@react-aria/collections 3.0.0-nightly-412a51816-250219 → 3.0.0-nightly-6cd19f019-250220
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/BaseCollection.main.js +4 -0
- package/dist/BaseCollection.main.js.map +1 -1
- package/dist/BaseCollection.mjs +4 -0
- package/dist/BaseCollection.module.js +4 -0
- package/dist/BaseCollection.module.js.map +1 -1
- package/dist/Document.main.js +12 -1
- package/dist/Document.main.js.map +1 -1
- package/dist/Document.mjs +12 -1
- package/dist/Document.module.js +12 -1
- package/dist/Document.module.js.map +1 -1
- package/dist/types.d.ts +2 -0
- package/dist/types.d.ts.map +1 -1
- package/package.json +4 -4
- package/src/BaseCollection.ts +4 -0
- package/src/Document.ts +15 -1
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@@ -35,6 +35,8 @@ $parcel$export(module.exports, "BaseCollection", () => $499e2959ba1abacc$export$
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node.lastChildKey = this.lastChildKey;
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node.props = this.props;
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node.render = this.render;
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node.colSpan = this.colSpan;
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node.colIndex = this.colIndex;
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return node;
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}
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constructor(type, key){
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@@ -51,6 +53,8 @@ $parcel$export(module.exports, "BaseCollection", () => $499e2959ba1abacc$export$
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this.firstChildKey = null;
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this.lastChildKey = null;
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this.props = {};
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this.colSpan = null;
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this.colIndex = null;
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this.type = type;
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this.key = key;
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}
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@@ -1 +1 @@
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-
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n\n constructor(type: string, key: Key) {\n this.type = type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): CollectionNode<T> {\n let node: Mutable<CollectionNode<T>> = new CollectionNode(this.type, this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n return node;\n }\n}\n\n/**\n * An immutable Collection implementation. Updates are only allowed\n * when it is not marked as frozen. This can be subclassed to implement\n * custom collection behaviors.\n */\nexport class BaseCollection<T> implements ICollection<Node<T>> {\n private keyMap: Map<Key, CollectionNode<T>> = new Map();\n private firstKey: Key | null = null;\n private lastKey: Key | null = null;\n private frozen = false;\n\n get size() {\n return this.keyMap.size;\n }\n\n getKeys() {\n return this.keyMap.keys();\n }\n\n *[Symbol.iterator]() {\n let node: Node<T> | undefined = this.firstKey != null ? this.keyMap.get(this.firstKey) : undefined;\n while (node) {\n yield node;\n node = node.nextKey != null ? this.keyMap.get(node.nextKey) : undefined;\n }\n }\n\n getChildren(key: Key): Iterable<Node<T>> {\n let keyMap = this.keyMap;\n return {\n *[Symbol.iterator]() {\n let parent = keyMap.get(key);\n let node = parent?.firstChildKey != null ? keyMap.get(parent.firstChildKey) : null;\n while (node) {\n yield node as Node<T>;\n node = node.nextKey != null ? keyMap.get(node.nextKey) : undefined;\n }\n }\n };\n }\n\n getKeyBefore(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.prevKey != null) {\n node = this.keyMap.get(node.prevKey);\n\n while (node && node.type !== 'item' && node.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n return node.parentKey;\n }\n\n getKeyAfter(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.type !== 'item' && node.firstChildKey != null) {\n return node.firstChildKey;\n }\n\n while (node) {\n if (node.nextKey != null) {\n return node.nextKey;\n }\n\n if (node.parentKey != null) {\n node = this.keyMap.get(node.parentKey);\n } else {\n return null;\n }\n }\n\n return null;\n }\n\n getFirstKey() {\n return this.firstKey;\n }\n\n getLastKey() {\n let node = this.lastKey != null ? this.keyMap.get(this.lastKey) : null;\n while (node?.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n return collection;\n }\n\n addNode(node: CollectionNode<T>) {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n this.keyMap.set(node.key, node);\n }\n\n removeNode(key: Key) {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false) {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n // TODO: this is pretty specific to menu, will need to check if it is generic enough\n // Will need to handle varying levels I assume but will revisit after I get searchable menu working for base menu\n // TODO: an alternative is to simply walk the collection and add all item nodes that match the filter and any sections/separators we encounter\n // to an array, then walk that new array and fix all the next/Prev keys while adding them to the new collection\n filter(filterFn: (nodeValue: string) => boolean): BaseCollection<T> {\n let newCollection = new BaseCollection<T>();\n // This tracks the absolute last node we've visited in the collection when filtering, used for setting up the filteredCollection's lastKey and\n // for updating the next/prevKey for every non-filtered node.\n let lastNode: Mutable<CollectionNode<T>> | null = null;\n\n for (let node of this) {\n if (node.type === 'section' && node.hasChildNodes) {\n let clonedSection: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n let lastChildInSection: Mutable<CollectionNode<T>> | null = null;\n for (let child of this.getChildren(node.key)) {\n if (filterFn(child.textValue) || child.type === 'header') {\n let clonedChild: Mutable<CollectionNode<T>> = (child as CollectionNode<T>).clone();\n // eslint-disable-next-line max-depth\n if (lastChildInSection == null) {\n clonedSection.firstChildKey = clonedChild.key;\n }\n\n // eslint-disable-next-line max-depth\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedSection.key;\n }\n\n // eslint-disable-next-line max-depth\n if (lastChildInSection && lastChildInSection.parentKey === clonedChild.parentKey) {\n lastChildInSection.nextKey = clonedChild.key;\n clonedChild.prevKey = lastChildInSection.key;\n } else {\n clonedChild.prevKey = null;\n }\n\n clonedChild.nextKey = null;\n newCollection.addNode(clonedChild);\n lastChildInSection = clonedChild;\n }\n }\n\n // Add newly filtered section to collection if it has any valid child nodes, otherwise remove it and its header if any\n if (lastChildInSection) {\n if (lastChildInSection.type !== 'header') {\n clonedSection.lastChildKey = lastChildInSection.key;\n\n // If the old prev section was filtered out, will need to attach to whatever came before\n // eslint-disable-next-line max-depth\n if (lastNode == null) {\n clonedSection.prevKey = null;\n } else if (lastNode.type === 'section' || lastNode.type === 'separator') {\n lastNode.nextKey = clonedSection.key;\n clonedSection.prevKey = lastNode.key;\n }\n clonedSection.nextKey = null;\n lastNode = clonedSection;\n newCollection.addNode(clonedSection);\n } else {\n if (newCollection.firstKey === clonedSection.key) {\n newCollection.firstKey = null;\n }\n newCollection.removeNode(lastChildInSection.key);\n }\n }\n } else if (node.type === 'separator') {\n // will need to check if previous section key exists, if it does then we add the separator to the collection.\n // After the full collection is created we'll need to remove it it is the last node in the section (aka no following section after the separator)\n let clonedSeparator: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n clonedSeparator.nextKey = null;\n if (lastNode?.type === 'section') {\n lastNode.nextKey = clonedSeparator.key;\n clonedSeparator.prevKey = lastNode.key;\n lastNode = clonedSeparator;\n newCollection.addNode(clonedSeparator);\n }\n } else if (filterFn(node.textValue)) {\n let clonedNode: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedNode.key;\n }\n\n if (lastNode != null && (lastNode.type !== 'section' && lastNode.type !== 'separator') && lastNode.parentKey === clonedNode.parentKey) {\n lastNode.nextKey = clonedNode.key;\n clonedNode.prevKey = lastNode.key;\n } else {\n clonedNode.prevKey = null;\n }\n\n clonedNode.nextKey = null;\n newCollection.addNode(clonedNode);\n lastNode = clonedNode;\n }\n }\n\n if (lastNode?.type === 'separator' && lastNode.nextKey === null) {\n let lastSection;\n if (lastNode.prevKey != null) {\n lastSection = newCollection.getItem(lastNode.prevKey) as Mutable<CollectionNode<T>>;\n lastSection.nextKey = null;\n }\n newCollection.removeNode(lastNode.key);\n lastNode = lastSection;\n }\n\n newCollection.lastKey = lastNode?.key || null;\n\n return newCollection;\n }\n}\n"],"names":[],"version":3,"file":"BaseCollection.main.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n readonly colSpan: number | null = null;\n readonly colIndex: number | null = null;\n\n constructor(type: string, key: Key) {\n this.type = type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): CollectionNode<T> {\n let node: Mutable<CollectionNode<T>> = new CollectionNode(this.type, this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n node.colSpan = this.colSpan;\n node.colIndex = this.colIndex;\n return node;\n }\n}\n\n/**\n * An immutable Collection implementation. Updates are only allowed\n * when it is not marked as frozen. This can be subclassed to implement\n * custom collection behaviors.\n */\nexport class BaseCollection<T> implements ICollection<Node<T>> {\n private keyMap: Map<Key, CollectionNode<T>> = new Map();\n private firstKey: Key | null = null;\n private lastKey: Key | null = null;\n private frozen = false;\n\n get size() {\n return this.keyMap.size;\n }\n\n getKeys() {\n return this.keyMap.keys();\n }\n\n *[Symbol.iterator]() {\n let node: Node<T> | undefined = this.firstKey != null ? this.keyMap.get(this.firstKey) : undefined;\n while (node) {\n yield node;\n node = node.nextKey != null ? this.keyMap.get(node.nextKey) : undefined;\n }\n }\n\n getChildren(key: Key): Iterable<Node<T>> {\n let keyMap = this.keyMap;\n return {\n *[Symbol.iterator]() {\n let parent = keyMap.get(key);\n let node = parent?.firstChildKey != null ? keyMap.get(parent.firstChildKey) : null;\n while (node) {\n yield node as Node<T>;\n node = node.nextKey != null ? keyMap.get(node.nextKey) : undefined;\n }\n }\n };\n }\n\n getKeyBefore(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.prevKey != null) {\n node = this.keyMap.get(node.prevKey);\n\n while (node && node.type !== 'item' && node.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n return node.parentKey;\n }\n\n getKeyAfter(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.type !== 'item' && node.firstChildKey != null) {\n return node.firstChildKey;\n }\n\n while (node) {\n if (node.nextKey != null) {\n return node.nextKey;\n }\n\n if (node.parentKey != null) {\n node = this.keyMap.get(node.parentKey);\n } else {\n return null;\n }\n }\n\n return null;\n }\n\n getFirstKey() {\n return this.firstKey;\n }\n\n getLastKey() {\n let node = this.lastKey != null ? this.keyMap.get(this.lastKey) : null;\n while (node?.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n return collection;\n }\n\n addNode(node: CollectionNode<T>) {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n this.keyMap.set(node.key, node);\n }\n\n removeNode(key: Key) {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false) {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n // TODO: this is pretty specific to menu, will need to check if it is generic enough\n // Will need to handle varying levels I assume but will revisit after I get searchable menu working for base menu\n // TODO: an alternative is to simply walk the collection and add all item nodes that match the filter and any sections/separators we encounter\n // to an array, then walk that new array and fix all the next/Prev keys while adding them to the new collection\n filter(filterFn: (nodeValue: string) => boolean): BaseCollection<T> {\n let newCollection = new BaseCollection<T>();\n // This tracks the absolute last node we've visited in the collection when filtering, used for setting up the filteredCollection's lastKey and\n // for updating the next/prevKey for every non-filtered node.\n let lastNode: Mutable<CollectionNode<T>> | null = null;\n\n for (let node of this) {\n if (node.type === 'section' && node.hasChildNodes) {\n let clonedSection: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n let lastChildInSection: Mutable<CollectionNode<T>> | null = null;\n for (let child of this.getChildren(node.key)) {\n if (filterFn(child.textValue) || child.type === 'header') {\n let clonedChild: Mutable<CollectionNode<T>> = (child as CollectionNode<T>).clone();\n // eslint-disable-next-line max-depth\n if (lastChildInSection == null) {\n clonedSection.firstChildKey = clonedChild.key;\n }\n\n // eslint-disable-next-line max-depth\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedSection.key;\n }\n\n // eslint-disable-next-line max-depth\n if (lastChildInSection && lastChildInSection.parentKey === clonedChild.parentKey) {\n lastChildInSection.nextKey = clonedChild.key;\n clonedChild.prevKey = lastChildInSection.key;\n } else {\n clonedChild.prevKey = null;\n }\n\n clonedChild.nextKey = null;\n newCollection.addNode(clonedChild);\n lastChildInSection = clonedChild;\n }\n }\n\n // Add newly filtered section to collection if it has any valid child nodes, otherwise remove it and its header if any\n if (lastChildInSection) {\n if (lastChildInSection.type !== 'header') {\n clonedSection.lastChildKey = lastChildInSection.key;\n\n // If the old prev section was filtered out, will need to attach to whatever came before\n // eslint-disable-next-line max-depth\n if (lastNode == null) {\n clonedSection.prevKey = null;\n } else if (lastNode.type === 'section' || lastNode.type === 'separator') {\n lastNode.nextKey = clonedSection.key;\n clonedSection.prevKey = lastNode.key;\n }\n clonedSection.nextKey = null;\n lastNode = clonedSection;\n newCollection.addNode(clonedSection);\n } else {\n if (newCollection.firstKey === clonedSection.key) {\n newCollection.firstKey = null;\n }\n newCollection.removeNode(lastChildInSection.key);\n }\n }\n } else if (node.type === 'separator') {\n // will need to check if previous section key exists, if it does then we add the separator to the collection.\n // After the full collection is created we'll need to remove it it is the last node in the section (aka no following section after the separator)\n let clonedSeparator: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n clonedSeparator.nextKey = null;\n if (lastNode?.type === 'section') {\n lastNode.nextKey = clonedSeparator.key;\n clonedSeparator.prevKey = lastNode.key;\n lastNode = clonedSeparator;\n newCollection.addNode(clonedSeparator);\n }\n } else if (filterFn(node.textValue)) {\n let clonedNode: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedNode.key;\n }\n\n if (lastNode != null && (lastNode.type !== 'section' && lastNode.type !== 'separator') && lastNode.parentKey === clonedNode.parentKey) {\n lastNode.nextKey = clonedNode.key;\n clonedNode.prevKey = lastNode.key;\n } else {\n clonedNode.prevKey = null;\n }\n\n clonedNode.nextKey = null;\n newCollection.addNode(clonedNode);\n lastNode = clonedNode;\n }\n }\n\n if (lastNode?.type === 'separator' && lastNode.nextKey === null) {\n let lastSection;\n if (lastNode.prevKey != null) {\n lastSection = newCollection.getItem(lastNode.prevKey) as Mutable<CollectionNode<T>>;\n lastSection.nextKey = null;\n }\n newCollection.removeNode(lastNode.key);\n lastNode = lastSection;\n }\n\n newCollection.lastKey = lastNode?.key || null;\n\n return newCollection;\n }\n}\n"],"names":[],"version":3,"file":"BaseCollection.main.js.map"}
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package/dist/BaseCollection.mjs
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node.lastChildKey = this.lastChildKey;
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node.props = this.props;
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node.render = this.render;
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constructor(type, key){
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this.key = key;
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@@ -1 +1 @@
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-
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n\n constructor(type: string, key: Key) {\n this.type = type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): CollectionNode<T> {\n let node: Mutable<CollectionNode<T>> = new CollectionNode(this.type, this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n return node;\n }\n}\n\n/**\n * An immutable Collection implementation. Updates are only allowed\n * when it is not marked as frozen. This can be subclassed to implement\n * custom collection behaviors.\n */\nexport class BaseCollection<T> implements ICollection<Node<T>> {\n private keyMap: Map<Key, CollectionNode<T>> = new Map();\n private firstKey: Key | null = null;\n private lastKey: Key | null = null;\n private frozen = false;\n\n get size() {\n return this.keyMap.size;\n }\n\n getKeys() {\n return this.keyMap.keys();\n }\n\n *[Symbol.iterator]() {\n let node: Node<T> | undefined = this.firstKey != null ? this.keyMap.get(this.firstKey) : undefined;\n while (node) {\n yield node;\n node = node.nextKey != null ? this.keyMap.get(node.nextKey) : undefined;\n }\n }\n\n getChildren(key: Key): Iterable<Node<T>> {\n let keyMap = this.keyMap;\n return {\n *[Symbol.iterator]() {\n let parent = keyMap.get(key);\n let node = parent?.firstChildKey != null ? keyMap.get(parent.firstChildKey) : null;\n while (node) {\n yield node as Node<T>;\n node = node.nextKey != null ? keyMap.get(node.nextKey) : undefined;\n }\n }\n };\n }\n\n getKeyBefore(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.prevKey != null) {\n node = this.keyMap.get(node.prevKey);\n\n while (node && node.type !== 'item' && node.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n return node.parentKey;\n }\n\n getKeyAfter(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.type !== 'item' && node.firstChildKey != null) {\n return node.firstChildKey;\n }\n\n while (node) {\n if (node.nextKey != null) {\n return node.nextKey;\n }\n\n if (node.parentKey != null) {\n node = this.keyMap.get(node.parentKey);\n } else {\n return null;\n }\n }\n\n return null;\n }\n\n getFirstKey() {\n return this.firstKey;\n }\n\n getLastKey() {\n let node = this.lastKey != null ? this.keyMap.get(this.lastKey) : null;\n while (node?.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n return collection;\n }\n\n addNode(node: CollectionNode<T>) {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n this.keyMap.set(node.key, node);\n }\n\n removeNode(key: Key) {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false) {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n // TODO: this is pretty specific to menu, will need to check if it is generic enough\n // Will need to handle varying levels I assume but will revisit after I get searchable menu working for base menu\n // TODO: an alternative is to simply walk the collection and add all item nodes that match the filter and any sections/separators we encounter\n // to an array, then walk that new array and fix all the next/Prev keys while adding them to the new collection\n filter(filterFn: (nodeValue: string) => boolean): BaseCollection<T> {\n let newCollection = new BaseCollection<T>();\n // This tracks the absolute last node we've visited in the collection when filtering, used for setting up the filteredCollection's lastKey and\n // for updating the next/prevKey for every non-filtered node.\n let lastNode: Mutable<CollectionNode<T>> | null = null;\n\n for (let node of this) {\n if (node.type === 'section' && node.hasChildNodes) {\n let clonedSection: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n let lastChildInSection: Mutable<CollectionNode<T>> | null = null;\n for (let child of this.getChildren(node.key)) {\n if (filterFn(child.textValue) || child.type === 'header') {\n let clonedChild: Mutable<CollectionNode<T>> = (child as CollectionNode<T>).clone();\n // eslint-disable-next-line max-depth\n if (lastChildInSection == null) {\n clonedSection.firstChildKey = clonedChild.key;\n }\n\n // eslint-disable-next-line max-depth\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedSection.key;\n }\n\n // eslint-disable-next-line max-depth\n if (lastChildInSection && lastChildInSection.parentKey === clonedChild.parentKey) {\n lastChildInSection.nextKey = clonedChild.key;\n clonedChild.prevKey = lastChildInSection.key;\n } else {\n clonedChild.prevKey = null;\n }\n\n clonedChild.nextKey = null;\n newCollection.addNode(clonedChild);\n lastChildInSection = clonedChild;\n }\n }\n\n // Add newly filtered section to collection if it has any valid child nodes, otherwise remove it and its header if any\n if (lastChildInSection) {\n if (lastChildInSection.type !== 'header') {\n clonedSection.lastChildKey = lastChildInSection.key;\n\n // If the old prev section was filtered out, will need to attach to whatever came before\n // eslint-disable-next-line max-depth\n if (lastNode == null) {\n clonedSection.prevKey = null;\n } else if (lastNode.type === 'section' || lastNode.type === 'separator') {\n lastNode.nextKey = clonedSection.key;\n clonedSection.prevKey = lastNode.key;\n }\n clonedSection.nextKey = null;\n lastNode = clonedSection;\n newCollection.addNode(clonedSection);\n } else {\n if (newCollection.firstKey === clonedSection.key) {\n newCollection.firstKey = null;\n }\n newCollection.removeNode(lastChildInSection.key);\n }\n }\n } else if (node.type === 'separator') {\n // will need to check if previous section key exists, if it does then we add the separator to the collection.\n // After the full collection is created we'll need to remove it it is the last node in the section (aka no following section after the separator)\n let clonedSeparator: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n clonedSeparator.nextKey = null;\n if (lastNode?.type === 'section') {\n lastNode.nextKey = clonedSeparator.key;\n clonedSeparator.prevKey = lastNode.key;\n lastNode = clonedSeparator;\n newCollection.addNode(clonedSeparator);\n }\n } else if (filterFn(node.textValue)) {\n let clonedNode: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedNode.key;\n }\n\n if (lastNode != null && (lastNode.type !== 'section' && lastNode.type !== 'separator') && lastNode.parentKey === clonedNode.parentKey) {\n lastNode.nextKey = clonedNode.key;\n clonedNode.prevKey = lastNode.key;\n } else {\n clonedNode.prevKey = null;\n }\n\n clonedNode.nextKey = null;\n newCollection.addNode(clonedNode);\n lastNode = clonedNode;\n }\n }\n\n if (lastNode?.type === 'separator' && lastNode.nextKey === null) {\n let lastSection;\n if (lastNode.prevKey != null) {\n lastSection = newCollection.getItem(lastNode.prevKey) as Mutable<CollectionNode<T>>;\n lastSection.nextKey = null;\n }\n newCollection.removeNode(lastNode.key);\n lastNode = lastSection;\n }\n\n newCollection.lastKey = lastNode?.key || null;\n\n return newCollection;\n }\n}\n"],"names":[],"version":3,"file":"BaseCollection.module.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {Collection as ICollection, Key, Node} from '@react-types/shared';\nimport {ReactElement, ReactNode} from 'react';\n\nexport type Mutable<T> = {\n -readonly[P in keyof T]: T[P]\n}\n\n/** An immutable object representing a Node in a Collection. */\nexport class CollectionNode<T> implements Node<T> {\n readonly type: string;\n readonly key: Key;\n readonly value: T | null = null;\n readonly level: number = 0;\n readonly hasChildNodes: boolean = false;\n readonly rendered: ReactNode = null;\n readonly textValue: string = '';\n readonly 'aria-label'?: string = undefined;\n readonly index: number = 0;\n readonly parentKey: Key | null = null;\n readonly prevKey: Key | null = null;\n readonly nextKey: Key | null = null;\n readonly firstChildKey: Key | null = null;\n readonly lastChildKey: Key | null = null;\n readonly props: any = {};\n readonly render?: (node: Node<any>) => ReactElement;\n readonly colSpan: number | null = null;\n readonly colIndex: number | null = null;\n\n constructor(type: string, key: Key) {\n this.type = type;\n this.key = key;\n }\n\n get childNodes(): Iterable<Node<T>> {\n throw new Error('childNodes is not supported');\n }\n\n clone(): CollectionNode<T> {\n let node: Mutable<CollectionNode<T>> = new CollectionNode(this.type, this.key);\n node.value = this.value;\n node.level = this.level;\n node.hasChildNodes = this.hasChildNodes;\n node.rendered = this.rendered;\n node.textValue = this.textValue;\n node['aria-label'] = this['aria-label'];\n node.index = this.index;\n node.parentKey = this.parentKey;\n node.prevKey = this.prevKey;\n node.nextKey = this.nextKey;\n node.firstChildKey = this.firstChildKey;\n node.lastChildKey = this.lastChildKey;\n node.props = this.props;\n node.render = this.render;\n node.colSpan = this.colSpan;\n node.colIndex = this.colIndex;\n return node;\n }\n}\n\n/**\n * An immutable Collection implementation. Updates are only allowed\n * when it is not marked as frozen. This can be subclassed to implement\n * custom collection behaviors.\n */\nexport class BaseCollection<T> implements ICollection<Node<T>> {\n private keyMap: Map<Key, CollectionNode<T>> = new Map();\n private firstKey: Key | null = null;\n private lastKey: Key | null = null;\n private frozen = false;\n\n get size() {\n return this.keyMap.size;\n }\n\n getKeys() {\n return this.keyMap.keys();\n }\n\n *[Symbol.iterator]() {\n let node: Node<T> | undefined = this.firstKey != null ? this.keyMap.get(this.firstKey) : undefined;\n while (node) {\n yield node;\n node = node.nextKey != null ? this.keyMap.get(node.nextKey) : undefined;\n }\n }\n\n getChildren(key: Key): Iterable<Node<T>> {\n let keyMap = this.keyMap;\n return {\n *[Symbol.iterator]() {\n let parent = keyMap.get(key);\n let node = parent?.firstChildKey != null ? keyMap.get(parent.firstChildKey) : null;\n while (node) {\n yield node as Node<T>;\n node = node.nextKey != null ? keyMap.get(node.nextKey) : undefined;\n }\n }\n };\n }\n\n getKeyBefore(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.prevKey != null) {\n node = this.keyMap.get(node.prevKey);\n\n while (node && node.type !== 'item' && node.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n return node.parentKey;\n }\n\n getKeyAfter(key: Key) {\n let node = this.keyMap.get(key);\n if (!node) {\n return null;\n }\n\n if (node.type !== 'item' && node.firstChildKey != null) {\n return node.firstChildKey;\n }\n\n while (node) {\n if (node.nextKey != null) {\n return node.nextKey;\n }\n\n if (node.parentKey != null) {\n node = this.keyMap.get(node.parentKey);\n } else {\n return null;\n }\n }\n\n return null;\n }\n\n getFirstKey() {\n return this.firstKey;\n }\n\n getLastKey() {\n let node = this.lastKey != null ? this.keyMap.get(this.lastKey) : null;\n while (node?.lastChildKey != null) {\n node = this.keyMap.get(node.lastChildKey);\n }\n\n return node?.key ?? null;\n }\n\n getItem(key: Key): Node<T> | null {\n return this.keyMap.get(key) ?? null;\n }\n\n at(): Node<T> {\n throw new Error('Not implemented');\n }\n\n clone(): this {\n // We need to clone using this.constructor so that subclasses have the right prototype.\n // TypeScript isn't happy about this yet.\n // https://github.com/microsoft/TypeScript/issues/3841\n let Constructor: any = this.constructor;\n let collection: this = new Constructor();\n collection.keyMap = new Map(this.keyMap);\n collection.firstKey = this.firstKey;\n collection.lastKey = this.lastKey;\n return collection;\n }\n\n addNode(node: CollectionNode<T>) {\n if (this.frozen) {\n throw new Error('Cannot add a node to a frozen collection');\n }\n\n this.keyMap.set(node.key, node);\n }\n\n removeNode(key: Key) {\n if (this.frozen) {\n throw new Error('Cannot remove a node to a frozen collection');\n }\n\n this.keyMap.delete(key);\n }\n\n commit(firstKey: Key | null, lastKey: Key | null, isSSR = false) {\n if (this.frozen) {\n throw new Error('Cannot commit a frozen collection');\n }\n\n this.firstKey = firstKey;\n this.lastKey = lastKey;\n this.frozen = !isSSR;\n }\n\n // TODO: this is pretty specific to menu, will need to check if it is generic enough\n // Will need to handle varying levels I assume but will revisit after I get searchable menu working for base menu\n // TODO: an alternative is to simply walk the collection and add all item nodes that match the filter and any sections/separators we encounter\n // to an array, then walk that new array and fix all the next/Prev keys while adding them to the new collection\n filter(filterFn: (nodeValue: string) => boolean): BaseCollection<T> {\n let newCollection = new BaseCollection<T>();\n // This tracks the absolute last node we've visited in the collection when filtering, used for setting up the filteredCollection's lastKey and\n // for updating the next/prevKey for every non-filtered node.\n let lastNode: Mutable<CollectionNode<T>> | null = null;\n\n for (let node of this) {\n if (node.type === 'section' && node.hasChildNodes) {\n let clonedSection: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n let lastChildInSection: Mutable<CollectionNode<T>> | null = null;\n for (let child of this.getChildren(node.key)) {\n if (filterFn(child.textValue) || child.type === 'header') {\n let clonedChild: Mutable<CollectionNode<T>> = (child as CollectionNode<T>).clone();\n // eslint-disable-next-line max-depth\n if (lastChildInSection == null) {\n clonedSection.firstChildKey = clonedChild.key;\n }\n\n // eslint-disable-next-line max-depth\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedSection.key;\n }\n\n // eslint-disable-next-line max-depth\n if (lastChildInSection && lastChildInSection.parentKey === clonedChild.parentKey) {\n lastChildInSection.nextKey = clonedChild.key;\n clonedChild.prevKey = lastChildInSection.key;\n } else {\n clonedChild.prevKey = null;\n }\n\n clonedChild.nextKey = null;\n newCollection.addNode(clonedChild);\n lastChildInSection = clonedChild;\n }\n }\n\n // Add newly filtered section to collection if it has any valid child nodes, otherwise remove it and its header if any\n if (lastChildInSection) {\n if (lastChildInSection.type !== 'header') {\n clonedSection.lastChildKey = lastChildInSection.key;\n\n // If the old prev section was filtered out, will need to attach to whatever came before\n // eslint-disable-next-line max-depth\n if (lastNode == null) {\n clonedSection.prevKey = null;\n } else if (lastNode.type === 'section' || lastNode.type === 'separator') {\n lastNode.nextKey = clonedSection.key;\n clonedSection.prevKey = lastNode.key;\n }\n clonedSection.nextKey = null;\n lastNode = clonedSection;\n newCollection.addNode(clonedSection);\n } else {\n if (newCollection.firstKey === clonedSection.key) {\n newCollection.firstKey = null;\n }\n newCollection.removeNode(lastChildInSection.key);\n }\n }\n } else if (node.type === 'separator') {\n // will need to check if previous section key exists, if it does then we add the separator to the collection.\n // After the full collection is created we'll need to remove it it is the last node in the section (aka no following section after the separator)\n let clonedSeparator: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n clonedSeparator.nextKey = null;\n if (lastNode?.type === 'section') {\n lastNode.nextKey = clonedSeparator.key;\n clonedSeparator.prevKey = lastNode.key;\n lastNode = clonedSeparator;\n newCollection.addNode(clonedSeparator);\n }\n } else if (filterFn(node.textValue)) {\n let clonedNode: Mutable<CollectionNode<T>> = (node as CollectionNode<T>).clone();\n if (newCollection.firstKey == null) {\n newCollection.firstKey = clonedNode.key;\n }\n\n if (lastNode != null && (lastNode.type !== 'section' && lastNode.type !== 'separator') && lastNode.parentKey === clonedNode.parentKey) {\n lastNode.nextKey = clonedNode.key;\n clonedNode.prevKey = lastNode.key;\n } else {\n clonedNode.prevKey = null;\n }\n\n clonedNode.nextKey = null;\n newCollection.addNode(clonedNode);\n lastNode = clonedNode;\n }\n }\n\n if (lastNode?.type === 'separator' && lastNode.nextKey === null) {\n let lastSection;\n if (lastNode.prevKey != null) {\n lastSection = newCollection.getItem(lastNode.prevKey) as Mutable<CollectionNode<T>>;\n lastSection.nextKey = null;\n }\n newCollection.removeNode(lastNode.key);\n lastNode = lastSection;\n }\n\n newCollection.lastKey = lastNode?.key || null;\n\n return newCollection;\n }\n}\n"],"names":[],"version":3,"file":"BaseCollection.module.js.map"}
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package/dist/Document.main.js
CHANGED
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@@ -164,6 +164,16 @@ class $c20afee375f3b2d6$export$dc064fe9e59310fd extends $c20afee375f3b2d6$export
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node.firstChildKey = (_this_firstChild_node_key = (_this_firstChild = this.firstChild) === null || _this_firstChild === void 0 ? void 0 : _this_firstChild.node.key) !== null && _this_firstChild_node_key !== void 0 ? _this_firstChild_node_key : null;
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var _this_lastChild_node_key;
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node.lastChildKey = (_this_lastChild_node_key = (_this_lastChild = this.lastChild) === null || _this_lastChild === void 0 ? void 0 : _this_lastChild.node.key) !== null && _this_lastChild_node_key !== void 0 ? _this_lastChild_node_key : null;
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167
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+
// Update the colIndex of sibling nodes if this node has a colSpan.
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if ((node.colSpan != null || node.colIndex != null) && this.nextSibling) {
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169
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var _node_colIndex, _node_colSpan;
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// This queues the next sibling for update, which means this happens recursively.
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let nextColIndex = ((_node_colIndex = node.colIndex) !== null && _node_colIndex !== void 0 ? _node_colIndex : node.index) + ((_node_colSpan = node.colSpan) !== null && _node_colSpan !== void 0 ? _node_colSpan : 1);
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172
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+
if (nextColIndex !== this.nextSibling.node.colIndex) {
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let siblingNode = this.ownerDocument.getMutableNode(this.nextSibling);
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siblingNode.colIndex = nextColIndex;
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}
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}
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}
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setProps(obj, ref, rendered, render) {
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169
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let node = this.ownerDocument.getMutableNode(this);
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@@ -178,6 +188,7 @@ class $c20afee375f3b2d6$export$dc064fe9e59310fd extends $c20afee375f3b2d6$export
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178
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if (this.hasSetProps) throw new Error('Cannot change the id of an item');
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node.key = id;
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}
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+
if (props.colSpan != null) node.colSpan = props.colSpan;
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// If this is the first time props have been set, end the transaction started in the constructor
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// so this node can be emitted.
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183
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if (!this.hasSetProps) {
|
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@@ -266,9 +277,9 @@ class $c20afee375f3b2d6$export$b34a105447964f9f extends $c20afee375f3b2d6$export
|
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277
|
var _this_firstChild, _this_lastChild;
|
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267
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|
let collection = this.getMutableCollection();
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|
for (let element of this.mutatedNodes)if (element.isConnected) collection.addNode(element.node);
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+
this.mutatedNodes.clear();
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|
var _this_firstChild_node_key, _this_lastChild_node_key;
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collection.commit((_this_firstChild_node_key = (_this_firstChild = this.firstChild) === null || _this_firstChild === void 0 ? void 0 : _this_firstChild.node.key) !== null && _this_firstChild_node_key !== void 0 ? _this_firstChild_node_key : null, (_this_lastChild_node_key = (_this_lastChild = this.lastChild) === null || _this_lastChild === void 0 ? void 0 : _this_lastChild.node.key) !== null && _this_lastChild_node_key !== void 0 ? _this_lastChild_node_key : null, this.isSSR);
|
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271
|
-
this.mutatedNodes.clear();
|
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272
283
|
}
|
|
273
284
|
this.collectionMutated = false;
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274
285
|
}
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@@ -1 +1 @@
|
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1
|
-
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {ForwardedRef, ReactElement} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. It works by rendering the React tree into a\n// Portal to a fake DOM implementation. This gives us efficient access to the tree of rendered objects, and\n// supports React features like composition and context. We use this fake DOM to access the full set of elements\n// before we render into the real DOM, which allows us to render a subset of the elements (e.g. virtualized scrolling),\n// and compute properties like the total number of items. It also enables keyboard navigation, selection, and other features.\n// React takes care of efficiently rendering components and updating the collection for us via this fake DOM.\n//\n// The DOM is a mutable API, and React expects the node instances to remain stable over time. So the implementation is split\n// into two parts. Each mutable fake DOM node owns an instance of an immutable collection node. When a fake DOM node is updated,\n// it queues a second render for the collection. Multiple updates to a collection can be queued at once. Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. When mutated, it marks itself as dirty\n * and queues an update with the owner document.\n */\nexport class BaseNode<T> {\n private _firstChild: ElementNode<T> | null = null;\n private _lastChild: ElementNode<T> | null = null;\n private _previousSibling: ElementNode<T> | null = null;\n private _nextSibling: ElementNode<T> | null = null;\n private _parentNode: BaseNode<T> | null = null;\n ownerDocument: Document<T, any>;\n\n constructor(ownerDocument: Document<T, any>) {\n this.ownerDocument = ownerDocument;\n }\n\n *[Symbol.iterator]() {\n let node = this.firstChild;\n while (node) {\n yield node;\n node = node.nextSibling;\n }\n }\n\n get firstChild() {\n return this._firstChild;\n }\n\n set firstChild(firstChild) {\n this._firstChild = firstChild;\n this.ownerDocument.markDirty(this);\n }\n\n get lastChild() {\n return this._lastChild;\n }\n\n set lastChild(lastChild) {\n this._lastChild = lastChild;\n this.ownerDocument.markDirty(this);\n }\n\n get previousSibling() {\n return this._previousSibling;\n }\n\n set previousSibling(previousSibling) {\n this._previousSibling = previousSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get nextSibling() {\n return this._nextSibling;\n }\n\n set nextSibling(nextSibling) {\n this._nextSibling = nextSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get parentNode() {\n return this._parentNode;\n }\n\n set parentNode(parentNode) {\n this._parentNode = parentNode;\n this.ownerDocument.markDirty(this);\n }\n\n get isConnected() {\n return this.parentNode?.isConnected || false;\n }\n\n appendChild(child: ElementNode<T>) {\n this.ownerDocument.startTransaction();\n if (child.parentNode) {\n child.parentNode.removeChild(child);\n }\n\n if (this.firstChild == null) {\n this.firstChild = child;\n }\n\n if (this.lastChild) {\n this.lastChild.nextSibling = child;\n child.index = this.lastChild.index + 1;\n child.previousSibling = this.lastChild;\n } else {\n child.previousSibling = null;\n child.index = 0;\n }\n\n child.parentNode = this;\n child.nextSibling = null;\n this.lastChild = child;\n\n this.ownerDocument.markDirty(this);\n if (child.hasSetProps) {\n // Only add the node to the collection if we already received props for it.\n // Otherwise wait until then so we have the correct id for the node.\n this.ownerDocument.addNode(child);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n insertBefore(newNode: ElementNode<T>, referenceNode: ElementNode<T>) {\n if (referenceNode == null) {\n return this.appendChild(newNode);\n }\n\n this.ownerDocument.startTransaction();\n if (newNode.parentNode) {\n newNode.parentNode.removeChild(newNode);\n }\n\n newNode.nextSibling = referenceNode;\n newNode.previousSibling = referenceNode.previousSibling;\n newNode.index = referenceNode.index;\n\n if (this.firstChild === referenceNode) {\n this.firstChild = newNode;\n } else if (referenceNode.previousSibling) {\n referenceNode.previousSibling.nextSibling = newNode;\n }\n\n referenceNode.previousSibling = newNode;\n newNode.parentNode = referenceNode.parentNode;\n\n let node: ElementNode<T> | null = referenceNode;\n while (node) {\n node.index++;\n node = node.nextSibling;\n }\n\n if (newNode.hasSetProps) {\n this.ownerDocument.addNode(newNode);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n removeChild(child: ElementNode<T>) {\n if (child.parentNode !== this || !this.ownerDocument.isMounted) {\n return;\n }\n\n this.ownerDocument.startTransaction();\n let node = child.nextSibling;\n while (node) {\n node.index--;\n node = node.nextSibling;\n }\n\n if (child.nextSibling) {\n child.nextSibling.previousSibling = child.previousSibling;\n }\n\n if (child.previousSibling) {\n child.previousSibling.nextSibling = child.nextSibling;\n }\n\n if (this.firstChild === child) {\n this.firstChild = child.nextSibling;\n }\n\n if (this.lastChild === child) {\n this.lastChild = child.previousSibling;\n }\n\n child.parentNode = null;\n child.nextSibling = null;\n child.previousSibling = null;\n child.index = 0;\n\n this.ownerDocument.removeNode(child);\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n addEventListener() {}\n removeEventListener() {}\n}\n\n/**\n * A mutable element node in the fake DOM tree. It owns an immutable\n * Collection Node which is copied on write.\n */\nexport class ElementNode<T> extends BaseNode<T> {\n nodeType = 8; // COMMENT_NODE (we'd use ELEMENT_NODE but React DevTools will fail to get its dimensions)\n node: CollectionNode<T>;\n private _index: number = 0;\n hasSetProps = false;\n\n constructor(type: string, ownerDocument: Document<T, any>) {\n super(ownerDocument);\n this.node = new CollectionNode(type, `react-aria-${++ownerDocument.nodeId}`);\n // Start a transaction so that no updates are emitted from the collection\n // until the props for this node are set. We don't know the real id for the\n // node until then, so we need to avoid emitting collections in an inconsistent state.\n this.ownerDocument.startTransaction();\n }\n\n get index() {\n return this._index;\n }\n\n set index(index) {\n this._index = index;\n this.ownerDocument.markDirty(this);\n }\n\n get level(): number {\n if (this.parentNode instanceof ElementNode) {\n return this.parentNode.level + (this.node.type === 'item' ? 1 : 0);\n }\n\n return 0;\n }\n\n updateNode() {\n let node = this.ownerDocument.getMutableNode(this);\n node.index = this.index;\n node.level = this.level;\n node.parentKey = this.parentNode instanceof ElementNode ? this.parentNode.node.key : null;\n node.prevKey = this.previousSibling?.node.key ?? null;\n node.nextKey = this.nextSibling?.node.key ?? null;\n node.hasChildNodes = !!this.firstChild;\n node.firstChildKey = this.firstChild?.node.key ?? null;\n node.lastChildKey = this.lastChild?.node.key ?? null;\n }\n\n setProps<E extends Element>(obj: any, ref: ForwardedRef<E>, rendered?: any, render?: (node: Node<T>) => ReactElement) {\n let node = this.ownerDocument.getMutableNode(this);\n let {value, textValue, id, ...props} = obj;\n props.ref = ref;\n node.props = props;\n node.rendered = rendered;\n node.render = render;\n node.value = value;\n node.textValue = textValue || (typeof props.children === 'string' ? props.children : '') || obj['aria-label'] || '';\n if (id != null && id !== node.key) {\n if (this.hasSetProps) {\n throw new Error('Cannot change the id of an item');\n }\n node.key = id;\n }\n\n // If this is the first time props have been set, end the transaction started in the constructor\n // so this node can be emitted.\n if (!this.hasSetProps) {\n this.ownerDocument.addNode(this);\n this.ownerDocument.endTransaction();\n this.hasSetProps = true;\n }\n\n this.ownerDocument.queueUpdate();\n }\n\n get style() {\n return {};\n }\n\n hasAttribute() {}\n setAttribute() {}\n setAttributeNS() {}\n removeAttribute() {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps = new WeakMap<object, ElementNode<T>>();\n isMounted = true;\n private collection: C;\n private collectionMutated: boolean;\n private mutatedNodes: Set<ElementNode<T>> = new Set();\n private subscriptions: Set<() => void> = new Set();\n private transactionCount = 0;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.collectionMutated = true;\n }\n\n get isConnected() {\n return this.isMounted;\n }\n\n createElement(type: string) {\n return new ElementNode(type, this);\n }\n\n /**\n * Lazily gets a mutable instance of a Node. If the node has already\n * been cloned during this update cycle, it just returns the existing one.\n */\n getMutableNode(element: ElementNode<T>): Mutable<CollectionNode<T>> {\n let node = element.node;\n if (!this.mutatedNodes.has(element)) {\n node = element.node.clone();\n this.mutatedNodes.add(element);\n element.node = node;\n }\n this.markDirty(element);\n return node;\n }\n\n private getMutableCollection() {\n if (!this.isSSR && !this.collectionMutated) {\n this.collection = this.collection.clone();\n this.collectionMutated = true;\n }\n\n return this.collection;\n }\n\n markDirty(node: BaseNode<T>) {\n this.dirtyNodes.add(node);\n }\n\n startTransaction() {\n this.transactionCount++;\n }\n\n endTransaction() {\n this.transactionCount--;\n }\n\n addNode(element: ElementNode<T>) {\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n collection.addNode(element.node);\n\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n this.markDirty(element);\n }\n\n removeNode(node: ElementNode<T>) {\n for (let child of node) {\n this.removeNode(child);\n }\n\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n this.markDirty(node);\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n if (this.transactionCount > 0) {\n return this.collection;\n }\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection() {\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && element.isConnected) {\n element.updateNode();\n }\n }\n\n this.dirtyNodes.clear();\n\n if (this.mutatedNodes.size || this.collectionMutated) {\n let collection = this.getMutableCollection();\n for (let element of this.mutatedNodes) {\n if (element.isConnected) {\n collection.addNode(element.node);\n }\n }\n\n collection.commit(this.firstChild?.node.key ?? null, this.lastChild?.node.key ?? null, this.isSSR);\n this.mutatedNodes.clear();\n }\n\n this.collectionMutated = false;\n }\n\n queueUpdate() {\n // Don't emit any updates if there is a transaction in progress.\n // queueUpdate should be called again after the transaction.\n if (this.dirtyNodes.size === 0 || this.transactionCount > 0) {\n return;\n }\n\n for (let fn of this.subscriptions) {\n fn();\n }\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return () => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR() {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.main.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {ForwardedRef, ReactElement} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. It works by rendering the React tree into a\n// Portal to a fake DOM implementation. This gives us efficient access to the tree of rendered objects, and\n// supports React features like composition and context. We use this fake DOM to access the full set of elements\n// before we render into the real DOM, which allows us to render a subset of the elements (e.g. virtualized scrolling),\n// and compute properties like the total number of items. It also enables keyboard navigation, selection, and other features.\n// React takes care of efficiently rendering components and updating the collection for us via this fake DOM.\n//\n// The DOM is a mutable API, and React expects the node instances to remain stable over time. So the implementation is split\n// into two parts. Each mutable fake DOM node owns an instance of an immutable collection node. When a fake DOM node is updated,\n// it queues a second render for the collection. Multiple updates to a collection can be queued at once. Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. When mutated, it marks itself as dirty\n * and queues an update with the owner document.\n */\nexport class BaseNode<T> {\n private _firstChild: ElementNode<T> | null = null;\n private _lastChild: ElementNode<T> | null = null;\n private _previousSibling: ElementNode<T> | null = null;\n private _nextSibling: ElementNode<T> | null = null;\n private _parentNode: BaseNode<T> | null = null;\n ownerDocument: Document<T, any>;\n\n constructor(ownerDocument: Document<T, any>) {\n this.ownerDocument = ownerDocument;\n }\n\n *[Symbol.iterator]() {\n let node = this.firstChild;\n while (node) {\n yield node;\n node = node.nextSibling;\n }\n }\n\n get firstChild() {\n return this._firstChild;\n }\n\n set firstChild(firstChild) {\n this._firstChild = firstChild;\n this.ownerDocument.markDirty(this);\n }\n\n get lastChild() {\n return this._lastChild;\n }\n\n set lastChild(lastChild) {\n this._lastChild = lastChild;\n this.ownerDocument.markDirty(this);\n }\n\n get previousSibling() {\n return this._previousSibling;\n }\n\n set previousSibling(previousSibling) {\n this._previousSibling = previousSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get nextSibling() {\n return this._nextSibling;\n }\n\n set nextSibling(nextSibling) {\n this._nextSibling = nextSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get parentNode() {\n return this._parentNode;\n }\n\n set parentNode(parentNode) {\n this._parentNode = parentNode;\n this.ownerDocument.markDirty(this);\n }\n\n get isConnected() {\n return this.parentNode?.isConnected || false;\n }\n\n appendChild(child: ElementNode<T>) {\n this.ownerDocument.startTransaction();\n if (child.parentNode) {\n child.parentNode.removeChild(child);\n }\n\n if (this.firstChild == null) {\n this.firstChild = child;\n }\n\n if (this.lastChild) {\n this.lastChild.nextSibling = child;\n child.index = this.lastChild.index + 1;\n child.previousSibling = this.lastChild;\n } else {\n child.previousSibling = null;\n child.index = 0;\n }\n\n child.parentNode = this;\n child.nextSibling = null;\n this.lastChild = child;\n\n this.ownerDocument.markDirty(this);\n if (child.hasSetProps) {\n // Only add the node to the collection if we already received props for it.\n // Otherwise wait until then so we have the correct id for the node.\n this.ownerDocument.addNode(child);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n insertBefore(newNode: ElementNode<T>, referenceNode: ElementNode<T>) {\n if (referenceNode == null) {\n return this.appendChild(newNode);\n }\n\n this.ownerDocument.startTransaction();\n if (newNode.parentNode) {\n newNode.parentNode.removeChild(newNode);\n }\n\n newNode.nextSibling = referenceNode;\n newNode.previousSibling = referenceNode.previousSibling;\n newNode.index = referenceNode.index;\n\n if (this.firstChild === referenceNode) {\n this.firstChild = newNode;\n } else if (referenceNode.previousSibling) {\n referenceNode.previousSibling.nextSibling = newNode;\n }\n\n referenceNode.previousSibling = newNode;\n newNode.parentNode = referenceNode.parentNode;\n\n let node: ElementNode<T> | null = referenceNode;\n while (node) {\n node.index++;\n node = node.nextSibling;\n }\n\n if (newNode.hasSetProps) {\n this.ownerDocument.addNode(newNode);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n removeChild(child: ElementNode<T>) {\n if (child.parentNode !== this || !this.ownerDocument.isMounted) {\n return;\n }\n\n this.ownerDocument.startTransaction();\n let node = child.nextSibling;\n while (node) {\n node.index--;\n node = node.nextSibling;\n }\n\n if (child.nextSibling) {\n child.nextSibling.previousSibling = child.previousSibling;\n }\n\n if (child.previousSibling) {\n child.previousSibling.nextSibling = child.nextSibling;\n }\n\n if (this.firstChild === child) {\n this.firstChild = child.nextSibling;\n }\n\n if (this.lastChild === child) {\n this.lastChild = child.previousSibling;\n }\n\n child.parentNode = null;\n child.nextSibling = null;\n child.previousSibling = null;\n child.index = 0;\n\n this.ownerDocument.removeNode(child);\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n addEventListener() {}\n removeEventListener() {}\n}\n\n/**\n * A mutable element node in the fake DOM tree. It owns an immutable\n * Collection Node which is copied on write.\n */\nexport class ElementNode<T> extends BaseNode<T> {\n nodeType = 8; // COMMENT_NODE (we'd use ELEMENT_NODE but React DevTools will fail to get its dimensions)\n node: CollectionNode<T>;\n private _index: number = 0;\n hasSetProps = false;\n\n constructor(type: string, ownerDocument: Document<T, any>) {\n super(ownerDocument);\n this.node = new CollectionNode(type, `react-aria-${++ownerDocument.nodeId}`);\n // Start a transaction so that no updates are emitted from the collection\n // until the props for this node are set. We don't know the real id for the\n // node until then, so we need to avoid emitting collections in an inconsistent state.\n this.ownerDocument.startTransaction();\n }\n\n get index() {\n return this._index;\n }\n\n set index(index) {\n this._index = index;\n this.ownerDocument.markDirty(this);\n }\n\n get level(): number {\n if (this.parentNode instanceof ElementNode) {\n return this.parentNode.level + (this.node.type === 'item' ? 1 : 0);\n }\n\n return 0;\n }\n\n updateNode() {\n let node = this.ownerDocument.getMutableNode(this);\n node.index = this.index;\n node.level = this.level;\n node.parentKey = this.parentNode instanceof ElementNode ? this.parentNode.node.key : null;\n node.prevKey = this.previousSibling?.node.key ?? null;\n node.nextKey = this.nextSibling?.node.key ?? null;\n node.hasChildNodes = !!this.firstChild;\n node.firstChildKey = this.firstChild?.node.key ?? null;\n node.lastChildKey = this.lastChild?.node.key ?? null;\n\n // Update the colIndex of sibling nodes if this node has a colSpan.\n if ((node.colSpan != null || node.colIndex != null) && this.nextSibling) {\n // This queues the next sibling for update, which means this happens recursively.\n let nextColIndex = (node.colIndex ?? node.index) + (node.colSpan ?? 1);\n if (nextColIndex !== this.nextSibling.node.colIndex) {\n let siblingNode = this.ownerDocument.getMutableNode(this.nextSibling);\n siblingNode.colIndex = nextColIndex;\n }\n }\n }\n\n setProps<E extends Element>(obj: any, ref: ForwardedRef<E>, rendered?: any, render?: (node: Node<T>) => ReactElement) {\n let node = this.ownerDocument.getMutableNode(this);\n let {value, textValue, id, ...props} = obj;\n props.ref = ref;\n node.props = props;\n node.rendered = rendered;\n node.render = render;\n node.value = value;\n node.textValue = textValue || (typeof props.children === 'string' ? props.children : '') || obj['aria-label'] || '';\n if (id != null && id !== node.key) {\n if (this.hasSetProps) {\n throw new Error('Cannot change the id of an item');\n }\n node.key = id;\n }\n\n if (props.colSpan != null) {\n node.colSpan = props.colSpan;\n }\n\n // If this is the first time props have been set, end the transaction started in the constructor\n // so this node can be emitted.\n if (!this.hasSetProps) {\n this.ownerDocument.addNode(this);\n this.ownerDocument.endTransaction();\n this.hasSetProps = true;\n }\n\n this.ownerDocument.queueUpdate();\n }\n\n get style() {\n return {};\n }\n\n hasAttribute() {}\n setAttribute() {}\n setAttributeNS() {}\n removeAttribute() {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps = new WeakMap<object, ElementNode<T>>();\n isMounted = true;\n private collection: C;\n private collectionMutated: boolean;\n private mutatedNodes: Set<ElementNode<T>> = new Set();\n private subscriptions: Set<() => void> = new Set();\n private transactionCount = 0;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.collectionMutated = true;\n }\n\n get isConnected() {\n return this.isMounted;\n }\n\n createElement(type: string) {\n return new ElementNode(type, this);\n }\n\n /**\n * Lazily gets a mutable instance of a Node. If the node has already\n * been cloned during this update cycle, it just returns the existing one.\n */\n getMutableNode(element: ElementNode<T>): Mutable<CollectionNode<T>> {\n let node = element.node;\n if (!this.mutatedNodes.has(element)) {\n node = element.node.clone();\n this.mutatedNodes.add(element);\n element.node = node;\n }\n this.markDirty(element);\n return node;\n }\n\n private getMutableCollection() {\n if (!this.isSSR && !this.collectionMutated) {\n this.collection = this.collection.clone();\n this.collectionMutated = true;\n }\n\n return this.collection;\n }\n\n markDirty(node: BaseNode<T>) {\n this.dirtyNodes.add(node);\n }\n\n startTransaction() {\n this.transactionCount++;\n }\n\n endTransaction() {\n this.transactionCount--;\n }\n\n addNode(element: ElementNode<T>) {\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n collection.addNode(element.node);\n\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n this.markDirty(element);\n }\n\n removeNode(node: ElementNode<T>) {\n for (let child of node) {\n this.removeNode(child);\n }\n\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n this.markDirty(node);\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n if (this.transactionCount > 0) {\n return this.collection;\n }\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection() {\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && element.isConnected) {\n element.updateNode();\n }\n }\n\n this.dirtyNodes.clear();\n\n if (this.mutatedNodes.size || this.collectionMutated) {\n let collection = this.getMutableCollection();\n for (let element of this.mutatedNodes) {\n if (element.isConnected) {\n collection.addNode(element.node);\n }\n }\n\n this.mutatedNodes.clear();\n collection.commit(this.firstChild?.node.key ?? null, this.lastChild?.node.key ?? null, this.isSSR);\n }\n\n this.collectionMutated = false;\n }\n\n queueUpdate() {\n // Don't emit any updates if there is a transaction in progress.\n // queueUpdate should be called again after the transaction.\n if (this.dirtyNodes.size === 0 || this.transactionCount > 0) {\n return;\n }\n\n for (let fn of this.subscriptions) {\n fn();\n }\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return () => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR() {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.main.js.map"}
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package/dist/Document.mjs
CHANGED
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@@ -158,6 +158,16 @@ class $681cc3c98f569e39$export$dc064fe9e59310fd extends $681cc3c98f569e39$export
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node.firstChildKey = (_this_firstChild_node_key = (_this_firstChild = this.firstChild) === null || _this_firstChild === void 0 ? void 0 : _this_firstChild.node.key) !== null && _this_firstChild_node_key !== void 0 ? _this_firstChild_node_key : null;
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var _this_lastChild_node_key;
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node.lastChildKey = (_this_lastChild_node_key = (_this_lastChild = this.lastChild) === null || _this_lastChild === void 0 ? void 0 : _this_lastChild.node.key) !== null && _this_lastChild_node_key !== void 0 ? _this_lastChild_node_key : null;
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// Update the colIndex of sibling nodes if this node has a colSpan.
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if ((node.colSpan != null || node.colIndex != null) && this.nextSibling) {
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var _node_colIndex, _node_colSpan;
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// This queues the next sibling for update, which means this happens recursively.
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let nextColIndex = ((_node_colIndex = node.colIndex) !== null && _node_colIndex !== void 0 ? _node_colIndex : node.index) + ((_node_colSpan = node.colSpan) !== null && _node_colSpan !== void 0 ? _node_colSpan : 1);
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+
if (nextColIndex !== this.nextSibling.node.colIndex) {
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let siblingNode = this.ownerDocument.getMutableNode(this.nextSibling);
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siblingNode.colIndex = nextColIndex;
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}
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}
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}
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setProps(obj, ref, rendered, render) {
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let node = this.ownerDocument.getMutableNode(this);
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@@ -172,6 +182,7 @@ class $681cc3c98f569e39$export$dc064fe9e59310fd extends $681cc3c98f569e39$export
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if (this.hasSetProps) throw new Error('Cannot change the id of an item');
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node.key = id;
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}
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if (props.colSpan != null) node.colSpan = props.colSpan;
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// If this is the first time props have been set, end the transaction started in the constructor
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// so this node can be emitted.
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if (!this.hasSetProps) {
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@@ -260,9 +271,9 @@ class $681cc3c98f569e39$export$b34a105447964f9f extends $681cc3c98f569e39$export
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var _this_firstChild, _this_lastChild;
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let collection = this.getMutableCollection();
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for (let element of this.mutatedNodes)if (element.isConnected) collection.addNode(element.node);
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this.mutatedNodes.clear();
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var _this_firstChild_node_key, _this_lastChild_node_key;
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collection.commit((_this_firstChild_node_key = (_this_firstChild = this.firstChild) === null || _this_firstChild === void 0 ? void 0 : _this_firstChild.node.key) !== null && _this_firstChild_node_key !== void 0 ? _this_firstChild_node_key : null, (_this_lastChild_node_key = (_this_lastChild = this.lastChild) === null || _this_lastChild === void 0 ? void 0 : _this_lastChild.node.key) !== null && _this_lastChild_node_key !== void 0 ? _this_lastChild_node_key : null, this.isSSR);
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this.mutatedNodes.clear();
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this.collectionMutated = false;
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}
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package/dist/Document.module.js
CHANGED
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@@ -158,6 +158,16 @@ class $681cc3c98f569e39$export$dc064fe9e59310fd extends $681cc3c98f569e39$export
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node.firstChildKey = (_this_firstChild_node_key = (_this_firstChild = this.firstChild) === null || _this_firstChild === void 0 ? void 0 : _this_firstChild.node.key) !== null && _this_firstChild_node_key !== void 0 ? _this_firstChild_node_key : null;
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var _this_lastChild_node_key;
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node.lastChildKey = (_this_lastChild_node_key = (_this_lastChild = this.lastChild) === null || _this_lastChild === void 0 ? void 0 : _this_lastChild.node.key) !== null && _this_lastChild_node_key !== void 0 ? _this_lastChild_node_key : null;
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// Update the colIndex of sibling nodes if this node has a colSpan.
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if ((node.colSpan != null || node.colIndex != null) && this.nextSibling) {
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var _node_colIndex, _node_colSpan;
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// This queues the next sibling for update, which means this happens recursively.
|
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165
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let nextColIndex = ((_node_colIndex = node.colIndex) !== null && _node_colIndex !== void 0 ? _node_colIndex : node.index) + ((_node_colSpan = node.colSpan) !== null && _node_colSpan !== void 0 ? _node_colSpan : 1);
|
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166
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if (nextColIndex !== this.nextSibling.node.colIndex) {
|
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167
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let siblingNode = this.ownerDocument.getMutableNode(this.nextSibling);
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siblingNode.colIndex = nextColIndex;
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}
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}
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}
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setProps(obj, ref, rendered, render) {
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let node = this.ownerDocument.getMutableNode(this);
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if (this.hasSetProps) throw new Error('Cannot change the id of an item');
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node.key = id;
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}
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if (props.colSpan != null) node.colSpan = props.colSpan;
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// If this is the first time props have been set, end the transaction started in the constructor
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// so this node can be emitted.
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if (!this.hasSetProps) {
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var _this_firstChild, _this_lastChild;
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let collection = this.getMutableCollection();
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for (let element of this.mutatedNodes)if (element.isConnected) collection.addNode(element.node);
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this.mutatedNodes.clear();
|
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|
var _this_firstChild_node_key, _this_lastChild_node_key;
|
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collection.commit((_this_firstChild_node_key = (_this_firstChild = this.firstChild) === null || _this_firstChild === void 0 ? void 0 : _this_firstChild.node.key) !== null && _this_firstChild_node_key !== void 0 ? _this_firstChild_node_key : null, (_this_lastChild_node_key = (_this_lastChild = this.lastChild) === null || _this_lastChild === void 0 ? void 0 : _this_lastChild.node.key) !== null && _this_lastChild_node_key !== void 0 ? _this_lastChild_node_key : null, this.isSSR);
|
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this.mutatedNodes.clear();
|
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|
}
|
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|
this.collectionMutated = false;
|
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|
}
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@@ -1 +1 @@
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1
|
-
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {ForwardedRef, ReactElement} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. It works by rendering the React tree into a\n// Portal to a fake DOM implementation. This gives us efficient access to the tree of rendered objects, and\n// supports React features like composition and context. We use this fake DOM to access the full set of elements\n// before we render into the real DOM, which allows us to render a subset of the elements (e.g. virtualized scrolling),\n// and compute properties like the total number of items. It also enables keyboard navigation, selection, and other features.\n// React takes care of efficiently rendering components and updating the collection for us via this fake DOM.\n//\n// The DOM is a mutable API, and React expects the node instances to remain stable over time. So the implementation is split\n// into two parts. Each mutable fake DOM node owns an instance of an immutable collection node. When a fake DOM node is updated,\n// it queues a second render for the collection. Multiple updates to a collection can be queued at once. Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. When mutated, it marks itself as dirty\n * and queues an update with the owner document.\n */\nexport class BaseNode<T> {\n private _firstChild: ElementNode<T> | null = null;\n private _lastChild: ElementNode<T> | null = null;\n private _previousSibling: ElementNode<T> | null = null;\n private _nextSibling: ElementNode<T> | null = null;\n private _parentNode: BaseNode<T> | null = null;\n ownerDocument: Document<T, any>;\n\n constructor(ownerDocument: Document<T, any>) {\n this.ownerDocument = ownerDocument;\n }\n\n *[Symbol.iterator]() {\n let node = this.firstChild;\n while (node) {\n yield node;\n node = node.nextSibling;\n }\n }\n\n get firstChild() {\n return this._firstChild;\n }\n\n set firstChild(firstChild) {\n this._firstChild = firstChild;\n this.ownerDocument.markDirty(this);\n }\n\n get lastChild() {\n return this._lastChild;\n }\n\n set lastChild(lastChild) {\n this._lastChild = lastChild;\n this.ownerDocument.markDirty(this);\n }\n\n get previousSibling() {\n return this._previousSibling;\n }\n\n set previousSibling(previousSibling) {\n this._previousSibling = previousSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get nextSibling() {\n return this._nextSibling;\n }\n\n set nextSibling(nextSibling) {\n this._nextSibling = nextSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get parentNode() {\n return this._parentNode;\n }\n\n set parentNode(parentNode) {\n this._parentNode = parentNode;\n this.ownerDocument.markDirty(this);\n }\n\n get isConnected() {\n return this.parentNode?.isConnected || false;\n }\n\n appendChild(child: ElementNode<T>) {\n this.ownerDocument.startTransaction();\n if (child.parentNode) {\n child.parentNode.removeChild(child);\n }\n\n if (this.firstChild == null) {\n this.firstChild = child;\n }\n\n if (this.lastChild) {\n this.lastChild.nextSibling = child;\n child.index = this.lastChild.index + 1;\n child.previousSibling = this.lastChild;\n } else {\n child.previousSibling = null;\n child.index = 0;\n }\n\n child.parentNode = this;\n child.nextSibling = null;\n this.lastChild = child;\n\n this.ownerDocument.markDirty(this);\n if (child.hasSetProps) {\n // Only add the node to the collection if we already received props for it.\n // Otherwise wait until then so we have the correct id for the node.\n this.ownerDocument.addNode(child);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n insertBefore(newNode: ElementNode<T>, referenceNode: ElementNode<T>) {\n if (referenceNode == null) {\n return this.appendChild(newNode);\n }\n\n this.ownerDocument.startTransaction();\n if (newNode.parentNode) {\n newNode.parentNode.removeChild(newNode);\n }\n\n newNode.nextSibling = referenceNode;\n newNode.previousSibling = referenceNode.previousSibling;\n newNode.index = referenceNode.index;\n\n if (this.firstChild === referenceNode) {\n this.firstChild = newNode;\n } else if (referenceNode.previousSibling) {\n referenceNode.previousSibling.nextSibling = newNode;\n }\n\n referenceNode.previousSibling = newNode;\n newNode.parentNode = referenceNode.parentNode;\n\n let node: ElementNode<T> | null = referenceNode;\n while (node) {\n node.index++;\n node = node.nextSibling;\n }\n\n if (newNode.hasSetProps) {\n this.ownerDocument.addNode(newNode);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n removeChild(child: ElementNode<T>) {\n if (child.parentNode !== this || !this.ownerDocument.isMounted) {\n return;\n }\n\n this.ownerDocument.startTransaction();\n let node = child.nextSibling;\n while (node) {\n node.index--;\n node = node.nextSibling;\n }\n\n if (child.nextSibling) {\n child.nextSibling.previousSibling = child.previousSibling;\n }\n\n if (child.previousSibling) {\n child.previousSibling.nextSibling = child.nextSibling;\n }\n\n if (this.firstChild === child) {\n this.firstChild = child.nextSibling;\n }\n\n if (this.lastChild === child) {\n this.lastChild = child.previousSibling;\n }\n\n child.parentNode = null;\n child.nextSibling = null;\n child.previousSibling = null;\n child.index = 0;\n\n this.ownerDocument.removeNode(child);\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n addEventListener() {}\n removeEventListener() {}\n}\n\n/**\n * A mutable element node in the fake DOM tree. It owns an immutable\n * Collection Node which is copied on write.\n */\nexport class ElementNode<T> extends BaseNode<T> {\n nodeType = 8; // COMMENT_NODE (we'd use ELEMENT_NODE but React DevTools will fail to get its dimensions)\n node: CollectionNode<T>;\n private _index: number = 0;\n hasSetProps = false;\n\n constructor(type: string, ownerDocument: Document<T, any>) {\n super(ownerDocument);\n this.node = new CollectionNode(type, `react-aria-${++ownerDocument.nodeId}`);\n // Start a transaction so that no updates are emitted from the collection\n // until the props for this node are set. We don't know the real id for the\n // node until then, so we need to avoid emitting collections in an inconsistent state.\n this.ownerDocument.startTransaction();\n }\n\n get index() {\n return this._index;\n }\n\n set index(index) {\n this._index = index;\n this.ownerDocument.markDirty(this);\n }\n\n get level(): number {\n if (this.parentNode instanceof ElementNode) {\n return this.parentNode.level + (this.node.type === 'item' ? 1 : 0);\n }\n\n return 0;\n }\n\n updateNode() {\n let node = this.ownerDocument.getMutableNode(this);\n node.index = this.index;\n node.level = this.level;\n node.parentKey = this.parentNode instanceof ElementNode ? this.parentNode.node.key : null;\n node.prevKey = this.previousSibling?.node.key ?? null;\n node.nextKey = this.nextSibling?.node.key ?? null;\n node.hasChildNodes = !!this.firstChild;\n node.firstChildKey = this.firstChild?.node.key ?? null;\n node.lastChildKey = this.lastChild?.node.key ?? null;\n }\n\n setProps<E extends Element>(obj: any, ref: ForwardedRef<E>, rendered?: any, render?: (node: Node<T>) => ReactElement) {\n let node = this.ownerDocument.getMutableNode(this);\n let {value, textValue, id, ...props} = obj;\n props.ref = ref;\n node.props = props;\n node.rendered = rendered;\n node.render = render;\n node.value = value;\n node.textValue = textValue || (typeof props.children === 'string' ? props.children : '') || obj['aria-label'] || '';\n if (id != null && id !== node.key) {\n if (this.hasSetProps) {\n throw new Error('Cannot change the id of an item');\n }\n node.key = id;\n }\n\n // If this is the first time props have been set, end the transaction started in the constructor\n // so this node can be emitted.\n if (!this.hasSetProps) {\n this.ownerDocument.addNode(this);\n this.ownerDocument.endTransaction();\n this.hasSetProps = true;\n }\n\n this.ownerDocument.queueUpdate();\n }\n\n get style() {\n return {};\n }\n\n hasAttribute() {}\n setAttribute() {}\n setAttributeNS() {}\n removeAttribute() {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps = new WeakMap<object, ElementNode<T>>();\n isMounted = true;\n private collection: C;\n private collectionMutated: boolean;\n private mutatedNodes: Set<ElementNode<T>> = new Set();\n private subscriptions: Set<() => void> = new Set();\n private transactionCount = 0;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.collectionMutated = true;\n }\n\n get isConnected() {\n return this.isMounted;\n }\n\n createElement(type: string) {\n return new ElementNode(type, this);\n }\n\n /**\n * Lazily gets a mutable instance of a Node. If the node has already\n * been cloned during this update cycle, it just returns the existing one.\n */\n getMutableNode(element: ElementNode<T>): Mutable<CollectionNode<T>> {\n let node = element.node;\n if (!this.mutatedNodes.has(element)) {\n node = element.node.clone();\n this.mutatedNodes.add(element);\n element.node = node;\n }\n this.markDirty(element);\n return node;\n }\n\n private getMutableCollection() {\n if (!this.isSSR && !this.collectionMutated) {\n this.collection = this.collection.clone();\n this.collectionMutated = true;\n }\n\n return this.collection;\n }\n\n markDirty(node: BaseNode<T>) {\n this.dirtyNodes.add(node);\n }\n\n startTransaction() {\n this.transactionCount++;\n }\n\n endTransaction() {\n this.transactionCount--;\n }\n\n addNode(element: ElementNode<T>) {\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n collection.addNode(element.node);\n\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n this.markDirty(element);\n }\n\n removeNode(node: ElementNode<T>) {\n for (let child of node) {\n this.removeNode(child);\n }\n\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n this.markDirty(node);\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n if (this.transactionCount > 0) {\n return this.collection;\n }\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection() {\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && element.isConnected) {\n element.updateNode();\n }\n }\n\n this.dirtyNodes.clear();\n\n if (this.mutatedNodes.size || this.collectionMutated) {\n let collection = this.getMutableCollection();\n for (let element of this.mutatedNodes) {\n if (element.isConnected) {\n collection.addNode(element.node);\n }\n }\n\n collection.commit(this.firstChild?.node.key ?? null, this.lastChild?.node.key ?? null, this.isSSR);\n this.mutatedNodes.clear();\n }\n\n this.collectionMutated = false;\n }\n\n queueUpdate() {\n // Don't emit any updates if there is a transaction in progress.\n // queueUpdate should be called again after the transaction.\n if (this.dirtyNodes.size === 0 || this.transactionCount > 0) {\n return;\n }\n\n for (let fn of this.subscriptions) {\n fn();\n }\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return () => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR() {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.module.js.map"}
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* Copyright 2024 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {BaseCollection, CollectionNode, Mutable} from './BaseCollection';\nimport {ForwardedRef, ReactElement} from 'react';\nimport {Node} from '@react-types/shared';\n\n// This Collection implementation is perhaps a little unusual. It works by rendering the React tree into a\n// Portal to a fake DOM implementation. This gives us efficient access to the tree of rendered objects, and\n// supports React features like composition and context. We use this fake DOM to access the full set of elements\n// before we render into the real DOM, which allows us to render a subset of the elements (e.g. virtualized scrolling),\n// and compute properties like the total number of items. It also enables keyboard navigation, selection, and other features.\n// React takes care of efficiently rendering components and updating the collection for us via this fake DOM.\n//\n// The DOM is a mutable API, and React expects the node instances to remain stable over time. So the implementation is split\n// into two parts. Each mutable fake DOM node owns an instance of an immutable collection node. When a fake DOM node is updated,\n// it queues a second render for the collection. Multiple updates to a collection can be queued at once. Collection nodes are\n// lazily copied on write, so only the changed nodes need to be cloned. During the second render, the new immutable collection\n// is finalized by updating the map of Key -> Node with the new cloned nodes. Then the new collection is frozen so it can no\n// longer be mutated, and returned to the calling component to render.\n\n/**\n * A mutable node in the fake DOM tree. When mutated, it marks itself as dirty\n * and queues an update with the owner document.\n */\nexport class BaseNode<T> {\n private _firstChild: ElementNode<T> | null = null;\n private _lastChild: ElementNode<T> | null = null;\n private _previousSibling: ElementNode<T> | null = null;\n private _nextSibling: ElementNode<T> | null = null;\n private _parentNode: BaseNode<T> | null = null;\n ownerDocument: Document<T, any>;\n\n constructor(ownerDocument: Document<T, any>) {\n this.ownerDocument = ownerDocument;\n }\n\n *[Symbol.iterator]() {\n let node = this.firstChild;\n while (node) {\n yield node;\n node = node.nextSibling;\n }\n }\n\n get firstChild() {\n return this._firstChild;\n }\n\n set firstChild(firstChild) {\n this._firstChild = firstChild;\n this.ownerDocument.markDirty(this);\n }\n\n get lastChild() {\n return this._lastChild;\n }\n\n set lastChild(lastChild) {\n this._lastChild = lastChild;\n this.ownerDocument.markDirty(this);\n }\n\n get previousSibling() {\n return this._previousSibling;\n }\n\n set previousSibling(previousSibling) {\n this._previousSibling = previousSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get nextSibling() {\n return this._nextSibling;\n }\n\n set nextSibling(nextSibling) {\n this._nextSibling = nextSibling;\n this.ownerDocument.markDirty(this);\n }\n\n get parentNode() {\n return this._parentNode;\n }\n\n set parentNode(parentNode) {\n this._parentNode = parentNode;\n this.ownerDocument.markDirty(this);\n }\n\n get isConnected() {\n return this.parentNode?.isConnected || false;\n }\n\n appendChild(child: ElementNode<T>) {\n this.ownerDocument.startTransaction();\n if (child.parentNode) {\n child.parentNode.removeChild(child);\n }\n\n if (this.firstChild == null) {\n this.firstChild = child;\n }\n\n if (this.lastChild) {\n this.lastChild.nextSibling = child;\n child.index = this.lastChild.index + 1;\n child.previousSibling = this.lastChild;\n } else {\n child.previousSibling = null;\n child.index = 0;\n }\n\n child.parentNode = this;\n child.nextSibling = null;\n this.lastChild = child;\n\n this.ownerDocument.markDirty(this);\n if (child.hasSetProps) {\n // Only add the node to the collection if we already received props for it.\n // Otherwise wait until then so we have the correct id for the node.\n this.ownerDocument.addNode(child);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n insertBefore(newNode: ElementNode<T>, referenceNode: ElementNode<T>) {\n if (referenceNode == null) {\n return this.appendChild(newNode);\n }\n\n this.ownerDocument.startTransaction();\n if (newNode.parentNode) {\n newNode.parentNode.removeChild(newNode);\n }\n\n newNode.nextSibling = referenceNode;\n newNode.previousSibling = referenceNode.previousSibling;\n newNode.index = referenceNode.index;\n\n if (this.firstChild === referenceNode) {\n this.firstChild = newNode;\n } else if (referenceNode.previousSibling) {\n referenceNode.previousSibling.nextSibling = newNode;\n }\n\n referenceNode.previousSibling = newNode;\n newNode.parentNode = referenceNode.parentNode;\n\n let node: ElementNode<T> | null = referenceNode;\n while (node) {\n node.index++;\n node = node.nextSibling;\n }\n\n if (newNode.hasSetProps) {\n this.ownerDocument.addNode(newNode);\n }\n\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n removeChild(child: ElementNode<T>) {\n if (child.parentNode !== this || !this.ownerDocument.isMounted) {\n return;\n }\n\n this.ownerDocument.startTransaction();\n let node = child.nextSibling;\n while (node) {\n node.index--;\n node = node.nextSibling;\n }\n\n if (child.nextSibling) {\n child.nextSibling.previousSibling = child.previousSibling;\n }\n\n if (child.previousSibling) {\n child.previousSibling.nextSibling = child.nextSibling;\n }\n\n if (this.firstChild === child) {\n this.firstChild = child.nextSibling;\n }\n\n if (this.lastChild === child) {\n this.lastChild = child.previousSibling;\n }\n\n child.parentNode = null;\n child.nextSibling = null;\n child.previousSibling = null;\n child.index = 0;\n\n this.ownerDocument.removeNode(child);\n this.ownerDocument.endTransaction();\n this.ownerDocument.queueUpdate();\n }\n\n addEventListener() {}\n removeEventListener() {}\n}\n\n/**\n * A mutable element node in the fake DOM tree. It owns an immutable\n * Collection Node which is copied on write.\n */\nexport class ElementNode<T> extends BaseNode<T> {\n nodeType = 8; // COMMENT_NODE (we'd use ELEMENT_NODE but React DevTools will fail to get its dimensions)\n node: CollectionNode<T>;\n private _index: number = 0;\n hasSetProps = false;\n\n constructor(type: string, ownerDocument: Document<T, any>) {\n super(ownerDocument);\n this.node = new CollectionNode(type, `react-aria-${++ownerDocument.nodeId}`);\n // Start a transaction so that no updates are emitted from the collection\n // until the props for this node are set. We don't know the real id for the\n // node until then, so we need to avoid emitting collections in an inconsistent state.\n this.ownerDocument.startTransaction();\n }\n\n get index() {\n return this._index;\n }\n\n set index(index) {\n this._index = index;\n this.ownerDocument.markDirty(this);\n }\n\n get level(): number {\n if (this.parentNode instanceof ElementNode) {\n return this.parentNode.level + (this.node.type === 'item' ? 1 : 0);\n }\n\n return 0;\n }\n\n updateNode() {\n let node = this.ownerDocument.getMutableNode(this);\n node.index = this.index;\n node.level = this.level;\n node.parentKey = this.parentNode instanceof ElementNode ? this.parentNode.node.key : null;\n node.prevKey = this.previousSibling?.node.key ?? null;\n node.nextKey = this.nextSibling?.node.key ?? null;\n node.hasChildNodes = !!this.firstChild;\n node.firstChildKey = this.firstChild?.node.key ?? null;\n node.lastChildKey = this.lastChild?.node.key ?? null;\n\n // Update the colIndex of sibling nodes if this node has a colSpan.\n if ((node.colSpan != null || node.colIndex != null) && this.nextSibling) {\n // This queues the next sibling for update, which means this happens recursively.\n let nextColIndex = (node.colIndex ?? node.index) + (node.colSpan ?? 1);\n if (nextColIndex !== this.nextSibling.node.colIndex) {\n let siblingNode = this.ownerDocument.getMutableNode(this.nextSibling);\n siblingNode.colIndex = nextColIndex;\n }\n }\n }\n\n setProps<E extends Element>(obj: any, ref: ForwardedRef<E>, rendered?: any, render?: (node: Node<T>) => ReactElement) {\n let node = this.ownerDocument.getMutableNode(this);\n let {value, textValue, id, ...props} = obj;\n props.ref = ref;\n node.props = props;\n node.rendered = rendered;\n node.render = render;\n node.value = value;\n node.textValue = textValue || (typeof props.children === 'string' ? props.children : '') || obj['aria-label'] || '';\n if (id != null && id !== node.key) {\n if (this.hasSetProps) {\n throw new Error('Cannot change the id of an item');\n }\n node.key = id;\n }\n\n if (props.colSpan != null) {\n node.colSpan = props.colSpan;\n }\n\n // If this is the first time props have been set, end the transaction started in the constructor\n // so this node can be emitted.\n if (!this.hasSetProps) {\n this.ownerDocument.addNode(this);\n this.ownerDocument.endTransaction();\n this.hasSetProps = true;\n }\n\n this.ownerDocument.queueUpdate();\n }\n\n get style() {\n return {};\n }\n\n hasAttribute() {}\n setAttribute() {}\n setAttributeNS() {}\n removeAttribute() {}\n}\n\n/**\n * A mutable Document in the fake DOM. It owns an immutable Collection instance,\n * which is lazily copied on write during updates.\n */\nexport class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extends BaseNode<T> {\n nodeType = 11; // DOCUMENT_FRAGMENT_NODE\n ownerDocument = this;\n dirtyNodes: Set<BaseNode<T>> = new Set();\n isSSR = false;\n nodeId = 0;\n nodesByProps = new WeakMap<object, ElementNode<T>>();\n isMounted = true;\n private collection: C;\n private collectionMutated: boolean;\n private mutatedNodes: Set<ElementNode<T>> = new Set();\n private subscriptions: Set<() => void> = new Set();\n private transactionCount = 0;\n\n constructor(collection: C) {\n // @ts-ignore\n super(null);\n this.collection = collection;\n this.collectionMutated = true;\n }\n\n get isConnected() {\n return this.isMounted;\n }\n\n createElement(type: string) {\n return new ElementNode(type, this);\n }\n\n /**\n * Lazily gets a mutable instance of a Node. If the node has already\n * been cloned during this update cycle, it just returns the existing one.\n */\n getMutableNode(element: ElementNode<T>): Mutable<CollectionNode<T>> {\n let node = element.node;\n if (!this.mutatedNodes.has(element)) {\n node = element.node.clone();\n this.mutatedNodes.add(element);\n element.node = node;\n }\n this.markDirty(element);\n return node;\n }\n\n private getMutableCollection() {\n if (!this.isSSR && !this.collectionMutated) {\n this.collection = this.collection.clone();\n this.collectionMutated = true;\n }\n\n return this.collection;\n }\n\n markDirty(node: BaseNode<T>) {\n this.dirtyNodes.add(node);\n }\n\n startTransaction() {\n this.transactionCount++;\n }\n\n endTransaction() {\n this.transactionCount--;\n }\n\n addNode(element: ElementNode<T>) {\n let collection = this.getMutableCollection();\n if (!collection.getItem(element.node.key)) {\n collection.addNode(element.node);\n\n for (let child of element) {\n this.addNode(child);\n }\n }\n\n this.markDirty(element);\n }\n\n removeNode(node: ElementNode<T>) {\n for (let child of node) {\n this.removeNode(child);\n }\n\n let collection = this.getMutableCollection();\n collection.removeNode(node.node.key);\n this.markDirty(node);\n }\n\n /** Finalizes the collection update, updating all nodes and freezing the collection. */\n getCollection(): C {\n if (this.transactionCount > 0) {\n return this.collection;\n }\n\n this.updateCollection();\n return this.collection;\n }\n\n updateCollection() {\n for (let element of this.dirtyNodes) {\n if (element instanceof ElementNode && element.isConnected) {\n element.updateNode();\n }\n }\n\n this.dirtyNodes.clear();\n\n if (this.mutatedNodes.size || this.collectionMutated) {\n let collection = this.getMutableCollection();\n for (let element of this.mutatedNodes) {\n if (element.isConnected) {\n collection.addNode(element.node);\n }\n }\n\n this.mutatedNodes.clear();\n collection.commit(this.firstChild?.node.key ?? null, this.lastChild?.node.key ?? null, this.isSSR);\n }\n\n this.collectionMutated = false;\n }\n\n queueUpdate() {\n // Don't emit any updates if there is a transaction in progress.\n // queueUpdate should be called again after the transaction.\n if (this.dirtyNodes.size === 0 || this.transactionCount > 0) {\n return;\n }\n\n for (let fn of this.subscriptions) {\n fn();\n }\n }\n\n subscribe(fn: () => void) {\n this.subscriptions.add(fn);\n return () => this.subscriptions.delete(fn);\n }\n\n resetAfterSSR() {\n if (this.isSSR) {\n this.isSSR = false;\n this.firstChild = null;\n this.lastChild = null;\n this.nodeId = 0;\n }\n }\n}\n"],"names":[],"version":3,"file":"Document.module.js.map"}
|
package/dist/types.d.ts
CHANGED
|
@@ -18,6 +18,8 @@ export class CollectionNode<T> implements Node<T> {
|
|
|
18
18
|
readonly lastChildKey: Key | null;
|
|
19
19
|
readonly props: any;
|
|
20
20
|
readonly render?: (node: Node<any>) => ReactElement;
|
|
21
|
+
readonly colSpan: number | null;
|
|
22
|
+
readonly colIndex: number | null;
|
|
21
23
|
constructor(type: string, key: Key);
|
|
22
24
|
get childNodes(): Iterable<Node<T>>;
|
|
23
25
|
clone(): CollectionNode<T>;
|
package/dist/types.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
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+
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nexport {CollectionBuilder, Collection, createLeafComponent, createBranchComponent} from './CollectionBuilder';\nexport {createHideableComponent, useIsHidden} from './Hidden';\nexport {useCachedChildren} from './useCachedChildren';\nexport {BaseCollection, CollectionNode} from './BaseCollection';\n\nexport type {CollectionBuilderProps, CollectionProps} from './CollectionBuilder';\nexport type {CachedChildrenOptions} from './useCachedChildren';\n"],"names":[],"version":3,"file":"types.d.ts.map"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@react-aria/collections",
|
|
3
|
-
"version": "3.0.0-nightly-
|
|
3
|
+
"version": "3.0.0-nightly-6cd19f019-250220",
|
|
4
4
|
"description": "Spectrum UI components in React",
|
|
5
5
|
"license": "Apache-2.0",
|
|
6
6
|
"main": "dist/main.js",
|
|
@@ -22,9 +22,9 @@
|
|
|
22
22
|
"url": "https://github.com/adobe/react-spectrum"
|
|
23
23
|
},
|
|
24
24
|
"dependencies": {
|
|
25
|
-
"@react-aria/ssr": "3.0.0-nightly-
|
|
26
|
-
"@react-aria/utils": "3.0.0-nightly-
|
|
27
|
-
"@react-types/shared": "3.0.0-nightly-
|
|
25
|
+
"@react-aria/ssr": "3.0.0-nightly-6cd19f019-250220",
|
|
26
|
+
"@react-aria/utils": "3.0.0-nightly-6cd19f019-250220",
|
|
27
|
+
"@react-types/shared": "3.0.0-nightly-6cd19f019-250220",
|
|
28
28
|
"@swc/helpers": "^0.5.0",
|
|
29
29
|
"use-sync-external-store": "^1.4.0"
|
|
30
30
|
},
|
package/src/BaseCollection.ts
CHANGED
|
@@ -35,6 +35,8 @@ export class CollectionNode<T> implements Node<T> {
|
|
|
35
35
|
readonly lastChildKey: Key | null = null;
|
|
36
36
|
readonly props: any = {};
|
|
37
37
|
readonly render?: (node: Node<any>) => ReactElement;
|
|
38
|
+
readonly colSpan: number | null = null;
|
|
39
|
+
readonly colIndex: number | null = null;
|
|
38
40
|
|
|
39
41
|
constructor(type: string, key: Key) {
|
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40
42
|
this.type = type;
|
|
@@ -61,6 +63,8 @@ export class CollectionNode<T> implements Node<T> {
|
|
|
61
63
|
node.lastChildKey = this.lastChildKey;
|
|
62
64
|
node.props = this.props;
|
|
63
65
|
node.render = this.render;
|
|
66
|
+
node.colSpan = this.colSpan;
|
|
67
|
+
node.colIndex = this.colIndex;
|
|
64
68
|
return node;
|
|
65
69
|
}
|
|
66
70
|
}
|
package/src/Document.ts
CHANGED
|
@@ -260,6 +260,16 @@ export class ElementNode<T> extends BaseNode<T> {
|
|
|
260
260
|
node.hasChildNodes = !!this.firstChild;
|
|
261
261
|
node.firstChildKey = this.firstChild?.node.key ?? null;
|
|
262
262
|
node.lastChildKey = this.lastChild?.node.key ?? null;
|
|
263
|
+
|
|
264
|
+
// Update the colIndex of sibling nodes if this node has a colSpan.
|
|
265
|
+
if ((node.colSpan != null || node.colIndex != null) && this.nextSibling) {
|
|
266
|
+
// This queues the next sibling for update, which means this happens recursively.
|
|
267
|
+
let nextColIndex = (node.colIndex ?? node.index) + (node.colSpan ?? 1);
|
|
268
|
+
if (nextColIndex !== this.nextSibling.node.colIndex) {
|
|
269
|
+
let siblingNode = this.ownerDocument.getMutableNode(this.nextSibling);
|
|
270
|
+
siblingNode.colIndex = nextColIndex;
|
|
271
|
+
}
|
|
272
|
+
}
|
|
263
273
|
}
|
|
264
274
|
|
|
265
275
|
setProps<E extends Element>(obj: any, ref: ForwardedRef<E>, rendered?: any, render?: (node: Node<T>) => ReactElement) {
|
|
@@ -278,6 +288,10 @@ export class ElementNode<T> extends BaseNode<T> {
|
|
|
278
288
|
node.key = id;
|
|
279
289
|
}
|
|
280
290
|
|
|
291
|
+
if (props.colSpan != null) {
|
|
292
|
+
node.colSpan = props.colSpan;
|
|
293
|
+
}
|
|
294
|
+
|
|
281
295
|
// If this is the first time props have been set, end the transaction started in the constructor
|
|
282
296
|
// so this node can be emitted.
|
|
283
297
|
if (!this.hasSetProps) {
|
|
@@ -418,8 +432,8 @@ export class Document<T, C extends BaseCollection<T> = BaseCollection<T>> extend
|
|
|
418
432
|
}
|
|
419
433
|
}
|
|
420
434
|
|
|
421
|
-
collection.commit(this.firstChild?.node.key ?? null, this.lastChild?.node.key ?? null, this.isSSR);
|
|
422
435
|
this.mutatedNodes.clear();
|
|
436
|
+
collection.commit(this.firstChild?.node.key ?? null, this.lastChild?.node.key ?? null, this.isSSR);
|
|
423
437
|
}
|
|
424
438
|
|
|
425
439
|
this.collectionMutated = false;
|