@react-remote-state/client 1.1.3 → 1.1.5

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package/dist/index.mjs CHANGED
@@ -5559,7 +5559,7 @@ function wrapReducer(reducer) {
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  }
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  };
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  }
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- function useRemoteReducer(uri, reducer, gameId) {
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+ function useRemoteReducer(uri, reducer, gameId, storage = sessionStorage) {
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  let [meta, setMeta] = useState({
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  isHostReady: false,
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  isGuestReady: false
@@ -5572,7 +5572,9 @@ function useRemoteReducer(uri, reducer, gameId) {
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  };
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  useEffect(() => {
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  if (!meta.client) {
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- meta.client = socket_default.connect(uri, { transports: ["websocket"] });
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+ setMeta(__spreadProps(__spreadValues({}, meta), {
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+ client: socket_default.connect(uri, { transports: ["websocket"] })
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+ }));
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  }
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  if (!!meta.client) {
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  if (!meta.isGuestReady) {
@@ -5583,7 +5585,7 @@ function useRemoteReducer(uri, reducer, gameId) {
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  (_a = meta.client) == null ? void 0 : _a.emit("create");
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  } else if (!!gameId) {
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  let playerCache = (0, import_lodash.flow)(
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- () => !!gameId ? sessionStorage.getItem(gameId) : null,
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+ () => !!gameId ? storage.getItem(gameId) : null,
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  (cache) => !!cache ? JSON.parse(cache) : null
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  )();
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  if (!!playerCache) {
@@ -5601,12 +5603,12 @@ function useRemoteReducer(uri, reducer, gameId) {
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  meta.client.on("assign", (assign) => {
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  var _a, _b;
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  setMeta(__spreadProps(__spreadValues({}, meta), { localPlayerId: assign.playerId }));
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- if (!!((_a = meta == null ? void 0 : meta.client) == null ? void 0 : _a.id) && !!(game == null ? void 0 : game.id)) {
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+ if (!!((_a = meta == null ? void 0 : meta.client) == null ? void 0 : _a.id)) {
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  let playerCache = {
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  playerId: assign.playerId,
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  socketId: (_b = meta.client) == null ? void 0 : _b.id
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  };
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- sessionStorage.setItem(game.id, JSON.stringify(playerCache));
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+ storage.setItem(assign.gameId, JSON.stringify(playerCache));
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  }
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  });
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  meta.client.on(