@rbxts/uiblox 0.2.0-alpha.5 → 0.2.0-alpha.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (72) hide show
  1. package/out/ui/packages/alert/components/Alert.luau +34 -27
  2. package/out/ui/packages/alert/components/Alert.styles.d.ts +1 -0
  3. package/out/ui/packages/alert/components/Alert.styles.luau +10 -2
  4. package/out/ui/packages/backdrop/components/Backdrop.d.ts +10 -0
  5. package/out/ui/packages/backdrop/components/Backdrop.luau +58 -0
  6. package/out/ui/packages/backdrop/components/Backdrop.styles.d.ts +4 -0
  7. package/out/ui/packages/backdrop/components/Backdrop.styles.luau +24 -0
  8. package/out/ui/packages/backdrop/index.d.ts +2 -0
  9. package/out/ui/packages/backdrop/init.luau +5 -0
  10. package/out/ui/packages/badge/components/Badge.styles.luau +6 -3
  11. package/out/ui/packages/checkbox/components/checkboxLook.d.ts +1 -1
  12. package/out/ui/packages/chip/components/Chip.d.ts +2 -1
  13. package/out/ui/packages/chip/components/Chip.luau +2 -0
  14. package/out/ui/packages/chip/components/Chip.styles.d.ts +2 -0
  15. package/out/ui/packages/chip/components/Chip.styles.luau +13 -7
  16. package/out/ui/packages/circularProgress/components/CircularProgress.luau +13 -2
  17. package/out/ui/packages/dialog/components/Dialog.d.ts +1 -1
  18. package/out/ui/packages/dialog/components/Dialog.luau +27 -18
  19. package/out/ui/packages/imageList/components/ImageList.d.ts +14 -0
  20. package/out/ui/packages/imageList/components/ImageList.luau +84 -0
  21. package/out/ui/packages/imageList/components/ImageList.styles.d.ts +6 -0
  22. package/out/ui/packages/imageList/components/ImageList.styles.luau +54 -0
  23. package/out/ui/packages/imageList/components/imageListLayout.d.ts +3 -0
  24. package/out/ui/packages/imageList/components/imageListLayout.luau +24 -0
  25. package/out/ui/packages/imageList/index.d.ts +2 -0
  26. package/out/ui/packages/imageList/init.luau +5 -0
  27. package/out/ui/packages/index.d.ts +2 -0
  28. package/out/ui/packages/init.luau +6 -0
  29. package/out/ui/packages/layout/components/Box.d.ts +11 -0
  30. package/out/ui/packages/layout/components/Box.luau +49 -0
  31. package/out/ui/packages/layout/components/Box.styles.d.ts +7 -0
  32. package/out/ui/packages/layout/components/Box.styles.luau +34 -0
  33. package/out/ui/packages/layout/components/Container.d.ts +10 -0
  34. package/out/ui/packages/layout/components/Container.luau +54 -0
  35. package/out/ui/packages/layout/components/Container.styles.d.ts +6 -0
  36. package/out/ui/packages/layout/components/Container.styles.luau +41 -0
  37. package/out/ui/packages/layout/components/Grid.d.ts +1 -1
  38. package/out/ui/packages/layout/components/boxPad.d.ts +14 -0
  39. package/out/ui/packages/layout/components/boxPad.luau +59 -0
  40. package/out/ui/packages/layout/components/containerWidth.d.ts +2 -0
  41. package/out/ui/packages/layout/components/containerWidth.luau +17 -0
  42. package/out/ui/packages/layout/index.d.ts +7 -0
  43. package/out/ui/packages/layout/init.luau +3 -0
  44. package/out/ui/packages/modal/components/Modal.d.ts +1 -1
  45. package/out/ui/packages/modal/components/Modal.luau +55 -37
  46. package/out/ui/packages/motion/index.d.ts +1 -1
  47. package/out/ui/packages/motion/init.luau +1 -0
  48. package/out/ui/packages/motion/unit.d.ts +5 -0
  49. package/out/ui/packages/motion/unit.luau +23 -0
  50. package/out/ui/packages/popup/index.d.ts +1 -0
  51. package/out/ui/packages/popup/init.luau +1 -0
  52. package/out/ui/packages/radioGroup/components/RadioGroup.d.ts +1 -0
  53. package/out/ui/packages/radioGroup/components/RadioGroup.luau +4 -2
  54. package/out/ui/packages/radioGroup/components/RadioGroup.styles.d.ts +1 -0
  55. package/out/ui/packages/radioGroup/components/RadioGroup.styles.luau +4 -1
  56. package/out/ui/packages/skeleton/components/Skeleton.styles.luau +7 -3
  57. package/out/ui/packages/skeleton/components/skeletonTone.d.ts +20 -0
  58. package/out/ui/packages/skeleton/components/skeletonTone.luau +14 -0
  59. package/out/ui/packages/splitPane/components/splitLook.d.ts +1 -1
  60. package/out/ui/packages/stateMatrix.d.ts +1 -0
  61. package/out/ui/packages/stateMatrix.luau +191 -85
  62. package/out/ui/packages/switch/components/switchLook.d.ts +1 -1
  63. package/out/ui/packages/tabs/components/Tabs.d.ts +2 -0
  64. package/out/ui/packages/tabs/components/Tabs.luau +10 -3
  65. package/out/ui/packages/tabs/components/Tabs.styles.d.ts +4 -1
  66. package/out/ui/packages/tabs/components/Tabs.styles.luau +24 -10
  67. package/out/ui/packages/tabs/components/tabsOrientation.d.ts +2 -0
  68. package/out/ui/packages/tabs/components/tabsOrientation.luau +7 -0
  69. package/out/ui/packages/tabs/index.d.ts +1 -0
  70. package/out/ui/packages/tabs/init.luau +1 -0
  71. package/out/ui/packages/toast/components/Toast.styles.luau +1 -1
  72. package/package.json +2 -2
@@ -13,8 +13,10 @@ local function Alert(props)
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  local sx = _binding.sx
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  local id = _binding.id
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  local ref = _binding.ref
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+ local dismissible = onClose ~= nil
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  local styles = useAlertStyles({
17
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  severity = severity,
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+ dismissible = dismissible,
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  })
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  local _attributes = {}
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  local _condition = id
@@ -45,45 +47,50 @@ local function Alert(props)
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  local _attributes_3 = table.clone(styles.stroke)
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  setmetatable(_attributes_3, nil)
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  local _exp_2 = React.createElement("uistroke", _attributes_3)
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- local _attributes_4 = table.clone(styles.layout)
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- setmetatable(_attributes_4, nil)
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- local _exp_3 = React.createElement("uilistlayout", _attributes_4)
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- local _condition_1 = title ~= nil and title ~= ""
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+ local _condition_1 = dismissible
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  if _condition_1 then
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- local _attributes_5 = {
54
- key = "Title",
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+ local _attributes_4 = {
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+ key = "Close",
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  }
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- for _k, _v in styles.title do
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- _attributes_5[_k] = _v
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+ for _k, _v in styles.close do
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+ _attributes_4[_k] = _v
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  end
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- _attributes_5.Text = title
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- _condition_1 = React.createElement("textlabel", _attributes_5)
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+ _attributes_4.Image = tostring(Icons.Close)
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+ _attributes_4.Event = {
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+ Activated = function()
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+ return onClose()
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+ end,
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+ }
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+ _condition_1 = (React.createElement("imagebutton", _attributes_4))
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  end
62
- local _attributes_5 = {
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- key = "Message",
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+ local _attributes_4 = {
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+ key = "Body",
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  }
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- for _k, _v in styles.message do
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- _attributes_5[_k] = _v
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+ for _k, _v in styles.body do
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+ _attributes_4[_k] = _v
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  end
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- _attributes_5.Text = message
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- local _exp_4 = React.createElement("textlabel", _attributes_5)
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- local _condition_2 = onClose ~= nil
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+ local _attributes_5 = table.clone(styles.layout)
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+ setmetatable(_attributes_5, nil)
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+ local _exp_3 = React.createElement("uilistlayout", _attributes_5)
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+ local _condition_2 = title ~= nil and title ~= ""
71
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  if _condition_2 then
72
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  local _attributes_6 = {
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- key = "Close",
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+ key = "Title",
74
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  }
75
- for _k, _v in styles.close do
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+ for _k, _v in styles.title do
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  _attributes_6[_k] = _v
77
82
  end
78
- _attributes_6.Image = tostring(Icons.Close)
79
- _attributes_6.Event = {
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- Activated = function()
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- return onClose()
82
- end,
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- }
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- _condition_2 = (React.createElement("imagebutton", _attributes_6))
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+ _attributes_6.Text = title
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+ _condition_2 = React.createElement("textlabel", _attributes_6)
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+ end
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+ local _attributes_6 = {
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+ key = "Message",
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+ }
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+ for _k, _v in styles.message do
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+ _attributes_6[_k] = _v
85
91
  end
86
- return React.createElement("frame", _attributes, _exp, _exp_1, _exp_2, _exp_3, _condition_1, _exp_4, _condition_2)
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+ _attributes_6.Text = message
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+ return React.createElement("frame", _attributes, _exp, _exp_1, _exp_2, _condition_1, React.createElement("frame", _attributes_4, _exp_3, _condition_2, React.createElement("textlabel", _attributes_6)))
87
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  end
88
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  local default = Alert
89
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  return {
@@ -1,5 +1,6 @@
1
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  import { AlertSeverity } from "./alertTone";
2
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  declare const useAlertStyles: (props: {
3
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  severity?: AlertSeverity;
4
+ dismissible?: boolean;
4
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  }) => import("../../../../theme/index").ClassNameMap<string>;
5
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  export default useAlertStyles;
@@ -6,7 +6,9 @@ local createStyles = _theme.createStyles
6
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  local alertSeverity = TS.import(script, script.Parent, "alertTone").alertSeverity
7
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  local useAlertStyles = componentStyles("Alert", function(theme, _param)
8
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  local severity = _param.severity
9
+ local dismissible = _param.dismissible
9
10
  local tone = theme.palette.status[alertSeverity(severity)]
11
+ local closeSize = theme.spacing.calc(2)
10
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  local _object = {
11
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  root = {
12
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  AutomaticSize = Enum.AutomaticSize.Y,
@@ -29,6 +31,12 @@ local useAlertStyles = componentStyles("Alert", function(theme, _param)
29
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  Transparency = 0,
30
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  ApplyStrokeMode = Enum.ApplyStrokeMode.Border,
31
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  },
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+ body = {
35
+ AutomaticSize = Enum.AutomaticSize.Y,
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+ Size = UDim2.new(1, if dismissible == true then -(closeSize + theme.padding.calc(1)) else 0, 0, 0),
37
+ BackgroundTransparency = 1,
38
+ BorderSizePixel = 0,
39
+ },
32
40
  layout = {
33
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  FillDirection = Enum.FillDirection.Vertical,
34
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  HorizontalAlignment = Enum.HorizontalAlignment.Left,
@@ -68,8 +76,8 @@ local useAlertStyles = componentStyles("Alert", function(theme, _param)
68
76
  _object_1.LayoutOrder = 2
69
77
  _object[_left] = _object_1
70
78
  _object.close = {
71
- Size = UDim2.fromOffset(theme.spacing.calc(2), theme.spacing.calc(2)),
72
- Position = UDim2.new(1, -theme.padding.calc(1), 0, theme.padding.calc(1)),
79
+ Size = UDim2.fromOffset(closeSize, closeSize),
80
+ Position = UDim2.new(1, 0, 0, 0),
73
81
  AnchorPoint = Vector2.new(1, 0),
74
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  BackgroundTransparency = 1,
75
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  BorderSizePixel = 0,
@@ -0,0 +1,10 @@
1
+ import React from "@rbxts/react";
2
+ import { CustomizedProps } from "../../../../theme/index";
3
+ export interface BackdropProps {
4
+ open?: boolean;
5
+ invisible?: boolean;
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+ onClick?: () => void;
7
+ children?: React.ReactNode;
8
+ }
9
+ declare function Backdrop(props: CustomizedProps<TextButton, BackdropProps>): JSX.Element | undefined;
10
+ export default Backdrop;
@@ -0,0 +1,58 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local React = TS.import(script, TS.getModule(script, "@rbxts", "react"))
4
+ local useBackdropStyles = TS.import(script, script.Parent, "Backdrop.styles").default
5
+ local function Backdrop(props)
6
+ local _binding = props
7
+ local open = _binding.open
8
+ if open == nil then
9
+ open = true
10
+ end
11
+ local invisible = _binding.invisible
12
+ local onClick = _binding.onClick
13
+ local children = _binding.children
14
+ local className = _binding.className
15
+ local sx = _binding.sx
16
+ local id = _binding.id
17
+ local ref = _binding.ref
18
+ local styles = useBackdropStyles({
19
+ invisible = invisible,
20
+ })
21
+ if open ~= true then
22
+ return nil
23
+ end
24
+ local _attributes = {}
25
+ local _condition = id
26
+ if not (_condition ~= 0 and _condition == _condition and _condition ~= "" and _condition) then
27
+ _condition = "Backdrop"
28
+ end
29
+ _attributes.key = _condition
30
+ _attributes.ref = ref
31
+ for _k, _v in styles.root do
32
+ _attributes[_k] = _v
33
+ end
34
+ if className then
35
+ for _k, _v in className do
36
+ _attributes[_k] = _v
37
+ end
38
+ end
39
+ if sx then
40
+ for _k, _v in sx do
41
+ _attributes[_k] = _v
42
+ end
43
+ end
44
+ _attributes.Event = {
45
+ Activated = function()
46
+ local _result = onClick
47
+ if _result ~= nil then
48
+ _result = _result()
49
+ end
50
+ return _result
51
+ end,
52
+ }
53
+ return React.createElement("textbutton", _attributes, children)
54
+ end
55
+ local default = Backdrop
56
+ return {
57
+ default = default,
58
+ }
@@ -0,0 +1,4 @@
1
+ declare const useBackdropStyles: (props: {
2
+ invisible?: boolean;
3
+ }) => import("../../../../theme/index").ClassNameMap<string>;
4
+ export default useBackdropStyles;
@@ -0,0 +1,24 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local _theme = TS.import(script, script.Parent.Parent.Parent.Parent.Parent, "theme")
4
+ local componentStyles = _theme.componentStyles
5
+ local createStyles = _theme.createStyles
6
+ local useBackdropStyles = componentStyles("Backdrop", function(theme, _param)
7
+ local invisible = _param.invisible
8
+ return createStyles({
9
+ root = {
10
+ Size = UDim2.fromScale(1, 1),
11
+ BackgroundColor3 = theme.palette.backdrop,
12
+ BackgroundTransparency = if invisible == true then 1 else 0.45,
13
+ BorderSizePixel = 0,
14
+ Text = "",
15
+ AutoButtonColor = false,
16
+ Selectable = false,
17
+ ZIndex = 30000,
18
+ },
19
+ })
20
+ end)
21
+ local default = useBackdropStyles
22
+ return {
23
+ default = default,
24
+ }
@@ -0,0 +1,2 @@
1
+ export { default as Backdrop } from "./components/Backdrop";
2
+ export { BackdropProps } from "./components/Backdrop";
@@ -0,0 +1,5 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local exports = {}
4
+ exports.Backdrop = TS.import(script, script, "components", "Backdrop").default
5
+ return exports
@@ -4,6 +4,7 @@ local _theme = TS.import(script, script.Parent.Parent.Parent.Parent.Parent, "the
4
4
  local componentStyles = _theme.componentStyles
5
5
  local createStyles = _theme.createStyles
6
6
  local useBadgeStyles = componentStyles("Badge", function(theme)
7
+ local diameter = theme.spacing.calc(2) + theme.padding.calc(1)
7
8
  return createStyles({
8
9
  root = {
9
10
  AutomaticSize = Enum.AutomaticSize.XY,
@@ -14,13 +15,15 @@ local useBadgeStyles = componentStyles("Badge", function(theme)
14
15
  badge = {
15
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  AnchorPoint = Vector2.new(0.5, 0.5),
16
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  Position = UDim2.fromScale(1, 0),
17
- AutomaticSize = Enum.AutomaticSize.XY,
18
- Size = UDim2.fromOffset(theme.padding.calc(2), theme.padding.calc(2)),
18
+ AutomaticSize = Enum.AutomaticSize.X,
19
+ Size = UDim2.fromOffset(diameter, diameter),
19
20
  BackgroundColor3 = theme.palette.status.error.main,
20
21
  BorderSizePixel = 0,
21
22
  Font = theme.typography.fontFamilies.default,
22
23
  TextSize = theme.typography.fontSizes.caption,
23
24
  TextColor3 = theme.palette.text.inverse,
25
+ TextXAlignment = Enum.TextXAlignment.Center,
26
+ TextYAlignment = Enum.TextYAlignment.Center,
24
27
  ZIndex = 2,
25
28
  },
26
29
  padding = {
@@ -28,7 +31,7 @@ local useBadgeStyles = componentStyles("Badge", function(theme)
28
31
  PaddingRight = UDim.new(0, theme.padding.calc(0.5)),
29
32
  },
30
33
  corner = {
31
- CornerRadius = UDim.new(1, 0),
34
+ CornerRadius = UDim.new(0.5, 0),
32
35
  },
33
36
  })
34
37
  end)
@@ -2,4 +2,4 @@ export type CheckboxPointer = "rest" | "hover" | "press" | "focus";
2
2
  export declare function checkboxMark(value: boolean, mixed?: boolean): "" | "–" | "✓";
3
3
  export declare function checkboxPointer(hovering: boolean, pressed: boolean, focused: boolean): CheckboxPointer;
4
4
  export declare function checkboxBoxTransparency(filled: boolean, disabled: boolean, pointer: CheckboxPointer): 1 | 0 | 0.7 | 0.55 | 0.85;
5
- export declare function checkboxStrokeTransparency(filled: boolean, disabled: boolean, pointer: CheckboxPointer): 0 | 0.25 | 0.55 | 0.45 | 0.2;
5
+ export declare function checkboxStrokeTransparency(filled: boolean, disabled: boolean, pointer: CheckboxPointer): 0 | 0.25 | 0.45 | 0.55 | 0.2;
@@ -1,8 +1,9 @@
1
- import { CustomizedProps } from "../../../../theme/index";
1
+ import { ControlSize, CustomizedProps } from "../../../../theme/index";
2
2
  export interface ChipProps {
3
3
  label: string;
4
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  selected?: boolean;
5
5
  disabled?: boolean;
6
+ size?: ControlSize;
6
7
  onActivated?: () => void;
7
8
  onDelete?: () => void;
8
9
  }
@@ -8,6 +8,7 @@ local function Chip(props)
8
8
  local label = _binding.label
9
9
  local selected = _binding.selected
10
10
  local disabled = _binding.disabled
11
+ local size = _binding.size
11
12
  local onActivated = _binding.onActivated
12
13
  local onDelete = _binding.onDelete
13
14
  local className = _binding.className
@@ -19,6 +20,7 @@ local function Chip(props)
19
20
  selected = selected,
20
21
  disabled = disabled,
21
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  deletable = deletable,
23
+ size = size,
22
24
  })
23
25
  local _attributes = {}
24
26
  local _condition = id
@@ -1,6 +1,8 @@
1
+ import { ControlSize } from "../../../../theme/index";
1
2
  declare const useChipStyles: (props: {
2
3
  selected?: boolean;
3
4
  disabled?: boolean;
4
5
  deletable?: boolean;
6
+ size?: ControlSize;
5
7
  }) => import("../../../../theme/index").ClassNameMap<string>;
6
8
  export default useChipStyles;
@@ -2,6 +2,7 @@
2
2
  local TS = _G[script]
3
3
  local _theme = TS.import(script, script.Parent.Parent.Parent.Parent.Parent, "theme")
4
4
  local componentStyles = _theme.componentStyles
5
+ local controlMetrics = _theme.controlMetrics
5
6
  local createStyles = _theme.createStyles
6
7
  local useChipStyles = componentStyles("Chip", function(theme, _param)
7
8
  local selected = _param.selected
@@ -16,6 +17,11 @@ local useChipStyles = componentStyles("Chip", function(theme, _param)
16
17
  if deletable == nil then
17
18
  deletable = false
18
19
  end
20
+ local size = _param.size
21
+ local metrics = controlMetrics(theme.density, size)
22
+ local padY = if size == "small" then 0.25 elseif size == "large" then 0.75 else 0.5
23
+ local padX = if size == "small" then 1 elseif size == "large" then 2 else 1.5
24
+ local deletePx = metrics.icon
19
25
  return createStyles({
20
26
  root = {
21
27
  AutomaticSize = Enum.AutomaticSize.XY,
@@ -27,13 +33,13 @@ local useChipStyles = componentStyles("Chip", function(theme, _param)
27
33
  Selectable = not disabled,
28
34
  TextColor3 = if disabled then theme.palette.text.disabled else theme.palette.text.primary,
29
35
  Font = theme.typography.fontFamilies.default,
30
- TextSize = theme.typography.fontSizes.body,
36
+ TextSize = metrics.font,
31
37
  },
32
38
  padding = {
33
- PaddingTop = UDim.new(0, theme.padding.calc(0.5)),
34
- PaddingBottom = UDim.new(0, theme.padding.calc(0.5)),
35
- PaddingLeft = UDim.new(0, theme.padding.calc(1.5)),
36
- PaddingRight = UDim.new(0, theme.padding.calc(if deletable then 0.5 else 1.5)),
39
+ PaddingTop = UDim.new(0, theme.padding.calc(padY)),
40
+ PaddingBottom = UDim.new(0, theme.padding.calc(padY)),
41
+ PaddingLeft = UDim.new(0, theme.padding.calc(padX)),
42
+ PaddingRight = UDim.new(0, theme.padding.calc(if deletable then 0.5 else padX)),
37
43
  },
38
44
  corner = {
39
45
  CornerRadius = UDim.new(theme.shape.pillScale, 0),
@@ -56,11 +62,11 @@ local useChipStyles = componentStyles("Chip", function(theme, _param)
56
62
  BorderSizePixel = 0,
57
63
  TextColor3 = if disabled then theme.palette.text.disabled else theme.palette.text.primary,
58
64
  Font = theme.typography.fontFamilies.default,
59
- TextSize = theme.typography.fontSizes.body,
65
+ TextSize = metrics.font,
60
66
  LayoutOrder = 1,
61
67
  },
62
68
  delete = {
63
- Size = UDim2.fromOffset(theme.spacing.calc(2), theme.spacing.calc(2)),
69
+ Size = UDim2.fromOffset(deletePx, deletePx),
64
70
  BackgroundTransparency = 1,
65
71
  BorderSizePixel = 0,
66
72
  AutoButtonColor = false,
@@ -10,6 +10,7 @@ local _motion = TS.import(script, script.Parent.Parent.Parent, "motion")
10
10
  local arcKeys = _motion.arcKeys
11
11
  local loopProperty = _motion.loopProperty
12
12
  local progressSpin = _motion.progressSpin
13
+ local spinArcKeys = _motion.spinArcKeys
13
14
  local function CircularProgress(props)
14
15
  local _binding = props
15
16
  local value = _binding.value
@@ -38,7 +39,17 @@ local function CircularProgress(props)
38
39
  local shown = if indeterminate then (if motion == "spin" then nil else 0.25) else value
39
40
  local _result
40
41
  if shown == nil then
41
- _result = NumberSequence.new({ NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.35, 1), NumberSequenceKeypoint.new(0.5, 0), NumberSequenceKeypoint.new(0.65, 1), NumberSequenceKeypoint.new(1, 1) })
42
+ local _exp = spinArcKeys()
43
+ -- ▼ ReadonlyArray.map ▼
44
+ local _newValue = table.create(#_exp)
45
+ local _callback = function(key)
46
+ return NumberSequenceKeypoint.new(key.time, key.transparency)
47
+ end
48
+ for _k, _v in _exp do
49
+ _newValue[_k] = _callback(_v, _k - 1, _exp)
50
+ end
51
+ -- ▲ ReadonlyArray.map ▲
52
+ _result = NumberSequence.new(_newValue)
42
53
  else
43
54
  local _exp = arcKeys(shown)
44
55
  -- ▼ ReadonlyArray.map ▼
@@ -91,7 +102,7 @@ local function CircularProgress(props)
91
102
  }), React.createElement("uistroke", {
92
103
  Color = tint,
93
104
  Thickness = thickness,
94
- Transparency = if disabled then 0.75 else 0.7,
105
+ Transparency = if disabled then 0.85 else 0.82,
95
106
  }), React.createElement("uistroke", {
96
107
  Color = tint,
97
108
  Thickness = thickness,
@@ -2,7 +2,7 @@ import React from "@rbxts/react";
2
2
  export interface DialogProps {
3
3
  host?: Instance;
4
4
  open: boolean;
5
- title: string;
5
+ title?: string;
6
6
  onClose: () => void;
7
7
  children?: React.ReactNode;
8
8
  actions?: React.ReactNode;
@@ -12,6 +12,8 @@ local function Dialog(props)
12
12
  local children = _binding.children
13
13
  local actions = _binding.actions
14
14
  local styles = useDialogStyles()
15
+ local hasTitle = title ~= nil and title ~= ""
16
+ local hasActions = actions ~= nil
15
17
  local _attributes = {
16
18
  key = "Column",
17
19
  }
@@ -21,34 +23,41 @@ local function Dialog(props)
21
23
  local _attributes_1 = table.clone(styles.columnList)
22
24
  setmetatable(_attributes_1, nil)
23
25
  local _exp = React.createElement("uilistlayout", _attributes_1)
24
- local _attributes_2 = {
25
- key = "Title",
26
- }
27
- for _k, _v in styles.title do
28
- _attributes_2[_k] = _v
26
+ local _condition = hasTitle
27
+ if _condition then
28
+ local _attributes_2 = {
29
+ key = "Title",
30
+ }
31
+ for _k, _v in styles.title do
32
+ _attributes_2[_k] = _v
33
+ end
34
+ _attributes_2.Text = title
35
+ _condition = React.createElement("textlabel", _attributes_2)
29
36
  end
30
- _attributes_2.Text = title
31
- local _exp_1 = React.createElement("textlabel", _attributes_2)
32
- local _attributes_3 = {
37
+ local _attributes_2 = {
33
38
  key = "Body",
34
39
  }
35
40
  for _k, _v in styles.body do
36
- _attributes_3[_k] = _v
41
+ _attributes_2[_k] = _v
37
42
  end
38
- local _exp_2 = React.createElement("frame", _attributes_3, children)
39
- local _attributes_4 = {
40
- key = "Actions",
41
- }
42
- for _k, _v in styles.actions do
43
- _attributes_4[_k] = _v
43
+ local _exp_1 = React.createElement("frame", _attributes_2, children)
44
+ local _condition_1 = hasActions
45
+ if _condition_1 then
46
+ local _attributes_3 = {
47
+ key = "Actions",
48
+ }
49
+ for _k, _v in styles.actions do
50
+ _attributes_3[_k] = _v
51
+ end
52
+ local _attributes_4 = table.clone(styles.actionList)
53
+ setmetatable(_attributes_4, nil)
54
+ _condition_1 = (React.createElement("frame", _attributes_3, React.createElement("uilistlayout", _attributes_4), actions))
44
55
  end
45
- local _attributes_5 = table.clone(styles.actionList)
46
- setmetatable(_attributes_5, nil)
47
56
  return React.createElement(Modal, {
48
57
  host = host,
49
58
  open = open,
50
59
  onClose = onClose,
51
- }, React.createElement("frame", _attributes, _exp, _exp_1, _exp_2, React.createElement("frame", _attributes_4, React.createElement("uilistlayout", _attributes_5), actions)))
60
+ }, React.createElement("frame", _attributes, _exp, _condition, _exp_1, _condition_1))
52
61
  end
53
62
  local default = Dialog
54
63
  return {
@@ -0,0 +1,14 @@
1
+ import { CustomizedProps } from "../../../../theme/index";
2
+ export interface ImageListItem {
3
+ src: string;
4
+ title?: string;
5
+ }
6
+ export interface ImageListProps {
7
+ items: ImageListItem[];
8
+ cols?: number;
9
+ gap?: number;
10
+ itemSize?: number;
11
+ onItemActivated?: (index: number) => void;
12
+ }
13
+ declare function ImageList(props: CustomizedProps<Frame, ImageListProps>): JSX.Element;
14
+ export default ImageList;
@@ -0,0 +1,84 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local React = TS.import(script, TS.getModule(script, "@rbxts", "react"))
4
+ local useImageListStyles = TS.import(script, script.Parent, "ImageList.styles").default
5
+ local function ImageList(props)
6
+ local _binding = props
7
+ local items = _binding.items
8
+ local cols = _binding.cols
9
+ local gap = _binding.gap
10
+ local itemSize = _binding.itemSize
11
+ local onItemActivated = _binding.onItemActivated
12
+ local className = _binding.className
13
+ local sx = _binding.sx
14
+ local id = _binding.id
15
+ local ref = _binding.ref
16
+ local styles = useImageListStyles({
17
+ cols = cols,
18
+ gap = gap,
19
+ itemSize = itemSize,
20
+ })
21
+ local _attributes = {}
22
+ local _condition = id
23
+ if not (_condition ~= 0 and _condition == _condition and _condition ~= "" and _condition) then
24
+ _condition = "ImageList"
25
+ end
26
+ _attributes.key = _condition
27
+ _attributes.ref = ref
28
+ for _k, _v in styles.root do
29
+ _attributes[_k] = _v
30
+ end
31
+ if className then
32
+ for _k, _v in className do
33
+ _attributes[_k] = _v
34
+ end
35
+ end
36
+ if sx then
37
+ for _k, _v in sx do
38
+ _attributes[_k] = _v
39
+ end
40
+ end
41
+ local _attributes_1 = table.clone(styles.grid)
42
+ setmetatable(_attributes_1, nil)
43
+ local _exp = React.createElement("uigridlayout", _attributes_1)
44
+ -- ▼ ReadonlyArray.map ▼
45
+ local _newValue = table.create(#items)
46
+ local _callback = function(item, index)
47
+ local _attributes_2 = {
48
+ key = `Tile-{index}`,
49
+ }
50
+ for _k, _v in styles.tile do
51
+ _attributes_2[_k] = _v
52
+ end
53
+ _attributes_2.LayoutOrder = index
54
+ _attributes_2.Event = {
55
+ Activated = function()
56
+ local _result = onItemActivated
57
+ if _result ~= nil then
58
+ _result = _result(index)
59
+ end
60
+ return _result
61
+ end,
62
+ }
63
+ local _attributes_3 = table.clone(styles.corner)
64
+ setmetatable(_attributes_3, nil)
65
+ local _exp_1 = React.createElement("uicorner", _attributes_3)
66
+ local _attributes_4 = {
67
+ key = "Image",
68
+ }
69
+ for _k, _v in styles.image do
70
+ _attributes_4[_k] = _v
71
+ end
72
+ _attributes_4.Image = item.src
73
+ return React.createElement("imagebutton", _attributes_2, _exp_1, React.createElement("imagelabel", _attributes_4))
74
+ end
75
+ for _k, _v in items do
76
+ _newValue[_k] = _callback(_v, _k - 1, items)
77
+ end
78
+ -- ▲ ReadonlyArray.map ▲
79
+ return React.createElement("frame", _attributes, _exp, _newValue)
80
+ end
81
+ local default = ImageList
82
+ return {
83
+ default = default,
84
+ }
@@ -0,0 +1,6 @@
1
+ declare const useImageListStyles: (props: {
2
+ cols?: number;
3
+ gap?: number;
4
+ itemSize?: number;
5
+ }) => import("../../../../theme/index").ClassNameMap<string>;
6
+ export default useImageListStyles;
@@ -0,0 +1,54 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local _theme = TS.import(script, script.Parent.Parent.Parent.Parent.Parent, "theme")
4
+ local componentStyles = _theme.componentStyles
5
+ local createStyles = _theme.createStyles
6
+ local _imageListLayout = TS.import(script, script.Parent, "imageListLayout")
7
+ local imageListCols = _imageListLayout.imageListCols
8
+ local imageListGap = _imageListLayout.imageListGap
9
+ local imageListItemSize = _imageListLayout.imageListItemSize
10
+ local useImageListStyles = componentStyles("ImageList", function(theme, _param)
11
+ local cols = _param.cols
12
+ local gap = _param.gap
13
+ local itemSize = _param.itemSize
14
+ local size = imageListItemSize(itemSize)
15
+ local pad = theme.spacing.calc(imageListGap(gap))
16
+ return createStyles({
17
+ root = {
18
+ AutomaticSize = Enum.AutomaticSize.XY,
19
+ Size = UDim2.fromScale(0, 0),
20
+ BackgroundTransparency = 1,
21
+ BorderSizePixel = 0,
22
+ },
23
+ grid = {
24
+ CellSize = UDim2.fromOffset(size, size),
25
+ CellPadding = UDim2.fromOffset(pad, pad),
26
+ FillDirection = Enum.FillDirection.Horizontal,
27
+ FillDirectionMaxCells = imageListCols(cols),
28
+ SortOrder = Enum.SortOrder.LayoutOrder,
29
+ StartCorner = Enum.StartCorner.TopLeft,
30
+ HorizontalAlignment = Enum.HorizontalAlignment.Left,
31
+ VerticalAlignment = Enum.VerticalAlignment.Top,
32
+ },
33
+ tile = {
34
+ Size = UDim2.fromOffset(size, size),
35
+ BackgroundColor3 = theme.palette.surface.input,
36
+ BorderSizePixel = 0,
37
+ AutoButtonColor = false,
38
+ Text = "",
39
+ },
40
+ corner = {
41
+ CornerRadius = UDim.new(0, theme.shape.borderRadius),
42
+ },
43
+ image = {
44
+ Size = UDim2.fromScale(1, 1),
45
+ BackgroundTransparency = 1,
46
+ BorderSizePixel = 0,
47
+ ScaleType = Enum.ScaleType.Crop,
48
+ },
49
+ })
50
+ end)
51
+ local default = useImageListStyles
52
+ return {
53
+ default = default,
54
+ }
@@ -0,0 +1,3 @@
1
+ export declare function imageListCols(cols?: number): number;
2
+ export declare function imageListGap(gap?: number): number;
3
+ export declare function imageListItemSize(itemSize?: number): number;