@react-shimeji/core 0.2.0 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +5 -2
- package/dist/index.cjs.map +1 -1
- package/dist/index.js +5 -2
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -939,6 +939,7 @@ function environmentRectangle(bounds) {
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};
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}
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var PLATFORM_NEARBY_DISTANCE = 400;
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+
var PLATFORM_EDGE_TOLERANCE = 16;
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function distanceToRectangle(point, rectangle) {
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const dx = Math.max(rectangle.x - point.x, 0, point.x - rectangle.x - rectangle.width);
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const dy = Math.max(rectangle.y - point.y, 0, point.y - rectangle.y - rectangle.height);
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@@ -1012,9 +1013,11 @@ var Mascot = class {
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}
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if (!started) break;
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}
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-
const
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1016
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const activeIE = environment.mascot.environment.activeIE;
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const wasOnPlatformTop = activeIE.visible && activeIE.topBorder.isOn(this.state);
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const completed = this.actions.tick(deltaMs, environment, bounds);
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-
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const remainedNearPlatform = this.state.x >= activeIE.left - PLATFORM_EDGE_TOLERANCE && this.state.x <= activeIE.right + PLATFORM_EDGE_TOLERANCE;
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if (wasOnPlatformTop && !remainedNearPlatform && !platforms.some((platform) => isOnTop(this.state, platform))) {
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this.actions.cancel();
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this.currentBehavior = this.findFallBehavior();
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if (this.currentBehavior) this.startBehavior(this.createEnvironment(bounds, platforms));
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