@rbxts/types 1.0.844 → 1.0.845

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@@ -1480,7 +1480,7 @@ interface AudioAnalyzer extends Instance {
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  readonly _nominal_AudioAnalyzer: unique symbol;
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  }
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  /**
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- * - **Tags**: NotBrowsable
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+ * Combines multiple audio streams into a single, multichannel audio stream.
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  *
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  * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/AudioChannelMixer)
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  */
@@ -1495,7 +1495,7 @@ interface AudioChannelMixer extends Instance {
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  readonly _nominal_AudioChannelMixer: unique symbol;
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  }
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  /**
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- * - **Tags**: NotBrowsable
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+ * Splits an audio stream into component channels so that each can be processed independently.
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  *
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  * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/AudioChannelSplitter)
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  */
@@ -2613,23 +2613,6 @@ interface CalloutService extends Instance {
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  */
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  readonly _nominal_CalloutService: unique symbol;
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  }
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- /**
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- * A class which defines a view of the 3D world.
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- *
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- * - **Tags**: NotReplicated
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- *
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- * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/Camera)
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- */
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- interface Camera extends Instance {
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- /**
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- * **DO NOT USE!**
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- *
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- * This field exists to force TypeScript to recognize this as a nominal type
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- * @hidden
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- * @deprecated
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- */
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- readonly _nominal_Camera: unique symbol;
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- }
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  /**
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  * A service which provides control over screenshot capture features.
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  *
@@ -2902,7 +2885,7 @@ interface ShirtGraphic extends CharacterAppearance {
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  readonly _nominal_ShirtGraphic: unique symbol;
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  }
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  /**
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- * Houses the Lua code responsible for running the legacy chat system.
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+ * Houses the Luau code responsible for running the legacy chat system.
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  *
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  * - **Tags**: NotCreatable, Service, NotReplicated
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  *
@@ -7355,7 +7338,7 @@ interface LuaSettings extends Instance {
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  readonly _nominal_LuaSettings: unique symbol;
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  }
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  /**
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- * The base class for all objects which contain Lua code.
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+ * The base class for all objects which contain Luau code.
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  *
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  * - **Tags**: NotCreatable, NotBrowsable
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  *
@@ -7462,7 +7445,7 @@ interface BaseScript extends LuaSourceContainer {
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  set RunContext(value: Enum.RunContext);
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  }
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  /**
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- * An object that contains and runs Lua code on the server.
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+ * An object that contains and runs Luau code on the server.
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  *
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  * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/Script)
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  */
@@ -7477,7 +7460,7 @@ interface Script extends BaseScript {
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  readonly _nominal_Script: unique symbol;
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  }
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  /**
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- * An object that contains and runs Lua code on the client (player's device) instead of the server.
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+ * An object that contains and runs Luau code on the client (player's device) instead of the server.
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  *
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  * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/LocalScript)
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  */
@@ -8549,6 +8532,23 @@ interface VehicleSeat extends BasePart {
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  */
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  readonly _nominal_VehicleSeat: unique symbol;
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  }
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+ /**
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+ * A class which defines a view of the 3D world.
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+ *
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+ * - **Tags**: NotReplicated
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+ *
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+ * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/Camera)
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+ */
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+ interface Camera extends Instance {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
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+ readonly _nominal_Camera: unique symbol;
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+ }
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  /**
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  * Models are container objects, meaning they group objects together. They are best used to hold collections of `BaseParts` and have a number of functions that extend their functionality.
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  *
@@ -14302,6 +14302,8 @@ interface VideoPlayer extends Instance {
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  readonly _nominal_VideoPlayer: unique symbol;
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  }
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  /**
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+ * An internal service that offers no functionality to developers.
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+ *
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  * - **Tags**: NotCreatable, Service
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  *
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  * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/VideoService)
@@ -14403,6 +14405,12 @@ interface VoiceChatService extends Instance {
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  * @deprecated
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  */
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  readonly _nominal_VoiceChatService: unique symbol;
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+ /**
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+ * - **ThreadSafety**: ReadSafe
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+ *
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+ * [Creator Hub](https://create.roblox.com/docs/reference/engine/classes/VoiceChatService#DefaultDistanceAttenuation)
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+ */
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+ DefaultDistanceAttenuation: Enum.VoiceChatDistanceAttenuationType;
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  /**
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  * Controls whether each voice-eligible player can be heard as though they were speaking through their character.
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  *