@react-aria/collections 3.0.1 → 3.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/BaseCollection.main.js.map +1 -1
- package/dist/BaseCollection.module.js.map +1 -1
- package/dist/Document.main.js +9 -7
- package/dist/Document.main.js.map +1 -1
- package/dist/Document.mjs +9 -7
- package/dist/Document.module.js +9 -7
- package/dist/Document.module.js.map +1 -1
- package/dist/Hidden.main.js +24 -6
- package/dist/Hidden.main.js.map +1 -1
- package/dist/Hidden.mjs +24 -6
- package/dist/Hidden.module.js +24 -6
- package/dist/Hidden.module.js.map +1 -1
- package/dist/types.d.ts +5 -0
- package/dist/types.d.ts.map +1 -1
- package/dist/useCachedChildren.main.js.map +1 -1
- package/dist/useCachedChildren.module.js.map +1 -1
- package/package.json +6 -6
- package/src/BaseCollection.ts +5 -5
- package/src/Document.ts +13 -6
- package/src/Hidden.tsx +28 -7
- package/src/useCachedChildren.ts +2 -2
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\ntype FilterFn<T> = (textValue: string, node: Node<T>) => boolean;\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n static readonly type: string;\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n readonly colSpan: number | null = null;\n readonly colIndex: number | null = null;\n\n constructor(key: Key) {\n this.type = (this.constructor as typeof CollectionNode).type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): this {\n let node: Mutable<this> = new (this.constructor as any)(this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n node.colSpan = this.colSpan;\n node.colIndex = this.colIndex;\n return node;\n }\n\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n}\n\nexport class FilterableNode<T> extends CollectionNode<T> {\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let [firstKey, lastKey] = filterChildren(collection, newCollection, this.firstChildKey, filterFn);\n let newNode: Mutable<CollectionNode<T>> = this.clone();\n newNode.firstChildKey = firstKey;\n newNode.lastChildKey = lastKey;\n return newNode;\n }\n}\n\nexport class HeaderNode extends CollectionNode<unknown> {\n static readonly type = 'header';\n}\n\nexport class LoaderNode extends CollectionNode<unknown> {\n static readonly type = 'loader';\n}\n\nexport class ItemNode<T> extends FilterableNode<T> {\n static readonly type = 'item';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): ItemNode<T> | null {\n if (filterFn(this.textValue, this)) {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n\n return null;\n }\n}\n\nexport class SectionNode<T> extends FilterableNode<T> {\n static readonly type = 'section';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): SectionNode<T> | null {\n let filteredSection = super.filter(collection, newCollection, filterFn);\n if (filteredSection) {\n if (filteredSection.lastChildKey !== null) {\n let lastChild = collection.getItem(filteredSection.lastChildKey);\n if (lastChild && lastChild.type !== 'header') {\n return filteredSection;\n }\n }\n }\n\n return null;\n }\n}\n\n/**\n * An immutable Collection implementation. Updates are only allowed\n * when it is not marked as frozen. This can be subclassed to implement\n * custom collection behaviors.\n */\nexport class BaseCollection<T> implements ICollection<Node<T>> {\n private keyMap: Map<Key, CollectionNode<T>> = new Map();\n private firstKey: Key | null = null;\n private lastKey: Key | null = null;\n private frozen = false;\n private itemCount: number = 0;\n\n get size(): number {\n return this.itemCount;\n }\n\n getKeys(): IterableIterator<Key> {\n return this.keyMap.keys();\n }\n\n *[Symbol.iterator](): IterableIterator<Node<T>> {\n let node: Node<T> | undefined = this.firstKey != null ? this.keyMap.get(this.firstKey) : undefined;\n while (node) {\n yield node;\n node = node.nextKey != null ? this.keyMap.get(node.nextKey) : undefined;\n }\n }\n\n getChildren(key: Key): Iterable<Node<T>> {\n let keyMap = this.keyMap;\n return {\n *[Symbol.iterator]() {\n let parent = keyMap.get(key);\n let node = parent?.firstChildKey != null ? keyMap.get(parent.firstChildKey) : null;\n while (node) {\n yield node as Node<T>;\n node = node.nextKey != null ? keyMap.get(node.nextKey) : undefined;\n }\n }\n };\n }\n\n getKeyBefore(key: Key): Key | null {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.prevKey != null) {\n node = this.keyMap.get(node.prevKey);\n\n while (node && node.type !== 'item' && node.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n return node.parentKey;\n }\n\n getKeyAfter(key: Key): Key | null {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.type !== 'item' && node.firstChildKey != null) {\n return node.firstChildKey;\n }\n\n while (node) {\n if (node.nextKey != null) {\n return node.nextKey;\n }\n\n if (node.parentKey != null) {\n node = this.keyMap.get(node.parentKey);\n } else {\n return null;\n }\n }\n\n return null;\n }\n\n getFirstKey(): Key | null {\n return this.firstKey;\n }\n\n getLastKey(): Key | null {\n let node = this.lastKey != null ? this.keyMap.get(this.lastKey) : null;\n while (node?.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n collection.itemCount = this.itemCount;\n return collection;\n }\n\n addNode(node: CollectionNode<T>): void {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n if (node.type === 'item' && this.keyMap.get(node.key) == null) {\n this.itemCount++;\n }\n\n this.keyMap.set(node.key, node);\n }\n\n // Deeply add a node and its children to the collection from another collection, primarily used when filtering a collection\n addDescendants(node: CollectionNode<T>, oldCollection: BaseCollection<T>): void {\n this.addNode(node);\n let children = oldCollection.getChildren(node.key);\n for (let child of children) {\n this.addDescendants(child as CollectionNode<T>, oldCollection);\n }\n }\n\n removeNode(key: Key): void {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n let node = this.keyMap.get(key);\n if (node != null && node.type === 'item') {\n this.itemCount--;\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false): void {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n filter(filterFn: FilterFn<T>): this {\n let newCollection = new (this.constructor as any)();\n let [firstKey, lastKey] = filterChildren(this, newCollection, this.firstKey, filterFn);\n newCollection?.commit(firstKey, lastKey);\n return newCollection;\n }\n}\n\nfunction filterChildren<T>(collection: BaseCollection<T>, newCollection: BaseCollection<T>, firstChildKey: Key | null, filterFn: FilterFn<T>): [Key | null, Key | null] {\n // loop over the siblings for firstChildKey\n // create new nodes based on calling node.filter for each child\n // if it returns null then don't include it, otherwise update its prev/next keys\n // add them to the newCollection\n if (firstChildKey == null) {\n return [null, null];\n }\n\n let firstNode: Node<T> | null = null;\n let lastNode: Node<T> | null = null;\n let currentNode = collection.getItem(firstChildKey);\n\n while (currentNode != null) {\n let newNode: Mutable<CollectionNode<T>> | null = (currentNode as CollectionNode<T>).filter(collection, newCollection, filterFn);\n if (newNode != null) {\n newNode.nextKey = null;\n if (lastNode) {\n newNode.prevKey = lastNode.key;\n lastNode.nextKey = newNode.key;\n }\n\n if (firstNode == null) {\n firstNode = newNode;\n }\n\n newCollection.addNode(newNode);\n lastNode = newNode;\n }\n\n currentNode = currentNode.nextKey ? collection.getItem(currentNode.nextKey) : null;\n }\n\n // TODO: this is pretty specific to dividers but doesn't feel like there is a good way to get around it since we only can know\n // to filter the last separator in a collection only after performing a filter for the rest of the contents after it\n // Its gross that it needs to live here, might be nice if somehow we could have this live in the separator code\n if (lastNode && lastNode.type === 'separator') {\n let prevKey = lastNode.prevKey;\n newCollection.removeNode(lastNode.key);\n\n if (prevKey) {\n lastNode = newCollection.getItem(prevKey) as Mutable<CollectionNode<T>>;\n lastNode.nextKey = null;\n } else {\n lastNode = null;\n }\n }\n\n return [firstNode?.key ?? null, lastNode?.key ?? null];\n}\n"],"names":[],"version":3,"file":"BaseCollection.main.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\ntype FilterFn<T> = (textValue: string, node: Node<T>) => boolean;\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n static readonly type: string;\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n readonly colSpan: number | null = null;\n readonly colIndex: number | null = null;\n\n constructor(key: Key) {\n this.type = (this.constructor as typeof CollectionNode).type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): this {\n let node: Mutable<this> = new (this.constructor as any)(this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n node.colSpan = this.colSpan;\n node.colIndex = this.colIndex;\n return node;\n }\n\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n}\n\nexport class FilterableNode<T> extends CollectionNode<T> {\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let [firstKey, lastKey] = filterChildren(collection, newCollection, this.firstChildKey, filterFn);\n let newNode: Mutable<CollectionNode<T>> = this.clone();\n newNode.firstChildKey = firstKey;\n newNode.lastChildKey = lastKey;\n return newNode;\n }\n}\n\nexport class HeaderNode extends CollectionNode<unknown> {\n static readonly type = 'header';\n}\n\nexport class LoaderNode extends CollectionNode<unknown> {\n static readonly type = 'loader';\n}\n\nexport class ItemNode<T> extends FilterableNode<T> {\n static readonly type = 'item';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): ItemNode<T> | null {\n if (filterFn(this.textValue, this)) {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n\n return null;\n }\n}\n\nexport class SectionNode<T> extends FilterableNode<T> {\n static readonly type = 'section';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): SectionNode<T> | null {\n let filteredSection = super.filter(collection, newCollection, filterFn);\n if (filteredSection) {\n if (filteredSection.lastChildKey !== null) {\n let lastChild = collection.getItem(filteredSection.lastChildKey);\n if (lastChild && lastChild.type !== 'header') {\n return filteredSection;\n }\n }\n }\n\n return null;\n }\n}\n\n/**\n * An immutable Collection implementation. 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null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n collection.itemCount = this.itemCount;\n return collection;\n }\n\n addNode(node: CollectionNode<T>): void {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n if (node.type === 'item' && this.keyMap.get(node.key) == null) {\n this.itemCount++;\n }\n\n this.keyMap.set(node.key, node);\n }\n\n // Deeply add a node and its children to the collection from another collection, primarily used when filtering a collection\n addDescendants(node: CollectionNode<T>, oldCollection: BaseCollection<T>): void {\n this.addNode(node);\n let children = oldCollection.getChildren(node.key);\n for (let child of children) {\n this.addDescendants(child as CollectionNode<T>, oldCollection);\n }\n }\n\n removeNode(key: Key): void {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n let node = this.keyMap.get(key);\n if (node != null && node.type === 'item') {\n this.itemCount--;\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false): void {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n filter(filterFn: FilterFn<T>): this {\n let newCollection = new (this.constructor as any)();\n let [firstKey, lastKey] = filterChildren(this, newCollection, this.firstKey, filterFn);\n newCollection?.commit(firstKey, lastKey);\n return newCollection;\n }\n}\n\nfunction filterChildren<T>(collection: BaseCollection<T>, newCollection: BaseCollection<T>, firstChildKey: Key | null, filterFn: FilterFn<T>): [Key | null, Key | null] {\n // loop over the siblings for firstChildKey\n // create new nodes based on calling node.filter for each child\n // if it returns null then don't include it, otherwise update its prev/next keys\n // add them to the newCollection\n if (firstChildKey == null) {\n return [null, null];\n }\n\n let firstNode: Node<T> | null = null;\n let lastNode: Node<T> | null = null;\n let currentNode = collection.getItem(firstChildKey);\n\n while (currentNode != null) {\n let newNode: Mutable<CollectionNode<T>> | null = (currentNode as CollectionNode<T>).filter(collection, newCollection, filterFn);\n if (newNode != null) {\n newNode.nextKey = null;\n if (lastNode) {\n newNode.prevKey = lastNode.key;\n lastNode.nextKey = newNode.key;\n }\n\n if (firstNode == null) {\n firstNode = newNode;\n }\n\n newCollection.addNode(newNode);\n lastNode = newNode;\n }\n\n currentNode = currentNode.nextKey ? collection.getItem(currentNode.nextKey) : null;\n }\n\n // TODO: this is pretty specific to dividers but doesn't feel like there is a good way to get around it since we only can know\n // to filter the last separator in a collection only after performing a filter for the rest of the contents after it\n // Its gross that it needs to live here, might be nice if somehow we could have this live in the separator code\n if (lastNode && lastNode.type === 'separator') {\n let prevKey = lastNode.prevKey;\n newCollection.removeNode(lastNode.key);\n\n if (prevKey) {\n lastNode = newCollection.getItem(prevKey) as Mutable<CollectionNode<T>>;\n lastNode.nextKey = null;\n } else {\n lastNode = null;\n }\n }\n\n return [firstNode?.key ?? null, lastNode?.key ?? null];\n}\n"],"names":[],"version":3,"file":"BaseCollection.main.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\ntype FilterFn<T> = (textValue: string, node: Node<T>) => boolean;\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n static readonly type: string;\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n readonly colSpan: number | null = null;\n readonly colIndex: number | null = null;\n\n constructor(key: Key) {\n this.type = (this.constructor as typeof CollectionNode).type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): this {\n let node: Mutable<this> = new (this.constructor as any)(this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n node.colSpan = this.colSpan;\n node.colIndex = this.colIndex;\n return node;\n }\n\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n}\n\nexport class FilterableNode<T> extends CollectionNode<T> {\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let [firstKey, lastKey] = filterChildren(collection, newCollection, this.firstChildKey, filterFn);\n let newNode: Mutable<CollectionNode<T>> = this.clone();\n newNode.firstChildKey = firstKey;\n newNode.lastChildKey = lastKey;\n return newNode;\n }\n}\n\nexport class HeaderNode extends CollectionNode<unknown> {\n static readonly type = 'header';\n}\n\nexport class LoaderNode extends CollectionNode<unknown> {\n static readonly type = 'loader';\n}\n\nexport class ItemNode<T> extends FilterableNode<T> {\n static readonly type = 'item';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): ItemNode<T> | null {\n if (filterFn(this.textValue, this)) {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n\n return null;\n }\n}\n\nexport class SectionNode<T> extends FilterableNode<T> {\n static readonly type = 'section';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): SectionNode<T> | null {\n let filteredSection = super.filter(collection, newCollection, filterFn);\n if (filteredSection) {\n if (filteredSection.lastChildKey !== null) {\n let lastChild = collection.getItem(filteredSection.lastChildKey);\n if (lastChild && lastChild.type !== 'header') {\n return filteredSection;\n }\n }\n }\n\n return null;\n }\n}\n\n/**\n * An immutable Collection implementation. 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keyMap.get(node.nextKey) : undefined;\n }\n }\n };\n }\n\n getKeyBefore(key: Key): Key | null {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.prevKey != null) {\n node = this.keyMap.get(node.prevKey);\n\n while (node && node.type !== 'item' && node.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n return node.parentKey;\n }\n\n getKeyAfter(key: Key): Key | null {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.type !== 'item' && node.firstChildKey != null) {\n return node.firstChildKey;\n }\n\n while (node) {\n if (node.nextKey != null) {\n return node.nextKey;\n }\n\n if (node.parentKey != null) {\n node = this.keyMap.get(node.parentKey);\n } else {\n return null;\n }\n }\n\n return null;\n }\n\n getFirstKey(): Key | null {\n return this.firstKey;\n }\n\n getLastKey(): Key | null {\n let node = this.lastKey != null ? this.keyMap.get(this.lastKey) : null;\n while (node?.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n collection.itemCount = this.itemCount;\n return collection;\n }\n\n addNode(node: CollectionNode<T>): void {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n if (node.type === 'item' && this.keyMap.get(node.key) == null) {\n this.itemCount++;\n }\n\n this.keyMap.set(node.key, node);\n }\n\n // Deeply add a node and its children to the collection from another collection, primarily used when filtering a collection\n addDescendants(node: CollectionNode<T>, oldCollection: BaseCollection<T>): void {\n this.addNode(node);\n let children = oldCollection.getChildren(node.key);\n for (let child of children) {\n this.addDescendants(child as CollectionNode<T>, oldCollection);\n }\n }\n\n removeNode(key: Key): void {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n let node = this.keyMap.get(key);\n if (node != null && node.type === 'item') {\n this.itemCount--;\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false): void {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n filter(filterFn: FilterFn<T>): this {\n let newCollection = new (this.constructor as any)();\n let [firstKey, lastKey] = filterChildren(this, newCollection, this.firstKey, filterFn);\n newCollection?.commit(firstKey, lastKey);\n return newCollection;\n }\n}\n\nfunction filterChildren<T>(collection: BaseCollection<T>, newCollection: BaseCollection<T>, firstChildKey: Key | null, filterFn: FilterFn<T>): [Key | null, Key | null] {\n // loop over the siblings for firstChildKey\n // create new nodes based on calling node.filter for each child\n // if it returns null then don't include it, otherwise update its prev/next keys\n // add them to the newCollection\n if (firstChildKey == null) {\n return [null, null];\n }\n\n let firstNode: Node<T> | null = null;\n let lastNode: Node<T> | null = null;\n let currentNode = collection.getItem(firstChildKey);\n\n while (currentNode != null) {\n let newNode: Mutable<CollectionNode<T>> | null = (currentNode as CollectionNode<T>).filter(collection, newCollection, filterFn);\n if (newNode != null) {\n newNode.nextKey = null;\n if (lastNode) {\n newNode.prevKey = lastNode.key;\n lastNode.nextKey = newNode.key;\n }\n\n if (firstNode == null) {\n firstNode = newNode;\n }\n\n newCollection.addNode(newNode);\n lastNode = newNode;\n }\n\n currentNode = currentNode.nextKey ? collection.getItem(currentNode.nextKey) : null;\n }\n\n // TODO: this is pretty specific to dividers but doesn't feel like there is a good way to get around it since we only can know\n // to filter the last separator in a collection only after performing a filter for the rest of the contents after it\n // Its gross that it needs to live here, might be nice if somehow we could have this live in the separator code\n if (lastNode && lastNode.type === 'separator') {\n let prevKey = lastNode.prevKey;\n newCollection.removeNode(lastNode.key);\n\n if (prevKey) {\n lastNode = newCollection.getItem(prevKey) as Mutable<CollectionNode<T>>;\n lastNode.nextKey = null;\n } else {\n lastNode = null;\n }\n }\n\n return [firstNode?.key ?? null, lastNode?.key ?? null];\n}\n"],"names":[],"version":3,"file":"BaseCollection.module.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\ntype FilterFn<T> = (textValue: string, node: Node<T>) => boolean;\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n static readonly type: string;\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n readonly colSpan: number | null = null;\n readonly colIndex: number | null = null;\n\n constructor(key: Key) {\n this.type = (this.constructor as typeof CollectionNode).type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): this {\n let node: Mutable<this> = new (this.constructor as any)(this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n node.colSpan = this.colSpan;\n node.colIndex = this.colIndex;\n return node;\n }\n\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n}\n\nexport class FilterableNode<T> extends CollectionNode<T> {\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): CollectionNode<T> | null {\n let [firstKey, lastKey] = filterChildren(collection, newCollection, this.firstChildKey, filterFn);\n let newNode: Mutable<CollectionNode<T>> = this.clone();\n newNode.firstChildKey = firstKey;\n newNode.lastChildKey = lastKey;\n return newNode;\n }\n}\n\nexport class HeaderNode extends CollectionNode<unknown> {\n static readonly type = 'header';\n}\n\nexport class LoaderNode extends CollectionNode<unknown> {\n static readonly type = 'loader';\n}\n\nexport class ItemNode<T> extends FilterableNode<T> {\n static readonly type = 'item';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): ItemNode<T> | null {\n if (filterFn(this.textValue, this)) {\n let clone = this.clone();\n newCollection.addDescendants(clone, collection);\n return clone;\n }\n\n return null;\n }\n}\n\nexport class SectionNode<T> extends FilterableNode<T> {\n static readonly type = 'section';\n\n filter(collection: BaseCollection<T>, newCollection: BaseCollection<T>, filterFn: FilterFn<T>): SectionNode<T> | null {\n let filteredSection = super.filter(collection, newCollection, filterFn);\n if (filteredSection) {\n if (filteredSection.lastChildKey !== null) {\n let lastChild = collection.getItem(filteredSection.lastChildKey);\n if (lastChild && lastChild.type !== 'header') {\n return filteredSection;\n }\n }\n }\n\n return null;\n }\n}\n\n/**\n * An immutable Collection implementation. Updates are only allowed\n * when it is not marked as frozen. This can be subclassed to implement\n * custom collection behaviors.\n */\nexport class BaseCollection<T> implements ICollection<Node<T>> {\n protected keyMap: Map<Key, CollectionNode<T>> = new Map();\n protected firstKey: Key | null = null;\n protected lastKey: Key | null = null;\n protected frozen = false;\n protected itemCount: number = 0;\n\n get size(): number {\n return this.itemCount;\n }\n\n getKeys(): IterableIterator<Key> {\n return this.keyMap.keys();\n }\n\n *[Symbol.iterator](): IterableIterator<Node<T>> {\n let node: Node<T> | undefined = this.firstKey != null ? this.keyMap.get(this.firstKey) : undefined;\n while (node) {\n yield node;\n node = node.nextKey != null ? this.keyMap.get(node.nextKey) : undefined;\n }\n }\n\n getChildren(key: Key): Iterable<Node<T>> {\n let keyMap = this.keyMap;\n return {\n *[Symbol.iterator]() {\n let parent = keyMap.get(key);\n let node = parent?.firstChildKey != null ? keyMap.get(parent.firstChildKey) : null;\n while (node) {\n yield node as Node<T>;\n node = node.nextKey != null ? keyMap.get(node.nextKey) : undefined;\n }\n }\n };\n }\n\n getKeyBefore(key: Key): Key | null {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.prevKey != null) {\n node = this.keyMap.get(node.prevKey);\n\n while (node && node.type !== 'item' && node.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n return node.parentKey;\n }\n\n getKeyAfter(key: Key): Key | null {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.type !== 'item' && node.firstChildKey != null) {\n return node.firstChildKey;\n }\n\n while (node) {\n if (node.nextKey != null) {\n return node.nextKey;\n }\n\n if (node.parentKey != null) {\n node = this.keyMap.get(node.parentKey);\n } else {\n return null;\n }\n }\n\n return null;\n }\n\n getFirstKey(): Key | null {\n return this.firstKey;\n }\n\n getLastKey(): Key | null {\n let node = this.lastKey != null ? this.keyMap.get(this.lastKey) : null;\n while (node?.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n collection.itemCount = this.itemCount;\n return collection;\n }\n\n addNode(node: CollectionNode<T>): void {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n if (node.type === 'item' && this.keyMap.get(node.key) == null) {\n this.itemCount++;\n }\n\n this.keyMap.set(node.key, node);\n }\n\n // Deeply add a node and its children to the collection from another collection, primarily used when filtering a collection\n addDescendants(node: CollectionNode<T>, oldCollection: BaseCollection<T>): void {\n this.addNode(node);\n let children = oldCollection.getChildren(node.key);\n for (let child of children) {\n this.addDescendants(child as CollectionNode<T>, oldCollection);\n }\n }\n\n removeNode(key: Key): void {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n let node = this.keyMap.get(key);\n if (node != null && node.type === 'item') {\n this.itemCount--;\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false): void {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n filter(filterFn: FilterFn<T>): this {\n let newCollection = new (this.constructor as any)();\n let [firstKey, lastKey] = filterChildren(this, newCollection, this.firstKey, filterFn);\n newCollection?.commit(firstKey, lastKey);\n return newCollection;\n }\n}\n\nfunction filterChildren<T>(collection: BaseCollection<T>, newCollection: BaseCollection<T>, firstChildKey: Key | null, filterFn: FilterFn<T>): [Key | null, Key | null] {\n // loop over the siblings for firstChildKey\n // create new nodes based on calling node.filter for each child\n // if it returns null then don't include it, otherwise update its prev/next keys\n // add them to the newCollection\n if (firstChildKey == null) {\n return [null, null];\n }\n\n let firstNode: Node<T> | null = null;\n let lastNode: Node<T> | null = null;\n let currentNode = collection.getItem(firstChildKey);\n\n while (currentNode != null) {\n let newNode: Mutable<CollectionNode<T>> | null = (currentNode as CollectionNode<T>).filter(collection, newCollection, filterFn);\n if (newNode != null) {\n newNode.nextKey = null;\n if (lastNode) {\n newNode.prevKey = lastNode.key;\n lastNode.nextKey = newNode.key;\n }\n\n if (firstNode == null) {\n firstNode = newNode;\n }\n\n newCollection.addNode(newNode);\n lastNode = newNode;\n }\n\n currentNode = currentNode.nextKey ? collection.getItem(currentNode.nextKey) : null;\n }\n\n // TODO: this is pretty specific to dividers but doesn't feel like there is a good way to get around it since we only can know\n // to filter the last separator in a collection only after performing a filter for the rest of the contents after it\n // Its gross that it needs to live here, might be nice if somehow we could have this live in the separator code\n if (lastNode && lastNode.type === 'separator') {\n let prevKey = lastNode.prevKey;\n newCollection.removeNode(lastNode.key);\n\n if (prevKey) {\n lastNode = newCollection.getItem(prevKey) as Mutable<CollectionNode<T>>;\n lastNode.nextKey = null;\n } else {\n lastNode = null;\n }\n }\n\n return [firstNode?.key ?? null, lastNode?.key ?? null];\n}\n"],"names":[],"version":3,"file":"BaseCollection.module.js.map"}
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package/dist/Document.main.js
CHANGED
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@@ -167,8 +167,8 @@ class $c20afee375f3b2d6$export$dc064fe9e59310fd extends $c20afee375f3b2d6$export
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this.ownerDocument.markDirty(this);
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}
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get level() {
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var
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if (this.parentNode instanceof $c20afee375f3b2d6$export$dc064fe9e59310fd) return this.parentNode.level + (((
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+
var _this_parentNode_node;
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if (this.parentNode instanceof $c20afee375f3b2d6$export$dc064fe9e59310fd) return this.parentNode.level + (((_this_parentNode_node = this.parentNode.node) === null || _this_parentNode_node === void 0 ? void 0 : _this_parentNode_node.type) === 'item' ? 1 : 0);
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return 0;
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}
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/**
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@@ -296,11 +296,9 @@ class $c20afee375f3b2d6$export$b34a105447964f9f extends $c20afee375f3b2d6$export
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/** Finalizes the collection update, updating all nodes and freezing the collection. */ getCollection() {
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@@ -339,6 +337,10 @@ class $c20afee375f3b2d6$export$b34a105447964f9f extends $c20afee375f3b2d6$export
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@@ -1 +1 @@
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1
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-
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {CollectionNodeClass} from './CollectionBuilder';\nimport {CSSProperties, ForwardedRef, ReactElement, ReactNode} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. 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Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. 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'none' : '';\n },\n set display(value) {\n let isHidden = value === 'none';\n if (element.isHidden !== isHidden) {\n // Mark parent node dirty if this element is currently the first or last visible child.\n if (element.parentNode?.firstVisibleChild === element || element.parentNode?.lastVisibleChild === element) {\n element.ownerDocument.markDirty(element.parentNode);\n }\n\n // Mark sibling visible elements dirty.\n let prev = element.previousVisibleSibling;\n let next = element.nextVisibleSibling;\n if (prev) {\n element.ownerDocument.markDirty(prev);\n }\n if (next) {\n element.ownerDocument.markDirty(next);\n }\n\n // Mark self dirty.\n element.isHidden = isHidden;\n element.ownerDocument.markDirty(element);\n }\n }\n };\n }\n\n hasAttribute(): void {}\n setAttribute(): void {}\n setAttributeNS(): void {}\n removeAttribute(): void {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument: Document<T, C> = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps: WeakMap<object, ElementNode<T>> = new WeakMap<object, ElementNode<T>>();\n private collection: C;\n private nextCollection: C | null = null;\n private subscriptions: Set<() => void> = new Set();\n private queuedRender = false;\n private inSubscription = false;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.nextCollection = collection;\n }\n\n get isConnected(): boolean {\n return true;\n }\n\n createElement(type: string): ElementNode<T> {\n return new ElementNode(type, this);\n }\n\n private getMutableCollection() {\n if (!this.nextCollection) {\n this.nextCollection = this.collection.clone();\n }\n\n return this.nextCollection;\n }\n\n markDirty(node: BaseNode<T>): void {\n this.dirtyNodes.add(node);\n }\n\n private addNode(element: ElementNode<T>): void {\n if (element.isHidden || element.node == null) {\n return;\n }\n\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n collection.addNode(element.node);\n }\n\n private removeNode(node: ElementNode<T>): void {\n for (let child of node) {\n this.removeNode(child);\n }\n\n if (node.node) {\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n }\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n // If in a subscription update, return a clone of the existing collection.\n // This ensures React will queue a render. React will call getCollection again\n // during render, at which point all the updates will be complete and we can return\n // the new collection.\n if (this.inSubscription) {\n return this.collection.clone();\n }\n\n // Reset queuedRender to false when getCollection is called during render.\n this.queuedRender = false;\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection(): void {\n // First, remove disconnected nodes and update the indices of dirty element children.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && (!element.isConnected || element.isHidden)) {\n this.removeNode(element);\n } else {\n element.updateChildIndices();\n }\n }\n\n // Next, update dirty collection nodes.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode) {\n if (element.isConnected && !element.isHidden) {\n element.updateNode();\n this.addNode(element);\n }\n\n if (element.node) {\n this.dirtyNodes.delete(element);\n }\n\n element.isMutated = false;\n } else {\n this.dirtyNodes.delete(element);\n }\n }\n\n // Finally, update the collection.\n if (this.nextCollection) {\n this.nextCollection.commit(this.firstVisibleChild?.node?.key ?? null, this.lastVisibleChild?.node?.key ?? null, this.isSSR);\n if (!this.isSSR) {\n this.collection = this.nextCollection;\n this.nextCollection = null;\n }\n }\n }\n\n queueUpdate(): void {\n if (this.dirtyNodes.size === 0 || this.queuedRender) {\n return;\n }\n\n // Only trigger subscriptions once during an update, when the first item changes.\n // React's useSyncExternalStore will call getCollection immediately, to check whether the snapshot changed.\n // If so, React will queue a render to happen after the current commit to our fake DOM finishes.\n // We track whether getCollection is called in a subscription, and once it is called during render,\n // we reset queuedRender back to false.\n this.queuedRender = true;\n this.inSubscription = true;\n for (let fn of this.subscriptions) {\n fn();\n }\n this.inSubscription = false;\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return (): boolean => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR(): void {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.main.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {CollectionNodeClass} from './CollectionBuilder';\nimport {CSSProperties, ForwardedRef, ReactElement, ReactNode} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. It works by rendering the React tree into a\n// Portal to a fake DOM implementation. This gives us efficient access to the tree of rendered objects, and\n// supports React features like composition and context. We use this fake DOM to access the full set of elements\n// before we render into the real DOM, which allows us to render a subset of the elements (e.g. virtualized scrolling),\n// and compute properties like the total number of items. It also enables keyboard navigation, selection, and other features.\n// React takes care of efficiently rendering components and updating the collection for us via this fake DOM.\n//\n// The DOM is a mutable API, and React expects the node instances to remain stable over time. So the implementation is split\n// into two parts. Each mutable fake DOM node owns an instance of an immutable collection node. When a fake DOM node is updated,\n// it queues a second render for the collection. Multiple updates to a collection can be queued at once. Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. When mutated, it marks itself as dirty\n * and queues an update with the owner document.\n */\nexport class BaseNode<T> {\n private _firstChild: ElementNode<T> | null = null;\n private _lastChild: ElementNode<T> | null = null;\n private _previousSibling: ElementNode<T> | null = null;\n private _nextSibling: ElementNode<T> | null = null;\n private _parentNode: BaseNode<T> | null = null;\n private _minInvalidChildIndex: ElementNode<T> | null = null;\n ownerDocument: Document<T, any>;\n\n constructor(ownerDocument: Document<T, any>) {\n this.ownerDocument = ownerDocument;\n }\n\n *[Symbol.iterator](): Iterator<ElementNode<T>> {\n let node = this.firstChild;\n while (node) {\n yield node;\n node = node.nextSibling;\n }\n }\n\n get firstChild(): ElementNode<T> | null {\n return this._firstChild;\n }\n\n set firstChild(firstChild: ElementNode<T> | null) {\n this._firstChild = firstChild;\n this.ownerDocument.markDirty(this);\n }\n\n get lastChild(): ElementNode<T> | null {\n return this._lastChild;\n }\n\n set lastChild(lastChild: ElementNode<T> | null) {\n this._lastChild = lastChild;\n this.ownerDocument.markDirty(this);\n }\n\n get previousSibling(): ElementNode<T> | null {\n return this._previousSibling;\n }\n\n set previousSibling(previousSibling: ElementNode<T> | null) {\n this._previousSibling = previousSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get nextSibling(): ElementNode<T> | null {\n return this._nextSibling;\n }\n\n set nextSibling(nextSibling: ElementNode<T> | null) {\n this._nextSibling = nextSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get parentNode(): BaseNode<T> | null {\n return this._parentNode;\n }\n\n set parentNode(parentNode: BaseNode<T> | null) {\n this._parentNode = parentNode;\n this.ownerDocument.markDirty(this);\n }\n\n get isConnected(): boolean {\n return this.parentNode?.isConnected || false;\n }\n\n private invalidateChildIndices(child: ElementNode<T>): void {\n if (this._minInvalidChildIndex == null || !this._minInvalidChildIndex.isConnected || child.index < this._minInvalidChildIndex.index) {\n this._minInvalidChildIndex = child;\n this.ownerDocument.markDirty(this);\n }\n }\n\n updateChildIndices(): void {\n let node = this._minInvalidChildIndex;\n while (node) {\n node.index = node.previousSibling ? node.previousSibling.index + 1 : 0;\n node = node.nextSibling;\n }\n this._minInvalidChildIndex = null;\n }\n\n appendChild(child: ElementNode<T>): void {\n if (child.parentNode) {\n child.parentNode.removeChild(child);\n }\n\n if (this.firstChild == null) {\n this.firstChild = child;\n }\n\n if (this.lastChild) {\n this.lastChild.nextSibling = child;\n child.index = this.lastChild.index + 1;\n child.previousSibling = this.lastChild;\n } else {\n child.previousSibling = null;\n child.index = 0;\n }\n\n child.parentNode = this;\n child.nextSibling = null;\n this.lastChild = child;\n\n this.ownerDocument.markDirty(this);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n insertBefore(newNode: ElementNode<T>, referenceNode: ElementNode<T>): void {\n if (referenceNode == null) {\n return this.appendChild(newNode);\n }\n\n if (newNode.parentNode) {\n newNode.parentNode.removeChild(newNode);\n }\n\n newNode.nextSibling = referenceNode;\n newNode.previousSibling = referenceNode.previousSibling;\n // Ensure that the newNode's index is less than that of the reference node so that\n // invalidateChildIndices will properly use the newNode as the _minInvalidChildIndex, thus making sure\n // we will properly update the indexes of all sibiling nodes after the newNode. The value here doesn't matter\n // since updateChildIndices should calculate the proper indexes.\n newNode.index = referenceNode.index - 1;\n if (this.firstChild === referenceNode) {\n this.firstChild = newNode;\n } else if (referenceNode.previousSibling) {\n referenceNode.previousSibling.nextSibling = newNode;\n }\n\n referenceNode.previousSibling = newNode;\n newNode.parentNode = referenceNode.parentNode;\n\n this.invalidateChildIndices(newNode);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n removeChild(child: ElementNode<T>): void {\n if (child.parentNode !== this) {\n return;\n }\n\n if (this._minInvalidChildIndex === child) {\n this._minInvalidChildIndex = null;\n }\n\n if (child.nextSibling) {\n this.invalidateChildIndices(child.nextSibling);\n child.nextSibling.previousSibling = child.previousSibling;\n }\n\n if (child.previousSibling) {\n child.previousSibling.nextSibling = child.nextSibling;\n }\n\n if (this.firstChild === child) {\n this.firstChild = child.nextSibling;\n }\n\n if (this.lastChild === child) {\n this.lastChild = child.previousSibling;\n }\n\n child.parentNode = null;\n child.nextSibling = null;\n child.previousSibling = null;\n child.index = 0;\n\n this.ownerDocument.markDirty(child);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n addEventListener(): void {}\n removeEventListener(): void {}\n\n get previousVisibleSibling(): ElementNode<T> | null {\n let node = this.previousSibling;\n while (node && node.isHidden) {\n node = node.previousSibling;\n }\n return node;\n }\n\n get nextVisibleSibling(): ElementNode<T> | null {\n let node = this.nextSibling;\n while (node && node.isHidden) {\n node = node.nextSibling;\n }\n return node;\n }\n\n get firstVisibleChild(): ElementNode<T> | null {\n let node = this.firstChild;\n while (node && node.isHidden) {\n node = node.nextSibling;\n }\n return node;\n }\n\n get lastVisibleChild(): ElementNode<T> | null {\n let node = this.lastChild;\n while (node && node.isHidden) {\n node = node.previousSibling;\n }\n return node;\n }\n}\n\n/**\n * A mutable element node in the fake DOM tree. It owns an immutable\n * Collection Node which is copied on write.\n */\nexport class ElementNode<T> extends BaseNode<T> {\n nodeType = 8; // COMMENT_NODE (we'd use ELEMENT_NODE but React DevTools will fail to get its dimensions)\n node: CollectionNode<T> | null;\n isMutated = true;\n private _index: number = 0;\n isHidden = false;\n\n constructor(type: string, ownerDocument: Document<T, any>) {\n super(ownerDocument);\n this.node = null;\n }\n\n get index(): number {\n return this._index;\n }\n\n set index(index: number) {\n this._index = index;\n this.ownerDocument.markDirty(this);\n }\n\n get level(): number {\n if (this.parentNode instanceof ElementNode) {\n return this.parentNode.level + (this.parentNode.node?.type === 'item' ? 1 : 0);\n }\n\n return 0;\n }\n\n /**\n * Lazily gets a mutable instance of a Node. If the node has already\n * been cloned during this update cycle, it just returns the existing one.\n */\n private getMutableNode(): Mutable<CollectionNode<T>> | null {\n if (this.node == null) {\n return null;\n }\n\n if (!this.isMutated) {\n this.node = this.node.clone();\n this.isMutated = true;\n }\n\n this.ownerDocument.markDirty(this);\n return this.node;\n }\n\n updateNode(): void {\n let nextSibling = this.nextVisibleSibling;\n let node = this.getMutableNode();\n if (node == null) {\n return;\n }\n\n node.index = this.index;\n node.level = this.level;\n node.parentKey = this.parentNode instanceof ElementNode ? this.parentNode.node?.key ?? null : null;\n node.prevKey = this.previousVisibleSibling?.node?.key ?? null;\n node.nextKey = nextSibling?.node?.key ?? null;\n node.hasChildNodes = !!this.firstChild;\n node.firstChildKey = this.firstVisibleChild?.node?.key ?? null;\n node.lastChildKey = this.lastVisibleChild?.node?.key ?? null;\n\n // Update the colIndex of sibling nodes if this node has a colSpan.\n if ((node.colSpan != null || node.colIndex != null) && nextSibling) {\n // This queues the next sibling for update, which means this happens recursively.\n let nextColIndex = (node.colIndex ?? node.index) + (node.colSpan ?? 1);\n if (nextSibling.node != null && nextColIndex !== nextSibling.node.colIndex) {\n let siblingNode = nextSibling.getMutableNode();\n siblingNode!.colIndex = nextColIndex;\n }\n }\n }\n\n setProps<E extends Element>(obj: {[key: string]: any}, ref: ForwardedRef<E>, CollectionNodeClass: CollectionNodeClass<any>, rendered?: ReactNode, render?: (node: Node<T>) => ReactElement): void {\n let node;\n let {value, textValue, id, ...props} = obj;\n if (this.node == null) {\n node = new CollectionNodeClass(id ?? `react-aria-${++this.ownerDocument.nodeId}`);\n this.node = node;\n } else {\n node = this.getMutableNode();\n }\n\n props.ref = ref;\n node.props = props;\n node.rendered = rendered;\n node.render = render;\n node.value = value;\n if (obj['aria-label']) {\n node['aria-label'] = obj['aria-label'];\n }\n node.textValue = textValue || (typeof props.children === 'string' ? props.children : '') || obj['aria-label'] || '';\n if (id != null && id !== node.key) {\n throw new Error('Cannot change the id of an item');\n }\n\n if (props.colSpan != null) {\n node.colSpan = props.colSpan;\n }\n\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n get style(): CSSProperties {\n // React sets display: none to hide elements during Suspense.\n // We'll handle this by setting the element to hidden and invalidating\n // its siblings/parent. Hidden elements remain in the Document, but\n // are removed from the Collection.\n let element = this;\n return {\n get display() {\n return element.isHidden ? 'none' : '';\n },\n set display(value) {\n let isHidden = value === 'none';\n if (element.isHidden !== isHidden) {\n // Mark parent node dirty if this element is currently the first or last visible child.\n if (element.parentNode?.firstVisibleChild === element || element.parentNode?.lastVisibleChild === element) {\n element.ownerDocument.markDirty(element.parentNode);\n }\n\n // Mark sibling visible elements dirty.\n let prev = element.previousVisibleSibling;\n let next = element.nextVisibleSibling;\n if (prev) {\n element.ownerDocument.markDirty(prev);\n }\n if (next) {\n element.ownerDocument.markDirty(next);\n }\n\n // Mark self dirty.\n element.isHidden = isHidden;\n element.ownerDocument.markDirty(element);\n }\n }\n };\n }\n\n hasAttribute(): void {}\n setAttribute(): void {}\n setAttributeNS(): void {}\n removeAttribute(): void {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument: Document<T, C> = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps: WeakMap<object, ElementNode<T>> = new WeakMap<object, ElementNode<T>>();\n private collection: C;\n private nextCollection: C | null = null;\n private subscriptions: Set<() => void> = new Set();\n private queuedRender = false;\n private inSubscription = false;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.nextCollection = collection;\n }\n\n get isConnected(): boolean {\n return true;\n }\n\n createElement(type: string): ElementNode<T> {\n return new ElementNode(type, this);\n }\n\n private getMutableCollection() {\n if (!this.nextCollection) {\n this.nextCollection = this.collection.clone();\n }\n\n return this.nextCollection;\n }\n\n markDirty(node: BaseNode<T>): void {\n this.dirtyNodes.add(node);\n }\n\n private addNode(element: ElementNode<T>): void {\n if (element.isHidden || element.node == null) {\n return;\n }\n\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n collection.addNode(element.node);\n }\n\n private removeNode(node: ElementNode<T>): void {\n for (let child of node) {\n this.removeNode(child);\n }\n\n if (node.node) {\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n }\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n // If in a subscription update, return return the existing collection.\n // React will call getCollection again during render, at which point all the updates will be complete.\n if (this.inSubscription) {\n return this.collection;\n }\n\n // Reset queuedRender to false when getCollection is called during render.\n this.queuedRender = false;\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection(): void {\n // First, remove disconnected nodes and update the indices of dirty element children.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && (!element.isConnected || element.isHidden)) {\n this.removeNode(element);\n } else {\n element.updateChildIndices();\n }\n }\n\n // Next, update dirty collection nodes.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode) {\n if (element.isConnected && !element.isHidden) {\n element.updateNode();\n this.addNode(element);\n }\n\n if (element.node) {\n this.dirtyNodes.delete(element);\n }\n\n element.isMutated = false;\n } else {\n this.dirtyNodes.delete(element);\n }\n }\n\n // Finally, update the collection.\n if (this.nextCollection) {\n this.nextCollection.commit(this.firstVisibleChild?.node?.key ?? null, this.lastVisibleChild?.node?.key ?? null, this.isSSR);\n if (!this.isSSR) {\n this.collection = this.nextCollection;\n this.nextCollection = null;\n }\n }\n }\n\n queueUpdate(): void {\n if (this.dirtyNodes.size === 0 || this.queuedRender) {\n return;\n }\n\n // Only trigger subscriptions once during an update, when the first item changes.\n // React's useSyncExternalStore will call getCollection immediately, to check whether the snapshot changed.\n // If so, React will queue a render to happen after the current commit to our fake DOM finishes.\n // We track whether getCollection is called in a subscription, and once it is called during render,\n // we reset queuedRender back to false.\n this.queuedRender = true;\n this.inSubscription = true;\n\n // Clone the collection to ensure that React queues a render. It will call getCollection again\n // during render, at which point all the updates will be complete and we can return\n // the new collection.\n if (!this.isSSR) {\n this.collection = this.collection.clone();\n }\n\n for (let fn of this.subscriptions) {\n fn();\n }\n\n this.inSubscription = false;\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return (): boolean => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR(): void {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.main.js.map"}
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package/dist/Document.mjs
CHANGED
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if (this.parentNode instanceof $681cc3c98f569e39$export$dc064fe9e59310fd) return this.parentNode.level + (((_this_parentNode_node = this.parentNode.node) === null || _this_parentNode_node === void 0 ? void 0 : _this_parentNode_node.type) === 'item' ? 1 : 0);
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/**
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/** Finalizes the collection update, updating all nodes and freezing the collection. */ getCollection() {
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// React will call getCollection again during render, at which point all the updates will be complete.
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// we reset queuedRender back to false.
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this.queuedRender = true;
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this.inSubscription = true;
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// Clone the collection to ensure that React queues a render. It will call getCollection again
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package/dist/Document.module.js
CHANGED
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if (this.parentNode instanceof $681cc3c98f569e39$export$dc064fe9e59310fd) return this.parentNode.level + (((
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var _this_parentNode_node;
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if (this.parentNode instanceof $681cc3c98f569e39$export$dc064fe9e59310fd) return this.parentNode.level + (((_this_parentNode_node = this.parentNode.node) === null || _this_parentNode_node === void 0 ? void 0 : _this_parentNode_node.type) === 'item' ? 1 : 0);
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/**
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/** Finalizes the collection update, updating all nodes and freezing the collection. */ getCollection() {
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// React will call getCollection again during render, at which point all the updates will be complete.
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// we reset queuedRender back to false.
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this.queuedRender = true;
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// Clone the collection to ensure that React queues a render. It will call getCollection again
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@@ -1 +1 @@
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {CollectionNodeClass} from './CollectionBuilder';\nimport {CSSProperties, ForwardedRef, ReactElement, ReactNode} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. It works by rendering the React tree into a\n// Portal to a fake DOM implementation. This gives us efficient access to the tree of rendered objects, and\n// supports React features like composition and context. We use this fake DOM to access the full set of elements\n// before we render into the real DOM, which allows us to render a subset of the elements (e.g. virtualized scrolling),\n// and compute properties like the total number of items. It also enables keyboard navigation, selection, and other features.\n// React takes care of efficiently rendering components and updating the collection for us via this fake DOM.\n//\n// The DOM is a mutable API, and React expects the node instances to remain stable over time. So the implementation is split\n// into two parts. Each mutable fake DOM node owns an instance of an immutable collection node. When a fake DOM node is updated,\n// it queues a second render for the collection. Multiple updates to a collection can be queued at once. Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. When mutated, it marks itself as dirty\n * and queues an update with the owner document.\n */\nexport class BaseNode<T> {\n private _firstChild: ElementNode<T> | null = null;\n private _lastChild: ElementNode<T> | null = null;\n private _previousSibling: ElementNode<T> | null = null;\n private _nextSibling: ElementNode<T> | null = null;\n private _parentNode: BaseNode<T> | null = null;\n private _minInvalidChildIndex: ElementNode<T> | null = null;\n ownerDocument: Document<T, any>;\n\n constructor(ownerDocument: Document<T, any>) {\n this.ownerDocument = ownerDocument;\n }\n\n *[Symbol.iterator](): Iterator<ElementNode<T>> {\n let node = this.firstChild;\n while (node) {\n yield node;\n node = node.nextSibling;\n }\n }\n\n get firstChild(): ElementNode<T> | null {\n return this._firstChild;\n }\n\n set firstChild(firstChild: ElementNode<T> | null) {\n this._firstChild = firstChild;\n this.ownerDocument.markDirty(this);\n }\n\n get lastChild(): ElementNode<T> | null {\n return this._lastChild;\n }\n\n set lastChild(lastChild: ElementNode<T> | null) {\n this._lastChild = lastChild;\n this.ownerDocument.markDirty(this);\n }\n\n get previousSibling(): ElementNode<T> | null {\n return this._previousSibling;\n }\n\n set previousSibling(previousSibling: ElementNode<T> | null) {\n this._previousSibling = previousSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get nextSibling(): ElementNode<T> | null {\n return this._nextSibling;\n }\n\n set nextSibling(nextSibling: ElementNode<T> | null) {\n this._nextSibling = nextSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get parentNode(): BaseNode<T> | null {\n return this._parentNode;\n }\n\n set parentNode(parentNode: BaseNode<T> | null) {\n this._parentNode = parentNode;\n this.ownerDocument.markDirty(this);\n }\n\n get isConnected(): boolean {\n return this.parentNode?.isConnected || false;\n }\n\n private invalidateChildIndices(child: ElementNode<T>): void {\n if (this._minInvalidChildIndex == null || !this._minInvalidChildIndex.isConnected || child.index < this._minInvalidChildIndex.index) {\n this._minInvalidChildIndex = child;\n this.ownerDocument.markDirty(this);\n }\n }\n\n updateChildIndices(): void {\n let node = this._minInvalidChildIndex;\n while (node) {\n node.index = node.previousSibling ? node.previousSibling.index + 1 : 0;\n node = node.nextSibling;\n }\n this._minInvalidChildIndex = null;\n }\n\n appendChild(child: ElementNode<T>): void {\n if (child.parentNode) {\n child.parentNode.removeChild(child);\n }\n\n if (this.firstChild == null) {\n this.firstChild = child;\n }\n\n if (this.lastChild) {\n this.lastChild.nextSibling = child;\n child.index = this.lastChild.index + 1;\n child.previousSibling = this.lastChild;\n } else {\n child.previousSibling = null;\n child.index = 0;\n }\n\n child.parentNode = this;\n child.nextSibling = null;\n this.lastChild = child;\n\n this.ownerDocument.markDirty(this);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n insertBefore(newNode: ElementNode<T>, referenceNode: ElementNode<T>): void {\n if (referenceNode == null) {\n return this.appendChild(newNode);\n }\n\n if (newNode.parentNode) {\n newNode.parentNode.removeChild(newNode);\n }\n\n newNode.nextSibling = referenceNode;\n newNode.previousSibling = referenceNode.previousSibling;\n // Ensure that the newNode's index is less than that of the reference node so that\n // invalidateChildIndices will properly use the newNode as the _minInvalidChildIndex, thus making sure\n // we will properly update the indexes of all sibiling nodes after the newNode. The value here doesn't matter\n // since updateChildIndices should calculate the proper indexes.\n newNode.index = referenceNode.index - 1;\n if (this.firstChild === referenceNode) {\n this.firstChild = newNode;\n } else if (referenceNode.previousSibling) {\n referenceNode.previousSibling.nextSibling = newNode;\n }\n\n referenceNode.previousSibling = newNode;\n newNode.parentNode = referenceNode.parentNode;\n\n this.invalidateChildIndices(newNode);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n removeChild(child: ElementNode<T>): void {\n if (child.parentNode !== this) {\n return;\n }\n\n if (this._minInvalidChildIndex === child) {\n this._minInvalidChildIndex = null;\n }\n\n if (child.nextSibling) {\n this.invalidateChildIndices(child.nextSibling);\n child.nextSibling.previousSibling = child.previousSibling;\n }\n\n if (child.previousSibling) {\n child.previousSibling.nextSibling = child.nextSibling;\n }\n\n if (this.firstChild === child) {\n this.firstChild = child.nextSibling;\n }\n\n if (this.lastChild === child) {\n this.lastChild = child.previousSibling;\n }\n\n child.parentNode = null;\n child.nextSibling = null;\n child.previousSibling = null;\n child.index = 0;\n\n this.ownerDocument.markDirty(child);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n addEventListener(): void {}\n removeEventListener(): void {}\n\n get previousVisibleSibling(): ElementNode<T> | null {\n let node = this.previousSibling;\n while (node && node.isHidden) {\n node = node.previousSibling;\n }\n return node;\n }\n\n get nextVisibleSibling(): ElementNode<T> | null {\n let node = this.nextSibling;\n while (node && node.isHidden) {\n node = node.nextSibling;\n }\n return node;\n }\n\n get firstVisibleChild(): ElementNode<T> | null {\n let node = this.firstChild;\n while (node && node.isHidden) {\n node = node.nextSibling;\n }\n return node;\n }\n\n get lastVisibleChild(): ElementNode<T> | null {\n let node = this.lastChild;\n while (node && node.isHidden) {\n node = node.previousSibling;\n }\n return node;\n }\n}\n\n/**\n * A mutable element node in the fake DOM tree. It owns an immutable\n * Collection Node which is copied on write.\n */\nexport class ElementNode<T> extends BaseNode<T> {\n nodeType = 8; // COMMENT_NODE (we'd use ELEMENT_NODE but React DevTools will fail to get its dimensions)\n node: CollectionNode<T> | null;\n isMutated = true;\n private _index: number = 0;\n isHidden = false;\n\n constructor(type: string, ownerDocument: Document<T, any>) {\n super(ownerDocument);\n this.node = null;\n }\n\n get index(): number {\n return this._index;\n }\n\n set index(index: number) {\n this._index = index;\n this.ownerDocument.markDirty(this);\n }\n\n get level(): number {\n if (this.parentNode instanceof ElementNode) {\n return this.parentNode.level + (this.node?.type === 'item' ? 1 : 0);\n }\n\n return 0;\n }\n\n /**\n * Lazily gets a mutable instance of a Node. If the node has already\n * been cloned during this update cycle, it just returns the existing one.\n */\n private getMutableNode(): Mutable<CollectionNode<T>> | null {\n if (this.node == null) {\n return null;\n }\n\n if (!this.isMutated) {\n this.node = this.node.clone();\n this.isMutated = true;\n }\n\n this.ownerDocument.markDirty(this);\n return this.node;\n }\n\n updateNode(): void {\n let nextSibling = this.nextVisibleSibling;\n let node = this.getMutableNode();\n if (node == null) {\n return;\n }\n\n node.index = this.index;\n node.level = this.level;\n node.parentKey = this.parentNode instanceof ElementNode ? this.parentNode.node?.key ?? null : null;\n node.prevKey = this.previousVisibleSibling?.node?.key ?? null;\n node.nextKey = nextSibling?.node?.key ?? null;\n node.hasChildNodes = !!this.firstChild;\n node.firstChildKey = this.firstVisibleChild?.node?.key ?? null;\n node.lastChildKey = this.lastVisibleChild?.node?.key ?? null;\n\n // Update the colIndex of sibling nodes if this node has a colSpan.\n if ((node.colSpan != null || node.colIndex != null) && nextSibling) {\n // This queues the next sibling for update, which means this happens recursively.\n let nextColIndex = (node.colIndex ?? node.index) + (node.colSpan ?? 1);\n if (nextSibling.node != null && nextColIndex !== nextSibling.node.colIndex) {\n let siblingNode = nextSibling.getMutableNode();\n siblingNode!.colIndex = nextColIndex;\n }\n }\n }\n\n setProps<E extends Element>(obj: {[key: string]: any}, ref: ForwardedRef<E>, CollectionNodeClass: CollectionNodeClass<any>, rendered?: ReactNode, render?: (node: Node<T>) => ReactElement): void {\n let node;\n let {value, textValue, id, ...props} = obj;\n if (this.node == null) {\n node = new CollectionNodeClass(id ?? `react-aria-${++this.ownerDocument.nodeId}`);\n this.node = node;\n } else {\n node = this.getMutableNode();\n }\n\n props.ref = ref;\n node.props = props;\n node.rendered = rendered;\n node.render = render;\n node.value = value;\n if (obj['aria-label']) {\n node['aria-label'] = obj['aria-label'];\n }\n node.textValue = textValue || (typeof props.children === 'string' ? props.children : '') || obj['aria-label'] || '';\n if (id != null && id !== node.key) {\n throw new Error('Cannot change the id of an item');\n }\n\n if (props.colSpan != null) {\n node.colSpan = props.colSpan;\n }\n\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n get style(): CSSProperties {\n // React sets display: none to hide elements during Suspense.\n // We'll handle this by setting the element to hidden and invalidating\n // its siblings/parent. Hidden elements remain in the Document, but\n // are removed from the Collection.\n let element = this;\n return {\n get display() {\n return element.isHidden ? 'none' : '';\n },\n set display(value) {\n let isHidden = value === 'none';\n if (element.isHidden !== isHidden) {\n // Mark parent node dirty if this element is currently the first or last visible child.\n if (element.parentNode?.firstVisibleChild === element || element.parentNode?.lastVisibleChild === element) {\n element.ownerDocument.markDirty(element.parentNode);\n }\n\n // Mark sibling visible elements dirty.\n let prev = element.previousVisibleSibling;\n let next = element.nextVisibleSibling;\n if (prev) {\n element.ownerDocument.markDirty(prev);\n }\n if (next) {\n element.ownerDocument.markDirty(next);\n }\n\n // Mark self dirty.\n element.isHidden = isHidden;\n element.ownerDocument.markDirty(element);\n }\n }\n };\n }\n\n hasAttribute(): void {}\n setAttribute(): void {}\n setAttributeNS(): void {}\n removeAttribute(): void {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument: Document<T, C> = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps: WeakMap<object, ElementNode<T>> = new WeakMap<object, ElementNode<T>>();\n private collection: C;\n private nextCollection: C | null = null;\n private subscriptions: Set<() => void> = new Set();\n private queuedRender = false;\n private inSubscription = false;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.nextCollection = collection;\n }\n\n get isConnected(): boolean {\n return true;\n }\n\n createElement(type: string): ElementNode<T> {\n return new ElementNode(type, this);\n }\n\n private getMutableCollection() {\n if (!this.nextCollection) {\n this.nextCollection = this.collection.clone();\n }\n\n return this.nextCollection;\n }\n\n markDirty(node: BaseNode<T>): void {\n this.dirtyNodes.add(node);\n }\n\n private addNode(element: ElementNode<T>): void {\n if (element.isHidden || element.node == null) {\n return;\n }\n\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n collection.addNode(element.node);\n }\n\n private removeNode(node: ElementNode<T>): void {\n for (let child of node) {\n this.removeNode(child);\n }\n\n if (node.node) {\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n }\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n // If in a subscription update, return a clone of the existing collection.\n // This ensures React will queue a render. React will call getCollection again\n // during render, at which point all the updates will be complete and we can return\n // the new collection.\n if (this.inSubscription) {\n return this.collection.clone();\n }\n\n // Reset queuedRender to false when getCollection is called during render.\n this.queuedRender = false;\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection(): void {\n // First, remove disconnected nodes and update the indices of dirty element children.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && (!element.isConnected || element.isHidden)) {\n this.removeNode(element);\n } else {\n element.updateChildIndices();\n }\n }\n\n // Next, update dirty collection nodes.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode) {\n if (element.isConnected && !element.isHidden) {\n element.updateNode();\n this.addNode(element);\n }\n\n if (element.node) {\n this.dirtyNodes.delete(element);\n }\n\n element.isMutated = false;\n } else {\n this.dirtyNodes.delete(element);\n }\n }\n\n // Finally, update the collection.\n if (this.nextCollection) {\n this.nextCollection.commit(this.firstVisibleChild?.node?.key ?? null, this.lastVisibleChild?.node?.key ?? null, this.isSSR);\n if (!this.isSSR) {\n this.collection = this.nextCollection;\n this.nextCollection = null;\n }\n }\n }\n\n queueUpdate(): void {\n if (this.dirtyNodes.size === 0 || this.queuedRender) {\n return;\n }\n\n // Only trigger subscriptions once during an update, when the first item changes.\n // React's useSyncExternalStore will call getCollection immediately, to check whether the snapshot changed.\n // If so, React will queue a render to happen after the current commit to our fake DOM finishes.\n // We track whether getCollection is called in a subscription, and once it is called during render,\n // we reset queuedRender back to false.\n this.queuedRender = true;\n this.inSubscription = true;\n for (let fn of this.subscriptions) {\n fn();\n }\n this.inSubscription = false;\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return (): boolean => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR(): void {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.module.js.map"}
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act-aria/collections/src/Document.ts"],"sourcesContent":["/*\n * Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {CollectionNodeClass} from './CollectionBuilder';\nimport {CSSProperties, ForwardedRef, ReactElement, ReactNode} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. It works by rendering the React tree into a\n// Portal to a fake DOM implementation. This gives us efficient access to the tree of rendered objects, and\n// supports React features like composition and context. We use this fake DOM to access the full set of elements\n// before we render into the real DOM, which allows us to render a subset of the elements (e.g. virtualized scrolling),\n// and compute properties like the total number of items. It also enables keyboard navigation, selection, and other features.\n// React takes care of efficiently rendering components and updating the collection for us via this fake DOM.\n//\n// The DOM is a mutable API, and React expects the node instances to remain stable over time. So the implementation is split\n// into two parts. Each mutable fake DOM node owns an instance of an immutable collection node. When a fake DOM node is updated,\n// it queues a second render for the collection. Multiple updates to a collection can be queued at once. Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. When mutated, it marks itself as dirty\n * and queues an update with the owner document.\n */\nexport class BaseNode<T> {\n private _firstChild: ElementNode<T> | null = null;\n private _lastChild: ElementNode<T> | null = null;\n private _previousSibling: ElementNode<T> | null = null;\n private _nextSibling: ElementNode<T> | null = null;\n private _parentNode: BaseNode<T> | null = null;\n private _minInvalidChildIndex: ElementNode<T> | null = null;\n ownerDocument: Document<T, any>;\n\n constructor(ownerDocument: Document<T, any>) {\n this.ownerDocument = ownerDocument;\n }\n\n *[Symbol.iterator](): Iterator<ElementNode<T>> {\n let node = this.firstChild;\n while (node) {\n yield node;\n node = node.nextSibling;\n }\n }\n\n get firstChild(): ElementNode<T> | null {\n return this._firstChild;\n }\n\n set firstChild(firstChild: ElementNode<T> | null) {\n this._firstChild = firstChild;\n this.ownerDocument.markDirty(this);\n }\n\n get lastChild(): ElementNode<T> | null {\n return this._lastChild;\n }\n\n set lastChild(lastChild: ElementNode<T> | null) {\n this._lastChild = lastChild;\n this.ownerDocument.markDirty(this);\n }\n\n get previousSibling(): ElementNode<T> | null {\n return this._previousSibling;\n }\n\n set previousSibling(previousSibling: ElementNode<T> | null) {\n this._previousSibling = previousSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get nextSibling(): ElementNode<T> | null {\n return this._nextSibling;\n }\n\n set nextSibling(nextSibling: ElementNode<T> | null) {\n this._nextSibling = nextSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get parentNode(): BaseNode<T> | null {\n return this._parentNode;\n }\n\n set parentNode(parentNode: BaseNode<T> | null) {\n this._parentNode = parentNode;\n this.ownerDocument.markDirty(this);\n }\n\n get isConnected(): boolean {\n return this.parentNode?.isConnected || false;\n }\n\n private invalidateChildIndices(child: ElementNode<T>): void {\n if (this._minInvalidChildIndex == null || !this._minInvalidChildIndex.isConnected || child.index < this._minInvalidChildIndex.index) {\n this._minInvalidChildIndex = child;\n this.ownerDocument.markDirty(this);\n }\n }\n\n updateChildIndices(): void {\n let node = this._minInvalidChildIndex;\n while (node) {\n node.index = node.previousSibling ? node.previousSibling.index + 1 : 0;\n node = node.nextSibling;\n }\n this._minInvalidChildIndex = null;\n }\n\n appendChild(child: ElementNode<T>): void {\n if (child.parentNode) {\n child.parentNode.removeChild(child);\n }\n\n if (this.firstChild == null) {\n this.firstChild = child;\n }\n\n if (this.lastChild) {\n this.lastChild.nextSibling = child;\n child.index = this.lastChild.index + 1;\n child.previousSibling = this.lastChild;\n } else {\n child.previousSibling = null;\n child.index = 0;\n }\n\n child.parentNode = this;\n child.nextSibling = null;\n this.lastChild = child;\n\n this.ownerDocument.markDirty(this);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n insertBefore(newNode: ElementNode<T>, referenceNode: ElementNode<T>): void {\n if (referenceNode == null) {\n return this.appendChild(newNode);\n }\n\n if (newNode.parentNode) {\n newNode.parentNode.removeChild(newNode);\n }\n\n newNode.nextSibling = referenceNode;\n newNode.previousSibling = referenceNode.previousSibling;\n // Ensure that the newNode's index is less than that of the reference node so that\n // invalidateChildIndices will properly use the newNode as the _minInvalidChildIndex, thus making sure\n // we will properly update the indexes of all sibiling nodes after the newNode. The value here doesn't matter\n // since updateChildIndices should calculate the proper indexes.\n newNode.index = referenceNode.index - 1;\n if (this.firstChild === referenceNode) {\n this.firstChild = newNode;\n } else if (referenceNode.previousSibling) {\n referenceNode.previousSibling.nextSibling = newNode;\n }\n\n referenceNode.previousSibling = newNode;\n newNode.parentNode = referenceNode.parentNode;\n\n this.invalidateChildIndices(newNode);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n removeChild(child: ElementNode<T>): void {\n if (child.parentNode !== this) {\n return;\n }\n\n if (this._minInvalidChildIndex === child) {\n this._minInvalidChildIndex = null;\n }\n\n if (child.nextSibling) {\n this.invalidateChildIndices(child.nextSibling);\n child.nextSibling.previousSibling = child.previousSibling;\n }\n\n if (child.previousSibling) {\n child.previousSibling.nextSibling = child.nextSibling;\n }\n\n if (this.firstChild === child) {\n this.firstChild = child.nextSibling;\n }\n\n if (this.lastChild === child) {\n this.lastChild = child.previousSibling;\n }\n\n child.parentNode = null;\n child.nextSibling = null;\n child.previousSibling = null;\n child.index = 0;\n\n this.ownerDocument.markDirty(child);\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n addEventListener(): void {}\n removeEventListener(): void {}\n\n get previousVisibleSibling(): ElementNode<T> | null {\n let node = this.previousSibling;\n while (node && node.isHidden) {\n node = node.previousSibling;\n }\n return node;\n }\n\n get nextVisibleSibling(): ElementNode<T> | null {\n let node = this.nextSibling;\n while (node && node.isHidden) {\n node = node.nextSibling;\n }\n return node;\n }\n\n get firstVisibleChild(): ElementNode<T> | null {\n let node = this.firstChild;\n while (node && node.isHidden) {\n node = node.nextSibling;\n }\n return node;\n }\n\n get lastVisibleChild(): ElementNode<T> | null {\n let node = this.lastChild;\n while (node && node.isHidden) {\n node = node.previousSibling;\n }\n return node;\n }\n}\n\n/**\n * A mutable element node in the fake DOM tree. It owns an immutable\n * Collection Node which is copied on write.\n */\nexport class ElementNode<T> extends BaseNode<T> {\n nodeType = 8; // COMMENT_NODE (we'd use ELEMENT_NODE but React DevTools will fail to get its dimensions)\n node: CollectionNode<T> | null;\n isMutated = true;\n private _index: number = 0;\n isHidden = false;\n\n constructor(type: string, ownerDocument: Document<T, any>) {\n super(ownerDocument);\n this.node = null;\n }\n\n get index(): number {\n return this._index;\n }\n\n set index(index: number) {\n this._index = index;\n this.ownerDocument.markDirty(this);\n }\n\n get level(): number {\n if (this.parentNode instanceof ElementNode) {\n return this.parentNode.level + (this.parentNode.node?.type === 'item' ? 1 : 0);\n }\n\n return 0;\n }\n\n /**\n * Lazily gets a mutable instance of a Node. If the node has already\n * been cloned during this update cycle, it just returns the existing one.\n */\n private getMutableNode(): Mutable<CollectionNode<T>> | null {\n if (this.node == null) {\n return null;\n }\n\n if (!this.isMutated) {\n this.node = this.node.clone();\n this.isMutated = true;\n }\n\n this.ownerDocument.markDirty(this);\n return this.node;\n }\n\n updateNode(): void {\n let nextSibling = this.nextVisibleSibling;\n let node = this.getMutableNode();\n if (node == null) {\n return;\n }\n\n node.index = this.index;\n node.level = this.level;\n node.parentKey = this.parentNode instanceof ElementNode ? this.parentNode.node?.key ?? null : null;\n node.prevKey = this.previousVisibleSibling?.node?.key ?? null;\n node.nextKey = nextSibling?.node?.key ?? null;\n node.hasChildNodes = !!this.firstChild;\n node.firstChildKey = this.firstVisibleChild?.node?.key ?? null;\n node.lastChildKey = this.lastVisibleChild?.node?.key ?? null;\n\n // Update the colIndex of sibling nodes if this node has a colSpan.\n if ((node.colSpan != null || node.colIndex != null) && nextSibling) {\n // This queues the next sibling for update, which means this happens recursively.\n let nextColIndex = (node.colIndex ?? node.index) + (node.colSpan ?? 1);\n if (nextSibling.node != null && nextColIndex !== nextSibling.node.colIndex) {\n let siblingNode = nextSibling.getMutableNode();\n siblingNode!.colIndex = nextColIndex;\n }\n }\n }\n\n setProps<E extends Element>(obj: {[key: string]: any}, ref: ForwardedRef<E>, CollectionNodeClass: CollectionNodeClass<any>, rendered?: ReactNode, render?: (node: Node<T>) => ReactElement): void {\n let node;\n let {value, textValue, id, ...props} = obj;\n if (this.node == null) {\n node = new CollectionNodeClass(id ?? `react-aria-${++this.ownerDocument.nodeId}`);\n this.node = node;\n } else {\n node = this.getMutableNode();\n }\n\n props.ref = ref;\n node.props = props;\n node.rendered = rendered;\n node.render = render;\n node.value = value;\n if (obj['aria-label']) {\n node['aria-label'] = obj['aria-label'];\n }\n node.textValue = textValue || (typeof props.children === 'string' ? props.children : '') || obj['aria-label'] || '';\n if (id != null && id !== node.key) {\n throw new Error('Cannot change the id of an item');\n }\n\n if (props.colSpan != null) {\n node.colSpan = props.colSpan;\n }\n\n if (this.isConnected) {\n this.ownerDocument.queueUpdate();\n }\n }\n\n get style(): CSSProperties {\n // React sets display: none to hide elements during Suspense.\n // We'll handle this by setting the element to hidden and invalidating\n // its siblings/parent. Hidden elements remain in the Document, but\n // are removed from the Collection.\n let element = this;\n return {\n get display() {\n return element.isHidden ? 'none' : '';\n },\n set display(value) {\n let isHidden = value === 'none';\n if (element.isHidden !== isHidden) {\n // Mark parent node dirty if this element is currently the first or last visible child.\n if (element.parentNode?.firstVisibleChild === element || element.parentNode?.lastVisibleChild === element) {\n element.ownerDocument.markDirty(element.parentNode);\n }\n\n // Mark sibling visible elements dirty.\n let prev = element.previousVisibleSibling;\n let next = element.nextVisibleSibling;\n if (prev) {\n element.ownerDocument.markDirty(prev);\n }\n if (next) {\n element.ownerDocument.markDirty(next);\n }\n\n // Mark self dirty.\n element.isHidden = isHidden;\n element.ownerDocument.markDirty(element);\n }\n }\n };\n }\n\n hasAttribute(): void {}\n setAttribute(): void {}\n setAttributeNS(): void {}\n removeAttribute(): void {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument: Document<T, C> = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps: WeakMap<object, ElementNode<T>> = new WeakMap<object, ElementNode<T>>();\n private collection: C;\n private nextCollection: C | null = null;\n private subscriptions: Set<() => void> = new Set();\n private queuedRender = false;\n private inSubscription = false;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.nextCollection = collection;\n }\n\n get isConnected(): boolean {\n return true;\n }\n\n createElement(type: string): ElementNode<T> {\n return new ElementNode(type, this);\n }\n\n private getMutableCollection() {\n if (!this.nextCollection) {\n this.nextCollection = this.collection.clone();\n }\n\n return this.nextCollection;\n }\n\n markDirty(node: BaseNode<T>): void {\n this.dirtyNodes.add(node);\n }\n\n private addNode(element: ElementNode<T>): void {\n if (element.isHidden || element.node == null) {\n return;\n }\n\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n collection.addNode(element.node);\n }\n\n private removeNode(node: ElementNode<T>): void {\n for (let child of node) {\n this.removeNode(child);\n }\n\n if (node.node) {\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n }\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n // If in a subscription update, return return the existing collection.\n // React will call getCollection again during render, at which point all the updates will be complete.\n if (this.inSubscription) {\n return this.collection;\n }\n\n // Reset queuedRender to false when getCollection is called during render.\n this.queuedRender = false;\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection(): void {\n // First, remove disconnected nodes and update the indices of dirty element children.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && (!element.isConnected || element.isHidden)) {\n this.removeNode(element);\n } else {\n element.updateChildIndices();\n }\n }\n\n // Next, update dirty collection nodes.\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode) {\n if (element.isConnected && !element.isHidden) {\n element.updateNode();\n this.addNode(element);\n }\n\n if (element.node) {\n this.dirtyNodes.delete(element);\n }\n\n element.isMutated = false;\n } else {\n this.dirtyNodes.delete(element);\n }\n }\n\n // Finally, update the collection.\n if (this.nextCollection) {\n this.nextCollection.commit(this.firstVisibleChild?.node?.key ?? null, this.lastVisibleChild?.node?.key ?? null, this.isSSR);\n if (!this.isSSR) {\n this.collection = this.nextCollection;\n this.nextCollection = null;\n }\n }\n }\n\n queueUpdate(): void {\n if (this.dirtyNodes.size === 0 || this.queuedRender) {\n return;\n }\n\n // Only trigger subscriptions once during an update, when the first item changes.\n // React's useSyncExternalStore will call getCollection immediately, to check whether the snapshot changed.\n // If so, React will queue a render to happen after the current commit to our fake DOM finishes.\n // We track whether getCollection is called in a subscription, and once it is called during render,\n // we reset queuedRender back to false.\n this.queuedRender = true;\n this.inSubscription = true;\n\n // Clone the collection to ensure that React queues a render. It will call getCollection again\n // during render, at which point all the updates will be complete and we can return\n // the new collection.\n if (!this.isSSR) {\n this.collection = this.collection.clone();\n }\n\n for (let fn of this.subscriptions) {\n fn();\n }\n\n this.inSubscription = false;\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return (): boolean => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR(): void {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.module.js.map"}
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package/dist/Hidden.main.js
CHANGED
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@@ -27,15 +27,35 @@ $parcel$export(module.exports, "useIsHidden", () => $eaaf60978b89fc58$export$b5d
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {forwardRefType} from '@react-types/shared';\nimport React, {Context, createContext, forwardRef, JSX, ReactElement, ReactNode, useContext} from 'react';\n\n// React doesn't understand the <template> element, which doesn't have children like a normal element.\n// It will throw an error during hydration when it expects the firstChild to contain content rendered\n// on the server, when in reality, the browser will have placed this inside the `content` document fragment.\n// This monkey patches the firstChild property for our special hidden template elements to work around this error.\n// does the same for appendChild/removeChild/insertBefore as per the issue below\n// See https://github.com/facebook/react/issues/19932\nif (typeof HTMLTemplateElement !== 'undefined') {\n Object.defineProperty(HTMLTemplateElement.prototype, 'firstChild', {\n configurable: true,\n enumerable: true,\n get: function () {\n return this.content.firstChild;\n }\n });\n\n Object.defineProperty(HTMLTemplateElement.prototype, 'appendChild', {\n configurable: true,\n enumerable: true,\n value: function (node) {\n return this.content.appendChild(node);\n }\n });\n\n Object.defineProperty(HTMLTemplateElement.prototype, 'removeChild', {\n configurable: true,\n enumerable: true,\n value: function (node) {\n return this.content.removeChild(node);\n }\n });\n\n Object.defineProperty(HTMLTemplateElement.prototype, 'insertBefore', {\n configurable: true,\n enumerable: true,\n value: function (node, child) {\n return this.content.insertBefore(node, child);\n }\n });\n}\n\nexport const HiddenContext: Context<boolean> = createContext<boolean>(false);\n\nexport function Hidden(props: {children: ReactNode}): JSX.Element {\n let isHidden = useContext(HiddenContext);\n\n if (isHidden) {\n // Don't hide again if we are already hidden.\n return <>{props.children}</>;\n }\n\n let children = (\n <HiddenContext.Provider value>\n {props.children}\n </HiddenContext.Provider>\n );\n\n // In SSR, portals are not supported by React. Instead, always render into a <template>\n // element, which the browser will never display to the user. In addition, the\n // content is not part of the accessible DOM tree, so it won't affect ids or other accessibility attributes.\n return <template>{children}</template>;\n}\n\n/** Creates a component that forwards its ref and returns null if it is in a hidden subtree. */\n// Note: this function is handled specially in the documentation generator. If you change it, you'll need to update DocsTransformer as well.\nexport function createHideableComponent<T, P = {}>(fn: (props: P, ref: React.Ref<T>) => ReactElement | null): (props: P & React.RefAttributes<T>) => ReactElement | null {\n let Wrapper = (props: P, ref: React.Ref<T>) => {\n let isHidden = useContext(HiddenContext);\n if (isHidden) {\n return null;\n }\n\n return fn(props, ref);\n };\n // @ts-ignore - for react dev tools\n Wrapper.displayName = fn.displayName || fn.name;\n return (forwardRef as forwardRefType)(Wrapper);\n}\n\n/** Returns whether the component is in a hidden subtree. */\nexport function useIsHidden(): boolean {\n return useContext(HiddenContext);\n}\n"],"names":[],"version":3,"file":"Hidden.main.js.map"}
|
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CHANGED
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return /*#__PURE__*/ (0, $8SdCi$react).createElement("template",
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return /*#__PURE__*/ (0, $8SdCi$react).createElement("template", null, children);
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|
package/dist/Hidden.module.js
CHANGED
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{"mappings":";;AAAA;;;;;;;;;;CAUC;AAKD,sGAAsG;AACtG,qGAAqG;AACrG,4GAA4G;AAC5G,kHAAkH;AAClH,qDAAqD;AACrD,IAAI,OAAO,wBAAwB,aAAa;IAC9C,
|
|
1
|
+
{"mappings":";;AAAA;;;;;;;;;;CAUC;AAKD,sGAAsG;AACtG,qGAAqG;AACrG,4GAA4G;AAC5G,kHAAkH;AAClH,gFAAgF;AAChF,qDAAqD;AACrD,IAAI,OAAO,wBAAwB,aAAa;IAC9C,OAAO,cAAc,CAAC,oBAAoB,SAAS,EAAE,cAAc;QACjE,cAAc;QACd,YAAY;QACZ,KAAK;YACH,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU;QAChC;IACF;IAEA,OAAO,cAAc,CAAC,oBAAoB,SAAS,EAAE,eAAe;QAClE,cAAc;QACd,YAAY;QACZ,OAAO,SAAU,IAAI;YACnB,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;QAClC;IACF;IAEA,OAAO,cAAc,CAAC,oBAAoB,SAAS,EAAE,eAAe;QAClE,cAAc;QACd,YAAY;QACZ,OAAO,SAAU,IAAI;YACnB,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;QAClC;IACF;IAEA,OAAO,cAAc,CAAC,oBAAoB,SAAS,EAAE,gBAAgB;QACnE,cAAc;QACd,YAAY;QACZ,OAAO,SAAU,IAAI,EAAE,KAAK;YAC1B,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,MAAM;QACzC;IACF;AACF;AAEO,MAAM,0DAAkC,CAAA,GAAA,oBAAY,EAAW;AAE/D,SAAS,0CAAO,KAA4B;IACjD,IAAI,WAAW,CAAA,GAAA,iBAAS,EAAE;IAE1B,IAAI,UACF,6CAA6C;IAC7C,qBAAO,kEAAG,MAAM,QAAQ;IAG1B,IAAI,yBACF,gCAAC,0CAAc,QAAQ;QAAC,OAAA;OACrB,MAAM,QAAQ;IAInB,uFAAuF;IACvF,8EAA8E;IAC9E,4GAA4G;IAC5G,qBAAO,gCAAC,kBAAU;AACpB;AAIO,SAAS,0CAAmC,EAAwD;IACzG,IAAI,UAAU,CAAC,OAAU;QACvB,IAAI,WAAW,CAAA,GAAA,iBAAS,EAAE;QAC1B,IAAI,UACF,OAAO;QAGT,OAAO,GAAG,OAAO;IACnB;IACA,mCAAmC;IACnC,QAAQ,WAAW,GAAG,GAAG,WAAW,IAAI,GAAG,IAAI;IAC/C,OAAO,AAAC,CAAA,GAAA,iBAAS,EAAqB;AACxC;AAGO,SAAS;IACd,OAAO,CAAA,GAAA,iBAAS,EAAE;AACpB","sources":["packages/@react-aria/collections/src/Hidden.tsx"],"sourcesContent":["/*\n * Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {forwardRefType} from '@react-types/shared';\nimport React, {Context, createContext, forwardRef, JSX, ReactElement, ReactNode, useContext} from 'react';\n\n// React doesn't understand the <template> element, which doesn't have children like a normal element.\n// It will throw an error during hydration when it expects the firstChild to contain content rendered\n// on the server, when in reality, the browser will have placed this inside the `content` document fragment.\n// This monkey patches the firstChild property for our special hidden template elements to work around this error.\n// does the same for appendChild/removeChild/insertBefore as per the issue below\n// See https://github.com/facebook/react/issues/19932\nif (typeof HTMLTemplateElement !== 'undefined') {\n Object.defineProperty(HTMLTemplateElement.prototype, 'firstChild', {\n configurable: true,\n enumerable: true,\n get: function () {\n return this.content.firstChild;\n }\n });\n\n Object.defineProperty(HTMLTemplateElement.prototype, 'appendChild', {\n configurable: true,\n enumerable: true,\n value: function (node) {\n return this.content.appendChild(node);\n }\n });\n\n Object.defineProperty(HTMLTemplateElement.prototype, 'removeChild', {\n configurable: true,\n enumerable: true,\n value: function (node) {\n return this.content.removeChild(node);\n }\n });\n\n Object.defineProperty(HTMLTemplateElement.prototype, 'insertBefore', {\n configurable: true,\n enumerable: true,\n value: function (node, child) {\n return this.content.insertBefore(node, child);\n }\n });\n}\n\nexport const HiddenContext: Context<boolean> = createContext<boolean>(false);\n\nexport function Hidden(props: {children: ReactNode}): JSX.Element {\n let isHidden = useContext(HiddenContext);\n\n if (isHidden) {\n // Don't hide again if we are already hidden.\n return <>{props.children}</>;\n }\n\n let children = (\n <HiddenContext.Provider value>\n {props.children}\n </HiddenContext.Provider>\n );\n\n // In SSR, portals are not supported by React. Instead, always render into a <template>\n // element, which the browser will never display to the user. In addition, the\n // content is not part of the accessible DOM tree, so it won't affect ids or other accessibility attributes.\n return <template>{children}</template>;\n}\n\n/** Creates a component that forwards its ref and returns null if it is in a hidden subtree. */\n// Note: this function is handled specially in the documentation generator. If you change it, you'll need to update DocsTransformer as well.\nexport function createHideableComponent<T, P = {}>(fn: (props: P, ref: React.Ref<T>) => ReactElement | null): (props: P & React.RefAttributes<T>) => ReactElement | null {\n let Wrapper = (props: P, ref: React.Ref<T>) => {\n let isHidden = useContext(HiddenContext);\n if (isHidden) {\n return null;\n }\n\n return fn(props, ref);\n };\n // @ts-ignore - for react dev tools\n Wrapper.displayName = fn.displayName || fn.name;\n return (forwardRef as forwardRefType)(Wrapper);\n}\n\n/** Returns whether the component is in a hidden subtree. */\nexport function useIsHidden(): boolean {\n return useContext(HiddenContext);\n}\n"],"names":[],"version":3,"file":"Hidden.module.js.map"}
|
package/dist/types.d.ts
CHANGED
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@@ -50,6 +50,11 @@ export class SectionNode<T> extends FilterableNode<T> {
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protected keyMap: Map<Key, CollectionNode<T>>;
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protected firstKey: Key | null;
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protected itemCount: number;
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get size(): number;
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|
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CHANGED
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|
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+
{"mappings":";;AAAA;;;;;;;;;;CAUC;AAsBM,SAAS,0CAAoC,KAA+B;IACjF,IAAI,YAAC,QAAQ,SAAE,KAAK,WAAE,OAAO,iBAAE,aAAa,gBAAE,eAAe,EAAE,EAAC,GAAG;IAEnE,0DAA0D;IAC1D,uDAAuD;IACvD,IAAI,QAAQ,CAAA,GAAA,cAAM,EAAE,IAAM,IAAI,WAAW;IACzC,OAAO,CAAA,GAAA,cAAM,EAAE;QACb,IAAI,SAAS,OAAO,aAAa,YAAY;YAC3C,IAAI,MAAsB,EAAE;YAC5B,KAAK,IAAI,QAAQ,MAAO;gBACtB,IAAI,WAAW,MAAM,GAAG,CAAC;gBACzB,IAAI,CAAC,UAAU;oBACb,WAAW,SAAS;wBAEV,oBAAA;oBADV,aAAa;oBACb,IAAI,MAAM,CAAA,OAAA,CAAA,qBAAA,SAAS,KAAK,CAAC,EAAE,cAAjB,gCAAA,qBAAqB,KAAK,GAAG,cAA7B,kBAAA,OAAiC,KAAK,EAAE;oBAElD,IAAI,OAAO,MACT,MAAM,IAAI,MAAM;oBAGlB,IAAI,WAAW,MACb,MAAM,UAAU,MAAM;oBAExB,wDAAwD;oBACxD,WAAW,CAAA,GAAA,mBAAW,EACpB,UACA,gBAAgB;6BAAC;wBAAK,IAAI;wBAAK,OAAO;oBAAI,IAAI;6BAAC;oBAAG;oBAEpD,MAAM,GAAG,CAAC,MAAM;gBAClB;gBACA,IAAI,IAAI,CAAC;YACX;YACA,OAAO;QACT,OAAO,IAAI,OAAO,aAAa,YAC7B,OAAO;IAEX,GAAG;QAAC;QAAU;QAAO;QAAO;QAAS;KAAc;AACrD","sources":["packages/@react-aria/collections/src/useCachedChildren.ts"],"sourcesContent":["/*\n * Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {cloneElement, ReactElement, ReactNode, useMemo} from 'react';\nimport {Key} from '@react-types/shared';\n\nexport interface CachedChildrenOptions<T> {\n /** Item objects in the collection. */\n items?: Iterable<T>,\n /** The contents of the collection. */\n children?: ReactNode | ((item: T) => ReactNode),\n /** Values that should invalidate the item cache when using dynamic collections. */\n dependencies?: ReadonlyArray<any>,\n /** A scope to prepend to all child item ids to ensure they are unique. */\n idScope?: Key,\n /** Whether to add `id` and `value` props to all child items. */\n addIdAndValue?: boolean\n}\n\n/**\n * Maps over a list of items and renders React elements for them. Each rendered item is\n * cached based on object identity, and React keys are generated from the `key` or `id` property.\n */\nexport function useCachedChildren<T extends object>(props: CachedChildrenOptions<T>): ReactNode {\n let {children, items, idScope, addIdAndValue, dependencies = []} = props;\n\n // Invalidate the cache whenever the parent value changes.\n // eslint-disable-next-line react-hooks/exhaustive-deps\n let cache = useMemo(() => new WeakMap(), dependencies);\n return useMemo(() => {\n if (items && typeof children === 'function') {\n let res: ReactElement[] = [];\n for (let item of items) {\n let rendered = cache.get(item);\n if (!rendered) {\n rendered = children(item);\n // @ts-ignore\n let key = rendered.props.id ?? item.key ?? item.id;\n\n if (key == null) {\n throw new Error('Could not determine key for item');\n }\n\n if (idScope != null) {\n key = idScope + ':' + key;\n }\n // Note: only works if wrapped Item passes through id...\n rendered = cloneElement(\n rendered,\n addIdAndValue ? {key, id: key, value: item} : {key}\n );\n cache.set(item, rendered);\n }\n res.push(rendered);\n }\n return res;\n } else if (typeof children !== 'function') {\n return children;\n }\n }, [children, items, cache, idScope, addIdAndValue]);\n}\n"],"names":[],"version":3,"file":"useCachedChildren.module.js.map"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@react-aria/collections",
|
|
3
|
-
"version": "3.0.
|
|
3
|
+
"version": "3.0.3",
|
|
4
4
|
"description": "Spectrum UI components in React",
|
|
5
5
|
"license": "Apache-2.0",
|
|
6
6
|
"main": "dist/main.js",
|
|
@@ -26,12 +26,12 @@
|
|
|
26
26
|
"url": "https://github.com/adobe/react-spectrum"
|
|
27
27
|
},
|
|
28
28
|
"dependencies": {
|
|
29
|
-
"@react-aria/interactions": "^3.
|
|
29
|
+
"@react-aria/interactions": "^3.27.1",
|
|
30
30
|
"@react-aria/ssr": "^3.9.10",
|
|
31
|
-
"@react-aria/utils": "^3.
|
|
32
|
-
"@react-types/shared": "^3.
|
|
31
|
+
"@react-aria/utils": "^3.33.1",
|
|
32
|
+
"@react-types/shared": "^3.33.1",
|
|
33
33
|
"@swc/helpers": "^0.5.0",
|
|
34
|
-
"use-sync-external-store": "^1.
|
|
34
|
+
"use-sync-external-store": "^1.6.0"
|
|
35
35
|
},
|
|
36
36
|
"peerDependencies": {
|
|
37
37
|
"react": "^16.8.0 || ^17.0.0-rc.1 || ^18.0.0 || ^19.0.0-rc.1",
|
|
@@ -40,5 +40,5 @@
|
|
|
40
40
|
"publishConfig": {
|
|
41
41
|
"access": "public"
|
|
42
42
|
},
|
|
43
|
-
"gitHead": "
|
|
43
|
+
"gitHead": "8df187370053aa35f553cb388ad670f65e1ab371"
|
|
44
44
|
}
|
package/src/BaseCollection.ts
CHANGED
|
@@ -135,11 +135,11 @@ export class SectionNode<T> extends FilterableNode<T> {
|
|
|
135
135
|
* custom collection behaviors.
|
|
136
136
|
*/
|
|
137
137
|
export class BaseCollection<T> implements ICollection<Node<T>> {
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
138
|
+
protected keyMap: Map<Key, CollectionNode<T>> = new Map();
|
|
139
|
+
protected firstKey: Key | null = null;
|
|
140
|
+
protected lastKey: Key | null = null;
|
|
141
|
+
protected frozen = false;
|
|
142
|
+
protected itemCount: number = 0;
|
|
143
143
|
|
|
144
144
|
get size(): number {
|
|
145
145
|
return this.itemCount;
|
package/src/Document.ts
CHANGED
|
@@ -278,7 +278,7 @@ export class ElementNode<T> extends BaseNode<T> {
|
|
|
278
278
|
|
|
279
279
|
get level(): number {
|
|
280
280
|
if (this.parentNode instanceof ElementNode) {
|
|
281
|
-
return this.parentNode.level + (this.node?.type === 'item' ? 1 : 0);
|
|
281
|
+
return this.parentNode.level + (this.parentNode.node?.type === 'item' ? 1 : 0);
|
|
282
282
|
}
|
|
283
283
|
|
|
284
284
|
return 0;
|
|
@@ -475,12 +475,10 @@ export class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extend
|
|
|
475
475
|
|
|
476
476
|
/** Finalizes the collection update, updating all nodes and freezing the collection. */
|
|
477
477
|
getCollection(): C {
|
|
478
|
-
// If in a subscription update, return
|
|
479
|
-
//
|
|
480
|
-
// during render, at which point all the updates will be complete and we can return
|
|
481
|
-
// the new collection.
|
|
478
|
+
// If in a subscription update, return return the existing collection.
|
|
479
|
+
// React will call getCollection again during render, at which point all the updates will be complete.
|
|
482
480
|
if (this.inSubscription) {
|
|
483
|
-
return this.collection
|
|
481
|
+
return this.collection;
|
|
484
482
|
}
|
|
485
483
|
|
|
486
484
|
// Reset queuedRender to false when getCollection is called during render.
|
|
@@ -540,9 +538,18 @@ export class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extend
|
|
|
540
538
|
// we reset queuedRender back to false.
|
|
541
539
|
this.queuedRender = true;
|
|
542
540
|
this.inSubscription = true;
|
|
541
|
+
|
|
542
|
+
// Clone the collection to ensure that React queues a render. It will call getCollection again
|
|
543
|
+
// during render, at which point all the updates will be complete and we can return
|
|
544
|
+
// the new collection.
|
|
545
|
+
if (!this.isSSR) {
|
|
546
|
+
this.collection = this.collection.clone();
|
|
547
|
+
}
|
|
548
|
+
|
|
543
549
|
for (let fn of this.subscriptions) {
|
|
544
550
|
fn();
|
|
545
551
|
}
|
|
552
|
+
|
|
546
553
|
this.inSubscription = false;
|
|
547
554
|
}
|
|
548
555
|
|
package/src/Hidden.tsx
CHANGED
|
@@ -17,18 +17,38 @@ import React, {Context, createContext, forwardRef, JSX, ReactElement, ReactNode,
|
|
|
17
17
|
// It will throw an error during hydration when it expects the firstChild to contain content rendered
|
|
18
18
|
// on the server, when in reality, the browser will have placed this inside the `content` document fragment.
|
|
19
19
|
// This monkey patches the firstChild property for our special hidden template elements to work around this error.
|
|
20
|
+
// does the same for appendChild/removeChild/insertBefore as per the issue below
|
|
20
21
|
// See https://github.com/facebook/react/issues/19932
|
|
21
22
|
if (typeof HTMLTemplateElement !== 'undefined') {
|
|
22
|
-
const getFirstChild = Object.getOwnPropertyDescriptor(Node.prototype, 'firstChild')!.get!;
|
|
23
23
|
Object.defineProperty(HTMLTemplateElement.prototype, 'firstChild', {
|
|
24
24
|
configurable: true,
|
|
25
25
|
enumerable: true,
|
|
26
26
|
get: function () {
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
27
|
+
return this.content.firstChild;
|
|
28
|
+
}
|
|
29
|
+
});
|
|
30
|
+
|
|
31
|
+
Object.defineProperty(HTMLTemplateElement.prototype, 'appendChild', {
|
|
32
|
+
configurable: true,
|
|
33
|
+
enumerable: true,
|
|
34
|
+
value: function (node) {
|
|
35
|
+
return this.content.appendChild(node);
|
|
36
|
+
}
|
|
37
|
+
});
|
|
38
|
+
|
|
39
|
+
Object.defineProperty(HTMLTemplateElement.prototype, 'removeChild', {
|
|
40
|
+
configurable: true,
|
|
41
|
+
enumerable: true,
|
|
42
|
+
value: function (node) {
|
|
43
|
+
return this.content.removeChild(node);
|
|
44
|
+
}
|
|
45
|
+
});
|
|
46
|
+
|
|
47
|
+
Object.defineProperty(HTMLTemplateElement.prototype, 'insertBefore', {
|
|
48
|
+
configurable: true,
|
|
49
|
+
enumerable: true,
|
|
50
|
+
value: function (node, child) {
|
|
51
|
+
return this.content.insertBefore(node, child);
|
|
32
52
|
}
|
|
33
53
|
});
|
|
34
54
|
}
|
|
@@ -37,6 +57,7 @@ export const HiddenContext: Context<boolean> = createContext<boolean>(false);
|
|
|
37
57
|
|
|
38
58
|
export function Hidden(props: {children: ReactNode}): JSX.Element {
|
|
39
59
|
let isHidden = useContext(HiddenContext);
|
|
60
|
+
|
|
40
61
|
if (isHidden) {
|
|
41
62
|
// Don't hide again if we are already hidden.
|
|
42
63
|
return <>{props.children}</>;
|
|
@@ -51,7 +72,7 @@ export function Hidden(props: {children: ReactNode}): JSX.Element {
|
|
|
51
72
|
// In SSR, portals are not supported by React. Instead, always render into a <template>
|
|
52
73
|
// element, which the browser will never display to the user. In addition, the
|
|
53
74
|
// content is not part of the accessible DOM tree, so it won't affect ids or other accessibility attributes.
|
|
54
|
-
return <template
|
|
75
|
+
return <template>{children}</template>;
|
|
55
76
|
}
|
|
56
77
|
|
|
57
78
|
/** Creates a component that forwards its ref and returns null if it is in a hidden subtree. */
|
package/src/useCachedChildren.ts
CHANGED
|
@@ -45,11 +45,11 @@ export function useCachedChildren<T extends object>(props: CachedChildrenOptions
|
|
|
45
45
|
rendered = children(item);
|
|
46
46
|
// @ts-ignore
|
|
47
47
|
let key = rendered.props.id ?? item.key ?? item.id;
|
|
48
|
-
|
|
48
|
+
|
|
49
49
|
if (key == null) {
|
|
50
50
|
throw new Error('Could not determine key for item');
|
|
51
51
|
}
|
|
52
|
-
|
|
52
|
+
|
|
53
53
|
if (idScope != null) {
|
|
54
54
|
key = idScope + ':' + key;
|
|
55
55
|
}
|