@react-native-oh-tpl/react-native-gesture-handler 2.12.1-0.0.1 → 2.12.6-2

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Files changed (921) hide show
  1. package/README.md +1 -62
  2. package/{LICENSE → harmony/gesture_handler/LICENSE} +21 -21
  3. package/harmony/gesture_handler/OAT.xml +44 -0
  4. package/harmony/gesture_handler/README.OpenSource +11 -0
  5. package/harmony/gesture_handler/README.md +1 -0
  6. package/harmony/gesture_handler/build-profile.json5 +8 -0
  7. package/harmony/gesture_handler/hvigorfile.ts +2 -0
  8. package/harmony/gesture_handler/index.ets +3 -0
  9. package/harmony/gesture_handler/oh-package.json5 +13 -0
  10. package/harmony/gesture_handler/src/main/cpp/CMakeLists.txt +8 -0
  11. package/harmony/gesture_handler/src/main/cpp/GestureHandlerPackage.cpp +34 -0
  12. package/harmony/gesture_handler/src/main/cpp/GestureHandlerPackage.h +15 -0
  13. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerButtonComponentDescriptor.h +60 -0
  14. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerModule.cpp +17 -0
  15. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerModule.h +12 -0
  16. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerRootViewComponentDescriptor.h +60 -0
  17. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/CircularBuffer.ts +42 -42
  18. package/harmony/gesture_handler/src/main/ets/Event.ts +68 -0
  19. package/harmony/gesture_handler/src/main/ets/EventDispatcher.ts +38 -0
  20. package/harmony/gesture_handler/src/main/ets/GestureHandler.ts +663 -0
  21. package/harmony/gesture_handler/src/main/ets/GestureHandlerArkUIAdapter.ets +202 -0
  22. package/harmony/gesture_handler/src/main/ets/GestureHandlerFactory.ts +45 -0
  23. package/harmony/gesture_handler/src/main/ets/GestureHandlerOrchestrator.ts +280 -0
  24. package/harmony/gesture_handler/src/main/ets/GestureHandlerPackage.ts +22 -0
  25. package/harmony/gesture_handler/src/main/ets/GestureHandlerRegistry.ts +28 -0
  26. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/InteractionManager.ts +109 -130
  27. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/LeastSquareSolver.ts +182 -182
  28. package/harmony/gesture_handler/src/main/ets/NativeViewGestureHandler.ts +115 -0
  29. package/harmony/gesture_handler/src/main/ets/OutgoingEvent.ts +34 -0
  30. package/harmony/gesture_handler/src/main/ets/PanGestureHandler.ts +328 -0
  31. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/PointerTracker.ts +239 -240
  32. package/harmony/gesture_handler/src/main/ets/RNGHError.ts +5 -0
  33. package/harmony/gesture_handler/src/main/ets/RNGHLogger.ts +29 -0
  34. package/harmony/gesture_handler/src/main/ets/RNGHRootTouchHandler.ets +58 -0
  35. package/harmony/gesture_handler/src/main/ets/RNGestureHandlerButton.ets +37 -0
  36. package/harmony/gesture_handler/src/main/ets/RNGestureHandlerModule.ts +125 -0
  37. package/harmony/gesture_handler/src/main/ets/RNGestureHandlerRootView.ets +57 -0
  38. package/harmony/gesture_handler/src/main/ets/RNOHScrollLocker.ts +11 -0
  39. package/harmony/gesture_handler/src/main/ets/State.ts +47 -0
  40. package/harmony/gesture_handler/src/main/ets/TapGestureHandler.ts +206 -0
  41. package/harmony/gesture_handler/src/main/ets/Vector2D.ts +36 -0
  42. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/VelocityTracker.ts +98 -98
  43. package/harmony/gesture_handler/src/main/ets/View.ts +71 -0
  44. package/harmony/gesture_handler/src/main/ets/ViewRegistry.ts +43 -0
  45. package/harmony/gesture_handler/src/main/ets/pages/Index.ets +17 -0
  46. package/harmony/gesture_handler/src/main/ets/webviewability/WebviewAbility.ts +41 -0
  47. package/harmony/gesture_handler/src/main/module.json5 +7 -0
  48. package/harmony/gesture_handler/src/main/resources/base/element/color.json +8 -0
  49. package/harmony/gesture_handler/src/main/resources/base/element/string.json +16 -0
  50. package/harmony/gesture_handler/src/main/resources/base/media/icon.png +0 -0
  51. package/harmony/gesture_handler/src/main/resources/base/profile/main_pages.json +5 -0
  52. package/harmony/gesture_handler/src/main/resources/en_US/element/string.json +16 -0
  53. package/harmony/gesture_handler/src/main/resources/zh_CN/element/string.json +16 -0
  54. package/harmony/gesture_handler/ts.ts +1 -0
  55. package/harmony/gesture_handler.har +0 -0
  56. package/lib/commonjs/RNGestureHandlerModule.js +2 -22
  57. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  58. package/lib/commonjs/components/GestureButtons.js +88 -142
  59. package/lib/commonjs/components/GestureButtons.js.map +1 -1
  60. package/lib/commonjs/components/GestureHandlerButton.js +2 -7
  61. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  62. package/lib/commonjs/components/GestureHandlerRootView.js +13 -13
  63. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
  64. package/lib/commonjs/components/RNGestureHandlerButton.js +23 -0
  65. package/lib/commonjs/components/RNGestureHandlerButton.js.map +1 -0
  66. package/lib/commonjs/components/touchables/GenericTouchable.js +103 -145
  67. package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
  68. package/lib/commonjs/components/touchables/TouchableOpacity.js +34 -53
  69. package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
  70. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +4 -12
  71. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  72. package/lib/commonjs/components/touchables/index.js +2 -21
  73. package/lib/commonjs/components/touchables/index.js.map +1 -1
  74. package/lib/commonjs/handlers/NativeViewGestureHandler.js +6 -14
  75. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  76. package/lib/commonjs/handlers/PanGestureHandler.js +12 -32
  77. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  78. package/lib/commonjs/handlers/TapGestureHandler.js +6 -11
  79. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  80. package/lib/commonjs/handlers/createHandler.js +141 -223
  81. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  82. package/lib/commonjs/handlers/createNativeWrapper.js +22 -32
  83. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  84. package/lib/commonjs/handlers/gestureHandlerCommon.js +6 -87
  85. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  86. package/lib/commonjs/handlers/gestures/GestureDetector.js +111 -226
  87. package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
  88. package/lib/commonjs/index.js +168 -211
  89. package/lib/commonjs/index.js.map +1 -1
  90. package/lib/commonjs/init.js +7 -15
  91. package/lib/commonjs/init.js.map +1 -1
  92. package/lib/module/RNGestureHandlerModule.js +2 -18
  93. package/lib/module/RNGestureHandlerModule.js.map +1 -1
  94. package/lib/module/components/GestureButtons.js +83 -121
  95. package/lib/module/components/GestureButtons.js.map +1 -1
  96. package/lib/module/components/GestureHandlerButton.js +2 -2
  97. package/lib/module/components/GestureHandlerButton.js.map +1 -1
  98. package/lib/module/components/GestureHandlerRootView.js +11 -3
  99. package/lib/module/components/GestureHandlerRootView.js.map +1 -1
  100. package/lib/module/components/RNGestureHandlerButton.js +17 -0
  101. package/lib/module/components/RNGestureHandlerButton.js.map +1 -0
  102. package/lib/module/components/touchables/GenericTouchable.js +98 -133
  103. package/lib/module/components/touchables/GenericTouchable.js.map +1 -1
  104. package/lib/module/components/touchables/TouchableOpacity.js +29 -43
  105. package/lib/module/components/touchables/TouchableOpacity.js.map +1 -1
  106. package/lib/module/components/touchables/TouchableWithoutFeedback.js +1 -2
  107. package/lib/module/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  108. package/lib/module/components/touchables/index.js +5 -2
  109. package/lib/module/components/touchables/index.js.map +1 -1
  110. package/lib/module/handlers/NativeViewGestureHandler.js +1 -1
  111. package/lib/module/handlers/NativeViewGestureHandler.js.map +1 -1
  112. package/lib/module/handlers/PanGestureHandler.js +6 -21
  113. package/lib/module/handlers/PanGestureHandler.js.map +1 -1
  114. package/lib/module/handlers/TapGestureHandler.js +2 -1
  115. package/lib/module/handlers/TapGestureHandler.js.map +1 -1
  116. package/lib/module/handlers/createHandler.js +140 -196
  117. package/lib/module/handlers/createHandler.js.map +1 -1
  118. package/lib/module/handlers/createNativeWrapper.js +17 -22
  119. package/lib/module/handlers/createNativeWrapper.js.map +1 -1
  120. package/lib/module/handlers/gestureHandlerCommon.js +5 -71
  121. package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
  122. package/lib/module/handlers/gestures/GestureDetector.js +99 -175
  123. package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
  124. package/lib/module/index.js +160 -18
  125. package/lib/module/index.js.map +1 -1
  126. package/lib/module/init.js +6 -5
  127. package/lib/module/init.js.map +1 -1
  128. package/lib/typescript/RNGestureHandlerModule.d.ts +7 -13
  129. package/lib/typescript/RNGestureHandlerModule.d.ts.map +1 -0
  130. package/lib/typescript/components/GestureButtons.d.ts +122 -121
  131. package/lib/typescript/components/GestureButtons.d.ts.map +1 -0
  132. package/lib/typescript/components/GestureHandlerButton.d.ts +5 -4
  133. package/lib/typescript/components/GestureHandlerButton.d.ts.map +1 -0
  134. package/lib/typescript/components/GestureHandlerRootView.d.ts +7 -6
  135. package/lib/typescript/components/GestureHandlerRootView.d.ts.map +1 -0
  136. package/lib/typescript/components/RNGestureHandlerButton.d.ts +2 -0
  137. package/lib/typescript/components/RNGestureHandlerButton.d.ts.map +1 -0
  138. package/lib/typescript/components/touchables/GenericTouchable.d.ts +68 -68
  139. package/lib/typescript/components/touchables/GenericTouchable.d.ts.map +1 -0
  140. package/lib/typescript/components/touchables/TouchableOpacity.d.ts +26 -25
  141. package/lib/typescript/components/touchables/TouchableOpacity.d.ts.map +1 -0
  142. package/lib/typescript/components/touchables/TouchableWithoutFeedback.d.ts +8 -7
  143. package/lib/typescript/components/touchables/TouchableWithoutFeedback.d.ts.map +1 -0
  144. package/lib/typescript/components/touchables/index.d.ts +4 -7
  145. package/lib/typescript/components/touchables/index.d.ts.map +1 -0
  146. package/lib/typescript/handlers/NativeViewGestureHandler.d.ts +29 -28
  147. package/lib/typescript/handlers/NativeViewGestureHandler.d.ts.map +1 -0
  148. package/lib/typescript/handlers/PanGestureHandler.d.ts +140 -139
  149. package/lib/typescript/handlers/PanGestureHandler.d.ts.map +1 -0
  150. package/lib/typescript/handlers/TapGestureHandler.d.ts +58 -57
  151. package/lib/typescript/handlers/TapGestureHandler.d.ts.map +1 -0
  152. package/lib/typescript/handlers/createHandler.d.ts +12 -11
  153. package/lib/typescript/handlers/createHandler.d.ts.map +1 -0
  154. package/lib/typescript/handlers/createNativeWrapper.d.ts +4 -3
  155. package/lib/typescript/handlers/createNativeWrapper.d.ts.map +1 -0
  156. package/lib/typescript/handlers/gestureHandlerCommon.d.ts +2 -68
  157. package/lib/typescript/handlers/gestureHandlerCommon.d.ts.map +1 -0
  158. package/lib/typescript/handlers/gestures/GestureDetector.d.ts +24 -19
  159. package/lib/typescript/handlers/gestures/GestureDetector.d.ts.map +1 -0
  160. package/lib/typescript/index.d.ts +9 -52
  161. package/lib/typescript/index.d.ts.map +1 -0
  162. package/lib/typescript/init.d.ts +3 -2
  163. package/lib/typescript/init.d.ts.map +1 -0
  164. package/package.json +70 -156
  165. package/src/RNGestureHandlerModule.ts +6 -50
  166. package/src/components/GestureButtons.tsx +334 -332
  167. package/src/components/GestureHandlerButton.tsx +5 -5
  168. package/src/components/GestureHandlerRootView.tsx +34 -23
  169. package/src/components/RNGestureHandlerButton.tsx +23 -0
  170. package/src/components/touchables/GenericTouchable.tsx +301 -301
  171. package/src/components/touchables/TouchableOpacity.tsx +76 -75
  172. package/src/components/touchables/TouchableWithoutFeedback.tsx +14 -14
  173. package/src/components/touchables/index.ts +7 -7
  174. package/src/handlers/NativeViewGestureHandler.ts +55 -55
  175. package/src/handlers/PanGestureHandler.ts +327 -325
  176. package/src/handlers/TapGestureHandler.ts +95 -94
  177. package/src/handlers/createHandler.tsx +535 -533
  178. package/src/handlers/createNativeWrapper.tsx +81 -80
  179. package/src/handlers/gestureHandlerCommon.ts +15 -250
  180. package/src/handlers/gestures/GestureDetector.tsx +823 -822
  181. package/src/index.ts +172 -174
  182. package/src/init.ts +18 -18
  183. package/DrawerLayout/package.json +0 -6
  184. package/RNGestureHandler.podspec +0 -44
  185. package/Swipeable/package.json +0 -6
  186. package/android/build.gradle +0 -209
  187. package/android/common/src/main/java/com/swmansion/common/GestureHandlerStateManager.kt +0 -5
  188. package/android/fabric/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +0 -29
  189. package/android/fabric/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +0 -12
  190. package/android/gradle.properties +0 -19
  191. package/android/noreanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +0 -10
  192. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +0 -50
  193. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +0 -23
  194. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +0 -25
  195. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +0 -16
  196. package/android/paper/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +0 -13
  197. package/android/reanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +0 -17
  198. package/android/src/main/AndroidManifest.xml +0 -3
  199. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +0 -21
  200. package/android/src/main/java/com/swmansion/gesturehandler/core/FlingGestureHandler.kt +0 -100
  201. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandler.kt +0 -807
  202. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerInteractionController.kt +0 -8
  203. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +0 -671
  204. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerRegistry.kt +0 -8
  205. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureUtils.kt +0 -47
  206. package/android/src/main/java/com/swmansion/gesturehandler/core/HoverGestureHandler.kt +0 -120
  207. package/android/src/main/java/com/swmansion/gesturehandler/core/LongPressGestureHandler.kt +0 -100
  208. package/android/src/main/java/com/swmansion/gesturehandler/core/ManualGestureHandler.kt +0 -11
  209. package/android/src/main/java/com/swmansion/gesturehandler/core/NativeViewGestureHandler.kt +0 -257
  210. package/android/src/main/java/com/swmansion/gesturehandler/core/OnTouchEventListener.kt +0 -9
  211. package/android/src/main/java/com/swmansion/gesturehandler/core/PanGestureHandler.kt +0 -322
  212. package/android/src/main/java/com/swmansion/gesturehandler/core/PinchGestureHandler.kt +0 -103
  213. package/android/src/main/java/com/swmansion/gesturehandler/core/PointerEventsConfig.kt +0 -23
  214. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureDetector.kt +0 -125
  215. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureHandler.kt +0 -93
  216. package/android/src/main/java/com/swmansion/gesturehandler/core/ScaleGestureDetector.java +0 -558
  217. package/android/src/main/java/com/swmansion/gesturehandler/core/TapGestureHandler.kt +0 -168
  218. package/android/src/main/java/com/swmansion/gesturehandler/core/ViewConfigurationHelper.kt +0 -10
  219. package/android/src/main/java/com/swmansion/gesturehandler/react/Extensions.kt +0 -16
  220. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +0 -423
  221. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEnabledRootView.kt +0 -15
  222. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEvent.kt +0 -75
  223. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerInteractionManager.kt +0 -74
  224. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +0 -702
  225. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +0 -100
  226. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +0 -142
  227. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootInterface.kt +0 -5
  228. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootView.kt +0 -78
  229. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +0 -51
  230. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerStateChangeEvent.kt +0 -78
  231. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerTouchEvent.kt +0 -69
  232. package/android/src/main/java/com/swmansion/gesturehandler/react/RNViewConfigurationHelper.kt +0 -51
  233. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/FlingGestureHandlerEventDataBuilder.kt +0 -30
  234. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/GestureHandlerEventDataBuilder.kt +0 -22
  235. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/HoverGestureHandlerEventDataBuilder.kt +0 -30
  236. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/LongPressGestureHandlerEventDataBuilder.kt +0 -33
  237. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/ManualGestureHandlerEventDataBuilder.kt +0 -5
  238. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/NativeGestureHandlerEventDataBuilder.kt +0 -18
  239. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PanGestureHandlerEventDataBuilder.kt +0 -42
  240. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PinchGestureHandlerEventDataBuilder.kt +0 -30
  241. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/RotationGestureHandlerEventDataBuilder.kt +0 -30
  242. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/TapGestureHandlerEventDataBuilder.kt +0 -30
  243. package/android/src/main/jni/CMakeLists.txt +0 -37
  244. package/android/src/main/jni/cpp-adapter.cpp +0 -44
  245. package/ios/Handlers/RNFlingHandler.h +0 -4
  246. package/ios/Handlers/RNFlingHandler.m +0 -152
  247. package/ios/Handlers/RNForceTouchHandler.h +0 -4
  248. package/ios/Handlers/RNForceTouchHandler.m +0 -175
  249. package/ios/Handlers/RNHoverHandler.h +0 -12
  250. package/ios/Handlers/RNHoverHandler.m +0 -153
  251. package/ios/Handlers/RNLongPressHandler.h +0 -12
  252. package/ios/Handlers/RNLongPressHandler.m +0 -183
  253. package/ios/Handlers/RNManualHandler.h +0 -4
  254. package/ios/Handlers/RNManualHandler.m +0 -88
  255. package/ios/Handlers/RNNativeViewHandler.h +0 -15
  256. package/ios/Handlers/RNNativeViewHandler.mm +0 -193
  257. package/ios/Handlers/RNPanHandler.h +0 -12
  258. package/ios/Handlers/RNPanHandler.m +0 -331
  259. package/ios/Handlers/RNPinchHandler.h +0 -12
  260. package/ios/Handlers/RNPinchHandler.m +0 -95
  261. package/ios/Handlers/RNRotationHandler.h +0 -12
  262. package/ios/Handlers/RNRotationHandler.m +0 -93
  263. package/ios/Handlers/RNTapHandler.h +0 -12
  264. package/ios/Handlers/RNTapHandler.m +0 -265
  265. package/ios/RNGHTouchEventType.h +0 -9
  266. package/ios/RNGestureHandler.h +0 -90
  267. package/ios/RNGestureHandler.m +0 -493
  268. package/ios/RNGestureHandler.xcodeproj/project.pbxproj +0 -690
  269. package/ios/RNGestureHandler.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  270. package/ios/RNGestureHandlerActionType.h +0 -10
  271. package/ios/RNGestureHandlerButton.h +0 -19
  272. package/ios/RNGestureHandlerButton.m +0 -77
  273. package/ios/RNGestureHandlerButtonComponentView.h +0 -17
  274. package/ios/RNGestureHandlerButtonComponentView.mm +0 -64
  275. package/ios/RNGestureHandlerButtonManager.h +0 -5
  276. package/ios/RNGestureHandlerButtonManager.m +0 -34
  277. package/ios/RNGestureHandlerDirection.h +0 -8
  278. package/ios/RNGestureHandlerEvents.h +0 -65
  279. package/ios/RNGestureHandlerEvents.m +0 -260
  280. package/ios/RNGestureHandlerManager.h +0 -35
  281. package/ios/RNGestureHandlerManager.mm +0 -367
  282. package/ios/RNGestureHandlerModule.h +0 -7
  283. package/ios/RNGestureHandlerModule.mm +0 -320
  284. package/ios/RNGestureHandlerPointerTracker.h +0 -25
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  916. package/src/web_hammer/PinchGestureHandler.ts +0 -25
  917. package/src/web_hammer/PressGestureHandler.ts +0 -167
  918. package/src/web_hammer/RotationGestureHandler.ts +0 -25
  919. package/src/web_hammer/TapGestureHandler.ts +0 -172
  920. package/src/web_hammer/constants.ts +0 -48
  921. package/src/web_hammer/utils.ts +0 -24
@@ -1,127 +0,0 @@
1
- "use strict";
2
-
3
- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
6
- exports.default = void 0;
7
-
8
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
9
-
10
- /* eslint-disable @typescript-eslint/no-empty-function */
11
- class EventManager {
12
- constructor(view) {
13
- _defineProperty(this, "view", void 0);
14
-
15
- _defineProperty(this, "pointersInBounds", []);
16
-
17
- _defineProperty(this, "activePointersCounter", void 0);
18
-
19
- this.view = view;
20
- this.activePointersCounter = 0;
21
- }
22
-
23
- onPointerDown(_event) {}
24
-
25
- onPointerAdd(_event) {}
26
-
27
- onPointerUp(_event) {}
28
-
29
- onPointerRemove(_event) {}
30
-
31
- onPointerMove(_event) {}
32
-
33
- onPointerLeave(_event) {} // called only when pointer is pressed (or touching)
34
-
35
-
36
- onPointerEnter(_event) {} // called only when pointer is pressed (or touching)
37
-
38
-
39
- onPointerCancel(_event) {// When pointer cancel is triggered and there are more pointers on the view, only one pointer is cancelled
40
- // Because we want all pointers to be cancelled by that event, we are doing it manually by reseting handler and changing activePointersCounter to 0
41
- // Events that correspond to removing the pointer (pointerup, touchend) have condition, that they don't perform any action when activePointersCounter
42
- // is equal to 0. This prevents counter from going to negative values, when pointers are removed from view after one of them has been cancelled
43
- }
44
-
45
- onPointerOutOfBounds(_event) {}
46
-
47
- onPointerMoveOver(_event) {}
48
-
49
- onPointerMoveOut(_event) {}
50
-
51
- setOnPointerDown(callback) {
52
- this.onPointerDown = callback;
53
- }
54
-
55
- setOnPointerAdd(callback) {
56
- this.onPointerAdd = callback;
57
- }
58
-
59
- setOnPointerUp(callback) {
60
- this.onPointerUp = callback;
61
- }
62
-
63
- setOnPointerRemove(callback) {
64
- this.onPointerRemove = callback;
65
- }
66
-
67
- setOnPointerMove(callback) {
68
- this.onPointerMove = callback;
69
- }
70
-
71
- setOnPointerLeave(callback) {
72
- this.onPointerLeave = callback;
73
- }
74
-
75
- setOnPointerEnter(callback) {
76
- this.onPointerEnter = callback;
77
- }
78
-
79
- setOnPointerCancel(callback) {
80
- this.onPointerCancel = callback;
81
- }
82
-
83
- setOnPointerOutOfBounds(callback) {
84
- this.onPointerOutOfBounds = callback;
85
- }
86
-
87
- setOnPointerMoveOver(callback) {
88
- this.onPointerMoveOver = callback;
89
- }
90
-
91
- setOnPointerMoveOut(callback) {
92
- this.onPointerMoveOut = callback;
93
- }
94
-
95
- markAsInBounds(pointerId) {
96
- if (this.pointersInBounds.indexOf(pointerId) >= 0) {
97
- return;
98
- }
99
-
100
- this.pointersInBounds.push(pointerId);
101
- }
102
-
103
- markAsOutOfBounds(pointerId) {
104
- const index = this.pointersInBounds.indexOf(pointerId);
105
-
106
- if (index < 0) {
107
- return;
108
- }
109
-
110
- this.pointersInBounds.splice(index, 1);
111
- }
112
-
113
- resetManager() {
114
- // Reseting activePointersCounter is necessary to make gestures such as pinch work properly
115
- // There are gestures that end when there is still one active pointer (like pinch/rotation)
116
- // When these gestures end, they are reset, but they still receive events from pointer that is active
117
- // This causes trouble, since only onPointerDown registers gesture in orchestrator, and while gestures receive
118
- // Events from active pointer after they finished, next pointerdown event will be registered as additional pointer, not the first one
119
- // This casues trouble like gestures getting stuck in END state, even though they should have gone to UNDETERMINED
120
- this.activePointersCounter = 0;
121
- this.pointersInBounds = [];
122
- }
123
-
124
- }
125
-
126
- exports.default = EventManager;
127
- //# sourceMappingURL=EventManager.js.map
@@ -1 +0,0 @@
1
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This prevents counter from going to negative values, when pointers are removed from view after one of them has been cancelled\r\n }\r\n protected onPointerOutOfBounds(_event: AdaptedEvent): void {}\r\n protected onPointerMoveOver(_event: AdaptedEvent): void {}\r\n protected onPointerMoveOut(_event: AdaptedEvent): void {}\r\n\r\n public setOnPointerDown(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerDown = callback;\r\n }\r\n public setOnPointerAdd(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerAdd = callback;\r\n }\r\n public setOnPointerUp(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerUp = callback;\r\n }\r\n public setOnPointerRemove(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerRemove = callback;\r\n }\r\n public setOnPointerMove(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerMove = callback;\r\n }\r\n public setOnPointerLeave(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerLeave = callback;\r\n }\r\n public setOnPointerEnter(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerEnter = callback;\r\n }\r\n public setOnPointerCancel(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerCancel = callback;\r\n }\r\n public setOnPointerOutOfBounds(\r\n callback: (event: AdaptedEvent) => void\r\n ): void {\r\n this.onPointerOutOfBounds = callback;\r\n }\r\n public setOnPointerMoveOver(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerMoveOver = callback;\r\n }\r\n public setOnPointerMoveOut(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerMoveOut = callback;\r\n }\r\n\r\n protected markAsInBounds(pointerId: number): void {\r\n if (this.pointersInBounds.indexOf(pointerId) >= 0) {\r\n return;\r\n }\r\n\r\n this.pointersInBounds.push(pointerId);\r\n }\r\n\r\n protected markAsOutOfBounds(pointerId: number): void {\r\n const index: number = this.pointersInBounds.indexOf(pointerId);\r\n\r\n if (index < 0) {\r\n return;\r\n }\r\n\r\n this.pointersInBounds.splice(index, 1);\r\n }\r\n\r\n public resetManager(): void {\r\n // Reseting activePointersCounter is necessary to make gestures such as pinch work properly\r\n // There are gestures that end when there is still one active pointer (like pinch/rotation)\r\n // When these gestures end, they are reset, but they still receive events from pointer that is active\r\n // This causes trouble, since only onPointerDown registers gesture in orchestrator, and while gestures receive\r\n // Events from active pointer after they finished, next pointerdown event will be registered as additional pointer, not the first one\r\n // This casues trouble like gestures getting stuck in END state, even though they should have gone to UNDETERMINED\r\n\r\n this.activePointersCounter = 0;\r\n this.pointersInBounds = [];\r\n }\r\n}\r\n"]}
@@ -1,6 +0,0 @@
1
- "use strict";
2
-
3
- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
6
- //# sourceMappingURL=GestureHandlerDelegate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":[],"names":[],"mappings":"","sourcesContent":[]}
@@ -1,349 +0,0 @@
1
- "use strict";
2
-
3
- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
6
- exports.default = void 0;
7
-
8
- var _State = require("../../State");
9
-
10
- var _interfaces = require("../interfaces");
11
-
12
- var _PointerTracker = _interopRequireDefault(require("./PointerTracker"));
13
-
14
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
15
-
16
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
17
-
18
- class GestureHandlerOrchestrator {
19
- // Private beacuse of Singleton
20
- // eslint-disable-next-line no-useless-constructor, @typescript-eslint/no-empty-function
21
- constructor() {
22
- _defineProperty(this, "gestureHandlers", []);
23
-
24
- _defineProperty(this, "awaitingHandlers", []);
25
-
26
- _defineProperty(this, "handlingChangeSemaphore", 0);
27
-
28
- _defineProperty(this, "activationIndex", 0);
29
- }
30
-
31
- scheduleFinishedHandlersCleanup() {
32
- if (this.handlingChangeSemaphore === 0) {
33
- this.cleanupFinishedHandlers();
34
- }
35
- }
36
-
37
- cleanHandler(handler) {
38
- handler.reset();
39
- handler.setActive(false);
40
- handler.setAwaiting(false);
41
- handler.setActivationIndex(Number.MAX_VALUE);
42
- }
43
-
44
- removeHandlerFromOrchestrator(handler) {
45
- this.gestureHandlers.splice(this.gestureHandlers.indexOf(handler), 1);
46
- this.awaitingHandlers.splice(this.awaitingHandlers.indexOf(handler), 1);
47
- }
48
-
49
- cleanupFinishedHandlers() {
50
- for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {
51
- const handler = this.gestureHandlers[i];
52
-
53
- if (!handler) {
54
- continue;
55
- }
56
-
57
- if (this.isFinished(handler.getState()) && !handler.isAwaiting()) {
58
- this.gestureHandlers.splice(i, 1);
59
- this.cleanHandler(handler);
60
- }
61
- }
62
- }
63
-
64
- hasOtherHandlerToWaitFor(handler) {
65
- let hasToWait = false;
66
- this.gestureHandlers.forEach(otherHandler => {
67
- if (otherHandler && !this.isFinished(otherHandler.getState()) && this.shouldHandlerWaitForOther(handler, otherHandler)) {
68
- hasToWait = true;
69
- return;
70
- }
71
- });
72
- return hasToWait;
73
- }
74
-
75
- tryActivate(handler) {
76
- if (this.hasOtherHandlerToWaitFor(handler)) {
77
- this.addAwaitingHandler(handler);
78
- } else if (handler.getState() !== _State.State.CANCELLED && handler.getState() !== _State.State.FAILED) {
79
- if (this.shouldActivate(handler)) {
80
- this.makeActive(handler);
81
- } else {
82
- switch (handler.getState()) {
83
- case _State.State.ACTIVE:
84
- handler.fail();
85
- break;
86
-
87
- case _State.State.BEGAN:
88
- handler.cancel();
89
- }
90
- }
91
- }
92
- }
93
-
94
- shouldActivate(handler) {
95
- for (const otherHandler of this.gestureHandlers) {
96
- if (this.shouldHandlerBeCancelledBy(handler, otherHandler)) {
97
- return false;
98
- }
99
- }
100
-
101
- return true;
102
- }
103
-
104
- cleanupAwaitingHandlers(handler) {
105
- for (let i = 0; i < this.awaitingHandlers.length; ++i) {
106
- if (!this.awaitingHandlers[i].isAwaiting() && this.shouldHandlerWaitForOther(this.awaitingHandlers[i], handler)) {
107
- this.cleanHandler(this.awaitingHandlers[i]);
108
- this.awaitingHandlers.splice(i, 1);
109
- }
110
- }
111
- }
112
-
113
- onHandlerStateChange(handler, newState, oldState, sendIfDisabled) {
114
- if (!handler.isEnabled() && !sendIfDisabled) {
115
- return;
116
- }
117
-
118
- this.handlingChangeSemaphore += 1;
119
-
120
- if (this.isFinished(newState)) {
121
- this.awaitingHandlers.forEach(otherHandler => {
122
- if (this.shouldHandlerWaitForOther(otherHandler, handler)) {
123
- if (newState === _State.State.END) {
124
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.cancel();
125
-
126
- if (otherHandler.getState() === _State.State.END) {
127
- // Handle edge case, where discrete gestures end immediately after activation thus
128
- // their state is set to END and when the gesture they are waiting for activates they
129
- // should be cancelled, however `cancel` was never sent as gestures were already in the END state.
130
- // Send synthetic BEGAN -> CANCELLED to properly handle JS logic
131
- otherHandler.sendEvent(_State.State.CANCELLED, _State.State.BEGAN);
132
- }
133
-
134
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.setAwaiting(false);
135
- } else {
136
- this.tryActivate(otherHandler);
137
- }
138
- }
139
- });
140
- }
141
-
142
- if (newState === _State.State.ACTIVE) {
143
- this.tryActivate(handler);
144
- } else if (oldState === _State.State.ACTIVE || oldState === _State.State.END) {
145
- if (handler.isActive()) {
146
- handler.sendEvent(newState, oldState);
147
- } else if (oldState === _State.State.ACTIVE && (newState === _State.State.CANCELLED || newState === _State.State.FAILED)) {
148
- handler.sendEvent(newState, _State.State.BEGAN);
149
- }
150
- } else if (oldState !== _State.State.UNDETERMINED || newState !== _State.State.CANCELLED) {
151
- handler.sendEvent(newState, oldState);
152
- }
153
-
154
- this.handlingChangeSemaphore -= 1;
155
- this.scheduleFinishedHandlersCleanup();
156
-
157
- if (this.awaitingHandlers.indexOf(handler) < 0) {
158
- this.cleanupAwaitingHandlers(handler);
159
- }
160
- }
161
-
162
- makeActive(handler) {
163
- const currentState = handler.getState();
164
- handler.setActive(true);
165
- handler.setShouldResetProgress(true);
166
- handler.setActivationIndex(this.activationIndex++);
167
-
168
- for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {
169
- if (this.shouldHandlerBeCancelledBy(this.gestureHandlers[i], handler)) {
170
- this.gestureHandlers[i].cancel();
171
- }
172
- }
173
-
174
- this.awaitingHandlers.forEach(otherHandler => {
175
- if (this.shouldHandlerBeCancelledBy(otherHandler, handler)) {
176
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.cancel();
177
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.setAwaiting(true);
178
- }
179
- });
180
- handler.sendEvent(_State.State.ACTIVE, _State.State.BEGAN);
181
-
182
- if (currentState !== _State.State.ACTIVE) {
183
- handler.sendEvent(_State.State.END, _State.State.ACTIVE);
184
-
185
- if (currentState !== _State.State.END) {
186
- handler.sendEvent(_State.State.UNDETERMINED, _State.State.END);
187
- }
188
- }
189
-
190
- if (handler.isAwaiting()) {
191
- handler.setAwaiting(false);
192
-
193
- for (let i = 0; i < this.awaitingHandlers.length; ++i) {
194
- if (this.awaitingHandlers[i] === handler) {
195
- this.awaitingHandlers.splice(i, 1);
196
- }
197
- }
198
- }
199
- }
200
-
201
- addAwaitingHandler(handler) {
202
- let alreadyExists = false;
203
- this.awaitingHandlers.forEach(otherHandler => {
204
- if (otherHandler === handler) {
205
- alreadyExists = true;
206
- return;
207
- }
208
- });
209
-
210
- if (alreadyExists) {
211
- return;
212
- }
213
-
214
- this.awaitingHandlers.push(handler);
215
- handler.setAwaiting(true);
216
- handler.setActivationIndex(this.activationIndex++);
217
- }
218
-
219
- recordHandlerIfNotPresent(handler) {
220
- let alreadyExists = false;
221
- this.gestureHandlers.forEach(otherHandler => {
222
- if (otherHandler === handler) {
223
- alreadyExists = true;
224
- return;
225
- }
226
- });
227
-
228
- if (alreadyExists) {
229
- return;
230
- }
231
-
232
- this.gestureHandlers.push(handler);
233
- handler.setActive(false);
234
- handler.setAwaiting(false);
235
- handler.setActivationIndex(Number.MAX_SAFE_INTEGER);
236
- }
237
-
238
- shouldHandlerWaitForOther(handler, otherHandler) {
239
- return handler !== otherHandler && (handler.shouldWaitForHandlerFailure(otherHandler) || otherHandler.shouldRequireToWaitForFailure(handler));
240
- }
241
-
242
- canRunSimultaneously(gh1, gh2) {
243
- return gh1 === gh2 || gh1.shouldRecognizeSimultaneously(gh2) || gh2.shouldRecognizeSimultaneously(gh1);
244
- }
245
-
246
- shouldHandlerBeCancelledBy(handler, otherHandler) {
247
- if (this.canRunSimultaneously(handler, otherHandler)) {
248
- return false;
249
- }
250
-
251
- if (handler !== otherHandler && (handler.isAwaiting() || handler.getState() === _State.State.ACTIVE)) {
252
- // For now it always returns false
253
- return handler.shouldBeCancelledByOther(otherHandler);
254
- }
255
-
256
- const handlerPointers = handler.getTrackedPointersID();
257
- const otherPointers = otherHandler.getTrackedPointersID();
258
-
259
- if (!_PointerTracker.default.shareCommonPointers(handlerPointers, otherPointers) && handler.getDelegate().getView() !== otherHandler.getDelegate().getView()) {
260
- return this.checkOverlap(handler, otherHandler);
261
- }
262
-
263
- return true;
264
- }
265
-
266
- checkOverlap(handler, otherHandler) {
267
- // If handlers don't have common pointers, default return value is false.
268
- // However, if at least on pointer overlaps with both handlers, we return true
269
- // This solves issue in overlapping parents example
270
- // TODO: Find better way to handle that issue, for example by activation order and handler cancelling
271
- const handlerPointers = handler.getTrackedPointersID();
272
- const otherPointers = otherHandler.getTrackedPointersID();
273
- let overlap = false;
274
- handlerPointers.forEach(pointer => {
275
- const handlerX = handler.getTracker().getLastX(pointer);
276
- const handlerY = handler.getTracker().getLastY(pointer);
277
-
278
- if (handler.getDelegate().isPointerInBounds({
279
- x: handlerX,
280
- y: handlerY
281
- }) && otherHandler.getDelegate().isPointerInBounds({
282
- x: handlerX,
283
- y: handlerY
284
- })) {
285
- overlap = true;
286
- }
287
- });
288
- otherPointers.forEach(pointer => {
289
- const otherX = otherHandler.getTracker().getLastX(pointer);
290
- const otherY = otherHandler.getTracker().getLastY(pointer);
291
-
292
- if (handler.getDelegate().isPointerInBounds({
293
- x: otherX,
294
- y: otherY
295
- }) && otherHandler.getDelegate().isPointerInBounds({
296
- x: otherX,
297
- y: otherY
298
- })) {
299
- overlap = true;
300
- }
301
- });
302
- return overlap;
303
- }
304
-
305
- isFinished(state) {
306
- return state === _State.State.END || state === _State.State.FAILED || state === _State.State.CANCELLED;
307
- } // This function is called when handler receives touchdown event
308
- // If handler is using mouse or pen as a pointer and any handler receives touch event,
309
- // mouse/pen event dissappears - it doesn't send onPointerCancel nor onPointerUp (and others)
310
- // This became a problem because handler was left at active state without any signal to end or fail
311
- // To handle this, when new touch event is received, we loop through active handlers and check which type of
312
- // pointer they're using. If there are any handler with mouse/pen as a pointer, we cancel them
313
-
314
-
315
- cancelMouseAndPenGestures(currentHandler) {
316
- this.gestureHandlers.forEach(handler => {
317
- if (handler.getPointerType() !== _interfaces.PointerType.MOUSE && handler.getPointerType() !== _interfaces.PointerType.PEN) {
318
- return;
319
- }
320
-
321
- if (handler !== currentHandler) {
322
- handler.cancel();
323
- } else {
324
- // Handler that received touch event should have its pointer tracker reset
325
- // This allows handler to smoothly change from mouse/pen to touch
326
- // The drawback is, that when we try to use mouse/pen one more time, it doesn't send onPointerDown at the first time
327
- // so it is required to click two times to get handler to work
328
- //
329
- // However, handler will receive manually created onPointerEnter that is triggered in EventManager in onPointerMove method.
330
- // There may be possibility to use that fact to make handler respond properly to first mouse click
331
- handler.getTracker().resetTracker();
332
- }
333
- });
334
- }
335
-
336
- static getInstance() {
337
- if (!GestureHandlerOrchestrator.instance) {
338
- GestureHandlerOrchestrator.instance = new GestureHandlerOrchestrator();
339
- }
340
-
341
- return GestureHandlerOrchestrator.instance;
342
- }
343
-
344
- }
345
-
346
- exports.default = GestureHandlerOrchestrator;
347
-
348
- _defineProperty(GestureHandlerOrchestrator, "instance", void 0);
349
- //# sourceMappingURL=GestureHandlerOrchestrator.js.map
@@ -1 +0,0 @@
1
- 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{ State } from '../../State';\r\nimport { PointerType } from '../interfaces';\r\n\r\nimport GestureHandler from '../handlers/GestureHandler';\r\nimport PointerTracker from './PointerTracker';\r\n\r\nexport default class GestureHandlerOrchestrator {\r\n private static instance: GestureHandlerOrchestrator;\r\n\r\n private gestureHandlers: GestureHandler[] = [];\r\n private awaitingHandlers: GestureHandler[] = [];\r\n\r\n private handlingChangeSemaphore = 0;\r\n private activationIndex = 0;\r\n\r\n // Private beacuse of Singleton\r\n // eslint-disable-next-line no-useless-constructor, @typescript-eslint/no-empty-function\r\n private constructor() {}\r\n\r\n private scheduleFinishedHandlersCleanup(): void {\r\n if (this.handlingChangeSemaphore === 0) {\r\n this.cleanupFinishedHandlers();\r\n }\r\n }\r\n\r\n private cleanHandler(handler: GestureHandler): void {\r\n handler.reset();\r\n handler.setActive(false);\r\n handler.setAwaiting(false);\r\n handler.setActivationIndex(Number.MAX_VALUE);\r\n }\r\n\r\n public removeHandlerFromOrchestrator(handler: GestureHandler): void {\r\n this.gestureHandlers.splice(this.gestureHandlers.indexOf(handler), 1);\r\n this.awaitingHandlers.splice(this.awaitingHandlers.indexOf(handler), 1);\r\n }\r\n\r\n private cleanupFinishedHandlers(): void {\r\n for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {\r\n const handler = this.gestureHandlers[i];\r\n\r\n if (!handler) {\r\n continue;\r\n }\r\n if (this.isFinished(handler.getState()) && !handler.isAwaiting()) {\r\n this.gestureHandlers.splice(i, 1);\r\n\r\n this.cleanHandler(handler);\r\n }\r\n }\r\n }\r\n\r\n private hasOtherHandlerToWaitFor(handler: GestureHandler): boolean {\r\n let hasToWait = false;\r\n this.gestureHandlers.forEach((otherHandler) => {\r\n if (\r\n otherHandler &&\r\n !this.isFinished(otherHandler.getState()) &&\r\n this.shouldHandlerWaitForOther(handler, otherHandler)\r\n ) {\r\n hasToWait = true;\r\n return;\r\n }\r\n });\r\n\r\n return hasToWait;\r\n }\r\n\r\n private tryActivate(handler: GestureHandler): void {\r\n if (this.hasOtherHandlerToWaitFor(handler)) {\r\n this.addAwaitingHandler(handler);\r\n } else if (\r\n handler.getState() !== State.CANCELLED &&\r\n handler.getState() !== State.FAILED\r\n ) {\r\n if (this.shouldActivate(handler)) {\r\n this.makeActive(handler);\r\n } else {\r\n switch (handler.getState()) {\r\n case State.ACTIVE:\r\n handler.fail();\r\n break;\r\n case State.BEGAN:\r\n handler.cancel();\r\n }\r\n }\r\n }\r\n }\r\n\r\n private shouldActivate(handler: GestureHandler): boolean {\r\n for (const otherHandler of this.gestureHandlers) {\r\n if (this.shouldHandlerBeCancelledBy(handler, otherHandler)) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n }\r\n\r\n private cleanupAwaitingHandlers(handler: GestureHandler): void {\r\n for (let i = 0; i < this.awaitingHandlers.length; ++i) {\r\n if (\r\n !this.awaitingHandlers[i].isAwaiting() &&\r\n this.shouldHandlerWaitForOther(this.awaitingHandlers[i], handler)\r\n ) {\r\n this.cleanHandler(this.awaitingHandlers[i]);\r\n this.awaitingHandlers.splice(i, 1);\r\n }\r\n }\r\n }\r\n\r\n public onHandlerStateChange(\r\n handler: GestureHandler,\r\n newState: State,\r\n oldState: State,\r\n sendIfDisabled?: boolean\r\n ): void {\r\n if (!handler.isEnabled() && !sendIfDisabled) {\r\n return;\r\n }\r\n\r\n this.handlingChangeSemaphore += 1;\r\n\r\n if (this.isFinished(newState)) {\r\n this.awaitingHandlers.forEach((otherHandler) => {\r\n if (this.shouldHandlerWaitForOther(otherHandler, handler)) {\r\n if (newState === State.END) {\r\n otherHandler?.cancel();\r\n if (otherHandler.getState() === State.END) {\r\n // Handle edge case, where discrete gestures end immediately after activation thus\r\n // their state is set to END and when the gesture they are waiting for activates they\r\n // should be cancelled, however `cancel` was never sent as gestures were already in the END state.\r\n // Send synthetic BEGAN -> CANCELLED to properly handle JS logic\r\n otherHandler.sendEvent(State.CANCELLED, State.BEGAN);\r\n }\r\n otherHandler?.setAwaiting(false);\r\n } else {\r\n this.tryActivate(otherHandler);\r\n }\r\n }\r\n });\r\n }\r\n\r\n if (newState === State.ACTIVE) {\r\n this.tryActivate(handler);\r\n } else if (oldState === State.ACTIVE || oldState === State.END) {\r\n if (handler.isActive()) {\r\n handler.sendEvent(newState, oldState);\r\n } else if (\r\n oldState === State.ACTIVE &&\r\n (newState === State.CANCELLED || newState === State.FAILED)\r\n ) {\r\n handler.sendEvent(newState, State.BEGAN);\r\n }\r\n } else if (\r\n oldState !== State.UNDETERMINED ||\r\n newState !== State.CANCELLED\r\n ) {\r\n handler.sendEvent(newState, oldState);\r\n }\r\n\r\n this.handlingChangeSemaphore -= 1;\r\n\r\n this.scheduleFinishedHandlersCleanup();\r\n\r\n if (this.awaitingHandlers.indexOf(handler) < 0) {\r\n this.cleanupAwaitingHandlers(handler);\r\n }\r\n }\r\n\r\n private makeActive(handler: GestureHandler): void {\r\n const currentState = handler.getState();\r\n\r\n handler.setActive(true);\r\n handler.setShouldResetProgress(true);\r\n handler.setActivationIndex(this.activationIndex++);\r\n\r\n for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {\r\n if (this.shouldHandlerBeCancelledBy(this.gestureHandlers[i], handler)) {\r\n this.gestureHandlers[i].cancel();\r\n }\r\n }\r\n\r\n this.awaitingHandlers.forEach((otherHandler) => {\r\n if (this.shouldHandlerBeCancelledBy(otherHandler, handler)) {\r\n otherHandler?.cancel();\r\n otherHandler?.setAwaiting(true);\r\n }\r\n });\r\n\r\n handler.sendEvent(State.ACTIVE, State.BEGAN);\r\n\r\n if (currentState !== State.ACTIVE) {\r\n handler.sendEvent(State.END, State.ACTIVE);\r\n if (currentState !== State.END) {\r\n handler.sendEvent(State.UNDETERMINED, State.END);\r\n }\r\n }\r\n\r\n if (handler.isAwaiting()) {\r\n handler.setAwaiting(false);\r\n for (let i = 0; i < this.awaitingHandlers.length; ++i) {\r\n if (this.awaitingHandlers[i] === handler) {\r\n this.awaitingHandlers.splice(i, 1);\r\n }\r\n }\r\n }\r\n }\r\n\r\n private addAwaitingHandler(handler: GestureHandler): void {\r\n let alreadyExists = false;\r\n\r\n this.awaitingHandlers.forEach((otherHandler) => {\r\n if (otherHandler === handler) {\r\n alreadyExists = true;\r\n return;\r\n }\r\n });\r\n\r\n if (alreadyExists) {\r\n return;\r\n }\r\n\r\n this.awaitingHandlers.push(handler);\r\n\r\n handler.setAwaiting(true);\r\n handler.setActivationIndex(this.activationIndex++);\r\n }\r\n\r\n public recordHandlerIfNotPresent(handler: GestureHandler): void {\r\n let alreadyExists = false;\r\n\r\n this.gestureHandlers.forEach((otherHandler) => {\r\n if (otherHandler === handler) {\r\n alreadyExists = true;\r\n return;\r\n }\r\n });\r\n\r\n if (alreadyExists) {\r\n return;\r\n }\r\n\r\n this.gestureHandlers.push(handler);\r\n\r\n handler.setActive(false);\r\n handler.setAwaiting(false);\r\n handler.setActivationIndex(Number.MAX_SAFE_INTEGER);\r\n }\r\n\r\n private shouldHandlerWaitForOther(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n return (\r\n handler !== otherHandler &&\r\n (handler.shouldWaitForHandlerFailure(otherHandler) ||\r\n otherHandler.shouldRequireToWaitForFailure(handler))\r\n );\r\n }\r\n\r\n private canRunSimultaneously(\r\n gh1: GestureHandler,\r\n gh2: GestureHandler\r\n ): boolean {\r\n return (\r\n gh1 === gh2 ||\r\n gh1.shouldRecognizeSimultaneously(gh2) ||\r\n gh2.shouldRecognizeSimultaneously(gh1)\r\n );\r\n }\r\n\r\n private shouldHandlerBeCancelledBy(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n if (this.canRunSimultaneously(handler, otherHandler)) {\r\n return false;\r\n }\r\n\r\n if (\r\n handler !== otherHandler &&\r\n (handler.isAwaiting() || handler.getState() === State.ACTIVE)\r\n ) {\r\n // For now it always returns false\r\n return handler.shouldBeCancelledByOther(otherHandler);\r\n }\r\n\r\n const handlerPointers: number[] = handler.getTrackedPointersID();\r\n const otherPointers: number[] = otherHandler.getTrackedPointersID();\r\n\r\n if (\r\n !PointerTracker.shareCommonPointers(handlerPointers, otherPointers) &&\r\n handler.getDelegate().getView() !== otherHandler.getDelegate().getView()\r\n ) {\r\n return this.checkOverlap(handler, otherHandler);\r\n }\r\n\r\n return true;\r\n }\r\n\r\n private checkOverlap(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n // If handlers don't have common pointers, default return value is false.\r\n // However, if at least on pointer overlaps with both handlers, we return true\r\n // This solves issue in overlapping parents example\r\n\r\n // TODO: Find better way to handle that issue, for example by activation order and handler cancelling\r\n\r\n const handlerPointers: number[] = handler.getTrackedPointersID();\r\n const otherPointers: number[] = otherHandler.getTrackedPointersID();\r\n\r\n let overlap = false;\r\n\r\n handlerPointers.forEach((pointer: number) => {\r\n const handlerX: number = handler.getTracker().getLastX(pointer);\r\n const handlerY: number = handler.getTracker().getLastY(pointer);\r\n\r\n if (\r\n handler.getDelegate().isPointerInBounds({ x: handlerX, y: handlerY }) &&\r\n otherHandler\r\n .getDelegate()\r\n .isPointerInBounds({ x: handlerX, y: handlerY })\r\n ) {\r\n overlap = true;\r\n }\r\n });\r\n\r\n otherPointers.forEach((pointer: number) => {\r\n const otherX: number = otherHandler.getTracker().getLastX(pointer);\r\n const otherY: number = otherHandler.getTracker().getLastY(pointer);\r\n\r\n if (\r\n handler.getDelegate().isPointerInBounds({ x: otherX, y: otherY }) &&\r\n otherHandler.getDelegate().isPointerInBounds({ x: otherX, y: otherY })\r\n ) {\r\n overlap = true;\r\n }\r\n });\r\n\r\n return overlap;\r\n }\r\n\r\n private isFinished(state: State): boolean {\r\n return (\r\n state === State.END || state === State.FAILED || state === State.CANCELLED\r\n );\r\n }\r\n\r\n // This function is called when handler receives touchdown event\r\n // If handler is using mouse or pen as a pointer and any handler receives touch event,\r\n // mouse/pen event dissappears - it doesn't send onPointerCancel nor onPointerUp (and others)\r\n // This became a problem because handler was left at active state without any signal to end or fail\r\n // To handle this, when new touch event is received, we loop through active handlers and check which type of\r\n // pointer they're using. If there are any handler with mouse/pen as a pointer, we cancel them\r\n public cancelMouseAndPenGestures(currentHandler: GestureHandler): void {\r\n this.gestureHandlers.forEach((handler: GestureHandler) => {\r\n if (\r\n handler.getPointerType() !== PointerType.MOUSE &&\r\n handler.getPointerType() !== PointerType.PEN\r\n ) {\r\n return;\r\n }\r\n\r\n if (handler !== currentHandler) {\r\n handler.cancel();\r\n } else {\r\n // Handler that received touch event should have its pointer tracker reset\r\n // This allows handler to smoothly change from mouse/pen to touch\r\n // The drawback is, that when we try to use mouse/pen one more time, it doesn't send onPointerDown at the first time\r\n // so it is required to click two times to get handler to work\r\n //\r\n // However, handler will receive manually created onPointerEnter that is triggered in EventManager in onPointerMove method.\r\n // There may be possibility to use that fact to make handler respond properly to first mouse click\r\n handler.getTracker().resetTracker();\r\n }\r\n });\r\n }\r\n\r\n public static getInstance(): GestureHandlerOrchestrator {\r\n if (!GestureHandlerOrchestrator.instance) {\r\n GestureHandlerOrchestrator.instance = new GestureHandlerOrchestrator();\r\n }\r\n\r\n return GestureHandlerOrchestrator.instance;\r\n }\r\n}\r\n"]}
@@ -1,118 +0,0 @@
1
- "use strict";
2
-
3
- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
6
- exports.GestureHandlerWebDelegate = void 0;
7
-
8
- var _reactNative = require("react-native");
9
-
10
- var _PointerEventManager = _interopRequireDefault(require("./PointerEventManager"));
11
-
12
- var _TouchEventManager = _interopRequireDefault(require("./TouchEventManager"));
13
-
14
- var _State = require("../../State");
15
-
16
- var _utils = require("../utils");
17
-
18
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
19
-
20
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
21
-
22
- class GestureHandlerWebDelegate {
23
- constructor() {
24
- _defineProperty(this, "view", void 0);
25
-
26
- _defineProperty(this, "gestureHandler", void 0);
27
-
28
- _defineProperty(this, "eventManagers", []);
29
- }
30
-
31
- getView() {
32
- return this.view;
33
- }
34
-
35
- init(viewRef, handler) {
36
- if (!viewRef) {
37
- throw new Error(`Cannot find HTML Element for handler ${handler.getTag()}`);
38
- }
39
-
40
- this.gestureHandler = handler;
41
- this.view = (0, _reactNative.findNodeHandle)(viewRef);
42
- this.view.style['touchAction'] = 'none'; //@ts-ignore This one disables default events on Safari
43
-
44
- this.view.style['WebkitTouchCallout'] = 'none';
45
- const config = handler.getConfig();
46
-
47
- if (!config.userSelect) {
48
- this.view.style['webkitUserSelect'] = 'none';
49
- this.view.style['userSelect'] = 'none';
50
- } else {
51
- this.view.style['webkitUserSelect'] = config.userSelect;
52
- this.view.style['userSelect'] = config.userSelect;
53
- }
54
-
55
- this.eventManagers.push(new _PointerEventManager.default(this.view));
56
- this.eventManagers.push(new _TouchEventManager.default(this.view));
57
- this.eventManagers.forEach(manager => this.gestureHandler.attachEventManager(manager));
58
- }
59
-
60
- isPointerInBounds({
61
- x,
62
- y
63
- }) {
64
- return (0, _utils.isPointerInBounds)(this.view, {
65
- x,
66
- y
67
- });
68
- }
69
-
70
- measureView() {
71
- const rect = this.view.getBoundingClientRect();
72
- return {
73
- pageX: rect.left,
74
- pageY: rect.top,
75
- width: rect.width,
76
- height: rect.height
77
- };
78
- }
79
-
80
- reset() {
81
- this.eventManagers.forEach(manager => manager.resetManager());
82
- }
83
-
84
- tryResetCursor() {
85
- const config = this.gestureHandler.getConfig();
86
-
87
- if (config.activeCursor && config.activeCursor !== 'auto' && this.gestureHandler.getState() === _State.State.ACTIVE) {
88
- this.view.style.cursor = 'auto';
89
- }
90
- }
91
-
92
- onBegin() {// no-op for now
93
- }
94
-
95
- onActivate() {
96
- const config = this.gestureHandler.getConfig();
97
-
98
- if ((!this.view.style.cursor || this.view.style.cursor === 'auto') && config.activeCursor) {
99
- this.view.style.cursor = config.activeCursor;
100
- }
101
- }
102
-
103
- onEnd() {
104
- this.tryResetCursor();
105
- }
106
-
107
- onCancel() {
108
- this.tryResetCursor();
109
- }
110
-
111
- onFail() {
112
- this.tryResetCursor();
113
- }
114
-
115
- }
116
-
117
- exports.GestureHandlerWebDelegate = GestureHandlerWebDelegate;
118
- //# sourceMappingURL=GestureHandlerWebDelegate.js.map