@react-chess-tools/react-chess-game 1.0.0 → 1.0.2

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,19 @@
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  # @react-chess-tools/react-chess-game
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+ ## 1.0.2
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+
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+ ### Patch Changes
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+
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+ - 93e1029: feat: add chess clock
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+ - Updated dependencies [93e1029]
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+ - @react-chess-tools/react-chess-clock@1.0.1
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+
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+ ## 1.0.1
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+
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+ ### Patch Changes
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+
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+ - f9b7665: feat: add ref forwarding, HTML attributes, and improved asChild pattern
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+
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  ## 1.0.0
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  ### Major Changes
package/README.md ADDED
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+ <div align="center">
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+ <h1>@react-chess-tools/react-chess-game</h1>
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+ <p>An easy-customizable, ready-to-use chess game component for React</p>
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+
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+ [![npm version](https://img.shields.io/npm/v/@react-chess-tools/react-chess-game.svg)](https://www.npmjs.com/package/@react-chess-tools/react-chess-game)
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+ [![npm downloads](https://img.shields.io/npm/dm/@react-chess-tools/react-chess-game.svg)](https://www.npmjs.com/package/@react-chess-tools/react-chess-game)
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+ [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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+ [![TypeScript](https://img.shields.io/badge/TypeScript-5.x-blue.svg)](https://www.typescriptlang.org/)
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+
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+ <p>
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+ <a href="https://github.com/Clariity/react-chessboard">react-chessboard</a> +
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+ <a href="https://github.com/jhlywa/chess.js">chess.js</a> + nice defaults
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+ </p>
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+ </div>
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+
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+ ## Table of Contents
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+
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+ - [Overview](#overview)
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+ - [Features](#features)
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+ - [Installation](#installation)
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+ - [Quick Start](#quick-start)
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+ - [Demo](#demo)
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+ - [API Reference](#api-reference)
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+ - [ChessGame.Root](#chessgameroot)
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+ - [ChessGame.Board](#chessgameboard)
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+ - [ChessGame.Sounds](#chessgamesounds)
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+ - [ChessGame.KeyboardControls](#chessgamekeyboardcontrols)
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+ - [ChessGame.Clock](#chessgameclock)
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+ - [Hooks](#hooks)
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+ - [useChessGameContext](#usechessgamecontext)
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+ - [Examples](#examples)
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+ - [License](#license)
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+
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+ ## Overview
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+
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+ `@react-chess-tools/react-chess-game` is a React component that bridges [chess.js](https://github.com/jhlywa/chess.js) with [react-chessboard](https://github.com/Clariity/react-chessboard) to offer a full-featured, ready-to-integrate chess board experience.
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+
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+ Built using a compound component pattern (similar to [Radix UI](https://www.radix-ui.com/)), it provides a `ChessGameContext` that you can use to customize and enhance the game while maintaining sensible defaults.
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+
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+ The package now includes integrated chess clock functionality powered by [`@react-chess-tools/react-chess-clock`](https://www.npmjs.com/package/@react-chess-tools/react-chess-clock).
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+
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+ ## Features
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+
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+ - **Move-by-click** - Click to select and move pieces
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+ - **Sound effects** - Built-in sounds for moves, captures, check, and game over
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+ - **Square highlighting** - Visual feedback for valid moves and last move
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+ - **Keyboard controls** - Navigate through game history with arrow keys
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+ - **Integrated Chess Clock** - Built-in clock support with multiple timing methods
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+ - **Full game state** - Access to check, checkmate, stalemate, draw detection
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+ - **TypeScript** - Full TypeScript support with comprehensive type definitions
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+ - **Customizable** - Override any default with your own implementation
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+
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+ ## Installation
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+
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+ ```bash
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+ npm install @react-chess-tools/react-chess-game
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+ ```
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+
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+ ```bash
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+ yarn add @react-chess-tools/react-chess-game
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+ ```
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+
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+ ```bash
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+ pnpm add @react-chess-tools/react-chess-game
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+ ```
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+
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+ ## Quick Start
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+
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+ ```tsx
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+ import { ChessGame } from "@react-chess-tools/react-chess-game";
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+
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+ function App() {
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+ return (
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+ <ChessGame.Root>
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+ <ChessGame.Board />
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+ <ChessGame.Sounds />
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+ <ChessGame.KeyboardControls />
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+ </ChessGame.Root>
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+ );
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+ }
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+ ```
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+
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+ With a chess clock:
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+
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+ ```tsx
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+ import { ChessGame } from "@react-chess-tools/react-chess-game";
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+
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+ function App() {
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+ return (
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+ <ChessGame.Root timeControl={{ time: "5+3" }}>
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+ <ChessGame.Clock.Display color="white" />
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+ <ChessGame.Board />
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+ <ChessGame.Clock.Display color="black" />
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+ <ChessGame.Clock.PlayPause />
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+ </ChessGame.Root>
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+ );
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+ }
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+ ```
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+
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+ ## Demo
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+
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+ Visit the [live demo](https://react-chess-tools.vercel.app/) to see the component in action.
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+
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+ ## API Reference
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+
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+ ### ChessGame.Root
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+
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+ The root component that provides `ChessGameContext` to all child components. It instantiates a `Chess` instance using the `fen` prop and optionally sets up a chess clock.
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+
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+ **Note:** This is a logic-only component (Context Provider). It does not render any DOM elements.
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+
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+ #### Props
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+
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+ | Name | Type | Default | Description |
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+ | ------------------ | ----------------------- | ----------------- | -------------------------------------------------------- |
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+ | `children` | `ReactNode` | - | Child components |
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+ | `fen` | `string` | Starting position | Initial FEN string for the chess game |
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+ | `orientation` | `"w" \| "b"` | `"w"` | Board orientation (white or black at bottom) |
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+ | `theme` | `PartialChessGameTheme` | - | Optional theme configuration |
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+ | `timeControl` | `TimeControlConfig` | - | Optional clock configuration to enable chess clock |
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+ | `autoSwitchOnMove` | `boolean` | `true` | Auto-switch clock on move (when timeControl is provided) |
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+
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+ #### Example
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+
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+ ```tsx
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+ <ChessGame.Root
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+ fen="rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1"
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+ orientation="b"
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+ timeControl={{ time: "10+5" }}
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+ >
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+ <ChessGame.Board />
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+ </ChessGame.Root>
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+ ```
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+
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+ ### ChessGame.Board
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+
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+ The main chess board component. Renders the board and pieces using `react-chessboard` v5.
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+
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+ Supports **ref forwarding** and all standard **HTML div attributes** (className, style, id, data-_, aria-_, etc.).
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+
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+ #### Props
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+
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+ | Name | Type | Description |
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+ | ----------- | -------------------------------- | ------------------------------------------------------------------------- |
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+ | `options` | `ChessboardOptions` | Options forwarded to `react-chessboard`. Your values merge with defaults. |
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+ | `ref` | `Ref<HTMLDivElement>` | Forwarded ref to the wrapper div element |
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+ | `className` | `string` | Custom CSS class names |
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+ | `style` | `CSSProperties` | Custom inline styles |
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+ | `...` | `HTMLAttributes<HTMLDivElement>` | All standard HTML div attributes |
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+
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+ #### Example
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+
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+ ```tsx
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+ <ChessGame.Root>
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+ <ChessGame.Board
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+ options={{
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+ squareStyles: { e4: { boxShadow: "inset 0 0 0 2px #4f46e5" } },
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+ onPieceDrop: ({ sourceSquare, targetSquare }) => {
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+ console.log(`Move: ${sourceSquare} -> ${targetSquare}`);
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+ return true;
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+ },
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+ showNotation: true,
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+ animationDurationInMs: 300,
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+ }}
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+ className="my-custom-board"
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+ style={{ borderRadius: "8px" }}
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+ id="game-board"
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+ data-testid="chess-board"
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+ />
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+ </ChessGame.Root>
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+ ```
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+
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+ ### ChessGame.Sounds
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+
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+ Provides sound effects for the chess game. Uses built-in sounds by default, but custom sounds can be provided as base64-encoded strings.
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+
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+ **Note:** This is a logic-only component that returns `null`. It sets up audio functionality via hooks.
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+
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+ #### Props
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+
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+ | Name | Type | Default | Description |
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+ | -------- | -------------------------------- | ------- | ------------------------------------------------------------------------- |
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+ | `sounds` | `Partial<Record<Sound, string>>` | - | Custom sounds configuration. Keys: `move`, `capture`, `check`, `gameOver` |
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+
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+ #### Example
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+
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+ ```tsx
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+ <ChessGame.Root>
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+ <ChessGame.Sounds
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+ sounds={{
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+ move: customMoveSound,
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+ capture: customCaptureSound,
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+ }}
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+ />
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+ <ChessGame.Board />
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+ </ChessGame.Root>
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+ ```
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+
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+ ### ChessGame.KeyboardControls
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+
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+ Enables keyboard navigation through the game history.
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+
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+ **Note:** This is a logic-only component that returns `null`. It sets up keyboard event listeners via hooks.
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+
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+ #### Props
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+
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+ | Name | Type | Default | Description |
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+ | ---------- | ------------------ | ------------------------- | --------------------------------------------- |
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+ | `controls` | `KeyboardControls` | `defaultKeyboardControls` | Object mapping key names to handler functions |
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+
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+ **Default Controls:**
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+
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+ - `ArrowLeft` - Go to previous move
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+ - `ArrowRight` - Go to next move
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+ - `ArrowUp` - Go to starting position
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+ - `ArrowDown` - Go to latest move
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+
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+ #### Example
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+
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+ ```tsx
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+ <ChessGame.Root>
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+ <ChessGame.KeyboardControls
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+ controls={{
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+ ArrowLeft: (ctx) => ctx.methods.goToPreviousMove(),
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+ ArrowRight: (ctx) => ctx.methods.goToNextMove(),
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+ Home: (ctx) => ctx.methods.goToStart(),
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+ End: (ctx) => ctx.methods.goToEnd(),
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+ }}
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+ />
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+ <ChessGame.Board />
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+ </ChessGame.Root>
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+ ```
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+
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+ ### ChessGame.Clock
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+
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+ Integrated chess clock components. When `timeControl` is provided to `ChessGame.Root`, these components become available to display and control the clock.
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+
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+ The clock automatically switches when moves are made on the board (can be disabled with `autoSwitchOnMove={false}`).
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+ **Note:** These are wrapper components that use the clock state from `ChessGame.Root`. No need for a separate `ChessClock.Root` provider.
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+
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+ #### Available Components
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+
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+ | Component | Description |
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+ | --------------------------- | -------------------------------------------- |
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+ | `ChessGame.Clock.Display` | Displays the current time for a player |
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+ | `ChessGame.Clock.Switch` | Button to manually switch the active clock |
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+ | `ChessGame.Clock.PlayPause` | Button to start, pause, and resume the clock |
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+ | `ChessGame.Clock.Reset` | Button to reset the clock |
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+
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+ #### ChessGame.Clock.Display
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+
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+ Displays the current time for a player.
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+
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+ ```tsx
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+ <ChessGame.Clock.Display
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+ color="white"
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+ format="auto"
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+ style={{ fontFamily: "monospace", fontSize: "24px" }}
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+ />
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+ ```
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+
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+ **Props:**
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+
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+ | Name | Type | Default | Description |
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+ | ------------ | ------------------------------------------- | -------- | ---------------------------------- |
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+ | `color` | `"white" \| "black"` | - | Player color to display (required) |
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+ | `format` | `"auto" \| "mm:ss" \| "ss.d" \| "hh:mm:ss"` | `"auto"` | Time format |
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+ | `formatTime` | `(milliseconds: number) => string` | - | Custom time formatting function |
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+ | `...` | `HTMLAttributes<HTMLDivElement>` | - | All standard HTML div attributes |
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+
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+ #### ChessGame.Clock.Switch
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+
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+ A button that manually switches the active player's clock.
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+
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+ ```tsx
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+ <ChessGame.Clock.Switch>Switch Turn</ChessGame.Clock.Switch>
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+ ```
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+
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+ **Props:**
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+
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+ | Name | Type | Default | Description |
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+ | --------- | ----------------------------------------- | ------- | -------------------------------------- |
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+ | `asChild` | `boolean` | `false` | Render as child element (slot pattern) |
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+ | `...` | `ButtonHTMLAttributes<HTMLButtonElement>` | - | All standard HTML button attributes |
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+
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+ #### ChessGame.Clock.PlayPause
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+
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+ A button to start, pause, and resume the clock.
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+
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+ ```tsx
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+ <ChessGame.Clock.PlayPause
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+ startContent="Start Game"
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+ pauseContent="Pause"
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+ resumeContent="Resume"
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+ />
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+ ```
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+
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+ **Props:**
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+
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+ | Name | Type | Default | Description |
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+ | ----------------- | ----------------------------------------- | ------------- | -------------------------------------- |
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+ | `startContent` | `ReactNode` | `"Start"` | Content shown when clock is idle |
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+ | `pauseContent` | `ReactNode` | `"Pause"` | Content shown when clock is running |
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+ | `resumeContent` | `ReactNode` | `"Resume"` | Content shown when clock is paused |
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+ | `delayedContent` | `ReactNode` | `"Start"` | Content shown when clock is delayed |
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+ | `finishedContent` | `ReactNode` | `"Game Over"` | Content shown when clock is finished |
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+ | `asChild` | `boolean` | `false` | Render as child element (slot pattern) |
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+ | `...` | `ButtonHTMLAttributes<HTMLButtonElement>` | - | All standard HTML button attributes |
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+
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+ #### ChessGame.Clock.Reset
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+
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+ A button that resets the clock.
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+
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+ ```tsx
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+ <ChessGame.Clock.Reset>Reset</ChessGame.Clock.Reset>;
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+
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+ {
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+ /* Reset with new time control */
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+ }
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+ <ChessGame.Clock.Reset timeControl="10+5">
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+ Change to 10+5
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+ </ChessGame.Clock.Reset>;
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+ ```
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+
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+ **Props:**
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+
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+ | Name | Type | Description |
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+ | ------------- | ----------------------------------------- | --------------------------------------------- |
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+ | `timeControl` | `TimeControlInput` | New time control to apply on reset (optional) |
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+ | `asChild` | `boolean` | Render as child element (slot pattern) |
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+ | `...` | `ButtonHTMLAttributes<HTMLButtonElement>` | All standard HTML button attributes |
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+
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+ For more details on time control formats, timing methods, and clock start modes, see the [`@react-chess-tools/react-chess-clock` documentation](https://www.npmjs.com/package/@react-chess-tools/react-chess-clock).
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+
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+ ## Hooks
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+
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+ ### useChessGameContext
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+
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+ Access the chess game context from any child component.
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+
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+ ```tsx
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+ import { useChessGameContext } from "@react-chess-tools/react-chess-game";
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+
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+ function GameStatus() {
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+ const { currentFen, info, methods, clock } = useChessGameContext();
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+
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+ return (
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+ <div>
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+ <p>Turn: {info.turn === "w" ? "White" : "Black"}</p>
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+ {info.isCheck && <p>Check!</p>}
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+ {info.isCheckmate && <p>Checkmate!</p>}
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+ {clock && <p>White: {clock.times.white}ms</p>}
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+ <button onClick={() => methods.flipBoard()}>Flip Board</button>
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+ </div>
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+ );
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+ }
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+ ```
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+
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+ #### Return Values
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+
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+ | Name | Type | Description |
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+ | ------------------ | ----------------------------- | ------------------------------------- |
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+ | `game` | `Chess` | The underlying chess.js instance |
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+ | `orientation` | `"w" \| "b"` | Current board orientation |
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+ | `currentFen` | `string` | Current FEN string |
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+ | `currentPosition` | `string` | Current position in game history |
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+ | `currentMoveIndex` | `number` | Index of current move in history |
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+ | `isLatestMove` | `boolean` | Whether viewing the latest position |
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+ | `methods` | `Methods` | Methods to interact with the game |
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+ | `info` | `Info` | Game state information |
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+ | `clock` | `UseChessClockReturn \| null` | Clock state (if timeControl provided) |
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+
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+ #### Methods
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+
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+ | Method | Type | Description |
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+ | ------------------ | ------------------------------------------------ | --------------------------------------- |
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+ | `makeMove` | `(move: string \| MoveObject) => boolean` | Make a move, returns true if successful |
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+ | `setPosition` | `(fen: string, orientation: "w" \| "b") => void` | Set a new position |
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+ | `flipBoard` | `() => void` | Flip the board orientation |
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+ | `goToMove` | `(moveIndex: number) => void` | Jump to specific move (-1 = start) |
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+ | `goToStart` | `() => void` | Go to starting position |
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+ | `goToEnd` | `() => void` | Go to latest move |
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+ | `goToPreviousMove` | `() => void` | Go to previous move |
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+ | `goToNextMove` | `() => void` | Go to next move |
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+
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+ #### Info Object
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+
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+ | Property | Type | Description |
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+ | ------------------------ | ------------ | ------------------------------------- |
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+ | `turn` | `"w" \| "b"` | Current turn |
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+ | `isPlayerTurn` | `boolean` | Whether it's the player's turn |
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+ | `isOpponentTurn` | `boolean` | Whether it's the opponent's turn |
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+ | `moveNumber` | `number` | Current move number |
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+ | `lastMove` | `Move` | Last move made |
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+ | `isCheck` | `boolean` | Whether current player is in check |
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+ | `isCheckmate` | `boolean` | Whether it's checkmate |
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+ | `isDraw` | `boolean` | Whether the game is a draw |
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+ | `isDrawn` | `boolean` | Alias for `isDraw` |
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+ | `isStalemate` | `boolean` | Whether it's stalemate |
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+ | `isThreefoldRepetition` | `boolean` | Whether threefold repetition occurred |
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+ | `isInsufficientMaterial` | `boolean` | Whether there's insufficient material |
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+ | `isGameOver` | `boolean` | Whether the game has ended |
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+ | `hasPlayerWon` | `boolean` | Whether the player has won |
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+ | `hasPlayerLost` | `boolean` | Whether the player has lost |
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+
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+ ## Examples
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+
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+ ### Basic Game with All Features
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+
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+ ```tsx
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+ import { ChessGame } from "@react-chess-tools/react-chess-game";
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+
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+ function FullFeaturedGame() {
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+ return (
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+ <ChessGame.Root>
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+ <ChessGame.Sounds />
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+ <ChessGame.KeyboardControls />
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+ <ChessGame.Board />
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+ </ChessGame.Root>
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+ );
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+ }
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+ ```
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+
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+ ### Game with Chess Clock
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+
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+ ```tsx
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+ import { ChessGame } from "@react-chess-tools/react-chess-game";
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+
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+ function GameWithClock() {
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+ return (
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+ <ChessGame.Root timeControl={{ time: "5+3" }}>
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+ <ChessGame.Clock.Display color="white" />
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+ <ChessGame.Board />
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+ <ChessGame.Clock.Display color="black" />
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+ <ChessGame.Clock.PlayPause />
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+ <ChessGame.Clock.Reset>Reset</ChessGame.Clock.Reset>
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+ </ChessGame.Root>
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+ );
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+ }
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+ ```
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+
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+ ### Custom Starting Position
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+
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+ ```tsx
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+ import { ChessGame } from "@react-chess-tools/react-chess-game";
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+
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+ function CustomPosition() {
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+ // Sicilian Defense starting position
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+ const sicilianFen =
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+ "rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2";
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+
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+ return (
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+ <ChessGame.Root fen={sicilianFen}>
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+ <ChessGame.Board />
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+ </ChessGame.Root>
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+ );
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+ }
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+ ```
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+
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+ ### Game with Move History Display
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+
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+ ```tsx
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+ import {
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+ ChessGame,
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+ useChessGameContext,
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+ } from "@react-chess-tools/react-chess-game";
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+
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+ function MoveHistory() {
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+ const { game, currentMoveIndex, methods } = useChessGameContext();
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+ const history = game.history();
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+
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+ return (
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+ <div className="move-history">
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+ {history.map((move, index) => (
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+ <button
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+ key={index}
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+ onClick={() => methods.goToMove(index)}
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+ className={index === currentMoveIndex ? "active" : ""}
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+ >
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+ {move}
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+ </button>
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+ ))}
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+ </div>
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+ );
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+ }
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+
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+ function GameWithHistory() {
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+ return (
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+ <ChessGame.Root>
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+ <ChessGame.Board />
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+ <MoveHistory />
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+ <ChessGame.KeyboardControls />
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+ </ChessGame.Root>
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+ );
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+ }
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+ ```
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+
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+ ### Game with Status Display
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+
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+ ```tsx
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+ import {
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+ ChessGame,
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+ useChessGameContext,
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+ } from "@react-chess-tools/react-chess-game";
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+
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+ function GameStatus() {
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+ const { info } = useChessGameContext();
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+
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+ if (info.isCheckmate) {
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+ return (
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+ <div className="status">
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+ Checkmate! {info.hasPlayerWon ? "You win!" : "You lose!"}
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+ </div>
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+ );
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+ }
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+ if (info.isDraw) {
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+ return <div className="status">Draw!</div>;
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+ }
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+ if (info.isCheck) {
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+ return <div className="status">Check!</div>;
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+ }
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+ return (
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+ <div className="status">Turn: {info.turn === "w" ? "White" : "Black"}</div>
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+ );
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+ }
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+
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+ function GameWithStatus() {
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+ return (
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+ <ChessGame.Root>
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+ <GameStatus />
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+ <ChessGame.Board />
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+ <ChessGame.Sounds />
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+ </ChessGame.Root>
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+ );
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+ }
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+ ```
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+
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+ ### Using ChessClock Directly
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+
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+ You can also use `ChessClock` components directly alongside `ChessGame`:
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+
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+ ```tsx
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+ import { ChessGame, ChessClock } from "@react-chess-tools/react-chess-game";
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+
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+ function GameWithSeparateClock() {
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+ return (
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+ <div>
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+ <ChessClock.Root timeControl={{ time: "10+0" }}>
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+ <ChessClock.Display color="white" />
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+ <ChessClock.Display color="black" />
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+ <ChessClock.PlayPause />
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+ </ChessClock.Root>
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+
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+ <ChessGame.Root>
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+ <ChessGame.Board />
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+ </ChessGame.Root>
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+ </div>
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+ );
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+ }
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+ ```
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+
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+ ## License
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+
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+ This project is [MIT](https://opensource.org/licenses/MIT) licensed.
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+
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+ ## Show Your Support
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+
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+ Give a star if this project helped you!