@react-aria/overlays 3.27.3 → 3.29.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Overlay.main.js.map +1 -1
- package/dist/Overlay.module.js.map +1 -1
- package/dist/PortalProvider.main.js.map +1 -1
- package/dist/PortalProvider.module.js.map +1 -1
- package/dist/ariaHideOutside.main.js +34 -16
- package/dist/ariaHideOutside.main.js.map +1 -1
- package/dist/ariaHideOutside.mjs +34 -16
- package/dist/ariaHideOutside.module.js +34 -16
- package/dist/ariaHideOutside.module.js.map +1 -1
- package/dist/calculatePosition.main.js +15 -2
- package/dist/calculatePosition.main.js.map +1 -1
- package/dist/calculatePosition.mjs +15 -2
- package/dist/calculatePosition.module.js +15 -2
- package/dist/calculatePosition.module.js.map +1 -1
- package/dist/types.d.ts +21 -1
- package/dist/types.d.ts.map +1 -1
- package/dist/useModalOverlay.main.js +3 -1
- package/dist/useModalOverlay.main.js.map +1 -1
- package/dist/useModalOverlay.mjs +3 -1
- package/dist/useModalOverlay.module.js +3 -1
- package/dist/useModalOverlay.module.js.map +1 -1
- package/dist/useOverlayPosition.main.js +15 -4
- package/dist/useOverlayPosition.main.js.map +1 -1
- package/dist/useOverlayPosition.mjs +15 -4
- package/dist/useOverlayPosition.module.js +15 -4
- package/dist/useOverlayPosition.module.js.map +1 -1
- package/dist/usePopover.main.js +9 -4
- package/dist/usePopover.main.js.map +1 -1
- package/dist/usePopover.mjs +10 -5
- package/dist/usePopover.module.js +10 -5
- package/dist/usePopover.module.js.map +1 -1
- package/package.json +12 -12
- package/src/Overlay.tsx +2 -1
- package/src/PortalProvider.tsx +1 -1
- package/src/ariaHideOutside.ts +38 -13
- package/src/calculatePosition.ts +22 -2
- package/src/useModalOverlay.ts +1 -1
- package/src/useOverlayPosition.ts +25 -3
- package/src/usePopover.ts +12 -6
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{"mappings":";;;;;;;AAAA;;;;;;;;;;CAUC;;;;;;AAmCM,SAAS,0CAAgB,KAA4B,EAAE,KAA0B,EAAE,GAAkC;IAC1H,IAAI,gBAAC,YAAY,iBAAE,aAAa,EAAC,GAAG,CAAA,GAAA,yCAAS,EAAE;QAC7C,GAAG,KAAK;QACR,QAAQ,MAAM,MAAM;QACpB,SAAS,MAAM,KAAK;IACtB,GAAG;IAEH,CAAA,GAAA,yCAAe,EAAE;QACf,YAAY,CAAC,MAAM,MAAM;IAC3B;IAEA,CAAA,GAAA,yCAAqB;IAErB,CAAA,GAAA,gBAAQ,EAAE;QACR,IAAI,MAAM,MAAM,IAAI,IAAI,OAAO,EAC7B,OAAO,CAAA,GAAA,yCAAc,EAAE;YAAC,IAAI,OAAO;SAAC,EAAE;YAAC,gBAAgB;QAAI;IAE/D,GAAG;QAAC,MAAM,MAAM;QAAE;KAAI;IAEtB,OAAO;QACL,YAAY,CAAA,GAAA,iBAAS,EAAE;uBACvB;IACF;AACF","sources":["packages/@react-aria/overlays/src/useModalOverlay.ts"],"sourcesContent":["/*\n * Copyright 2022 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {ariaHideOutside} from './ariaHideOutside';\nimport {AriaOverlayProps, useOverlay} from './useOverlay';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {mergeProps} from '@react-aria/utils';\nimport {OverlayTriggerState} from '@react-stately/overlays';\nimport {useEffect} from 'react';\nimport {useOverlayFocusContain} from './Overlay';\nimport {usePreventScroll} from './usePreventScroll';\n\nexport interface AriaModalOverlayProps extends Pick<AriaOverlayProps, 'shouldCloseOnInteractOutside'> {\n /**\n * Whether to close the modal when the user interacts outside it.\n * @default false\n */\n isDismissable?: boolean,\n /**\n * Whether pressing the escape key to close the modal should be disabled.\n * @default false\n */\n isKeyboardDismissDisabled?: boolean\n}\n\nexport interface ModalOverlayAria {\n /** Props for the modal element. */\n modalProps: DOMAttributes,\n /** Props for the underlay element. */\n underlayProps: DOMAttributes\n}\n\n/**\n * Provides the behavior and accessibility implementation for a modal component.\n * A modal is an overlay element which blocks interaction with elements outside it.\n */\nexport function useModalOverlay(props: AriaModalOverlayProps, state: OverlayTriggerState, ref: RefObject<HTMLElement | null>): ModalOverlayAria {\n let {overlayProps, underlayProps} = useOverlay({\n ...props,\n isOpen: state.isOpen,\n onClose: state.close\n }, ref);\n\n usePreventScroll({\n isDisabled: !state.isOpen\n });\n\n useOverlayFocusContain();\n\n useEffect(() => {\n if (state.isOpen && ref.current) {\n return ariaHideOutside([ref.current], {shouldUseInert: true});\n }\n }, [state.isOpen, ref]);\n\n return {\n modalProps: mergeProps(overlayProps),\n underlayProps\n };\n}\n"],"names":[],"version":3,"file":"useModalOverlay.module.js.map"}
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@@ -28,13 +28,14 @@ $parcel$export(module.exports, "useOverlayPosition", () => $cd94b4896dd97759$exp
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let $cd94b4896dd97759$var$visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;
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function $cd94b4896dd97759$export$d39e1813b3bdd0e1(props) {
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let { direction: direction } = (0, $6TXnl$reactariai18n.useLocale)();
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let { arrowSize: arrowSize
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let { arrowSize: arrowSize, targetRef: targetRef, overlayRef: overlayRef, arrowRef: arrowRef, scrollRef: scrollRef = overlayRef, placement: placement = 'bottom', containerPadding: containerPadding = 12, shouldFlip: shouldFlip = true, boundaryElement: boundaryElement = typeof document !== 'undefined' ? document.body : null, offset: offset = 0, crossOffset: crossOffset = 0, shouldUpdatePosition: shouldUpdatePosition = true, isOpen: isOpen = true, onClose: onClose, maxHeight: maxHeight, arrowBoundaryOffset: arrowBoundaryOffset = 0 } = props;
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let [position, setPosition] = (0, $6TXnl$react.useState)(null);
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let deps = [
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shouldUpdatePosition,
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placement,
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overlayRef.current,
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targetRef.current,
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arrowRef === null || arrowRef === void 0 ? void 0 : arrowRef.current,
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scrollRef.current,
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containerPadding,
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shouldFlip,
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@@ -57,8 +58,14 @@ function $cd94b4896dd97759$export$d39e1813b3bdd0e1(props) {
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isOpen
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]);
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let updatePosition = (0, $6TXnl$react.useCallback)(()=>{
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var _overlayRef_current_getAnimations, _overlayRef_current, _arrowRef_current;
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if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) return;
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if (($cd94b4896dd97759$var$visualViewport === null || $cd94b4896dd97759$var$visualViewport === void 0 ? void 0 : $cd94b4896dd97759$var$visualViewport.scale) !== lastScale.current) return;
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// Delay updating the position until children are finished rendering (e.g. collections).
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if (overlayRef.current.querySelector('[data-react-aria-incomplete]')) return;
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// Don't update while the overlay is animating.
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// Things like scale animations can mess up positioning by affecting the overlay's computed size.
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if (((_overlayRef_current_getAnimations = (_overlayRef_current = overlayRef.current).getAnimations) === null || _overlayRef_current_getAnimations === void 0 ? void 0 : _overlayRef_current_getAnimations.call(_overlayRef_current).length) > 0) return;
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// Determine a scroll anchor based on the focused element.
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// This stores the offset of the anchor element from the scroll container
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// so it can be restored after repositioning. This way if the overlay height
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@@ -91,6 +98,7 @@ function $cd94b4896dd97759$export$d39e1813b3bdd0e1(props) {
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var _window_visualViewport_height;
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overlay.style.maxHeight = ((_window_visualViewport_height = (_window_visualViewport = window.visualViewport) === null || _window_visualViewport === void 0 ? void 0 : _window_visualViewport.height) !== null && _window_visualViewport_height !== void 0 ? _window_visualViewport_height : window.innerHeight) + 'px';
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}
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var _ref;
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let position = (0, $5935ba4d7da2c103$exports.calculatePosition)({
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placement: $cd94b4896dd97759$var$translateRTL(placement, direction),
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overlayNode: overlayRef.current,
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@@ -102,7 +110,7 @@ function $cd94b4896dd97759$export$d39e1813b3bdd0e1(props) {
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offset: offset,
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crossOffset: crossOffset,
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maxHeight: maxHeight,
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arrowSize: arrowSize,
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arrowSize: (_ref = arrowSize !== null && arrowSize !== void 0 ? arrowSize : arrowRef === null || arrowRef === void 0 ? void 0 : (_arrowRef_current = arrowRef.current) === null || _arrowRef_current === void 0 ? void 0 : _arrowRef_current.getBoundingClientRect().width) !== null && _ref !== void 0 ? _ref : 0,
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arrowBoundaryOffset: arrowBoundaryOffset
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});
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if (!position.position) return;
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@@ -180,17 +188,20 @@ function $cd94b4896dd97759$export$d39e1813b3bdd0e1(props) {
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isOpen: isOpen,
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onClose: onClose && close
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});
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var _position_maxHeight, _position_placement;
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var _position_maxHeight, _position_placement, _position_triggerAnchorPoint;
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return {
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overlayProps: {
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style: {
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position: 'absolute',
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position: position ? 'absolute' : 'fixed',
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top: !position ? 0 : undefined,
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left: !position ? 0 : undefined,
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zIndex: 100000,
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...position === null || position === void 0 ? void 0 : position.position,
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maxHeight: (_position_maxHeight = position === null || position === void 0 ? void 0 : position.maxHeight) !== null && _position_maxHeight !== void 0 ? _position_maxHeight : '100vh'
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}
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},
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placement: (_position_placement = position === null || position === void 0 ? void 0 : position.placement) !== null && _position_placement !== void 0 ? _position_placement : null,
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triggerAnchorPoint: (_position_triggerAnchorPoint = position === null || position === void 0 ? void 0 : position.triggerAnchorPoint) !== null && _position_triggerAnchorPoint !== void 0 ? _position_triggerAnchorPoint : null,
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arrowProps: {
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'aria-hidden': 'true',
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role: 'presentation',
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: (() => void) | null,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis | null,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\nlet visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize = 0,\n targetRef,\n overlayRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult | null>(null);\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement?.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: (anchorRect?.top ?? 0) - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = (anchorRect?.bottom ?? 0) - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize,\n arrowBoundaryOffset\n });\n\n if (!position.position) {\n return;\n }\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = (position.position!)[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : '';\n\n // Restore scroll position relative to anchor element.\n if (anchor && document.activeElement && scrollRef.current) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose?.();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: 'absolute',\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position?.position,\n maxHeight: position?.maxHeight ?? '100vh'\n }\n },\n placement: position?.placement ?? null,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position?.arrowOffsetLeft,\n top: position?.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.main.js.map"}
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * The ref for the arrow element.\n */\n arrowRef?: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: (() => void) | null,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis | null,\n /** The origin of the target in the overlay's coordinate system. Useful for animations. */\n triggerAnchorPoint: {x: number, y: number} | null,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\nlet visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize,\n targetRef,\n overlayRef,\n arrowRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult | null>(null);\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n arrowRef?.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Delay updating the position until children are finished rendering (e.g. collections).\n if (overlayRef.current.querySelector('[data-react-aria-incomplete]')) {\n return;\n }\n\n // Don't update while the overlay is animating.\n // Things like scale animations can mess up positioning by affecting the overlay's computed size.\n if (overlayRef.current.getAnimations?.().length > 0) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement?.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: (anchorRect?.top ?? 0) - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = (anchorRect?.bottom ?? 0) - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize: arrowSize ?? arrowRef?.current?.getBoundingClientRect().width ?? 0,\n arrowBoundaryOffset\n });\n\n if (!position.position) {\n return;\n }\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = (position.position!)[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : '';\n\n // Restore scroll position relative to anchor element.\n if (anchor && document.activeElement && scrollRef.current) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose?.();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: position ? 'absolute' : 'fixed',\n top: !position ? 0 : undefined,\n left: !position ? 0 : undefined,\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position?.position,\n maxHeight: position?.maxHeight ?? '100vh'\n }\n },\n placement: position?.placement ?? null,\n triggerAnchorPoint: position?.triggerAnchorPoint ?? null,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position?.arrowOffsetLeft,\n top: position?.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.main.js.map"}
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let $2a41e45df1593e64$var$visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;
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let { arrowSize: arrowSize, targetRef: targetRef, overlayRef: overlayRef, arrowRef: arrowRef, scrollRef: scrollRef = overlayRef, placement: placement = 'bottom', containerPadding: containerPadding = 12, shouldFlip: shouldFlip = true, boundaryElement: boundaryElement = typeof document !== 'undefined' ? document.body : null, offset: offset = 0, crossOffset: crossOffset = 0, shouldUpdatePosition: shouldUpdatePosition = true, isOpen: isOpen = true, onClose: onClose, maxHeight: maxHeight, arrowBoundaryOffset: arrowBoundaryOffset = 0 } = props;
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: (() => void) | null,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis | null,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\nlet visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize = 0,\n targetRef,\n overlayRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult | null>(null);\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement?.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: (anchorRect?.top ?? 0) - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = (anchorRect?.bottom ?? 0) - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize,\n arrowBoundaryOffset\n });\n\n if (!position.position) {\n return;\n }\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = (position.position!)[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : '';\n\n // Restore scroll position relative to anchor element.\n if (anchor && document.activeElement && scrollRef.current) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose?.();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: 'absolute',\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position?.position,\n maxHeight: position?.maxHeight ?? '100vh'\n }\n },\n placement: position?.placement ?? null,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position?.arrowOffsetLeft,\n top: position?.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.module.js.map"}
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * The ref for the arrow element.\n */\n arrowRef?: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: (() => void) | null,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis | null,\n /** The origin of the target in the overlay's coordinate system. Useful for animations. */\n triggerAnchorPoint: {x: number, y: number} | null,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\nlet visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize,\n targetRef,\n overlayRef,\n arrowRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult | null>(null);\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n arrowRef?.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Delay updating the position until children are finished rendering (e.g. collections).\n if (overlayRef.current.querySelector('[data-react-aria-incomplete]')) {\n return;\n }\n\n // Don't update while the overlay is animating.\n // Things like scale animations can mess up positioning by affecting the overlay's computed size.\n if (overlayRef.current.getAnimations?.().length > 0) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement?.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: (anchorRect?.top ?? 0) - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = (anchorRect?.bottom ?? 0) - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize: arrowSize ?? arrowRef?.current?.getBoundingClientRect().width ?? 0,\n arrowBoundaryOffset\n });\n\n if (!position.position) {\n return;\n }\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = (position.position!)[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : '';\n\n // Restore scroll position relative to anchor element.\n if (anchor && document.activeElement && scrollRef.current) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose?.();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: position ? 'absolute' : 'fixed',\n top: !position ? 0 : undefined,\n left: !position ? 0 : undefined,\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position?.position,\n maxHeight: position?.maxHeight ?? '100vh'\n }\n },\n placement: position?.placement ?? null,\n triggerAnchorPoint: position?.triggerAnchorPoint ?? null,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position?.arrowOffsetLeft,\n top: position?.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.module.js.map"}
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let { triggerRef: triggerRef, popoverRef: popoverRef, groupRef: groupRef, isNonModal: isNonModal, isKeyboardDismissDisabled: isKeyboardDismissDisabled, shouldCloseOnInteractOutside: shouldCloseOnInteractOutside, ...otherProps } = props;
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let { overlayProps: positionProps, arrowProps: arrowProps, placement: placement } = (0, $cd94b4896dd97759$exports.useOverlayPosition)({
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let { overlayProps: positionProps, arrowProps: arrowProps, placement: placement, triggerAnchorPoint: origin } = (0, $cd94b4896dd97759$exports.useOverlayPosition)({
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if (isNonModal) return (0, $08ef1685902b6011$exports.keepVisible)((_groupRef_current = groupRef === null || groupRef === void 0 ? void 0 : groupRef.current) !== null && _groupRef_current !== void 0 ? _groupRef_current : popoverRef.current);
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{"mappings":";;;;;;;;;;;;;AAAA;;;;;;;;;;CAUC;;;;;;AAyEM,SAAS,0CAAW,KAAuB,EAAE,KAA0B;IAC5E,IAAI,cACF,UAAU,cACV,UAAU,YACV,QAAQ,cACR,UAAU,6BACV,yBAAyB,gCACzB,4BAA4B,EAC5B,GAAG,YACJ,GAAG;IAEJ,IAAI,YAAY,UAAU,CAAC,UAAU,KAAK;IAE1C,IAAI,gBAAC,YAAY,iBAAE,aAAa,EAAC,GAAG,CAAA,GAAA,oCAAS,EAC3C;QACE,QAAQ,MAAM,MAAM;QACpB,SAAS,MAAM,KAAK;QACpB,mBAAmB;QACnB,eAAe,CAAC,cAAc;mCAC9B;sCACA;IACF,GACA,qBAAA,sBAAA,WAAY;IAGd,IAAI,EAAC,cAAc,aAAa,cAAE,UAAU,aAAE,SAAS,EAAE,oBAAoB,MAAM,EAAC,GAAG,CAAA,GAAA,4CAAiB,EAAE;QACxG,GAAG,UAAU;QACb,WAAW;QACX,YAAY;QACZ,QAAQ,MAAM,MAAM;QACpB,SAAS,cAAc,CAAC,YAAY,MAAM,KAAK,GAAG;IACpD;IAEA,CAAA,GAAA,0CAAe,EAAE;QACf,YAAY,cAAc,CAAC,MAAM,MAAM;IACzC;IAEA,CAAA,GAAA,sBAAQ,EAAE;QACR,IAAI,MAAM,MAAM,IAAI,WAAW,OAAO,EAAE;gBAEjB,mBAEK;YAH1B,IAAI,YACF,OAAO,CAAA,GAAA,qCAAU,EAAE,CAAA,oBAAA,qBAAA,+BAAA,SAAU,OAAO,cAAjB,+BAAA,oBAAqB,WAAW,OAAO;iBAE1D,OAAO,CAAA,GAAA,yCAAc,EAAE;gBAAC,CAAA,qBAAA,qBAAA,+BAAA,SAAU,OAAO,cAAjB,gCAAA,qBAAqB,WAAW,OAAO;aAAC,EAAE;gBAAC,gBAAgB;YAAI;QAE3F;IACF,GAAG;QAAC;QAAY,MAAM,MAAM;QAAE;QAAY;KAAS;IAEnD,OAAO;QACL,cAAc,CAAA,GAAA,gCAAS,EAAE,cAAc;oBACvC;uBACA;mBACA;QACA,oBAAoB;IACtB;AACF","sources":["packages/@react-aria/overlays/src/usePopover.ts"],"sourcesContent":["/*\n * Copyright 2022 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {ariaHideOutside, keepVisible} from './ariaHideOutside';\nimport {AriaPositionProps, useOverlayPosition} from './useOverlayPosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {mergeProps} from '@react-aria/utils';\nimport {OverlayTriggerState} from '@react-stately/overlays';\nimport {PlacementAxis} from '@react-types/overlays';\nimport {useEffect} from 'react';\nimport {useOverlay} from './useOverlay';\nimport {usePreventScroll} from './usePreventScroll';\n\nexport interface AriaPopoverProps extends Omit<AriaPositionProps, 'isOpen' | 'onClose' | 'targetRef' | 'overlayRef'> {\n /**\n * The ref for the element which the popover positions itself with respect to.\n */\n triggerRef: RefObject<Element | null>,\n /**\n * The ref for the popover element.\n */\n popoverRef: RefObject<Element | null>,\n /** A ref for the popover arrow element. */\n arrowRef?: RefObject<Element | null>,\n /**\n * An optional ref for a group of popovers, e.g. submenus.\n * When provided, this element is used to detect outside interactions\n * and hiding elements from assistive technologies instead of the popoverRef.\n */\n groupRef?: RefObject<Element | null>,\n /**\n * Whether the popover is non-modal, i.e. elements outside the popover may be\n * interacted with by assistive technologies.\n *\n * Most popovers should not use this option as it may negatively impact the screen\n * reader experience. Only use with components such as combobox, which are designed\n * to handle this situation carefully.\n */\n isNonModal?: boolean,\n /**\n * Whether pressing the escape key to close the popover should be disabled.\n *\n * Most popovers should not use this option. When set to true, an alternative\n * way to close the popover with a keyboard must be provided.\n *\n * @default false\n */\n isKeyboardDismissDisabled?: boolean,\n /**\n * When user interacts with the argument element outside of the popover ref,\n * return true if onClose should be called. This gives you a chance to filter\n * out interaction with elements that should not dismiss the popover.\n * By default, onClose will always be called on interaction outside the popover ref.\n */\n shouldCloseOnInteractOutside?: (element: Element) => boolean\n}\n\nexport interface PopoverAria {\n /** Props for the popover element. */\n popoverProps: DOMAttributes,\n /** Props for the popover tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Props to apply to the underlay element, if any. */\n underlayProps: DOMAttributes,\n /** Placement of the popover with respect to the trigger. */\n placement: PlacementAxis | null,\n /** The origin of the target in the overlay's coordinate system. Useful for animations. */\n triggerAnchorPoint: {x: number, y: number} | null\n}\n\n/**\n * Provides the behavior and accessibility implementation for a popover component.\n * A popover is an overlay element positioned relative to a trigger.\n */\nexport function usePopover(props: AriaPopoverProps, state: OverlayTriggerState): PopoverAria {\n let {\n triggerRef,\n popoverRef,\n groupRef,\n isNonModal,\n isKeyboardDismissDisabled,\n shouldCloseOnInteractOutside,\n ...otherProps\n } = props;\n\n let isSubmenu = otherProps['trigger'] === 'SubmenuTrigger';\n\n let {overlayProps, underlayProps} = useOverlay(\n {\n isOpen: state.isOpen,\n onClose: state.close,\n shouldCloseOnBlur: true,\n isDismissable: !isNonModal || isSubmenu,\n isKeyboardDismissDisabled,\n shouldCloseOnInteractOutside\n },\n groupRef ?? popoverRef\n );\n\n let {overlayProps: positionProps, arrowProps, placement, triggerAnchorPoint: origin} = useOverlayPosition({\n ...otherProps,\n targetRef: triggerRef,\n overlayRef: popoverRef,\n isOpen: state.isOpen,\n onClose: isNonModal && !isSubmenu ? state.close : null\n });\n\n usePreventScroll({\n isDisabled: isNonModal || !state.isOpen\n });\n\n useEffect(() => {\n if (state.isOpen && popoverRef.current) {\n if (isNonModal) {\n return keepVisible(groupRef?.current ?? popoverRef.current);\n } else {\n return ariaHideOutside([groupRef?.current ?? popoverRef.current], {shouldUseInert: true});\n }\n }\n }, [isNonModal, state.isOpen, popoverRef, groupRef]);\n\n return {\n popoverProps: mergeProps(overlayProps, positionProps),\n arrowProps,\n underlayProps,\n placement,\n triggerAnchorPoint: origin\n };\n}\n"],"names":[],"version":3,"file":"usePopover.main.js.map"}
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package/dist/usePopover.mjs
CHANGED
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let { triggerRef: triggerRef, popoverRef: popoverRef, groupRef: groupRef, isNonModal: isNonModal, isKeyboardDismissDisabled: isKeyboardDismissDisabled, shouldCloseOnInteractOutside: shouldCloseOnInteractOutside, ...otherProps } = props;
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let { overlayProps: positionProps, arrowProps: arrowProps, placement: placement } = (0, $2a41e45df1593e64$export$d39e1813b3bdd0e1)({
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let { overlayProps: positionProps, arrowProps: arrowProps, placement: placement, triggerAnchorPoint: origin } = (0, $2a41e45df1593e64$export$d39e1813b3bdd0e1)({
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var _groupRef_current, _groupRef_current1;
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if (isNonModal) return (0, $5e3802645cc19319$export$1020fa7f77e17884)((_groupRef_current = groupRef === null || groupRef === void 0 ? void 0 : groupRef.current) !== null && _groupRef_current !== void 0 ? _groupRef_current : popoverRef.current);
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else return (0, $5e3802645cc19319$export$1c3ebcada18427bf)([
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(_groupRef_current1 = groupRef === null || groupRef === void 0 ? void 0 : groupRef.current) !== null && _groupRef_current1 !== void 0 ? _groupRef_current1 : popoverRef.current
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]
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shouldUseInert: true
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});
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}
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}, [
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isNonModal,
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@@ -58,7 +62,8 @@ function $f2f8a6077418541e$export$542a6fd13ac93354(props, state) {
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popoverProps: (0, $m0yab$mergeProps)(overlayProps, positionProps),
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arrowProps: arrowProps,
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underlayProps: underlayProps,
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placement: placement
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placement: placement,
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triggerAnchorPoint: origin
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};
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}
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@@ -2,7 +2,8 @@ import {ariaHideOutside as $5e3802645cc19319$export$1c3ebcada18427bf, keepVisibl
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import {useOverlayPosition as $2a41e45df1593e64$export$d39e1813b3bdd0e1} from "./useOverlayPosition.module.js";
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import {useOverlay as $a11501f3d1d39e6c$export$ea8f71083e90600f} from "./useOverlay.module.js";
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import {usePreventScroll as $49c51c25361d4cd2$export$ee0f7cc6afcd1c18} from "./usePreventScroll.module.js";
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import {
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import {mergeProps as $m0yab$mergeProps} from "@react-aria/utils";
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import {useEffect as $m0yab$useEffect} from "react";
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/*
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* Copyright 2022 Adobe. All rights reserved.
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@@ -19,6 +20,7 @@ import {useLayoutEffect as $m0yab$useLayoutEffect, mergeProps as $m0yab$mergePro
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function $f2f8a6077418541e$export$542a6fd13ac93354(props, state) {
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let { triggerRef: triggerRef, popoverRef: popoverRef, groupRef: groupRef, isNonModal: isNonModal, isKeyboardDismissDisabled: isKeyboardDismissDisabled, shouldCloseOnInteractOutside: shouldCloseOnInteractOutside, ...otherProps } = props;
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let isSubmenu = otherProps['trigger'] === 'SubmenuTrigger';
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@@ -30,7 +32,7 @@ function $f2f8a6077418541e$export$542a6fd13ac93354(props, state) {
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isKeyboardDismissDisabled: isKeyboardDismissDisabled,
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shouldCloseOnInteractOutside: shouldCloseOnInteractOutside
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}, groupRef !== null && groupRef !== void 0 ? groupRef : popoverRef);
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-
let { overlayProps: positionProps, arrowProps: arrowProps, placement: placement } = (0, $2a41e45df1593e64$export$d39e1813b3bdd0e1)({
|
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|
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let { overlayProps: positionProps, arrowProps: arrowProps, placement: placement, triggerAnchorPoint: origin } = (0, $2a41e45df1593e64$export$d39e1813b3bdd0e1)({
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...otherProps,
|
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35
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|
targetRef: triggerRef,
|
|
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overlayRef: popoverRef,
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@@ -40,13 +42,15 @@ function $f2f8a6077418541e$export$542a6fd13ac93354(props, state) {
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|
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(0, $49c51c25361d4cd2$export$ee0f7cc6afcd1c18)({
|
|
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|
isDisabled: isNonModal || !state.isOpen
|
|
42
44
|
});
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|
43
|
-
(0, $m0yab$
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(0, $m0yab$useEffect)(()=>{
|
|
44
46
|
if (state.isOpen && popoverRef.current) {
|
|
45
47
|
var _groupRef_current, _groupRef_current1;
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|
if (isNonModal) return (0, $5e3802645cc19319$export$1020fa7f77e17884)((_groupRef_current = groupRef === null || groupRef === void 0 ? void 0 : groupRef.current) !== null && _groupRef_current !== void 0 ? _groupRef_current : popoverRef.current);
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else return (0, $5e3802645cc19319$export$1c3ebcada18427bf)([
|
|
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|
(_groupRef_current1 = groupRef === null || groupRef === void 0 ? void 0 : groupRef.current) !== null && _groupRef_current1 !== void 0 ? _groupRef_current1 : popoverRef.current
|
|
49
|
-
]
|
|
51
|
+
], {
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+
shouldUseInert: true
|
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+
});
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50
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|
}
|
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51
55
|
}, [
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isNonModal,
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@@ -58,7 +62,8 @@ function $f2f8a6077418541e$export$542a6fd13ac93354(props, state) {
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popoverProps: (0, $m0yab$mergeProps)(overlayProps, positionProps),
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|
arrowProps: arrowProps,
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|
underlayProps: underlayProps,
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61
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placement: placement
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+
placement: placement,
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triggerAnchorPoint: origin
|
|
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|
};
|
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|
}
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