@react-native-oh-tpl/react-native-gesture-handler 2.12.1-0.0.1 → 2.12.6-1

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Files changed (918) hide show
  1. package/README.md +1 -62
  2. package/harmony/gesture_handler/build-profile.json5 +8 -0
  3. package/harmony/gesture_handler/hvigorfile.ts +2 -0
  4. package/harmony/gesture_handler/index.ets +3 -0
  5. package/harmony/gesture_handler/oh-package.json5 +11 -0
  6. package/harmony/gesture_handler/src/main/cpp/CMakeLists.txt +8 -0
  7. package/harmony/gesture_handler/src/main/cpp/GestureHandlerPackage.cpp +34 -0
  8. package/harmony/gesture_handler/src/main/cpp/GestureHandlerPackage.h +15 -0
  9. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerButtonComponentDescriptor.h +60 -0
  10. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerModule.cpp +17 -0
  11. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerModule.h +12 -0
  12. package/harmony/gesture_handler/src/main/cpp/RNGestureHandlerRootViewComponentDescriptor.h +60 -0
  13. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/CircularBuffer.ts +1 -1
  14. package/harmony/gesture_handler/src/main/ets/Event.ts +68 -0
  15. package/harmony/gesture_handler/src/main/ets/EventDispatcher.ts +38 -0
  16. package/harmony/gesture_handler/src/main/ets/GestureHandler.ts +663 -0
  17. package/harmony/gesture_handler/src/main/ets/GestureHandlerArkUIAdapter.ets +202 -0
  18. package/harmony/gesture_handler/src/main/ets/GestureHandlerFactory.ts +45 -0
  19. package/harmony/gesture_handler/src/main/ets/GestureHandlerOrchestrator.ts +280 -0
  20. package/harmony/gesture_handler/src/main/ets/GestureHandlerPackage.ts +22 -0
  21. package/harmony/gesture_handler/src/main/ets/GestureHandlerRegistry.ts +28 -0
  22. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/InteractionManager.ts +36 -57
  23. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/LeastSquareSolver.ts +1 -1
  24. package/harmony/gesture_handler/src/main/ets/NativeViewGestureHandler.ts +115 -0
  25. package/harmony/gesture_handler/src/main/ets/OutgoingEvent.ts +34 -0
  26. package/harmony/gesture_handler/src/main/ets/PanGestureHandler.ts +328 -0
  27. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/PointerTracker.ts +13 -14
  28. package/harmony/gesture_handler/src/main/ets/RNGHError.ts +5 -0
  29. package/harmony/gesture_handler/src/main/ets/RNGHLogger.ts +29 -0
  30. package/harmony/gesture_handler/src/main/ets/RNGHRootTouchHandler.ets +58 -0
  31. package/harmony/gesture_handler/src/main/ets/RNGestureHandlerButton.ets +37 -0
  32. package/harmony/gesture_handler/src/main/ets/RNGestureHandlerModule.ts +125 -0
  33. package/harmony/gesture_handler/src/main/ets/RNGestureHandlerRootView.ets +56 -0
  34. package/harmony/gesture_handler/src/main/ets/RNOHScrollLocker.ts +11 -0
  35. package/harmony/gesture_handler/src/main/ets/State.ts +47 -0
  36. package/harmony/gesture_handler/src/main/ets/TapGestureHandler.ts +206 -0
  37. package/harmony/gesture_handler/src/main/ets/Vector2D.ts +36 -0
  38. package/{src/web/tools → harmony/gesture_handler/src/main/ets}/VelocityTracker.ts +4 -4
  39. package/harmony/gesture_handler/src/main/ets/View.ts +71 -0
  40. package/harmony/gesture_handler/src/main/ets/ViewRegistry.ts +43 -0
  41. package/harmony/gesture_handler/src/main/ets/pages/Index.ets +17 -0
  42. package/harmony/gesture_handler/src/main/ets/webviewability/WebviewAbility.ts +41 -0
  43. package/harmony/gesture_handler/src/main/module.json5 +7 -0
  44. package/harmony/gesture_handler/src/main/resources/base/element/color.json +8 -0
  45. package/harmony/gesture_handler/src/main/resources/base/element/string.json +16 -0
  46. package/harmony/gesture_handler/src/main/resources/base/media/icon.png +0 -0
  47. package/harmony/gesture_handler/src/main/resources/base/profile/main_pages.json +5 -0
  48. package/harmony/gesture_handler/src/main/resources/en_US/element/string.json +16 -0
  49. package/harmony/gesture_handler/src/main/resources/zh_CN/element/string.json +16 -0
  50. package/harmony/gesture_handler/ts.ts +1 -0
  51. package/harmony/gesture_handler.har +0 -0
  52. package/lib/commonjs/RNGestureHandlerModule.js +2 -22
  53. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  54. package/lib/commonjs/components/GestureButtons.js +88 -142
  55. package/lib/commonjs/components/GestureButtons.js.map +1 -1
  56. package/lib/commonjs/components/GestureHandlerButton.js +2 -7
  57. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  58. package/lib/commonjs/components/GestureHandlerRootView.js +13 -13
  59. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
  60. package/lib/commonjs/components/RNGestureHandlerButton.js +23 -0
  61. package/lib/commonjs/components/RNGestureHandlerButton.js.map +1 -0
  62. package/lib/commonjs/components/touchables/GenericTouchable.js +94 -136
  63. package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
  64. package/lib/commonjs/components/touchables/TouchableOpacity.js +32 -51
  65. package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
  66. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +4 -12
  67. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  68. package/lib/commonjs/components/touchables/index.js +2 -21
  69. package/lib/commonjs/components/touchables/index.js.map +1 -1
  70. package/lib/commonjs/handlers/NativeViewGestureHandler.js +6 -14
  71. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  72. package/lib/commonjs/handlers/PanGestureHandler.js +12 -32
  73. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  74. package/lib/commonjs/handlers/TapGestureHandler.js +6 -11
  75. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  76. package/lib/commonjs/handlers/createHandler.js +141 -223
  77. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  78. package/lib/commonjs/handlers/createNativeWrapper.js +16 -26
  79. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  80. package/lib/commonjs/handlers/gestureHandlerCommon.js +6 -87
  81. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  82. package/lib/commonjs/handlers/gestures/GestureDetector.js +111 -226
  83. package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
  84. package/lib/commonjs/index.js +168 -211
  85. package/lib/commonjs/index.js.map +1 -1
  86. package/lib/commonjs/init.js +7 -15
  87. package/lib/commonjs/init.js.map +1 -1
  88. package/lib/module/RNGestureHandlerModule.js +2 -18
  89. package/lib/module/RNGestureHandlerModule.js.map +1 -1
  90. package/lib/module/components/GestureButtons.js +83 -121
  91. package/lib/module/components/GestureButtons.js.map +1 -1
  92. package/lib/module/components/GestureHandlerButton.js +2 -2
  93. package/lib/module/components/GestureHandlerButton.js.map +1 -1
  94. package/lib/module/components/GestureHandlerRootView.js +11 -3
  95. package/lib/module/components/GestureHandlerRootView.js.map +1 -1
  96. package/lib/module/components/RNGestureHandlerButton.js +17 -0
  97. package/lib/module/components/RNGestureHandlerButton.js.map +1 -0
  98. package/lib/module/components/touchables/GenericTouchable.js +89 -124
  99. package/lib/module/components/touchables/GenericTouchable.js.map +1 -1
  100. package/lib/module/components/touchables/TouchableOpacity.js +27 -41
  101. package/lib/module/components/touchables/TouchableOpacity.js.map +1 -1
  102. package/lib/module/components/touchables/TouchableWithoutFeedback.js +1 -2
  103. package/lib/module/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  104. package/lib/module/components/touchables/index.js +5 -2
  105. package/lib/module/components/touchables/index.js.map +1 -1
  106. package/lib/module/handlers/NativeViewGestureHandler.js +1 -1
  107. package/lib/module/handlers/NativeViewGestureHandler.js.map +1 -1
  108. package/lib/module/handlers/PanGestureHandler.js +6 -21
  109. package/lib/module/handlers/PanGestureHandler.js.map +1 -1
  110. package/lib/module/handlers/TapGestureHandler.js +2 -1
  111. package/lib/module/handlers/TapGestureHandler.js.map +1 -1
  112. package/lib/module/handlers/createHandler.js +140 -196
  113. package/lib/module/handlers/createHandler.js.map +1 -1
  114. package/lib/module/handlers/createNativeWrapper.js +11 -16
  115. package/lib/module/handlers/createNativeWrapper.js.map +1 -1
  116. package/lib/module/handlers/gestureHandlerCommon.js +5 -71
  117. package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
  118. package/lib/module/handlers/gestures/GestureDetector.js +99 -175
  119. package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
  120. package/lib/module/index.js +160 -18
  121. package/lib/module/index.js.map +1 -1
  122. package/lib/module/init.js +6 -5
  123. package/lib/module/init.js.map +1 -1
  124. package/lib/typescript/RNGestureHandlerModule.d.ts +7 -13
  125. package/lib/typescript/RNGestureHandlerModule.d.ts.map +1 -0
  126. package/lib/typescript/components/GestureButtons.d.ts +122 -121
  127. package/lib/typescript/components/GestureButtons.d.ts.map +1 -0
  128. package/lib/typescript/components/GestureHandlerButton.d.ts +5 -4
  129. package/lib/typescript/components/GestureHandlerButton.d.ts.map +1 -0
  130. package/lib/typescript/components/GestureHandlerRootView.d.ts +7 -6
  131. package/lib/typescript/components/GestureHandlerRootView.d.ts.map +1 -0
  132. package/lib/typescript/components/RNGestureHandlerButton.d.ts +2 -0
  133. package/lib/typescript/components/RNGestureHandlerButton.d.ts.map +1 -0
  134. package/lib/typescript/components/touchables/GenericTouchable.d.ts +68 -68
  135. package/lib/typescript/components/touchables/GenericTouchable.d.ts.map +1 -0
  136. package/lib/typescript/components/touchables/TouchableOpacity.d.ts +26 -25
  137. package/lib/typescript/components/touchables/TouchableOpacity.d.ts.map +1 -0
  138. package/lib/typescript/components/touchables/TouchableWithoutFeedback.d.ts +8 -7
  139. package/lib/typescript/components/touchables/TouchableWithoutFeedback.d.ts.map +1 -0
  140. package/lib/typescript/components/touchables/index.d.ts +4 -7
  141. package/lib/typescript/components/touchables/index.d.ts.map +1 -0
  142. package/lib/typescript/handlers/NativeViewGestureHandler.d.ts +29 -28
  143. package/lib/typescript/handlers/NativeViewGestureHandler.d.ts.map +1 -0
  144. package/lib/typescript/handlers/PanGestureHandler.d.ts +140 -139
  145. package/lib/typescript/handlers/PanGestureHandler.d.ts.map +1 -0
  146. package/lib/typescript/handlers/TapGestureHandler.d.ts +58 -57
  147. package/lib/typescript/handlers/TapGestureHandler.d.ts.map +1 -0
  148. package/lib/typescript/handlers/createHandler.d.ts +12 -11
  149. package/lib/typescript/handlers/createHandler.d.ts.map +1 -0
  150. package/lib/typescript/handlers/createNativeWrapper.d.ts +4 -3
  151. package/lib/typescript/handlers/createNativeWrapper.d.ts.map +1 -0
  152. package/lib/typescript/handlers/gestureHandlerCommon.d.ts +2 -68
  153. package/lib/typescript/handlers/gestureHandlerCommon.d.ts.map +1 -0
  154. package/lib/typescript/handlers/gestures/GestureDetector.d.ts +24 -19
  155. package/lib/typescript/handlers/gestures/GestureDetector.d.ts.map +1 -0
  156. package/lib/typescript/index.d.ts +9 -52
  157. package/lib/typescript/index.d.ts.map +1 -0
  158. package/lib/typescript/init.d.ts +3 -2
  159. package/lib/typescript/init.d.ts.map +1 -0
  160. package/package.json +34 -120
  161. package/src/RNGestureHandlerModule.ts +4 -48
  162. package/src/components/GestureButtons.tsx +7 -5
  163. package/src/components/GestureHandlerButton.tsx +3 -3
  164. package/src/components/GestureHandlerRootView.tsx +15 -4
  165. package/src/components/RNGestureHandlerButton.tsx +23 -0
  166. package/src/components/touchables/GenericTouchable.tsx +7 -7
  167. package/src/components/touchables/TouchableOpacity.tsx +2 -1
  168. package/src/components/touchables/TouchableWithoutFeedback.tsx +3 -3
  169. package/src/components/touchables/index.ts +4 -4
  170. package/src/handlers/NativeViewGestureHandler.ts +1 -1
  171. package/src/handlers/PanGestureHandler.ts +4 -2
  172. package/src/handlers/TapGestureHandler.ts +2 -1
  173. package/src/handlers/createHandler.tsx +17 -15
  174. package/src/handlers/createNativeWrapper.tsx +2 -1
  175. package/src/handlers/gestureHandlerCommon.ts +5 -240
  176. package/src/handlers/gestures/GestureDetector.tsx +40 -39
  177. package/src/index.ts +158 -160
  178. package/src/init.ts +3 -3
  179. package/DrawerLayout/package.json +0 -6
  180. package/LICENSE +0 -21
  181. package/RNGestureHandler.podspec +0 -44
  182. package/Swipeable/package.json +0 -6
  183. package/android/build.gradle +0 -209
  184. package/android/common/src/main/java/com/swmansion/common/GestureHandlerStateManager.kt +0 -5
  185. package/android/fabric/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +0 -29
  186. package/android/fabric/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +0 -12
  187. package/android/gradle.properties +0 -19
  188. package/android/noreanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +0 -10
  189. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +0 -50
  190. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +0 -23
  191. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +0 -25
  192. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +0 -16
  193. package/android/paper/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +0 -13
  194. package/android/reanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +0 -17
  195. package/android/src/main/AndroidManifest.xml +0 -3
  196. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +0 -21
  197. package/android/src/main/java/com/swmansion/gesturehandler/core/FlingGestureHandler.kt +0 -100
  198. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandler.kt +0 -807
  199. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerInteractionController.kt +0 -8
  200. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +0 -671
  201. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerRegistry.kt +0 -8
  202. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureUtils.kt +0 -47
  203. package/android/src/main/java/com/swmansion/gesturehandler/core/HoverGestureHandler.kt +0 -120
  204. package/android/src/main/java/com/swmansion/gesturehandler/core/LongPressGestureHandler.kt +0 -100
  205. package/android/src/main/java/com/swmansion/gesturehandler/core/ManualGestureHandler.kt +0 -11
  206. package/android/src/main/java/com/swmansion/gesturehandler/core/NativeViewGestureHandler.kt +0 -257
  207. package/android/src/main/java/com/swmansion/gesturehandler/core/OnTouchEventListener.kt +0 -9
  208. package/android/src/main/java/com/swmansion/gesturehandler/core/PanGestureHandler.kt +0 -322
  209. package/android/src/main/java/com/swmansion/gesturehandler/core/PinchGestureHandler.kt +0 -103
  210. package/android/src/main/java/com/swmansion/gesturehandler/core/PointerEventsConfig.kt +0 -23
  211. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureDetector.kt +0 -125
  212. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureHandler.kt +0 -93
  213. package/android/src/main/java/com/swmansion/gesturehandler/core/ScaleGestureDetector.java +0 -558
  214. package/android/src/main/java/com/swmansion/gesturehandler/core/TapGestureHandler.kt +0 -168
  215. package/android/src/main/java/com/swmansion/gesturehandler/core/ViewConfigurationHelper.kt +0 -10
  216. package/android/src/main/java/com/swmansion/gesturehandler/react/Extensions.kt +0 -16
  217. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +0 -423
  218. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEnabledRootView.kt +0 -15
  219. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEvent.kt +0 -75
  220. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerInteractionManager.kt +0 -74
  221. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +0 -702
  222. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +0 -100
  223. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +0 -142
  224. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootInterface.kt +0 -5
  225. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootView.kt +0 -78
  226. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +0 -51
  227. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerStateChangeEvent.kt +0 -78
  228. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerTouchEvent.kt +0 -69
  229. package/android/src/main/java/com/swmansion/gesturehandler/react/RNViewConfigurationHelper.kt +0 -51
  230. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/FlingGestureHandlerEventDataBuilder.kt +0 -30
  231. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/GestureHandlerEventDataBuilder.kt +0 -22
  232. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/HoverGestureHandlerEventDataBuilder.kt +0 -30
  233. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/LongPressGestureHandlerEventDataBuilder.kt +0 -33
  234. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/ManualGestureHandlerEventDataBuilder.kt +0 -5
  235. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/NativeGestureHandlerEventDataBuilder.kt +0 -18
  236. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PanGestureHandlerEventDataBuilder.kt +0 -42
  237. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PinchGestureHandlerEventDataBuilder.kt +0 -30
  238. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/RotationGestureHandlerEventDataBuilder.kt +0 -30
  239. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/TapGestureHandlerEventDataBuilder.kt +0 -30
  240. package/android/src/main/jni/CMakeLists.txt +0 -37
  241. package/android/src/main/jni/cpp-adapter.cpp +0 -44
  242. package/ios/Handlers/RNFlingHandler.h +0 -4
  243. package/ios/Handlers/RNFlingHandler.m +0 -152
  244. package/ios/Handlers/RNForceTouchHandler.h +0 -4
  245. package/ios/Handlers/RNForceTouchHandler.m +0 -175
  246. package/ios/Handlers/RNHoverHandler.h +0 -12
  247. package/ios/Handlers/RNHoverHandler.m +0 -153
  248. package/ios/Handlers/RNLongPressHandler.h +0 -12
  249. package/ios/Handlers/RNLongPressHandler.m +0 -183
  250. package/ios/Handlers/RNManualHandler.h +0 -4
  251. package/ios/Handlers/RNManualHandler.m +0 -88
  252. package/ios/Handlers/RNNativeViewHandler.h +0 -15
  253. package/ios/Handlers/RNNativeViewHandler.mm +0 -193
  254. package/ios/Handlers/RNPanHandler.h +0 -12
  255. package/ios/Handlers/RNPanHandler.m +0 -331
  256. package/ios/Handlers/RNPinchHandler.h +0 -12
  257. package/ios/Handlers/RNPinchHandler.m +0 -95
  258. package/ios/Handlers/RNRotationHandler.h +0 -12
  259. package/ios/Handlers/RNRotationHandler.m +0 -93
  260. package/ios/Handlers/RNTapHandler.h +0 -12
  261. package/ios/Handlers/RNTapHandler.m +0 -265
  262. package/ios/RNGHTouchEventType.h +0 -9
  263. package/ios/RNGestureHandler.h +0 -90
  264. package/ios/RNGestureHandler.m +0 -493
  265. package/ios/RNGestureHandler.xcodeproj/project.pbxproj +0 -690
  266. package/ios/RNGestureHandler.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  267. package/ios/RNGestureHandlerActionType.h +0 -10
  268. package/ios/RNGestureHandlerButton.h +0 -19
  269. package/ios/RNGestureHandlerButton.m +0 -77
  270. package/ios/RNGestureHandlerButtonComponentView.h +0 -17
  271. package/ios/RNGestureHandlerButtonComponentView.mm +0 -64
  272. package/ios/RNGestureHandlerButtonManager.h +0 -5
  273. package/ios/RNGestureHandlerButtonManager.m +0 -34
  274. package/ios/RNGestureHandlerDirection.h +0 -8
  275. package/ios/RNGestureHandlerEvents.h +0 -65
  276. package/ios/RNGestureHandlerEvents.m +0 -260
  277. package/ios/RNGestureHandlerManager.h +0 -35
  278. package/ios/RNGestureHandlerManager.mm +0 -367
  279. package/ios/RNGestureHandlerModule.h +0 -7
  280. package/ios/RNGestureHandlerModule.mm +0 -320
  281. package/ios/RNGestureHandlerPointerTracker.h +0 -25
  282. package/ios/RNGestureHandlerPointerTracker.m +0 -243
  283. package/ios/RNGestureHandlerRegistry.h +0 -21
  284. package/ios/RNGestureHandlerRegistry.m +0 -63
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  916. package/src/web_hammer/TapGestureHandler.ts +0 -172
  917. package/src/web_hammer/constants.ts +0 -48
  918. package/src/web_hammer/utils.ts +0 -24
@@ -1,118 +0,0 @@
1
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
-
3
- /* eslint-disable @typescript-eslint/no-empty-function */
4
- export default class EventManager {
5
- constructor(view) {
6
- _defineProperty(this, "view", void 0);
7
-
8
- _defineProperty(this, "pointersInBounds", []);
9
-
10
- _defineProperty(this, "activePointersCounter", void 0);
11
-
12
- this.view = view;
13
- this.activePointersCounter = 0;
14
- }
15
-
16
- onPointerDown(_event) {}
17
-
18
- onPointerAdd(_event) {}
19
-
20
- onPointerUp(_event) {}
21
-
22
- onPointerRemove(_event) {}
23
-
24
- onPointerMove(_event) {}
25
-
26
- onPointerLeave(_event) {} // called only when pointer is pressed (or touching)
27
-
28
-
29
- onPointerEnter(_event) {} // called only when pointer is pressed (or touching)
30
-
31
-
32
- onPointerCancel(_event) {// When pointer cancel is triggered and there are more pointers on the view, only one pointer is cancelled
33
- // Because we want all pointers to be cancelled by that event, we are doing it manually by reseting handler and changing activePointersCounter to 0
34
- // Events that correspond to removing the pointer (pointerup, touchend) have condition, that they don't perform any action when activePointersCounter
35
- // is equal to 0. This prevents counter from going to negative values, when pointers are removed from view after one of them has been cancelled
36
- }
37
-
38
- onPointerOutOfBounds(_event) {}
39
-
40
- onPointerMoveOver(_event) {}
41
-
42
- onPointerMoveOut(_event) {}
43
-
44
- setOnPointerDown(callback) {
45
- this.onPointerDown = callback;
46
- }
47
-
48
- setOnPointerAdd(callback) {
49
- this.onPointerAdd = callback;
50
- }
51
-
52
- setOnPointerUp(callback) {
53
- this.onPointerUp = callback;
54
- }
55
-
56
- setOnPointerRemove(callback) {
57
- this.onPointerRemove = callback;
58
- }
59
-
60
- setOnPointerMove(callback) {
61
- this.onPointerMove = callback;
62
- }
63
-
64
- setOnPointerLeave(callback) {
65
- this.onPointerLeave = callback;
66
- }
67
-
68
- setOnPointerEnter(callback) {
69
- this.onPointerEnter = callback;
70
- }
71
-
72
- setOnPointerCancel(callback) {
73
- this.onPointerCancel = callback;
74
- }
75
-
76
- setOnPointerOutOfBounds(callback) {
77
- this.onPointerOutOfBounds = callback;
78
- }
79
-
80
- setOnPointerMoveOver(callback) {
81
- this.onPointerMoveOver = callback;
82
- }
83
-
84
- setOnPointerMoveOut(callback) {
85
- this.onPointerMoveOut = callback;
86
- }
87
-
88
- markAsInBounds(pointerId) {
89
- if (this.pointersInBounds.indexOf(pointerId) >= 0) {
90
- return;
91
- }
92
-
93
- this.pointersInBounds.push(pointerId);
94
- }
95
-
96
- markAsOutOfBounds(pointerId) {
97
- const index = this.pointersInBounds.indexOf(pointerId);
98
-
99
- if (index < 0) {
100
- return;
101
- }
102
-
103
- this.pointersInBounds.splice(index, 1);
104
- }
105
-
106
- resetManager() {
107
- // Reseting activePointersCounter is necessary to make gestures such as pinch work properly
108
- // There are gestures that end when there is still one active pointer (like pinch/rotation)
109
- // When these gestures end, they are reset, but they still receive events from pointer that is active
110
- // This causes trouble, since only onPointerDown registers gesture in orchestrator, and while gestures receive
111
- // Events from active pointer after they finished, next pointerdown event will be registered as additional pointer, not the first one
112
- // This casues trouble like gestures getting stuck in END state, even though they should have gone to UNDETERMINED
113
- this.activePointersCounter = 0;
114
- this.pointersInBounds = [];
115
- }
116
-
117
- }
118
- //# sourceMappingURL=EventManager.js.map
@@ -1 +0,0 @@
1
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This prevents counter from going to negative values, when pointers are removed from view after one of them has been cancelled\r\n }\r\n protected onPointerOutOfBounds(_event: AdaptedEvent): void {}\r\n protected onPointerMoveOver(_event: AdaptedEvent): void {}\r\n protected onPointerMoveOut(_event: AdaptedEvent): void {}\r\n\r\n public setOnPointerDown(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerDown = callback;\r\n }\r\n public setOnPointerAdd(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerAdd = callback;\r\n }\r\n public setOnPointerUp(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerUp = callback;\r\n }\r\n public setOnPointerRemove(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerRemove = callback;\r\n }\r\n public setOnPointerMove(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerMove = callback;\r\n }\r\n public setOnPointerLeave(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerLeave = callback;\r\n }\r\n public setOnPointerEnter(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerEnter = callback;\r\n }\r\n public setOnPointerCancel(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerCancel = callback;\r\n }\r\n public setOnPointerOutOfBounds(\r\n callback: (event: AdaptedEvent) => void\r\n ): void {\r\n this.onPointerOutOfBounds = callback;\r\n }\r\n public setOnPointerMoveOver(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerMoveOver = callback;\r\n }\r\n public setOnPointerMoveOut(callback: (event: AdaptedEvent) => void): void {\r\n this.onPointerMoveOut = callback;\r\n }\r\n\r\n protected markAsInBounds(pointerId: number): void {\r\n if (this.pointersInBounds.indexOf(pointerId) >= 0) {\r\n return;\r\n }\r\n\r\n this.pointersInBounds.push(pointerId);\r\n }\r\n\r\n protected markAsOutOfBounds(pointerId: number): void {\r\n const index: number = this.pointersInBounds.indexOf(pointerId);\r\n\r\n if (index < 0) {\r\n return;\r\n }\r\n\r\n this.pointersInBounds.splice(index, 1);\r\n }\r\n\r\n public resetManager(): void {\r\n // Reseting activePointersCounter is necessary to make gestures such as pinch work properly\r\n // There are gestures that end when there is still one active pointer (like pinch/rotation)\r\n // When these gestures end, they are reset, but they still receive events from pointer that is active\r\n // This causes trouble, since only onPointerDown registers gesture in orchestrator, and while gestures receive\r\n // Events from active pointer after they finished, next pointerdown event will be registered as additional pointer, not the first one\r\n // This casues trouble like gestures getting stuck in END state, even though they should have gone to UNDETERMINED\r\n\r\n this.activePointersCounter = 0;\r\n this.pointersInBounds = [];\r\n }\r\n}\r\n"]}
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=GestureHandlerDelegate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":[],"names":[],"mappings":"","sourcesContent":[]}
@@ -1,335 +0,0 @@
1
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
-
3
- import { State } from '../../State';
4
- import { PointerType } from '../interfaces';
5
- import PointerTracker from './PointerTracker';
6
- export default class GestureHandlerOrchestrator {
7
- // Private beacuse of Singleton
8
- // eslint-disable-next-line no-useless-constructor, @typescript-eslint/no-empty-function
9
- constructor() {
10
- _defineProperty(this, "gestureHandlers", []);
11
-
12
- _defineProperty(this, "awaitingHandlers", []);
13
-
14
- _defineProperty(this, "handlingChangeSemaphore", 0);
15
-
16
- _defineProperty(this, "activationIndex", 0);
17
- }
18
-
19
- scheduleFinishedHandlersCleanup() {
20
- if (this.handlingChangeSemaphore === 0) {
21
- this.cleanupFinishedHandlers();
22
- }
23
- }
24
-
25
- cleanHandler(handler) {
26
- handler.reset();
27
- handler.setActive(false);
28
- handler.setAwaiting(false);
29
- handler.setActivationIndex(Number.MAX_VALUE);
30
- }
31
-
32
- removeHandlerFromOrchestrator(handler) {
33
- this.gestureHandlers.splice(this.gestureHandlers.indexOf(handler), 1);
34
- this.awaitingHandlers.splice(this.awaitingHandlers.indexOf(handler), 1);
35
- }
36
-
37
- cleanupFinishedHandlers() {
38
- for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {
39
- const handler = this.gestureHandlers[i];
40
-
41
- if (!handler) {
42
- continue;
43
- }
44
-
45
- if (this.isFinished(handler.getState()) && !handler.isAwaiting()) {
46
- this.gestureHandlers.splice(i, 1);
47
- this.cleanHandler(handler);
48
- }
49
- }
50
- }
51
-
52
- hasOtherHandlerToWaitFor(handler) {
53
- let hasToWait = false;
54
- this.gestureHandlers.forEach(otherHandler => {
55
- if (otherHandler && !this.isFinished(otherHandler.getState()) && this.shouldHandlerWaitForOther(handler, otherHandler)) {
56
- hasToWait = true;
57
- return;
58
- }
59
- });
60
- return hasToWait;
61
- }
62
-
63
- tryActivate(handler) {
64
- if (this.hasOtherHandlerToWaitFor(handler)) {
65
- this.addAwaitingHandler(handler);
66
- } else if (handler.getState() !== State.CANCELLED && handler.getState() !== State.FAILED) {
67
- if (this.shouldActivate(handler)) {
68
- this.makeActive(handler);
69
- } else {
70
- switch (handler.getState()) {
71
- case State.ACTIVE:
72
- handler.fail();
73
- break;
74
-
75
- case State.BEGAN:
76
- handler.cancel();
77
- }
78
- }
79
- }
80
- }
81
-
82
- shouldActivate(handler) {
83
- for (const otherHandler of this.gestureHandlers) {
84
- if (this.shouldHandlerBeCancelledBy(handler, otherHandler)) {
85
- return false;
86
- }
87
- }
88
-
89
- return true;
90
- }
91
-
92
- cleanupAwaitingHandlers(handler) {
93
- for (let i = 0; i < this.awaitingHandlers.length; ++i) {
94
- if (!this.awaitingHandlers[i].isAwaiting() && this.shouldHandlerWaitForOther(this.awaitingHandlers[i], handler)) {
95
- this.cleanHandler(this.awaitingHandlers[i]);
96
- this.awaitingHandlers.splice(i, 1);
97
- }
98
- }
99
- }
100
-
101
- onHandlerStateChange(handler, newState, oldState, sendIfDisabled) {
102
- if (!handler.isEnabled() && !sendIfDisabled) {
103
- return;
104
- }
105
-
106
- this.handlingChangeSemaphore += 1;
107
-
108
- if (this.isFinished(newState)) {
109
- this.awaitingHandlers.forEach(otherHandler => {
110
- if (this.shouldHandlerWaitForOther(otherHandler, handler)) {
111
- if (newState === State.END) {
112
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.cancel();
113
-
114
- if (otherHandler.getState() === State.END) {
115
- // Handle edge case, where discrete gestures end immediately after activation thus
116
- // their state is set to END and when the gesture they are waiting for activates they
117
- // should be cancelled, however `cancel` was never sent as gestures were already in the END state.
118
- // Send synthetic BEGAN -> CANCELLED to properly handle JS logic
119
- otherHandler.sendEvent(State.CANCELLED, State.BEGAN);
120
- }
121
-
122
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.setAwaiting(false);
123
- } else {
124
- this.tryActivate(otherHandler);
125
- }
126
- }
127
- });
128
- }
129
-
130
- if (newState === State.ACTIVE) {
131
- this.tryActivate(handler);
132
- } else if (oldState === State.ACTIVE || oldState === State.END) {
133
- if (handler.isActive()) {
134
- handler.sendEvent(newState, oldState);
135
- } else if (oldState === State.ACTIVE && (newState === State.CANCELLED || newState === State.FAILED)) {
136
- handler.sendEvent(newState, State.BEGAN);
137
- }
138
- } else if (oldState !== State.UNDETERMINED || newState !== State.CANCELLED) {
139
- handler.sendEvent(newState, oldState);
140
- }
141
-
142
- this.handlingChangeSemaphore -= 1;
143
- this.scheduleFinishedHandlersCleanup();
144
-
145
- if (this.awaitingHandlers.indexOf(handler) < 0) {
146
- this.cleanupAwaitingHandlers(handler);
147
- }
148
- }
149
-
150
- makeActive(handler) {
151
- const currentState = handler.getState();
152
- handler.setActive(true);
153
- handler.setShouldResetProgress(true);
154
- handler.setActivationIndex(this.activationIndex++);
155
-
156
- for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {
157
- if (this.shouldHandlerBeCancelledBy(this.gestureHandlers[i], handler)) {
158
- this.gestureHandlers[i].cancel();
159
- }
160
- }
161
-
162
- this.awaitingHandlers.forEach(otherHandler => {
163
- if (this.shouldHandlerBeCancelledBy(otherHandler, handler)) {
164
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.cancel();
165
- otherHandler === null || otherHandler === void 0 ? void 0 : otherHandler.setAwaiting(true);
166
- }
167
- });
168
- handler.sendEvent(State.ACTIVE, State.BEGAN);
169
-
170
- if (currentState !== State.ACTIVE) {
171
- handler.sendEvent(State.END, State.ACTIVE);
172
-
173
- if (currentState !== State.END) {
174
- handler.sendEvent(State.UNDETERMINED, State.END);
175
- }
176
- }
177
-
178
- if (handler.isAwaiting()) {
179
- handler.setAwaiting(false);
180
-
181
- for (let i = 0; i < this.awaitingHandlers.length; ++i) {
182
- if (this.awaitingHandlers[i] === handler) {
183
- this.awaitingHandlers.splice(i, 1);
184
- }
185
- }
186
- }
187
- }
188
-
189
- addAwaitingHandler(handler) {
190
- let alreadyExists = false;
191
- this.awaitingHandlers.forEach(otherHandler => {
192
- if (otherHandler === handler) {
193
- alreadyExists = true;
194
- return;
195
- }
196
- });
197
-
198
- if (alreadyExists) {
199
- return;
200
- }
201
-
202
- this.awaitingHandlers.push(handler);
203
- handler.setAwaiting(true);
204
- handler.setActivationIndex(this.activationIndex++);
205
- }
206
-
207
- recordHandlerIfNotPresent(handler) {
208
- let alreadyExists = false;
209
- this.gestureHandlers.forEach(otherHandler => {
210
- if (otherHandler === handler) {
211
- alreadyExists = true;
212
- return;
213
- }
214
- });
215
-
216
- if (alreadyExists) {
217
- return;
218
- }
219
-
220
- this.gestureHandlers.push(handler);
221
- handler.setActive(false);
222
- handler.setAwaiting(false);
223
- handler.setActivationIndex(Number.MAX_SAFE_INTEGER);
224
- }
225
-
226
- shouldHandlerWaitForOther(handler, otherHandler) {
227
- return handler !== otherHandler && (handler.shouldWaitForHandlerFailure(otherHandler) || otherHandler.shouldRequireToWaitForFailure(handler));
228
- }
229
-
230
- canRunSimultaneously(gh1, gh2) {
231
- return gh1 === gh2 || gh1.shouldRecognizeSimultaneously(gh2) || gh2.shouldRecognizeSimultaneously(gh1);
232
- }
233
-
234
- shouldHandlerBeCancelledBy(handler, otherHandler) {
235
- if (this.canRunSimultaneously(handler, otherHandler)) {
236
- return false;
237
- }
238
-
239
- if (handler !== otherHandler && (handler.isAwaiting() || handler.getState() === State.ACTIVE)) {
240
- // For now it always returns false
241
- return handler.shouldBeCancelledByOther(otherHandler);
242
- }
243
-
244
- const handlerPointers = handler.getTrackedPointersID();
245
- const otherPointers = otherHandler.getTrackedPointersID();
246
-
247
- if (!PointerTracker.shareCommonPointers(handlerPointers, otherPointers) && handler.getDelegate().getView() !== otherHandler.getDelegate().getView()) {
248
- return this.checkOverlap(handler, otherHandler);
249
- }
250
-
251
- return true;
252
- }
253
-
254
- checkOverlap(handler, otherHandler) {
255
- // If handlers don't have common pointers, default return value is false.
256
- // However, if at least on pointer overlaps with both handlers, we return true
257
- // This solves issue in overlapping parents example
258
- // TODO: Find better way to handle that issue, for example by activation order and handler cancelling
259
- const handlerPointers = handler.getTrackedPointersID();
260
- const otherPointers = otherHandler.getTrackedPointersID();
261
- let overlap = false;
262
- handlerPointers.forEach(pointer => {
263
- const handlerX = handler.getTracker().getLastX(pointer);
264
- const handlerY = handler.getTracker().getLastY(pointer);
265
-
266
- if (handler.getDelegate().isPointerInBounds({
267
- x: handlerX,
268
- y: handlerY
269
- }) && otherHandler.getDelegate().isPointerInBounds({
270
- x: handlerX,
271
- y: handlerY
272
- })) {
273
- overlap = true;
274
- }
275
- });
276
- otherPointers.forEach(pointer => {
277
- const otherX = otherHandler.getTracker().getLastX(pointer);
278
- const otherY = otherHandler.getTracker().getLastY(pointer);
279
-
280
- if (handler.getDelegate().isPointerInBounds({
281
- x: otherX,
282
- y: otherY
283
- }) && otherHandler.getDelegate().isPointerInBounds({
284
- x: otherX,
285
- y: otherY
286
- })) {
287
- overlap = true;
288
- }
289
- });
290
- return overlap;
291
- }
292
-
293
- isFinished(state) {
294
- return state === State.END || state === State.FAILED || state === State.CANCELLED;
295
- } // This function is called when handler receives touchdown event
296
- // If handler is using mouse or pen as a pointer and any handler receives touch event,
297
- // mouse/pen event dissappears - it doesn't send onPointerCancel nor onPointerUp (and others)
298
- // This became a problem because handler was left at active state without any signal to end or fail
299
- // To handle this, when new touch event is received, we loop through active handlers and check which type of
300
- // pointer they're using. If there are any handler with mouse/pen as a pointer, we cancel them
301
-
302
-
303
- cancelMouseAndPenGestures(currentHandler) {
304
- this.gestureHandlers.forEach(handler => {
305
- if (handler.getPointerType() !== PointerType.MOUSE && handler.getPointerType() !== PointerType.PEN) {
306
- return;
307
- }
308
-
309
- if (handler !== currentHandler) {
310
- handler.cancel();
311
- } else {
312
- // Handler that received touch event should have its pointer tracker reset
313
- // This allows handler to smoothly change from mouse/pen to touch
314
- // The drawback is, that when we try to use mouse/pen one more time, it doesn't send onPointerDown at the first time
315
- // so it is required to click two times to get handler to work
316
- //
317
- // However, handler will receive manually created onPointerEnter that is triggered in EventManager in onPointerMove method.
318
- // There may be possibility to use that fact to make handler respond properly to first mouse click
319
- handler.getTracker().resetTracker();
320
- }
321
- });
322
- }
323
-
324
- static getInstance() {
325
- if (!GestureHandlerOrchestrator.instance) {
326
- GestureHandlerOrchestrator.instance = new GestureHandlerOrchestrator();
327
- }
328
-
329
- return GestureHandlerOrchestrator.instance;
330
- }
331
-
332
- }
333
-
334
- _defineProperty(GestureHandlerOrchestrator, "instance", void 0);
335
- //# sourceMappingURL=GestureHandlerOrchestrator.js.map
@@ -1 +0,0 @@
1
- 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{ State } from '../../State';\r\nimport { PointerType } from '../interfaces';\r\n\r\nimport GestureHandler from '../handlers/GestureHandler';\r\nimport PointerTracker from './PointerTracker';\r\n\r\nexport default class GestureHandlerOrchestrator {\r\n private static instance: GestureHandlerOrchestrator;\r\n\r\n private gestureHandlers: GestureHandler[] = [];\r\n private awaitingHandlers: GestureHandler[] = [];\r\n\r\n private handlingChangeSemaphore = 0;\r\n private activationIndex = 0;\r\n\r\n // Private beacuse of Singleton\r\n // eslint-disable-next-line no-useless-constructor, @typescript-eslint/no-empty-function\r\n private constructor() {}\r\n\r\n private scheduleFinishedHandlersCleanup(): void {\r\n if (this.handlingChangeSemaphore === 0) {\r\n this.cleanupFinishedHandlers();\r\n }\r\n }\r\n\r\n private cleanHandler(handler: GestureHandler): void {\r\n handler.reset();\r\n handler.setActive(false);\r\n handler.setAwaiting(false);\r\n handler.setActivationIndex(Number.MAX_VALUE);\r\n }\r\n\r\n public removeHandlerFromOrchestrator(handler: GestureHandler): void {\r\n this.gestureHandlers.splice(this.gestureHandlers.indexOf(handler), 1);\r\n this.awaitingHandlers.splice(this.awaitingHandlers.indexOf(handler), 1);\r\n }\r\n\r\n private cleanupFinishedHandlers(): void {\r\n for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {\r\n const handler = this.gestureHandlers[i];\r\n\r\n if (!handler) {\r\n continue;\r\n }\r\n if (this.isFinished(handler.getState()) && !handler.isAwaiting()) {\r\n this.gestureHandlers.splice(i, 1);\r\n\r\n this.cleanHandler(handler);\r\n }\r\n }\r\n }\r\n\r\n private hasOtherHandlerToWaitFor(handler: GestureHandler): boolean {\r\n let hasToWait = false;\r\n this.gestureHandlers.forEach((otherHandler) => {\r\n if (\r\n otherHandler &&\r\n !this.isFinished(otherHandler.getState()) &&\r\n this.shouldHandlerWaitForOther(handler, otherHandler)\r\n ) {\r\n hasToWait = true;\r\n return;\r\n }\r\n });\r\n\r\n return hasToWait;\r\n }\r\n\r\n private tryActivate(handler: GestureHandler): void {\r\n if (this.hasOtherHandlerToWaitFor(handler)) {\r\n this.addAwaitingHandler(handler);\r\n } else if (\r\n handler.getState() !== State.CANCELLED &&\r\n handler.getState() !== State.FAILED\r\n ) {\r\n if (this.shouldActivate(handler)) {\r\n this.makeActive(handler);\r\n } else {\r\n switch (handler.getState()) {\r\n case State.ACTIVE:\r\n handler.fail();\r\n break;\r\n case State.BEGAN:\r\n handler.cancel();\r\n }\r\n }\r\n }\r\n }\r\n\r\n private shouldActivate(handler: GestureHandler): boolean {\r\n for (const otherHandler of this.gestureHandlers) {\r\n if (this.shouldHandlerBeCancelledBy(handler, otherHandler)) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n }\r\n\r\n private cleanupAwaitingHandlers(handler: GestureHandler): void {\r\n for (let i = 0; i < this.awaitingHandlers.length; ++i) {\r\n if (\r\n !this.awaitingHandlers[i].isAwaiting() &&\r\n this.shouldHandlerWaitForOther(this.awaitingHandlers[i], handler)\r\n ) {\r\n this.cleanHandler(this.awaitingHandlers[i]);\r\n this.awaitingHandlers.splice(i, 1);\r\n }\r\n }\r\n }\r\n\r\n public onHandlerStateChange(\r\n handler: GestureHandler,\r\n newState: State,\r\n oldState: State,\r\n sendIfDisabled?: boolean\r\n ): void {\r\n if (!handler.isEnabled() && !sendIfDisabled) {\r\n return;\r\n }\r\n\r\n this.handlingChangeSemaphore += 1;\r\n\r\n if (this.isFinished(newState)) {\r\n this.awaitingHandlers.forEach((otherHandler) => {\r\n if (this.shouldHandlerWaitForOther(otherHandler, handler)) {\r\n if (newState === State.END) {\r\n otherHandler?.cancel();\r\n if (otherHandler.getState() === State.END) {\r\n // Handle edge case, where discrete gestures end immediately after activation thus\r\n // their state is set to END and when the gesture they are waiting for activates they\r\n // should be cancelled, however `cancel` was never sent as gestures were already in the END state.\r\n // Send synthetic BEGAN -> CANCELLED to properly handle JS logic\r\n otherHandler.sendEvent(State.CANCELLED, State.BEGAN);\r\n }\r\n otherHandler?.setAwaiting(false);\r\n } else {\r\n this.tryActivate(otherHandler);\r\n }\r\n }\r\n });\r\n }\r\n\r\n if (newState === State.ACTIVE) {\r\n this.tryActivate(handler);\r\n } else if (oldState === State.ACTIVE || oldState === State.END) {\r\n if (handler.isActive()) {\r\n handler.sendEvent(newState, oldState);\r\n } else if (\r\n oldState === State.ACTIVE &&\r\n (newState === State.CANCELLED || newState === State.FAILED)\r\n ) {\r\n handler.sendEvent(newState, State.BEGAN);\r\n }\r\n } else if (\r\n oldState !== State.UNDETERMINED ||\r\n newState !== State.CANCELLED\r\n ) {\r\n handler.sendEvent(newState, oldState);\r\n }\r\n\r\n this.handlingChangeSemaphore -= 1;\r\n\r\n this.scheduleFinishedHandlersCleanup();\r\n\r\n if (this.awaitingHandlers.indexOf(handler) < 0) {\r\n this.cleanupAwaitingHandlers(handler);\r\n }\r\n }\r\n\r\n private makeActive(handler: GestureHandler): void {\r\n const currentState = handler.getState();\r\n\r\n handler.setActive(true);\r\n handler.setShouldResetProgress(true);\r\n handler.setActivationIndex(this.activationIndex++);\r\n\r\n for (let i = this.gestureHandlers.length - 1; i >= 0; --i) {\r\n if (this.shouldHandlerBeCancelledBy(this.gestureHandlers[i], handler)) {\r\n this.gestureHandlers[i].cancel();\r\n }\r\n }\r\n\r\n this.awaitingHandlers.forEach((otherHandler) => {\r\n if (this.shouldHandlerBeCancelledBy(otherHandler, handler)) {\r\n otherHandler?.cancel();\r\n otherHandler?.setAwaiting(true);\r\n }\r\n });\r\n\r\n handler.sendEvent(State.ACTIVE, State.BEGAN);\r\n\r\n if (currentState !== State.ACTIVE) {\r\n handler.sendEvent(State.END, State.ACTIVE);\r\n if (currentState !== State.END) {\r\n handler.sendEvent(State.UNDETERMINED, State.END);\r\n }\r\n }\r\n\r\n if (handler.isAwaiting()) {\r\n handler.setAwaiting(false);\r\n for (let i = 0; i < this.awaitingHandlers.length; ++i) {\r\n if (this.awaitingHandlers[i] === handler) {\r\n this.awaitingHandlers.splice(i, 1);\r\n }\r\n }\r\n }\r\n }\r\n\r\n private addAwaitingHandler(handler: GestureHandler): void {\r\n let alreadyExists = false;\r\n\r\n this.awaitingHandlers.forEach((otherHandler) => {\r\n if (otherHandler === handler) {\r\n alreadyExists = true;\r\n return;\r\n }\r\n });\r\n\r\n if (alreadyExists) {\r\n return;\r\n }\r\n\r\n this.awaitingHandlers.push(handler);\r\n\r\n handler.setAwaiting(true);\r\n handler.setActivationIndex(this.activationIndex++);\r\n }\r\n\r\n public recordHandlerIfNotPresent(handler: GestureHandler): void {\r\n let alreadyExists = false;\r\n\r\n this.gestureHandlers.forEach((otherHandler) => {\r\n if (otherHandler === handler) {\r\n alreadyExists = true;\r\n return;\r\n }\r\n });\r\n\r\n if (alreadyExists) {\r\n return;\r\n }\r\n\r\n this.gestureHandlers.push(handler);\r\n\r\n handler.setActive(false);\r\n handler.setAwaiting(false);\r\n handler.setActivationIndex(Number.MAX_SAFE_INTEGER);\r\n }\r\n\r\n private shouldHandlerWaitForOther(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n return (\r\n handler !== otherHandler &&\r\n (handler.shouldWaitForHandlerFailure(otherHandler) ||\r\n otherHandler.shouldRequireToWaitForFailure(handler))\r\n );\r\n }\r\n\r\n private canRunSimultaneously(\r\n gh1: GestureHandler,\r\n gh2: GestureHandler\r\n ): boolean {\r\n return (\r\n gh1 === gh2 ||\r\n gh1.shouldRecognizeSimultaneously(gh2) ||\r\n gh2.shouldRecognizeSimultaneously(gh1)\r\n );\r\n }\r\n\r\n private shouldHandlerBeCancelledBy(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n if (this.canRunSimultaneously(handler, otherHandler)) {\r\n return false;\r\n }\r\n\r\n if (\r\n handler !== otherHandler &&\r\n (handler.isAwaiting() || handler.getState() === State.ACTIVE)\r\n ) {\r\n // For now it always returns false\r\n return handler.shouldBeCancelledByOther(otherHandler);\r\n }\r\n\r\n const handlerPointers: number[] = handler.getTrackedPointersID();\r\n const otherPointers: number[] = otherHandler.getTrackedPointersID();\r\n\r\n if (\r\n !PointerTracker.shareCommonPointers(handlerPointers, otherPointers) &&\r\n handler.getDelegate().getView() !== otherHandler.getDelegate().getView()\r\n ) {\r\n return this.checkOverlap(handler, otherHandler);\r\n }\r\n\r\n return true;\r\n }\r\n\r\n private checkOverlap(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n // If handlers don't have common pointers, default return value is false.\r\n // However, if at least on pointer overlaps with both handlers, we return true\r\n // This solves issue in overlapping parents example\r\n\r\n // TODO: Find better way to handle that issue, for example by activation order and handler cancelling\r\n\r\n const handlerPointers: number[] = handler.getTrackedPointersID();\r\n const otherPointers: number[] = otherHandler.getTrackedPointersID();\r\n\r\n let overlap = false;\r\n\r\n handlerPointers.forEach((pointer: number) => {\r\n const handlerX: number = handler.getTracker().getLastX(pointer);\r\n const handlerY: number = handler.getTracker().getLastY(pointer);\r\n\r\n if (\r\n handler.getDelegate().isPointerInBounds({ x: handlerX, y: handlerY }) &&\r\n otherHandler\r\n .getDelegate()\r\n .isPointerInBounds({ x: handlerX, y: handlerY })\r\n ) {\r\n overlap = true;\r\n }\r\n });\r\n\r\n otherPointers.forEach((pointer: number) => {\r\n const otherX: number = otherHandler.getTracker().getLastX(pointer);\r\n const otherY: number = otherHandler.getTracker().getLastY(pointer);\r\n\r\n if (\r\n handler.getDelegate().isPointerInBounds({ x: otherX, y: otherY }) &&\r\n otherHandler.getDelegate().isPointerInBounds({ x: otherX, y: otherY })\r\n ) {\r\n overlap = true;\r\n }\r\n });\r\n\r\n return overlap;\r\n }\r\n\r\n private isFinished(state: State): boolean {\r\n return (\r\n state === State.END || state === State.FAILED || state === State.CANCELLED\r\n );\r\n }\r\n\r\n // This function is called when handler receives touchdown event\r\n // If handler is using mouse or pen as a pointer and any handler receives touch event,\r\n // mouse/pen event dissappears - it doesn't send onPointerCancel nor onPointerUp (and others)\r\n // This became a problem because handler was left at active state without any signal to end or fail\r\n // To handle this, when new touch event is received, we loop through active handlers and check which type of\r\n // pointer they're using. If there are any handler with mouse/pen as a pointer, we cancel them\r\n public cancelMouseAndPenGestures(currentHandler: GestureHandler): void {\r\n this.gestureHandlers.forEach((handler: GestureHandler) => {\r\n if (\r\n handler.getPointerType() !== PointerType.MOUSE &&\r\n handler.getPointerType() !== PointerType.PEN\r\n ) {\r\n return;\r\n }\r\n\r\n if (handler !== currentHandler) {\r\n handler.cancel();\r\n } else {\r\n // Handler that received touch event should have its pointer tracker reset\r\n // This allows handler to smoothly change from mouse/pen to touch\r\n // The drawback is, that when we try to use mouse/pen one more time, it doesn't send onPointerDown at the first time\r\n // so it is required to click two times to get handler to work\r\n //\r\n // However, handler will receive manually created onPointerEnter that is triggered in EventManager in onPointerMove method.\r\n // There may be possibility to use that fact to make handler respond properly to first mouse click\r\n handler.getTracker().resetTracker();\r\n }\r\n });\r\n }\r\n\r\n public static getInstance(): GestureHandlerOrchestrator {\r\n if (!GestureHandlerOrchestrator.instance) {\r\n GestureHandlerOrchestrator.instance = new GestureHandlerOrchestrator();\r\n }\r\n\r\n return GestureHandlerOrchestrator.instance;\r\n }\r\n}\r\n"]}
@@ -1,102 +0,0 @@
1
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
-
3
- import { findNodeHandle } from 'react-native';
4
- import PointerEventManager from './PointerEventManager';
5
- import TouchEventManager from './TouchEventManager';
6
- import { State } from '../../State';
7
- import { isPointerInBounds } from '../utils';
8
- export class GestureHandlerWebDelegate {
9
- constructor() {
10
- _defineProperty(this, "view", void 0);
11
-
12
- _defineProperty(this, "gestureHandler", void 0);
13
-
14
- _defineProperty(this, "eventManagers", []);
15
- }
16
-
17
- getView() {
18
- return this.view;
19
- }
20
-
21
- init(viewRef, handler) {
22
- if (!viewRef) {
23
- throw new Error(`Cannot find HTML Element for handler ${handler.getTag()}`);
24
- }
25
-
26
- this.gestureHandler = handler;
27
- this.view = findNodeHandle(viewRef);
28
- this.view.style['touchAction'] = 'none'; //@ts-ignore This one disables default events on Safari
29
-
30
- this.view.style['WebkitTouchCallout'] = 'none';
31
- const config = handler.getConfig();
32
-
33
- if (!config.userSelect) {
34
- this.view.style['webkitUserSelect'] = 'none';
35
- this.view.style['userSelect'] = 'none';
36
- } else {
37
- this.view.style['webkitUserSelect'] = config.userSelect;
38
- this.view.style['userSelect'] = config.userSelect;
39
- }
40
-
41
- this.eventManagers.push(new PointerEventManager(this.view));
42
- this.eventManagers.push(new TouchEventManager(this.view));
43
- this.eventManagers.forEach(manager => this.gestureHandler.attachEventManager(manager));
44
- }
45
-
46
- isPointerInBounds({
47
- x,
48
- y
49
- }) {
50
- return isPointerInBounds(this.view, {
51
- x,
52
- y
53
- });
54
- }
55
-
56
- measureView() {
57
- const rect = this.view.getBoundingClientRect();
58
- return {
59
- pageX: rect.left,
60
- pageY: rect.top,
61
- width: rect.width,
62
- height: rect.height
63
- };
64
- }
65
-
66
- reset() {
67
- this.eventManagers.forEach(manager => manager.resetManager());
68
- }
69
-
70
- tryResetCursor() {
71
- const config = this.gestureHandler.getConfig();
72
-
73
- if (config.activeCursor && config.activeCursor !== 'auto' && this.gestureHandler.getState() === State.ACTIVE) {
74
- this.view.style.cursor = 'auto';
75
- }
76
- }
77
-
78
- onBegin() {// no-op for now
79
- }
80
-
81
- onActivate() {
82
- const config = this.gestureHandler.getConfig();
83
-
84
- if ((!this.view.style.cursor || this.view.style.cursor === 'auto') && config.activeCursor) {
85
- this.view.style.cursor = config.activeCursor;
86
- }
87
- }
88
-
89
- onEnd() {
90
- this.tryResetCursor();
91
- }
92
-
93
- onCancel() {
94
- this.tryResetCursor();
95
- }
96
-
97
- onFail() {
98
- this.tryResetCursor();
99
- }
100
-
101
- }
102
- //# sourceMappingURL=GestureHandlerWebDelegate.js.map
@@ -1 +0,0 @@
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y: number }): boolean {\r\n return isPointerInBounds(this.view, { x, y });\r\n }\r\n\r\n measureView(): MeasureResult {\r\n const rect = this.view.getBoundingClientRect();\r\n\r\n return {\r\n pageX: rect.left,\r\n pageY: rect.top,\r\n width: rect.width,\r\n height: rect.height,\r\n };\r\n }\r\n\r\n reset(): void {\r\n this.eventManagers.forEach((manager: EventManager<unknown>) =>\r\n manager.resetManager()\r\n );\r\n }\r\n\r\n tryResetCursor() {\r\n const config = this.gestureHandler.getConfig();\r\n\r\n if (\r\n config.activeCursor &&\r\n config.activeCursor !== 'auto' &&\r\n this.gestureHandler.getState() === State.ACTIVE\r\n ) {\r\n this.view.style.cursor = 'auto';\r\n }\r\n }\r\n\r\n onBegin(): void {\r\n // no-op for now\r\n }\r\n\r\n onActivate(): void {\r\n const config = this.gestureHandler.getConfig();\r\n\r\n if (\r\n (!this.view.style.cursor || this.view.style.cursor === 'auto') &&\r\n config.activeCursor\r\n ) {\r\n this.view.style.cursor = config.activeCursor;\r\n }\r\n }\r\n\r\n onEnd(): void {\r\n this.tryResetCursor();\r\n }\r\n\r\n onCancel(): void {\r\n this.tryResetCursor();\r\n }\r\n\r\n onFail(): void {\r\n this.tryResetCursor();\r\n }\r\n}\r\n"]}