@react-native/virtualized-lists 0.72.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,85 @@
1
+ /**
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ *
7
+ * @flow strict
8
+ * @format
9
+ */
10
+
11
+ import invariant from 'invariant';
12
+ import * as React from 'react';
13
+
14
+ /**
15
+ * `setState` is called asynchronously, and should not rely on the value of
16
+ * `this.props` or `this.state`:
17
+ * https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
18
+ *
19
+ * SafePureComponent adds runtime enforcement, to catch cases where these
20
+ * variables are read in a state updater function, instead of the ones passed
21
+ * in.
22
+ */
23
+ export default class StateSafePureComponent<
24
+ Props,
25
+ State: interface {},
26
+ > extends React.PureComponent<Props, State> {
27
+ _inAsyncStateUpdate = false;
28
+
29
+ constructor(props: Props) {
30
+ super(props);
31
+ this._installSetStateHooks();
32
+ }
33
+
34
+ setState(
35
+ partialState: ?($Shape<State> | ((State, Props) => ?$Shape<State>)),
36
+ callback?: () => mixed,
37
+ ): void {
38
+ if (typeof partialState === 'function') {
39
+ super.setState((state, props) => {
40
+ this._inAsyncStateUpdate = true;
41
+ let ret;
42
+ try {
43
+ ret = partialState(state, props);
44
+ } catch (err) {
45
+ throw err;
46
+ } finally {
47
+ this._inAsyncStateUpdate = false;
48
+ }
49
+ return ret;
50
+ }, callback);
51
+ } else {
52
+ super.setState(partialState, callback);
53
+ }
54
+ }
55
+
56
+ _installSetStateHooks() {
57
+ const that = this;
58
+ let {props, state} = this;
59
+
60
+ Object.defineProperty(this, 'props', {
61
+ get() {
62
+ invariant(
63
+ !that._inAsyncStateUpdate,
64
+ '"this.props" should not be accessed during state updates',
65
+ );
66
+ return props;
67
+ },
68
+ set(newProps: Props) {
69
+ props = newProps;
70
+ },
71
+ });
72
+ Object.defineProperty(this, 'state', {
73
+ get() {
74
+ invariant(
75
+ !that._inAsyncStateUpdate,
76
+ '"this.state" should not be acceessed during state updates',
77
+ );
78
+ return state;
79
+ },
80
+ set(newState: State) {
81
+ state = newState;
82
+ },
83
+ });
84
+ }
85
+ }
@@ -0,0 +1,360 @@
1
+ /**
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ *
7
+ * @flow
8
+ * @format
9
+ */
10
+
11
+ 'use strict';
12
+
13
+ import type {FrameMetricProps} from './VirtualizedListProps';
14
+
15
+ const invariant = require('invariant');
16
+
17
+ export type ViewToken = {
18
+ item: any,
19
+ key: string,
20
+ index: ?number,
21
+ isViewable: boolean,
22
+ section?: any,
23
+ ...
24
+ };
25
+
26
+ export type ViewabilityConfigCallbackPair = {
27
+ viewabilityConfig: ViewabilityConfig,
28
+ onViewableItemsChanged: (info: {
29
+ viewableItems: Array<ViewToken>,
30
+ changed: Array<ViewToken>,
31
+ ...
32
+ }) => void,
33
+ ...
34
+ };
35
+
36
+ export type ViewabilityConfig = {|
37
+ /**
38
+ * Minimum amount of time (in milliseconds) that an item must be physically viewable before the
39
+ * viewability callback will be fired. A high number means that scrolling through content without
40
+ * stopping will not mark the content as viewable.
41
+ */
42
+ minimumViewTime?: number,
43
+
44
+ /**
45
+ * Percent of viewport that must be covered for a partially occluded item to count as
46
+ * "viewable", 0-100. Fully visible items are always considered viewable. A value of 0 means
47
+ * that a single pixel in the viewport makes the item viewable, and a value of 100 means that
48
+ * an item must be either entirely visible or cover the entire viewport to count as viewable.
49
+ */
50
+ viewAreaCoveragePercentThreshold?: number,
51
+
52
+ /**
53
+ * Similar to `viewAreaPercentThreshold`, but considers the percent of the item that is visible,
54
+ * rather than the fraction of the viewable area it covers.
55
+ */
56
+ itemVisiblePercentThreshold?: number,
57
+
58
+ /**
59
+ * Nothing is considered viewable until the user scrolls or `recordInteraction` is called after
60
+ * render.
61
+ */
62
+ waitForInteraction?: boolean,
63
+ |};
64
+
65
+ /**
66
+ * A Utility class for calculating viewable items based on current metrics like scroll position and
67
+ * layout.
68
+ *
69
+ * An item is said to be in a "viewable" state when any of the following
70
+ * is true for longer than `minimumViewTime` milliseconds (after an interaction if `waitForInteraction`
71
+ * is true):
72
+ *
73
+ * - Occupying >= `viewAreaCoveragePercentThreshold` of the view area XOR fraction of the item
74
+ * visible in the view area >= `itemVisiblePercentThreshold`.
75
+ * - Entirely visible on screen
76
+ */
77
+ class ViewabilityHelper {
78
+ _config: ViewabilityConfig;
79
+ _hasInteracted: boolean = false;
80
+ _timers: Set<number> = new Set();
81
+ _viewableIndices: Array<number> = [];
82
+ _viewableItems: Map<string, ViewToken> = new Map();
83
+
84
+ constructor(
85
+ config: ViewabilityConfig = {viewAreaCoveragePercentThreshold: 0},
86
+ ) {
87
+ this._config = config;
88
+ }
89
+
90
+ /**
91
+ * Cleanup, e.g. on unmount. Clears any pending timers.
92
+ */
93
+ dispose() {
94
+ /* $FlowFixMe[incompatible-call] (>=0.63.0 site=react_native_fb) This
95
+ * comment suppresses an error found when Flow v0.63 was deployed. To see
96
+ * the error delete this comment and run Flow. */
97
+ this._timers.forEach(clearTimeout);
98
+ }
99
+
100
+ /**
101
+ * Determines which items are viewable based on the current metrics and config.
102
+ */
103
+ computeViewableItems(
104
+ props: FrameMetricProps,
105
+ scrollOffset: number,
106
+ viewportHeight: number,
107
+ getFrameMetrics: (
108
+ index: number,
109
+ props: FrameMetricProps,
110
+ ) => ?{
111
+ length: number,
112
+ offset: number,
113
+ ...
114
+ },
115
+ // Optional optimization to reduce the scan size
116
+ renderRange?: {
117
+ first: number,
118
+ last: number,
119
+ ...
120
+ },
121
+ ): Array<number> {
122
+ const itemCount = props.getItemCount(props.data);
123
+ const {itemVisiblePercentThreshold, viewAreaCoveragePercentThreshold} =
124
+ this._config;
125
+ const viewAreaMode = viewAreaCoveragePercentThreshold != null;
126
+ const viewablePercentThreshold = viewAreaMode
127
+ ? viewAreaCoveragePercentThreshold
128
+ : itemVisiblePercentThreshold;
129
+ invariant(
130
+ viewablePercentThreshold != null &&
131
+ (itemVisiblePercentThreshold != null) !==
132
+ (viewAreaCoveragePercentThreshold != null),
133
+ 'Must set exactly one of itemVisiblePercentThreshold or viewAreaCoveragePercentThreshold',
134
+ );
135
+ const viewableIndices = [];
136
+ if (itemCount === 0) {
137
+ return viewableIndices;
138
+ }
139
+ let firstVisible = -1;
140
+ const {first, last} = renderRange || {first: 0, last: itemCount - 1};
141
+ if (last >= itemCount) {
142
+ console.warn(
143
+ 'Invalid render range computing viewability ' +
144
+ JSON.stringify({renderRange, itemCount}),
145
+ );
146
+ return [];
147
+ }
148
+ for (let idx = first; idx <= last; idx++) {
149
+ const metrics = getFrameMetrics(idx, props);
150
+ if (!metrics) {
151
+ continue;
152
+ }
153
+ const top = metrics.offset - scrollOffset;
154
+ const bottom = top + metrics.length;
155
+ if (top < viewportHeight && bottom > 0) {
156
+ firstVisible = idx;
157
+ if (
158
+ _isViewable(
159
+ viewAreaMode,
160
+ viewablePercentThreshold,
161
+ top,
162
+ bottom,
163
+ viewportHeight,
164
+ metrics.length,
165
+ )
166
+ ) {
167
+ viewableIndices.push(idx);
168
+ }
169
+ } else if (firstVisible >= 0) {
170
+ break;
171
+ }
172
+ }
173
+ return viewableIndices;
174
+ }
175
+
176
+ /**
177
+ * Figures out which items are viewable and how that has changed from before and calls
178
+ * `onViewableItemsChanged` as appropriate.
179
+ */
180
+ onUpdate(
181
+ props: FrameMetricProps,
182
+ scrollOffset: number,
183
+ viewportHeight: number,
184
+ getFrameMetrics: (
185
+ index: number,
186
+ props: FrameMetricProps,
187
+ ) => ?{
188
+ length: number,
189
+ offset: number,
190
+ ...
191
+ },
192
+ createViewToken: (
193
+ index: number,
194
+ isViewable: boolean,
195
+ props: FrameMetricProps,
196
+ ) => ViewToken,
197
+ onViewableItemsChanged: ({
198
+ viewableItems: Array<ViewToken>,
199
+ changed: Array<ViewToken>,
200
+ ...
201
+ }) => void,
202
+ // Optional optimization to reduce the scan size
203
+ renderRange?: {
204
+ first: number,
205
+ last: number,
206
+ ...
207
+ },
208
+ ): void {
209
+ const itemCount = props.getItemCount(props.data);
210
+ if (
211
+ (this._config.waitForInteraction && !this._hasInteracted) ||
212
+ itemCount === 0 ||
213
+ !getFrameMetrics(0, props)
214
+ ) {
215
+ return;
216
+ }
217
+ let viewableIndices: Array<number> = [];
218
+ if (itemCount) {
219
+ viewableIndices = this.computeViewableItems(
220
+ props,
221
+ scrollOffset,
222
+ viewportHeight,
223
+ getFrameMetrics,
224
+ renderRange,
225
+ );
226
+ }
227
+ if (
228
+ this._viewableIndices.length === viewableIndices.length &&
229
+ this._viewableIndices.every((v, ii) => v === viewableIndices[ii])
230
+ ) {
231
+ // We might get a lot of scroll events where visibility doesn't change and we don't want to do
232
+ // extra work in those cases.
233
+ return;
234
+ }
235
+ this._viewableIndices = viewableIndices;
236
+ if (this._config.minimumViewTime) {
237
+ const handle: TimeoutID = setTimeout(() => {
238
+ /* $FlowFixMe[incompatible-call] (>=0.63.0 site=react_native_fb) This
239
+ * comment suppresses an error found when Flow v0.63 was deployed. To
240
+ * see the error delete this comment and run Flow. */
241
+ this._timers.delete(handle);
242
+ this._onUpdateSync(
243
+ props,
244
+ viewableIndices,
245
+ onViewableItemsChanged,
246
+ createViewToken,
247
+ );
248
+ }, this._config.minimumViewTime);
249
+ /* $FlowFixMe[incompatible-call] (>=0.63.0 site=react_native_fb) This
250
+ * comment suppresses an error found when Flow v0.63 was deployed. To see
251
+ * the error delete this comment and run Flow. */
252
+ this._timers.add(handle);
253
+ } else {
254
+ this._onUpdateSync(
255
+ props,
256
+ viewableIndices,
257
+ onViewableItemsChanged,
258
+ createViewToken,
259
+ );
260
+ }
261
+ }
262
+
263
+ /**
264
+ * clean-up cached _viewableIndices to evaluate changed items on next update
265
+ */
266
+ resetViewableIndices() {
267
+ this._viewableIndices = [];
268
+ }
269
+
270
+ /**
271
+ * Records that an interaction has happened even if there has been no scroll.
272
+ */
273
+ recordInteraction() {
274
+ this._hasInteracted = true;
275
+ }
276
+
277
+ _onUpdateSync(
278
+ props: FrameMetricProps,
279
+ viewableIndicesToCheck: Array<number>,
280
+ onViewableItemsChanged: ({
281
+ changed: Array<ViewToken>,
282
+ viewableItems: Array<ViewToken>,
283
+ ...
284
+ }) => void,
285
+ createViewToken: (
286
+ index: number,
287
+ isViewable: boolean,
288
+ props: FrameMetricProps,
289
+ ) => ViewToken,
290
+ ) {
291
+ // Filter out indices that have gone out of view since this call was scheduled.
292
+ viewableIndicesToCheck = viewableIndicesToCheck.filter(ii =>
293
+ this._viewableIndices.includes(ii),
294
+ );
295
+ const prevItems = this._viewableItems;
296
+ const nextItems = new Map(
297
+ viewableIndicesToCheck.map(ii => {
298
+ const viewable = createViewToken(ii, true, props);
299
+ return [viewable.key, viewable];
300
+ }),
301
+ );
302
+
303
+ const changed = [];
304
+ for (const [key, viewable] of nextItems) {
305
+ if (!prevItems.has(key)) {
306
+ changed.push(viewable);
307
+ }
308
+ }
309
+ for (const [key, viewable] of prevItems) {
310
+ if (!nextItems.has(key)) {
311
+ changed.push({...viewable, isViewable: false});
312
+ }
313
+ }
314
+ if (changed.length > 0) {
315
+ this._viewableItems = nextItems;
316
+ onViewableItemsChanged({
317
+ viewableItems: Array.from(nextItems.values()),
318
+ changed,
319
+ viewabilityConfig: this._config,
320
+ });
321
+ }
322
+ }
323
+ }
324
+
325
+ function _isViewable(
326
+ viewAreaMode: boolean,
327
+ viewablePercentThreshold: number,
328
+ top: number,
329
+ bottom: number,
330
+ viewportHeight: number,
331
+ itemLength: number,
332
+ ): boolean {
333
+ if (_isEntirelyVisible(top, bottom, viewportHeight)) {
334
+ return true;
335
+ } else {
336
+ const pixels = _getPixelsVisible(top, bottom, viewportHeight);
337
+ const percent =
338
+ 100 * (viewAreaMode ? pixels / viewportHeight : pixels / itemLength);
339
+ return percent >= viewablePercentThreshold;
340
+ }
341
+ }
342
+
343
+ function _getPixelsVisible(
344
+ top: number,
345
+ bottom: number,
346
+ viewportHeight: number,
347
+ ): number {
348
+ const visibleHeight = Math.min(bottom, viewportHeight) - Math.max(top, 0);
349
+ return Math.max(0, visibleHeight);
350
+ }
351
+
352
+ function _isEntirelyVisible(
353
+ top: number,
354
+ bottom: number,
355
+ viewportHeight: number,
356
+ ): boolean {
357
+ return top >= 0 && bottom <= viewportHeight && bottom > top;
358
+ }
359
+
360
+ module.exports = ViewabilityHelper;
@@ -0,0 +1,258 @@
1
+ /**
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ *
7
+ * @flow
8
+ * @format
9
+ */
10
+
11
+ 'use strict';
12
+
13
+ import type {FrameMetricProps} from './VirtualizedListProps';
14
+
15
+ /**
16
+ * Used to find the indices of the frames that overlap the given offsets. Useful for finding the
17
+ * items that bound different windows of content, such as the visible area or the buffered overscan
18
+ * area.
19
+ */
20
+ export function elementsThatOverlapOffsets(
21
+ offsets: Array<number>,
22
+ props: FrameMetricProps,
23
+ getFrameMetrics: (
24
+ index: number,
25
+ props: FrameMetricProps,
26
+ ) => {
27
+ length: number,
28
+ offset: number,
29
+ ...
30
+ },
31
+ zoomScale: number = 1,
32
+ ): Array<number> {
33
+ const itemCount = props.getItemCount(props.data);
34
+ const result = [];
35
+ for (let offsetIndex = 0; offsetIndex < offsets.length; offsetIndex++) {
36
+ const currentOffset = offsets[offsetIndex];
37
+ let left = 0;
38
+ let right = itemCount - 1;
39
+
40
+ while (left <= right) {
41
+ // eslint-disable-next-line no-bitwise
42
+ const mid = left + ((right - left) >>> 1);
43
+ const frame = getFrameMetrics(mid, props);
44
+ const scaledOffsetStart = frame.offset * zoomScale;
45
+ const scaledOffsetEnd = (frame.offset + frame.length) * zoomScale;
46
+
47
+ // We want the first frame that contains the offset, with inclusive bounds. Thus, for the
48
+ // first frame the scaledOffsetStart is inclusive, while for other frames it is exclusive.
49
+ if (
50
+ (mid === 0 && currentOffset < scaledOffsetStart) ||
51
+ (mid !== 0 && currentOffset <= scaledOffsetStart)
52
+ ) {
53
+ right = mid - 1;
54
+ } else if (currentOffset > scaledOffsetEnd) {
55
+ left = mid + 1;
56
+ } else {
57
+ result[offsetIndex] = mid;
58
+ break;
59
+ }
60
+ }
61
+ }
62
+
63
+ return result;
64
+ }
65
+
66
+ /**
67
+ * Computes the number of elements in the `next` range that are new compared to the `prev` range.
68
+ * Handy for calculating how many new items will be rendered when the render window changes so we
69
+ * can restrict the number of new items render at once so that content can appear on the screen
70
+ * faster.
71
+ */
72
+ export function newRangeCount(
73
+ prev: {
74
+ first: number,
75
+ last: number,
76
+ ...
77
+ },
78
+ next: {
79
+ first: number,
80
+ last: number,
81
+ ...
82
+ },
83
+ ): number {
84
+ return (
85
+ next.last -
86
+ next.first +
87
+ 1 -
88
+ Math.max(
89
+ 0,
90
+ 1 + Math.min(next.last, prev.last) - Math.max(next.first, prev.first),
91
+ )
92
+ );
93
+ }
94
+
95
+ /**
96
+ * Custom logic for determining which items should be rendered given the current frame and scroll
97
+ * metrics, as well as the previous render state. The algorithm may evolve over time, but generally
98
+ * prioritizes the visible area first, then expands that with overscan regions ahead and behind,
99
+ * biased in the direction of scroll.
100
+ */
101
+ export function computeWindowedRenderLimits(
102
+ props: FrameMetricProps,
103
+ maxToRenderPerBatch: number,
104
+ windowSize: number,
105
+ prev: {
106
+ first: number,
107
+ last: number,
108
+ },
109
+ getFrameMetricsApprox: (
110
+ index: number,
111
+ props: FrameMetricProps,
112
+ ) => {
113
+ length: number,
114
+ offset: number,
115
+ ...
116
+ },
117
+ scrollMetrics: {
118
+ dt: number,
119
+ offset: number,
120
+ velocity: number,
121
+ visibleLength: number,
122
+ zoomScale: number,
123
+ ...
124
+ },
125
+ ): {
126
+ first: number,
127
+ last: number,
128
+ } {
129
+ const itemCount = props.getItemCount(props.data);
130
+ if (itemCount === 0) {
131
+ return {first: 0, last: -1};
132
+ }
133
+ const {offset, velocity, visibleLength, zoomScale = 1} = scrollMetrics;
134
+
135
+ // Start with visible area, then compute maximum overscan region by expanding from there, biased
136
+ // in the direction of scroll. Total overscan area is capped, which should cap memory consumption
137
+ // too.
138
+ const visibleBegin = Math.max(0, offset);
139
+ const visibleEnd = visibleBegin + visibleLength;
140
+ const overscanLength = (windowSize - 1) * visibleLength;
141
+
142
+ // Considering velocity seems to introduce more churn than it's worth.
143
+ const leadFactor = 0.5; // Math.max(0, Math.min(1, velocity / 25 + 0.5));
144
+
145
+ const fillPreference =
146
+ velocity > 1 ? 'after' : velocity < -1 ? 'before' : 'none';
147
+
148
+ const overscanBegin = Math.max(
149
+ 0,
150
+ visibleBegin - (1 - leadFactor) * overscanLength,
151
+ );
152
+ const overscanEnd = Math.max(0, visibleEnd + leadFactor * overscanLength);
153
+
154
+ const lastItemOffset =
155
+ getFrameMetricsApprox(itemCount - 1, props).offset * zoomScale;
156
+ if (lastItemOffset < overscanBegin) {
157
+ // Entire list is before our overscan window
158
+ return {
159
+ first: Math.max(0, itemCount - 1 - maxToRenderPerBatch),
160
+ last: itemCount - 1,
161
+ };
162
+ }
163
+
164
+ // Find the indices that correspond to the items at the render boundaries we're targeting.
165
+ let [overscanFirst, first, last, overscanLast] = elementsThatOverlapOffsets(
166
+ [overscanBegin, visibleBegin, visibleEnd, overscanEnd],
167
+ props,
168
+ getFrameMetricsApprox,
169
+ zoomScale,
170
+ );
171
+ overscanFirst = overscanFirst == null ? 0 : overscanFirst;
172
+ first = first == null ? Math.max(0, overscanFirst) : first;
173
+ overscanLast = overscanLast == null ? itemCount - 1 : overscanLast;
174
+ last =
175
+ last == null
176
+ ? Math.min(overscanLast, first + maxToRenderPerBatch - 1)
177
+ : last;
178
+ const visible = {first, last};
179
+
180
+ // We want to limit the number of new cells we're rendering per batch so that we can fill the
181
+ // content on the screen quickly. If we rendered the entire overscan window at once, the user
182
+ // could be staring at white space for a long time waiting for a bunch of offscreen content to
183
+ // render.
184
+ let newCellCount = newRangeCount(prev, visible);
185
+
186
+ while (true) {
187
+ if (first <= overscanFirst && last >= overscanLast) {
188
+ // If we fill the entire overscan range, we're done.
189
+ break;
190
+ }
191
+ const maxNewCells = newCellCount >= maxToRenderPerBatch;
192
+ const firstWillAddMore = first <= prev.first || first > prev.last;
193
+ const firstShouldIncrement =
194
+ first > overscanFirst && (!maxNewCells || !firstWillAddMore);
195
+ const lastWillAddMore = last >= prev.last || last < prev.first;
196
+ const lastShouldIncrement =
197
+ last < overscanLast && (!maxNewCells || !lastWillAddMore);
198
+ if (maxNewCells && !firstShouldIncrement && !lastShouldIncrement) {
199
+ // We only want to stop if we've hit maxNewCells AND we cannot increment first or last
200
+ // without rendering new items. This let's us preserve as many already rendered items as
201
+ // possible, reducing render churn and keeping the rendered overscan range as large as
202
+ // possible.
203
+ break;
204
+ }
205
+ if (
206
+ firstShouldIncrement &&
207
+ !(fillPreference === 'after' && lastShouldIncrement && lastWillAddMore)
208
+ ) {
209
+ if (firstWillAddMore) {
210
+ newCellCount++;
211
+ }
212
+ first--;
213
+ }
214
+ if (
215
+ lastShouldIncrement &&
216
+ !(fillPreference === 'before' && firstShouldIncrement && firstWillAddMore)
217
+ ) {
218
+ if (lastWillAddMore) {
219
+ newCellCount++;
220
+ }
221
+ last++;
222
+ }
223
+ }
224
+ if (
225
+ !(
226
+ last >= first &&
227
+ first >= 0 &&
228
+ last < itemCount &&
229
+ first >= overscanFirst &&
230
+ last <= overscanLast &&
231
+ first <= visible.first &&
232
+ last >= visible.last
233
+ )
234
+ ) {
235
+ throw new Error(
236
+ 'Bad window calculation ' +
237
+ JSON.stringify({
238
+ first,
239
+ last,
240
+ itemCount,
241
+ overscanFirst,
242
+ overscanLast,
243
+ visible,
244
+ }),
245
+ );
246
+ }
247
+ return {first, last};
248
+ }
249
+
250
+ export function keyExtractor(item: any, index: number): string {
251
+ if (typeof item === 'object' && item?.key != null) {
252
+ return item.key;
253
+ }
254
+ if (typeof item === 'object' && item?.id != null) {
255
+ return item.id;
256
+ }
257
+ return String(index);
258
+ }