@rbxts/types 1.0.739 → 1.0.741

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@@ -6642,6 +6642,7 @@ interface CaptureService extends Instance {
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  * @deprecated
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  */
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  readonly _nominal_CaptureService: unique symbol;
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+ CaptureScreenshot(this: CaptureService, onCaptureReady: Callback): void;
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  PromptSaveCapturesToGallery(this: CaptureService, contentIds: Array<any>, resultCallback: Callback): void;
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  PromptShareCapture(this: CaptureService, contentId: string, launchData: string, onAcceptedCallback: Callback, onDeniedCallback: Callback): void;
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  readonly CaptureBegan: RBXScriptSignal<() => void>;
@@ -7270,6 +7271,7 @@ interface Collaborator extends Instance {
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  CollaboratorColor: number;
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  CurDocGUID: string;
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  CurScriptLineNumber: number;
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+ IsIdle: boolean;
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  UserId: number;
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  Username: string;
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  }
@@ -32416,10 +32418,6 @@ interface StarterPlayer extends Instance {
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  * Tags: Hidden
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  */
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  readonly AllowCustomAnimations: boolean;
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- /**
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- * Tags: NotBrowsable
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- */
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- AnimationCompositorMode: Enum.AnimationCompositorMode;
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  /**
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  * The AutoJumpEnabled property sets whether the character will automatically jump when hitting an obstacle on a mobile device.
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  *
@@ -32601,10 +32599,6 @@ interface StarterPlayer extends Instance {
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  * If a Humanoid's health bar is visible, you can set the display type using [Humanoid.DisplayDistanceType](https://developer.roblox.com/en-us/api-reference/property/Humanoid/DisplayDistanceType).
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  */
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  HealthDisplayDistance: number;
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- /**
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- * Tags: NotBrowsable
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- */
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- HumanoidStateMachineMode: Enum.HumanoidStateMachineMode;
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  /**
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  * The LoadCharacterAppearance [StarterPlayer](https://developer.roblox.com/en-us/api-reference/class/StarterPlayer) property sets whether or not the appearance of a player's character should be loaded.
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  *
@@ -735,35 +735,6 @@ declare namespace Enum {
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  }
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  export type AnimationClipFromVideoStatus = AnimationClipFromVideoStatus.Initializing | AnimationClipFromVideoStatus.Pending | AnimationClipFromVideoStatus.Processing | AnimationClipFromVideoStatus.ErrorGeneric | AnimationClipFromVideoStatus.Success | AnimationClipFromVideoStatus.ErrorVideoTooLong | AnimationClipFromVideoStatus.ErrorNoPersonDetected | AnimationClipFromVideoStatus.ErrorVideoUnstable | AnimationClipFromVideoStatus.Timeout | AnimationClipFromVideoStatus.Cancelled | AnimationClipFromVideoStatus.ErrorMultiplePeople | AnimationClipFromVideoStatus.ErrorUploadingVideo;
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- export namespace AnimationCompositorMode {
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- export interface Default extends globalThis.EnumItem {
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- Name: "Default";
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- Value: 0;
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- EnumType: typeof globalThis.Enum.AnimationCompositorMode;
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- }
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-
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- export const Default: Default;
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-
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- export interface Enabled extends globalThis.EnumItem {
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- Name: "Enabled";
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- Value: 1;
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- EnumType: typeof globalThis.Enum.AnimationCompositorMode;
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- }
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-
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- export const Enabled: Enabled;
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-
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- export interface Disabled extends globalThis.EnumItem {
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- Name: "Disabled";
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- Value: 2;
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- EnumType: typeof globalThis.Enum.AnimationCompositorMode;
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- }
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-
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- export const Disabled: Disabled;
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-
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- export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.AnimationCompositorMode>;
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- }
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- export type AnimationCompositorMode = AnimationCompositorMode.Default | AnimationCompositorMode.Enabled | AnimationCompositorMode.Disabled;
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-
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  export namespace AnimationPriority {
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  export interface Core extends globalThis.EnumItem {
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  Name: "Core";
@@ -8470,43 +8441,6 @@ declare namespace Enum {
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  }
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  export type HumanoidRigType = HumanoidRigType.R6 | HumanoidRigType.R15;
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- export namespace HumanoidStateMachineMode {
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- export interface Default extends globalThis.EnumItem {
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- Name: "Default";
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- Value: 0;
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- EnumType: typeof globalThis.Enum.HumanoidStateMachineMode;
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- }
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-
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- export const Default: Default;
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-
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- export interface Legacy extends globalThis.EnumItem {
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- Name: "Legacy";
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- Value: 1;
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- EnumType: typeof globalThis.Enum.HumanoidStateMachineMode;
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- }
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-
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- export const Legacy: Legacy;
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-
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- export interface NoStateMachine extends globalThis.EnumItem {
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- Name: "NoStateMachine";
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- Value: 2;
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- EnumType: typeof globalThis.Enum.HumanoidStateMachineMode;
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- }
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-
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- export const NoStateMachine: NoStateMachine;
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-
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- export interface LuaStateMachine extends globalThis.EnumItem {
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- Name: "LuaStateMachine";
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- Value: 3;
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- EnumType: typeof globalThis.Enum.HumanoidStateMachineMode;
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- }
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-
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- export const LuaStateMachine: LuaStateMachine;
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-
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- export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.HumanoidStateMachineMode>;
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- }
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- export type HumanoidStateMachineMode = HumanoidStateMachineMode.Default | HumanoidStateMachineMode.Legacy | HumanoidStateMachineMode.NoStateMachine | HumanoidStateMachineMode.LuaStateMachine;
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-
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  export namespace HumanoidStateType {
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  export interface FallingDown extends globalThis.EnumItem {
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  Name: "FallingDown";
@@ -1974,6 +1974,14 @@ interface Random {
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  * Returns a pseudorandom number uniformly distributed over [min, max).
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  */
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  NextNumber(this: Random, min: number, max: number): number;
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+ /**
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+ * Uniformly shuffles the array part of `tb` in-place using `NextInteger` to pick indices. If there are any `nil` "holes" in the array part of the table, `Shuffle` throws an error, since shuffling could change the length.
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+ *
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+ * The hash part of `tb` is ignored. No metamethods are of `tb` are invoked.
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+ *
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+ * The shuffle is defined to be a Fisher-Yates shuffle so the number of `NextInteger` calls is guaranteed to be consistent between engine versions for a given size of table.
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+ */
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+ Shuffle(this: Random, tb: Array<unknown>): void;
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  /**
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  * Returns a unit vector with a pseudorandom direction.
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  *
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rbxts/types",
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- "version": "1.0.739",
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+ "version": "1.0.741",
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  "publishConfig": {
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  "access": "public"
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  },