@rbxts/types 1.0.729 → 1.0.731

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5,6 +5,7 @@
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  /// <reference path="enums.d.ts" />
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  interface Services {
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+ AccountService: AccountService;
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  AnalyticsService: AnalyticsService;
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  AnimationClipProvider: AnimationClipProvider;
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  AnimationFromVideoCreatorService: AnimationFromVideoCreatorService;
@@ -261,9 +262,9 @@ interface CreatableInstances {
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  DoubleConstrainedValue: DoubleConstrainedValue;
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  DragDetector: DragDetector;
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  Dragger: Dragger;
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- DynamicImage: DynamicImage;
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- DynamicMesh: DynamicMesh;
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  EchoSoundEffect: EchoSoundEffect;
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+ EditableImage: EditableImage;
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+ EditableMesh: EditableMesh;
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  EqualizerSoundEffect: EqualizerSoundEffect;
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  EulerRotationCurve: EulerRotationCurve;
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  ExperienceInviteOptions: ExperienceInviteOptions;
@@ -325,6 +326,7 @@ interface CreatableInstances {
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  Part: Part;
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  ParticleEmitter: ParticleEmitter;
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  PartOperation: PartOperation;
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+ Path2D: Path2D;
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  PathfindingLink: PathfindingLink;
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  PathfindingModifier: PathfindingModifier;
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  PitchShiftSoundEffect: PitchShiftSoundEffect;
@@ -417,6 +419,7 @@ interface CreatableInstances {
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  UITextSizeConstraint: UITextSizeConstraint;
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  UnionOperation: UnionOperation;
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  UniversalConstraint: UniversalConstraint;
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+ UnreliableRemoteEvent: UnreliableRemoteEvent;
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  UserNotification: UserNotification;
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  UserNotificationPayload: UserNotificationPayload;
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  UserNotificationPayloadAnalyticsData: UserNotificationPayloadAnalyticsData;
@@ -501,6 +504,7 @@ interface Instances extends Services, CreatableInstances, AbstractInstances {
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  AssetSoundEffect: AssetSoundEffect;
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  AudioPages: AudioPages;
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  BaseImportData: BaseImportData;
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+ BaseRemoteEvent: BaseRemoteEvent;
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  BaseWrap: BaseWrap;
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  BubbleChatConfiguration: BubbleChatConfiguration;
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  CatalogPages: CatalogPages;
@@ -1253,6 +1257,17 @@ interface AccessoryDescription extends Instance {
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  Puffiness: number;
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  }
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+ interface AccountService extends Instance {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
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+ readonly _nominal_AccountService: unique symbol;
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+ }
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+
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  /** An Accoutrement is an object that welds its child [part](https://developer.roblox.com/en-us/api-reference/class/Part) called “Handle” to the Head of a player's character. The position and rotation of the Handle part can be changed with the [AttachmentPos](https://developer.roblox.com/en-us/api-reference/property/Accoutrement/AttachmentPos)/[Right](https://developer.roblox.com/en-us/api-reference/property/Accoutrement/AttachmentRight)/[Forward](https://developer.roblox.com/en-us/api-reference/property/Accoutrement/AttachmentForward)/[Up](https://developer.roblox.com/en-us/api-reference/property/Accoutrement/AttachmentUp) properties.
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  *
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  * Parts descending from an accoutrement will be massless when attached to other parts (e.g. with a Weld) as long as they are not the root part of the assembly returned by [GetRootPart()](https://developer.roblox.com/en-us/api-reference/function/BasePart/GetRootPart). [GetMass()](https://developer.roblox.com/en-us/api-reference/function/BasePart/GetMass) will return 0 for parts in this case and it will not add to the total mass or rotational inertia of the Assembly.
@@ -2300,11 +2315,15 @@ interface AssetService extends Instance {
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  /**
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  * Tags: Yields
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  */
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- CreateDynamicImageAsync(this: AssetService, textureId: string): DynamicImage;
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+ CreateEditableImageAsync(this: AssetService, textureId: string): EditableImage;
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+ /**
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+ * Tags: Yields
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+ */
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+ CreateEditableMeshAsync(this: AssetService, meshId: string): EditableMesh;
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  /**
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  * Tags: Yields
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  */
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- CreateDynamicMeshAsync(this: AssetService, meshId: string): DynamicMesh;
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+ CreateEditableMeshFromPartAsync(this: AssetService, meshPart: MeshPart): EditableMesh;
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  /**
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  * Clones a place with placeId equal to given templatePlaceId. It is placed into the inventory of the place's creator with the given name and description. This method will also return the placeId of the new place, which can be used with TeleportService. This method cannot be used to clone places that you do not own.
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  *
@@ -4652,6 +4671,112 @@ interface StarterGui extends BasePlayerGui {
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  GetCore<T extends keyof GettableCores>(this: StarterGui, parameter: T): GettableCores[T];
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  }
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+ interface BaseRemoteEvent extends Instance {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
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+ readonly _nominal_BaseRemoteEvent: unique symbol;
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+ }
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+
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+ /** A **RemoteEvent** is designed to provide a one-way message between the server and clients, allowing [Scripts](https://developer.roblox.com/en-us/api-reference/class/Script) to call code in [LocalScripts](https://developer.roblox.com/en-us/api-reference/class/LocalScript) and vice-versa. This message can be directed from one client to the server, from the server to a particular client, or from the server to all clients.
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+ *
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+ * In order for both the server and clients to utilize a remote event, the RemoteEvent object itself must be in a place where both sides can see it. As such, we recommend that you store the RemoteEvent inside of [ReplicatedStorage](https://developer.roblox.com/en-us/api-reference/class/ReplicatedStorage), although in some cases it's appropriate to store it in the workspace or inside a [Tool](https://developer.roblox.com/en-us/api-reference/class/Tool).
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+ *
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+ * If you need the result of the call, you should use a [RemoteFunction](https://developer.roblox.com/en-us/api-reference/class/RemoteFunction) instead. Otherwise a remote event is recommended since it will minimize network traffic/latency and won't yield the script to wait for a response. See [Remote Functions and Events](https://developer.roblox.com/en-us/articles/remote-functions-and-events) for more info.
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+ */
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+ interface RemoteEvent<T extends Callback = Callback> extends BaseRemoteEvent {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
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+ readonly _nominal_RemoteEvent: unique symbol;
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+ /**
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+ * The FireAllClients function fires the [RemoteEvent.OnClientEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnClientEvent) event for each client.
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+ *
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+ * Unlike [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient), this event does not take a target player as an argument. Instead it will fire to all clients who have the same remote event connected to an OnClientEvent event.
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+ *
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+ * Since this function is used to communicate from the server to the client, it will only work when used in a [Script](https://developer.roblox.com/en-us/api-reference/class/Script).
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+ *
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+ * The behavior of this function, as well as other [RemoteEvent](https://developer.roblox.com/en-us/api-reference/class/RemoteEvent) and [RemoteFunction](https://developer.roblox.com/en-us/api-reference/class/RemoteFunction) events and functions, is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article.
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+ *
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+ * There are limitations on the kinds of data that can be passed between the client and server. For more information, see [Parameter Limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations).
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+ *
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+ * Note
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+ * ----
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+ *
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+ * * Data can be passed from server to client through remote events in the same way data is passed from client to server. Any extra information can be passed in as arguments to the [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient) and FireAllClients functions. Note that the FireClient function still needs to pass the player to send the message to as the first argument.
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+ */
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+ FireAllClients(this: RemoteEvent, ...args: Parameters<T>): void;
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+ /**
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+ * **FireClient** causes [OnClientEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnClientEvent) to be fired in [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript)s running for the given [Player](https://developer.roblox.com/en-us/api-reference/class/Player). Additional data passed to this function is then provided to OnClientEvent; beware of [limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations) on this data.
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+ *
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+ * Since this function is used for communication from server to client, so it will only work when used by a server-side [Script](https://developer.roblox.com/en-us/api-reference/class/Script). For client-to-server communication (the other direction), use [FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer). Direct client-to-client communication not possible on Roblox; however, it can be simulated using a [Script](https://developer.roblox.com/en-us/api-reference/class/Script) that relays information received through some other means, such as [FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer).
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+ *
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+ * There are limitations on the kinds of data that can be passed between the client and server. For more information, see [Parameter Limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations).
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+ *
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+ * See also
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+ * --------
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+ *
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+ * * [FireAllClients](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireAllClients), which works similarly but for all [Player](https://developer.roblox.com/en-us/api-reference/class/Player)
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+ *
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+ * * [Remote Functions and Events](https://developer.roblox.com/articles/Remote-Functions-and-Events), which describes related classes, functions and events and also important limitations on the data that can be sent
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+ *
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+ * * Sometimes a game will need to send information from one client to another. Roblox does not support direct client to client contact, so any communication must first go through the server. This is typically done using remote events (although functions could be used if desired). First, the sending client would call FireServer. On the server, the function connected to OnServerEvent would hear this firing, and itself would then call FireClient.
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+ */
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+ FireClient(this: RemoteEvent, player: Player, ...args: Parameters<T>): void;
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+ /**
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+ * The FireServer event fires the [RemoteEvent.OnServerEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnServerEvent) event on the server using the arguments specified with an additional player argument at the beginning.
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+ *
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+ * Since this function is used to communicate from the client to the server, it will only work when used in a [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript).
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+ *
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+ * When firing from the client note that nothing has to be passed in by default (unlike firing to the client from the server - where the player is passed in).
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+ *
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+ * The behavior of this function, as well as other [RemoteEvent](https://developer.roblox.com/en-us/api-reference/class/RemoteEvent) and [RemoteFunction](https://developer.roblox.com/en-us/api-reference/class/RemoteFunction) events and functions, is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article.
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+ *
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+ * There are limitations on the kinds of data that can be passed between the client and server. For more information, see [Parameter Limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations).
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+ */
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+ FireServer(this: RemoteEvent, ...args: Parameters<T>): void;
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+ /**
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+ * The OnClientEvent event fires listening functions in [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript) when either [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient) or [RemoteEvent:FireAllClients](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireAllClients) is fired by the server from a [Script](https://developer.roblox.com/en-us/api-reference/class/Script).
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+ *
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+ * This is used to retrieve remote events fired by the server and intended for the client. This event is in place to provide a method for communicating between the server and client, which is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article. This event retrieves remote events fired by the server to the client.
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+ *
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+ * To fire from the client to the server, you should use [RemoteEvent:FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer) and [RemoteEvent.OnServerEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnServerEvent).
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+ */
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+ readonly OnClientEvent: RBXScriptSignal<T>;
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+ /**
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+ * Fires listening functions in [Script](https://developer.roblox.com/en-us/api-reference/class/Script) when [RemoteEvent:FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer) is called from a [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript).
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+ *
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+ * This is used to retrieve remote events fired by the client and intended for the server. This event is in place to provide a method for communicating between the client and server, which is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article. This event retrieves remote events fired by the client to the server.
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+ *
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+ * To fire from the server to the client, you should use [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient) and [RemoteEvent.OnClientEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnClientEvent).
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+ */
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+ readonly OnServerEvent: RBXScriptSignal<(player: Player, ...args: Array<unknown>) => void>;
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+ }
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+
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+ interface UnreliableRemoteEvent extends BaseRemoteEvent {
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+ /**
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+ * **DO NOT USE!**
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+ *
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+ * This field exists to force TypeScript to recognize this as a nominal type
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+ * @hidden
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+ * @deprecated
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+ */
4772
+ readonly _nominal_UnreliableRemoteEvent: unique symbol;
4773
+ FireAllClients(this: UnreliableRemoteEvent, arguments: Array<any>): void;
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+ FireClient(this: UnreliableRemoteEvent, player: Player, arguments: Array<any>): void;
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+ FireServer(this: UnreliableRemoteEvent, arguments: Array<any>): void;
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+ readonly OnClientEvent: RBXScriptSignal<(arguments: Array<any>) => void>;
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+ readonly OnServerEvent: RBXScriptSignal<(player: Player, arguments: Array<any>) => void>;
4778
+ }
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+
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  /** The base class for [WrapTarget](https://developer.roblox.com/en-us/api-reference/class/WrapTarget) and [WrapLayer](https://developer.roblox.com/en-us/api-reference/class/WrapLayer) objects. Note that [MeshPart](https://developer.roblox.com/en-us/api-reference/class/MeshPart) is the only valid parent type for [BaseWrap](https://developer.roblox.com/en-us/api-reference/class/BaseWrap) and that it behaves more like a component of [MeshPart](https://developer.roblox.com/en-us/api-reference/class/MeshPart) than an independent object. */
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  interface BaseWrap extends Instance {
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  /**
@@ -9421,7 +9546,7 @@ interface CylinderMesh extends BevelMesh {
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  readonly _nominal_CylinderMesh: unique symbol;
9422
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  }
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9424
- interface DynamicMesh extends DataModelMesh {
9549
+ interface EditableMesh extends DataModelMesh {
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  /**
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  * **DO NOT USE!**
9427
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  *
@@ -9429,38 +9554,38 @@ interface DynamicMesh extends DataModelMesh {
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  * @hidden
9430
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  * @deprecated
9431
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  */
9432
- readonly _nominal_DynamicMesh: unique symbol;
9557
+ readonly _nominal_EditableMesh: unique symbol;
9433
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  /**
9434
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  * Tags: Hidden
9435
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  */
9436
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  readonly MeshVersion: number;
9437
- AddTriangle(this: DynamicMesh, vertexId0: number, vertexId1: number, vertexId2: number): number;
9438
- AddVertex(this: DynamicMesh, p: Vector3): number;
9439
- FindClosestPointOnSurface(this: DynamicMesh, point: Vector3): unknown;
9440
- FindClosestVertex(this: DynamicMesh, toThisPoint: Vector3): number;
9441
- FindVerticesWithinSphere(this: DynamicMesh, center: Vector3, radius: number): unknown;
9442
- GetAdjacentTriangles(this: DynamicMesh, triangleId: number): unknown;
9443
- GetAdjacentVertices(this: DynamicMesh, vertexId: number): unknown;
9444
- GetPosition(this: DynamicMesh, vertexId: number): Vector3;
9445
- GetTriangleVertices(this: DynamicMesh, triangleId: number): unknown;
9446
- GetTriangles(this: DynamicMesh): unknown;
9447
- GetUV(this: DynamicMesh, vertexId: number): Vector2;
9448
- GetVertexColor(this: DynamicMesh, vertexId: number): Color3;
9449
- GetVertexColorAlpha(this: DynamicMesh, vertexId: number): number;
9450
- GetVertexNormal(this: DynamicMesh, vertexId: number): Vector3;
9451
- GetVertices(this: DynamicMesh): unknown;
9452
- Raycast(this: DynamicMesh, origin: Vector3, direction: Vector3): unknown;
9453
- RemoveTriangle(this: DynamicMesh, triangleId: number): void;
9454
- RemoveVertex(this: DynamicMesh, vertexId: number): void;
9455
- SetPosition(this: DynamicMesh, vertexId: number, p: Vector3): void;
9456
- SetUV(this: DynamicMesh, vertexId: number, uv: Vector2): void;
9457
- SetVertexColor(this: DynamicMesh, vertexId: number, color: Color3): void;
9458
- SetVertexColorAlpha(this: DynamicMesh, vertexId: number, alpha: number): void;
9459
- SetVertexNormal(this: DynamicMesh, vertexId: number, vnormal: Vector3): void;
9562
+ AddTriangle(this: EditableMesh, vertexId0: number, vertexId1: number, vertexId2: number): number;
9563
+ AddVertex(this: EditableMesh, p: Vector3): number;
9564
+ FindClosestPointOnSurface(this: EditableMesh, point: Vector3): unknown;
9565
+ FindClosestVertex(this: EditableMesh, toThisPoint: Vector3): number;
9566
+ FindVerticesWithinSphere(this: EditableMesh, center: Vector3, radius: number): unknown;
9567
+ GetAdjacentTriangles(this: EditableMesh, triangleId: number): unknown;
9568
+ GetAdjacentVertices(this: EditableMesh, vertexId: number): unknown;
9569
+ GetPosition(this: EditableMesh, vertexId: number): Vector3;
9570
+ GetTriangleVertices(this: EditableMesh, triangleId: number): unknown;
9571
+ GetTriangles(this: EditableMesh): unknown;
9572
+ GetUV(this: EditableMesh, vertexId: number): Vector2;
9573
+ GetVertexColor(this: EditableMesh, vertexId: number): Color3;
9574
+ GetVertexColorAlpha(this: EditableMesh, vertexId: number): number;
9575
+ GetVertexNormal(this: EditableMesh, vertexId: number): Vector3;
9576
+ GetVertices(this: EditableMesh): unknown;
9577
+ Raycast(this: EditableMesh, origin: Vector3, direction: Vector3): unknown;
9578
+ RemoveTriangle(this: EditableMesh, triangleId: number): void;
9579
+ RemoveVertex(this: EditableMesh, vertexId: number): void;
9580
+ SetPosition(this: EditableMesh, vertexId: number, p: Vector3): void;
9581
+ SetUV(this: EditableMesh, vertexId: number, uv: Vector2): void;
9582
+ SetVertexColor(this: EditableMesh, vertexId: number, color: Color3): void;
9583
+ SetVertexColorAlpha(this: EditableMesh, vertexId: number, alpha: number): void;
9584
+ SetVertexNormal(this: EditableMesh, vertexId: number, vnormal: Vector3): void;
9460
9585
  /**
9461
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  * Tags: Yields
9462
9587
  */
9463
- CreateMeshPartAsync(this: DynamicMesh, collisionFidelity: CastsToEnum<Enum.CollisionFidelity>): MeshPart;
9588
+ CreateMeshPartAsync(this: EditableMesh, collisionFidelity: CastsToEnum<Enum.CollisionFidelity>): MeshPart;
9464
9589
  }
9465
9590
 
9466
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  /** The FileMesh object applies a textured mesh to a [BasePart](https://developer.roblox.com/en-us/api-reference/class/BasePart) when parented to it. Its properties are inherited by the [SpecialMesh](https://developer.roblox.com/en-us/api-reference/class/SpecialMesh) object.
@@ -9887,7 +10012,7 @@ interface DataStoreService extends Instance {
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  /**
9888
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  * This function returns the default [GlobalDataStore](https://developer.roblox.com/en-us/api-reference/class/GlobalDataStore). If you want to access a specific **named** data store instead, you should use the [GetDataStore()](https://developer.roblox.com/en-us/api-reference/function/DataStoreService/GetDataStore) function.
9889
10014
  */
9890
- GetGlobalDataStore(this: DataStoreService): GlobalDataStore;
10015
+ GetGlobalDataStore(this: DataStoreService): DataStore;
9891
10016
  /**
9892
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  * This method returns an [OrderedDataStore](https://developer.roblox.com/en-us/api-reference/class/OrderedDataStore), similar to the way [GetDataStore()](https://developer.roblox.com/en-us/api-reference/function/DataStoreService/GetDataStore) does with [GlobalDataStores](https://developer.roblox.com/en-us/api-reference/class/GlobalDataStore). Subsequent calls to this method with the same name/scope will return the same object.
9893
10018
  */
@@ -10354,7 +10479,7 @@ interface DraggerService extends Instance {
10354
10479
  ShowPivotIndicator: boolean;
10355
10480
  }
10356
10481
 
10357
- interface DynamicImage extends Instance {
10482
+ interface EditableImage extends Instance {
10358
10483
  /**
10359
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  * **DO NOT USE!**
10360
10485
  *
@@ -10362,24 +10487,24 @@ interface DynamicImage extends Instance {
10362
10487
  * @hidden
10363
10488
  * @deprecated
10364
10489
  */
10365
- readonly _nominal_DynamicImage: unique symbol;
10490
+ readonly _nominal_EditableImage: unique symbol;
10366
10491
  Size: Vector2;
10367
- Copy(this: DynamicImage, min: Vector2, max: Vector2): DynamicImage;
10368
- Crop(this: DynamicImage, min: Vector2, max: Vector2): void;
10369
- DrawCircle(this: DynamicImage, center: Vector2, radius: number, color: Color3, transparency: number): void;
10370
- DrawImage(this: DynamicImage, position: Vector2, image: DynamicImage, combineType: CastsToEnum<Enum.ImageCombineType>): void;
10371
- DrawLine(this: DynamicImage, p1: Vector2, p2: Vector2, color: Color3, transparency: number): void;
10372
- DrawRectangle(this: DynamicImage, position: Vector2, size: Vector2, color: Color3, transparency: number): void;
10492
+ Copy(this: EditableImage, min: Vector2, max: Vector2): EditableImage;
10493
+ Crop(this: EditableImage, min: Vector2, max: Vector2): void;
10494
+ DrawCircle(this: EditableImage, center: Vector2, radius: number, color: Color3, transparency: number): void;
10495
+ DrawImage(this: EditableImage, position: Vector2, image: EditableImage, combineType: CastsToEnum<Enum.ImageCombineType>): void;
10496
+ DrawLine(this: EditableImage, p1: Vector2, p2: Vector2, color: Color3, transparency: number): void;
10497
+ DrawRectangle(this: EditableImage, position: Vector2, size: Vector2, color: Color3, transparency: number): void;
10373
10498
  /**
10374
10499
  * Tags: CustomLuaState
10375
10500
  */
10376
- ReadPixels(this: DynamicImage, position: Vector2, size: Vector2): unknown;
10377
- Resize(this: DynamicImage, size: Vector2): void;
10378
- Rotate(this: DynamicImage, degrees: number, changeSize: boolean): void;
10501
+ ReadPixels(this: EditableImage, position: Vector2, size: Vector2): unknown;
10502
+ Resize(this: EditableImage, size: Vector2): void;
10503
+ Rotate(this: EditableImage, degrees: number, changeSize: boolean): void;
10379
10504
  /**
10380
10505
  * Tags: CustomLuaState
10381
10506
  */
10382
- WritePixels(this: DynamicImage, position: Vector2, size: Vector2, pixels: Array<any>): void;
10507
+ WritePixels(this: EditableImage, position: Vector2, size: Vector2, pixels: Array<any>): void;
10383
10508
  }
10384
10509
 
10385
10510
  interface EngineAPICloudProcessingService extends Instance {
@@ -11454,7 +11579,11 @@ interface DataStore extends GlobalDataStore {
11454
11579
  * @deprecated
11455
11580
  */
11456
11581
  readonly _nominal_DataStore: unique symbol;
11457
- GetAsync<T>(this: DataStore, key: string): LuaTuple<[T | undefined, DataStoreKeyInfo]>;
11582
+ GetAsync<T>(
11583
+ this: DataStore,
11584
+ key: string,
11585
+ options?: DataStoreGetOptions,
11586
+ ): LuaTuple<[T | undefined, DataStoreKeyInfo]>;
11458
11587
  IncrementAsync(
11459
11588
  this: DataStore,
11460
11589
  key: string,
@@ -14272,9 +14401,6 @@ interface ScreenGui extends LayerCollector {
14272
14401
  * @deprecated
14273
14402
  */
14274
14403
  readonly _nominal_ScreenGui: unique symbol;
14275
- /**
14276
- * Tags: NotBrowsable
14277
- */
14278
14404
  ClipToDeviceSafeArea: boolean;
14279
14405
  /**
14280
14406
  * This property controls the order that multiple ScreenGuis are drawn.
@@ -14286,9 +14412,6 @@ interface ScreenGui extends LayerCollector {
14286
14412
  * IgnoreGuiInset is a boolean property of ScreenGuis that, when set to true, will force the [GUI Inset](https://developer.roblox.com/en-us/api-reference/function/GuiService/GetGuiInset) imposed by Roblox's CoreGuis to be ignored by this ScreenGui and its descendants. This means that an element with a UDim2 size of `{1,0},{1,0}` will fill up the entire screen, without a 36 pixel gap reserved for Roblox's top bar.
14287
14413
  */
14288
14414
  IgnoreGuiInset: boolean;
14289
- /**
14290
- * Tags: NotBrowsable
14291
- */
14292
14415
  SafeAreaCompatibility: Enum.SafeAreaCompatibility;
14293
14416
  /**
14294
14417
  * Tags: NotBrowsable
@@ -15034,6 +15157,17 @@ interface SelectionPointLasso extends SelectionLasso {
15034
15157
  Point: Vector3;
15035
15158
  }
15036
15159
 
15160
+ interface Path2D extends GuiBase {
15161
+ /**
15162
+ * **DO NOT USE!**
15163
+ *
15164
+ * This field exists to force TypeScript to recognize this as a nominal type
15165
+ * @hidden
15166
+ * @deprecated
15167
+ */
15168
+ readonly _nominal_Path2D: unique symbol;
15169
+ }
15170
+
15037
15171
  /** The GuiService is a service which currently allows developers to control what [GuiObject](https://developer.roblox.com/en-us/api-reference/class/GuiObject) is currently being selected by the gamepad navigator. It also allows clients to check if Roblox's main menu is currently open.
15038
15172
  *
15039
15173
  * This service has a lot of hidden members, which are mainly used internally by Roblox's [CoreScripts](https://developer.roblox.com/en-us/api-reference/class/CoreScript).
@@ -26430,6 +26564,7 @@ interface PackageLink extends Instance {
26430
26564
  * @deprecated
26431
26565
  */
26432
26566
  readonly _nominal_PackageLink: unique symbol;
26567
+ readonly DefaultName: string;
26433
26568
  /**
26434
26569
  * The id of the asset this package corresponds to.
26435
26570
  *
@@ -29433,85 +29568,6 @@ interface RemoteDebuggerServer extends Instance {
29433
29568
  readonly _nominal_RemoteDebuggerServer: unique symbol;
29434
29569
  }
29435
29570
 
29436
- /** A **RemoteEvent** is designed to provide a one-way message between the server and clients, allowing [Scripts](https://developer.roblox.com/en-us/api-reference/class/Script) to call code in [LocalScripts](https://developer.roblox.com/en-us/api-reference/class/LocalScript) and vice-versa. This message can be directed from one client to the server, from the server to a particular client, or from the server to all clients.
29437
- *
29438
- * In order for both the server and clients to utilize a remote event, the RemoteEvent object itself must be in a place where both sides can see it. As such, we recommend that you store the RemoteEvent inside of [ReplicatedStorage](https://developer.roblox.com/en-us/api-reference/class/ReplicatedStorage), although in some cases it's appropriate to store it in the workspace or inside a [Tool](https://developer.roblox.com/en-us/api-reference/class/Tool).
29439
- *
29440
- * If you need the result of the call, you should use a [RemoteFunction](https://developer.roblox.com/en-us/api-reference/class/RemoteFunction) instead. Otherwise a remote event is recommended since it will minimize network traffic/latency and won't yield the script to wait for a response. See [Remote Functions and Events](https://developer.roblox.com/en-us/articles/remote-functions-and-events) for more info.
29441
- */
29442
- interface RemoteEvent<T extends Callback = Callback> extends Instance {
29443
- /**
29444
- * **DO NOT USE!**
29445
- *
29446
- * This field exists to force TypeScript to recognize this as a nominal type
29447
- * @hidden
29448
- * @deprecated
29449
- */
29450
- readonly _nominal_RemoteEvent: unique symbol;
29451
- /**
29452
- * The FireAllClients function fires the [RemoteEvent.OnClientEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnClientEvent) event for each client.
29453
- *
29454
- * Unlike [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient), this event does not take a target player as an argument. Instead it will fire to all clients who have the same remote event connected to an OnClientEvent event.
29455
- *
29456
- * Since this function is used to communicate from the server to the client, it will only work when used in a [Script](https://developer.roblox.com/en-us/api-reference/class/Script).
29457
- *
29458
- * The behavior of this function, as well as other [RemoteEvent](https://developer.roblox.com/en-us/api-reference/class/RemoteEvent) and [RemoteFunction](https://developer.roblox.com/en-us/api-reference/class/RemoteFunction) events and functions, is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article.
29459
- *
29460
- * There are limitations on the kinds of data that can be passed between the client and server. For more information, see [Parameter Limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations).
29461
- *
29462
- * Note
29463
- * ----
29464
- *
29465
- * * Data can be passed from server to client through remote events in the same way data is passed from client to server. Any extra information can be passed in as arguments to the [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient) and FireAllClients functions. Note that the FireClient function still needs to pass the player to send the message to as the first argument.
29466
- */
29467
- FireAllClients(this: RemoteEvent, ...args: Parameters<T>): void;
29468
- /**
29469
- * **FireClient** causes [OnClientEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnClientEvent) to be fired in [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript)s running for the given [Player](https://developer.roblox.com/en-us/api-reference/class/Player). Additional data passed to this function is then provided to OnClientEvent; beware of [limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations) on this data.
29470
- *
29471
- * Since this function is used for communication from server to client, so it will only work when used by a server-side [Script](https://developer.roblox.com/en-us/api-reference/class/Script). For client-to-server communication (the other direction), use [FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer). Direct client-to-client communication not possible on Roblox; however, it can be simulated using a [Script](https://developer.roblox.com/en-us/api-reference/class/Script) that relays information received through some other means, such as [FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer).
29472
- *
29473
- * There are limitations on the kinds of data that can be passed between the client and server. For more information, see [Parameter Limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations).
29474
- *
29475
- * See also
29476
- * --------
29477
- *
29478
- * * [FireAllClients](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireAllClients), which works similarly but for all [Player](https://developer.roblox.com/en-us/api-reference/class/Player)
29479
- *
29480
- * * [Remote Functions and Events](https://developer.roblox.com/articles/Remote-Functions-and-Events), which describes related classes, functions and events and also important limitations on the data that can be sent
29481
- *
29482
- * * Sometimes a game will need to send information from one client to another. Roblox does not support direct client to client contact, so any communication must first go through the server. This is typically done using remote events (although functions could be used if desired). First, the sending client would call FireServer. On the server, the function connected to OnServerEvent would hear this firing, and itself would then call FireClient.
29483
- */
29484
- FireClient(this: RemoteEvent, player: Player, ...args: Parameters<T>): void;
29485
- /**
29486
- * The FireServer event fires the [RemoteEvent.OnServerEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnServerEvent) event on the server using the arguments specified with an additional player argument at the beginning.
29487
- *
29488
- * Since this function is used to communicate from the client to the server, it will only work when used in a [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript).
29489
- *
29490
- * When firing from the client note that nothing has to be passed in by default (unlike firing to the client from the server - where the player is passed in).
29491
- *
29492
- * The behavior of this function, as well as other [RemoteEvent](https://developer.roblox.com/en-us/api-reference/class/RemoteEvent) and [RemoteFunction](https://developer.roblox.com/en-us/api-reference/class/RemoteFunction) events and functions, is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article.
29493
- *
29494
- * There are limitations on the kinds of data that can be passed between the client and server. For more information, see [Parameter Limitations](https://developer.roblox.com/articles/Remote-Functions-and-Events#parameter-limitations).
29495
- */
29496
- FireServer(this: RemoteEvent, ...args: Parameters<T>): void;
29497
- /**
29498
- * The OnClientEvent event fires listening functions in [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript) when either [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient) or [RemoteEvent:FireAllClients](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireAllClients) is fired by the server from a [Script](https://developer.roblox.com/en-us/api-reference/class/Script).
29499
- *
29500
- * This is used to retrieve remote events fired by the server and intended for the client. This event is in place to provide a method for communicating between the server and client, which is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article. This event retrieves remote events fired by the server to the client.
29501
- *
29502
- * To fire from the client to the server, you should use [RemoteEvent:FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer) and [RemoteEvent.OnServerEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnServerEvent).
29503
- */
29504
- readonly OnClientEvent: RBXScriptSignal<T>;
29505
- /**
29506
- * Fires listening functions in [Script](https://developer.roblox.com/en-us/api-reference/class/Script) when [RemoteEvent:FireServer](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireServer) is called from a [LocalScript](https://developer.roblox.com/en-us/api-reference/class/LocalScript).
29507
- *
29508
- * This is used to retrieve remote events fired by the client and intended for the server. This event is in place to provide a method for communicating between the client and server, which is well documented in [this](https://developer.roblox.com/articles/Remote-Functions-and-Events) article. This event retrieves remote events fired by the client to the server.
29509
- *
29510
- * To fire from the server to the client, you should use [RemoteEvent:FireClient](https://developer.roblox.com/en-us/api-reference/function/RemoteEvent/FireClient) and [RemoteEvent.OnClientEvent](https://developer.roblox.com/en-us/api-reference/event/RemoteEvent/OnClientEvent).
29511
- */
29512
- readonly OnServerEvent: RBXScriptSignal<(player: Player, ...args: Array<unknown>) => void>;
29513
- }
29514
-
29515
29571
  /** A server should rarely invoke a client via [InvokeClient()](https://developer.roblox.com/en-us/api-reference/function/RemoteFunction/InvokeClient) as it can be potentially game breaking. For client-only actions that don't require a callback, like updating a GUI, a [server-to-client remote event](#server-to-client-remote-event) should be used instead. If [InvokeClient()](https://developer.roblox.com/en-us/api-reference/function/RemoteFunction/InvokeClient) is used, risks include:
29516
29572
  *
29517
29573
  * * If the client throws an error, the server will throw the error too.
@@ -29684,6 +29740,7 @@ interface RomarkService extends Instance {
29684
29740
  * @deprecated
29685
29741
  */
29686
29742
  readonly _nominal_RomarkService: unique symbol;
29743
+ EndRemoteRomarkTest(this: RomarkService): void;
29687
29744
  }
29688
29745
 
29689
29746
  /** A sorted list of [RotationCurveKey](https://developer.roblox.com/en-us/api-reference/class/RotationCurveKeys). RotationCurveKeys are value-time points on a curve that dictate the animation curves. It provides a sampling method returning its result as the rotation component of a CFrame. */
@@ -30999,7 +31056,6 @@ interface SocialService extends Instance {
30999
31056
  * Before using this function, you should use the [CanSendGameInviteAsync](https://developer.roblox.com/en-us/api-reference/function/SocialService/CanSendGameInviteAsync) function to determine whether a player can send a game invite, as this can vary depending on the platform or player. After determining that invites are possible for this player, allow the player to opt-in to inviting others. For example, the player clicked on an “Invite Friends” button, shown after `CanSendGameInviteAsync` returned true.\`
31000
31057
  */
31001
31058
  PromptGameInvite(this: SocialService, player: Player, experienceInviteOptions?: ExperienceInviteOptions): void;
31002
- PromptIrisInvite(this: SocialService, player: Player, tag: string): void;
31003
31059
  PromptPhoneBook(this: SocialService, player: Player, tag: string): void;
31004
31060
  ShowSelfView(this: SocialService, selfViewPosition?: CastsToEnum<Enum.SelfViewPosition>): void;
31005
31061
  /**
@@ -31014,10 +31070,6 @@ interface SocialService extends Instance {
31014
31070
  * Tags: Yields
31015
31071
  */
31016
31072
  CanSendGameInviteAsync(this: SocialService, player: Player, recipientId?: number): boolean;
31017
- /**
31018
- * Tags: Yields
31019
- */
31020
- CanSendIrisInviteAsync(this: SocialService, player: Player): boolean;
31021
31073
  readonly CallInviteStateChanged: RBXScriptSignal<(player: Player, inviteState: Enum.InviteState) => void>;
31022
31074
  /**
31023
31075
  * This event is a signal invoked when a player has closed the game invite prompt and batches all users and conversation participants into a single array. This prompt can be prompted by the developer or accessed from the SettingsHub menu.
@@ -31044,10 +31096,8 @@ interface SocialService extends Instance {
31044
31096
  * * [SocialService:CanSendGameInviteAsync](https://developer.roblox.com/en-us/api-reference/function/SocialService/CanSendGameInviteAsync), returns true or false depending on the user
31045
31097
  */
31046
31098
  readonly GameInvitePromptClosed: RBXScriptSignal<(senderPlayer: Player, recipientIds: Array<number>) => void>;
31047
- readonly IrisInvitePromptClosed: RBXScriptSignal<(player: Player) => void>;
31048
31099
  readonly PhoneBookPromptClosed: RBXScriptSignal<(player: Player) => void>;
31049
31100
  OnCallInviteInvoked: (tag: string, callParticipantIds: Array<any>) => Instance;
31050
- OnIrisInviteInvoked: (tag: string, irisParticipantIds: Array<any>) => Instance;
31051
31101
  }
31052
31102
 
31053
31103
  /** A [Sound](https://developer.roblox.com/en-us/api-reference/class/Sound) is an object that emits sound. See [Adding Sounds](https://developer.roblox.com/en-us/articles/adding-sounds) for more info on how to upload a sound file.
@@ -31084,6 +31134,7 @@ interface Sound extends Instance {
31084
31134
  * Sounds parented to a [BasePart](https://developer.roblox.com/en-us/api-reference/class/BasePart) or [Attachment](https://developer.roblox.com/en-us/api-reference/class/Attachment) that are descendants of the [Workspace](https://developer.roblox.com/en-us/api-reference/class/Workspace) are considered 3D sounds and their volume whilst playing is dependent on the distance between the client's sound listener ([Camera](https://developer.roblox.com/en-us/api-reference/class/Camera) position by default) and the Sound's parent. Two properties influence this behavior EmitterSize and [Sound.RollOffMode](https://developer.roblox.com/en-us/api-reference/property/Sound/RollOffMode).
31085
31135
  *
31086
31136
  * The way the [Sound](https://developer.roblox.com/en-us/api-reference/class/Sound) attenuates (fades out) after the distance between the listener and the sound exceeds the EmitterSize is determined by RollOffMode.
31137
+ * @deprecated Use `RollOffMinDistance` instead
31087
31138
  */
31088
31139
  EmitterSize: number;
31089
31140
  /**
@@ -31129,12 +31180,14 @@ interface Sound extends Instance {
31129
31180
  * How MaxDistance impacts the attenuation of a sound (manner in which it fades out) is dependent on the [Sound.RollOffMode](https://developer.roblox.com/en-us/api-reference/property/Sound/RollOffMode) property. When RollOffMode is set to use an inverse type distance model (Inverse or InverseTapered) the MaxDistance will not effect the attenuation of the sound. This means that low values for MaxDistance will cause the sound to abruptly cut off when the listener reaches the MaxDistance. In most cases this is not desirable and developers are advised not to use low MaxDistance values.
31130
31181
  *
31131
31182
  * When RollOffMode is set to a linear type distance model (Linear or LinearSquared) the sound will attenuate between [Sound.EmitterSize](https://developer.roblox.com/en-us/api-reference/property/Sound/EmitterSize) and MaxDistance (with playback volume reaching zero at MaxDistance). This is less realistic, but in some cases allows attenuation to be handled in a more intuitive way.
31183
+ * @deprecated Use `RollOffMaxDistance` instead
31132
31184
  */
31133
31185
  MaxDistance: number;
31134
31186
  /**
31135
31187
  * The minimum distance at which a 3D [Sound](https://developer.roblox.com/en-us/api-reference/class/Sound) (direct child of a [BasePart](https://developer.roblox.com/en-us/api-reference/class/BasePart) or [Attachment](https://developer.roblox.com/en-us/api-reference/class/Attachment)) will begin to attenuate. Effectively, the emitter size.
31136
31188
  *
31137
31189
  * Deprecated in favor of Sound.EmitterSize.
31190
+ * @deprecated Use `RollOffMinDistance` instead
31138
31191
  */
31139
31192
  MinDistance: number;
31140
31193
  /**
@@ -434,6 +434,38 @@ declare namespace Enum {
434
434
  export type AdornCullingMode = AdornCullingMode.Automatic | AdornCullingMode.Never;
435
435
 
436
436
  export namespace AlignType {
437
+ export interface PrimaryAxisParallel extends globalThis.EnumItem {
438
+ Name: "PrimaryAxisParallel";
439
+ Value: 2;
440
+ EnumType: typeof globalThis.Enum.AlignType;
441
+ }
442
+
443
+ export const PrimaryAxisParallel: PrimaryAxisParallel;
444
+
445
+ export interface PrimaryAxisPerpendicular extends globalThis.EnumItem {
446
+ Name: "PrimaryAxisPerpendicular";
447
+ Value: 3;
448
+ EnumType: typeof globalThis.Enum.AlignType;
449
+ }
450
+
451
+ export const PrimaryAxisPerpendicular: PrimaryAxisPerpendicular;
452
+
453
+ export interface PrimaryAxisLookAt extends globalThis.EnumItem {
454
+ Name: "PrimaryAxisLookAt";
455
+ Value: 4;
456
+ EnumType: typeof globalThis.Enum.AlignType;
457
+ }
458
+
459
+ export const PrimaryAxisLookAt: PrimaryAxisLookAt;
460
+
461
+ export interface AllAxes extends globalThis.EnumItem {
462
+ Name: "AllAxes";
463
+ Value: 5;
464
+ EnumType: typeof globalThis.Enum.AlignType;
465
+ }
466
+
467
+ export const AllAxes: AllAxes;
468
+
437
469
  export interface Parallel extends globalThis.EnumItem {
438
470
  Name: "Parallel";
439
471
  Value: 0;
@@ -452,7 +484,7 @@ declare namespace Enum {
452
484
 
453
485
  export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.AlignType>;
454
486
  }
455
- export type AlignType = AlignType.Parallel | AlignType.Perpendicular;
487
+ export type AlignType = AlignType.PrimaryAxisParallel | AlignType.PrimaryAxisPerpendicular | AlignType.PrimaryAxisLookAt | AlignType.AllAxes | AlignType.Parallel | AlignType.Perpendicular;
456
488
 
457
489
  export namespace AlphaMode {
458
490
  export interface Overlay extends globalThis.EnumItem {
@@ -4541,6 +4573,14 @@ declare namespace Enum {
4541
4573
 
4542
4574
  export const NetworkSecurity: NetworkSecurity;
4543
4575
 
4576
+ export interface ReplacementReady extends globalThis.EnumItem {
4577
+ Name: "ReplacementReady";
4578
+ Value: 301;
4579
+ EnumType: typeof globalThis.Enum.ConnectionError;
4580
+ }
4581
+
4582
+ export const ReplacementReady: ReplacementReady;
4583
+
4544
4584
  export interface PlacelaunchErrors extends globalThis.EnumItem {
4545
4585
  Name: "PlacelaunchErrors";
4546
4586
  Value: 512;
@@ -4735,7 +4775,7 @@ declare namespace Enum {
4735
4775
 
4736
4776
  export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.ConnectionError>;
4737
4777
  }
4738
- export type ConnectionError = ConnectionError.OK | ConnectionError.Unknown | ConnectionError.DisconnectErrors | ConnectionError.DisconnectBadhash | ConnectionError.DisconnectSecurityKeyMismatch | ConnectionError.DisconnectProtocolMismatch | ConnectionError.DisconnectReceivePacketError | ConnectionError.DisconnectReceivePacketStreamError | ConnectionError.DisconnectSendPacketError | ConnectionError.DisconnectIllegalTeleport | ConnectionError.DisconnectDuplicatePlayer | ConnectionError.DisconnectDuplicateTicket | ConnectionError.DisconnectTimeout | ConnectionError.DisconnectLuaKick | ConnectionError.DisconnectOnRemoteSysStats | ConnectionError.DisconnectHashTimeout | ConnectionError.DisconnectCloudEditKick | ConnectionError.DisconnectPlayerless | ConnectionError.DisconnectNewSecurityKeyMismatch | ConnectionError.DisconnectEvicted | ConnectionError.DisconnectDevMaintenance | ConnectionError.DisconnectRobloxMaintenance | ConnectionError.DisconnectRejoin | ConnectionError.DisconnectConnectionLost | ConnectionError.DisconnectIdle | ConnectionError.DisconnectRaknetErrors | ConnectionError.DisconnectWrongVersion | ConnectionError.DisconnectBySecurityPolicy | ConnectionError.DisconnectBlockedIP | ConnectionError.DisconnectClientFailure | ConnectionError.DisconnectClientRequest | ConnectionError.DisconnectPrivateServerKickout | ConnectionError.DisconnectModeratedGame | ConnectionError.ServerShutdown | ConnectionError.ReplicatorTimeout | ConnectionError.PlayerRemoved | ConnectionError.DisconnectOutOfMemoryKeepPlayingLeave | ConnectionError.DisconnectRomarkEndOfTest | ConnectionError.DisconnectCollaboratorPermissionRevoked | ConnectionError.DisconnectCollaboratorUnderage | ConnectionError.NetworkInternal | ConnectionError.NetworkSend | ConnectionError.NetworkTimeout | ConnectionError.NetworkMisbehavior | ConnectionError.NetworkSecurity | ConnectionError.PlacelaunchErrors | ConnectionError.PlacelaunchDisabled | ConnectionError.PlacelaunchError | ConnectionError.PlacelaunchGameEnded | ConnectionError.PlacelaunchGameFull | ConnectionError.PlacelaunchUserLeft | ConnectionError.PlacelaunchRestricted | ConnectionError.PlacelaunchUnauthorized | ConnectionError.PlacelaunchFlooded | ConnectionError.PlacelaunchHashExpired | ConnectionError.PlacelaunchHashException | ConnectionError.PlacelaunchPartyCannotFit | ConnectionError.PlacelaunchHttpError | ConnectionError.PlacelaunchUserPrivacyUnauthorized | ConnectionError.PlacelaunchCustomMessage | ConnectionError.PlacelaunchOtherError | ConnectionError.TeleportErrors | ConnectionError.TeleportFailure | ConnectionError.TeleportGameNotFound | ConnectionError.TeleportGameEnded | ConnectionError.TeleportGameFull | ConnectionError.TeleportUnauthorized | ConnectionError.TeleportFlooded | ConnectionError.TeleportIsTeleporting;
4778
+ export type ConnectionError = ConnectionError.OK | ConnectionError.Unknown | ConnectionError.DisconnectErrors | ConnectionError.DisconnectBadhash | ConnectionError.DisconnectSecurityKeyMismatch | ConnectionError.DisconnectProtocolMismatch | ConnectionError.DisconnectReceivePacketError | ConnectionError.DisconnectReceivePacketStreamError | ConnectionError.DisconnectSendPacketError | ConnectionError.DisconnectIllegalTeleport | ConnectionError.DisconnectDuplicatePlayer | ConnectionError.DisconnectDuplicateTicket | ConnectionError.DisconnectTimeout | ConnectionError.DisconnectLuaKick | ConnectionError.DisconnectOnRemoteSysStats | ConnectionError.DisconnectHashTimeout | ConnectionError.DisconnectCloudEditKick | ConnectionError.DisconnectPlayerless | ConnectionError.DisconnectNewSecurityKeyMismatch | ConnectionError.DisconnectEvicted | ConnectionError.DisconnectDevMaintenance | ConnectionError.DisconnectRobloxMaintenance | ConnectionError.DisconnectRejoin | ConnectionError.DisconnectConnectionLost | ConnectionError.DisconnectIdle | ConnectionError.DisconnectRaknetErrors | ConnectionError.DisconnectWrongVersion | ConnectionError.DisconnectBySecurityPolicy | ConnectionError.DisconnectBlockedIP | ConnectionError.DisconnectClientFailure | ConnectionError.DisconnectClientRequest | ConnectionError.DisconnectPrivateServerKickout | ConnectionError.DisconnectModeratedGame | ConnectionError.ServerShutdown | ConnectionError.ReplicatorTimeout | ConnectionError.PlayerRemoved | ConnectionError.DisconnectOutOfMemoryKeepPlayingLeave | ConnectionError.DisconnectRomarkEndOfTest | ConnectionError.DisconnectCollaboratorPermissionRevoked | ConnectionError.DisconnectCollaboratorUnderage | ConnectionError.NetworkInternal | ConnectionError.NetworkSend | ConnectionError.NetworkTimeout | ConnectionError.NetworkMisbehavior | ConnectionError.NetworkSecurity | ConnectionError.ReplacementReady | ConnectionError.PlacelaunchErrors | ConnectionError.PlacelaunchDisabled | ConnectionError.PlacelaunchError | ConnectionError.PlacelaunchGameEnded | ConnectionError.PlacelaunchGameFull | ConnectionError.PlacelaunchUserLeft | ConnectionError.PlacelaunchRestricted | ConnectionError.PlacelaunchUnauthorized | ConnectionError.PlacelaunchFlooded | ConnectionError.PlacelaunchHashExpired | ConnectionError.PlacelaunchHashException | ConnectionError.PlacelaunchPartyCannotFit | ConnectionError.PlacelaunchHttpError | ConnectionError.PlacelaunchUserPrivacyUnauthorized | ConnectionError.PlacelaunchCustomMessage | ConnectionError.PlacelaunchOtherError | ConnectionError.TeleportErrors | ConnectionError.TeleportFailure | ConnectionError.TeleportGameNotFound | ConnectionError.TeleportGameEnded | ConnectionError.TeleportGameFull | ConnectionError.TeleportUnauthorized | ConnectionError.TeleportFlooded | ConnectionError.TeleportIsTeleporting;
4739
4779
 
4740
4780
  export namespace ConnectionState {
4741
4781
  export interface Connected extends globalThis.EnumItem {
@@ -4888,9 +4928,17 @@ declare namespace Enum {
4888
4928
 
4889
4929
  export const SelfView: SelfView;
4890
4930
 
4931
+ export interface Captures extends globalThis.EnumItem {
4932
+ Name: "Captures";
4933
+ Value: 7;
4934
+ EnumType: typeof globalThis.Enum.CoreGuiType;
4935
+ }
4936
+
4937
+ export const Captures: Captures;
4938
+
4891
4939
  export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.CoreGuiType>;
4892
4940
  }
4893
- export type CoreGuiType = CoreGuiType.PlayerList | CoreGuiType.Health | CoreGuiType.Backpack | CoreGuiType.Chat | CoreGuiType.All | CoreGuiType.EmotesMenu | CoreGuiType.SelfView;
4941
+ export type CoreGuiType = CoreGuiType.PlayerList | CoreGuiType.Health | CoreGuiType.Backpack | CoreGuiType.Chat | CoreGuiType.All | CoreGuiType.EmotesMenu | CoreGuiType.SelfView | CoreGuiType.Captures;
4894
4942
 
4895
4943
  export namespace CreateOutfitFailure {
4896
4944
  export interface InvalidName extends globalThis.EnumItem {
@@ -11402,79 +11450,61 @@ declare namespace Enum {
11402
11450
 
11403
11451
  export const Plastic: Plastic;
11404
11452
 
11405
- export interface Wood extends globalThis.EnumItem {
11406
- Name: "Wood";
11407
- Value: 512;
11408
- EnumType: typeof globalThis.Enum.Material;
11409
- }
11410
-
11411
- export const Wood: Wood;
11412
-
11413
- export interface Slate extends globalThis.EnumItem {
11414
- Name: "Slate";
11415
- Value: 800;
11416
- EnumType: typeof globalThis.Enum.Material;
11417
- }
11418
-
11419
- export const Slate: Slate;
11420
-
11421
- export interface Concrete extends globalThis.EnumItem {
11422
- Name: "Concrete";
11423
- Value: 816;
11453
+ export interface SmoothPlastic extends globalThis.EnumItem {
11454
+ Name: "SmoothPlastic";
11455
+ Value: 272;
11424
11456
  EnumType: typeof globalThis.Enum.Material;
11425
11457
  }
11426
11458
 
11427
- export const Concrete: Concrete;
11459
+ export const SmoothPlastic: SmoothPlastic;
11428
11460
 
11429
- export interface CorrodedMetal extends globalThis.EnumItem {
11430
- Name: "CorrodedMetal";
11431
- Value: 1040;
11461
+ export interface Neon extends globalThis.EnumItem {
11462
+ Name: "Neon";
11463
+ Value: 288;
11432
11464
  EnumType: typeof globalThis.Enum.Material;
11433
11465
  }
11434
11466
 
11435
- export const CorrodedMetal: CorrodedMetal;
11467
+ export const Neon: Neon;
11436
11468
 
11437
- export interface DiamondPlate extends globalThis.EnumItem {
11438
- Name: "DiamondPlate";
11439
- Value: 1056;
11469
+ export interface Wood extends globalThis.EnumItem {
11470
+ Name: "Wood";
11471
+ Value: 512;
11440
11472
  EnumType: typeof globalThis.Enum.Material;
11441
11473
  }
11442
11474
 
11443
- export const DiamondPlate: DiamondPlate;
11475
+ export const Wood: Wood;
11444
11476
 
11445
- export interface Foil extends globalThis.EnumItem {
11446
- Name: "Foil";
11447
- Value: 1072;
11477
+ export interface WoodPlanks extends globalThis.EnumItem {
11478
+ Name: "WoodPlanks";
11479
+ Value: 528;
11448
11480
  EnumType: typeof globalThis.Enum.Material;
11449
11481
  }
11450
11482
 
11451
- export const Foil: Foil;
11452
- /** @deprecated renamed to Foil */
11453
- export const Aluminum: Foil;
11483
+ export const WoodPlanks: WoodPlanks;
11454
11484
 
11455
- export interface Grass extends globalThis.EnumItem {
11456
- Name: "Grass";
11457
- Value: 1280;
11485
+ export interface Marble extends globalThis.EnumItem {
11486
+ Name: "Marble";
11487
+ Value: 784;
11458
11488
  EnumType: typeof globalThis.Enum.Material;
11459
11489
  }
11460
11490
 
11461
- export const Grass: Grass;
11491
+ export const Marble: Marble;
11462
11492
 
11463
- export interface Ice extends globalThis.EnumItem {
11464
- Name: "Ice";
11465
- Value: 1536;
11493
+ export interface Slate extends globalThis.EnumItem {
11494
+ Name: "Slate";
11495
+ Value: 800;
11466
11496
  EnumType: typeof globalThis.Enum.Material;
11467
11497
  }
11468
11498
 
11469
- export const Ice: Ice;
11499
+ export const Slate: Slate;
11470
11500
 
11471
- export interface Marble extends globalThis.EnumItem {
11472
- Name: "Marble";
11473
- Value: 784;
11501
+ export interface Concrete extends globalThis.EnumItem {
11502
+ Name: "Concrete";
11503
+ Value: 816;
11474
11504
  EnumType: typeof globalThis.Enum.Material;
11475
11505
  }
11476
11506
 
11477
- export const Marble: Marble;
11507
+ export const Concrete: Concrete;
11478
11508
 
11479
11509
  export interface Granite extends globalThis.EnumItem {
11480
11510
  Name: "Granite";
@@ -11500,149 +11530,151 @@ declare namespace Enum {
11500
11530
 
11501
11531
  export const Pebble: Pebble;
11502
11532
 
11503
- export interface Sand extends globalThis.EnumItem {
11504
- Name: "Sand";
11505
- Value: 1296;
11533
+ export interface Cobblestone extends globalThis.EnumItem {
11534
+ Name: "Cobblestone";
11535
+ Value: 880;
11506
11536
  EnumType: typeof globalThis.Enum.Material;
11507
11537
  }
11508
11538
 
11509
- export const Sand: Sand;
11539
+ export const Cobblestone: Cobblestone;
11510
11540
 
11511
- export interface Fabric extends globalThis.EnumItem {
11512
- Name: "Fabric";
11513
- Value: 1312;
11541
+ export interface Rock extends globalThis.EnumItem {
11542
+ Name: "Rock";
11543
+ Value: 896;
11514
11544
  EnumType: typeof globalThis.Enum.Material;
11515
11545
  }
11516
11546
 
11517
- export const Fabric: Fabric;
11547
+ export const Rock: Rock;
11518
11548
 
11519
- export interface SmoothPlastic extends globalThis.EnumItem {
11520
- Name: "SmoothPlastic";
11521
- Value: 272;
11549
+ export interface Sandstone extends globalThis.EnumItem {
11550
+ Name: "Sandstone";
11551
+ Value: 912;
11522
11552
  EnumType: typeof globalThis.Enum.Material;
11523
11553
  }
11524
11554
 
11525
- export const SmoothPlastic: SmoothPlastic;
11555
+ export const Sandstone: Sandstone;
11526
11556
 
11527
- export interface Metal extends globalThis.EnumItem {
11528
- Name: "Metal";
11529
- Value: 1088;
11557
+ export interface Basalt extends globalThis.EnumItem {
11558
+ Name: "Basalt";
11559
+ Value: 788;
11530
11560
  EnumType: typeof globalThis.Enum.Material;
11531
11561
  }
11532
11562
 
11533
- export const Metal: Metal;
11563
+ export const Basalt: Basalt;
11534
11564
 
11535
- export interface WoodPlanks extends globalThis.EnumItem {
11536
- Name: "WoodPlanks";
11537
- Value: 528;
11565
+ export interface CrackedLava extends globalThis.EnumItem {
11566
+ Name: "CrackedLava";
11567
+ Value: 804;
11538
11568
  EnumType: typeof globalThis.Enum.Material;
11539
11569
  }
11540
11570
 
11541
- export const WoodPlanks: WoodPlanks;
11571
+ export const CrackedLava: CrackedLava;
11542
11572
 
11543
- export interface Cobblestone extends globalThis.EnumItem {
11544
- Name: "Cobblestone";
11545
- Value: 880;
11573
+ export interface Limestone extends globalThis.EnumItem {
11574
+ Name: "Limestone";
11575
+ Value: 820;
11546
11576
  EnumType: typeof globalThis.Enum.Material;
11547
11577
  }
11548
11578
 
11549
- export const Cobblestone: Cobblestone;
11579
+ export const Limestone: Limestone;
11550
11580
 
11551
- export interface Air extends globalThis.EnumItem {
11552
- Name: "Air";
11553
- Value: 1792;
11581
+ export interface Pavement extends globalThis.EnumItem {
11582
+ Name: "Pavement";
11583
+ Value: 836;
11554
11584
  EnumType: typeof globalThis.Enum.Material;
11555
11585
  }
11556
11586
 
11557
- export const Air: Air;
11587
+ export const Pavement: Pavement;
11558
11588
 
11559
- export interface Water extends globalThis.EnumItem {
11560
- Name: "Water";
11561
- Value: 2048;
11589
+ export interface CorrodedMetal extends globalThis.EnumItem {
11590
+ Name: "CorrodedMetal";
11591
+ Value: 1040;
11562
11592
  EnumType: typeof globalThis.Enum.Material;
11563
11593
  }
11564
11594
 
11565
- export const Water: Water;
11595
+ export const CorrodedMetal: CorrodedMetal;
11566
11596
 
11567
- export interface Rock extends globalThis.EnumItem {
11568
- Name: "Rock";
11569
- Value: 896;
11597
+ export interface DiamondPlate extends globalThis.EnumItem {
11598
+ Name: "DiamondPlate";
11599
+ Value: 1056;
11570
11600
  EnumType: typeof globalThis.Enum.Material;
11571
11601
  }
11572
11602
 
11573
- export const Rock: Rock;
11603
+ export const DiamondPlate: DiamondPlate;
11574
11604
 
11575
- export interface Glacier extends globalThis.EnumItem {
11576
- Name: "Glacier";
11577
- Value: 1552;
11605
+ export interface Foil extends globalThis.EnumItem {
11606
+ Name: "Foil";
11607
+ Value: 1072;
11578
11608
  EnumType: typeof globalThis.Enum.Material;
11579
11609
  }
11580
11610
 
11581
- export const Glacier: Glacier;
11611
+ export const Foil: Foil;
11612
+ /** @deprecated renamed to Foil */
11613
+ export const Aluminum: Foil;
11582
11614
 
11583
- export interface Snow extends globalThis.EnumItem {
11584
- Name: "Snow";
11585
- Value: 1328;
11615
+ export interface Metal extends globalThis.EnumItem {
11616
+ Name: "Metal";
11617
+ Value: 1088;
11586
11618
  EnumType: typeof globalThis.Enum.Material;
11587
11619
  }
11588
11620
 
11589
- export const Snow: Snow;
11621
+ export const Metal: Metal;
11590
11622
 
11591
- export interface Sandstone extends globalThis.EnumItem {
11592
- Name: "Sandstone";
11593
- Value: 912;
11623
+ export interface Grass extends globalThis.EnumItem {
11624
+ Name: "Grass";
11625
+ Value: 1280;
11594
11626
  EnumType: typeof globalThis.Enum.Material;
11595
11627
  }
11596
11628
 
11597
- export const Sandstone: Sandstone;
11629
+ export const Grass: Grass;
11598
11630
 
11599
- export interface Mud extends globalThis.EnumItem {
11600
- Name: "Mud";
11601
- Value: 1344;
11631
+ export interface LeafyGrass extends globalThis.EnumItem {
11632
+ Name: "LeafyGrass";
11633
+ Value: 1284;
11602
11634
  EnumType: typeof globalThis.Enum.Material;
11603
11635
  }
11604
11636
 
11605
- export const Mud: Mud;
11637
+ export const LeafyGrass: LeafyGrass;
11606
11638
 
11607
- export interface Basalt extends globalThis.EnumItem {
11608
- Name: "Basalt";
11609
- Value: 788;
11639
+ export interface Sand extends globalThis.EnumItem {
11640
+ Name: "Sand";
11641
+ Value: 1296;
11610
11642
  EnumType: typeof globalThis.Enum.Material;
11611
11643
  }
11612
11644
 
11613
- export const Basalt: Basalt;
11645
+ export const Sand: Sand;
11614
11646
 
11615
- export interface Ground extends globalThis.EnumItem {
11616
- Name: "Ground";
11617
- Value: 1360;
11647
+ export interface Fabric extends globalThis.EnumItem {
11648
+ Name: "Fabric";
11649
+ Value: 1312;
11618
11650
  EnumType: typeof globalThis.Enum.Material;
11619
11651
  }
11620
11652
 
11621
- export const Ground: Ground;
11653
+ export const Fabric: Fabric;
11622
11654
 
11623
- export interface CrackedLava extends globalThis.EnumItem {
11624
- Name: "CrackedLava";
11625
- Value: 804;
11655
+ export interface Snow extends globalThis.EnumItem {
11656
+ Name: "Snow";
11657
+ Value: 1328;
11626
11658
  EnumType: typeof globalThis.Enum.Material;
11627
11659
  }
11628
11660
 
11629
- export const CrackedLava: CrackedLava;
11661
+ export const Snow: Snow;
11630
11662
 
11631
- export interface Neon extends globalThis.EnumItem {
11632
- Name: "Neon";
11633
- Value: 288;
11663
+ export interface Mud extends globalThis.EnumItem {
11664
+ Name: "Mud";
11665
+ Value: 1344;
11634
11666
  EnumType: typeof globalThis.Enum.Material;
11635
11667
  }
11636
11668
 
11637
- export const Neon: Neon;
11669
+ export const Mud: Mud;
11638
11670
 
11639
- export interface Glass extends globalThis.EnumItem {
11640
- Name: "Glass";
11641
- Value: 1568;
11671
+ export interface Ground extends globalThis.EnumItem {
11672
+ Name: "Ground";
11673
+ Value: 1360;
11642
11674
  EnumType: typeof globalThis.Enum.Material;
11643
11675
  }
11644
11676
 
11645
- export const Glass: Glass;
11677
+ export const Ground: Ground;
11646
11678
 
11647
11679
  export interface Asphalt extends globalThis.EnumItem {
11648
11680
  Name: "Asphalt";
@@ -11652,14 +11684,6 @@ declare namespace Enum {
11652
11684
 
11653
11685
  export const Asphalt: Asphalt;
11654
11686
 
11655
- export interface LeafyGrass extends globalThis.EnumItem {
11656
- Name: "LeafyGrass";
11657
- Value: 1284;
11658
- EnumType: typeof globalThis.Enum.Material;
11659
- }
11660
-
11661
- export const LeafyGrass: LeafyGrass;
11662
-
11663
11687
  export interface Salt extends globalThis.EnumItem {
11664
11688
  Name: "Salt";
11665
11689
  Value: 1392;
@@ -11668,21 +11692,29 @@ declare namespace Enum {
11668
11692
 
11669
11693
  export const Salt: Salt;
11670
11694
 
11671
- export interface Limestone extends globalThis.EnumItem {
11672
- Name: "Limestone";
11673
- Value: 820;
11695
+ export interface Ice extends globalThis.EnumItem {
11696
+ Name: "Ice";
11697
+ Value: 1536;
11674
11698
  EnumType: typeof globalThis.Enum.Material;
11675
11699
  }
11676
11700
 
11677
- export const Limestone: Limestone;
11701
+ export const Ice: Ice;
11678
11702
 
11679
- export interface Pavement extends globalThis.EnumItem {
11680
- Name: "Pavement";
11681
- Value: 836;
11703
+ export interface Glacier extends globalThis.EnumItem {
11704
+ Name: "Glacier";
11705
+ Value: 1552;
11682
11706
  EnumType: typeof globalThis.Enum.Material;
11683
11707
  }
11684
11708
 
11685
- export const Pavement: Pavement;
11709
+ export const Glacier: Glacier;
11710
+
11711
+ export interface Glass extends globalThis.EnumItem {
11712
+ Name: "Glass";
11713
+ Value: 1568;
11714
+ EnumType: typeof globalThis.Enum.Material;
11715
+ }
11716
+
11717
+ export const Glass: Glass;
11686
11718
 
11687
11719
  export interface ForceField extends globalThis.EnumItem {
11688
11720
  Name: "ForceField";
@@ -11692,6 +11724,22 @@ declare namespace Enum {
11692
11724
 
11693
11725
  export const ForceField: ForceField;
11694
11726
 
11727
+ export interface Air extends globalThis.EnumItem {
11728
+ Name: "Air";
11729
+ Value: 1792;
11730
+ EnumType: typeof globalThis.Enum.Material;
11731
+ }
11732
+
11733
+ export const Air: Air;
11734
+
11735
+ export interface Water extends globalThis.EnumItem {
11736
+ Name: "Water";
11737
+ Value: 2048;
11738
+ EnumType: typeof globalThis.Enum.Material;
11739
+ }
11740
+
11741
+ export const Water: Water;
11742
+
11695
11743
  export interface Cardboard extends globalThis.EnumItem {
11696
11744
  Name: "Cardboard";
11697
11745
  Value: 2304;
@@ -11758,7 +11806,7 @@ declare namespace Enum {
11758
11806
 
11759
11807
  export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.Material>;
11760
11808
  }
11761
- export type Material = Material.Plastic | Material.Wood | Material.Slate | Material.Concrete | Material.CorrodedMetal | Material.DiamondPlate | Material.Foil | Material.Grass | Material.Ice | Material.Marble | Material.Granite | Material.Brick | Material.Pebble | Material.Sand | Material.Fabric | Material.SmoothPlastic | Material.Metal | Material.WoodPlanks | Material.Cobblestone | Material.Air | Material.Water | Material.Rock | Material.Glacier | Material.Snow | Material.Sandstone | Material.Mud | Material.Basalt | Material.Ground | Material.CrackedLava | Material.Neon | Material.Glass | Material.Asphalt | Material.LeafyGrass | Material.Salt | Material.Limestone | Material.Pavement | Material.ForceField | Material.Cardboard | Material.Carpet | Material.CeramicTiles | Material.ClayRoofTiles | Material.RoofShingles | Material.Leather | Material.Plaster | Material.Rubber;
11809
+ export type Material = Material.Plastic | Material.SmoothPlastic | Material.Neon | Material.Wood | Material.WoodPlanks | Material.Marble | Material.Slate | Material.Concrete | Material.Granite | Material.Brick | Material.Pebble | Material.Cobblestone | Material.Rock | Material.Sandstone | Material.Basalt | Material.CrackedLava | Material.Limestone | Material.Pavement | Material.CorrodedMetal | Material.DiamondPlate | Material.Foil | Material.Metal | Material.Grass | Material.LeafyGrass | Material.Sand | Material.Fabric | Material.Snow | Material.Mud | Material.Ground | Material.Asphalt | Material.Salt | Material.Ice | Material.Glacier | Material.Glass | Material.ForceField | Material.Air | Material.Water | Material.Cardboard | Material.Carpet | Material.CeramicTiles | Material.ClayRoofTiles | Material.RoofShingles | Material.Leather | Material.Plaster | Material.Rubber;
11762
11810
 
11763
11811
  export namespace MaterialPattern {
11764
11812
  export interface Regular extends globalThis.EnumItem {
@@ -13754,6 +13802,91 @@ declare namespace Enum {
13754
13802
  }
13755
13803
  export type PromptCreateAssetResult = PromptCreateAssetResult.Success | PromptCreateAssetResult.PermissionDenied | PromptCreateAssetResult.Timeout | PromptCreateAssetResult.UploadFailed | PromptCreateAssetResult.NoUserInput | PromptCreateAssetResult.UnknownFailure;
13756
13804
 
13805
+ export namespace PromptCreateAvatarResult {
13806
+ export interface Success extends globalThis.EnumItem {
13807
+ Name: "Success";
13808
+ Value: 1;
13809
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13810
+ }
13811
+
13812
+ export const Success: Success;
13813
+
13814
+ export interface PermissionDenied extends globalThis.EnumItem {
13815
+ Name: "PermissionDenied";
13816
+ Value: 2;
13817
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13818
+ }
13819
+
13820
+ export const PermissionDenied: PermissionDenied;
13821
+
13822
+ export interface Timeout extends globalThis.EnumItem {
13823
+ Name: "Timeout";
13824
+ Value: 3;
13825
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13826
+ }
13827
+
13828
+ export const Timeout: Timeout;
13829
+
13830
+ export interface UploadFailed extends globalThis.EnumItem {
13831
+ Name: "UploadFailed";
13832
+ Value: 4;
13833
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13834
+ }
13835
+
13836
+ export const UploadFailed: UploadFailed;
13837
+
13838
+ export interface NoUserInput extends globalThis.EnumItem {
13839
+ Name: "NoUserInput";
13840
+ Value: 5;
13841
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13842
+ }
13843
+
13844
+ export const NoUserInput: NoUserInput;
13845
+
13846
+ export interface InvalidHumanoidDescription extends globalThis.EnumItem {
13847
+ Name: "InvalidHumanoidDescription";
13848
+ Value: 6;
13849
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13850
+ }
13851
+
13852
+ export const InvalidHumanoidDescription: InvalidHumanoidDescription;
13853
+
13854
+ export interface UGCValidationFailed extends globalThis.EnumItem {
13855
+ Name: "UGCValidationFailed";
13856
+ Value: 7;
13857
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13858
+ }
13859
+
13860
+ export const UGCValidationFailed: UGCValidationFailed;
13861
+
13862
+ export interface ModeratedName extends globalThis.EnumItem {
13863
+ Name: "ModeratedName";
13864
+ Value: 8;
13865
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13866
+ }
13867
+
13868
+ export const ModeratedName: ModeratedName;
13869
+
13870
+ export interface MaxOutfits extends globalThis.EnumItem {
13871
+ Name: "MaxOutfits";
13872
+ Value: 9;
13873
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13874
+ }
13875
+
13876
+ export const MaxOutfits: MaxOutfits;
13877
+
13878
+ export interface UnknownFailure extends globalThis.EnumItem {
13879
+ Name: "UnknownFailure";
13880
+ Value: 10;
13881
+ EnumType: typeof globalThis.Enum.PromptCreateAvatarResult;
13882
+ }
13883
+
13884
+ export const UnknownFailure: UnknownFailure;
13885
+
13886
+ export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.PromptCreateAvatarResult>;
13887
+ }
13888
+ export type PromptCreateAvatarResult = PromptCreateAvatarResult.Success | PromptCreateAvatarResult.PermissionDenied | PromptCreateAvatarResult.Timeout | PromptCreateAvatarResult.UploadFailed | PromptCreateAvatarResult.NoUserInput | PromptCreateAvatarResult.InvalidHumanoidDescription | PromptCreateAvatarResult.UGCValidationFailed | PromptCreateAvatarResult.ModeratedName | PromptCreateAvatarResult.MaxOutfits | PromptCreateAvatarResult.UnknownFailure;
13889
+
13757
13890
  export namespace PromptPublishAssetResult {
13758
13891
  export interface Success extends globalThis.EnumItem {
13759
13892
  Name: "Success";
@@ -16175,6 +16308,27 @@ declare namespace Enum {
16175
16308
  }
16176
16309
  export type StudioDataModelType = StudioDataModelType.Edit | StudioDataModelType.PlayClient | StudioDataModelType.PlayServer | StudioDataModelType.Standalone | StudioDataModelType.None;
16177
16310
 
16311
+ export namespace StudioPlaceUpdateFailureReason {
16312
+ export interface Other extends globalThis.EnumItem {
16313
+ Name: "Other";
16314
+ Value: 0;
16315
+ EnumType: typeof globalThis.Enum.StudioPlaceUpdateFailureReason;
16316
+ }
16317
+
16318
+ export const Other: Other;
16319
+
16320
+ export interface TeamCreateConflict extends globalThis.EnumItem {
16321
+ Name: "TeamCreateConflict";
16322
+ Value: 1;
16323
+ EnumType: typeof globalThis.Enum.StudioPlaceUpdateFailureReason;
16324
+ }
16325
+
16326
+ export const TeamCreateConflict: TeamCreateConflict;
16327
+
16328
+ export function GetEnumItems(this: globalThis.Enum): Array<globalThis.Enum.StudioPlaceUpdateFailureReason>;
16329
+ }
16330
+ export type StudioPlaceUpdateFailureReason = StudioPlaceUpdateFailureReason.Other | StudioPlaceUpdateFailureReason.TeamCreateConflict;
16331
+
16178
16332
  export namespace StudioScriptEditorColorCategories {
16179
16333
  export interface Default extends globalThis.EnumItem {
16180
16334
  Name: "Default";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@rbxts/types",
3
- "version": "1.0.729",
3
+ "version": "1.0.731",
4
4
  "publishConfig": {
5
5
  "access": "public"
6
6
  },