);
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// src/dom.ts
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var DomManager = class {
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-
/** Uses the supplied element
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/** Uses the supplied element as the containing block and clipping boundary. */
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constructor(container, sprites) {
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this.container = container;
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this.sprites = sprites;
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const view = container.ownerDocument.defaultView;
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const computedStyle = view?.getComputedStyle(container);
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if (!computedStyle?.position || computedStyle.position === "static") this.applyContainerStyle("position", "relative");
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if (computedStyle?.overflowX === "visible" || !computedStyle?.overflowX) {
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this.applyContainerStyle("overflowX", "clip");
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}
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}
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container;
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sprites;
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handles = /* @__PURE__ */ new Set();
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restoreContainerStyles = [];
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/** Reattaches mascot elements if application code temporarily removed them. */
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ensureMounted() {
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const target = this.container.ownerDocument.body;
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for (const handle of this.handles) {
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-
if (handle.element.parentElement !==
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if (handle.element.parentElement !== this.container) this.container.appendChild(handle.element);
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}
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}
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/** Returns
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/** Returns bounds in the container-local coordinate system. */
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getBounds() {
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-
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-
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return { x: 0, y: 0, width: this.container.clientWidth, height: this.container.clientHeight };
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}
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/** Converts a viewport client coordinate into container-local coordinates. */
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toLocalPoint(clientX, clientY) {
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const rectangle = this.container.getBoundingClientRect();
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return { x: clientX - rectangle.left, y: clientY - rectangle.top };
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}
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/** Creates a mascot node and acquires its spritesheet resource. */
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createMascot(spec, mascotId, mascotClassName) {
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const spriteLease = this.sprites.acquire(spec.spritesheet);
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-
const element =
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const element = this.container.ownerDocument.createElement("div");
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element.dataset.shimejiId = mascotId;
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element.setAttribute("aria-hidden", "true");
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if (mascotClassName) element.className = mascotClassName;
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Object.assign(element.style, { position: "
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const spriteElement =
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Object.assign(element.style, { position: "absolute", left: "0", top: "0", width: "0", height: "0", pointerEvents: "none", zIndex: "9999", userSelect: "none", willChange: "transform" });
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const spriteElement = this.container.ownerDocument.createElement("div");
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Object.assign(spriteElement.style, { position: "absolute", left: "0", top: "0", backgroundRepeat: "no-repeat", transformOrigin: "center center", pointerEvents: "auto", touchAction: "none", userSelect: "none" });
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element.appendChild(spriteElement);
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const handle = { element, spriteElement, spriteLease };
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this.handles.add(handle);
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this.container.
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this.container.appendChild(element);
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return handle;
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}
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/** Paints one mascot state into its existing DOM nodes. */
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render(handle, spec, state) {
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const sprite = this.sprites.resolve(spec, handle.spriteLease, state.sprite);
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handle.element.style.transform = `translate3d(${state.x - state.anchorX}px, ${state.y - state.anchorY}px, 0)`;
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handle.spriteElement.style.left = "0";
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handle.spriteElement.style.top = "0";
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handle.spriteElement.style.transform = `scaleX(${state.lookRight ? -1 : 1})`;
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if (!sprite)
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if (!sprite) {
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handle.element.style.transform = `translate3d(${state.x - state.anchorX}px, ${state.y - state.anchorY}px, 0)`;
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return;
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}
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let width = 128;
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let height = 128;
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handle.spriteElement.style.backgroundImage = `url("${sprite.url.replaceAll('"', '\\"')}")`;
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if (sprite.rectangle) {
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handle.element.style.width = `${sprite.rectangle.width}px`;
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handle.element.style.height = `${sprite.rectangle.height}px`;
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width = sprite.rectangle.width;
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height = sprite.rectangle.height;
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handle.spriteElement.style.backgroundPosition = `${-sprite.rectangle.x}px ${-sprite.rectangle.y}px`;
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handle.spriteElement.style.backgroundSize = "auto";
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} else {
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handle.spriteElement.style.backgroundPosition = "0 0";
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handle.spriteElement.style.backgroundSize = "contain";
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handle.spriteElement.style.width = "128px";
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handle.spriteElement.style.height = "128px";
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const definition = Object.values(spec.sprites).find((candidate) => typeof candidate === "object" && "url" in candidate && candidate.url === sprite.url);
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if (typeof definition === "object" && "width" in definition && definition.width !== void 0)
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if (typeof definition === "object" && "height" in definition && definition.height !== void 0)
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handle.element.style.width = handle.spriteElement.style.width;
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handle.element.style.height = handle.spriteElement.style.height;
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if (typeof definition === "object" && "width" in definition && definition.width !== void 0) width = definition.width;
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if (typeof definition === "object" && "height" in definition && definition.height !== void 0) height = definition.height;
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}
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handle.spriteElement.style.width = `${width}px`;
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handle.spriteElement.style.height = `${height}px`;
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handle.element.style.width = `${width}px`;
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handle.element.style.height = `${height}px`;
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const anchorX = state.lookRight ? width - state.anchorX : state.anchorX;
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handle.element.style.transform = `translate3d(${state.x - anchorX}px, ${state.y - state.anchorY}px, 0)`;
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}
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/** Removes one mascot node and releases its temporary image URL. */
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removeMascot(handle) {
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@@ -124,6 +139,14 @@ var DomManager = class {
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/** Removes every mascot element and releases its temporary image URL. */
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destroy() {
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for (const handle of [...this.handles]) this.removeMascot(handle);
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for (const restore of this.restoreContainerStyles.splice(0).reverse()) restore();
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}
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applyContainerStyle(property, value) {
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const previous = this.container.style[property];
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this.container.style[property] = value;
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this.restoreContainerStyles.push(() => {
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if (this.container.style[property] === value) this.container.style[property] = previous;
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});
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}
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};
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@@ -136,6 +159,9 @@ var actionTypeNames = {
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Animate: "Animate",
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Move: "Move",
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Embedded: "Embedded",
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Composite: "Sequence",
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Fixed: "Animate",
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Pause: "Stay",
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\u8907\u5408: "Sequence",
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\u9078\u629E: "Select",
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\u53C2\u7167: "Reference",
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@@ -185,12 +211,13 @@ function actionProperty(element, ...names) {
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function parseAnimation(element) {
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const poses = directChildren(element, "Pose", "\u30DD\u30FC\u30BA").map((pose) => ({
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sprite: attribute(pose, "Image", "\u753B\u50CF") ?? "/shime1.png",
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anchor: parsePoint(attribute(pose, "Anchor", "\u57FA\u6E96\u5EA7\u6A19"), { x: 64, y: 128 }),
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anchor: parsePoint(attribute(pose, "ImageAnchor", "Anchor", "\u57FA\u6E96\u5EA7\u6A19"), { x: 64, y: 128 }),
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velocity: parsePoint(attribute(pose, "Velocity", "\u79FB\u52D5\u901F\u5EA6")),
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duration: Number(attribute(pose, "Duration", "\u9577\u3055") ?? 1)
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}));
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const condition = attribute(element, "Condition", "\u6761\u4EF6");
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const turn = (attribute(element, "IsTurn", "Turn") ?? "false").toLowerCase() === "true";
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return { poses, ...condition !== void 0 && { condition }, ...turn && { turn } };
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}
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function parseActionElement(element) {
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const isReference = element.localName === "ActionReference" || element.localName === "\u52D5\u4F5C\u53C2\u7167";
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@@ -214,20 +241,26 @@ function parseActionElement(element) {
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};
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const properties = [
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["duration", actionProperty(element, "Duration", "\u9577\u3055")],
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["gap", actionProperty(element, "Gap", "\u9593\u9694")],
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["gap", actionProperty(element, "Gap", "\u9593\u9694", "\u305A\u308C")],
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["targetX", actionProperty(element, "TargetX", "\u76EE\u7684\u5730X")],
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["targetY", actionProperty(element, "TargetY", "\u76EE\u7684\u5730Y")],
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["velocity", actionProperty(element, "Velocity", "\u901F\u5EA6")],
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["velocity", actionProperty(element, "VelocityParam", "Velocity", "\u901F\u5EA6")],
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["x", actionProperty(element, "X", "\u5909\u4F4DX")],
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["y", actionProperty(element, "Y", "\u5909\u4F4DY")],
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["offsetX", actionProperty(element, "OffsetX", "\u7AEFX")],
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["offsetY", actionProperty(element, "OffsetY", "\u7AEFY")],
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["offsetType", actionProperty(element, "OffsetType")],
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["initialVx", actionProperty(element, "InitialVX", "InitialVx", "\u521D\u901FX")],
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["initialVy", actionProperty(element, "InitialVY", "InitialVy", "\u521D\u901FY")],
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["resistanceX", actionProperty(element, "ResistanceX", "\u7A7A\u6C17\u62B5\u6297X")],
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["resistanceY", actionProperty(element, "ResistanceY", "\u7A7A\u6C17\u62B5\u6297Y")],
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["resistanceX", actionProperty(element, "RegistanceX", "ResistanceX", "\u7A7A\u6C17\u62B5\u6297X")],
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["resistanceY", actionProperty(element, "RegistanceY", "ResistanceY", "\u7A7A\u6C17\u62B5\u6297Y")],
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["gravity", actionProperty(element, "Gravity", "\u91CD\u529B")],
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["bornX", actionProperty(element, "BornX", "\u8A95\u751FX")],
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["bornY", actionProperty(element, "BornY", "\u8A95\u751FY")],
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["bornBehavior", actionProperty(element, "BornBehavior", "\u8A95\u751F\u6642\u306E\u884C\u52D5")],
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["bornX", actionProperty(element, "BornX", "\u8A95\u751FX", "\u751F\u307E\u308C\u308B\u5834\u6240X")],
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["bornY", actionProperty(element, "BornY", "\u8A95\u751FY", "\u751F\u307E\u308C\u308B\u5834\u6240Y")],
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["bornBehavior", actionProperty(element, "BornBehavior", "BornBehaviour", "\u8A95\u751F\u6642\u306E\u884C\u52D5", "\u751F\u307E\u308C\u305F\u6642\u306E\u884C\u52D5")],
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["bornMascot", actionProperty(element, "BornMascot")],
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["bornCount", actionProperty(element, "BornCount")],
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["bornInterval", actionProperty(element, "BornInterval")],
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["ieOffsetX", actionProperty(element, "IEOffsetX", "IE\u306E\u7AEFX")],
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["ieOffsetY", actionProperty(element, "IEOffsetY", "IE\u306E\u7AEFY")],
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["lookRight", actionProperty(element, "LookRight", "\u53F3\u5411\u304D")]
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@@ -243,18 +276,33 @@ function parseActionsXml(xml) {
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const roots = lists.length ? lists : [document2.documentElement];
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return roots.flatMap((list) => directChildren(list, "Action", "\u52D5\u4F5C").map(parseActionElement));
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}
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function parseNextBehaviors(element, inheritedConditions) {
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const behaviors = [];
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for (const child of Array.from(element.children)) {
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if (child.localName === "Condition" || child.localName === "\u6761\u4EF6") {
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const condition = attribute(child, "Condition", "\u6761\u4EF6");
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behaviors.push(...parseNextBehaviors(child, [...inheritedConditions, ...condition ? [condition] : []]));
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} else if (["Behavior", "\u884C\u52D5", "BehaviorReference", "BehaviorReferance", "\u884C\u52D5\u53C2\u7167"].includes(child.localName)) {
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behaviors.push(parseBehaviorElement(child, inheritedConditions, 0));
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}
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}
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return behaviors;
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}
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function parseBehaviorElement(element, inheritedConditions, groupIndex) {
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const condition = attribute(element, "Condition", "\u6761\u4EF6");
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const conditions = [...inheritedConditions, ...condition ? [condition] : []];
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const nextList = directChildren(element, "NextBehaviorList", "NextBehavior", "\u6B21\u306E\u884C\u52D5\u30EA\u30B9\u30C8")[0];
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const nextBehaviors = nextList ?
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const nextBehaviors = nextList ? parseNextBehaviors(nextList, []) : [];
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const reference = element.localName === "BehaviorReference" || element.localName === "BehaviorReferance" || element.localName === "\u884C\u52D5\u53C2\u7167";
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const actionName = attribute(element, "Action", "\u52D5\u4F5C");
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return {
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type: reference ? "Reference" : "Behavior",
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name: attribute(element, "Name", "\u540D\u524D") ?? "",
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frequency: Number(attribute(element, "Frequency", "\u983B\u5EA6") ?? 0),
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conditions,
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nextBehaviors,
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...nextList && { nextAdditive: (attribute(nextList, "Add", "\u8FFD\u52A0") ?? "true").toLowerCase() === "true" },
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...actionName !== void 0 && { actionName },
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groupIndex,
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hidden: (attribute(element, "Hidden", "\u975E\u8868\u793A") ?? "false").toLowerCase() === "true"
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};
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@@ -360,7 +408,7 @@ var functions = {
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};
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var constants = { E: Math.E, PI: Math.PI };
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function normalizeExpression(source) {
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return source.trim().replace(/^(?:#|\$)\{/, "").replace(/\}$/, "").replace(/Math\.(random|min|max|abs|floor|ceil|round|sqrt|pow|sin|cos|tan|asin|acos|atan|sinh|cosh|tanh|asinh|acosh|atanh|cbrt|log|log2|log10|exp|expm1|log1p|trunc|sign|hypot|atan2)/g, "$1").replace(/Math\.(PI|E)\b/g, "$1").replace(/Mascot\./gi, "mascot.").replace(/TargetX|目的地X/gi, "targetX").replace(/TargetY|目的地Y/gi, "targetY").replace(/FootX|足X/gi, "footX").replace(/FootY|足Y/gi, "footY").replace(/MaxCount/gi, "maxCount").replace(/Gap
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return source.trim().replace(/^(?:#|\$)\{/, "").replace(/\}$/, "").replace(/Math\.(random|min|max|abs|floor|ceil|round|sqrt|pow|sin|cos|tan|asin|acos|atan|sinh|cosh|tanh|asinh|acosh|atanh|cbrt|log|log2|log10|exp|expm1|log1p|trunc|sign|hypot|atan2)/g, "$1").replace(/Math\.(PI|E)\b/g, "$1").replace(/Mascot\./gi, "mascot.").replace(/TargetX|目的地X/gi, "targetX").replace(/TargetY|目的地Y/gi, "targetY").replace(/FootX|足X/gi, "footX").replace(/FootY|足Y/gi, "footY").replace(/VelocityX|速度X/gi, "velocityX").replace(/VelocityY|速度Y/gi, "velocityY").replace(/MaxCount/gi, "maxCount").replace(/Gap|ずれ/gi, "gap").replace(/\band\b/gi, "&&").replace(/\bor\b/gi, "||").replace(/\bnot\b/gi, "!");
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}
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function tokenize(source) {
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const tokens = [];
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@@ -561,7 +609,7 @@ function evaluateNode(node, scope) {
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}
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}
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|
var expressionCache = /* @__PURE__ */ new Map();
|
|
564
|
-
function evaluateExpression(expression, environment, fallback) {
|
|
612
|
+
function evaluateExpression(expression, environment, fallback, random = Math.random) {
|
|
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613
|
if (expression === void 0) return fallback;
|
|
566
614
|
if (typeof expression !== "string") return expression;
|
|
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615
|
try {
|
|
@@ -571,7 +619,7 @@ function evaluateExpression(expression, environment, fallback) {
|
|
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571
619
|
ast = new Parser(tokenize(normalized)).parse();
|
|
572
620
|
expressionCache.set(normalized, ast);
|
|
573
621
|
}
|
|
574
|
-
const result = evaluateNode(ast, environment);
|
|
622
|
+
const result = evaluateNode(ast, { ...environment, random: (maximum = 1) => random() * Number(maximum) });
|
|
575
623
|
if (typeof fallback === "boolean") return Boolean(result);
|
|
576
624
|
const numericResult = Number(result);
|
|
577
625
|
return Number.isNaN(numericResult) ? fallback : numericResult;
|
|
@@ -579,8 +627,8 @@ function evaluateExpression(expression, environment, fallback) {
|
|
|
579
627
|
return fallback;
|
|
580
628
|
}
|
|
581
629
|
}
|
|
582
|
-
function conditionsMatch(conditions, environment) {
|
|
583
|
-
return conditions.every((condition) => evaluateExpression(condition, environment, false));
|
|
630
|
+
function conditionsMatch(conditions, environment, random = Math.random) {
|
|
631
|
+
return conditions.every((condition) => evaluateExpression(condition, environment, false, random));
|
|
584
632
|
}
|
|
585
633
|
function selectWeighted(items, weight, random = Math.random) {
|
|
586
634
|
const weighted = items.map((item) => ({ item, weight: Math.max(0, weight(item)) }));
|
|
@@ -602,61 +650,71 @@ var BehaviorController = class {
|
|
|
602
650
|
spec;
|
|
603
651
|
random;
|
|
604
652
|
previous;
|
|
653
|
+
fallbackSelected = false;
|
|
605
654
|
/** Selects an initial behavior, honoring an explicit requested name when possible. */
|
|
606
655
|
selectInitial(environment, requestedName) {
|
|
656
|
+
this.fallbackSelected = false;
|
|
607
657
|
if (requestedName) {
|
|
608
658
|
const requested = this.spec.behaviors.find((behavior) => behavior.name === requestedName);
|
|
609
|
-
if (requested
|
|
659
|
+
if (requested) return this.previous = this.resolve(requested);
|
|
610
660
|
}
|
|
611
|
-
const fall = this.findFallBehavior();
|
|
612
|
-
if (fall && !this.isOnAnyBoundary(environment)) return this.previous = fall;
|
|
613
661
|
return this.previous = this.choose(this.spec.behaviors, environment);
|
|
614
662
|
}
|
|
615
663
|
/** Selects the weighted transition following the current behavior. */
|
|
616
664
|
selectNext(environment) {
|
|
617
|
-
const
|
|
618
|
-
|
|
665
|
+
const next = this.previous?.nextBehaviors ?? [];
|
|
666
|
+
const pool = this.previous && this.previous.nextAdditive === false ? next : [...this.spec.behaviors, ...next];
|
|
667
|
+
const selected = this.choose(pool, environment);
|
|
668
|
+
this.fallbackSelected = selected === void 0;
|
|
669
|
+
return this.previous = selected ?? this.findFallBehavior();
|
|
670
|
+
}
|
|
671
|
+
/** Whether the most recent transition had no effective weighted candidate. */
|
|
672
|
+
usedFallback() {
|
|
673
|
+
return this.fallbackSelected;
|
|
619
674
|
}
|
|
620
675
|
/** Replaces selection history so an external interaction can force a behavior. */
|
|
621
676
|
force(name) {
|
|
677
|
+
this.fallbackSelected = false;
|
|
622
678
|
const behavior = this.spec.behaviors.find((candidate) => candidate.name === name);
|
|
623
679
|
return this.previous = behavior ? this.resolve(behavior) : void 0;
|
|
624
680
|
}
|
|
625
681
|
choose(pool, environment) {
|
|
626
|
-
const applicable = pool.filter((behavior) => conditionsMatch(behavior.conditions, environment));
|
|
682
|
+
const applicable = pool.filter((behavior) => conditionsMatch(behavior.conditions, environment, this.random));
|
|
627
683
|
const chosen = selectWeighted(applicable, (behavior) => behavior.frequency, this.random);
|
|
628
684
|
return chosen ? this.resolve(chosen) : void 0;
|
|
629
685
|
}
|
|
630
686
|
resolve(behavior) {
|
|
631
687
|
if (behavior.type !== "Reference") return behavior;
|
|
632
688
|
const target = this.spec.behaviors.find((candidate) => candidate.type === "Behavior" && candidate.name === behavior.name);
|
|
633
|
-
return target ? {
|
|
689
|
+
return target ? {
|
|
690
|
+
...target,
|
|
691
|
+
...behavior,
|
|
692
|
+
type: "Behavior",
|
|
693
|
+
nextBehaviors: target.nextBehaviors,
|
|
694
|
+
...behavior.actionName !== void 0 ? { actionName: behavior.actionName } : target.actionName !== void 0 ? { actionName: target.actionName } : {},
|
|
695
|
+
...target.nextAdditive !== void 0 && { nextAdditive: target.nextAdditive }
|
|
696
|
+
} : { ...behavior, type: "Behavior" };
|
|
634
697
|
}
|
|
635
698
|
findFallBehavior() {
|
|
636
699
|
return this.spec.behaviors.find((behavior) => behavior.name === "Fall" || behavior.name === "\u843D\u4E0B\u3059\u308B");
|
|
637
700
|
}
|
|
638
|
-
isOnAnyBoundary(environment) {
|
|
639
|
-
const anchor = environment.mascot.anchor;
|
|
640
|
-
const area = environment.mascot.environment.workArea;
|
|
641
|
-
const activeIE = environment.mascot.environment.activeIE;
|
|
642
|
-
return area.topBorder.isOn(anchor) || area.leftBorder.isOn(anchor) || area.rightBorder.isOn(anchor) || area.bottomBorder.isOn(anchor) || activeIE.visible && (activeIE.topBorder.isOn(anchor) || activeIE.leftBorder.isOn(anchor) || activeIE.rightBorder.isOn(anchor) || activeIE.bottomBorder.isOn(anchor));
|
|
643
|
-
}
|
|
644
701
|
};
|
|
645
702
|
|
|
646
703
|
// src/physics.ts
|
|
704
|
+
var BORDER_TOLERANCE = 0.999999;
|
|
647
705
|
function clamp(value, minimum, maximum) {
|
|
648
706
|
return Math.min(Math.max(value, minimum), maximum);
|
|
649
707
|
}
|
|
650
|
-
function isOnTop(point, rectangle, tolerance =
|
|
708
|
+
function isOnTop(point, rectangle, tolerance = BORDER_TOLERANCE) {
|
|
651
709
|
return point.x >= rectangle.x - tolerance && point.x <= rectangle.x + rectangle.width + tolerance && Math.abs(point.y - rectangle.y) <= tolerance;
|
|
652
710
|
}
|
|
653
|
-
function isOnBottom(point, rectangle, tolerance =
|
|
711
|
+
function isOnBottom(point, rectangle, tolerance = BORDER_TOLERANCE) {
|
|
654
712
|
return point.x >= rectangle.x - tolerance && point.x <= rectangle.x + rectangle.width + tolerance && Math.abs(point.y - rectangle.y - rectangle.height) <= tolerance;
|
|
655
713
|
}
|
|
656
|
-
function isOnLeft(point, rectangle, tolerance =
|
|
714
|
+
function isOnLeft(point, rectangle, tolerance = BORDER_TOLERANCE) {
|
|
657
715
|
return point.y >= rectangle.y - tolerance && point.y <= rectangle.y + rectangle.height + tolerance && Math.abs(point.x - rectangle.x) <= tolerance;
|
|
658
716
|
}
|
|
659
|
-
function isOnRight(point, rectangle, tolerance =
|
|
717
|
+
function isOnRight(point, rectangle, tolerance = BORDER_TOLERANCE) {
|
|
660
718
|
return point.y >= rectangle.y - tolerance && point.y <= rectangle.y + rectangle.height + tolerance && Math.abs(point.x - rectangle.x - rectangle.width) <= tolerance;
|
|
661
719
|
}
|
|
662
720
|
function isOnBorder(state, bounds, border, platform) {
|
|
@@ -665,29 +723,46 @@ function isOnBorder(state, bounds, border, platform) {
|
|
|
665
723
|
if (border === "Ceiling") return isOnTop(state, bounds) || platform !== void 0 && isOnBottom(state, platform);
|
|
666
724
|
return isOnLeft(state, bounds) || isOnRight(state, bounds) || platform !== void 0 && (isOnLeft(state, platform) || isOnRight(state, platform));
|
|
667
725
|
}
|
|
668
|
-
function
|
|
669
|
-
|
|
670
|
-
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
726
|
+
function isOnFloor(point, bounds, platforms = []) {
|
|
727
|
+
return platforms.some((platform) => isOnTop(point, platform)) || isOnBottom(point, bounds);
|
|
728
|
+
}
|
|
729
|
+
function isOnWall(point, bounds, lookRight, platforms = []) {
|
|
730
|
+
return lookRight ? platforms.some((platform) => isOnLeft(point, platform)) || isOnRight(point, bounds) : platforms.some((platform) => isOnRight(point, platform)) || isOnLeft(point, bounds);
|
|
731
|
+
}
|
|
732
|
+
function applyGravity(state, bounds, frameScale, gravity, resistanceX = 0.05, resistanceY = 0.1, platform) {
|
|
733
|
+
const platforms = platform ? [platform] : [];
|
|
734
|
+
const steps = Math.max(1, Math.round(frameScale));
|
|
735
|
+
let stopped = false;
|
|
736
|
+
for (let frame = 0; frame < steps && !stopped; frame += 1) {
|
|
737
|
+
state.vx -= state.vx * resistanceX;
|
|
738
|
+
state.vy = state.vy - state.vy * resistanceY + gravity;
|
|
739
|
+
const dx = Math.trunc(state.vx);
|
|
740
|
+
const dy = Math.trunc(state.vy);
|
|
741
|
+
const divisions = Math.max(1, Math.abs(dx), Math.abs(dy));
|
|
742
|
+
const start = { x: state.x, y: state.y };
|
|
743
|
+
for (let index = 0; index <= divisions; index += 1) {
|
|
744
|
+
const x = start.x + Math.trunc(dx * index / divisions);
|
|
745
|
+
const y = start.y + Math.trunc(dy * index / divisions);
|
|
746
|
+
state.x = x;
|
|
747
|
+
state.y = y;
|
|
748
|
+
if (dy > 0) {
|
|
749
|
+
for (let offset = -80; offset <= 0; offset += 1) {
|
|
750
|
+
state.y = y + offset;
|
|
751
|
+
if (isOnFloor(state, bounds, platforms)) {
|
|
752
|
+
stopped = true;
|
|
753
|
+
break;
|
|
754
|
+
}
|
|
755
|
+
}
|
|
756
|
+
if (stopped) break;
|
|
757
|
+
state.y = y;
|
|
758
|
+
}
|
|
759
|
+
if (isOnWall(state, bounds, state.lookRight, platforms)) {
|
|
760
|
+
stopped = true;
|
|
761
|
+
break;
|
|
762
|
+
}
|
|
763
|
+
}
|
|
689
764
|
}
|
|
690
|
-
return
|
|
765
|
+
return stopped;
|
|
691
766
|
}
|
|
692
767
|
function moveToward(state, target, speed, frameScale) {
|
|
693
768
|
const dx = target.x - state.x;
|
|
@@ -704,251 +779,832 @@ function moveToward(state, target, speed, frameScale) {
|
|
|
704
779
|
}
|
|
705
780
|
|
|
706
781
|
// src/action.ts
|
|
707
|
-
function
|
|
708
|
-
return value ===
|
|
782
|
+
function expressionIsPerFrame(value) {
|
|
783
|
+
return typeof value === "string" && value.trimStart().startsWith("#{");
|
|
709
784
|
}
|
|
710
|
-
|
|
711
|
-
|
|
712
|
-
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
}
|
|
724
|
-
|
|
725
|
-
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
|
|
732
|
-
|
|
733
|
-
|
|
734
|
-
|
|
735
|
-
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
|
|
740
|
-
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
751
|
-
|
|
752
|
-
|
|
753
|
-
|
|
785
|
+
var ActionValues = class {
|
|
786
|
+
constructor(random) {
|
|
787
|
+
this.random = random;
|
|
788
|
+
}
|
|
789
|
+
random;
|
|
790
|
+
actionCache = /* @__PURE__ */ new Map();
|
|
791
|
+
frameCache = /* @__PURE__ */ new Map();
|
|
792
|
+
init() {
|
|
793
|
+
this.actionCache.clear();
|
|
794
|
+
this.frameCache.clear();
|
|
795
|
+
}
|
|
796
|
+
initFrame() {
|
|
797
|
+
this.frameCache.clear();
|
|
798
|
+
}
|
|
799
|
+
number(key, value, environment, fallback) {
|
|
800
|
+
if (value === void 0) return fallback;
|
|
801
|
+
if (typeof value === "number") return value;
|
|
802
|
+
const cache = expressionIsPerFrame(value) ? this.frameCache : this.actionCache;
|
|
803
|
+
const cached = cache.get(key);
|
|
804
|
+
if (typeof cached === "number") return cached;
|
|
805
|
+
const result = evaluateExpression(value, environment, fallback, this.random);
|
|
806
|
+
cache.set(key, result);
|
|
807
|
+
return result;
|
|
808
|
+
}
|
|
809
|
+
boolean(key, value, environment, fallback) {
|
|
810
|
+
if (value === void 0) return fallback;
|
|
811
|
+
if (typeof value === "boolean") return value;
|
|
812
|
+
const cache = expressionIsPerFrame(value) ? this.frameCache : this.actionCache;
|
|
813
|
+
const cached = cache.get(key);
|
|
814
|
+
if (typeof cached === "boolean") return cached;
|
|
815
|
+
const result = evaluateExpression(value, environment, fallback, this.random);
|
|
816
|
+
cache.set(key, result);
|
|
817
|
+
return result;
|
|
818
|
+
}
|
|
819
|
+
};
|
|
820
|
+
var RuntimeBase = class {
|
|
821
|
+
constructor(definition, random) {
|
|
822
|
+
this.definition = definition;
|
|
823
|
+
this.values = new ActionValues(random);
|
|
824
|
+
}
|
|
825
|
+
definition;
|
|
826
|
+
time = 0;
|
|
827
|
+
values;
|
|
828
|
+
init(context) {
|
|
829
|
+
this.time = 0;
|
|
830
|
+
this.values.init();
|
|
831
|
+
this.onInit(context);
|
|
832
|
+
}
|
|
833
|
+
hasNext(context) {
|
|
834
|
+
return this.baseHasNext(context) && this.hasMore(context);
|
|
835
|
+
}
|
|
836
|
+
step(context) {
|
|
837
|
+
this.values.initFrame();
|
|
838
|
+
const result = this.tick(context);
|
|
839
|
+
this.time += 1;
|
|
840
|
+
return result;
|
|
841
|
+
}
|
|
842
|
+
onInit(_context) {
|
|
843
|
+
}
|
|
844
|
+
hasMore(_context) {
|
|
845
|
+
return true;
|
|
846
|
+
}
|
|
847
|
+
baseHasNext(context) {
|
|
848
|
+
const condition = this.values.boolean("condition", this.definition.condition, context.environment, true);
|
|
849
|
+
const duration = Math.trunc(this.values.number("duration", this.definition.duration, context.environment, Number.POSITIVE_INFINITY));
|
|
850
|
+
return condition && this.time < duration;
|
|
851
|
+
}
|
|
852
|
+
};
|
|
853
|
+
var TrackedBorder = class {
|
|
854
|
+
constructor(side, source, context) {
|
|
855
|
+
this.side = side;
|
|
856
|
+
this.source = source;
|
|
857
|
+
this.previous = this.rectangle(context);
|
|
858
|
+
}
|
|
859
|
+
side;
|
|
860
|
+
source;
|
|
861
|
+
previous;
|
|
862
|
+
move(point, context) {
|
|
863
|
+
const current = this.rectangle(context);
|
|
864
|
+
const previous = this.previous;
|
|
865
|
+
this.previous = current;
|
|
866
|
+
if (!current || !previous) return point;
|
|
867
|
+
if (this.side === "left" || this.side === "right") {
|
|
868
|
+
if (previous.height === 0) return point;
|
|
869
|
+
const next2 = {
|
|
870
|
+
x: point.x + this.coordinate(current) - this.coordinate(previous),
|
|
871
|
+
y: Math.trunc((point.y - previous.y) * current.height / previous.height + current.y)
|
|
872
|
+
};
|
|
873
|
+
return Math.abs(next2.x - point.x) >= 80 || Math.abs(next2.y - point.y) >= 80 ? point : next2;
|
|
874
|
+
}
|
|
875
|
+
if (previous.width === 0) return point;
|
|
876
|
+
const next = {
|
|
877
|
+
// FloorCeiling.java performs integer division before applying the
|
|
878
|
+
// mascot's relative offset along a resized border.
|
|
879
|
+
x: (point.x - previous.x) * Math.trunc(current.width / previous.width) + current.x,
|
|
880
|
+
y: point.y + this.coordinate(current) - this.coordinate(previous)
|
|
881
|
+
};
|
|
882
|
+
return Math.abs(next.x - point.x) >= 80 || next.y - point.y > 20 || next.y - point.y < -80 ? point : next;
|
|
883
|
+
}
|
|
884
|
+
isOn(point, context) {
|
|
885
|
+
const rectangle = this.rectangle(context);
|
|
886
|
+
if (!rectangle) return false;
|
|
887
|
+
switch (this.side) {
|
|
888
|
+
case "top":
|
|
889
|
+
return isOnTop(point, rectangle);
|
|
890
|
+
case "bottom":
|
|
891
|
+
return isOnBottom(point, rectangle);
|
|
892
|
+
case "left":
|
|
893
|
+
return isOnLeft(point, rectangle);
|
|
894
|
+
case "right":
|
|
895
|
+
return isOnRight(point, rectangle);
|
|
896
|
+
}
|
|
897
|
+
}
|
|
898
|
+
coordinate(rectangle) {
|
|
899
|
+
switch (this.side) {
|
|
900
|
+
case "top":
|
|
901
|
+
return rectangle.y;
|
|
902
|
+
case "bottom":
|
|
903
|
+
return rectangle.y + rectangle.height;
|
|
904
|
+
case "left":
|
|
905
|
+
return rectangle.x;
|
|
906
|
+
case "right":
|
|
907
|
+
return rectangle.x + rectangle.width;
|
|
908
|
+
}
|
|
909
|
+
}
|
|
910
|
+
rectangle(context) {
|
|
911
|
+
if (this.source === "work-area") return context.bounds;
|
|
912
|
+
if (!this.source) return void 0;
|
|
913
|
+
return context.platforms.find((platform) => platform.element === this.source);
|
|
914
|
+
}
|
|
915
|
+
};
|
|
916
|
+
function selectBorder(type, state, context) {
|
|
917
|
+
if (type === "Floor") {
|
|
918
|
+
const platform2 = context.platforms.find((candidate) => isOnTop(state, candidate));
|
|
919
|
+
if (platform2) return new TrackedBorder("top", platform2.element, context);
|
|
920
|
+
if (isOnBottom(state, context.bounds)) return new TrackedBorder("bottom", "work-area", context);
|
|
921
|
+
return new TrackedBorder("bottom", void 0, context);
|
|
922
|
+
}
|
|
923
|
+
if (type === "Ceiling") {
|
|
924
|
+
const platform2 = context.platforms.find((candidate) => isOnBottom(state, candidate));
|
|
925
|
+
if (platform2) return new TrackedBorder("bottom", platform2.element, context);
|
|
926
|
+
if (isOnTop(state, context.bounds)) return new TrackedBorder("top", "work-area", context);
|
|
927
|
+
return new TrackedBorder("top", void 0, context);
|
|
928
|
+
}
|
|
929
|
+
if (state.lookRight) {
|
|
930
|
+
const platform2 = context.platforms.find((candidate) => isOnLeft(state, candidate));
|
|
931
|
+
if (platform2) return new TrackedBorder("left", platform2.element, context);
|
|
932
|
+
if (isOnRight(state, context.bounds)) return new TrackedBorder("right", "work-area", context);
|
|
933
|
+
return new TrackedBorder("right", void 0, context);
|
|
934
|
+
}
|
|
935
|
+
const platform = context.platforms.find((candidate) => isOnRight(state, candidate));
|
|
936
|
+
if (platform) return new TrackedBorder("right", platform.element, context);
|
|
937
|
+
if (isOnLeft(state, context.bounds)) return new TrackedBorder("left", "work-area", context);
|
|
938
|
+
return new TrackedBorder("left", void 0, context);
|
|
754
939
|
}
|
|
755
|
-
var
|
|
756
|
-
constructor(
|
|
757
|
-
|
|
758
|
-
this.
|
|
759
|
-
this.loop = loop;
|
|
940
|
+
var AnimatedRuntime = class extends RuntimeBase {
|
|
941
|
+
constructor(definition, state, random) {
|
|
942
|
+
super(definition, random);
|
|
943
|
+
this.state = state;
|
|
760
944
|
}
|
|
761
|
-
|
|
762
|
-
|
|
763
|
-
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
|
|
767
|
-
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
|
|
771
|
-
|
|
772
|
-
|
|
773
|
-
|
|
774
|
-
|
|
775
|
-
|
|
776
|
-
|
|
777
|
-
|
|
778
|
-
|
|
945
|
+
state;
|
|
946
|
+
border;
|
|
947
|
+
onInit(context) {
|
|
948
|
+
this.border = this.definition.borderType ? selectBorder(this.definition.borderType, this.state, context) : void 0;
|
|
949
|
+
}
|
|
950
|
+
animation(context, turn) {
|
|
951
|
+
const scoped = this.scopedEnvironment(context.environment);
|
|
952
|
+
return this.definition.animations?.find((animation, index) => (turn === void 0 || Boolean(animation.turn) === turn) && this.values.boolean(`animation-${index}`, animation.condition, scoped, true));
|
|
953
|
+
}
|
|
954
|
+
animationDuration(context, turn) {
|
|
955
|
+
return this.animation(context, turn)?.poses.reduce((sum, pose) => sum + Math.max(0, pose.duration), 0) ?? 0;
|
|
956
|
+
}
|
|
957
|
+
applyBorder(context) {
|
|
958
|
+
if (!this.border) return "running";
|
|
959
|
+
const moved = this.border.move(this.state, context);
|
|
960
|
+
this.state.x = moved.x;
|
|
961
|
+
this.state.y = moved.y;
|
|
962
|
+
return this.border.isOn(this.state, context) ? "running" : "lost-ground";
|
|
963
|
+
}
|
|
964
|
+
applyAnimation(context, turn) {
|
|
965
|
+
const animation = this.animation(context, turn);
|
|
966
|
+
const pose = animation && poseAt(animation, this.time);
|
|
967
|
+
if (pose) applyPose(this.state, pose);
|
|
968
|
+
}
|
|
969
|
+
scopedEnvironment(environment) {
|
|
970
|
+
const gap = this.values.number("gap", this.definition.gap, environment, 0);
|
|
971
|
+
const withGap = { ...environment, gap };
|
|
972
|
+
const targetX = this.definition.targetX === void 0 ? void 0 : this.values.number("targetX", this.definition.targetX, withGap, 0);
|
|
973
|
+
const targetY = this.definition.targetY === void 0 ? void 0 : this.values.number("targetY", this.definition.targetY, withGap, 0);
|
|
974
|
+
return { ...withGap, ...targetX !== void 0 && { targetX }, ...targetY !== void 0 && { targetY } };
|
|
975
|
+
}
|
|
976
|
+
};
|
|
977
|
+
function poseAt(animation, time) {
|
|
978
|
+
const duration = animation.poses.reduce((sum, pose) => sum + Math.max(0, pose.duration), 0);
|
|
979
|
+
if (duration <= 0) return void 0;
|
|
980
|
+
let cursor = time % duration;
|
|
981
|
+
for (const pose of animation.poses) {
|
|
982
|
+
cursor -= Math.max(0, pose.duration);
|
|
983
|
+
if (cursor < 0) return pose;
|
|
984
|
+
}
|
|
985
|
+
return animation.poses.at(-1);
|
|
986
|
+
}
|
|
987
|
+
function applyPose(state, pose) {
|
|
988
|
+
state.sprite = pose.sprite;
|
|
989
|
+
state.anchorX = pose.anchor.x;
|
|
990
|
+
state.anchorY = pose.anchor.y;
|
|
991
|
+
state.x += (state.lookRight ? -1 : 1) * pose.velocity.x;
|
|
992
|
+
state.y += pose.velocity.y;
|
|
993
|
+
}
|
|
994
|
+
var StayRuntime = class extends AnimatedRuntime {
|
|
995
|
+
tick(context) {
|
|
996
|
+
const border = this.applyBorder(context);
|
|
997
|
+
if (border === "lost-ground") return border;
|
|
998
|
+
this.applyAnimation(context);
|
|
999
|
+
return "running";
|
|
1000
|
+
}
|
|
1001
|
+
};
|
|
1002
|
+
var AnimateRuntime = class extends StayRuntime {
|
|
1003
|
+
hasMore(context) {
|
|
1004
|
+
return this.time < this.animationDuration(context);
|
|
1005
|
+
}
|
|
1006
|
+
};
|
|
1007
|
+
var MoveRuntime = class extends AnimatedRuntime {
|
|
1008
|
+
turning = false;
|
|
1009
|
+
hasTurningAnimation = false;
|
|
1010
|
+
onInit(context) {
|
|
1011
|
+
super.onInit(context);
|
|
1012
|
+
this.turning = false;
|
|
1013
|
+
this.hasTurningAnimation = this.definition.animations?.some((animation) => animation.turn) ?? false;
|
|
1014
|
+
}
|
|
1015
|
+
hasMore(context) {
|
|
1016
|
+
const scoped = this.scopedEnvironment(context.environment);
|
|
1017
|
+
const targetX = this.targetX(scoped);
|
|
1018
|
+
const targetY = this.targetY(scoped);
|
|
1019
|
+
const reached = targetX !== void 0 && this.state.x === targetX || targetY !== void 0 && this.state.y === targetY;
|
|
1020
|
+
return !reached || this.turning;
|
|
1021
|
+
}
|
|
1022
|
+
tick(context) {
|
|
1023
|
+
const border = this.applyBorder(context);
|
|
1024
|
+
if (border === "lost-ground") return border;
|
|
1025
|
+
const scoped = this.scopedEnvironment(context.environment);
|
|
1026
|
+
const targetX = this.targetX(scoped);
|
|
1027
|
+
const targetY = this.targetY(scoped);
|
|
1028
|
+
let down = false;
|
|
1029
|
+
if (targetX !== void 0 && this.state.x !== targetX) {
|
|
1030
|
+
const nextLookRight = this.state.x < targetX;
|
|
1031
|
+
this.turning = this.hasTurningAnimation && (this.turning || nextLookRight !== this.state.lookRight);
|
|
1032
|
+
this.state.lookRight = nextLookRight;
|
|
779
1033
|
}
|
|
780
|
-
|
|
1034
|
+
if (targetY !== void 0) down = this.state.y < targetY;
|
|
1035
|
+
if (this.turning && this.time >= this.animationDuration(context, true)) this.turning = false;
|
|
1036
|
+
this.applyAnimation(context, this.turning);
|
|
1037
|
+
if (targetX !== void 0 && (this.state.lookRight && this.state.x >= targetX || !this.state.lookRight && this.state.x <= targetX)) this.state.x = targetX;
|
|
1038
|
+
if (targetY !== void 0 && (down && this.state.y >= targetY || !down && this.state.y <= targetY)) this.state.y = targetY;
|
|
1039
|
+
return "running";
|
|
1040
|
+
}
|
|
1041
|
+
targetX(environment) {
|
|
1042
|
+
return this.definition.targetX === void 0 ? void 0 : Math.trunc(this.values.number("targetX", this.definition.targetX, environment, 0));
|
|
1043
|
+
}
|
|
1044
|
+
targetY(environment) {
|
|
1045
|
+
return this.definition.targetY === void 0 ? void 0 : Math.trunc(this.values.number("targetY", this.definition.targetY, environment, 0));
|
|
1046
|
+
}
|
|
1047
|
+
};
|
|
1048
|
+
var MoveWithTurnRuntime = class extends MoveRuntime {
|
|
1049
|
+
onInit(context) {
|
|
1050
|
+
super.onInit(context);
|
|
1051
|
+
this.hasTurningAnimation = (this.definition.animations?.length ?? 0) >= 2;
|
|
1052
|
+
}
|
|
1053
|
+
animation(context, turn) {
|
|
1054
|
+
const animations = this.definition.animations ?? [];
|
|
1055
|
+
if (turn) return animations.at(-1);
|
|
1056
|
+
const scoped = this.scopedEnvironment(context.environment);
|
|
1057
|
+
return animations.slice(0, -1).find((candidate, index) => this.values.boolean(`animation-${index}`, candidate.condition, scoped, true));
|
|
781
1058
|
}
|
|
782
1059
|
};
|
|
783
|
-
var
|
|
1060
|
+
var TurnRuntime = class extends AnimatedRuntime {
|
|
1061
|
+
turning = false;
|
|
1062
|
+
hasMore(context) {
|
|
1063
|
+
const desired = this.values.boolean("lookRight", this.definition.lookRight, context.environment, !this.state.lookRight);
|
|
1064
|
+
this.turning ||= desired !== this.state.lookRight;
|
|
1065
|
+
return this.turning && this.time < this.animationDuration(context);
|
|
1066
|
+
}
|
|
1067
|
+
tick(context) {
|
|
1068
|
+
this.state.lookRight = this.values.boolean("lookRight", this.definition.lookRight, context.environment, !this.state.lookRight);
|
|
1069
|
+
const border = this.applyBorder(context);
|
|
1070
|
+
if (border === "lost-ground") return border;
|
|
1071
|
+
this.applyAnimation(context);
|
|
1072
|
+
return "running";
|
|
1073
|
+
}
|
|
1074
|
+
};
|
|
1075
|
+
var InstantRuntime = class extends RuntimeBase {
|
|
1076
|
+
constructor(definition, state, random, operation) {
|
|
1077
|
+
super(definition, random);
|
|
1078
|
+
this.state = state;
|
|
1079
|
+
this.operation = operation;
|
|
1080
|
+
}
|
|
1081
|
+
state;
|
|
1082
|
+
operation;
|
|
1083
|
+
onInit(context) {
|
|
1084
|
+
if (!this.baseHasNext(context)) return;
|
|
1085
|
+
if (this.operation === "look") {
|
|
1086
|
+
this.state.lookRight = this.values.boolean("lookRight", this.definition.lookRight, context.environment, !this.state.lookRight);
|
|
1087
|
+
} else if (this.operation === "offset") {
|
|
1088
|
+
this.state.x += Math.trunc(this.values.number("x", this.definition.x, context.environment, 0));
|
|
1089
|
+
this.state.y += Math.trunc(this.values.number("y", this.definition.y, context.environment, 0));
|
|
1090
|
+
}
|
|
1091
|
+
}
|
|
1092
|
+
hasMore() {
|
|
1093
|
+
return false;
|
|
1094
|
+
}
|
|
784
1095
|
tick() {
|
|
785
|
-
return
|
|
1096
|
+
return "running";
|
|
786
1097
|
}
|
|
787
1098
|
};
|
|
788
|
-
var
|
|
789
|
-
constructor(
|
|
790
|
-
|
|
1099
|
+
var JumpRuntime = class extends RuntimeBase {
|
|
1100
|
+
constructor(definition, state, random) {
|
|
1101
|
+
super(definition, random);
|
|
791
1102
|
this.state = state;
|
|
792
|
-
this.options = options;
|
|
793
|
-
this.callbacks = callbacks;
|
|
794
|
-
const animationEnvironment = { ...environment, ...action.targetX !== void 0 && { targetX: action.targetX }, ...action.targetY !== void 0 && { targetY: action.targetY } };
|
|
795
|
-
this.animation = action.definition.animations?.find((animation) => !animation.condition || evaluateExpression(animation.condition, animationEnvironment, false)) ?? action.definition.animations?.find((animation) => !animation.condition) ?? action.definition.animations?.[0];
|
|
796
|
-
this.poseDuration = this.animation?.poses.reduce((sum, pose) => sum + Math.max(0, pose.duration), 0) ?? 0;
|
|
797
1103
|
}
|
|
798
|
-
action;
|
|
799
1104
|
state;
|
|
800
|
-
|
|
801
|
-
|
|
802
|
-
|
|
803
|
-
|
|
804
|
-
|
|
805
|
-
|
|
806
|
-
|
|
807
|
-
|
|
808
|
-
|
|
809
|
-
|
|
810
|
-
this.
|
|
811
|
-
this.state.
|
|
812
|
-
|
|
1105
|
+
hasMore(context) {
|
|
1106
|
+
return this.distance(context).distance !== 0;
|
|
1107
|
+
}
|
|
1108
|
+
tick(context) {
|
|
1109
|
+
const { targetX, targetY, distanceX, distanceY, distance } = this.distance(context);
|
|
1110
|
+
this.state.lookRight = this.state.x < targetX;
|
|
1111
|
+
const velocity = this.values.number("velocity", this.definition.velocity, context.environment, 20);
|
|
1112
|
+
if (distance !== 0) {
|
|
1113
|
+
this.state.vx = velocity * distanceX / distance;
|
|
1114
|
+
this.state.vy = velocity * distanceY / distance;
|
|
1115
|
+
this.state.x += Math.trunc(this.state.vx);
|
|
1116
|
+
this.state.y += Math.trunc(this.state.vy);
|
|
1117
|
+
const environment = { ...context.environment, targetX, targetY };
|
|
1118
|
+
const animation = this.definition.animations?.find((candidate, index) => this.values.boolean(`animation-${index}`, candidate.condition, environment, true));
|
|
1119
|
+
const pose = animation && poseAt(animation, this.time);
|
|
1120
|
+
if (pose) applyPose(this.state, pose);
|
|
813
1121
|
}
|
|
814
|
-
|
|
815
|
-
|
|
816
|
-
|
|
817
|
-
const { definition } = this.action;
|
|
818
|
-
if (definition.type === "Embedded") return this.tickEmbedded(frameScale, environment, bounds);
|
|
819
|
-
if (definition.type === "Move" && (this.action.targetX !== void 0 || this.action.targetY !== void 0)) {
|
|
820
|
-
const reachedX = this.action.targetX === void 0 || Math.abs(this.state.x - this.action.targetX) < 0.5;
|
|
821
|
-
const reachedY = this.action.targetY === void 0 || Math.abs(this.state.y - this.action.targetY) < 0.5;
|
|
822
|
-
return reachedX && reachedY;
|
|
1122
|
+
if (distance <= velocity) {
|
|
1123
|
+
this.state.x = targetX;
|
|
1124
|
+
this.state.y = targetY;
|
|
823
1125
|
}
|
|
824
|
-
return
|
|
1126
|
+
return "running";
|
|
825
1127
|
}
|
|
826
|
-
|
|
827
|
-
const
|
|
828
|
-
|
|
829
|
-
|
|
830
|
-
|
|
831
|
-
}
|
|
832
|
-
|
|
833
|
-
|
|
834
|
-
|
|
1128
|
+
distance(context) {
|
|
1129
|
+
const targetX = Math.trunc(this.values.number("targetX", this.definition.targetX, context.environment, 0));
|
|
1130
|
+
const targetY = Math.trunc(this.values.number("targetY", this.definition.targetY, context.environment, 0));
|
|
1131
|
+
const distanceX = targetX - this.state.x;
|
|
1132
|
+
const distanceY = targetY - this.state.y - Math.abs(distanceX) / 2;
|
|
1133
|
+
return { targetX, targetY, distanceX, distanceY, distance: Math.hypot(distanceX, distanceY) };
|
|
1134
|
+
}
|
|
1135
|
+
};
|
|
1136
|
+
var FallRuntime = class extends RuntimeBase {
|
|
1137
|
+
constructor(definition, state, random, defaultGravity) {
|
|
1138
|
+
super(definition, random);
|
|
1139
|
+
this.state = state;
|
|
1140
|
+
this.defaultGravity = defaultGravity;
|
|
1141
|
+
}
|
|
1142
|
+
state;
|
|
1143
|
+
defaultGravity;
|
|
1144
|
+
modX = 0;
|
|
1145
|
+
modY = 0;
|
|
1146
|
+
onInit(context) {
|
|
1147
|
+
this.modX = 0;
|
|
1148
|
+
this.modY = 0;
|
|
1149
|
+
this.state.vx = Math.trunc(this.values.number("initialVx", this.definition.initialVx, context.environment, 0));
|
|
1150
|
+
this.state.vy = Math.trunc(this.values.number("initialVy", this.definition.initialVy, context.environment, 0));
|
|
1151
|
+
}
|
|
1152
|
+
hasMore(context) {
|
|
1153
|
+
return !isOnFloor(this.state, context.bounds, context.platforms) && !isOnWall(this.state, context.bounds, this.state.lookRight, context.platforms);
|
|
1154
|
+
}
|
|
1155
|
+
tick(context) {
|
|
1156
|
+
if (this.state.vx !== 0) this.state.lookRight = this.state.vx > 0;
|
|
1157
|
+
const resistanceX = this.values.number("resistanceX", this.definition.resistanceX, context.environment, 0.05);
|
|
1158
|
+
const resistanceY = this.values.number("resistanceY", this.definition.resistanceY, context.environment, 0.1);
|
|
1159
|
+
const gravity = this.values.number("gravity", this.definition.gravity, context.environment, this.defaultGravity);
|
|
1160
|
+
this.state.vx -= this.state.vx * resistanceX;
|
|
1161
|
+
this.state.vy = this.state.vy - this.state.vy * resistanceY + gravity;
|
|
1162
|
+
this.modX += this.state.vx % 1;
|
|
1163
|
+
this.modY += this.state.vy % 1;
|
|
1164
|
+
const dx = Math.trunc(this.state.vx) + Math.trunc(this.modX);
|
|
1165
|
+
const dy = Math.trunc(this.state.vy) + Math.trunc(this.modY);
|
|
1166
|
+
this.modX %= 1;
|
|
1167
|
+
this.modY %= 1;
|
|
1168
|
+
const divisions = Math.max(1, Math.abs(dx), Math.abs(dy));
|
|
1169
|
+
const start = { x: this.state.x, y: this.state.y };
|
|
1170
|
+
let stopped = false;
|
|
1171
|
+
for (let index = 0; index <= divisions; index += 1) {
|
|
1172
|
+
const x = start.x + Math.trunc(dx * index / divisions);
|
|
1173
|
+
const y = start.y + Math.trunc(dy * index / divisions);
|
|
1174
|
+
this.state.x = x;
|
|
1175
|
+
this.state.y = y;
|
|
1176
|
+
if (dy > 0) {
|
|
1177
|
+
for (let offset = -80; offset <= 0; offset += 1) {
|
|
1178
|
+
this.state.y = y + offset;
|
|
1179
|
+
if (isOnFloor(this.state, context.bounds, context.platforms)) {
|
|
1180
|
+
stopped = true;
|
|
1181
|
+
break;
|
|
1182
|
+
}
|
|
1183
|
+
}
|
|
1184
|
+
if (stopped) break;
|
|
1185
|
+
this.state.y = y;
|
|
1186
|
+
}
|
|
1187
|
+
if (isOnWall(this.state, context.bounds, this.state.lookRight, context.platforms)) break;
|
|
835
1188
|
}
|
|
836
|
-
|
|
837
|
-
|
|
838
|
-
|
|
1189
|
+
const fallEnvironment = { ...context.environment, velocityX: this.state.vx, velocityY: this.state.vy };
|
|
1190
|
+
const animation = this.definition.animations?.find((candidate, index) => this.values.boolean(`animation-${index}`, candidate.condition, fallEnvironment, true));
|
|
1191
|
+
const pose = animation && poseAt(animation, this.time);
|
|
1192
|
+
if (pose) applyPose(this.state, pose);
|
|
1193
|
+
return "running";
|
|
1194
|
+
}
|
|
1195
|
+
};
|
|
1196
|
+
function matchingActivePlatform(context) {
|
|
1197
|
+
const active = context.environment.mascot.environment.activeIE;
|
|
1198
|
+
if (!active.visible) return void 0;
|
|
1199
|
+
return context.platforms.find((platform) => Math.abs(platform.x - active.x) < 1e-3 && Math.abs(platform.y - active.y) < 1e-3 && Math.abs(platform.width - active.width) < 1e-3 && Math.abs(platform.height - active.height) < 1e-3);
|
|
1200
|
+
}
|
|
1201
|
+
function carryRelation(state, platform, offsetX, offsetY) {
|
|
1202
|
+
const grip = {
|
|
1203
|
+
x: state.x + (state.lookRight ? -offsetX : offsetX),
|
|
1204
|
+
y: state.y + offsetY
|
|
1205
|
+
};
|
|
1206
|
+
return isOnBottom(grip, platform) && (state.lookRight ? isOnLeft(grip, platform) : isOnRight(grip, platform));
|
|
1207
|
+
}
|
|
1208
|
+
function carriedPlatformPosition(state, platform, offsetX, offsetY) {
|
|
1209
|
+
return state.lookRight ? { x: state.x - offsetX, y: state.y + offsetY - platform.height } : { x: state.x + offsetX - platform.width, y: state.y + offsetY - platform.height };
|
|
1210
|
+
}
|
|
1211
|
+
var CarryFallRuntime = class extends FallRuntime {
|
|
1212
|
+
constructor(definition, state, random, gravity, callbacks) {
|
|
1213
|
+
super(definition, state, random, gravity);
|
|
1214
|
+
this.callbacks = callbacks;
|
|
1215
|
+
}
|
|
1216
|
+
callbacks;
|
|
1217
|
+
element;
|
|
1218
|
+
onInit(context) {
|
|
1219
|
+
super.onInit(context);
|
|
1220
|
+
this.element = matchingActivePlatform(context)?.element;
|
|
1221
|
+
}
|
|
1222
|
+
tick(context) {
|
|
1223
|
+
const platform = context.platforms.find((candidate) => candidate.element === this.element);
|
|
1224
|
+
const offsetX = Math.trunc(this.values.number("ieOffsetX", this.definition.ieOffsetX, context.environment, 0));
|
|
1225
|
+
const offsetY = Math.trunc(this.values.number("ieOffsetY", this.definition.ieOffsetY, context.environment, 0));
|
|
1226
|
+
if (!platform || !carryRelation(this.state, platform, offsetX, offsetY)) return "lost-ground";
|
|
1227
|
+
const result = super.tick(context);
|
|
1228
|
+
this.callbacks.movePlatform?.(platform.element, carriedPlatformPosition(this.state, platform, offsetX, offsetY));
|
|
1229
|
+
return result;
|
|
1230
|
+
}
|
|
1231
|
+
};
|
|
1232
|
+
var CarryMoveRuntime = class extends MoveRuntime {
|
|
1233
|
+
constructor(definition, state, random, callbacks) {
|
|
1234
|
+
super(definition, state, random);
|
|
1235
|
+
this.callbacks = callbacks;
|
|
1236
|
+
}
|
|
1237
|
+
callbacks;
|
|
1238
|
+
element;
|
|
1239
|
+
onInit(context) {
|
|
1240
|
+
super.onInit(context);
|
|
1241
|
+
this.element = matchingActivePlatform(context)?.element;
|
|
1242
|
+
}
|
|
1243
|
+
tick(context) {
|
|
1244
|
+
const platform = context.platforms.find((candidate) => candidate.element === this.element);
|
|
1245
|
+
const offsetX = Math.trunc(this.values.number("ieOffsetX", this.definition.ieOffsetX, context.environment, 0));
|
|
1246
|
+
const offsetY = Math.trunc(this.values.number("ieOffsetY", this.definition.ieOffsetY, context.environment, 0));
|
|
1247
|
+
if (!platform || !carryRelation(this.state, platform, offsetX, offsetY)) return "lost-ground";
|
|
1248
|
+
const result = super.tick(context);
|
|
1249
|
+
this.callbacks.movePlatform?.(platform.element, carriedPlatformPosition(this.state, platform, offsetX, offsetY));
|
|
1250
|
+
return result;
|
|
1251
|
+
}
|
|
1252
|
+
};
|
|
1253
|
+
var ThrowPlatformRuntime = class extends AnimateRuntime {
|
|
1254
|
+
constructor(definition, state, random, callbacks) {
|
|
1255
|
+
super(definition, state, random);
|
|
1256
|
+
this.callbacks = callbacks;
|
|
1257
|
+
}
|
|
1258
|
+
callbacks;
|
|
1259
|
+
element;
|
|
1260
|
+
onInit(context) {
|
|
1261
|
+
super.onInit(context);
|
|
1262
|
+
this.element = matchingActivePlatform(context)?.element;
|
|
1263
|
+
}
|
|
1264
|
+
tick(context) {
|
|
1265
|
+
const result = super.tick(context);
|
|
1266
|
+
const platform = context.platforms.find((candidate) => candidate.element === this.element);
|
|
1267
|
+
if (platform) {
|
|
1268
|
+
const vx = Math.trunc(this.values.number("initialVx", this.definition.initialVx, context.environment, 32));
|
|
1269
|
+
const vy = Math.trunc(this.values.number("initialVy", this.definition.initialVy, context.environment, -10));
|
|
1270
|
+
const gravity = this.values.number("gravity", this.definition.gravity, context.environment, 0.5);
|
|
1271
|
+
this.callbacks.movePlatform?.(platform.element, {
|
|
1272
|
+
x: platform.x + (this.state.lookRight ? vx : -vx),
|
|
1273
|
+
y: platform.y + vy + Math.trunc(this.time * gravity)
|
|
1274
|
+
});
|
|
839
1275
|
}
|
|
1276
|
+
return result;
|
|
840
1277
|
}
|
|
841
|
-
|
|
842
|
-
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
847
|
-
|
|
848
|
-
|
|
849
|
-
|
|
850
|
-
|
|
851
|
-
|
|
852
|
-
|
|
853
|
-
|
|
854
|
-
|
|
855
|
-
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
|
|
859
|
-
|
|
860
|
-
|
|
861
|
-
|
|
862
|
-
|
|
863
|
-
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
868
|
-
|
|
869
|
-
|
|
870
|
-
case "Reboot":
|
|
871
|
-
this.state.x = bounds.x + 128 + Math.max(0, bounds.width - 256) * Math.random();
|
|
872
|
-
this.state.y = bounds.y + 128 + Math.max(0, bounds.height - 256) * Math.random();
|
|
873
|
-
return true;
|
|
874
|
-
case "Offset":
|
|
875
|
-
case "Look":
|
|
876
|
-
return true;
|
|
877
|
-
case "Dragged":
|
|
878
|
-
return false;
|
|
879
|
-
default:
|
|
880
|
-
return this.elapsedMs >= this.durationMs();
|
|
1278
|
+
};
|
|
1279
|
+
function breed(definition, state, values, context, callbacks) {
|
|
1280
|
+
const bornX = Math.trunc(values.number("bornX", definition.bornX, context.environment, 0));
|
|
1281
|
+
const bornY = Math.trunc(values.number("bornY", definition.bornY, context.environment, 0));
|
|
1282
|
+
const count = Math.trunc(values.number("bornCount", definition.bornCount, context.environment, 1));
|
|
1283
|
+
if (count < 1) throw new RangeError("BornCount must be positive");
|
|
1284
|
+
for (let index = 0; index < count; index += 1) {
|
|
1285
|
+
callbacks.spawn({
|
|
1286
|
+
x: state.x + (state.lookRight ? -bornX : bornX),
|
|
1287
|
+
y: state.y + bornY,
|
|
1288
|
+
lookRight: state.lookRight,
|
|
1289
|
+
...definition.bornBehavior && { behaviorName: definition.bornBehavior }
|
|
1290
|
+
}, definition.bornMascot);
|
|
1291
|
+
}
|
|
1292
|
+
}
|
|
1293
|
+
var BreedRuntime = class extends AnimateRuntime {
|
|
1294
|
+
constructor(definition, state, random, callbacks) {
|
|
1295
|
+
super(definition, state, random);
|
|
1296
|
+
this.callbacks = callbacks;
|
|
1297
|
+
}
|
|
1298
|
+
callbacks;
|
|
1299
|
+
spawned = false;
|
|
1300
|
+
tick(context) {
|
|
1301
|
+
const result = super.tick(context);
|
|
1302
|
+
if (result === "lost-ground") return result;
|
|
1303
|
+
const duration = this.animationDuration(context);
|
|
1304
|
+
if (!this.spawned && this.time === duration - 1) {
|
|
1305
|
+
this.spawned = true;
|
|
1306
|
+
breed(this.definition, this.state, this.values, context, this.callbacks);
|
|
881
1307
|
}
|
|
1308
|
+
return result;
|
|
1309
|
+
}
|
|
1310
|
+
};
|
|
1311
|
+
var BreedMoveRuntime = class extends MoveRuntime {
|
|
1312
|
+
constructor(definition, state, random, callbacks) {
|
|
1313
|
+
super(definition, state, random);
|
|
1314
|
+
this.callbacks = callbacks;
|
|
1315
|
+
}
|
|
1316
|
+
callbacks;
|
|
1317
|
+
tick(context) {
|
|
1318
|
+
const result = super.tick(context);
|
|
1319
|
+
if (result === "lost-ground") return result;
|
|
1320
|
+
const interval = Math.trunc(this.values.number("bornInterval", this.definition.bornInterval, context.environment, 1));
|
|
1321
|
+
if (interval < 1) throw new RangeError("BornInterval must be positive");
|
|
1322
|
+
if (this.time % interval === 0 && !this.turning) breed(this.definition, this.state, this.values, context, this.callbacks);
|
|
1323
|
+
return result;
|
|
1324
|
+
}
|
|
1325
|
+
};
|
|
1326
|
+
var BreedJumpRuntime = class extends JumpRuntime {
|
|
1327
|
+
constructor(definition, breedState, random, callbacks) {
|
|
1328
|
+
super(definition, breedState, random);
|
|
1329
|
+
this.breedState = breedState;
|
|
1330
|
+
this.callbacks = callbacks;
|
|
882
1331
|
}
|
|
883
|
-
|
|
884
|
-
|
|
885
|
-
|
|
886
|
-
|
|
887
|
-
|
|
888
|
-
|
|
1332
|
+
breedState;
|
|
1333
|
+
callbacks;
|
|
1334
|
+
tick(context) {
|
|
1335
|
+
const result = super.tick(context);
|
|
1336
|
+
const interval = Math.trunc(this.values.number("bornInterval", this.definition.bornInterval, context.environment, 1));
|
|
1337
|
+
if (interval < 1) throw new RangeError("BornInterval must be positive");
|
|
1338
|
+
if (this.time % interval === 0) breed(this.definition, this.breedState, this.values, context, this.callbacks);
|
|
1339
|
+
return result;
|
|
1340
|
+
}
|
|
1341
|
+
};
|
|
1342
|
+
var DraggedRuntime = class extends RuntimeBase {
|
|
1343
|
+
constructor(definition, state, random, spec) {
|
|
1344
|
+
super(definition, random);
|
|
1345
|
+
this.state = state;
|
|
1346
|
+
this.spec = spec;
|
|
1347
|
+
}
|
|
1348
|
+
state;
|
|
1349
|
+
spec;
|
|
1350
|
+
footX = 0;
|
|
1351
|
+
footDx = 0;
|
|
1352
|
+
timeToRegist = 250;
|
|
1353
|
+
onInit(context) {
|
|
1354
|
+
this.footDx = 0;
|
|
1355
|
+
this.timeToRegist = 250;
|
|
1356
|
+
this.footX = context.environment.mascot.environment.cursor.x + this.offsetX(context);
|
|
1357
|
+
}
|
|
1358
|
+
hasMore() {
|
|
1359
|
+
return this.time < this.timeToRegist;
|
|
1360
|
+
}
|
|
1361
|
+
tick(context) {
|
|
1362
|
+
this.state.lookRight = false;
|
|
1363
|
+
this.state.dragging = true;
|
|
1364
|
+
const cursor = context.environment.mascot.environment.cursor;
|
|
1365
|
+
const offsetX = this.offsetX(context);
|
|
1366
|
+
const offsetY = this.offsetY(context);
|
|
1367
|
+
if (Math.abs(cursor.x - this.state.x + offsetX) >= 5) this.time = 0;
|
|
1368
|
+
this.footDx = (this.footDx + (cursor.x - this.footX) * 0.1) * 0.8;
|
|
1369
|
+
this.footX += this.footDx;
|
|
1370
|
+
const environment = { ...context.environment, footX: this.footX };
|
|
1371
|
+
const animation = this.definition.animations?.find((candidate, index) => this.values.boolean(`animation-${index}`, candidate.condition, environment, true));
|
|
1372
|
+
const pose = animation && poseAt(animation, this.time);
|
|
1373
|
+
if (pose) applyPose(this.state, pose);
|
|
1374
|
+
this.state.x = cursor.x + offsetX;
|
|
1375
|
+
this.state.y = cursor.y + offsetY;
|
|
1376
|
+
if (this.time === this.timeToRegist - 1 && this.values.number(`regist-${this.time}`, "#{Math.random()}", environment, 0) >= 0.1) this.timeToRegist += 1;
|
|
1377
|
+
return "running";
|
|
1378
|
+
}
|
|
1379
|
+
offsetX(context) {
|
|
1380
|
+
const offset = Math.trunc(this.values.number("offsetX", this.definition.offsetX, context.environment, 0));
|
|
1381
|
+
return this.definition.offsetType === "Origin" ? -offset + this.spriteCenter().x : offset;
|
|
1382
|
+
}
|
|
1383
|
+
offsetY(context) {
|
|
1384
|
+
const offset = Math.trunc(this.values.number("offsetY", this.definition.offsetY, context.environment, 120));
|
|
1385
|
+
return this.definition.offsetType === "Origin" ? -offset + this.spriteCenter().y : offset;
|
|
1386
|
+
}
|
|
1387
|
+
spriteCenter() {
|
|
1388
|
+
const sprite = this.spec.sprites[this.state.sprite];
|
|
1389
|
+
const width = typeof sprite === "object" ? sprite.width ?? 128 : 128;
|
|
1390
|
+
return { x: this.state.lookRight ? width - this.state.anchorX : this.state.anchorX, y: this.state.anchorY };
|
|
1391
|
+
}
|
|
1392
|
+
};
|
|
1393
|
+
var RegistRuntime = class extends AnimatedRuntime {
|
|
1394
|
+
constructor(definition, state, random, spec) {
|
|
1395
|
+
super(definition, state, random);
|
|
1396
|
+
this.spec = spec;
|
|
1397
|
+
}
|
|
1398
|
+
spec;
|
|
1399
|
+
hasMore(context) {
|
|
1400
|
+
const cursor = context.environment.mascot.environment.cursor;
|
|
1401
|
+
const rawOffset = Math.trunc(this.values.number("offsetX", this.definition.offsetX, context.environment, 0));
|
|
1402
|
+
const sprite = this.spec.sprites[this.state.sprite];
|
|
1403
|
+
const width = typeof sprite === "object" ? sprite.width ?? 128 : 128;
|
|
1404
|
+
const centerX = this.state.lookRight ? width - this.state.anchorX : this.state.anchorX;
|
|
1405
|
+
const offsetX = this.definition.offsetType === "Origin" ? -rawOffset + centerX : rawOffset;
|
|
1406
|
+
return Math.abs(cursor.x - this.state.x + offsetX) < 5;
|
|
1407
|
+
}
|
|
1408
|
+
tick(context) {
|
|
1409
|
+
this.state.dragging = true;
|
|
1410
|
+
this.applyAnimation(context);
|
|
1411
|
+
if (this.time + 1 >= this.animationDuration(context)) {
|
|
1412
|
+
this.state.lookRight = this.values.number(`look-${this.time}`, "#{Math.random()}", context.environment, 0) < 0.5;
|
|
1413
|
+
return "lost-ground";
|
|
889
1414
|
}
|
|
890
|
-
return
|
|
1415
|
+
return "running";
|
|
891
1416
|
}
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
|
|
895
|
-
|
|
896
|
-
|
|
897
|
-
|
|
898
|
-
|
|
1417
|
+
};
|
|
1418
|
+
var SelfDestructRuntime = class extends AnimateRuntime {
|
|
1419
|
+
constructor(definition, state, random, callbacks) {
|
|
1420
|
+
super(definition, state, random);
|
|
1421
|
+
this.callbacks = callbacks;
|
|
1422
|
+
}
|
|
1423
|
+
callbacks;
|
|
1424
|
+
tick(context) {
|
|
1425
|
+
const result = super.tick(context);
|
|
1426
|
+
if (this.time === this.animationDuration(context) - 1) this.callbacks.remove();
|
|
1427
|
+
return result;
|
|
1428
|
+
}
|
|
1429
|
+
};
|
|
1430
|
+
var ComplexRuntime = class extends RuntimeBase {
|
|
1431
|
+
constructor(definition, random, factory, selectOnly) {
|
|
1432
|
+
super(definition, random);
|
|
1433
|
+
this.factory = factory;
|
|
1434
|
+
this.selectOnly = selectOnly;
|
|
899
1435
|
}
|
|
900
|
-
|
|
901
|
-
|
|
902
|
-
|
|
1436
|
+
factory;
|
|
1437
|
+
selectOnly;
|
|
1438
|
+
index = 0;
|
|
1439
|
+
child;
|
|
1440
|
+
selectionMade = false;
|
|
1441
|
+
onInit(context) {
|
|
1442
|
+
this.index = 0;
|
|
1443
|
+
this.child = void 0;
|
|
1444
|
+
this.selectionMade = false;
|
|
1445
|
+
if (this.baseHasNext(context)) this.seek(context);
|
|
1446
|
+
}
|
|
1447
|
+
hasMore(context) {
|
|
1448
|
+
if (!this.selectOnly) this.seek(context);
|
|
1449
|
+
return this.child?.hasNext(context) ?? false;
|
|
1450
|
+
}
|
|
1451
|
+
tick(context) {
|
|
1452
|
+
return this.child?.hasNext(context) ? this.child.step(context) : "running";
|
|
1453
|
+
}
|
|
1454
|
+
seek(context) {
|
|
1455
|
+
const definitions = this.definition.actions ?? [];
|
|
1456
|
+
if (definitions.length === 0) return;
|
|
1457
|
+
for (let guard = 0; guard <= definitions.length; guard += 1) {
|
|
1458
|
+
if (this.child?.hasNext(context)) {
|
|
1459
|
+
this.selectionMade = true;
|
|
1460
|
+
return;
|
|
1461
|
+
}
|
|
1462
|
+
if (this.selectOnly && this.selectionMade) {
|
|
1463
|
+
this.child = void 0;
|
|
1464
|
+
return;
|
|
1465
|
+
}
|
|
1466
|
+
if (this.index >= definitions.length) {
|
|
1467
|
+
if (this.definition.loop !== true) {
|
|
1468
|
+
this.child = void 0;
|
|
1469
|
+
return;
|
|
1470
|
+
}
|
|
1471
|
+
this.index = 0;
|
|
1472
|
+
}
|
|
1473
|
+
const definition = definitions[this.index++];
|
|
1474
|
+
if (!definition) {
|
|
1475
|
+
this.child = void 0;
|
|
1476
|
+
return;
|
|
1477
|
+
}
|
|
1478
|
+
this.child = this.factory(definition, context);
|
|
1479
|
+
this.child.init(context);
|
|
1480
|
+
}
|
|
1481
|
+
this.child = void 0;
|
|
903
1482
|
}
|
|
904
1483
|
};
|
|
905
1484
|
var ActionExecutor = class {
|
|
906
|
-
/** Creates an executor bound to one mascot's mutable internal state. */
|
|
907
1485
|
constructor(spec, state, options, callbacks) {
|
|
908
1486
|
this.spec = spec;
|
|
909
1487
|
this.state = state;
|
|
910
1488
|
this.options = options;
|
|
911
1489
|
this.callbacks = callbacks;
|
|
1490
|
+
this.random = options.random ?? Math.random;
|
|
912
1491
|
}
|
|
913
1492
|
spec;
|
|
914
1493
|
state;
|
|
915
1494
|
options;
|
|
916
1495
|
callbacks;
|
|
917
1496
|
runtime;
|
|
1497
|
+
accumulator = 0;
|
|
1498
|
+
random;
|
|
918
1499
|
/** Starts the action whose name matches a selected behavior. */
|
|
919
|
-
start(actionName, environment) {
|
|
1500
|
+
start(actionName, environment, _preserveLookRight = false, bounds = environment.mascot.environment.workArea, platforms = []) {
|
|
920
1501
|
const definition = this.spec.actions.find((action) => action.name === actionName);
|
|
921
|
-
this.
|
|
922
|
-
|
|
1502
|
+
this.accumulator = 0;
|
|
1503
|
+
if (!definition) {
|
|
1504
|
+
this.runtime = void 0;
|
|
1505
|
+
return false;
|
|
1506
|
+
}
|
|
1507
|
+
const context = { environment, bounds, platforms };
|
|
1508
|
+
this.runtime = this.createRuntime(definition, context, /* @__PURE__ */ new Set());
|
|
1509
|
+
this.runtime.init(context);
|
|
1510
|
+
return true;
|
|
923
1511
|
}
|
|
924
|
-
/** Advances
|
|
925
|
-
tick(deltaMs, environment, bounds) {
|
|
926
|
-
|
|
1512
|
+
/** Advances by elapsed milliseconds and reports completion. */
|
|
1513
|
+
tick(deltaMs, environment, bounds, platforms = []) {
|
|
1514
|
+
this.accumulator += Math.max(0, deltaMs);
|
|
1515
|
+
let result = this.runtime?.hasNext({ environment, bounds, platforms }) ? "running" : "complete";
|
|
1516
|
+
while (this.accumulator >= this.options.frameDuration && result === "running") {
|
|
1517
|
+
this.accumulator -= this.options.frameDuration;
|
|
1518
|
+
result = this.step(environment, bounds, platforms);
|
|
1519
|
+
}
|
|
1520
|
+
return result !== "running";
|
|
1521
|
+
}
|
|
1522
|
+
/** Advances exactly one legacy frame. */
|
|
1523
|
+
step(environment, bounds, platforms = []) {
|
|
1524
|
+
const context = { environment, bounds, platforms };
|
|
1525
|
+
if (!this.runtime?.hasNext(context)) return "complete";
|
|
1526
|
+
const result = this.runtime.step(context);
|
|
1527
|
+
if (result === "lost-ground") return result;
|
|
1528
|
+
return this.runtime.hasNext(context) ? "running" : "complete";
|
|
1529
|
+
}
|
|
1530
|
+
/** Returns whether the current action can execute another legacy frame. */
|
|
1531
|
+
hasNext(environment, bounds, platforms = []) {
|
|
1532
|
+
return this.runtime?.hasNext({ environment, bounds, platforms }) ?? false;
|
|
1533
|
+
}
|
|
1534
|
+
/** Retained for source compatibility with the previous collision API. */
|
|
1535
|
+
consumeViewportWallCollision() {
|
|
1536
|
+
return false;
|
|
927
1537
|
}
|
|
928
1538
|
/** Cancels the current action tree. */
|
|
929
1539
|
cancel() {
|
|
930
1540
|
this.runtime = void 0;
|
|
1541
|
+
this.accumulator = 0;
|
|
931
1542
|
}
|
|
932
|
-
createRuntime(definition,
|
|
933
|
-
if (definition.condition && !evaluateExpression(definition.condition, environment, false)) return new CompleteRuntime();
|
|
934
|
-
const bounds = environment.mascot.environment.workArea;
|
|
935
|
-
const activeIE = environment.mascot.environment.activeIE;
|
|
936
|
-
if (!isOnBorder(this.state, bounds, definition.borderType, activeIE.visible ? activeIE : void 0)) return new CompleteRuntime();
|
|
1543
|
+
createRuntime(definition, context, references) {
|
|
937
1544
|
if (definition.type === "Reference") {
|
|
938
|
-
if (!definition.name || references.has(definition.name)) return new
|
|
1545
|
+
if (!definition.name || references.has(definition.name)) return new InstantRuntime(definition, this.state, this.random, "noop");
|
|
939
1546
|
const referenced = this.spec.actions.find((action) => action.name === definition.name);
|
|
940
|
-
if (!referenced) return new
|
|
941
|
-
|
|
942
|
-
return this.createRuntime({ ...referenced, ...definition, type: referenced.type }, environment, nextReferences);
|
|
1547
|
+
if (!referenced) return new InstantRuntime(definition, this.state, this.random, "noop");
|
|
1548
|
+
return this.createRuntime({ ...referenced, ...definition, type: referenced.type, name: definition.name }, context, new Set(references).add(definition.name));
|
|
943
1549
|
}
|
|
944
|
-
if (definition.type === "Sequence") {
|
|
945
|
-
return new
|
|
1550
|
+
if (definition.type === "Sequence" || definition.type === "Select") {
|
|
1551
|
+
return new ComplexRuntime(definition, this.random, (child, nextContext) => this.createRuntime(child, nextContext, new Set(references)), definition.type === "Select");
|
|
946
1552
|
}
|
|
947
|
-
if (definition.type === "
|
|
948
|
-
|
|
949
|
-
|
|
1553
|
+
if (definition.type === "Stay") return new StayRuntime(definition, this.state, this.random);
|
|
1554
|
+
if (definition.type === "Animate") return new AnimateRuntime(definition, this.state, this.random);
|
|
1555
|
+
if (definition.type === "Move") return new MoveRuntime(definition, this.state, this.random);
|
|
1556
|
+
switch (definition.embedType) {
|
|
1557
|
+
case "Fall":
|
|
1558
|
+
return new FallRuntime(definition, this.state, this.random, this.options.gravity);
|
|
1559
|
+
case "FallWithIE":
|
|
1560
|
+
return new CarryFallRuntime(definition, this.state, this.random, this.options.gravity, this.callbacks);
|
|
1561
|
+
case "Jump":
|
|
1562
|
+
case "ComplexJump":
|
|
1563
|
+
case "ScanJump":
|
|
1564
|
+
case "BroadcastJump":
|
|
1565
|
+
return new JumpRuntime(definition, this.state, this.random);
|
|
1566
|
+
case "WalkWithIE":
|
|
1567
|
+
return new CarryMoveRuntime(definition, this.state, this.random, this.callbacks);
|
|
1568
|
+
case "MoveWithTurn":
|
|
1569
|
+
return new MoveWithTurnRuntime(definition, this.state, this.random);
|
|
1570
|
+
case "ComplexMove":
|
|
1571
|
+
case "ScanMove":
|
|
1572
|
+
case "BroadcastMove":
|
|
1573
|
+
return new MoveRuntime(definition, this.state, this.random);
|
|
1574
|
+
case "Turn":
|
|
1575
|
+
return new TurnRuntime(definition, this.state, this.random);
|
|
1576
|
+
case "Look":
|
|
1577
|
+
return new InstantRuntime(definition, this.state, this.random, "look");
|
|
1578
|
+
case "Offset":
|
|
1579
|
+
return new InstantRuntime(definition, this.state, this.random, "offset");
|
|
1580
|
+
case "Mute":
|
|
1581
|
+
case "Reboot":
|
|
1582
|
+
return new InstantRuntime(definition, this.state, this.random, "noop");
|
|
1583
|
+
case "Breed":
|
|
1584
|
+
return new BreedRuntime(definition, this.state, this.random, this.callbacks);
|
|
1585
|
+
case "BreedMove":
|
|
1586
|
+
return new BreedMoveRuntime(definition, this.state, this.random, this.callbacks);
|
|
1587
|
+
case "BreedJump":
|
|
1588
|
+
return new BreedJumpRuntime(definition, this.state, this.random, this.callbacks);
|
|
1589
|
+
case "ThrowIE":
|
|
1590
|
+
return new ThrowPlatformRuntime(definition, this.state, this.random, this.callbacks);
|
|
1591
|
+
case "SelfDestruct":
|
|
1592
|
+
case "Exit":
|
|
1593
|
+
return new SelfDestructRuntime(definition, this.state, this.random, this.callbacks);
|
|
1594
|
+
case "Dragged":
|
|
1595
|
+
return new DraggedRuntime(definition, this.state, this.random, this.spec);
|
|
1596
|
+
case "Regist":
|
|
1597
|
+
return new RegistRuntime(definition, this.state, this.random, this.spec);
|
|
1598
|
+
case "Broadcast":
|
|
1599
|
+
case "Interact":
|
|
1600
|
+
case "ScanInteract":
|
|
1601
|
+
case "Transform":
|
|
1602
|
+
return new AnimateRuntime(definition, this.state, this.random);
|
|
1603
|
+
case "BroadcastStay":
|
|
1604
|
+
return new StayRuntime(definition, this.state, this.random);
|
|
1605
|
+
default:
|
|
1606
|
+
return new StayRuntime(definition, this.state, this.random);
|
|
950
1607
|
}
|
|
951
|
-
return new LeafRuntime(evaluateAction(definition, environment), this.state, this.options, this.callbacks, environment);
|
|
952
1608
|
}
|
|
953
1609
|
};
|
|
954
1610
|
|
|
@@ -977,7 +1633,6 @@ function environmentRectangle(bounds) {
|
|
|
977
1633
|
};
|
|
978
1634
|
}
|
|
979
1635
|
var PLATFORM_NEARBY_DISTANCE = 400;
|
|
980
|
-
var PLATFORM_EDGE_TOLERANCE = 16;
|
|
981
1636
|
function distanceToRectangle(point, rectangle) {
|
|
982
1637
|
const dx = Math.max(rectangle.x - point.x, 0, point.x - rectangle.x - rectangle.width);
|
|
983
1638
|
const dy = Math.max(rectangle.y - point.y, 0, point.y - rectangle.y - rectangle.height);
|
|
@@ -1006,10 +1661,13 @@ var Mascot = class {
|
|
|
1006
1661
|
dragging: false
|
|
1007
1662
|
};
|
|
1008
1663
|
this.domHandle = dom.createMascot(spec, id, options.mascotClassName || void 0);
|
|
1664
|
+
this.frameDuration = options.frameDuration;
|
|
1665
|
+
this.random = options.random ?? Math.random;
|
|
1009
1666
|
this.behavior = new BehaviorController(spec, options.random);
|
|
1010
1667
|
this.actions = new ActionExecutor(spec, this.state, options, {
|
|
1011
|
-
spawn: (position) => this.callbacks.spawn(this.spec.id, position),
|
|
1012
|
-
remove: () => this.callbacks.remove(this.id)
|
|
1668
|
+
spawn: (position, characterId) => this.callbacks.spawn(characterId ?? this.spec.id, position),
|
|
1669
|
+
remove: () => this.callbacks.remove(this.id),
|
|
1670
|
+
...this.callbacks.movePlatform && { movePlatform: this.callbacks.movePlatform }
|
|
1013
1671
|
});
|
|
1014
1672
|
this.installPointerHandlers();
|
|
1015
1673
|
}
|
|
@@ -1031,44 +1689,19 @@ var Mascot = class {
|
|
|
1031
1689
|
lastPointer;
|
|
1032
1690
|
activePlatformElement;
|
|
1033
1691
|
platforms = [];
|
|
1692
|
+
accumulatedMs = 0;
|
|
1693
|
+
frameDuration;
|
|
1694
|
+
random;
|
|
1034
1695
|
/** Advances behavior, animation, physics, and rendering by one clock tick. */
|
|
1035
1696
|
tick(deltaMs, bounds, platforms = []) {
|
|
1036
1697
|
if (this.destroyed) return;
|
|
1037
1698
|
this.platforms = platforms;
|
|
1038
|
-
const environment = this.createEnvironment(bounds, platforms);
|
|
1039
|
-
if (this.state.dragging) {
|
|
1040
|
-
this.dom.render(this.domHandle, this.spec, this.state);
|
|
1041
|
-
return;
|
|
1042
|
-
}
|
|
1043
1699
|
try {
|
|
1044
|
-
|
|
1045
|
-
|
|
1046
|
-
|
|
1047
|
-
|
|
1048
|
-
|
|
1049
|
-
this.currentBehavior = this.findFallBehavior();
|
|
1050
|
-
started = this.startBehavior(environment);
|
|
1051
|
-
}
|
|
1052
|
-
if (!started) break;
|
|
1053
|
-
}
|
|
1054
|
-
const activeIE = environment.mascot.environment.activeIE;
|
|
1055
|
-
const wasOnPlatformTop = activeIE.visible && activeIE.topBorder.isOn(this.state);
|
|
1056
|
-
const completed = this.actions.tick(deltaMs, environment, bounds);
|
|
1057
|
-
const remainedNearPlatform = this.state.x >= activeIE.left - PLATFORM_EDGE_TOLERANCE && this.state.x <= activeIE.right + PLATFORM_EDGE_TOLERANCE;
|
|
1058
|
-
if (wasOnPlatformTop && !remainedNearPlatform && !platforms.some((platform) => isOnTop(this.state, platform))) {
|
|
1059
|
-
this.actions.cancel();
|
|
1060
|
-
this.currentBehavior = this.findFallBehavior();
|
|
1061
|
-
if (this.currentBehavior) this.startBehavior(this.createEnvironment(bounds, platforms));
|
|
1062
|
-
break;
|
|
1063
|
-
}
|
|
1064
|
-
if (!completed) break;
|
|
1065
|
-
if (this.destroyed) return;
|
|
1066
|
-
this.currentBehavior = this.behavior.selectNext(this.createEnvironment(bounds, platforms));
|
|
1067
|
-
if (!this.currentBehavior || !this.startBehavior(this.createEnvironment(bounds, platforms))) {
|
|
1068
|
-
this.currentBehavior = this.findFallBehavior();
|
|
1069
|
-
if (!this.currentBehavior || !this.startBehavior(this.createEnvironment(bounds, platforms))) break;
|
|
1070
|
-
}
|
|
1071
|
-
deltaMs = 0;
|
|
1700
|
+
this.ensureBehavior(bounds, platforms, true);
|
|
1701
|
+
this.accumulatedMs += Math.max(0, deltaMs);
|
|
1702
|
+
while (this.accumulatedMs >= this.frameDuration && !this.destroyed) {
|
|
1703
|
+
this.accumulatedMs -= this.frameDuration;
|
|
1704
|
+
this.legacyTick(bounds, platforms);
|
|
1072
1705
|
}
|
|
1073
1706
|
} catch (error) {
|
|
1074
1707
|
this.callbacks.error(error instanceof Error ? error : new Error(String(error)));
|
|
@@ -1089,14 +1722,68 @@ var Mascot = class {
|
|
|
1089
1722
|
for (const dispose of this.disposers.splice(0)) dispose();
|
|
1090
1723
|
this.dom.removeMascot(this.domHandle);
|
|
1091
1724
|
}
|
|
1092
|
-
startBehavior(environment) {
|
|
1725
|
+
startBehavior(environment, bounds, platforms) {
|
|
1093
1726
|
if (!this.currentBehavior) return false;
|
|
1094
1727
|
this.state.behaviorName = this.currentBehavior.name;
|
|
1095
|
-
return this.actions.start(this.currentBehavior.name, environment);
|
|
1728
|
+
return this.actions.start(this.currentBehavior.actionName ?? this.currentBehavior.name, environment, false, bounds, platforms);
|
|
1729
|
+
}
|
|
1730
|
+
ensureBehavior(bounds, platforms, initial) {
|
|
1731
|
+
for (let guard = 0; guard < 32 && !this.destroyed; guard += 1) {
|
|
1732
|
+
const environment = this.createEnvironment(bounds, platforms);
|
|
1733
|
+
if (!this.currentBehavior) {
|
|
1734
|
+
this.currentBehavior = initial ? this.behavior.selectInitial(environment, this.state.behaviorName) : this.selectNextBehavior(environment, bounds);
|
|
1735
|
+
initial = false;
|
|
1736
|
+
if (!this.currentBehavior) this.currentBehavior = this.findFallBehavior();
|
|
1737
|
+
if (!this.currentBehavior || !this.startBehavior(environment, bounds, platforms)) return;
|
|
1738
|
+
}
|
|
1739
|
+
if (this.actions.hasNext(environment, bounds, platforms)) return;
|
|
1740
|
+
this.currentBehavior = this.selectNextBehavior(environment, bounds) ?? this.findFallBehavior();
|
|
1741
|
+
if (!this.currentBehavior) return;
|
|
1742
|
+
if (!this.startBehavior(this.createEnvironment(bounds, platforms), bounds, platforms)) return;
|
|
1743
|
+
}
|
|
1744
|
+
}
|
|
1745
|
+
legacyTick(bounds, platforms) {
|
|
1746
|
+
this.ensureBehavior(bounds, platforms, false);
|
|
1747
|
+
if (!this.currentBehavior) return;
|
|
1748
|
+
const result = this.actions.step(this.createEnvironment(bounds, platforms), bounds, platforms);
|
|
1749
|
+
if (this.destroyed) return;
|
|
1750
|
+
if (result === "lost-ground") {
|
|
1751
|
+
this.state.dragging = false;
|
|
1752
|
+
this.actions.cancel();
|
|
1753
|
+
this.currentBehavior = this.findFallBehavior();
|
|
1754
|
+
if (this.currentBehavior) this.startBehavior(this.createEnvironment(bounds, platforms), bounds, platforms);
|
|
1755
|
+
} else if (result === "complete") {
|
|
1756
|
+
this.currentBehavior = this.selectNextBehavior(this.createEnvironment(bounds, platforms), bounds);
|
|
1757
|
+
if (this.currentBehavior) this.startBehavior(this.createEnvironment(bounds, platforms), bounds, platforms);
|
|
1758
|
+
this.ensureBehavior(bounds, platforms, false);
|
|
1759
|
+
} else if (this.isOutsideVisibleBounds(bounds)) {
|
|
1760
|
+
this.state.x = Math.trunc(bounds.x + this.random() * bounds.width);
|
|
1761
|
+
this.state.y = bounds.y - 256;
|
|
1762
|
+
this.actions.cancel();
|
|
1763
|
+
this.currentBehavior = this.findFallBehavior();
|
|
1764
|
+
if (this.currentBehavior) this.startBehavior(this.createEnvironment(bounds, platforms), bounds, platforms);
|
|
1765
|
+
}
|
|
1766
|
+
}
|
|
1767
|
+
isOutsideVisibleBounds(bounds) {
|
|
1768
|
+
const sprite = this.spec.sprites[this.state.sprite];
|
|
1769
|
+
const width = typeof sprite === "object" && "width" in sprite && sprite.width !== void 0 ? sprite.width : 128;
|
|
1770
|
+
const height = typeof sprite === "object" && "height" in sprite && sprite.height !== void 0 ? sprite.height : 128;
|
|
1771
|
+
const anchorX = this.state.lookRight ? width - this.state.anchorX : this.state.anchorX;
|
|
1772
|
+
const left = this.state.x - anchorX;
|
|
1773
|
+
const top = this.state.y - this.state.anchorY;
|
|
1774
|
+
return left + width <= bounds.x || bounds.x + bounds.width <= left || bounds.y + bounds.height <= top;
|
|
1096
1775
|
}
|
|
1097
1776
|
findFallBehavior() {
|
|
1098
1777
|
return this.behavior.force("Fall") ?? this.behavior.force("\u843D\u4E0B\u3059\u308B");
|
|
1099
1778
|
}
|
|
1779
|
+
selectNextBehavior(environment, bounds) {
|
|
1780
|
+
const selected = this.behavior.selectNext(environment);
|
|
1781
|
+
if (this.behavior.usedFallback()) {
|
|
1782
|
+
this.state.x = Math.trunc(bounds.x + this.random() * bounds.width);
|
|
1783
|
+
this.state.y = bounds.y - 256;
|
|
1784
|
+
}
|
|
1785
|
+
return selected;
|
|
1786
|
+
}
|
|
1100
1787
|
createEnvironment(bounds, platforms = this.platforms) {
|
|
1101
1788
|
const workArea = environmentRectangle(bounds);
|
|
1102
1789
|
const inactive = environmentRectangle({ x: -100, y: -100, width: 0, height: 0 });
|
|
@@ -1111,10 +1798,10 @@ var Mascot = class {
|
|
|
1111
1798
|
lookRight: this.state.lookRight,
|
|
1112
1799
|
environment: {
|
|
1113
1800
|
cursor: this.callbacks.pointer(),
|
|
1114
|
-
screen:
|
|
1801
|
+
screen: workArea,
|
|
1115
1802
|
workArea,
|
|
1116
|
-
floor:
|
|
1117
|
-
ceiling:
|
|
1803
|
+
floor: edge((point) => isOnFloor(point, bounds, platforms)),
|
|
1804
|
+
ceiling: edge((point) => isOnTop(point, bounds) || platforms.some((candidate) => isOnBottom(point, candidate))),
|
|
1118
1805
|
activeIE
|
|
1119
1806
|
}
|
|
1120
1807
|
}
|
|
@@ -1141,6 +1828,7 @@ var Mascot = class {
|
|
|
1141
1828
|
}
|
|
1142
1829
|
installPointerHandlers() {
|
|
1143
1830
|
const element = this.domHandle.spriteElement;
|
|
1831
|
+
const document2 = element.ownerDocument;
|
|
1144
1832
|
const listen = (target, type, listener) => {
|
|
1145
1833
|
target.addEventListener(type, listener);
|
|
1146
1834
|
this.disposers.push(() => target.removeEventListener(type, listener));
|
|
@@ -1149,29 +1837,29 @@ var Mascot = class {
|
|
|
1149
1837
|
const pointerEvent = event;
|
|
1150
1838
|
if (pointerEvent.button !== 0) return;
|
|
1151
1839
|
event.preventDefault();
|
|
1152
|
-
const point =
|
|
1840
|
+
const point = this.dom.toLocalPoint(pointerEvent.clientX, pointerEvent.clientY);
|
|
1153
1841
|
this.pointerId = pointerEvent.pointerId;
|
|
1154
1842
|
this.pointerDown = point;
|
|
1155
1843
|
this.lastPointer = point;
|
|
1156
1844
|
this.dragOffset = { x: this.state.x - point.x, y: this.state.y - point.y };
|
|
1157
1845
|
this.state.dragging = true;
|
|
1158
|
-
this.actions.cancel();
|
|
1159
1846
|
this.currentBehavior = this.behavior.force("Dragged") ?? this.behavior.force("\u30C9\u30E9\u30C3\u30B0\u3055\u308C\u308B");
|
|
1160
|
-
if (this.currentBehavior) this.
|
|
1847
|
+
if (this.currentBehavior) this.startBehavior(this.createEnvironment(this.dom.getBounds()), this.dom.getBounds(), this.platforms);
|
|
1161
1848
|
element.setPointerCapture?.(pointerEvent.pointerId);
|
|
1162
1849
|
});
|
|
1163
|
-
listen(
|
|
1850
|
+
listen(document2, "pointermove", (event) => {
|
|
1164
1851
|
const pointerEvent = event;
|
|
1165
1852
|
if (!this.state.dragging || pointerEvent.pointerId !== this.pointerId) return;
|
|
1166
|
-
const point =
|
|
1853
|
+
const point = this.dom.toLocalPoint(pointerEvent.clientX, pointerEvent.clientY);
|
|
1167
1854
|
const previous = this.lastPointer ?? point;
|
|
1855
|
+
const bounds = this.dom.getBounds();
|
|
1168
1856
|
this.state.vx = (point.x - previous.x) * 0.8;
|
|
1169
1857
|
this.state.vy = (point.y - previous.y) * 0.8;
|
|
1170
1858
|
this.state.x = point.x + this.dragOffset.x;
|
|
1171
1859
|
this.state.y = point.y + this.dragOffset.y;
|
|
1172
1860
|
this.lastPointer = point;
|
|
1173
1861
|
});
|
|
1174
|
-
listen(
|
|
1862
|
+
listen(document2, "pointerup", (event) => {
|
|
1175
1863
|
const pointerEvent = event;
|
|
1176
1864
|
if (!this.state.dragging || pointerEvent.pointerId !== this.pointerId) return;
|
|
1177
1865
|
this.state.dragging = false;
|
|
@@ -1179,8 +1867,8 @@ var Mascot = class {
|
|
|
1179
1867
|
this.pointerId = void 0;
|
|
1180
1868
|
this.currentBehavior = this.behavior.force("Thrown") ?? this.behavior.force("\u6295\u3052\u3089\u308C\u308B") ?? this.findFallBehavior();
|
|
1181
1869
|
if (this.currentBehavior) {
|
|
1182
|
-
|
|
1183
|
-
this.
|
|
1870
|
+
const bounds = this.dom.getBounds();
|
|
1871
|
+
this.startBehavior(this.createEnvironment(bounds), bounds, this.platforms);
|
|
1184
1872
|
}
|
|
1185
1873
|
if (moved < 4) this.callbacks.click(this.snapshot());
|
|
1186
1874
|
});
|
|
@@ -1188,21 +1876,23 @@ var Mascot = class {
|
|
|
1188
1876
|
};
|
|
1189
1877
|
|
|
1190
1878
|
// src/platform.ts
|
|
1191
|
-
function resolvePlatformElements(source,
|
|
1879
|
+
function resolvePlatformElements(source, root, excludedRoot) {
|
|
1192
1880
|
let elements;
|
|
1193
1881
|
if (typeof source === "string") {
|
|
1194
1882
|
try {
|
|
1195
|
-
elements = [...
|
|
1883
|
+
elements = [...root.querySelectorAll(source)];
|
|
1196
1884
|
} catch {
|
|
1197
1885
|
return [];
|
|
1198
1886
|
}
|
|
1199
1887
|
} else {
|
|
1200
1888
|
elements = source;
|
|
1201
1889
|
}
|
|
1890
|
+
const document2 = root.nodeType === 9 ? root : root.ownerDocument;
|
|
1891
|
+
if (!document2) return [];
|
|
1202
1892
|
const HTMLElementConstructor = document2.defaultView?.HTMLElement;
|
|
1203
1893
|
if (!HTMLElementConstructor) return [];
|
|
1204
1894
|
return [...new Set(elements)].filter(
|
|
1205
|
-
(element) => element instanceof HTMLElementConstructor && element.isConnected && (!excludedRoot || !excludedRoot.contains(element))
|
|
1895
|
+
(element) => element instanceof HTMLElementConstructor && element.isConnected && root.contains(element) && (!excludedRoot || !excludedRoot.contains(element))
|
|
1206
1896
|
);
|
|
1207
1897
|
}
|
|
1208
1898
|
function readPlatformRectangles(elements, workAreaRectangle) {
|
|
@@ -1330,21 +2020,26 @@ var ShimejiEngine = class {
|
|
|
1330
2020
|
destroyed = false;
|
|
1331
2021
|
initialized = false;
|
|
1332
2022
|
platformSource;
|
|
1333
|
-
|
|
2023
|
+
additionalPlatformElements = [];
|
|
2024
|
+
movedPlatforms = /* @__PURE__ */ new Map();
|
|
2025
|
+
platformRectangles = /* @__PURE__ */ new Map();
|
|
2026
|
+
/** Starts the clock and container-aware listeners. Calling this method more than once is harmless. */
|
|
1334
2027
|
initialize() {
|
|
1335
2028
|
this.assertAlive();
|
|
1336
2029
|
if (this.initialized) return;
|
|
1337
2030
|
this.initialized = true;
|
|
1338
|
-
|
|
2031
|
+
const document2 = this.container.ownerDocument;
|
|
2032
|
+
const view = document2.defaultView;
|
|
2033
|
+
if (!view) throw new Error("ShimejiEngine requires a container connected to a window");
|
|
2034
|
+
this.listen(document2, "pointermove", (event) => {
|
|
1339
2035
|
const pointerEvent = event;
|
|
1340
|
-
const x = pointerEvent.clientX;
|
|
1341
|
-
const y = pointerEvent.clientY;
|
|
2036
|
+
const { x, y } = this.dom.toLocalPoint(pointerEvent.clientX, pointerEvent.clientY);
|
|
1342
2037
|
this.pointer = { x, y, dx: x - this.pointer.x, dy: y - this.pointer.y };
|
|
1343
2038
|
});
|
|
1344
|
-
this.listen(
|
|
1345
|
-
const maintenance =
|
|
2039
|
+
this.listen(view, "resize", () => this.renderAll());
|
|
2040
|
+
const maintenance = view.setInterval(() => this.dom.ensureMounted(), 2e3);
|
|
1346
2041
|
this.intervals.add(maintenance);
|
|
1347
|
-
this.animationFrame = requestAnimationFrame(this.onAnimationFrame);
|
|
2042
|
+
this.animationFrame = view.requestAnimationFrame(this.onAnimationFrame);
|
|
1348
2043
|
}
|
|
1349
2044
|
/** Registers or replaces a parsed or legacy character specification. */
|
|
1350
2045
|
registerCharacter(spec) {
|
|
@@ -1374,8 +2069,8 @@ var ShimejiEngine = class {
|
|
|
1374
2069
|
const random = this.options.random ?? Math.random;
|
|
1375
2070
|
const spawnOptions = {
|
|
1376
2071
|
...position,
|
|
1377
|
-
x: position.x ?? bounds.x + random() * bounds.width,
|
|
1378
|
-
y: position.y ?? bounds.y
|
|
2072
|
+
x: position.x ?? Math.trunc(bounds.x + random() * bounds.width),
|
|
2073
|
+
y: position.y ?? bounds.y + 2
|
|
1379
2074
|
};
|
|
1380
2075
|
const id = `shimeji-${this.nextMascotId++}`;
|
|
1381
2076
|
const mascot = new Mascot(id, spec, this.dom, this.options, spawnOptions, {
|
|
@@ -1387,6 +2082,7 @@ var ShimejiEngine = class {
|
|
|
1387
2082
|
remove: (mascotId) => {
|
|
1388
2083
|
if (!this.destroyed) this.remove(mascotId);
|
|
1389
2084
|
},
|
|
2085
|
+
movePlatform: (element, point) => this.movePlatform(element, point),
|
|
1390
2086
|
click: (state2) => this.events.emit("click", state2),
|
|
1391
2087
|
error: (error) => this.events.emit("error", error)
|
|
1392
2088
|
});
|
|
@@ -1423,22 +2119,27 @@ var ShimejiEngine = class {
|
|
|
1423
2119
|
this.assertAlive();
|
|
1424
2120
|
return this.events.on(event, listener);
|
|
1425
2121
|
}
|
|
1426
|
-
/** Replaces the
|
|
1427
|
-
setPlatforms(platforms) {
|
|
2122
|
+
/** Replaces the primary platform source and any additional registered elements. */
|
|
2123
|
+
setPlatforms(platforms, additionalPlatforms = []) {
|
|
1428
2124
|
this.assertAlive();
|
|
1429
2125
|
this.platformSource = platforms;
|
|
2126
|
+
this.additionalPlatformElements = additionalPlatforms;
|
|
1430
2127
|
}
|
|
1431
2128
|
/** Stops animation and timers, removes listeners and DOM, and revokes all object URLs. */
|
|
1432
2129
|
destroy() {
|
|
1433
2130
|
if (this.destroyed) return;
|
|
1434
2131
|
for (const mascot of this.mascots.values()) mascot.destroy();
|
|
1435
2132
|
this.mascots.clear();
|
|
1436
|
-
|
|
2133
|
+
const view = this.container.ownerDocument.defaultView;
|
|
2134
|
+
if (this.animationFrame !== void 0) view?.cancelAnimationFrame(this.animationFrame);
|
|
1437
2135
|
this.animationFrame = void 0;
|
|
1438
|
-
for (const interval of this.intervals)
|
|
2136
|
+
for (const interval of this.intervals) view?.clearInterval(interval);
|
|
1439
2137
|
this.intervals.clear();
|
|
1440
2138
|
for (const dispose of this.disposers.splice(0)) dispose();
|
|
1441
2139
|
this.dom.destroy();
|
|
2140
|
+
for (const [element, movement] of this.movedPlatforms) element.style.transform = movement.originalTransform;
|
|
2141
|
+
this.movedPlatforms.clear();
|
|
2142
|
+
this.platformRectangles.clear();
|
|
1442
2143
|
this.sprites.destroy();
|
|
1443
2144
|
this.specs.clear();
|
|
1444
2145
|
this.events.clear();
|
|
@@ -1457,7 +2158,7 @@ var ShimejiEngine = class {
|
|
|
1457
2158
|
const { bounds, platforms } = this.readFrameGeometry();
|
|
1458
2159
|
for (const mascot of [...this.mascots.values()]) mascot.tick(delta, bounds, platforms);
|
|
1459
2160
|
this.emitState();
|
|
1460
|
-
this.animationFrame = requestAnimationFrame(this.onAnimationFrame);
|
|
2161
|
+
this.animationFrame = this.container.ownerDocument.defaultView?.requestAnimationFrame(this.onAnimationFrame);
|
|
1461
2162
|
};
|
|
1462
2163
|
renderAll() {
|
|
1463
2164
|
const { bounds, platforms } = this.readFrameGeometry();
|
|
@@ -1465,8 +2166,26 @@ var ShimejiEngine = class {
|
|
|
1465
2166
|
}
|
|
1466
2167
|
readFrameGeometry() {
|
|
1467
2168
|
const bounds = this.dom.getBounds();
|
|
1468
|
-
const elements =
|
|
1469
|
-
|
|
2169
|
+
const elements = [.../* @__PURE__ */ new Set([
|
|
2170
|
+
...resolvePlatformElements(this.platformSource, this.container),
|
|
2171
|
+
...resolvePlatformElements(this.additionalPlatformElements, this.container)
|
|
2172
|
+
])].filter((element) => !this.dom.owns(element));
|
|
2173
|
+
const platforms = readPlatformRectangles(elements, this.container.getBoundingClientRect());
|
|
2174
|
+
this.platformRectangles.clear();
|
|
2175
|
+
for (const platform of platforms) this.platformRectangles.set(platform.element, platform);
|
|
2176
|
+
return { bounds, platforms };
|
|
2177
|
+
}
|
|
2178
|
+
movePlatform(element, point) {
|
|
2179
|
+
const rectangle = this.platformRectangles.get(element);
|
|
2180
|
+
if (!rectangle) return;
|
|
2181
|
+
const movement = this.movedPlatforms.get(element) ?? { originalTransform: element.style.transform, x: 0, y: 0 };
|
|
2182
|
+
movement.x += point.x - rectangle.x;
|
|
2183
|
+
movement.y += point.y - rectangle.y;
|
|
2184
|
+
const translate = `translate(${movement.x}px, ${movement.y}px)`;
|
|
2185
|
+
element.style.transform = movement.originalTransform ? `${movement.originalTransform} ${translate}` : translate;
|
|
2186
|
+
rectangle.x = point.x;
|
|
2187
|
+
rectangle.y = point.y;
|
|
2188
|
+
this.movedPlatforms.set(element, movement);
|
|
1470
2189
|
}
|
|
1471
2190
|
emitState() {
|
|
1472
2191
|
this.events.emit("statechange", this.getState());
|