@rbxts/uiblox 0.2.0-alpha.27 → 0.2.0-alpha.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -72,6 +72,7 @@ local function SxHost(props)
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72
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local paint = paintHostStyle(theme, _exp, _exp_1, sx, width, _object)
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73
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local rest = hostRest(props)
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74
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local caller = rest.Event
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75
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+
local pressable = tag == "textbutton" or tag == "imagebutton"
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local _object_1 = {}
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if caller then
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for _k, _v in caller do
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@@ -103,30 +104,6 @@ local function SxHost(props)
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end
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end
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end
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106
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-
_object_1.MouseButton1Down = function(...)
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107
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-
local args = { ... }
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108
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-
if not locked then
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109
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setPressed(true)
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110
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end
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111
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local _result_1 = caller
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112
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if _result_1 ~= nil then
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113
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_result_1 = _result_1.MouseButton1Down
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114
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-
if _result_1 ~= nil then
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115
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_result_1(unpack(args))
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116
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end
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end
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end
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119
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-
_object_1.MouseButton1Up = function(...)
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120
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local args = { ... }
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121
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setPressed(false)
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-
local _result_1 = caller
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if _result_1 ~= nil then
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124
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-
_result_1 = _result_1.MouseButton1Up
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125
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-
if _result_1 ~= nil then
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126
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_result_1(unpack(args))
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127
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end
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128
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end
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129
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end
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107
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_object_1.SelectionGained = function(...)
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108
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local args = { ... }
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109
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if not locked then
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@@ -152,6 +129,34 @@ local function SxHost(props)
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end
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end
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rest.Event = _object_1
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132
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+
-- GuiButton-only; Frames reject MouseButton1* and crash Select/Menu hosts.
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133
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if pressable then
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134
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+
local events = rest.Event
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135
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+
events.MouseButton1Down = function(...)
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136
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local args = { ... }
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137
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if not locked then
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138
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setPressed(true)
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end
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local _result_1 = caller
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if _result_1 ~= nil then
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142
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_result_1 = _result_1.MouseButton1Down
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143
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if _result_1 ~= nil then
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144
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_result_1(unpack(args))
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145
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end
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end
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147
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end
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148
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events.MouseButton1Up = function(...)
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149
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local args = { ... }
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150
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setPressed(false)
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151
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local _result_1 = caller
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152
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if _result_1 ~= nil then
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153
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_result_1 = _result_1.MouseButton1Up
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154
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if _result_1 ~= nil then
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155
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_result_1(unpack(args))
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156
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end
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157
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end
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end
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end
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local nodes = React.Children.toArray(props.children)
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local painted = {}
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local hasPad = false
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