@rbxts/uiblox 0.2.0-alpha.0 → 0.2.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (55) hide show
  1. package/README.md +40 -26
  2. package/out/theme/constants/NumberConstants.d.ts +1 -1
  3. package/out/theme/constants/NumberConstants.luau +3 -4
  4. package/out/theme/interfaces/typography/FontSizes.d.ts +1 -1
  5. package/out/theme/interfaces/typography/FontSizes.luau +7 -7
  6. package/out/theme/styles/utilities/index.d.ts +1 -1
  7. package/out/theme/styles/utilities/init.luau +3 -1
  8. package/out/theme/styles/utilities/resolveStyle.d.ts +32 -0
  9. package/out/theme/styles/utilities/resolveStyle.luau +66 -0
  10. package/out/ui/packages/appBar/components/AppBar.d.ts +10 -0
  11. package/out/ui/packages/appBar/components/AppBar.luau +77 -0
  12. package/out/ui/packages/appBar/components/AppBar.styles.d.ts +6 -0
  13. package/out/ui/packages/appBar/components/AppBar.styles.luau +66 -0
  14. package/out/ui/packages/appBar/index.d.ts +3 -0
  15. package/out/ui/packages/appBar/init.luau +5 -0
  16. package/out/ui/packages/autocomplete/components/Autocomplete.luau +2 -0
  17. package/out/ui/packages/bottomNavigation/components/BottomNavigation.d.ts +10 -0
  18. package/out/ui/packages/bottomNavigation/components/BottomNavigation.luau +86 -0
  19. package/out/ui/packages/bottomNavigation/components/BottomNavigation.styles.d.ts +2 -0
  20. package/out/ui/packages/bottomNavigation/components/BottomNavigation.styles.luau +58 -0
  21. package/out/ui/packages/bottomNavigation/index.d.ts +2 -0
  22. package/out/ui/packages/bottomNavigation/init.luau +5 -0
  23. package/out/ui/packages/button/components/Button.styles.luau +0 -6
  24. package/out/ui/packages/button/components/buttonLook.d.ts +2 -2
  25. package/out/ui/packages/checkbox/components/checkboxLook.d.ts +1 -1
  26. package/out/ui/packages/fab/components/Fab.d.ts +13 -0
  27. package/out/ui/packages/fab/components/Fab.luau +128 -0
  28. package/out/ui/packages/fab/components/Fab.styles.d.ts +7 -0
  29. package/out/ui/packages/fab/components/Fab.styles.luau +40 -0
  30. package/out/ui/packages/fab/components/fabSize.d.ts +3 -0
  31. package/out/ui/packages/fab/components/fabSize.luau +29 -0
  32. package/out/ui/packages/fab/index.d.ts +3 -0
  33. package/out/ui/packages/fab/init.luau +8 -0
  34. package/out/ui/packages/icon/components/Icon.styles.luau +4 -4
  35. package/out/ui/packages/iconButton/components/IconButton.styles.luau +4 -4
  36. package/out/ui/packages/index.d.ts +3 -0
  37. package/out/ui/packages/init.luau +9 -0
  38. package/out/ui/packages/input/components/Input.d.ts +2 -0
  39. package/out/ui/packages/input/components/Input.luau +63 -26
  40. package/out/ui/packages/input/components/Input.styles.luau +6 -2
  41. package/out/ui/packages/numberInput/components/NumberInput.d.ts +2 -0
  42. package/out/ui/packages/numberInput/components/NumberInput.luau +4 -0
  43. package/out/ui/packages/select/components/Select.d.ts +1 -0
  44. package/out/ui/packages/select/components/Select.luau +26 -3
  45. package/out/ui/packages/select/components/Select.styles.luau +2 -2
  46. package/out/ui/packages/sidebar/components/Sidebar.styles.luau +2 -2
  47. package/out/ui/packages/splitPane/components/splitLook.d.ts +1 -1
  48. package/out/ui/packages/stateMatrix.luau +528 -426
  49. package/out/ui/packages/switch/components/switchLook.d.ts +3 -3
  50. package/out/ui/packages/tabs/components/Tabs.styles.luau +1 -1
  51. package/out/ui/packages/treeView/components/TreeView.luau +3 -3
  52. package/out/ui/packages/treeView/components/TreeView.styles.luau +3 -3
  53. package/package.json +2 -2
  54. package/out/theme/styles/utilities/interaction.d.ts +0 -13
  55. package/out/theme/styles/utilities/interaction.luau +0 -68
@@ -1,8 +1,8 @@
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  export type SwitchPointer = "rest" | "hover" | "press" | "focus";
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  export declare function switchPointer(hovering: boolean, pressed: boolean, focused: boolean): SwitchPointer;
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- export declare function switchTrackTransparency(on: boolean, disabled: boolean, pointer: SwitchPointer): 0 | 0.25 | 0.35 | 0.65 | 0.55 | 0.15 | 0.08;
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- export declare function switchThumbTransparency(disabled: boolean): 0 | 0.35;
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- export declare function switchStrokeTransparency(disabled: boolean, pointer: SwitchPointer): 1 | 0 | 0.35;
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+ export declare function switchTrackTransparency(on: boolean, disabled: boolean, pointer: SwitchPointer): 0.08 | 0.35 | 0 | 0.25 | 0.65 | 0.55 | 0.15;
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+ export declare function switchThumbTransparency(disabled: boolean): 0.35 | 0;
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+ export declare function switchStrokeTransparency(disabled: boolean, pointer: SwitchPointer): 1 | 0.35 | 0;
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  export declare function switchThumbPlacement(on: boolean, inset: number): {
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  scaleX: number;
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  offsetX: number;
@@ -6,7 +6,7 @@ local componentStyles = _theme.componentStyles
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  local useTabsStyles = componentStyles("Tabs", function(theme)
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  return createStyles({
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  root = {
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- Size = UDim2.new(1, 0, 0, theme.spacing.calc(2.5)),
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+ Size = UDim2.new(1, 0, 0, theme.spacing.calc(4)),
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  BackgroundTransparency = 1,
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  BorderSizePixel = 0,
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  CanvasSize = UDim2.fromScale(0, 0),
@@ -38,9 +38,9 @@ local function TreeView(props)
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  local _binding_2 = useTheme()
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  local theme = _binding_2.theme
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  local step = theme.padding.calc(4)
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- local chevronWidth = theme.spacing.calc(1)
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- local iconWidth = theme.spacing.calc(1) + theme.padding.calc(2)
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- local itemHeight = theme.spacing.calc(1) + theme.padding.calc(4)
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+ local chevronWidth = theme.spacing.calc(1.5)
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+ local iconWidth = theme.spacing.calc(2) + theme.padding.calc(1)
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+ local itemHeight = theme.spacing.calc(3)
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  local listRef = useRef()
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  local clickedPath, setClickedPath = useState()
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  local clickedLeaf, setClickedLeaf = useState()
@@ -14,7 +14,7 @@ local useTreeViewStyles = componentStyles("TreeView", function(theme)
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  ZIndex = 300,
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  },
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  header = {
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- Size = UDim2.new(1, 0, 0, theme.spacing.calc(1)),
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+ Size = UDim2.new(1, 0, 0, theme.spacing.calc(3)),
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  Position = UDim2.new(0.5, 0, 0, 0),
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  AnchorPoint = Vector2.new(0.5, 0),
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  TextXAlignment = Enum.TextXAlignment.Left,
@@ -24,8 +24,8 @@ local useTreeViewStyles = componentStyles("TreeView", function(theme)
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  ZIndex = 5300,
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  },
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  list = {
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- Size = UDim2.new(1, 0, 1, -(theme.spacing.calc(1) + theme.padding.calc(2))),
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- Position = UDim2.new(0.5, 0, 0, theme.spacing.calc(1) + theme.padding.calc(2)),
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+ Size = UDim2.new(1, 0, 1, -(theme.spacing.calc(3) + theme.padding.calc(2))),
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+ Position = UDim2.new(0.5, 0, 0, theme.spacing.calc(3) + theme.padding.calc(2)),
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  AnchorPoint = Vector2.new(0.5, 0),
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  BackgroundTransparency = 1,
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  ScrollBarThickness = theme.spacing.calc(0.5),
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
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  "name": "@rbxts/uiblox",
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- "version": "0.2.0-alpha.0",
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+ "version": "0.2.0-alpha.1",
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  "description": "UI Library and theming for roblox-ts projects",
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  "main": "out/init.luau",
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  "packageManager": "pnpm@11.3.0",
@@ -8,7 +8,7 @@
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  "build": "rbxtsc",
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  "watch": "rbxtsc -w",
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  "pack:check": "node scripts/pack-check.mjs",
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- "test": "node scripts/no-internal-refs.check.mjs && node scripts/import-case.check.mjs && node --experimental-strip-types scripts/theme-scope.check.mjs && node --experimental-strip-types scripts/style-types.check.mjs && node --experimental-strip-types scripts/style-cache.check.mjs && node --experimental-strip-types scripts/style-variants.check.mjs && node --experimental-strip-types scripts/component-styles.check.mjs && node --experimental-strip-types scripts/interaction-styles.check.mjs && node --experimental-strip-types scripts/contrast.check.mjs && node --experimental-strip-types scripts/primitives.check.mjs && node --experimental-strip-types scripts/paper.check.mjs && node --experimental-strip-types scripts/list-item.check.mjs && node --experimental-strip-types scripts/menu.check.mjs && node --experimental-strip-types scripts/guard.check.mjs && node --experimental-strip-types scripts/breakpoints.check.mjs && node --experimental-strip-types scripts/focus-trap.check.mjs && node --experimental-strip-types scripts/select-typeahead.check.mjs && node --experimental-strip-types scripts/select-groups.check.mjs && node --experimental-strip-types scripts/select-multi.check.mjs && node --experimental-strip-types scripts/select-motion.check.mjs && node --experimental-strip-types scripts/select-polish.check.mjs && node --experimental-strip-types scripts/reduced-motion.check.mjs && node --experimental-strip-types scripts/card.check.mjs && node --experimental-strip-types scripts/chip.check.mjs && node --experimental-strip-types scripts/badge.check.mjs && node --experimental-strip-types scripts/avatar.check.mjs && node --experimental-strip-types scripts/drawer.check.mjs && node --experimental-strip-types scripts/breadcrumbs.check.mjs && node --experimental-strip-types scripts/pagination.check.mjs && node --experimental-strip-types scripts/stepper.check.mjs && node --experimental-strip-types scripts/accordion.check.mjs && node --experimental-strip-types scripts/snackbar.check.mjs && node --experimental-strip-types scripts/table.check.mjs && node --experimental-strip-types scripts/autocomplete.check.mjs && node --experimental-strip-types scripts/cframe-editor.check.mjs && node --experimental-strip-types scripts/enum-picker.check.mjs && node --experimental-strip-types scripts/number-range.check.mjs && node --experimental-strip-types scripts/rect-editor.check.mjs && node --experimental-strip-types scripts/asset-field.check.mjs && node --experimental-strip-types scripts/gradient-editor.check.mjs && node --experimental-strip-types scripts/ray-editor.check.mjs && node --experimental-strip-types scripts/physical-properties.check.mjs && node --experimental-strip-types scripts/brickcolor-picker.check.mjs",
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+ "test": "node scripts/no-internal-refs.check.mjs && node scripts/import-case.check.mjs && node --experimental-strip-types scripts/theme-scope.check.mjs && node --experimental-strip-types scripts/style-types.check.mjs && node --experimental-strip-types scripts/style-cache.check.mjs && node --experimental-strip-types scripts/style-variants.check.mjs && node --experimental-strip-types scripts/component-styles.check.mjs && node --experimental-strip-types scripts/interaction-styles.check.mjs && node --experimental-strip-types scripts/resolve-style.check.mjs && node --experimental-strip-types scripts/density.check.mjs && node --experimental-strip-types scripts/contrast.check.mjs && node --experimental-strip-types scripts/primitives.check.mjs && node --experimental-strip-types scripts/paper.check.mjs && node --experimental-strip-types scripts/list-item.check.mjs && node --experimental-strip-types scripts/menu.check.mjs && node --experimental-strip-types scripts/guard.check.mjs && node --experimental-strip-types scripts/breakpoints.check.mjs && node --experimental-strip-types scripts/focus-trap.check.mjs && node --experimental-strip-types scripts/select-typeahead.check.mjs && node --experimental-strip-types scripts/select-groups.check.mjs && node --experimental-strip-types scripts/select-multi.check.mjs && node --experimental-strip-types scripts/select-motion.check.mjs && node --experimental-strip-types scripts/select-polish.check.mjs && node --experimental-strip-types scripts/reduced-motion.check.mjs && node --experimental-strip-types scripts/card.check.mjs && node --experimental-strip-types scripts/chip.check.mjs && node --experimental-strip-types scripts/badge.check.mjs && node --experimental-strip-types scripts/avatar.check.mjs && node --experimental-strip-types scripts/drawer.check.mjs && node --experimental-strip-types scripts/breadcrumbs.check.mjs && node --experimental-strip-types scripts/pagination.check.mjs && node --experimental-strip-types scripts/stepper.check.mjs && node --experimental-strip-types scripts/accordion.check.mjs && node --experimental-strip-types scripts/snackbar.check.mjs && node --experimental-strip-types scripts/table.check.mjs && node --experimental-strip-types scripts/autocomplete.check.mjs && node --experimental-strip-types scripts/field-loading.check.mjs && node --experimental-strip-types scripts/fab.check.mjs && node --experimental-strip-types scripts/appbar.check.mjs && node --experimental-strip-types scripts/bottom-navigation.check.mjs && node --experimental-strip-types scripts/cframe-editor.check.mjs && node --experimental-strip-types scripts/enum-picker.check.mjs && node --experimental-strip-types scripts/number-range.check.mjs && node --experimental-strip-types scripts/rect-editor.check.mjs && node --experimental-strip-types scripts/asset-field.check.mjs && node --experimental-strip-types scripts/gradient-editor.check.mjs && node --experimental-strip-types scripts/ray-editor.check.mjs && node --experimental-strip-types scripts/physical-properties.check.mjs && node --experimental-strip-types scripts/brickcolor-picker.check.mjs",
12
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  "prepublishOnly": "pnpm build"
13
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  },
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  "keywords": [
@@ -1,13 +0,0 @@
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- export interface InteractionSlots<T extends object = object> {
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- hover?: T;
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- pressed?: T;
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- focused?: T;
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- disabled?: T;
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- }
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- export interface InteractionState {
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- hover?: boolean;
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- pressed?: boolean;
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- focused?: boolean;
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- disabled?: boolean;
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- }
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- export declare function interactionStyle<T extends object>(base: T, slots: InteractionSlots<T>, state: InteractionState): T;
@@ -1,68 +0,0 @@
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- -- Compiled with roblox-ts v3.0.0
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- local function interactionStyle(base, slots, state)
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- local painted = base
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- if state.hover == true and slots.hover ~= nil then
5
- local _object = {}
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- if painted then
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- for _k, _v in painted do
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- _object[_k] = _v
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- end
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- end
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- local _spread = slots.hover
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- if _spread then
13
- for _k, _v in _spread do
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- _object[_k] = _v
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- end
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- end
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- painted = _object
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- end
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- if state.pressed == true and slots.pressed ~= nil then
20
- local _object = {}
21
- if painted then
22
- for _k, _v in painted do
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- _object[_k] = _v
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- end
25
- end
26
- local _spread = slots.pressed
27
- if _spread then
28
- for _k, _v in _spread do
29
- _object[_k] = _v
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- end
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- end
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- painted = _object
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- end
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- if state.focused == true and slots.focused ~= nil then
35
- local _object = {}
36
- if painted then
37
- for _k, _v in painted do
38
- _object[_k] = _v
39
- end
40
- end
41
- local _spread = slots.focused
42
- if _spread then
43
- for _k, _v in _spread do
44
- _object[_k] = _v
45
- end
46
- end
47
- painted = _object
48
- end
49
- if state.disabled == true and slots.disabled ~= nil then
50
- local _object = {}
51
- if painted then
52
- for _k, _v in painted do
53
- _object[_k] = _v
54
- end
55
- end
56
- local _spread = slots.disabled
57
- if _spread then
58
- for _k, _v in _spread do
59
- _object[_k] = _v
60
- end
61
- end
62
- painted = _object
63
- end
64
- return painted
65
- end
66
- return {
67
- interactionStyle = interactionStyle,
68
- }