@rdlabo/ionic-theme-ios26 1.2.2 → 1.2.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
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- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/sheets-of-glass/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAqB,YAAY,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAUjF,eAAO,MAAM,cAAc,GACzB,eAAe,WAAW,EAC1B,eAAe,MAAM,EACrB,mBAAmB,MAAM,EACzB,QAAQ,YAAY,KACnB,gBAAgB,GAAG,SAiMrB,CAAC"}
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+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/sheets-of-glass/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAqB,YAAY,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAUjF,eAAO,MAAM,cAAc,GACzB,eAAe,WAAW,EAC1B,eAAe,MAAM,EACrB,mBAAmB,MAAM,EACzB,QAAQ,YAAY,KACnB,gBAAgB,GAAG,SAmMrB,CAAC"}
@@ -18,12 +18,14 @@ export const registerEffect = (targetElement, effectTagName, selectedClassName,
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  let isUseMove = false;
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  let isRealUserClick = false;
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  const effectElement = cloneElement(effectTagName);
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- const onPointerDown = () => {
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+ const onPointerDown = (event) => {
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+ targetElement.setPointerCapture(event.pointerId);
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  clearActivated();
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  gesture.destroy();
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  createAnimationGesture();
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  };
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  const onPointerUp = (event) => {
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+ targetElement.releasePointerCapture(event.pointerId);
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  isRealUserClick = true;
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  clearActivatedTimer = setTimeout(async () => {
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  await onEndGesture();
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rdlabo/ionic-theme-ios26",
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- "version": "1.2.2",
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+ "version": "1.2.3",
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  "description": "iOS26 Theme for Ionic Framework",
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  "main": "./dist/index.js",
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  "module": "./dist/index.js",
@@ -34,12 +34,14 @@ export const registerEffect = (
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  * These event listeners fix a bug where gestures don't complete properly.
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  * They terminate the gesture using native events as a fallback.
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  */
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- const onPointerDown = () => {
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+ const onPointerDown = (event: PointerEvent) => {
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+ targetElement.setPointerCapture(event.pointerId);
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  clearActivated();
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  gesture.destroy();
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  createAnimationGesture();
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  };
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  const onPointerUp = (event: PointerEvent) => {
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+ targetElement.releasePointerCapture(event.pointerId);
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  isRealUserClick = true;
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  clearActivatedTimer = setTimeout(async () => {
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  await onEndGesture();