@react-aria/menu 3.17.0 → 3.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/types.d.ts CHANGED
@@ -62,6 +62,8 @@ export interface MenuItemAria {
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  keyboardShortcutProps: DOMAttributes;
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  /** Whether the item is currently focused. */
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  isFocused: boolean;
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+ /** Whether the item is keyboard focused. */
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+ isFocusVisible: boolean;
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  /** Whether the item is currently selected. */
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  isSelected: boolean;
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  /** Whether the item is currently in a pressed state. */
@@ -156,6 +158,8 @@ export interface AriaSubmenuTriggerProps {
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  * @default 200
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  */
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  delay?: number;
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+ /** Whether the submenu trigger uses virtual focus. */
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+ shouldUseVirtualFocus?: boolean;
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  }
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  interface SubmenuTriggerProps extends Omit<AriaMenuItemProps, 'key'> {
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  /** Whether the submenu trigger is in an expanded state. */
@@ -1 +1 @@
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport {useMenuTrigger} from './useMenuTrigger';\nexport {useMenu} from './useMenu';\nexport {useMenuItem} from './useMenuItem';\nexport {useMenuSection} from './useMenuSection';\nexport {useSubmenuTrigger} from './useSubmenuTrigger';\n\nexport type {AriaMenuProps} from '@react-types/menu';\nexport type {AriaMenuTriggerProps, MenuTriggerAria} from './useMenuTrigger';\nexport type {AriaMenuOptions, MenuAria} from './useMenu';\nexport type {AriaMenuItemProps, MenuItemAria} from './useMenuItem';\nexport type {AriaMenuSectionProps, MenuSectionAria} from './useMenuSection';\nexport type {AriaSubmenuTriggerProps, SubmenuTriggerAria} from './useSubmenuTrigger';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
1
+ {"mappings":";;;;;;;;ACmBA;IACE,kCAAkC;IAClC,SAAS,EAAE,aAAa,CAAA;CACzB;AAED,iCAAiC,CAAC,CAAE,SAAQ,IAAI,CAAC,cAAc,CAAC,CAAC,EAAE,UAAU,CAAC,EAAE,cAAc;IAC5F,+CAA+C;IAC/C,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB;;;OAGG;IACH,gBAAgB,CAAC,EAAE,gBAAgB,CAAC;IACpC;;OAEG;IACH,qBAAqB,CAAC,EAAE,OAAO,CAAA;CAChC;AAED;;;;;GAKG;AACH,wBAAwB,CAAC,EAAE,KAAK,EAAE,gBAAgB,CAAC,CAAC,EAAE,KAAK,EAAE,UAAU,CAAC,CAAC,EAAE,GAAG,EAAE,UAAU,WAAW,GAAG,IAAI,CAAC,GAAG,QAAQ,CAyCvH;AC7DD;IACE,oDAAoD;IACpD,IAAI,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC1B,wCAAwC;IACxC,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,6BAA6B;IAC7B,OAAO,CAAC,EAAE,eAAe,CAAA;CAC1B;AAED,iCAAiC,CAAC;IAChC,0CAA0C;IAC1C,gBAAgB,EAAE,eAAe,CAAC;IAElC,0BAA0B;IAC1B,SAAS,EAAE,gBAAgB,CAAC,CAAC,CAAA;CAC9B;AAED;;;;;GAKG;AACH,+BAA+B,CAAC,EAAE,KAAK,EAAE,oBAAoB,EAAE,KAAK,EAAE,gBAAgB,EAAE,GAAG,EAAE,UAAU,OAAO,GAAG,IAAI,CAAC,GAAG,gBAAgB,CAAC,CAAC,CAqG1I;AC/HD;IACE,uCAAuC;IACvC,aAAa,EAAE,aAAa,CAAC;IAE7B,4DAA4D;IAC5D,UAAU,EAAE,aAAa,CAAC;IAE1B,2EAA2E;IAC3E,gBAAgB,EAAE,aAAa,CAAC;IAEhC,4EAA4E;IAC5E,qBAAqB,EAAE,aAAa,CAAC;IAErC,6CAA6C;IAC7C,SAAS,EAAE,OAAO,CAAC;IACnB,4CAA4C;IAC5C,cAAc,EAAE,OAAO,CAAC;IACxB,8CAA8C;IAC9C,UAAU,EAAE,OAAO,CAAC;IACpB,wDAAwD;IACxD,SAAS,EAAE,OAAO,CAAC;IACnB,oCAAoC;IACpC,UAAU,EAAE,OAAO,CAAA;CACpB;AAED,kCAAmC,SAAQ,QAAQ,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,EAAE,WAAW;IACxG;;;OAGG;IACH,UAAU,CAAC,EAAE,OAAO,CAAC;IAErB;;;OAGG;IACH,UAAU,CAAC,EAAE,OAAO,CAAC;IAErB,oDAAoD;IACpD,YAAY,CAAC,EAAE,MAAM,CAAC;IAEtB,wCAAwC;IACxC,GAAG,EAAE,GAAG,CAAC;IAET;;;OAGG;IACH,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAErB;;;OAGG;IACH,aAAa,CAAC,EAAE,OAAO,CAAC;IAExB,sEAAsE;IACtE,aAAa,CAAC,EAAE,OAAO,CAAC;IAExB;;;OAGG;IACH,QAAQ,CAAC,EAAE,CAAC,GAAG,EAAE,GAAG,KAAK,IAAI,CAAC;IAE9B,yCAAyC;IACzC,eAAe,CAAC,EAAE,MAAM,GAAG,QAAQ,CAAC;IAEpC,gFAAgF;IAChF,eAAe,CAAC,EAAE,OAAO,GAAG,MAAM,GAAG,OAAO,CAAC;IAE7C,0GAA0G;IAC1G,eAAe,CAAC,EAAE,MAAM,CAAC;IAEzB,uFAAuF;IACvF,gBAAgB,CAAC,EAAE,gBAAgB,CAAA;CACpC;AAED;;;;;GAKG;AACH,4BAA4B,CAAC,EAAE,KAAK,EAAE,iBAAiB,EAAE,KAAK,EAAE,UAAU,CAAC,CAAC,EAAE,GAAG,EAAE,UAAU,gBAAgB,GAAG,IAAI,CAAC,GAAG,YAAY,CAwOnI;ACjUD;IACE,mCAAmC;IACnC,OAAO,CAAC,EAAE,SAAS,CAAC;IACpB,oFAAoF;IACpF,YAAY,CAAC,EAAE,MAAM,CAAA;CACtB;AAED;IACE,uCAAuC;IACvC,SAAS,EAAE,aAAa,CAAC;IAEzB,6CAA6C;IAC7C,YAAY,EAAE,aAAa,CAAC;IAE5B,mCAAmC;IACnC,UAAU,EAAE,aAAa,CAAA;CAC1B;AAED;;;;GAIG;AACH,+BAA+B,KAAK,EAAE,oBAAoB,GAAG,eAAe,CAqB3E;AEtCD;IACE;;;OAGG;IACH,IAAI,CAAC,EAAE,KAAK,OAAO,CAAC,CAAC;IACrB,+CAA+C;IAC/C,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,+DAA+D;IAC/D,IAAI,CAAC,EAAE,QAAQ,GAAG,MAAM,CAAC;IACzB,yDAAyD;IACzD,aAAa,EAAE,UAAU,WAAW,GAAG,IAAI,CAAC,CAAC;IAC7C,wDAAwD;IACxD,UAAU,EAAE,UAAU,WAAW,GAAG,IAAI,CAAC,CAAC;IAC1C;;;OAGG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,sDAAsD;IACtD,qBAAqB,CAAC,EAAE,OAAO,CAAA;CAChC;AAED,6BAA8B,SAAQ,IAAI,CAAC,iBAAiB,EAAE,KAAK,CAAC;IAClE,2DAA2D;IAC3D,MAAM,EAAE,OAAO,CAAA;CAChB;AAED,uBAAuB,CAAC,CAAE,SAAQ,gBAAgB,CAAC,CAAC;IAClD,gCAAgC;IAChC,YAAY,EAAE,MAAM,CAAA;CACrB;AAED,oCAAoC,CAAC;IACnC,+CAA+C;IAC/C,mBAAmB,EAAE,mBAAmB,CAAC;IACzC,yEAAyE;IACzE,YAAY,EAAE,aAAa,CAAC,CAAC,CAAC;IAC9B,iDAAiD;IACjD,YAAY,EAAE,IAAI,CAAC,gBAAgB,EAAE,YAAY,GAAG,8BAA8B,CAAC,GAAG,IAAI,CAAC,YAAY,EAAE,wBAAwB,CAAC,CAAA;CACnI;AAED;;;;;GAKG;AACH,kCAAkC,CAAC,EAAE,KAAK,EAAE,uBAAuB,EAAE,KAAK,EAAE,mBAAmB,EAAE,GAAG,EAAE,UAAU,gBAAgB,GAAG,IAAI,CAAC,GAAG,mBAAmB,CAAC,CAAC,CA8L/J;AClPD,YAAY,EAAC,aAAa,EAAC,MAAM,mBAAmB,CAAC","sources":["packages/@react-aria/menu/src/packages/@react-aria/menu/src/utils.ts","packages/@react-aria/menu/src/packages/@react-aria/menu/src/useMenu.ts","packages/@react-aria/menu/src/packages/@react-aria/menu/src/useMenuTrigger.ts","packages/@react-aria/menu/src/packages/@react-aria/menu/src/useMenuItem.ts","packages/@react-aria/menu/src/packages/@react-aria/menu/src/useMenuSection.ts","packages/@react-aria/menu/src/packages/@react-aria/menu/src/useSafelyMouseToSubmenu.ts","packages/@react-aria/menu/src/packages/@react-aria/menu/src/useSubmenuTrigger.ts","packages/@react-aria/menu/src/packages/@react-aria/menu/src/index.ts","packages/@react-aria/menu/src/index.ts"],"sourcesContent":[null,null,null,null,null,null,null,null,"/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport {useMenuTrigger} from './useMenuTrigger';\nexport {useMenu} from './useMenu';\nexport {useMenuItem} from './useMenuItem';\nexport {useMenuSection} from './useMenuSection';\nexport {useSubmenuTrigger} from './useSubmenuTrigger';\n\nexport type {AriaMenuProps} from '@react-types/menu';\nexport type {AriaMenuTriggerProps, MenuTriggerAria} from './useMenuTrigger';\nexport type {AriaMenuOptions, MenuAria} from './useMenu';\nexport type {AriaMenuItemProps, MenuItemAria} from './useMenuItem';\nexport type {AriaMenuSectionProps, MenuSectionAria} from './useMenuSection';\nexport type {AriaSubmenuTriggerProps, SubmenuTriggerAria} from './useSubmenuTrigger';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
@@ -127,7 +127,7 @@ function $38191ed02615ec07$export$9d32628fc2aea7da(props, state, ref) {
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  isDisabled: isDisabled,
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  onHoverStart (e) {
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  // Hovering over an already expanded sub dialog trigger should keep focus in the dialog.
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- if (!(0, $byVdR$reactariainteractions.isFocusVisible)() && !(isTriggerExpanded && hasPopup === 'dialog')) {
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+ if (!(0, $byVdR$reactariainteractions.isFocusVisible)() && !(isTriggerExpanded && hasPopup)) {
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  selectionManager.setFocused(true);
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  selectionManager.setFocusedKey(key);
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  }
@@ -173,10 +173,14 @@ function $38191ed02615ec07$export$9d32628fc2aea7da(props, state, ref) {
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  ...ariaProps,
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  ...(0, $byVdR$reactariautils.mergeProps)(domProps, linkProps, isTrigger ? {
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  onFocus: itemProps.onFocus,
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+ 'data-collection': itemProps['data-collection'],
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  'data-key': itemProps['data-key']
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- } : itemProps, pressProps, hoverProps, keyboardProps, focusProps),
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+ } : itemProps, pressProps, hoverProps, keyboardProps, focusProps, // Prevent DOM focus from moving on mouse down when using virtual focus or this is a submenu/subdialog trigger.
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+ data.shouldUseVirtualFocus || isTrigger ? {
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+ onMouseDown: (e)=>e.preventDefault()
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+ } : undefined),
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  // If a submenu is expanded, set the tabIndex to -1 so that shift tabbing goes out of the menu instead of the parent menu item.
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- tabIndex: itemProps.tabIndex != null && isTriggerExpanded ? -1 : itemProps.tabIndex
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+ tabIndex: itemProps.tabIndex != null && isTriggerExpanded && !data.shouldUseVirtualFocus ? -1 : itemProps.tabIndex
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  },
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  labelProps: {
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  id: labelId
@@ -188,6 +192,7 @@ function $38191ed02615ec07$export$9d32628fc2aea7da(props, state, ref) {
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  id: keyboardId
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  },
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  isFocused: isFocused,
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+ isFocusVisible: isFocused && selectionManager.isFocused && (0, $byVdR$reactariainteractions.isFocusVisible)() && !isTriggerExpanded,
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  isSelected: isSelected,
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  isPressed: isPressed,
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  isDisabled: isDisabled
@@ -1 +1 @@
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DOMAttributes, DOMProps, FocusableElement, FocusEvents, HoverEvents, Key, KeyboardEvents, PressEvent, PressEvents, RefObject, RouterOptions} from '@react-types/shared';\nimport {filterDOMProps, mergeProps, useLinkProps, useRouter, useSlotId} from '@react-aria/utils';\nimport {getItemCount} from '@react-stately/collections';\nimport {isFocusVisible, useFocus, useHover, useKeyboard, usePress} from '@react-aria/interactions';\nimport {menuData} from './utils';\nimport {SelectionManager} from '@react-stately/selection';\nimport {TreeState} from '@react-stately/tree';\nimport {useSelectableItem} from '@react-aria/selection';\n\nexport interface MenuItemAria {\n /** Props for the menu item element. */\n menuItemProps: DOMAttributes,\n\n /** Props for the main text element inside the menu item. */\n labelProps: DOMAttributes,\n\n /** Props for the description text element inside the menu item, if any. */\n descriptionProps: DOMAttributes,\n\n /** Props for the keyboard shortcut text element inside the item, if any. */\n keyboardShortcutProps: DOMAttributes,\n\n /** Whether the item is currently focused. */\n isFocused: boolean,\n /** Whether the item is currently selected. */\n isSelected: boolean,\n /** Whether the item is currently in a pressed state. */\n isPressed: boolean,\n /** Whether the item is disabled. */\n isDisabled: boolean\n}\n\nexport interface AriaMenuItemProps extends DOMProps, PressEvents, HoverEvents, KeyboardEvents, FocusEvents {\n /**\n * Whether the menu item is disabled.\n * @deprecated - pass disabledKeys to useTreeState instead.\n */\n isDisabled?: boolean,\n\n /**\n * Whether the menu item is selected.\n * @deprecated - pass selectedKeys to useTreeState instead.\n */\n isSelected?: boolean,\n\n /** A screen reader only label for the menu item. */\n 'aria-label'?: string,\n\n /** The unique key for the menu item. */\n key: Key,\n\n /**\n * Handler that is called when the menu should close after selecting an item.\n * @deprecated - pass to the menu instead.\n */\n onClose?: () => void,\n\n /**\n * Whether the menu should close when the menu item is selected.\n * @default true\n */\n closeOnSelect?: boolean,\n\n /** Whether the menu item is contained in a virtual scrolling menu. */\n isVirtualized?: boolean,\n\n /**\n * Handler that is called when the user activates the item.\n * @deprecated - pass to the menu instead.\n */\n onAction?: (key: Key) => void,\n\n /** What kind of popup the item opens. */\n 'aria-haspopup'?: 'menu' | 'dialog',\n\n /** Indicates whether the menu item's popup element is expanded or collapsed. */\n 'aria-expanded'?: boolean | 'true' | 'false',\n\n /** Identifies the menu item's popup element whose contents or presence is controlled by the menu item. */\n 'aria-controls'?: string,\n\n /** Override of the selection manager. By default, `state.selectionManager` is used. */\n selectionManager?: SelectionManager\n}\n\n/**\n * Provides the behavior and accessibility implementation for an item in a menu.\n * See `useMenu` for more details about menus.\n * @param props - Props for the item.\n * @param state - State for the menu, as returned by `useTreeState`.\n */\nexport function useMenuItem<T>(props: AriaMenuItemProps, state: TreeState<T>, ref: RefObject<FocusableElement | null>): MenuItemAria {\n let {\n id,\n key,\n closeOnSelect,\n isVirtualized,\n 'aria-haspopup': hasPopup,\n onPressStart: pressStartProp,\n onPressUp: pressUpProp,\n onPress: pressProp,\n onPressChange,\n onPressEnd,\n onHoverStart: hoverStartProp,\n onHoverChange,\n onHoverEnd,\n onKeyDown,\n onKeyUp,\n onFocus,\n onFocusChange,\n onBlur,\n selectionManager = state.selectionManager\n } = props;\n\n let isTrigger = !!hasPopup;\n let isTriggerExpanded = isTrigger && props['aria-expanded'] === 'true';\n let isDisabled = props.isDisabled ?? selectionManager.isDisabled(key);\n let isSelected = props.isSelected ?? selectionManager.isSelected(key);\n let data = menuData.get(state)!;\n let item = state.collection.getItem(key);\n let onClose = props.onClose || data.onClose;\n let router = useRouter();\n let performAction = (e: PressEvent) => {\n if (isTrigger) {\n return;\n }\n\n if (item?.props?.onAction) {\n item.props.onAction();\n } else if (props.onAction) {\n props.onAction(key);\n }\n\n if (data.onAction) {\n // Must reassign to variable otherwise `this` binding gets messed up. Something to do with WeakMap.\n let onAction = data.onAction;\n onAction(key);\n }\n\n if (e.target instanceof HTMLAnchorElement && item) {\n router.open(e.target, e, item.props.href, item.props.routerOptions as RouterOptions);\n }\n };\n\n let role = 'menuitem';\n if (!isTrigger) {\n if (selectionManager.selectionMode === 'single') {\n role = 'menuitemradio';\n } else if (selectionManager.selectionMode === 'multiple') {\n role = 'menuitemcheckbox';\n }\n }\n\n let labelId = useSlotId();\n let descriptionId = useSlotId();\n let keyboardId = useSlotId();\n\n let ariaProps = {\n id,\n 'aria-disabled': isDisabled || undefined,\n role,\n 'aria-label': props['aria-label'],\n 'aria-labelledby': labelId,\n 'aria-describedby': [descriptionId, keyboardId].filter(Boolean).join(' ') || undefined,\n 'aria-controls': props['aria-controls'],\n 'aria-haspopup': hasPopup,\n 'aria-expanded': props['aria-expanded']\n };\n\n if (selectionManager.selectionMode !== 'none' && !isTrigger) {\n ariaProps['aria-checked'] = isSelected;\n }\n\n if (isVirtualized) {\n ariaProps['aria-posinset'] = item?.index;\n ariaProps['aria-setsize'] = getItemCount(state.collection);\n }\n\n let onPressStart = (e: PressEvent) => {\n if (e.pointerType === 'keyboard') {\n performAction(e);\n }\n\n pressStartProp?.(e);\n };\n\n let maybeClose = () => {\n // Pressing a menu item should close by default in single selection mode but not multiple\n // selection mode, except if overridden by the closeOnSelect prop.\n if (!isTrigger && onClose && (closeOnSelect ?? (selectionManager.selectionMode !== 'multiple' || selectionManager.isLink(key)))) {\n onClose();\n }\n };\n\n let onPressUp = (e: PressEvent) => {\n // If interacting with mouse, allow the user to mouse down on the trigger button,\n // drag, and release over an item (matching native behavior).\n if (e.pointerType === 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressUpProp?.(e);\n };\n\n let onPress = (e: PressEvent) => {\n if (e.pointerType !== 'keyboard' && e.pointerType !== 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressProp?.(e);\n };\n\n let {itemProps, isFocused} = useSelectableItem({\n id,\n selectionManager: selectionManager,\n key,\n ref,\n shouldSelectOnPressUp: true,\n allowsDifferentPressOrigin: true,\n // Disable all handling of links in useSelectable item\n // because we handle it ourselves. The behavior of menus\n // is slightly different from other collections because\n // actions are performed on key down rather than key up.\n linkBehavior: 'none',\n shouldUseVirtualFocus: data.shouldUseVirtualFocus\n });\n\n let {pressProps, isPressed} = usePress({\n onPressStart,\n onPress,\n onPressUp,\n onPressChange,\n onPressEnd,\n isDisabled\n });\n let {hoverProps} = useHover({\n isDisabled,\n onHoverStart(e) {\n // Hovering over an already expanded sub dialog trigger should keep focus in the dialog.\n if (!isFocusVisible() && !(isTriggerExpanded && hasPopup === 'dialog')) {\n selectionManager.setFocused(true);\n selectionManager.setFocusedKey(key);\n }\n hoverStartProp?.(e);\n },\n onHoverChange,\n onHoverEnd\n });\n\n let {keyboardProps} = useKeyboard({\n onKeyDown: (e) => {\n // Ignore repeating events, which may have started on the menu trigger before moving\n // focus to the menu item. We want to wait for a second complete key press sequence.\n if (e.repeat) {\n e.continuePropagation();\n return;\n }\n\n switch (e.key) {\n case ' ':\n if (!isDisabled && selectionManager.selectionMode === 'none' && !isTrigger && closeOnSelect !== false && onClose) {\n onClose();\n }\n break;\n case 'Enter':\n // The Enter key should always close on select, except if overridden.\n if (!isDisabled && closeOnSelect !== false && !isTrigger && onClose) {\n onClose();\n }\n break;\n default:\n if (!isTrigger) {\n e.continuePropagation();\n }\n\n onKeyDown?.(e);\n break;\n }\n },\n onKeyUp\n });\n\n let {focusProps} = useFocus({onBlur, onFocus, onFocusChange});\n let domProps = filterDOMProps(item?.props);\n delete domProps.id;\n let linkProps = useLinkProps(item?.props);\n\n return {\n menuItemProps: {\n ...ariaProps,\n ...mergeProps(domProps, linkProps, isTrigger ? {onFocus: itemProps.onFocus, 'data-key': itemProps['data-key']} : itemProps, pressProps, hoverProps, keyboardProps, focusProps),\n // If a submenu is expanded, set the tabIndex to -1 so that shift tabbing goes out of the menu instead of the parent menu item.\n tabIndex: itemProps.tabIndex != null && isTriggerExpanded ? -1 : itemProps.tabIndex\n },\n labelProps: {\n id: labelId\n },\n descriptionProps: {\n id: descriptionId\n },\n keyboardShortcutProps: {\n id: keyboardId\n },\n isFocused,\n isSelected,\n isPressed,\n isDisabled\n };\n}\n"],"names":[],"version":3,"file":"useMenuItem.main.js.map"}
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DOMAttributes, DOMProps, FocusableElement, FocusEvents, HoverEvents, Key, KeyboardEvents, PressEvent, PressEvents, RefObject, RouterOptions} from '@react-types/shared';\nimport {filterDOMProps, mergeProps, useLinkProps, useRouter, useSlotId} from '@react-aria/utils';\nimport {getItemCount} from '@react-stately/collections';\nimport {isFocusVisible, useFocus, useHover, useKeyboard, usePress} from '@react-aria/interactions';\nimport {menuData} from './utils';\nimport {SelectionManager} from '@react-stately/selection';\nimport {TreeState} from '@react-stately/tree';\nimport {useSelectableItem} from '@react-aria/selection';\n\nexport interface MenuItemAria {\n /** Props for the menu item element. */\n menuItemProps: DOMAttributes,\n\n /** Props for the main text element inside the menu item. */\n labelProps: DOMAttributes,\n\n /** Props for the description text element inside the menu item, if any. */\n descriptionProps: DOMAttributes,\n\n /** Props for the keyboard shortcut text element inside the item, if any. */\n keyboardShortcutProps: DOMAttributes,\n\n /** Whether the item is currently focused. */\n isFocused: boolean,\n /** Whether the item is keyboard focused. */\n isFocusVisible: boolean,\n /** Whether the item is currently selected. */\n isSelected: boolean,\n /** Whether the item is currently in a pressed state. */\n isPressed: boolean,\n /** Whether the item is disabled. */\n isDisabled: boolean\n}\n\nexport interface AriaMenuItemProps extends DOMProps, PressEvents, HoverEvents, KeyboardEvents, FocusEvents {\n /**\n * Whether the menu item is disabled.\n * @deprecated - pass disabledKeys to useTreeState instead.\n */\n isDisabled?: boolean,\n\n /**\n * Whether the menu item is selected.\n * @deprecated - pass selectedKeys to useTreeState instead.\n */\n isSelected?: boolean,\n\n /** A screen reader only label for the menu item. */\n 'aria-label'?: string,\n\n /** The unique key for the menu item. */\n key: Key,\n\n /**\n * Handler that is called when the menu should close after selecting an item.\n * @deprecated - pass to the menu instead.\n */\n onClose?: () => void,\n\n /**\n * Whether the menu should close when the menu item is selected.\n * @default true\n */\n closeOnSelect?: boolean,\n\n /** Whether the menu item is contained in a virtual scrolling menu. */\n isVirtualized?: boolean,\n\n /**\n * Handler that is called when the user activates the item.\n * @deprecated - pass to the menu instead.\n */\n onAction?: (key: Key) => void,\n\n /** What kind of popup the item opens. */\n 'aria-haspopup'?: 'menu' | 'dialog',\n\n /** Indicates whether the menu item's popup element is expanded or collapsed. */\n 'aria-expanded'?: boolean | 'true' | 'false',\n\n /** Identifies the menu item's popup element whose contents or presence is controlled by the menu item. */\n 'aria-controls'?: string,\n\n /** Override of the selection manager. By default, `state.selectionManager` is used. */\n selectionManager?: SelectionManager\n}\n\n/**\n * Provides the behavior and accessibility implementation for an item in a menu.\n * See `useMenu` for more details about menus.\n * @param props - Props for the item.\n * @param state - State for the menu, as returned by `useTreeState`.\n */\nexport function useMenuItem<T>(props: AriaMenuItemProps, state: TreeState<T>, ref: RefObject<FocusableElement | null>): MenuItemAria {\n let {\n id,\n key,\n closeOnSelect,\n isVirtualized,\n 'aria-haspopup': hasPopup,\n onPressStart: pressStartProp,\n onPressUp: pressUpProp,\n onPress: pressProp,\n onPressChange,\n onPressEnd,\n onHoverStart: hoverStartProp,\n onHoverChange,\n onHoverEnd,\n onKeyDown,\n onKeyUp,\n onFocus,\n onFocusChange,\n onBlur,\n selectionManager = state.selectionManager\n } = props;\n\n let isTrigger = !!hasPopup;\n let isTriggerExpanded = isTrigger && props['aria-expanded'] === 'true';\n let isDisabled = props.isDisabled ?? selectionManager.isDisabled(key);\n let isSelected = props.isSelected ?? selectionManager.isSelected(key);\n let data = menuData.get(state)!;\n let item = state.collection.getItem(key);\n let onClose = props.onClose || data.onClose;\n let router = useRouter();\n let performAction = (e: PressEvent) => {\n if (isTrigger) {\n return;\n }\n\n if (item?.props?.onAction) {\n item.props.onAction();\n } else if (props.onAction) {\n props.onAction(key);\n }\n\n if (data.onAction) {\n // Must reassign to variable otherwise `this` binding gets messed up. Something to do with WeakMap.\n let onAction = data.onAction;\n onAction(key);\n }\n\n if (e.target instanceof HTMLAnchorElement && item) {\n router.open(e.target, e, item.props.href, item.props.routerOptions as RouterOptions);\n }\n };\n\n let role = 'menuitem';\n if (!isTrigger) {\n if (selectionManager.selectionMode === 'single') {\n role = 'menuitemradio';\n } else if (selectionManager.selectionMode === 'multiple') {\n role = 'menuitemcheckbox';\n }\n }\n\n let labelId = useSlotId();\n let descriptionId = useSlotId();\n let keyboardId = useSlotId();\n\n let ariaProps = {\n id,\n 'aria-disabled': isDisabled || undefined,\n role,\n 'aria-label': props['aria-label'],\n 'aria-labelledby': labelId,\n 'aria-describedby': [descriptionId, keyboardId].filter(Boolean).join(' ') || undefined,\n 'aria-controls': props['aria-controls'],\n 'aria-haspopup': hasPopup,\n 'aria-expanded': props['aria-expanded']\n };\n\n if (selectionManager.selectionMode !== 'none' && !isTrigger) {\n ariaProps['aria-checked'] = isSelected;\n }\n\n if (isVirtualized) {\n ariaProps['aria-posinset'] = item?.index;\n ariaProps['aria-setsize'] = getItemCount(state.collection);\n }\n\n let onPressStart = (e: PressEvent) => {\n if (e.pointerType === 'keyboard') {\n performAction(e);\n }\n\n pressStartProp?.(e);\n };\n\n let maybeClose = () => {\n // Pressing a menu item should close by default in single selection mode but not multiple\n // selection mode, except if overridden by the closeOnSelect prop.\n if (!isTrigger && onClose && (closeOnSelect ?? (selectionManager.selectionMode !== 'multiple' || selectionManager.isLink(key)))) {\n onClose();\n }\n };\n\n let onPressUp = (e: PressEvent) => {\n // If interacting with mouse, allow the user to mouse down on the trigger button,\n // drag, and release over an item (matching native behavior).\n if (e.pointerType === 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressUpProp?.(e);\n };\n\n let onPress = (e: PressEvent) => {\n if (e.pointerType !== 'keyboard' && e.pointerType !== 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressProp?.(e);\n };\n\n let {itemProps, isFocused} = useSelectableItem({\n id,\n selectionManager: selectionManager,\n key,\n ref,\n shouldSelectOnPressUp: true,\n allowsDifferentPressOrigin: true,\n // Disable all handling of links in useSelectable item\n // because we handle it ourselves. The behavior of menus\n // is slightly different from other collections because\n // actions are performed on key down rather than key up.\n linkBehavior: 'none',\n shouldUseVirtualFocus: data.shouldUseVirtualFocus\n });\n\n let {pressProps, isPressed} = usePress({\n onPressStart,\n onPress,\n onPressUp,\n onPressChange,\n onPressEnd,\n isDisabled\n });\n let {hoverProps} = useHover({\n isDisabled,\n onHoverStart(e) {\n // Hovering over an already expanded sub dialog trigger should keep focus in the dialog.\n if (!isFocusVisible() && !(isTriggerExpanded && hasPopup)) {\n selectionManager.setFocused(true);\n selectionManager.setFocusedKey(key);\n }\n hoverStartProp?.(e);\n },\n onHoverChange,\n onHoverEnd\n });\n\n let {keyboardProps} = useKeyboard({\n onKeyDown: (e) => {\n // Ignore repeating events, which may have started on the menu trigger before moving\n // focus to the menu item. We want to wait for a second complete key press sequence.\n if (e.repeat) {\n e.continuePropagation();\n return;\n }\n\n switch (e.key) {\n case ' ':\n if (!isDisabled && selectionManager.selectionMode === 'none' && !isTrigger && closeOnSelect !== false && onClose) {\n onClose();\n }\n break;\n case 'Enter':\n // The Enter key should always close on select, except if overridden.\n if (!isDisabled && closeOnSelect !== false && !isTrigger && onClose) {\n onClose();\n }\n break;\n default:\n if (!isTrigger) {\n e.continuePropagation();\n }\n\n onKeyDown?.(e);\n break;\n }\n },\n onKeyUp\n });\n\n let {focusProps} = useFocus({onBlur, onFocus, onFocusChange});\n let domProps = filterDOMProps(item?.props);\n delete domProps.id;\n let linkProps = useLinkProps(item?.props);\n\n return {\n menuItemProps: {\n ...ariaProps,\n ...mergeProps(\n domProps,\n linkProps,\n isTrigger \n ? {onFocus: itemProps.onFocus, 'data-collection': itemProps['data-collection'], 'data-key': itemProps['data-key']} \n : itemProps,\n pressProps,\n hoverProps,\n keyboardProps,\n focusProps,\n // Prevent DOM focus from moving on mouse down when using virtual focus or this is a submenu/subdialog trigger.\n data.shouldUseVirtualFocus || isTrigger ? {onMouseDown: e => e.preventDefault()} : undefined\n ),\n // If a submenu is expanded, set the tabIndex to -1 so that shift tabbing goes out of the menu instead of the parent menu item.\n tabIndex: itemProps.tabIndex != null && isTriggerExpanded && !data.shouldUseVirtualFocus ? -1 : itemProps.tabIndex\n },\n labelProps: {\n id: labelId\n },\n descriptionProps: {\n id: descriptionId\n },\n keyboardShortcutProps: {\n id: keyboardId\n },\n isFocused,\n isFocusVisible: isFocused && selectionManager.isFocused && isFocusVisible() && !isTriggerExpanded,\n isSelected,\n isPressed,\n isDisabled\n };\n}\n"],"names":[],"version":3,"file":"useMenuItem.main.js.map"}
@@ -121,7 +121,7 @@ function $a2e5df62f93c7633$export$9d32628fc2aea7da(props, state, ref) {
121
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  isDisabled: isDisabled,
122
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  onHoverStart (e) {
123
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  // Hovering over an already expanded sub dialog trigger should keep focus in the dialog.
124
- if (!(0, $7Kjv5$isFocusVisible)() && !(isTriggerExpanded && hasPopup === 'dialog')) {
124
+ if (!(0, $7Kjv5$isFocusVisible)() && !(isTriggerExpanded && hasPopup)) {
125
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  selectionManager.setFocused(true);
126
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  selectionManager.setFocusedKey(key);
127
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  }
@@ -167,10 +167,14 @@ function $a2e5df62f93c7633$export$9d32628fc2aea7da(props, state, ref) {
167
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  ...ariaProps,
168
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  ...(0, $7Kjv5$mergeProps)(domProps, linkProps, isTrigger ? {
169
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  onFocus: itemProps.onFocus,
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+ 'data-collection': itemProps['data-collection'],
170
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  'data-key': itemProps['data-key']
171
- } : itemProps, pressProps, hoverProps, keyboardProps, focusProps),
172
+ } : itemProps, pressProps, hoverProps, keyboardProps, focusProps, // Prevent DOM focus from moving on mouse down when using virtual focus or this is a submenu/subdialog trigger.
173
+ data.shouldUseVirtualFocus || isTrigger ? {
174
+ onMouseDown: (e)=>e.preventDefault()
175
+ } : undefined),
172
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  // If a submenu is expanded, set the tabIndex to -1 so that shift tabbing goes out of the menu instead of the parent menu item.
173
- tabIndex: itemProps.tabIndex != null && isTriggerExpanded ? -1 : itemProps.tabIndex
177
+ tabIndex: itemProps.tabIndex != null && isTriggerExpanded && !data.shouldUseVirtualFocus ? -1 : itemProps.tabIndex
174
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  },
175
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  labelProps: {
176
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  id: labelId
@@ -182,6 +186,7 @@ function $a2e5df62f93c7633$export$9d32628fc2aea7da(props, state, ref) {
182
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  id: keyboardId
183
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  },
184
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  isFocused: isFocused,
189
+ isFocusVisible: isFocused && selectionManager.isFocused && (0, $7Kjv5$isFocusVisible)() && !isTriggerExpanded,
185
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  isSelected: isSelected,
186
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  isPressed: isPressed,
187
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  isDisabled: isDisabled
@@ -121,7 +121,7 @@ function $a2e5df62f93c7633$export$9d32628fc2aea7da(props, state, ref) {
121
121
  isDisabled: isDisabled,
122
122
  onHoverStart (e) {
123
123
  // Hovering over an already expanded sub dialog trigger should keep focus in the dialog.
124
- if (!(0, $7Kjv5$isFocusVisible)() && !(isTriggerExpanded && hasPopup === 'dialog')) {
124
+ if (!(0, $7Kjv5$isFocusVisible)() && !(isTriggerExpanded && hasPopup)) {
125
125
  selectionManager.setFocused(true);
126
126
  selectionManager.setFocusedKey(key);
127
127
  }
@@ -167,10 +167,14 @@ function $a2e5df62f93c7633$export$9d32628fc2aea7da(props, state, ref) {
167
167
  ...ariaProps,
168
168
  ...(0, $7Kjv5$mergeProps)(domProps, linkProps, isTrigger ? {
169
169
  onFocus: itemProps.onFocus,
170
+ 'data-collection': itemProps['data-collection'],
170
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  'data-key': itemProps['data-key']
171
- } : itemProps, pressProps, hoverProps, keyboardProps, focusProps),
172
+ } : itemProps, pressProps, hoverProps, keyboardProps, focusProps, // Prevent DOM focus from moving on mouse down when using virtual focus or this is a submenu/subdialog trigger.
173
+ data.shouldUseVirtualFocus || isTrigger ? {
174
+ onMouseDown: (e)=>e.preventDefault()
175
+ } : undefined),
172
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  // If a submenu is expanded, set the tabIndex to -1 so that shift tabbing goes out of the menu instead of the parent menu item.
173
- tabIndex: itemProps.tabIndex != null && isTriggerExpanded ? -1 : itemProps.tabIndex
177
+ tabIndex: itemProps.tabIndex != null && isTriggerExpanded && !data.shouldUseVirtualFocus ? -1 : itemProps.tabIndex
174
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  },
175
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  labelProps: {
176
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  id: labelId
@@ -182,6 +186,7 @@ function $a2e5df62f93c7633$export$9d32628fc2aea7da(props, state, ref) {
182
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  id: keyboardId
183
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  },
184
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  isFocused: isFocused,
189
+ isFocusVisible: isFocused && selectionManager.isFocused && (0, $7Kjv5$isFocusVisible)() && !isTriggerExpanded,
185
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  isSelected: isSelected,
186
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  isPressed: isPressed,
187
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  isDisabled: isDisabled
@@ -1 +1 @@
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DOMAttributes, DOMProps, FocusableElement, FocusEvents, HoverEvents, Key, KeyboardEvents, PressEvent, PressEvents, RefObject, RouterOptions} from '@react-types/shared';\nimport {filterDOMProps, mergeProps, useLinkProps, useRouter, useSlotId} from '@react-aria/utils';\nimport {getItemCount} from '@react-stately/collections';\nimport {isFocusVisible, useFocus, useHover, useKeyboard, usePress} from '@react-aria/interactions';\nimport {menuData} from './utils';\nimport {SelectionManager} from '@react-stately/selection';\nimport {TreeState} from '@react-stately/tree';\nimport {useSelectableItem} from '@react-aria/selection';\n\nexport interface MenuItemAria {\n /** Props for the menu item element. */\n menuItemProps: DOMAttributes,\n\n /** Props for the main text element inside the menu item. */\n labelProps: DOMAttributes,\n\n /** Props for the description text element inside the menu item, if any. */\n descriptionProps: DOMAttributes,\n\n /** Props for the keyboard shortcut text element inside the item, if any. */\n keyboardShortcutProps: DOMAttributes,\n\n /** Whether the item is currently focused. */\n isFocused: boolean,\n /** Whether the item is currently selected. */\n isSelected: boolean,\n /** Whether the item is currently in a pressed state. */\n isPressed: boolean,\n /** Whether the item is disabled. */\n isDisabled: boolean\n}\n\nexport interface AriaMenuItemProps extends DOMProps, PressEvents, HoverEvents, KeyboardEvents, FocusEvents {\n /**\n * Whether the menu item is disabled.\n * @deprecated - pass disabledKeys to useTreeState instead.\n */\n isDisabled?: boolean,\n\n /**\n * Whether the menu item is selected.\n * @deprecated - pass selectedKeys to useTreeState instead.\n */\n isSelected?: boolean,\n\n /** A screen reader only label for the menu item. */\n 'aria-label'?: string,\n\n /** The unique key for the menu item. */\n key: Key,\n\n /**\n * Handler that is called when the menu should close after selecting an item.\n * @deprecated - pass to the menu instead.\n */\n onClose?: () => void,\n\n /**\n * Whether the menu should close when the menu item is selected.\n * @default true\n */\n closeOnSelect?: boolean,\n\n /** Whether the menu item is contained in a virtual scrolling menu. */\n isVirtualized?: boolean,\n\n /**\n * Handler that is called when the user activates the item.\n * @deprecated - pass to the menu instead.\n */\n onAction?: (key: Key) => void,\n\n /** What kind of popup the item opens. */\n 'aria-haspopup'?: 'menu' | 'dialog',\n\n /** Indicates whether the menu item's popup element is expanded or collapsed. */\n 'aria-expanded'?: boolean | 'true' | 'false',\n\n /** Identifies the menu item's popup element whose contents or presence is controlled by the menu item. */\n 'aria-controls'?: string,\n\n /** Override of the selection manager. By default, `state.selectionManager` is used. */\n selectionManager?: SelectionManager\n}\n\n/**\n * Provides the behavior and accessibility implementation for an item in a menu.\n * See `useMenu` for more details about menus.\n * @param props - Props for the item.\n * @param state - State for the menu, as returned by `useTreeState`.\n */\nexport function useMenuItem<T>(props: AriaMenuItemProps, state: TreeState<T>, ref: RefObject<FocusableElement | null>): MenuItemAria {\n let {\n id,\n key,\n closeOnSelect,\n isVirtualized,\n 'aria-haspopup': hasPopup,\n onPressStart: pressStartProp,\n onPressUp: pressUpProp,\n onPress: pressProp,\n onPressChange,\n onPressEnd,\n onHoverStart: hoverStartProp,\n onHoverChange,\n onHoverEnd,\n onKeyDown,\n onKeyUp,\n onFocus,\n onFocusChange,\n onBlur,\n selectionManager = state.selectionManager\n } = props;\n\n let isTrigger = !!hasPopup;\n let isTriggerExpanded = isTrigger && props['aria-expanded'] === 'true';\n let isDisabled = props.isDisabled ?? selectionManager.isDisabled(key);\n let isSelected = props.isSelected ?? selectionManager.isSelected(key);\n let data = menuData.get(state)!;\n let item = state.collection.getItem(key);\n let onClose = props.onClose || data.onClose;\n let router = useRouter();\n let performAction = (e: PressEvent) => {\n if (isTrigger) {\n return;\n }\n\n if (item?.props?.onAction) {\n item.props.onAction();\n } else if (props.onAction) {\n props.onAction(key);\n }\n\n if (data.onAction) {\n // Must reassign to variable otherwise `this` binding gets messed up. Something to do with WeakMap.\n let onAction = data.onAction;\n onAction(key);\n }\n\n if (e.target instanceof HTMLAnchorElement && item) {\n router.open(e.target, e, item.props.href, item.props.routerOptions as RouterOptions);\n }\n };\n\n let role = 'menuitem';\n if (!isTrigger) {\n if (selectionManager.selectionMode === 'single') {\n role = 'menuitemradio';\n } else if (selectionManager.selectionMode === 'multiple') {\n role = 'menuitemcheckbox';\n }\n }\n\n let labelId = useSlotId();\n let descriptionId = useSlotId();\n let keyboardId = useSlotId();\n\n let ariaProps = {\n id,\n 'aria-disabled': isDisabled || undefined,\n role,\n 'aria-label': props['aria-label'],\n 'aria-labelledby': labelId,\n 'aria-describedby': [descriptionId, keyboardId].filter(Boolean).join(' ') || undefined,\n 'aria-controls': props['aria-controls'],\n 'aria-haspopup': hasPopup,\n 'aria-expanded': props['aria-expanded']\n };\n\n if (selectionManager.selectionMode !== 'none' && !isTrigger) {\n ariaProps['aria-checked'] = isSelected;\n }\n\n if (isVirtualized) {\n ariaProps['aria-posinset'] = item?.index;\n ariaProps['aria-setsize'] = getItemCount(state.collection);\n }\n\n let onPressStart = (e: PressEvent) => {\n if (e.pointerType === 'keyboard') {\n performAction(e);\n }\n\n pressStartProp?.(e);\n };\n\n let maybeClose = () => {\n // Pressing a menu item should close by default in single selection mode but not multiple\n // selection mode, except if overridden by the closeOnSelect prop.\n if (!isTrigger && onClose && (closeOnSelect ?? (selectionManager.selectionMode !== 'multiple' || selectionManager.isLink(key)))) {\n onClose();\n }\n };\n\n let onPressUp = (e: PressEvent) => {\n // If interacting with mouse, allow the user to mouse down on the trigger button,\n // drag, and release over an item (matching native behavior).\n if (e.pointerType === 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressUpProp?.(e);\n };\n\n let onPress = (e: PressEvent) => {\n if (e.pointerType !== 'keyboard' && e.pointerType !== 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressProp?.(e);\n };\n\n let {itemProps, isFocused} = useSelectableItem({\n id,\n selectionManager: selectionManager,\n key,\n ref,\n shouldSelectOnPressUp: true,\n allowsDifferentPressOrigin: true,\n // Disable all handling of links in useSelectable item\n // because we handle it ourselves. The behavior of menus\n // is slightly different from other collections because\n // actions are performed on key down rather than key up.\n linkBehavior: 'none',\n shouldUseVirtualFocus: data.shouldUseVirtualFocus\n });\n\n let {pressProps, isPressed} = usePress({\n onPressStart,\n onPress,\n onPressUp,\n onPressChange,\n onPressEnd,\n isDisabled\n });\n let {hoverProps} = useHover({\n isDisabled,\n onHoverStart(e) {\n // Hovering over an already expanded sub dialog trigger should keep focus in the dialog.\n if (!isFocusVisible() && !(isTriggerExpanded && hasPopup === 'dialog')) {\n selectionManager.setFocused(true);\n selectionManager.setFocusedKey(key);\n }\n hoverStartProp?.(e);\n },\n onHoverChange,\n onHoverEnd\n });\n\n let {keyboardProps} = useKeyboard({\n onKeyDown: (e) => {\n // Ignore repeating events, which may have started on the menu trigger before moving\n // focus to the menu item. We want to wait for a second complete key press sequence.\n if (e.repeat) {\n e.continuePropagation();\n return;\n }\n\n switch (e.key) {\n case ' ':\n if (!isDisabled && selectionManager.selectionMode === 'none' && !isTrigger && closeOnSelect !== false && onClose) {\n onClose();\n }\n break;\n case 'Enter':\n // The Enter key should always close on select, except if overridden.\n if (!isDisabled && closeOnSelect !== false && !isTrigger && onClose) {\n onClose();\n }\n break;\n default:\n if (!isTrigger) {\n e.continuePropagation();\n }\n\n onKeyDown?.(e);\n break;\n }\n },\n onKeyUp\n });\n\n let {focusProps} = useFocus({onBlur, onFocus, onFocusChange});\n let domProps = filterDOMProps(item?.props);\n delete domProps.id;\n let linkProps = useLinkProps(item?.props);\n\n return {\n menuItemProps: {\n ...ariaProps,\n ...mergeProps(domProps, linkProps, isTrigger ? {onFocus: itemProps.onFocus, 'data-key': itemProps['data-key']} : itemProps, pressProps, hoverProps, keyboardProps, focusProps),\n // If a submenu is expanded, set the tabIndex to -1 so that shift tabbing goes out of the menu instead of the parent menu item.\n tabIndex: itemProps.tabIndex != null && isTriggerExpanded ? -1 : itemProps.tabIndex\n },\n labelProps: {\n id: labelId\n },\n descriptionProps: {\n id: descriptionId\n },\n keyboardShortcutProps: {\n id: keyboardId\n },\n isFocused,\n isSelected,\n isPressed,\n isDisabled\n };\n}\n"],"names":[],"version":3,"file":"useMenuItem.module.js.map"}
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DOMAttributes, DOMProps, FocusableElement, FocusEvents, HoverEvents, Key, KeyboardEvents, PressEvent, PressEvents, RefObject, RouterOptions} from '@react-types/shared';\nimport {filterDOMProps, mergeProps, useLinkProps, useRouter, useSlotId} from '@react-aria/utils';\nimport {getItemCount} from '@react-stately/collections';\nimport {isFocusVisible, useFocus, useHover, useKeyboard, usePress} from '@react-aria/interactions';\nimport {menuData} from './utils';\nimport {SelectionManager} from '@react-stately/selection';\nimport {TreeState} from '@react-stately/tree';\nimport {useSelectableItem} from '@react-aria/selection';\n\nexport interface MenuItemAria {\n /** Props for the menu item element. */\n menuItemProps: DOMAttributes,\n\n /** Props for the main text element inside the menu item. */\n labelProps: DOMAttributes,\n\n /** Props for the description text element inside the menu item, if any. */\n descriptionProps: DOMAttributes,\n\n /** Props for the keyboard shortcut text element inside the item, if any. */\n keyboardShortcutProps: DOMAttributes,\n\n /** Whether the item is currently focused. */\n isFocused: boolean,\n /** Whether the item is keyboard focused. */\n isFocusVisible: boolean,\n /** Whether the item is currently selected. */\n isSelected: boolean,\n /** Whether the item is currently in a pressed state. */\n isPressed: boolean,\n /** Whether the item is disabled. */\n isDisabled: boolean\n}\n\nexport interface AriaMenuItemProps extends DOMProps, PressEvents, HoverEvents, KeyboardEvents, FocusEvents {\n /**\n * Whether the menu item is disabled.\n * @deprecated - pass disabledKeys to useTreeState instead.\n */\n isDisabled?: boolean,\n\n /**\n * Whether the menu item is selected.\n * @deprecated - pass selectedKeys to useTreeState instead.\n */\n isSelected?: boolean,\n\n /** A screen reader only label for the menu item. */\n 'aria-label'?: string,\n\n /** The unique key for the menu item. */\n key: Key,\n\n /**\n * Handler that is called when the menu should close after selecting an item.\n * @deprecated - pass to the menu instead.\n */\n onClose?: () => void,\n\n /**\n * Whether the menu should close when the menu item is selected.\n * @default true\n */\n closeOnSelect?: boolean,\n\n /** Whether the menu item is contained in a virtual scrolling menu. */\n isVirtualized?: boolean,\n\n /**\n * Handler that is called when the user activates the item.\n * @deprecated - pass to the menu instead.\n */\n onAction?: (key: Key) => void,\n\n /** What kind of popup the item opens. */\n 'aria-haspopup'?: 'menu' | 'dialog',\n\n /** Indicates whether the menu item's popup element is expanded or collapsed. */\n 'aria-expanded'?: boolean | 'true' | 'false',\n\n /** Identifies the menu item's popup element whose contents or presence is controlled by the menu item. */\n 'aria-controls'?: string,\n\n /** Override of the selection manager. By default, `state.selectionManager` is used. */\n selectionManager?: SelectionManager\n}\n\n/**\n * Provides the behavior and accessibility implementation for an item in a menu.\n * See `useMenu` for more details about menus.\n * @param props - Props for the item.\n * @param state - State for the menu, as returned by `useTreeState`.\n */\nexport function useMenuItem<T>(props: AriaMenuItemProps, state: TreeState<T>, ref: RefObject<FocusableElement | null>): MenuItemAria {\n let {\n id,\n key,\n closeOnSelect,\n isVirtualized,\n 'aria-haspopup': hasPopup,\n onPressStart: pressStartProp,\n onPressUp: pressUpProp,\n onPress: pressProp,\n onPressChange,\n onPressEnd,\n onHoverStart: hoverStartProp,\n onHoverChange,\n onHoverEnd,\n onKeyDown,\n onKeyUp,\n onFocus,\n onFocusChange,\n onBlur,\n selectionManager = state.selectionManager\n } = props;\n\n let isTrigger = !!hasPopup;\n let isTriggerExpanded = isTrigger && props['aria-expanded'] === 'true';\n let isDisabled = props.isDisabled ?? selectionManager.isDisabled(key);\n let isSelected = props.isSelected ?? selectionManager.isSelected(key);\n let data = menuData.get(state)!;\n let item = state.collection.getItem(key);\n let onClose = props.onClose || data.onClose;\n let router = useRouter();\n let performAction = (e: PressEvent) => {\n if (isTrigger) {\n return;\n }\n\n if (item?.props?.onAction) {\n item.props.onAction();\n } else if (props.onAction) {\n props.onAction(key);\n }\n\n if (data.onAction) {\n // Must reassign to variable otherwise `this` binding gets messed up. Something to do with WeakMap.\n let onAction = data.onAction;\n onAction(key);\n }\n\n if (e.target instanceof HTMLAnchorElement && item) {\n router.open(e.target, e, item.props.href, item.props.routerOptions as RouterOptions);\n }\n };\n\n let role = 'menuitem';\n if (!isTrigger) {\n if (selectionManager.selectionMode === 'single') {\n role = 'menuitemradio';\n } else if (selectionManager.selectionMode === 'multiple') {\n role = 'menuitemcheckbox';\n }\n }\n\n let labelId = useSlotId();\n let descriptionId = useSlotId();\n let keyboardId = useSlotId();\n\n let ariaProps = {\n id,\n 'aria-disabled': isDisabled || undefined,\n role,\n 'aria-label': props['aria-label'],\n 'aria-labelledby': labelId,\n 'aria-describedby': [descriptionId, keyboardId].filter(Boolean).join(' ') || undefined,\n 'aria-controls': props['aria-controls'],\n 'aria-haspopup': hasPopup,\n 'aria-expanded': props['aria-expanded']\n };\n\n if (selectionManager.selectionMode !== 'none' && !isTrigger) {\n ariaProps['aria-checked'] = isSelected;\n }\n\n if (isVirtualized) {\n ariaProps['aria-posinset'] = item?.index;\n ariaProps['aria-setsize'] = getItemCount(state.collection);\n }\n\n let onPressStart = (e: PressEvent) => {\n if (e.pointerType === 'keyboard') {\n performAction(e);\n }\n\n pressStartProp?.(e);\n };\n\n let maybeClose = () => {\n // Pressing a menu item should close by default in single selection mode but not multiple\n // selection mode, except if overridden by the closeOnSelect prop.\n if (!isTrigger && onClose && (closeOnSelect ?? (selectionManager.selectionMode !== 'multiple' || selectionManager.isLink(key)))) {\n onClose();\n }\n };\n\n let onPressUp = (e: PressEvent) => {\n // If interacting with mouse, allow the user to mouse down on the trigger button,\n // drag, and release over an item (matching native behavior).\n if (e.pointerType === 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressUpProp?.(e);\n };\n\n let onPress = (e: PressEvent) => {\n if (e.pointerType !== 'keyboard' && e.pointerType !== 'mouse') {\n performAction(e);\n maybeClose();\n }\n\n pressProp?.(e);\n };\n\n let {itemProps, isFocused} = useSelectableItem({\n id,\n selectionManager: selectionManager,\n key,\n ref,\n shouldSelectOnPressUp: true,\n allowsDifferentPressOrigin: true,\n // Disable all handling of links in useSelectable item\n // because we handle it ourselves. The behavior of menus\n // is slightly different from other collections because\n // actions are performed on key down rather than key up.\n linkBehavior: 'none',\n shouldUseVirtualFocus: data.shouldUseVirtualFocus\n });\n\n let {pressProps, isPressed} = usePress({\n onPressStart,\n onPress,\n onPressUp,\n onPressChange,\n onPressEnd,\n isDisabled\n });\n let {hoverProps} = useHover({\n isDisabled,\n onHoverStart(e) {\n // Hovering over an already expanded sub dialog trigger should keep focus in the dialog.\n if (!isFocusVisible() && !(isTriggerExpanded && hasPopup)) {\n selectionManager.setFocused(true);\n selectionManager.setFocusedKey(key);\n }\n hoverStartProp?.(e);\n },\n onHoverChange,\n onHoverEnd\n });\n\n let {keyboardProps} = useKeyboard({\n onKeyDown: (e) => {\n // Ignore repeating events, which may have started on the menu trigger before moving\n // focus to the menu item. We want to wait for a second complete key press sequence.\n if (e.repeat) {\n e.continuePropagation();\n return;\n }\n\n switch (e.key) {\n case ' ':\n if (!isDisabled && selectionManager.selectionMode === 'none' && !isTrigger && closeOnSelect !== false && onClose) {\n onClose();\n }\n break;\n case 'Enter':\n // The Enter key should always close on select, except if overridden.\n if (!isDisabled && closeOnSelect !== false && !isTrigger && onClose) {\n onClose();\n }\n break;\n default:\n if (!isTrigger) {\n e.continuePropagation();\n }\n\n onKeyDown?.(e);\n break;\n }\n },\n onKeyUp\n });\n\n let {focusProps} = useFocus({onBlur, onFocus, onFocusChange});\n let domProps = filterDOMProps(item?.props);\n delete domProps.id;\n let linkProps = useLinkProps(item?.props);\n\n return {\n menuItemProps: {\n ...ariaProps,\n ...mergeProps(\n domProps,\n linkProps,\n isTrigger \n ? {onFocus: itemProps.onFocus, 'data-collection': itemProps['data-collection'], 'data-key': itemProps['data-key']} \n : itemProps,\n pressProps,\n hoverProps,\n keyboardProps,\n focusProps,\n // Prevent DOM focus from moving on mouse down when using virtual focus or this is a submenu/subdialog trigger.\n data.shouldUseVirtualFocus || isTrigger ? {onMouseDown: e => e.preventDefault()} : undefined\n ),\n // If a submenu is expanded, set the tabIndex to -1 so that shift tabbing goes out of the menu instead of the parent menu item.\n tabIndex: itemProps.tabIndex != null && isTriggerExpanded && !data.shouldUseVirtualFocus ? -1 : itemProps.tabIndex\n },\n labelProps: {\n id: labelId\n },\n descriptionProps: {\n id: descriptionId\n },\n keyboardShortcutProps: {\n id: keyboardId\n },\n isFocused,\n isFocusVisible: isFocused && selectionManager.isFocused && isFocusVisible() && !isTriggerExpanded,\n isSelected,\n isPressed,\n isDisabled\n };\n}\n"],"names":[],"version":3,"file":"useMenuItem.module.js.map"}
@@ -1,7 +1,7 @@
1
1
  var $d1742ec2644a0949$exports = require("./intlStrings.main.js");
2
2
  var $jo7gW$reactariautils = require("@react-aria/utils");
3
- var $jo7gW$reactariai18n = require("@react-aria/i18n");
4
3
  var $jo7gW$reactariainteractions = require("@react-aria/interactions");
4
+ var $jo7gW$reactariai18n = require("@react-aria/i18n");
5
5
  var $jo7gW$reactariaoverlays = require("@react-aria/overlays");
6
6
 
7
7
 
@@ -71,11 +71,16 @@ function $7211ab9328763fb9$export$dc9c12ed27dd1b49(props, state, ref) {
71
71
  }
72
72
  });
73
73
  let pressProps = {
74
+ preventFocusOnPress: true,
74
75
  onPressStart (e) {
75
76
  // For consistency with native, open the menu on mouse/key down, but touch up.
76
- if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) // If opened with a screen reader, auto focus the first item.
77
- // Otherwise, the menu itself will be focused.
78
- state.open(e.pointerType === 'virtual' ? 'first' : null);
77
+ if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) {
78
+ // Ensure trigger has focus before opening the menu so it can be restored by FocusScope on close.
79
+ (0, $jo7gW$reactariautils.focusWithoutScrolling)(e.target);
80
+ // If opened with a screen reader, auto focus the first item.
81
+ // Otherwise, the menu itself will be focused.
82
+ state.open(e.pointerType === 'virtual' ? 'first' : null);
83
+ }
79
84
  },
80
85
  onPress (e) {
81
86
  if (e.pointerType === 'touch' && !isDisabled) state.toggle();
@@ -1 +1 @@
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaButtonProps} from '@react-types/button';\nimport {AriaMenuOptions} from './useMenu';\n// @ts-ignore\nimport intlMessages from '../intl/*.json';\nimport {MenuTriggerState} from '@react-stately/menu';\nimport {MenuTriggerType} from '@react-types/menu';\nimport {RefObject} from '@react-types/shared';\nimport {useId} from '@react-aria/utils';\nimport {useLocalizedStringFormatter} from '@react-aria/i18n';\nimport {useLongPress} from '@react-aria/interactions';\nimport {useOverlayTrigger} from '@react-aria/overlays';\n\nexport interface AriaMenuTriggerProps {\n /** The type of menu that the menu trigger opens. */\n type?: 'menu' | 'listbox',\n /** Whether menu trigger is disabled. */\n isDisabled?: boolean,\n /** How menu is triggered. */\n trigger?: MenuTriggerType\n}\n\nexport interface MenuTriggerAria<T> {\n /** Props for the menu trigger element. */\n menuTriggerProps: AriaButtonProps,\n\n /** Props for the menu. */\n menuProps: AriaMenuOptions<T>\n}\n\n/**\n * Provides the behavior and accessibility implementation for a menu trigger.\n * @param props - Props for the menu trigger.\n * @param state - State for the menu trigger.\n * @param ref - Ref to the HTML element trigger for the menu.\n */\nexport function useMenuTrigger<T>(props: AriaMenuTriggerProps, state: MenuTriggerState, ref: RefObject<Element | null>): MenuTriggerAria<T> {\n let {\n type = 'menu',\n isDisabled,\n trigger = 'press'\n } = props;\n\n let menuTriggerId = useId();\n let {triggerProps, overlayProps} = useOverlayTrigger({type}, state, ref);\n\n let onKeyDown = (e) => {\n if (isDisabled) {\n return;\n }\n\n if (trigger === 'longPress' && !e.altKey) {\n return;\n }\n\n if (ref && ref.current) {\n switch (e.key) {\n case 'Enter':\n case ' ':\n if (trigger === 'longPress') {\n return;\n }\n // fallthrough\n case 'ArrowDown':\n // Stop propagation, unless it would already be handled by useKeyboard.\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('first');\n break;\n case 'ArrowUp':\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('last');\n break;\n default:\n // Allow other keys.\n if ('continuePropagation' in e) {\n e.continuePropagation();\n }\n }\n }\n };\n\n let stringFormatter = useLocalizedStringFormatter(intlMessages, '@react-aria/menu');\n let {longPressProps} = useLongPress({\n isDisabled: isDisabled || trigger !== 'longPress',\n accessibilityDescription: stringFormatter.format('longPressMessage'),\n onLongPressStart() {\n state.close();\n },\n onLongPress() {\n state.open('first');\n }\n });\n\n let pressProps = {\n onPressStart(e) {\n // For consistency with native, open the menu on mouse/key down, but touch up.\n if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) {\n // If opened with a screen reader, auto focus the first item.\n // Otherwise, the menu itself will be focused.\n state.open(e.pointerType === 'virtual' ? 'first' : null);\n }\n },\n onPress(e) {\n if (e.pointerType === 'touch' && !isDisabled) {\n state.toggle();\n }\n }\n };\n\n // omit onPress from triggerProps since we override it above.\n delete triggerProps.onPress;\n\n return {\n // @ts-ignore - TODO we pass out both DOMAttributes AND AriaButtonProps, but useButton will discard the longPress event handlers, it's only through PressResponder magic that this works for RSP and RAC. it does not work in aria examples\n menuTriggerProps: {\n ...triggerProps,\n ...(trigger === 'press' ? pressProps : longPressProps),\n id: menuTriggerId,\n onKeyDown\n },\n menuProps: {\n ...overlayProps,\n 'aria-labelledby': menuTriggerId,\n autoFocus: state.focusStrategy || true,\n onClose: state.close\n }\n };\n}\n"],"names":[],"version":3,"file":"useMenuTrigger.main.js.map"}
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaButtonProps} from '@react-types/button';\nimport {AriaMenuOptions} from './useMenu';\nimport {FocusableElement, RefObject} from '@react-types/shared';\nimport {focusWithoutScrolling, useId} from '@react-aria/utils';\n// @ts-ignore\nimport intlMessages from '../intl/*.json';\nimport {MenuTriggerState} from '@react-stately/menu';\nimport {MenuTriggerType} from '@react-types/menu';\nimport {PressProps, useLongPress} from '@react-aria/interactions';\nimport {useLocalizedStringFormatter} from '@react-aria/i18n';\nimport {useOverlayTrigger} from '@react-aria/overlays';\n\nexport interface AriaMenuTriggerProps {\n /** The type of menu that the menu trigger opens. */\n type?: 'menu' | 'listbox',\n /** Whether menu trigger is disabled. */\n isDisabled?: boolean,\n /** How menu is triggered. */\n trigger?: MenuTriggerType\n}\n\nexport interface MenuTriggerAria<T> {\n /** Props for the menu trigger element. */\n menuTriggerProps: AriaButtonProps,\n\n /** Props for the menu. */\n menuProps: AriaMenuOptions<T>\n}\n\n/**\n * Provides the behavior and accessibility implementation for a menu trigger.\n * @param props - Props for the menu trigger.\n * @param state - State for the menu trigger.\n * @param ref - Ref to the HTML element trigger for the menu.\n */\nexport function useMenuTrigger<T>(props: AriaMenuTriggerProps, state: MenuTriggerState, ref: RefObject<Element | null>): MenuTriggerAria<T> {\n let {\n type = 'menu',\n isDisabled,\n trigger = 'press'\n } = props;\n\n let menuTriggerId = useId();\n let {triggerProps, overlayProps} = useOverlayTrigger({type}, state, ref);\n\n let onKeyDown = (e) => {\n if (isDisabled) {\n return;\n }\n\n if (trigger === 'longPress' && !e.altKey) {\n return;\n }\n\n if (ref && ref.current) {\n switch (e.key) {\n case 'Enter':\n case ' ':\n if (trigger === 'longPress') {\n return;\n }\n // fallthrough\n case 'ArrowDown':\n // Stop propagation, unless it would already be handled by useKeyboard.\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('first');\n break;\n case 'ArrowUp':\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('last');\n break;\n default:\n // Allow other keys.\n if ('continuePropagation' in e) {\n e.continuePropagation();\n }\n }\n }\n };\n\n let stringFormatter = useLocalizedStringFormatter(intlMessages, '@react-aria/menu');\n let {longPressProps} = useLongPress({\n isDisabled: isDisabled || trigger !== 'longPress',\n accessibilityDescription: stringFormatter.format('longPressMessage'),\n onLongPressStart() {\n state.close();\n },\n onLongPress() {\n state.open('first');\n }\n });\n\n let pressProps: PressProps = {\n preventFocusOnPress: true,\n onPressStart(e) {\n // For consistency with native, open the menu on mouse/key down, but touch up.\n if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) {\n // Ensure trigger has focus before opening the menu so it can be restored by FocusScope on close.\n focusWithoutScrolling(e.target as FocusableElement);\n\n // If opened with a screen reader, auto focus the first item.\n // Otherwise, the menu itself will be focused.\n state.open(e.pointerType === 'virtual' ? 'first' : null);\n }\n },\n onPress(e) {\n if (e.pointerType === 'touch' && !isDisabled) {\n state.toggle();\n }\n }\n };\n\n // omit onPress from triggerProps since we override it above.\n delete triggerProps.onPress;\n\n return {\n // @ts-ignore - TODO we pass out both DOMAttributes AND AriaButtonProps, but useButton will discard the longPress event handlers, it's only through PressResponder magic that this works for RSP and RAC. it does not work in aria examples\n menuTriggerProps: {\n ...triggerProps,\n ...(trigger === 'press' ? pressProps : longPressProps),\n id: menuTriggerId,\n onKeyDown\n },\n menuProps: {\n ...overlayProps,\n 'aria-labelledby': menuTriggerId,\n autoFocus: state.focusStrategy || true,\n onClose: state.close\n }\n };\n}\n"],"names":[],"version":3,"file":"useMenuTrigger.main.js.map"}
@@ -1,7 +1,7 @@
1
1
  import $czs6v$intlStringsmodulejs from "./intlStrings.mjs";
2
- import {useId as $czs6v$useId} from "@react-aria/utils";
3
- import {useLocalizedStringFormatter as $czs6v$useLocalizedStringFormatter} from "@react-aria/i18n";
2
+ import {useId as $czs6v$useId, focusWithoutScrolling as $czs6v$focusWithoutScrolling} from "@react-aria/utils";
4
3
  import {useLongPress as $czs6v$useLongPress} from "@react-aria/interactions";
4
+ import {useLocalizedStringFormatter as $czs6v$useLocalizedStringFormatter} from "@react-aria/i18n";
5
5
  import {useOverlayTrigger as $czs6v$useOverlayTrigger} from "@react-aria/overlays";
6
6
 
7
7
 
@@ -65,11 +65,16 @@ function $168583247155ddda$export$dc9c12ed27dd1b49(props, state, ref) {
65
65
  }
66
66
  });
67
67
  let pressProps = {
68
+ preventFocusOnPress: true,
68
69
  onPressStart (e) {
69
70
  // For consistency with native, open the menu on mouse/key down, but touch up.
70
- if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) // If opened with a screen reader, auto focus the first item.
71
- // Otherwise, the menu itself will be focused.
72
- state.open(e.pointerType === 'virtual' ? 'first' : null);
71
+ if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) {
72
+ // Ensure trigger has focus before opening the menu so it can be restored by FocusScope on close.
73
+ (0, $czs6v$focusWithoutScrolling)(e.target);
74
+ // If opened with a screen reader, auto focus the first item.
75
+ // Otherwise, the menu itself will be focused.
76
+ state.open(e.pointerType === 'virtual' ? 'first' : null);
77
+ }
73
78
  },
74
79
  onPress (e) {
75
80
  if (e.pointerType === 'touch' && !isDisabled) state.toggle();
@@ -1,7 +1,7 @@
1
1
  import $czs6v$intlStringsmodulejs from "./intlStrings.module.js";
2
- import {useId as $czs6v$useId} from "@react-aria/utils";
3
- import {useLocalizedStringFormatter as $czs6v$useLocalizedStringFormatter} from "@react-aria/i18n";
2
+ import {useId as $czs6v$useId, focusWithoutScrolling as $czs6v$focusWithoutScrolling} from "@react-aria/utils";
4
3
  import {useLongPress as $czs6v$useLongPress} from "@react-aria/interactions";
4
+ import {useLocalizedStringFormatter as $czs6v$useLocalizedStringFormatter} from "@react-aria/i18n";
5
5
  import {useOverlayTrigger as $czs6v$useOverlayTrigger} from "@react-aria/overlays";
6
6
 
7
7
 
@@ -65,11 +65,16 @@ function $168583247155ddda$export$dc9c12ed27dd1b49(props, state, ref) {
65
65
  }
66
66
  });
67
67
  let pressProps = {
68
+ preventFocusOnPress: true,
68
69
  onPressStart (e) {
69
70
  // For consistency with native, open the menu on mouse/key down, but touch up.
70
- if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) // If opened with a screen reader, auto focus the first item.
71
- // Otherwise, the menu itself will be focused.
72
- state.open(e.pointerType === 'virtual' ? 'first' : null);
71
+ if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) {
72
+ // Ensure trigger has focus before opening the menu so it can be restored by FocusScope on close.
73
+ (0, $czs6v$focusWithoutScrolling)(e.target);
74
+ // If opened with a screen reader, auto focus the first item.
75
+ // Otherwise, the menu itself will be focused.
76
+ state.open(e.pointerType === 'virtual' ? 'first' : null);
77
+ }
73
78
  },
74
79
  onPress (e) {
75
80
  if (e.pointerType === 'touch' && !isDisabled) state.toggle();
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaButtonProps} from '@react-types/button';\nimport {AriaMenuOptions} from './useMenu';\n// @ts-ignore\nimport intlMessages from '../intl/*.json';\nimport {MenuTriggerState} from '@react-stately/menu';\nimport {MenuTriggerType} from '@react-types/menu';\nimport {RefObject} from '@react-types/shared';\nimport {useId} from '@react-aria/utils';\nimport {useLocalizedStringFormatter} from '@react-aria/i18n';\nimport {useLongPress} from '@react-aria/interactions';\nimport {useOverlayTrigger} from '@react-aria/overlays';\n\nexport interface AriaMenuTriggerProps {\n /** The type of menu that the menu trigger opens. */\n type?: 'menu' | 'listbox',\n /** Whether menu trigger is disabled. */\n isDisabled?: boolean,\n /** How menu is triggered. */\n trigger?: MenuTriggerType\n}\n\nexport interface MenuTriggerAria<T> {\n /** Props for the menu trigger element. */\n menuTriggerProps: AriaButtonProps,\n\n /** Props for the menu. */\n menuProps: AriaMenuOptions<T>\n}\n\n/**\n * Provides the behavior and accessibility implementation for a menu trigger.\n * @param props - Props for the menu trigger.\n * @param state - State for the menu trigger.\n * @param ref - Ref to the HTML element trigger for the menu.\n */\nexport function useMenuTrigger<T>(props: AriaMenuTriggerProps, state: MenuTriggerState, ref: RefObject<Element | null>): MenuTriggerAria<T> {\n let {\n type = 'menu',\n isDisabled,\n trigger = 'press'\n } = props;\n\n let menuTriggerId = useId();\n let {triggerProps, overlayProps} = useOverlayTrigger({type}, state, ref);\n\n let onKeyDown = (e) => {\n if (isDisabled) {\n return;\n }\n\n if (trigger === 'longPress' && !e.altKey) {\n return;\n }\n\n if (ref && ref.current) {\n switch (e.key) {\n case 'Enter':\n case ' ':\n if (trigger === 'longPress') {\n return;\n }\n // fallthrough\n case 'ArrowDown':\n // Stop propagation, unless it would already be handled by useKeyboard.\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('first');\n break;\n case 'ArrowUp':\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('last');\n break;\n default:\n // Allow other keys.\n if ('continuePropagation' in e) {\n e.continuePropagation();\n }\n }\n }\n };\n\n let stringFormatter = useLocalizedStringFormatter(intlMessages, '@react-aria/menu');\n let {longPressProps} = useLongPress({\n isDisabled: isDisabled || trigger !== 'longPress',\n accessibilityDescription: stringFormatter.format('longPressMessage'),\n onLongPressStart() {\n state.close();\n },\n onLongPress() {\n state.open('first');\n }\n });\n\n let pressProps = {\n onPressStart(e) {\n // For consistency with native, open the menu on mouse/key down, but touch up.\n if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) {\n // If opened with a screen reader, auto focus the first item.\n // Otherwise, the menu itself will be focused.\n state.open(e.pointerType === 'virtual' ? 'first' : null);\n }\n },\n onPress(e) {\n if (e.pointerType === 'touch' && !isDisabled) {\n state.toggle();\n }\n }\n };\n\n // omit onPress from triggerProps since we override it above.\n delete triggerProps.onPress;\n\n return {\n // @ts-ignore - TODO we pass out both DOMAttributes AND AriaButtonProps, but useButton will discard the longPress event handlers, it's only through PressResponder magic that this works for RSP and RAC. it does not work in aria examples\n menuTriggerProps: {\n ...triggerProps,\n ...(trigger === 'press' ? pressProps : longPressProps),\n id: menuTriggerId,\n onKeyDown\n },\n menuProps: {\n ...overlayProps,\n 'aria-labelledby': menuTriggerId,\n autoFocus: state.focusStrategy || true,\n onClose: state.close\n }\n };\n}\n"],"names":[],"version":3,"file":"useMenuTrigger.module.js.map"}
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaButtonProps} from '@react-types/button';\nimport {AriaMenuOptions} from './useMenu';\nimport {FocusableElement, RefObject} from '@react-types/shared';\nimport {focusWithoutScrolling, useId} from '@react-aria/utils';\n// @ts-ignore\nimport intlMessages from '../intl/*.json';\nimport {MenuTriggerState} from '@react-stately/menu';\nimport {MenuTriggerType} from '@react-types/menu';\nimport {PressProps, useLongPress} from '@react-aria/interactions';\nimport {useLocalizedStringFormatter} from '@react-aria/i18n';\nimport {useOverlayTrigger} from '@react-aria/overlays';\n\nexport interface AriaMenuTriggerProps {\n /** The type of menu that the menu trigger opens. */\n type?: 'menu' | 'listbox',\n /** Whether menu trigger is disabled. */\n isDisabled?: boolean,\n /** How menu is triggered. */\n trigger?: MenuTriggerType\n}\n\nexport interface MenuTriggerAria<T> {\n /** Props for the menu trigger element. */\n menuTriggerProps: AriaButtonProps,\n\n /** Props for the menu. */\n menuProps: AriaMenuOptions<T>\n}\n\n/**\n * Provides the behavior and accessibility implementation for a menu trigger.\n * @param props - Props for the menu trigger.\n * @param state - State for the menu trigger.\n * @param ref - Ref to the HTML element trigger for the menu.\n */\nexport function useMenuTrigger<T>(props: AriaMenuTriggerProps, state: MenuTriggerState, ref: RefObject<Element | null>): MenuTriggerAria<T> {\n let {\n type = 'menu',\n isDisabled,\n trigger = 'press'\n } = props;\n\n let menuTriggerId = useId();\n let {triggerProps, overlayProps} = useOverlayTrigger({type}, state, ref);\n\n let onKeyDown = (e) => {\n if (isDisabled) {\n return;\n }\n\n if (trigger === 'longPress' && !e.altKey) {\n return;\n }\n\n if (ref && ref.current) {\n switch (e.key) {\n case 'Enter':\n case ' ':\n if (trigger === 'longPress') {\n return;\n }\n // fallthrough\n case 'ArrowDown':\n // Stop propagation, unless it would already be handled by useKeyboard.\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('first');\n break;\n case 'ArrowUp':\n if (!('continuePropagation' in e)) {\n e.stopPropagation();\n }\n e.preventDefault();\n state.toggle('last');\n break;\n default:\n // Allow other keys.\n if ('continuePropagation' in e) {\n e.continuePropagation();\n }\n }\n }\n };\n\n let stringFormatter = useLocalizedStringFormatter(intlMessages, '@react-aria/menu');\n let {longPressProps} = useLongPress({\n isDisabled: isDisabled || trigger !== 'longPress',\n accessibilityDescription: stringFormatter.format('longPressMessage'),\n onLongPressStart() {\n state.close();\n },\n onLongPress() {\n state.open('first');\n }\n });\n\n let pressProps: PressProps = {\n preventFocusOnPress: true,\n onPressStart(e) {\n // For consistency with native, open the menu on mouse/key down, but touch up.\n if (e.pointerType !== 'touch' && e.pointerType !== 'keyboard' && !isDisabled) {\n // Ensure trigger has focus before opening the menu so it can be restored by FocusScope on close.\n focusWithoutScrolling(e.target as FocusableElement);\n\n // If opened with a screen reader, auto focus the first item.\n // Otherwise, the menu itself will be focused.\n state.open(e.pointerType === 'virtual' ? 'first' : null);\n }\n },\n onPress(e) {\n if (e.pointerType === 'touch' && !isDisabled) {\n state.toggle();\n }\n }\n };\n\n // omit onPress from triggerProps since we override it above.\n delete triggerProps.onPress;\n\n return {\n // @ts-ignore - TODO we pass out both DOMAttributes AND AriaButtonProps, but useButton will discard the longPress event handlers, it's only through PressResponder magic that this works for RSP and RAC. it does not work in aria examples\n menuTriggerProps: {\n ...triggerProps,\n ...(trigger === 'press' ? pressProps : longPressProps),\n id: menuTriggerId,\n onKeyDown\n },\n menuProps: {\n ...overlayProps,\n 'aria-labelledby': menuTriggerId,\n autoFocus: state.focusStrategy || true,\n onClose: state.close\n }\n };\n}\n"],"names":[],"version":3,"file":"useMenuTrigger.module.js.map"}
@@ -1,6 +1,6 @@
1
1
  var $g3RPq$react = require("react");
2
- var $g3RPq$reactariainteractions = require("@react-aria/interactions");
3
2
  var $g3RPq$reactariautils = require("@react-aria/utils");
3
+ var $g3RPq$reactariainteractions = require("@react-aria/interactions");
4
4
 
5
5
 
6
6
  function $parcel$export(e, n, v, s) {
@@ -41,6 +41,11 @@ function $62347d8c4183e713$export$85ec83e04c95f50a(options) {
41
41
  prevPointerPos.current = undefined;
42
42
  };
43
43
  let modality = (0, $g3RPq$reactariainteractions.useInteractionModality)();
44
+ // Prevent mouse down over safe triangle. Clicking while pointer-events: none is applied
45
+ // will cause focus to move unexpectedly since it will go to an element behind the menu.
46
+ let onPointerDown = (0, $g3RPq$reactariautils.useEffectEvent)((e)=>{
47
+ if (preventPointerEvents) e.preventDefault();
48
+ });
44
49
  (0, $g3RPq$react.useEffect)(()=>{
45
50
  if (preventPointerEvents && menuRef.current) menuRef.current.style.pointerEvents = 'none';
46
51
  else menuRef.current.style.pointerEvents = '';
@@ -114,8 +119,10 @@ function $62347d8c4183e713$export$85ec83e04c95f50a(options) {
114
119
  }, $62347d8c4183e713$var$TIMEOUT_TIME);
115
120
  };
116
121
  window.addEventListener('pointermove', onPointerMove);
122
+ window.addEventListener('pointerdown', onPointerDown, true);
117
123
  return ()=>{
118
124
  window.removeEventListener('pointermove', onPointerMove);
125
+ window.removeEventListener('pointerdown', onPointerDown, true);
119
126
  clearTimeout(timeout.current);
120
127
  clearTimeout(autoCloseTimeout.current);
121
128
  movementsTowardsSubmenuCount.current = $62347d8c4183e713$var$ALLOWED_INVALID_MOVEMENTS;
@@ -126,6 +133,7 @@ function $62347d8c4183e713$export$85ec83e04c95f50a(options) {
126
133
  menuRef,
127
134
  modality,
128
135
  setPreventPointerEvents,
136
+ onPointerDown,
129
137
  submenuRef
130
138
  ]);
131
139
  }
@@ -1 +1 @@
1
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// 15°\n\n/**\n * Allows the user to move their pointer to the submenu without it closing when their mouse leaves the trigger element.\n * Prevents pointer events from going to the underlying menu if the user is moving their pointer towards the sub-menu.\n */\nexport function useSafelyMouseToSubmenu(options: SafelyMouseToSubmenuOptions) {\n let {menuRef, submenuRef, isOpen, isDisabled} = options;\n let prevPointerPos = useRef<{x: number, y: number} | undefined>(undefined);\n let submenuRect = useRef<DOMRect | undefined>(undefined);\n let lastProcessedTime = useRef<number>(0);\n let timeout = useRef<ReturnType<typeof setTimeout> | undefined>(undefined);\n let autoCloseTimeout = useRef<ReturnType<typeof setTimeout> | undefined>(undefined);\n let submenuSide = useRef<'left' | 'right' | undefined>(undefined);\n let movementsTowardsSubmenuCount = useRef<number>(2);\n let [preventPointerEvents, setPreventPointerEvents] = useState(false);\n\n let updateSubmenuRect = () => {\n if (submenuRef.current) {\n submenuRect.current = submenuRef.current.getBoundingClientRect();\n submenuSide.current = undefined;\n }\n };\n useResizeObserver({ref: submenuRef, onResize: updateSubmenuRect});\n\n let reset = () => {\n setPreventPointerEvents(false);\n movementsTowardsSubmenuCount.current = ALLOWED_INVALID_MOVEMENTS;\n prevPointerPos.current = undefined;\n };\n\n let modality = useInteractionModality();\n\n useEffect(() => {\n if (preventPointerEvents && menuRef.current) {\n (menuRef.current as HTMLElement).style.pointerEvents = 'none';\n } else {\n (menuRef.current as HTMLElement).style.pointerEvents = '';\n }\n }, [menuRef, preventPointerEvents]);\n\n useEffect(() => {\n let submenu = submenuRef.current;\n let menu = menuRef.current;\n\n if (isDisabled || !submenu || !isOpen || modality !== 'pointer' || !menu) {\n reset();\n return;\n }\n submenuRect.current = submenu.getBoundingClientRect();\n\n let onPointerMove = (e: PointerEvent) => {\n if (e.pointerType === 'touch' || e.pointerType === 'pen') {\n return;\n }\n\n let currentTime = Date.now();\n\n // Throttle\n if (currentTime - lastProcessedTime.current < THROTTLE_TIME) {\n return;\n }\n clearTimeout(timeout.current);\n clearTimeout(autoCloseTimeout.current);\n\n let {clientX: mouseX, clientY: mouseY} = e;\n\n if (!prevPointerPos.current) {\n prevPointerPos.current = {x: mouseX, y: mouseY};\n return;\n }\n\n if (!submenuRect.current) {\n return;\n }\n\n if (!submenuSide.current) {\n submenuSide.current = mouseX > submenuRect.current.right ? 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// 15°\n\n/**\n * Allows the user to move their pointer to the submenu without it closing when their mouse leaves the trigger element.\n * Prevents pointer events from going to the underlying menu if the user is moving their pointer towards the sub-menu.\n */\nexport function useSafelyMouseToSubmenu(options: SafelyMouseToSubmenuOptions) {\n let {menuRef, submenuRef, isOpen, isDisabled} = options;\n let prevPointerPos = useRef<{x: number, y: number} | undefined>(undefined);\n let submenuRect = useRef<DOMRect | undefined>(undefined);\n let lastProcessedTime = useRef<number>(0);\n let timeout = useRef<ReturnType<typeof setTimeout> | undefined>(undefined);\n let autoCloseTimeout = useRef<ReturnType<typeof setTimeout> | undefined>(undefined);\n let submenuSide = useRef<'left' | 'right' | undefined>(undefined);\n let movementsTowardsSubmenuCount = useRef<number>(2);\n let [preventPointerEvents, setPreventPointerEvents] = useState(false);\n\n let updateSubmenuRect = () => {\n if (submenuRef.current) {\n submenuRect.current = submenuRef.current.getBoundingClientRect();\n submenuSide.current = undefined;\n }\n };\n useResizeObserver({ref: submenuRef, onResize: updateSubmenuRect});\n\n let reset = () => {\n setPreventPointerEvents(false);\n movementsTowardsSubmenuCount.current = ALLOWED_INVALID_MOVEMENTS;\n prevPointerPos.current = undefined;\n };\n\n let modality = useInteractionModality();\n\n // Prevent mouse down over safe triangle. Clicking while pointer-events: none is applied\n // will cause focus to move unexpectedly since it will go to an element behind the menu.\n let onPointerDown = useEffectEvent((e: PointerEvent) => {\n if (preventPointerEvents) {\n e.preventDefault();\n }\n });\n\n useEffect(() => {\n if (preventPointerEvents && menuRef.current) {\n (menuRef.current as HTMLElement).style.pointerEvents = 'none';\n } else {\n (menuRef.current as HTMLElement).style.pointerEvents = '';\n }\n }, [menuRef, preventPointerEvents]);\n\n useEffect(() => {\n let submenu = submenuRef.current;\n let menu = menuRef.current;\n\n if (isDisabled || !submenu || !isOpen || modality !== 'pointer' || !menu) {\n reset();\n return;\n }\n submenuRect.current = submenu.getBoundingClientRect();\n\n let onPointerMove = (e: PointerEvent) => {\n if (e.pointerType === 'touch' || e.pointerType === 'pen') {\n return;\n }\n\n let currentTime = Date.now();\n\n // Throttle\n if (currentTime - lastProcessedTime.current < THROTTLE_TIME) {\n return;\n }\n clearTimeout(timeout.current);\n clearTimeout(autoCloseTimeout.current);\n\n let {clientX: mouseX, clientY: mouseY} = e;\n\n if (!prevPointerPos.current) {\n prevPointerPos.current = {x: mouseX, y: mouseY};\n return;\n }\n\n if (!submenuRect.current) {\n return;\n }\n\n if (!submenuSide.current) {\n submenuSide.current = mouseX > submenuRect.current.right ? 'left' : 'right';\n }\n\n // Pointer is outside of parent menu\n if (mouseX < menu.getBoundingClientRect().left || mouseX > menu.getBoundingClientRect().right || mouseY < menu.getBoundingClientRect().top || mouseY > menu.getBoundingClientRect().bottom) {\n reset();\n return;\n }\n\n /* Check if pointer is moving towards submenu.\n Uses the 2-argument arctangent (https://en.wikipedia.org/wiki/Atan2) to calculate:\n - angle between previous pointer and top of submenu\n - angle between previous pointer and bottom of submenu\n - angle between previous pointer and current pointer (delta)\n If the pointer delta angle value is between the top and bottom angle values, we know the pointer is moving towards the submenu.\n */\n let prevMouseX = prevPointerPos.current.x;\n let prevMouseY = prevPointerPos.current.y;\n let toSubmenuX = submenuSide.current === 'right' ? submenuRect.current.left - prevMouseX : prevMouseX - submenuRect.current.right;\n let angleTop = Math.atan2(prevMouseY - submenuRect.current.top, toSubmenuX) + ANGLE_PADDING;\n let angleBottom = Math.atan2(prevMouseY - submenuRect.current.bottom, toSubmenuX) - ANGLE_PADDING;\n let anglePointer = Math.atan2(prevMouseY - mouseY, (submenuSide.current === 'left' ? -(mouseX - prevMouseX) : mouseX - prevMouseX));\n let isMovingTowardsSubmenu = anglePointer < angleTop && anglePointer > angleBottom;\n\n movementsTowardsSubmenuCount.current = isMovingTowardsSubmenu ?\n Math.min(movementsTowardsSubmenuCount.current + 1, ALLOWED_INVALID_MOVEMENTS) :\n Math.max(movementsTowardsSubmenuCount.current - 1, 0);\n\n if (movementsTowardsSubmenuCount.current >= ALLOWED_INVALID_MOVEMENTS) {\n setPreventPointerEvents(true);\n } else {\n setPreventPointerEvents(false);\n }\n\n lastProcessedTime.current = currentTime;\n prevPointerPos.current = {x: mouseX, y: mouseY};\n\n // If the pointer is moving towards the submenu, start a timeout to close if no other movements are made after 500ms.\n if (isMovingTowardsSubmenu) {\n timeout.current = setTimeout(() => {\n reset();\n autoCloseTimeout.current = setTimeout(() => {\n // Fire a pointerover event to trigger the menu to close.\n // Wait until pointer-events:none is no longer applied\n let target = document.elementFromPoint(mouseX, mouseY);\n if (target && menu.contains(target)) {\n target.dispatchEvent(new PointerEvent('pointerover', {bubbles: true, cancelable: true}));\n }\n }, 100);\n }, TIMEOUT_TIME);\n }\n };\n\n window.addEventListener('pointermove', onPointerMove);\n\n // Prevent pointer down over the safe triangle. See above comment.\n // Do not enable in tests, because JSDom doesn't do hit testing.\n if (process.env.NODE_ENV !== 'test') {\n window.addEventListener('pointerdown', onPointerDown, true);\n }\n\n return () => {\n window.removeEventListener('pointermove', onPointerMove);\n if (process.env.NODE_ENV !== 'test') {\n window.removeEventListener('pointerdown', onPointerDown, true);\n }\n clearTimeout(timeout.current);\n clearTimeout(autoCloseTimeout.current);\n movementsTowardsSubmenuCount.current = ALLOWED_INVALID_MOVEMENTS;\n };\n\n }, [isDisabled, isOpen, menuRef, modality, setPreventPointerEvents, onPointerDown, submenuRef]);\n}\n"],"names":[],"version":3,"file":"useSafelyMouseToSubmenu.main.js.map"}
@@ -1,6 +1,6 @@
1
1
  import {useRef as $fUfeP$useRef, useState as $fUfeP$useState, useEffect as $fUfeP$useEffect} from "react";
2
+ import {useResizeObserver as $fUfeP$useResizeObserver, useEffectEvent as $fUfeP$useEffectEvent} from "@react-aria/utils";
2
3
  import {useInteractionModality as $fUfeP$useInteractionModality} from "@react-aria/interactions";
3
- import {useResizeObserver as $fUfeP$useResizeObserver} from "@react-aria/utils";
4
4
 
5
5
 
6
6
 
@@ -35,6 +35,11 @@ function $d275435c250248f8$export$85ec83e04c95f50a(options) {
35
35
  prevPointerPos.current = undefined;
36
36
  };
37
37
  let modality = (0, $fUfeP$useInteractionModality)();
38
+ // Prevent mouse down over safe triangle. Clicking while pointer-events: none is applied
39
+ // will cause focus to move unexpectedly since it will go to an element behind the menu.
40
+ let onPointerDown = (0, $fUfeP$useEffectEvent)((e)=>{
41
+ if (preventPointerEvents) e.preventDefault();
42
+ });
38
43
  (0, $fUfeP$useEffect)(()=>{
39
44
  if (preventPointerEvents && menuRef.current) menuRef.current.style.pointerEvents = 'none';
40
45
  else menuRef.current.style.pointerEvents = '';
@@ -108,8 +113,10 @@ function $d275435c250248f8$export$85ec83e04c95f50a(options) {
108
113
  }, $d275435c250248f8$var$TIMEOUT_TIME);
109
114
  };
110
115
  window.addEventListener('pointermove', onPointerMove);
116
+ window.addEventListener('pointerdown', onPointerDown, true);
111
117
  return ()=>{
112
118
  window.removeEventListener('pointermove', onPointerMove);
119
+ window.removeEventListener('pointerdown', onPointerDown, true);
113
120
  clearTimeout(timeout.current);
114
121
  clearTimeout(autoCloseTimeout.current);
115
122
  movementsTowardsSubmenuCount.current = $d275435c250248f8$var$ALLOWED_INVALID_MOVEMENTS;
@@ -120,6 +127,7 @@ function $d275435c250248f8$export$85ec83e04c95f50a(options) {
120
127
  menuRef,
121
128
  modality,
122
129
  setPreventPointerEvents,
130
+ onPointerDown,
123
131
  submenuRef
124
132
  ]);
125
133
  }