@react-aria/landmark 3.0.0-nightly.3301

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/LICENSE ADDED
@@ -0,0 +1,201 @@
1
+ Apache License
2
+ Version 2.0, January 2004
3
+ http://www.apache.org/licenses/
4
+
5
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
6
+
7
+ 1. Definitions.
8
+
9
+ "License" shall mean the terms and conditions for use, reproduction,
10
+ and distribution as defined by Sections 1 through 9 of this document.
11
+
12
+ "Licensor" shall mean the copyright owner or entity authorized by
13
+ the copyright owner that is granting the License.
14
+
15
+ "Legal Entity" shall mean the union of the acting entity and all
16
+ other entities that control, are controlled by, or are under common
17
+ control with that entity. For the purposes of this definition,
18
+ "control" means (i) the power, direct or indirect, to cause the
19
+ direction or management of such entity, whether by contract or
20
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
21
+ outstanding shares, or (iii) beneficial ownership of such entity.
22
+
23
+ "You" (or "Your") shall mean an individual or Legal Entity
24
+ exercising permissions granted by this License.
25
+
26
+ "Source" form shall mean the preferred form for making modifications,
27
+ including but not limited to software source code, documentation
28
+ source, and configuration files.
29
+
30
+ "Object" form shall mean any form resulting from mechanical
31
+ transformation or translation of a Source form, including but
32
+ not limited to compiled object code, generated documentation,
33
+ and conversions to other media types.
34
+
35
+ "Work" shall mean the work of authorship, whether in Source or
36
+ Object form, made available under the License, as indicated by a
37
+ copyright notice that is included in or attached to the work
38
+ (an example is provided in the Appendix below).
39
+
40
+ "Derivative Works" shall mean any work, whether in Source or Object
41
+ form, that is based on (or derived from) the Work and for which the
42
+ editorial revisions, annotations, elaborations, or other modifications
43
+ represent, as a whole, an original work of authorship. For the purposes
44
+ of this License, Derivative Works shall not include works that remain
45
+ separable from, or merely link (or bind by name) to the interfaces of,
46
+ the Work and Derivative Works thereof.
47
+
48
+ "Contribution" shall mean any work of authorship, including
49
+ the original version of the Work and any modifications or additions
50
+ to that Work or Derivative Works thereof, that is intentionally
51
+ submitted to Licensor for inclusion in the Work by the copyright owner
52
+ or by an individual or Legal Entity authorized to submit on behalf of
53
+ the copyright owner. For the purposes of this definition, "submitted"
54
+ means any form of electronic, verbal, or written communication sent
55
+ to the Licensor or its representatives, including but not limited to
56
+ communication on electronic mailing lists, source code control systems,
57
+ and issue tracking systems that are managed by, or on behalf of, the
58
+ Licensor for the purpose of discussing and improving the Work, but
59
+ excluding communication that is conspicuously marked or otherwise
60
+ designated in writing by the copyright owner as "Not a Contribution."
61
+
62
+ "Contributor" shall mean Licensor and any individual or Legal Entity
63
+ on behalf of whom a Contribution has been received by Licensor and
64
+ subsequently incorporated within the Work.
65
+
66
+ 2. Grant of Copyright License. Subject to the terms and conditions of
67
+ this License, each Contributor hereby grants to You a perpetual,
68
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
69
+ copyright license to reproduce, prepare Derivative Works of,
70
+ publicly display, publicly perform, sublicense, and distribute the
71
+ Work and such Derivative Works in Source or Object form.
72
+
73
+ 3. Grant of Patent License. Subject to the terms and conditions of
74
+ this License, each Contributor hereby grants to You a perpetual,
75
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
76
+ (except as stated in this section) patent license to make, have made,
77
+ use, offer to sell, sell, import, and otherwise transfer the Work,
78
+ where such license applies only to those patent claims licensable
79
+ by such Contributor that are necessarily infringed by their
80
+ Contribution(s) alone or by combination of their Contribution(s)
81
+ with the Work to which such Contribution(s) was submitted. If You
82
+ institute patent litigation against any entity (including a
83
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
84
+ or a Contribution incorporated within the Work constitutes direct
85
+ or contributory patent infringement, then any patent licenses
86
+ granted to You under this License for that Work shall terminate
87
+ as of the date such litigation is filed.
88
+
89
+ 4. Redistribution. You may reproduce and distribute copies of the
90
+ Work or Derivative Works thereof in any medium, with or without
91
+ modifications, and in Source or Object form, provided that You
92
+ meet the following conditions:
93
+
94
+ (a) You must give any other recipients of the Work or
95
+ Derivative Works a copy of this License; and
96
+
97
+ (b) You must cause any modified files to carry prominent notices
98
+ stating that You changed the files; and
99
+
100
+ (c) You must retain, in the Source form of any Derivative Works
101
+ that You distribute, all copyright, patent, trademark, and
102
+ attribution notices from the Source form of the Work,
103
+ excluding those notices that do not pertain to any part of
104
+ the Derivative Works; and
105
+
106
+ (d) If the Work includes a "NOTICE" text file as part of its
107
+ distribution, then any Derivative Works that You distribute must
108
+ include a readable copy of the attribution notices contained
109
+ within such NOTICE file, excluding those notices that do not
110
+ pertain to any part of the Derivative Works, in at least one
111
+ of the following places: within a NOTICE text file distributed
112
+ as part of the Derivative Works; within the Source form or
113
+ documentation, if provided along with the Derivative Works; or,
114
+ within a display generated by the Derivative Works, if and
115
+ wherever such third-party notices normally appear. The contents
116
+ of the NOTICE file are for informational purposes only and
117
+ do not modify the License. You may add Your own attribution
118
+ notices within Derivative Works that You distribute, alongside
119
+ or as an addendum to the NOTICE text from the Work, provided
120
+ that such additional attribution notices cannot be construed
121
+ as modifying the License.
122
+
123
+ You may add Your own copyright statement to Your modifications and
124
+ may provide additional or different license terms and conditions
125
+ for use, reproduction, or distribution of Your modifications, or
126
+ for any such Derivative Works as a whole, provided Your use,
127
+ reproduction, and distribution of the Work otherwise complies with
128
+ the conditions stated in this License.
129
+
130
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
131
+ any Contribution intentionally submitted for inclusion in the Work
132
+ by You to the Licensor shall be under the terms and conditions of
133
+ this License, without any additional terms or conditions.
134
+ Notwithstanding the above, nothing herein shall supersede or modify
135
+ the terms of any separate license agreement you may have executed
136
+ with Licensor regarding such Contributions.
137
+
138
+ 6. Trademarks. This License does not grant permission to use the trade
139
+ names, trademarks, service marks, or product names of the Licensor,
140
+ except as required for reasonable and customary use in describing the
141
+ origin of the Work and reproducing the content of the NOTICE file.
142
+
143
+ 7. Disclaimer of Warranty. Unless required by applicable law or
144
+ agreed to in writing, Licensor provides the Work (and each
145
+ Contributor provides its Contributions) on an "AS IS" BASIS,
146
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
147
+ implied, including, without limitation, any warranties or conditions
148
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
149
+ PARTICULAR PURPOSE. You are solely responsible for determining the
150
+ appropriateness of using or redistributing the Work and assume any
151
+ risks associated with Your exercise of permissions under this License.
152
+
153
+ 8. Limitation of Liability. In no event and under no legal theory,
154
+ whether in tort (including negligence), contract, or otherwise,
155
+ unless required by applicable law (such as deliberate and grossly
156
+ negligent acts) or agreed to in writing, shall any Contributor be
157
+ liable to You for damages, including any direct, indirect, special,
158
+ incidental, or consequential damages of any character arising as a
159
+ result of this License or out of the use or inability to use the
160
+ Work (including but not limited to damages for loss of goodwill,
161
+ work stoppage, computer failure or malfunction, or any and all
162
+ other commercial damages or losses), even if such Contributor
163
+ has been advised of the possibility of such damages.
164
+
165
+ 9. Accepting Warranty or Additional Liability. While redistributing
166
+ the Work or Derivative Works thereof, You may choose to offer,
167
+ and charge a fee for, acceptance of support, warranty, indemnity,
168
+ or other liability obligations and/or rights consistent with this
169
+ License. However, in accepting such obligations, You may act only
170
+ on Your own behalf and on Your sole responsibility, not on behalf
171
+ of any other Contributor, and only if You agree to indemnify,
172
+ defend, and hold each Contributor harmless for any liability
173
+ incurred by, or claims asserted against, such Contributor by reason
174
+ of your accepting any such warranty or additional liability.
175
+
176
+ END OF TERMS AND CONDITIONS
177
+
178
+ APPENDIX: How to apply the Apache License to your work.
179
+
180
+ To apply the Apache License to your work, attach the following
181
+ boilerplate notice, with the fields enclosed by brackets "[]"
182
+ replaced with your own identifying information. (Don't include
183
+ the brackets!) The text should be enclosed in the appropriate
184
+ comment syntax for the file format. We also recommend that a
185
+ file or class name and description of purpose be included on the
186
+ same "printed page" as the copyright notice for easier
187
+ identification within third-party archives.
188
+
189
+ Copyright 2019 Adobe
190
+
191
+ Licensed under the Apache License, Version 2.0 (the "License");
192
+ you may not use this file except in compliance with the License.
193
+ You may obtain a copy of the License at
194
+
195
+ http://www.apache.org/licenses/LICENSE-2.0
196
+
197
+ Unless required by applicable law or agreed to in writing, software
198
+ distributed under the License is distributed on an "AS IS" BASIS,
199
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
200
+ See the License for the specific language governing permissions and
201
+ limitations under the License.
package/README.md ADDED
@@ -0,0 +1,3 @@
1
+ # @react-aria/landmark
2
+
3
+ This package is part of [react-spectrum](https://github.com/adobe/react-spectrum). See the repo for more details.
package/dist/main.js ADDED
@@ -0,0 +1,302 @@
1
+ var $8Ore6$react = require("react");
2
+ var $8Ore6$reactariautils = require("@react-aria/utils");
3
+
4
+ function $parcel$exportWildcard(dest, source) {
5
+ Object.keys(source).forEach(function(key) {
6
+ if (key === 'default' || key === '__esModule' || dest.hasOwnProperty(key)) {
7
+ return;
8
+ }
9
+
10
+ Object.defineProperty(dest, key, {
11
+ enumerable: true,
12
+ get: function get() {
13
+ return source[key];
14
+ }
15
+ });
16
+ });
17
+
18
+ return dest;
19
+ }
20
+ function $parcel$export(e, n, v, s) {
21
+ Object.defineProperty(e, n, {get: v, set: s, enumerable: true, configurable: true});
22
+ }
23
+ var $202c109aedff6705$exports = {};
24
+
25
+ $parcel$export($202c109aedff6705$exports, "useLandmark", () => $202c109aedff6705$export$4cc632584fd87fae);
26
+
27
+
28
+ class $202c109aedff6705$var$LandmarkManager {
29
+ static getInstance() {
30
+ if (!$202c109aedff6705$var$LandmarkManager.instance) $202c109aedff6705$var$LandmarkManager.instance = new $202c109aedff6705$var$LandmarkManager();
31
+ return $202c109aedff6705$var$LandmarkManager.instance;
32
+ }
33
+ setup() {
34
+ document.addEventListener('keydown', this.f6Handler, {
35
+ capture: true
36
+ });
37
+ document.addEventListener('focusin', this.focusinHandler, {
38
+ capture: true
39
+ });
40
+ document.addEventListener('focusout', this.focusoutHandler, {
41
+ capture: true
42
+ });
43
+ this.isListening = true;
44
+ }
45
+ teardown() {
46
+ document.removeEventListener('keydown', this.f6Handler, {
47
+ capture: true
48
+ });
49
+ document.removeEventListener('focusin', this.focusinHandler, {
50
+ capture: true
51
+ });
52
+ document.removeEventListener('focusout', this.focusoutHandler, {
53
+ capture: true
54
+ });
55
+ this.isListening = false;
56
+ }
57
+ focusLandmark(landmark) {
58
+ var ref;
59
+ (ref = this.landmarks.find((l)=>l.ref.current === landmark
60
+ )) === null || ref === void 0 ? void 0 : ref.focus();
61
+ }
62
+ /**
63
+ * Return set of landmarks with a specific role.
64
+ */ getLandmarksByRole(role) {
65
+ return new Set(this.landmarks.filter((l)=>l.role === role
66
+ ));
67
+ }
68
+ /**
69
+ * Return first landmark with a specific role.
70
+ */ getLandmarkByRole(role) {
71
+ return this.landmarks.find((l)=>l.role === role
72
+ );
73
+ }
74
+ addLandmark(newLandmark) {
75
+ if (!this.isListening) this.setup();
76
+ if (this.landmarks.find((landmark)=>landmark.ref === newLandmark.ref
77
+ )) return;
78
+ if (this.landmarks.filter((landmark)=>landmark.role === 'main'
79
+ ).length > 1) console.error('Page can contain no more than one landmark with the role "main".');
80
+ if (this.landmarks.length === 0) {
81
+ this.landmarks = [
82
+ newLandmark
83
+ ];
84
+ return;
85
+ }
86
+ // Binary search to insert new landmark based on position in document relative to existing landmarks.
87
+ // https://developer.mozilla.org/en-US/docs/Web/API/Node/compareDocumentPosition
88
+ let start = 0;
89
+ let end = this.landmarks.length - 1;
90
+ while(start <= end){
91
+ let mid = Math.floor((start + end) / 2);
92
+ let comparedPosition = newLandmark.ref.current.compareDocumentPosition(this.landmarks[mid].ref.current);
93
+ let isNewAfterExisting = Boolean(comparedPosition & Node.DOCUMENT_POSITION_PRECEDING || comparedPosition & Node.DOCUMENT_POSITION_CONTAINS);
94
+ if (isNewAfterExisting) start = mid + 1;
95
+ else end = mid - 1;
96
+ }
97
+ this.landmarks.splice(start, 0, newLandmark);
98
+ }
99
+ updateLandmark(landmark) {
100
+ let index = this.landmarks.findIndex((l)=>l.ref === landmark.ref
101
+ );
102
+ if (index >= 0) {
103
+ this.landmarks[index] = {
104
+ ...this.landmarks[index],
105
+ ...landmark
106
+ };
107
+ this.checkLabels(this.landmarks[index].role);
108
+ }
109
+ }
110
+ removeLandmark(ref) {
111
+ this.landmarks = this.landmarks.filter((landmark)=>landmark.ref !== ref
112
+ );
113
+ if (this.landmarks.length === 0) this.teardown();
114
+ }
115
+ /**
116
+ * Warn if there are 2+ landmarks with the same role but no label.
117
+ * Labels for landmarks with the same role must also be unique.
118
+ *
119
+ * See https://www.w3.org/TR/wai-aria-practices/examples/landmarks/navigation.html.
120
+ */ checkLabels(role) {
121
+ let landmarksWithRole = this.getLandmarksByRole(role);
122
+ if (landmarksWithRole.size > 1) {
123
+ let duplicatesWithoutLabel = [
124
+ ...landmarksWithRole
125
+ ].filter((landmark)=>!landmark.label
126
+ );
127
+ if (duplicatesWithoutLabel.length > 0) console.warn(`Page contains more than one landmark with the '${role}' role. If two or more landmarks on a page share the same role, all must be labeled with an aria-label or aria-labelledby attribute: `, duplicatesWithoutLabel.map((landmark)=>landmark.ref.current
128
+ ));
129
+ else {
130
+ let labels = [
131
+ ...landmarksWithRole
132
+ ].map((landmark)=>landmark.label
133
+ );
134
+ let duplicateLabels = labels.filter((item, index)=>labels.indexOf(item) !== index
135
+ );
136
+ duplicateLabels.forEach((label)=>{
137
+ console.warn(`Page contains more than one landmark with the '${role}' role and '${label}' label. If two or more landmarks on a page share the same role, they must have unique labels: `, [
138
+ ...landmarksWithRole
139
+ ].filter((landmark)=>landmark.label === label
140
+ ).map((landmark)=>landmark.ref.current
141
+ ));
142
+ });
143
+ }
144
+ }
145
+ }
146
+ /**
147
+ * Get the landmark that is the closest parent in the DOM.
148
+ * Returns undefined if no parent is a landmark.
149
+ */ closestLandmark(element) {
150
+ let landmarkMap = new Map(this.landmarks.map((l)=>[
151
+ l.ref.current,
152
+ l
153
+ ]
154
+ ));
155
+ let currentElement = element;
156
+ while(!landmarkMap.has(currentElement) && currentElement !== document.body)currentElement = currentElement.parentElement;
157
+ return landmarkMap.get(currentElement);
158
+ }
159
+ /**
160
+ * Gets the next landmark, in DOM focus order, or previous if backwards is specified.
161
+ * If last landmark, next should be the first landmark.
162
+ * If not inside a landmark, will return first landmark.
163
+ * Returns undefined if there are no landmarks.
164
+ */ getNextLandmark(element, { backward: backward }) {
165
+ if (this.landmarks.length === 0) return undefined;
166
+ let currentLandmark = this.closestLandmark(element);
167
+ let nextLandmarkIndex = backward ? -1 : 0;
168
+ if (currentLandmark) nextLandmarkIndex = this.landmarks.findIndex((landmark)=>landmark === currentLandmark
169
+ ) + (backward ? -1 : 1);
170
+ // Wrap if necessary
171
+ if (nextLandmarkIndex < 0) nextLandmarkIndex = this.landmarks.length - 1;
172
+ else if (nextLandmarkIndex >= this.landmarks.length) nextLandmarkIndex = 0;
173
+ return this.landmarks[nextLandmarkIndex];
174
+ }
175
+ /**
176
+ * Look at next landmark. If an element was previously focused inside, restore focus there.
177
+ * If not, focus the landmark itself.
178
+ * If no landmarks at all, or none with focusable elements, don't move focus.
179
+ */ f6Handler(e) {
180
+ if (e.key === 'F6') {
181
+ e.preventDefault();
182
+ e.stopPropagation();
183
+ let backward = e.shiftKey;
184
+ let nextLandmark = this.getNextLandmark(e.target, {
185
+ backward: backward
186
+ });
187
+ // If no landmarks, return
188
+ if (!nextLandmark) return;
189
+ // If alt key pressed, focus main landmark
190
+ if (e.altKey) {
191
+ let main = this.getLandmarkByRole('main');
192
+ if (main && document.contains(main.ref.current)) this.focusLandmark(main.ref.current);
193
+ return;
194
+ }
195
+ // If something was previously focused in the next landmark, then return focus to it
196
+ if (nextLandmark.lastFocused) {
197
+ let lastFocused = nextLandmark.lastFocused;
198
+ if (document.body.contains(lastFocused)) {
199
+ lastFocused.focus();
200
+ return;
201
+ }
202
+ }
203
+ // Otherwise, focus the landmark itself
204
+ if (document.contains(nextLandmark.ref.current)) this.focusLandmark(nextLandmark.ref.current);
205
+ }
206
+ }
207
+ /**
208
+ * Sets lastFocused for a landmark, if focus is moved within that landmark.
209
+ * Lets the last focused landmark know it was blurred if something else is focused.
210
+ */ focusinHandler(e) {
211
+ let currentLandmark = this.closestLandmark(e.target);
212
+ if (currentLandmark && currentLandmark.ref.current !== e.target) this.updateLandmark({
213
+ ref: currentLandmark.ref,
214
+ lastFocused: e.target
215
+ });
216
+ let previousFocusedElement = e.relatedTarget;
217
+ if (previousFocusedElement) {
218
+ let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);
219
+ if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) closestPreviousLandmark.blur();
220
+ }
221
+ }
222
+ /**
223
+ * Track if the focus is lost to the body. If it is, do cleanup on the landmark that last had focus.
224
+ */ focusoutHandler(e) {
225
+ let previousFocusedElement = e.target;
226
+ let nextFocusedElement = e.relatedTarget;
227
+ // the === document seems to be a jest thing for focus to go there on generic blur event such as landmark.blur();
228
+ // browsers appear to send focus instead to document.body and the relatedTarget is null when that happens
229
+ if (!nextFocusedElement || nextFocusedElement === document) {
230
+ let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);
231
+ if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) closestPreviousLandmark.blur();
232
+ }
233
+ }
234
+ constructor(){
235
+ this.landmarks = [];
236
+ this.isListening = false;
237
+ this.f6Handler = this.f6Handler.bind(this);
238
+ this.focusinHandler = this.focusinHandler.bind(this);
239
+ this.focusoutHandler = this.focusoutHandler.bind(this);
240
+ }
241
+ }
242
+ function $202c109aedff6705$export$4cc632584fd87fae(props, ref) {
243
+ const { role: role , 'aria-label': ariaLabel , 'aria-labelledby': ariaLabelledby } = props;
244
+ let manager = $202c109aedff6705$var$LandmarkManager.getInstance();
245
+ let label = ariaLabel || ariaLabelledby;
246
+ let [isLandmarkFocused, setIsLandmarkFocused] = $8Ore6$react.useState(false);
247
+ let focus = $8Ore6$react.useCallback(()=>{
248
+ setIsLandmarkFocused(true);
249
+ }, [
250
+ setIsLandmarkFocused
251
+ ]);
252
+ let blur = $8Ore6$react.useCallback(()=>{
253
+ setIsLandmarkFocused(false);
254
+ }, [
255
+ setIsLandmarkFocused
256
+ ]);
257
+ $8Ore6$reactariautils.useLayoutEffect(()=>{
258
+ manager.addLandmark({
259
+ ref: ref,
260
+ role: role,
261
+ label: label,
262
+ focus: focus,
263
+ blur: blur
264
+ });
265
+ return ()=>{
266
+ manager.removeLandmark(ref);
267
+ };
268
+ // eslint-disable-next-line react-hooks/exhaustive-deps
269
+ }, []);
270
+ $8Ore6$reactariautils.useLayoutEffect(()=>{
271
+ manager.updateLandmark({
272
+ ref: ref,
273
+ label: label,
274
+ role: role,
275
+ focus: focus,
276
+ blur: blur
277
+ });
278
+ // eslint-disable-next-line react-hooks/exhaustive-deps
279
+ }, [
280
+ label,
281
+ ref,
282
+ role
283
+ ]);
284
+ $8Ore6$react.useEffect(()=>{
285
+ if (isLandmarkFocused) ref.current.focus();
286
+ }, [
287
+ isLandmarkFocused,
288
+ ref
289
+ ]);
290
+ return {
291
+ landmarkProps: {
292
+ role: role,
293
+ tabIndex: isLandmarkFocused ? -1 : undefined
294
+ }
295
+ };
296
+ }
297
+
298
+
299
+ $parcel$exportWildcard(module.exports, $202c109aedff6705$exports);
300
+
301
+
302
+ //# sourceMappingURL=main.js.map
@@ -0,0 +1 @@
1
+ {"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;MCmCM,qCAAe;WAWL,WAAW,GAAoB,CAAC;QAC5C,EAAE,GAAG,qCAAe,CAAC,QAAQ,EAC3B,qCAAe,CAAC,QAAQ,GAAG,GAAG,CAAC,qCAAe;QAGhD,MAAM,CAAC,qCAAe,CAAC,QAAQ;IACjC,CAAC;IAEO,KAAK,GAAG,CAAC;QACf,QAAQ,CAAC,gBAAgB,CAAC,CAAS,UAAE,IAAI,CAAC,SAAS,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QACpE,QAAQ,CAAC,gBAAgB,CAAC,CAAS,UAAE,IAAI,CAAC,cAAc,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QACzE,QAAQ,CAAC,gBAAgB,CAAC,CAAU,WAAE,IAAI,CAAC,eAAe,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QAC3E,IAAI,CAAC,WAAW,GAAG,IAAI;IACzB,CAAC;IAEO,QAAQ,GAAG,CAAC;QAClB,QAAQ,CAAC,mBAAmB,CAAC,CAAS,UAAE,IAAI,CAAC,SAAS,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QACvE,QAAQ,CAAC,mBAAmB,CAAC,CAAS,UAAE,IAAI,CAAC,cAAc,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QAC5E,QAAQ,CAAC,mBAAmB,CAAC,CAAU,WAAE,IAAI,CAAC,eAAe,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QAC9E,IAAI,CAAC,WAAW,GAAG,KAAK;IAC1B,CAAC;IAEO,aAAa,CAAC,QAAqB,EAAE,CAAC;YAC5C,GAAoD;SAApD,GAAoD,GAApD,IAAI,CAAC,SAAS,CAAC,IAAI,EAAC,CAAC,GAAI,CAAC,CAAC,GAAG,CAAC,OAAO,KAAK,QAAQ;uBAAnD,GAAoD,KAApD,IAAI,CAAJ,CAA2D,GAA3D,IAAI,CAAJ,CAA2D,GAA3D,GAAoD,CAAE,KAAK;IAC7D,CAAC;IAED,EAEG,AAFH;;GAEG,AAFH,EAEG,CACI,kBAAkB,CAAC,IAAsB,EAAE,CAAC;QACjD,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAC,CAAC,GAAI,CAAC,CAAC,IAAI,KAAK,IAAI;;IAC3D,CAAC;IAED,EAEG,AAFH;;GAEG,AAFH,EAEG,CACI,iBAAiB,CAAC,IAAsB,EAAE,CAAC;QAChD,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,EAAC,CAAC,GAAI,CAAC,CAAC,IAAI,KAAK,IAAI;;IACjD,CAAC;IAEM,WAAW,CAAC,WAAqB,EAAE,CAAC;QACzC,EAAE,GAAG,IAAI,CAAC,WAAW,EACnB,IAAI,CAAC,KAAK;QAEZ,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,KAAK,WAAW,CAAC,GAAG;WAClE,MAAM;QAGR,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,EAAC,QAAQ,GAAI,QAAQ,CAAC,IAAI,KAAK,CAAM;UAAE,MAAM,GAAG,CAAC,EACxE,OAAO,CAAC,KAAK,CAAC,CAAkE;QAGlF,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAChC,IAAI,CAAC,SAAS,GAAG,CAAC;gBAAA,WAAW;YAAA,CAAC;YAC9B,MAAM;QACR,CAAC;QAGD,EAAqG,AAArG,mGAAqG;QACrG,EAAgF,AAAhF,8EAAgF;QAChF,GAAG,CAAC,KAAK,GAAG,CAAC;QACb,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;cAC5B,KAAK,IAAI,GAAG,CAAE,CAAC;YACpB,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,KAAK,GAAG,GAAG,IAAI,CAAC;YACtC,GAAG,CAAC,gBAAgB,GAAG,WAAW,CAAC,GAAG,CAAC,OAAO,CAAC,uBAAuB,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC,OAAO;YACtG,GAAG,CAAC,kBAAkB,GAAG,OAAO,CAAE,gBAAgB,GAAG,IAAI,CAAC,2BAA2B,IAAM,gBAAgB,GAAG,IAAI,CAAC,0BAA0B;YAE7I,EAAE,EAAE,kBAAkB,EACpB,KAAK,GAAG,GAAG,GAAG,CAAC;iBAEf,GAAG,GAAG,GAAG,GAAG,CAAC;QAEjB,CAAC;QAED,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,WAAW;IAC7C,CAAC;IAEM,cAAc,CAAC,QAAmD,EAAE,CAAC;QAC1E,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,EAAC,CAAC,GAAI,CAAC,CAAC,GAAG,KAAK,QAAQ,CAAC,GAAG;;QAChE,EAAE,EAAE,KAAK,IAAI,CAAC,EAAE,CAAC;YACf,IAAI,CAAC,SAAS,CAAC,KAAK,IAAI,CAAC;mBAAG,IAAI,CAAC,SAAS,CAAC,KAAK;mBAAM,QAAQ;YAAA,CAAC;YAC/D,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI;QAC7C,CAAC;IACH,CAAC;IAEM,cAAc,CAAC,GAAkC,EAAE,CAAC;QACzD,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,KAAK,GAAG;;QACvE,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAC7B,IAAI,CAAC,QAAQ;IAEjB,CAAC;IAED,EAKG,AALH;;;;;GAKG,AALH,EAKG,CACK,WAAW,CAAC,IAAsB,EAAE,CAAC;QAC3C,GAAG,CAAC,iBAAiB,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI;QACpD,EAAE,EAAE,iBAAiB,CAAC,IAAI,GAAG,CAAC,EAAE,CAAC;YAC/B,GAAG,CAAC,sBAAsB,GAAG,CAAC;mBAAG,iBAAiB;YAAA,CAAC,CAAC,MAAM,EAAC,QAAQ,IAAK,QAAQ,CAAC,KAAK;;YACtF,EAAE,EAAE,sBAAsB,CAAC,MAAM,GAAG,CAAC,EACnC,OAAO,CAAC,IAAI,EACT,+CAA+C,EAAE,IAAI,CAAC,qIAAqI,GAC5L,sBAAsB,CAAC,GAAG,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,CAAC,OAAO;;iBAExD,CAAC;gBACN,GAAG,CAAC,MAAM,GAAG,CAAC;uBAAG,iBAAiB;gBAAA,CAAC,CAAC,GAAG,EAAC,QAAQ,GAAI,QAAQ,CAAC,KAAK;;gBAClE,GAAG,CAAC,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,GAAK,MAAM,CAAC,OAAO,CAAC,IAAI,MAAM,KAAK;;gBAEnF,eAAe,CAAC,OAAO,EAAE,KAAK,GAAK,CAAC;oBAClC,OAAO,CAAC,IAAI,EACT,+CAA+C,EAAE,IAAI,CAAC,YAAY,EAAE,KAAK,CAAC,+FAA+F,GAC1K,CAAC;2BAAG,iBAAiB;oBAAA,CAAC,CAAC,MAAM,EAAC,QAAQ,GAAI,QAAQ,CAAC,KAAK,KAAK,KAAK;sBAAE,GAAG,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,CAAC,OAAO;;gBAE5G,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED,EAGG,AAHH;;;GAGG,AAHH,EAGG,CACK,eAAe,CAAC,OAAoB,EAAE,CAAC;QAC7C,GAAG,CAAC,WAAW,GAAG,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,EAAC,CAAC,GAAI,CAAC;gBAAA,CAAC,CAAC,GAAG,CAAC,OAAO;gBAAE,CAAC;YAAA,CAAC;;QACpE,GAAG,CAAC,cAAc,GAAG,OAAO;eACpB,WAAW,CAAC,GAAG,CAAC,cAAc,KAAK,cAAc,KAAK,QAAQ,CAAC,IAAI,CACzE,cAAc,GAAG,cAAc,CAAC,aAAa;QAE/C,MAAM,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc;IACvC,CAAC;IAED,EAKG,AALH;;;;;GAKG,AALH,EAKG,CACI,eAAe,CAAC,OAAoB,EAAE,CAAC,WAAA,QAAQ,EAAuB,CAAC,EAAE,CAAC;QAC/E,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAC7B,MAAM,CAAC,SAAS;QAGlB,GAAG,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC,OAAO;QAClD,GAAG,CAAC,iBAAiB,GAAG,QAAQ,GAAG,EAAE,GAAG,CAAC;QACzC,EAAE,EAAE,eAAe,EACjB,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,EAAC,QAAQ,GAAI,QAAQ,KAAK,eAAe;aAAK,QAAQ,GAAG,EAAE,GAAG,CAAC;QAG7G,EAAoB,AAApB,kBAAoB;QACpB,EAAE,EAAE,iBAAiB,GAAG,CAAC,EACvB,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;aACxC,EAAE,EAAE,iBAAiB,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EACnD,iBAAiB,GAAG,CAAC;QAGvB,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,iBAAiB;IACzC,CAAC;IAED,EAIG,AAJH;;;;GAIG,AAJH,EAIG,CACI,SAAS,CAAC,CAAgB,EAAE,CAAC;QAClC,EAAE,EAAE,CAAC,CAAC,GAAG,KAAK,CAAI,KAAE,CAAC;YACnB,CAAC,CAAC,cAAc;YAChB,CAAC,CAAC,eAAe;YAEjB,GAAG,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ;YACzB,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,EAAiB,CAAC;0BAAA,QAAQ;YAAA,CAAC;YAE3E,EAA0B,AAA1B,wBAA0B;YAC1B,EAAE,GAAG,YAAY,EACf,MAAM;YAGR,EAA0C,AAA1C,wCAA0C;YAC1C,EAAE,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC;gBACb,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,iBAAiB,CAAC,CAAM;gBACxC,EAAE,EAAE,IAAI,IAAI,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,GAC5C,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO;gBAErC,MAAM;YACR,CAAC;YAED,EAAoF,AAApF,kFAAoF;YACpF,EAAE,EAAE,YAAY,CAAC,WAAW,EAAE,CAAC;gBAC7B,GAAG,CAAC,WAAW,GAAG,YAAY,CAAC,WAAW;gBAC1C,EAAE,EAAE,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,CAAC;oBACxC,WAAW,CAAC,KAAK;oBACjB,MAAM;gBACR,CAAC;YACH,CAAC;YAED,EAAuC,AAAvC,qCAAuC;YACvC,EAAE,EAAE,QAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC,GAAG,CAAC,OAAO,GAC5C,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC,GAAG,CAAC,OAAO;QAE/C,CAAC;IACH,CAAC;IAED,EAGG,AAHH;;;GAGG,AAHH,EAGG,CACI,cAAc,CAAC,CAAa,EAAE,CAAC;QACpC,GAAG,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM;QACnD,EAAE,EAAE,eAAe,IAAI,eAAe,CAAC,GAAG,CAAC,OAAO,KAAK,CAAC,CAAC,MAAM,EAC7D,IAAI,CAAC,cAAc,CAAC,CAAC;YAAA,GAAG,EAAE,eAAe,CAAC,GAAG;YAAE,WAAW,EAAE,CAAC,CAAC,MAAM;QAAe,CAAC;QAEtF,GAAG,CAAC,sBAAsB,GAAG,CAAC,CAAC,aAAa;QAC5C,EAAE,EAAE,sBAAsB,EAAE,CAAC;YAC3B,GAAG,CAAC,uBAAuB,GAAG,IAAI,CAAC,eAAe,CAAC,sBAAsB;YACzE,EAAE,EAAE,uBAAuB,IAAI,uBAAuB,CAAC,GAAG,CAAC,OAAO,KAAK,sBAAsB,EAC3F,uBAAuB,CAAC,IAAI;QAEhC,CAAC;IACH,CAAC;IAED,EAEG,AAFH;;GAEG,AAFH,EAEG,CACI,eAAe,CAAC,CAAa,EAAE,CAAC;QACrC,GAAG,CAAC,sBAAsB,GAAG,CAAC,CAAC,MAAM;QACrC,GAAG,CAAC,kBAAkB,GAAG,CAAC,CAAC,aAAa;QACxC,EAAiH,AAAjH,+GAAiH;QACjH,EAAyG,AAAzG,uGAAyG;QACzG,EAAE,GAAG,kBAAkB,IAAI,kBAAkB,KAAK,QAAQ,EAAE,CAAC;YAC3D,GAAG,CAAC,uBAAuB,GAAG,IAAI,CAAC,eAAe,CAAC,sBAAsB;YACzE,EAAE,EAAE,uBAAuB,IAAI,uBAAuB,CAAC,GAAG,CAAC,OAAO,KAAK,sBAAsB,EAC3F,uBAAuB,CAAC,IAAI;QAEhC,CAAC;IACH,CAAC;iBAlPqB,CAAC;QALzB,IAwPC,CAvPS,SAAS,GAAoB,CAAC,CAAC;QADzC,IAwPC,CArPS,WAAW,GAAG,KAAK;QAGzB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI;QACzC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI;QACnD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI;IACvD,CAAC;;SAsPa,yCAAW,CAAC,KAAwB,EAAE,GAAkC,EAAgB,CAAC;IACvG,KAAK,CAAC,CAAC,OACL,IAAI,GACJ,CAAY,aAAE,SAAS,GACvB,CAAiB,kBAAE,cAAc,EACnC,CAAC,GAAG,KAAK;IACT,GAAG,CAAC,OAAO,GAAG,qCAAe,CAAC,WAAW;IACzC,GAAG,CAAC,KAAK,GAAG,SAAS,IAAI,cAAc;IACvC,GAAG,EAAE,iBAAiB,EAAE,oBAAoB,IAAI,qBAAQ,CAAC,KAAK;IAE9D,GAAG,CAAC,KAAK,GAAG,wBAAW,KAAO,CAAC;QAC7B,oBAAoB,CAAC,IAAI;IAC3B,CAAC,EAAE,CAAC;QAAA,oBAAoB;IAAA,CAAC;IAEzB,GAAG,CAAC,IAAI,GAAG,wBAAW,KAAO,CAAC;QAC5B,oBAAoB,CAAC,KAAK;IAC5B,CAAC,EAAE,CAAC;QAAA,oBAAoB;IAAA,CAAC;IAEzB,qCAAe,KAAO,CAAC;QACrB,OAAO,CAAC,WAAW,CAAC,CAAC;iBAAA,GAAG;kBAAE,IAAI;mBAAE,KAAK;mBAAE,KAAK;kBAAE,IAAI;QAAA,CAAC;QAEnD,MAAM,KAAO,CAAC;YACZ,OAAO,CAAC,cAAc,CAAC,GAAG;QAC5B,CAAC;IACH,EAAuD,AAAvD,qDAAuD;IACvD,CAAC,EAAE,CAAC,CAAC;IAEL,qCAAe,KAAO,CAAC;QACrB,OAAO,CAAC,cAAc,CAAC,CAAC;iBAAA,GAAG;mBAAE,KAAK;kBAAE,IAAI;mBAAE,KAAK;kBAAE,IAAI;QAAA,CAAC;IACxD,EAAuD,AAAvD,qDAAuD;IACvD,CAAC,EAAE,CAAC;QAAA,KAAK;QAAE,GAAG;QAAE,IAAI;IAAA,CAAC;IAErB,sBAAS,KAAO,CAAC;QACf,EAAE,EAAE,iBAAiB,EACnB,GAAG,CAAC,OAAO,CAAC,KAAK;IAErB,CAAC,EAAE,CAAC;QAAA,iBAAiB;QAAE,GAAG;IAAA,CAAC;IAE3B,MAAM,CAAC,CAAC;QACN,aAAa,EAAE,CAAC;kBACd,IAAI;YACJ,QAAQ,EAAE,iBAAiB,GAAG,EAAE,GAAG,SAAS;QAC9C,CAAC;IACH,CAAC;AACH,CAAC","sources":["packages/@react-aria/landmark/src/index.ts","packages/@react-aria/landmark/src/useLandmark.ts"],"sourcesContent":["/*\n * Copyright 2022 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport * from './useLandmark';\n","/*\n * Copyright 2022 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaLabelingProps} from '@react-types/shared';\nimport {HTMLAttributes, MutableRefObject, useCallback, useEffect, useState} from 'react';\nimport {useLayoutEffect} from '@react-aria/utils';\n\nexport type AriaLandmarkRole = 'main' | 'region' | 'search' | 'navigation' | 'form' | 'banner' | 'contentinfo' | 'complementary';\n\nexport interface AriaLandmarkProps extends AriaLabelingProps {\n role: AriaLandmarkRole\n}\n\ninterface LandmarkAria {\n landmarkProps: HTMLAttributes<HTMLElement>\n}\n\ntype Landmark = {\n ref: MutableRefObject<HTMLElement>,\n role: AriaLandmarkRole,\n label?: string,\n lastFocused?: HTMLElement,\n focus: () => void,\n blur: () => void\n};\n\nclass LandmarkManager {\n private landmarks: Array<Landmark> = [];\n private static instance: LandmarkManager;\n private isListening = false;\n\n private constructor() {\n this.f6Handler = this.f6Handler.bind(this);\n this.focusinHandler = this.focusinHandler.bind(this);\n this.focusoutHandler = this.focusoutHandler.bind(this);\n }\n\n public static getInstance(): LandmarkManager {\n if (!LandmarkManager.instance) {\n LandmarkManager.instance = new LandmarkManager();\n }\n\n return LandmarkManager.instance;\n }\n\n private setup() {\n document.addEventListener('keydown', this.f6Handler, {capture: true});\n document.addEventListener('focusin', this.focusinHandler, {capture: true});\n document.addEventListener('focusout', this.focusoutHandler, {capture: true});\n this.isListening = true;\n }\n\n private teardown() {\n document.removeEventListener('keydown', this.f6Handler, {capture: true});\n document.removeEventListener('focusin', this.focusinHandler, {capture: true});\n document.removeEventListener('focusout', this.focusoutHandler, {capture: true});\n this.isListening = false;\n }\n\n private focusLandmark(landmark: HTMLElement) {\n this.landmarks.find(l => l.ref.current === landmark)?.focus();\n }\n\n /**\n * Return set of landmarks with a specific role.\n */\n public getLandmarksByRole(role: AriaLandmarkRole) {\n return new Set(this.landmarks.filter(l => l.role === role));\n }\n\n /**\n * Return first landmark with a specific role.\n */\n public getLandmarkByRole(role: AriaLandmarkRole) {\n return this.landmarks.find(l => l.role === role);\n }\n\n public addLandmark(newLandmark: Landmark) {\n if (!this.isListening) {\n this.setup();\n }\n if (this.landmarks.find(landmark => landmark.ref === newLandmark.ref)) {\n return;\n }\n\n if (this.landmarks.filter(landmark => landmark.role === 'main').length > 1) {\n console.error('Page can contain no more than one landmark with the role \"main\".');\n }\n\n if (this.landmarks.length === 0) {\n this.landmarks = [newLandmark];\n return;\n }\n\n\n // Binary search to insert new landmark based on position in document relative to existing landmarks.\n // https://developer.mozilla.org/en-US/docs/Web/API/Node/compareDocumentPosition\n let start = 0;\n let end = this.landmarks.length - 1;\n while (start <= end) {\n let mid = Math.floor((start + end) / 2);\n let comparedPosition = newLandmark.ref.current.compareDocumentPosition(this.landmarks[mid].ref.current as Node);\n let isNewAfterExisting = Boolean((comparedPosition & Node.DOCUMENT_POSITION_PRECEDING) || (comparedPosition & Node.DOCUMENT_POSITION_CONTAINS));\n\n if (isNewAfterExisting) {\n start = mid + 1;\n } else {\n end = mid - 1;\n }\n }\n\n this.landmarks.splice(start, 0, newLandmark);\n }\n\n public updateLandmark(landmark: Pick<Landmark, 'ref'> & Partial<Landmark>) {\n let index = this.landmarks.findIndex(l => l.ref === landmark.ref);\n if (index >= 0) {\n this.landmarks[index] = {...this.landmarks[index], ...landmark};\n this.checkLabels(this.landmarks[index].role);\n }\n }\n\n public removeLandmark(ref: MutableRefObject<HTMLElement>) {\n this.landmarks = this.landmarks.filter(landmark => landmark.ref !== ref);\n if (this.landmarks.length === 0) {\n this.teardown();\n }\n }\n\n /**\n * Warn if there are 2+ landmarks with the same role but no label.\n * Labels for landmarks with the same role must also be unique.\n *\n * See https://www.w3.org/TR/wai-aria-practices/examples/landmarks/navigation.html.\n */\n private checkLabels(role: AriaLandmarkRole) {\n let landmarksWithRole = this.getLandmarksByRole(role);\n if (landmarksWithRole.size > 1) {\n let duplicatesWithoutLabel = [...landmarksWithRole].filter(landmark => !landmark.label);\n if (duplicatesWithoutLabel.length > 0) {\n console.warn(\n `Page contains more than one landmark with the '${role}' role. If two or more landmarks on a page share the same role, all must be labeled with an aria-label or aria-labelledby attribute: `,\n duplicatesWithoutLabel.map(landmark => landmark.ref.current)\n );\n } else {\n let labels = [...landmarksWithRole].map(landmark => landmark.label);\n let duplicateLabels = labels.filter((item, index) => labels.indexOf(item) !== index);\n\n duplicateLabels.forEach((label) => {\n console.warn(\n `Page contains more than one landmark with the '${role}' role and '${label}' label. If two or more landmarks on a page share the same role, they must have unique labels: `,\n [...landmarksWithRole].filter(landmark => landmark.label === label).map(landmark => landmark.ref.current)\n );\n });\n }\n }\n }\n\n /**\n * Get the landmark that is the closest parent in the DOM.\n * Returns undefined if no parent is a landmark.\n */\n private closestLandmark(element: HTMLElement) {\n let landmarkMap = new Map(this.landmarks.map(l => [l.ref.current, l]));\n let currentElement = element;\n while (!landmarkMap.has(currentElement) && currentElement !== document.body) {\n currentElement = currentElement.parentElement;\n }\n return landmarkMap.get(currentElement);\n }\n\n /**\n * Gets the next landmark, in DOM focus order, or previous if backwards is specified.\n * If last landmark, next should be the first landmark.\n * If not inside a landmark, will return first landmark.\n * Returns undefined if there are no landmarks.\n */\n public getNextLandmark(element: HTMLElement, {backward}: {backward?: boolean }) {\n if (this.landmarks.length === 0) {\n return undefined;\n }\n\n let currentLandmark = this.closestLandmark(element);\n let nextLandmarkIndex = backward ? -1 : 0;\n if (currentLandmark) {\n nextLandmarkIndex = this.landmarks.findIndex(landmark => landmark === currentLandmark) + (backward ? -1 : 1);\n }\n\n // Wrap if necessary\n if (nextLandmarkIndex < 0) {\n nextLandmarkIndex = this.landmarks.length - 1;\n } else if (nextLandmarkIndex >= this.landmarks.length) {\n nextLandmarkIndex = 0;\n }\n\n return this.landmarks[nextLandmarkIndex];\n }\n\n /**\n * Look at next landmark. If an element was previously focused inside, restore focus there.\n * If not, focus the landmark itself.\n * If no landmarks at all, or none with focusable elements, don't move focus.\n */\n public f6Handler(e: KeyboardEvent) {\n if (e.key === 'F6') {\n e.preventDefault();\n e.stopPropagation();\n\n let backward = e.shiftKey;\n let nextLandmark = this.getNextLandmark(e.target as HTMLElement, {backward});\n\n // If no landmarks, return\n if (!nextLandmark) {\n return;\n }\n\n // If alt key pressed, focus main landmark\n if (e.altKey) {\n let main = this.getLandmarkByRole('main');\n if (main && document.contains(main.ref.current)) {\n this.focusLandmark(main.ref.current);\n }\n return;\n }\n\n // If something was previously focused in the next landmark, then return focus to it\n if (nextLandmark.lastFocused) {\n let lastFocused = nextLandmark.lastFocused;\n if (document.body.contains(lastFocused)) {\n lastFocused.focus();\n return;\n }\n }\n\n // Otherwise, focus the landmark itself\n if (document.contains(nextLandmark.ref.current)) {\n this.focusLandmark(nextLandmark.ref.current);\n }\n }\n }\n\n /**\n * Sets lastFocused for a landmark, if focus is moved within that landmark.\n * Lets the last focused landmark know it was blurred if something else is focused.\n */\n public focusinHandler(e: FocusEvent) {\n let currentLandmark = this.closestLandmark(e.target as HTMLElement);\n if (currentLandmark && currentLandmark.ref.current !== e.target) {\n this.updateLandmark({ref: currentLandmark.ref, lastFocused: e.target as HTMLElement});\n }\n let previousFocusedElement = e.relatedTarget as HTMLElement;\n if (previousFocusedElement) {\n let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);\n if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) {\n closestPreviousLandmark.blur();\n }\n }\n }\n\n /**\n * Track if the focus is lost to the body. If it is, do cleanup on the landmark that last had focus.\n */\n public focusoutHandler(e: FocusEvent) {\n let previousFocusedElement = e.target as HTMLElement;\n let nextFocusedElement = e.relatedTarget;\n // the === document seems to be a jest thing for focus to go there on generic blur event such as landmark.blur();\n // browsers appear to send focus instead to document.body and the relatedTarget is null when that happens\n if (!nextFocusedElement || nextFocusedElement === document) {\n let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);\n if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) {\n closestPreviousLandmark.blur();\n }\n }\n }\n}\n\n/**\n * Provides landmark navigation in an application. Call this with a role and label to register a landmark navigable with F6.\n * @param props - Props for the landmark.\n * @param ref - Ref to the landmark.\n */\nexport function useLandmark(props: AriaLandmarkProps, ref: MutableRefObject<HTMLElement>): LandmarkAria {\n const {\n role,\n 'aria-label': ariaLabel,\n 'aria-labelledby': ariaLabelledby\n } = props;\n let manager = LandmarkManager.getInstance();\n let label = ariaLabel || ariaLabelledby;\n let [isLandmarkFocused, setIsLandmarkFocused] = useState(false);\n\n let focus = useCallback(() => {\n setIsLandmarkFocused(true);\n }, [setIsLandmarkFocused]);\n\n let blur = useCallback(() => {\n setIsLandmarkFocused(false);\n }, [setIsLandmarkFocused]);\n\n useLayoutEffect(() => {\n manager.addLandmark({ref, role, label, focus, blur});\n\n return () => {\n manager.removeLandmark(ref);\n };\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, []);\n\n useLayoutEffect(() => {\n manager.updateLandmark({ref, label, role, focus, blur});\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [label, ref, role]);\n\n useEffect(() => {\n if (isLandmarkFocused) {\n ref.current.focus();\n }\n }, [isLandmarkFocused, ref]);\n\n return {\n landmarkProps: {\n role,\n tabIndex: isLandmarkFocused ? -1 : undefined\n }\n };\n}\n"],"names":[],"version":3,"file":"main.js.map"}
package/dist/module.js ADDED
@@ -0,0 +1,286 @@
1
+ import {useState as $TvsbU$useState, useCallback as $TvsbU$useCallback, useEffect as $TvsbU$useEffect} from "react";
2
+ import {useLayoutEffect as $TvsbU$useLayoutEffect} from "@react-aria/utils";
3
+
4
+ function $parcel$export(e, n, v, s) {
5
+ Object.defineProperty(e, n, {get: v, set: s, enumerable: true, configurable: true});
6
+ }
7
+ var $a86207c5d7f7e1fb$exports = {};
8
+
9
+ $parcel$export($a86207c5d7f7e1fb$exports, "useLandmark", () => $a86207c5d7f7e1fb$export$4cc632584fd87fae);
10
+
11
+
12
+ class $a86207c5d7f7e1fb$var$LandmarkManager {
13
+ static getInstance() {
14
+ if (!$a86207c5d7f7e1fb$var$LandmarkManager.instance) $a86207c5d7f7e1fb$var$LandmarkManager.instance = new $a86207c5d7f7e1fb$var$LandmarkManager();
15
+ return $a86207c5d7f7e1fb$var$LandmarkManager.instance;
16
+ }
17
+ setup() {
18
+ document.addEventListener('keydown', this.f6Handler, {
19
+ capture: true
20
+ });
21
+ document.addEventListener('focusin', this.focusinHandler, {
22
+ capture: true
23
+ });
24
+ document.addEventListener('focusout', this.focusoutHandler, {
25
+ capture: true
26
+ });
27
+ this.isListening = true;
28
+ }
29
+ teardown() {
30
+ document.removeEventListener('keydown', this.f6Handler, {
31
+ capture: true
32
+ });
33
+ document.removeEventListener('focusin', this.focusinHandler, {
34
+ capture: true
35
+ });
36
+ document.removeEventListener('focusout', this.focusoutHandler, {
37
+ capture: true
38
+ });
39
+ this.isListening = false;
40
+ }
41
+ focusLandmark(landmark) {
42
+ var ref;
43
+ (ref = this.landmarks.find((l)=>l.ref.current === landmark
44
+ )) === null || ref === void 0 ? void 0 : ref.focus();
45
+ }
46
+ /**
47
+ * Return set of landmarks with a specific role.
48
+ */ getLandmarksByRole(role) {
49
+ return new Set(this.landmarks.filter((l)=>l.role === role
50
+ ));
51
+ }
52
+ /**
53
+ * Return first landmark with a specific role.
54
+ */ getLandmarkByRole(role) {
55
+ return this.landmarks.find((l)=>l.role === role
56
+ );
57
+ }
58
+ addLandmark(newLandmark) {
59
+ if (!this.isListening) this.setup();
60
+ if (this.landmarks.find((landmark)=>landmark.ref === newLandmark.ref
61
+ )) return;
62
+ if (this.landmarks.filter((landmark)=>landmark.role === 'main'
63
+ ).length > 1) console.error('Page can contain no more than one landmark with the role "main".');
64
+ if (this.landmarks.length === 0) {
65
+ this.landmarks = [
66
+ newLandmark
67
+ ];
68
+ return;
69
+ }
70
+ // Binary search to insert new landmark based on position in document relative to existing landmarks.
71
+ // https://developer.mozilla.org/en-US/docs/Web/API/Node/compareDocumentPosition
72
+ let start = 0;
73
+ let end = this.landmarks.length - 1;
74
+ while(start <= end){
75
+ let mid = Math.floor((start + end) / 2);
76
+ let comparedPosition = newLandmark.ref.current.compareDocumentPosition(this.landmarks[mid].ref.current);
77
+ let isNewAfterExisting = Boolean(comparedPosition & Node.DOCUMENT_POSITION_PRECEDING || comparedPosition & Node.DOCUMENT_POSITION_CONTAINS);
78
+ if (isNewAfterExisting) start = mid + 1;
79
+ else end = mid - 1;
80
+ }
81
+ this.landmarks.splice(start, 0, newLandmark);
82
+ }
83
+ updateLandmark(landmark) {
84
+ let index = this.landmarks.findIndex((l)=>l.ref === landmark.ref
85
+ );
86
+ if (index >= 0) {
87
+ this.landmarks[index] = {
88
+ ...this.landmarks[index],
89
+ ...landmark
90
+ };
91
+ this.checkLabels(this.landmarks[index].role);
92
+ }
93
+ }
94
+ removeLandmark(ref) {
95
+ this.landmarks = this.landmarks.filter((landmark)=>landmark.ref !== ref
96
+ );
97
+ if (this.landmarks.length === 0) this.teardown();
98
+ }
99
+ /**
100
+ * Warn if there are 2+ landmarks with the same role but no label.
101
+ * Labels for landmarks with the same role must also be unique.
102
+ *
103
+ * See https://www.w3.org/TR/wai-aria-practices/examples/landmarks/navigation.html.
104
+ */ checkLabels(role) {
105
+ let landmarksWithRole = this.getLandmarksByRole(role);
106
+ if (landmarksWithRole.size > 1) {
107
+ let duplicatesWithoutLabel = [
108
+ ...landmarksWithRole
109
+ ].filter((landmark)=>!landmark.label
110
+ );
111
+ if (duplicatesWithoutLabel.length > 0) console.warn(`Page contains more than one landmark with the '${role}' role. If two or more landmarks on a page share the same role, all must be labeled with an aria-label or aria-labelledby attribute: `, duplicatesWithoutLabel.map((landmark)=>landmark.ref.current
112
+ ));
113
+ else {
114
+ let labels = [
115
+ ...landmarksWithRole
116
+ ].map((landmark)=>landmark.label
117
+ );
118
+ let duplicateLabels = labels.filter((item, index)=>labels.indexOf(item) !== index
119
+ );
120
+ duplicateLabels.forEach((label)=>{
121
+ console.warn(`Page contains more than one landmark with the '${role}' role and '${label}' label. If two or more landmarks on a page share the same role, they must have unique labels: `, [
122
+ ...landmarksWithRole
123
+ ].filter((landmark)=>landmark.label === label
124
+ ).map((landmark)=>landmark.ref.current
125
+ ));
126
+ });
127
+ }
128
+ }
129
+ }
130
+ /**
131
+ * Get the landmark that is the closest parent in the DOM.
132
+ * Returns undefined if no parent is a landmark.
133
+ */ closestLandmark(element) {
134
+ let landmarkMap = new Map(this.landmarks.map((l)=>[
135
+ l.ref.current,
136
+ l
137
+ ]
138
+ ));
139
+ let currentElement = element;
140
+ while(!landmarkMap.has(currentElement) && currentElement !== document.body)currentElement = currentElement.parentElement;
141
+ return landmarkMap.get(currentElement);
142
+ }
143
+ /**
144
+ * Gets the next landmark, in DOM focus order, or previous if backwards is specified.
145
+ * If last landmark, next should be the first landmark.
146
+ * If not inside a landmark, will return first landmark.
147
+ * Returns undefined if there are no landmarks.
148
+ */ getNextLandmark(element, { backward: backward }) {
149
+ if (this.landmarks.length === 0) return undefined;
150
+ let currentLandmark = this.closestLandmark(element);
151
+ let nextLandmarkIndex = backward ? -1 : 0;
152
+ if (currentLandmark) nextLandmarkIndex = this.landmarks.findIndex((landmark)=>landmark === currentLandmark
153
+ ) + (backward ? -1 : 1);
154
+ // Wrap if necessary
155
+ if (nextLandmarkIndex < 0) nextLandmarkIndex = this.landmarks.length - 1;
156
+ else if (nextLandmarkIndex >= this.landmarks.length) nextLandmarkIndex = 0;
157
+ return this.landmarks[nextLandmarkIndex];
158
+ }
159
+ /**
160
+ * Look at next landmark. If an element was previously focused inside, restore focus there.
161
+ * If not, focus the landmark itself.
162
+ * If no landmarks at all, or none with focusable elements, don't move focus.
163
+ */ f6Handler(e) {
164
+ if (e.key === 'F6') {
165
+ e.preventDefault();
166
+ e.stopPropagation();
167
+ let backward = e.shiftKey;
168
+ let nextLandmark = this.getNextLandmark(e.target, {
169
+ backward: backward
170
+ });
171
+ // If no landmarks, return
172
+ if (!nextLandmark) return;
173
+ // If alt key pressed, focus main landmark
174
+ if (e.altKey) {
175
+ let main = this.getLandmarkByRole('main');
176
+ if (main && document.contains(main.ref.current)) this.focusLandmark(main.ref.current);
177
+ return;
178
+ }
179
+ // If something was previously focused in the next landmark, then return focus to it
180
+ if (nextLandmark.lastFocused) {
181
+ let lastFocused = nextLandmark.lastFocused;
182
+ if (document.body.contains(lastFocused)) {
183
+ lastFocused.focus();
184
+ return;
185
+ }
186
+ }
187
+ // Otherwise, focus the landmark itself
188
+ if (document.contains(nextLandmark.ref.current)) this.focusLandmark(nextLandmark.ref.current);
189
+ }
190
+ }
191
+ /**
192
+ * Sets lastFocused for a landmark, if focus is moved within that landmark.
193
+ * Lets the last focused landmark know it was blurred if something else is focused.
194
+ */ focusinHandler(e) {
195
+ let currentLandmark = this.closestLandmark(e.target);
196
+ if (currentLandmark && currentLandmark.ref.current !== e.target) this.updateLandmark({
197
+ ref: currentLandmark.ref,
198
+ lastFocused: e.target
199
+ });
200
+ let previousFocusedElement = e.relatedTarget;
201
+ if (previousFocusedElement) {
202
+ let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);
203
+ if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) closestPreviousLandmark.blur();
204
+ }
205
+ }
206
+ /**
207
+ * Track if the focus is lost to the body. If it is, do cleanup on the landmark that last had focus.
208
+ */ focusoutHandler(e) {
209
+ let previousFocusedElement = e.target;
210
+ let nextFocusedElement = e.relatedTarget;
211
+ // the === document seems to be a jest thing for focus to go there on generic blur event such as landmark.blur();
212
+ // browsers appear to send focus instead to document.body and the relatedTarget is null when that happens
213
+ if (!nextFocusedElement || nextFocusedElement === document) {
214
+ let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);
215
+ if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) closestPreviousLandmark.blur();
216
+ }
217
+ }
218
+ constructor(){
219
+ this.landmarks = [];
220
+ this.isListening = false;
221
+ this.f6Handler = this.f6Handler.bind(this);
222
+ this.focusinHandler = this.focusinHandler.bind(this);
223
+ this.focusoutHandler = this.focusoutHandler.bind(this);
224
+ }
225
+ }
226
+ function $a86207c5d7f7e1fb$export$4cc632584fd87fae(props, ref) {
227
+ const { role: role , 'aria-label': ariaLabel , 'aria-labelledby': ariaLabelledby } = props;
228
+ let manager = $a86207c5d7f7e1fb$var$LandmarkManager.getInstance();
229
+ let label = ariaLabel || ariaLabelledby;
230
+ let [isLandmarkFocused, setIsLandmarkFocused] = $TvsbU$useState(false);
231
+ let focus = $TvsbU$useCallback(()=>{
232
+ setIsLandmarkFocused(true);
233
+ }, [
234
+ setIsLandmarkFocused
235
+ ]);
236
+ let blur = $TvsbU$useCallback(()=>{
237
+ setIsLandmarkFocused(false);
238
+ }, [
239
+ setIsLandmarkFocused
240
+ ]);
241
+ $TvsbU$useLayoutEffect(()=>{
242
+ manager.addLandmark({
243
+ ref: ref,
244
+ role: role,
245
+ label: label,
246
+ focus: focus,
247
+ blur: blur
248
+ });
249
+ return ()=>{
250
+ manager.removeLandmark(ref);
251
+ };
252
+ // eslint-disable-next-line react-hooks/exhaustive-deps
253
+ }, []);
254
+ $TvsbU$useLayoutEffect(()=>{
255
+ manager.updateLandmark({
256
+ ref: ref,
257
+ label: label,
258
+ role: role,
259
+ focus: focus,
260
+ blur: blur
261
+ });
262
+ // eslint-disable-next-line react-hooks/exhaustive-deps
263
+ }, [
264
+ label,
265
+ ref,
266
+ role
267
+ ]);
268
+ $TvsbU$useEffect(()=>{
269
+ if (isLandmarkFocused) ref.current.focus();
270
+ }, [
271
+ isLandmarkFocused,
272
+ ref
273
+ ]);
274
+ return {
275
+ landmarkProps: {
276
+ role: role,
277
+ tabIndex: isLandmarkFocused ? -1 : undefined
278
+ }
279
+ };
280
+ }
281
+
282
+
283
+
284
+
285
+ export {$a86207c5d7f7e1fb$export$4cc632584fd87fae as useLandmark};
286
+ //# sourceMappingURL=module.js.map
@@ -0,0 +1 @@
1
+ {"mappings":";;;;;;;;;;;MCmCM,qCAAe;WAWL,WAAW,GAAoB,CAAC;QAC5C,EAAE,GAAG,qCAAe,CAAC,QAAQ,EAC3B,qCAAe,CAAC,QAAQ,GAAG,GAAG,CAAC,qCAAe;QAGhD,MAAM,CAAC,qCAAe,CAAC,QAAQ;IACjC,CAAC;IAEO,KAAK,GAAG,CAAC;QACf,QAAQ,CAAC,gBAAgB,CAAC,CAAS,UAAE,IAAI,CAAC,SAAS,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QACpE,QAAQ,CAAC,gBAAgB,CAAC,CAAS,UAAE,IAAI,CAAC,cAAc,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QACzE,QAAQ,CAAC,gBAAgB,CAAC,CAAU,WAAE,IAAI,CAAC,eAAe,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QAC3E,IAAI,CAAC,WAAW,GAAG,IAAI;IACzB,CAAC;IAEO,QAAQ,GAAG,CAAC;QAClB,QAAQ,CAAC,mBAAmB,CAAC,CAAS,UAAE,IAAI,CAAC,SAAS,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QACvE,QAAQ,CAAC,mBAAmB,CAAC,CAAS,UAAE,IAAI,CAAC,cAAc,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QAC5E,QAAQ,CAAC,mBAAmB,CAAC,CAAU,WAAE,IAAI,CAAC,eAAe,EAAE,CAAC;YAAA,OAAO,EAAE,IAAI;QAAA,CAAC;QAC9E,IAAI,CAAC,WAAW,GAAG,KAAK;IAC1B,CAAC;IAEO,aAAa,CAAC,QAAqB,EAAE,CAAC;YAC5C,GAAoD;SAApD,GAAoD,GAApD,IAAI,CAAC,SAAS,CAAC,IAAI,EAAC,CAAC,GAAI,CAAC,CAAC,GAAG,CAAC,OAAO,KAAK,QAAQ;uBAAnD,GAAoD,KAApD,IAAI,CAAJ,CAA2D,GAA3D,IAAI,CAAJ,CAA2D,GAA3D,GAAoD,CAAE,KAAK;IAC7D,CAAC;IAED,EAEG,AAFH;;GAEG,AAFH,EAEG,CACI,kBAAkB,CAAC,IAAsB,EAAE,CAAC;QACjD,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAC,CAAC,GAAI,CAAC,CAAC,IAAI,KAAK,IAAI;;IAC3D,CAAC;IAED,EAEG,AAFH;;GAEG,AAFH,EAEG,CACI,iBAAiB,CAAC,IAAsB,EAAE,CAAC;QAChD,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,EAAC,CAAC,GAAI,CAAC,CAAC,IAAI,KAAK,IAAI;;IACjD,CAAC;IAEM,WAAW,CAAC,WAAqB,EAAE,CAAC;QACzC,EAAE,GAAG,IAAI,CAAC,WAAW,EACnB,IAAI,CAAC,KAAK;QAEZ,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,KAAK,WAAW,CAAC,GAAG;WAClE,MAAM;QAGR,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,EAAC,QAAQ,GAAI,QAAQ,CAAC,IAAI,KAAK,CAAM;UAAE,MAAM,GAAG,CAAC,EACxE,OAAO,CAAC,KAAK,CAAC,CAAkE;QAGlF,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAChC,IAAI,CAAC,SAAS,GAAG,CAAC;gBAAA,WAAW;YAAA,CAAC;YAC9B,MAAM;QACR,CAAC;QAGD,EAAqG,AAArG,mGAAqG;QACrG,EAAgF,AAAhF,8EAAgF;QAChF,GAAG,CAAC,KAAK,GAAG,CAAC;QACb,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;cAC5B,KAAK,IAAI,GAAG,CAAE,CAAC;YACpB,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,KAAK,GAAG,GAAG,IAAI,CAAC;YACtC,GAAG,CAAC,gBAAgB,GAAG,WAAW,CAAC,GAAG,CAAC,OAAO,CAAC,uBAAuB,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC,OAAO;YACtG,GAAG,CAAC,kBAAkB,GAAG,OAAO,CAAE,gBAAgB,GAAG,IAAI,CAAC,2BAA2B,IAAM,gBAAgB,GAAG,IAAI,CAAC,0BAA0B;YAE7I,EAAE,EAAE,kBAAkB,EACpB,KAAK,GAAG,GAAG,GAAG,CAAC;iBAEf,GAAG,GAAG,GAAG,GAAG,CAAC;QAEjB,CAAC;QAED,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,WAAW;IAC7C,CAAC;IAEM,cAAc,CAAC,QAAmD,EAAE,CAAC;QAC1E,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,EAAC,CAAC,GAAI,CAAC,CAAC,GAAG,KAAK,QAAQ,CAAC,GAAG;;QAChE,EAAE,EAAE,KAAK,IAAI,CAAC,EAAE,CAAC;YACf,IAAI,CAAC,SAAS,CAAC,KAAK,IAAI,CAAC;mBAAG,IAAI,CAAC,SAAS,CAAC,KAAK;mBAAM,QAAQ;YAAA,CAAC;YAC/D,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI;QAC7C,CAAC;IACH,CAAC;IAEM,cAAc,CAAC,GAAkC,EAAE,CAAC;QACzD,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,KAAK,GAAG;;QACvE,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAC7B,IAAI,CAAC,QAAQ;IAEjB,CAAC;IAED,EAKG,AALH;;;;;GAKG,AALH,EAKG,CACK,WAAW,CAAC,IAAsB,EAAE,CAAC;QAC3C,GAAG,CAAC,iBAAiB,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI;QACpD,EAAE,EAAE,iBAAiB,CAAC,IAAI,GAAG,CAAC,EAAE,CAAC;YAC/B,GAAG,CAAC,sBAAsB,GAAG,CAAC;mBAAG,iBAAiB;YAAA,CAAC,CAAC,MAAM,EAAC,QAAQ,IAAK,QAAQ,CAAC,KAAK;;YACtF,EAAE,EAAE,sBAAsB,CAAC,MAAM,GAAG,CAAC,EACnC,OAAO,CAAC,IAAI,EACT,+CAA+C,EAAE,IAAI,CAAC,qIAAqI,GAC5L,sBAAsB,CAAC,GAAG,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,CAAC,OAAO;;iBAExD,CAAC;gBACN,GAAG,CAAC,MAAM,GAAG,CAAC;uBAAG,iBAAiB;gBAAA,CAAC,CAAC,GAAG,EAAC,QAAQ,GAAI,QAAQ,CAAC,KAAK;;gBAClE,GAAG,CAAC,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,GAAK,MAAM,CAAC,OAAO,CAAC,IAAI,MAAM,KAAK;;gBAEnF,eAAe,CAAC,OAAO,EAAE,KAAK,GAAK,CAAC;oBAClC,OAAO,CAAC,IAAI,EACT,+CAA+C,EAAE,IAAI,CAAC,YAAY,EAAE,KAAK,CAAC,+FAA+F,GAC1K,CAAC;2BAAG,iBAAiB;oBAAA,CAAC,CAAC,MAAM,EAAC,QAAQ,GAAI,QAAQ,CAAC,KAAK,KAAK,KAAK;sBAAE,GAAG,EAAC,QAAQ,GAAI,QAAQ,CAAC,GAAG,CAAC,OAAO;;gBAE5G,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED,EAGG,AAHH;;;GAGG,AAHH,EAGG,CACK,eAAe,CAAC,OAAoB,EAAE,CAAC;QAC7C,GAAG,CAAC,WAAW,GAAG,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,EAAC,CAAC,GAAI,CAAC;gBAAA,CAAC,CAAC,GAAG,CAAC,OAAO;gBAAE,CAAC;YAAA,CAAC;;QACpE,GAAG,CAAC,cAAc,GAAG,OAAO;eACpB,WAAW,CAAC,GAAG,CAAC,cAAc,KAAK,cAAc,KAAK,QAAQ,CAAC,IAAI,CACzE,cAAc,GAAG,cAAc,CAAC,aAAa;QAE/C,MAAM,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc;IACvC,CAAC;IAED,EAKG,AALH;;;;;GAKG,AALH,EAKG,CACI,eAAe,CAAC,OAAoB,EAAE,CAAC,WAAA,QAAQ,EAAuB,CAAC,EAAE,CAAC;QAC/E,EAAE,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAC7B,MAAM,CAAC,SAAS;QAGlB,GAAG,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC,OAAO;QAClD,GAAG,CAAC,iBAAiB,GAAG,QAAQ,GAAG,EAAE,GAAG,CAAC;QACzC,EAAE,EAAE,eAAe,EACjB,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,EAAC,QAAQ,GAAI,QAAQ,KAAK,eAAe;aAAK,QAAQ,GAAG,EAAE,GAAG,CAAC;QAG7G,EAAoB,AAApB,kBAAoB;QACpB,EAAE,EAAE,iBAAiB,GAAG,CAAC,EACvB,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;aACxC,EAAE,EAAE,iBAAiB,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EACnD,iBAAiB,GAAG,CAAC;QAGvB,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,iBAAiB;IACzC,CAAC;IAED,EAIG,AAJH;;;;GAIG,AAJH,EAIG,CACI,SAAS,CAAC,CAAgB,EAAE,CAAC;QAClC,EAAE,EAAE,CAAC,CAAC,GAAG,KAAK,CAAI,KAAE,CAAC;YACnB,CAAC,CAAC,cAAc;YAChB,CAAC,CAAC,eAAe;YAEjB,GAAG,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ;YACzB,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,EAAiB,CAAC;0BAAA,QAAQ;YAAA,CAAC;YAE3E,EAA0B,AAA1B,wBAA0B;YAC1B,EAAE,GAAG,YAAY,EACf,MAAM;YAGR,EAA0C,AAA1C,wCAA0C;YAC1C,EAAE,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC;gBACb,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,iBAAiB,CAAC,CAAM;gBACxC,EAAE,EAAE,IAAI,IAAI,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,GAC5C,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO;gBAErC,MAAM;YACR,CAAC;YAED,EAAoF,AAApF,kFAAoF;YACpF,EAAE,EAAE,YAAY,CAAC,WAAW,EAAE,CAAC;gBAC7B,GAAG,CAAC,WAAW,GAAG,YAAY,CAAC,WAAW;gBAC1C,EAAE,EAAE,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,CAAC;oBACxC,WAAW,CAAC,KAAK;oBACjB,MAAM;gBACR,CAAC;YACH,CAAC;YAED,EAAuC,AAAvC,qCAAuC;YACvC,EAAE,EAAE,QAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC,GAAG,CAAC,OAAO,GAC5C,IAAI,CAAC,aAAa,CAAC,YAAY,CAAC,GAAG,CAAC,OAAO;QAE/C,CAAC;IACH,CAAC;IAED,EAGG,AAHH;;;GAGG,AAHH,EAGG,CACI,cAAc,CAAC,CAAa,EAAE,CAAC;QACpC,GAAG,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM;QACnD,EAAE,EAAE,eAAe,IAAI,eAAe,CAAC,GAAG,CAAC,OAAO,KAAK,CAAC,CAAC,MAAM,EAC7D,IAAI,CAAC,cAAc,CAAC,CAAC;YAAA,GAAG,EAAE,eAAe,CAAC,GAAG;YAAE,WAAW,EAAE,CAAC,CAAC,MAAM;QAAe,CAAC;QAEtF,GAAG,CAAC,sBAAsB,GAAG,CAAC,CAAC,aAAa;QAC5C,EAAE,EAAE,sBAAsB,EAAE,CAAC;YAC3B,GAAG,CAAC,uBAAuB,GAAG,IAAI,CAAC,eAAe,CAAC,sBAAsB;YACzE,EAAE,EAAE,uBAAuB,IAAI,uBAAuB,CAAC,GAAG,CAAC,OAAO,KAAK,sBAAsB,EAC3F,uBAAuB,CAAC,IAAI;QAEhC,CAAC;IACH,CAAC;IAED,EAEG,AAFH;;GAEG,AAFH,EAEG,CACI,eAAe,CAAC,CAAa,EAAE,CAAC;QACrC,GAAG,CAAC,sBAAsB,GAAG,CAAC,CAAC,MAAM;QACrC,GAAG,CAAC,kBAAkB,GAAG,CAAC,CAAC,aAAa;QACxC,EAAiH,AAAjH,+GAAiH;QACjH,EAAyG,AAAzG,uGAAyG;QACzG,EAAE,GAAG,kBAAkB,IAAI,kBAAkB,KAAK,QAAQ,EAAE,CAAC;YAC3D,GAAG,CAAC,uBAAuB,GAAG,IAAI,CAAC,eAAe,CAAC,sBAAsB;YACzE,EAAE,EAAE,uBAAuB,IAAI,uBAAuB,CAAC,GAAG,CAAC,OAAO,KAAK,sBAAsB,EAC3F,uBAAuB,CAAC,IAAI;QAEhC,CAAC;IACH,CAAC;iBAlPqB,CAAC;QALzB,IAwPC,CAvPS,SAAS,GAAoB,CAAC,CAAC;QADzC,IAwPC,CArPS,WAAW,GAAG,KAAK;QAGzB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI;QACzC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI;QACnD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI;IACvD,CAAC;;SAsPa,yCAAW,CAAC,KAAwB,EAAE,GAAkC,EAAgB,CAAC;IACvG,KAAK,CAAC,CAAC,OACL,IAAI,GACJ,CAAY,aAAE,SAAS,GACvB,CAAiB,kBAAE,cAAc,EACnC,CAAC,GAAG,KAAK;IACT,GAAG,CAAC,OAAO,GAAG,qCAAe,CAAC,WAAW;IACzC,GAAG,CAAC,KAAK,GAAG,SAAS,IAAI,cAAc;IACvC,GAAG,EAAE,iBAAiB,EAAE,oBAAoB,IAAI,eAAQ,CAAC,KAAK;IAE9D,GAAG,CAAC,KAAK,GAAG,kBAAW,KAAO,CAAC;QAC7B,oBAAoB,CAAC,IAAI;IAC3B,CAAC,EAAE,CAAC;QAAA,oBAAoB;IAAA,CAAC;IAEzB,GAAG,CAAC,IAAI,GAAG,kBAAW,KAAO,CAAC;QAC5B,oBAAoB,CAAC,KAAK;IAC5B,CAAC,EAAE,CAAC;QAAA,oBAAoB;IAAA,CAAC;IAEzB,sBAAe,KAAO,CAAC;QACrB,OAAO,CAAC,WAAW,CAAC,CAAC;iBAAA,GAAG;kBAAE,IAAI;mBAAE,KAAK;mBAAE,KAAK;kBAAE,IAAI;QAAA,CAAC;QAEnD,MAAM,KAAO,CAAC;YACZ,OAAO,CAAC,cAAc,CAAC,GAAG;QAC5B,CAAC;IACH,EAAuD,AAAvD,qDAAuD;IACvD,CAAC,EAAE,CAAC,CAAC;IAEL,sBAAe,KAAO,CAAC;QACrB,OAAO,CAAC,cAAc,CAAC,CAAC;iBAAA,GAAG;mBAAE,KAAK;kBAAE,IAAI;mBAAE,KAAK;kBAAE,IAAI;QAAA,CAAC;IACxD,EAAuD,AAAvD,qDAAuD;IACvD,CAAC,EAAE,CAAC;QAAA,KAAK;QAAE,GAAG;QAAE,IAAI;IAAA,CAAC;IAErB,gBAAS,KAAO,CAAC;QACf,EAAE,EAAE,iBAAiB,EACnB,GAAG,CAAC,OAAO,CAAC,KAAK;IAErB,CAAC,EAAE,CAAC;QAAA,iBAAiB;QAAE,GAAG;IAAA,CAAC;IAE3B,MAAM,CAAC,CAAC;QACN,aAAa,EAAE,CAAC;kBACd,IAAI;YACJ,QAAQ,EAAE,iBAAiB,GAAG,EAAE,GAAG,SAAS;QAC9C,CAAC;IACH,CAAC;AACH,CAAC","sources":["packages/@react-aria/landmark/src/index.ts","packages/@react-aria/landmark/src/useLandmark.ts"],"sourcesContent":["/*\n * Copyright 2022 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport * from './useLandmark';\n","/*\n * Copyright 2022 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaLabelingProps} from '@react-types/shared';\nimport {HTMLAttributes, MutableRefObject, useCallback, useEffect, useState} from 'react';\nimport {useLayoutEffect} from '@react-aria/utils';\n\nexport type AriaLandmarkRole = 'main' | 'region' | 'search' | 'navigation' | 'form' | 'banner' | 'contentinfo' | 'complementary';\n\nexport interface AriaLandmarkProps extends AriaLabelingProps {\n role: AriaLandmarkRole\n}\n\ninterface LandmarkAria {\n landmarkProps: HTMLAttributes<HTMLElement>\n}\n\ntype Landmark = {\n ref: MutableRefObject<HTMLElement>,\n role: AriaLandmarkRole,\n label?: string,\n lastFocused?: HTMLElement,\n focus: () => void,\n blur: () => void\n};\n\nclass LandmarkManager {\n private landmarks: Array<Landmark> = [];\n private static instance: LandmarkManager;\n private isListening = false;\n\n private constructor() {\n this.f6Handler = this.f6Handler.bind(this);\n this.focusinHandler = this.focusinHandler.bind(this);\n this.focusoutHandler = this.focusoutHandler.bind(this);\n }\n\n public static getInstance(): LandmarkManager {\n if (!LandmarkManager.instance) {\n LandmarkManager.instance = new LandmarkManager();\n }\n\n return LandmarkManager.instance;\n }\n\n private setup() {\n document.addEventListener('keydown', this.f6Handler, {capture: true});\n document.addEventListener('focusin', this.focusinHandler, {capture: true});\n document.addEventListener('focusout', this.focusoutHandler, {capture: true});\n this.isListening = true;\n }\n\n private teardown() {\n document.removeEventListener('keydown', this.f6Handler, {capture: true});\n document.removeEventListener('focusin', this.focusinHandler, {capture: true});\n document.removeEventListener('focusout', this.focusoutHandler, {capture: true});\n this.isListening = false;\n }\n\n private focusLandmark(landmark: HTMLElement) {\n this.landmarks.find(l => l.ref.current === landmark)?.focus();\n }\n\n /**\n * Return set of landmarks with a specific role.\n */\n public getLandmarksByRole(role: AriaLandmarkRole) {\n return new Set(this.landmarks.filter(l => l.role === role));\n }\n\n /**\n * Return first landmark with a specific role.\n */\n public getLandmarkByRole(role: AriaLandmarkRole) {\n return this.landmarks.find(l => l.role === role);\n }\n\n public addLandmark(newLandmark: Landmark) {\n if (!this.isListening) {\n this.setup();\n }\n if (this.landmarks.find(landmark => landmark.ref === newLandmark.ref)) {\n return;\n }\n\n if (this.landmarks.filter(landmark => landmark.role === 'main').length > 1) {\n console.error('Page can contain no more than one landmark with the role \"main\".');\n }\n\n if (this.landmarks.length === 0) {\n this.landmarks = [newLandmark];\n return;\n }\n\n\n // Binary search to insert new landmark based on position in document relative to existing landmarks.\n // https://developer.mozilla.org/en-US/docs/Web/API/Node/compareDocumentPosition\n let start = 0;\n let end = this.landmarks.length - 1;\n while (start <= end) {\n let mid = Math.floor((start + end) / 2);\n let comparedPosition = newLandmark.ref.current.compareDocumentPosition(this.landmarks[mid].ref.current as Node);\n let isNewAfterExisting = Boolean((comparedPosition & Node.DOCUMENT_POSITION_PRECEDING) || (comparedPosition & Node.DOCUMENT_POSITION_CONTAINS));\n\n if (isNewAfterExisting) {\n start = mid + 1;\n } else {\n end = mid - 1;\n }\n }\n\n this.landmarks.splice(start, 0, newLandmark);\n }\n\n public updateLandmark(landmark: Pick<Landmark, 'ref'> & Partial<Landmark>) {\n let index = this.landmarks.findIndex(l => l.ref === landmark.ref);\n if (index >= 0) {\n this.landmarks[index] = {...this.landmarks[index], ...landmark};\n this.checkLabels(this.landmarks[index].role);\n }\n }\n\n public removeLandmark(ref: MutableRefObject<HTMLElement>) {\n this.landmarks = this.landmarks.filter(landmark => landmark.ref !== ref);\n if (this.landmarks.length === 0) {\n this.teardown();\n }\n }\n\n /**\n * Warn if there are 2+ landmarks with the same role but no label.\n * Labels for landmarks with the same role must also be unique.\n *\n * See https://www.w3.org/TR/wai-aria-practices/examples/landmarks/navigation.html.\n */\n private checkLabels(role: AriaLandmarkRole) {\n let landmarksWithRole = this.getLandmarksByRole(role);\n if (landmarksWithRole.size > 1) {\n let duplicatesWithoutLabel = [...landmarksWithRole].filter(landmark => !landmark.label);\n if (duplicatesWithoutLabel.length > 0) {\n console.warn(\n `Page contains more than one landmark with the '${role}' role. If two or more landmarks on a page share the same role, all must be labeled with an aria-label or aria-labelledby attribute: `,\n duplicatesWithoutLabel.map(landmark => landmark.ref.current)\n );\n } else {\n let labels = [...landmarksWithRole].map(landmark => landmark.label);\n let duplicateLabels = labels.filter((item, index) => labels.indexOf(item) !== index);\n\n duplicateLabels.forEach((label) => {\n console.warn(\n `Page contains more than one landmark with the '${role}' role and '${label}' label. If two or more landmarks on a page share the same role, they must have unique labels: `,\n [...landmarksWithRole].filter(landmark => landmark.label === label).map(landmark => landmark.ref.current)\n );\n });\n }\n }\n }\n\n /**\n * Get the landmark that is the closest parent in the DOM.\n * Returns undefined if no parent is a landmark.\n */\n private closestLandmark(element: HTMLElement) {\n let landmarkMap = new Map(this.landmarks.map(l => [l.ref.current, l]));\n let currentElement = element;\n while (!landmarkMap.has(currentElement) && currentElement !== document.body) {\n currentElement = currentElement.parentElement;\n }\n return landmarkMap.get(currentElement);\n }\n\n /**\n * Gets the next landmark, in DOM focus order, or previous if backwards is specified.\n * If last landmark, next should be the first landmark.\n * If not inside a landmark, will return first landmark.\n * Returns undefined if there are no landmarks.\n */\n public getNextLandmark(element: HTMLElement, {backward}: {backward?: boolean }) {\n if (this.landmarks.length === 0) {\n return undefined;\n }\n\n let currentLandmark = this.closestLandmark(element);\n let nextLandmarkIndex = backward ? -1 : 0;\n if (currentLandmark) {\n nextLandmarkIndex = this.landmarks.findIndex(landmark => landmark === currentLandmark) + (backward ? -1 : 1);\n }\n\n // Wrap if necessary\n if (nextLandmarkIndex < 0) {\n nextLandmarkIndex = this.landmarks.length - 1;\n } else if (nextLandmarkIndex >= this.landmarks.length) {\n nextLandmarkIndex = 0;\n }\n\n return this.landmarks[nextLandmarkIndex];\n }\n\n /**\n * Look at next landmark. If an element was previously focused inside, restore focus there.\n * If not, focus the landmark itself.\n * If no landmarks at all, or none with focusable elements, don't move focus.\n */\n public f6Handler(e: KeyboardEvent) {\n if (e.key === 'F6') {\n e.preventDefault();\n e.stopPropagation();\n\n let backward = e.shiftKey;\n let nextLandmark = this.getNextLandmark(e.target as HTMLElement, {backward});\n\n // If no landmarks, return\n if (!nextLandmark) {\n return;\n }\n\n // If alt key pressed, focus main landmark\n if (e.altKey) {\n let main = this.getLandmarkByRole('main');\n if (main && document.contains(main.ref.current)) {\n this.focusLandmark(main.ref.current);\n }\n return;\n }\n\n // If something was previously focused in the next landmark, then return focus to it\n if (nextLandmark.lastFocused) {\n let lastFocused = nextLandmark.lastFocused;\n if (document.body.contains(lastFocused)) {\n lastFocused.focus();\n return;\n }\n }\n\n // Otherwise, focus the landmark itself\n if (document.contains(nextLandmark.ref.current)) {\n this.focusLandmark(nextLandmark.ref.current);\n }\n }\n }\n\n /**\n * Sets lastFocused for a landmark, if focus is moved within that landmark.\n * Lets the last focused landmark know it was blurred if something else is focused.\n */\n public focusinHandler(e: FocusEvent) {\n let currentLandmark = this.closestLandmark(e.target as HTMLElement);\n if (currentLandmark && currentLandmark.ref.current !== e.target) {\n this.updateLandmark({ref: currentLandmark.ref, lastFocused: e.target as HTMLElement});\n }\n let previousFocusedElement = e.relatedTarget as HTMLElement;\n if (previousFocusedElement) {\n let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);\n if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) {\n closestPreviousLandmark.blur();\n }\n }\n }\n\n /**\n * Track if the focus is lost to the body. If it is, do cleanup on the landmark that last had focus.\n */\n public focusoutHandler(e: FocusEvent) {\n let previousFocusedElement = e.target as HTMLElement;\n let nextFocusedElement = e.relatedTarget;\n // the === document seems to be a jest thing for focus to go there on generic blur event such as landmark.blur();\n // browsers appear to send focus instead to document.body and the relatedTarget is null when that happens\n if (!nextFocusedElement || nextFocusedElement === document) {\n let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);\n if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) {\n closestPreviousLandmark.blur();\n }\n }\n }\n}\n\n/**\n * Provides landmark navigation in an application. Call this with a role and label to register a landmark navigable with F6.\n * @param props - Props for the landmark.\n * @param ref - Ref to the landmark.\n */\nexport function useLandmark(props: AriaLandmarkProps, ref: MutableRefObject<HTMLElement>): LandmarkAria {\n const {\n role,\n 'aria-label': ariaLabel,\n 'aria-labelledby': ariaLabelledby\n } = props;\n let manager = LandmarkManager.getInstance();\n let label = ariaLabel || ariaLabelledby;\n let [isLandmarkFocused, setIsLandmarkFocused] = useState(false);\n\n let focus = useCallback(() => {\n setIsLandmarkFocused(true);\n }, [setIsLandmarkFocused]);\n\n let blur = useCallback(() => {\n setIsLandmarkFocused(false);\n }, [setIsLandmarkFocused]);\n\n useLayoutEffect(() => {\n manager.addLandmark({ref, role, label, focus, blur});\n\n return () => {\n manager.removeLandmark(ref);\n };\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, []);\n\n useLayoutEffect(() => {\n manager.updateLandmark({ref, label, role, focus, blur});\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [label, ref, role]);\n\n useEffect(() => {\n if (isLandmarkFocused) {\n ref.current.focus();\n }\n }, [isLandmarkFocused, ref]);\n\n return {\n landmarkProps: {\n role,\n tabIndex: isLandmarkFocused ? -1 : undefined\n }\n };\n}\n"],"names":[],"version":3,"file":"module.js.map"}
@@ -0,0 +1,17 @@
1
+ import { AriaLabelingProps } from "@react-types/shared";
2
+ import { HTMLAttributes, MutableRefObject } from "react";
3
+ export type AriaLandmarkRole = 'main' | 'region' | 'search' | 'navigation' | 'form' | 'banner' | 'contentinfo' | 'complementary';
4
+ export interface AriaLandmarkProps extends AriaLabelingProps {
5
+ role: AriaLandmarkRole;
6
+ }
7
+ interface LandmarkAria {
8
+ landmarkProps: HTMLAttributes<HTMLElement>;
9
+ }
10
+ /**
11
+ * Provides landmark navigation in an application. Call this with a role and label to register a landmark navigable with F6.
12
+ * @param props - Props for the landmark.
13
+ * @param ref - Ref to the landmark.
14
+ */
15
+ export function useLandmark(props: AriaLandmarkProps, ref: MutableRefObject<HTMLElement>): LandmarkAria;
16
+
17
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
1
+ {"mappings":";;AAgBA,+BAA+B,MAAM,GAAG,QAAQ,GAAG,QAAQ,GAAG,YAAY,GAAG,MAAM,GAAG,QAAQ,GAAG,aAAa,GAAG,eAAe,CAAC;AAEjI,kCAAmC,SAAQ,iBAAiB;IAC1D,IAAI,EAAE,gBAAgB,CAAA;CACvB;AAED;IACE,aAAa,EAAE,eAAe,WAAW,CAAC,CAAA;CAC3C;AAqQD;;;;GAIG;AACH,4BAA4B,KAAK,EAAE,iBAAiB,EAAE,GAAG,EAAE,iBAAiB,WAAW,CAAC,GAAG,YAAY,CA4CtG","sources":["packages/@react-aria/landmark/src/packages/@react-aria/landmark/src/useLandmark.ts","packages/@react-aria/landmark/src/packages/@react-aria/landmark/src/index.ts","packages/@react-aria/landmark/src/index.ts"],"sourcesContent":[null,null,"/*\n * Copyright 2022 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport * from './useLandmark';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
package/package.json ADDED
@@ -0,0 +1,32 @@
1
+ {
2
+ "name": "@react-aria/landmark",
3
+ "version": "3.0.0-nightly.3301+1187fa3bf",
4
+ "description": "Spectrum UI components in React",
5
+ "license": "Apache-2.0",
6
+ "main": "dist/main.js",
7
+ "module": "dist/module.js",
8
+ "types": "dist/types.d.ts",
9
+ "source": "src/index.ts",
10
+ "files": [
11
+ "dist",
12
+ "src"
13
+ ],
14
+ "sideEffects": false,
15
+ "repository": {
16
+ "type": "git",
17
+ "url": "https://github.com/adobe/react-spectrum"
18
+ },
19
+ "dependencies": {
20
+ "@babel/runtime": "^7.6.2",
21
+ "@react-aria/focus": "3.0.0-nightly.1602+1187fa3bf",
22
+ "@react-aria/utils": "3.0.0-nightly.1602+1187fa3bf",
23
+ "@react-types/shared": "3.0.0-nightly.1602+1187fa3bf"
24
+ },
25
+ "peerDependencies": {
26
+ "react": "^16.8.0 || ^17.0.0-rc.1 || ^18.0.0"
27
+ },
28
+ "publishConfig": {
29
+ "access": "public"
30
+ },
31
+ "gitHead": "1187fa3bfea1aed7b49d39a22b26944c7d017a82"
32
+ }
package/src/index.ts ADDED
@@ -0,0 +1,13 @@
1
+ /*
2
+ * Copyright 2022 Adobe. All rights reserved.
3
+ * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License. You may obtain a copy
5
+ * of the License at http://www.apache.org/licenses/LICENSE-2.0
6
+ *
7
+ * Unless required by applicable law or agreed to in writing, software distributed under
8
+ * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9
+ * OF ANY KIND, either express or implied. See the License for the specific language
10
+ * governing permissions and limitations under the License.
11
+ */
12
+
13
+ export * from './useLandmark';
@@ -0,0 +1,335 @@
1
+ /*
2
+ * Copyright 2022 Adobe. All rights reserved.
3
+ * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License. You may obtain a copy
5
+ * of the License at http://www.apache.org/licenses/LICENSE-2.0
6
+ *
7
+ * Unless required by applicable law or agreed to in writing, software distributed under
8
+ * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9
+ * OF ANY KIND, either express or implied. See the License for the specific language
10
+ * governing permissions and limitations under the License.
11
+ */
12
+
13
+ import {AriaLabelingProps} from '@react-types/shared';
14
+ import {HTMLAttributes, MutableRefObject, useCallback, useEffect, useState} from 'react';
15
+ import {useLayoutEffect} from '@react-aria/utils';
16
+
17
+ export type AriaLandmarkRole = 'main' | 'region' | 'search' | 'navigation' | 'form' | 'banner' | 'contentinfo' | 'complementary';
18
+
19
+ export interface AriaLandmarkProps extends AriaLabelingProps {
20
+ role: AriaLandmarkRole
21
+ }
22
+
23
+ interface LandmarkAria {
24
+ landmarkProps: HTMLAttributes<HTMLElement>
25
+ }
26
+
27
+ type Landmark = {
28
+ ref: MutableRefObject<HTMLElement>,
29
+ role: AriaLandmarkRole,
30
+ label?: string,
31
+ lastFocused?: HTMLElement,
32
+ focus: () => void,
33
+ blur: () => void
34
+ };
35
+
36
+ class LandmarkManager {
37
+ private landmarks: Array<Landmark> = [];
38
+ private static instance: LandmarkManager;
39
+ private isListening = false;
40
+
41
+ private constructor() {
42
+ this.f6Handler = this.f6Handler.bind(this);
43
+ this.focusinHandler = this.focusinHandler.bind(this);
44
+ this.focusoutHandler = this.focusoutHandler.bind(this);
45
+ }
46
+
47
+ public static getInstance(): LandmarkManager {
48
+ if (!LandmarkManager.instance) {
49
+ LandmarkManager.instance = new LandmarkManager();
50
+ }
51
+
52
+ return LandmarkManager.instance;
53
+ }
54
+
55
+ private setup() {
56
+ document.addEventListener('keydown', this.f6Handler, {capture: true});
57
+ document.addEventListener('focusin', this.focusinHandler, {capture: true});
58
+ document.addEventListener('focusout', this.focusoutHandler, {capture: true});
59
+ this.isListening = true;
60
+ }
61
+
62
+ private teardown() {
63
+ document.removeEventListener('keydown', this.f6Handler, {capture: true});
64
+ document.removeEventListener('focusin', this.focusinHandler, {capture: true});
65
+ document.removeEventListener('focusout', this.focusoutHandler, {capture: true});
66
+ this.isListening = false;
67
+ }
68
+
69
+ private focusLandmark(landmark: HTMLElement) {
70
+ this.landmarks.find(l => l.ref.current === landmark)?.focus();
71
+ }
72
+
73
+ /**
74
+ * Return set of landmarks with a specific role.
75
+ */
76
+ public getLandmarksByRole(role: AriaLandmarkRole) {
77
+ return new Set(this.landmarks.filter(l => l.role === role));
78
+ }
79
+
80
+ /**
81
+ * Return first landmark with a specific role.
82
+ */
83
+ public getLandmarkByRole(role: AriaLandmarkRole) {
84
+ return this.landmarks.find(l => l.role === role);
85
+ }
86
+
87
+ public addLandmark(newLandmark: Landmark) {
88
+ if (!this.isListening) {
89
+ this.setup();
90
+ }
91
+ if (this.landmarks.find(landmark => landmark.ref === newLandmark.ref)) {
92
+ return;
93
+ }
94
+
95
+ if (this.landmarks.filter(landmark => landmark.role === 'main').length > 1) {
96
+ console.error('Page can contain no more than one landmark with the role "main".');
97
+ }
98
+
99
+ if (this.landmarks.length === 0) {
100
+ this.landmarks = [newLandmark];
101
+ return;
102
+ }
103
+
104
+
105
+ // Binary search to insert new landmark based on position in document relative to existing landmarks.
106
+ // https://developer.mozilla.org/en-US/docs/Web/API/Node/compareDocumentPosition
107
+ let start = 0;
108
+ let end = this.landmarks.length - 1;
109
+ while (start <= end) {
110
+ let mid = Math.floor((start + end) / 2);
111
+ let comparedPosition = newLandmark.ref.current.compareDocumentPosition(this.landmarks[mid].ref.current as Node);
112
+ let isNewAfterExisting = Boolean((comparedPosition & Node.DOCUMENT_POSITION_PRECEDING) || (comparedPosition & Node.DOCUMENT_POSITION_CONTAINS));
113
+
114
+ if (isNewAfterExisting) {
115
+ start = mid + 1;
116
+ } else {
117
+ end = mid - 1;
118
+ }
119
+ }
120
+
121
+ this.landmarks.splice(start, 0, newLandmark);
122
+ }
123
+
124
+ public updateLandmark(landmark: Pick<Landmark, 'ref'> & Partial<Landmark>) {
125
+ let index = this.landmarks.findIndex(l => l.ref === landmark.ref);
126
+ if (index >= 0) {
127
+ this.landmarks[index] = {...this.landmarks[index], ...landmark};
128
+ this.checkLabels(this.landmarks[index].role);
129
+ }
130
+ }
131
+
132
+ public removeLandmark(ref: MutableRefObject<HTMLElement>) {
133
+ this.landmarks = this.landmarks.filter(landmark => landmark.ref !== ref);
134
+ if (this.landmarks.length === 0) {
135
+ this.teardown();
136
+ }
137
+ }
138
+
139
+ /**
140
+ * Warn if there are 2+ landmarks with the same role but no label.
141
+ * Labels for landmarks with the same role must also be unique.
142
+ *
143
+ * See https://www.w3.org/TR/wai-aria-practices/examples/landmarks/navigation.html.
144
+ */
145
+ private checkLabels(role: AriaLandmarkRole) {
146
+ let landmarksWithRole = this.getLandmarksByRole(role);
147
+ if (landmarksWithRole.size > 1) {
148
+ let duplicatesWithoutLabel = [...landmarksWithRole].filter(landmark => !landmark.label);
149
+ if (duplicatesWithoutLabel.length > 0) {
150
+ console.warn(
151
+ `Page contains more than one landmark with the '${role}' role. If two or more landmarks on a page share the same role, all must be labeled with an aria-label or aria-labelledby attribute: `,
152
+ duplicatesWithoutLabel.map(landmark => landmark.ref.current)
153
+ );
154
+ } else {
155
+ let labels = [...landmarksWithRole].map(landmark => landmark.label);
156
+ let duplicateLabels = labels.filter((item, index) => labels.indexOf(item) !== index);
157
+
158
+ duplicateLabels.forEach((label) => {
159
+ console.warn(
160
+ `Page contains more than one landmark with the '${role}' role and '${label}' label. If two or more landmarks on a page share the same role, they must have unique labels: `,
161
+ [...landmarksWithRole].filter(landmark => landmark.label === label).map(landmark => landmark.ref.current)
162
+ );
163
+ });
164
+ }
165
+ }
166
+ }
167
+
168
+ /**
169
+ * Get the landmark that is the closest parent in the DOM.
170
+ * Returns undefined if no parent is a landmark.
171
+ */
172
+ private closestLandmark(element: HTMLElement) {
173
+ let landmarkMap = new Map(this.landmarks.map(l => [l.ref.current, l]));
174
+ let currentElement = element;
175
+ while (!landmarkMap.has(currentElement) && currentElement !== document.body) {
176
+ currentElement = currentElement.parentElement;
177
+ }
178
+ return landmarkMap.get(currentElement);
179
+ }
180
+
181
+ /**
182
+ * Gets the next landmark, in DOM focus order, or previous if backwards is specified.
183
+ * If last landmark, next should be the first landmark.
184
+ * If not inside a landmark, will return first landmark.
185
+ * Returns undefined if there are no landmarks.
186
+ */
187
+ public getNextLandmark(element: HTMLElement, {backward}: {backward?: boolean }) {
188
+ if (this.landmarks.length === 0) {
189
+ return undefined;
190
+ }
191
+
192
+ let currentLandmark = this.closestLandmark(element);
193
+ let nextLandmarkIndex = backward ? -1 : 0;
194
+ if (currentLandmark) {
195
+ nextLandmarkIndex = this.landmarks.findIndex(landmark => landmark === currentLandmark) + (backward ? -1 : 1);
196
+ }
197
+
198
+ // Wrap if necessary
199
+ if (nextLandmarkIndex < 0) {
200
+ nextLandmarkIndex = this.landmarks.length - 1;
201
+ } else if (nextLandmarkIndex >= this.landmarks.length) {
202
+ nextLandmarkIndex = 0;
203
+ }
204
+
205
+ return this.landmarks[nextLandmarkIndex];
206
+ }
207
+
208
+ /**
209
+ * Look at next landmark. If an element was previously focused inside, restore focus there.
210
+ * If not, focus the landmark itself.
211
+ * If no landmarks at all, or none with focusable elements, don't move focus.
212
+ */
213
+ public f6Handler(e: KeyboardEvent) {
214
+ if (e.key === 'F6') {
215
+ e.preventDefault();
216
+ e.stopPropagation();
217
+
218
+ let backward = e.shiftKey;
219
+ let nextLandmark = this.getNextLandmark(e.target as HTMLElement, {backward});
220
+
221
+ // If no landmarks, return
222
+ if (!nextLandmark) {
223
+ return;
224
+ }
225
+
226
+ // If alt key pressed, focus main landmark
227
+ if (e.altKey) {
228
+ let main = this.getLandmarkByRole('main');
229
+ if (main && document.contains(main.ref.current)) {
230
+ this.focusLandmark(main.ref.current);
231
+ }
232
+ return;
233
+ }
234
+
235
+ // If something was previously focused in the next landmark, then return focus to it
236
+ if (nextLandmark.lastFocused) {
237
+ let lastFocused = nextLandmark.lastFocused;
238
+ if (document.body.contains(lastFocused)) {
239
+ lastFocused.focus();
240
+ return;
241
+ }
242
+ }
243
+
244
+ // Otherwise, focus the landmark itself
245
+ if (document.contains(nextLandmark.ref.current)) {
246
+ this.focusLandmark(nextLandmark.ref.current);
247
+ }
248
+ }
249
+ }
250
+
251
+ /**
252
+ * Sets lastFocused for a landmark, if focus is moved within that landmark.
253
+ * Lets the last focused landmark know it was blurred if something else is focused.
254
+ */
255
+ public focusinHandler(e: FocusEvent) {
256
+ let currentLandmark = this.closestLandmark(e.target as HTMLElement);
257
+ if (currentLandmark && currentLandmark.ref.current !== e.target) {
258
+ this.updateLandmark({ref: currentLandmark.ref, lastFocused: e.target as HTMLElement});
259
+ }
260
+ let previousFocusedElement = e.relatedTarget as HTMLElement;
261
+ if (previousFocusedElement) {
262
+ let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);
263
+ if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) {
264
+ closestPreviousLandmark.blur();
265
+ }
266
+ }
267
+ }
268
+
269
+ /**
270
+ * Track if the focus is lost to the body. If it is, do cleanup on the landmark that last had focus.
271
+ */
272
+ public focusoutHandler(e: FocusEvent) {
273
+ let previousFocusedElement = e.target as HTMLElement;
274
+ let nextFocusedElement = e.relatedTarget;
275
+ // the === document seems to be a jest thing for focus to go there on generic blur event such as landmark.blur();
276
+ // browsers appear to send focus instead to document.body and the relatedTarget is null when that happens
277
+ if (!nextFocusedElement || nextFocusedElement === document) {
278
+ let closestPreviousLandmark = this.closestLandmark(previousFocusedElement);
279
+ if (closestPreviousLandmark && closestPreviousLandmark.ref.current === previousFocusedElement) {
280
+ closestPreviousLandmark.blur();
281
+ }
282
+ }
283
+ }
284
+ }
285
+
286
+ /**
287
+ * Provides landmark navigation in an application. Call this with a role and label to register a landmark navigable with F6.
288
+ * @param props - Props for the landmark.
289
+ * @param ref - Ref to the landmark.
290
+ */
291
+ export function useLandmark(props: AriaLandmarkProps, ref: MutableRefObject<HTMLElement>): LandmarkAria {
292
+ const {
293
+ role,
294
+ 'aria-label': ariaLabel,
295
+ 'aria-labelledby': ariaLabelledby
296
+ } = props;
297
+ let manager = LandmarkManager.getInstance();
298
+ let label = ariaLabel || ariaLabelledby;
299
+ let [isLandmarkFocused, setIsLandmarkFocused] = useState(false);
300
+
301
+ let focus = useCallback(() => {
302
+ setIsLandmarkFocused(true);
303
+ }, [setIsLandmarkFocused]);
304
+
305
+ let blur = useCallback(() => {
306
+ setIsLandmarkFocused(false);
307
+ }, [setIsLandmarkFocused]);
308
+
309
+ useLayoutEffect(() => {
310
+ manager.addLandmark({ref, role, label, focus, blur});
311
+
312
+ return () => {
313
+ manager.removeLandmark(ref);
314
+ };
315
+ // eslint-disable-next-line react-hooks/exhaustive-deps
316
+ }, []);
317
+
318
+ useLayoutEffect(() => {
319
+ manager.updateLandmark({ref, label, role, focus, blur});
320
+ // eslint-disable-next-line react-hooks/exhaustive-deps
321
+ }, [label, ref, role]);
322
+
323
+ useEffect(() => {
324
+ if (isLandmarkFocused) {
325
+ ref.current.focus();
326
+ }
327
+ }, [isLandmarkFocused, ref]);
328
+
329
+ return {
330
+ landmarkProps: {
331
+ role,
332
+ tabIndex: isLandmarkFocused ? -1 : undefined
333
+ }
334
+ };
335
+ }