@react-native-ohos/react-native-reanimated 4.0.0-rc.1 → 4.0.2-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/compatibility.json +161 -161
- package/harmony/reanimated/BuildProfile.ets +16 -16
- package/harmony/reanimated/build-profile.json5 +18 -18
- package/harmony/reanimated/hvigorfile.ts +4 -4
- package/harmony/reanimated/index.ets +4 -4
- package/harmony/reanimated/oh-package-lock.json5 +39 -0
- package/harmony/reanimated/oh-package.json5 +12 -12
- package/harmony/reanimated/src/main/cpp/CMakeLists.txt +65 -62
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/AnimatedSensor/AnimatedSensorModule.cpp +81 -81
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/AnimatedSensor/AnimatedSensorModule.h +46 -46
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/InterpolatorRegistry.cpp +390 -390
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/InterpolatorRegistry.h +16 -16
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/definitions.h +30 -30
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/filters/FilterOp.cpp +46 -46
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/filters/FilterOp.h +23 -23
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/Quaternion.cpp +53 -53
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/Quaternion.h +21 -21
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformMatrix.cpp +166 -166
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformMatrix.h +71 -71
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformMatrix2D.cpp +368 -368
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformMatrix2D.h +53 -53
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformMatrix3D.cpp +594 -594
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformMatrix3D.h +67 -67
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformOp.cpp +52 -52
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/TransformOp.h +26 -26
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/vectors.cpp +156 -156
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/transforms/vectors.h +76 -76
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSAngle.cpp +94 -93
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSAngle.h +33 -33
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSBoolean.cpp +48 -48
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSBoolean.h +31 -31
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSColor.cpp +135 -135
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSColor.h +61 -61
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSDiscreteArray.cpp +100 -100
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSDiscreteArray.h +45 -44
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSKeyword.cpp +81 -81
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSKeyword.h +53 -53
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSLength.cpp +122 -122
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSLength.h +38 -38
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSNumber.cpp +82 -82
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSNumber.h +63 -63
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSValue.h +118 -118
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSValueVariant.cpp +174 -174
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/CSSValueVariant.h +111 -111
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/complex/CSSBoxShadow.cpp +196 -196
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/complex/CSSBoxShadow.h +66 -66
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/complex/CSSDropShadow.cpp +134 -134
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/common/values/complex/CSSDropShadow.h +44 -44
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/CSSAnimationConfig.cpp +174 -174
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/CSSAnimationConfig.h +49 -49
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/CSSKeyframesConfig.cpp +45 -45
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/CSSKeyframesConfig.h +26 -26
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/CSSTransitionConfig.cpp +90 -90
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/CSSTransitionConfig.h +43 -43
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/common.cpp +17 -17
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/configs/common.h +13 -13
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/core/CSSAnimation.cpp +127 -127
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/core/CSSAnimation.h +51 -51
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/core/CSSTransition.cpp +145 -145
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/core/CSSTransition.h +47 -47
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/EasingFunctions.cpp +69 -69
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/EasingFunctions.h +22 -22
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/cubicBezier.cpp +66 -66
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/cubicBezier.h +15 -15
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/linear.cpp +28 -28
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/linear.h +15 -15
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/steps.cpp +13 -13
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/easing/steps.h +12 -12
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/InterpolatorFactory.cpp +157 -157
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/InterpolatorFactory.h +189 -189
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/PropertyInterpolator.cpp +76 -76
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/PropertyInterpolator.h +66 -66
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/configs.h +20 -20
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/FilterOperation.cpp +136 -136
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/FilterOperation.h +40 -40
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/FilterOperationInterpolator.cpp +38 -38
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/FilterOperationInterpolator.h +24 -24
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/FilterStyleInterpolator.cpp +58 -58
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/FilterStyleInterpolator.h +24 -24
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/blur.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/brightness.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/contrast.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/dropShadow.h +17 -17
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/grayscale.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/hueRotate.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/invert.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/opacity.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/saturate.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/filters/operations/sepia.h +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/groups/ArrayPropertiesInterpolator.cpp +95 -95
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/groups/ArrayPropertiesInterpolator.h +36 -36
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/groups/GroupPropertiesInterpolator.cpp +41 -41
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/groups/GroupPropertiesInterpolator.h +32 -32
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/groups/RecordPropertiesInterpolator.cpp +99 -99
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/groups/RecordPropertiesInterpolator.h +37 -37
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/operations/OperationsStyleInterpolator.cpp +308 -308
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/operations/OperationsStyleInterpolator.h +100 -100
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/operations/StyleOperation.cpp +19 -19
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/operations/StyleOperation.h +94 -94
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/operations/StyleOperationInterpolator.cpp +18 -18
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/operations/StyleOperationInterpolator.h +43 -43
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/styles/AnimationStyleInterpolator.h +26 -26
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/styles/TransitionStyleInterpolator.cpp +103 -103
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/styles/TransitionStyleInterpolator.h +42 -42
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/TransformOperation.cpp +224 -224
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/TransformOperation.h +52 -52
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/TransformOperationInterpolator.cpp +218 -218
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/TransformOperationInterpolator.h +89 -89
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/TransformsStyleInterpolator.cpp +149 -149
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/TransformsStyleInterpolator.h +33 -33
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/matrix.cpp +208 -208
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/matrix.h +56 -56
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/perspective.cpp +42 -42
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/perspective.h +20 -20
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/rotate.cpp +41 -41
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/rotate.h +39 -39
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/scale.cpp +28 -28
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/scale.h +25 -25
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/skew.cpp +14 -14
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/skew.h +20 -20
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/translate.cpp +39 -39
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/transforms/operations/translate.h +25 -25
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/values/ResolvableValueInterpolator.cpp +47 -47
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/values/ResolvableValueInterpolator.h +43 -43
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/values/SimpleValueInterpolator.cpp +70 -70
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/values/SimpleValueInterpolator.h +40 -40
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/values/ValueInterpolator.cpp +146 -146
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/interpolation/values/ValueInterpolator.h +71 -71
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/misc/ViewStylesRepository.cpp +155 -155
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/misc/ViewStylesRepository.h +53 -53
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/progress/AnimationProgressProvider.cpp +170 -170
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/progress/AnimationProgressProvider.h +67 -67
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/progress/KeyframeProgressProvider.h +12 -12
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/progress/RawProgressProvider.cpp +41 -41
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/progress/RawProgressProvider.h +31 -31
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/progress/TransitionProgressProvider.cpp +193 -193
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/progress/TransitionProgressProvider.h +77 -77
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/CSSAnimationsRegistry.cpp +340 -340
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/CSSAnimationsRegistry.h +80 -80
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/CSSKeyframesRegistry.cpp +45 -45
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/CSSKeyframesRegistry.h +29 -29
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/CSSTransitionsRegistry.cpp +167 -167
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/CSSTransitionsRegistry.h +51 -51
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/StaticPropsRegistry.cpp +61 -61
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/registries/StaticPropsRegistry.h +33 -33
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/svg/values/SVGBrush.cpp +80 -80
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/svg/values/SVGBrush.h +39 -39
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/svg/values/SVGLength.cpp +93 -93
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/svg/values/SVGLength.h +36 -36
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/svg/values/SVGStrokeDashArray.cpp +111 -110
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/svg/values/SVGStrokeDashArray.h +33 -33
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/DelayedItemsManager.cpp +75 -75
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/DelayedItemsManager.h +45 -45
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/algorithms.cpp +12 -12
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/algorithms.h +10 -10
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/interpolators.cpp +36 -36
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/interpolators.h +23 -23
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/props.cpp +149 -149
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/CSS/utils/props.h +32 -32
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/ReanimatedCommitHook.cpp +113 -113
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/ReanimatedCommitHook.h +49 -49
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/ReanimatedCommitShadowNode.h +46 -46
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/ReanimatedMountHook.cpp +56 -56
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/ReanimatedMountHook.h +37 -37
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/ShadowTreeCloner.cpp +104 -104
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/ShadowTreeCloner.h +22 -22
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/updates/AnimatedPropsRegistry.cpp +72 -72
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/updates/AnimatedPropsRegistry.h +25 -25
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/updates/UpdatesRegistry.cpp +160 -160
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/updates/UpdatesRegistry.h +71 -71
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/updates/UpdatesRegistryManager.cpp +161 -161
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Fabric/updates/UpdatesRegistryManager.h +65 -65
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationType.h +11 -11
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsManager.cpp +137 -137
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsManager.h +82 -82
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsProxyCommon.cpp +79 -79
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsProxyCommon.h +81 -81
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsProxy_Experimental.cpp +864 -864
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsProxy_Experimental.h +214 -214
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsProxy_Legacy.cpp +897 -897
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsProxy_Legacy.h +220 -220
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsUtils.cpp +31 -31
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/LayoutAnimationsUtils.h +146 -146
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/PropsDiffer.cpp +456 -456
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/PropsDiffer.h +102 -102
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/LayoutAnimations/SharedTransitions.cpp +544 -544
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/NativeModules/PropValueProcessor.cpp +119 -119
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/NativeModules/PropValueProcessor.h +39 -39
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/NativeModules/ReanimatedModuleProxy.cpp +1380 -1376
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/NativeModules/ReanimatedModuleProxy.h +230 -228
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/NativeModules/ReanimatedModuleProxySpec.cpp +183 -183
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/NativeModules/ReanimatedModuleProxySpec.h +93 -93
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/RuntimeDecorators/RNRuntimeDecorator.cpp +54 -54
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/RuntimeDecorators/RNRuntimeDecorator.h +28 -28
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/RuntimeDecorators/UIRuntimeDecorator.cpp +58 -58
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/RuntimeDecorators/UIRuntimeDecorator.h +31 -31
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Tools/FeatureFlags.cpp +18 -18
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Tools/FeatureFlags.h +44 -44
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Tools/PlatformDepMethodsHolder.h +67 -67
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Tools/ReanimatedSystraceSection.h +114 -114
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Tools/ReanimatedVersion.cpp +46 -46
- package/harmony/reanimated/src/main/cpp/Common/cpp/reanimated/Tools/ReanimatedVersion.h +18 -18
- package/harmony/reanimated/src/main/cpp/ReanimatedModule.cpp +233 -230
- package/harmony/reanimated/src/main/cpp/ReanimatedModule.h +23 -23
- package/harmony/reanimated/src/main/cpp/ReanimatedNodesManager.cpp +56 -56
- package/harmony/reanimated/src/main/cpp/ReanimatedNodesManager.h +30 -30
- package/harmony/reanimated/src/main/cpp/ReanimatedPackage.cpp +44 -44
- package/harmony/reanimated/src/main/cpp/ReanimatedPackage.h +16 -16
- package/harmony/reanimated/src/main/cpp/ReanimatedSensor.cpp +265 -265
- package/harmony/reanimated/src/main/cpp/ReanimatedSensor.h +36 -36
- package/harmony/reanimated/src/main/cpp/ReanimatedSensorContainer.cpp +35 -35
- package/harmony/reanimated/src/main/cpp/ReanimatedSensorContainer.h +23 -23
- package/harmony/reanimated/src/main/cpp/ReanimatedUIScheduler.cpp +23 -23
- package/harmony/reanimated/src/main/cpp/ReanimatedUIScheduler.h +19 -19
- package/harmony/reanimated/src/main/cpp/TransformParser.h +93 -93
- package/harmony/reanimated/src/main/ets/AnimationManager.ts +60 -60
- package/harmony/reanimated/src/main/ets/ReanimatedModule.ts +51 -51
- package/harmony/reanimated/src/main/ets/ReanimatedPackage.ts +25 -25
- package/harmony/reanimated/src/main/module.json5 +12 -12
- package/harmony/reanimated/src/main/resources/base/element/color.json +7 -7
- package/harmony/reanimated/src/main/resources/base/element/string.json +15 -15
- package/harmony/reanimated/src/main/resources/base/profile/main_pages.json +5 -5
- package/harmony/reanimated/src/main/resources/en_US/element/string.json +15 -15
- package/harmony/reanimated/src/main/resources/zh_CN/element/string.json +15 -15
- package/harmony/reanimated/ts.ts +6 -6
- package/harmony/reanimated.har +0 -0
- package/package.json +70 -68
- package/scripts/deploy.js +191 -191
- package/scripts/set-reanimated-version.js +37 -37
- package/scripts/update-version.js +119 -119
- package/scripts/validate-react-native-version.js +46 -46
- package/scripts/validate-worklets-build.js +17 -17
- package/scripts/validate-worklets-version.js +84 -79
- package/scripts/worklets-version.json +4 -4
- package/src/index.ts +9 -9
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#include <reanimated/CSS/interpolation/transforms/TransformOperationInterpolator.h>
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#include <reanimated/CSS/interpolation/transforms/operations/matrix.h>
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#include <deque>
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#include <memory>
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#include <utility>
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namespace reanimated::css {
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TransformMatrix3D matrixFromOperations3D(TransformOperations &operations) {
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TransformMatrix3D result;
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for (int i = static_cast<int>(operations.size()) - 1; i >= 0; i--) {
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result *= static_cast<const TransformMatrix3D &>(*operations[i]->toMatrix(true));
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}
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return result;
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}
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TransformMatrix2D matrixFromOperations2D(TransformOperations &operations) {
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TransformMatrix2D result;
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for (int i = static_cast<int>(operations.size()) - 1; i >= 0; i--) {
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result *= static_cast<const TransformMatrix2D &>(*operations[i]->toMatrix(false));
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}
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return result;
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}
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std::pair<TransformOperations, bool> flattenOperations(const TransformOperations &operations) {
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std::deque<std::shared_ptr<TransformOperation>> unprocessedQueue(operations.begin(), operations.end());
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TransformOperations result;
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bool is3D = false;
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while (!unprocessedQueue.empty()) {
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const auto operation = unprocessedQueue.front();
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unprocessedQueue.pop_front();
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if (operation->type == static_cast<uint8_t>(TransformOp::Matrix)) {
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const auto matrixOperation = std::static_pointer_cast<MatrixOperation>(operation);
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if (std::holds_alternative<TransformOperations>(matrixOperation->value)) {
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// If the current operation is a matrix created from other operations,
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// add all of these operations at the beginning of the queue
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const auto &nestedOps = std::get<TransformOperations>(matrixOperation->value);
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unprocessedQueue.insert(unprocessedQueue.begin(), nestedOps.begin(), nestedOps.end());
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continue;
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}
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}
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if (operation->is3D()) {
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is3D = true;
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}
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result.emplace_back(operation);
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}
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return {std::move(result), is3D};
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}
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/**
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* Simplifies the vector of operations by converting to matrices and multiplying
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* transformations that can be converted. This reduces the number of operations
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* in the resulting operations vector or returns a single matrix if all
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* operations can be converted to a matrix.
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*/
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std::pair<MatrixOperationValue, bool> simplifyOperations(const TransformOperations &operations) {
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const auto [flattenedOperations, is3D] = flattenOperations(operations);
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TransformOperations result;
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TransformOperations toSimplify;
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result.reserve(operations.size());
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toSimplify.reserve(operations.size());
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// const auto simplify = [&]() {
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// return is3D ? std::make_shared<MatrixOperation>(matrixFromOperations3D(toSimplify))
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// : std::make_shared<MatrixOperation>(matrixFromOperations2D(toSimplify));
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// };
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//TODO
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const auto simplify = [](TransformOperations &toSimplify,bool is3DValue) {
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return is3DValue ? std::make_shared<MatrixOperation>(matrixFromOperations3D(toSimplify))
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: std::make_shared<MatrixOperation>(matrixFromOperations2D(toSimplify));
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};
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for (const auto &operation : flattenedOperations) {
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if (operation->shouldResolve()) {
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if (toSimplify.size() > 0) {
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result.emplace_back(simplify(toSimplify,is3D));
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toSimplify.clear();
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}
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// Keep operations that need to be resolved unchanged in the transform
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// operations vector
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result.emplace_back(operation);
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} else {
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toSimplify.emplace_back(operation);
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}
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}
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// Result is empty only if there was not a single operation that needed to be
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// resolved (all operations were added to the toSimplify vector)
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if (result.empty()) {
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return {simplify(toSimplify,is3D)->toMatrix(is3D), is3D};
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}
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result.emplace_back(simplify(toSimplify,is3D));
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return {std::move(result), is3D};
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}
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MatrixOperation::MatrixOperation(MatrixOperationValue value)
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: TransformOperation(TransformOp::Matrix), value(std::move(value)) {
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// Initialize is3D_ based on the variant content
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if (std::holds_alternative<TransformMatrix::Shared>(this->value)) {
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const auto &matrix = std::get<TransformMatrix::Shared>(this->value);
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is3D_ = matrix->getDimension() == MATRIX_3D_DIMENSION;
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} else {
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// If it contains TransformOperations, check if any operation is 3D
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const auto &operations = std::get<TransformOperations>(this->value);
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is3D_ = false;
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for (const auto &operation : operations) {
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if (operation->is3D()) {
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is3D_ = true;
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break;
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}
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}
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}
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}
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MatrixOperation::MatrixOperation(jsi::Runtime &rt, const jsi::Value &value)
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: MatrixOperation([&]() -> TransformMatrix::Shared {
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// Try 2D first, then 3D (will throw if neither works)
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if (TransformMatrix2D::canConstruct(rt, value)) {
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is3D_ = false;
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return std::make_shared<const TransformMatrix2D>(rt, value);
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}
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is3D_ = true;
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return std::make_shared<const TransformMatrix3D>(rt, value);
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}()) {}
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MatrixOperation::MatrixOperation(const folly::dynamic &value)
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: MatrixOperation([&]() -> TransformMatrix::Shared {
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// Try 2D first, then 3D (will throw if neither works)
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if (TransformMatrix2D::canConstruct(value)) {
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is3D_ = false;
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return std::make_shared<const TransformMatrix2D>(value);
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}
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is3D_ = true;
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return std::make_shared<const TransformMatrix3D>(value);
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}()) {}
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MatrixOperation::MatrixOperation(TransformMatrix2D matrix)
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: TransformOperation(TransformOp::Matrix),
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value(std::make_shared<const TransformMatrix2D>(std::move(matrix))),
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is3D_(false) {}
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MatrixOperation::MatrixOperation(TransformMatrix3D matrix)
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: TransformOperation(TransformOp::Matrix),
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value(std::make_shared<const TransformMatrix3D>(std::move(matrix))),
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is3D_(true) {}
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MatrixOperation::MatrixOperation(TransformOperations operations)
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// Simplify operations to reduce the number of matrix
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// multiplications during matrix keyframe interpolation
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: TransformOperation(TransformOp::Matrix), value([&]() {
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const auto &[value, is3D] = simplifyOperations(operations);
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is3D_ = is3D;
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return value;
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}()) {}
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bool MatrixOperation::is3D() const {
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return is3D_;
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}
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folly::dynamic MatrixOperation::valueToDynamic() const {
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return getMatrixFromVariant()->toDynamic();
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}
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TransformMatrix::Shared MatrixOperation::toMatrix(const bool force3D) const {
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const auto &storedMatrix = getMatrixFromVariant();
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if (force3D && storedMatrix->getDimension() == MATRIX_2D_DIMENSION) {
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return std::make_shared<const TransformMatrix3D>(
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TransformMatrix3D::from2D(static_cast<const TransformMatrix2D &>(*storedMatrix)));
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}
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return storedMatrix;
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}
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const TransformMatrix::Shared &MatrixOperation::getMatrixFromVariant() const {
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if (!std::holds_alternative<TransformMatrix::Shared>(value)) {
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throw std::runtime_error("[Reanimated] Cannot convert unprocessed transform operations to the matrix.");
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}
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return std::get<TransformMatrix::Shared>(value);
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}
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bool MatrixOperation::areValuesEqual(const StyleOperation &other) const {
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const auto &otherOperation = static_cast<const MatrixOperation &>(other);
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// Quick check: if variants have different types, they're not equal
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if (value.index() != otherOperation.value.index()) {
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return false;
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}
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// Both hold TransformOperations
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if (std::holds_alternative<TransformOperations>(value)) {
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return std::get<TransformOperations>(value) == std::get<TransformOperations>(otherOperation.value);
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}
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// Both hold matrices
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return *std::get<TransformMatrix::Shared>(value) == *std::get<TransformMatrix::Shared>(otherOperation.value);
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}
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208
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} // namespace reanimated::css
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1
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#include <reanimated/CSS/interpolation/transforms/TransformOperationInterpolator.h>
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#include <reanimated/CSS/interpolation/transforms/operations/matrix.h>
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4
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#include <deque>
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5
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#include <memory>
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6
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#include <utility>
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7
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8
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namespace reanimated::css {
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9
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+
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10
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TransformMatrix3D matrixFromOperations3D(TransformOperations &operations) {
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TransformMatrix3D result;
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for (int i = static_cast<int>(operations.size()) - 1; i >= 0; i--) {
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result *= static_cast<const TransformMatrix3D &>(*operations[i]->toMatrix(true));
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}
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return result;
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}
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TransformMatrix2D matrixFromOperations2D(TransformOperations &operations) {
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TransformMatrix2D result;
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for (int i = static_cast<int>(operations.size()) - 1; i >= 0; i--) {
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result *= static_cast<const TransformMatrix2D &>(*operations[i]->toMatrix(false));
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}
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return result;
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}
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26
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std::pair<TransformOperations, bool> flattenOperations(const TransformOperations &operations) {
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std::deque<std::shared_ptr<TransformOperation>> unprocessedQueue(operations.begin(), operations.end());
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TransformOperations result;
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bool is3D = false;
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while (!unprocessedQueue.empty()) {
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const auto operation = unprocessedQueue.front();
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unprocessedQueue.pop_front();
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35
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if (operation->type == static_cast<uint8_t>(TransformOp::Matrix)) {
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const auto matrixOperation = std::static_pointer_cast<MatrixOperation>(operation);
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37
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if (std::holds_alternative<TransformOperations>(matrixOperation->value)) {
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38
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// If the current operation is a matrix created from other operations,
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39
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// add all of these operations at the beginning of the queue
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40
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const auto &nestedOps = std::get<TransformOperations>(matrixOperation->value);
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unprocessedQueue.insert(unprocessedQueue.begin(), nestedOps.begin(), nestedOps.end());
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continue;
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}
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44
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}
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45
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+
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46
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if (operation->is3D()) {
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is3D = true;
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48
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}
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49
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50
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result.emplace_back(operation);
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51
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}
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52
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53
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return {std::move(result), is3D};
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54
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}
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55
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+
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56
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/**
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57
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* Simplifies the vector of operations by converting to matrices and multiplying
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58
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+
* transformations that can be converted. This reduces the number of operations
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59
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+
* in the resulting operations vector or returns a single matrix if all
|
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60
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+
* operations can be converted to a matrix.
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61
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+
*/
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62
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std::pair<MatrixOperationValue, bool> simplifyOperations(const TransformOperations &operations) {
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63
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const auto [flattenedOperations, is3D] = flattenOperations(operations);
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64
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65
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TransformOperations result;
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66
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TransformOperations toSimplify;
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67
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result.reserve(operations.size());
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toSimplify.reserve(operations.size());
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69
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+
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|
70
|
+
// const auto simplify = [&]() {
|
|
71
|
+
// return is3D ? std::make_shared<MatrixOperation>(matrixFromOperations3D(toSimplify))
|
|
72
|
+
// : std::make_shared<MatrixOperation>(matrixFromOperations2D(toSimplify));
|
|
73
|
+
// };
|
|
74
|
+
//TODO
|
|
75
|
+
const auto simplify = [](TransformOperations &toSimplify,bool is3DValue) {
|
|
76
|
+
return is3DValue ? std::make_shared<MatrixOperation>(matrixFromOperations3D(toSimplify))
|
|
77
|
+
: std::make_shared<MatrixOperation>(matrixFromOperations2D(toSimplify));
|
|
78
|
+
};
|
|
79
|
+
for (const auto &operation : flattenedOperations) {
|
|
80
|
+
if (operation->shouldResolve()) {
|
|
81
|
+
if (toSimplify.size() > 0) {
|
|
82
|
+
result.emplace_back(simplify(toSimplify,is3D));
|
|
83
|
+
toSimplify.clear();
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
// Keep operations that need to be resolved unchanged in the transform
|
|
87
|
+
// operations vector
|
|
88
|
+
result.emplace_back(operation);
|
|
89
|
+
} else {
|
|
90
|
+
toSimplify.emplace_back(operation);
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
// Result is empty only if there was not a single operation that needed to be
|
|
95
|
+
// resolved (all operations were added to the toSimplify vector)
|
|
96
|
+
if (result.empty()) {
|
|
97
|
+
return {simplify(toSimplify,is3D)->toMatrix(is3D), is3D};
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
result.emplace_back(simplify(toSimplify,is3D));
|
|
101
|
+
|
|
102
|
+
return {std::move(result), is3D};
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
MatrixOperation::MatrixOperation(MatrixOperationValue value)
|
|
106
|
+
: TransformOperation(TransformOp::Matrix), value(std::move(value)) {
|
|
107
|
+
// Initialize is3D_ based on the variant content
|
|
108
|
+
if (std::holds_alternative<TransformMatrix::Shared>(this->value)) {
|
|
109
|
+
const auto &matrix = std::get<TransformMatrix::Shared>(this->value);
|
|
110
|
+
is3D_ = matrix->getDimension() == MATRIX_3D_DIMENSION;
|
|
111
|
+
} else {
|
|
112
|
+
// If it contains TransformOperations, check if any operation is 3D
|
|
113
|
+
const auto &operations = std::get<TransformOperations>(this->value);
|
|
114
|
+
is3D_ = false;
|
|
115
|
+
for (const auto &operation : operations) {
|
|
116
|
+
if (operation->is3D()) {
|
|
117
|
+
is3D_ = true;
|
|
118
|
+
break;
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
MatrixOperation::MatrixOperation(jsi::Runtime &rt, const jsi::Value &value)
|
|
125
|
+
: MatrixOperation([&]() -> TransformMatrix::Shared {
|
|
126
|
+
// Try 2D first, then 3D (will throw if neither works)
|
|
127
|
+
if (TransformMatrix2D::canConstruct(rt, value)) {
|
|
128
|
+
is3D_ = false;
|
|
129
|
+
return std::make_shared<const TransformMatrix2D>(rt, value);
|
|
130
|
+
}
|
|
131
|
+
is3D_ = true;
|
|
132
|
+
return std::make_shared<const TransformMatrix3D>(rt, value);
|
|
133
|
+
}()) {}
|
|
134
|
+
|
|
135
|
+
MatrixOperation::MatrixOperation(const folly::dynamic &value)
|
|
136
|
+
: MatrixOperation([&]() -> TransformMatrix::Shared {
|
|
137
|
+
// Try 2D first, then 3D (will throw if neither works)
|
|
138
|
+
if (TransformMatrix2D::canConstruct(value)) {
|
|
139
|
+
is3D_ = false;
|
|
140
|
+
return std::make_shared<const TransformMatrix2D>(value);
|
|
141
|
+
}
|
|
142
|
+
is3D_ = true;
|
|
143
|
+
return std::make_shared<const TransformMatrix3D>(value);
|
|
144
|
+
}()) {}
|
|
145
|
+
|
|
146
|
+
MatrixOperation::MatrixOperation(TransformMatrix2D matrix)
|
|
147
|
+
: TransformOperation(TransformOp::Matrix),
|
|
148
|
+
value(std::make_shared<const TransformMatrix2D>(std::move(matrix))),
|
|
149
|
+
is3D_(false) {}
|
|
150
|
+
|
|
151
|
+
MatrixOperation::MatrixOperation(TransformMatrix3D matrix)
|
|
152
|
+
: TransformOperation(TransformOp::Matrix),
|
|
153
|
+
value(std::make_shared<const TransformMatrix3D>(std::move(matrix))),
|
|
154
|
+
is3D_(true) {}
|
|
155
|
+
|
|
156
|
+
MatrixOperation::MatrixOperation(TransformOperations operations)
|
|
157
|
+
// Simplify operations to reduce the number of matrix
|
|
158
|
+
// multiplications during matrix keyframe interpolation
|
|
159
|
+
: TransformOperation(TransformOp::Matrix), value([&]() {
|
|
160
|
+
const auto &[value, is3D] = simplifyOperations(operations);
|
|
161
|
+
is3D_ = is3D;
|
|
162
|
+
return value;
|
|
163
|
+
}()) {}
|
|
164
|
+
|
|
165
|
+
bool MatrixOperation::is3D() const {
|
|
166
|
+
return is3D_;
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
folly::dynamic MatrixOperation::valueToDynamic() const {
|
|
170
|
+
return getMatrixFromVariant()->toDynamic();
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
TransformMatrix::Shared MatrixOperation::toMatrix(const bool force3D) const {
|
|
174
|
+
const auto &storedMatrix = getMatrixFromVariant();
|
|
175
|
+
|
|
176
|
+
if (force3D && storedMatrix->getDimension() == MATRIX_2D_DIMENSION) {
|
|
177
|
+
return std::make_shared<const TransformMatrix3D>(
|
|
178
|
+
TransformMatrix3D::from2D(static_cast<const TransformMatrix2D &>(*storedMatrix)));
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
return storedMatrix;
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
const TransformMatrix::Shared &MatrixOperation::getMatrixFromVariant() const {
|
|
185
|
+
if (!std::holds_alternative<TransformMatrix::Shared>(value)) {
|
|
186
|
+
throw std::runtime_error("[Reanimated] Cannot convert unprocessed transform operations to the matrix.");
|
|
187
|
+
}
|
|
188
|
+
return std::get<TransformMatrix::Shared>(value);
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
bool MatrixOperation::areValuesEqual(const StyleOperation &other) const {
|
|
192
|
+
const auto &otherOperation = static_cast<const MatrixOperation &>(other);
|
|
193
|
+
|
|
194
|
+
// Quick check: if variants have different types, they're not equal
|
|
195
|
+
if (value.index() != otherOperation.value.index()) {
|
|
196
|
+
return false;
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
// Both hold TransformOperations
|
|
200
|
+
if (std::holds_alternative<TransformOperations>(value)) {
|
|
201
|
+
return std::get<TransformOperations>(value) == std::get<TransformOperations>(otherOperation.value);
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
// Both hold matrices
|
|
205
|
+
return *std::get<TransformMatrix::Shared>(value) == *std::get<TransformMatrix::Shared>(otherOperation.value);
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
} // namespace reanimated::css
|
|
@@ -1,56 +1,56 @@
|
|
|
1
|
-
#pragma once
|
|
2
|
-
|
|
3
|
-
#include <reanimated/CSS/common/transforms/TransformMatrix2D.h>
|
|
4
|
-
#include <reanimated/CSS/common/transforms/TransformMatrix3D.h>
|
|
5
|
-
#include <reanimated/CSS/interpolation/transforms/TransformOperation.h>
|
|
6
|
-
|
|
7
|
-
#include <utility>
|
|
8
|
-
#include <variant>
|
|
9
|
-
|
|
10
|
-
namespace reanimated::css {
|
|
11
|
-
|
|
12
|
-
// MatrixOperationValue type for matrix operations
|
|
13
|
-
using MatrixOperationValue = std::variant<TransformMatrix::Shared, TransformOperations>;
|
|
14
|
-
|
|
15
|
-
/**
|
|
16
|
-
* Multiplies all operations in the vector to a single 3D matrix
|
|
17
|
-
* @param operations - the vector of operations that can be represented in 3D
|
|
18
|
-
*/
|
|
19
|
-
TransformMatrix3D matrixFromOperations3D(TransformOperations &operations);
|
|
20
|
-
|
|
21
|
-
/**
|
|
22
|
-
* Multiplies all operations in the vector to a single 2D matrix
|
|
23
|
-
* @param operations - the vector of operations that can be represented in 2D
|
|
24
|
-
*/
|
|
25
|
-
TransformMatrix2D matrixFromOperations2D(TransformOperations &operations);
|
|
26
|
-
|
|
27
|
-
/**
|
|
28
|
-
* MatrixOperation does not inherit from TransformOperationBase because its value type
|
|
29
|
-
* is different from the other transform operations which use a CSSValue-derived type.
|
|
30
|
-
* Instead, it uses a variant of TransformMatrix::Shared and TransformOperations that
|
|
31
|
-
* doesn't have a value field.
|
|
32
|
-
*/
|
|
33
|
-
struct MatrixOperation final : public TransformOperation {
|
|
34
|
-
const MatrixOperationValue value;
|
|
35
|
-
|
|
36
|
-
explicit MatrixOperation(MatrixOperationValue value);
|
|
37
|
-
explicit MatrixOperation(jsi::Runtime &rt, const jsi::Value &value);
|
|
38
|
-
explicit MatrixOperation(const folly::dynamic &value);
|
|
39
|
-
explicit MatrixOperation(TransformMatrix2D matrix);
|
|
40
|
-
explicit MatrixOperation(TransformMatrix3D matrix);
|
|
41
|
-
explicit MatrixOperation(TransformOperations operations);
|
|
42
|
-
|
|
43
|
-
bool is3D() const override;
|
|
44
|
-
folly::dynamic valueToDynamic() const override;
|
|
45
|
-
TransformMatrix::Shared toMatrix(bool force3D) const override;
|
|
46
|
-
|
|
47
|
-
protected:
|
|
48
|
-
bool areValuesEqual(const StyleOperation &other) const override;
|
|
49
|
-
|
|
50
|
-
private:
|
|
51
|
-
bool is3D_;
|
|
52
|
-
|
|
53
|
-
const TransformMatrix::Shared &getMatrixFromVariant() const;
|
|
54
|
-
};
|
|
55
|
-
|
|
56
|
-
} // namespace reanimated::css
|
|
1
|
+
#pragma once
|
|
2
|
+
|
|
3
|
+
#include <reanimated/CSS/common/transforms/TransformMatrix2D.h>
|
|
4
|
+
#include <reanimated/CSS/common/transforms/TransformMatrix3D.h>
|
|
5
|
+
#include <reanimated/CSS/interpolation/transforms/TransformOperation.h>
|
|
6
|
+
|
|
7
|
+
#include <utility>
|
|
8
|
+
#include <variant>
|
|
9
|
+
|
|
10
|
+
namespace reanimated::css {
|
|
11
|
+
|
|
12
|
+
// MatrixOperationValue type for matrix operations
|
|
13
|
+
using MatrixOperationValue = std::variant<TransformMatrix::Shared, TransformOperations>;
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* Multiplies all operations in the vector to a single 3D matrix
|
|
17
|
+
* @param operations - the vector of operations that can be represented in 3D
|
|
18
|
+
*/
|
|
19
|
+
TransformMatrix3D matrixFromOperations3D(TransformOperations &operations);
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* Multiplies all operations in the vector to a single 2D matrix
|
|
23
|
+
* @param operations - the vector of operations that can be represented in 2D
|
|
24
|
+
*/
|
|
25
|
+
TransformMatrix2D matrixFromOperations2D(TransformOperations &operations);
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* MatrixOperation does not inherit from TransformOperationBase because its value type
|
|
29
|
+
* is different from the other transform operations which use a CSSValue-derived type.
|
|
30
|
+
* Instead, it uses a variant of TransformMatrix::Shared and TransformOperations that
|
|
31
|
+
* doesn't have a value field.
|
|
32
|
+
*/
|
|
33
|
+
struct MatrixOperation final : public TransformOperation {
|
|
34
|
+
const MatrixOperationValue value;
|
|
35
|
+
|
|
36
|
+
explicit MatrixOperation(MatrixOperationValue value);
|
|
37
|
+
explicit MatrixOperation(jsi::Runtime &rt, const jsi::Value &value);
|
|
38
|
+
explicit MatrixOperation(const folly::dynamic &value);
|
|
39
|
+
explicit MatrixOperation(TransformMatrix2D matrix);
|
|
40
|
+
explicit MatrixOperation(TransformMatrix3D matrix);
|
|
41
|
+
explicit MatrixOperation(TransformOperations operations);
|
|
42
|
+
|
|
43
|
+
bool is3D() const override;
|
|
44
|
+
folly::dynamic valueToDynamic() const override;
|
|
45
|
+
TransformMatrix::Shared toMatrix(bool force3D) const override;
|
|
46
|
+
|
|
47
|
+
protected:
|
|
48
|
+
bool areValuesEqual(const StyleOperation &other) const override;
|
|
49
|
+
|
|
50
|
+
private:
|
|
51
|
+
bool is3D_;
|
|
52
|
+
|
|
53
|
+
const TransformMatrix::Shared &getMatrixFromVariant() const;
|
|
54
|
+
};
|
|
55
|
+
|
|
56
|
+
} // namespace reanimated::css
|
|
@@ -1,42 +1,42 @@
|
|
|
1
|
-
#include <reanimated/CSS/common/transforms/TransformMatrix3D.h>
|
|
2
|
-
#include <reanimated/CSS/interpolation/transforms/operations/perspective.h>
|
|
3
|
-
|
|
4
|
-
#include <algorithm>
|
|
5
|
-
#include <cmath>
|
|
6
|
-
#include <memory>
|
|
7
|
-
|
|
8
|
-
namespace reanimated::css {
|
|
9
|
-
|
|
10
|
-
double sanitizePerspectiveValue(double value) {
|
|
11
|
-
if (value < 0) {
|
|
12
|
-
// Round value between -1 and 0 to -1
|
|
13
|
-
return std::min(value, -1.0);
|
|
14
|
-
}
|
|
15
|
-
// Round value between 0 and 1 to 1
|
|
16
|
-
return std::max(value, 1.0);
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
PerspectiveOperation::PerspectiveOperation(const double value)
|
|
20
|
-
: TransformOperationBase<TransformOp::Perspective, CSSDouble>(CSSDouble(sanitizePerspectiveValue(value))) {}
|
|
21
|
-
|
|
22
|
-
bool PerspectiveOperation::is3D() const {
|
|
23
|
-
return true;
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
folly::dynamic PerspectiveOperation::valueToDynamic() const {
|
|
27
|
-
if (std::isinf(value.value)) {
|
|
28
|
-
return folly::dynamic();
|
|
29
|
-
}
|
|
30
|
-
return value.toDynamic();
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
TransformMatrix::Shared PerspectiveOperation::toMatrix(bool /* force3D */) const {
|
|
34
|
-
if (!cachedMatrix_) {
|
|
35
|
-
// Perspective is a 3D operation
|
|
36
|
-
cachedMatrix_ =
|
|
37
|
-
std::make_shared<const TransformMatrix3D>(TransformMatrix3D::create<TransformOp::Perspective>(value.value));
|
|
38
|
-
}
|
|
39
|
-
return cachedMatrix_;
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
} // namespace reanimated::css
|
|
1
|
+
#include <reanimated/CSS/common/transforms/TransformMatrix3D.h>
|
|
2
|
+
#include <reanimated/CSS/interpolation/transforms/operations/perspective.h>
|
|
3
|
+
|
|
4
|
+
#include <algorithm>
|
|
5
|
+
#include <cmath>
|
|
6
|
+
#include <memory>
|
|
7
|
+
|
|
8
|
+
namespace reanimated::css {
|
|
9
|
+
|
|
10
|
+
double sanitizePerspectiveValue(double value) {
|
|
11
|
+
if (value < 0) {
|
|
12
|
+
// Round value between -1 and 0 to -1
|
|
13
|
+
return std::min(value, -1.0);
|
|
14
|
+
}
|
|
15
|
+
// Round value between 0 and 1 to 1
|
|
16
|
+
return std::max(value, 1.0);
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
PerspectiveOperation::PerspectiveOperation(const double value)
|
|
20
|
+
: TransformOperationBase<TransformOp::Perspective, CSSDouble>(CSSDouble(sanitizePerspectiveValue(value))) {}
|
|
21
|
+
|
|
22
|
+
bool PerspectiveOperation::is3D() const {
|
|
23
|
+
return true;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
folly::dynamic PerspectiveOperation::valueToDynamic() const {
|
|
27
|
+
if (std::isinf(value.value)) {
|
|
28
|
+
return folly::dynamic();
|
|
29
|
+
}
|
|
30
|
+
return value.toDynamic();
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
TransformMatrix::Shared PerspectiveOperation::toMatrix(bool /* force3D */) const {
|
|
34
|
+
if (!cachedMatrix_) {
|
|
35
|
+
// Perspective is a 3D operation
|
|
36
|
+
cachedMatrix_ =
|
|
37
|
+
std::make_shared<const TransformMatrix3D>(TransformMatrix3D::create<TransformOp::Perspective>(value.value));
|
|
38
|
+
}
|
|
39
|
+
return cachedMatrix_;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
} // namespace reanimated::css
|
|
@@ -1,20 +1,20 @@
|
|
|
1
|
-
#pragma once
|
|
2
|
-
|
|
3
|
-
#include <reanimated/CSS/common/values/CSSNumber.h>
|
|
4
|
-
#include <reanimated/CSS/interpolation/transforms/TransformOperation.h>
|
|
5
|
-
|
|
6
|
-
#include <memory>
|
|
7
|
-
|
|
8
|
-
namespace reanimated::css {
|
|
9
|
-
|
|
10
|
-
struct PerspectiveOperation final : public TransformOperationBase<TransformOp::Perspective, CSSDouble> {
|
|
11
|
-
using TransformOperationBase<TransformOp::Perspective, CSSDouble>::TransformOperationBase;
|
|
12
|
-
|
|
13
|
-
explicit PerspectiveOperation(double value);
|
|
14
|
-
|
|
15
|
-
bool is3D() const override;
|
|
16
|
-
folly::dynamic valueToDynamic() const override;
|
|
17
|
-
TransformMatrix::Shared toMatrix(bool /* force3D */) const override;
|
|
18
|
-
};
|
|
19
|
-
|
|
20
|
-
} // namespace reanimated::css
|
|
1
|
+
#pragma once
|
|
2
|
+
|
|
3
|
+
#include <reanimated/CSS/common/values/CSSNumber.h>
|
|
4
|
+
#include <reanimated/CSS/interpolation/transforms/TransformOperation.h>
|
|
5
|
+
|
|
6
|
+
#include <memory>
|
|
7
|
+
|
|
8
|
+
namespace reanimated::css {
|
|
9
|
+
|
|
10
|
+
struct PerspectiveOperation final : public TransformOperationBase<TransformOp::Perspective, CSSDouble> {
|
|
11
|
+
using TransformOperationBase<TransformOp::Perspective, CSSDouble>::TransformOperationBase;
|
|
12
|
+
|
|
13
|
+
explicit PerspectiveOperation(double value);
|
|
14
|
+
|
|
15
|
+
bool is3D() const override;
|
|
16
|
+
folly::dynamic valueToDynamic() const override;
|
|
17
|
+
TransformMatrix::Shared toMatrix(bool /* force3D */) const override;
|
|
18
|
+
};
|
|
19
|
+
|
|
20
|
+
} // namespace reanimated::css
|