@rbxts/types 1.0.731 → 1.0.732

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@@ -152,6 +152,7 @@ interface Services {
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  TextBoxService: TextBoxService;
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  TextChatService: TextChatService;
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  TextService: TextService;
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+ TextureGenerationMeshHandler: TextureGenerationMeshHandler;
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  ToastNotificationService: ToastNotificationService;
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  TracerService: TracerService;
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  TutorialService: TutorialService;
@@ -19216,6 +19217,7 @@ interface InsertService extends Instance {
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  * Returns an array of dictionaries, containing information about various Roblox approved sets.
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  *
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  * Tags: Yields
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+ * @deprecated
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  */
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  GetBaseSets(this: InsertService): Array<SetInfo>;
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  /**
@@ -24304,6 +24306,7 @@ interface BasePart extends PVInstance {
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  * @deprecated Use `AssemblyLinearVelocity` instead
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  */
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  Velocity: Vector3;
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+ AngularAccelerationToTorque(this: BasePart, angAcceleration: Vector3, angVelocity?: Vector3): Vector3;
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  /**
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  * Applies an instant angular force impulse to this [part's](https://developer.roblox.com/en-us/api-reference/class/BasePart) assembly, causing the assembly to spin.
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  *
@@ -24468,6 +24471,7 @@ interface BasePart extends PVInstance {
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  * Lets the game engine dynamically decide who will handle the part's physics (one of the clients or the server).
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  */
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  SetNetworkOwnershipAuto(this: BasePart): void;
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+ TorqueToAngularAcceleration(this: BasePart, torque: Vector3, angVelocity?: Vector3): Vector3;
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  /**
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  * Tags: Yields
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  */
@@ -26229,6 +26233,7 @@ interface WorldRoot extends Model {
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  direction: Vector3,
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  raycastParams?: RaycastParams,
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  ): RaycastResult | undefined;
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+ Shapecast(this: WorldRoot, part: BasePart, direction: Vector3, params?: RaycastParams): RaycastResult;
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  Spherecast(
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  this: WorldRoot,
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  position: Vector3,
@@ -32515,6 +32520,10 @@ interface StarterPlayer extends Instance {
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  * Setting this to _true_ results in the player loading the appearance corresponding to the player's [Player.CharacterAppearanceId](https://developer.roblox.com/en-us/api-reference/property/Player/CharacterAppearanceId).
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  */
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  LoadCharacterAppearance: boolean;
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+ /**
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+ * Tags: NotBrowsable
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+ */
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+ LuaCharacterController: Enum.CharacterControlMode;
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  /**
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  * Sets the distance at which this player will see other Humanoid's names. If set to 0, names are hidden.
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  *
@@ -34408,6 +34417,17 @@ interface TextSource extends Instance {
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  readonly UserId: number;
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  }
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+ interface TextureGenerationMeshHandler extends Instance {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
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+ readonly _nominal_TextureGenerationMeshHandler: unique symbol;
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+ }
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+
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  interface ThreadState extends Instance {
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  /**
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  * **DO NOT USE!**
@@ -3476,6 +3476,43 @@ declare namespace Enum {
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  }
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  export type CenterDialogType = CenterDialogType.UnsolicitedDialog | CenterDialogType.PlayerInitiatedDialog | CenterDialogType.ModalDialog | CenterDialogType.QuitDialog;
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+ export namespace CharacterControlMode {
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+ export interface Default extends globalThis.EnumItem {
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+ Name: "Default";
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+ Value: 0;
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+ EnumType: typeof globalThis.Enum.CharacterControlMode;
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+ }
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+
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+ export const Default: Default;
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+
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+ export interface Legacy extends globalThis.EnumItem {
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+ Name: "Legacy";
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+ Value: 1;
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+ EnumType: typeof globalThis.Enum.CharacterControlMode;
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+ }
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+
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+ export const Legacy: Legacy;
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+
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+ export interface NoCharacterController extends globalThis.EnumItem {
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+ Name: "NoCharacterController";
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+ Value: 2;
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+ EnumType: typeof globalThis.Enum.CharacterControlMode;
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+ }
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+
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+ export const NoCharacterController: NoCharacterController;
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+
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+ export interface LuaCharacterController extends globalThis.EnumItem {
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+ Name: "LuaCharacterController";
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+ Value: 3;
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+ EnumType: typeof globalThis.Enum.CharacterControlMode;
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+ }
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+
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+ export const LuaCharacterController: LuaCharacterController;
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+
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+ export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.CharacterControlMode>;
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+ }
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+ export type CharacterControlMode = CharacterControlMode.Default | CharacterControlMode.Legacy | CharacterControlMode.NoCharacterController | CharacterControlMode.LuaCharacterController;
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+
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  export namespace ChatCallbackType {
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  export interface OnCreatingChatWindow extends globalThis.EnumItem {
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  Name: "OnCreatingChatWindow";
@@ -13448,6 +13485,35 @@ declare namespace Enum {
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  }
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  export type PlayerActions = PlayerActions.CharacterForward | PlayerActions.CharacterBackward | PlayerActions.CharacterLeft | PlayerActions.CharacterRight | PlayerActions.CharacterJump;
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+ export namespace PlayerCharacterDestroyBehavior {
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+ export interface Default extends globalThis.EnumItem {
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+ Name: "Default";
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+ Value: 0;
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+ EnumType: typeof globalThis.Enum.PlayerCharacterDestroyBehavior;
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+ }
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+
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+ export const Default: Default;
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+
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+ export interface Disabled extends globalThis.EnumItem {
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+ Name: "Disabled";
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+ Value: 1;
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+ EnumType: typeof globalThis.Enum.PlayerCharacterDestroyBehavior;
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+ }
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+
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+ export const Disabled: Disabled;
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+
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+ export interface Enabled extends globalThis.EnumItem {
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+ Name: "Enabled";
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+ Value: 2;
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+ EnumType: typeof globalThis.Enum.PlayerCharacterDestroyBehavior;
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+ }
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+
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+ export const Enabled: Enabled;
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+
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+ export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.PlayerCharacterDestroyBehavior>;
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+ }
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+ export type PlayerCharacterDestroyBehavior = PlayerCharacterDestroyBehavior.Default | PlayerCharacterDestroyBehavior.Disabled | PlayerCharacterDestroyBehavior.Enabled;
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+
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  export namespace PlayerChatType {
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  export interface All extends globalThis.EnumItem {
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  Name: "All";
@@ -18758,6 +18824,35 @@ declare namespace Enum {
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  }
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  export type TextYAlignment = TextYAlignment.Top | TextYAlignment.Center | TextYAlignment.Bottom;
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+ export namespace TextureGenerationMeshHandlerUnwrapMode {
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+ export interface Never extends globalThis.EnumItem {
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+ Name: "Never";
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+ Value: 0;
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+ EnumType: typeof globalThis.Enum.TextureGenerationMeshHandlerUnwrapMode;
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+ }
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+
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+ export const Never: Never;
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+
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+ export interface Always extends globalThis.EnumItem {
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+ Name: "Always";
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+ Value: 1;
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+ EnumType: typeof globalThis.Enum.TextureGenerationMeshHandlerUnwrapMode;
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+ }
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+
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+ export const Always: Always;
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+
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+ export interface WhenInvalidUVsDetected extends globalThis.EnumItem {
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+ Name: "WhenInvalidUVsDetected";
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+ Value: 2;
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+ EnumType: typeof globalThis.Enum.TextureGenerationMeshHandlerUnwrapMode;
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+ }
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+
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+ export const WhenInvalidUVsDetected: WhenInvalidUVsDetected;
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+
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+ export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.TextureGenerationMeshHandlerUnwrapMode>;
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+ }
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+ export type TextureGenerationMeshHandlerUnwrapMode = TextureGenerationMeshHandlerUnwrapMode.Never | TextureGenerationMeshHandlerUnwrapMode.Always | TextureGenerationMeshHandlerUnwrapMode.WhenInvalidUVsDetected;
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+
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  export namespace TextureMode {
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  export interface Stretch extends globalThis.EnumItem {
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  Name: "Stretch";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rbxts/types",
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- "version": "1.0.731",
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+ "version": "1.0.732",
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  "publishConfig": {
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  "access": "public"
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  },